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- GameView Start
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_RedirectMany
- GameController puts Custom Hand-Cannon into play.
- GameController puts Sonic Mine into play.
- GameController puts Sonic Mine into play.
- Ambuscade shuffles their the villain deck.
- Went to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Reactive Plating.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Projectile damage to The Eternal Haka.
- The Eternal Haka is a nemesis of Ambuscade. Damage dealt increased by 1.
- Ambuscade deals The Eternal Haka 4 Projectile damage.
- The Eternal Haka is now at 29 HP.
- Ambuscade initiates 2 Projectile damage to The Eternal Haka.
- The Eternal Haka is a nemesis of Ambuscade. Damage dealt increased by 1.
- Ambuscade deals The Eternal Haka 3 Projectile damage.
- The Eternal Haka is now at 26 HP.
- Went from Ambuscade's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Inventive Preparation.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Sarabande of Destruction into play.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Vitality Surge.
- Vitality Surge caused The Eternal Haka to regain 2 HP. HP is now 28.
- Haka draws Enduring Intercession.
- GameController moved Vitality Surge to Haka's trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Alacritous Subdominant.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Haka's Start phase.
- Went from Haka's Start phase to PlayCard phase.
- Went from Haka's PlayCard phase to UsePower phase.
- Haka uses the power on The Eternal Haka.
- Haka draws Vitality Surge.
- Haka discards Haka of Restoration.
- The Eternal Haka moved Haka of Restoration from Haka's hand to Haka's trash.
- Haka draws Dominion.
- Haka draws Haka of Restoration.
- Went from Haka's UsePower phase to DrawCard phase.
- Haka draws Taiaha.
- Went from Haka's DrawCard phase to End phase.
- Went from Haka's End phase to Void Guard Dr. Medico's Start phase.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Preventative Care.
- Applying ongoing effect: Prevent the next damage to The Eternal Haka.
- Void Guard Dr. Medico draws Experimental Medicine.
- Preventative Care plays Experimental Medicine.
- GameController moved Preventative Care to Void Guard Dr. Medico's trash.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Dr. Medico.
- Applying ongoing effect: Increase the next HP gain by The Eternal Haka by 2.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Lifeforce of Will.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Vivid Thoughts.
- Revealed card: Better Punching!
- Revealed card: Hedgy Hogs
- Revealed card: Sound Beating
- ***** LOADED UNDO FILE: undo-20-VoidGuardTheIdealist-PlayCard *****
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 3658.5
- Possible achievement: Base_DefeatNemeses, progress: 240
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController plays Flying Stabby Knives.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Better Punching!.
- The Idealist moved Bright Idea from Void Guard The Idealist's hand under Flying Stabby Knives.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Hedgy Hogs.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to The Temple of Zhu Long's Start phase.
- Went from The Temple of Zhu Long's Start phase to PlayCard phase.
- GameController plays Apprentice Poisoner.
- Went from The Temple of Zhu Long's PlayCard phase to End phase.
- Apprentice Poisoner initiates 1 Toxic damage to Custom Hand-Cannon.
- Apprentice Poisoner deals Custom Hand-Cannon 1 Toxic damage.
- Custom Hand-Cannon is now at 4 HP.
- Apprentice Poisoner initiates 1 Toxic damage to Sonic Mine.
- Apprentice Poisoner deals Sonic Mine 1 Toxic damage.
- Sonic Mine is now at 0 HP.
- Sonic Mine initiates 2 Sonic damage to Prime Wardens Argent Adept.
- Sonic Mine deals Prime Wardens Argent Adept 2 Sonic damage.
- Prime Wardens Argent Adept is now at 23 HP.
- Applying ongoing effect: Prime Wardens Argent Adept cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to The Eternal Haka.
- Action of Sonic Mine was prevented by Preventative Care.
- Sonic Mine initiates 2 Sonic damage to Dr. Medico.
- Sonic Mine deals Dr. Medico 2 Sonic damage.
- Dr. Medico is now at 22 HP.
- Applying ongoing effect: Dr. Medico cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to The Idealist.
- Sonic Mine deals The Idealist 2 Sonic damage.
- The Idealist is now at 22 HP.
- Applying ongoing effect: The Idealist cannot deal damage.
- Apprentice Poisoner destroys Sonic Mine!
- GameController moved Sonic Mine to the villain trash.
- Apprentice Poisoner initiates 1 Toxic damage to Sonic Mine.
- Apprentice Poisoner deals Sonic Mine 1 Toxic damage.
- Sonic Mine is now at 0 HP.
- Sonic Mine initiates 2 Sonic damage to Prime Wardens Argent Adept.
- Sonic Mine deals Prime Wardens Argent Adept 2 Sonic damage.
- Prime Wardens Argent Adept is now at 21 HP.
- Applying ongoing effect: Prime Wardens Argent Adept cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to The Eternal Haka.
- Sonic Mine deals The Eternal Haka 2 Sonic damage.
- The Eternal Haka is now at 26 HP.
- Applying ongoing effect: The Eternal Haka cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to Dr. Medico.
- Sonic Mine deals Dr. Medico 2 Sonic damage.
- Dr. Medico is now at 20 HP.
- Applying ongoing effect: Dr. Medico cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to The Idealist.
- Sonic Mine deals The Idealist 2 Sonic damage.
- The Idealist is now at 20 HP.
- Applying ongoing effect: The Idealist cannot deal damage.
- Apprentice Poisoner destroys Sonic Mine!
- GameController moved Sonic Mine to the villain trash.
- Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
- Notice: an ongoing effect just expired: Prime Wardens Argent Adept cannot deal damage.
- Notice: an ongoing effect just expired: Dr. Medico cannot deal damage.
- Notice: an ongoing effect just expired: The Idealist cannot deal damage.
- Notice: an ongoing effect just expired: Prime Wardens Argent Adept cannot deal damage.
- Notice: an ongoing effect just expired: The Eternal Haka cannot deal damage.
- Notice: an ongoing effect just expired: Dr. Medico cannot deal damage.
- Notice: an ongoing effect just expired: The Idealist cannot deal damage.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Reactive Plating.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Projectile damage to The Eternal Haka.
- The Eternal Haka is a nemesis of Ambuscade. Damage dealt increased by 1.
- Ambuscade deals The Eternal Haka 4 Projectile damage.
- The Eternal Haka is now at 22 HP.
- Ambuscade initiates 2 Projectile damage to Prime Wardens Argent Adept.
- Ambuscade deals Prime Wardens Argent Adept 2 Projectile damage.
- Prime Wardens Argent Adept is now at 19 HP.
- Went from Ambuscade's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Alacritous Subdominant.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Xu's Bell into play.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Taiaha.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Arcane Cadence.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Haka's Start phase.
- Went from Haka's Start phase to PlayCard phase.
- GameController plays Haka of Restoration.
- Haka draws Ground Pound.
- Haka draws Punish the Weak.
- Haka discards Enduring Intercession.
- Haka of Restoration moved Enduring Intercession from Haka's hand to Haka's trash.
- Haka discards Punish the Weak.
- Haka of Restoration moved Punish the Weak from Haka's hand to Haka's trash.
- Haka discards Punish the Weak.
- Haka of Restoration moved Punish the Weak from Haka's hand to Haka's trash.
- Dr. Medico's Clinical Consult increases the HP gained by The Eternal Haka by 2.
- Haka of Restoration caused The Eternal Haka to regain 5 HP. HP is now 27.
- GameController moved Haka of Restoration to Haka's trash.
- Went from Haka's PlayCard phase to UsePower phase.
- Haka uses the power on Taiaha.
- The Eternal Haka initiates 3 Melee damage to Custom Hand-Cannon.
- The Eternal Haka deals Custom Hand-Cannon 3 Melee damage.
- Custom Hand-Cannon is now at 1 HP.
- The Eternal Haka initiates 3 Melee damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Eternal Haka by 1.
- The Eternal Haka deals Reactive Plating 2 Melee damage.
- Reactive Plating is now at 8 HP.
- Went from Haka's UsePower phase to DrawCard phase.
- Haka draws Haka of Restoration.
- Went from Haka's DrawCard phase to End phase.
- Went from Haka's End phase to Void Guard Dr. Medico's Start phase.
- Dr. Medico initiates 2 Toxic damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals Dr. Medico 2 Toxic damage.
- Dr. Medico is now at 18 HP.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Lifeforce of Will.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals Dr. Medico 2 Energy damage.
- Dr. Medico is now at 16 HP.
- Experimental Medicine increases the HP gained by Prime Wardens Argent Adept by 1.
- Lifeforce of Will caused Prime Wardens Argent Adept to regain 3 HP. HP is now 22.
- Haka uses the power on The Eternal Haka.
- Haka draws Taiaha.
- Haka discards Haka of Restoration.
- The Eternal Haka moved Haka of Restoration from Haka's hand to Haka's trash.
- Haka draws Elbow Smash.
- Haka draws Tā Moko.
- Experimental Medicine increases the HP gained by The Idealist by 1.
- Lifeforce of Will caused The Idealist to regain 3 HP. HP is now 23.
- GameController moved Lifeforce of Will to Void Guard Dr. Medico's trash.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Dr. Medico.
- Applying ongoing effect: Increase the next HP gain by The Idealist by 2.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Intensive Care.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Vivid Thoughts.
- Revealed card: Sound Beating
- Revealed card: Conceptualize
- Revealed card: Focusing Tiara
- Vivid Thoughts puts Conceptualize into play.
- Conceptualize puts Karate Robot into play.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Conceptualize was moved under Karate Robot.
- Vivid Thoughts puts Sound Beating into play.
- The Idealist initiates 3 Sonic damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
- The Idealist deals Reactive Plating 2 Sonic damage.
- Reactive Plating is now at 6 HP.
- Sound Beating was moved under Karate Robot.
- Vivid Thoughts moved Focusing Tiara from Void Guard The Idealist's revealed cards to Void Guard The Idealist's hand.
- GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Karate Robot.
- The Idealist moved Better Punching! from Void Guard The Idealist's hand under Flying Stabby Knives.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Making Things Up.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to The Temple of Zhu Long's Start phase.
- Went from The Temple of Zhu Long's Start phase to PlayCard phase.
- GameController plays Mysterious Ceremonies.
- Went from The Temple of Zhu Long's PlayCard phase to End phase.
- Apprentice Poisoner initiates 1 Toxic damage to Custom Hand-Cannon.
- Apprentice Poisoner deals Custom Hand-Cannon 1 Toxic damage.
- Custom Hand-Cannon is now at 0 HP.
- Apprentice Poisoner destroys Custom Hand-Cannon!
- GameController moved Custom Hand-Cannon to the villain trash.
- Apprentice Poisoner initiates 1 Toxic damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Apprentice Poisoner initiates 1 Toxic damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Haka draws Vitality Surge.
- Haka draws Haka of Shielding.
- Haka draws Mere.
- Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Armed and Dangerous.
- Revealed card: Vanish
- Revealed card: Unavoidable Explosive
- Revealed matching card: Custom Hand-Cannon
- Armed and Dangerous puts Custom Hand-Cannon into play.
- Armed and Dangerous moves 2 cards to the top of Ambuscade's Deck.
- Ambuscade shuffles their the villain deck.
- Armed and Dangerous plays Snatch and Grab.
- Ambuscade initiates 2 Melee damage to The Eternal Haka.
- The Eternal Haka is a nemesis of Ambuscade. Damage dealt increased by 1.
- Ambuscade deals The Eternal Haka 3 Melee damage.
- The Eternal Haka is now at 24 HP.
- Ambuscade initiates 3 Energy damage to The Eternal Haka.
