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  1. Initialize engine version: 5.6.2p4UnknownWorlds (0)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 670 (ID=0x1189)
  6. Vendor: NVIDIA
  7. VRAM: 2007 MB
  8. Driver: 25.21.14.1616
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
  25. Loading E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
  26. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  27. Loading E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  28. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  29. Loading E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  30. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  31. Loading E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  32. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  33. Loading E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  34. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  35. Loading E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  36. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  37. Loading E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  38. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  39. Loading E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  40. - Completed reload, in 0.539 seconds
  41. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  42. Platform assembly: E:\Games\Steam Library\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  43. OnLevelWasLoaded was found on OVRScreenFade
  44. This message has been deprecated and will be removed in a later version of Unity.
  45. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  46.  
  47. (Filename: Line: 376)
  48.  
  49. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
  50. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
  51. <RI> Initializing input.
  52.  
  53. <RI> Input initialized.
  54.  
  55. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  56. <RI> Initialized touch support.
  57.  
  58. UnloadTime: 0.918743 ms
  59. FMOD Studio: Creating runtime system instance
  60.  
  61. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  62.  
  63. Object reference not set to an instance of an object
  64. Loading game settings
  65.  
  66. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  67.  
  68. Unloading asset bundle 'waterdisplacement' because it is no longer referenced
  69.  
  70. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  71.  
  72. Process name: Subnautica
  73.  
  74. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  75.  
  76. changeset 61056, QualityLevel = 0
  77.  
  78. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  79.  
  80. OK Running Win64
  81.  
  82. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  83.  
  84. Application version: 61056
  85.  
  86. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  87.  
  88. SystemInfo:
  89. deviceModel = MS-7666 (MSI)
  90. deviceName = DESKTOP-DKM3CTL
  91. deviceType = Desktop
  92. deviceUniqueIdentifier = 04bcd21718f053322bdc64fe7f34e84c41d0231a
  93. graphicsDeviceID = 4489
  94. graphicsDeviceName = NVIDIA GeForce GTX 670
  95. graphicsDeviceType = Direct3D11
  96. graphicsDeviceVendor = NVIDIA
  97. graphicsDeviceVendorID = 4318
  98. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  99. graphicsMemorySize = 2007
  100. graphicsShaderLevel = 50
  101. npotSupport = Full
  102. maxTextureSize = 16384
  103. operatingSystem = Windows 10 (10.0.0) 64bit
  104. processorCount = 8
  105. processorFrequency = 3063
  106. processorType = Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz
  107. supportedRenderTargetCount = 8
  108. supports3DTextures = True
  109. supportsAccelerometer = False
  110. supportsComputeShaders = True
  111. supportsGyroscope = False
  112. supportsImageEffects = True
  113. supportsInstancing = True
  114. supportsLocationService = False
  115. supportsRawShadowDepthSampling = True
  116. supportsRenderTextures = True
  117. supportsRenderToCubemap = True
  118. supportsShadows = True
  119. supportsSparseTextures = True
  120. supportsStencil = 1
  121. supportsVibration = False
  122. systemMemorySize = 12279
  123.  
  124.  
  125. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  126.  
  127. Saving game settings
  128.  
  129. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  130.  
  131. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  132. UnloadTime: 8.284735 ms
  133. Heartbeat CSV, time s,29.29217, GC.GetTotalMemory MB,14.92188, OctNodes MB,7.247925, CompactOctrees MB,0.005405426, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,35, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  134.  
  135. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  136.  
  137. Unloading asset bundle 'logos' because it is no longer referenced
  138.  
  139. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  140.  
  141.  
  142. Unloading 2095 unused Assets to reduce memory usage. Loaded Objects now: 10749.
  143. Total: 88.076637 ms (FindLiveObjects: 0.778658 ms CreateObjectMapping: 0.695409 ms MarkObjects: 84.417374 ms DeleteObjects: 2.184856 ms)
  144.  
  145. Cyclops::Awake frame 3777
  146.  
  147. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  148.  
  149. L0: Loading lightmapped prefab scene Cyclops total ms: 5697.766 self ms: 5697.767
  150.  
  151. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  152.  
  153. Streamer not ready for __LIGHTMAPPED_PREFAB__
  154.  
  155. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  156.  
  157. Loaded lightmapped prefab Cyclops frame 3777
  158.  
  159. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  160.  
  161. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  162.  
  163. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  164.  
  165. L0: Loading lightmapped prefab scene EscapePod total ms: 2617.745 self ms: 2617.746
  166.  
  167. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  168.  
  169. Caching tech types for 3316 prefabs
  170.  
  171. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  172.  
  173. Loaded lightmapped prefab EscapePod frame 4018
  174.  
  175. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  176.  
  177. L0: Loading lightmapped prefab scene Aurora total ms: 2457.828 self ms: 2457.828
  178.  
  179. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  180.  
  181. Loaded lightmapped prefab Aurora frame 4230
  182.  
  183. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  184.  
  185. PAXTerrainController::Initialize called - frame = 4230
  186.  
  187. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  188.  
  189. PAXTerrainController::MountWorld frame 5817
  190.  
  191. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  192.  
  193. builders ready, building world..
  194.  
  195. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  196.  
  197. loading static world at 'SNUnmanagedData\Build18'.
  198.  
  199. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  200.  
  201. World in SNUnmanagedData\Build18 is from version 39
  202.  
  203. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  204.  
  205. LargeWorld: Loading world. Frame 5819.
  206.  
  207. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  208.  
  209. LargeWorld land 'Voxeland (Voxeland)'
  210.  
  211. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  212.  
  213. LargeWorldStreamer::Deinitialize called, frame 5819
  214.  
  215. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  216.  
  217. LargeWorldStreamer::Initialize frame 5819
  218.  
  219. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  220.  
  221. Read streaming settings:
  222. max frame ms 10, skip ents False, budget 200
  223.  
  224. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  225.  
  226. LargeWorldStreamer allocated space for 26,20,26 octree batches
  227.  
  228. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  229.  
  230. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  231.  
  232. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  233.  
  234. Calling LoadPrefabDatabase frame 5819
  235.  
  236. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  237.  
  238. L1: Initialize prefab database (WorldEntities) total ms: 4.2648 self ms: 4.2648
  239.  
  240. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  241.  
  242. L1: SaveLoadManager.Initialize total ms: 3.7415 self ms: 3.7415
  243.  
  244. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  245.  
  246. L1: Create octree compiler total ms: 41.3177 self ms: 41.3181
  247.  
  248. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  249.  
  250. L1: Create worker thread total ms: 2.0441 self ms: 2.0441
  251.  
  252. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  253.  
  254. L0: Streamer initialize total ms: 345.7249 self ms: 294.1631
  255.  
  256. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  257.  
  258. L0: cellManager.ResetEntityDistributions total ms: 51.2302 self ms: 51.2306
  259.  
  260. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  261.  
  262. Read clip map settings from SNUnmanagedData\clipmaps-low.json:
  263. {
  264. "chunkMeshRes": 16,
  265. "maxWorkspaces": 8,
  266. "maxMeshQueue": 20,
  267. "maxThreads": 2,
  268. "debugSingleBlockType": false,
  269. "vertexBucketStride": 300,
  270. "triangleBucketStride": 175,
  271. "levels": [
  272. {
  273. "chunksPerSide": 5,
  274. "chunksVertically": 5,
  275. "colliders": true,
  276. "downsamples": 0,
  277. "maxBlockTypes": 8,
  278. "meshOverlap": 0,
  279. "grass": true,
  280. "entities": true,
  281. "skipRelax": false,
  282. "debug": false,
  283. "fadeMeshes": false,
  284. "ignoreMeshes": false,
  285. "castShadows": false,
  286. "highPriority": true,
  287. "visual": {
  288. "useLowMesh": true,
  289. "simplify": {
  290. "maxError": 0.01,
  291. "antiSliverWeight": 0.005,
  292. "skipRandomPhase": false,
  293. "writeDebugOutput": false
  294. }
  295. },
  296. "grassSettings": {
  297. "reduction": 0.5,
  298. "maxVerts": 10000,
  299. "maxTris": 10000
  300. }
  301. },
  302. {
  303. "chunksPerSide": 7,
  304. "chunksVertically": 7,
  305. "colliders": false,
  306. "downsamples": 1,
  307. "maxBlockTypes": 4,
  308. "meshOverlap": 1,
  309. "grass": false,
  310. "entities": true,
  311. "skipRelax": false,
  312. "debug": false,
  313. "fadeMeshes": false,
  314. "ignoreMeshes": false,
  315. "castShadows": false,
  316. "highPriority": false,
  317. "visual": {
  318. "useLowMesh": true,
  319. "simplify": {
  320. "maxError": 0.1,
  321. "antiSliverWeight": 0.001,
  322. "skipRandomPhase": false,
  323. "writeDebugOutput": false
  324. }
  325. },
  326. "grassSettings": {
  327. "reduction": 0.5,
  328. "maxVerts": 10000,
  329. "maxTris": 10000
  330. }
  331. },
  332. {
  333. "chunksPerSide": 5,
  334. "chunksVertically": 5,
  335. "colliders": false,
  336. "downsamples": 2,
  337. "maxBlockTypes": 1,
  338. "meshOverlap": 0,
  339. "grass": false,
  340. "entities": true,
  341. "skipRelax": false,
  342. "debug": false,
  343. "fadeMeshes": true,
  344. "ignoreMeshes": false,
  345. "castShadows": false,
  346. "highPriority": false,
  347. "visual": {
  348. "useLowMesh": true,
  349. "simplify": {
  350. "maxError": 1.0,
  351. "antiSliverWeight": 0.0005,
  352. "skipRandomPhase": false,
  353. "writeDebugOutput": false
  354. }
  355. },
  356. "grassSettings": {
  357. "reduction": 0.5,
  358. "maxVerts": 10000,
  359. "maxTris": 10000
  360. }
  361. },
  362. {
  363. "chunksPerSide": 8,
  364. "chunksVertically": 4,
  365. "colliders": false,
  366. "downsamples": 3,
  367. "maxBlockTypes": 1,
  368. "meshOverlap": 0,
  369. "grass": false,
  370. "entities": true,
  371. "skipRelax": false,
  372. "debug": false,
  373. "fadeMeshes": false,
  374. "ignoreMeshes": true,
  375. "castShadows": false,
  376. "highPriority": false,
  377. "visual": {
  378. "useLowMesh": true,
  379. "simplify": {
  380. "maxError": 1.0,
  381. "antiSliverWeight": 0.0005,
  382. "skipRandomPhase": false,
  383. "writeDebugOutput": false
  384. }
  385. },
  386. "grassSettings": {
  387. "reduction": 0.5,
  388. "maxVerts": 10000,
  389. "maxTris": 10000
  390. }
  391. }
  392. ]
  393. }
  394.  
