Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Log file open, 09/07/18 19:35:52
- LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1_s1-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1_s1-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1000-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1000-WindowsClient.pak.
- LogPakFile: Deferring mount of pak "../../../FortniteGame/Content/Paks/pakchunk1000-WindowsClient.pak" until encryption key '4A8216304A1A18CB9583BC8CFF99EE26' becomes available
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s5-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s5-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s4-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s4-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s3-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s3-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s2-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s2-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s1-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s1-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak.
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 4 named threads and 13 total threads with 3 sets of task threads.
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
- LogPluginManager: Mounting plugin AESHandlerComponent
- LogPluginManager: Mounting plugin PlatformCrypto
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin BlueprintContext
- LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes
- LogPluginManager: Mounting plugin CommonUI
- LogPluginManager: Mounting plugin ControlRig
- LogPluginManager: Mounting plugin Crashlytics
- LogPluginManager: Mounting plugin DiscordRPC
- LogPluginManager: Mounting plugin EditorScriptingUtilities
- LogPluginManager: Mounting plugin FortniteEarlyStartupPatcher
- LogPluginManager: Found config from plugin[FortniteEarlyStartupPatcher] C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini
- LogPluginManager: Found config from plugin[FortniteEarlyStartupPatcher] C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Game.ini
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin EpicCMS
- LogPluginManager: Mounting plugin EpicCMSUIFramework
- LogPluginManager: Mounting plugin OnlineFramework
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin OnlineSubsystemMcp
- LogPluginManager: Mounting plugin FunctionalTestingEditor
- LogPluginManager: Mounting plugin GameplayAbilities
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin Gauntlet
- LogPluginManager: Mounting plugin ImagePlate
- LogPluginManager: Mounting plugin ImmediatePhysics
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LiveLink
- LogPluginManager: Mounting plugin LogitechLED
- LogPluginManager: Mounting plugin MatchmakingService
- LogPluginManager: Mounting plugin NetUI
- LogPluginManager: Mounting plugin NVIDIAGfeSDK
- LogPluginManager: Mounting plugin OnlineSubsystemLiveServer
- LogPluginManager: Mounting plugin OnlineSubsystemFacebook
- LogPluginManager: Mounting plugin OnlineSubsystemGoogle
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemPS4Server
- LogPluginManager: Mounting plugin OnlineSubsystemTwitch
- LogPluginManager: Mounting plugin Oodle
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin PurchaseFlow
- LogPluginManager: Mounting plugin PythonScriptPlugin
- LogPluginManager: Mounting plugin RazerChroma
- LogPluginManager: Mounting plugin ReplicationGraph
- LogPluginManager: Mounting plugin SignificanceManager
- LogPluginManager: Mounting plugin Social
- LogPluginManager: Mounting plugin SubtitlesWidgets
- LogPluginManager: Mounting plugin SubtitlesWidgetsEditor
- LogPluginManager: Mounting plugin UAC
- LogPluginManager: Mounting plugin UACBase
- LogPluginManager: Mounting plugin WinDualShock
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin EpicGameplayStats
- LogPluginManager: Mounting plugin OnlineGameplayFramework
- LogPluginManager: Mounting plugin HTTPChunkInstaller
- LogPluginManager: Mounting plugin Vivox
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin MeshEditor
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin AppleVision
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin LinearTimecode
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin NUTUnrealEngine4
- LogPluginManager: Mounting plugin AndroidPermission
- LogStreaming: Display: Took 0.188s to configure plugins.
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.0.2h
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogOnline: MCP: Mcp Startup!
- LogOnline: Verbose: MCP: Created thread (ID:12408).
- LogOnlineParty: Warning: OSS: Missing bQueryDisplayNameFromUserInterface key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to true
- LogOnlineParty: Warning: OSS: Missing bCanTrustUserProvidedDisplayName key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to true
- LogOnlineParty: Warning: OSS: Missing DefaultUntrustedDisplayName key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to Player
- LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled
- LogInit: Build: ++Fortnite+Release-5.40-CL-4349476
- LogInit: Engine Version: 4.21.0-4349476+++Fortnite+Release-5.40
- LogInit: Compatible Engine Version: 4.21.0-4349476+++Fortnite+Release-5.40
- LogInit: Net CL: 4307413
- LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz, GPU: Intel(R) HD Graphics 530
- LogInit: Compiled (64-bit): Sep 6 2018 18:16:41
- LogInit: Compiled with Visual C++: 19.13.26129.00
- LogInit: Build Configuration: Shipping
- LogInit: Branch Name: ++Fortnite+Release-5.40
- LogInit: Filtered Command Line: -nobe -fromfl=eac
- LogInit: Base Directory: C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogStreaming: Display: Took 0.102s to delete old logs.
- LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 17825792 bytes for permanent pool.
- LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true, Async Post Load: true
- LogInit: Object subsystem initialized
- LogFortMemory: AppInit - CPU:262.16MB (Peak: 262.16MB)
- LogConfig: Setting CVar [[t.FPSChart.DoCsvProfile:1]]
- LogConfig: Setting CVar [[tick.LightweightTimeguardThresholdMS:30]]
- LogConfig: Setting CVar [[r.AllowStaticLighting:0]]
- LogConfig: Setting CVar [[r.Shadow.CacheWPOPrimitives:1]]
- LogConfig: Setting CVar [[r.CapsuleIndirectConeAngle:.2]]
- LogConfig: Setting CVar [[r.AOSpecularOcclusionMode:0]]
- LogConfig: Setting CVar [[r.SupportSimpleForwardShading:1]]
- LogConfig: Setting CVar [[p.BatchPhysXTasksSize:8]]
- LogConfig: Setting CVar [[r.DoLazyStaticMeshUpdate:1]]
- LogConfig: Setting CVar [[FX.BatchAsync:1]]
- LogConfig: Setting CVar [[FX.BatchAsyncBatchSize:32]]
- LogConfig: Setting CVar [[grass.TickInterval:5]]
- LogConfig: Setting CVar [[r.DistanceFields.ForceMaxAtlasSize:1]]
- LogConfig: Setting CVar [[r.DistanceFields.AtlasSizeZ:1024]]
- LogConfig: Setting CVar [[Compat.MAX_GPUSKIN_BONES:75]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- LogConfig: Setting CVar [[Slate.MaxFontAtlasPagesBeforeFlush:4]]
- LogConfig: Setting CVar [[net.ProcessQueuedBunchesMillisecondLimit:0]]
- LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:1]]
- LogConfig: Setting CVar [[InGamePerformanceTracking.Enabled:1]]
- LogConfig: Setting CVar [[InGamePerformanceTracking.HistorySize:240]]
- LogConfig: Setting CVar [[t.FPSChart.InterestingFramerates:30,60]]
- LogConfig: Setting CVar [[p.DisableQueryOnlyActors:1]]
- LogConfig: Setting CVar [[r.StencilForLODDither:1]]
- LogConfig: Setting CVar [[r.gpucrash.collectionenable:1]]
- LogConfig: Setting CVar [[r.gpucrash.datadepth:5]]
- LogConfig: Setting CVar [[demo.WithLevelStreamingFixes:1]]
- LogConfig: Setting CVar [[net.DisableRemapScriptActors:1]]
- LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoPrefix:UnsavedReplay-]]
- LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoUseDateTimePostfix:1]]
- LogConfig: Setting CVar [[Fort.AthenaReplayBrowserDisplayFileName:1]]
- LogConfig: Setting CVar [[Fort.AutomaticClientReplayRecordingLimit:1]]
- [2018.09.07-23.35.53:667][ 0]LogConfig: Setting CVar [[t.FPSChart.DoCsvProfile:1]]
- [2018.09.07-23.35.53:667][ 0]LogConfig: Setting CVar [[tick.LightweightTimeguardThresholdMS:30]]
- [2018.09.07-23.35.53:667][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]]
- [2018.09.07-23.35.53:667][ 0]LogConfig: Setting CVar [[r.Shadow.CacheWPOPrimitives:1]]
- [2018.09.07-23.35.53:667][ 0]LogConfig: Setting CVar [[r.CapsuleIndirectConeAngle:.2]]
- [2018.09.07-23.35.53:667][ 0]LogConfig: Setting CVar [[r.AOSpecularOcclusionMode:0]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[r.SupportSimpleForwardShading:1]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[p.BatchPhysXTasksSize:8]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[r.DoLazyStaticMeshUpdate:1]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[FX.BatchAsync:1]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[FX.BatchAsyncBatchSize:32]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[grass.TickInterval:5]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[r.DistanceFields.ForceMaxAtlasSize:1]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[r.DistanceFields.AtlasSizeZ:1024]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[Compat.MAX_GPUSKIN_BONES:75]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[Slate.MaxFontAtlasPagesBeforeFlush:4]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[net.ProcessQueuedBunchesMillisecondLimit:0]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:1]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[InGamePerformanceTracking.Enabled:1]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[InGamePerformanceTracking.HistorySize:240]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[t.FPSChart.InterestingFramerates:30,60]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[p.DisableQueryOnlyActors:1]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:1]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[r.gpucrash.collectionenable:1]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[r.gpucrash.datadepth:5]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[demo.WithLevelStreamingFixes:1]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[net.DisableRemapScriptActors:1]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoPrefix:UnsavedReplay-]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoUseDateTimePostfix:1]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[Fort.AthenaReplayBrowserDisplayFileName:1]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[Fort.AutomaticClientReplayRecordingLimit:1]]
- [2018.09.07-23.35.53:668][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.09.07-23.35.53:669][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.ExpandNewlyOcclusionTestedBBoxesAmount:75]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.CustomDepth:3]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:0]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.EarlyZPassMovable:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DBuffer:0]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.LightShaftRenderToSeparateTranslucency:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:0]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.TonemapperFilm:1]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.Streaming.MaxTextureUVDensity:2500]]
- [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:0]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:0]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:0]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.Mobile.SkyLightPermutation:2]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.Mobile.CompressLandscapeWeightmaps:1]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:0]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:0]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:0]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.Mobile.ForceFullPrecisionInPS:1]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:40.0]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:10.0]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.ProcessPrestreamingRequests:1]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.ForceGCAfterLevelStreamedOut:0]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.ContinuouslyIncrementalGCWhileLevelsPendingPurge:0]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.AllowLevelRequestsWhileAsyncLoadingInMatch:1]]
- [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.MaxLevelRequestsAtOnceWhileInMatch:2]]
- [2018.09.07-23.35.53:672][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.09.07-23.35.53:672][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- [2018.09.07-23.35.53:672][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:17825792]]
- [2018.09.07-23.35.53:672][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- [2018.09.07-23.35.53:672][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- [2018.09.07-23.35.53:672][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
- [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
- [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:1]]
- [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:1]]
- [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:1]]
- [2018.09.07-23.35.53:673][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[n.VerifyPeer:1]]
- [2018.09.07-23.35.53:834][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:2.0]]
- [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:8,16]]
- [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:5,10,10,75]]
- [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,2,3]]
- [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,1,2]]
- [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:1]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:1]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:1]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:40000,35000]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:0.0]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:1]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:0]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:1]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:3]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:50]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0.5]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.SimpleForwardShading:0]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:0]]
- [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:-1]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:-1]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[Fort.Wind:1]]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[fx.Significance.MaxRange:14000]]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[p.AnimDynamicsWind:1]]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.09.07-23.35.53:837][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsClient]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
- [2018.09.07-23.35.53:849][ 0]LogHAL: Display: Platform has ~ 8 GB [8472285184 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[au.DisableEnvelopeFollowing:1]]
- [2018.09.07-23.35.53:849][ 0]LogInit: Going up to parent DeviceProfile [Windows]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[sg.ViewDistanceQuality:2]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.67]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:8,16]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:5,10,10,75]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,2,3]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,1,2]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:1]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:1]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:1]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:40000,35000]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:0.0]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:1]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:0]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:50]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[sg.AntiAliasingQuality:2]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]]
- [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0.5]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[sg.ShadowQuality:2]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.AOQuality:1]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.SimpleForwardShading:0]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:2]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:4]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:0]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[sg.PostProcessQuality:2]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
- [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[sg.TextureQuality:2]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:800]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[sg.EffectsQuality:2]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.SSR.Quality:2]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.DetailMode:1]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:1]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.SSS.Quality:-1]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Wind:1]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[fx.Significance.MaxRange:14000]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[p.AnimDynamicsWind:1]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
- [2018.09.07-23.35.53:851][ 0]LogInit: Going up to parent DeviceProfile []
- [2018.09.07-23.35.53:851][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.ShadowQuality:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.VolumetricFog:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
- [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.RefractionQuality:0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.DetailMode:0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[Fort.Wind:0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
- [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[net.DelayUnmappedRPCs:1]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[net.MaxRPCPerNetUpdate:10]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[OSS.VerboseSessionInPayloads:0]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[OSS.VerboseSessionOutPayloads:0]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[OSS.VerboseIdentityPayloads:0]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[httpReplay.ChunkUploadDelayInSeconds:20]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[demo.CheckpointUploadDelayInSeconds:60]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[demo.ForceDisableAsyncPackageMapLoading:0]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[gpad.LeftStickInnerDeadzone:0.24]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[gpad.LeftStickOuterDeadzone:0.01]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[gpad.RightStickInnerDeadzone:0.27]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[gpad.RightStickOuterDeadzone:0.01]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[demo.UseNetRelevancy:0]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[demo.CullDistanceOverride:3000]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[demo.RecordHzWhenNotRelevant:2]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[demo.ClientRecordAsyncEndOfFrame:1]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:0]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[tick.DoAsyncEndOfFrameTasks:1]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirHeightOver:3]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirDistanceOver:5]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[Analytic.DumpPlayerInventoryPerZonePhase:1]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[Weapon.TryToFireRestrictedByTypeCooldowns:1]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:1]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[r.SkeletalMesh.StripMinLodDataDuringCooking:1]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[r.ForceStripAdjacencyDataDuringCooking:1]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[r.AOGlobalDFStartDistance:100]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[r.RHICmdBalanceParallelLists:0]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[foliage.MinVertsToSplitNode:8192]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[p.ForceNoKSPairs:1]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[p.ForceNoKKPairs:1]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[Athena.bMegaStormEnabled:1]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
- [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[au.DisableHPFiltering:1]]
- [2018.09.07-23.35.53:854][ 0]LogInit: Computer: DESKTOP-MHG78L7
- [2018.09.07-23.35.53:854][ 0]LogInit: User: config
- [2018.09.07-23.35.53:854][ 0]LogInit: CPU Page size=4096, Cores=4
- [2018.09.07-23.35.53:854][ 0]LogInit: High frequency timer resolution =3.117188 MHz
- [2018.09.07-23.35.53:855][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
- [2018.09.07-23.35.53:855][ 0]LogMemory: Platform Memory Stats for WindowsClient
- [2018.09.07-23.35.53:855][ 0]LogMemory: Process Physical Memory: 263.61 MB used, 263.61 MB peak
- [2018.09.07-23.35.53:855][ 0]LogMemory: Process Virtual Memory: 312.40 MB used, 312.40 MB peak
- [2018.09.07-23.35.53:855][ 0]LogMemory: Physical Memory: 2882.88 MB used, 5196.92 MB free, 8079.80 MB total
- [2018.09.07-23.35.53:855][ 0]LogMemory: Virtual Memory: 4585.07 MB used, 5196.92 MB free, 134217728.00 MB total
- [2018.09.07-23.35.54:850][ 0]LogInit: Using OS detected language (en-US).
- [2018.09.07-23.35.54:850][ 0]LogInit: Using OS detected locale (en-US).
- [2018.09.07-23.35.54:858][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
- [2018.09.07-23.35.55:093][ 0]LogStreaming: Display: Took 0.242s to InitEngineTextLocalization.
- [2018.09.07-23.35.55:093][ 0]LogInit: Setting process to per monitor DPI aware
- [2018.09.07-23.35.55:830][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- [2018.09.07-23.35.55:830][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- [2018.09.07-23.35.55:943][ 0]LogD3D11RHI: D3D11 adapters:
- [2018.09.07-23.35.56:488][ 0]LogD3D11RHI: 0. 'Intel(R) HD Graphics 530' (Feature Level 11_0)
- [2018.09.07-23.35.56:488][ 0]LogD3D11RHI: 128/0/4039 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
- [2018.09.07-23.35.56:606][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2018.09.07-23.35.56:606][ 0]LogD3D11RHI: 0/0/4039 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2018.09.07-23.35.56:606][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2018.09.07-23.35.56:613][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2018.09.07-23.35.56:613][ 0]LogD3D11RHI: GPU DeviceId: 0x1912 (for the marketing name, search the web for "GPU Device Id")
- [2018.09.07-23.35.56:613][ 0]LogWindows: EnumDisplayDevices:
- [2018.09.07-23.35.56:613][ 0]LogWindows: 0. 'Intel(R) HD Graphics 530' (P:1 D:1)
- [2018.09.07-23.35.56:614][ 0]LogWindows: 1. 'Intel(R) HD Graphics 530' (P:0 D:0)
- [2018.09.07-23.35.56:614][ 0]LogWindows: 2. 'Intel(R) HD Graphics 530' (P:0 D:0)
- [2018.09.07-23.35.56:614][ 0]LogWindows: DebugString: FoundDriverCount:3
- [2018.09.07-23.35.56:614][ 0]LogD3D11RHI: Adapter Name: Intel(R) HD Graphics 530
- [2018.09.07-23.35.56:614][ 0]LogD3D11RHI: Driver Version: 22.20.16.4749 (internal:22.20.16.4749, unified:22.20.16.4749)
- [2018.09.07-23.35.56:614][ 0]LogD3D11RHI: Driver Date: 7-24-2017
- [2018.09.07-23.35.56:614][ 0]LogRHI: Texture pool is 1503 MB (70% of 2147 MB)
- [2018.09.07-23.35.56:866][ 0]LogD3D11RHI: Async texture creation enabled
- [2018.09.07-23.35.56:873][ 0]LogD3D11RHI: GPU Timing Frequency: 12.000000 (Debug: 2 0)
- [2018.09.07-23.35.56:874][ 0]LogShaderLibrary: Display: Using ../../../FortniteGame/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1493 unique shaders.
- [2018.09.07-23.35.56:874][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
- [2018.09.07-23.35.56:874][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes and no native library supported.
- [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes_SC and no native library supported.
- [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes and no native library supported.
- [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes_SC and no native library supported.
- [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig and no native library supported.
- [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig_SC and no native library supported.
- [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig and no native library supported.
- [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig_SC and no native library supported.
- [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher and no native library supported.
- [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher_SC and no native library supported.
- [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher and no native library supported.
- [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher_SC and no native library supported.
- [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate and no native library supported.
- [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate_SC and no native library supported.
- [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate and no native library supported.
- [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate_SC and no native library supported.
- [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI and no native library supported.
- [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI_SC and no native library supported.
- [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI and no native library supported.
- [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI_SC and no native library supported.
- [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported.
- [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported.
- [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported.
- [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported.
- [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PythonScriptPlugin and no native library supported.
- [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PythonScriptPlugin_SC and no native library supported.
- [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PythonScriptPlugin and no native library supported.
- [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PythonScriptPlugin_SC and no native library supported.
- [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social and no native library supported.
- [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social_SC and no native library supported.
- [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social and no native library supported.
- [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social_SC and no native library supported.
- [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor and no native library supported.
- [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor_SC and no native library supported.
- [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor and no native library supported.
- [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor_SC and no native library supported.
- [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
- [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
- [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
- [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
- [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
- [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
- [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
- [2018.09.07-23.35.56:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
- [2018.09.07-23.35.56:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
- [2018.09.07-23.35.56:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
- [2018.09.07-23.35.56:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
- [2018.09.07-23.35.56:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
- [2018.09.07-23.35.56:906][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak added to pak precacher.
- [2018.09.07-23.35.57:008][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
- [2018.09.07-23.35.57:035][ 0]LogSlate: Using FreeType 2.6.0
- [2018.09.07-23.35.57:035][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2018.09.07-23.35.57:635][ 0]LogShaderLibrary: Display: Using ../../../FortniteGame/Content/ShaderArchive-FortniteGame-PCD3D_SM5.ushaderbytecode for material shader code. Total 95743 unique shaders.
- [2018.09.07-23.35.57:636][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library FortniteGame
- [2018.09.07-23.35.57:636][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteGame_SC and no native library supported.
- [2018.09.07-23.35.57:636][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
- [2018.09.07-23.35.57:636][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteGame and no native library supported.
- [2018.09.07-23.35.57:636][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteGame_SC and no native library supported.
- [2018.09.07-23.35.57:636][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
- [2018.09.07-23.35.57:636][ 0]LogRHI: Display: Failed to open default shader pipeline cache for FortniteGame using shader platform 0.
- [2018.09.07-23.35.57:636][ 0]LogRHI: Display: Failed to open default shader pipeline cache for FortniteGame using shader platform 0.
- [2018.09.07-23.35.57:636][ 0]LogInit: Using OS detected language (en-US).
- [2018.09.07-23.35.57:636][ 0]LogInit: Using OS detected locale (en-US).
- [2018.09.07-23.35.57:638][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
- [2018.09.07-23.35.58:629][ 0]LogStreaming: Display: Took 0.992s to InitGameTextLocalization.
- [2018.09.07-23.36.00:058][ 0]LogAssetRegistry: FAssetRegistry took 1.4299 seconds to start up
- [2018.09.07-23.36.00:328][ 0]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.36.00:368][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 2 prioritized culture(s) in 0.039948 seconds
- [2018.09.07-23.36.00:401][ 0]LogNetVersion: FortniteGame 1.0.0, NetCL: 4307413, EngineNetVer: 5, GameNetVer: 0 (Checksum: 3527662316)
- [2018.09.07-23.36.00:402][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s4-WindowsClient.pak added to pak precacher.
- [2018.09.07-23.36.00:565][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_A requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_A
- [2018.09.07-23.36.00:565][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:566][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_B requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_B
- [2018.09.07-23.36.00:566][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:567][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_X requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_X
- [2018.09.07-23.36.00:567][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:567][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_Y requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_Y
- [2018.09.07-23.36.00:567][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:568][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_L requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_L
- [2018.09.07-23.36.00:568][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:569][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_R requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_R
- [2018.09.07-23.36.00:569][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:570][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStickClick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStickClick
- [2018.09.07-23.36.00:570][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:605][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStickClick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStickClick
- [2018.09.07-23.36.00:605][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:606][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialRight requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialRight
- [2018.09.07-23.36.00:606][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:606][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialLeft requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialLeft
- [2018.09.07-23.36.00:606][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:607][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Left requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Left
- [2018.09.07-23.36.00:607][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:608][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Up requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Up
- [2018.09.07-23.36.00:608][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:608][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Right requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Right
- [2018.09.07-23.36.00:608][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:609][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Down requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Down
- [2018.09.07-23.36.00:609][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:609][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_RT requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_RT
- [2018.09.07-23.36.00:609][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:610][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_LT requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_LT
- [2018.09.07-23.36.00:610][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:618][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStick
- [2018.09.07-23.36.00:618][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:618][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStick
- [2018.09.07-23.36.00:618][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.00:769][ 0]LogGameplayTags: Display: Loading Tag File: ../../../FortniteGame/Config/Tags/LootTags.ini
- [2018.09.07-23.36.00:821][ 0]LogFortSignificance: Display: Set AI budget to '0,12'
- [2018.09.07-23.36.00:821][ 0]LogFortSignificance: Display: Set Athena Player Pawn budget to '4,4,10,82'
- [2018.09.07-23.36.00:821][ 0]LogFortSignificance: Display: Set Athena SKVehicle budget to '3, 3, 100'
- [2018.09.07-23.36.00:821][ 0]LogFortSignificance: Display: Set Athena Player Pawn URO rate to '0,1,3,3'
- [2018.09.07-23.36.00:821][ 0]LogFortSignificance: Display: Set Athena Player Pawn URO interpolation to '1,1,0,0'
- [2018.09.07-23.36.00:821][ 0]LogFortSignificance: Display: Set Athena Player SkelMeshMinLOD to '0,1,2,2'
- [2018.09.07-23.36.00:821][ 0]LogFortSignificance: Display: Set bucket distances to '50,100,250,500'
- [2018.09.07-23.36.00:833][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s5-WindowsClient.pak added to pak precacher.
- [2018.09.07-23.36.00:896][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s2-WindowsClient.pak added to pak precacher.
- [2018.09.07-23.36.00:906][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s3-WindowsClient.pak added to pak precacher.
- [2018.09.07-23.36.01:424][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2018.09.07-23.36.01:939][ 0]LogOnline: OSS: Using EpicApp backend 'Fortnite' with host 'fortnite-public-service-prod11.ol.epicgames.com' based on environment 'Prod' and override 'Fortnite'
- [2018.09.07-23.36.01:939][ 0]LogOnline: OSS: Unable to find code config for: OnlineSubsystemMcp.OnlineIdentityMcp Relying on INI for these configs.
- [2018.09.07-23.36.01:941][ 0]LogOnline: OSS: Unable to find code config for: OnlineSubsystemMcp.OnlineAccountMappingMcp Relying on INI for these configs.
- [2018.09.07-23.36.01:942][ 0]LogOnlineParty: Warning: OSS: Missing bQueryDisplayNameFromUserInterface key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to true
- [2018.09.07-23.36.01:942][ 0]LogOnlineParty: Warning: OSS: Missing bCanTrustUserProvidedDisplayName key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to true
- [2018.09.07-23.36.01:942][ 0]LogOnlineParty: Warning: OSS: Missing DefaultUntrustedDisplayName key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to Player
- [2018.09.07-23.36.01:942][ 0]LogOnline: OSS: Unable to find code config for: OnlineSubsystemMcp.OnlineUsersMcp Relying on INI for these configs.
- [2018.09.07-23.36.01:944][ 0]LogInit: Display: Build flavor: '"Western"'
- [2018.09.07-23.36.02:011][ 0]LogSlate: Took 0.025340 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/BurbankBigRegular-Bold.ufont' (155K)
- [2018.09.07-23.36.02:011][ 0]LogOnline: Facebook: Facebook Startup!
- [2018.09.07-23.36.02:011][ 0]LogOnline: Google: Google Startup!
- [2018.09.07-23.36.02:011][ 0]LogOnline: Verbose: TWITCH: Twitch Startup!
- [2018.09.07-23.36.02:094][ 0]LogUAC: UACClient initialized
- [2018.09.07-23.36.02:095][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- [2018.09.07-23.36.02:107][ 0]LogUObjectArray: 99123 objects as part of root set at end of initial load.
- [2018.09.07-23.36.02:107][ 0]LogUObjectArray: 61 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
- [2018.09.07-23.36.02:107][ 0]LogUObjectAllocator: 17542056 out of 17825792 bytes used by permanent object pool.
- [2018.09.07-23.36.02:107][ 0]LogUObjectArray: CloseDisregardForGC: 99123/99123 objects in disregard for GC pool
- [2018.09.07-23.36.02:120][ 0]LogMoviePlayer: Warning: PassLoadingScreenWindowBackToGame failed. No Window
- [2018.09.07-23.36.02:121][ 0]LogEngine: Initializing Engine...
- [2018.09.07-23.36.02:134][ 0]LogInit: Display: Limiting process virtual memory size to 16777216 KB
- [2018.09.07-23.36.02:417][ 0]LogFortMemory: UFortAssetManager default bundle state is (Client)
- [2018.09.07-23.36.02:417][ 0]LogFort: Display: Fastcook is 0
- [2018.09.07-23.36.02:417][ 0]LogFort: Display: Startup job "Super::StartInitialLoading()" starting
- [2018.09.07-23.36.02:912][ 0]LogFort: Display: Startup job "Super::StartInitialLoading()" took 0.49 seconds to complete
- [2018.09.07-23.36.02:912][ 0]LogFort: Display: Startup job "ScanPrototypePrimaryAssetTypes()" starting
- [2018.09.07-23.36.02:925][ 0]LogFort: Display: Startup job "ScanPrototypePrimaryAssetTypes()" took 0.01 seconds to complete
- [2018.09.07-23.36.02:925][ 0]LogFort: Display: Startup job "RegisterConstructorReferences()" starting
- [2018.09.07-23.36.02:925][ 0]LogFort: Display: Startup job "RegisterConstructorReferences()" took 0.00 seconds to complete
- [2018.09.07-23.36.02:925][ 0]LogFort: Display: Startup job "InitializeAbilitySystem()" starting
- [2018.09.07-23.36.03:396][ 0]LogFort: Display: Startup job "InitializeAbilitySystem()" took 0.47 seconds to complete
- [2018.09.07-23.36.03:396][ 0]LogFort: Display: Startup job "ScanForNavAgentCostData()" starting
- [2018.09.07-23.36.03:402][ 0]LogFort: Display: Startup job "ScanForNavAgentCostData()" took 0.01 seconds to complete
- [2018.09.07-23.36.03:402][ 0]LogFort: Display: Startup job "GetGameData()" starting
- [2018.09.07-23.36.03:402][ 0]LogFort: Loading GameData: /Game/Balance/DefaultGameData.DefaultGameData ...
- [2018.09.07-23.36.25:732][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s1-WindowsClient.pak added to pak precacher.
- [2018.09.07-23.36.25:732][ 0]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Effects/SplineTrails/Blueprints/BP_SplineVolumeTrail_v1b: Skipping import BoolProperty /Script/Engine.Texture:DeferCompression, depends on missing native class
- [2018.09.07-23.36.25:732][ 0]LogStats: ... GameData loaded! - 22.329 s
- [2018.09.07-23.36.25:732][ 0]LogFort: Display: Startup job "GetGameData()" took 22.33 seconds to complete
- [2018.09.07-23.36.25:732][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupAssets()" starting
- [2018.09.07-23.36.33:670][ 0]LogStreaming: Error: Couldn't find file for package /Game/Building/TextureData/WallOuter/Diffuses/AIDebugTrans requested by async loading code. NameToLoad: /Game/Building/TextureData/WallOuter/Diffuses/AIDebugTrans
- [2018.09.07-23.36.33:670][ 0]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
- [2018.09.07-23.36.33:670][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.36.33:670][ 0]LogStreaming: Warning: Took 692.49ms to ProcessLoadedPackages
- [2018.09.07-23.36.33:791][ 0]LogStreaming: Warning: Took 121.06ms to ProcessLoadedPackages
- [2018.09.07-23.36.36:649][ 0]LogStreaming: Warning: Took 116.41ms to ProcessLoadedPackages
- [2018.09.07-23.36.37:460][ 0]LogStreaming: Warning: Took 811.54ms to ProcessLoadedPackages
- [2018.09.07-23.36.37:462][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupAssets()" took 11.73 seconds to complete
- [2018.09.07-23.36.37:462][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupSubAssets()" starting
- [2018.09.07-23.36.37:936][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupSubAssets()" took 0.47 seconds to complete
- [2018.09.07-23.36.37:936][ 0]LogFort: Display: Startup job "UFortGlobals::Get().LoadUIStyle()" starting
- [2018.09.07-23.36.38:041][ 0]LogFort: Display: Startup job "UFortGlobals::Get().LoadUIStyle()" took 0.10 seconds to complete
- [2018.09.07-23.36.38:041][ 0]LogFort: Display: All startup jobs took 35.62 seconds to complete
- [2018.09.07-23.36.38:041][ 0]LogInit: Initializing FReadOnlyCVARCache
- [2018.09.07-23.36.38:042][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
- [2018.09.07-23.36.38:042][ 0]LogAudioMixer: Display: Sample Rate: 48000
- [2018.09.07-23.36.38:042][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 256
- [2018.09.07-23.36.38:042][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- [2018.09.07-23.36.38:042][ 0]LogAudioMixer: Display: Number of buffers to queue: 7
- [2018.09.07-23.36.38:042][ 0]LogAudioMixer: Display: Max Channels (voices): 0
- [2018.09.07-23.36.38:042][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
- [2018.09.07-23.36.38:042][ 0]LogAudioMixer: Display: Initializing audio mixer.
- [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: Audio Device Output Speaker Info:
- [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: Name: Speakers (Realtek High Definition Audio)
- [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: Is Default: Yes
- [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: Sample Rate: 48000
- [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: Channel Count Used: 2
- [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: Device Channel Count: 2
- [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: Channel Order:
- [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: 0: FrontLeft
- [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: 1: FrontRight
- [2018.09.07-23.36.39:163][ 0]LogInit: FAudioDevice initialized.
- [2018.09.07-23.36.39:176][ 0]LogNetVersion: Set ProjectVersion to 1.0.0. Version Checksum will be recalculated on next use.
- [2018.09.07-23.36.39:176][ 0]LogInit: Texture streaming: Enabled
- [2018.09.07-23.36.39:205][ 0]LogFortMemory: UFortAssetManager::ChangeLoadState() changing bundle state to (Client, Menu)
- [2018.09.07-23.36.39:295][ 0]LogConsoleResponse: Display: Apply Settings:
- [2018.09.07-23.36.39:358][ 0]LogGfeSDK: 2018-09-07T19:36:39.359[I] GAME Core.cpp:31 Creating GfeSDK Version 1.1.195.b747996a
- [2018.09.07-23.36.39:359][ 0]LogGfeSDK: 2018-09-07T19:36:39.359[I] TASK TaskRunner.cpp:39 Start TaskRunner thread
- [2018.09.07-23.36.39:359][ 0]LogGfeSDK: 2018-09-07T19:36:39.359[D] GAME FactoryImpl.cpp:28 Get shared messagebus interface directly
- [2018.09.07-23.36.39:359][ 0]LogGfeSDK: Warning: 2018-09-07T19:36:39.360[E] GAME MessagebusWrapper.cpp:33 Error creating message bus interface
- [2018.09.07-23.36.39:359][ 0]LogGfeSDK: Warning: 2018-09-07T19:36:39.360[E] GAME Controller.cpp:86 Failure during core::Controller constructor: NVGSDK_ERR_LOAD_LIBRARY Error creating message bus interface
- [2018.09.07-23.36.39:361][ 0]LogGfeSDK: 2018-09-07T19:36:39.360[I] TASK TaskRunner.cpp:170 Shutting down TaskRunner thread
- [2018.09.07-23.36.39:361][ 0]LogGfeSDK: 2018-09-07T19:36:39.361[I] TASK TaskRunner.cpp:55 Stopping TaskRunner thread. Flushing notifications
- [2018.09.07-23.36.39:361][ 0]LogGfeSDK: 2018-09-07T19:36:39.361[I] TASK TaskRunner.cpp:66 Stopped TaskRunner thread
- [2018.09.07-23.36.39:361][ 0]LogGfeSDK: Warning: 2018-09-07T19:36:39.361[E] GAME Core.cpp:126 Failure during NVGSDK_Create: NVGSDK_ERR_LOAD_LIBRARY Error creating message bus interface
- [2018.09.07-23.36.39:361][ 0]LogGfeSDK: Warning: 2018-09-07T19:36:39.361[E] GAME CoreCInterface.cpp:79 Error: failed initializing SDK -1022
- [2018.09.07-23.36.39:361][ 0]LogGfeSDK: 2018-09-07T19:36:39.361[I] GAME Core.cpp:36 Destroyed GfeSDK
- [2018.09.07-23.36.39:361][ 0]LogGfeSDK: Error: Failed to create GfeSDK: -1022
- [2018.09.07-23.36.39:361][ 0]LogGfeSDK: Warning: Failed to connect to GfeSDK backend
- [2018.09.07-23.36.39:361][ 0]LogGfeSDK: FAILED to connect with GfeSDK. Backend Version 0.0 GFE version
- [2018.09.07-23.36.39:364][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.07-23.36.39:364][ 0]LogBlueprintContext: Display: Creating blueprint contexts for Local Player ' FortLocalPlayer_0 ' of Game Instance ' FortGameInstance_0 '
- [2018.09.07-23.36.39:364][ 0]LogBlueprintContext: Display: Created Blueprint Context 'CommonUIContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:364][ 0]LogBlueprintContext: Display: Created Blueprint Context 'CommonInputContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:364][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortMatchmakingContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:366][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortPartyContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'HomeBaseContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortMcpContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortOutpostContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortPrototypingContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortReplayContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortToyContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'LocalServiceMessageContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'AthenaAccountContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'AthenaHUDContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'AthenaProfileStatContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'CMSContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortAbilitySystemContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortAccountStatsContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortFrontEndContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortGlobalUIContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortHeroManagementContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortHomebaseUIContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortHUDContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortInventoryContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortLeaderboardContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortPickerContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:641][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortSettingsContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:641][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortStoreContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:641][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortTooltipUIContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:641][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortTutorialContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:641][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortUIDataConfigurationContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:641][ 0]LogBlueprintContext: Display: Created Blueprint Context 'HUDLayoutToolContext' for Local Player 'FortLocalPlayer_0'
- [2018.09.07-23.36.39:643][ 0]LogMatchAnalytics: OnViewportCreated
- [2018.09.07-23.36.39:643][ 0]LogMatchAnalytics: OnPlayerAdded
- [2018.09.07-23.36.39:643][ 0]LogInit: Display: Game Engine Initialized.
- [2018.09.07-23.36.39:643][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 1
- [2018.09.07-23.36.39:690][ 0]LogGameplayTags: Display: Loading Tag File: ../../../FortniteGame/Config/Tags/LootTags.ini
- [2018.09.07-23.36.39:721][ 0]LogFortMemory: PostEngineInit - CPU:2000.03MB (Peak: 2002.00MB)
- [2018.09.07-23.36.39:721][ 0]LogInit: Display: Starting Game.
- [2018.09.07-23.36.39:721][ 0]LogHotfixManager: Display: Update State UpdateIdle -> UpdatePending
- [2018.09.07-23.36.39:721][ 0]LogNet: Browse: /Game/Maps/Frontend?Name=Player
- [2018.09.07-23.36.39:736][ 0]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
- [2018.09.07-23.36.39:736][ 0]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is true.
- [2018.09.07-23.36.39:736][ 0]LogFortLoadingScreen: bCurrentlyInLoadMap is true
- [2018.09.07-23.36.39:767][ 0]LogLoad: LoadMap: /Game/Maps/Frontend?Name=Player
- [2018.09.07-23.36.39:843][ 0]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.07-23.36.39:862][ 0]LogGarbage: 18.986343 ms for GC
- [2018.09.07-23.36.39:863][ 0]LogGarbage: 0.640642 ms for Gather Unreachable Objects (89 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.07-23.36.39:863][ 0]LogGarbage: 0.119659 ms for unhashing unreachable objects. Items 89 (89/89)
- [2018.09.07-23.36.39:869][ 0]LogGarbage: GC purged 89 objects (378052 -> 377963)
- [2018.09.07-23.36.41:521][ 0]LogStreaming: Display: /Game/Maps/Frontend is prestreaming /Game/Maps/FrontEnd/Maps/FrontEndStore
- [2018.09.07-23.36.41:521][ 0]LogStreaming: Display: /Game/Maps/Frontend is prestreaming /Game/Maps/UI/Frontend_BG_Main
- [2018.09.07-23.36.41:521][ 0]LogStreaming: Display: /Game/Maps/FrontEnd/Maps/FrontEndStore is prestreaming /Game/Maps/FrontEnd/Maps/FrontEndStore_Pinata
- [2018.09.07-23.36.41:527][ 0]LogAIModule: Creating AISystem for world Frontend
- [2018.09.07-23.36.41:528][ 0]LogLoad: Game class is 'FortGameModeFrontEnd'
- [2018.09.07-23.36.41:529][ 0]LogLevelActorContainer: Created LevelActorCluster (0) for /Game/Maps/FrontEnd/Maps/FrontEndStore.FrontEndStore:PersistentLevel with 34 objects, 0 referenced clusters and 16 mutable objects.
- [2018.09.07-23.36.41:529][ 0]LogLevelActorContainer: Created LevelActorCluster (1) for /Game/Maps/UI/Frontend_BG_Main.Frontend_BG_Main:PersistentLevel with 12 objects, 0 referenced clusters and 7 mutable objects.
- [2018.09.07-23.36.41:531][ 0]LogWorld: Bringing World /Game/Maps/Frontend.Frontend up for play (max tick rate 30) at 2018.09.07-19.36.41
- [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultDuo (Server Only)
- [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultSolo (Server Only)
- [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultSquad (Server Only)
- [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_50v50 (Server Only)
- [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_50v50SAU (Server Only)
- [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Soaring_50s (Server Only)
- [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Bling_Duos (Server Only)
- [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Bling_Solo (Server Only)
- [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Bling_Squads (Server Only)
- [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Up_Duos (Server Only)
- [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Up_Solo (Server Only)
- [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Up_Squads (Server Only)
- [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite (Server Only)
- [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Duos (Server Only)
- [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Solo (Server Only)
- [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Squads (Server Only)
- [2018.09.07-23.36.41:631][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Playground (Server Only)
- [2018.09.07-23.36.41:631][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Close_Duos (Server Only)
- [2018.09.07-23.36.41:631][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Close_Solo (Server Only)
- [2018.09.07-23.36.41:631][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Close_Squad (Server Only)
- [2018.09.07-23.36.41:631][ 0]LogOnlineGame: PLAYLIST: Serving ALL available playlists given to client from MCP!
- [2018.09.07-23.36.41:631][ 0]LogOnlineGame: PLAYLIST: Excluding NO playlists given to client from MCP!
- [2018.09.07-23.36.41:715][ 0]LogFortDayNight: AFortTimeOfDayManager::PostInitializeComponents: World is "Frontend", this is "TODM_Disabled_C_0"
- [2018.09.07-23.36.41:783][ 0]LogMatchAnalytics: OnGameStateSet
- [2018.09.07-23.36.41:783][ 0]LogFortDayNight: Game State in World Frontend is resetting. TimeOfDayManager is None.
- [2018.09.07-23.36.41:786][ 0]LogWorld: Bringing up level for play took: 0.256302
- [2018.09.07-23.36.41:786][ 0]LogOnlineGame: Client adding GameAccountId/AuthTicket for local player to login url. FortGameOptions=[ASID={588B3460-4688-AD40-B161-73B3071A6645}?Platform=WIN?AnalyticsPlat=Windows?bIsFirstServerJoin=1]
- [2018.09.07-23.36.41:787][ 0]LogOnlineGame: Server received AuthTicket from client for player: UniqueId:[INVALID] Platform=[WIN] Analytics=[Windows]
- [2018.09.07-23.36.41:795][ 0]LogMatchAnalytics: OnPlayerControllerSet
- [2018.09.07-23.36.41:795][ 0]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.09.07-23.36.41:796][ 0]LogMatchAnalytics: OnPlayerStateSet
- [2018.09.07-23.36.41:796][ 0]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.09.07-23.36.41:796][ 0]LogParty: Verbose: Failed to get persistent party leader
- [2018.09.07-23.36.41:796][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
- [2018.09.07-23.36.41:796][ 0]LogMatchAnalytics: OnMatchStateSet WaitingToStart
- [2018.09.07-23.36.41:796][ 0]LogFortDayNight: Day phase actor TODM_Disabled_C_0 is setting itself as the day phase handler for the GameState on World Frontend.
