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Feb 21st, 2018
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  1. if (!started)
  2. {
  3. // state_entry() is an event handler, it executes
  4. // whenever a state is entered.
  5. state_entry()
  6. {
  7. // llSetTextureAnim() is a function that animates a texture on a face.
  8. llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, 0,0,0,0.0, 1,0.8);
  9. // animate the script to scroll across all the faces.
  10. }
  11. started=TRUE;
  12. }
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