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Testing SDE

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Apr 24th, 2018
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  1. [start new game with mod loaded]
  2. effect give_technology = { tech = tech_starbase_3 }
  3. effect give_technology = { tech = tech_starbase_4 }
  4. effect give_technology = { tech = tech_starbase_5 }
  5. effect give_technology = { tech = tech_space_defense_station_2 }
  6. effect give_technology = { tech = tech_space_defense_station_3 }
  7. instant_build
  8. minerals 10000
  9. [upgrade Starport to Citadel]
  10. [build Defense Station and let it move until model can be moused over]
  11. [screenshot 1]
  12. effect give_technology = { tech = tech_defense_station_hull_1 }
  13. [screenshot 2]
  14. [build Fortress and let it move until model can be moused over]
  15. [screenshot 3]
  16. effect give_technology = { tech = tech_defense_fortress_hull_1 }
  17. [screenshot 4]
  18. instant_build
  19. [queue up Defense Station]
  20. [screenshot 5]
  21. [replace queued Defense Station with Fortress]
  22. [screenshot 6]
  23. [remove Fortress from queue]
  24. debugtooltip
  25. [found ruler id = 0]
  26. add_trait_leader 0 trait_ruler_fortifier_2
  27. [queue up Defense Station]
  28. [screenshot 7]
  29. [remove Defense Station from queue]
  30. add_trait_leader 0 trait_ruler_fortifier_3
  31. [queue up Fortress]
  32. [screenshot 8]
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