- [2018.09.07-23.36.41:796][ 0]LogFortDayNight: SetTimeOfDayManager: World is "Frontend", Old TimeOfDayManager: "None", New TimeOfDayManager: "TODM_Disabled_C_0"
- [2018.09.07-23.36.41:796][ 0]LogFortDayNight: SetupTimeOfDayCallbacks: World is "Frontend", FortTimeOfDayManager is "TODM_Disabled_C_0"
- [2018.09.07-23.36.41:798][ 0]LogFortMusic: Warning: Trying to assign a bank to a music manager that doesn't yet exist.
- [2018.09.07-23.36.41:798][ 0]LogConsoleResponse: Scalability mode 1 is now ACTIVE.
- [2018.09.07-23.36.41:798][ 0]LogConsoleResponse: Scalability mode 1 applied as highest priority mode active.
- [2018.09.07-23.36.41:799][ 0]LogFort: NO SKELETAL MESH FOR FeedbackAnnouncer_C_0
- [2018.09.07-23.36.41:799][ 0]LogLevel: ActivateLevel /Game/Maps/FrontEnd/FortniteWorldMap 1 1 1
- [2018.09.07-23.36.41:812][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
- [2018.09.07-23.36.41:812][ 0]LogHealthSnapshot: ======= Snapshot: Waiting to Start (FortGameStateFrontEnd) =======
- [2018.09.07-23.36.41:812][ 0]LogHealthSnapshot: Games Played: 0, MeasuredPerfTime 0.00 Secs
- [2018.09.07-23.36.41:812][ 0]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
- [2018.09.07-23.36.41:812][ 0]LogHealthSnapshot: Physical Memory: Used 1976.27MB, Peak 2004.21MB
- [2018.09.07-23.36.41:812][ 0]LogHealthSnapshot: =========================================================
- [2018.09.07-23.36.41:813][ 0]LogLoad: Took 2.045579 seconds to LoadMap(/Game/Maps/Frontend)
- [2018.09.07-23.36.42:054][ 0]LogFortMemory: InitComplete - CPU:1977.02MB (Peak: 2004.21MB)
- [2018.09.07-23.36.42:054][ 0]LogLoad: (Engine Initialization) Total time: 53.35 seconds
- [2018.09.07-23.36.42:092][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
- [2018.09.07-23.36.42:433][ 0]LogLogitechLED: Logitech LED initialized
- [2018.09.07-23.36.42:433][ 0]LogLogitechLED: SDK version found 9.0.42
- [2018.09.07-23.36.42:630][ 0]LogContentStreaming: Texture pool size now 400 MB
- [2018.09.07-23.36.42:651][ 0]LogSlate: Took 0.019213 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/NotoSans-Bold.ufont' (445K)
- [2018.09.07-23.36.42:656][ 0]LogSlate: Took 0.003596 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/NotoSans-Regular.ufont' (445K)
- [2018.09.07-23.36.42:744][ 0]LogStreaming: Display: Suspending async loading (1)
- [2018.09.07-23.36.42:801][ 0]LogStreaming: Display: Resuming async loading (0)
- [2018.09.07-23.36.42:803][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/FrontEnd/FortniteWorldMap) is flushing async loading
- [2018.09.07-23.36.42:803][ 0]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.36.42:968][ 0]LogLevelActorContainer: Created LevelActorCluster (2) for /Game/Maps/FrontEnd/FortniteWorldMap.FortniteWorldMap:PersistentLevel with 16 objects, 0 referenced clusters and 12 mutable objects.
- [2018.09.07-23.36.42:986][ 0]LogRenderer: Reallocating scene render targets to support 684x388 Format 9 NumSamples 1 (Frame:1).
- [2018.09.07-23.36.43:437][ 0]LogFortUI: Display: [UFortUIManagerWidget_NUI::NativeTick] change state to Login with current values CurrentState: Invalid and NextState: Invalid
- [2018.09.07-23.36.43:437][ 0]LogFortUI: Display: [UFortUIManagerWidget_NUI::SetUIState] states from: Invalid to: Login
- [2018.09.07-23.36.43:438][ 0]LogFortUI: Display: [UFortUIManagerWidget_NUI::TransitionToNextState] Switching states from: Login to: Invalid
- [2018.09.07-23.36.43:461][ 0]LogFortUI: [UFortSplashScreenWidget] Enter BeginSplashScreenFlow
- [2018.09.07-23.36.43:461][ 0]LogFortUI: [UFortSplashScreenWidget] Enter ShouldBypassSplashScreen
- [2018.09.07-23.36.43:461][ 0]LogFortUI: [UFortUIStateWidget_Login] EndSplashScreenFlow
- [2018.09.07-23.36.43:461][ 0]LogFortUI: [UFortUIStateWidget_Login] Start update check
- [2018.09.07-23.36.43:462][ 0]LogCommonUI: Pushing StatusWidget_C_0 into widget stack LoginFlowStack
- [2018.09.07-23.36.43:462][ 0]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel StatusWidget_C_0:
- [2018.09.07-23.36.43:462][ 0]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.07-23.36.43:462][ 0]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.36.43:462][ 0]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: StatusWidget_C_0
- [2018.09.07-23.36.43:462][ 0]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: StatusWidget_C_0
- [2018.09.07-23.36.43:462][ 0]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: StatusWidget_C_0
- [2018.09.07-23.36.43:462][ 0]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.36.43:462][ 0]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.07-23.36.43:462][ 0]LogOnlineGame: Display: StartUpdateCheck initial update not complete
- [2018.09.07-23.36.43:462][ 0]LogOnlineGame: Display: StartUpdateCheck starting update check
- [2018.09.07-23.36.43:462][ 0]LogHotfixManager: Display: Update already in progress
- [2018.09.07-23.36.43:476][ 1]LogOnline: Verbose: MCP: Large tick time detected 50.3793
- [2018.09.07-23.36.43:555][ 1]LogLevel: ActivateLevel /Game/Maps/FortniteTownmap 1 1 1
- [2018.09.07-23.36.43:555][ 1]LogHotfixManager: Display: Update State UpdatePending -> CheckingForPatch
- [2018.09.07-23.36.43:556][ 1]LogOnlineIdentity: OSS: Sending User Privilege request. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/v2/versioncheck/Windows?version=%2B%2BFortnite%2BRelease-5.40-CL-4349476-Windows
- [2018.09.07-23.36.43:556][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/FortniteTownmap) is flushing async loading
- [2018.09.07-23.36.43:622][ 1]LogLevelActorContainer: Created LevelActorCluster (3) for /Game/Maps/FortniteTownmap.FortniteTownmap:PersistentLevel with 134 objects, 0 referenced clusters and 7 mutable objects.
- [2018.09.07-23.36.43:662][ 1]LogSlate: Took 0.039065 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/BurbankBigCondensed-Black.ufont' (157K)
- [2018.09.07-23.36.43:669][ 2]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_SkillTree 1 1 1
- [2018.09.07-23.36.43:670][ 2]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_SkillTree) is flushing async loading
- [2018.09.07-23.36.43:670][ 2]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.36.43:702][ 2]LogLevelActorContainer: Created LevelActorCluster (4) for /Game/Maps/UI/Frontend_SkillTree.Frontend_SkillTree:PersistentLevel with 8 objects, 0 referenced clusters and 7 mutable objects.
- [2018.09.07-23.36.43:733][ 3]LogLevel: ActivateLevel /Game/Maps/FrontEnd/Maps/FrontEndStore_Pinata 1 1 1
- [2018.09.07-23.36.43:733][ 3]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.07-23.36.43:768][ 4]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Manage 1 1 1
- [2018.09.07-23.36.43:769][ 4]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Manage) is flushing async loading
- [2018.09.07-23.36.43:769][ 4]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.36.43:895][ 4]LogLevelActorContainer: Created LevelActorCluster (5) for /Game/Maps/UI/Frontend_Manage.Frontend_Manage:PersistentLevel with 36 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.07-23.36.43:897][ 5]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Research 1 1 1
- [2018.09.07-23.36.43:898][ 5]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Research) is flushing async loading
- [2018.09.07-23.36.43:898][ 5]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.36.43:899][ 5]LogLevelActorContainer: Created LevelActorCluster (6) for /Game/Maps/UI/Frontend_Research.Frontend_Research:PersistentLevel with 30 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.07-23.36.43:900][ 6]LogOnline: MCP: Service status updated [Normal] -> [Connected]
- [2018.09.07-23.36.43:931][ 6]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Upgrades 1 1 1
- [2018.09.07-23.36.43:931][ 6]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Upgrades) is flushing async loading
- [2018.09.07-23.36.43:931][ 6]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.36.43:962][ 6]LogLevelActorContainer: Created LevelActorCluster (7) for /Game/Maps/UI/Frontend_Upgrades.Frontend_Upgrades:PersistentLevel with 22 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.07-23.36.43:964][ 7]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_HeroLoadout 1 1 1
- [2018.09.07-23.36.43:964][ 7]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_HeroLoadout) is flushing async loading
- [2018.09.07-23.36.43:964][ 7]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.36.43:996][ 7]LogLevelActorContainer: Created LevelActorCluster (8) for /Game/Maps/UI/Frontend_HeroLoadout.Frontend_HeroLoadout:PersistentLevel with 30 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.07-23.36.43:997][ 8]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Commander 1 1 1
- [2018.09.07-23.36.43:998][ 8]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Commander) is flushing async loading
- [2018.09.07-23.36.43:998][ 8]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.36.43:999][ 8]LogLevelActorContainer: Created LevelActorCluster (9) for /Game/Maps/UI/Frontend_Commander.Frontend_Commander:PersistentLevel with 14 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.07-23.36.44:032][ 9]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby 1 1 1
- [2018.09.07-23.36.44:033][ 9]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby) is flushing async loading
- [2018.09.07-23.36.44:033][ 9]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.36.44:098][ 9]LogStreaming: Display: /Game/Maps/UI/Frontend_Lobby is prestreaming /Game/Maps/NavMeshBounds
- [2018.09.07-23.36.44:098][ 9]LogStreaming: Display: /Game/Maps/UI/Frontend_Lobby is prestreaming /Game/Maps/WorldLighting
- [2018.09.07-23.36.44:167][ 9]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby_Default 1 1 1
- [2018.09.07-23.36.44:168][ 10]LogHotfixManager: Verbose: [OnCheckForPatchComplete] Privilege=1 PrivilegeResult=0
- [2018.09.07-23.36.44:168][ 10]LogHotfixManager: Display: Update State CheckingForPatch -> CheckingForHotfix
- [2018.09.07-23.36.44:170][ 10]LogLevel: ActivateLevel /Game/Maps/WorldLightingMenu 1 1 1
- [2018.09.07-23.36.44:170][ 10]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
- [2018.09.07-23.36.44:170][ 10]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.07-23.36.44:170][ 10]LogFortLoadingScreen: PC: AFortPlayerController is not in Zone and always returns 'hide loading screen'
- [2018.09.07-23.36.44:170][ 10]LogMatchAnalytics: Loading Screen Hidden
- [2018.09.07-23.36.44:170][ 10]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldLightingMenu) is flushing async loading
- [2018.09.07-23.36.44:170][ 10]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.36.44:173][ 10]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby_Default) is flushing async loading
- [2018.09.07-23.36.44:208][ 10]LogLevelActorContainer: Created LevelActorCluster (10) for /Game/Maps/UI/Frontend_Lobby_Default.Frontend_Lobby_Default:PersistentLevel with 14 objects, 0 referenced clusters and 9 mutable objects.
- [2018.09.07-23.36.44:282][ 14]LogOnlineTitleFile: MCP: FOnlineTitleFileMcp::DeleteCachedFiles Clearing cached files: [bSkipEnumerated:1]
- [2018.09.07-23.36.44:282][ 14]LogOnlineTitleFile: MCP: Cleared 0 cached files.
- [2018.09.07-23.36.44:282][ 14]LogHotfixManager: Verbose: Using default hotfix DefaultRuntimeOptions.ini
- [2018.09.07-23.36.44:282][ 14]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Engine.ini
- [2018.09.07-23.36.44:282][ 14]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_RuntimeOptions.ini
- [2018.09.07-23.36.44:283][ 14]LogHotfixManager: Verbose: Using default hotfix DefaultGame.ini
- [2018.09.07-23.36.44:283][ 14]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Game.ini
- [2018.09.07-23.36.44:283][ 14]LogHotfixManager: Verbose: Using default hotfix DefaultEngine.ini
- [2018.09.07-23.36.44:313][ 15]LogHotfixManager: Hotfix file (DefaultEngine.ini) downloaded. Size was (6348)
- [2018.09.07-23.36.44:344][ 16]LogHotfixManager: Hotfix file (WindowsClient_RuntimeOptions.ini) downloaded. Size was (100)
- [2018.09.07-23.36.44:344][ 16]LogHotfixManager: Hotfix file (DefaultGame.ini) downloaded. Size was (4101)
- [2018.09.07-23.36.44:344][ 16]LogHotfixManager: Hotfix file (DefaultRuntimeOptions.ini) downloaded. Size was (1198)
- [2018.09.07-23.36.44:344][ 16]LogHotfixManager: Hotfix file (WindowsClient_Engine.ini) downloaded. Size was (45)
- [2018.09.07-23.36.44:344][ 16]LogHotfixManager: Hotfix file (WindowsClient_Game.ini) downloaded. Size was (1342)
- [2018.09.07-23.36.44:344][ 16]LogHotfixManager: Verbose: Applying hotfix DefaultEngine.ini
- [2018.09.07-23.36.44:345][ 16]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
- [2018.09.07-23.36.44:345][ 16]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
- [2018.09.07-23.36.44:345][ 16]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
- [2018.09.07-23.36.44:345][ 16]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
- [2018.09.07-23.36.44:345][ 16]LogHotfixManager: Verbose: Reloading /Script/Qos.Default__QosRegionManager
- [2018.09.07-23.36.44:345][ 16]LogHotfixManager: Verbose: Reloading /Engine/Transient.QosRegionManager_0
- [2018.09.07-23.36.44:346][ 16]LogQos: Display: AutoRegion NAE: 2 datacenters available
- [2018.09.07-23.36.44:346][ 16]LogQos: Display: AutoRegion NAW: 1 datacenters available
- [2018.09.07-23.36.44:346][ 16]LogQos: Display: AutoRegion EU: 4 datacenters available
- [2018.09.07-23.36.44:346][ 16]LogQos: Display: AutoRegion OCE: 1 datacenters available
- [2018.09.07-23.36.44:346][ 16]LogQos: Display: AutoRegion BR: 1 datacenters available
- [2018.09.07-23.36.44:346][ 16]LogQos: Display: AutoRegion ASIA: 1 datacenters available
- [2018.09.07-23.36.44:346][ 16]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[net.DelayUnmappedRPCs:1]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[net.MaxRPCPerNetUpdate:10]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[OSS.VerboseSessionInPayloads:0]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[OSS.VerboseSessionOutPayloads:0]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[OSS.VerboseIdentityPayloads:0]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[httpReplay.ChunkUploadDelayInSeconds:20]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[demo.CheckpointUploadDelayInSeconds:60]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[demo.ForceDisableAsyncPackageMapLoading:0]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[gpad.LeftStickInnerDeadzone:0.24]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[gpad.LeftStickOuterDeadzone:0.01]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[gpad.RightStickInnerDeadzone:0.27]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[gpad.RightStickOuterDeadzone:0.01]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[demo.UseNetRelevancy:0]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[demo.CullDistanceOverride:3000]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[demo.RecordHzWhenNotRelevant:2]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[demo.ClientRecordAsyncEndOfFrame:1]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[gc.CreateGCClusters:0]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[tick.DoAsyncEndOfFrameTasks:1]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirHeightOver:3]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirDistanceOver:5]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[Analytic.DumpPlayerInventoryPerZonePhase:1]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[Weapon.TryToFireRestrictedByTypeCooldowns:1]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:1]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[r.SkeletalMesh.StripMinLodDataDuringCooking:1]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[r.ForceStripAdjacencyDataDuringCooking:1]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[r.AOGlobalDFStartDistance:100]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[r.RHICmdBalanceParallelLists:0]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[foliage.MinVertsToSplitNode:8192]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[p.ForceNoKSPairs:1]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[p.ForceNoKKPairs:1]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[Athena.bMegaStormEnabled:1]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[au.DisableHPFiltering:1]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:0]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[AudioThread.WaitWarningThresholdMs:35000]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[au.IsUsingAudioMixer:0]]
- [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[Athena.DeferInitialCustomizationsGC:0]]
- [2018.09.07-23.36.44:349][ 16]LogHotfixManager: Updating config from DefaultEngine.ini took 0.004126 seconds and reloaded 2 objects
- [2018.09.07-23.36.44:349][ 16]LogHotfixManager: Verbose: Applying hotfix DefaultGame.ini
- [2018.09.07-23.36.44:350][ 16]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortGameInstance
- [2018.09.07-23.36.44:350][ 16]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortGameInstance_0
- [2018.09.07-23.36.44:350][ 16]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortOnlineAccount
- [2018.09.07-23.36.44:350][ 16]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortLocalPlayer_0.FortOnlineAccount_0
- [2018.09.07-23.36.44:350][ 16]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortGlobals
- [2018.09.07-23.36.44:351][ 16]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortGlobals_0
- [2018.09.07-23.36.44:351][ 16]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortMatchmakingV2
- [2018.09.07-23.36.44:351][ 16]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortGameInstance_0.FortMatchmakingV2_0
- [2018.09.07-23.36.44:354][ 16]LogHotfixManager: Updating config from DefaultGame.ini took 0.004006 seconds and reloaded 8 objects
- [2018.09.07-23.36.44:354][ 16]LogHotfixManager: Verbose: Applying hotfix DefaultRuntimeOptions.ini
- [2018.09.07-23.36.44:354][ 16]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortRuntimeOptions
- [2018.09.07-23.36.44:358][ 16]LogHotfixManager: Updating config from DefaultRuntimeOptions.ini took 0.003360 seconds and reloaded 1 objects
- [2018.09.07-23.36.44:358][ 16]LogHotfixManager: Verbose: Applying hotfix WindowsClient_Engine.ini
- [2018.09.07-23.36.44:358][ 16]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in WindowsClient_Engine.ini and was not a per object config, some settings will be lost.
- [2018.09.07-23.36.44:358][ 16]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[net.DelayUnmappedRPCs:1]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[net.MaxRPCPerNetUpdate:10]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[OSS.VerboseSessionInPayloads:0]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[OSS.VerboseSessionOutPayloads:0]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[OSS.VerboseIdentityPayloads:0]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[httpReplay.ChunkUploadDelayInSeconds:20]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[demo.CheckpointUploadDelayInSeconds:60]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[demo.ForceDisableAsyncPackageMapLoading:0]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[gpad.LeftStickInnerDeadzone:0.24]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[gpad.LeftStickOuterDeadzone:0.01]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[gpad.RightStickInnerDeadzone:0.27]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[gpad.RightStickOuterDeadzone:0.01]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[demo.UseNetRelevancy:0]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[demo.CullDistanceOverride:3000]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[demo.RecordHzWhenNotRelevant:2]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[demo.ClientRecordAsyncEndOfFrame:1]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[gc.CreateGCClusters:0]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[tick.DoAsyncEndOfFrameTasks:1]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirHeightOver:3]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirDistanceOver:5]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[Analytic.DumpPlayerInventoryPerZonePhase:1]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[Weapon.TryToFireRestrictedByTypeCooldowns:1]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:1]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[r.SkeletalMesh.StripMinLodDataDuringCooking:1]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[r.ForceStripAdjacencyDataDuringCooking:1]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[r.AOGlobalDFStartDistance:100]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[r.RHICmdBalanceParallelLists:0]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[foliage.MinVertsToSplitNode:8192]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[p.ForceNoKSPairs:1]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[p.ForceNoKKPairs:1]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[Athena.bMegaStormEnabled:1]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[au.DisableHPFiltering:1]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:0]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[AudioThread.WaitWarningThresholdMs:35000]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[au.IsUsingAudioMixer:0]]
- [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[Athena.DeferInitialCustomizationsGC:0]]
- [2018.09.07-23.36.44:361][ 16]LogHotfixManager: Updating config from WindowsClient_Engine.ini took 0.003772 seconds and reloaded 0 objects
- [2018.09.07-23.36.44:362][ 16]LogHotfixManager: Verbose: Applying hotfix WindowsClient_Game.ini
- [2018.09.07-23.36.44:362][ 16]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in WindowsClient_Game.ini and was not a per object config, some settings will be lost.
- [2018.09.07-23.36.44:362][ 16]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortGlobals
- [2018.09.07-23.36.44:362][ 16]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortGlobals_0
- [2018.09.07-23.36.44:362][ 16]LogHotfixManager: Verbose: Reloading /Script/Account.Default__OnlineAccountCommon
- [2018.09.07-23.36.44:362][ 16]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortOnlineAccount
- [2018.09.07-23.36.44:363][ 16]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortLocalPlayer_0.FortOnlineAccount_0
- [2018.09.07-23.36.44:366][ 16]LogHotfixManager: Updating config from WindowsClient_Game.ini took 0.004238 seconds and reloaded 5 objects
- [2018.09.07-23.36.44:366][ 16]LogHotfixManager: Verbose: Applying hotfix WindowsClient_RuntimeOptions.ini
- [2018.09.07-23.36.44:366][ 16]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortRuntimeOptions
- [2018.09.07-23.36.44:370][ 16]LogHotfixManager: Updating config from WindowsClient_RuntimeOptions.ini took 0.003723 seconds and reloaded 1 objects
- [2018.09.07-23.36.44:370][ 16]LogHotfixManager: Display: Hotfix data has been successfully applied
- [2018.09.07-23.36.44:370][ 16]LogHotfixManager: Display: Checking for assets to be patched using data from 'AssetHotfix' section in the Game .ini file
- [2018.09.07-23.36.44:370][ 16]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.36.44:463][ 16]LogHotfixManager: Verbose: Data table /Game/Items/DataTables/AthenaLootTierData_Client row Loot_AthenaFloorLoot_19 updated column Weight from 0.50 to 0.05.
- [2018.09.07-23.36.44:524][ 16]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/50v50/Soaring/AthenaLootTierData_Client row Loot_AthenaFloorLoot_19 updated column Weight from 0.50 to 0.05.
- [2018.09.07-23.36.44:590][ 16]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/Bling/AthenaLootPackages_Client row WorldList.AthenaLoot.Weapon.Sniper.04 updated column Weight from 1.50 to 0.00.
- [2018.09.07-23.36.44:590][ 16]LogHotfixManager: Verbose: Curve table /Game/Athena/Playlists/Bling/OverrideGameData row Default.SafeZone.05.WaitTime updated column 0 from 60.00 to 240.00.
- [2018.09.07-23.36.44:590][ 16]LogHotfixManager: Display: Successfully patched all 4 assets from the 'AssetHotfix' section in the Game .ini file. These assets will be forced to remain loaded.
- [2018.09.07-23.36.44:590][ 16]LogHotfixManager: Display: OnHotfixCheckComplete 1
- [2018.09.07-23.36.44:606][ 16]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2018.09.07-23.36.44:646][ 16]LogInit: FAudioDevice initialized.
- [2018.09.07-23.36.44:714][ 19]LogHotfixManager: Display: Update State CheckingForHotfix -> WaitingOnInitialLoad
- [2018.09.07-23.36.44:715][ 20]LogHotfixManager: Finished initial load/hotfix phase in 0.000676s
- [2018.09.07-23.36.44:715][ 20]LogHotfixManager: Display: Update State WaitingOnInitialLoad -> InitialLoadComplete
- [2018.09.07-23.36.44:715][ 20]LogHotfixManager: Display: CheckComplete UpdateSuccess
- [2018.09.07-23.36.45:248][ 35]LogHotfixManager: Display: External CheckComplete UpdateSuccess
- [2018.09.07-23.36.45:248][ 35]LogHotfixManager: Display: Update State InitialLoadComplete -> UpdatePending
- [2018.09.07-23.36.45:248][ 35]LogFortUI: [UFortUIStateWidget_Login] HandleUpdateCheckComplete
- [2018.09.07-23.36.45:248][ 35]LogFortUI: [UFortUIStateWidget_Login] PatchingComplete
- [2018.09.07-23.36.45:248][ 35]LogFortUI: [UFortUIStateWidget_Login] EndUpdateCheck
- [2018.09.07-23.36.45:248][ 35]LogOnlineAccount: [UOnlineAccountCommon::StartLogin] Starting Login state machine
- [2018.09.07-23.36.45:248][ 35]LogFortUI: [UFortUIStateWidget_Login] Autologin started
- [2018.09.07-23.36.45:281][ 36]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Checking Epic services queue... (LoginWaitingRoom)
- [2018.09.07-23.36.45:315][ 37]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Signing in to Epic services... (LoggingIn)
- [2018.09.07-23.36.45:316][ 37]LogOnlineIdentity: OSS: Sending Login request. url=https://account-public-service-prod03.ol.epicgames.com/account, type=exchangecode, id=[REDACTED]
- [2018.09.07-23.36.45:582][ 46]LogOnlineIdentity: OSS: Kill auth sessions request complete. url=https://account-public-service-prod03.ol.epicgames.com/account/api/oauth/sessions/kill?killType=OTHERS_ACCOUNT_CLIENT_SERVICE code=204 response=[REDACTED]
- [2018.09.07-23.36.45:648][ 48]LogOnlineAccount: Setting LocalPlayer FortLocalPlayer_0 to ControllerId 0
- [2018.09.07-23.36.45:648][ 48]LogOnlineAccount: Display: [UOnlineAccountCommon::ProcessUserLogin] Successfully logged in user. UserId=[b2489da1fa5647eb9ca50b25434ad140] DisplayName=[Arhinos] EpicAccountId=[MCP:b2489da1fa5647eb9ca50b25434ad140] AuthTicket=[<Redacted>]
- [2018.09.07-23.36.45:650][ 48]LogParty: [UParty::ClearPendingPartyJoin] Clearing pending party join: HadPendingInvite=[false]
- [2018.09.07-23.36.45:681][ 48]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: (CheckPlatformPlayAllowed)
- [2018.09.07-23.36.45:783][ 52]LogOnlineAccount: UFortOnlineAccount::CheckPlatformPlayAllowed_HttpRequestComplete: play IS allowed on this platform
- [2018.09.07-23.36.45:815][ 52]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Contacting services... (CheckServiceAvailability)
- [2018.09.07-23.36.46:082][ 60]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Checking entitlements... (CheckEntitledToPlay)
- [2018.09.07-23.36.46:182][ 64]LogOnline: OSS: QueryAvailableFeatures request complete and valid. Response string length is 2, code is 200
- [2018.09.07-23.36.46:193][ 64]LogOnline: OSS: QueryAvailableFeatures request complete. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/enabled_features code=200 response=[]
- [2018.09.07-23.36.46:214][ 64]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Downloading user settings... (DownloadingClientSettings)
- [2018.09.07-23.36.46:351][ 68]LogFortSettings: Client settings finished loading with result Success
- [2018.09.07-23.36.46:351][ 68]LogConsoleResponse: Display: Apply Settings:
- [2018.09.07-23.36.46:351][ 68]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.36.46:351][ 68]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
- [2018.09.07-23.36.46:351][ 68]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.ShadowQuality:0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.VolumetricFog:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.BloomQuality:4]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.RefractionQuality:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.DetailMode:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SSS.Scale:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SSS.Quality:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[Fort.Wind:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2018.09.07-23.36.46:353][ 68]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.36.46:354][ 68]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.09.07-23.36.46:354][ 68]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.09.07-23.36.46:356][ 68]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.09.07-23.36.46:356][ 68]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.09.07-23.36.46:356][ 68]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.09.07-23.36.46:356][ 68]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.09.07-23.36.46:356][ 68]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 505.56ms):
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving hitch detector (+ 505.60ms)
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 506.55ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 506.56ms) [RTHeartBeat 1] STAT_Sleep
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 506.65ms) [RenderThread 1] STAT_EventWait
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 507.50ms) [FMediaTicker] STAT_Sleep
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.59ms) [PoolThread 6] STAT_EventWait
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.51ms) [PoolThread 5] STAT_EventWait
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.55ms) [PoolThread 7] STAT_EventWait
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.55ms) [PoolThread 8] STAT_EventWait
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.65ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.66ms) [PoolThread 7] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.66ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.66ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.69ms) [PoolThread 2] STAT_EventWait
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.69ms) [PoolThread 1] STAT_EventWait
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.69ms) [PoolThread 0] STAT_EventWait
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.71ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.71ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.71ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.70ms) [PoolThread 4] STAT_EventWait
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.73ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.73ms) [PoolThread 3] STAT_EventWait
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.76ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 520.43ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 664.09ms) [MessageBusHeartbeatManager] STAT_Sleep
- [2018.09.07-23.36.47:020][ 68]LogVivoxVoiceChat: FVivox::Connect
- [2018.09.07-23.36.47:021][ 68]LogCore: Error: Leaving stat scope on hitch (+ 738.47ms) [AudioThread] STAT_EventWait
- [2018.09.07-23.36.47:021][ 68]LogCore: Error: Leaving stat scope on hitch (+ 738.58ms) [TaskGraphThreadHP 3] STAT_EventWait
- [2018.09.07-23.36.47:021][ 68]LogCore: Error: Leaving stat scope on hitch (+ 738.88ms) [GameThread] STAT_FHttpRetrySystem_FManager_Update
- [2018.09.07-23.36.47:021][ 68]LogCore: Error: Leaving stat scope on hitch (+ 739.07ms) [GameThread] STAT_FOnlineSubsystemMcp_Tick
- [2018.09.07-23.36.47:021][ 68]LogCore: Error: Leaving stat scope on hitch (+ 739.11ms) [GameThread] STAT_FTicker_Tick
- [2018.09.07-23.36.47:021][ 68]LogCore: Error: Leaving stat scope on hitch (+ 739.13ms) [GameThread] STAT_DeferredTickTime
- [2018.09.07-23.36.47:021][ 68]LogCore: Error: Leaving stat scope on hitch (+ 739.16ms) [GameThread] STAT_FrameTime
- [2018.09.07-23.36.47:021][ 68]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
- [2018.09.07-23.36.47:021][ 68]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.07-23.36.47:021][ 68]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.07-23.36.47:022][ 68]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Downloading profile... (QueryProfile)
- [2018.09.07-23.36.47:022][ 68]LogCatalogHelper: AppStore set to EpicPurchasingService
- [2018.09.07-23.36.47:022][ 68]LogFortPlayerRegistration: BindToState(AFortPlayerState* State) trying to initialize ability system actor
- [2018.09.07-23.36.47:022][ 68]LogFortPlayerRegistration: UpdateAbilitySystemActor with no profile/world, clearing [Arhinos]
- [2018.09.07-23.36.47:022][ 68]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
- [2018.09.07-23.36.47:022][ 68]LogFortPlayerRegistration: UpdateAbilitySystemActor with no profile/world, clearing [Arhinos]
- [2018.09.07-23.36.47:022][ 68]LogFort: UFortRegisteredPlayerInfo::SynchronizeProfile is adding FFortProfileSynchronizeRequest : RequestId [0].
- [2018.09.07-23.36.47:022][ 68]LogProfileSys: Requesting full profile update for profile 'common_public' for player 'Arhinos'
- [2018.09.07-23.36.47:022][ 68]LogProfileSys: Requesting full profile update for profile 'common_core' for player 'Arhinos'
- [2018.09.07-23.36.47:022][ 68]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=common_public&rvn=-1
- [2018.09.07-23.36.47:022][ 68]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
- [2018.09.07-23.36.47:022][ 68]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
- [2018.09.07-23.36.47:022][ 68]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] initial WaitingFor flags [C0].
- [2018.09.07-23.36.47:022][ 68]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] final WaitingFor flags [C0].
- [2018.09.07-23.36.47:022][ 68]LogFort: Initialized MCP profile for FortPlayerControllerFrontEnd_0 (force sync: yes)
- [2018.09.07-23.36.47:022][ 68]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
- [2018.09.07-23.36.47:022][ 68]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.07-23.36.47:023][ 68]LogFortLoadingScreen: FrontEnd: Loading profile content
- [2018.09.07-23.36.47:023][ 68]LogMatchAnalytics: Loading Screen Visible
- [2018.09.07-23.36.47:123][ 72]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=common_public&rvn=-1
- [2018.09.07-23.36.47:123][ 72]LogProfileSys: Display: MCP-Version = prod-live Release-5.40-5.40 build 235 cl 4342997
- [2018.09.07-23.36.47:123][ 72]LogProfileSys: Requesting full profile update for profile 'common_public' for player 'Arhinos'
- [2018.09.07-23.36.47:123][ 72]LogProfileSys: Requesting full profile update for profile 'common_core' for player 'Arhinos'
- [2018.09.07-23.36.47:123][ 72]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=common_core&rvn=-1
- [2018.09.07-23.36.47:155][ 72]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:b2489da1fa5647eb9ca50b25434ad140 for ProfileId common_public to ---
- [2018.09.07-23.36.47:155][ 72]LogProfileSys: MCP-Profile: Full profile update (rev=3, version=fortnite_start@w=9) for Arhinos accountId=MCP:b2489da1fa5647eb9ca50b25434ad140 profileId=common_public.
- [2018.09.07-23.36.47:155][ 72]LogProfileSys: Display: HandleFullProfileUpdate Complete:
- [2018.09.07-23.36.47:155][ 72]LogProfileSys: Display: TotalTime: 0.00
- [2018.09.07-23.36.47:155][ 72]LogProfileSys: Display: StatUpdate: 0.00
- [2018.09.07-23.36.47:155][ 72]LogProfileSys: Display: ItemUpdate: 0.00
- [2018.09.07-23.36.47:155][ 72]LogProfileSys: Display: DestroyOld: 0.00
- [2018.09.07-23.36.47:155][ 72]LogParty: Display: Homebase updated for Team Member:
- [2018.09.07-23.36.47:155][ 72]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] initial WaitingFor flags [C0].
- [2018.09.07-23.36.47:155][ 72]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] final WaitingFor flags [80].
- [2018.09.07-23.36.47:257][ 76]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=common_core&rvn=-1
- [2018.09.07-23.36.47:288][ 76]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:b2489da1fa5647eb9ca50b25434ad140 for ProfileId common_core to ---
- [2018.09.07-23.36.47:288][ 76]LogProfileSys: MCP-Profile: Full profile update (rev=740, version=ErebusStore@w=9) for Arhinos accountId=MCP:b2489da1fa5647eb9ca50b25434ad140 profileId=common_core.
- [2018.09.07-23.36.47:291][ 76]LogProfileSys: Display: HandleFullProfileUpdate Complete:
- [2018.09.07-23.36.47:291][ 76]LogProfileSys: Display: TotalTime: 0.00
- [2018.09.07-23.36.47:291][ 76]LogProfileSys: Display: StatUpdate: 0.00
- [2018.09.07-23.36.47:291][ 76]LogProfileSys: Display: ItemUpdate: 0.00
- [2018.09.07-23.36.47:291][ 76]LogProfileSys: Display: DestroyOld: 0.00
- [2018.09.07-23.36.47:291][ 76]LogParty: Display: Homebase updated for Team Member:
- [2018.09.07-23.36.47:291][ 76]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] initial WaitingFor flags [80].
- [2018.09.07-23.36.47:291][ 76]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] final WaitingFor flags [0].
- [2018.09.07-23.36.47:291][ 76]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) is removing FFortProfileSynchronizeRequest : Request.RequestId [0].
- [2018.09.07-23.36.47:291][ 76]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Downloading keychain... (QueryKeychain)
- [2018.09.07-23.36.47:292][ 76]LogKeychainHelper: [FMcpKeychainHelper] Refresh
- [2018.09.07-23.36.47:292][ 76]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/storefront/v2/keychain?numKeysDownloaded=0&rvn=740
- [2018.09.07-23.36.47:389][ 79]LogFort: Setting up first time rich presence
- [2018.09.07-23.36.47:389][ 79]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.36.47:475][ 79]LogVivoxVoiceChat: TransmitToAllChannels
- [2018.09.07-23.36.47:541][ 80]LogKeychainHelper: RefreshKeychain complete (HTTP 304)
- [2018.09.07-23.36.47:541][ 80]LogOnline: MCP: New XMPP connection configured to Server=[wss://xmpp-service-prod.ol.epicgames.com] Port=[443]
- [2018.09.07-23.36.47:541][ 80]LogOnlineIdentity: OSS: FOnlineIdentityMcp::HandleXmppConnectionCreated
- [2018.09.07-23.36.47:541][ 80]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Claiming rewards... (SilentClaimMfaReward)
- [2018.09.07-23.36.47:575][ 81]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Redeeming offline purchases... (RedeemOfflinePurchases)
- [2018.09.07-23.36.47:643][ 84]LogCatalogHelper: Found receipt with 1 offers for appstore=EpicPurchasingService
- [2018.09.07-23.36.47:643][ 84]LogCatalogHelper: Offer 0 had 19 line-items
- [2018.09.07-23.36.47:643][ 84]LogCatalogHelper: Validated no receipts
- [2018.09.07-23.36.47:675][ 84]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Searching for session to rejoin... (CheckingRejoin)
- [2018.09.07-23.36.47:709][ 85]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Checking connection to datacenters... (DoQosPingTests)
- [2018.09.07-23.36.49:293][ 85]LogVivoxVoiceChat: onConnectCompleted https://fnwp.www.vivox.com/api2/
- [2018.09.07-23.36.49:296][ 86]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
- [2018.09.07-23.36.49:296][ 86]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.07-23.36.49:296][ 86]LogFortLoadingScreen: PC: AFortPlayerController is not in Zone and always returns 'hide loading screen'
- [2018.09.07-23.36.49:296][ 86]LogMatchAnalytics: Loading Screen Hidden
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Qos complete in 1.62 s
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[VA] Avg: 32 Num: 5; Adjusted: 32
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[ta_ohio] Avg: 41 Num: 5; Adjusted: 41
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[NCAL] Avg: 88 Num: 5; Adjusted: 88
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[GER] Avg: 121 Num: 5; Adjusted: 121
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[ta_london] Avg: 110 Num: 5; Adjusted: 110
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[ta_paris] Avg: 116 Num: 5; Adjusted: 116
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[ta_dublin] Avg: 117 Num: 5; Adjusted: 117
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[SYD] Avg: 250 Num: 5; Adjusted: 250
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[SAO] Avg: 162 Num: 5; Adjusted: 162
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[TOK] Avg: 232 Num: 5; Adjusted: 232
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_oregon] Avg: 97 Num: 5; Adjusted: 97
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[ta_oregon] Avg: 101 Num: 5; Adjusted: 101
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_iowa] Avg: 60 Num: 5; Adjusted: 60
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[ta_seoul] Avg: 229 Num: 5; Adjusted: 229
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[ta_singapore] Avg: 265 Num: 5; Adjusted: 265
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_taiwan] Avg: 214 Num: 5; Adjusted: 214
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_mumbai] Avg: 301 Num: 5; Adjusted: 301
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_singapore] Avg: 240 Num: 5; Adjusted: 240
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_belgium] Avg: 126 Num: 5; Adjusted: 126
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_netherlands] Avg: 123 Num: 5; Adjusted: 123
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_montreal] Avg: 46 Num: 5; Adjusted: 46
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_scarolina] Avg: 36 Num: 5; Adjusted: 36
- [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: No region currently set.
- [2018.09.07-23.36.49:331][ 88]LogFortSettings: Display: Region Auto: NAE
- [2018.09.07-23.36.49:363][ 88]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Creating party... (CreatingParty)
- [2018.09.07-23.36.49:363][ 88]LogOnlineParty: Warning: OSS: FOnlinePartySystemMcp::PublishPartyInfoToPresence failure to publish presence user=b2489da1fa5647eb9ca50b25434ad140 party=ED86ED744EF4AAF341A93EA48607261F
- [2018.09.07-23.36.49:363][ 88]LogParty: Display: OnCreatePartyInternalComplete() ED86ED744EF4AAF341A93EA48607261F Succeeded
- [2018.09.07-23.36.49:363][ 88]LogParty: Display: Local player [Arhinos] (ID [MCP:b2489da1fa5647eb9ca50b25434ad140]) joined a new party [ED86ED744EF4AAF341A93EA48607261F].
- [2018.09.07-23.36.49:364][ 88]LogOnline: OnPartyJoined ED86ED744EF4AAF341A93EA48607261F
- [2018.09.07-23.36.49:364][ 88]LogParty: Display: OnCreatePersistentPartyComplete() Succeeded
- [2018.09.07-23.36.49:364][ 88]LogOnlineParty: Warning: OSS: FOnlinePartySystemMcp::PublishPartyInfoToPresence failure to publish presence user=b2489da1fa5647eb9ca50b25434ad140 party=ED86ED744EF4AAF341A93EA48607261F
- [2018.09.07-23.36.49:364][ 88]LogOnlineParty: Warning: OSS: FOnlinePartySystemMcp::PublishPartyInfoToPresence failure to publish presence user=b2489da1fa5647eb9ca50b25434ad140 party=ED86ED744EF4AAF341A93EA48607261F
- [2018.09.07-23.36.49:364][ 88]LogOnlineParty: Warning: OSS: FOnlinePartySystemMcp::PublishPartyInfoToPresence failure to publish presence user=b2489da1fa5647eb9ca50b25434ad140 party=ED86ED744EF4AAF341A93EA48607261F
- [2018.09.07-23.36.49:364][ 88]LogParty: Display: UFortParty::OnCreatePersistentPartyComplete() Succeeded
- [2018.09.07-23.36.49:364][ 88]LogOnlineParty: OSS: CreateParty request success. user=b2489da1fa5647eb9ca50b25434ad140 party=ED86ED744EF4AAF341A93EA48607261F state=Disconnected
- [2018.09.07-23.36.49:365][ 89]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Party config changed
- [2018.09.07-23.36.49:365][ 89]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Party config changed
- [2018.09.07-23.36.49:365][ 89]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Party config changed
- [2018.09.07-23.36.49:365][ 89]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
- [2018.09.07-23.36.49:365][ 89]LogParty: Display: New party member state for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] added to the local player's party [ED86ED744EF4AAF341A93EA48607261F].
