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Temtem battle ui gone

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  1. Mono path[0] = 'E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'E:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6.     Version:  Direct3D 11.0 [level 11.1]
  7.     Renderer: NVIDIA GeForce GTX 1070 (ID=0x1ba1)
  8.     Vendor:  
  9.     VRAM:     8081 MB
  10.     Driver:   26.21.14.3153
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in  0.219 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.502600 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/25/2020 12:01:13 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31.   Thread -> id: 4f0c -> priority: 1
  32.   Thread -> id: 2094 -> priority: 1
  33.   Thread -> id: 40fc -> priority: 1
  34.   Thread -> id: 28c0 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174304.
  41. Total: 394.193800 ms (FindLiveObjects: 9.835800 ms CreateObjectMapping: 17.563900 ms MarkObjects: 366.445400 ms  DeleteObjects: 0.348500 ms)
  42.  
  43. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  44. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  45.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  46. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  47. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  48.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  49. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  50. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  51.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  52. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  53. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  54.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  55. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  56. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  57.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  58. Tamer ID: 286692
  59.  
  60. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  61.  
  62. Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
  63.  
  64. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193681.
  65. Total: 453.321800 ms (FindLiveObjects: 13.020300 ms CreateObjectMapping: 20.914800 ms MarkObjects: 418.517600 ms  DeleteObjects: 0.868800 ms)
  66.  
  67. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  68.  
  69. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199412.
  70. Total: 456.786900 ms (FindLiveObjects: 13.967400 ms CreateObjectMapping: 22.300100 ms MarkObjects: 419.652300 ms  DeleteObjects: 0.866700 ms)
  71.  
  72. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  73.  
  74. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206577.
  75. Total: 433.408600 ms (FindLiveObjects: 12.253400 ms CreateObjectMapping: 16.477600 ms MarkObjects: 403.880100 ms  DeleteObjects: 0.796800 ms)
  76.  
  77. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  78.  
  79. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211181.
  80. Total: 431.538800 ms (FindLiveObjects: 11.797200 ms CreateObjectMapping: 18.169000 ms MarkObjects: 400.651400 ms  DeleteObjects: 0.920800 ms)
  81.  
  82. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  83.  
  84. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211276.
  85. Total: 426.426600 ms (FindLiveObjects: 11.522200 ms CreateObjectMapping: 18.041900 ms MarkObjects: 396.625100 ms  DeleteObjects: 0.237100 ms)
  86.  
  87. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  88.  
  89. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219056.
  90. Total: 434.587200 ms (FindLiveObjects: 15.083100 ms CreateObjectMapping: 17.942800 ms MarkObjects: 400.463600 ms  DeleteObjects: 1.097300 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  93.  
  94. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224548.
  95. Total: 439.871200 ms (FindLiveObjects: 13.684600 ms CreateObjectMapping: 23.952200 ms MarkObjects: 401.781700 ms  DeleteObjects: 0.452400 ms)
  96.  
  97. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  98.  
  99. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230631.
  100. Total: 462.700200 ms (FindLiveObjects: 17.504300 ms CreateObjectMapping: 26.618800 ms MarkObjects: 417.889500 ms  DeleteObjects: 0.687100 ms)
  101.  
  102. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  103.  
  104. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238086.
  105. Total: 465.928900 ms (FindLiveObjects: 17.169500 ms CreateObjectMapping: 25.246000 ms MarkObjects: 423.266100 ms  DeleteObjects: 0.246800 ms)
  106.  
  107. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  108.  
  109. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238086.
  110. Total: 468.153300 ms (FindLiveObjects: 15.900500 ms CreateObjectMapping: 28.092700 ms MarkObjects: 423.942400 ms  DeleteObjects: 0.217000 ms)
  111.  
  112. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  113.  
  114. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238086.
  115. Total: 468.282400 ms (FindLiveObjects: 15.958800 ms CreateObjectMapping: 25.297700 ms MarkObjects: 426.785800 ms  DeleteObjects: 0.239500 ms)
  116.  
  117. Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
  118.  
  119. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 238110.
  120. Total: 466.147800 ms (FindLiveObjects: 14.868500 ms CreateObjectMapping: 24.740200 ms MarkObjects: 426.245800 ms  DeleteObjects: 0.292900 ms)
  121.  
  122. Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
  123.  
  124. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 239572.
  125. Total: 467.872600 ms (FindLiveObjects: 13.372300 ms CreateObjectMapping: 25.207700 ms MarkObjects: 429.010400 ms  DeleteObjects: 0.282000 ms)
  126.  
  127. Unloading 5 Unused Serialized files (Serialized files now loaded: 16)
  128.  
  129. Unloading 827 unused Assets to reduce memory usage. Loaded Objects now: 240638.
  130. Total: 485.287300 ms (FindLiveObjects: 18.172500 ms CreateObjectMapping: 27.000600 ms MarkObjects: 438.872500 ms  DeleteObjects: 1.241300 ms)
  131.  
  132. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  133.  
  134. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240638.
  135. Total: 489.842200 ms (FindLiveObjects: 16.733800 ms CreateObjectMapping: 24.912400 ms MarkObjects: 447.846200 ms  DeleteObjects: 0.349300 ms)
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