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- [GLOBAL]
- UseWeaponConfigurations = 1
- Panic = 46
- FACEITSecure = 1
- [AIMBOT]
- Active = 1
- Bone = 8
- Fov = 3
- Smooth = 50
- AimTime = 0
- IgnoreJumping = 0
- TargetAllies = 0
- Key = 1
- RecoilControlSystem = 1
- NonSticky = 1
- UseIntelligentSmooth = 0
- IntelligentSmoothFactor = 0
- UseIntelligentFov = 0
- IntelligentFovFactor = 0
- VisCheck = 0
- FlickShotKey = 0
- [TRIGGERBOT]
- Active = 1
- Key = 18
- BurstFire = 0
- DelayBullet = 63
- Magnet = 1
- MagnetSmooth = 2
- [KNIFEBOT]
- Active = 0
- Mode = 1
- Key = 4
- Fov = 5
- [SONAR]
- Active = 1
- Key = 5
- Fov = 15
- [PISTOL]
- Active = 1
- Bone = 8
- Fov = 3
- Smooth = 116
- AimTime = 0
- IgnoreJumping = 0
- TargetAllies = 0
- Key = 32
- RecoilControlSystem = 1
- NonSticky = 0
- UseIntelligentSmooth = 0
- IntelligentSmoothFactor = 0
- UseIntelligentFov = 0
- IntelligentFovFactor = 0
- VisCheck = 1
- FlickShotKey = 0
- [SHOTGUN]
- Active = 0
- Bone = 8
- Fov = 3
- Smooth = 95
- AimTime = 0
- IgnoreJumping = 0
- TargetAllies = 0
- Key = 1
- RecoilControlSystem = 1
- NonSticky = 1
- UseIntelligentSmooth = 0
- IntelligentSmoothFactor = 0
- UseIntelligentFov = 0
- IntelligentFovFactor = 0
- VisCheck = 0
- FlickShotKey = 0
- [SMG]
- Active = 1
- Bone = 6
- Fov = 1.8
- Smooth = 120
- AimTime = 0
- IgnoreJumping = 0
- TargetAllies = 0
- Key = 1
- RecoilControlSystem = 1
- NonSticky = 1
- UseIntelligentSmooth = 1
- IntelligentSmoothFactor = 2
- UseIntelligentFov = 1
- IntelligentFovFactor = 1
- VisCheck = 1
- FlickShotKey = 0
- [ASR]
- Active = 1
- Bone = 8
- Fov = 1.9
- Smooth = 120
- AimTime = 0
- IgnoreJumping = 0
- TargetAllies = 0
- Key = 1
- RecoilControlSystem = 1
- NonSticky = 1
- UseIntelligentSmooth = 1
- IntelligentSmoothFactor = 2
- UseIntelligentFov = 1
- IntelligentFovFactor = 1
- VisCheck = 1
- FlickShotKey = 0
- [MG]
- Active = 0
- Bone = 8
- Fov = 3
- Smooth = 50
- AimTime = 0
- IgnoreJumping = 0
- TargetAllies = 0
- Key = 1
- RecoilControlSystem = 1
- NonSticky = 1
- UseIntelligentSmooth = 0
- IntelligentSmoothFactor = 0
- UseIntelligentFov = 0
- IntelligentFovFactor = 0
- VisCheck = 0
- FlickShotKey = 0
- [SNIPER]
- Active = 0
- Bone = 6
- Fov = 7
- Smooth = 4
- AimTime = 0
- IgnoreJumping = 0
- TargetAllies = 0
- Key = 32
- RecoilControlSystem = 0
- NonSticky = 1
- UseIntelligentSmooth = 0
- IntelligentSmoothFactor = 0
- UseIntelligentFov = 0
- IntelligentFovFactor = 0
- VisCheck = 1
- FlickShotKey = 0
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