- [2018.09.07-23.36.49:365][ 89]LogFortPlayerRegistration: UpdateAbilitySystemActor with no profile/world, clearing [Arhinos]
- [2018.09.07-23.36.49:365][ 89]LogParty: Display: Adding [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] as a new member to [b2489da1fa5647eb9ca50b25434ad140]'s party via an existing UITeamMember in [Arhinos]'s game.
- [2018.09.07-23.36.49:365][ 89]LogParty: Display: New member [MCP:b2489da1fa5647eb9ca50b25434ad140] added to UI Party led by [MCP:b2489da1fa5647eb9ca50b25434ad140] platform id [INVALID]
- [2018.09.07-23.36.49:365][ 89]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.36.49:365][ 89]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] added to team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.36.49:365][ 89]LogParty: Display: Got bad homebase data
- [2018.09.07-23.36.49:365][ 89]LogParty: [UFortParty::HandlePartyMemberJoined] Party=[ED86ED744EF4AAF341A93EA48607261F] Member=[MCP:b2489da1fa5647eb9ca50b25434ad140]
- [2018.09.07-23.36.49:365][ 89]LogParty: [UFortParty::ValidateAndFixPlatformSessions] - validating platform sessions
- [2018.09.07-23.36.49:366][ 89]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.07-23.36.49:366][ 89]LogParty: Warning: Failed to serialize hero type from
- [2018.09.07-23.36.49:366][ 89]LogParty: [UFortParty::OnPartyMemberPlatformChanged] Party=[ED86ED744EF4AAF341A93EA48607261F] Member=[MCP:b2489da1fa5647eb9ca50b25434ad140]
- [2018.09.07-23.36.49:366][ 89]LogParty: [UFortParty::ValidateAndFixPlatformSessions] - validating platform sessions
- [2018.09.07-23.36.49:366][ 89]LogParty: [UFortParty::OnPartyMemberPlatformUniqueIdChanged] Party=[ED86ED744EF4AAF341A93EA48607261F] Member=[MCP:b2489da1fa5647eb9ca50b25434ad140]
- [2018.09.07-23.36.49:366][ 89]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.36.49:366][ 89]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.36.49:366][ 89]LogParty: Display: Got bad homebase data
- [2018.09.07-23.36.49:396][ 89]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Completing Sign-in... (Completed)
- [2018.09.07-23.36.49:396][ 89]LogScheduledEvents: Queuing calendar request to MCP
- [2018.09.07-23.36.49:396][ 89]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/storefront/v2/catalog?rvn=740
- [2018.09.07-23.36.49:396][ 89]LogFort: GetOrInitializeHero called with valid player info
- [2018.09.07-23.36.49:396][ 89]LogFort: Warning: AFortPlayerController::GetOrInitializeHero - PlayerInfo did not return a hero.
- [2018.09.07-23.36.49:396][ 89]LogOnlineGame: Verbose: [UFortUIStateWidget_Login::HandleLoginRequestComplete] [Result=2] [ErrorReason=]
- [2018.09.07-23.36.49:397][ 89]LogFortUI: [UFortUIStateWidget_Login::StartMOTDFlow] Start function
- [2018.09.07-23.36.49:434][ 89]LogFortUI: [UFortUIStateWidget_Login::StartMOTDFlow] Not FNMobile
- [2018.09.07-23.36.49:434][ 89]LogFortUI: [UFortUIStateWidget_Login::StartMOTDFlow] Refresh CMS data
- [2018.09.07-23.36.49:537][ 94]LogScheduledEvents: Calendar request returned HTTP 200
- [2018.09.07-23.36.49:537][ 94]LogScheduledEvents: Received new Calendar data. Events time offset is 0.000300278 hrs
- [2018.09.07-23.36.49:537][ 94]LogScheduledEvents: Updating channel 'client-matchmaking' due to new data.
- [2018.09.07-23.36.49:537][ 94]LogScheduledEvents: Updating channel 'client-events' due to new data.
- [2018.09.07-23.36.49:537][ 94]LogScheduledEvents: Calendar update complete. Current events time is 2018-09-07T23:36:50.618Z. Cache expires 2018-09-08T02:58:45.611Z.
- [2018.09.07-23.36.49:569][ 94]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby_Default 0 0 0
- [2018.09.07-23.36.49:569][ 94]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby_Season5 1 1 1
- [2018.09.07-23.36.49:570][ 94]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby_Season5) is flushing async loading
- [2018.09.07-23.36.49:570][ 94]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 502.69ms):
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving hitch detector (+ 502.70ms)
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 503.15ms) [TaskGraphThreadBP 6] STAT_EventWait
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 503.29ms) [PoolThread 5] STAT_EventWait
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 503.31ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 503.69ms) [FMediaTicker] STAT_Sleep
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 504.68ms) [PoolThread 7] STAT_EventWait
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 504.69ms) [PoolThread 7] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 505.68ms) [PoolThread 1] STAT_EventWait
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 505.68ms) [PoolThread 0] STAT_EventWait
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 505.70ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 505.70ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 507.65ms) [RTHeartBeat 1] STAT_Sleep
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 507.67ms) [PoolThread 3] STAT_EventWait
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 507.66ms) [RenderThread 1] STAT_EventWait
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 507.68ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 508.68ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 510.63ms) [PoolThread 2] STAT_EventWait
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 510.65ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 510.67ms) [PoolThread 4] STAT_EventWait
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 510.68ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 531.58ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 604.44ms) [ScreenSaverInhibitor] STAT_Sleep
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 1409.32ms) [MessageBusHeartbeatManager] STAT_Sleep
- [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 1820.43ms) [TaskGraphThreadBP 7] STAT_EventWait
- [2018.09.07-23.36.51:808][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2269.88ms) [GameThread] STAT_FAsyncPackage_TickAsyncLoadingGameThread
- [2018.09.07-23.36.51:808][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2269.91ms) [GameThread] STAT_FAsyncPackage_FlushAsyncLoadingGameThread
- [2018.09.07-23.36.51:808][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2269.93ms) [GameThread] STAT_ULevelStreaming_RequestLevel
- [2018.09.07-23.36.51:809][ 94]LogLevelActorContainer: Created LevelActorCluster (11) for /Game/Maps/UI/Frontend_Lobby_Season5.Frontend_Lobby_Season5:PersistentLevel with 348 objects, 0 referenced clusters and 56 mutable objects.
- [2018.09.07-23.36.51:810][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2271.60ms) [GameThread] STAT_UpdateLevelStreamingTime
- [2018.09.07-23.36.51:810][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2271.69ms) [TaskGraphThreadHP 3] STAT_EventWait
- [2018.09.07-23.36.51:810][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2271.74ms) [TaskGraphThreadHP 4] STAT_EventWait
- [2018.09.07-23.36.51:810][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2271.84ms) [GameThread] STAT_RedrawViewports
- [2018.09.07-23.36.51:811][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2272.92ms) [AudioThread] STAT_EventWait
- [2018.09.07-23.36.51:814][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2272.94ms) [GameThread] STAT_GameEngineTick
- [2018.09.07-23.36.51:815][ 95]LogCore: Error: Leaving stat scope on hitch (+ 2276.71ms) [GameThread] STAT_FrameTime
- [2018.09.07-23.36.51:815][ 95]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.07-23.36.51:815][ 95]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.07-23.36.51:820][ 95]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
- [2018.09.07-23.36.51:824][ 95]LogFortUI: [UFortUIStateWidget_Login::HandleReadCMSDataComplete] Start function
- [2018.09.07-23.36.51:824][ 95]LogFortUI: [UFortUIStateWidget_Login::EndMOTDFlow] Start function
- [2018.09.07-23.36.51:824][ 95]LogFortUI: [UFortUIStateWidget_Login::EndMOTDFlow] Set seen login message
- [2018.09.07-23.36.51:824][ 95]LogFortUI: [UFortUIStateWidget_Login::EndMOTDFlow] Logged in
- [2018.09.07-23.36.51:831][ 96]LogOnlineGame: Verbose: [UFortPartyContext::OnFriendsListUpdated] Friendslist has updated
- [2018.09.07-23.36.51:838][ 96]LogCatalogHelper: Found 18 RealMoney offers needing queried in catalog (114 total offers)
- [2018.09.07-23.36.51:854][ 96]LogGameMode: GameMode returned ReadyToStartMatch
- [2018.09.07-23.36.51:854][ 96]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
- [2018.09.07-23.36.51:854][ 96]LogMatchAnalytics: OnMatchStateSet InProgress
- [2018.09.07-23.36.51:854][ 96]LogHotfixManager: Display: Returning cached update result 1
- [2018.09.07-23.36.51:854][ 96]LogGameState: Match State Changed from WaitingToStart to InProgress
- [2018.09.07-23.36.51:857][ 96]LogHealthSnapshot: ======= Snapshot: Start of Match (FortGameStateFrontEnd) =======
- [2018.09.07-23.36.51:857][ 96]LogHealthSnapshot: Games Played: 0, MeasuredPerfTime 0.00 Secs
- [2018.09.07-23.36.51:857][ 96]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
- [2018.09.07-23.36.51:857][ 96]LogHealthSnapshot: Physical Memory: Used 2186.02MB, Peak 2220.64MB
- [2018.09.07-23.36.51:857][ 96]LogHealthSnapshot: =========================================================
- [2018.09.07-23.36.51:858][ 96]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
- [2018.09.07-23.36.51:858][ 96]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.07-23.36.51:858][ 96]LogFortLoadingScreen: Important patch check in progress
- [2018.09.07-23.36.51:858][ 96]LogMatchAnalytics: Loading Screen Visible
- [2018.09.07-23.36.51:865][ 96]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.07-23.36.51:898][ 96]LogGarbage: 33.306621 ms for GC
- [2018.09.07-23.36.51:898][ 96]LogGarbage: 0.000321 ms for dissolving GC clusters
- [2018.09.07-23.36.51:899][ 96]LogGarbage: 0.714105 ms for Gather Unreachable Objects (1018 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.07-23.36.51:921][ 96]LogTaskGraph: Warning: Task graph took 21.67ms for RT to recieve broadcast.
- [2018.09.07-23.36.51:921][ 96]LogTaskGraph: Warning: Task graph took 21.88ms for RT to recieve broadcast and do processing.
- [2018.09.07-23.36.51:921][ 96]LogTaskGraph: Warning: Task graph took 21.90ms to wait for named thread broadcast.
- [2018.09.07-23.36.51:921][ 96]LogTaskGraph: Warning: Task graph took 22.03ms to broadcast.
- [2018.09.07-23.36.51:934][ 97]LogGarbage: 0.750356 ms for incrementally unhashing unreachable objects. Items 1018 (1018/1018)
- [2018.09.07-23.36.51:976][ 98]LogHotfixManager: Display: CheckComplete UpdateSuccess
- [2018.09.07-23.36.52:012][100]LogOnlineParty: OSS: FOnlinePartySystemMcp::OnXmppLoginChanged - logged in user b2489da1fa5647eb9ca50b25434ad140
- [2018.09.07-23.36.52:012][100]LogOnlineParty: OSS: FOnlinePartySystemMcp::OnLoggedIntoXmpp - Updating party data user=b2489da1fa5647eb9ca50b25434ad140 party=ED86ED744EF4AAF341A93EA48607261F state=Disconnected
- [2018.09.07-23.36.52:012][100]LogOnlineParty: Display: OSS: Publishing party to presence PartyId(ED86ED744EF4AAF341A93EA48607261F) AccessKey(4B76ACD54ADDF3B3130F4F8F70BF4B0A) HasPassword(0) IsAcceptingMembers(0) NotAcceptingReason(1)
- [2018.09.07-23.36.52:012][100]LogOnlineIdentity: OSS: FOnlineIdentityMcp::OnXmppLoginChanged b2489da1fa5647eb9ca50b25434ad140:prod.ol.epicgames.com:V2:Fortnite:WIN::238EE92D44F31BAFFA1757AA8BBE94CF loggedin
- [2018.09.07-23.36.52:043][100]LogGarbage: GC purged 1018 objects (411047 -> 410029)
- [2018.09.07-23.36.52:277][108]LogCatalogHelper: RefreshCatalog complete (HTTP 200)
- [2018.09.07-23.36.52:277][108]LogCatalogHelper: Catalog will next expire at 2018.09.08-00.00.00 (Current Server Time 2018.09.07-23.36.53)
- [2018.09.07-23.36.52:476][113]LogHotfixManager: Display: External CheckComplete UpdateSuccess
- [2018.09.07-23.36.52:476][113]LogHotfixManager: Display: Update State UpdatePending -> UpdateComplete
- [2018.09.07-23.36.52:476][113]LogFort: Display: AFortGameModeFrontEnd::OnUpdateCheckComplete called. Result=1
- [2018.09.07-23.36.52:476][113]LogOnlineAccount: [OnUpdateCheckComplete::Begin]
- [2018.09.07-23.36.52:509][114]LogFortUI: Display: [UFortUIManagerWidget_NUI::SetUIState] states from: Login to: SubgameSelect
- [2018.09.07-23.36.52:510][114]LogFortUI: Display: [UFortUIManagerWidget_NUI::TransitionToNextState] Switching states from: SubgameSelect to: Invalid
- [2018.09.07-23.36.52:512][114]LogCommonUI: Pushing SubgameSelectScreen_C_0 into widget stack MainContentStack
- [2018.09.07-23.36.52:514][114]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel SubgameSelectScreen_C_0:
- [2018.09.07-23.36.52:514][114]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.07-23.36.52:514][114]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.36.52:514][114]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: SubgameSelectScreen_C_0
- [2018.09.07-23.36.52:514][114]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: SubgameSelectScreen_C_0
- [2018.09.07-23.36.52:514][114]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: SubgameSelectScreen_C_0
- [2018.09.07-23.36.52:514][114]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.36.52:514][114]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.07-23.36.52:537][114]LogSlate: Took 0.021278 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/burbanksmall-bold.ufont' (82K)
- [2018.09.07-23.36.52:576][116]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.07-23.36.53:977][158]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
- [2018.09.07-23.36.53:977][158]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.07-23.36.53:977][158]LogFortLoadingScreen: PC: AFortPlayerController is not in Zone and always returns 'hide loading screen'
- [2018.09.07-23.36.53:977][158]LogMatchAnalytics: Loading Screen Hidden
- [2018.09.07-23.37.46:459][732]LogFortMemory: Heartbeat - CPU:2217.78MB (Peak: 2226.43MB)
- [2018.09.07-23.37.52:961][927]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.07-23.37.52:986][927]LogGarbage: 25.441841 ms for GC
- [2018.09.07-23.37.52:987][927]LogGarbage: 0.695499 ms for Gather Unreachable Objects (157 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.07-23.37.52:993][928]LogGarbage: 0.313744 ms for incrementally unhashing unreachable objects. Items 157 (157/157)
- [2018.09.07-23.37.53:060][930]LogGarbage: GC purged 157 objects (410345 -> 410188)
- [2018.09.07-23.38.46:444][529]LogFortMemory: Heartbeat - CPU:2186.75MB (Peak: 2226.43MB)
- [2018.09.07-23.38.54:071][758]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.07-23.38.54:096][758]LogGarbage: 25.368698 ms for GC
- [2018.09.07-23.38.54:097][758]LogGarbage: 0.484411 ms for Gather Unreachable Objects (0 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.07-23.38.54:166][761]LogGarbage: GC purged 0 objects (410188 -> 410188)
- [2018.09.07-23.39.31:638][885]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.09.07-23.39.31:738][888]LogOnlineAccount: NOT joinining general chat, requesting rooms is currently disabled
- [2018.09.07-23.39.31:738][888]LogOnlineGame: Verbose: RecentPlayers: Disabling recent player queries
- [2018.09.07-23.39.31:738][888]LogFortMemory: ---------------------
- [2018.09.07-23.39.31:738][888]LogFortMemory: UFortAssetManager::ChangeGameSubMode is changing mode from [NoMode] to Athena
- [2018.09.07-23.39.31:740][888]LogFortMemory: UFortAssetManager::ChangeGameSubMode() changing bundle state to (Menu, Client, ClientAthena)
- [2018.09.07-23.39.31:824][888]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
- [2018.09.07-23.39.31:824][888]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.07-23.39.31:824][888]LogFortLoadingScreen: Switching subgame modes
- [2018.09.07-23.39.31:824][888]LogMatchAnalytics: Loading Screen Visible
- [2018.09.07-23.39.31:826][888]LogFort: Loading GameData: /Game/Balance/AthenaGameData.AthenaGameData ...
- [2018.09.07-23.39.33:438][888]LogStats: ... GameData loaded! - 1.612 s
- [2018.09.07-23.39.33:439][888]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
- [2018.09.07-23.39.33:439][888]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with proxy for Arhinos
- [2018.09.07-23.39.33:439][888]LogFort: ApplyHeroEffectsAndAbilities succeeded
- [2018.09.07-23.39.33:439][888]LogFort: ApplyHomebaseEffectsOnPlayerSetup Succeeded
- [2018.09.07-23.39.33:439][888]LogFortPlayerRegistration: BindToState(AFortPlayerState* State) trying to initialize ability system actor
- [2018.09.07-23.39.33:439][888]LogFort: ApplyHeroEffectsAndAbilities succeeded
- [2018.09.07-23.39.33:439][888]LogFort: ApplyHomebaseEffectsOnPlayerSetup Succeeded
- [2018.09.07-23.39.33:440][888]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
- [2018.09.07-23.39.33:440][888]LogFort: ApplyHeroEffectsAndAbilities succeeded
- [2018.09.07-23.39.33:440][888]LogFort: ApplyHomebaseEffectsOnPlayerSetup Succeeded
- [2018.09.07-23.39.33:440][888]LogFort: UFortRegisteredPlayerInfo::SynchronizeProfile is adding FFortProfileSynchronizeRequest : RequestId [1].
- [2018.09.07-23.39.33:440][888]LogProfileSys: Requesting full profile update for profile 'athena' for player 'Arhinos'
- [2018.09.07-23.39.33:440][888]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=athena&rvn=-1
- [2018.09.07-23.39.33:440][888]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
- [2018.09.07-23.39.33:440][888]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [1]) Request.RequestId [1] initial WaitingFor flags [20].
- [2018.09.07-23.39.33:440][888]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [1]) Request.RequestId [1] final WaitingFor flags [20].
- [2018.09.07-23.39.33:440][888]LogFort: Initialized MCP profile for FortPlayerControllerFrontEnd_0 (force sync: no)
- [2018.09.07-23.39.33:448][888]LogOnlineGame: Verbose: Cancelling with no timer and no lobby
- [2018.09.07-23.39.33:448][888]LogOnlineGame: Verbose: OnDisconnectFromLobbyComplete GameSession Success: 1
- [2018.09.07-23.39.33:448][888]LogOnlineParty: Display: OSS: Publishing party to presence PartyId(ED86ED744EF4AAF341A93EA48607261F) AccessKey(4B76ACD54ADDF3B3130F4F8F70BF4B0A) HasPassword(0) IsAcceptingMembers(1) NotAcceptingReason(0)
- [2018.09.07-23.39.33:448][888]LogParty: Display: Local player [Arhinos] disconnected from lobby. Destroying all team info except the local party.
- [2018.09.07-23.39.33:448][888]LogOnlineParty: Display: OSS: Publishing party to presence PartyId(ED86ED744EF4AAF341A93EA48607261F) AccessKey(4B76ACD54ADDF3B3130F4F8F70BF4B0A) HasPassword(0) IsAcceptingMembers(1) NotAcceptingReason(0)
- [2018.09.07-23.39.33:451][888]LogCommonUI: Pop widget SubgameSelectScreen_C_0 off of widget stack MainContentStack
- [2018.09.07-23.39.33:451][888]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: SubgameSelectScreen_C_0
- [2018.09.07-23.39.33:451][888]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.07-23.39.33:451][888]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.39.33:451][888]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.39.33:451][888]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.07-23.39.33:463][888]LogGarbage: Collecting garbage while async loading (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.07-23.39.33:517][888]LogGarbage: 53.543129 ms for GC
- [2018.09.07-23.39.33:517][888]LogGarbage: 0.541834 ms for Gather Unreachable Objects (19 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.07-23.39.33:517][888]LogGarbage: 0.028551 ms for unhashing unreachable objects. Items 19 (19/19)
- [2018.09.07-23.39.33:521][888]LogGarbage: GC purged 19 objects (428579 -> 428560)
- [2018.09.07-23.39.33:524][889]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Party config changed
- [2018.09.07-23.39.33:524][889]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Party config changed
- [2018.09.07-23.39.33:560][890]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.07-23.39.33:927][902]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=athena&rvn=-1
- [2018.09.07-23.39.33:958][902]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:b2489da1fa5647eb9ca50b25434ad140 for ProfileId athena to ---
- [2018.09.07-23.39.33:958][902]LogProfileSys: MCP-Profile: Full profile update (rev=2127, version=season5_cumulative_adding_week_8and9_aug_18@w=5) for Arhinos accountId=MCP:b2489da1fa5647eb9ca50b25434ad140 profileId=athena.
- [2018.09.07-23.39.33:968][902]LogProfileSys: Display: HandleFullProfileUpdate Complete:
- [2018.09.07-23.39.33:968][902]LogProfileSys: Display: TotalTime: 0.01
- [2018.09.07-23.39.33:968][902]LogProfileSys: Display: StatUpdate: 0.00
- [2018.09.07-23.39.33:968][902]LogProfileSys: Display: ItemUpdate: 0.01
- [2018.09.07-23.39.33:968][902]LogProfileSys: Display: DestroyOld: 0.00
- [2018.09.07-23.39.33:969][902]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.39.35:864][902]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [1]) Request.RequestId [1] initial WaitingFor flags [20].
- [2018.09.07-23.39.35:864][902]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [1]) Request.RequestId [1] final WaitingFor flags [0].
- [2018.09.07-23.39.35:864][902]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [1]) is removing FFortProfileSynchronizeRequest : Request.RequestId [1].
- [2018.09.07-23.39.35:865][902]LogFortUI: Display: [UFortUIManagerWidget_NUI::SetUIState] states from: SubgameSelect to: FrontEnd
- [2018.09.07-23.39.35:872][902]LogFortUI: Display: [UFortUIManagerWidget_NUI::TransitionToNextState] Switching states from: FrontEnd to: Invalid
- [2018.09.07-23.39.36:116][902]LogDataTable: Warning: UDataTable::FindRow : 'UFortGlobalUIContext::GetHealthyGamingData' requested row 'US' not in DataTable '/Game/UI/Foundation/Config/HealthyGamingData.HealthyGamingData'.
- [2018.09.07-23.39.36:128][902]LogFort: UFortUIStateWidget_Frontend::NativeConstruct : Attempt Get McpCommonCore
- [2018.09.07-23.39.36:128][902]LogFort: UFortUIStateWidget_Frontend::NativeConstruct : Get McpCommonCore SUCCEEDED
- [2018.09.07-23.39.36:128][902]LogParty: Resetting parties for frontend, bLeavePartyWhenReturningToFrontEnd: 0
- [2018.09.07-23.39.36:129][902]LogParty: Display: UFortPartyContext::HandlePartyResetForFrontend: PartyState [ED86ED744EF4AAF341A93EA48607261F]
- [2018.09.07-23.39.36:129][902]LogParty: Display: UFortPartyContext::HandlePartyLeft: PartyState [null], Reason Unknown
- [2018.09.07-23.39.36:129][902]LogParty: Display: Local player [Arhinos] (ID [MCP:b2489da1fa5647eb9ca50b25434ad140]) left party [null]
- [2018.09.07-23.39.36:129][902]LogParty: Display: Local player [Arhinos] (ID [MCP:b2489da1fa5647eb9ca50b25434ad140]) joined a new party [ED86ED744EF4AAF341A93EA48607261F].
- [2018.09.07-23.39.36:129][902]LogParty: Display: New party member state for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] added to the local player's party [ED86ED744EF4AAF341A93EA48607261F].
- [2018.09.07-23.39.36:129][902]LogParty: Display: Removing [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] from [Arhinos]'s team.
- [2018.09.07-23.39.36:129][902]LogParty: Display: Adding [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] as a new member to [b2489da1fa5647eb9ca50b25434ad140]'s party via an existing UITeamMember in [Arhinos]'s game.
- [2018.09.07-23.39.36:129][902]LogParty: Display: New member [MCP:b2489da1fa5647eb9ca50b25434ad140] added to UI Party led by [MCP:b2489da1fa5647eb9ca50b25434ad140] platform id [INVALID]
- [2018.09.07-23.39.36:129][902]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.39.36:130][902]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.39.36:130][902]LogParty: Display: Got bad homebase data
- [2018.09.07-23.39.36:130][902]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.39.36:130][902]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.39.36:130][902]LogParty: Display: Got bad homebase data
- [2018.09.07-23.39.36:130][902]LogParty: Display: UFortPartyContext::HandlePartyResetForFrontend exit
- [2018.09.07-23.39.36:131][902]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.07-23.39.36:131][902]LogCommonUI: Pushing AthenaTabsScreen_C_0 into widget stack MainContentStack
- [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaTabsScreen_C_0:
- [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaTabsScreen_C_0
- [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaTabsScreen_C_0
- [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaTabsScreen_C_0
- [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaLobby_C_0:
- [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: StartNextOperation: deactivate for panel: AthenaTabsScreen_C_0
- [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaTabsScreen_C_0
- [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaLobby_C_0
- [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaLobby_C_0
- [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaLobby_C_0
- [2018.09.07-23.39.36:269][902]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/ClientQuestLogin?profileId=athena&rvn=2127
- [2018.09.07-23.39.36:269][902]LogProfileSys: MCP-Profile: Command ClientQuestLogin queued to send
- [2018.09.07-23.39.36:269][902]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.39.36:269][902]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.07-23.39.36:269][902]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.07-23.39.36:303][903]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
- [2018.09.07-23.39.36:303][903]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.07-23.39.36:303][903]LogParty: Warning: Failed to serialize hero type from
- [2018.09.07-23.39.36:303][903]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.39.36:303][903]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.39.36:303][903]LogParty: Display: Got bad homebase data
- [2018.09.07-23.39.36:304][903]LogFort: Pawn class is pending load, we should eventually get a callback for it.
- [2018.09.07-23.39.36:305][903]LogParty: [UFortParty::OnPartyMemberPlatformChanged] Party=[ED86ED744EF4AAF341A93EA48607261F] Member=[MCP:b2489da1fa5647eb9ca50b25434ad140]
- [2018.09.07-23.39.36:305][903]LogParty: [UFortParty::ValidateAndFixPlatformSessions] - validating platform sessions
- [2018.09.07-23.39.36:305][903]LogParty: [UFortParty::OnPartyMemberPlatformUniqueIdChanged] Party=[ED86ED744EF4AAF341A93EA48607261F] Member=[MCP:b2489da1fa5647eb9ca50b25434ad140]
- [2018.09.07-23.39.36:305][903]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.39.36:305][903]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.39.36:305][903]LogParty: Display: Got bad homebase data
- [2018.09.07-23.39.36:305][903]LogFort: Pawn class is pending load, we should eventually get a callback for it.
- [2018.09.07-23.39.36:412][904]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/ClientQuestLogin?profileId=athena&rvn=2127
- [2018.09.07-23.39.36:414][904]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:b2489da1fa5647eb9ca50b25434ad140 for ProfileId athena to ---
- [2018.09.07-23.39.36:418][904]LogFort: Pawn class is pending load, we should eventually get a callback for it.
- [2018.09.07-23.39.36:421][904]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.07-23.39.36:452][904]LogSlate: Took 0.029692 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- [2018.09.07-23.39.38:439][964]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Called
- [2018.09.07-23.39.38:439][964]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Gifting flow was off, turning it on
- [2018.09.07-23.39.38:439][964]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message, checking for gift box
- [2018.09.07-23.39.38:439][964]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message or giftbox available, abandoning flow
- [2018.09.07-23.39.40:967][ 40]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
- [2018.09.07-23.39.40:967][ 40]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.07-23.39.40:967][ 40]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.39.40:967][ 40]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.39.40:967][ 40]LogParty: Display: Got bad homebase data
- [2018.09.07-23.39.42:373][ 42]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Merman] Finished loading. 11 assets loaded.
- [2018.09.07-23.39.42:373][ 42]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Merman] Finished loading. 11 assets loaded.
- [2018.09.07-23.39.42:970][ 59]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
- [2018.09.07-23.39.42:970][ 59]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.07-23.39.42:970][ 59]LogFortLoadingScreen: PC: AFortPlayerController is not in Zone and always returns 'hide loading screen'
- [2018.09.07-23.39.42:971][ 59]LogFort: *!* FortInteractabilityTracker::ReportPhasesToAnalytics - Dumping 6 Phases to Analytics, InteractiveTime: 178.82 NonInteractiveTime: 55.45
- [2018.09.07-23.39.42:971][ 59]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: InitialLoad (1:0) - 54.76
- [2018.09.07-23.39.42:971][ 59]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: Login (1:0) - 8.36
- [2018.09.07-23.39.42:971][ 59]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: LoginToGameModeTransition (1:0) - 0.69
- [2018.09.07-23.39.42:971][ 59]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: SubgameSelect (1:0) - 160.94
- [2018.09.07-23.39.42:971][ 59]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: SubgameSelectToLobby (1:0) - 9.52
- [2018.09.07-23.39.42:971][ 59]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: AthenaGameplay (1:0) - 0.00
- [2018.09.07-23.39.42:971][ 59]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Called
- [2018.09.07-23.39.42:971][ 59]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Gifting flow was off, turning it on
- [2018.09.07-23.39.42:971][ 59]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message, checking for gift box
- [2018.09.07-23.39.42:971][ 59]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message or giftbox available, abandoning flow
- [2018.09.07-23.39.42:971][ 59]LogMatchAnalytics: Loading Screen Hidden
- [2018.09.07-23.39.50:706][291]LogFortMemory: Heartbeat - CPU:2868.58MB (Peak: 2869.02MB)
- [2018.09.07-23.39.54:495][403]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - FortPlayerControllerFrontEnd /Game/Maps/Frontend.Frontend:PersistentLevel.FortPlayerControllerFrontEnd_0[TickActor] took 58.39ms!
- [2018.09.07-23.39.55:237][426]LogHotfixManager: Display: Update State UpdateComplete -> UpdatePending
- [2018.09.07-23.39.55:313][426]LogSlate: Took 0.070320 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/NotoSans-Italic.ufont' (460K)
- [2018.09.07-23.39.55:454][431]LogHotfixManager: Display: Update State UpdatePending -> CheckingForPatch
- [2018.09.07-23.39.55:455][431]LogOnlineIdentity: OSS: Sending User Privilege request. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/v2/versioncheck/Windows?version=%2B%2BFortnite%2BRelease-5.40-CL-4349476-Windows
- [2018.09.07-23.39.55:524][434]LogHotfixManager: Verbose: [OnCheckForPatchComplete] Privilege=1 PrivilegeResult=0
- [2018.09.07-23.39.55:524][434]LogHotfixManager: Display: Update State CheckingForPatch -> CheckingForHotfix
- [2018.09.07-23.39.55:592][436]LogOnlineTitleFile: MCP: FOnlineTitleFileMcp::DeleteCachedFiles Clearing cached files: [bSkipEnumerated:1]
- [2018.09.07-23.39.55:593][436]LogOnlineTitleFile: MCP: Cleared 0 cached files.
- [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Using default hotfix DefaultRuntimeOptions.ini
- [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Engine.ini
- [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_RuntimeOptions.ini
- [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Using default hotfix DefaultGame.ini
- [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Game.ini
- [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Using default hotfix DefaultEngine.ini
- [2018.09.07-23.39.55:593][436]LogHotfixManager: Display: Returned hotfix data is the same as last application, skipping the apply phase
- [2018.09.07-23.39.55:593][436]LogHotfixManager: Display: Checking for assets to be patched using data from 'AssetHotfix' section in the Game .ini file
- [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Data table /Game/Items/DataTables/AthenaLootTierData_Client row Loot_AthenaFloorLoot_19 updated column Weight from 0.05 to 0.05.
- [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/50v50/Soaring/AthenaLootTierData_Client row Loot_AthenaFloorLoot_19 updated column Weight from 0.05 to 0.05.
- [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/Bling/AthenaLootPackages_Client row WorldList.AthenaLoot.Weapon.Sniper.04 updated column Weight from 0.00 to 0.00.
- [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Curve table /Game/Athena/Playlists/Bling/OverrideGameData row Default.SafeZone.05.WaitTime updated column 0 from 240.00 to 240.00.
- [2018.09.07-23.39.55:593][436]LogHotfixManager: Display: Successfully patched all 4 assets from the 'AssetHotfix' section in the Game .ini file. These assets will be forced to remain loaded.
- [2018.09.07-23.39.55:593][436]LogHotfixManager: Display: OnHotfixCheckComplete 2
- [2018.09.07-23.39.55:722][439]LogHotfixManager: Display: Update State CheckingForHotfix -> WaitingOnInitialLoad
- [2018.09.07-23.39.55:725][440]LogHotfixManager: Finished initial load/hotfix phase in 0.003766s
- [2018.09.07-23.39.55:726][440]LogHotfixManager: Display: Update State WaitingOnInitialLoad -> InitialLoadComplete
- [2018.09.07-23.39.55:726][440]LogHotfixManager: Display: CheckComplete UpdateSuccess_NoChange
- [2018.09.07-23.39.56:254][455]LogHotfixManager: Display: External CheckComplete UpdateSuccess_NoChange
- [2018.09.07-23.39.56:254][455]LogHotfixManager: Display: Update State InitialLoadComplete -> UpdateComplete
- [2018.09.07-23.39.56:255][455]LogOnlineAccount: [OnUpdateCheckComplete::Begin]
- [2018.09.07-23.39.56:259][456]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
- [2018.09.07-23.39.56:259][456]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.07-23.39.56:259][456]LogOnlineParty: Display: OSS: Publishing party to presence PartyId(ED86ED744EF4AAF341A93EA48607261F) AccessKey(4B76ACD54ADDF3B3130F4F8F70BF4B0A) HasPassword(0) IsAcceptingMembers(0) NotAcceptingReason(1)
- [2018.09.07-23.39.56:259][456]LogMatchAnalytics: OnMatchmakingPreloadingStarting
- [2018.09.07-23.39.56:259][456]LogMatchAnalytics: MatchStarted
- [2018.09.07-23.39.56:259][456]LogFort: MapPreload: Scanning for map assets to preload
- [2018.09.07-23.39.56:264][456]LogFort: MapPreload: Finished scanning for map assets to preload. Found 414 packages in 0.00 seconds (deps 0.00 s, ptoa 0.00 s, filter 0.00)
- [2018.09.07-23.39.56:264][456]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'PreloadContent'
- [2018.09.07-23.39.56:264][456]LogMatchAnalytics: OnMatchmakingPartyReady
- [2018.09.07-23.39.56:264][456]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.39.56:264][456]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.39.56:264][456]LogParty: Display: Got bad homebase data
- [2018.09.07-23.39.56:293][457]LogStreaming: Error: Couldn't find file for package /Script/Foliage requested by async loading code. NameToLoad: /Script/Foliage
- [2018.09.07-23.39.56:293][457]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
- [2018.09.07-23.39.56:293][457]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.39.56:293][457]LogStreaming: Error: Couldn't find file for package /Script/NavigationSystem requested by async loading code. NameToLoad: /Script/NavigationSystem
- [2018.09.07-23.39.56:293][457]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
- [2018.09.07-23.39.56:293][457]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.39.56:293][457]LogStreaming: Error: Couldn't find file for package /Script/FortniteGame requested by async loading code. NameToLoad: /Script/FortniteGame
- [2018.09.07-23.39.56:293][457]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
- [2018.09.07-23.39.56:293][457]LogStreaming: Error: Found 0 dependent packages...
- [2018.09.07-23.39.56:293][457]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Party config changed
- [2018.09.07-23.40.01:564][609]LogFort: MapPreload: Finished preloading 822 assets, took 5.303991 seconds
- [2018.09.07-23.40.01:564][609]LogMatchAnalytics: OnMatchmakingPreloadingEnded
- [2018.09.07-23.40.01:570][610]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
- [2018.09.07-23.40.01:570][610]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.07-23.40.01:570][610]LogOnlineGame: [UFortMatchmakingV2::StartMatchmaking] Starting matchmaking to bucket: '4307413:0:NAE:playlist_defaultsolo'
- [2018.09.07-23.40.01:570][610]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'PreloadContent'
- [2018.09.07-23.40.01:570][610]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'ConnectToService'
- [2018.09.07-23.40.01:570][610]LogMatchAnalytics: OnMatchmakingConnecting
- [2018.09.07-23.40.01:570][610]LogMatchmakingServiceClient: StartMatchmaking - Starting matchmaking to bucket: '4307413:0:NAE:playlist_defaultsolo'
- [2018.09.07-23.40.01:570][610]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStartedInternal] Matchmaking started
- [2018.09.07-23.40.01:570][610]LogMatchAnalytics: OnMatchmakingStarted
- [2018.09.07-23.40.01:570][610]LogMatchmakingServiceClient: ChangeState - 'None' -> 'ObtainingTicket'
- [2018.09.07-23.40.01:570][610]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: None, NewState: ObtainingTicket
- [2018.09.07-23.40.01:570][610]LogMatchmakingServiceClient: ObtainTicket - Sending ticket request: "https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/matchmakingservice/ticket/player/b2489da1fa5647eb9ca50b25434ad140?partyPlayerIds=b2489da1fa5647eb9ca50b25434ad140&bucketId=4307413%3A0%3ANAE%3Aplaylist_defaultsolo&player.platform=Windows&player.subregions=VA%2Cta_ohio&party.WIN=true&input.KBM=true"
- [2018.09.07-23.40.01:570][610]LogMatchAnalytics: OnMatchmakingPartyPreloaded
- [2018.09.07-23.40.01:570][610]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.40.01:571][610]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.40.01:571][610]LogParty: Display: Got bad homebase data
- [2018.09.07-23.40.01:701][614]LogMatchmakingServiceClient: ObtainTicket_HttpRequestComplete - bSuceeded: 1
- [2018.09.07-23.40.01:701][614]LogMatchmakingServiceClient: ChangeState - 'ObtainingTicket' -> 'ConnectingToService'
- [2018.09.07-23.40.01:701][614]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: ObtainingTicket, NewState: ConnectingToService
- [2018.09.07-23.40.01:701][614]LogMatchmakingServiceClient: ConnectToMatchmakingService - Connecting to service: "wss://fortnite-matchmaking-public-service-live-prod-b.ol.epicgames.com:443"
- [2018.09.07-23.40.01:934][621]LogMatchmakingServiceClient: HandleWebSocketConnected - Connected to service
- [2018.09.07-23.40.01:934][621]LogMatchmakingServiceClient: StartPinging - Pinging service at interval: 30.00 seconds
- [2018.09.07-23.40.01:967][622]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"state":"Connecting"},"name":"StatusUpdate"}"
- [2018.09.07-23.40.01:967][622]LogMatchmakingServiceClient: HandleStatusUpdateMessage - Handling status update: 'Connecting'
- [2018.09.07-23.40.01:967][622]LogMatchmakingServiceClient: HandleConnectingStatusUpdate - Registering with matchmaking service
- [2018.09.07-23.40.01:967][622]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingConnectingStatusUpdatedInternal] Connecting to matchmaking service...
- [2018.09.07-23.40.02:000][623]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"state":"QueueFull"},"name":"StatusUpdate"}"
- [2018.09.07-23.40.02:001][623]LogMatchmakingServiceClient: HandleStatusUpdateMessage - Handling status update: 'QueueFull'
- [2018.09.07-23.40.02:001][623]LogMatchmakingServiceClient: ChangeState - 'ConnectingToService' -> 'QueueFull'
- [2018.09.07-23.40.02:001][623]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: ConnectingToService, NewState: QueueFull
- [2018.09.07-23.40.02:001][623]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'ConnectToService'
- [2018.09.07-23.40.02:001][623]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'InQueue'
- [2018.09.07-23.40.02:001][623]LogMatchAnalytics: InQueue
- [2018.09.07-23.40.02:001][623]LogMatchmakingServiceClient: HandleQueueFullStatusUpdate - Queue is currently full, waiting to be enqueued
- [2018.09.07-23.40.03:535][669]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"totalPlayers":1,"connectedPlayers":1,"state":"Waiting"},"name":"StatusUpdate"}"
- [2018.09.07-23.40.03:535][669]LogMatchmakingServiceClient: HandleStatusUpdateMessage - Handling status update: 'Waiting'
- [2018.09.07-23.40.03:535][669]LogMatchmakingServiceClient: HandleWaitingStatusUpdate - 1 / 1 players connected
- [2018.09.07-23.40.03:535][669]LogMatchmakingServiceClient: ChangeState - 'QueueFull' -> 'WaitingForParty'
- [2018.09.07-23.40.03:535][669]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: QueueFull, NewState: WaitingForParty
- [2018.09.07-23.40.03:535][669]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingWaitingStatusUpdatedInternal] Received waiting status update
- [2018.09.07-23.40.03:535][669]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"ticketId":"7998fc4f9265ce9531d6bb7ea2d5ee8c","queuedPlayers":0,"estimatedWaitSec":1,"status":{},"state":"Queued"},"name":"StatusUpdate"}"
- [2018.09.07-23.40.03:535][669]LogMatchmakingServiceClient: HandleStatusUpdateMessage - Handling status update: 'Queued'
- [2018.09.07-23.40.03:535][669]LogMatchmakingServiceClient: HandleQueuedStatusUpdate - TicketId: '7998fc4f9265ce9531d6bb7ea2d5ee8c', NumQueuedPlayers: 0, EstimatedWaitTime: +00:00:01.000
- [2018.09.07-23.40.03:535][669]LogMatchmakingServiceClient: ChangeState - 'WaitingForParty' -> 'InQueue'
- [2018.09.07-23.40.03:535][669]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: WaitingForParty, NewState: InQueue
- [2018.09.07-23.40.03:535][669]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingQueuedStatusUpdatedInternal] Received queue status update
- [2018.09.07-23.40.03:535][669]LogMatchAnalytics: OnMatchmakingQueuedStatusUpdated
- [2018.09.07-23.40.08:537][819]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"matchId":"4428e5a47207e248113a8dd0f7061f5b","state":"SessionAssignment"},"name":"StatusUpdate"}"
- [2018.09.07-23.40.08:537][819]LogMatchmakingServiceClient: HandleStatusUpdateMessage - Handling status update: 'SessionAssignment'
- [2018.09.07-23.40.08:537][819]LogMatchmakingServiceClient: HandleSessionAssignmentStatusUpdate - Waiting for session assignment
- [2018.09.07-23.40.08:537][819]LogMatchmakingServiceClient: ChangeState - 'InQueue' -> 'InSessionAssignment'
- [2018.09.07-23.40.08:537][819]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: InQueue, NewState: InSessionAssignment
- [2018.09.07-23.40.08:537][819]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'InQueue'
- [2018.09.07-23.40.08:537][819]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'InSessionAssignment'
- [2018.09.07-23.40.08:537][819]LogMatchAnalytics: InAssignment
- [2018.09.07-23.40.08:537][819]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingSessionAssignmentStatusUpdatedInternal] Waiting for session assignment...