- The Eternal Haka is a nemesis of Ambuscade. Damage dealt increased by 1.
- Ambuscade deals The Eternal Haka 4 Energy damage.
- The Eternal Haka is now at 20 HP.
- GameController moved Snatch and Grab to the villain trash.
- GameController moved Armed and Dangerous to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Projectile damage to The Idealist.
- Ambuscade deals The Idealist 3 Projectile damage.
- The Idealist is now at 20 HP.
- Ambuscade initiates 2 Projectile damage to The Idealist.
- Ambuscade deals The Idealist 2 Projectile damage.
- The Idealist is now at 18 HP.
- Went from Ambuscade's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Arcane Cadence.
- Revealed card: Inventive Preparation
- Revealed card: Vernal Sonata
- Revealed card: Arcane Cadence
- Revealed card: Eydisar's Horn
- Revealed card: Polyphoric Flare
- Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Eydisar's Horn from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Polyphoric Flare from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Inventive Preparation from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Arcane Cadence.
- Revealed card: Eydisar's Horn
- Revealed card: Silver Shadow
- Revealed card: Inspiring Supertonic
- Revealed card: Inspiring Supertonic
- Revealed card: Scherzo of Frost and Flame
- Arcane Cadence moved Silver Shadow from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Inspiring Supertonic from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Eydisar's Horn from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Scherzo of Frost and Flame from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Inspiring Supertonic.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Inventive Preparation.
- Revealed card: Inspiring Supertonic
- Revealed card: Rampage
- Revealed card: Immunization
- Revealed card: Hedgy Hogs
- The Argent Adept discards Inspiring Supertonic.
- Inventive Preparation moved Inspiring Supertonic from The Argent Adept's revealed cards to The Argent Adept's trash.
- Haka discards Rampage.
- Inventive Preparation moved Rampage from Haka's revealed cards to Haka's trash.
- Inventive Preparation moved Immunization from Void Guard Dr. Medico's revealed cards to Void Guard Dr. Medico's deck.
- Inventive Preparation moved Hedgy Hogs from Void Guard The Idealist's revealed cards to Void Guard The Idealist's deck.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Dominion.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Cedistic Dissonant.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Haka's Start phase.
- Went from Haka's Start phase to PlayCard phase.
- GameController plays Vitality Surge.
- Vitality Surge caused The Eternal Haka to regain 2 HP. HP is now 22.
- Haka draws Savage Mana.
- GameController moved Vitality Surge to Haka's trash.
- Went from Haka's PlayCard phase to UsePower phase.
- Haka uses the power on Taiaha.
- The Eternal Haka initiates 3 Melee damage to Custom Hand-Cannon.
- The Eternal Haka deals Custom Hand-Cannon 3 Melee damage.
- Custom Hand-Cannon is now at 2 HP.
- The Eternal Haka initiates 3 Melee damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Eternal Haka by 1.
- The Eternal Haka deals Reactive Plating 2 Melee damage.
- Reactive Plating is now at 4 HP.
- Went from Haka's UsePower phase to DrawCard phase.
- Haka draws Ground Pound.
- Went from Haka's DrawCard phase to End phase.
- Went from Haka's End phase to Void Guard Dr. Medico's Start phase.
- Dr. Medico initiates 2 Toxic damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals Dr. Medico 2 Toxic damage.
- Dr. Medico is now at 14 HP.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Flare Up.
- Dr. Medico initiates 3 Energy damage to Reactive Plating.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Reactive Plating cannot reduce the damage, because it is irreducible.
- Dr. Medico deals Reactive Plating 3 Energy damage.
- Reactive Plating is now at 1 HP.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Flare Up caused Dr. Medico to regain 2 HP. HP is now 16.
- Dr. Medico's Clinical Consult increases the HP gained by The Idealist by 2.
- Experimental Medicine increases the HP gained by The Idealist by 1.
- Flare Up caused The Idealist to regain 4 HP. HP is now 22.
- GameController moved Flare Up to Void Guard Dr. Medico's trash.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Dr. Medico.
- Applying ongoing effect: Increase the next HP gain by The Eternal Haka by 2.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Immunization.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Karate Robot.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Hedgy Hogs.
- The Idealist moved Hedgy Hogs from Void Guard The Idealist's hand under Karate Robot.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Vivid Thoughts.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Went from Void Guard The Idealist's End phase to The Temple of Zhu Long's Start phase.
- Revealed card: Master of the Temple
- Mysterious Ceremonies puts Master of the Temple into play.
- Went from The Temple of Zhu Long's Start phase to PlayCard phase.
- GameController plays Master of the Temple.
- Went from The Temple of Zhu Long's PlayCard phase to End phase.
- Apprentice Poisoner initiates 1 Toxic damage to Custom Hand-Cannon.
- Apprentice Poisoner deals Custom Hand-Cannon 1 Toxic damage.
- Custom Hand-Cannon is now at 1 HP.
- Apprentice Poisoner initiates 1 Toxic damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Apprentice Poisoner initiates 1 Toxic damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Mysterious Ceremonies plays Savage Mana.
- Master of the Temple puts The True Form into play.
- The Temple of Zhu Long shuffles their the environment deck.
- The True Form initiates 1 Toxic damage to Ambuscade.
- Reactive Plating reduces the damage dealt to Ambuscade by The True Form by 1.
- Reactive Plating reduces the damage dealt to Ambuscade by The True Form by 1.
- Damage amount was 0, so no damage was dealt.
- The True Form initiates 1 Radiant damage to Ambuscade.
- Reactive Plating reduces the damage dealt to Ambuscade by The True Form by 1.
- Reactive Plating reduces the damage dealt to Ambuscade by The True Form by 1.
- Damage amount was 0, so no damage was dealt.
- The True Form initiates 1 Toxic damage to Custom Hand-Cannon.
- The True Form deals Custom Hand-Cannon 1 Toxic damage.
- Custom Hand-Cannon is now at 0 HP.
- The True Form destroys Custom Hand-Cannon!
- The True Form plays the top card of the environment deck...
- The True Form plays the top card of the environment deck.
- The True Form plays Shinobi Assassin.
- Shinobi Assassin initiates 3 Melee damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Shinobi Assassin by 1.
- Shinobi Assassin deals Reactive Plating 2 Melee damage.
- Reactive Plating is now at -1 HP.
- Shinobi Assassin destroys Reactive Plating!
- GameController moved Reactive Plating to the villain trash.
- GameController moved Custom Hand-Cannon to the villain trash.
- The True Form initiates 1 Toxic damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by The True Form by 1.
- Damage amount was 0, so no damage was dealt.
- The True Form initiates 1 Radiant damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by The True Form by 1.
- Damage amount was 0, so no damage was dealt.
- The True Form initiates 1 Toxic damage to Prime Wardens Argent Adept.
- The True Form deals Prime Wardens Argent Adept 1 Toxic damage.
- Prime Wardens Argent Adept is now at 21 HP.
- The True Form initiates 1 Radiant damage to Prime Wardens Argent Adept.
- The True Form deals Prime Wardens Argent Adept 1 Radiant damage.
- Prime Wardens Argent Adept is now at 20 HP.
- The True Form initiates 1 Toxic damage to The Eternal Haka.
- The True Form deals The Eternal Haka 1 Toxic damage.
- The Eternal Haka is now at 21 HP.
- The True Form initiates 1 Radiant damage to The Eternal Haka.
- The True Form deals The Eternal Haka 1 Radiant damage.
- The Eternal Haka is now at 20 HP.
- The True Form initiates 1 Toxic damage to Dr. Medico.
- The True Form deals Dr. Medico 1 Toxic damage.
- Dr. Medico is now at 15 HP.
- The True Form initiates 1 Radiant damage to Dr. Medico.
- The True Form deals Dr. Medico 1 Radiant damage.
- Dr. Medico is now at 14 HP.
- The True Form initiates 1 Toxic damage to The Idealist.
- The True Form deals The Idealist 1 Toxic damage.
- The Idealist is now at 21 HP.
- The True Form initiates 1 Radiant damage to The Idealist.
- The True Form deals The Idealist 1 Radiant damage.
- The Idealist is now at 20 HP.
- Master of the Temple destroys itself!
- Haka draws Haka of Battle.
- GameController moved Master of the Temple to the environment trash.
- Master of the Temple moves 1 cards to the top of The Temple of Zhu Long's Deck.
- The Temple of Zhu Long shuffles their the environment deck.
- The True Form initiates 1 Toxic damage to Ambuscade.
- Reactive Plating reduces the damage dealt to Ambuscade by The True Form by 1.
- Damage amount was 0, so no damage was dealt.
- The True Form initiates 1 Radiant damage to Ambuscade.
- Reactive Plating reduces the damage dealt to Ambuscade by The True Form by 1.
- Damage amount was 0, so no damage was dealt.
- The True Form initiates 1 Toxic damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by The True Form by 1.
- Damage amount was 0, so no damage was dealt.
- The True Form initiates 1 Radiant damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by The True Form by 1.
- Damage amount was 0, so no damage was dealt.
- The True Form initiates 1 Toxic damage to Prime Wardens Argent Adept.
- The True Form deals Prime Wardens Argent Adept 1 Toxic damage.
- Prime Wardens Argent Adept is now at 19 HP.
- The True Form initiates 1 Radiant damage to Prime Wardens Argent Adept.
- The True Form deals Prime Wardens Argent Adept 1 Radiant damage.
- Prime Wardens Argent Adept is now at 18 HP.
- The True Form initiates 1 Toxic damage to The Eternal Haka.
- The True Form deals The Eternal Haka 1 Toxic damage.
- The Eternal Haka is now at 19 HP.
- The True Form initiates 1 Radiant damage to The Eternal Haka.
- The True Form deals The Eternal Haka 1 Radiant damage.
- The Eternal Haka is now at 18 HP.
- The True Form initiates 1 Toxic damage to Dr. Medico.
- The True Form deals Dr. Medico 1 Toxic damage.
- Dr. Medico is now at 13 HP.
- The True Form initiates 1 Radiant damage to Dr. Medico.
- The True Form deals Dr. Medico 1 Radiant damage.
- Dr. Medico is now at 12 HP.
- The True Form initiates 1 Toxic damage to The Idealist.
- The True Form deals The Idealist 1 Toxic damage.
- The Idealist is now at 19 HP.
- The True Form initiates 1 Radiant damage to The Idealist.
- The True Form deals The Idealist 1 Radiant damage.
- The Idealist is now at 18 HP.
- Master of the Temple destroys itself!
- Haka draws Rampage.
- GameController moved Master of the Temple to the environment trash.
- The True Form initiates 3 Radiant damage to Prime Wardens Argent Adept.
- The True Form deals Prime Wardens Argent Adept 3 Radiant damage.
- Prime Wardens Argent Adept is now at 15 HP.
- The True Form initiates 3 Toxic damage to Prime Wardens Argent Adept.
- The True Form deals Prime Wardens Argent Adept 3 Toxic damage.
- Prime Wardens Argent Adept is now at 12 HP.
- Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Snatch and Grab.
- Ambuscade initiates 2 Melee damage to The Idealist.
- Ambuscade deals The Idealist 2 Melee damage.
- The Idealist is now at 16 HP.
- Ambuscade initiates 3 Energy damage to The Idealist.
- Ambuscade deals The Idealist 3 Energy damage.
- The Idealist is now at 13 HP.
- GameController moved Snatch and Grab to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Projectile damage to The Eternal Haka.
- The Eternal Haka is a nemesis of Ambuscade. Damage dealt increased by 1.
- Ambuscade deals The Eternal Haka 4 Projectile damage.
