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- if (!started)
- {
- // state_entry() is an event handler, it executes
- // whenever a state is entered.
- state_entry()
- {
- // llSetTextureAnim() is a function that animates a texture on a face.
- llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, 0,0,0,0.0, 1,0.8);
- // animate the script to scroll across all the faces.
- }
- started=TRUE;
- }
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