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LuaXe

ASTD

Oct 2nd, 2022 (edited)
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Lua 7.32 KB | Source Code | 0 0
  1. function TPTo(PCFrame)
  2.     local plr = game.Players.LocalPlayer;
  3.            if plr.Character then
  4.             plr.Character.HumanoidRootPart.CFrame = PCFrame
  5.         end
  6.     end
  7.  
  8.     function TeleWorld(SeWorld)
  9.         if game:GetService("Workspace").Queue:FindFirstChild(SeWorld) then
  10.             TPTo(game:GetService("Workspace").Queue[SeWorld].ExamDoor.CFrame)
  11.         end
  12.     end
  13.  
  14.     local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
  15.  
  16.     local w = library:CreateWindow("All Star Tower Defense")
  17.    
  18.     local b = w:CreateFolder("World 1")
  19.  
  20.         local STP
  21.         b:Dropdown("Teleports",{"Exam1","Exam2","Exam3","Raid 1","Raid 2","Raid 3","Raid 4","Raid 5","Raid 6"},true,function(val) --true/false, replaces the current title "Dropdown" with the option that t
  22.         STP = val
  23.         end)
  24.    
  25.         b:Button("Teleport",function()
  26.             if STP then
  27.                 TeleWorld(STP)
  28.             end
  29.             end)
  30.  
  31.             b:Button("TP To Spawn",function()
  32.                 TPTo(game:GetService("Workspace").SpawnLocation.CFrame)
  33.                 end)
  34.  
  35.                 b:Button("TP To Summon",function()
  36.                     TPTo(game:GetService("Workspace").Queue.Original.Interactions.Summon.CFrame)
  37.                     end)
  38.    
  39. local b = w:CreateFolder("World 2")
  40.  
  41. b:Button("Start Inf",function()
  42.     TPTo(game:GetService("Workspace").Queue.Joinables.InfiniteMode.CFrame)
  43.     end)
  44. b:Button("Start Story",function()
  45.     TPTo(game:GetService("Workspace").Queue.Joinables.StoryMode.CFrame)
  46. end)
  47.  
  48. b:Button("Start Farm",function()
  49.     TPTo(game:GetService("Workspace").Queue.Joinables.Farm.CFrame)
  50. end)
  51.  
  52. b:Button("TP To Spawn",function()
  53.     TPTo(game:GetService("Workspace").SpawnLocation.CFrame)
  54. end)
  55.  
  56. b:Button("TP To Advanture",function()
  57.     TPTo(game:GetService("Workspace").Queue["Lobby World 2"].Adventure.Sign.CFrame)
  58. end)
  59.  
  60. b:Button("TP To Summon",function()
  61.     TPTo(game:GetService("Workspace").Queue["Lobby World 2"].Summon.Sign.CFrame)
  62. end)
  63.  
  64. b:Button("TP To Orbs",function()
  65.     TPTo(game:GetService("Workspace").Queue.Interactions.Orb.CFrame)
  66. end)
  67.  
  68. local w = library:CreateWindow("Match & Stuff")
  69.     local b = w:CreateFolder("Match")
  70.    
  71.     b:Button("AFX Changer",function()
  72. local args = {[1] = "FX_CHANGE"}
  73. game:GetService("ReplicatedStorage").Remotes.Input:FireServer(unpack(args))
  74. end)
  75.  
  76.     b:Button("Autoskip",function()
  77. local args = {[1] = "AutoSkipWaves_CHANGE"}
  78. game:GetService("ReplicatedStorage").Remotes.Input:FireServer(unpack(args))
  79.     end)
  80.  
  81.     b:Toggle("X2",function(val)
  82. local args = {[1] = "SpeedChange",[2] = val}
  83. game:GetService("ReplicatedStorage").Remotes.Input:FireServer(unpack(args))
  84. end)
  85.  
  86. local b = w:CreateFolder("Stuff")
  87.  
  88.   b:Toggle("Mount",function(bool)
  89.         local args = {[1] = "Chair"}
  90.         game:GetService("ReplicatedStorage").Remotes.Input:FireServer(unpack(args))
  91.         end)
  92.  
  93. local w = library:CreateWindow("Others")
  94.  
  95. local S
  96. local J
  97. local H
  98. local G
  99. local C
  100. local CF
  101.  
  102. local b = w:CreateFolder("LocalPlayer")
  103.  
  104. b:Box("Speed","number",function(val)
  105. S = val
  106. end)
  107. b:Box("Jump","number",function(val)
  108. J = val
  109. end)
  110. b:Box("Hip Height","number",function(val)
  111. H = val
  112. end)
  113. b:Box("Gravity","number",function(val)
  114. G = val
  115. end)
  116.  
  117. b:Toggle("Speed",function(bool)
  118. getgenv().Speed = bool
  119. Speed(S)
  120. end)
  121. b:Toggle("Jump",function(bool)
  122. getgenv().Jump = bool
  123. Jump(J)
  124. end)
  125. b:Toggle("Hip Height",function(bool)
  126. getgenv().Hip = bool
  127. Hip(H)
  128. end)
  129. b:Toggle("Gravity",function(bool)
  130. getgenv().Grav = bool
  131. Grav(G)
  132. end)
  133.  
  134. b:Slider("FOV (Default is 70)",{min = 0;max = 120;precise = true;},function(val)
  135.     game.workspace.CurrentCamera.FieldOfView = val
  136.     end)
  137.  
  138. b:Button("Print Current XYZ",function()
  139. function GetPOS() return game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end print(GetPOS())
  140. end)
  141.  
  142. local b = w:CreateFolder("Stuff")
  143.  
  144. b:Box("Chat","Message",function(val)
  145.     C = val
  146. end)
  147.  
  148. b:Box("Cooldown","Speed",function(val)
  149.     CF = val
  150. end)
  151.  
  152. b:Toggle("Spam",function(bool)
  153.     getgenv().Chat = bool
  154.     Chat(C, CF)
  155. end)
  156.  
  157. b:Button("Rejoin",function()
  158.     loadstring(game:HttpGet("https://pastebin.com/raw/mM7JBG5h", true))()
  159. end)
  160.  
  161. b:Button("Giant",function()
  162.     loadstring(game:HttpGet("https://pastebin.com/raw/2jnKKARG", true))()
  163. end)
  164.  
  165. b:Button("Noclip",function()
  166.     loadstring(game:HttpGet("https://pastebin.com/raw/hd03Vdwm", true))()
  167. end)
  168.  
  169. b:Button("Reset",function()
  170.     loadstring(game:HttpGet("https://pastebin.com/raw/EEY6SATj", true))()
  171. end)
  172.  
  173. b:Button("RTX Summer",function()
  174.     loadstring(game:HttpGet("https://paste.ee/r/h4fL2", true))()
  175. end)
  176.  
  177. b:Button("RTX Autumn",function()
  178.     loadstring(game:HttpGet("https://paste.ee/r/9eV0M", true))()
  179. end)
  180.  
  181. b:Button("Anti-Report",function()
  182.     loadstring(game:HttpGet("https://paste.ee/r/GphmF", true))()
  183. end)
  184.  
  185. local b = w:CreateFolder("Credits")
  186.  
  187. b:Label("Made by X_LuaF#0705",{
  188.     TextSize = 21;
  189.     TextColor = Color3.fromRGB(255,255,255);
  190.     BgColor = Color3.fromRGB(69,69,69);
  191. })
  192.  
  193. b:Button("Copy Discord Invite",function()
  194.     setclipboard("https://discord.gg/8tRb8MQcW5")
  195. end)
  196.  
  197. b:DestroyGui()
  198.  
  199. getgenv().Speed = false;
  200. getgenv().Jump = false;
  201. getgenv().Hip = false;
  202. getgenv().Chat = false;
  203. getgenv().Grav = false;
  204.  
  205. function Chat(Mes, Freq)
  206.     spawn(function ()
  207.         while getgenv().Chat == true do
  208. local args = {[1] = Mes,[2] = "All"} game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
  209. wait(Freq)
  210.         end
  211.     end)
  212. end
  213.  
  214. function Speed(Nume)
  215.     spawn(function ()
  216.         if getgenv().Speed == true then
  217.             while getgenv().Speed == true do
  218.                 game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = Nume
  219.                 wait()
  220.             end
  221.         elseif getgenv().Speed == false then
  222.             game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 16
  223.         end
  224.     end)
  225. end
  226. function Jump(Nume)
  227.     spawn(function ()
  228.         if getgenv().Jump == true then
  229.             while getgenv().Jump == true do
  230.                 game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = Nume
  231.                 wait()
  232.         end
  233.     elseif getgenv().Jump == false then
  234.             game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = 50
  235.         end
  236.     end)
  237. end
  238. function Hip(Nume)
  239.     spawn(function ()
  240.         if getgenv().Hip == true then
  241.             while getgenv().Hip == true do
  242.             game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = Nume
  243.             wait()
  244.         end
  245.     elseif getgenv().Hip == false then
  246.             game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 0.1
  247.         end
  248.     end)
  249. end
  250. function Grav(Nume)
  251.     spawn(function ()
  252.         if getgenv().Grav == true then
  253.             while getgenv().Grav == true do
  254.                 game:GetService("Workspace").Gravity = Nume
  255.             wait()
  256.         end
  257.     elseif getgenv().Grav == false then
  258.         game:GetService("Workspace").Gravity = 196.2
  259.         end
  260.     end)
  261. end
  262.  
  263. function TPTo(PCFrame)
  264.     local plr = game.Players.LocalPlayer;
  265.            if plr.Character then
  266.             plr.Character.HumanoidRootPart.CFrame = PCFrame
  267.         end
  268.     end
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