  395. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  396.  
  397. Prewarming all workspaces for res = 16
  398.  
  399. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  400.  
  401. Growing ChunkWorkspace to meshRes = 16
  402.  
  403. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  404.  
  405. Growing RasterWorkspace to L=10648
  406.  
  407. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  408.  
  409. Growing ChunkWorkspace to meshRes = 16
  410.  
  411. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  412.  
  413. Growing RasterWorkspace to L=10648
  414.  
  415. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  416.  
  417. ClipMapManager initialize done
  418.  
  419. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  420.  
  421. initializing first time explosion
  422.  
  423. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  424.  
  425. L0: LoadSceneObjects total ms: 2235.669 self ms: 2235.669
  426.  
  427. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  428.  
  429. Cyclops::Awake frame 5821
  430.  
  431. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  432.  
  433. Cyclops::Awake frame 5821
  434.  
  435. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  436.  
  437. found existing map room functionality at cell 0,0,0
  438.  
  439. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  440.  
  441. L0: LoadGlobalRoot total ms: 4860.82 self ms: 4860.82
  442.  
  443. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  444.  
  445. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  446.  
  447. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  448.  
  449. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  450.  
  451. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  452.  
  453. L0: RefreshExistingBatchesForPlayMode total ms: 944.0346 self ms: 944.0346
  454.  
  455. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  456.  
  457. loading palette for LargeWorld at 'BlockPrefabs'.
  458.  
  459. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  460.  
  461. L0: Loading palette total ms: 3646.63 self ms: 3646.63
  462.  
  463. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  464.  
  465. L0: Loading heightmap total ms: 373.5597 self ms: 373.56
  466.  
  467. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  468.  
  469. biome map downsample factor: 4
  470.  
  471. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  472.  
  473. L0: Loading biome map total ms: 81.3863 self ms: 81.3867
  474.  
  475. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  476.  
  477. LargeWorld: calling land.Rebuild frame 5848
  478.  
  479. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  480.  
  481. L0: Rebuilding land total ms: 18.309 self ms: 18.309
  482.  
  483. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  484.  
  485. L0: Refresh signal database total ms: 24.9064 self ms: 24.9064
  486.  
  487. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  488.  
  489. OK world mounted: SNUnmanagedData\Build18
  490.  
  491. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  492.  
  493. Growing ChunkWorkspace to meshRes = 18
  494.  
  495. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  496.  
  497. Growing RasterWorkspace to L=13824
  498.  
  499. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  500.  
  501. Growing ChunkWorkspace to meshRes = 18
  502.  
  503. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  504.  
  505. Growing RasterWorkspace to L=13824
  506.  
  507. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  508.  
  509. LOADING FINISHED
  510.  
  511. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  512.  
  513. PerformGarbageAndAssetCollection, Time.time=29.28428, Time.frameCount=6849, DateTime.Now=10/5/2018 10:57:24 PM
  514.  
  515. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  516.  
  517. L0: PerformGarbageCollection -> GC.Collect total ms: 47.7814 self ms: 47.7814
  518.  
  519. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  520.  
  521. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  522. LightmappedPrefabs all loaded, maybe starting intro vignette frame 6850
  523.  
  524. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  525.  
  526.  
  527. Unloading 6662 unused Assets to reduce memory usage. Loaded Objects now: 111161.
  528. Total: 415.373840 ms (FindLiveObjects: 8.235588 ms CreateObjectMapping: 5.641510 ms MarkObjects: 399.175140 ms DeleteObjects: 2.320595 ms)
  529.  