- [2018.09.07-23.40.08:935][831]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"matchId":"4428e5a47207e248113a8dd0f7061f5b","sessionId":"7e574d8399df4a17bfd59d0361529b60","joinDelaySec":8},"name":"Play"}"
- [2018.09.07-23.40.08:935][831]LogMatchmakingServiceClient: HandlePlayMessage - Received session assignment: '7e574d8399df4a17bfd59d0361529b60', JoinDelaySec: 8
- [2018.09.07-23.40.08:935][831]LogMatchmakingServiceClient: HandleWebSocketConnectionClosed - Status: 1000, Message: "service.success.0"
- [2018.09.07-23.40.08:935][831]LogMatchmakingServiceClient: StopPinging - Stopping ping timer
- [2018.09.07-23.40.08:935][831]LogMatchmakingServiceClient: HandleWebSocketConnectionClosed - Throttling server join request by 8.000000 seconds
- [2018.09.07-23.40.16:908][ 70]LogMatchmakingServiceClient: HandleWebSocketConnectionClosed - Join delay elapsed!
- [2018.09.07-23.40.16:908][ 70]LogMatchmakingServiceClient: ChangeState - 'InSessionAssignment' -> 'Finished'
- [2018.09.07-23.40.16:908][ 70]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: InSessionAssignment, NewState: Finished
- [2018.09.07-23.40.16:908][ 70]LogMatchmakingServiceClient: DisconnectFromMatchmakingService - Disconnecting from service
- [2018.09.07-23.40.16:908][ 70]LogMatchmakingServiceClient: Finalize - bSuccess: 1
- [2018.09.07-23.40.16:908][ 70]LogMatchAnalytics: OnClientMatchAssignment
- [2018.09.07-23.40.16:909][ 70]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'InSessionAssignment'
- [2018.09.07-23.40.16:909][ 70]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'JoinSession'
- [2018.09.07-23.40.16:909][ 70]LogOnlineSession: OSS: Sending Find Single Session request. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/matchmaking/session/7e574d8399df4a17bfd59d0361529b60, sessionid=7e574d8399df4a17bfd59d0361529b60
- [2018.09.07-23.40.17:008][ 73]LogOnlineGame: Verbose: MCP-Utils: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/matchmaking/account/b2489da1fa5647eb9ca50b25434ad140/session/7e574d8399df4a17bfd59d0361529b60
- [2018.09.07-23.40.17:108][ 76]LogOnlineSession: OSS: Sending JoinInternetSession request. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/matchmaking/session/7e574d8399df4a17bfd59d0361529b60/join?accountId=b2489da1fa5647eb9ca50b25434ad140
- [2018.09.07-23.40.17:175][ 78]LogOnlineSession: OSS: JoinSessionUrl request complete. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/matchmaking/session/7e574d8399df4a17bfd59d0361529b60/join?accountId=b2489da1fa5647eb9ca50b25434ad140 code=204 response=<Payload>
- [2018.09.07-23.40.17:208][ 79]LogOnlineGame: [UFortMatchmakingV2::OnJoinSessionComplete] Result: Success
- [2018.09.07-23.40.17:208][ 79]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'JoinSession'
- [2018.09.07-23.40.17:208][ 79]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'LoadMap'
- [2018.09.07-23.40.17:208][ 79]LogMatchAnalytics: OnPreClientTravel: 18.222.220.187:9009?EncryptionToken=b2489da1fa5647eb9ca50b25434ad140:7e574d8399df4a17bfd59d0361529b60 0 0
- [2018.09.07-23.40.17:208][ 79]LogMatchAnalytics: OnMatchmakingFinished
- [2018.09.07-23.40.17:208][ 79]LogOnlineGame: [UFortMatchmakingV2::CleanupMatchmaking] Cleaning up matchmaking session
- [2018.09.07-23.40.17:208][ 79]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
- [2018.09.07-23.40.17:209][ 79]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.07-23.40.17:209][ 79]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.40.17:209][ 79]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.40.17:209][ 79]LogParty: Display: Got bad homebase data
- [2018.09.07-23.40.17:236][ 79]LogGameMode: Display: Match State Changed from InProgress to LeavingMap
- [2018.09.07-23.40.17:236][ 79]LogMatchAnalytics: OnMatchStateSet LeavingMap
- [2018.09.07-23.40.17:236][ 79]LogGameState: Match State Changed from InProgress to LeavingMap
- [2018.09.07-23.40.17:236][ 79]LogNet: Browse: 18.222.220.187:9009//Game/Maps/Frontend?EncryptionToken=b2489da1fa5647eb9ca50b25434ad140:7e574d8399df4a17bfd59d0361529b60
- [2018.09.07-23.40.17:236][ 79]LogInit: WinSock: Socket queue 1048576 / 1048576
- [2018.09.07-23.40.17:597][ 79]LogInit: WinSock: I am DESKTOP-MHG78L7 (10.0.0.8:0)
- [2018.09.07-23.40.17:597][ 79]PacketHandlerLog: Loaded PacketHandler component: OodleHandlerComponent ()
- [2018.09.07-23.40.17:597][ 79]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent ()
- [2018.09.07-23.40.17:597][ 79]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- [2018.09.07-23.40.17:629][ 79]LogNet: Game client on port 9009, rate 30000
- [2018.09.07-23.40.17:631][ 79]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
- [2018.09.07-23.40.17:631][ 79]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.07-23.40.17:631][ 79]LogFortLoadingScreen: We are connecting to another server (PendingNetGame != nullptr)
- [2018.09.07-23.40.17:631][ 79]LogMatchAnalytics: Loading Screen Visible
- [2018.09.07-23.40.17:631][ 79]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.40.17:768][ 82]LogNetVersion: FortniteGame 1.0.0, NetCL: 4307413, EngineNetVer: 5, GameNetVer: 0 (Checksum: 3527662316)
- [2018.09.07-23.40.17:768][ 82]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.222.220.187:9009, Name: IpConnection_0, Driver: PendingNetDriver IpNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
- [2018.09.07-23.40.17:968][ 88]LogOnlineGame: Client adding GameAccountId/AuthTicket for local player to login url. FortGameOptions=[AuthTicket=<Redacted>?ASID={588B3460-4688-AD40-B161-73B3071A6645}?Platform=WIN?AnalyticsPlat=Windows?bIsFirstServerJoin=1]
- [2018.09.07-23.40.18:035][ 90]LogNet: Welcomed by server (Level: /Game/Athena/Maps/Athena_Terrain, Game: /Game/Athena/Athena_GameMode.Athena_GameMode_C)
- [2018.09.07-23.40.18:054][ 90]LogFortMemory: UFortAssetManager::ChangeLoadState() changing bundle state to (Client, ClientAthena, Zone)
- [2018.09.07-23.40.19:158][ 90]LogLoad: LoadMap: 18.222.220.187:9009//Game/Athena/Maps/Athena_Terrain?EncryptionToken=b2489da1fa5647eb9ca50b25434ad140:7e574d8399df4a17bfd59d0361529b60?game=/Game/Athena/Athena_GameMode.Athena_GameMode_C
- [2018.09.07-23.40.19:159][ 90]LogFort: SetIsDisconnecting: Player Disconnecting State Change OldState: 0 NewState: 1
- [2018.09.07-23.40.19:159][ 90]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:b2489da1fa5647eb9ca50b25434ad140]
- [2018.09.07-23.40.19:159][ 90]LogConsoleResponse: Scalability mode 1 is now INACTIVE.
- [2018.09.07-23.40.19:159][ 90]LogFortPlayerRegistration: UFortRegisteredPlayerInfo::UnbindFromPlayerController trying to initialize ability system actor
- [2018.09.07-23.40.19:159][ 90]LogFort: ApplyHeroEffectsAndAbilities succeeded
- [2018.09.07-23.40.19:159][ 90]LogFort: ApplyHomebaseEffectsOnPlayerSetup Succeeded
- [2018.09.07-23.40.19:159][ 90]LogVivoxVoiceChat: TransmitToNoChannels
- [2018.09.07-23.40.19:181][ 90]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.07-23.40.19:213][ 90]LogGarbage: 32.496275 ms for GC
- [2018.09.07-23.40.19:213][ 90]LogGarbage: 0.000642 ms for dissolving GC clusters
- [2018.09.07-23.40.19:214][ 90]LogGarbage: 1.015980 ms for Gather Unreachable Objects (54168 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.07-23.40.19:246][ 90]LogGarbage: 32.169057 ms for unhashing unreachable objects. Items 54168 (54168/54168)
- [2018.09.07-23.40.19:289][ 90]LogGarbage: GC purged 54168 objects (504498 -> 450330)
- [2018.09.07-23.40.19:299][ 90]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Athena_ForagedItems
- [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Athena_KillVolumes
- [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Athena_LocationVolumes
- [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Athena_POI_Foundations
- [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Athena_Streaming_Grid
- [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Audio/Athena_Terrain_Audio
- [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Background/Athena_Background
- [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_00
- [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_01
- [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_02
- [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_03
- [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_04
- [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_05
- [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Streaming/Athena_GameplayActors
- [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Test/Level_CUBE
- [2018.09.07-23.40.22:212][ 90]LogFortWorld: World Generation random stream initialized using seed 26940
- [2018.09.07-23.40.22:272][ 90]LogLevelActorContainer: Created LevelActorCluster (11) for /Game/Athena/Maps/Background/Athena_Background.Athena_Background:PersistentLevel with 8 objects, 0 referenced clusters and 5 mutable objects.
- [2018.09.07-23.40.22:273][ 90]LogLevelActorContainer: Created LevelActorCluster (9) for /Game/Athena/Maps/Test/Level_CUBE.Level_CUBE:PersistentLevel with 18 objects, 0 referenced clusters and 2 mutable objects.
- [2018.09.07-23.40.22:285][ 90]LogLevelActorContainer: Created LevelActorCluster (8) for /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel with 858 objects, 0 referenced clusters and 271 mutable objects.
- [2018.09.07-23.40.22:286][ 90]LogWorld: Bringing World /Game/Athena/Maps/Athena_Terrain.Athena_Terrain up for play (max tick rate 30) at 2018.09.07-19.40.22
- [2018.09.07-23.40.22:308][ 90]LogWorld: Bringing up level for play took: 0.025596
- [2018.09.07-23.40.22:339][ 90]LogLoad: Took 3.180560 seconds to LoadMap(/Game/Athena/Maps/Athena_Terrain)
- [2018.09.07-23.40.22:488][ 92]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.40.22:584][ 92]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
- [2018.09.07-23.40.22:584][ 92]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with invalid zone state for Arhinos!
- [2018.09.07-23.40.22:584][ 92]LogFortPlayerRegistration: BindToPlayerController failed to update ability system actor for Arhinos. Trying to register to do it later.
- [2018.09.07-23.40.22:584][ 92]LogFort: UFortRegisteredPlayerInfo is requesting a refresh for Arhinos.
- [2018.09.07-23.40.22:584][ 92]LogFort: UFortRegisteredPlayerInfo::SynchronizeProfile is adding FFortProfileSynchronizeRequest : RequestId [2].
- [2018.09.07-23.40.22:584][ 92]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [2]) Request.RequestId [2] initial WaitingFor flags [0].
- [2018.09.07-23.40.22:584][ 92]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [2]) Request.RequestId [2] final WaitingFor flags [0].
- [2018.09.07-23.40.22:584][ 92]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [2]) is removing FFortProfileSynchronizeRequest : Request.RequestId [2].
- [2018.09.07-23.40.22:584][ 92]LogFort: Initialized MCP profile for Athena_PlayerController_C_0 (force sync: no)
- [2018.09.07-23.40.22:588][ 92]LogConsoleResponse: Display: Apply Settings:
- [2018.09.07-23.40.22:589][ 92]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
- [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
- [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
- [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
- [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
- [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
- [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
- [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.ShadowQuality:0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.VolumetricFog:0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
- [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
- [2018.09.07-23.40.22:590][ 92]LogConsoleManager: Warning: Setting the console variable 'r.SimpleForwardShading' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '0'
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.BloomQuality:4]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.RefractionQuality:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.DetailMode:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.SSS.Scale:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.SSS.Quality:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[Fort.Wind:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.09.07-23.40.22:630][ 92]LogOnlineAccount: NOT joinining general chat, requesting rooms is currently disabled
- [2018.09.07-23.40.22:630][ 92]LogVivoxVoiceChat: FVivox::Connect
- [2018.09.07-23.40.22:645][ 92]LogMatchAnalytics: OnPlayerControllerSet
- [2018.09.07-23.40.22:645][ 92]LogBattlEye: Warning: BattlEye is disabled. Commands will be nops.
- [2018.09.07-23.40.22:649][ 92]LogEasyAntiCheatClient: Using path: (C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/EasyAntiCheat)
- [2018.09.07-23.40.22:650][ 92]LogEasyAntiCheatClient: Loading native plugin from: C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/EasyAntiCheat
- [2018.09.07-23.40.22:806][ 92]LogEasyAntiCheatClient: [FEasyAntiCheatClient::EACInitFinished] Result: 0
- [2018.09.07-23.40.22:818][ 92]LogEasyAntiCheatClient: Native plugin initialized successfully.
- [2018.09.07-23.40.22:818][ 92]LogEasyAntiCheatClient: Events registered
- [2018.09.07-23.40.22:818][ 92]LogEasyAntiCheatClient: Events registered
- [2018.09.07-23.40.22:822][ 92]LogFort: ClientOnGenericPlayerInitialization
- [2018.09.07-23.40.22:822][ 92]LogOnlineGame: Verbose: AFortPlayerController::ClientSetInviteFlags_Implementation called on
- [2018.09.07-23.40.22:822][ 92]LogOnlineSession: MCP: UpdateInternetSession complete, skipping online refresh.
- [2018.09.07-23.40.22:822][ 92]LogOnlineParty: Display: OSS: Publishing party to presence PartyId(ED86ED744EF4AAF341A93EA48607261F) AccessKey(4B76ACD54ADDF3B3130F4F8F70BF4B0A) HasPassword(0) IsAcceptingMembers(1) NotAcceptingReason(0)
- [2018.09.07-23.40.22:828][ 92]LogOnlineSession: MCP: Player b2489da1fa5647eb9ca50b25434ad140 already registered in session GameSession
- [2018.09.07-23.40.22:836][ 92]LogMatchAnalytics: OnPlayerStateSet
- [2018.09.07-23.40.22:836][ 92]LogMatchAnalytics: DeadStateChanged
- [2018.09.07-23.40.22:836][ 92]LogMatchAnalytics: DisconnectedStateChanged
- [2018.09.07-23.40.22:836][ 92]LogMatchAnalytics: PlayerPlatformChanged
- [2018.09.07-23.40.22:836][ 92]LogFort: GetOrInitializeHero called with valid player info
- [2018.09.07-23.40.22:836][ 92]LogFortPlayerRegistration: BindToState(AFortPlayerState* State) trying to initialize ability system actor
- [2018.09.07-23.40.22:836][ 92]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with valid zone state for Arhinos
- [2018.09.07-23.40.22:836][ 92]LogFort: AddSquadMember: Arhinos 301 [no platform id]
- [2018.09.07-23.40.22:837][ 92]LogFort: World Inventory received
- [2018.09.07-23.40.22:843][ 93]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Party config changed
- [2018.09.07-23.40.22:843][ 93]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
- [2018.09.07-23.40.22:843][ 93]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.07-23.40.22:843][ 93]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.40.22:843][ 93]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.40.22:843][ 93]LogParty: Display: Got bad homebase data
- [2018.09.07-23.40.22:882][ 94]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [MachineFocused] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.22:884][ 94]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Habital] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.22:947][ 96]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [DanAPro66] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.22:949][ 96]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [anson_trashcan] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.22:952][ 96]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Not Robinn] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.23:148][102]LogFortDayNight: AFortTimeOfDayManager::PostInitializeComponents: World is "Athena_Terrain", this is "TODM_BR_C_0"
- [2018.09.07-23.40.23:546][114]LogFort: OnRep_bHasServerFinishedLoading 1
- [2018.09.07-23.40.23:582][115]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [xd Zelious] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.23:618][116]LogMatchAnalytics: OnGameStateSet
- [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:b2489da1fa5647eb9ca50b25434ad140]
- [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:49dbc...88f00]
- [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:55156...67b0c]
- [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:d6a20...eae64]
- [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:c79cf...0fa18]
- [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:7488d...2cbc0]
- [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:eeacb...ecd48]
- [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:f6700...93fa7]
- [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:62487...02233]
- [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:91a3c...faad5]
- [2018.09.07-23.40.23:620][116]LogFort: AddSquadMember: Arhinos 301 [no platform id]
- [2018.09.07-23.40.23:624][116]LogChartCreation: Started creating FPS charts at 16778046.523480 seconds
- [2018.09.07-23.40.23:625][116]LogFortMusic: Warning: Trying to assign a bank to a music manager that doesn't yet exist.
- [2018.09.07-23.40.23:635][116]LogHealthSnapshot: ======= Snapshot: Waiting to Start (Athena_GameState_C, Difficulty 0.00) =======
- [2018.09.07-23.40.23:635][116]LogHealthSnapshot: Games Played: 0, MeasuredPerfTime 0.00 Secs
- [2018.09.07-23.40.23:635][116]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
- [2018.09.07-23.40.23:636][116]LogHealthSnapshot: Physical Memory: Used 3536.95MB, Peak 3537.94MB
- [2018.09.07-23.40.23:636][116]LogHealthSnapshot: =========================================================
- [2018.09.07-23.40.23:639][116]LogHealthSnapshot: ======= Snapshot: Start of Match (Athena_GameState_C, Difficulty 0.00) =======
- [2018.09.07-23.40.23:639][116]LogHealthSnapshot: Games Played: 0, MeasuredPerfTime 0.00 Secs
- [2018.09.07-23.40.23:639][116]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
- [2018.09.07-23.40.23:639][116]LogHealthSnapshot: Physical Memory: Used 3536.95MB, Peak 3537.94MB
- [2018.09.07-23.40.23:639][116]LogHealthSnapshot: =========================================================
- [2018.09.07-23.40.23:640][116]LogFortDayNight: SetupTimeOfDayCallbacks: World is "Athena_Terrain", FortTimeOfDayManager is "TODM_BR_C_0"
- [2018.09.07-23.40.23:644][116]LogMatchAnalytics: OnGamePhaseChanged
- [2018.09.07-23.40.23:644][116]LogFort: PLAYLIST: Playlist Object replicated to client in AFortGameStateAthena::OnRep_CurrentPlaylistData() PlaylistName is Playlist_DefaultSolo (Client Only)
- [2018.09.07-23.40.23:644][116]LogFort: PLAYLIST: Playlist Object is loading its assets in AFortGameStateAthena::LoadCurrentPlaylistData(), PlaylistName is Playlist_DefaultSolo (Client Side)
- [2018.09.07-23.40.23:647][116]LogFort: PLAYLIST: Playlist Object finished loading its assets in AFortGameStateAthena::OnPlaylistDataLoadCompleted(), PlaylistName is Playlist_DefaultSolo (Server AND Client)
- [2018.09.07-23.40.23:689][117]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
- [2018.09.07-23.40.23:689][117]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.07-23.40.23:689][117]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.40.23:689][117]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.40.23:689][117]LogParty: Display: Got bad homebase data
- [2018.09.07-23.40.23:834][119]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - Athena_PlayerController_C /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel.Athena_PlayerController_C_0[TickActor] took 75.81ms!
- [2018.09.07-23.40.23:903][120]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [MomoD14] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.23:904][120]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:20936...02520]
- [2018.09.07-23.40.23:907][120]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:3f7af...6c912]
- [2018.09.07-23.40.23:908][120]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [xd doublexstep] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.23:969][122]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:aa1b0...3ab3d]
- [2018.09.07-23.40.24:078][126]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Colon_Mites] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.24:079][126]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:e9ca7...b4391]
- [2018.09.07-23.40.24:181][129]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:c686b...dbc85]
- [2018.09.07-23.40.24:182][129]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [XxDavilix03xX] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.24:213][130]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:6c978...3834f]
- [2018.09.07-23.40.24:214][130]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [fire_lord386] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.24:216][130]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:396a6...6b562]
- [2018.09.07-23.40.24:217][130]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [El Red Hood] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.24:219][130]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:303f0...b3fb6]
- [2018.09.07-23.40.24:219][130]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [k1c] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.24:220][130]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:a2b6e...c21d7]
- [2018.09.07-23.40.24:220][130]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [EliteBushGamer18] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.24:222][130]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:c4773...3291b]
- [2018.09.07-23.40.24:222][130]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [flefx] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.24:224][130]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:724c2...3e526]
- [2018.09.07-23.40.24:225][130]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [RadicalHuman] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.24:247][131]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:0e788...06adc]
- [2018.09.07-23.40.24:247][131]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [sansFOX123] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.24:311][133]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:afc19...d182b]
- [2018.09.07-23.40.24:313][133]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:0a73e...9a2ff]
- [2018.09.07-23.40.24:345][134]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:c91f0...7008f]
- [2018.09.07-23.40.24:352][134]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:a2717...20dcc]
- [2018.09.07-23.40.24:353][134]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [mootgoat] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.24:355][134]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:9def5...184e0]
- [2018.09.07-23.40.24:355][134]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [яoѕѕιッ] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.24:445][137]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [FUNKYPOLAK56] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.24:446][137]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:32f64...26303]
- [2018.09.07-23.40.24:713][145]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:a9f12...71ea4]
- [2018.09.07-23.40.24:778][147]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:4502d...4733b]
- [2018.09.07-23.40.24:844][149]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:19d23...45afa]
- [2018.09.07-23.40.24:978][153]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [tgio1027] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.24:978][153]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:cf9cf...5f0af]
- [2018.09.07-23.40.25:147][158]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:101c3...4fb76]
- [2018.09.07-23.40.25:147][158]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [AmethystAtheist] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.25:178][159]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Sammiblue] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.25:178][159]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:148b7...e8534]
- [2018.09.07-23.40.25:249][161]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:aa46a...b69fe]
- [2018.09.07-23.40.25:250][161]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Datstardoe] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.25:250][161]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [SebaKozYT] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.25:278][162]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:d2c2e...62bc1]
- [2018.09.07-23.40.25:280][162]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [RawrXD nibberino] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.25:280][162]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:9a7d8...30f1c]
- [2018.09.07-23.40.25:411][166]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:b8cf1...4aeba]
- [2018.09.07-23.40.25:413][166]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:b738f...992f2]
- [2018.09.07-23.40.25:512][169]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [PîngטíṊỉṬồṖẹṚẮGÈ] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.25:512][169]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:5a1a4...67e29]
- [2018.09.07-23.40.25:579][171]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:af18c...e1f08]
- [2018.09.07-23.40.25:579][171]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [SomeGuy335115341] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.25:615][172]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [TigersWhiskers] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.25:615][172]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:f8a95...d8eb8]
- [2018.09.07-23.40.25:745][176]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [x-SniperDude-x] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.25:746][176]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:69967...0cd4d]
- [2018.09.07-23.40.25:811][178]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:1cdbd...b27f9]
- [2018.09.07-23.40.25:813][178]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Zendooz] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.25:813][178]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:5d902...645f3]
- [2018.09.07-23.40.25:911][181]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:97245...06ace]
- [2018.09.07-23.40.25:945][182]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:c70f5...5e3e0]
- [2018.09.07-23.40.25:948][182]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:bfa68...8255a]
- [2018.09.07-23.40.26:045][185]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:ce105...31184]
- [2018.09.07-23.40.26:115][187]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:89f2a...926e1]
- [2018.09.07-23.40.26:115][187]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Rusher.TV] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.26:117][187]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:c557c...e694f]
- [2018.09.07-23.40.26:117][187]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [jeren] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.26:178][189]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [TheLegendaryTKP] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.26:179][189]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:3a202...6b3a6]
- [2018.09.07-23.40.26:412][196]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:e3a9e...b0a5b]
- [2018.09.07-23.40.26:412][196]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [A Crack Ηead] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.26:421][196]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [MeliodasDevil98] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.26:421][196]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Rupispupis] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.26:421][196]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [SejIII] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.26:424][196]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:106df...c8802]
- [2018.09.07-23.40.26:424][196]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [ralphster1400] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.26:479][198]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:96f7f...09fc5]
- [2018.09.07-23.40.26:481][198]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:b77eb...926ed]
- [2018.09.07-23.40.26:578][201]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:ad0d2...f28ed]
- [2018.09.07-23.40.26:779][207]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [lil oooooooff] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.26:779][207]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:d2b3e...4535b]
- [2018.09.07-23.40.26:781][207]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [RBPM] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.26:781][207]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:75cd2...36fef]
- [2018.09.07-23.40.26:847][209]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:ff029...d27dc]
- [2018.09.07-23.40.26:847][209]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Trizoc] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.26:911][211]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [DefiantOnez] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.26:911][211]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:17dfe...53d57]
- [2018.09.07-23.40.26:946][212]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:ad374...7c14e]
- [2018.09.07-23.40.27:010][214]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [RSuyon] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.27:145][218]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [U.KingJaculuslan] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.27:145][218]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:deb53...6937b]
- [2018.09.07-23.40.27:209][220]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Cassiopé] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.27:443][227]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [TTV_Psyc1c] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.27:478][228]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [wdoppzz] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.27:478][228]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:28b16...73a7a]
- [2018.09.07-23.40.27:480][228]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [DuckyFUMO] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.27:480][228]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:17ac2...83deb]
- [2018.09.07-23.40.27:513][229]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:49562...1f417]
- [2018.09.07-23.40.27:544][230]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:1d18a...2de61]
- [2018.09.07-23.40.27:546][230]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:42e41...d3aa6]
- [2018.09.07-23.40.27:578][231]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:93b40...92b89]
- [2018.09.07-23.40.27:876][240]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [milkshakebrain] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.27:881][240]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [GeT MoisT] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.28:045][245]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:15479...66691]
- [2018.09.07-23.40.28:112][247]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:79787...4da05]
- [2018.09.07-23.40.28:277][252]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Mecha-infernal] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.28:277][252]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [AceForDays014] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.28:477][258]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [xKike11] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.28:545][260]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Xx_David159_xX] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.28:578][261]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:53780...f4590]
- [2018.09.07-23.40.28:611][262]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:8c576...8b6dc]
- [2018.09.07-23.40.28:612][262]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:33b80...5ba18]
- [2018.09.07-23.40.29:147][278]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:6442b...a16c7]
- [2018.09.07-23.40.30:120][304]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [PDIGGITYDOG] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.30:524][316]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [AlfonseV] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.30:622][319]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Shorple Dorple] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.31:055][332]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [RusttyH] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.31:094][333]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [thegodgumsole] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.31:104][333]LogFort: Can't stop native action Gameplay.Action.Player.Crouch, not active!
- [2018.09.07-23.40.31:491][345]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [sirlag] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.32:687][381]LogNet: UActorChannel::ReceivedBunch: Queuing bunch because another channel (that closed) is processing bunches for this guid still. ActorNetGUID: 3128
- [2018.09.07-23.40.32:924][388]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Gabriel Kct] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.32:954][389]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [PowerBonsai3181] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.32:954][389]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Will41701] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.32:987][390]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Yδsh] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.32:987][390]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [AVERYH777] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.32:987][390]LogNet: UActorChannel::ReceivedBunch: Queuing bunch because another channel (that closed) is processing bunches for this guid still. ActorNetGUID: 3128
- [2018.09.07-23.40.33:022][391]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [full ross] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.33:022][391]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:e1829...a90a8]
- [2018.09.07-23.40.33:724][412]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Drift] Finished loading. 7 assets loaded.
- [2018.09.07-23.40.33:724][412]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Drift] Finished loading. 5 assets loaded.
- [2018.09.07-23.40.34:110][415]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:aa2e8...53dad]
- [2018.09.07-23.40.34:112][415]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Mauro4581] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.34:112][415]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:5ccc8...38011]
- [2018.09.07-23.40.34:142][416]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [NIZARsonic134] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.34:142][416]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:7b020...91f74]
- [2018.09.07-23.40.34:144][416]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:46e0e...0d1d2]
- [2018.09.07-23.40.34:178][417]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:d105f...3cb89]
- [2018.09.07-23.40.34:180][417]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:bed27...ab78b]
- [2018.09.07-23.40.34:208][418]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:6bbd3...05fb4]
- [2018.09.07-23.40.34:242][419]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:53694...fe278]
- [2018.09.07-23.40.34:244][419]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:32c44...0cd2c]
- [2018.09.07-23.40.34:248][419]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:6ef01...7fd8a]
- [2018.09.07-23.40.34:248][419]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [wilson3elpapu] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.34:276][420]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:0b42e...73d2a]
- [2018.09.07-23.40.34:277][420]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:8a4f0...9f156]
- [2018.09.07-23.40.34:310][421]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:74d57...43480]
- [2018.09.07-23.40.34:312][421]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:e46d7...c12e4]
- [2018.09.07-23.40.34:807][436]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [tesebastian] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.34:840][437]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [RegeraJツ] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.34:874][438]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:8c12d...0396d]
- [2018.09.07-23.40.34:877][438]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:de503...b6db3]
- [2018.09.07-23.40.35:911][469]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [lufi787] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.36:274][480]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [bubasaur 123] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.36:313][481]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head1_ATH] Finished loading. 1 assets loaded.
- [2018.09.07-23.40.36:313][481]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head1_ATH] Finished loading. 2 assets loaded.
- [2018.09.07-23.40.36:313][481]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head1_ATH] Finished loading. 1 assets loaded.
- [2018.09.07-23.40.36:313][481]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head1_ATH] Finished loading. 1 assets loaded.
- [2018.09.07-23.40.36:313][481]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head1_ATH] Finished loading. 1 assets loaded.
- [2018.09.07-23.40.36:314][481]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head1_ATH] Finished loading. 1 assets loaded.
- [2018.09.07-23.40.36:359][482]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Drift] Finished loading. 1 assets loaded.
- [2018.09.07-23.40.36:383][483]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_55) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.40.36:383][483]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_55) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.40.36:420][484]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_DarkViking] Finished loading. 7 assets loaded.
- [2018.09.07-23.40.36:420][484]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Empty] Finished loading. 6 assets loaded.
- [2018.09.07-23.40.36:849][497]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [KIDS SEE GH0STS] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.37:049][503]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head_BR037_ATH] Finished loading. 2 assets loaded.
- [2018.09.07-23.40.37:152][506]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_StarfishUniform] Finished loading. 7 assets loaded.
- [2018.09.07-23.40.37:152][506]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_StarfishUniform] Finished loading. 7 assets loaded.
- [2018.09.07-23.40.37:152][506]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_StarfishUniform] Finished loading. 5 assets loaded.
- [2018.09.07-23.40.37:195][507]LogFort: Display: [FortCustomizationAssetLoader F_MED_BLK_Red_Head_01_ATH] Finished loading. 4 assets loaded.
- [2018.09.07-23.40.37:195][507]LogFort: Display: [FortCustomizationAssetLoader F_MED_CAU_Armstrong_Head_01_ATH] Finished loading. 5 assets loaded.
- [2018.09.07-23.40.37:195][507]LogFort: Display: [FortCustomizationAssetLoader F_MED_CAU_Armstrong_Head_01_ATH] Finished loading. 3 assets loaded.
- [2018.09.07-23.40.37:196][507]LogFort: Display: [FortCustomizationAssetLoader F_MED_CAU_Armstrong_Head_01_ATH] Finished loading. 4 assets loaded.
- [2018.09.07-23.40.37:196][507]LogFort: Display: [FortCustomizationAssetLoader F_MED_CAU_Armstrong_Head_01_ATH] Finished loading. 3 assets loaded.
- [2018.09.07-23.40.37:246][509]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head_2_ATH] Finished loading. 5 assets loaded.
- [2018.09.07-23.40.37:246][509]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head_2_ATH] Finished loading. 4 assets loaded.
- [2018.09.07-23.40.37:569][518]LogFort: Display: [FortCustomizationAssetLoader F_Med_HIS_Ramirez_Head_02] Finished loading. 5 assets loaded.
- [2018.09.07-23.40.37:569][518]LogFort: Display: [FortCustomizationAssetLoader F_Med_HIS_Ramirez_Head_02] Finished loading. 4 assets loaded.
- [2018.09.07-23.40.37:570][518]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_TacticalWoodland] Finished loading. 4 assets loaded.
- [2018.09.07-23.40.37:634][519]LogLevelActorContainer: Created LevelActorCluster (7) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y3_af4f0745.Sublevel_X2Y3:PersistentLevel with 378 objects, 0 referenced clusters and 39 mutable objects.
- [2018.09.07-23.40.37:895][520]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y3_af4f0745 took (less than) 244.37 ms
- [2018.09.07-23.40.37:943][522]LogLevelActorContainer: Created LevelActorCluster (6) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y4_602bad5f.Sublevel_X2Y4:PersistentLevel with 214 objects, 0 referenced clusters and 24 mutable objects.
- [2018.09.07-23.40.38:012][524]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_StarfishUniform] Finished loading. 7 assets loaded.
- [2018.09.07-23.40.38:091][525]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_Bling] Finished loading. 5 assets loaded.
- [2018.09.07-23.40.38:091][525]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_CarbideBlack] Finished loading. 6 assets loaded.
- [2018.09.07-23.40.38:091][525]LogFort: Display: [FortCustomizationAssetLoader F_MED_ASN_Kumiko_Head_01_ATH1] Finished loading. 7 assets loaded.
- [2018.09.07-23.40.38:093][525]LogLevelActorContainer: Created LevelActorCluster (5) for /Temp/Game/Athena/Maps/POI/Athena_POI_FarmStead_1fd448ff.Athena_POI_FarmStead:PersistentLevel with 554 objects, 0 referenced clusters and 58 mutable objects.
- [2018.09.07-23.40.38:145][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_Lifeguard] Finished loading. 6 assets loaded.
- [2018.09.07-23.40.38:145][526]LogFort: Display: [FortCustomizationAssetLoader F_MED_ASN_Sarah_Head_01_ATH] Finished loading. 4 assets loaded.
- [2018.09.07-23.40.38:145][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_Lifeguard] Finished loading. 8 assets loaded.
- [2018.09.07-23.40.38:145][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Hazmat] Finished loading. 8 assets loaded.
- [2018.09.07-23.40.38:146][526]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01] Finished loading. 7 assets loaded.
- [2018.09.07-23.40.38:146][526]LogFort: Display: [FortCustomizationAssetLoader CP_Athena_Head_M_DarkPaintballer] Finished loading. 7 assets loaded.
- [2018.09.07-23.40.38:146][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_CarbideBlue] Finished loading. 6 assets loaded.
- [2018.09.07-23.40.38:146][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 7 assets loaded.
- [2018.09.07-23.40.38:146][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 8 assets loaded.
- [2018.09.07-23.40.38:146][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 6 assets loaded.
- [2018.09.07-23.40.38:147][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Assassin] Finished loading. 7 assets loaded.
- [2018.09.07-23.40.38:147][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 6 assets loaded.
- [2018.09.07-23.40.38:147][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 6 assets loaded.
- [2018.09.07-23.40.38:147][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 6 assets loaded.
- [2018.09.07-23.40.38:147][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 5 assets loaded.
- [2018.09.07-23.40.38:147][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Assassin] Finished loading. 5 assets loaded.
- [2018.09.07-23.40.38:148][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Celestial] Finished loading. 10 assets loaded.
- [2018.09.07-23.40.38:148][526]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01_ATH] Finished loading. 6 assets loaded.
- [2018.09.07-23.40.38:148][526]LogFort: Display: [FortCustomizationAssetLoader M_MED_ASN_Jae_Head_01_ATH] Finished loading. 9 assets loaded.
- [2018.09.07-23.40.38:148][526]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01] Finished loading. 9 assets loaded.
- [2018.09.07-23.40.38:148][526]LogFort: Display: [FortCustomizationAssetLoader M_MED_ASN_Jae_Head_01_ATH] Finished loading. 7 assets loaded.
- [2018.09.07-23.40.38:148][526]LogFort: Display: [FortCustomizationAssetLoader M_MED_ASN_Jae_Head_01_ATH] Finished loading. 6 assets loaded.
- [2018.09.07-23.40.38:149][526]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01_ATH] Finished loading. 5 assets loaded.
- [2018.09.07-23.40.38:149][526]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01] Finished loading. 7 assets loaded.
- [2018.09.07-23.40.38:149][526]LogFort: Display: [FortCustomizationAssetLoader M_MED_HIS_Sparks_Head_01_ATH] Finished loading. 8 assets loaded.
- [2018.09.07-23.40.38:252][527]LogLevelActorContainer: Created LevelActorCluster (4) for /Temp/Game/Athena/Maps/POI/Athena_POI_Mesa_002_35299cac.Athena_POI_Mesa_002:PersistentLevel with 156 objects, 0 referenced clusters and 19 mutable objects.
- [2018.09.07-23.40.38:336][529]LogLevelActorContainer: Created LevelActorCluster (3) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y2_1bec1833.Sublevel_X2Y2:PersistentLevel with 70 objects, 0 referenced clusters and 17 mutable objects.
- [2018.09.07-23.40.38:425][531]LogLevelActorContainer: Created LevelActorCluster (2) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X1Y2_bcf7df66.Sublevel_X1Y2:PersistentLevel with 54 objects, 0 referenced clusters and 19 mutable objects.
- [2018.09.07-23.40.38:447][532]LogLevelActorContainer: Created LevelActorCluster (1) for /Temp/Game/Athena/Maps/POI/Athena_POI_Mesa_005_1026f445.Athena_POI_Mesa_005:PersistentLevel with 226 objects, 0 referenced clusters and 33 mutable objects.
- [2018.09.07-23.40.38:503][534]LogLevelActorContainer: Created LevelActorCluster (0) for /Temp/Game/Athena/Maps/POI/Athena_POI_Bridge_001_314c7c39.Athena_POI_Bridge_001:PersistentLevel with 220 objects, 0 referenced clusters and 47 mutable objects.
- [2018.09.07-23.40.38:614][537]LogLevelActorContainer: Created LevelActorCluster (10) for /Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel with 1106 objects, 0 referenced clusters and 69 mutable objects.
- [2018.09.07-23.40.38:680][539]LogLevelActorContainer: Created LevelActorCluster (12) for /Temp/Game/Athena/Maps/POI/Athena_POI_Suburban_006_3d6205c8.Athena_POI_Suburban_006:PersistentLevel with 336 objects, 0 referenced clusters and 58 mutable objects.
- [2018.09.07-23.40.38:742][540]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Temp/Game/Athena/Maps/POI/Athena_POI_Suburban_006_3d6205c8 took (less than) 21.55 ms
- [2018.09.07-23.40.38:757][541]LogLevelActorContainer: Created LevelActorCluster (13) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X1Y3_936b0277.Sublevel_X1Y3:PersistentLevel with 112 objects, 0 referenced clusters and 19 mutable objects.
- [2018.09.07-23.40.38:811][542]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Temp/Game/Athena/Maps/Streaming/Sublevel_X1Y3_936b0277 took (less than) 26.79 ms
- [2018.09.07-23.40.38:860][544]LogLevelActorContainer: Created LevelActorCluster (14) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X1Y4_1ffac2ed.Sublevel_X1Y4:PersistentLevel with 108 objects, 0 referenced clusters and 28 mutable objects.
- [2018.09.07-23.40.39:785][572]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [MSStoreSpk] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.40:115][582]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Domiwarrion] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.40:123][582]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [sammm.b] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.40:147][583]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [tupapichester] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.40:246][586]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Juliuscroise13] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.40:282][587]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:20360...f9b47]
- [2018.09.07-23.40.40:917][606]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:829d4...47b17]
- [2018.09.07-23.40.40:920][606]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:bb3de...ea1a6]
- [2018.09.07-23.40.41:288][617]LogFort: Display: [FortCustomizationAssetLoader M_Med_BLK_Sydney_Head_01_ATH] Finished loading. 3 assets loaded.
- [2018.09.07-23.40.41:288][617]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01_ATH] Finished loading. 2 assets loaded.
- [2018.09.07-23.40.42:102][637]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - ProjectileMovementComponent /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel.B_Prj_Bullet_Sniper_Auto_Child_C_1.ProjectileComp0[TickComponent] took 151.46ms!
- [2018.09.07-23.40.42:341][645]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Bob Lee_Swagger] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.42:642][654]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:ab9e5...0f5ab]
- [2018.09.07-23.40.43:357][672]LogLevelActorContainer: Created LevelActorCluster (15) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_House_g_170f7d69.Athena_SUB_5x5_House_g:PersistentLevel with 12 objects, 0 referenced clusters and 5 mutable objects.
- [2018.09.07-23.40.43:508][676]LogStreaming: Display: UWorld::AddToWorld: updating components for /Temp/Game/Athena/Maps/Buildings/5x9/Athena_TheFarmstead_5x9_Stables_a_6a8a79c0 took (less than) 26.49 ms
- [2018.09.07-23.40.44:221][698]LogLevelActorContainer: Created LevelActorCluster (16) for /Temp/Game/Athena/Maps/Buildings/3x3/Athena_SUB_3x3_House_g_2384084a.Athena_SUB_3x3_House_g:PersistentLevel with 32 objects, 0 referenced clusters and 9 mutable objects.
- [2018.09.07-23.40.44:287][700]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [SHG_DASZ] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.44:290][700]LogLevelActorContainer: Created LevelActorCluster (17) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_RuinedBuilding_e_de697e63.Athena_REM_5x5_RuinedBuilding_e:PersistentLevel with 6 objects, 0 referenced clusters and 5 mutable objects.
- [2018.09.07-23.40.44:352][702]LogLevelActorContainer: Created LevelActorCluster (18) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_RuinedBuilding_e_fd1bd4e8.Athena_REM_5x5_RuinedBuilding_e:PersistentLevel with 6 objects, 0 referenced clusters and 5 mutable objects.
