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Apr 19th, 2019
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  1. {
  2. allowedTearing = 1,
  3. ["anisotropy quality"] = 0,
  4. bloom = true,
  5. ["bloom dirt"] = true,
  6. brightness2 = 0,
  7. ["chromatic aberration"] = false,
  8. contrast2 = 0.5,
  9. customFPSLimit = 150,
  10. ["distant envmap"] = true,
  11. dof = false,
  12. ["extra streaming distance"] = 0,
  13. fog = 2,
  14. glare = false,
  15. ["hdr UI peak"] = 400,
  16. ["hdr peak"] = 3000,
  17. ["high res sky textures"] = false,
  18. indoor = true,
  19. look2 = 0,
  20. ["max anisotropy"] = 2,
  21. maxFramerate = 1,
  22. ["num spot shadows"] = 1,
  23. ["object detail"] = -0.25,
  24. ["parallax mapping2"] = false,
  25. ["particle quality"] = 0,
  26. presentInterval = 0,
  27. ["prio culling distance0"] = 650,
  28. ["prio culling distance1"] = 300,
  29. ["prio culling distance2"] = 170,
  30. ["prio culling distance3"] = 150,
  31. ["projected textures resolution"] = 0,
  32. ["reflected objects quality"] = 0,
  33. reflections = 1,
  34. ["sector lastlod distance"] = 256,
  35. ["shadow distance"] = 24,
  36. ["shadow quality2"] = 1,
  37. sharpen2 = 1,
  38. ["snow particles wind"] = false,
  39. ["spot shadow resolution"] = 0,
  40. ["ss reflection3"] = 0,
  41. ["ss shadows2"] = 0,
  42. ["ssao quality 2"] = 1,
  43. sss3 = false,
  44. stereo3d = 0,
  45. stereoeyedist = 0.064999998,
  46. stereoscreensize = 1.2,
  47. ["streamer dedicated budget"] = 1024,
  48. ["streamer memory fraction"] = 0.75,
  49. taa = 3,
  50. ["terrain texture lod"] = 300,
  51. ["terrain vertex lod"] = 10,
  52. ["vegetation quality"] = 1,
  53. ["view scale"] = 1,
  54. vignette = false,
  55. ["water quality"] = 1,
  56. }
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