  530. --- PerformGarbageAndAssetCollectionAsync: GC Time 47.9726 Asset GC Time 422.9758
  531.  
  532. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  533.  
  534. Saving game settings
  535.  
  536. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  537.  
  538. Saving 91 batches to SNUnmanagedData\Build18
  539.  
  540. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  541.  
  542. found existing map room functionality at cell 0,0,0
  543.  
  544. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  545.  
  546. Saving 91 batches to SNUnmanagedData\Build18
  547.  
  548. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  549.  
  550. L0: CellManager::EstimateBytes total ms: 2.3794 self ms: 2.3797
  551.  
  552. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  553.  
  554. Heartbeat CSV, time s,89.3007, GC.GetTotalMemory MB,369.7734, OctNodes MB,7.247925, CompactOctrees MB,131.5692, CellManager MB,10.24303, ClipMapManager MB,1.392046, GCCount,44, PlayerPos,-127.8034,-19.85089,-360.0486, WorkingSet MB,0
  555.  
  556. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  557.  
  558. Saving 91 batches to SNUnmanagedData\Build18
  559.  
  560. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  561.  
  562. OnTriggerExit failed. Fixing.
  563.  
  564. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  565.  
  566. L0: CellManager::EstimateBytes total ms: 1.5232 self ms: 1.5232
  567.  
  568. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  569.  
  570. Heartbeat CSV, time s,149.2867, GC.GetTotalMemory MB,370.5156, OctNodes MB,7.247925, CompactOctrees MB,132.542, CellManager MB,10.99227, ClipMapManager MB,6.247761, GCCount,45, PlayerPos,-30.81491,-27.42321,-396.1809, WorkingSet MB,0
  571.  
  572. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  573.  
  574. L0: PerformGarbageCollection -> GC.Collect total ms: 52.3272 self ms: 52.3272
  575.  
  576. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  577.  
  578. Saving 91 batches to SNUnmanagedData\Build18
  579.  
  580. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  581.  
  582. Registering stray entity CookedPeeper(Clone)
  583.  
  584. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  585.  
  586. L0: CellManager::EstimateBytes total ms: 1.4851 self ms: 1.4855
  587.  
  588. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  589.  
  590. Heartbeat CSV, time s,209.2878, GC.GetTotalMemory MB,367.8203, OctNodes MB,7.247925, CompactOctrees MB,132.542, CellManager MB,11.11061, ClipMapManager MB,6.279011, GCCount,48, PlayerPos,-84.59775,-22.18938,-438.9601, WorkingSet MB,0
  591.  
  592. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  593.  
  594. Registering stray entity CookedGarryfish(Clone)
  595.  
  596. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  597.  
  598. Saving 91 batches to SNUnmanagedData\Build18
  599.  
  600. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  601.  
  602. OnCustomGoalEvent(Enter Base
  603.  
  604. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  605.  
  606. L0: CellManager::EstimateBytes total ms: 1.4768 self ms: 1.4771
  607.  
  608. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  609.  
  610. Heartbeat CSV, time s,269.2879, GC.GetTotalMemory MB,366.457, OctNodes MB,7.247925, CompactOctrees MB,132.6843, CellManager MB,11.43682, ClipMapManager MB,6.573655, GCCount,49, PlayerPos,-276.6192,-42.68326,-199.2181, WorkingSet MB,0
  611.  
  612. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  613.  
  614. L0: PerformGarbageCollection -> GC.Collect total ms: 52.8535 self ms: 52.8535
  615.  
  616. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  617.  
  618. Saving 91 batches to SNUnmanagedData\Build18
  619.  
  620. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  621.  
  622. L0: CellManager::EstimateBytes total ms: 1.5269 self ms: 1.5272
  623.  
  624. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  625.  
  626. Heartbeat CSV, time s,329.2908, GC.GetTotalMemory MB,375.5156, OctNodes MB,7.247925, CompactOctrees MB,132.6843, CellManager MB,11.46932, ClipMapManager MB,6.573655, GCCount,50, PlayerPos,-262.2559,-41.71674,-190.7064, WorkingSet MB,0
  627.  
  628. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  629.  
  630. Saving 91 batches to SNUnmanagedData\Build18
  631.  
  632. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  633.  
  634. OnCustomGoalEvent(Enter Base
  635.  
  636. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  637.  
  638. L0: CellManager::EstimateBytes total ms: 1.5931 self ms: 1.5931
  639.  
  640. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  641.  
  642. Heartbeat CSV, time s,389.2934, GC.GetTotalMemory MB,367.7734, OctNodes MB,7.247925, CompactOctrees MB,132.6843, CellManager MB,11.45556, ClipMapManager MB,6.585099, GCCount,55, PlayerPos,-255.2526,-37.93412,-179.2098, WorkingSet MB,0
  643.  
