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  1. ** Executing...
  2. ** Command: Change Directory
  3. ** Parameters: C:/Program Files (x86)/Steam/steamapps/common/Half-Life/valve
  4.  
  5.  
  6. ** Executing...
  7. ** Command: C:/Program Files/J.A.C.K./halflife/hlcsg.exe
  8. ** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\death"
  9. hlcsg v3.4 VL33 (Feb 2 2014)
  10. Zoner's Half-Life Compilation Tools -- Custom Build
  11. Based on code modifications by Sean 'Zoner' Cavanaugh
  12. Based on Valve's version, modified with permission.
  13. Submit detailed bug reports to (vluzacn@163.com)
  14. ----- BEGIN hlcsg -----
  15. Command line: "C:/Program Files/J.A.C.K./halflife/hlcsg.exe" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\death"
  16. Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\death" -low -wadautodetect
  17. Entering C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\death.map
  18.  
  19. Current hlcsg Settings
  20. Name | Setting | Default
  21. ---------------------|-----------|-------------------------
  22. threads [ 4 ] [ Varies ]
  23. verbose [ off ] [ off ]
  24. log [ on ] [ on ]
  25. reset logfile [ on ] [ on ]
  26. developer [ 0 ] [ 0 ]
  27. chart [ off ] [ off ]
  28. estimate [ off ] [ off ]
  29. max texture memory [ 33554432 ] [ 33554432 ]
  30. max lighting memory [ 50331648 ] [ 50331648 ]
  31. priority [ Low ] [ Normal ]
  32.  
  33. noclip [ off ] [ off ]
  34. null texture stripping[ on ] [ on ]
  35. clipnode economy mode [ off ] [ off ]
  36. clip hull type [ simple ] [ simple ]
  37. onlyents [ off ] [ off ]
  38. wadtextures [ on ] [ on ]
  39. skyclip [ on ] [ on ]
  40. hullfile [ None ] [ None ]
  41. wad configuration file[ None ] [ None ]
  42. wad.cfg group name [ None ] [ None ]
  43. nullfile [ None ] [ None ]
  44. nullify trigger [ on ] [ on ]
  45. min surface area [ 0.000 ] [ 0.000 ]
  46. brush union threshold [ 0.000 ] [ 0.000 ]
  47. map scaling [ None ] [ None ]
  48. light name optimize [ on ] [ on ]
  49. UTF8 game_text [ on ] [ on ]
  50.  
  51. Using mapfile wad configuration
  52. Wadfiles not in use by the map will be excluded
  53. Wadinclude list :
  54. [zhlt.wad]
  55.  
  56. CreateBrush:
  57. (0.00 seconds)
  58. CSGBrush:
  59. (0.01 seconds)
  60.  
  61. Using Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\valve\halflife.wad
  62. - Contains 6 used textures, 100.00 percent of map (3116 textures in wad)
  63.  
  64. Wad files required to run the map: "halflife.wad;"
  65. Texture usage is at 0.11 mb (of 32.00 mb MAX)
  66. 0.17 seconds elapsed
  67.  
  68. ----- END hlcsg -----
  69.  
  70.  
  71.  
  72.  
  73.  
  74. ** Executing...
  75. ** Command: C:/Program Files/J.A.C.K./halflife/hlbsp.exe
  76. ** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\death"
  77. hlbsp v3.4 VL33 (Feb 2 2014)
  78. Zoner's Half-Life Compilation Tools -- Custom Build
  79. Based on code modifications by Sean 'Zoner' Cavanaugh
  80. Based on Valve's version, modified with permission.
  81. Submit detailed bug reports to (vluzacn@163.com)
  82. ----- BEGIN hlbsp -----
  83. Command line: "C:/Program Files/J.A.C.K./halflife/hlbsp.exe" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\death"
  84. Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\death" -low -chart
  85.  
  86. Current hlbsp Settings
  87. Name | Setting | Default
  88. -------------------|-----------|-------------------------
  89. threads [ 4 ] [ Varies ]
  90. verbose [ off ] [ off ]
  91. log [ on ] [ on ]
  92. developer [ 0 ] [ 0 ]
  93. chart [ on ] [ off ]
  94. estimate [ off ] [ off ]
  95. max texture memory [ 33554432 ] [ 33554432 ]
  96. priority [ Low ] [ Normal ]
  97.  
  98. noclip [ off ] [ off ]
  99. nofill [ off ] [ off ]
  100. noinsidefill [ off ] [ off ]
  101. noopt [ off ] [ off ]
  102. no clipnode merging [ off ] [ off ]
  103. null tex. stripping [ on ] [ on ]
  104. notjunc [ off ] [ off ]
  105. nobrink [ off ] [ off ]
  106. subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
  107. max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
  108. remove hull 2 [ off ] [ off ]
  109.  
  110.  
  111. SolidBSP [hull 0] 38 (0.01 seconds)
  112. BSP generation successful, writing portal file 'C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\death.prt'
  113. SolidBSP [hull 1] 36 (0.01 seconds)
  114. SolidBSP [hull 2] 36 (0.00 seconds)
  115. SolidBSP [hull 3] 37 (0.01 seconds)
  116. Reduced 40 clipnodes to 40
  117. Reduced 15 texinfos to 10
  118. Reduced 6 texdatas to 6 (268 bytes to 268)
  119. Reduced 162 planes to 47
  120. FixBrinks:
  121. Increased 40 clipnodes to 40.
  122.  
  123. Object names Objects/Maxobjs Memory / Maxmem Fullness
  124. ------------ --------------- --------------- --------
  125. models 1/512 64/32768 ( 0.2%)
  126. planes 47/32768 940/655360 ( 0.1%)
  127. vertexes 77/65535 924/786420 ( 0.1%)
  128. nodes 19/32767 456/786408 ( 0.1%)
  129. texinfos 10/32767 400/1310680 ( 0.0%)
  130. faces 55/65535 1100/1310700 ( 0.1%)
  131. * worldfaces 55/32768 0/0 ( 0.2%)
  132. clipnodes 40/32767 320/262136 ( 0.1%)
  133. leaves 10/32760 280/917280 ( 0.0%)
  134. * worldleaves 9/8192 0/0 ( 0.1%)
  135. marksurfaces 75/65535 150/131070 ( 0.1%)
  136. surfedges 260/512000 1040/2048000 ( 0.1%)
  137. edges 131/256000 524/1024000 ( 0.1%)
  138. texdata [variable] 268/33554432 ( 0.0%)
  139. lightdata [variable] 0/50331648 ( 0.0%)
  140. visdata [variable] 0/8388608 ( 0.0%)
  141. entdata [variable] 2265/2097152 ( 0.1%)
  142. * AllocBlock 1/64 0/0 ( 1.6%)
  143. 6 textures referenced
  144. === Total BSP file data space used: 8731 bytes ===
  145. Wad files required to run the map: "halflife.wad;"
  146. 0.09 seconds elapsed
  147.  
  148. ----- END hlbsp -----
  149.  
  150.  
  151.  
  152.  
  153.  
  154. ** Executing...
  155. ** Command: C:/Program Files/J.A.C.K./halflife/hlvis.exe
  156. ** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\death"
  157. hlvis v3.4 VL33 (Feb 2 2014)
  158. Zoner's Half-Life Compilation Tools -- Custom Build
  159. Based on code modifications by Sean 'Zoner' Cavanaugh
  160. Based on Valve's version, modified with permission.
  161. Submit detailed bug reports to (vluzacn@163.com)
  162. ----- BEGIN hlvis -----
  163. Command line: "C:/Program Files/J.A.C.K./halflife/hlvis.exe" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\death"
  164. Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\death" -low
  165. 9 portalleafs
  166. 19 numportals
  167.  
  168. -= Current hlvis Settings =-
  169. Name | Setting | Default
  170. -------------------|-----------|-------------------------
  171. threads [ 4 ] [ Varies ]
  172. verbose [ off ] [ off ]
  173. log [ on ] [ on ]
  174. developer [ 0 ] [ 0 ]
  175. chart [ off ] [ off ]
  176. estimate [ off ] [ off ]
  177. max texture memory [ 33554432 ] [ 33554432 ]
  178. max vis distance [ 0 ] [ 0 ]
  179. priority [ Low ] [ Normal ]
  180.  
  181. fast vis [ off ] [ off ]
  182. full vis [ off ] [ off ]
  183.  
  184.  
  185. BasePortalVis:
  186. (0.00 seconds)
  187. LeafThread:
  188. (0.00 seconds)
  189. average leafs visible: 8
  190. g_visdatasize:19 compressed from 18
  191. 0.01 seconds elapsed
  192.  
  193. ----- END hlvis -----
  194.  
  195.  
  196.  
  197.  
  198.  
  199. ** Executing...
  200. ** Command: C:/Program Files/J.A.C.K./halflife/hlrad.exe
  201. ** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\death"
  202. hlrad v3.4 VL33 (Feb 2 2014)
  203. Zoner's Half-Life Compilation Tools -- Custom Build
  204. Based on code modifications by Sean 'Zoner' Cavanaugh
  205. Based on Valve's version, modified with permission.
  206. Submit detailed bug reports to (vluzacn@163.com)
  207. ----- BEGIN hlrad -----
  208. Command line: "C:/Program Files/J.A.C.K./halflife/hlrad.exe" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\death"
  209. Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\death" -low
  210.  
  211. -= Current hlrad Settings =-
  212. Name | Setting | Default
  213. --------------------|---------------------|-------------------------
  214. threads [ 4 ] [ Varies ]
  215. verbose [ off ] [ off ]
  216. log [ on ] [ on ]
  217. developer [ 0 ] [ 0 ]
  218. chart [ off ] [ off ]
  219. estimate [ off ] [ off ]
  220. max texture memory [ 33554432 ] [ 33554432 ]
  221. max lighting memory [ 50331648 ] [ 50331648 ]
  222. priority [ Low ] [ Normal ]
  223.  
  224. fast rad [ off ] [ off ]
  225. vismatrix algorithm [ Sparse ] [ Sparse ]
  226. oversampling (-extra)[ off ] [ off ]
  227. bounces [ 8 ] [ 8 ]
  228. ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
  229. light limit threshold[ 188.000 ] [ 188.000 ]
  230. circus mode [ off ] [ off ]
  231.  
  232. smoothing threshold [ 50.000 ] [ 50.000 ]
  233. smoothing threshold 2[ no change ] [ no change ]
  234. direct threshold [ 10.000 ] [ 10.000 ]
  235. direct light scale [ 1.000 ] [ 1.000 ]
  236. coring threshold [ 0.010 ] [ 0.010 ]
  237. patch interpolation [ on ] [ on ]
  238.  
  239. texscale [ on ] [ on ]
  240. patch subdividing [ on ] [ on ]
  241. chop value [ 64.000 ] [ 64.000 ]
  242. texchop value [ 32.000 ] [ 32.000 ]
  243.  
  244. global fade [ 1.000 ] [ 1.000 ]
  245. global light scale [ 2.000 2.000 2.000 ] [ 2.000 2.000 2.000 ]
  246. global gamma [ 0.550 0.550 0.550 ] [ 0.550 0.550 0.550 ]
  247. global light scale [ 2.000 ] [ 2.000 ]
  248. global sky diffusion [ 1.000 ] [ 1.000 ]
  249.  
  250. spread angles [ on ] [ on ]
  251. opaque entities [ on ] [ on ]
  252. sky lighting fix [ on ] [ on ]
  253. incremental [ off ] [ off ]
  254. dump [ off ] [ off ]
  255.  
  256. colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
  257. monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
  258.  
  259. custom shadows with bounce light
  260. [ off ] [ off ]
  261. rgb transfers [ off ] [ off ]
  262. minimum final light [ 0 ] [ 0 ]
  263. size of transfer [ 1 (16bit) ] [ 1 (16bit) ]
  264. size of rgbtransfer [ 2 (32bit) ] [ 2 (32bit) ]
  265. soft sky [ on ] [ on ]
  266. translucent depth [ 2.000 ] [ 2.000 ]
  267. block opaque [ on ] [ on ]
  268. ignore textures [ off ] [ off ]
  269. reflectivity gamma [ 1.760 ] [ 1.760 ]
  270. reflectivity scale [ 0.700 ] [ 0.700 ]
  271. blur size [ 1.500 ] [ 1.500 ]
  272. no emitter range [ off ] [ off ]
  273. wall bleeding fix [ on ] [ on ]
  274.  
  275.  
  276. Load Textures:
  277. Using Wadfile: C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\death.wa_
  278. 6 textures referenced
  279. Reading texlights from 'C:\Program Files\J.A.C.K\halflife\lights.rad'
  280. 0 opaque models
  281. 0 opaque faces
  282. 55 faces
  283. Create Patches : 304 base patches
  284. 6128 square feet [882432.00 square inches]
  285. 1 direct lights and 0 fast direct lights
  286. 1 light styles
  287.  
  288. FindFacePositions:
  289. (0.15 seconds)
  290. BuildFacelights:
  291. (0.23 seconds)
  292. BuildVisLeafs:
  293. (0.01 seconds)
  294. visibility matrix : 0.0 megs
  295. MakeScales:
  296. (0.03 seconds)
  297. Transfer Lists : 60204 : 60.20k transfers
  298. Indices : 14844 : 14.50k bytes
  299. Data : 121320 : 118.48k bytes
  300. Bounce 1 GatherLight:
  301. (0.00 seconds)
  302. Bounce 2 GatherLight:
  303. (0.00 seconds)
  304. Bounce 3 GatherLight:
  305. (0.00 seconds)
  306. Bounce 4 GatherLight:
  307. (0.00 seconds)
  308. Bounce 5 GatherLight:
  309. (0.00 seconds)
  310. Bounce 6 GatherLight:
  311. (0.00 seconds)
  312. Bounce 7 GatherLight:
  313. (0.00 seconds)
  314. Bounce 8 GatherLight:
  315. (0.00 seconds)
  316. CreateTriangulations:
  317. (0.01 seconds)
  318. AddPatchLights:
  319. (0.19 seconds)
  320. FinalLightFace:
  321. (0.00 seconds)
  322. 0.79 seconds elapsed
  323.  
  324. ----- END hlrad -----
  325.  
  326.  
  327.  
  328.  
  329.  
  330. ** Executing...
  331. ** Command: Change Directory
  332. ** Parameters: C:/Program Files (x86)/Steam/steamapps/common/Half-Life
  333.  
  334.  
  335. ** Executing...
  336. ** Command: C:/Program Files (x86)/Steam/steamapps/common/Half-Life/hl.exe
  337. ** Parameters: -console -dev +map death
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