- [2018.09.07-23.40.44:419][704]LogLevelActorContainer: Created LevelActorCluster (19) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_House_a_23fe3050.Athena_SUB_5x5_House_a:PersistentLevel with 10 objects, 0 referenced clusters and 8 mutable objects.
- [2018.09.07-23.40.44:670][711]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.07-23.40.44:721][711]LogGarbage: 50.191070 ms for GC
- [2018.09.07-23.40.44:722][711]LogGarbage: 0.979408 ms for Gather Unreachable Objects (4429 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.07-23.40.44:726][711]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_StreetRacer] Finished loading. 6 assets loaded.
- [2018.09.07-23.40.44:727][711]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head_01_TV11] Finished loading. 4 assets loaded.
- [2018.09.07-23.40.44:727][711]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_Metal] Finished loading. 4 assets loaded.
- [2018.09.07-23.40.44:728][711]LogLevelActorContainer: Created LevelActorCluster (20) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_House_q_2_9b0ecba3.Athena_SUB_5x5_House_q_2:PersistentLevel with 104 objects, 0 referenced clusters and 17 mutable objects.
- [2018.09.07-23.40.44:749][712]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Events/Cube/Cube_AreaEffect_LeftBehind_Loop_Cue.Cube_AreaEffect_LeftBehind_Loop_Cue'
- [2018.09.07-23.40.44:750][712]LogGarbage: 2.000842 ms for incrementally unhashing unreachable objects. Items 1581 (1581/4429)
- [2018.09.07-23.40.44:756][712]LogLevelActorContainer: Created LevelActorCluster (21) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_Shack_b_9403c811.Athena_REM_5x5_Shack_b:PersistentLevel with 34 objects, 0 referenced clusters and 11 mutable objects.
- [2018.09.07-23.40.44:952][713]LogGarbage: 2.002125 ms for incrementally unhashing unreachable objects. Items 1881 (3462/4429)
- [2018.09.07-23.40.44:990][714]LogGarbage: 2.015278 ms for incrementally unhashing unreachable objects. Items 661 (4123/4429)
- [2018.09.07-23.40.45:014][715]LogFort: OnReadyToStartMatch
- [2018.09.07-23.40.45:014][715]LogMatchAnalytics: OnReadyToStartMatch
- [2018.09.07-23.40.45:014][715]LogFort: ClearCachedReports IN OnReadyToStartMatch!
- [2018.09.07-23.40.45:015][715]LogFort: Warning: AFortPlayerController::OnRep_QuickBar Slot [0] is empty.
- [2018.09.07-23.40.45:015][715]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'LoadMap'
- [2018.09.07-23.40.45:015][715]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Recording time to match metrics
- [2018.09.07-23.40.45:015][715]LogOnlineGame: [UFortMatchmakingV2::ResetTimeToMatch] Resetting time to match metrics
- [2018.09.07-23.40.45:016][715]LogGarbage: 0.418326 ms for incrementally unhashing unreachable objects. Items 306 (4429/4429)
- [2018.09.07-23.40.45:019][715]LogFortUI: Display: [UFortUIManagerWidget_NUI::NativeTick] change state to Athena with current values CurrentState: Invalid and NextState: Invalid
- [2018.09.07-23.40.45:019][715]LogFortUI: Display: [UFortUIManagerWidget_NUI::SetUIState] states from: Invalid to: Athena
- [2018.09.07-23.40.45:060][715]LogFortUI: Display: [UFortUIManagerWidget_NUI::TransitionToNextState] Switching states from: Athena to: Invalid
- [2018.09.07-23.40.45:160][715]LogDataTable: Warning: UDataTable::FindRow : 'UFortGlobalUIContext::GetHealthyGamingData' requested row 'US' not in DataTable '/Game/UI/Foundation/Config/HealthyGamingData.HealthyGamingData'.
- [2018.09.07-23.40.45:164][715]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
- [2018.09.07-23.40.45:165][715]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
- [2018.09.07-23.40.45:197][716]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Arhinos] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.45:249][716]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - FortWorldManager /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel.DO_NOT_DELETE_FortWorldManager[TickActor] took 47.08ms!
- [2018.09.07-23.40.45:251][716]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with valid zone state for Arhinos
- [2018.09.07-23.40.45:251][716]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
- [2018.09.07-23.40.45:252][716]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
- [2018.09.07-23.40.45:765][717]LogFort: Attempting to add harvesting tool WID_Harvest_Pickaxe_SpeedyRed to quickbar 2 in slot -3.
- [2018.09.07-23.40.45:766][717]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_0 Harvesting Tool with GUID: 279588391 148247835 1434285030 -511244842
- [2018.09.07-23.40.45:766][717]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_1 with GUID: 279860538 148247835 1434286100 -511244735
- [2018.09.07-23.40.45:766][717]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_2 with GUID: 280124161 148247835 1434286430 -511244702
- [2018.09.07-23.40.45:766][717]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_3 with GUID: 280402194 148247835 1434286750 -511244670
- [2018.09.07-23.40.45:766][717]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_4 with GUID: 280661635 148247835 1434287080 -511244637
- [2018.09.07-23.40.55:446][718]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 9.68, Realtime: 9.68. IpNetDriver_0
- [2018.09.07-23.40.55:485][718]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Killerwolf4560] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.55:488][718]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [CHIWI2018] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.55:533][718]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [MathaFaka9944] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.55:560][718]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Quartzm99] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.40.55:891][718]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - Athena_PlayerController_C /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel.Athena_PlayerController_C_0[TickActor] took 272.59ms!
- [2018.09.07-23.40.56:070][718]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - FortFXManager /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel.FortFXManager_0[TickActor] took 171.52ms!
- [2018.09.07-23.41.08:132][719]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 12.66, Realtime: 12.69. IpNetDriver_0
- [2018.09.07-23.41.08:225][719]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:1d18a...2de61]
- [2018.09.07-23.41.08:225][719]LogFort: DisconnectSquadMember: Xx_David159_xX 323
- [2018.09.07-23.41.08:399][719]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Merman] Finished loading. 7 assets loaded.
- [2018.09.07-23.41.08:906][720]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - FortFXManager /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel.FortFXManager_0[TickActor] took 233.12ms!
- [2018.09.07-23.41.08:944][720]LogMaterial: Warning: Material /Game/Packages/Fortress_SharedMaterials/Base_Material/Fortress_BaseMaterial.Fortress_BaseMaterial missing bUsedWithSkeletalMesh=True! Default Material will be used in game.
- [2018.09.07-23.41.09:473][724]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Pulse08] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.41.09:474][724]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [xd adamgeo1] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.41.09:475][724]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Rαbbit Rαider] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.41.09:475][724]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [A-S-H] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.41.09:475][724]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [PuLse_Driz] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.41.09:477][724]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [NewGuineanHooker] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.41.09:478][724]LogGarbage: GC purged 4429 objects (524243 -> 519814)
- [2018.09.07-23.41.09:664][725]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.09:664][725]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.10:145][734]LogLevelActorContainer: Created LevelActorCluster (22) for /Temp/Game/Athena/Maps/POI/Athena_POI_Lobby_001_3f5ab45c.Athena_POI_Lobby_001:PersistentLevel with 110 objects, 0 referenced clusters and 12 mutable objects.
- [2018.09.07-23.41.10:570][741]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:ad374...7c14e]
- [2018.09.07-23.41.10:570][741]LogFort: DisconnectSquadMember: KIDS SEE GH0STS 276
- [2018.09.07-23.41.10:793][745]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.12:277][786]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
- [2018.09.07-23.41.12:277][786]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.07-23.41.12:277][786]LogFortLoadingScreen: Reason for Showing/Hiding LoadingScreen is unknown!
- [2018.09.07-23.41.12:281][786]PacketHandlerLog: DDoS detection status: detection enabled: 0 analytics enabled: 0
- [2018.09.07-23.41.12:281][786]LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: UDemoNetConnection, Name: DemoNetConnection_0, Driver: DemoNetDriver DemoNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
- [2018.09.07-23.41.12:356][786]LogFort: Display: Wrote SubGame=Athena to replay header
- [2018.09.07-23.41.12:357][786]LogFortMusic: Warning: Trying to assign a bank to a music manager that doesn't yet exist.
- [2018.09.07-23.41.12:366][786]LogDemo: Num Network Actors: 1393
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Loading Screen Hidden
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: DUMPCHECKPOINTS
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: SessionLength: 76.11
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchStart: 0.000 (duration: 0.000)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingPreloadingStarted: 0.000 (duration: 0.004)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingPartyReady: 0.004 (duration: 5.300)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingPreloadingEnded: 5.304 (duration: 0.006)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingConnecting: 5.311 (duration: 0.000)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingStarted: 5.311 (duration: 0.000)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingPartyPreloaded: 5.311 (duration: 0.430)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingInQueue: 5.741 (duration: 6.536)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingInAssignment: 12.277 (duration: 8.372)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchAssignment: 20.649 (duration: 0.300)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: TravelStarted: 20.949 (duration: 0.000)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingEnded: 20.949 (duration: 0.423)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: LoadingScreenInUp: 21.372 (duration: 0.407)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: ClientMapPreload: 21.779 (duration: 4.269)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: ClientMapLoaded: 26.048 (duration: 0.337)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: ReceivedPlayerController: 26.385 (duration: 0.191)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: ReceivedPlayerState: 26.576 (duration: 0.808)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: Warmup: 27.384 (duration: 21.370)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: ReadyToStartMatch: 48.754 (duration: 27.352)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: LoadingScreenInDown: 76.106 (duration: 0.000)
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeInPhase Stats
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimePreloading 5.311
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeConnecting 0.431
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeInQueue 6.536
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeInAssignment 8.372
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeInJoin 0.300
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeBeforeLoadMap 0.407
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeInLoadMap 4.269
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeUntilReady 22.707
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeWaitingForLoadingScreen 27.352
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TotalLoadingScreen 54.735
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: LoadingScreenMissingTime: 0.000
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TotalMissingTime: 0.423
- [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TotalTime: 76.106
- [2018.09.07-23.41.12:450][789]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.41.12:521][790]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.12:576][792]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.12:649][792]LogAudio: Warning: Waited 71.071426ms for audio thread.
- [2018.09.07-23.41.12:684][792]LogAudio: Warning: Waited 107.052254ms for audio thread.
- [2018.09.07-23.41.12:721][792]LogAudio: Warning: Waited 143.087936ms for audio thread.
- [2018.09.07-23.41.12:722][792]LogAudio: Warning: Waited 145.733902ms for audio thread.
- [2018.09.07-23.41.13:117][799]LogFort: Display: [FortCustomizationAssetLoader F_Med_HIS_Ramirez_Head_02] Finished loading. 4 assets loaded.
- [2018.09.07-23.41.13:316][805]LogFort: EnterAircraft: Athena_PlayerController_C_0
- [2018.09.07-23.41.13:316][805]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags:
- [2018.09.07-23.41.13:316][805]LogFort: HUD.Athena.HideOnBus
- [2018.09.07-23.41.13:788][805]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 503.48ms):
- [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving hitch detector (+ 503.50ms)
- [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving stat scope on hitch (+ 503.51ms) [PoolThread 3] STAT_EventWait
- [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving stat scope on hitch (+ 503.52ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving stat scope on hitch (+ 505.05ms) [PoolThread 1] STAT_EventWait
- [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving stat scope on hitch (+ 505.06ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving stat scope on hitch (+ 505.07ms) [PoolThread 2] STAT_EventWait
- [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving stat scope on hitch (+ 505.08ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving stat scope on hitch (+ 505.09ms) [PoolThread 0] STAT_EventWait
- [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving stat scope on hitch (+ 505.10ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.13:788][805]LogMatchAnalytics: OnGamePhaseChanged
- [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 506.48ms) [FMediaTicker] STAT_Sleep
- [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 506.48ms) [PoolThread 8] STAT_EventWait
- [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 506.53ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 506.54ms) [PoolThread 5] STAT_EventWait
- [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 506.55ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 508.19ms) [RenderThread 1] STAT_EventWait
- [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 508.50ms) [RTHeartBeat 1] STAT_Sleep
- [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 509.54ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 510.56ms) [PoolThread 6] STAT_EventWait
- [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 510.63ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 512.43ms) [PoolThread 4] STAT_EventWait
- [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 512.47ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.13:826][805]LogCore: Error: Leaving stat scope on hitch (+ 521.48ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.07-23.41.13:826][805]LogCore: Error: Leaving stat scope on hitch (+ 543.06ms) [GameThread] Stat_ChannelReceivedRawBunch
- [2018.09.07-23.41.13:827][805]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 280124161 148247835 1434286430 -511244702
- [2018.09.07-23.41.13:827][805]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 280402194 148247835 1434286750 -511244670
- [2018.09.07-23.41.13:827][805]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 280661635 148247835 1434287080 -511244637
- [2018.09.07-23.41.13:827][805]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 280402194 148247835 1434286750 -511244670
- [2018.09.07-23.41.13:827][805]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 280661635 148247835 1434287080 -511244637
- [2018.09.07-23.41.13:827][805]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 280661635 148247835 1434287080 -511244637
- [2018.09.07-23.41.13:830][805]LogCore: Error: Leaving stat scope on hitch (+ 547.73ms) [GameThread] STAT_NetWorldTickTime
- [2018.09.07-23.41.13:832][805]LogCore: Error: Leaving stat scope on hitch (+ 548.85ms) [TaskGraphThreadNP 0] STAT_EventWait
- [2018.09.07-23.41.13:832][805]LogCore: Error: Leaving stat scope on hitch (+ 548.93ms) [TaskGraphThreadHP 3] STAT_EventWait
- [2018.09.07-23.41.13:832][805]LogCore: Error: Leaving stat scope on hitch (+ 549.10ms) [TaskGraphThreadHP 4] STAT_EventWait
- [2018.09.07-23.41.13:832][805]LogCore: Error: Leaving stat scope on hitch (+ 549.13ms) [TaskGraphThreadHP 5] STAT_EventWait
- [2018.09.07-23.41.13:832][805]LogCore: Error: Leaving stat scope on hitch (+ 549.61ms) [GameThread] STAT_WorldTickTime
- [2018.09.07-23.41.13:836][805]LogCore: Error: Leaving stat scope on hitch (+ 549.59ms) [TaskGraphThreadBP 6] STAT_EventWait
- [2018.09.07-23.41.13:836][805]LogCore: Error: Leaving stat scope on hitch (+ 553.42ms) [GameThread] STAT_GameEngineTick
- [2018.09.07-23.41.13:842][806]LogCore: Error: Leaving stat scope on hitch (+ 553.50ms) [AudioThread] STAT_EventWait
- [2018.09.07-23.41.13:842][806]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.41.13:843][806]LogCore: Error: Leaving stat scope on hitch (+ 560.34ms) [GameThread] STAT_FrameTime
- [2018.09.07-23.41.13:843][806]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.07-23.41.14:005][806]LogCore: Error: Leaving stat scope on hitch (+ 0.28ms) [TaskGraphThreadNP 1] STAT_EventWait
- [2018.09.07-23.41.14:005][806]LogCore: Error: Leaving stat scope on hitch (+ 0.56ms) [TaskGraphThreadNP 2] STAT_EventWait
- [2018.09.07-23.41.14:005][806]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.07-23.41.14:005][806]LogTaskGraph: Warning: Task graph took 161.42ms for RT to recieve broadcast.
- [2018.09.07-23.41.14:005][806]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
- [2018.09.07-23.41.14:005][806]LogTaskGraph: Warning: Task graph took 161.44ms for RT to recieve broadcast and do processing.
- [2018.09.07-23.41.14:005][806]LogTaskGraph: Warning: Task graph took 161.52ms to wait for named thread broadcast.
- [2018.09.07-23.41.14:005][806]LogTaskGraph: Warning: Task graph took 161.74ms to broadcast.
- [2018.09.07-23.41.14:499][820]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.15:778][858]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.15:879][861]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.17:684][916]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.41.17:915][922]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.18:782][948]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.18:882][951]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.21:315][ 24]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.21:515][ 30]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:b738f...992f2]
- [2018.09.07-23.41.21:515][ 30]LogFort: DisconnectSquadMember: PuLse_Driz 310
- [2018.09.07-23.41.21:683][ 35]LogFort: Display: [FortCustomizationAssetLoader F_MED_ASN_Sarah_Head_01_ATH] Finished loading. 1 assets loaded.
- [2018.09.07-23.41.21:787][ 38]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.21:895][ 41]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.22:229][ 51]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_85) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.41.22:229][ 51]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_85) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.41.22:229][ 51]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_85) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.41.22:229][ 51]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_85) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.41.22:229][ 51]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_85) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.41.22:230][ 51]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_85) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.41.22:260][ 52]LogMaterial: Warning: Material /Game/Packages/Fortress_SharedMaterials/Base_Material/Fortress_BaseMaterial.Fortress_BaseMaterial missing bUsedWithMeshParticles=True! Default Material will be used in game.
- [2018.09.07-23.41.22:986][ 73]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 63.2 ms has been detected this frame. Number of Draw Calls this Frame: 1911
- [2018.09.07-23.41.23:293][ 82]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_IND_Valor] Finished loading. 6 assets loaded.
- [2018.09.07-23.41.24:614][120]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 94.6 ms has been detected this frame. Number of Draw Calls this Frame: 1828
- [2018.09.07-23.41.24:752][124]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.24:787][125]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.24:918][129]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.25:340][141]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_RavenQuill] Finished loading. 4 assets loaded.
- [2018.09.07-23.41.25:377][142]LogFort: Display: [FortCustomizationAssetLoader F_MED_ASN_Sarah_Head_01_ATH] Finished loading. 3 assets loaded.
- [2018.09.07-23.41.26:671][181]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Drift] Finished loading. 1 assets loaded.
- [2018.09.07-23.41.27:779][214]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.27:941][219]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.27:974][220]LogFort: Display: [FortCustomizationAssetLoader M_MED_ASN_Jae_Head_01] Finished loading. 1 assets loaded.
- [2018.09.07-23.41.28:176][226]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.28:577][238]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_113) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.41.28:577][238]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_113) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.41.28:577][238]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_113) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.41.28:578][238]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_113) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.41.28:578][238]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_113) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.41.28:578][238]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_113) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.41.30:770][304]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.30:938][309]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.31:571][328]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.41.31:742][332]LogFortHitches: HITCHHUNTER: Hitch in GameThread of 73.0 ms has been detected this frame. Number of Draw Calls this Frame: 1395
- [2018.09.07-23.41.31:751][333]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.41.31:860][335]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with valid zone state for Arhinos
- [2018.09.07-23.41.31:860][335]LogFort: ExitAircraft: Athena_PlayerController_C_0 (Pawn PlayerPawn_Athena_C_123)
- [2018.09.07-23.41.31:863][335]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
- [2018.09.07-23.41.31:864][335]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
- [2018.09.07-23.41.31:864][335]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
- [2018.09.07-23.41.31:909][336]LogFort: Attempting to add harvesting tool WID_Harvest_Pickaxe_SpeedyRed to quickbar 2 in slot -3.
- [2018.09.07-23.41.31:911][336]LogFort: Cannot execute inventory item - due to blocked ActionPlayerChangeEquipment tag
- [2018.09.07-23.41.31:911][336]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_6 Harvesting Tool with GUID: 1673610234 148247835 1901605900 -464513014
- [2018.09.07-23.41.31:911][336]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_7 with GUID: 1673857138 148247835 1901606930 -464512911
- [2018.09.07-23.41.31:911][336]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_8 with GUID: 1674150209 148247835 1901607270 -464512877
- [2018.09.07-23.41.31:911][336]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_9 with GUID: 1674436654 148247835 1901607580 -464512846
- [2018.09.07-23.41.31:911][336]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_10 with GUID: 1674655153 148247835 1901608000 -464512804
- [2018.09.07-23.41.32:022][339]LogFort: Cannot execute inventory item - due to blocked ActionPlayerChangeEquipment tag
- [2018.09.07-23.41.32:452][352]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 0, Size: 619866
- [2018.09.07-23.41.34:591][416]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_RetroGrey] Finished loading. 8 assets loaded.
- [2018.09.07-23.41.35:098][431]LogLevelActorContainer: Created LevelActorCluster (23) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X3Y1_2612ae00.Sublevel_X3Y1:PersistentLevel with 28 objects, 0 referenced clusters and 8 mutable objects.
- [2018.09.07-23.41.35:224][435]LogLevelActorContainer: Created LevelActorCluster (24) for /Temp/Game/Athena/Maps/POI/Athena_POI_Lab_001_e4693692.Athena_POI_Lab_001:PersistentLevel with 22 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.07-23.41.36:098][448]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 501.27ms):
- [2018.09.07-23.41.36:098][448]LogCore: Error: Leaving hitch detector (+ 501.29ms)
- [2018.09.07-23.41.36:098][448]LogCore: Error: Leaving stat scope on hitch (+ 501.71ms) [FAsyncLoadingThread] STAT_FAsyncLoadingThread_ProcessAsyncLoading
- [2018.09.07-23.41.36:098][448]LogCore: Error: Leaving stat scope on hitch (+ 502.26ms) [PoolThread 1] STAT_EventWait
- [2018.09.07-23.41.36:098][448]LogCore: Error: Leaving stat scope on hitch (+ 502.27ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.36:098][448]LogCore: Error: Leaving stat scope on hitch (+ 503.23ms) [GameThread] STAT_EventWait
- [2018.09.07-23.41.36:098][448]LogCore: Error: Leaving stat scope on hitch (+ 503.27ms) [PoolThread 5] STAT_EventWait
- [2018.09.07-23.41.36:100][448]LogCore: Error: Leaving stat scope on hitch (+ 503.39ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.36:100][448]LogCore: Error: Leaving stat scope on hitch (+ 503.27ms) [PoolThread 2] STAT_EventWait
- [2018.09.07-23.41.36:100][448]LogCore: Error: Leaving stat scope on hitch (+ 503.41ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.36:100][448]LogCore: Error: Leaving stat scope on hitch (+ 503.67ms) [TaskGraphThreadBP 6] STAT_EventWait
- [2018.09.07-23.41.36:100][448]LogCore: Error: Leaving stat scope on hitch (+ 504.26ms) [RTHeartBeat 1] STAT_Sleep
- [2018.09.07-23.41.36:102][448]LogCore: Error: Leaving stat scope on hitch (+ 505.26ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.07-23.41.36:104][448]LogCore: Error: Leaving stat scope on hitch (+ 507.27ms) [FMediaTicker] STAT_Sleep
- [2018.09.07-23.41.36:106][448]LogCore: Error: Leaving stat scope on hitch (+ 510.26ms) [PoolThread 3] STAT_EventWait
- [2018.09.07-23.41.36:106][448]LogCore: Error: Leaving stat scope on hitch (+ 510.29ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.36:108][448]LogCore: Error: Leaving stat scope on hitch (+ 511.26ms) [PoolThread 6] STAT_EventWait
- [2018.09.07-23.41.36:108][448]LogCore: Error: Leaving stat scope on hitch (+ 511.29ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.36:108][448]LogCore: Error: Leaving stat scope on hitch (+ 512.21ms) [PoolThread 0] STAT_EventWait
- [2018.09.07-23.41.36:108][448]LogCore: Error: Leaving stat scope on hitch (+ 512.23ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.36:108][448]LogCore: Error: Leaving stat scope on hitch (+ 512.24ms) [PoolThread 4] STAT_EventWait
- [2018.09.07-23.41.36:108][448]LogCore: Error: Leaving stat scope on hitch (+ 512.25ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.36:125][448]LogCore: Error: Leaving stat scope on hitch (+ 529.16ms) [MessageBusHeartbeatManager] STAT_Sleep
- [2018.09.07-23.41.36:305][448]LogCore: Error: Leaving stat scope on hitch (+ 708.71ms) [ScreenSaverInhibitor] STAT_Sleep
- [2018.09.07-23.41.36:339][448]LogCore: Error: Leaving stat scope on hitch (+ 743.10ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
- [2018.09.07-23.41.36:339][448]LogCore: Error: Leaving stat scope on hitch (+ 743.12ms) [RenderThread 1] STAT_ChainExecute
- [2018.09.07-23.41.36:346][448]LogCore: Error: Leaving stat scope on hitch (+ 751.06ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
- [2018.09.07-23.41.36:346][448]LogCore: Error: Leaving stat scope on hitch (+ 751.12ms) [RenderThread 1] EndScene_Flush
- [2018.09.07-23.41.36:346][448]LogCore: Error: Leaving stat scope on hitch (+ 751.13ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
- [2018.09.07-23.41.36:346][448]LogCore: Error: Leaving stat scope on hitch (+ 751.20ms) [RenderThread 1] STAT_TotalSceneRenderingTime
- [2018.09.07-23.41.36:347][448]LogCore: Error: Leaving stat scope on hitch (+ 753.31ms) [TaskGraphThreadHP 3] STAT_EventWait
- [2018.09.07-23.41.36:347][448]LogCore: Error: Leaving stat scope on hitch (+ 753.45ms) [GameThread] STAT_GameIdleTime
- [2018.09.07-23.41.36:348][448]LogCore: Error: Leaving stat scope on hitch (+ 753.58ms) [GameThread] STAT_FrameSyncTime
- [2018.09.07-23.41.36:348][448]LogCore: Error: Leaving stat scope on hitch (+ 753.93ms) [GameThread] STAT_FrameTime
- [2018.09.07-23.41.36:348][448]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.07-23.41.36:348][448]LogCore: Error: Leaving stat scope on hitch (+ 0.03ms) [AudioThread] STAT_EventWait
- [2018.09.07-23.41.36:348][448]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.07-23.41.36:348][448]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
- [2018.09.07-23.41.36:348][448]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 731.0 ms has been detected this frame. Number of Draw Calls this Frame: 1163
- [2018.09.07-23.41.36:362][448]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:f8a95...d8eb8]
- [2018.09.07-23.41.36:362][448]LogFort: DisconnectSquadMember: TigersWhiskers 263
- [2018.09.07-23.41.36:389][448]LogLevelActorContainer: Created LevelActorCluster (25) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X3Y2_10a7933d.Sublevel_X3Y2:PersistentLevel with 38 objects, 0 referenced clusters and 14 mutable objects.
- [2018.09.07-23.41.36:392][449]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.41.36:418][449]LogFort: Display: [FortCustomizationAssetLoader CP_Athena_Head_M_DarkPaintballer] Finished loading. 2 assets loaded.
- [2018.09.07-23.41.36:913][450]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 504.36ms):
- [2018.09.07-23.41.36:913][450]LogCore: Error: Leaving hitch detector (+ 504.38ms)
- [2018.09.07-23.41.36:913][450]LogCore: Error: Leaving stat scope on hitch (+ 505.38ms) [GameThread] STAT_EventWait
- [2018.09.07-23.41.36:913][450]LogCore: Error: Leaving stat scope on hitch (+ 505.42ms) [PoolThread 0] STAT_EventWait
- [2018.09.07-23.41.36:915][450]LogCore: Error: Leaving stat scope on hitch (+ 505.38ms) [PoolThread 6] STAT_EventWait
- [2018.09.07-23.41.36:915][450]LogCore: Error: Leaving stat scope on hitch (+ 505.53ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.36:915][450]LogCore: Error: Leaving stat scope on hitch (+ 505.55ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.36:915][450]LogCore: Error: Leaving stat scope on hitch (+ 506.36ms) [FMediaTicker] STAT_Sleep
- [2018.09.07-23.41.36:917][450]LogCore: Error: Leaving stat scope on hitch (+ 508.37ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 509.50ms) [RTHeartBeat 1] STAT_Sleep
- [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.31ms) [PoolThread 5] STAT_EventWait
- [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.34ms) [PoolThread 2] STAT_EventWait
- [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.35ms) [PoolThread 1] STAT_EventWait
- [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.38ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.38ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.38ms) [PoolThread 8] STAT_EventWait
- [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.38ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.40ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.40ms) [PoolThread 3] STAT_EventWait
- [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.41ms) [PoolThread 4] STAT_EventWait
- [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.43ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.43ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.36:933][450]LogCore: Error: Leaving stat scope on hitch (+ 523.34ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.07-23.41.37:345][450]LogCore: Error: Leaving stat scope on hitch (+ 936.23ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
- [2018.09.07-23.41.37:345][450]LogCore: Error: Leaving stat scope on hitch (+ 936.25ms) [RenderThread 1] STAT_ChainExecute
- [2018.09.07-23.41.37:345][450]LogCore: Error: Leaving stat scope on hitch (+ 936.98ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
- [2018.09.07-23.41.37:345][450]LogCore: Error: Leaving stat scope on hitch (+ 937.00ms) [RenderThread 1] EndScene_Flush
- [2018.09.07-23.41.37:345][450]LogCore: Error: Leaving stat scope on hitch (+ 937.01ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
- [2018.09.07-23.41.37:345][450]LogCore: Error: Leaving stat scope on hitch (+ 937.09ms) [RenderThread 1] STAT_TotalSceneRenderingTime
- [2018.09.07-23.41.37:347][450]LogCore: Error: Leaving stat scope on hitch (+ 939.14ms) [TaskGraphThreadHP 3] STAT_EventWait
- [2018.09.07-23.41.37:347][450]LogCore: Error: Leaving stat scope on hitch (+ 939.20ms) [GameThread] STAT_GameIdleTime
- [2018.09.07-23.41.37:347][450]LogCore: Error: Leaving stat scope on hitch (+ 939.28ms) [GameThread] STAT_FrameSyncTime
- [2018.09.07-23.41.37:347][450]LogCore: Error: Leaving stat scope on hitch (+ 940.04ms) [GameThread] STAT_FrameTime
- [2018.09.07-23.41.37:347][450]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.07-23.41.37:348][450]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
- [2018.09.07-23.41.37:348][450]LogCore: Error: Leaving stat scope on hitch (+ 0.01ms) [AudioThread] STAT_EventWait
- [2018.09.07-23.41.37:348][450]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.07-23.41.37:348][450]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 940.2 ms has been detected this frame. Number of Draw Calls this Frame: 1227
- [2018.09.07-23.41.37:370][450]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_DesertOps] Finished loading. 6 assets loaded.
- [2018.09.07-23.41.37:999][453]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 502.46ms):
- [2018.09.07-23.41.37:999][453]LogCore: Error: Leaving hitch detector (+ 502.51ms)
- [2018.09.07-23.41.37:999][453]LogCore: Error: Leaving stat scope on hitch (+ 503.46ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.07-23.41.37:999][453]LogCore: Error: Leaving stat scope on hitch (+ 503.48ms) [GameThread] STAT_EventWait
- [2018.09.07-23.41.38:001][453]LogCore: Error: Leaving stat scope on hitch (+ 505.44ms) [PoolThread 5] STAT_EventWait
- [2018.09.07-23.41.38:001][453]LogCore: Error: Leaving stat scope on hitch (+ 505.44ms) [PoolThread 8] STAT_EventWait
- [2018.09.07-23.41.38:001][453]LogCore: Error: Leaving stat scope on hitch (+ 505.48ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.38:001][453]LogCore: Error: Leaving stat scope on hitch (+ 505.48ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.38:001][453]LogCore: Error: Leaving stat scope on hitch (+ 505.48ms) [PoolThread 6] STAT_EventWait
- [2018.09.07-23.41.38:001][453]LogCore: Error: Leaving stat scope on hitch (+ 505.49ms) [PoolThread 2] STAT_EventWait
- [2018.09.07-23.41.38:001][453]LogCore: Error: Leaving stat scope on hitch (+ 505.49ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.38:001][453]LogCore: Error: Leaving stat scope on hitch (+ 505.50ms) [FMediaTicker] STAT_Sleep
- [2018.09.07-23.41.38:003][453]LogCore: Error: Leaving stat scope on hitch (+ 505.51ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.38:005][453]LogCore: Error: Leaving stat scope on hitch (+ 507.44ms) [PoolThread 1] STAT_EventWait
- [2018.09.07-23.41.38:005][453]LogCore: Error: Leaving stat scope on hitch (+ 507.49ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.38:005][453]LogCore: Error: Leaving stat scope on hitch (+ 509.43ms) [RTHeartBeat 1] STAT_Sleep
- [2018.09.07-23.41.38:007][453]LogCore: Error: Leaving stat scope on hitch (+ 509.46ms) [PoolThread 4] STAT_EventWait
- [2018.09.07-23.41.38:007][453]LogCore: Error: Leaving stat scope on hitch (+ 509.53ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.38:007][453]LogCore: Error: Leaving stat scope on hitch (+ 509.54ms) [PoolThread 3] STAT_EventWait
- [2018.09.07-23.41.38:007][453]LogCore: Error: Leaving stat scope on hitch (+ 509.55ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.38:007][453]LogCore: Error: Leaving stat scope on hitch (+ 510.42ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.07-23.41.38:009][453]LogCore: Error: Leaving stat scope on hitch (+ 512.43ms) [PoolThread 0] STAT_EventWait
- [2018.09.07-23.41.38:009][453]LogCore: Error: Leaving stat scope on hitch (+ 512.46ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.39:909][453]LogCore: Error: Leaving stat scope on hitch (+ 2413.16ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
- [2018.09.07-23.41.39:909][453]LogCore: Error: Leaving stat scope on hitch (+ 2413.17ms) [RenderThread 1] STAT_ChainExecute
- [2018.09.07-23.41.39:918][453]LogCore: Error: Leaving stat scope on hitch (+ 2422.03ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
- [2018.09.07-23.41.39:918][453]LogCore: Error: Leaving stat scope on hitch (+ 2422.05ms) [RenderThread 1] EndScene_Flush
- [2018.09.07-23.41.39:918][453]LogCore: Error: Leaving stat scope on hitch (+ 2422.06ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
- [2018.09.07-23.41.39:918][453]LogCore: Error: Leaving stat scope on hitch (+ 2422.10ms) [RenderThread 1] STAT_TotalSceneRenderingTime
- [2018.09.07-23.41.39:918][453]LogCore: Error: Leaving stat scope on hitch (+ 2423.36ms) [TaskGraphThreadHP 3] STAT_EventWait
- [2018.09.07-23.41.39:918][453]LogCore: Error: Leaving stat scope on hitch (+ 2423.53ms) [GameThread] STAT_GameIdleTime
- [2018.09.07-23.41.39:918][453]LogCore: Error: Leaving stat scope on hitch (+ 2423.58ms) [GameThread] STAT_FrameSyncTime
- [2018.09.07-23.41.39:919][453]LogCore: Error: Leaving stat scope on hitch (+ 2424.65ms) [GameThread] STAT_FrameTime
- [2018.09.07-23.41.39:919][453]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
- [2018.09.07-23.41.39:919][453]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.07-23.41.39:919][453]LogCore: Error: Leaving stat scope on hitch (+ 0.05ms) [AudioThread] STAT_EventWait
- [2018.09.07-23.41.39:919][453]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.07-23.41.39:919][453]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 2424.9 ms has been detected this frame. Number of Draw Calls this Frame: 1848
- [2018.09.07-23.41.39:948][453]LogLevelActorContainer: Created LevelActorCluster (26) for /Temp/Game/Athena/Maps/POI/Athena_POI_City_001_336e530d.Athena_POI_City_001:PersistentLevel with 598 objects, 0 referenced clusters and 66 mutable objects.
- [2018.09.07-23.41.40:377][453]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.41.40:377][453]LogSlate: Took 0.425841 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/NotoSansJP-Bold.ufont' (4523K)
- [2018.09.07-23.41.40:460][454]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Temp/Game/Athena/Maps/POI/Athena_POI_City_001_336e530d took (less than) 55.84 ms
- [2018.09.07-23.41.40:609][459]LogLevelActorContainer: Created LevelActorCluster (27) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y1_41b416e6.Sublevel_X2Y1:PersistentLevel with 10 objects, 0 referenced clusters and 5 mutable objects.
- [2018.09.07-23.41.40:673][461]LogLevelActorContainer: Created LevelActorCluster (28) for /Temp/Game/Athena/Maps/POI/Athena_POI_REC_001_2d9db526.Athena_POI_REC_001:PersistentLevel with 24 objects, 0 referenced clusters and 5 mutable objects.
- [2018.09.07-23.41.40:772][464]LogLevelActorContainer: Created LevelActorCluster (29) for /Temp/Game/Athena/Maps/Buildings/3x3/Athena_SUB_3x3_GasStation_a_ec691a9b.Athena_SUB_3x3_GasStation_a:PersistentLevel with 24 objects, 0 referenced clusters and 7 mutable objects.
- [2018.09.07-23.41.40:976][470]LogLevelActorContainer: Created LevelActorCluster (30) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Park_b_0350daf5.Athena_URB_5x5_Park_b:PersistentLevel with 6 objects, 0 referenced clusters and 5 mutable objects.
- [2018.09.07-23.41.41:275][479]LogLevelActorContainer: Created LevelActorCluster (31) for /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_Civic_BusStop_b_bd089e61.Athena_URB_3x3_Civic_BusStop_b:PersistentLevel with 10 objects, 0 referenced clusters and 7 mutable objects.
- [2018.09.07-23.41.41:341][481]LogLevelActorContainer: Created LevelActorCluster (32) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Apartment_i_92bc7b2a.Athena_URB_5x5_Apartment_i:PersistentLevel with 12 objects, 0 referenced clusters and 11 mutable objects.
- [2018.09.07-23.41.41:408][483]LogLevelActorContainer: Created LevelActorCluster (33) for /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_Plaza_g_29ad9911.Athena_URB_3x3_Plaza_g:PersistentLevel with 8 objects, 0 referenced clusters and 5 mutable objects.
- [2018.09.07-23.41.41:441][484]LogLevelActorContainer: Created LevelActorCluster (34) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Plaza_f_62ab9ea9.Athena_URB_5x5_Plaza_f:PersistentLevel with 20 objects, 0 referenced clusters and 9 mutable objects.
- [2018.09.07-23.41.41:580][488]LogLevelActorContainer: Created LevelActorCluster (35) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Garage_a_bd5061aa.Athena_URB_5x5_Garage_a:PersistentLevel with 26 objects, 0 referenced clusters and 12 mutable objects.
- [2018.09.07-23.41.41:606][489]LogLevelActorContainer: Created LevelActorCluster (36) for /Temp/Game/Athena/Maps/Buildings/7x12/Athena_POI_GenericPlot_REC_002_d50eb2b8.Athena_POI_GenericPlot_REC_002:PersistentLevel with 12 objects, 0 referenced clusters and 6 mutable objects.
- [2018.09.07-23.41.42:483][502]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 508.05ms):
- [2018.09.07-23.41.42:483][502]LogCore: Error: Leaving hitch detector (+ 508.09ms)
- [2018.09.07-23.41.42:483][502]LogCore: Error: Leaving stat scope on hitch (+ 509.00ms) [GameThread] STAT_EventWait
- [2018.09.07-23.41.42:485][502]LogCore: Error: Leaving stat scope on hitch (+ 510.69ms) [PoolThread 4] STAT_EventWait
- [2018.09.07-23.41.42:485][502]LogCore: Error: Leaving stat scope on hitch (+ 510.71ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 512.02ms) [RTHeartBeat 1] STAT_Sleep
- [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 512.02ms) [PoolThread 0] STAT_EventWait
- [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 512.04ms) [PoolThread 2] STAT_EventWait
- [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 512.06ms) [PoolThread 1] STAT_EventWait
- [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 512.06ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 512.08ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 512.06ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 512.99ms) [FMediaTicker] STAT_Sleep
- [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 513.02ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.07-23.41.42:489][502]LogCore: Error: Leaving stat scope on hitch (+ 513.99ms) [PoolThread 6] STAT_EventWait
- [2018.09.07-23.41.42:489][502]LogCore: Error: Leaving stat scope on hitch (+ 514.18ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.42:489][502]LogCore: Error: Leaving stat scope on hitch (+ 515.00ms) [PoolThread 3] STAT_EventWait
- [2018.09.07-23.41.42:489][502]LogCore: Error: Leaving stat scope on hitch (+ 515.03ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.42:494][502]LogCore: Error: Leaving stat scope on hitch (+ 518.01ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.07-23.41.42:494][502]LogCore: Error: Leaving stat scope on hitch (+ 518.98ms) [PoolThread 5] STAT_EventWait
- [2018.09.07-23.41.42:494][502]LogCore: Error: Leaving stat scope on hitch (+ 518.98ms) [PoolThread 8] STAT_EventWait
- [2018.09.07-23.41.42:494][502]LogCore: Error: Leaving stat scope on hitch (+ 519.01ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.42:494][502]LogCore: Error: Leaving stat scope on hitch (+ 519.01ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.43:129][502]LogCore: Error: Leaving stat scope on hitch (+ 1154.35ms) [MessageBusHeartbeatManager] STAT_Sleep
- [2018.09.07-23.41.43:309][502]LogCore: Error: Leaving stat scope on hitch (+ 1332.88ms) [ScreenSaverInhibitor] STAT_Sleep
- [2018.09.07-23.41.49:537][502]LogCore: Error: Leaving stat scope on hitch (+ 7562.61ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
- [2018.09.07-23.41.49:537][502]LogCore: Error: Leaving stat scope on hitch (+ 7562.63ms) [RenderThread 1] STAT_ChainExecute
- [2018.09.07-23.41.49:539][502]LogCore: Error: Leaving stat scope on hitch (+ 7565.12ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
- [2018.09.07-23.41.49:539][502]LogCore: Error: Leaving stat scope on hitch (+ 7565.17ms) [RenderThread 1] EndScene_Flush
- [2018.09.07-23.41.49:539][502]LogCore: Error: Leaving stat scope on hitch (+ 7565.18ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
- [2018.09.07-23.41.49:539][502]LogCore: Error: Leaving stat scope on hitch (+ 7565.22ms) [RenderThread 1] STAT_TotalSceneRenderingTime
- [2018.09.07-23.41.49:540][502]LogCore: Error: Leaving stat scope on hitch (+ 7566.63ms) [TaskGraphThreadHP 3] STAT_EventWait
- [2018.09.07-23.41.49:540][502]LogCore: Error: Leaving stat scope on hitch (+ 7566.67ms) [GameThread] STAT_GameIdleTime
- [2018.09.07-23.41.49:540][502]LogCore: Error: Leaving stat scope on hitch (+ 7566.73ms) [GameThread] STAT_FrameSyncTime
- [2018.09.07-23.41.49:540][502]LogCore: Error: Leaving stat scope on hitch (+ 7567.14ms) [GameThread] STAT_FrameTime
- [2018.09.07-23.41.49:540][502]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
- [2018.09.07-23.41.49:540][502]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.07-23.41.49:540][502]LogCore: Error: Leaving stat scope on hitch (+ 0.01ms) [AudioThread] STAT_EventWait
- [2018.09.07-23.41.49:540][502]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.07-23.41.49:540][502]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 7542.5 ms has been detected this frame. Number of Draw Calls this Frame: 2217
- [2018.09.07-23.41.49:555][502]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 7.54, Realtime: 7.56. DemoNetDriver_0
- [2018.09.07-23.41.49:555][502]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 7.54, Realtime: 7.56. IpNetDriver_0
- [2018.09.07-23.41.49:652][503]LogFortWorld: World Generation random stream initialized using seed 26776
- [2018.09.07-23.41.49:719][505]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Carioxz] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.41.49:722][505]LogLevelActorContainer: Created LevelActorCluster (37) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Shops_b_e29de876.Athena_URB_5x5_Shops_b:PersistentLevel with 32 objects, 0 referenced clusters and 12 mutable objects.
