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  1. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  2. Q3Map - v1.0r (c) 1999 Id Software Inc.
  3. Q3Map (ydnar) - v2.5.16 FS20g
  4. GtkRadiant - v1.5.0
  5. BloodMap - v1.5.3 - (c) Pavel [VorteX] Timofeyev
  6. WzMap - v1.5.3 - Nov 20 2016 04:38:57 - by UniqueOne
  7. Q3Map2 with Warzone Enhancements
  8. 8 threads
  9. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  10. --- Memory Usage ---
  11. mapplanes: 2048 MB.
  12. bspLeafs: 384 MB.
  13. bspPlanes: 1024 MB.
  14. bspBrushes: 24 MB.
  15. bspBrushSides: 192 MB.
  16. bspNodes: 288 MB.
  17. bspLeafSurfaces: 32 MB.
  18. bspLeafBrushes: 32 MB.
  19. bspVisBytes: 767 MB.
  20. --- InitPaths ---
  21. searching D:/GAMES/Soldier of Fortune II - MODDING/base/
  22. --- BSP ---
  23. --- GameSpecific ---
  24. max surface verts: 999
  25. max lightmapped surface verts: 64
  26. max surface indexes: 6000
  27. emit flares: enabled
  28. entity _color keys colorspace: linear
  29. texture default colorspace: linear
  30. --- CommandLine ---
  31. Flare surfaces enabled
  32. Creating meta surfaces from brush faces
  33. Creating meta surfaces from patches
  34. Lightmap sample size set to 16.000000x16.000000 units
  35. Appending _bsp suffix to misc_model shaders (SOF2)
  36. Failed to load foliage file. No forests will be added...
  37. --- LoadShaderFiles ---
  38. 6505 materials
  39. --- LoadMapFile ---
  40. 4303 total world brushes
  41. 4303 total world brushes with trees added
  42. 2683 detail brushes
  43. 0 patches
  44. 2419 boxbevels
  45. 338 edgebevels
  46. 1732 entities
  47. 8528 planes
  48. 0 areaportals
  49. Size: { -2300 -2520 -573 } { 1440 3312 864 }
  50. --- LoadFoliage ---
  51. 0 entities imported
  52. --- LoadTriangleModels ---
  53. 1 unique model/frame combinations
  54. --- ProcessDecals ---
  55. 0 decal projectors
  56. --- CreateMapFogs ---
  57. 0 fogs
  58. --- ProcessWorld ---
  59. BSP block size = { 1024 1024 1024 }
  60. BSP bounds: { -2300 -2520 -573 } { 1440 3312 864 }
  61. Lightgrid bounds: { 99999 99999 99999 } { -99999 -99999 -99999 }
  62. --- PatchMapDrawSurfs ---
  63. --- FaceBSP ---
  64. 9738 faces
  65. 6466 leafs
  66. --- MakeTreePortals ---
  67. 17 tiny portals
  68. 0 bad portals
  69. --- FilterStructuralBrushesIntoTree ---
  70. FilterStructuralB [======================================================] 100
  71. 0 huge windings created (with WzMap double precision)
  72. 1620 structural brushes
  73. 4723 cluster references
  74. --- BuildBSP ---
  75. --- FloodEntities ---
  76. FloodEntities: FloodEntities: entity 'model_static' reached from outside ] 84
  77. (643.706 468.985 -154.291)
  78. Entity 1459: Model entity leaked
  79. FloodEntities [======================================================] 100
  80. 2418 flooded leafs
  81. **********************
  82. ******* leaked *******
  83. **********************
  84. --- LeakFile ---
  85. 4 point linefile
  86. --- ClipSidesIntoTree ---
  87. CullSides [======================================================] 100
  88. ClipSidesIntoTree [======================================================] 100
  89. 52 hidden faces culled
  90. 27 coincident faces culled
  91. --- NumberClusters ---
  92. 2473 visclusters
  93. 7167 visportals
  94. 10931 solidfaces
  95. --- CreateMapDrawsurfs ---
  96. --- FloodAreas ---
  97. 30 areas
  98. --- AddTriangleModels ---
  99. AddTriangleModels [======================================================] 100
  100. 82 surfaces added
  101. 4597 triangles added
  102. 5632 vertexes added
  103. 5632 brushes added
  104. 0 of 5632 solid surfaces culled for height (0 percent).
  105. 0 of 5632 solid surfaces culled for tiny size (0 percent).
  106. 0 of 5632 total solid surfaces culled (0 percent).
  107. --- AddEntitySurfaceModels ---
  108. AddEntitySurfaceM [======================================================] 100
  109. 4303 total world brushes
  110. 2683 detail brushes
  111. 0 patches
  112. 23872 boxbevels
  113. 4714 edgebevels
  114. 1732 entities
  115. 41142 planes
  116. 0 areaportals
  117. --- FilterDetailBrushesIntoTree ---
  118. FilterDetailBrush [======================================================] 100
  119. 0 huge windings created (with WzMap double precision)
  120. 2683 detail brushes
  121. 8251 cluster references
  122. 0 fog polygon fragments
  123. 0 fog patch fragments
  124. 0 fogged drawsurfs
  125. --- SubdivideFaceSurfaces ---
  126. SubdivideFaceSurf [======================================================] 100
  127. --- FixBrushFaces ---
  128. FixBrushFaces [======================================================] 100
  129. 6239 verts stitched
  130. 2247 surfaces stitched
  131. --- FixTJunctions ---
  132. FixTJunctions [======================================================] 100
  133. 11056 axial edge lines
  134. 3421 non-axial edge lines
  135. 0 degenerate edges
  136. 5481 verts added for T-junctions
  137. 37499 total verts
  138. 6554 naturally ordered
  139. 1232 rotated orders
  140. 133 can't order
  141. 0 broken (degenerate) surfaces removed
  142. ClassifyEntitySur [======================================================] 100
  143. --- TidyEntitySurfaces ---
  144. 0 empty or malformed surfaces deleted
  145. --- MakeEntityDecals ---
  146. 0 decal surfaces
  147. --- MakeEntityMetaTriangles ---
  148. MakeEntityMetaTri [======================================================] 100
  149. 8001 total meta surfaces
  150. 7761 stripped surfaces
  151. 158 fanned surfaces
  152. 0 patch meta surfaces
  153. 82827 meta verts
  154. 27609 meta triangles
  155. --- TidyEntitySurfaces ---
  156. 8001 empty or malformed surfaces deleted
  157. --- SmoothMetaTriangles ---
  158. MetaTriangleFindA [======================================================] 100
  159. SmoothMetaTriangl [======================================================] 100
  160. 82827 smooth vertexes
  161. 0 smooth points
  162. --- GroupMetaTriangles ---
  163. GroupMetaTriangle [======================================================] 100
  164. 46 groups
  165. 4608 max triangles in group
  166. --- MergeMetaTriangles ---
  167. MergeMetaTriangle [======================================================] 100
  168. 5137 drawsurfaces
  169. 145004 drawverts
  170. 27609 triangles processed
  171. 0 flipped triangles were repaired
  172. 0 degenerate verts were seen
  173. AddLightFlares [======================================================] 100
  174. 5138 drawsurfs
  175. --- ApplyVertexMods ---
  176. ApplyVertexMods [======================================================] 100
  177. --- FixVertexAlpha ---
  178. 0 vertexes fixed
  179. --- FilterDrawsurfsIntoTree ---
  180. FilterDrawsurfsIn [======================================================] 100
  181. 16968 references
  182. 5137 surfaces
  183. 0 skybox surfaces generated
  184. 0 potentially bad surfaces
  185. 5137 emitted drawsurfs
  186. 7761 stripped face surfaces
  187. 158 fanned face surfaces
  188. 0 surface models generated
  189. 5137 SURFACE_META surfaces
  190. FixBrushSides [======================================================] 100
  191. --- ProcessModels ---
  192. BSP bounds: { 100 867 -108 } { 412 868 -44 } ] 3
  193. Lightgrid bounds: { 99999 99999 99999 } { -99999 -99999 -99999 }
  194. --- PatchMapDrawSurfs ---
  195. CullSides [======================================================] 100
  196. ClipSidesIntoTree [======================================================] 100
  197. --- AddTriangleModels ---
  198. --- AddEntitySurfaceModels ---
  199. --- SubdivideFaceSurfaces ---
  200. --- FixBrushFaces ---
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