  644. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  645.  
  646. L0: PerformGarbageCollection -> GC.Collect total ms: 57.7819 self ms: 57.7822
  647.  
  648. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  649.  
  650. L0: CellManager::EstimateBytes total ms: 1.8298 self ms: 1.8302
  651.  
  652. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  653.  
  654. Heartbeat CSV, time s,449.2845, GC.GetTotalMemory MB,365.3633, OctNodes MB,7.247925, CompactOctrees MB,132.6872, CellManager MB,11.44817, ClipMapManager MB,6.664201, GCCount,57, PlayerPos,-254.6423,-37.93412,-181.0905, WorkingSet MB,0
  655.  
  656. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  657.  
  658. L0: CellManager::EstimateBytes total ms: 1.5242 self ms: 1.5242
  659.  
  660. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  661.  
  662. Heartbeat CSV, time s,509.2927, GC.GetTotalMemory MB,372.4414, OctNodes MB,7.247925, CompactOctrees MB,132.6927, CellManager MB,11.47214, ClipMapManager MB,6.709834, GCCount,57, PlayerPos,-256.0373,-37.93412,-179.1541, WorkingSet MB,0
  663.  
  664. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  665.  
  666. Saving 91 batches to SNUnmanagedData\Build18
  667.  
  668. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  669.  
  670. L0: CellManager::EstimateBytes total ms: 1.573 self ms: 1.5734
  671.  
  672. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  673.  
  674. Heartbeat CSV, time s,569.2885, GC.GetTotalMemory MB,381.1172, OctNodes MB,7.247925, CompactOctrees MB,134.863, CellManager MB,12.0905, ClipMapManager MB,6.738675, GCCount,58, PlayerPos,-254.6038,-37.93412,-180.8817, WorkingSet MB,0
  675.  
  676. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  677.  
  678. d3d11: failed to create buffer (target 0x1 mode 0 size 9824) [0x887A0005]
  679. d3d11: failed to create buffer (target 0x2 mode 0 size 3036) [0x887A0005]
  680. d3d11: failed to create buffer (target 0x1 mode 0 size 4800) [0x887A0005]
  681. d3d11: failed to create buffer (target 0x2 mode 0 size 1320) [0x887A0005]
  682. d3d11: failed to create buffer (target 0x1 mode 0 size 58656) [0x887A0005]
  683. d3d11: failed to create buffer (target 0x2 mode 0 size 3384) [0x887A0005]
  684. d3d11: failed to create buffer (target 0x1 mode 0 size 7136) [0x887A0005]
  685. d3d11: failed to create buffer (target 0x2 mode 0 size 1728) [0x887A0005]
  686. d3d11: failed to create buffer (target 0x1 mode 0 size 5056) [0x887A0005]
  687. d3d11: failed to create buffer (target 0x2 mode 0 size 1284) [0x887A0005]
  688. d3d11: failed to create buffer (target 0x1 mode 0 size 4864) [0x887A0005]
  689. d3d11: failed to create buffer (target 0x2 mode 0 size 1212) [0x887A0005]
  690. d3d11: failed to create buffer (target 0x1 mode 0 size 4384) [0x887A0005]
  691. d3d11: failed to create buffer (target 0x2 mode 0 size 1080) [0x887A0005]
  692. d3d11: failed to create buffer (target 0x1 mode 0 size 3552) [0x887A0005]
  693. d3d11: failed to create buffer (target 0x2 mode 0 size 900) [0x887A0005]
  694. d3d11: failed to create buffer (target 0x1 mode 0 size 2592) [0x887A0005]
  695. d3d11: failed to create buffer (target 0x2 mode 0 size 636) [0x887A0005]
  696. d3d11: failed to create buffer (target 0x1 mode 0 size 2816) [0x887A0005]
  697. d3d11: failed to create buffer (target 0x2 mode 0 size 660) [0x887A0005]
  698. d3d11: failed to create buffer (target 0x1 mode 0 size 4896) [0x887A0005]
  699. d3d11: failed to create buffer (target 0x2 mode 0 size 1356) [0x887A0005]
  700. d3d11: failed to create buffer (target 0x1 mode 0 size 4608) [0x887A0005]
  701. d3d11: failed to create buffer (target 0x2 mode 0 size 1152) [0x887A0005]
  702. d3d11: failed to create buffer (target 0x1 mode 0 size 10432) [0x887A0005]
  703. d3d11: failed to create buffer (target 0x2 mode 0 size 3264) [0x887A0005]
  704. d3d11: failed to create buffer (target 0x1 mode 0 size 4288) [0x887A0005]
  705. d3d11: failed to create buffer (target 0x2 mode 0 size 1026) [0x887A0005]