- [2018.09.07-23.41.49:789][507]LogLevelActorContainer: Created LevelActorCluster (38) for /Temp/Game/Athena/Maps/Buildings/7x12/Athena_POI_GenericPlot_REC_001_725074b8.Athena_POI_GenericPlot_REC_001:PersistentLevel with 26 objects, 0 referenced clusters and 6 mutable objects.
- [2018.09.07-23.41.50:456][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/POI/Athena_POI_Mesa_002_35299cac.Athena_POI_Mesa_002:PersistentLevel
- [2018.09.07-23.41.50:457][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/POI/Athena_POI_Mesa_005_1026f445.Athena_POI_Mesa_005:PersistentLevel
- [2018.09.07-23.41.50:457][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/POI/Athena_POI_FarmStead_1fd448ff.Athena_POI_FarmStead:PersistentLevel
- [2018.09.07-23.41.50:457][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/POI/Athena_POI_Suburban_006_3d6205c8.Athena_POI_Suburban_006:PersistentLevel
- [2018.09.07-23.41.50:457][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/POI/Athena_POI_Bridge_001_314c7c39.Athena_POI_Bridge_001:PersistentLevel
- [2018.09.07-23.41.50:457][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X1Y2_bcf7df66.Sublevel_X1Y2:PersistentLevel
- [2018.09.07-23.41.50:458][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X1Y3_936b0277.Sublevel_X1Y3:PersistentLevel
- [2018.09.07-23.41.50:458][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y3_af4f0745.Sublevel_X2Y3:PersistentLevel
- [2018.09.07-23.41.50:458][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X1Y4_1ffac2ed.Sublevel_X1Y4:PersistentLevel
- [2018.09.07-23.41.50:458][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y4_602bad5f.Sublevel_X2Y4:PersistentLevel
- [2018.09.07-23.41.50:459][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/9x12/Athena_TheFarmstead_9x12_WoodCluster_a_7dea6c67.Athena_TheFarmstead_9x12_WoodCluster_a:PersistentLevel
- [2018.09.07-23.41.50:459][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_REM_1x1_Shack_a_a10fed6c.Athena_REM_1x1_Shack_a:PersistentLevel
- [2018.09.07-23.41.50:459][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_SUB_3x3_House_g_2384084a.Athena_SUB_3x3_House_g:PersistentLevel
- [2018.09.07-23.41.50:459][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_House_a_23fe3050.Athena_SUB_5x5_House_a:PersistentLevel
- [2018.09.07-23.41.50:459][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_RangerStation_c_eab5fb62.Athena_REM_5x5_RangerStation_c:PersistentLevel
- [2018.09.07-23.41.50:459][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_RangerStation_b_327a73fb.Athena_REM_5x5_RangerStation_b:PersistentLevel
- [2018.09.07-23.41.50:459][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_House_q_2_9b0ecba3.Athena_SUB_5x5_House_q_2:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_SUB_3x3_House_o_e895b1e4.Athena_SUB_3x3_House_o:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_REM_3x3_RuinedBuilding_c_01f94812.Athena_REM_3x3_RuinedBuilding_c:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_REM_3x3_RangerStation_b_d186a75a.Athena_REM_3x3_RangerStation_b:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_REM_3x3_RangerStation_d_41ae90cb.Athena_REM_3x3_RangerStation_d:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_SS_1x1_Outdoor3_006_46647822.Athena_SS_1x1_Outdoor3_006:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_REM_1x1_Shack_c_bec70655.Athena_REM_1x1_Shack_c:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_SS_1x1_Outdoor3_006_40afa4a7.Athena_SS_1x1_Outdoor3_006:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_RangerStation_b_461ceec2.Athena_REM_5x5_RangerStation_b:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x9/Athena_TheFarmstead_5x9_Stables_a_6a8a79c0.Athena_TheFarmstead_5x9_Stables_a:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_REM_1x1_Shack_c_0006afc7.Athena_REM_1x1_Shack_c:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_RuinedBuilding_e_fd1bd4e8.Athena_REM_5x5_RuinedBuilding_e:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_House_g_170f7d69.Athena_SUB_5x5_House_g:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_SUB_3x3_GasStation_b_6a9b945c.Athena_SUB_3x3_GasStation_b:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_REM_3x3_RuinedBuilding_f_677cedf1.Athena_REM_3x3_RuinedBuilding_f:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_RuinedBuilding_e_de697e63.Athena_REM_5x5_RuinedBuilding_e:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_REM_3x3_Shack_a_269bc5e5.Athena_REM_3x3_Shack_a:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_SS_1x1_Outdoor3_006_3565198e.Athena_SS_1x1_Outdoor3_006:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_Shack_b_9403c811.Athena_REM_5x5_Shack_b:PersistentLevel
- [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_SS_1x1_Outdoor3_006_fbed57fb.Athena_SS_1x1_Outdoor3_006:PersistentLevel
- [2018.09.07-23.41.50:461][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_REM_1x1_Shack_Cube_54e7a174.Athena_REM_1x1_Shack_Cube:PersistentLevel
- [2018.09.07-23.41.50:461][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_REM_1x1_Shack_a_976d48d6.Athena_REM_1x1_Shack_a:PersistentLevel
- [2018.09.07-23.41.50:461][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_REM_1x1_Shack_a_9f3fe3c6.Athena_REM_1x1_Shack_a:PersistentLevel
- [2018.09.07-23.41.50:467][527]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.07-23.41.50:502][527]LogGarbage: 35.101187 ms for GC
- [2018.09.07-23.41.50:502][527]LogGarbage: 0.000321 ms for dissolving GC clusters
- [2018.09.07-23.41.50:503][527]LogGarbage: 0.866486 ms for Gather Unreachable Objects (37698 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.07-23.41.50:513][527]LogLevelActorContainer: Created LevelActorCluster (21) for /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_Store_a_50ea995f.Athena_URB_3x3_Store_a:PersistentLevel with 6 objects, 0 referenced clusters and 5 mutable objects.
- [2018.09.07-23.41.50:515][528]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 66.0 ms has been detected this frame. Number of Draw Calls this Frame: 1737
- [2018.09.07-23.41.50:518][528]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Events/Cube/Cube_AreaEffect_LeftBehind_Loop_Cue.Cube_AreaEffect_LeftBehind_Loop_Cue'
- [2018.09.07-23.41.50:520][528]LogGarbage: 2.001483 ms for incrementally unhashing unreachable objects. Items 1791 (1791/37698)
- [2018.09.07-23.41.50:525][528]LogLevelActorContainer: Created LevelActorCluster (20) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_GasStation_b_c8fd11ef.Athena_SUB_5x5_GasStation_b:PersistentLevel with 52 objects, 0 referenced clusters and 12 mutable objects.
- [2018.09.07-23.41.50:555][529]LogGarbage: 2.004691 ms for incrementally unhashing unreachable objects. Items 2071 (3862/37698)
- [2018.09.07-23.41.50:587][530]LogGarbage: 2.003729 ms for incrementally unhashing unreachable objects. Items 2301 (6163/37698)
- [2018.09.07-23.41.50:621][531]LogGarbage: 2.001163 ms for incrementally unhashing unreachable objects. Items 2401 (8564/37698)
- [2018.09.07-23.41.50:657][532]LogGarbage: Warning: 1.646356 ms for acquiring GC lock
- [2018.09.07-23.41.50:659][532]LogGarbage: 2.002767 ms for incrementally unhashing unreachable objects. Items 2571 (11135/37698)
- [2018.09.07-23.41.50:694][533]LogGarbage: 2.000842 ms for incrementally unhashing unreachable objects. Items 2321 (13456/37698)
- [2018.09.07-23.41.50:723][534]LogGarbage: 2.006937 ms for incrementally unhashing unreachable objects. Items 2081 (15537/37698)
- [2018.09.07-23.41.50:728][534]LogLevelActorContainer: Created LevelActorCluster (19) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Shops_a_7771b912.Athena_URB_5x5_Shops_a:PersistentLevel with 12 objects, 0 referenced clusters and 6 mutable objects.
- [2018.09.07-23.41.50:775][535]LogGarbage: 2.004371 ms for incrementally unhashing unreachable objects. Items 891 (16428/37698)
- [2018.09.07-23.41.50:819][536]LogGarbage: 2.000842 ms for incrementally unhashing unreachable objects. Items 1991 (18419/37698)
- [2018.09.07-23.41.50:853][537]LogGarbage: 2.003087 ms for incrementally unhashing unreachable objects. Items 2131 (20550/37698)
- [2018.09.07-23.41.50:891][538]LogGarbage: 2.004691 ms for incrementally unhashing unreachable objects. Items 2501 (23051/37698)
- [2018.09.07-23.41.50:951][539]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 67.7 ms has been detected this frame. Number of Draw Calls this Frame: 1073
- [2018.09.07-23.41.50:965][539]LogGarbage: 2.011749 ms for incrementally unhashing unreachable objects. Items 871 (23922/37698)
- [2018.09.07-23.41.51:025][540]LogGarbage: 2.009503 ms for incrementally unhashing unreachable objects. Items 1921 (25843/37698)
- [2018.09.07-23.41.51:057][541]LogGarbage: 2.002767 ms for incrementally unhashing unreachable objects. Items 2301 (28144/37698)
- [2018.09.07-23.41.51:090][542]LogGarbage: 2.010145 ms for incrementally unhashing unreachable objects. Items 2411 (30555/37698)
- [2018.09.07-23.41.51:135][543]LogGarbage: 2.003408 ms for incrementally unhashing unreachable objects. Items 2101 (32656/37698)
- [2018.09.07-23.41.51:138][543]LogLevelActorContainer: Created LevelActorCluster (18) for /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_Apartment_a_08c9543a.Athena_URB_3x3_Apartment_a:PersistentLevel with 20 objects, 0 referenced clusters and 9 mutable objects.
- [2018.09.07-23.41.51:164][544]LogGarbage: 2.036130 ms for incrementally unhashing unreachable objects. Items 1681 (34337/37698)
- [2018.09.07-23.41.51:198][545]LogGarbage: 2.000521 ms for incrementally unhashing unreachable objects. Items 2421 (36758/37698)
- [2018.09.07-23.41.51:230][546]LogGarbage: 0.878356 ms for incrementally unhashing unreachable objects. Items 940 (37698/37698)
- [2018.09.07-23.41.51:269][547]LogLevelActorContainer: Created LevelActorCluster (17) for /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_ClockTower_a_e9287d52.Athena_URB_3x3_ClockTower_a:PersistentLevel with 18 objects, 0 referenced clusters and 6 mutable objects.
- [2018.09.07-23.41.51:408][551]LogLevelActorContainer: Created LevelActorCluster (16) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Apartment_k_452a16b8.Athena_URB_5x5_Apartment_k:PersistentLevel with 8 objects, 0 referenced clusters and 6 mutable objects.
- [2018.09.07-23.41.51:808][563]LogLevelActorContainer: Created LevelActorCluster (15) for /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_PawnShop_a_be9f30a8.Athena_URB_3x3_PawnShop_a:PersistentLevel with 20 objects, 0 referenced clusters and 7 mutable objects.
- [2018.09.07-23.41.51:943][567]LogLevelActorContainer: Created LevelActorCluster (14) for /Temp/Game/Athena/Maps/Buildings/7x12/Athena_POI_GenericPlot_REC_003_b8aea8a2.Athena_POI_GenericPlot_REC_003:PersistentLevel with 10 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.07-23.41.52:132][573]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:75cd2...36fef]
- [2018.09.07-23.41.52:132][573]LogFort: DisconnectSquadMember: RBPM 266
- [2018.09.07-23.41.52:472][583]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 1, Size: 265576
- [2018.09.07-23.41.53:436][606]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 214.5 ms has been detected this frame. Number of Draw Calls this Frame: 2064
- [2018.09.07-23.41.53:473][607]LogGarbage: GC purged 37698 objects (567766 -> 530068)
- [2018.09.07-23.41.53:679][613]LogLevelActorContainer: Created LevelActorCluster (13) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Pool_a_7f68c13c.Athena_URB_5x5_Pool_a:PersistentLevel with 54 objects, 0 referenced clusters and 13 mutable objects.
- [2018.09.07-23.41.54:033][614]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 364.7 ms has been detected this frame. Number of Draw Calls this Frame: 4634
- [2018.09.07-23.41.54:047][614]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Hazmat] Finished loading. 8 assets loaded.
- [2018.09.07-23.41.54:047][614]LogFort: Display: [FortCustomizationAssetLoader F_MED_BLK_Red_Head_01_ATH] Finished loading. 4 assets loaded.
- [2018.09.07-23.41.54:050][614]LogLevelActorContainer: Created LevelActorCluster (12) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_Park_c_bca4d2bf.Athena_SUB_5x5_Park_c:PersistentLevel with 12 objects, 0 referenced clusters and 7 mutable objects.
- [2018.09.07-23.41.54:054][615]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.41.54:572][616]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 508.85ms):
- [2018.09.07-23.41.54:572][616]LogCore: Error: Leaving hitch detector (+ 508.90ms)
- [2018.09.07-23.41.54:572][616]LogCore: Error: Leaving stat scope on hitch (+ 509.73ms) [FAsyncLoadingThread] STAT_MaterialInstance_Serialize
- [2018.09.07-23.41.54:572][616]LogCore: Error: Leaving stat scope on hitch (+ 509.85ms) [FMediaTicker] STAT_Sleep
- [2018.09.07-23.41.54:572][616]LogCore: Error: Leaving stat scope on hitch (+ 510.81ms) [GameThread] STAT_EventWait
- [2018.09.07-23.41.54:572][616]LogCore: Error: Leaving stat scope on hitch (+ 510.84ms) [RTHeartBeat 1] STAT_Sleep
- [2018.09.07-23.41.54:574][616]LogCore: Error: Leaving stat scope on hitch (+ 511.81ms) [PoolThread 1] STAT_EventWait
- [2018.09.07-23.41.54:574][616]LogCore: Error: Leaving stat scope on hitch (+ 511.82ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.54:575][616]LogCore: Error: Leaving stat scope on hitch (+ 513.48ms) [PoolThread 4] STAT_EventWait
- [2018.09.07-23.41.54:575][616]LogCore: Error: Leaving stat scope on hitch (+ 513.51ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.54:575][616]LogCore: Error: Leaving stat scope on hitch (+ 513.52ms) [PoolThread 3] STAT_EventWait
- [2018.09.07-23.41.54:575][616]LogCore: Error: Leaving stat scope on hitch (+ 513.54ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.54:577][616]LogCore: Error: Leaving stat scope on hitch (+ 513.86ms) [PoolThread 6] STAT_EventWait
- [2018.09.07-23.41.54:577][616]LogCore: Error: Leaving stat scope on hitch (+ 513.92ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.54:581][616]LogCore: Error: Leaving stat scope on hitch (+ 518.83ms) [PoolThread 0] STAT_EventWait
- [2018.09.07-23.41.54:581][616]LogCore: Error: Leaving stat scope on hitch (+ 518.83ms) [PoolThread 2] STAT_EventWait
- [2018.09.07-23.41.54:581][616]LogCore: Error: Leaving stat scope on hitch (+ 518.88ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.54:581][616]LogCore: Error: Leaving stat scope on hitch (+ 518.88ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.41.54:584][616]LogCore: Error: Leaving stat scope on hitch (+ 522.21ms) [TaskGraphThreadBP 6] STAT_EventWait
- [2018.09.07-23.41.54:589][616]LogCore: Error: Leaving stat scope on hitch (+ 526.77ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.07-23.41.54:703][616]LogCore: Error: Leaving stat scope on hitch (+ 640.55ms) [FAsyncLoadingThread] STAT_FAsyncLoadingThread_ProcessAsyncLoading
- [2018.09.07-23.41.55:138][616]LogCore: Error: Leaving stat scope on hitch (+ 1075.33ms) [MessageBusHeartbeatManager] STAT_Sleep
- [2018.09.07-23.41.55:317][616]LogCore: Error: Leaving stat scope on hitch (+ 1253.86ms) [ScreenSaverInhibitor] STAT_Sleep
- [2018.09.07-23.41.59:163][616]LogCore: Error: Leaving stat scope on hitch (+ 5101.03ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
- [2018.09.07-23.41.59:163][616]LogCore: Error: Leaving stat scope on hitch (+ 5101.05ms) [RenderThread 1] EndScene_Flush
- [2018.09.07-23.41.59:163][616]LogCore: Error: Leaving stat scope on hitch (+ 5101.06ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
- [2018.09.07-23.41.59:163][616]LogCore: Error: Leaving stat scope on hitch (+ 5101.09ms) [RenderThread 1] STAT_TotalSceneRenderingTime
- [2018.09.07-23.41.59:163][616]LogCore: Error: Leaving stat scope on hitch (+ 5102.45ms) [TaskGraphThreadHP 3] STAT_EventWait
- [2018.09.07-23.41.59:163][616]LogCore: Error: Leaving stat scope on hitch (+ 5102.57ms) [GameThread] STAT_GameIdleTime
- [2018.09.07-23.41.59:163][616]LogCore: Error: Leaving stat scope on hitch (+ 5102.61ms) [GameThread] STAT_FrameSyncTime
- [2018.09.07-23.41.59:164][616]LogCore: Error: Leaving stat scope on hitch (+ 5103.55ms) [GameThread] STAT_FrameTime
- [2018.09.07-23.41.59:164][616]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
- [2018.09.07-23.41.59:164][616]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.07-23.41.59:164][616]LogCore: Error: Leaving stat scope on hitch (+ 0.03ms) [AudioThread] STAT_EventWait
- [2018.09.07-23.41.59:164][616]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.07-23.41.59:164][616]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 5097.5 ms has been detected this frame. Number of Draw Calls this Frame: 3708
- [2018.09.07-23.41.59:170][616]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.10, Realtime: 5.10. DemoNetDriver_0
- [2018.09.07-23.41.59:170][616]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.10, Realtime: 5.10. IpNetDriver_0
- [2018.09.07-23.41.59:187][616]LogMatchAnalytics: OnGamePhaseChanged
- [2018.09.07-23.41.59:187][616]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [pigypotato] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.41.59:562][618]LogFortHitches: HITCHHUNTER: Hitch in GPU of 330.3 ms has been detected this frame. Number of Draw Calls this Frame: 3613
- [2018.09.07-23.41.59:594][619]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.41.59:651][619]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [thatcherisameme] has replicated to the client bHasStartedPlaying=[1]
- [2018.09.07-23.41.59:652][619]LogFort: Display: [FortCustomizationAssetLoader F_MED_ASN_Sarah_Head_01_ATH] Finished loading. 4 assets loaded.
- [2018.09.07-23.41.59:824][620]LogFortHitches: HITCHHUNTER: Hitch in GPU of 176.9 ms has been detected this frame. Number of Draw Calls this Frame: 5776
- [2018.09.07-23.41.59:843][620]LogLevelActorContainer: Created LevelActorCluster (0) for /Temp/Game/Athena/Maps/POI/Athena_POI_CommunityPark_001_7af70eac.Athena_POI_CommunityPark_001:PersistentLevel with 526 objects, 0 referenced clusters and 52 mutable objects.
- [2018.09.07-23.41.59:986][622]LogLevelActorContainer: Created LevelActorCluster (1) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X4Y2_8fff0f93.Sublevel_X4Y2:PersistentLevel with 34 objects, 0 referenced clusters and 9 mutable objects.
- [2018.09.07-23.42.00:847][640]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 284.4 ms has been detected this frame. Number of Draw Calls this Frame: 5829
- [2018.09.07-23.42.00:888][640]LogFortMemory: Heartbeat - CPU:4743.60MB (Peak: 4824.94MB)
- [2018.09.07-23.42.00:889][640]LogFortCustomization: Warning: Backpack is missing backpack data!
- [2018.09.07-23.42.00:896][641]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.42.00:899][641]LogFortCustomization: Warning: Backpack has no mesh component nor does the part it's attached to! Falling back on pawn mesh component for position and direction. PawnMeshComponent->SkeletalMesh: Fortnite_M_Avg_Player
- [2018.09.07-23.42.01:300][642]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 403.4 ms has been detected this frame. Number of Draw Calls this Frame: 5103
- [2018.09.07-23.42.01:320][642]LogFortCustomization: Warning: Backpack has no mesh component nor does the part it's attached to! Falling back on pawn mesh component for position and direction. PawnMeshComponent->SkeletalMesh: Fortnite_M_Avg_Player
- [2018.09.07-23.42.01:722][652]LogFortCustomization: Warning: Backpack has no mesh component nor does the part it's attached to! Falling back on pawn mesh component for position and direction. PawnMeshComponent->SkeletalMesh: Fortnite_M_Avg_Player
- [2018.09.07-23.42.02:008][661]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.42.02:055][662]LogFortCustomization: Warning: Backpack has no mesh component nor does the part it's attached to! Falling back on pawn mesh component for position and direction. PawnMeshComponent->SkeletalMesh: Fortnite_M_Avg_Player
- [2018.09.07-23.42.02:456][674]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:49dbc...88f00]
- [2018.09.07-23.42.02:456][674]LogFort: DisconnectSquadMember: RSuyon 280
- [2018.09.07-23.42.03:038][678]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 501.27ms):
- [2018.09.07-23.42.03:038][678]LogCore: Error: Leaving hitch detector (+ 501.31ms)
- [2018.09.07-23.42.03:038][678]LogCore: Error: Leaving stat scope on hitch (+ 502.22ms) [GameThread] STAT_EventWait
- [2018.09.07-23.42.03:038][678]LogCore: Error: Leaving stat scope on hitch (+ 502.25ms) [RTHeartBeat 1] STAT_Sleep
- [2018.09.07-23.42.03:038][678]LogCore: Error: Leaving stat scope on hitch (+ 502.25ms) [FMediaTicker] STAT_Sleep
- [2018.09.07-23.42.03:041][678]LogCore: Error: Leaving stat scope on hitch (+ 503.61ms) [TaskGraphThreadBP 6] STAT_EventWait
- [2018.09.07-23.42.03:041][678]LogCore: Error: Leaving stat scope on hitch (+ 504.75ms) [PoolThread 5] STAT_EventWait
- [2018.09.07-23.42.03:041][678]LogCore: Error: Leaving stat scope on hitch (+ 504.84ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.03:045][678]LogCore: Error: Leaving stat scope on hitch (+ 507.20ms) [PoolThread 1] STAT_EventWait
- [2018.09.07-23.42.03:045][678]LogCore: Error: Leaving stat scope on hitch (+ 507.24ms) [PoolThread 0] STAT_EventWait
- [2018.09.07-23.42.03:045][678]LogCore: Error: Leaving stat scope on hitch (+ 507.24ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.03:045][678]LogCore: Error: Leaving stat scope on hitch (+ 507.25ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.03:045][678]LogCore: Error: Leaving stat scope on hitch (+ 508.25ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.07-23.42.03:045][678]LogCore: Error: Leaving stat scope on hitch (+ 509.20ms) [PoolThread 2] STAT_EventWait
- [2018.09.07-23.42.03:047][678]LogCore: Error: Leaving stat scope on hitch (+ 509.34ms) [PoolThread 3] STAT_EventWait
- [2018.09.07-23.42.03:047][678]LogCore: Error: Leaving stat scope on hitch (+ 509.23ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.03:047][678]LogCore: Error: Leaving stat scope on hitch (+ 509.36ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.03:047][678]LogCore: Error: Leaving stat scope on hitch (+ 509.37ms) [PoolThread 4] STAT_EventWait
- [2018.09.07-23.42.03:047][678]LogCore: Error: Leaving stat scope on hitch (+ 509.37ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.03:053][678]LogCore: Error: Leaving stat scope on hitch (+ 517.17ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.07-23.42.03:078][678]LogCore: Error: Leaving stat scope on hitch (+ 540.89ms) [FAsyncLoadingThread] STAT_FAsyncPackage_Tick
- [2018.09.07-23.42.03:078][678]LogCore: Error: Leaving stat scope on hitch (+ 541.01ms) [FAsyncLoadingThread] STAT_FAsyncLoadingThread_ProcessAsyncLoading
- [2018.09.07-23.42.03:142][678]LogCore: Error: Leaving stat scope on hitch (+ 605.50ms) [MessageBusHeartbeatManager] STAT_Sleep
- [2018.09.07-23.42.03:322][678]LogCore: Error: Leaving stat scope on hitch (+ 784.95ms) [ScreenSaverInhibitor] STAT_Sleep
- [2018.09.07-23.42.03:635][678]LogCore: Error: Leaving stat scope on hitch (+ 1098.69ms) [TaskGraphThreadBP 7] STAT_EventWait
- [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1661.99ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
- [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1662.01ms) [RenderThread 1] STAT_ChainExecute
- [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1662.25ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
- [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1662.26ms) [RenderThread 1] EndScene_Flush
- [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1662.26ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
- [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1662.30ms) [RenderThread 1] STAT_TotalSceneRenderingTime
- [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1663.92ms) [TaskGraphThreadHP 3] STAT_EventWait
- [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1663.97ms) [GameThread] STAT_GameIdleTime
- [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1664.04ms) [GameThread] STAT_FrameSyncTime
- [2018.09.07-23.42.04:200][678]LogCore: Error: Leaving stat scope on hitch (+ 1664.32ms) [GameThread] STAT_FrameTime
- [2018.09.07-23.42.04:200][678]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
- [2018.09.07-23.42.04:200][678]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.07-23.42.04:200][678]LogCore: Error: Leaving stat scope on hitch (+ 0.06ms) [AudioThread] STAT_EventWait
- [2018.09.07-23.42.04:200][678]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.07-23.42.04:200][678]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 1645.6 ms has been detected this frame. Number of Draw Calls this Frame: 619
- [2018.09.07-23.42.04:210][678]LogFortCustomization: Warning: Backpack has no mesh component nor does the part it's attached to! Falling back on pawn mesh component for position and direction. PawnMeshComponent->SkeletalMesh: Fortnite_M_Avg_Player
- [2018.09.07-23.42.04:241][678]LogFort: Display: [FortCustomizationAssetLoader F_MED_CAU_Armstrong_Head_01_ATH] Finished loading. 1 assets loaded.
- [2018.09.07-23.42.04:241][678]LogFort: Display: [FortCustomizationAssetLoader M_MED_ASN_Jae_Head_01_ATH] Finished loading. 1 assets loaded.
- [2018.09.07-23.42.04:241][678]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01_ATH] Finished loading. 2 assets loaded.
- [2018.09.07-23.42.04:245][679]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.42.04:329][681]LogFortCustomization: Warning: Backpack has no mesh component nor does the part it's attached to! Falling back on pawn mesh component for position and direction. PawnMeshComponent->SkeletalMesh: Fortnite_M_Avg_Player
- [2018.09.07-23.42.04:341][681]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01] Finished loading. 4 assets loaded.
- [2018.09.07-23.42.04:341][681]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01] Finished loading. 3 assets loaded.
- [2018.09.07-23.42.04:341][681]LogFort: Display: [FortCustomizationAssetLoader M_Med_BLK_Sydney_Head_01_ATH] Finished loading. 3 assets loaded.
- [2018.09.07-23.42.04:341][681]LogFort: Display: [FortCustomizationAssetLoader M_Med_BLK_Sydney_Head_01_ATH] Finished loading. 3 assets loaded.
- [2018.09.07-23.42.04:342][681]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Drift] Finished loading. 6 assets loaded.
- [2018.09.07-23.42.04:342][681]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Drift] Finished loading. 4 assets loaded.
- [2018.09.07-23.42.04:342][681]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_RavenQuill] Finished loading. 6 assets loaded.
- [2018.09.07-23.42.04:342][681]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head1_ATH] Finished loading. 1 assets loaded.
- [2018.09.07-23.42.04:390][682]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_164) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.42.04:390][682]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_164) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.42.04:391][682]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_164) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.42.04:391][682]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_164) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.42.04:391][682]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_164) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.42.04:391][682]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_164) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
- [2018.09.07-23.42.04:399][682]LogFort: Display: [FortCustomizationAssetLoader F_MED_ASN_Sarah_Head_01_ATH] Finished loading. 3 assets loaded.
- [2018.09.07-23.42.04:399][682]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_Lifeguard] Finished loading. 6 assets loaded.
- [2018.09.07-23.42.04:399][682]LogLevelActorContainer: Created LevelActorCluster (2) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X3Y0_11c7c328.Sublevel_X3Y0:PersistentLevel with 60 objects, 0 referenced clusters and 16 mutable objects.
- [2018.09.07-23.42.05:193][706]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:ab9e5...0f5ab]
- [2018.09.07-23.42.05:193][706]LogFort: DisconnectSquadMember: CHIWI2018 351
- [2018.09.07-23.42.05:303][709]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_StarfishUniform] Finished loading. 8 assets loaded.
- [2018.09.07-23.42.05:564][717]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_CarbideBlue] Finished loading. 5 assets loaded.
- [2018.09.07-23.42.05:633][719]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 6 assets loaded.
- [2018.09.07-23.42.05:633][719]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 5 assets loaded.
- [2018.09.07-23.42.05:702][721]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_DesertOps] Finished loading. 8 assets loaded.
- [2018.09.07-23.42.05:703][721]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01] Finished loading. 4 assets loaded.
- [2018.09.07-23.42.06:169][734]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 73.0 ms has been detected this frame. Number of Draw Calls this Frame: 1935
- [2018.09.07-23.42.07:031][740]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 505.91ms):
- [2018.09.07-23.42.07:031][740]LogCore: Error: Leaving stat scope on hitch (+ 505.91ms) [GameThread] STAT_FlushThreadedLogs
- [2018.09.07-23.42.07:033][740]LogCore: Error: Leaving hitch detector (+ 505.93ms)
- [2018.09.07-23.42.07:035][740]LogCore: Error: Leaving stat scope on hitch (+ 507.90ms) [PoolThread 5] STAT_EventWait
- [2018.09.07-23.42.07:035][740]LogCore: Error: Leaving stat scope on hitch (+ 507.91ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.07:037][740]LogCore: Error: Leaving stat scope on hitch (+ 509.89ms) [FMediaTicker] STAT_Sleep
- [2018.09.07-23.42.07:037][740]LogCore: Error: Leaving stat scope on hitch (+ 511.85ms) [RTHeartBeat 1] STAT_Sleep
- [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.88ms) [PoolThread 0] STAT_EventWait
- [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.89ms) [PoolThread 8] STAT_EventWait
- [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.86ms) [PoolThread 6] STAT_EventWait
- [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.95ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.95ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.95ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.95ms) [PoolThread 3] STAT_EventWait
- [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.97ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.97ms) [PoolThread 4] STAT_EventWait
- [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.98ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.07:041][740]LogCore: Error: Leaving stat scope on hitch (+ 514.87ms) [PoolThread 2] STAT_EventWait
- [2018.09.07-23.42.07:041][740]LogCore: Error: Leaving stat scope on hitch (+ 514.90ms) [PoolThread 1] STAT_EventWait
- [2018.09.07-23.42.07:041][740]LogCore: Error: Leaving stat scope on hitch (+ 514.91ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.07:041][740]LogCore: Error: Leaving stat scope on hitch (+ 514.91ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.07:043][740]LogCore: Error: Leaving stat scope on hitch (+ 515.85ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.07-23.42.07:055][740]LogCore: Error: Leaving stat scope on hitch (+ 527.84ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.07-23.42.07:144][740]LogCore: Error: Leaving stat scope on hitch (+ 617.61ms) [MessageBusHeartbeatManager] STAT_Sleep
- [2018.09.07-23.42.07:323][740]LogCore: Error: Leaving stat scope on hitch (+ 797.13ms) [ScreenSaverInhibitor] STAT_Sleep
- [2018.09.07-23.42.08:708][740]LogCore: Error: Leaving stat scope on hitch (+ 2183.21ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
- [2018.09.07-23.42.08:708][740]LogCore: Error: Leaving stat scope on hitch (+ 2183.23ms) [RenderThread 1] STAT_ChainExecute
- [2018.09.07-23.42.08:710][740]LogCore: Error: Leaving stat scope on hitch (+ 2184.63ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
- [2018.09.07-23.42.08:710][740]LogCore: Error: Leaving stat scope on hitch (+ 2184.65ms) [RenderThread 1] EndScene_Flush
- [2018.09.07-23.42.08:710][740]LogCore: Error: Leaving stat scope on hitch (+ 2184.66ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
- [2018.09.07-23.42.08:710][740]LogCore: Error: Leaving stat scope on hitch (+ 2184.70ms) [RenderThread 1] STAT_TotalSceneRenderingTime
- [2018.09.07-23.42.08:710][740]LogCore: Error: Leaving stat scope on hitch (+ 2185.71ms) [TaskGraphThreadHP 3] STAT_EventWait
- [2018.09.07-23.42.08:710][740]LogCore: Error: Leaving stat scope on hitch (+ 2185.76ms) [GameThread] STAT_GameIdleTime
- [2018.09.07-23.42.08:710][740]LogCore: Error: Leaving stat scope on hitch (+ 2185.86ms) [GameThread] STAT_FrameSyncTime
- [2018.09.07-23.42.08:710][740]LogCore: Error: Leaving stat scope on hitch (+ 2186.14ms) [GameThread] STAT_FrameTime
- [2018.09.07-23.42.08:710][740]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.07-23.42.08:711][740]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
- [2018.09.07-23.42.08:711][740]LogCore: Error: Leaving stat scope on hitch (+ 0.05ms) [AudioThread] STAT_EventWait
- [2018.09.07-23.42.08:711][740]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.07-23.42.08:711][740]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 2183.3 ms has been detected this frame. Number of Draw Calls this Frame: 1839
- [2018.09.07-23.42.08:738][740]LogFort: Can't start native action Gameplay.Action.Player.Crouch, already active!
- [2018.09.07-23.42.08:818][741]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.42.10:680][795]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:bed27...ab78b]
- [2018.09.07-23.42.10:680][795]LogFort: DisconnectSquadMember: bubasaur 123 336
- [2018.09.07-23.42.10:680][795]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:20360...f9b47]
- [2018.09.07-23.42.10:680][795]LogFort: DisconnectSquadMember: pigypotato 348
- [2018.09.07-23.42.11:288][813]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:396a6...6b562]
- [2018.09.07-23.42.11:288][813]LogFort: DisconnectSquadMember: El Red Hood 264
- [2018.09.07-23.42.12:767][844]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 504.18ms):
- [2018.09.07-23.42.12:767][844]LogCore: Error: Leaving hitch detector (+ 504.21ms)
- [2018.09.07-23.42.12:767][844]LogCore: Error: Leaving stat scope on hitch (+ 504.50ms) [PoolThread 3] STAT_EventWait
- [2018.09.07-23.42.12:767][844]LogCore: Error: Leaving stat scope on hitch (+ 504.51ms) [PoolThread 4] STAT_EventWait
- [2018.09.07-23.42.12:767][844]LogCore: Error: Leaving stat scope on hitch (+ 504.52ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.12:767][844]LogCore: Error: Leaving stat scope on hitch (+ 504.52ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.12:767][844]LogCore: Error: Leaving stat scope on hitch (+ 506.13ms) [GameThread] STAT_EventWait
- [2018.09.07-23.42.12:767][844]LogCore: Error: Leaving stat scope on hitch (+ 506.15ms) [RTHeartBeat 1] STAT_Sleep
- [2018.09.07-23.42.12:769][844]LogCore: Error: Leaving stat scope on hitch (+ 507.15ms) [FMediaTicker] STAT_Sleep
- [2018.09.07-23.42.12:771][844]LogCore: Error: Leaving stat scope on hitch (+ 509.15ms) [PoolThread 0] STAT_EventWait
- [2018.09.07-23.42.12:771][844]LogCore: Error: Leaving stat scope on hitch (+ 509.17ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 510.14ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 511.11ms) [PoolThread 6] STAT_EventWait
- [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 511.11ms) [PoolThread 1] STAT_EventWait
- [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 511.11ms) [PoolThread 5] STAT_EventWait
- [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 511.12ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 511.14ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 511.14ms) [PoolThread 8] STAT_EventWait
- [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 511.16ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 511.19ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.12:775][844]LogCore: Error: Leaving stat scope on hitch (+ 513.12ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.07-23.42.12:775][844]LogCore: Error: Leaving stat scope on hitch (+ 514.10ms) [PoolThread 2] STAT_EventWait
- [2018.09.07-23.42.12:776][844]LogCore: Error: Leaving stat scope on hitch (+ 514.13ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.13:148][844]LogCore: Error: Leaving stat scope on hitch (+ 886.13ms) [MessageBusHeartbeatManager] STAT_Sleep
- [2018.09.07-23.42.13:236][844]LogCore: Error: Leaving stat scope on hitch (+ 975.61ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
- [2018.09.07-23.42.13:236][844]LogCore: Error: Leaving stat scope on hitch (+ 975.62ms) [RenderThread 1] STAT_ChainExecute
- [2018.09.07-23.42.13:236][844]LogCore: Error: Leaving stat scope on hitch (+ 975.64ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
- [2018.09.07-23.42.13:236][844]LogCore: Error: Leaving stat scope on hitch (+ 975.65ms) [RenderThread 1] STAT_RHIMETHOD_LockVertexBuffer_Flush
- [2018.09.07-23.42.13:236][844]LogCore: Error: Leaving stat scope on hitch (+ 975.74ms) [RenderThread 1] STAT_FDynamicRHI_LockVertexBuffer_RenderThread
- [2018.09.07-23.42.13:236][844]LogCore: Error: Leaving stat scope on hitch (+ 975.76ms) [RenderThread 1] STAT_ComputeLightGrid
- [2018.09.07-23.42.13:238][844]LogCore: Error: Leaving stat scope on hitch (+ 976.18ms) [TaskGraphThreadNP 1] STAT_EventWait
- [2018.09.07-23.42.13:238][844]LogCore: Error: Leaving stat scope on hitch (+ 976.21ms) [TaskGraphThreadNP 0] STAT_EventWait
- [2018.09.07-23.42.13:238][844]LogCore: Error: Leaving stat scope on hitch (+ 976.24ms) [TaskGraphThreadNP 2] STAT_EventWait
- [2018.09.07-23.42.13:250][844]LogCore: Error: Leaving stat scope on hitch (+ 989.24ms) [RenderThread 1] STAT_TotalSceneRenderingTime
- [2018.09.07-23.42.13:251][844]LogCore: Error: Leaving stat scope on hitch (+ 991.08ms) [TaskGraphThreadHP 3] STAT_EventWait
- [2018.09.07-23.42.13:251][844]LogCore: Error: Leaving stat scope on hitch (+ 991.14ms) [GameThread] STAT_GameIdleTime
- [2018.09.07-23.42.13:251][844]LogCore: Error: Leaving stat scope on hitch (+ 991.21ms) [GameThread] STAT_FrameSyncTime
- [2018.09.07-23.42.13:251][844]LogCore: Error: Leaving stat scope on hitch (+ 991.42ms) [GameThread] STAT_FrameTime
- [2018.09.07-23.42.13:251][844]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.07-23.42.13:251][844]LogCore: Error: Leaving stat scope on hitch (+ 0.05ms) [AudioThread] STAT_EventWait
- [2018.09.07-23.42.13:251][844]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.07-23.42.13:251][844]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
- [2018.09.07-23.42.13:251][844]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 963.8 ms has been detected this frame. Number of Draw Calls this Frame: 621
- [2018.09.07-23.42.13:272][844]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 2, Size: 491766
- [2018.09.07-23.42.13:277][845]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.42.14:265][861]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 504.82ms):
- [2018.09.07-23.42.14:265][861]LogCore: Error: Leaving stat scope on hitch (+ 504.82ms) [GameThread] STAT_EventWait
- [2018.09.07-23.42.14:265][861]LogCore: Error: Leaving hitch detector (+ 504.86ms)
- [2018.09.07-23.42.14:265][861]LogCore: Error: Leaving stat scope on hitch (+ 504.86ms) [PoolThread 6] STAT_EventWait
- [2018.09.07-23.42.14:267][861]LogCore: Error: Leaving stat scope on hitch (+ 504.93ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.14:267][861]LogCore: Error: Leaving stat scope on hitch (+ 505.84ms) [PoolThread 3] STAT_EventWait
- [2018.09.07-23.42.14:267][861]LogCore: Error: Leaving stat scope on hitch (+ 505.85ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.14:269][861]LogCore: Error: Leaving stat scope on hitch (+ 506.85ms) [RTHeartBeat 1] STAT_Sleep
- [2018.09.07-23.42.14:269][861]LogCore: Error: Leaving stat scope on hitch (+ 507.84ms) [FMediaTicker] STAT_Sleep
- [2018.09.07-23.42.14:273][861]LogCore: Error: Leaving stat scope on hitch (+ 510.82ms) [PoolThread 2] STAT_EventWait
- [2018.09.07-23.42.14:273][861]LogCore: Error: Leaving stat scope on hitch (+ 510.85ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.14:275][861]LogCore: Error: Leaving stat scope on hitch (+ 512.82ms) [PoolThread 1] STAT_EventWait
- [2018.09.07-23.42.14:275][861]LogCore: Error: Leaving stat scope on hitch (+ 512.87ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.14:275][861]LogCore: Error: Leaving stat scope on hitch (+ 513.79ms) [PoolThread 0] STAT_EventWait
- [2018.09.07-23.42.14:275][861]LogCore: Error: Leaving stat scope on hitch (+ 513.81ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.14:277][861]LogCore: Error: Leaving stat scope on hitch (+ 514.82ms) [PoolThread 4] STAT_EventWait
- [2018.09.07-23.42.14:277][861]LogCore: Error: Leaving stat scope on hitch (+ 514.90ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.14:277][861]LogCore: Error: Leaving stat scope on hitch (+ 515.78ms) [PoolThread 8] STAT_EventWait
- [2018.09.07-23.42.14:277][861]LogCore: Error: Leaving stat scope on hitch (+ 515.79ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.14:277][861]LogCore: Error: Leaving stat scope on hitch (+ 515.82ms) [PoolThread 5] STAT_EventWait
- [2018.09.07-23.42.14:277][861]LogCore: Error: Leaving stat scope on hitch (+ 515.83ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.14:279][861]LogCore: Error: Leaving stat scope on hitch (+ 516.84ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.07-23.42.14:288][861]LogCore: Error: Leaving stat scope on hitch (+ 526.76ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.07-23.42.14:326][861]LogCore: Error: Leaving stat scope on hitch (+ 564.68ms) [ScreenSaverInhibitor] STAT_Sleep
- [2018.09.07-23.42.15:149][861]LogCore: Error: Leaving stat scope on hitch (+ 1386.99ms) [MessageBusHeartbeatManager] STAT_Sleep
- [2018.09.07-23.42.21:846][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.53ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
- [2018.09.07-23.42.21:846][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.55ms) [RenderThread 1] STAT_ChainExecute
- [2018.09.07-23.42.21:846][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.58ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
- [2018.09.07-23.42.21:846][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.59ms) [RenderThread 1] STAT_RHIMETHOD_LockVertexBuffer_Flush
- [2018.09.07-23.42.21:846][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.61ms) [RenderThread 1] STAT_FDynamicRHI_LockVertexBuffer_RenderThread
- [2018.09.07-23.42.21:848][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.65ms) [RenderThread 1] STAT_ComputeLightGrid
- [2018.09.07-23.42.21:848][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.92ms) [TaskGraphThreadNP 2] STAT_EventWait
- [2018.09.07-23.42.21:848][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.92ms) [TaskGraphThreadNP 1] STAT_EventWait
- [2018.09.07-23.42.21:848][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.95ms) [TaskGraphThreadNP 0] STAT_EventWait
- [2018.09.07-23.42.21:862][861]LogCore: Error: Leaving stat scope on hitch (+ 8101.17ms) [RenderThread 1] STAT_TotalSceneRenderingTime
- [2018.09.07-23.42.21:862][861]LogCore: Error: Leaving stat scope on hitch (+ 8102.07ms) [TaskGraphThreadHP 3] STAT_EventWait
- [2018.09.07-23.42.21:862][861]LogCore: Error: Leaving stat scope on hitch (+ 8102.12ms) [GameThread] STAT_GameIdleTime
- [2018.09.07-23.42.21:862][861]LogCore: Error: Leaving stat scope on hitch (+ 8102.20ms) [GameThread] STAT_FrameSyncTime
- [2018.09.07-23.42.21:890][861]LogCore: Error: Leaving stat scope on hitch (+ 8103.28ms) [TaskGraphThreadHP 4] STAT_EventWait
- [2018.09.07-23.42.21:890][861]LogCore: Error: Leaving stat scope on hitch (+ 8129.64ms) [GameThread] STAT_FrameTime
- [2018.09.07-23.42.21:890][861]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.07-23.42.21:890][861]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
- [2018.09.07-23.42.21:890][861]LogCore: Error: Leaving stat scope on hitch (+ 0.07ms) [AudioThread] STAT_EventWait
- [2018.09.07-23.42.21:890][861]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.07-23.42.21:890][861]LogFortHitches: HITCHHUNTER: Hitch in GPU of 8104.7 ms has been detected this frame. Number of Draw Calls this Frame: 607
- [2018.09.07-23.42.21:892][861]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 8.10, Realtime: 8.11. DemoNetDriver_0
- [2018.09.07-23.42.21:892][861]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 8.10, Realtime: 8.11. IpNetDriver_0
- [2018.09.07-23.42.21:967][861]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:724c2...3e526]
- [2018.09.07-23.42.21:967][861]LogFort: DisconnectSquadMember: RadicalHuman 284
- [2018.09.07-23.42.21:969][861]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:d2c2e...62bc1]
- [2018.09.07-23.42.21:969][861]LogFort: DisconnectSquadMember: sirlag 303
- [2018.09.07-23.42.21:969][861]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:e1829...a90a8]
- [2018.09.07-23.42.21:970][861]LogFort: DisconnectSquadMember: full ross 331
- [2018.09.07-23.42.21:990][862]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.42.22:129][866]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:17ac2...83deb]
- [2018.09.07-23.42.22:129][866]LogFort: DisconnectSquadMember: DuckyFUMO 318
- [2018.09.07-23.42.22:331][872]LogFort: Can't start native action Gameplay.Action.Player.Fall, already active!
- [2018.09.07-23.42.22:696][883]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:c686b...dbc85]
- [2018.09.07-23.42.22:696][883]LogFort: DisconnectSquadMember: XxDavilix03xX 268
- [2018.09.07-23.42.24:379][933]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:96f7f...09fc5]
- [2018.09.07-23.42.24:379][933]LogFort: DisconnectSquadMember: MSStoreSpk 317
- [2018.09.07-23.42.24:726][944]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.42.25:258][959]LogLevelActorContainer: Created LevelActorCluster (4) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y0_1d08cb5a.Sublevel_X2Y0:PersistentLevel with 168 objects, 0 referenced clusters and 18 mutable objects.
- [2018.09.07-23.42.26:114][979]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - Athena_GameState_C /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel.Athena_GameState_C_0[TickActor] took 198.93ms!
- [2018.09.07-23.42.26:118][980]LogFortHitches: HITCHHUNTER: Hitch in GameThread of 204.3 ms has been detected this frame. Number of Draw Calls this Frame: 770
- [2018.09.07-23.42.26:633][982]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 504.90ms):
- [2018.09.07-23.42.26:633][982]LogCore: Error: Leaving hitch detector (+ 504.94ms)
- [2018.09.07-23.42.26:633][982]LogCore: Error: Leaving stat scope on hitch (+ 505.89ms) [PoolThread 5] STAT_EventWait
- [2018.09.07-23.42.26:633][982]LogCore: Error: Leaving stat scope on hitch (+ 505.92ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.26:633][982]LogCore: Error: Leaving stat scope on hitch (+ 505.91ms) [GameThread] STAT_EventWait
- [2018.09.07-23.42.26:633][982]LogCore: Error: Leaving stat scope on hitch (+ 505.93ms) [FMediaTicker] STAT_Sleep
- [2018.09.07-23.42.26:635][982]LogCore: Error: Leaving stat scope on hitch (+ 506.89ms) [RTHeartBeat 1] STAT_Sleep
- [2018.09.07-23.42.26:637][982]LogCore: Error: Leaving stat scope on hitch (+ 508.88ms) [PoolThread 3] STAT_EventWait
- [2018.09.07-23.42.26:637][982]LogCore: Error: Leaving stat scope on hitch (+ 508.89ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.26:639][982]LogCore: Error: Leaving stat scope on hitch (+ 510.85ms) [PoolThread 4] STAT_EventWait
- [2018.09.07-23.42.26:639][982]LogCore: Error: Leaving stat scope on hitch (+ 510.86ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.26:641][982]LogCore: Error: Leaving stat scope on hitch (+ 511.90ms) [PoolThread 2] STAT_EventWait
- [2018.09.07-23.42.26:641][982]LogCore: Error: Leaving stat scope on hitch (+ 511.91ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.26:641][982]LogCore: Error: Leaving stat scope on hitch (+ 512.84ms) [PoolThread 8] STAT_EventWait
- [2018.09.07-23.42.26:641][982]LogCore: Error: Leaving stat scope on hitch (+ 512.85ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.26:641][982]LogCore: Error: Leaving stat scope on hitch (+ 512.88ms) [PoolThread 1] STAT_EventWait
- [2018.09.07-23.42.26:641][982]LogCore: Error: Leaving stat scope on hitch (+ 512.89ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.26:643][982]LogCore: Error: Leaving stat scope on hitch (+ 513.87ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.07-23.42.26:643][982]LogCore: Error: Leaving stat scope on hitch (+ 513.84ms) [PoolThread 6] STAT_EventWait
- [2018.09.07-23.42.26:643][982]LogCore: Error: Leaving stat scope on hitch (+ 513.88ms) [PoolThread 0] STAT_EventWait
- [2018.09.07-23.42.26:643][982]LogCore: Error: Leaving stat scope on hitch (+ 513.97ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.26:643][982]LogCore: Error: Leaving stat scope on hitch (+ 513.97ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.42.26:647][982]LogCore: Error: Leaving stat scope on hitch (+ 518.83ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.07-23.42.27:156][982]LogCore: Error: Leaving stat scope on hitch (+ 1027.98ms) [MessageBusHeartbeatManager] STAT_Sleep
- [2018.09.07-23.42.27:335][982]LogCore: Error: Leaving stat scope on hitch (+ 1205.54ms) [ScreenSaverInhibitor] STAT_Sleep
- [2018.09.07-23.42.31:501][982]LogCore: Error: Leaving stat scope on hitch (+ 5371.48ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
- [2018.09.07-23.42.31:501][982]LogCore: Error: Leaving stat scope on hitch (+ 5371.50ms) [RenderThread 1] STAT_ChainExecute
- [2018.09.07-23.42.31:505][982]LogCore: Error: Leaving stat scope on hitch (+ 5377.03ms) [TaskGraphThreadNP 0] STAT_EventWait
- [2018.09.07-23.42.31:507][982]LogCore: Error: Leaving stat scope on hitch (+ 5377.67ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
- [2018.09.07-23.42.31:507][982]LogCore: Error: Leaving stat scope on hitch (+ 5377.69ms) [RenderThread 1] EndScene_Flush
- [2018.09.07-23.42.31:507][982]LogCore: Error: Leaving stat scope on hitch (+ 5377.70ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
- [2018.09.07-23.42.31:507][982]LogCore: Error: Leaving stat scope on hitch (+ 5377.77ms) [RenderThread 1] STAT_TotalSceneRenderingTime
- [2018.09.07-23.42.31:509][982]LogCore: Error: Leaving stat scope on hitch (+ 5381.67ms) [TaskGraphThreadHP 3] STAT_EventWait
- [2018.09.07-23.42.31:509][982]LogCore: Error: Leaving stat scope on hitch (+ 5381.70ms) [GameThread] STAT_GameIdleTime
- [2018.09.07-23.42.31:509][982]LogCore: Error: Leaving stat scope on hitch (+ 5381.76ms) [GameThread] STAT_FrameSyncTime
- [2018.09.07-23.42.31:509][982]LogCore: Error: Leaving stat scope on hitch (+ 5381.91ms) [GameThread] STAT_FrameTime
- [2018.09.07-23.42.31:509][982]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.07-23.42.31:509][982]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
- [2018.09.07-23.42.31:509][982]LogCore: Error: Leaving stat scope on hitch (+ 0.01ms) [AudioThread] STAT_EventWait
- [2018.09.07-23.42.31:509][982]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.07-23.42.31:509][982]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 5357.7 ms has been detected this frame. Number of Draw Calls this Frame: 1573
- [2018.09.07-23.42.31:536][982]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.36, Realtime: 5.38. DemoNetDriver_0
- [2018.09.07-23.42.31:536][982]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.36, Realtime: 5.38. IpNetDriver_0
- [2018.09.07-23.42.31:552][982]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:20936...02520]
- [2018.09.07-23.42.31:552][982]LogFort: DisconnectSquadMember: MomoD14 286
- [2018.09.07-23.42.31:560][982]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:a2717...20dcc]
- [2018.09.07-23.42.31:560][982]LogFort: DisconnectSquadMember: mootgoat 304
- [2018.09.07-23.42.31:583][983]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.42.33:286][ 34]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 3, Size: 302253
- [2018.09.07-23.42.36:431][128]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:79787...4da05]
- [2018.09.07-23.42.36:431][128]LogFort: DisconnectSquadMember: PowerBonsai3181 326
- [2018.09.07-23.42.36:531][131]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:6442b...a16c7]
- [2018.09.07-23.42.36:531][131]LogFort: DisconnectSquadMember: MathaFaka9944 330
- [2018.09.07-23.42.40:419][247]LogLevelActorContainer: Created LevelActorCluster (5) for /Temp/Game/Athena/Maps/POI/Athena_POI_Lair_001_d201d995.Athena_POI_Lair_001:PersistentLevel with 522 objects, 0 referenced clusters and 43 mutable objects.
- [2018.09.07-23.42.40:918][262]LogLevelActorContainer: Created LevelActorCluster (6) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X4Y0_8f8f5ed9.Sublevel_X4Y0:PersistentLevel with 12 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.07-23.42.41:447][278]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:91a3c...faad5]
- [2018.09.07-23.42.41:447][278]LogFort: DisconnectSquadMember: Shorple Dorple 275
- [2018.09.07-23.42.43:549][341]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:aa2e8...53dad]
- [2018.09.07-23.42.43:549][341]LogFort: DisconnectSquadMember: sammm.b 333
- [2018.09.07-23.42.43:655][344]LogFortMemory: Heartbeat - CPU:5052.93MB (Peak: 5056.89MB)
- [2018.09.07-23.42.43:683][345]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:4502d...4733b]
- [2018.09.07-23.42.43:683][345]LogFort: DisconnectSquadMember: Rupispupis 305
- [2018.09.07-23.42.43:758][348]LogDemo: Starting checkpoint. Actors: 242
- [2018.09.07-23.42.44:026][356]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 4, Size: 305010
- [2018.09.07-23.42.44:026][356]LogDemo: Finished checkpoint. Actors: 246, GuidCacheSize: 315709, TotalSize: 412337, TotalCheckpointSaveFrames: 8, TotalCheckpointTimeInMS: 13.82
- [2018.09.07-23.42.44:056][357]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.42.45:552][401]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:8a4f0...9f156]
- [2018.09.07-23.42.45:552][401]LogFort: DisconnectSquadMember: Killerwolf4560 342
- [2018.09.07-23.42.48:425][487]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_12 Assault Rifle with GUID: -1870018682 148247835 -1627262916 -387903539
- [2018.09.07-23.42.48:708][494]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 88.8 ms has been detected this frame. Number of Draw Calls this Frame: 4823
- [2018.09.07-23.42.48:924][499]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:bb3de...ea1a6]
- [2018.09.07-23.42.48:924][499]LogFort: DisconnectSquadMember: Carioxz 350
- [2018.09.07-23.42.51:563][578]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X4Y2_8fff0f93.Sublevel_X4Y2:PersistentLevel
- [2018.09.07-23.42.51:563][578]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_SS_1x1_Outdoor3_005_60ce1eee.Athena_SS_1x1_Outdoor3_005:PersistentLevel
- [2018.09.07-23.42.51:563][578]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_REM_1x1_Shack_c_641acd0f.Athena_REM_1x1_Shack_c:PersistentLevel
- [2018.09.07-23.42.51:563][578]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Apartment_e_afe18504.Athena_URB_5x5_Apartment_e:PersistentLevel
- [2018.09.07-23.42.51:563][578]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_IND_3x3_Factory_e_54ccb797.Athena_IND_3x3_Factory_e:PersistentLevel
- [2018.09.07-23.42.51:563][578]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_Store_a_50ea995f.Athena_URB_3x3_Store_a:PersistentLevel
- [2018.09.07-23.42.51:563][578]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_IND_3x3_Warehouse_a_52151ee8.Athena_IND_3x3_Warehouse_a:PersistentLevel
- [2018.09.07-23.42.51:568][578]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.07-23.42.51:606][578]LogGarbage: 37.295794 ms for GC
- [2018.09.07-23.42.51:606][578]LogGarbage: 0.000321 ms for dissolving GC clusters
- [2018.09.07-23.42.51:606][578]LogGarbage: 0.655398 ms for Gather Unreachable Objects (11100 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.07-23.42.51:620][579]LogGarbage: 2.005333 ms for incrementally unhashing unreachable objects. Items 1741 (1741/11100)
- [2018.09.07-23.42.51:653][580]LogGarbage: 2.020090 ms for incrementally unhashing unreachable objects. Items 941 (2682/11100)
- [2018.09.07-23.42.51:686][581]LogGarbage: 2.005975 ms for incrementally unhashing unreachable objects. Items 1261 (3943/11100)
- [2018.09.07-23.42.51:720][582]LogGarbage: 2.005012 ms for incrementally unhashing unreachable objects. Items 1991 (5934/11100)
- [2018.09.07-23.42.51:752][583]LogGarbage: 2.003729 ms for incrementally unhashing unreachable objects. Items 2221 (8155/11100)
- [2018.09.07-23.42.51:785][584]LogGarbage: 2.001483 ms for incrementally unhashing unreachable objects. Items 2331 (10486/11100)
- [2018.09.07-23.42.51:818][585]LogGarbage: 0.590917 ms for incrementally unhashing unreachable objects. Items 614 (11100/11100)
- [2018.09.07-23.42.52:381][602]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:7488d...2cbc0]
- [2018.09.07-23.42.52:381][602]LogFort: DisconnectSquadMember: DanAPro66 265
- [2018.09.07-23.42.52:419][603]LogGarbage: GC purged 11100 objects (555986 -> 544886)
- [2018.09.07-23.42.55:749][703]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:3a202...6b3a6]
- [2018.09.07-23.42.55:749][703]LogFort: DisconnectSquadMember: TheLegendaryTKP 299
- [2018.09.07-23.42.57:885][767]LogFort: BuildingFoundation streaming summary 0
- [2018.09.07-23.42.57:885][767]LogFort: Buildings added: 55
- [2018.09.07-23.42.57:885][767]LogFort: Average total time: 10.32
- [2018.09.07-23.42.57:885][767]LogFort: Average load time: 9.96
- [2018.09.07-23.42.57:885][767]LogFort: Average make visible time: 0.37
- [2018.09.07-23.42.57:885][767]LogFort: Average shown distance: 45700.04
- [2018.09.07-23.42.57:885][767]LogFort: Max total time: 68.40
- [2018.09.07-23.42.57:885][767]LogFort: Max load time: 68.25
- [2018.09.07-23.42.57:885][767]LogFort: Max make visible time: 3.16
- [2018.09.07-23.42.57:885][767]LogFort: Min shown distance: 25455.73
- [2018.09.07-23.42.58:359][781]LogLevelActorContainer: Created LevelActorCluster (21) for /Temp/Game/Athena/Maps/POI/Athena_POI_Village_001_6400b67e.Athena_POI_Village_001:PersistentLevel with 208 objects, 0 referenced clusters and 36 mutable objects.
- [2018.09.07-23.42.59:189][805]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 72.4 ms has been detected this frame. Number of Draw Calls this Frame: 2706
- [2018.09.07-23.42.59:490][814]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:28b16...73a7a]
- [2018.09.07-23.42.59:490][814]LogFort: DisconnectSquadMember: wdoppzz 319
- [2018.09.07-23.42.59:989][829]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:5d902...645f3]
- [2018.09.07-23.42.59:989][829]LogFort: DisconnectSquadMember: Zendooz 272
- [2018.09.07-23.43.00:190][835]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:74d57...43480]
- [2018.09.07-23.43.00:191][835]LogFort: DisconnectSquadMember: Quartzm99 345
- [2018.09.07-23.43.00:492][844]LogFortWorld: World Generation random stream initialized using seed 14712
- [2018.09.07-23.43.04:029][950]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 5, Size: 531945
- [2018.09.07-23.43.04:064][951]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_CarbideBlue] Finished loading. 5 assets loaded.
- [2018.09.07-23.43.04:326][959]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:32c44...0cd2c]
- [2018.09.07-23.43.04:326][959]LogFort: DisconnectSquadMember: A-S-H 341
- [2018.09.07-23.43.05:777][989]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 505.95ms):
- [2018.09.07-23.43.05:777][989]LogCore: Error: Leaving stat scope on hitch (+ 505.95ms) [PoolThread 5] STAT_EventWait
- [2018.09.07-23.43.05:777][989]LogCore: Error: Leaving stat scope on hitch (+ 505.95ms) [PoolThread 0] STAT_EventWait
- [2018.09.07-23.43.05:777][989]LogCore: Error: Leaving hitch detector (+ 506.00ms)
- [2018.09.07-23.43.05:777][989]LogCore: Error: Leaving stat scope on hitch (+ 506.00ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.43.05:777][989]LogCore: Error: Leaving stat scope on hitch (+ 506.00ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.43.05:777][989]LogCore: Error: Leaving stat scope on hitch (+ 506.97ms) [FMediaTicker] STAT_Sleep
- [2018.09.07-23.43.05:777][989]LogCore: Error: Leaving stat scope on hitch (+ 506.98ms) [GameThread] STAT_EventWait
- [2018.09.07-23.43.05:780][989]LogCore: Error: Leaving stat scope on hitch (+ 508.05ms) [PoolThread 8] STAT_EventWait
- [2018.09.07-23.43.05:780][989]LogCore: Error: Leaving stat scope on hitch (+ 508.06ms) [PoolThread 6] STAT_EventWait
- [2018.09.07-23.43.05:780][989]LogCore: Error: Leaving stat scope on hitch (+ 508.05ms) [PoolThread 2] STAT_EventWait
- [2018.09.07-23.43.05:780][989]LogCore: Error: Leaving stat scope on hitch (+ 508.14ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.43.05:780][989]LogCore: Error: Leaving stat scope on hitch (+ 508.14ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.43.05:780][989]LogCore: Error: Leaving stat scope on hitch (+ 508.14ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.43.05:781][989]LogCore: Error: Leaving stat scope on hitch (+ 509.96ms) [RTHeartBeat 1] STAT_Sleep
- [2018.09.07-23.43.05:783][989]LogCore: Error: Leaving stat scope on hitch (+ 510.97ms) [PoolThread 1] STAT_EventWait
- [2018.09.07-23.43.05:783][989]LogCore: Error: Leaving stat scope on hitch (+ 510.99ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.43.05:785][989]LogCore: Error: Leaving stat scope on hitch (+ 514.49ms) [PoolThread 3] STAT_EventWait
- [2018.09.07-23.43.05:785][989]LogCore: Error: Leaving stat scope on hitch (+ 514.50ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.43.05:785][989]LogCore: Error: Leaving stat scope on hitch (+ 514.65ms) [PoolThread 4] STAT_EventWait
- [2018.09.07-23.43.05:785][989]LogCore: Error: Leaving stat scope on hitch (+ 514.66ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.43.05:786][989]LogCore: Error: Leaving stat scope on hitch (+ 514.91ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.07-23.43.05:797][989]LogCore: Error: Leaving stat scope on hitch (+ 524.89ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.07-23.43.06:178][989]LogCore: Error: Leaving stat scope on hitch (+ 906.84ms) [MessageBusHeartbeatManager] STAT_Sleep
- [2018.09.07-23.43.06:357][989]LogCore: Error: Leaving stat scope on hitch (+ 1086.36ms) [ScreenSaverInhibitor] STAT_Sleep
- [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1604.28ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
- [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1604.30ms) [RenderThread 1] STAT_ChainExecute
- [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1604.51ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
- [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1604.52ms) [RenderThread 1] EndScene_Flush
- [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1604.53ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
- [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1604.57ms) [RenderThread 1] STAT_TotalSceneRenderingTime
- [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1605.53ms) [TaskGraphThreadHP 3] STAT_EventWait
- [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1605.60ms) [GameThread] STAT_GameIdleTime
- [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1605.75ms) [GameThread] STAT_FrameSyncTime
- [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1605.89ms) [GameThread] STAT_FrameTime
- [2018.09.07-23.43.06:875][989]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
- [2018.09.07-23.43.06:875][989]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 0.01ms) [AudioThread] STAT_EventWait
- [2018.09.07-23.43.06:875][989]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.09.07-23.43.06:876][989]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 1583.0 ms has been detected this frame. Number of Draw Calls this Frame: 1285
- [2018.09.07-23.43.06:896][990]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.43.09:177][ 58]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:8c576...8b6dc]
- [2018.09.07-23.43.09:177][ 58]LogFort: DisconnectSquadMember: AVERYH777 328
- [2018.09.07-23.43.09:548][ 69]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Drift] Finished loading. 5 assets loaded.
- [2018.09.07-23.43.09:548][ 69]LogFort: Display: [FortCustomizationAssetLoader M_MED_ASN_Jae_Head_01_ATH] Finished loading. 5 assets loaded.
- [2018.09.07-23.43.09:609][ 71]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:a2b6e...c21d7]
- [2018.09.07-23.43.09:609][ 71]LogFort: DisconnectSquadMember: EliteBushGamer18 291
- [2018.09.07-23.43.09:784][ 76]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_RavenQuill] Finished loading. 6 assets loaded.
- [2018.09.07-23.43.10:481][ 97]LogFort: Display: [FortCustomizationAssetLoader F_MED_ASN_Sarah_Head_01_ATH] Finished loading. 3 assets loaded.
- [2018.09.07-23.43.10:511][ 98]LogFortCustomization: Warning: Backpack has no mesh component nor does the part it's attached to! Falling back on pawn mesh component for position and direction. PawnMeshComponent->SkeletalMesh: Fortnite_M_Avg_Player
- [2018.09.07-23.43.11:276][121]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:93b40...92b89]
- [2018.09.07-23.43.11:276][121]LogFort: DisconnectSquadMember: NewGuineanHooker 324
- [2018.09.07-23.43.16:614][281]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:101c3...4fb76]
- [2018.09.07-23.43.16:614][281]LogFort: DisconnectSquadMember: AmethystAtheist 257
- [2018.09.07-23.43.16:947][291]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:c557c...e694f]
- [2018.09.07-23.43.16:947][291]LogFort: DisconnectSquadMember: jeren 290
- [2018.09.07-23.43.17:686][313]LogFort: Display: [FortCustomizationAssetLoader F_MED_CAU_Armstrong_Head_01_ATH] Finished loading. 4 assets loaded.
- [2018.09.07-23.43.18:053][324]LogFortMemory: Heartbeat - CPU:5104.64MB (Peak: 5124.54MB)
- [2018.09.07-23.43.18:214][329]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:0b42e...73d2a]
- [2018.09.07-23.43.18:214][329]LogFort: DisconnectSquadMember: tesebastian 343
- [2018.09.07-23.43.20:981][412]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:d2b3e...4535b]
- [2018.09.07-23.43.20:981][412]LogFort: DisconnectSquadMember: lil oooooooff 267
- [2018.09.07-23.43.24:052][504]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 6, Size: 520061
- [2018.09.07-23.43.27:319][602]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:7b020...91f74]
- [2018.09.07-23.43.27:319][602]LogFort: DisconnectSquadMember: NIZARsonic134 335
- [2018.09.07-23.43.28:184][628]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:3f7af...6c912]
- [2018.09.07-23.43.28:184][628]LogFort: DisconnectSquadMember: xd doublexstep 278
- [2018.09.07-23.43.29:393][664]LogLevelActorContainer: Created LevelActorCluster (1) for /Temp/Game/Athena/Maps/POI/Athena_POI_DurrrBurger_001_cb788780.Athena_POI_DurrrBurger_001:PersistentLevel with 350 objects, 0 referenced clusters and 40 mutable objects.
- [2018.09.07-23.43.31:197][718]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:1cdbd...b27f9]
- [2018.09.07-23.43.31:197][718]LogFort: DisconnectSquadMember: AlfonseV 273
- [2018.09.07-23.43.33:566][789]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.34:702][823]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.35:103][835]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.36:170][867]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.37:369][903]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.37:869][918]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.38:803][946]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.40:006][982]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.40:603][ 0]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.40:766][ 5]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:97245...06ace]
- [2018.09.07-23.43.40:766][ 5]LogFort: DisconnectSquadMember: A Crack Ηead 312
- [2018.09.07-23.43.41:436][ 25]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.42:670][ 62]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.42:733][ 64]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:6ef01...7fd8a]
- [2018.09.07-23.43.42:733][ 64]LogFort: DisconnectSquadMember: wilson3elpapu 339
- [2018.09.07-23.43.43:370][ 83]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.44:069][104]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.44:070][104]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 7, Size: 457445
- [2018.09.07-23.43.44:839][127]LogFortMemory: Heartbeat - CPU:5121.94MB (Peak: 5124.54MB)
- [2018.09.07-23.43.44:979][132]LogDemo: Starting checkpoint. Actors: 196
- [2018.09.07-23.43.45:243][140]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 8, Size: 19322
- [2018.09.07-23.43.45:243][140]LogDemo: Finished checkpoint. Actors: 196, GuidCacheSize: 377113, TotalSize: 465282, TotalCheckpointSaveFrames: 8, TotalCheckpointTimeInMS: 14.21
- [2018.09.07-23.43.45:336][142]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.46:136][166]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.46:670][182]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.48:005][222]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.48:871][248]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.49:304][261]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.50:335][292]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:c91f0...7008f]
- [2018.09.07-23.43.50:335][292]LogFort: DisconnectSquadMember: AceForDays014 308
- [2018.09.07-23.43.50:671][302]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.50:770][305]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_14 Slurp Juice with GUID: -854995690 148247835 -1003746966 -325552289
- [2018.09.07-23.43.50:941][310]LogLevelActorContainer: Created LevelActorCluster (7) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_Park_c_f4f72929.Athena_SUB_5x5_Park_c:PersistentLevel with 12 objects, 0 referenced clusters and 7 mutable objects.
- [2018.09.07-23.43.51:638][331]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.51:939][340]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
- [2018.09.07-23.43.52:139][346]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
- [2018.09.07-23.43.52:140][346]LogCommonUI: Pushing AthenaGameOverWidget_C_0 into widget stack MainContentStack
- [2018.09.07-23.43.52:142][346]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaGameOverWidget_C_0:
- [2018.09.07-23.43.52:142][346]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.07-23.43.52:142][346]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.43.52:142][346]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaGameOverWidget_C_0
- [2018.09.07-23.43.52:142][346]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaGameOverWidget_C_0
- [2018.09.07-23.43.52:142][346]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaGameOverWidget_C_0
- [2018.09.07-23.43.52:142][346]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.43.52:142][346]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.07-23.43.52:142][346]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
- [2018.09.07-23.43.52:143][346]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags:
- [2018.09.07-23.43.52:143][346]LogFort: HUD.Athena.HideOnSpectate
- [2018.09.07-23.43.52:143][346]LogMatchAnalytics: OnPawnDied
- [2018.09.07-23.43.52:181][346]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID -854995690 148247835 -1003746966 -325552289
- [2018.09.07-23.43.52:182][346]LogMatchAnalytics: DeadStateChanged
- [2018.09.07-23.43.52:182][346]LogMatchAnalytics: Checkpoint PlayerDied already exists!
- [2018.09.07-23.43.52:189][346]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2018.09.07-23.43.52:295][348]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 101.7 ms has been detected this frame. Number of Draw Calls this Frame: 1057
- [2018.09.07-23.43.52:297][348]LogFort: ClientSendEndBattleRoyaleMatchForPlayer_Implementation: 1
- [2018.09.07-23.43.52:302][348]LogFort: Cannot execute inventory item - due to blocked ActionPlayerChangeEquipment tag
- [2018.09.07-23.43.52:303][348]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.07-23.43.52:504][350]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 148.5 ms has been detected this frame. Number of Draw Calls this Frame: 1010
- [2018.09.07-23.43.52:673][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Shops_a_7771b912.Athena_URB_5x5_Shops_a:PersistentLevel
- [2018.09.07-23.43.52:674][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_Commercial_a_9a232374.Athena_URB_3x3_Commercial_a:PersistentLevel
- [2018.09.07-23.43.52:674][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Apartment_k_452a16b8.Athena_URB_5x5_Apartment_k:PersistentLevel
- [2018.09.07-23.43.52:674][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Garage_a_bd5061aa.Athena_URB_5x5_Garage_a:PersistentLevel
- [2018.09.07-23.43.52:674][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_Plaza_g_29ad9911.Athena_URB_3x3_Plaza_g:PersistentLevel
- [2018.09.07-23.43.52:674][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_Civic_BusStop_b_bd089e61.Athena_URB_3x3_Civic_BusStop_b:PersistentLevel
- [2018.09.07-23.43.52:674][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_SUB_1x1_StorageGarage_6eb84a4a.Athena_SUB_1x1_StorageGarage:PersistentLevel
- [2018.09.07-23.43.52:674][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/POI/Athena_POI_CommunityPark_001_7af70eac.Athena_POI_CommunityPark_001:PersistentLevel
- [2018.09.07-23.43.52:675][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X4Y1_6ffb9638.Sublevel_X4Y1:PersistentLevel
- [2018.09.07-23.43.52:675][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X4Y0_8f8f5ed9.Sublevel_X4Y0:PersistentLevel
- [2018.09.07-23.43.52:675][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel
- [2018.09.07-23.43.52:676][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_Camp_a_4611bf47.Athena_REM_5x5_Camp_a:PersistentLevel
- [2018.09.07-23.43.52:676][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Apartment_i_92bc7b2a.Athena_URB_5x5_Apartment_i:PersistentLevel
- [2018.09.07-23.43.52:676][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Shops_b_e29de876.Athena_URB_5x5_Shops_b:PersistentLevel
- [2018.09.07-23.43.52:676][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Park_b_0350daf5.Athena_URB_5x5_Park_b:PersistentLevel
- [2018.09.07-23.43.52:676][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_SUB_3x3_GasStation_a_ec691a9b.Athena_SUB_3x3_GasStation_a:PersistentLevel
- [2018.09.07-23.43.52:677][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_PawnShop_a_be9f30a8.Athena_URB_3x3_PawnShop_a:PersistentLevel
- [2018.09.07-23.43.52:677][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y2_1bec1833.Sublevel_X2Y2:PersistentLevel
- [2018.09.07-23.43.52:677][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X3Y2_10a7933d.Sublevel_X3Y2:PersistentLevel
- [2018.09.07-23.43.52:677][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_ClockTower_a_e9287d52.Athena_URB_3x3_ClockTower_a:PersistentLevel
- [2018.09.07-23.43.52:683][355]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.07-23.43.52:720][355]LogGarbage: 37.714761 ms for GC
- [2018.09.07-23.43.52:720][355]LogGarbage: 0.000642 ms for dissolving GC clusters
- [2018.09.07-23.43.52:721][355]LogGarbage: 0.797193 ms for Gather Unreachable Objects (19515 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.07-23.43.52:734][356]LogGarbage: 2.001483 ms for incrementally unhashing unreachable objects. Items 2081 (2081/19515)
- [2018.09.07-23.43.52:769][357]LogGarbage: 2.005333 ms for incrementally unhashing unreachable objects. Items 991 (3072/19515)
- [2018.09.07-23.43.52:802][358]LogGarbage: 2.020090 ms for incrementally unhashing unreachable objects. Items 1721 (4793/19515)
- [2018.09.07-23.43.52:835][359]LogGarbage: 2.002767 ms for incrementally unhashing unreachable objects. Items 1751 (6544/19515)
- [2018.09.07-23.43.52:869][360]LogGarbage: 2.008220 ms for incrementally unhashing unreachable objects. Items 1941 (8485/19515)
- [2018.09.07-23.43.52:902][361]LogGarbage: 2.009183 ms for incrementally unhashing unreachable objects. Items 2021 (10506/19515)
- [2018.09.07-23.43.52:938][362]LogGarbage: 2.006937 ms for incrementally unhashing unreachable objects. Items 1781 (12287/19515)
- [2018.09.07-23.43.52:969][363]LogGarbage: 2.007258 ms for incrementally unhashing unreachable objects. Items 2091 (14378/19515)
- [2018.09.07-23.43.53:001][364]LogGarbage: 2.002446 ms for incrementally unhashing unreachable objects. Items 2221 (16599/19515)
- [2018.09.07-23.43.53:036][365]LogGarbage: 2.010466 ms for incrementally unhashing unreachable objects. Items 1791 (18390/19515)
- [2018.09.07-23.43.53:068][366]LogGarbage: 1.069233 ms for incrementally unhashing unreachable objects. Items 1125 (19515/19515)
- [2018.09.07-23.43.53:897][386]LogFortHitches: HITCHHUNTER: Hitch in GameThread of 200.7 ms has been detected this frame. Number of Draw Calls this Frame: 918
- [2018.09.07-23.43.53:900][386]LogGarbage: GC purged 19515 objects (556311 -> 536796)
- [2018.09.07-23.43.55:736][441]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:aa46a...b69fe]
- [2018.09.07-23.43.55:736][441]LogFort: DisconnectSquadMember: Datstardoe 296
- [2018.09.07-23.43.55:898][443]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 128.4 ms has been detected this frame. Number of Draw Calls this Frame: 897
- [2018.09.07-23.43.56:765][469]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:19d23...45afa]
- [2018.09.07-23.43.56:765][469]LogFort: DisconnectSquadMember: Mecha-infernal 309
- [2018.09.07-23.43.59:632][555]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:ad0d2...f28ed]
- [2018.09.07-23.43.59:632][555]LogFort: DisconnectSquadMember: Gabriel Kct 320
- [2018.09.07-23.44.01:677][616]LogOnlineGame: FortPC::ReturnToMainMenu()
- [2018.09.07-23.44.01:677][616]LogHealthSnapshot: ======= Snapshot: End of Match (Athena_GameState_C, Difficulty 0.00) =======
- [2018.09.07-23.44.01:677][616]LogHealthSnapshot: Games Played: 1, MeasuredPerfTime 161.73 Secs
- [2018.09.07-23.44.01:677][616]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
- [2018.09.07-23.44.01:677][616]LogHealthSnapshot: Physical Memory: Used 4965.47MB, Peak 5151.84MB
- [2018.09.07-23.44.01:677][616]LogHealthSnapshot: MVP: 23.84%, AvgFPS:22.46, HitchesPerMinute: 11.13, Avg Hitch 185.49ms
- [2018.09.07-23.44.01:677][616]LogHealthSnapshot: FT: Avg: 44.52ms, Max: 8104.69ms, Min: 32.88ms
- [2018.09.07-23.44.01:677][616]LogHealthSnapshot: GT: Avg 7.04ms, Hitches/Min: 1.11, Bound Frames: 0.58%
- [2018.09.07-23.44.01:677][616]LogHealthSnapshot: RT: Avg 19.99ms, Hitches/Min: 8.90, Bound Frames: 1.87%
- [2018.09.07-23.44.01:677][616]LogHealthSnapshot: RHIT:Avg 42.16ms, Hitches/Min: 0.00, Bound Frames: 2.56%
- [2018.09.07-23.44.01:677][616]LogHealthSnapshot: GPU: Avg 45.36ms, Hitches/Min: 1.11, Bound Frames: 2.15%
- [2018.09.07-23.44.01:677][616]LogHealthSnapshot: DrawCalls: Avg: 1219, Max: 7873, Min: 284
- [2018.09.07-23.44.01:677][616]LogHealthSnapshot: DrawnPrims: Avg: 205395, Max: 2477629, Min: 467056
- [2018.09.07-23.44.01:677][616]LogHealthSnapshot: =========================================================
- [2018.09.07-23.44.01:677][616]LogFort: SetIsDisconnecting: Player Disconnecting State Change OldState: 0 NewState: 1
- [2018.09.07-23.44.01:678][616]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags:
- [2018.09.07-23.44.01:678][616]LogFort: HUD.Athena.HideOnSpectate
- [2018.09.07-23.44.01:678][616]LogFort: HUD.Athena.HideOnMenu
- [2018.09.07-23.44.01:679][616]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
- [2018.09.07-23.44.01:679][616]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.07-23.44.01:679][616]LogFortLoadingScreen: Athena: bIsDisconnecting is true
- [2018.09.07-23.44.01:680][616]LogMatchAnalytics: Loading Screen Visible
- [2018.09.07-23.44.01:680][616]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.44.02:030][618]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
- [2018.09.07-23.44.02:092][619]LogOnlineGame: FortPC::ClientReturnToMainMenuWithTextReason() [MCP:b2489da1fa5647eb9ca50b25434ad140] Reason:
- [2018.09.07-23.44.02:092][619]LogMatchAnalytics: OnPlayerRTMM
- [2018.09.07-23.44.02:092][619]LogFort: [HandleDisconnectInternal] bHandlingDisconnect: false
- [2018.09.07-23.44.02:092][619]LogFort: [CleanupPartyForMainMenu] Attempting to cleanup party for main menu
- [2018.09.07-23.44.02:093][619]LogFort: [CleanupPartyForMainMenu] Found GameInstance
- [2018.09.07-23.44.02:093][619]LogFort: [CleanupPartyForMainMenu] Found Parties
- [2018.09.07-23.44.02:093][619]LogFort: [CleanupPartyForMainMenu] Found PersistentParty
- [2018.09.07-23.44.02:093][619]LogFort: [CleanupPartyForMainMenu] ShouldStayWithPartyOnExit() == true
- [2018.09.07-23.44.02:093][619]LogFort: [CleanupPartyForMainMenu] IsLocalPartyLeader() == true
- [2018.09.07-23.44.02:102][620]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
- [2018.09.07-23.44.02:102][620]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.07-23.44.02:102][620]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.44.02:102][620]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.44.02:102][620]LogParty: Display: Got bad homebase data
- [2018.09.07-23.44.02:158][621]LogNet: Browse: /Game/Maps/Frontend?closed
- [2018.09.07-23.44.02:158][621]LogNet: Connection failed; returning to Entry
- [2018.09.07-23.44.02:161][621]LogFortPerformance: Display: Athena Client End of zone performance report at 2018.09.07-19.44.02 (match #1) (sending to analytics)
- [2018.09.07-23.44.02:161][621]LogFortPerformance: Display: Overall: 3633 frames, 11.1 hitches/min, 22.5 avg FPS, 25.1 MVP30
- [2018.09.07-23.44.02:162][621]LogFortPerformance: Display: Starting bad match detection.
- [2018.09.07-23.44.02:162][621]LogFortPerformance: Display: Including chart: Athena_FlyingPhase
- [2018.09.07-23.44.02:162][621]LogFortPerformance: Display: Including chart: Athena_ZonePhase_0
- [2018.09.07-23.44.02:162][621]LogFortPerformance: Display: Including chart: Athena_ZonePhase_1
- [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: BadMatchReasons: HitchTime_500_2000_Count, HitchTime_2000_AndAbove_Count
- [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: HitchTime_500_2000_Count: 5
- [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: HitchTime_2000_AndAbove_Count: 6
- [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: PlaylistName: Playlist_DefaultSolo
- [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: RegionId: NAE
- [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: CPU: GenuineIntel|Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
- [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: Reported: false
- [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: GameSessionID: 7e574d8399df4a17bfd59d0361529b60
- [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: Platform: Windows
- [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: ProviderType: Client
- [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: GameState: Athena_GameState_C
- [2018.09.07-23.44.02:162][621]LogFortPerformance: Display: Bad match detected but reporting skipped due to probability-based rate limiting.