- The Eternal Haka is now at 14 HP.
- Went from Ambuscade's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Silver Shadow.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Tā Moko.
- Silver Shadow plays Cedistic Dissonant.
- GameController moved Silver Shadow to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Inventive Preparation.
- Revealed card: Rhapsody of Vigor
- Revealed card: Rampage
- Revealed card: Doctor's Orders
- Revealed card: Spark of Inspiration
- The Argent Adept discards Rhapsody of Vigor.
- Inventive Preparation moved Rhapsody of Vigor from The Argent Adept's revealed cards to The Argent Adept's trash.
- Inventive Preparation moved Rampage from Haka's revealed cards to Haka's deck.
- Inventive Preparation moved Doctor's Orders from Void Guard Dr. Medico's revealed cards to Void Guard Dr. Medico's deck.
- Inventive Preparation moved Spark of Inspiration from Void Guard The Idealist's revealed cards to Void Guard The Idealist's deck.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Enduring Intercession.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Arcane Cadence.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Haka's Start phase.
- Went from Haka's Start phase to PlayCard phase.
- GameController plays Haka of Shielding.
- Haka draws Rampage.
- Haka draws Elbow Smash.
- Haka discards Mere.
- Haka of Shielding moved Mere from Haka's hand to Haka's trash.
- Applying ongoing effect: Reduce the next damage dealt to The Eternal Haka by 2.
- GameController moved Haka of Shielding to Haka's trash.
- Went from Haka's PlayCard phase to UsePower phase.
- Haka uses the power on Taiaha.
- The Eternal Haka initiates 3 Melee damage to Shinobi Assassin.
- The Eternal Haka deals Shinobi Assassin 3 Melee damage.
- Shinobi Assassin is now at 0 HP.
- ***** LOADED UNDO FILE: undo-89-Haka-UsePower *****
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 3668
- Possible achievement: Base_DefeatNemeses, progress: 240
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- Haka uses the power on Taiaha.
- The Eternal Haka initiates 3 Melee damage to Apprentice Poisoner.
- The Eternal Haka deals Apprentice Poisoner 3 Melee damage.
- Apprentice Poisoner is now at 0 HP.
- Haka draws Tā Moko.
- Apprentice Poisoner initiates 1 Toxic damage to Ambuscade.
- Reactive Plating reduces the damage dealt to Ambuscade by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Apprentice Poisoner initiates 1 Toxic damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Apprentice Poisoner initiates 1 Toxic damage to Prime Wardens Argent Adept.
- Enduring Intercession redirects the damage dealt from Prime Wardens Argent Adept to The Eternal Haka.
- Tā Moko reduces the damage dealt to The Eternal Haka by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Apprentice Poisoner initiates 1 Toxic damage to The Eternal Haka.
- Tā Moko reduces the damage dealt to The Eternal Haka by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Apprentice Poisoner initiates 1 Toxic damage to Dr. Medico.
- Enduring Intercession redirects the damage dealt from Dr. Medico to The Eternal Haka.
- Tā Moko reduces the damage dealt to The Eternal Haka by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Apprentice Poisoner initiates 1 Toxic damage to The Idealist.
- Enduring Intercession redirects the damage dealt from The Idealist to The Eternal Haka.
- Tā Moko reduces the damage dealt to The Eternal Haka by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- The Eternal Haka's Haka Of Knowledge destroys Apprentice Poisoner!
- GameController moved Apprentice Poisoner under Savage Mana.
- The Eternal Haka initiates 3 Melee damage to The True Form.
- The Eternal Haka deals The True Form 3 Melee damage.
- The True Form is now at 10 HP.
- Went from Haka's UsePower phase to DrawCard phase.
- Haka draws Dominion.
- Went from Haka's DrawCard phase to End phase.
- Went from Haka's End phase to Void Guard Dr. Medico's Start phase.
- Dr. Medico initiates 2 Toxic damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals Dr. Medico 2 Toxic damage.
- Dr. Medico is now at 10 HP.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Immunization.
- Dr. Medico initiates 1 Energy damage to Prime Wardens Argent Adept.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals Prime Wardens Argent Adept 1 Energy damage.
- Prime Wardens Argent Adept is now at 11 HP.
- Applying ongoing effect: Prime Wardens Argent Adept is immune to damage.
- ***** LOADED UNDO FILE: undo-93-VoidGuardDrMedico-PlayCard *****
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 3668
- Possible achievement: Base_DefeatNemeses, progress: 240
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController plays Regeneration.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Dr. Medico.
- Applying ongoing effect: Increase the next HP gain by The Idealist by 2.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Doctor's Orders.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Regeneration caused Dr. Medico to regain 3 HP. HP is now 13.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Vivid Thoughts.
- Revealed card: Spark of Inspiration
- Revealed card: Monster of Id
- Revealed card: Focusing Tiara
- ***** LOADED UNDO FILE: undo-98-VoidGuardTheIdealist-PlayCard *****
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 3669.5
- Possible achievement: Base_DefeatNemeses, progress: 240
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController plays Focusing Tiara.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Spark of Inspiration.
- The Idealist moved Hedgy Hogs from Void Guard The Idealist's hand under Karate Robot.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Monster of Id.
- Monster of Id puts Monster of Id into play.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Regeneration caused Dr. Medico to regain 3 HP. HP is now 16.
- Monster of Id moved Hedgy Hogs from under Karate Robot under Monster of Id.
- Went from Void Guard The Idealist's End phase to The Temple of Zhu Long's Start phase.
- Revealed card: Shinobi Assassin
- Shinobi Assassin puts Shinobi Assassin into play.
- Shinobi Assassin initiates 3 Melee damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Shinobi Assassin by 1.
- Shinobi Assassin deals Reactive Plating 2 Melee damage.
- Reactive Plating is now at 8 HP.
- Went from The Temple of Zhu Long's Start phase to PlayCard phase.
- GameController plays Apprentice Poisoner.
- Went from The Temple of Zhu Long's PlayCard phase to End phase.
- Void Guard The Idealist draws Focusing Tiara.
- Void Guard The Idealist draws Strained Superego.
- Void Guard The Idealist draws Conceptualize.
- The True Form initiates 3 Radiant damage to Dr. Medico.
- Enduring Intercession redirects the damage dealt from Dr. Medico to The Eternal Haka.
- Tā Moko reduces the damage dealt to The Eternal Haka by The True Form by 1.
- Haka of Shielding reduces the damage dealt to The Eternal Haka by The True Form by 2.
- Damage amount was 0, so no damage was dealt.
- The True Form initiates 3 Toxic damage to Dr. Medico.
- Enduring Intercession redirects the damage dealt from Dr. Medico to The Eternal Haka.
- Tā Moko reduces the damage dealt to The Eternal Haka by The True Form by 1.
- The True Form deals The Eternal Haka 2 Toxic damage.
- The Eternal Haka is now at 12 HP.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Regeneration caused Dr. Medico to regain 3 HP. HP is now 19.
- Apprentice Poisoner initiates 1 Toxic damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Apprentice Poisoner initiates 1 Toxic damage to Prime Wardens Argent Adept.
- Enduring Intercession redirects the damage dealt from Prime Wardens Argent Adept to The Eternal Haka.
- Tā Moko reduces the damage dealt to The Eternal Haka by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Apprentice Poisoner initiates 1 Toxic damage to The Eternal Haka.
- Tā Moko reduces the damage dealt to The Eternal Haka by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Quick Stim-Patch.
- Quick Stim-Patch tried to increase Ambuscade's HP, but they are already at their maximum HP.
- Quick Stim-Patch moves 8 cards to the top of Ambuscade's Deck.
- Ambuscade shuffles their the villain deck.
- Quick Stim-Patch plays Custom Hand-Cannon.
- GameController moved Quick Stim-Patch to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Projectile damage to Dr. Medico.
- Ambuscade deals Dr. Medico 3 Projectile damage.
- Dr. Medico is now at 16 HP.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Regeneration caused Dr. Medico to regain 3 HP. HP is now 19.
- Ambuscade initiates 2 Projectile damage to The Idealist.
- Ambuscade deals The Idealist 2 Projectile damage.
- The Idealist is now at 11 HP.
- Went from Ambuscade's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Arcane Cadence.
- Revealed card: Arcane Cadence
- Revealed card: Akpunku's Drum
- Revealed card: Vernal Sonata
- Revealed card: Cedistic Dissonant
- Revealed card: Syncopated Onslaught
- Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Akpunku's Drum from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Syncopated Onslaught from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Cedistic Dissonant from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Arcane Cadence.
- Revealed card: Akpunku's Drum
- Revealed card: Telamon's Lyra
- Revealed card: Counterpoint Bulwark
- Revealed card: Musaragni's Harp
- Revealed card: Syncopated Onslaught
- Arcane Cadence moved Musaragni's Harp from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Akpunku's Drum from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Syncopated Onslaught from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Counterpoint Bulwark from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Telamon's Lyra.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- Haka uses the power on Taiaha.
- The Eternal Haka initiates 3 Melee damage to Custom Hand-Cannon.
- The Eternal Haka deals Custom Hand-Cannon 3 Melee damage.
- Custom Hand-Cannon is now at 2 HP.
- The Eternal Haka initiates 3 Melee damage to Apprentice Poisoner.
- The Eternal Haka deals Apprentice Poisoner 3 Melee damage.
- Apprentice Poisoner is now at 0 HP.
- Haka draws Punish the Weak.
- Apprentice Poisoner initiates 1 Toxic damage to Ambuscade.
- Reactive Plating reduces the damage dealt to Ambuscade by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Apprentice Poisoner initiates 1 Toxic damage to Custom Hand-Cannon.
- Apprentice Poisoner deals Custom Hand-Cannon 1 Toxic damage.
- Custom Hand-Cannon is now at 1 HP.
- Apprentice Poisoner initiates 1 Toxic damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Apprentice Poisoner initiates 1 Toxic damage to Prime Wardens Argent Adept.
- Enduring Intercession redirects the damage dealt from Prime Wardens Argent Adept to The Eternal Haka.
- Tā Moko reduces the damage dealt to The Eternal Haka by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Apprentice Poisoner initiates 1 Toxic damage to The Eternal Haka.
- Tā Moko reduces the damage dealt to The Eternal Haka by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Apprentice Poisoner initiates 1 Toxic damage to Dr. Medico.
- Enduring Intercession redirects the damage dealt from Dr. Medico to The Eternal Haka.
- Tā Moko reduces the damage dealt to The Eternal Haka by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- Apprentice Poisoner initiates 1 Toxic damage to The Idealist.
- Enduring Intercession redirects the damage dealt from The Idealist to The Eternal Haka.
- Tā Moko reduces the damage dealt to The Eternal Haka by Apprentice Poisoner by 1.
- Damage amount was 0, so no damage was dealt.
- The Eternal Haka's Haka Of Knowledge destroys Apprentice Poisoner!
- GameController moved Apprentice Poisoner under Savage Mana.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Vitality Surge.
- Dr. Medico's Clinical Consult increases the HP gained by The Eternal Haka by 2.
- Vitality Surge caused The Eternal Haka to regain 4 HP. HP is now 16.
- Haka draws Tā Moko.
- GameController moved Vitality Surge to Haka's trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Akpunku's Drum.
- Went from The Argent Adept's DrawCard phase to End phase.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Regeneration caused Dr. Medico to regain 3 HP. HP is now 22.
- Went from The Argent Adept's End phase to Haka's Start phase.
- Went from Haka's Start phase to PlayCard phase.
- GameController plays Elbow Smash.
- The Eternal Haka initiates 3 Melee damage to The True Form.
- The Eternal Haka deals The True Form 3 Melee damage.
- The True Form is now at 7 HP.
- GameController moved Elbow Smash to Haka's trash.
- Went from Haka's PlayCard phase to UsePower phase.
- Haka uses the power on Taiaha.
- The Eternal Haka initiates 3 Melee damage to The True Form.
- The Eternal Haka deals The True Form 3 Melee damage.
- The True Form is now at 4 HP.
- The Eternal Haka initiates 3 Melee damage to Custom Hand-Cannon.
- The Eternal Haka deals Custom Hand-Cannon 3 Melee damage.
- Custom Hand-Cannon is now at -2 HP.
- The Eternal Haka's Haka Of Knowledge destroys Custom Hand-Cannon!
- GameController moved Custom Hand-Cannon under Savage Mana.
- Went from Haka's UsePower phase to DrawCard phase.
- Haka draws Taiaha.
- Went from Haka's DrawCard phase to End phase.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Regeneration caused Dr. Medico to regain 2 HP, up to their maximum HP. HP is now 24.
- Went from Haka's End phase to Void Guard Dr. Medico's Start phase.
- Dr. Medico initiates 2 Toxic damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals Dr. Medico 2 Toxic damage.
- Dr. Medico is now at 22 HP.
- Void Guard Dr. Medico draws Universal Donor.
- Void Guard Dr. Medico draws Prescription Strength.
- Void Guard Dr. Medico uses the power on Dr. Medico.
- Applying ongoing effect: Increase the next HP gain by The Idealist by 2.
- Regeneration destroys itself!
- GameController moved Regeneration to Void Guard Dr. Medico's trash.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Universal Donor.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Universal Donor.
- Dr. Medico's Clinical Consult increases the HP gained by The Idealist by 2.
- Dr. Medico's Clinical Consult increases the HP gained by The Idealist by 2.
- Experimental Medicine increases the HP gained by The Idealist by 1.
- Universal Donor caused The Idealist to regain 7 HP. HP is now 18.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Flare Up.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Focusing Tiara moved Spark of Inspiration from Void Guard The Idealist's hand under Karate Robot.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Strained Superego.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on Strained Superego.
- Strained Superego plays Conceptualize.
- Conceptualize puts Giant Floaty Head into play.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Conceptualize moves 1 cards to the top of Void Guard The Idealist's Deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Conceptualize was moved under Giant Floaty Head.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Making Things Up.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Monster of Id moved Sound Beating from under Karate Robot under Monster of Id.
- Strained Superego moved Sound Beating from under Monster of Id under Karate Robot.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Spark of Inspiration.
- The Idealist moved Spark of Inspiration from Void Guard The Idealist's hand under Giant Floaty Head.
- Went from Void Guard The Idealist's End phase to The Temple of Zhu Long's Start phase.
- Revealed card: Mysterious Ceremonies
- Mysterious Ceremonies puts Mysterious Ceremonies into play.
- Revealed card: Master of the Temple
- Mysterious Ceremonies puts Master of the Temple into play.
- Went from The Temple of Zhu Long's Start phase to PlayCard phase.
- GameController plays Shinobi Assassin.
- Shinobi Assassin initiates 3 Melee damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Shinobi Assassin by 1.
- Shinobi Assassin deals Reactive Plating 2 Melee damage.
- Reactive Plating is now at 6 HP.
- Went from The Temple of Zhu Long's PlayCard phase to End phase.
- Mysterious Ceremonies plays Flare Up.
- Dr. Medico initiates 3 Energy damage to The True Form.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals The True Form 3 Energy damage.
- The True Form is now at 1 HP.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Flare Up caused Dr. Medico to regain 2 HP, up to their maximum HP. HP is now 24.
- Experimental Medicine increases the HP gained by The Eternal Haka by 1.
- Flare Up caused The Eternal Haka to regain 2 HP. HP is now 18.
- GameController moved Flare Up to Void Guard Dr. Medico's trash.
- The True Form initiates 3 Radiant damage to Dr. Medico.
- Enduring Intercession redirects the damage dealt from Dr. Medico to The Eternal Haka.
- Tā Moko reduces the damage dealt to The Eternal Haka by The True Form by 1.
- The True Form deals The Eternal Haka 2 Radiant damage.
- The Eternal Haka is now at 16 HP.
- The True Form initiates 3 Toxic damage to Dr. Medico.
- Enduring Intercession redirects the damage dealt from Dr. Medico to The Eternal Haka.
- Tā Moko reduces the damage dealt to The Eternal Haka by The True Form by 1.
- The True Form deals The Eternal Haka 2 Toxic damage.
- The Eternal Haka is now at 14 HP.
- Mysterious Ceremonies plays Elbow Smash.
- The Eternal Haka initiates 3 Melee damage to The True Form.
- The Eternal Haka deals The True Form 3 Melee damage.
- The True Form is now at -2 HP.
- The Eternal Haka's Haka Of Knowledge destroys The True Form!
- Haka draws Haka of Battle.
- GameController moved The True Form under Savage Mana.
- GameController moved Elbow Smash to Haka's trash.
- Master of the Temple moves 1 cards to the top of The Temple of Zhu Long's Deck.
- The Temple of Zhu Long shuffles their the environment deck.
- Master of the Temple destroys itself!
- Haka draws Haka of Shielding.
- GameController moved Master of the Temple to the environment trash.
- Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Automated Turret.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Projectile damage to Dr. Medico.
- Ambuscade deals Dr. Medico 3 Projectile damage.
- Dr. Medico is now at 21 HP.
- Experimental Medicine increases the HP gained by The Eternal Haka by 1.
- Universal Donor caused The Eternal Haka to regain 2 HP. HP is now 16.
- Automated Turret initiates 2 Projectile damage to Dr. Medico.
- Automated Turret deals Dr. Medico 2 Projectile damage.
- Dr. Medico is now at 19 HP.
- Experimental Medicine increases the HP gained by Prime Wardens Argent Adept by 1.
- Universal Donor caused Prime Wardens Argent Adept to regain 2 HP. HP is now 14.
- Went from Ambuscade's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Counterpoint Bulwark.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- Void Guard Dr. Medico uses the power on Universal Donor.
- Experimental Medicine increases the HP gained by Prime Wardens Argent Adept by 1.
- Universal Donor caused Prime Wardens Argent Adept to regain 3 HP. HP is now 17.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Haka of Battle.
- Haka draws Haka of Battle.
- Haka draws Haka of Shielding.
- Haka discards Haka of Shielding.
- Haka of Battle moved Haka of Shielding from Haka's hand to Haka's trash.
- Haka discards Haka of Shielding.
- Haka of Battle moved Haka of Shielding from Haka's hand to Haka's trash.
- Haka discards Tā Moko.
- Haka of Battle moved Tā Moko from Haka's hand to Haka's trash.
- Haka discards Tā Moko.
- Haka of Battle moved Tā Moko from Haka's hand to Haka's trash.
- Haka discards Taiaha.
- Haka of Battle moved Taiaha from Haka's hand to Haka's trash.
- Applying ongoing effect: Increase the next damage dealt by The Eternal Haka by 5.
- GameController moved Haka of Battle to Haka's trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Sarabande of Destruction.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Haka's Start phase.
- Went from Haka's Start phase to PlayCard phase.
- GameController plays Dominion.
- Went from Haka's PlayCard phase to UsePower phase.
- Haka uses the power on Taiaha.
- The Eternal Haka initiates 3 Melee damage to Automated Turret.
- Haka of Battle increases the damage dealt by The Eternal Haka by 5.
- The Eternal Haka deals Automated Turret 8 Melee damage.
- Automated Turret is now at 0 HP.
- The Eternal Haka's Haka Of Knowledge destroys Automated Turret!
- GameController moved Automated Turret under Savage Mana.
- The Eternal Haka initiates 3 Melee damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Eternal Haka by 1.
- The Eternal Haka deals Reactive Plating 2 Melee damage.
- Reactive Plating is now at 4 HP.
- Went from Haka's UsePower phase to DrawCard phase.
- Haka draws Savage Mana.
- Went from Haka's DrawCard phase to End phase.
- Went from Haka's End phase to Void Guard Dr. Medico's Start phase.
- Dr. Medico initiates 2 Toxic damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals Dr. Medico 2 Toxic damage.
- Dr. Medico is now at 17 HP.
- Experimental Medicine increases the HP gained by Prime Wardens Argent Adept by 1.
- Universal Donor caused Prime Wardens Argent Adept to regain 2 HP. HP is now 19.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Intensive Care.
- Dr. Medico initiates 2 Energy damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals Dr. Medico 2 Energy damage.
- Dr. Medico is now at 15 HP.
- Experimental Medicine increases the HP gained by The Idealist by 1.
- Universal Donor caused The Idealist to regain 2 HP. HP is now 20.
- Experimental Medicine increases the HP gained by The Eternal Haka by 1.
- Intensive Care caused The Eternal Haka to regain 3 HP. HP is now 19.
- Applying ongoing effect: Reduce the next damage dealt to The Eternal Haka by 2.
- Void Guard Dr. Medico draws Healing Pulse.
- Void Guard Dr. Medico draws Experimental Medicine.
- GameController moved Intensive Care to Void Guard Dr. Medico's trash.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Dr. Medico.
- Applying ongoing effect: Increase the next HP gain by Dr. Medico by 2.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Positive Prognosis.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Void Guard The Idealist draws Bored Now.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Vivid Thoughts.
- Revealed card: Better Punching!
- Revealed card: Flying Stabby Knives
- Revealed card: Sound Beating
- Vivid Thoughts puts Flying Stabby Knives into play.
- Vivid Thoughts puts Sound Beating into play.
- The Idealist initiates 3 Sonic damage to Reactive Plating.
- Monster of Id increases the damage dealt by The Idealist by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
- The Idealist deals Reactive Plating 3 Sonic damage.
- Reactive Plating is now at 1 HP.
- Sound Beating was moved under Flying Stabby Knives.
- Vivid Thoughts puts Better Punching! into play.
- The Idealist initiates 1 Melee damage to Shinobi Assassin.
- Monster of Id increases the damage dealt by The Idealist by 1.
- The Idealist deals Shinobi Assassin 2 Melee damage.
- Shinobi Assassin is now at 1 HP.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Bright Idea.
- The Idealist moved Bright Idea from Void Guard The Idealist's hand under Flying Stabby Knives.
- Better Punching! was moved under Flying Stabby Knives.
- GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist uses the power on Strained Superego.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Bored Now.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Monster of Id moved Bright Idea from under Flying Stabby Knives under Monster of Id.
- Strained Superego moved Spark of Inspiration from under Giant Floaty Head under Flying Stabby Knives.
- Void Guard The Idealist draws Vivid Thoughts.
- Went from Void Guard The Idealist's End phase to The Temple of Zhu Long's Start phase.
- Revealed card: Rites of Revival
- Mysterious Ceremonies puts Rites of Revival into play.
- Revealed card: Master of the Temple
- Mysterious Ceremonies puts Master of the Temple into play.
- Went from The Temple of Zhu Long's Start phase to PlayCard phase.
- GameController plays Master of the Temple.
- Went from The Temple of Zhu Long's PlayCard phase to End phase.
- Void Guard The Idealist draws Sound Beating.
- Void Guard The Idealist draws Strained Superego.
- Void Guard The Idealist draws Focusing Tiara.
- Void Guard The Idealist draws Conceptualize.
- Void Guard The Idealist draws Making Things Up.
- Void Guard The Idealist draws Strained Superego.
- Master of the Temple moves 1 cards to the top of The Temple of Zhu Long's Deck.
- The Temple of Zhu Long shuffles their the environment deck.
- Master of the Temple destroys itself!
- Haka draws Mere.
- Haka draws Mere.
- GameController moved Master of the Temple to the environment trash.
- Master of the Temple moves 1 cards to the top of The Temple of Zhu Long's Deck.
- The Temple of Zhu Long shuffles their the environment deck.
- Master of the Temple destroys itself!
- Haka draws Dominion.
- Haka draws Elbow Smash.
- GameController moved Master of the Temple to the environment trash.
- Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Personal Cloaking Device.
- Ambuscade was flipped to its back side.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Energy damage to Dr. Medico.
- Ambuscade deals Dr. Medico 3 Energy damage.
- Dr. Medico is now at 12 HP.
- Experimental Medicine increases the HP gained by Prime Wardens Argent Adept by 1.
- Universal Donor caused Prime Wardens Argent Adept to regain 2 HP. HP is now 21.
- Went from Ambuscade's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Drake's Pipes.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- Void Guard Dr. Medico uses the power on Universal Donor.
- Dr. Medico's Clinical Consult increases the HP gained by Dr. Medico by 2.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Universal Donor caused Dr. Medico to regain 5 HP. HP is now 17.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Conceptualize.
- Conceptualize puts Giant Floaty Head into play.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Conceptualize moves 1 cards to the top of Void Guard The Idealist's Deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Conceptualize was moved under Giant Floaty Head.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Instrumental Conjuration.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Haka's Start phase.
- Went from Haka's Start phase to PlayCard phase.
- GameController plays Haka of Battle.
- Haka draws Enduring Intercession.
- Haka of Battle moves 20 cards to the top of Haka's Deck.
- Haka shuffles their Haka's deck.
- Haka draws Haka of Shielding.
- Haka discards Haka of Shielding.
- Haka of Battle moved Haka of Shielding from Haka's hand to Haka's trash.
- Haka discards Mere.
- Haka of Battle moved Mere from Haka's hand to Haka's trash.
- Haka discards Mere.
- Haka of Battle moved Mere from Haka's hand to Haka's trash.
- Haka discards Punish the Weak.
- Haka of Battle moved Punish the Weak from Haka's hand to Haka's trash.
- Haka discards Savage Mana.
- Haka of Battle moved Savage Mana from Haka's hand to Haka's trash.
- Haka discards Taiaha.
- Haka of Battle moved Taiaha from Haka's hand to Haka's trash.
- Applying ongoing effect: Increase the next damage dealt by The Eternal Haka by 6.
- GameController moved Haka of Battle to Haka's trash.
- Went from Haka's PlayCard phase to UsePower phase.
- Haka uses the power on Taiaha.
- The Eternal Haka initiates 3 Melee damage to Personal Cloaking Device.
- Haka of Battle increases the damage dealt by The Eternal Haka by 6.
- The Eternal Haka deals Personal Cloaking Device 9 Melee damage.
- Personal Cloaking Device is now at 0 HP.
- The Eternal Haka's Haka Of Knowledge destroys Personal Cloaking Device!
- GameController moved Personal Cloaking Device under Savage Mana.
- The Eternal Haka initiates 3 Melee damage to Ambuscade.
- Ambuscade made Ambuscade immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Haka's UsePower phase to DrawCard phase.
- Haka draws Punish the Weak.
- Went from Haka's DrawCard phase to End phase.
- Went from Haka's End phase to Void Guard Dr. Medico's Start phase.
- Dr. Medico initiates 2 Toxic damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals Dr. Medico 2 Toxic damage.
- Dr. Medico is now at 15 HP.
- Experimental Medicine increases the HP gained by The Eternal Haka by 1.
- Universal Donor caused The Eternal Haka to regain 2 HP. HP is now 21.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Healing Pulse.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Universal Donor.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Universal Donor caused Dr. Medico to regain 3 HP. HP is now 18.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws From the Brink.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Healing Pulse caused Dr. Medico to regain 2 HP. HP is now 20.
- Experimental Medicine increases the HP gained by The Eternal Haka by 1.
- Healing Pulse caused The Eternal Haka to regain 2 HP. HP is now 23.
- Experimental Medicine increases the HP gained by Prime Wardens Argent Adept by 1.
- Healing Pulse caused Prime Wardens Argent Adept to regain 2 HP. HP is now 23.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Focusing Tiara moved Sound Beating from Void Guard The Idealist's hand under Giant Floaty Head.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Vivid Thoughts.
- Revealed card: Better Punching!
- Revealed card: Spark of Inspiration
- Revealed card: Vivid Thoughts
- Vivid Thoughts puts Spark of Inspiration into play.
- Spark of Inspiration caused The Idealist to regain 1 HP. HP is now 21.
- The Idealist initiates 1 Psychic damage to Ambuscade.
- Ambuscade made Ambuscade immune to damage.
- Damage amount was 0, so no damage was dealt.
- The Idealist initiates 1 Psychic damage to Reactive Plating.
- Monster of Id increases the damage dealt by The Idealist by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
- The Idealist deals Reactive Plating 1 Psychic damage.
- Reactive Plating is now at 0 HP.
- The Idealist's Wild Imagination destroys Reactive Plating!
- GameController moved Reactive Plating to the villain trash.
- The Idealist initiates 1 Psychic damage to Shinobi Assassin.
- Monster of Id increases the damage dealt by The Idealist by 1.
- The Idealist deals Shinobi Assassin 2 Psychic damage.
- Shinobi Assassin is now at 1 HP.
- The Idealist initiates 1 Psychic damage to Shinobi Assassin.
- Monster of Id increases the damage dealt by The Idealist by 1.
- The Idealist deals Shinobi Assassin 2 Psychic damage.
- Shinobi Assassin is now at -1 HP.
- Shinobi Assassin was moved to Haka's deck.
- The Idealist initiates 1 Psychic damage to Shinobi Assassin.
- Monster of Id increases the damage dealt by The Idealist by 1.
- The Idealist deals Shinobi Assassin 2 Psychic damage.
- Shinobi Assassin is now at 1 HP.
- Void Guard The Idealist draws Hedgy Hogs.
- Spark of Inspiration was moved under Giant Floaty Head.
- Vivid Thoughts puts Better Punching! into play.
- The Idealist initiates 1 Melee damage to Ambuscade.
- Ambuscade made Ambuscade immune to damage.
- Damage amount was 0, so no damage was dealt.
- Void Guard The Idealist uses the power on The Idealist.
- Void Guard The Idealist draws Vivid Thoughts.
- The Idealist moved Hedgy Hogs from Void Guard The Idealist's hand under Monster of Id.
- Better Punching! was moved under Monster of Id.
- Vivid Thoughts moved Vivid Thoughts from Void Guard The Idealist's revealed cards to Void Guard The Idealist's hand.
- GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist draws Bright Idea.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Monster of Id moved Conceptualize from under Karate Robot under Monster of Id.
- Strained Superego moved Spark of Inspiration from under Flying Stabby Knives under Monster of Id.
- Strained Superego moves 1 cards to the top of Void Guard The Idealist's Deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist draws Vivid Thoughts.
- Went from Void Guard The Idealist's End phase to The Temple of Zhu Long's Start phase.
- Revealed card: Resurrection Ritual
- Mysterious Ceremonies puts Resurrection Ritual into play.
- Revealed card: Mysterious Ceremonies
- Mysterious Ceremonies puts Mysterious Ceremonies into play.
- Revealed card: Master of the Temple
- Mysterious Ceremonies puts Master of the Temple into play.
- Went from The Temple of Zhu Long's Start phase to PlayCard phase.
- GameController plays Master of the Temple.
- Went from The Temple of Zhu Long's PlayCard phase to End phase.
- Mysterious Ceremonies plays Instrumental Conjuration.
- Instrumental Conjuration puts Eydisar's Horn into play.
- The Argent Adept shuffles their The Argent Adept's deck.
- The Argent Adept draws Syncopated Onslaught.
- GameController moved Instrumental Conjuration to The Argent Adept's trash.
- Mysterious Ceremonies plays Musaragni's Harp.
- Mysterious Ceremonies plays Akpunku's Drum.
- Master of the Temple moves 1 cards to the top of The Temple of Zhu Long's Deck.
- The Temple of Zhu Long shuffles their the environment deck.
- Master of the Temple destroys itself!
- Shinobi Assassin prevented Haka from drawing cards.
- Shinobi Assassin puts Shinobi Assassin into play.
- Shinobi Assassin initiates 3 Melee damage to Dr. Medico.
- Enduring Intercession redirects the damage dealt from Dr. Medico to The Eternal Haka.
- Tā Moko reduces the damage dealt to The Eternal Haka by Shinobi Assassin by 1.
- Intensive Care reduces the damage dealt to The Eternal Haka by Shinobi Assassin by 2.
- Damage amount was 0, so no damage was dealt.
- Haka draws Tā Moko.
- Haka draws Haka of Restoration.
- GameController moved Master of the Temple to the environment trash.
- Master of the Temple moves 1 cards to the top of The Temple of Zhu Long's Deck.
- The Temple of Zhu Long shuffles their the environment deck.
- Master of the Temple destroys itself!
- Haka draws Vitality Surge.
- Haka draws Tā Moko.
- GameController moved Master of the Temple to the environment trash.
- Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
- Ambuscade was flipped to its front side.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Armed and Dangerous.
- Revealed card: Run and Gun
- Revealed card: Vanish
- Revealed card: Unavoidable Explosive
- Revealed card: Armed and Dangerous
- Revealed card: Vanish
- Revealed matching card: Reactive Plating
- Armed and Dangerous puts Reactive Plating into play.
- Armed and Dangerous moves 5 cards to the top of Ambuscade's Deck.
- Ambuscade shuffles their the villain deck.
- Armed and Dangerous plays Sonic Mine.
- GameController moved Armed and Dangerous to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Projectile damage to Prime Wardens Argent Adept.
- Ambuscade deals Prime Wardens Argent Adept 3 Projectile damage.
- Prime Wardens Argent Adept is now at 20 HP.
- Went from Ambuscade's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Vernal Sonata.
- Vernal Sonata caused Prime Wardens Argent Adept to regain 1 HP. HP is now 21.
- Vernal Sonata caused The Eternal Haka to regain 1 HP. HP is now 24.
- Vernal Sonata caused Dr. Medico to regain 1 HP. HP is now 21.
- Vernal Sonata caused The Idealist to regain 1 HP. HP is now 22.
- Vernal Sonata moved Silver Shadow from The Argent Adept's trash to The Argent Adept's deck.
- Vernal Sonata moved Regeneration from Void Guard Dr. Medico's trash to Void Guard Dr. Medico's deck.
- GameController moved Vernal Sonata to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- Void Guard Dr. Medico uses the power on Universal Donor.
- Experimental Medicine increases the HP gained by The Eternal Haka by 1.
- Universal Donor caused The Eternal Haka to regain 3 HP. HP is now 27.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Dominion.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Silver Shadow.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Haka's Start phase.
- Went from Haka's Start phase to PlayCard phase.
- GameController plays Vitality Surge.
- Vitality Surge caused The Eternal Haka to regain 2 HP. HP is now 29.
- Haka draws Elbow Smash.
- GameController moved Vitality Surge to Haka's trash.
- Went from Haka's PlayCard phase to UsePower phase.
- Haka uses the power on Taiaha.
- The Eternal Haka initiates 3 Melee damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Eternal Haka by 1.
- The Eternal Haka deals Reactive Plating 2 Melee damage.
- Reactive Plating is now at 8 HP.
- Went from Haka's UsePower phase to DrawCard phase.
- Haka draws Haka of Shielding.
- Went from Haka's DrawCard phase to End phase.
- Went from Haka's End phase to Void Guard Dr. Medico's Start phase.
- Dr. Medico initiates 2 Toxic damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals Dr. Medico 2 Toxic damage.
- Dr. Medico is now at 19 HP.
- Experimental Medicine increases the HP gained by The Eternal Haka by 1.
- Universal Donor caused The Eternal Haka to regain 2 HP. HP is now 31.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Positive Prognosis.
- Dr. Medico initiates 1 Energy damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals Dr. Medico 1 Energy damage.
- Dr. Medico is now at 18 HP.
- Experimental Medicine increases the HP gained by Prime Wardens Argent Adept by 1.
- Universal Donor caused Prime Wardens Argent Adept to regain 2 HP. HP is now 23.
- The Argent Adept draws Polyphoric Flare.
- Haka draws Elbow Smash.
- Void Guard Dr. Medico draws Regeneration.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Experimental Medicine increases the HP gained by Prime Wardens Argent Adept by 1.
- Positive Prognosis caused Prime Wardens Argent Adept to regain 2 HP, up to their maximum HP. HP is now 25.
- Experimental Medicine increases the HP gained by The Eternal Haka by 1.
- Positive Prognosis caused The Eternal Haka to regain 2 HP, up to their maximum HP. HP is now 33.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Positive Prognosis caused Dr. Medico to regain 2 HP. HP is now 20.
- Experimental Medicine increases the HP gained by The Idealist by 1.
- Positive Prognosis caused The Idealist to regain 2 HP, up to their maximum HP. HP is now 24.
- GameController moved Positive Prognosis to Void Guard Dr. Medico's trash.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Universal Donor.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Universal Donor caused Dr. Medico to regain 3 HP. HP is now 23.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Regeneration.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Healing Pulse caused Dr. Medico to regain 1 HP, up to their maximum HP. HP is now 24.
- Experimental Medicine increases the HP gained by Shinobi Assassin by 1.
- Healing Pulse caused Shinobi Assassin to regain 2 HP, up to their maximum HP. HP is now 3.
- Experimental Medicine increases the HP gained by Shinobi Assassin by 1.
- Healing Pulse caused Shinobi Assassin to regain 2 HP, up to their maximum HP. HP is now 3.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Bright Idea.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Bright Idea was moved under Monster of Id.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Monster of Id moved Sound Beating from under Karate Robot under Monster of Id.
- Strained Superego moved Better Punching! from under Flying Stabby Knives under Monster of Id.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Went from Void Guard The Idealist's End phase to The Temple of Zhu Long's Start phase.
- Revealed card: Apprentice Poisoner
- Mysterious Ceremonies moved Apprentice Poisoner from The Temple of Zhu Long's revealed cards to the environment trash.
- Revealed card: Master of the Temple
- Mysterious Ceremonies puts Master of the Temple into play.
- Revealed card: Master of the Temple
- Mysterious Ceremonies puts Master of the Temple into play.
- Went from The Temple of Zhu Long's Start phase to PlayCard phase.
- GameController moves 2 cards to the top of The Temple of Zhu Long's Deck.
- The Temple of Zhu Long shuffles their the environment deck.
- GameController plays Master of the Temple.
- Went from The Temple of Zhu Long's PlayCard phase to End phase.
- Mysterious Ceremonies destroys itself!
- Haka draws Vitality Surge.
- Haka draws Vitality Surge.
- Haka draws Haka of Battle.
- GameController moved Mysterious Ceremonies to the environment trash.
- Mysterious Ceremonies destroys itself!
- Haka draws Punish the Weak.
- Haka draws Haka of Restoration.
- Haka draws Mere.
- GameController moved Mysterious Ceremonies to the environment trash.
- Mysterious Ceremonies destroys itself!
- Haka draws Haka of Shielding.
- Haka draws Enduring Intercession.
- Haka draws Haka of Restoration.
- GameController moved Mysterious Ceremonies to the environment trash.
- Master of the Temple moves 3 cards to the top of The Temple of Zhu Long's Deck.
- The Temple of Zhu Long shuffles their the environment deck.
- Master of the Temple destroys itself!
- Haka draws Rampage.
- Haka draws Taiaha.
- Dominion moves 8 cards to the top of Haka's Deck.
- Haka shuffles their Haka's deck.
- Haka draws Haka of Shielding.
- GameController moved Master of the Temple to the environment trash.
- Master of the Temple moves 1 cards to the top of The Temple of Zhu Long's Deck.
- The Temple of Zhu Long shuffles their the environment deck.
- Master of the Temple destroys itself!
- Haka draws Mere.
- Haka draws Mere.
- Haka draws Haka of Battle.
- GameController moved Master of the Temple to the environment trash.
- Master of the Temple moves 1 cards to the top of The Temple of Zhu Long's Deck.
- The Temple of Zhu Long shuffles their the environment deck.
- Master of the Temple destroys itself!
- Haka draws Taiaha.
- Haka draws Vitality Surge.
- Haka draws Savage Mana.
- GameController moved Master of the Temple to the environment trash.
- Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Sonic Mine.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Projectile damage to The Eternal Haka.
- The Eternal Haka is a nemesis of Ambuscade. Damage dealt increased by 1.
- Tā Moko reduces the damage dealt to The Eternal Haka by Ambuscade by 1.
- Ambuscade deals The Eternal Haka 3 Projectile damage.
- The Eternal Haka is now at 30 HP.
- Went from Ambuscade's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept did not play a card or use a power this turn. Increasing draw count by 1.
- Went from The Argent Adept's UsePower phase to DrawCard phase. (Count: 2)
- The Argent Adept draws Scherzo of Frost and Flame.
- The Argent Adept draws Instrumental Conjuration.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Haka's Start phase.
- Went from Haka's Start phase to PlayCard phase.
- GameController plays Elbow Smash.
- The Eternal Haka initiates 3 Melee damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Eternal Haka by 1.
- The Eternal Haka deals Reactive Plating 2 Melee damage.
- Reactive Plating is now at 6 HP.
- GameController moved Elbow Smash to Haka's trash.
- Went from Haka's PlayCard phase to UsePower phase.
- Haka uses the power on Taiaha.
- The Eternal Haka initiates 3 Melee damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Eternal Haka by 1.
- The Eternal Haka deals Reactive Plating 2 Melee damage.
- Reactive Plating is now at 4 HP.
- The Eternal Haka initiates 3 Melee damage to Ambuscade.
- Ambuscade is a nemesis of The Eternal Haka. Damage dealt increased by 1.
- Reactive Plating reduces the damage dealt to Ambuscade by The Eternal Haka by 1.
- The Eternal Haka deals Ambuscade 3 Melee damage.
- Ambuscade is now at 47 HP.
- Reactive Plating reacts!
- Reactive Plating initiates 2 Energy damage to The Eternal Haka.
- Tā Moko reduces the damage dealt to The Eternal Haka by Reactive Plating by 1.
- Reactive Plating deals The Eternal Haka 1 Energy damage.
- The Eternal Haka is now at 29 HP.
- Went from Haka's UsePower phase to DrawCard phase.
- Haka draws Punish the Weak.
- Went from Haka's DrawCard phase to End phase.
- Went from Haka's End phase to Void Guard Dr. Medico's Start phase.
- Dr. Medico initiates 2 Toxic damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals Dr. Medico 2 Toxic damage.
- Dr. Medico is now at 22 HP.
- Experimental Medicine increases the HP gained by The Eternal Haka by 1.
- Universal Donor caused The Eternal Haka to regain 2 HP. HP is now 31.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays Prescription Strength.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Universal Donor.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Universal Donor caused Dr. Medico to regain 2 HP, up to their maximum HP. HP is now 24.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Lifeforce of Will.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Experimental Medicine increases the HP gained by The Eternal Haka by 1.
- Healing Pulse caused The Eternal Haka to regain 2 HP, up to their maximum HP. HP is now 33.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Monster of Id moved Hedgy Hogs from under Karate Robot under Monster of Id.
- Strained Superego moved Better Punching! from under Flying Stabby Knives under Monster of Id.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Went from Void Guard The Idealist's End phase to The Temple of Zhu Long's Start phase.
- Went from The Temple of Zhu Long's Start phase to PlayCard phase.
- GameController plays Mysterious Ceremonies.
- Went from The Temple of Zhu Long's PlayCard phase to End phase.
- Mysterious Ceremonies destroys itself!
- Dominion moves 1 cards to the top of Haka's Deck.
- Haka shuffles their Haka's deck.
- Haka draws Elbow Smash.
- Haka shuffles their Haka's deck.
- Haka shuffles their Haka's deck.
- GameController moved Mysterious Ceremonies to the environment trash.
- Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Rigged to Detonate.
- Rigged to Detonate was moved to the bottom of the villain deck.
- Ambuscade shuffles their the villain deck.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Projectile damage to The Eternal Haka.
- The Eternal Haka is a nemesis of Ambuscade. Damage dealt increased by 1.
- Tā Moko reduces the damage dealt to The Eternal Haka by Ambuscade by 1.
- Ambuscade deals The Eternal Haka 3 Projectile damage.
- The Eternal Haka is now at 30 HP.
- Went from Ambuscade's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Syncopated Onslaught.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Inspiring Supertonic.
- Void Guard Dr. Medico uses the power on Universal Donor.
- Experimental Medicine increases the HP gained by The Eternal Haka by 1.
- Universal Donor caused The Eternal Haka to regain 3 HP, up to their maximum HP. HP is now 33.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Polyphoric Flare.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Haka's Start phase.
- Went from Haka's Start phase to PlayCard phase.
- GameController plays Haka of Battle.
- Haka shuffles their Haka's deck.
- Haka discards Mere.
- Haka of Battle moved Mere from Haka's hand to Haka's trash.
- Haka discards Mere.
- Haka of Battle moved Mere from Haka's hand to Haka's trash.
- Haka discards Mere.
- Haka of Battle moved Mere from Haka's hand to Haka's trash.
- Haka discards Rampage.
- Haka of Battle moved Rampage from Haka's hand to Haka's trash.
- Haka discards Rampage.
- Haka of Battle moved Rampage from Haka's hand to Haka's trash.
- Haka discards Rampage.
- Haka of Battle moved Rampage from Haka's hand to Haka's trash.
- Haka discards Savage Mana.
- Haka of Battle moved Savage Mana from Haka's hand to Haka's trash.
- Haka discards Taiaha.
- Haka of Battle moved Taiaha from Haka's hand to Haka's trash.
- Haka discards Taiaha.
- Haka of Battle moved Taiaha from Haka's hand to Haka's trash.
- Haka discards Tā Moko.
- Haka of Battle moved Tā Moko from Haka's hand to Haka's trash.
- Haka discards Tā Moko.
- Haka of Battle moved Tā Moko from Haka's hand to Haka's trash.
- Haka discards Vitality Surge.
- Haka of Battle moved Vitality Surge from Haka's hand to Haka's trash.
- Haka discards Vitality Surge.
- Haka of Battle moved Vitality Surge from Haka's hand to Haka's trash.
- Haka discards Vitality Surge.
- Haka of Battle moved Vitality Surge from Haka's hand to Haka's trash.
- Haka discards Punish the Weak.
- Haka of Battle moved Punish the Weak from Haka's hand to Haka's trash.
- Haka discards Punish the Weak.
- Haka of Battle moved Punish the Weak from Haka's hand to Haka's trash.
- Haka discards Punish the Weak.
- Haka of Battle moved Punish the Weak from Haka's hand to Haka's trash.
- Haka discards Enduring Intercession.
- Haka of Battle moved Enduring Intercession from Haka's hand to Haka's trash.
- Haka discards Enduring Intercession.
- Haka of Battle moved Enduring Intercession from Haka's hand to Haka's trash.
- Haka discards Ground Pound.
- Haka of Battle moved Ground Pound from Haka's hand to Haka's trash.
- Haka discards Ground Pound.
- Haka of Battle moved Ground Pound from Haka's hand to Haka's trash.
- Applying ongoing effect: Increase the next damage dealt by The Eternal Haka by 21.
- GameController moved Haka of Battle to Haka's trash.
- Went from Haka's PlayCard phase to UsePower phase.
- Haka uses the power on Taiaha.
- The Eternal Haka initiates 3 Melee damage to Reactive Plating.
- Haka of Battle increases the damage dealt by The Eternal Haka by 21.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Eternal Haka by 1.
- The Eternal Haka deals Reactive Plating 23 Melee damage.
- Reactive Plating is now at -19 HP.
- The Eternal Haka's Haka Of Knowledge destroys Reactive Plating!
- GameController moved Reactive Plating under Savage Mana.
- The Eternal Haka initiates 3 Melee damage to Ambuscade.
- Ambuscade is a nemesis of The Eternal Haka. Damage dealt increased by 1.
- The Eternal Haka deals Ambuscade 4 Melee damage.
- Ambuscade is now at 43 HP.
- Went from Haka's UsePower phase to DrawCard phase.
- GameController moves 22 cards to the top of Haka's Deck.
- Haka shuffles their Haka's deck.
- Haka draws Enduring Intercession.
- Went from Haka's DrawCard phase to End phase.
- Went from Haka's End phase to Void Guard Dr. Medico's Start phase.
- Dr. Medico initiates 2 Toxic damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals Dr. Medico 2 Toxic damage.
- Dr. Medico is now at 22 HP.
- Experimental Medicine increases the HP gained by Prime Wardens Argent Adept by 1.
- Universal Donor tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- GameController plays From the Brink.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Dr. Medico.
- Applying ongoing effect: Increase the next HP gain by The Eternal Haka by 2.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Regeneration.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Healing Pulse caused Dr. Medico to regain 2 HP, up to their maximum HP. HP is now 24.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Monster of Id moved Conceptualize from under Giant Floaty Head under Monster of Id.
- Strained Superego moved Sound Beating from under Giant Floaty Head under Monster of Id.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Went from Void Guard The Idealist's End phase to The Temple of Zhu Long's Start phase.
- Went from The Temple of Zhu Long's Start phase to PlayCard phase.
- GameController plays Master of the Temple.
- Went from The Temple of Zhu Long's PlayCard phase to End phase.
- Master of the Temple moves 2 cards to the top of The Temple of Zhu Long's Deck.
- The Temple of Zhu Long shuffles their the environment deck.
- Master of the Temple destroys itself!
- Haka draws Ground Pound.
- Haka draws Rampage.
- Haka draws Vitality Surge.
- GameController moved Master of the Temple to the environment trash.
- Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Unavoidable Explosive.
- Unavoidable Explosive was moved to the bottom of the villain deck.
- Ambuscade shuffles their the villain deck.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Projectile damage to The Eternal Haka.
- The Eternal Haka is a nemesis of Ambuscade. Damage dealt increased by 1.
- Tā Moko reduces the damage dealt to The Eternal Haka by Ambuscade by 1.
- Ambuscade deals The Eternal Haka 3 Projectile damage.
- The Eternal Haka is now at 30 HP.
- Went from Ambuscade's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Instrumental Conjuration.
- The Argent Adept shuffles their The Argent Adept's deck.
- The Argent Adept draws Instrumental Conjuration.
- GameController moved Instrumental Conjuration to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Applying ongoing effect: Reduce damage dealt to The Eternal Haka by 1.
- Applying ongoing effect: Reduce damage dealt to Dr. Medico by 1.
- The Argent Adept activates the text on Cedistic Dissonant.
- The Argent Adept discards Sarabande of Destruction.
- Cedistic Dissonant moved Sarabande of Destruction from The Argent Adept's hand to The Argent Adept's trash.
- The Argent Adept discards Scherzo of Frost and Flame.
- Cedistic Dissonant moved Scherzo of Frost and Flame from The Argent Adept's hand to The Argent Adept's trash.
- The Argent Adept draws Rhapsody of Vigor.
- The Argent Adept draws Syncopated Onslaught.
- The Argent Adept draws Alacritous Subdominant.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Vernal Sonata.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Haka's Start phase.
- Went from Haka's Start phase to PlayCard phase.
- GameController plays Elbow Smash.
- The Eternal Haka initiates 3 Melee damage to Ambuscade.
- Ambuscade is a nemesis of The Eternal Haka. Damage dealt increased by 1.
- The Eternal Haka deals Ambuscade 4 Melee damage.
- Ambuscade is now at 39 HP.
- GameController moved Elbow Smash to Haka's trash.
- Went from Haka's PlayCard phase to UsePower phase.
- Haka uses the power on Taiaha.
- The Eternal Haka initiates 3 Melee damage to Ambuscade.
- Ambuscade is a nemesis of The Eternal Haka. Damage dealt increased by 1.
- The Eternal Haka deals Ambuscade 4 Melee damage.
- Ambuscade is now at 35 HP.
- Went from Haka's UsePower phase to DrawCard phase.
- Haka draws Mere.
- Went from Haka's DrawCard phase to End phase.
- Went from Haka's End phase to Void Guard Dr. Medico's Start phase.
- Dr. Medico initiates 2 Toxic damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Counterpoint Bulwark cannot reduce the damage, because it is irreducible.
- Dr. Medico deals Dr. Medico 2 Toxic damage.
- Dr. Medico is now at 22 HP.
- Dr. Medico's Clinical Consult increases the HP gained by The Eternal Haka by 2.
- Experimental Medicine increases the HP gained by The Eternal Haka by 1.
- Universal Donor caused The Eternal Haka to regain 3 HP, up to their maximum HP. HP is now 33.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico uses the power on Universal Donor.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Universal Donor caused Dr. Medico to regain 2 HP, up to their maximum HP. HP is now 24.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
- Void Guard Dr. Medico draws Intensive Care.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Making Things Up.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist discards Making Things Up.
- Making Things Up moved Making Things Up from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
- Void Guard The Idealist discards Making Things Up.
- Making Things Up moved Making Things Up from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
- GameController moved Making Things Up to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- GameController moves 3 cards to the top of Void Guard The Idealist's Deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist draws Making Things Up.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Monster of Id moved Bright Idea from under Flying Stabby Knives under Monster of Id.
- Strained Superego moved Sound Beating from under Flying Stabby Knives under Monster of Id.
- Void Guard The Idealist draws Making Things Up.
- Went from Void Guard The Idealist's End phase to The Temple of Zhu Long's Start phase.
- Went from The Temple of Zhu Long's Start phase to PlayCard phase.
- GameController plays Master of the Temple.
- Went from The Temple of Zhu Long's PlayCard phase to End phase.
- Master of the Temple moves 1 cards to the top of The Temple of Zhu Long's Deck.
- The Temple of Zhu Long shuffles their the environment deck.
- Master of the Temple destroys itself!
- Haka draws Mere.
- Haka draws Vitality Surge.
- Haka draws Mere.
- GameController moved Master of the Temple to the environment trash.
- Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Charged Attacks.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Projectile damage to The Eternal Haka.
- The Eternal Haka is a nemesis of Ambuscade. Damage dealt increased by 1.
- Charged Attacks increases the damage dealt by Ambuscade by 1.
- Tā Moko reduces the damage dealt to The Eternal Haka by Ambuscade by 1.
- Counterpoint Bulwark reduces the damage dealt to The Eternal Haka by Ambuscade by 1.
- Ambuscade deals The Eternal Haka 3 Projectile damage.
- The Eternal Haka is now at 30 HP.
- Went from Ambuscade's End phase to The Argent Adept's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Eternal Haka by 1.
- Notice: an ongoing effect just expired: Reduce damage dealt to Dr. Medico by 1.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Instrumental Conjuration.
- The Argent Adept shuffles their The Argent Adept's deck.
- The Argent Adept draws Silver Shadow.
- GameController moved Instrumental Conjuration to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Eydisar's Horn.
- The Argent Adept activates the text on Sarabande of Destruction.
- Sarabande of Destruction destroys Charged Attacks!
- GameController moved Charged Attacks to the villain trash.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Instrumental Conjuration.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Haka's Start phase.
- Went from Haka's Start phase to PlayCard phase.
- GameController plays Haka of Shielding.
- Haka draws Punish the Weak.
- Haka draws Taiaha.
- Haka discards Haka of Shielding.
- Haka of Shielding moved Haka of Shielding from Haka's hand to Haka's trash.
- Haka discards Mere.
- Haka of Shielding moved Mere from Haka's hand to Haka's trash.
- Applying ongoing effect: Reduce the next damage dealt to The Eternal Haka by 4.
- GameController moved Haka of Shielding to Haka's trash.
- Went from Haka's PlayCard phase to UsePower phase.
- Haka uses the power on Enduring Intercession.
- Enduring Intercession destroys itself!
- GameController moved Enduring Intercession to Haka's trash.
- Went from Haka's UsePower phase to DrawCard phase.
- Haka draws Vitality Surge.
- Went from Haka's DrawCard phase to End phase.
- Went from Haka's End phase to Void Guard Dr. Medico's Start phase.
- Dr. Medico initiates 2 Toxic damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Dr. Medico deals Dr. Medico 2 Toxic damage.
- Dr. Medico is now at 22 HP.
- Experimental Medicine increases the HP gained by The Eternal Haka by 1.
- Universal Donor caused The Eternal Haka to regain 2 HP. HP is now 32.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico did not play a card or use a power this turn. Increasing draw count by 1.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase. (Count: 2)
- Void Guard Dr. Medico draws Prescription Strength.
- Void Guard Dr. Medico draws Second Opinion.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Healing Pulse caused Dr. Medico to regain 2 HP, up to their maximum HP. HP is now 24.
- Experimental Medicine increases the HP gained by The Eternal Haka by 1.
- Healing Pulse caused The Eternal Haka to regain 1 HP, up to their maximum HP. HP is now 33.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Void Guard The Idealist draws Making Things Up.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Making Things Up.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist discards Making Things Up.
- Making Things Up moved Making Things Up from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
- Void Guard The Idealist discards Making Things Up.
- Making Things Up moved Making Things Up from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
- GameController moved Making Things Up to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- GameController moves 3 cards to the top of Void Guard The Idealist's Deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist draws Making Things Up.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Monster of Id moved Conceptualize from under Giant Floaty Head under Monster of Id.
- Strained Superego moved Spark of Inspiration from under Giant Floaty Head under Monster of Id.
- Void Guard The Idealist draws Making Things Up.
- Went from Void Guard The Idealist's End phase to The Temple of Zhu Long's Start phase.
- Went from The Temple of Zhu Long's Start phase to PlayCard phase.
- GameController plays Master of the Temple.
- Went from The Temple of Zhu Long's PlayCard phase to End phase.
- Master of the Temple moves 1 cards to the top of The Temple of Zhu Long's Deck.
- The Temple of Zhu Long shuffles their the environment deck.
- Master of the Temple destroys itself!
- Haka draws Ground Pound.
- Haka draws Punish the Weak.
- Haka draws Haka of Battle.
- GameController moved Master of the Temple to the environment trash.
- Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Rigged to Detonate.
- Rigged to Detonate was moved to the bottom of the villain deck.
- Ambuscade shuffles their the villain deck.
- Ambuscade initiates 4 Energy damage to The Eternal Haka.
- The Eternal Haka is a nemesis of Ambuscade. Damage dealt increased by 1.
- Tā Moko reduces the damage dealt to The Eternal Haka by Ambuscade by 1.
- Haka of Shielding reduces the damage dealt to The Eternal Haka by Ambuscade by 4.
- Damage amount was 0, so no damage was dealt.
- Rigged to Detonate was moved from the villain deck to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Projectile damage to The Eternal Haka.
- The Eternal Haka is a nemesis of Ambuscade. Damage dealt increased by 1.
- Tā Moko reduces the damage dealt to The Eternal Haka by Ambuscade by 1.
- Ambuscade deals The Eternal Haka 3 Projectile damage.
- The Eternal Haka is now at 30 HP.
- Went from Ambuscade's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Instrumental Conjuration.
- Instrumental Conjuration moves 16 cards to the top of The Argent Adept's Deck.
- The Argent Adept shuffles their The Argent Adept's deck.
- The Argent Adept draws Sarabande of Destruction.
- GameController moved Instrumental Conjuration to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Xu's Bell.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Applying ongoing effect: Reduce damage dealt to The Eternal Haka by 1.
- Applying ongoing effect: Reduce damage dealt to Dr. Medico by 1.
- The Argent Adept activates the text on Counterpoint Bulwark.
- The Argent Adept draws Inspiring Supertonic.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Instrumental Conjuration.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Haka's Start phase.
- Went from Haka's Start phase to PlayCard phase.
- GameController plays Elbow Smash.
- The Eternal Haka initiates 3 Melee damage to Ambuscade.
- Ambuscade is a nemesis of The Eternal Haka. Damage dealt increased by 1.
- The Eternal Haka deals Ambuscade 4 Melee damage.
- Ambuscade is now at 31 HP.
- GameController moved Elbow Smash to Haka's trash.
- Went from Haka's PlayCard phase to UsePower phase.
- Haka uses the power on Taiaha.
- The Eternal Haka initiates 3 Melee damage to Ambuscade.
- Ambuscade is a nemesis of The Eternal Haka. Damage dealt increased by 1.
- The Eternal Haka deals Ambuscade 4 Melee damage.
- Ambuscade is now at 27 HP.
- Went from Haka's UsePower phase to DrawCard phase.
- Haka draws Rampage.
- Went from Haka's DrawCard phase to End phase.
- Went from Haka's End phase to Void Guard Dr. Medico's Start phase.
- Dr. Medico initiates 2 Toxic damage to Dr. Medico.
- Experimental Medicine makes the damage irreducible.
- Experimental Medicine makes the damage unincreasable.
- Counterpoint Bulwark cannot reduce the damage, because it is irreducible.
- Dr. Medico deals Dr. Medico 2 Toxic damage.
- Dr. Medico is now at 22 HP.
- Experimental Medicine increases the HP gained by The Eternal Haka by 1.
- Universal Donor caused The Eternal Haka to regain 2 HP. HP is now 32.
- Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
- Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
- Void Guard Dr. Medico did not play a card or use a power this turn. Increasing draw count by 1.
- Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase. (Count: 2)
- Void Guard Dr. Medico draws Positive Prognosis.
- Void Guard Dr. Medico draws Triage.
- Went from Void Guard Dr. Medico's DrawCard phase to End phase.
- Experimental Medicine increases the HP gained by The Eternal Haka by 1.
- Healing Pulse caused The Eternal Haka to regain 1 HP, up to their maximum HP. HP is now 33.
- Experimental Medicine increases the HP gained by Dr. Medico by 1.
- Healing Pulse caused Dr. Medico to regain 2 HP, up to their maximum HP. HP is now 24.
- Went from Void Guard Dr. Medico's End phase to Void Guard The Idealist's Start phase.
- Focusing Tiara moved Focusing Tiara from Void Guard The Idealist's hand under Karate Robot.
- Went from Void Guard The Idealist's Start phase to PlayCard phase.
- GameController plays Making Things Up.
- Void Guard The Idealist draws Making Things Up.
- Void Guard The Idealist discards Making Things Up.
- Making Things Up moved Making Things Up from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
- Void Guard The Idealist discards Making Things Up.
- Making Things Up moved Making Things Up from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
- GameController moved Making Things Up to Void Guard The Idealist's trash.
- Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
- Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
- GameController moves 3 cards to the top of Void Guard The Idealist's Deck.
- Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
- Void Guard The Idealist draws Making Things Up.
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Monster of Id moved Spark of Inspiration from under Karate Robot under Monster of Id.
- ***** LOADED UNDO FILE: undo-335-VoidGuardTheIdealist-End *****
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 3726
- Possible achievement: Base_DefeatNemeses, progress: 240
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- Went from Void Guard The Idealist's DrawCard phase to End phase.
- Monster of Id moved Spark of Inspiration from under Karate Robot under Monster of Id.
- Strained Superego moved Focusing Tiara from under Karate Robot under Monster of Id.
- Void Guard The Idealist draws Making Things Up.
- Went from Void Guard The Idealist's End phase to The Temple of Zhu Long's Start phase.
- Went from The Temple of Zhu Long's Start phase to PlayCard phase.
- GameController plays Master of the Temple.
- Went from The Temple of Zhu Long's PlayCard phase to End phase.
- Master of the Temple moves 1 cards to the top of The Temple of Zhu Long's Deck.
- The Temple of Zhu Long shuffles their the environment deck.
- Master of the Temple destroys itself!
- Haka draws Savage Mana.
- Haka draws Tā Moko.
- Haka draws Taiaha.
- GameController moved Master of the Temple to the environment trash.
- Went from The Temple of Zhu Long's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Snatch and Grab.
- Ambuscade initiates 2 Melee damage to The Eternal Haka.
- The Eternal Haka is a nemesis of Ambuscade. Damage dealt increased by 1.
- Tā Moko reduces the damage dealt to The Eternal Haka by Ambuscade by 1.
- Counterpoint Bulwark reduces the damage dealt to The Eternal Haka by Ambuscade by 1.
- Ambuscade deals The Eternal Haka 1 Melee damage.
- The Eternal Haka is now at 32 HP.
- Ambuscade initiates 3 Energy damage to The Eternal Haka.
- The Eternal Haka is a nemesis of Ambuscade. Damage dealt increased by 1.
- Tā Moko reduces the damage dealt to The Eternal Haka by Ambuscade by 1.
- Counterpoint Bulwark reduces the damage dealt to The Eternal Haka by Ambuscade by 1.
- Ambuscade deals The Eternal Haka 2 Energy damage.
- The Eternal Haka is now at 30 HP.
- GameController moved Snatch and Grab to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Projectile damage to The Eternal Haka.
- The Eternal Haka is a nemesis of Ambuscade. Damage dealt increased by 1.
- Tā Moko reduces the damage dealt to The Eternal Haka by Ambuscade by 1.
- Counterpoint Bulwark reduces the damage dealt to The Eternal Haka by Ambuscade by 1.
- Ambuscade deals The Eternal Haka 2 Projectile damage.
- The Eternal Haka is now at 28 HP.
- Went from Ambuscade's End phase to The Argent Adept's Start phase.
- Notice: an ongoing effect just expired: Reduce damage dealt to The Eternal Haka by 1.
- Notice: an ongoing effect just expired: Reduce damage dealt to Dr. Medico by 1.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Silver Shadow.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic tried to increase Prime Wardens Argent Adept's HP, but they are already at their maximum HP.
- The Argent Adept draws Arcane Cadence.
- GameController moved Silver Shadow to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Cedistic Dissonant.
- Cedistic Dissonant destroys Eydisar's Horn!
- GameController moved Eydisar's Horn to The Argent Adept's trash.
- Monster of Id moved Focusing Tiara from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Spark of Inspiration from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Spark of Inspiration from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Conceptualize from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Sound Beating from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Bright Idea from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Sound Beating from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Conceptualize from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Better Punching! from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Hedgy Hogs from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Better Punching! from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Sound Beating from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Bright Idea from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Spark of Inspiration from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Conceptualize from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Better Punching! from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Hedgy Hogs from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Bright Idea from under Monster of Id to Void Guard The Idealist's trash.
- Monster of Id moved Hedgy Hogs from under Monster of Id to Void Guard The Idealist's trash.
- You just unlocked the promo card: Super Sentai Idealist!
- Cedistic Dissonant destroys Monster of Id!
- GameController moved Monster of Id to Void Guard The Idealist's trash.
- The Argent Adept activates the text on Alacritous Subdominant.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- Haka uses the power on Savage Mana.
- Savage Mana destroys Automated Turret!
- GameController moved Automated Turret from under Savage Mana to the villain trash.
- Savage Mana destroys Custom Hand-Cannon!
- GameController moved Custom Hand-Cannon from under Savage Mana to the villain trash.
- Savage Mana destroys Personal Cloaking Device!
- GameController moved Personal Cloaking Device from under Savage Mana to the villain trash.
- Savage Mana destroys Reactive Plating!
- GameController moved Reactive Plating from under Savage Mana to the villain trash.
- Savage Mana destroys Apprentice Poisoner!
- Haka draws Punish the Weak.
- Haka draws Enduring Intercession.
- Haka draws Rampage.
- GameController moved Apprentice Poisoner from under Savage Mana to the environment trash.
- Savage Mana destroys Apprentice Poisoner!
- Haka draws Tā Moko.
- Dominion moves 6 cards to the top of Haka's Deck.
- Haka shuffles their Haka's deck.
- Haka draws Enduring Intercession.
- Haka draws Elbow Smash.
- GameController moved Apprentice Poisoner from under Savage Mana to the environment trash.
- Savage Mana destroys The True Form!
- Haka draws Mere.
- Haka draws Haka of Shielding.
- Haka draws Elbow Smash.
- GameController moved The True Form from under Savage Mana to the environment trash.
- The Eternal Haka initiates 14 Toxic damage to Ambuscade.
- Ambuscade is a nemesis of The Eternal Haka. Damage dealt increased by 1.
- The Eternal Haka deals Ambuscade 15 Toxic damage.
- Ambuscade is now at 12 HP.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Elbow Smash.
- The Eternal Haka initiates 3 Melee damage to Ambuscade.
- Ambuscade is a nemesis of The Eternal Haka. Damage dealt increased by 1.
- The Eternal Haka deals Ambuscade 4 Melee damage.
- Ambuscade is now at 8 HP.
- GameController moved Elbow Smash to Haka's trash.
- Alacritous Subdominant destroys itself!
- GameController moved Alacritous Subdominant to The Argent Adept's trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Vernal Sonata.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Haka's Start phase.
- Went from Haka's Start phase to PlayCard phase.
- GameController plays Elbow Smash.
- The Eternal Haka initiates 3 Melee damage to Ambuscade.
- Ambuscade is a nemesis of The Eternal Haka. Damage dealt increased by 1.
- The Eternal Haka deals Ambuscade 4 Melee damage.
- Ambuscade is now at 4 HP.
- GameController moved Elbow Smash to Haka's trash.
- Went from Haka's PlayCard phase to UsePower phase.
- Haka uses the power on Taiaha.
- The Eternal Haka initiates 3 Melee damage to Ambuscade.
- Ambuscade is a nemesis of The Eternal Haka. Damage dealt increased by 1.
- The Eternal Haka deals Ambuscade 4 Melee damage.
- Ambuscade is now at 0 HP.
- Prime Wardens Argent Adept, The Eternal Haka, Dr. Medico and The Idealist all defeated Ambuscade! Congratulations!
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