  706. d3d11: failed to create buffer (target 0x1 mode 0 size 7840) [0x887A0005]
  707. d3d11: failed to create buffer (target 0x2 mode 0 size 2310) [0x887A0005]
  708. d3d11: failed to create buffer (target 0x1 mode 0 size 1440) [0x887A0005]
  709. d3d11: failed to create buffer (target 0x2 mode 0 size 324) [0x887A0005]
  710. d3d11: failed to create buffer (target 0x1 mode 0 size 9472) [0x887A0005]
  711. d3d11: failed to create buffer (target 0x2 mode 0 size 3036) [0x887A0005]
  712. d3d11: failed to create buffer (target 0x1 mode 0 size 8000) [0x887A0005]
  713. d3d11: failed to create buffer (target 0x2 mode 0 size 2184) [0x887A0005]
  714. d3d11: failed to create buffer (target 0x1 mode 0 size 5920) [0x887A0005]
  715. d3d11: failed to create buffer (target 0x2 mode 0 size 1602) [0x887A0005]
  716. d3d11: failed to create buffer (target 0x1 mode 0 size 8352) [0x887A0005]
  717. d3d11: failed to create buffer (target 0x2 mode 0 size 2508) [0x887A0005]
  718. d3d11: failed to create buffer (target 0x1 mode 0 size 7424) [0x887A0005]
  719. d3d11: failed to create buffer (target 0x2 mode 0 size 2142) [0x887A0005]
  720. d3d11: failed to create buffer (target 0x1 mode 0 size 59904) [0x887A0005]
  721. d3d11: failed to create buffer (target 0x2 mode 0 size 3456) [0x887A0005]
  722. d3d11: failed to create buffer (target 0x1 mode 0 size 30880) [0x887A0005]
  723. d3d11: failed to create buffer (target 0x2 mode 0 size 10824) [0x887A0005]
  724. d3d11: failed to create buffer (target 0x1 mode 0 size 24736) [0x887A0005]
  725. d3d11: failed to create buffer (target 0x2 mode 0 size 8214) [0x887A0005]
  726. d3d11: failed to create buffer (target 0x1 mode 0 size 9248) [0x887A0005]
  727. d3d11: failed to create buffer (target 0x2 mode 0 size 2454) [0x887A0005]
  728. d3d11: failed to create buffer (target 0x1 mode 0 size 2400) [0x887A0005]
  729. d3d11: failed to create buffer (target 0x2 mode 0 size 666) [0x887A0005]
  730. d3d11: failed to create buffer (target 0x1 mode 0 size 151008) [0x887A0005]
  731. d3d11: failed to create buffer (target 0x2 mode 0 size 8712) [0x887A0005]
  732. d3d11: failed to create buffer (target 0x1 mode 0 size 11520) [0x887A0005]
  733. d3d11: failed to create buffer (target 0x2 mode 0 size 3660) [0x887A0005]
  734. d3d11: failed to create buffer (target 0x1 mode 0 size 11168) [0x887A0005]
  735. d3d11: failed to create buffer (target 0x2 mode 0 size 3558) [0x887A0005]
  736. d3d11: failed to create buffer (target 0x1 mode 0 size 736) [0x887A0005]
  737. d3d11: failed to create buffer (target 0x2 mode 0 size 144) [0x887A0005]
  738. d3d11: failed to create buffer (target 0x1 mode 0 size 736) [0x887A0005]
  739. d3d11: failed to create buffer (target 0x2 mode 0 size 144) [0x887A0005]
  740. d3d11: failed to create buffer (target 0x1 mode 0 size 9920) [0x887A0005]
  741. d3d11: failed to create buffer (target 0x2 mode 0 size 3132) [0x887A0005]
  742. d3d11: failed to create buffer (target 0x1 mode 0 size 5216) [0x887A0005]
  743. d3d11: failed to create buffer (target 0x2 mode 0 size 1524) [0x887A0005]
  744. d3d11: failed to create buffer (target 0x1 mode 0 size 18336) [0x887A0005]
  745. d3d11: failed to create buffer (target 0x2 mode 0 size 5892) [0x887A0005]
  746. d3d11: failed to create buffer (target 0x1 mode 0 size 17472) [0x887A0005]
  747. d3d11: failed to create buffer (target 0x2 mode 0 size 5598) [0x887A0005]
  748. d3d11: failed to create buffer (target 0x1 mode 0 size 12256) [0x887A0005]
  749. d3d11: failed to create buffer (target 0x2 mode 0 size 3672) [0x887A0005]
  750. d3d11: failed to create buffer (target 0x1 mode 0 size 3872) [0x887A0005]
  751. d3d11: failed to create buffer (target 0x2 mode 0 size 1062) [0x887A0005]
  752. d3d11: failed to create buffer (target 0x1 mode 0 size 11200) [0x887A0005]
  753. d3d11: failed to create buffer (target 0x2 mode 0 size 3324) [0x887A0005]
  754. d3d11: failed to create buffer (target 0x1 mode 0 size 6688) [0x887A0005]