- [2018.09.07-23.44.02:176][621]LogFortMemory: UFortAssetManager::ChangeLoadState() changing bundle state to (Client, ClientAthena, Menu)
- [2018.09.07-23.44.02:547][621]LogLoad: LoadMap: /Game/Maps/Frontend?closed
- [2018.09.07-23.44.02:547][621]LogNet: World NetDriver shutdown IpNetDriver_0 [GameNetDriver]
- [2018.09.07-23.44.02:547][621]LogNet: DestroyNamedNetDriver IpNetDriver_0 [GameNetDriver]
- [2018.09.07-23.44.02:549][621]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.222.220.187:9009, Name: IpConnection_0, Driver: GameNetDriver IpNetDriver_0, IsServer: NO, PC: Athena_PlayerController_C_0, Owner: Athena_PlayerController_C_0, UniqueId: MCP:b2489da1fa5647eb9ca50b25434ad140, Channels: 87, Time: 2018.09.07-23.44.02
- [2018.09.07-23.44.02:549][621]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.222.220.187:9009, Name: IpConnection_0, Driver: GameNetDriver IpNetDriver_0, IsServer: NO, PC: Athena_PlayerController_C_0, Owner: Athena_PlayerController_C_0, UniqueId: MCP:b2489da1fa5647eb9ca50b25434ad140
- [2018.09.07-23.44.02:550][621]LogExit: GameNetDriver IpNetDriver_0 shut down
- [2018.09.07-23.44.02:550][621]LogDemo: StopDemo: Demo stopped at frame 3817
- [2018.09.07-23.44.02:550][621]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: UDemoNetConnection, Name: DemoNetConnection_0, Driver: DemoNetDriver DemoNetDriver_0, IsServer: YES, PC: BP_ReplayPC_Athena_C_0, Owner: BP_ReplayPC_Athena_C_0, UniqueId: INVALID, Channels: 760, Time: 2018.09.07-23.44.02
- [2018.09.07-23.44.02:550][621]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 9, Size: 281083
- [2018.09.07-23.44.02:551][621]LogNet: DestroyNamedNetDriver DemoNetDriver_0 [DemoNetDriver]
- [2018.09.07-23.44.02:556][621]LogFort: SetIsDisconnecting: Player Disconnecting State Change OldState: 0 NewState: 1
- [2018.09.07-23.44.02:557][621]LogFortPlayerRegistration: UFortRegisteredPlayerInfo::UnbindFromPlayerController trying to initialize ability system actor
- [2018.09.07-23.44.02:557][621]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world
- [2018.09.07-23.44.02:557][621]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with proxy for Arhinos
- [2018.09.07-23.44.02:557][621]LogFort: LeaveVoiceChat
- [2018.09.07-23.44.02:572][621]LogChartCreation: Stopped creating FPS charts at 16778265.471920 seconds
- [2018.09.07-23.44.02:787][621]LogAudio: Warning: Waited 39.795158ms for audio thread.
- [2018.09.07-23.44.02:793][621]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.07-23.44.02:817][621]LogGarbage: 23.389991 ms for GC
- [2018.09.07-23.44.02:817][621]LogGarbage: 0.000642 ms for dissolving GC clusters
- [2018.09.07-23.44.02:819][621]LogGarbage: 1.974857 ms for Gather Unreachable Objects (83286 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.07-23.44.02:833][621]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Events/Cube/Cube_AreaEffect_Main_Loop_Cue.Cube_AreaEffect_Main_Loop_Cue'
- [2018.09.07-23.44.02:858][621]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Wind_Falling/Wind_UmbrellaOpen_Loop_3P_Cue.Wind_UmbrellaOpen_Loop_3P_Cue'
- [2018.09.07-23.44.02:881][621]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Vehicles/Athena_Bus_Engine_Idle_Cue.Athena_Bus_Engine_Idle_Cue'
- [2018.09.07-23.44.02:881][621]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Vehicles/Athena_Bus_Music_Lobby_Loop_Cue.Athena_Bus_Music_Lobby_Loop_Cue'
- [2018.09.07-23.44.02:891][621]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Shield/SafeZone_HoldingLoop_Time_Cue.SafeZone_HoldingLoop_Time_Cue'
- [2018.09.07-23.44.02:891][621]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Shield/SafeZone_HoldingLoop_Cue.SafeZone_HoldingLoop_Cue'
- [2018.09.07-23.44.02:891][621]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Shield/Shield_PowerLoop_Crossfade_Cue.Shield_PowerLoop_Crossfade_Cue'
- [2018.09.07-23.44.02:892][621]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Wind_Falling/Wind_UmbrellaOpen_Loop_3P_Cue.Wind_UmbrellaOpen_Loop_3P_Cue'
- [2018.09.07-23.44.02:892][621]LogGarbage: 72.593953 ms for unhashing unreachable objects. Items 83286 (83286/83286)
- [2018.09.07-23.44.03:211][621]LogGarbage: GC purged 83286 objects (537194 -> 453908)
- [2018.09.07-23.44.03:256][621]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.44.03:354][621]LogStreaming: Display: /Game/Maps/Frontend is prestreaming /Game/Maps/FrontEnd/Maps/FrontEndStore
- [2018.09.07-23.44.03:354][621]LogStreaming: Display: /Game/Maps/Frontend is prestreaming /Game/Maps/UI/Frontend_BG_Main
- [2018.09.07-23.44.03:354][621]LogStreaming: Display: /Game/Maps/FrontEnd/Maps/FrontEndStore is prestreaming /Game/Maps/FrontEnd/Maps/FrontEndStore_Pinata
- [2018.09.07-23.44.05:321][621]LogAIModule: Creating AISystem for world Frontend
- [2018.09.07-23.44.05:325][621]LogLoad: Game class is 'FortGameModeFrontEnd'
- [2018.09.07-23.44.05:326][621]LogLevelActorContainer: Created LevelActorCluster (14) for /Game/Maps/FrontEnd/Maps/FrontEndStore.FrontEndStore:PersistentLevel with 34 objects, 0 referenced clusters and 16 mutable objects.
- [2018.09.07-23.44.05:326][621]LogLevelActorContainer: Created LevelActorCluster (18) for /Game/Maps/UI/Frontend_BG_Main.Frontend_BG_Main:PersistentLevel with 12 objects, 0 referenced clusters and 7 mutable objects.
- [2018.09.07-23.44.05:331][621]LogWorld: Bringing World /Game/Maps/Frontend.Frontend up for play (max tick rate 30) at 2018.09.07-19.44.05
- [2018.09.07-23.44.05:463][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultDuo (Server Only)
- [2018.09.07-23.44.05:463][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultSolo (Server Only)
- [2018.09.07-23.44.05:463][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultSquad (Server Only)
- [2018.09.07-23.44.05:463][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_50v50 (Server Only)
- [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_50v50SAU (Server Only)
- [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Soaring_50s (Server Only)
- [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Bling_Duos (Server Only)
- [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Bling_Solo (Server Only)
- [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Bling_Squads (Server Only)
- [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Up_Duos (Server Only)
- [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Up_Solo (Server Only)
- [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Up_Squads (Server Only)
- [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite (Server Only)
- [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Duos (Server Only)
- [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Solo (Server Only)
- [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Squads (Server Only)
- [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Playground (Server Only)
- [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Close_Duos (Server Only)
- [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Close_Solo (Server Only)
- [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Close_Squad (Server Only)
- [2018.09.07-23.44.05:464][621]LogOnlineGame: PLAYLIST: Serving ALL available playlists given to client from MCP!
- [2018.09.07-23.44.05:464][621]LogOnlineGame: PLAYLIST: Excluding NO playlists given to client from MCP!
- [2018.09.07-23.44.05:638][621]LogFortDayNight: AFortTimeOfDayManager::PostInitializeComponents: World is "Frontend", this is "TODM_Disabled_C_0"
- [2018.09.07-23.44.05:680][621]LogMatchAnalytics: OnGameStateSet
- [2018.09.07-23.44.05:680][621]LogFortDayNight: Game State in World Frontend is resetting. TimeOfDayManager is None.
- [2018.09.07-23.44.05:682][621]LogWorld: Bringing up level for play took: 0.353776
- [2018.09.07-23.44.05:683][621]LogOnlineGame: Client adding GameAccountId/AuthTicket for local player to login url. FortGameOptions=[AuthTicket=<Redacted>?ASID={588B3460-4688-AD40-B161-73B3071A6645}?Platform=WIN?AnalyticsPlat=Windows?bIsFirstServerJoin=0]
- [2018.09.07-23.44.05:686][621]LogOnlineGame: Server received AuthTicket from client for player: UniqueId:[MCP:b2489da1fa5647eb9ca50b25434ad140] Platform=[WIN] Analytics=[Windows]
- [2018.09.07-23.44.05:686][621]LogFortPlayerRegistration: BindToState(AFortPlayerState* State) trying to initialize ability system actor
- [2018.09.07-23.44.05:686][621]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with proxy for Arhinos
- [2018.09.07-23.44.05:686][621]LogFort: ApplyHeroEffectsAndAbilities succeeded
- [2018.09.07-23.44.05:895][621]LogFort: ApplyHomebaseEffectsOnPlayerSetup Succeeded
- [2018.09.07-23.44.05:896][621]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/ClientQuestLogin?profileId=athena&rvn=2127
- [2018.09.07-23.44.05:896][621]LogProfileSys: MCP-Profile: Command ClientQuestLogin queued to send
- [2018.09.07-23.44.05:989][621]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
- [2018.09.07-23.44.05:989][621]LogFort: UFortRegisteredPlayerInfo::SynchronizeProfile is adding FFortProfileSynchronizeRequest : RequestId [3].
- [2018.09.07-23.44.05:989][621]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
- [2018.09.07-23.44.05:989][621]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
- [2018.09.07-23.44.05:989][621]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
- [2018.09.07-23.44.05:989][621]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) Request.RequestId [3] initial WaitingFor flags [E0].
- [2018.09.07-23.44.05:989][621]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) Request.RequestId [3] final WaitingFor flags [E0].
- [2018.09.07-23.44.05:989][621]LogFort: Initialized MCP profile for FortPlayerControllerFrontEnd_0 (force sync: yes)
- [2018.09.07-23.44.06:002][621]LogConsoleResponse: Display: Apply Settings:
- [2018.09.07-23.44.06:002][621]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
- [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
- [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
- [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
- [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
- [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
- [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.09.07-23.44.06:003][621]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
- [2018.09.07-23.44.06:003][621]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.ShadowQuality:0]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
- [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.VolumetricFog:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
- [2018.09.07-23.44.06:004][621]LogConsoleManager: Warning: Setting the console variable 'r.SimpleForwardShading' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '0'
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.BloomQuality:4]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.RefractionQuality:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.DetailMode:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.SSS.Scale:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.SSS.Quality:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[Fort.Wind:0]]
- [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
- [2018.09.07-23.44.06:005][621]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
- [2018.09.07-23.44.06:005][621]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
- [2018.09.07-23.44.06:005][621]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
- [2018.09.07-23.44.06:005][621]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
- [2018.09.07-23.44.06:005][621]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2018.09.07-23.44.06:005][621]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.09.07-23.44.06:005][621]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.09.07-23.44.06:005][621]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.09.07-23.44.06:007][621]LogOnlineAccount: NOT joinining general chat, requesting rooms is currently disabled
- [2018.09.07-23.44.06:007][621]LogFort: GetOrInitializeHero called with valid player info
- [2018.09.07-23.44.06:007][621]LogVivoxVoiceChat: FVivox::Connect
- [2018.09.07-23.44.06:011][621]LogMatchAnalytics: OnPlayerControllerSet
- [2018.09.07-23.44.06:011][621]LogMatchAnalytics: Checkpoint ReceivedPlayerController already exists!
- [2018.09.07-23.44.06:011][621]LogMatchAnalytics: OnPlayerStateSet
- [2018.09.07-23.44.06:011][621]LogMatchAnalytics: Checkpoint ReceivedPlayerState already exists!
- [2018.09.07-23.44.06:011][621]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
- [2018.09.07-23.44.06:011][621]LogMatchAnalytics: OnMatchStateSet WaitingToStart
- [2018.09.07-23.44.06:012][621]LogFortDayNight: Day phase actor TODM_Disabled_C_0 is setting itself as the day phase handler for the GameState on World Frontend.
- [2018.09.07-23.44.06:012][621]LogFortDayNight: SetTimeOfDayManager: World is "Frontend", Old TimeOfDayManager: "None", New TimeOfDayManager: "TODM_Disabled_C_0"
- [2018.09.07-23.44.06:012][621]LogFortDayNight: SetupTimeOfDayCallbacks: World is "Frontend", FortTimeOfDayManager is "TODM_Disabled_C_0"
- [2018.09.07-23.44.06:013][621]LogFortMusic: Warning: Trying to assign a bank to a music manager that doesn't yet exist.
- [2018.09.07-23.44.06:014][621]LogConsoleResponse: Scalability mode 1 is now ACTIVE.
- [2018.09.07-23.44.06:014][621]LogConsoleResponse: Scalability mode 1 applied as highest priority mode active.
- [2018.09.07-23.44.06:014][621]LogFort: NO SKELETAL MESH FOR FeedbackAnnouncer_C_0
- [2018.09.07-23.44.06:015][621]LogLevel: ActivateLevel /Game/Maps/FrontEnd/FortniteWorldMap 1 1 1
- [2018.09.07-23.44.06:023][621]LogGameState: Match State Changed from EnteringMap to WaitingToStart
- [2018.09.07-23.44.06:023][621]LogHealthSnapshot: ======= Snapshot: Waiting to Start (FortGameStateFrontEnd) =======
- [2018.09.07-23.44.06:023][621]LogHealthSnapshot: Games Played: 1, MeasuredPerfTime 0.00 Secs
- [2018.09.07-23.44.06:023][621]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
- [2018.09.07-23.44.06:023][621]LogHealthSnapshot: Physical Memory: Used 4752.28MB, Peak 5151.84MB
- [2018.09.07-23.44.06:023][621]LogHealthSnapshot: =========================================================
- [2018.09.07-23.44.06:058][621]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/FrontEnd/FortniteWorldMap) is flushing async loading
- [2018.09.07-23.44.06:346][621]LogLevelActorContainer: Created LevelActorCluster (21) for /Game/Maps/FrontEnd/FortniteWorldMap.FortniteWorldMap:PersistentLevel with 16 objects, 0 referenced clusters and 12 mutable objects.
- [2018.09.07-23.44.06:347][621]LogLoad: Took 3.800628 seconds to LoadMap(/Game/Maps/Frontend)
- [2018.09.07-23.44.06:353][621]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.07-23.44.06:381][621]LogGarbage: 27.906241 ms for GC
- [2018.09.07-23.44.06:382][621]LogGarbage: 1.017584 ms for Gather Unreachable Objects (11519 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.07-23.44.06:392][621]LogGarbage: 10.134775 ms for unhashing unreachable objects. Items 11519 (11519/11519)
- [2018.09.07-23.44.06:410][621]LogGarbage: GC purged 11519 objects (481182 -> 469663)
- [2018.09.07-23.44.06:420][621]LogLevel: ActivateLevel /Game/Maps/FortniteTownmap 1 1 1
- [2018.09.07-23.44.06:420][621]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/FortniteTownmap) is flushing async loading
- [2018.09.07-23.44.06:487][621]LogLevelActorContainer: Created LevelActorCluster (20) for /Game/Maps/FortniteTownmap.FortniteTownmap:PersistentLevel with 134 objects, 0 referenced clusters and 7 mutable objects.
- [2018.09.07-23.44.06:494][622]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_SkillTree 1 1 1
- [2018.09.07-23.44.06:494][622]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_SkillTree) is flushing async loading
- [2018.09.07-23.44.06:494][622]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.44.06:557][622]LogLevelActorContainer: Created LevelActorCluster (38) for /Game/Maps/UI/Frontend_SkillTree.Frontend_SkillTree:PersistentLevel with 8 objects, 0 referenced clusters and 7 mutable objects.
- [2018.09.07-23.44.07:425][623]LogLevel: ActivateLevel /Game/Maps/FrontEnd/Maps/FrontEndStore_Pinata 1 1 1
- [2018.09.07-23.44.07:425][623]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/FrontEnd/Maps/FrontEndStore_Pinata) is flushing async loading
- [2018.09.07-23.44.07:425][623]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.44.07:680][624]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/ClientQuestLogin?profileId=athena&rvn=2127
- [2018.09.07-23.44.07:681][624]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=common_public&rvn=3
- [2018.09.07-23.44.07:685][624]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:b2489da1fa5647eb9ca50b25434ad140 for ProfileId athena to ---
- [2018.09.07-23.44.07:685][624]LogProfileSys: MCP-Profile: Full profile update (rev=2128, version=season5_cumulative_adding_week_8and9_aug_18@w=5) for Arhinos accountId=MCP:b2489da1fa5647eb9ca50b25434ad140 profileId=athena.
- [2018.09.07-23.44.07:686][624]LogProfileSys: MCP-Profile: Arhinos accountId=MCP:b2489da1fa5647eb9ca50b25434ad140 profileId=athena, Quest:quest_br_s5_gain_seasonxp_progressiveb_04 attributes were updated.
- [2018.09.07-23.44.07:686][624]LogProfileSys: MCP-Profile: Arhinos accountId=MCP:b2489da1fa5647eb9ca50b25434ad140 profileId=athena, Quest:quest_br_s5_gain_seasonxp_progressiveb_05 attributes were updated.
- [2018.09.07-23.44.07:687][624]LogProfileSys: Display: HandleFullProfileUpdate Complete:
- [2018.09.07-23.44.07:687][624]LogProfileSys: Display: TotalTime: 0.00
- [2018.09.07-23.44.07:687][624]LogProfileSys: Display: StatUpdate: 0.00
- [2018.09.07-23.44.07:687][624]LogProfileSys: Display: ItemUpdate: 0.00
- [2018.09.07-23.44.07:687][624]LogProfileSys: Display: DestroyOld: 0.00
- [2018.09.07-23.44.07:693][624]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Manage 1 1 1
- [2018.09.07-23.44.07:694][624]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Manage) is flushing async loading
- [2018.09.07-23.44.07:694][624]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.44.07:852][624]LogLevelActorContainer: Created LevelActorCluster (13) for /Game/Maps/UI/Frontend_Manage.Frontend_Manage:PersistentLevel with 36 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.07-23.44.07:863][625]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Research 1 1 1
- [2018.09.07-23.44.07:863][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Research) is flushing async loading
- [2018.09.07-23.44.07:863][625]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.44.07:864][625]LogLevelActorContainer: Created LevelActorCluster (36) for /Game/Maps/UI/Frontend_Research.Frontend_Research:PersistentLevel with 30 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.07-23.44.08:125][626]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=common_public&rvn=3
- [2018.09.07-23.44.08:125][626]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=common_core&rvn=740
- [2018.09.07-23.44.08:125][626]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:b2489da1fa5647eb9ca50b25434ad140 for ProfileId common_public to ---
- [2018.09.07-23.44.08:125][626]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) Request.RequestId [3] initial WaitingFor flags [E0].
- [2018.09.07-23.44.08:125][626]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) Request.RequestId [3] final WaitingFor flags [A0].
- [2018.09.07-23.44.08:126][626]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Upgrades 1 1 1
- [2018.09.07-23.44.08:126][626]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Upgrades) is flushing async loading
- [2018.09.07-23.44.08:126][626]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.44.08:157][626]LogLevelActorContainer: Created LevelActorCluster (34) for /Game/Maps/UI/Frontend_Upgrades.Frontend_Upgrades:PersistentLevel with 22 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.07-23.44.08:241][627]LogFort: Player stats met review criteria but skipping because already sent today.
- [2018.09.07-23.44.08:242][627]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_HeroLoadout 1 1 1
- [2018.09.07-23.44.08:243][627]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_HeroLoadout) is flushing async loading
- [2018.09.07-23.44.08:243][627]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.44.08:275][627]LogLevelActorContainer: Created LevelActorCluster (28) for /Game/Maps/UI/Frontend_HeroLoadout.Frontend_HeroLoadout:PersistentLevel with 30 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.07-23.44.08:461][628]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=common_core&rvn=740
- [2018.09.07-23.44.08:462][628]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=athena&rvn=2128
- [2018.09.07-23.44.08:462][628]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:b2489da1fa5647eb9ca50b25434ad140 for ProfileId common_core to ---
- [2018.09.07-23.44.08:462][628]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) Request.RequestId [3] initial WaitingFor flags [A0].
- [2018.09.07-23.44.08:462][628]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) Request.RequestId [3] final WaitingFor flags [20].
- [2018.09.07-23.44.08:463][628]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Commander 1 1 1
- [2018.09.07-23.44.08:464][628]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Commander) is flushing async loading
- [2018.09.07-23.44.08:464][628]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.44.08:465][628]LogLevelActorContainer: Created LevelActorCluster (27) for /Game/Maps/UI/Frontend_Commander.Frontend_Commander:PersistentLevel with 14 objects, 0 referenced clusters and 4 mutable objects.
- [2018.09.07-23.44.08:498][629]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby 1 1 1
- [2018.09.07-23.44.08:499][629]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby) is flushing async loading
- [2018.09.07-23.44.08:499][629]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.44.08:563][629]LogStreaming: Display: /Game/Maps/UI/Frontend_Lobby is prestreaming /Game/Maps/NavMeshBounds
- [2018.09.07-23.44.08:563][629]LogStreaming: Display: /Game/Maps/UI/Frontend_Lobby is prestreaming /Game/Maps/WorldLighting
- [2018.09.07-23.44.08:625][629]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby_Season5 1 1 1
- [2018.09.07-23.44.08:626][630]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=athena&rvn=2128
- [2018.09.07-23.44.08:626][630]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:b2489da1fa5647eb9ca50b25434ad140 for ProfileId athena to ---
- [2018.09.07-23.44.08:626][630]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) Request.RequestId [3] initial WaitingFor flags [20].
- [2018.09.07-23.44.08:626][630]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) Request.RequestId [3] final WaitingFor flags [0].
- [2018.09.07-23.44.08:626][630]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) is removing FFortProfileSynchronizeRequest : Request.RequestId [3].
- [2018.09.07-23.44.08:627][630]LogLevel: ActivateLevel /Game/Maps/WorldLightingMenu 1 1 1
- [2018.09.07-23.44.08:627][630]LogVivoxVoiceChat: TransmitToAllChannels
- [2018.09.07-23.44.08:628][630]LogStreaming: Display: Flushing async loaders.
- [2018.09.07-23.44.08:692][630]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldLightingMenu) is flushing async loading
- [2018.09.07-23.44.08:694][630]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby_Season5) is flushing async loading
- [2018.09.07-23.44.11:397][630]LogLevelActorContainer: Created LevelActorCluster (26) for /Game/Maps/UI/Frontend_Lobby_Season5.Frontend_Lobby_Season5:PersistentLevel with 348 objects, 0 referenced clusters and 56 mutable objects.
- [2018.09.07-23.44.11:401][631]LogGameMode: GameMode returned ReadyToStartMatch
- [2018.09.07-23.44.11:401][631]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
- [2018.09.07-23.44.11:401][631]LogMatchAnalytics: OnMatchStateSet InProgress
- [2018.09.07-23.44.11:401][631]LogHotfixManager: Display: Update State UpdateComplete -> UpdatePending
- [2018.09.07-23.44.11:401][631]LogGameState: Match State Changed from WaitingToStart to InProgress
- [2018.09.07-23.44.11:403][631]LogHealthSnapshot: ======= Snapshot: Start of Match (FortGameStateFrontEnd) =======
- [2018.09.07-23.44.11:403][631]LogHealthSnapshot: Games Played: 1, MeasuredPerfTime 0.00 Secs
- [2018.09.07-23.44.11:403][631]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
- [2018.09.07-23.44.11:403][631]LogHealthSnapshot: Physical Memory: Used 4651.16MB, Peak 5151.84MB
- [2018.09.07-23.44.11:403][631]LogHealthSnapshot: =========================================================
- [2018.09.07-23.44.11:410][631]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.09.07-23.44.11:433][631]LogGarbage: 23.337701 ms for GC
- [2018.09.07-23.44.11:434][631]LogGarbage: 0.716351 ms for Gather Unreachable Objects (42 objects collected including 0 cluster objects from 0 clusters)
- [2018.09.07-23.44.11:442][632]LogGarbage: 0.109393 ms for incrementally unhashing unreachable objects. Items 42 (42/42)
- [2018.09.07-23.44.11:544][634]LogGarbage: GC purged 42 objects (479163 -> 479121)
- [2018.09.07-23.44.11:608][636]LogHotfixManager: Display: Update State UpdatePending -> CheckingForPatch
- [2018.09.07-23.44.11:609][636]LogOnlineIdentity: OSS: Sending User Privilege request. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/v2/versioncheck/Windows?version=%2B%2BFortnite%2BRelease-5.40-CL-4349476-Windows
- [2018.09.07-23.44.11:709][640]LogHotfixManager: Verbose: [OnCheckForPatchComplete] Privilege=1 PrivilegeResult=0
- [2018.09.07-23.44.11:709][640]LogHotfixManager: Display: Update State CheckingForPatch -> CheckingForHotfix
- [2018.09.07-23.44.11:823][642]LogOnlineTitleFile: MCP: FOnlineTitleFileMcp::DeleteCachedFiles Clearing cached files: [bSkipEnumerated:1]
- [2018.09.07-23.44.11:823][642]LogOnlineTitleFile: MCP: Cleared 0 cached files.
- [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Using default hotfix DefaultRuntimeOptions.ini
- [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Engine.ini
- [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_RuntimeOptions.ini
- [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Using default hotfix DefaultGame.ini
- [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Game.ini
- [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Using default hotfix DefaultEngine.ini
- [2018.09.07-23.44.11:823][642]LogHotfixManager: Display: Returned hotfix data is the same as last application, skipping the apply phase
- [2018.09.07-23.44.11:823][642]LogHotfixManager: Display: Checking for assets to be patched using data from 'AssetHotfix' section in the Game .ini file
- [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Data table /Game/Items/DataTables/AthenaLootTierData_Client row Loot_AthenaFloorLoot_19 updated column Weight from 0.05 to 0.05.
- [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/50v50/Soaring/AthenaLootTierData_Client row Loot_AthenaFloorLoot_19 updated column Weight from 0.05 to 0.05.
- [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/Bling/AthenaLootPackages_Client row WorldList.AthenaLoot.Weapon.Sniper.04 updated column Weight from 0.00 to 0.00.
- [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Curve table /Game/Athena/Playlists/Bling/OverrideGameData row Default.SafeZone.05.WaitTime updated column 0 from 240.00 to 240.00.
- [2018.09.07-23.44.11:823][642]LogHotfixManager: Display: Successfully patched all 4 assets from the 'AssetHotfix' section in the Game .ini file. These assets will be forced to remain loaded.
- [2018.09.07-23.44.11:823][642]LogHotfixManager: Display: OnHotfixCheckComplete 2
- [2018.09.07-23.44.11:923][645]LogHotfixManager: Display: Update State CheckingForHotfix -> WaitingOnInitialLoad
- [2018.09.07-23.44.11:925][646]LogHotfixManager: Finished initial load/hotfix phase in 0.001123s
- [2018.09.07-23.44.11:925][646]LogHotfixManager: Display: Update State WaitingOnInitialLoad -> InitialLoadComplete
- [2018.09.07-23.44.11:925][646]LogHotfixManager: Display: CheckComplete UpdateSuccess_NoChange
- [2018.09.07-23.44.12:458][661]LogHotfixManager: Display: External CheckComplete UpdateSuccess_NoChange
- [2018.09.07-23.44.12:458][661]LogHotfixManager: Display: Update State InitialLoadComplete -> UpdateComplete
- [2018.09.07-23.44.12:458][661]LogFort: Display: AFortGameModeFrontEnd::OnUpdateCheckComplete called. Result=2
- [2018.09.07-23.44.12:459][661]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
- [2018.09.07-23.44.12:459][661]LogFortPlayerRegistration: BindToState(AFortPlayerState* State) trying to initialize ability system actor
- [2018.09.07-23.44.12:460][661]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
- [2018.09.07-23.44.12:460][661]LogFort: UFortRegisteredPlayerInfo::SynchronizeProfile is adding FFortProfileSynchronizeRequest : RequestId [4].
- [2018.09.07-23.44.12:460][661]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [4]) Request.RequestId [4] initial WaitingFor flags [0].
- [2018.09.07-23.44.12:460][661]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [4]) Request.RequestId [4] final WaitingFor flags [0].
- [2018.09.07-23.44.12:460][661]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [4]) is removing FFortProfileSynchronizeRequest : Request.RequestId [4].
- [2018.09.07-23.44.12:460][661]LogFort: Initialized MCP profile for FortPlayerControllerFrontEnd_0 (force sync: no)
- [2018.09.07-23.44.12:460][661]LogOnlineAccount: [OnUpdateCheckComplete::Begin]
- [2018.09.07-23.44.12:491][662]LogFortUI: Display: [UFortUIManagerWidget_NUI::SetUIState] states from: Invalid to: FrontEnd
- [2018.09.07-23.44.12:496][662]LogFortUI: Display: [UFortUIManagerWidget_NUI::TransitionToNextState] Switching states from: FrontEnd to: Invalid
- [2018.09.07-23.44.12:511][662]LogDataTable: Warning: UDataTable::FindRow : 'UFortGlobalUIContext::GetHealthyGamingData' requested row 'US' not in DataTable '/Game/UI/Foundation/Config/HealthyGamingData.HealthyGamingData'.
- [2018.09.07-23.44.12:517][662]LogFort: UFortUIStateWidget_Frontend::NativeConstruct : Attempt Get McpCommonCore
- [2018.09.07-23.44.12:517][662]LogFort: UFortUIStateWidget_Frontend::NativeConstruct : Get McpCommonCore SUCCEEDED
- [2018.09.07-23.44.12:517][662]LogParty: Resetting parties for frontend, bLeavePartyWhenReturningToFrontEnd: 0
- [2018.09.07-23.44.12:517][662]LogParty: Display: UFortPartyContext::HandlePartyResetForFrontend: PartyState [ED86ED744EF4AAF341A93EA48607261F]
- [2018.09.07-23.44.12:517][662]LogParty: Display: UFortPartyContext::HandlePartyLeft: PartyState [null], Reason Unknown
- [2018.09.07-23.44.12:517][662]LogParty: Display: Local player [Arhinos] (ID [MCP:b2489da1fa5647eb9ca50b25434ad140]) left party [null]
- [2018.09.07-23.44.12:518][662]LogParty: Display: Local player [Arhinos] (ID [MCP:b2489da1fa5647eb9ca50b25434ad140]) joined a new party [ED86ED744EF4AAF341A93EA48607261F].
- [2018.09.07-23.44.12:518][662]LogParty: Display: New party member state for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] added to the local player's party [ED86ED744EF4AAF341A93EA48607261F].
- [2018.09.07-23.44.12:518][662]LogParty: Display: Removing [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] from [Arhinos]'s team.
- [2018.09.07-23.44.12:518][662]LogParty: Display: Adding [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] as a new member to [b2489da1fa5647eb9ca50b25434ad140]'s party via an existing UITeamMember in [Arhinos]'s game.
- [2018.09.07-23.44.12:518][662]LogParty: Display: New member [MCP:b2489da1fa5647eb9ca50b25434ad140] added to UI Party led by [MCP:b2489da1fa5647eb9ca50b25434ad140] platform id [INVALID]
- [2018.09.07-23.44.12:518][662]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.44.12:518][662]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.44.12:518][662]LogParty: Display: Got bad homebase data
- [2018.09.07-23.44.12:519][662]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.44.12:519][662]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.44.12:519][662]LogParty: Display: Got bad homebase data
- [2018.09.07-23.44.12:519][662]LogParty: Display: UFortPartyContext::HandlePartyResetForFrontend exit
- [2018.09.07-23.44.12:520][662]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.07-23.44.12:520][662]LogCommonUI: Pushing AthenaTabsScreen_C_1 into widget stack MainContentStack
- [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaTabsScreen_C_1:
- [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaTabsScreen_C_1
- [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaTabsScreen_C_1
- [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaTabsScreen_C_1
- [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaLobby_C_1:
- [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: StartNextOperation: deactivate for panel: AthenaTabsScreen_C_1
- [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaTabsScreen_C_1
- [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaLobby_C_1
- [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaLobby_C_1
- [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaLobby_C_1
- [2018.09.07-23.44.12:647][662]LogFortUI: QueryNumberOfHighlights 7e574d8399df4a17bfd59d0361529b60
- [2018.09.07-23.44.12:648][662]LogFort: Pawn class is pending load, we should eventually get a callback for it.
- [2018.09.07-23.44.12:649][662]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.12:649][662]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.07-23.44.12:649][662]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.07-23.44.12:661][663]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
- [2018.09.07-23.44.12:661][663]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
- [2018.09.07-23.44.12:662][663]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.44.12:662][663]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.44.12:662][663]LogParty: Display: Got bad homebase data
- [2018.09.07-23.44.12:662][663]LogFort: Pawn class is pending load, we should eventually get a callback for it.
- [2018.09.07-23.44.12:662][663]LogParty: [UFortParty::OnPartyMemberPlatformChanged] Party=[ED86ED744EF4AAF341A93EA48607261F] Member=[MCP:b2489da1fa5647eb9ca50b25434ad140]
- [2018.09.07-23.44.12:662][663]LogParty: [UFortParty::ValidateAndFixPlatformSessions] - validating platform sessions
- [2018.09.07-23.44.12:662][663]LogParty: [UFortParty::OnPartyMemberPlatformUniqueIdChanged] Party=[ED86ED744EF4AAF341A93EA48607261F] Member=[MCP:b2489da1fa5647eb9ca50b25434ad140]
- [2018.09.07-23.44.12:662][663]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
- [2018.09.07-23.44.12:662][663]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
- [2018.09.07-23.44.12:662][663]LogParty: Display: Got bad homebase data
- [2018.09.07-23.44.12:663][663]LogFort: Pawn class is pending load, we should eventually get a callback for it.
- [2018.09.07-23.44.12:965][664]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.07-23.44.14:511][710]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
- [2018.09.07-23.44.14:511][710]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.09.07-23.44.14:511][710]LogFortLoadingScreen: PC: AFortPlayerController is not in Zone and always returns 'hide loading screen'
- [2018.09.07-23.44.14:511][710]LogFort: *!* FortInteractabilityTracker::ReportPhasesToAnalytics - Dumping 4 Phases to Analytics, InteractiveTime: 203.96 NonInteractiveTime: 67.58
- [2018.09.07-23.44.14:511][710]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: AthenaLobby (1:0) - 34.24
- [2018.09.07-23.44.14:511][710]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: LoadAthena (1:0) - 55.16
- [2018.09.07-23.44.14:511][710]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: AthenaGameplay (0:2) - 169.73
- [2018.09.07-23.44.14:511][710]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: ReturnToMainMenu (1:0) - 12.42
- [2018.09.07-23.44.14:511][710]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Called
- [2018.09.07-23.44.14:511][710]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Gifting flow was off, turning it on
- [2018.09.07-23.44.14:511][710]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message, checking for gift box
- [2018.09.07-23.44.14:511][710]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message or giftbox available, abandoning flow
- [2018.09.07-23.44.14:512][710]LogMatchAnalytics: Loading Screen Hidden
- [2018.09.07-23.44.14:512][710]LogMatchAnalytics: MatchEnded
- [2018.09.07-23.44.15:012][725]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Called
- [2018.09.07-23.44.15:012][725]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Gifting flow was off, turning it on
- [2018.09.07-23.44.15:012][725]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message, checking for gift box
- [2018.09.07-23.44.15:012][725]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message or giftbox available, abandoning flow
- [2018.09.07-23.44.16:333][764]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Merman] Finished loading. 11 assets loaded.
- [2018.09.07-23.44.16:333][764]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Merman] Finished loading. 11 assets loaded.
- [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel SocialPanel:
- [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: StartNextOperation: begin outro for panel: AthenaLobby_C_1
- [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaLobby_C_1
- [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: SocialPanel
- [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: SocialPanel
- [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: SocialPanel
- [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.07-23.44.19:164][849]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.07-23.44.20:231][881]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: SocialPanel
- [2018.09.07-23.44.20:231][881]LogCommonInput: Verbose: PopActivatablePanel: Adding intro to previous panel: AthenaLobby_C_1
- [2018.09.07-23.44.20:231][881]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.07-23.44.20:231][881]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.20:231][881]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.20:231][881]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaLobby_C_1
- [2018.09.07-23.44.20:231][881]LogFortUI: QueryNumberOfHighlights 7e574d8399df4a17bfd59d0361529b60
- [2018.09.07-23.44.20:232][881]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.20:232][881]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.07-23.44.20:300][883]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel TopBar:
- [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: StartNextOperation: begin outro for panel: AthenaLobby_C_1
- [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaLobby_C_1
- [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: TopBar
- [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: TopBar
- [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: TopBar
- [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.07-23.44.22:216][940]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.09.07-23.44.23:283][972]LogSlate: Updating window title bar state: overlay mode, drag enabled, window buttons visible, title bar visible
- [2018.09.07-23.44.23:283][972]LogCommonUI: Pushing OptionsMenu_C_2 into widget stack MainContentStack
- [2018.09.07-23.44.23:352][972]LogOnlineGame: Display: QueryPrivacySettings: player b2489da1fa5647eb9ca50b25434ad140
- [2018.09.07-23.44.23:352][972]LogOnlineGame: Verbose: MCP-Utils: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/privacy/account/b2489da1fa5647eb9ca50b25434ad140
- [2018.09.07-23.44.23:352][972]LogCommonUI: Warning: Trying to set CommonRotator to an out of bounds index: 0
- [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: TopBar
- [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaLobby_C_1
- [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaTabsScreen_C_1
- [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
- [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel OptionsMenu_C_2:
- [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: Input suspension: Started
- [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: StartNextOperation: EOperation::Outro but Stack empty, further calling StartNextOperation
- [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: OptionsMenu_C_2
- [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: OptionsMenu_C_2
- [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: OptionsMenu_C_2
- [2018.09.07-23.44.23:353][972]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons visible, title bar visible
- [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.09.07-23.44.23:880][974]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 504.76ms):
- [2018.09.07-23.44.23:880][974]LogCore: Error: Leaving hitch detector (+ 504.79ms)
- [2018.09.07-23.44.23:880][974]LogCore: Error: Leaving stat scope on hitch (+ 505.73ms) [PoolThread 4] STAT_EventWait
- [2018.09.07-23.44.23:880][974]LogCore: Error: Leaving stat scope on hitch (+ 505.76ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.44.23:880][974]LogCore: Error: Leaving stat scope on hitch (+ 505.76ms) [FMediaTicker] STAT_Sleep
- [2018.09.07-23.44.23:884][974]LogCore: Error: Leaving stat scope on hitch (+ 509.74ms) [PoolThread 1] STAT_EventWait
- [2018.09.07-23.44.23:884][974]LogCore: Error: Leaving stat scope on hitch (+ 509.75ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.44.23:886][974]LogCore: Error: Leaving stat scope on hitch (+ 510.76ms) [PoolThread 3] STAT_EventWait
- [2018.09.07-23.44.23:886][974]LogCore: Error: Leaving stat scope on hitch (+ 510.74ms) [RTHeartBeat 1] STAT_Sleep
- [2018.09.07-23.44.23:886][974]LogCore: Error: Leaving stat scope on hitch (+ 510.81ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.44.23:886][974]LogCore: Error: Leaving stat scope on hitch (+ 511.71ms) [PoolThread 6] STAT_EventWait
- [2018.09.07-23.44.23:886][974]LogCore: Error: Leaving stat scope on hitch (+ 511.71ms) [PoolThread 2] STAT_EventWait
- [2018.09.07-23.44.23:886][974]LogCore: Error: Leaving stat scope on hitch (+ 511.73ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.44.23:886][974]LogCore: Error: Leaving stat scope on hitch (+ 511.73ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.44.23:887][974]LogCore: Error: Leaving stat scope on hitch (+ 513.72ms) [PoolThread 8] STAT_EventWait
- [2018.09.07-23.44.23:889][974]LogCore: Error: Leaving stat scope on hitch (+ 513.73ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.44.23:889][974]LogCore: Error: Leaving stat scope on hitch (+ 513.71ms) [PoolThread 5] STAT_EventWait
- [2018.09.07-23.44.23:889][974]LogCore: Error: Leaving stat scope on hitch (+ 513.78ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.44.23:889][974]LogCore: Error: Leaving stat scope on hitch (+ 514.73ms) [PoolThread 0] STAT_EventWait
- [2018.09.07-23.44.23:889][974]LogCore: Error: Leaving stat scope on hitch (+ 514.74ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.09.07-23.44.23:891][974]LogCore: Error: Leaving stat scope on hitch (+ 516.73ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.09.07-23.44.23:893][974]LogCore: Error: Leaving stat scope on hitch (+ 518.70ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.09.07-23.44.24:220][974]LogCore: Error: Leaving stat scope on hitch (+ 845.37ms) [MessageBusHeartbeatManager] STAT_Sleep
- [2018.09.07-23.44.24:404][974]LogCore: Error: Leaving stat scope on hitch (+ 1028.54ms) [ScreenSaverInhibitor] STAT_Sleep
- [2018.09.07-23.44.56:830][974]LogCore: Error: Hang detected on GameThread (thread hasn't sent a heartbeat for 30.00 seconds):
- [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ffd89ed9f34 ntdll.dll!UnknownFunction []
- [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ffd86249252 KERNELBASE.dll!UnknownFunction []
- [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ff6266331a5 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ff626fb842d FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ff626fbbdd0 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ff62526dfa1 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ff625273e3e FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ff625273eba FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ff62527c859 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ff6284a358a FortniteClient-Win64-Shipping.exe!UnknownFunction []
- [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ffd87313034 KERNEL32.DLL!UnknownFunction []
- [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ffd89eb1431 ntdll.dll!UnknownFunction []
- [2018.09.07-23.44.56:830][974]LogCore: Error: Hang detected on GameThread:
- 0x00007ffd89ed9f34 ntdll.dll!UnknownFunction []
- 0x00007ffd86249252 KERNELBASE.dll!UnknownFunction []
- 0x00007ff6266331a5 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- 0x00007ff626fb842d FortniteClient-Win64-Shipping.exe!UnknownFunction []
- 0x00007ff626fbbdd0 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- 0x00007ff62526dfa1 FortniteClient-Win64-Shipping.exe!UnknownFunction []
- 0x00007ff625273e3e FortniteClient-Win64-Shipping.exe!UnknownFunction []
- 0x00007ff625273eba FortniteClient-Win64-Shipping.exe!UnknownFunction []
- Check log for full callstack.
- [2018.09.07-23.46.30:060][974]LogWindows: Windows GetLastError: The operation completed successfully. (0)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement