CharizardiaUniv

TDTest v0.7.1 Patch Notes

Apr 8th, 2020
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  1. Version 0.7.1:
  2. Glitch/Bug Fixes:
  3. - Dev-exclusive pathing objects are invisible again.
  4. - Exit saving now works properly.
  5.  
  6. Version v0.7.0:
  7. New Additions:
  8. - Added more advancements for Machine Gun and Aura Booster.
  9. - Added a new map, #OOF, based on a streamer request and bound to give the player a load of challenge.
  10.  
  11. General Changes:
  12. - Added some more hotkeys.
  13. - Abilities are now triggered with right-click instead of left-click.
  14. - C rewards are doubled.
  15.  
  16. Glitch/Bug Fixes:
  17. - Best Round now saves on Twist n' Turn.
  18. - Exiting properly saves your "Best Round"
  19.  
  20. Balance Changes:
  21. - Octogon Shooter's ability duration increased from 6s to 8s.
  22. - Octogon Shooter's ability spikes per shot decreased from 4 to 2.
  23. - Blazing Cover's ability duration increased from 9s to 12s.
  24. - Blazing Cover's ability spikes per shot decreased from 8 to 4.
  25.  
  26. - Bombing Range's cost decreased from $12500 to $6000.
  27.  
  28. - Drill Sniper's 0/x/x damage decreased from 3 to 2.
  29. - Drill Sniper's 1/x/x damage decreased from 7 to 6.
  30. - Drill Sniper's 2/x/x stun duration decreased from 0.75s to 0.33s.
  31. - First Aid's stun duration decreased from 1s to 0.5s.
  32.  
  33. - Oceanic Ship's 0/0/0 cost decreased from $500 to $400.
  34. - Oceanic Ship's x/x/1 cost decreased from $400 to $300.
  35. - Oceanic Ship's x/x/2 cost decreased from $1000 to $750.
  36. - Take Down Machine's cost decreased from $18000 to $15000.
  37.  
  38. - Master Magician's boss damage decreased from 15 to 11.
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