  755. d3d11: failed to create buffer (target 0x2 mode 0 size 1896) [0x887A0005]
  756. d3d11: failed to create buffer (target 0x1 mode 0 size 4608) [0x887A0005]
  757. d3d11: failed to create buffer (target 0x2 mode 0 size 1188) [0x887A0005]
  758. d3d11: failed to create buffer (target 0x1 mode 0 size 11264) [0x887A0005]
  759. d3d11: failed to create buffer (target 0x2 mode 0 size 3648) [0x887A0005]
  760. d3d11: failed to create buffer (target 0x1 mode 0 size 6272) [0x887A0005]
  761. d3d11: failed to create buffer (target 0x2 mode 0 size 1728) [0x887A0005]
  762. d3d11: failed to create buffer (target 0x1 mode 0 size 6272) [0x887A0005]
  763. d3d11: failed to create buffer (target 0x2 mode 0 size 1728) [0x887A0005]
  764. d3d11: failed to create buffer (target 0x1 mode 0 size 5312) [0x887A0005]
  765. d3d11: failed to create buffer (target 0x2 mode 0 size 1452) [0x887A0005]
  766. d3d11: failed to create buffer (target 0x1 mode 0 size 5312) [0x887A0005]
  767. d3d11: failed to create buffer (target 0x2 mode 0 size 1452) [0x887A0005]
  768. d3d11: failed to create buffer (target 0x1 mode 0 size 3552) [0x887A0005]
  769. d3d11: failed to create buffer (target 0x2 mode 0 size 786) [0x887A0005]
  770. d3d11: failed to create buffer (target 0x1 mode 0 size 5312) [0x887A0005]
  771. d3d11: failed to create buffer (target 0x2 mode 0 size 1248) [0x887A0005]
  772. d3d11: failed to create buffer (target 0x1 mode 0 size 6368) [0x887A0005]
  773. d3d11: failed to create buffer (target 0x2 mode 0 size 1908) [0x887A0005]
  774. d3d11: failed to create buffer (target 0x1 mode 0 size 3904) [0x887A0005]
  775. d3d11: failed to create buffer (target 0x2 mode 0 size 1044) [0x887A0005]
  776. d3d11: failed to create buffer (target 0x1 mode 0 size 7136) [0x887A0005]
  777. d3d11: failed to create buffer (target 0x2 mode 0 size 1932) [0x887A0005]
  778. d3d11: failed to create buffer (target 0x1 mode 0 size 7136) [0x887A0005]
  779. d3d11: failed to create buffer (target 0x2 mode 0 size 1932) [0x887A0005]
  780. d3d11: failed to create buffer (target 0x1 mode 0 size 10624) [0x887A0005]
  781. d3d11: failed to create buffer (target 0x2 mode 0 size 3288) [0x887A0005]
  782. d3d11: failed to create buffer (target 0x1 mode 0 size 9824) [0x887A0005]
  783. d3d11: failed to create buffer (target 0x2 mode 0 size 3024) [0x887A0005]
  784. d3d11: failed to create buffer (target 0x1 mode 0 size 4352) [0x887A0005]
  785. d3d11: failed to create buffer (target 0x2 mode 0 size 1068) [0x887A0005]
  786. d3d11: failed to create buffer (target 0x1 mode 0 size 9696) [0x887A0005]
  787. d3d11: failed to create buffer (target 0x2 mode 0 size 2916) [0x887A0005]
  788. d3d11: failed to create buffer (target 0x1 mode 0 size 12320) [0x887A0005]
  789. d3d11: failed to create buffer (target 0x2 mode 0 size 3888) [0x887A0005]
  790. d3d11: failed to create buffer (target 0x1 mode 0 size 6304) [0x887A0005]
  791. d3d11: failed to create buffer (target 0x2 mode 0 size 1788) [0x887A0005]
  792. d3d11: failed to create buffer (target 0x1 mode 0 size 3040) [0x887A0005]
  793. d3d11: failed to create buffer (target 0x2 mode 0 size 798) [0x887A0005]
  794. d3d11: failed to create buffer (target 0x1 mode 0 size 7968) [0x887A0005]
  795. d3d11: failed to create buffer (target 0x2 mode 0 size 2520) [0x887A0005]
  796. d3d11: failed to create buffer (target 0x1 mode 0 size 104832) [0x887A0005]
  797. d3d11: failed to create buffer (target 0x2 mode 0 size 6048) [0x887A0005]
  798. d3d11: failed to create buffer (target 0x1 mode 0 size 11040) [0x887A0005]
  799. d3d11: failed to create buffer (target 0x2 mode 0 size 3612) [0x887A0005]
  800. d3d11: failed to create buffer (target 0x1 mode 0 size 8160) [0x887A0005]
  801. d3d11: failed to create buffer (target 0x2 mode 0 size 2406) [0x887A0005]
  802. d3d11: failed to create buffer (target 0x1 mode 0 size 2144) [0x887A0005]
  803. d3d11: failed to create buffer (target 0x2 mode 0 size 582) [0x887A0005]
  804. Setting up 4 worker threads for Enlighten.
  805. Thread -> id: 2bd0 -> priority: 1
  806. Thread -> id: 2850 -> priority: 1
  807. Thread -> id: cd4 -> priority: 1
  808. Thread -> id: 1920 -> priority: 1
  809. LargeWorldStreamer::Deinitialize called, frame 63043
  810.  
  811. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  812.  
  813. MainLoop aborted
  814.  
  815. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  816.  
  817. FMOD Studio: Destroying runtime system instance
  818.  
  819. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  820.  
  821. Time played: 784s
  822.  
  823. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  824.  
  825. Max depth: 87m
  826.  
  827. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  828.  
  829. Distance traveled: 1799m
  830.  
  831. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  832.  
  833. Exception: FMOD Studio attempted access by script to RuntimeManager while application is quitting
  834. at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <filename unknown>:0
  835. at FMODUnity.RuntimeManager.get_CachedDescriptions () [0x00000] in <filename unknown>:0
  836. at FMODUWE.GetEventDescription (Guid guid, FMOD.Studio.EventDescription& eventDesc) [0x00000] in <filename unknown>:0
  837. at FMODUWE.GetEventDescription (System.String eventPath, FMOD.Studio.EventDescription& eventDesc) [0x00000] in <filename unknown>:0
  838. at FMODUWE.GetEventInstance (System.String eventPath, FMOD.Studio.EventInstance& instance) [0x00000] in <filename unknown>:0
  839. at FMODUWE.PlayOneShotImpl (System.String eventPath, Vector3 position, Single volume) [0x00000] in <filename unknown>:0
  840. at FMODUWE.PlayOneShot (.FMODAsset asset, Vector3 position, Single volume) [0x00000] in <filename unknown>:0
  841. at EnergyMixin.PlayPowerSound (Boolean powered) [0x00000] in <filename unknown>:0
  842. at EnergyMixin.OnRemoveItem (.InventoryItem item) [0x00000] in <filename unknown>:0
  843. at StorageSlot.NotifyRemoveItem (.InventoryItem item) [0x00000] in <filename unknown>:0
  844. at StorageSlot.RemoveItem () [0x00000] in <filename unknown>:0
  845. at StorageSlot.RemoveItem (.InventoryItem item, Boolean forced, Boolean verbose) [0x00000] in <filename unknown>:0
  846. at Pickupable.SetInventoryItem (.InventoryItem newInventoryItem) [0x00000] in <filename unknown>:0
  847. at Pickupable.OnDestroy () [0x00000] in <filename unknown>:0
  848.  
  849. (Filename: Line: -1)
  850.  
  851. GameObjects can not be made active when they are being destroyed.
  852.  
  853. (Filename: Line: 465)
  854.  
  855. GameObjects can not be made active when they are being destroyed.
  856.  
  857. (Filename: Line: 465)
  858.  
  859. GameObjects can not be made active when they are being destroyed.
  860.  
  861. (Filename: Line: 465)
  862.  
  863. GameObjects can not be made active when they are being destroyed.
  864.  
  865. (Filename: Line: 465)
  866.  
  867. GameObjects can not be made active when they are being destroyed.
  868.  
  869. (Filename: Line: 465)
  870.  
  871. GameObjects can not be made active when they are being destroyed.
  872.  
  873. (Filename: Line: 465)
  874.  
  875. GameObjects can not be made active when they are being destroyed.
  876.  
  877. (Filename: Line: 465)
  878.  
  879. GameObjects can not be made active when they are being destroyed.
  880.  
  881. (Filename: Line: 465)
  882.  
  883. GameObjects can not be made active when they are being destroyed.
  884.  
  885. (Filename: Line: 465)
  886.  
  887. GameObjects can not be made active when they are being destroyed.
  888.  
  889. (Filename: Line: 465)
  890.  
  891. GameObjects can not be made active when they are being destroyed.
  892.  
  893. (Filename: Line: 465)
  894.  
  895. GameObjects can not be made active when they are being destroyed.
  896.  
  897. (Filename: Line: 465)
  898.  
  899. GameObjects can not be made active when they are being destroyed.
  900.  
  901. (Filename: Line: 465)
  902.  
  903. GameObjects can not be made active when they are being destroyed.
  904.  
  905. (Filename: Line: 465)
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