Advertisement
Guest User

Untitled

a guest
Dec 17th, 2017
102
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.50 KB | None | 0 0
  1.  
  2. #
  3.  
  4. # FeatherBoard 3
  5.  
  6. # Runs like a feather on your server
  7.  
  8. # (c) Maxim Van de Wynckel
  9.  
  10. #
  11.  
  12. # ------------------------------ #
  13.  
  14.  
  15.  
  16. # Permissions: To use the action groups give them the permission
  17.  
  18. # featherboard.group.<group>
  19.  
  20. # Make sure to remove them from the other groups
  21.  
  22. # when giving a new permission.
  23.  
  24.  
  25.  
  26. # Variables: These variables can be used in the TEXT section
  27.  
  28. # of both the header as the footer.
  29.  
  30. #
  31.  
  32. # {PLAYER} - Player name
  33.  
  34. # {PLAYERNICK} - Player nickname
  35.  
  36. # {SERVER} - Server name
  37.  
  38. # {PLAYERCOUNT} - Server player count
  39.  
  40. # {BUNGEECOUNT} - Bungee network player count
  41.  
  42. # 5000+ more ... see spigot page
  43.  
  44.  
  45.  
  46. # Formatting: These are formatting tags allowing you to format the animations
  47.  
  48. # or placeholders.
  49.  
  50. #
  51.  
  52. # Substring: This allows you to split a word (even a placeholder) in parts
  53.  
  54. # example: <substring begin=0 end=3>Hello World</substring> = Hel
  55.  
  56. # usage: This can be used to split placeholders when creating a typewriter
  57.  
  58. # or to split the colors in a placeholder.
  59.  
  60. #
  61.  
  62. # Scroll: This creates a scrolling animation of the text inside it. It accepts
  63.  
  64. # two arguments (the length and space between scrolls).
  65.  
  66. # example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
  67.  
  68. #
  69.  
  70. # PLENTY MORE! See spigot page
  71.  
  72.  
  73.  
  74. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  75.  
  76. # GENERAL PLUGIN SETTINGS
  77.  
  78. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  79.  
  80.  
  81.  
  82. ## Config version (DO NOT EDIT)
  83.  
  84. config: 3
  85.  
  86.  
  87.  
  88. ## Language file
  89.  
  90. lang: 'en'
  91.  
  92.  
  93.  
  94. ## Debug mode
  95.  
  96. debug: false
  97.  
  98.  
  99.  
  100. ## Log to file
  101.  
  102. log:
  103.  
  104. enabled: true
  105.  
  106. # Reset log on startup
  107.  
  108. reset: false
  109.  
  110.  
  111.  
  112. ## Update checking
  113.  
  114. update:
  115.  
  116. check: false # RECOMMENDED YOU LEAVE THIS TRUE
  117.  
  118.  
  119.  
  120. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  121.  
  122. # PLUGIN SPECIFIC SETTINGS
  123.  
  124. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  125.  
  126.  
  127.  
  128. # Placeholder settings
  129.  
  130. placeholder:
  131.  
  132. # logs the memory usage of placeholders on startup
  133.  
  134. log-memory: false
  135.  
  136. # Clear unused placeholders that are not enabled.
  137.  
  138. clear-unused: true
  139.  
  140. # Config cache only
  141.  
  142. # This will only use placeholders in the config
  143.  
  144. # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS!
  145.  
  146. # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI)
  147.  
  148. config-cache: false
  149.  
  150.  
  151.  
  152. # Tweaks to increase performance (Use at own risk)
  153.  
  154. tweaks:
  155.  
  156. # This option does not send scoreboard remove packets
  157.  
  158. # to the client on quit. This can increase performance on servers
  159.  
  160. # where players quit a lot (hubs, ...)
  161.  
  162. #
  163.  
  164. # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  165.  
  166. # /data folder
  167.  
  168. #
  169.  
  170. # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  171.  
  172. keepScoreboardOnQuit: false
  173.  
  174. # Some placeholders have a slow process behind them. Meaning they might contact a database
  175.  
  176. # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded
  177.  
  178. # separate from the sending. But can slow down the animation because it has to wait
  179.  
  180. # for the placeholder to be loaded. When having multiple lines like a text that shows
  181.  
  182. # the information about the placeholders you put below it, this can cause problems.
  183.  
  184. # Enabling this will output a message in the console and ingame to operators
  185.  
  186. # saying when a placeholder is causing delays.
  187.  
  188. detect-placeholderdelay: false
  189.  
  190. # Putting this to true will SPAM your console with timings report per placeholder/animation
  191.  
  192. # refresh. Used for debugging purposes.
  193.  
  194. # This requires detect-placeholderdelay to true
  195.  
  196. verbose-placeholder-timings: false
  197.  
  198. # Ignore placeholder problems
  199.  
  200. # When set to true, the placeholder will not be disabled
  201.  
  202. # this also means that no ERRORS will be logged -> no troubleshooting
  203.  
  204. ignore-placeholder-problems: false
  205.  
  206.  
  207.  
  208. # Toggling allows you to disable the scoreboard
  209.  
  210. database:
  211.  
  212. # If you want the toggle to stay even when your users
  213.  
  214. # log off you can enable this. Keep in mind that this requires a
  215.  
  216. # MySQL or SQLite database.
  217.  
  218. # If you are configuring the plugin for the first time it is advised
  219.  
  220. # to stay away from these settings until you managed the scoreboard
  221.  
  222. # set up.
  223.  
  224. persistent: false
  225.  
  226. # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
  227.  
  228. # with isolation, url, driver, ...
  229.  
  230. # Database name
  231.  
  232. database: "featherboard"
  233.  
  234. # Database username
  235.  
  236. username: bukkit
  237.  
  238. # Database isolation type
  239.  
  240. isolation: SERIALIZABLE
  241.  
  242. # Database driver
  243.  
  244. driver: org.sqlite.JDBC
  245.  
  246. # Database password
  247.  
  248. password: walrus
  249.  
  250. # Database driver URL
  251.  
  252. # {DIR} will be replaced with the plugin directory
  253.  
  254. # {NAME} will be replaced wit the plugin name
  255.  
  256. url: jdbc:sqlite:{DIR}{NAME}.db
  257.  
  258. # Save interval in ticks
  259.  
  260. save-interval: 6000
  261.  
  262.  
  263.  
  264. # Disabled worlds. Add your world name in this list to
  265.  
  266. # disable it.
  267.  
  268. disabled-worlds:
  269.  
  270. - 'example_world'
  271.  
  272.  
  273.  
  274. # Show delay on join. Usefull if you wish to let the user
  275.  
  276. # enjoy a Title MOTD without having the scoreboard obstructing
  277.  
  278. # the view.
  279.  
  280. show-delay: 0
  281.  
  282.  
  283.  
  284. # Anti Flicker will use a new engine that will allow you to use fast animations
  285.  
  286. # without any flicker.
  287.  
  288. # You can disable this feature if you do not have fast refresh rates.
  289.  
  290. antiflicker: true
  291.  
  292.  
  293.  
  294. # Scoreboard assigning. The boards can be assigned by various ways.
  295.  
  296. # default the scoreboards will be assigned by permissions.
  297.  
  298. # You can only have one way of assigning the scoreboards
  299.  
  300. #
  301.  
  302. # PERMISSION - Assign scoreboards based on permissions
  303.  
  304. # This is the default setting (since 2014)
  305.  
  306. # featherboard.group.<scoreboard>
  307.  
  308. #
  309.  
  310. # GROUP - Assign scoreboards based on Vault groups
  311.  
  312. # this means the scoreboard name has to
  313.  
  314. # have the name of your Vault group.
  315.  
  316. #
  317.  
  318. # WORLD - Assign scoreboards based on the world
  319.  
  320. # the player is in.
  321.  
  322. #
  323.  
  324. # NONE - Do no assign scoreboards and just rely on
  325.  
  326. # manual assigning (triggers, etc...)
  327.  
  328. scoreboard-assigning: "PERMISSION"
  329.  
  330.  
  331.  
  332. # GUI: This is a feature enabling a GUI to select a specific scoreboard
  333.  
  334. # The GUI will show all scoreboards you have permission to. It is not very
  335.  
  336. # configurable in the way you can't control the location or order of the scoreboards
  337.  
  338. # For a more configurable GUI I recommend DeluxeMenus
  339.  
  340. gui:
  341.  
  342. # This is the title of the GUI
  343.  
  344. title: "Scoreboards"
  345.  
  346. # Size of the GUI (leave to -1 to make it dynamic)
  347.  
  348. # Sizes: 9,27,54
  349.  
  350. size: -1
  351.  
  352.  
  353.  
  354. # A list of different scoreboards
  355.  
  356. boards:
  357.  
  358. # Default FeatherBoard comes with a board called "default". All players have the permission
  359.  
  360. # featherboard.group.default (by default) meaning all players should see the scoreboard unless
  361.  
  362. # the permission is negated.
  363.  
  364. #
  365.  
  366. # You can create as many boards as you want as long as the name is unique. It is advised to give logical
  367.  
  368. # names such as "vip-board", "mcmmo-levelup", ...
  369.  
  370. default:
  371. title:
  372. text:
  373. - '<fadein>&c&lArmania</fadein>'
  374. interval: 2
  375. random: false
  376. top:
  377. text:
  378. - '&4&l╔═════════════════'
  379. interval: 10
  380. random: true
  381. blank1:
  382. text:
  383. - '&4&l║'
  384. interval: 100
  385. FactionName:
  386. text:
  387. - '&4&l╠ &c&lFaction: &7&o{factions_faction_name}'
  388. interval: 100
  389. FactionMOTD:
  390. text:
  391. - '&4&l╠ &c&lMOTD: <scroll>&7{factions_faction_motd}</scroll>'
  392. interval: 100
  393. Blank2:
  394. text:
  395. - '&4&l║'
  396. interval: 100
  397. PlayerBalance:
  398. text:
  399. - '&4&l╠ &c&lBalance: &7&o${money}'
  400. interval: 100
  401. PearlCooldown:
  402. text:
  403. - '&4&l╠ &c&lEnderpearl: &7&o'
  404. interval: 100
  405. Blank:
  406. text:
  407. - '&4&l║'
  408. interval: 100
  409. Webstore:
  410. text:
  411. - '&4&l╠ &c&lbuy.Armania.net'
  412. interval: 100
  413. Last:
  414. text:
  415. - '&4&l╚═════════════════'
  416. interval: 100
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement