Advertisement
Guest User

Untitled

a guest
Sep 8th, 2018
2,073
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 490.77 KB | None | 0 0
  1. Log file open, 09/07/18 19:35:52
  2. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  3. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  4. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1_s1-WindowsClient.pak attempting to mount.
  5. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1_s1-WindowsClient.pak.
  6. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1000-WindowsClient.pak attempting to mount.
  7. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1000-WindowsClient.pak.
  8. LogPakFile: Deferring mount of pak "../../../FortniteGame/Content/Paks/pakchunk1000-WindowsClient.pak" until encryption key '4A8216304A1A18CB9583BC8CFF99EE26' becomes available
  9. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1-WindowsClient.pak attempting to mount.
  10. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1-WindowsClient.pak.
  11. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s5-WindowsClient.pak attempting to mount.
  12. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s5-WindowsClient.pak.
  13. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s4-WindowsClient.pak attempting to mount.
  14. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s4-WindowsClient.pak.
  15. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s3-WindowsClient.pak attempting to mount.
  16. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s3-WindowsClient.pak.
  17. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s2-WindowsClient.pak attempting to mount.
  18. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s2-WindowsClient.pak.
  19. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s1-WindowsClient.pak attempting to mount.
  20. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s1-WindowsClient.pak.
  21. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak attempting to mount.
  22. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak.
  23. LogPlatformFile: Not using cached read wrapper
  24. LogTaskGraph: Started task graph with 4 named threads and 13 total threads with 3 sets of task threads.
  25. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  26. LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
  27. LogPluginManager: Mounting plugin AESHandlerComponent
  28. LogPluginManager: Mounting plugin PlatformCrypto
  29. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  30. LogPluginManager: Mounting plugin BlueprintContext
  31. LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes
  32. LogPluginManager: Mounting plugin CommonUI
  33. LogPluginManager: Mounting plugin ControlRig
  34. LogPluginManager: Mounting plugin Crashlytics
  35. LogPluginManager: Mounting plugin DiscordRPC
  36. LogPluginManager: Mounting plugin EditorScriptingUtilities
  37. LogPluginManager: Mounting plugin FortniteEarlyStartupPatcher
  38. LogPluginManager: Found config from plugin[FortniteEarlyStartupPatcher] C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini
  39. LogPluginManager: Found config from plugin[FortniteEarlyStartupPatcher] C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Game.ini
  40. LogPluginManager: Mounting plugin OnlineSubsystem
  41. LogPluginManager: Mounting plugin EpicCMS
  42. LogPluginManager: Mounting plugin EpicCMSUIFramework
  43. LogPluginManager: Mounting plugin OnlineFramework
  44. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  45. LogPluginManager: Mounting plugin OnlineSubsystemMcp
  46. LogPluginManager: Mounting plugin FunctionalTestingEditor
  47. LogPluginManager: Mounting plugin GameplayAbilities
  48. LogPluginManager: Mounting plugin GameplayTagsEditor
  49. LogPluginManager: Mounting plugin AssetManagerEditor
  50. LogPluginManager: Mounting plugin Gauntlet
  51. LogPluginManager: Mounting plugin ImagePlate
  52. LogPluginManager: Mounting plugin ImmediatePhysics
  53. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  54. LogPluginManager: Mounting plugin LiveLink
  55. LogPluginManager: Mounting plugin LogitechLED
  56. LogPluginManager: Mounting plugin MatchmakingService
  57. LogPluginManager: Mounting plugin NetUI
  58. LogPluginManager: Mounting plugin NVIDIAGfeSDK
  59. LogPluginManager: Mounting plugin OnlineSubsystemLiveServer
  60. LogPluginManager: Mounting plugin OnlineSubsystemFacebook
  61. LogPluginManager: Mounting plugin OnlineSubsystemGoogle
  62. LogPluginManager: Mounting plugin OnlineSubsystemNull
  63. LogPluginManager: Mounting plugin OnlineSubsystemPS4Server
  64. LogPluginManager: Mounting plugin OnlineSubsystemTwitch
  65. LogPluginManager: Mounting plugin Oodle
  66. LogPluginManager: Mounting plugin Paper2D
  67. LogPluginManager: Mounting plugin PhysXVehicles
  68. LogPluginManager: Mounting plugin ProceduralMeshComponent
  69. LogPluginManager: Mounting plugin PurchaseFlow
  70. LogPluginManager: Mounting plugin PythonScriptPlugin
  71. LogPluginManager: Mounting plugin RazerChroma
  72. LogPluginManager: Mounting plugin ReplicationGraph
  73. LogPluginManager: Mounting plugin SignificanceManager
  74. LogPluginManager: Mounting plugin Social
  75. LogPluginManager: Mounting plugin SubtitlesWidgets
  76. LogPluginManager: Mounting plugin SubtitlesWidgetsEditor
  77. LogPluginManager: Mounting plugin UAC
  78. LogPluginManager: Mounting plugin UACBase
  79. LogPluginManager: Mounting plugin WinDualShock
  80. LogPluginManager: Mounting plugin LauncherChunkInstaller
  81. LogPluginManager: Mounting plugin EpicGameplayStats
  82. LogPluginManager: Mounting plugin OnlineGameplayFramework
  83. LogPluginManager: Mounting plugin HTTPChunkInstaller
  84. LogPluginManager: Mounting plugin Vivox
  85. LogPluginManager: Mounting plugin AISupport
  86. LogPluginManager: Mounting plugin CryptoKeys
  87. LogPluginManager: Mounting plugin MeshEditor
  88. LogPluginManager: Mounting plugin EditableMesh
  89. LogPluginManager: Mounting plugin DatasmithContent
  90. LogPluginManager: Mounting plugin AppleImageUtils
  91. LogPluginManager: Mounting plugin AppleVision
  92. LogPluginManager: Mounting plugin BackChannel
  93. LogPluginManager: Mounting plugin GeometryCache
  94. LogPluginManager: Mounting plugin AvfMedia
  95. LogPluginManager: Mounting plugin LinearTimecode
  96. LogPluginManager: Mounting plugin WmfMedia
  97. LogPluginManager: Mounting plugin TcpMessaging
  98. LogPluginManager: Mounting plugin NetcodeUnitTest
  99. LogPluginManager: Mounting plugin NUTUnrealEngine4
  100. LogPluginManager: Mounting plugin AndroidPermission
  101. LogStreaming: Display: Took 0.188s to configure plugins.
  102. LogInit: Using libcurl 7.55.1-DEV
  103. LogInit: - built for x86_64-pc-win32
  104. LogInit: - supports SSL with OpenSSL/1.0.2h
  105. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  106. LogInit: - other features:
  107. LogInit: CURL_VERSION_SSL
  108. LogInit: CURL_VERSION_LIBZ
  109. LogInit: CURL_VERSION_IPV6
  110. LogInit: CURL_VERSION_ASYNCHDNS
  111. LogInit: CURL_VERSION_LARGEFILE
  112. LogInit: CURL_VERSION_IDN
  113. LogInit: CurlRequestOptions (configurable via config and command line):
  114. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  115. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  116. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  117. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  118. LogInit: - LocalHostAddr = Default
  119. LogInit: - BufferSize = 65536
  120. LogOnline: MCP: Mcp Startup!
  121. LogOnline: Verbose: MCP: Created thread (ID:12408).
  122. LogOnlineParty: Warning: OSS: Missing bQueryDisplayNameFromUserInterface key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to true
  123. LogOnlineParty: Warning: OSS: Missing bCanTrustUserProvidedDisplayName key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to true
  124. LogOnlineParty: Warning: OSS: Missing DefaultUntrustedDisplayName key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to Player
  125. LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled
  126. LogInit: Build: ++Fortnite+Release-5.40-CL-4349476
  127. LogInit: Engine Version: 4.21.0-4349476+++Fortnite+Release-5.40
  128. LogInit: Compatible Engine Version: 4.21.0-4349476+++Fortnite+Release-5.40
  129. LogInit: Net CL: 4307413
  130. LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz, GPU: Intel(R) HD Graphics 530
  131. LogInit: Compiled (64-bit): Sep 6 2018 18:16:41
  132. LogInit: Compiled with Visual C++: 19.13.26129.00
  133. LogInit: Build Configuration: Shipping
  134. LogInit: Branch Name: ++Fortnite+Release-5.40
  135. LogInit: Filtered Command Line: -nobe -fromfl=eac
  136. LogInit: Base Directory: C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/
  137. LogInit: Installed Engine Build: 1
  138. LogStreaming: Display: Took 0.102s to delete old logs.
  139. LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 17825792 bytes for permanent pool.
  140. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true, Async Post Load: true
  141. LogInit: Object subsystem initialized
  142. LogFortMemory: AppInit - CPU:262.16MB (Peak: 262.16MB)
  143. LogConfig: Setting CVar [[t.FPSChart.DoCsvProfile:1]]
  144. LogConfig: Setting CVar [[tick.LightweightTimeguardThresholdMS:30]]
  145. LogConfig: Setting CVar [[r.AllowStaticLighting:0]]
  146. LogConfig: Setting CVar [[r.Shadow.CacheWPOPrimitives:1]]
  147. LogConfig: Setting CVar [[r.CapsuleIndirectConeAngle:.2]]
  148. LogConfig: Setting CVar [[r.AOSpecularOcclusionMode:0]]
  149. LogConfig: Setting CVar [[r.SupportSimpleForwardShading:1]]
  150. LogConfig: Setting CVar [[p.BatchPhysXTasksSize:8]]
  151. LogConfig: Setting CVar [[r.DoLazyStaticMeshUpdate:1]]
  152. LogConfig: Setting CVar [[FX.BatchAsync:1]]
  153. LogConfig: Setting CVar [[FX.BatchAsyncBatchSize:32]]
  154. LogConfig: Setting CVar [[grass.TickInterval:5]]
  155. LogConfig: Setting CVar [[r.DistanceFields.ForceMaxAtlasSize:1]]
  156. LogConfig: Setting CVar [[r.DistanceFields.AtlasSizeZ:1024]]
  157. LogConfig: Setting CVar [[Compat.MAX_GPUSKIN_BONES:75]]
  158. LogConfig: Setting CVar [[r.setres:1280x720]]
  159. LogConfig: Setting CVar [[Slate.MaxFontAtlasPagesBeforeFlush:4]]
  160. LogConfig: Setting CVar [[net.ProcessQueuedBunchesMillisecondLimit:0]]
  161. LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:1]]
  162. LogConfig: Setting CVar [[InGamePerformanceTracking.Enabled:1]]
  163. LogConfig: Setting CVar [[InGamePerformanceTracking.HistorySize:240]]
  164. LogConfig: Setting CVar [[t.FPSChart.InterestingFramerates:30,60]]
  165. LogConfig: Setting CVar [[p.DisableQueryOnlyActors:1]]
  166. LogConfig: Setting CVar [[r.StencilForLODDither:1]]
  167. LogConfig: Setting CVar [[r.gpucrash.collectionenable:1]]
  168. LogConfig: Setting CVar [[r.gpucrash.datadepth:5]]
  169. LogConfig: Setting CVar [[demo.WithLevelStreamingFixes:1]]
  170. LogConfig: Setting CVar [[net.DisableRemapScriptActors:1]]
  171. LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoPrefix:UnsavedReplay-]]
  172. LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoUseDateTimePostfix:1]]
  173. LogConfig: Setting CVar [[Fort.AthenaReplayBrowserDisplayFileName:1]]
  174. LogConfig: Setting CVar [[Fort.AutomaticClientReplayRecordingLimit:1]]
  175. [2018.09.07-23.35.53:667][ 0]LogConfig: Setting CVar [[t.FPSChart.DoCsvProfile:1]]
  176. [2018.09.07-23.35.53:667][ 0]LogConfig: Setting CVar [[tick.LightweightTimeguardThresholdMS:30]]
  177. [2018.09.07-23.35.53:667][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]]
  178. [2018.09.07-23.35.53:667][ 0]LogConfig: Setting CVar [[r.Shadow.CacheWPOPrimitives:1]]
  179. [2018.09.07-23.35.53:667][ 0]LogConfig: Setting CVar [[r.CapsuleIndirectConeAngle:.2]]
  180. [2018.09.07-23.35.53:667][ 0]LogConfig: Setting CVar [[r.AOSpecularOcclusionMode:0]]
  181. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[r.SupportSimpleForwardShading:1]]
  182. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[p.BatchPhysXTasksSize:8]]
  183. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[r.DoLazyStaticMeshUpdate:1]]
  184. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[FX.BatchAsync:1]]
  185. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[FX.BatchAsyncBatchSize:32]]
  186. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[grass.TickInterval:5]]
  187. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[r.DistanceFields.ForceMaxAtlasSize:1]]
  188. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[r.DistanceFields.AtlasSizeZ:1024]]
  189. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[Compat.MAX_GPUSKIN_BONES:75]]
  190. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
  191. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[Slate.MaxFontAtlasPagesBeforeFlush:4]]
  192. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[net.ProcessQueuedBunchesMillisecondLimit:0]]
  193. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:1]]
  194. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[InGamePerformanceTracking.Enabled:1]]
  195. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[InGamePerformanceTracking.HistorySize:240]]
  196. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[t.FPSChart.InterestingFramerates:30,60]]
  197. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[p.DisableQueryOnlyActors:1]]
  198. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:1]]
  199. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[r.gpucrash.collectionenable:1]]
  200. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[r.gpucrash.datadepth:5]]
  201. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[demo.WithLevelStreamingFixes:1]]
  202. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[net.DisableRemapScriptActors:1]]
  203. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoPrefix:UnsavedReplay-]]
  204. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoUseDateTimePostfix:1]]
  205. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[Fort.AthenaReplayBrowserDisplayFileName:1]]
  206. [2018.09.07-23.35.53:668][ 0]LogConfig: Setting CVar [[Fort.AutomaticClientReplayRecordingLimit:1]]
  207. [2018.09.07-23.35.53:668][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
  208. [2018.09.07-23.35.53:669][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  209. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]]
  210. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
  211. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.ExpandNewlyOcclusionTestedBBoxesAmount:75]]
  212. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
  213. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
  214. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
  215. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
  216. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
  217. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
  218. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
  219. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:1]]
  220. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:1]]
  221. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
  222. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
  223. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.CustomDepth:3]]
  224. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
  225. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
  226. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:0]]
  227. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]
  228. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]]
  229. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
  230. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
  231. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]]
  232. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.EarlyZPassMovable:1]]
  233. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.DBuffer:0]]
  234. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
  235. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:1]]
  236. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
  237. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.LightShaftRenderToSeparateTranslucency:1]]
  238. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:1]]
  239. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:0]]
  240. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:1]]
  241. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.TonemapperFilm:1]]
  242. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.Streaming.MaxTextureUVDensity:2500]]
  243. [2018.09.07-23.35.53:670][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]]
  244. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:0]]
  245. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
  246. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:0]]
  247. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:0]]
  248. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.Mobile.SkyLightPermutation:2]]
  249. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.Mobile.CompressLandscapeWeightmaps:1]]
  250. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:0]]
  251. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:0]]
  252. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:0]]
  253. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[r.Mobile.ForceFullPrecisionInPS:1]]
  254. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]]
  255. [2018.09.07-23.35.53:671][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
  256. [2018.09.07-23.35.53:671][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
  257. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  258. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
  259. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  260. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  261. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  262. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  263. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  264. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:40.0]]
  265. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  266. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:10.0]]
  267. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  268. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  269. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  270. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.ProcessPrestreamingRequests:1]]
  271. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.ForceGCAfterLevelStreamedOut:0]]
  272. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.ContinuouslyIncrementalGCWhileLevelsPendingPurge:0]]
  273. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.AllowLevelRequestsWhileAsyncLoadingInMatch:1]]
  274. [2018.09.07-23.35.53:671][ 0]LogConfig: Setting CVar [[s.MaxLevelRequestsAtOnceWhileInMatch:2]]
  275. [2018.09.07-23.35.53:672][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
  276. [2018.09.07-23.35.53:672][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  277. [2018.09.07-23.35.53:672][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:17825792]]
  278. [2018.09.07-23.35.53:672][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  279. [2018.09.07-23.35.53:672][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  280. [2018.09.07-23.35.53:672][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  281. [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  282. [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
  283. [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  284. [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  285. [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
  286. [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  287. [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:1]]
  288. [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:1]]
  289. [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:1]]
  290. [2018.09.07-23.35.53:673][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
  291. [2018.09.07-23.35.53:673][ 0]LogConfig: Setting CVar [[n.VerifyPeer:1]]
  292. [2018.09.07-23.35.53:834][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  293. [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  294. [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:2.0]]
  295. [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:8,16]]
  296. [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:5,10,10,75]]
  297. [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,2,3]]
  298. [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,1,2]]
  299. [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
  300. [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
  301. [2018.09.07-23.35.53:834][ 0]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:1]]
  302. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
  303. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
  304. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
  305. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
  306. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:1]]
  307. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:1]]
  308. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
  309. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
  310. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:40000,35000]]
  311. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:0.0]]
  312. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
  313. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
  314. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
  315. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
  316. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:1]]
  317. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:0]]
  318. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
  319. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
  320. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:1]]
  321. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:3]]
  322. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:50]]
  323. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
  324. [2018.09.07-23.35.53:835][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  325. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  326. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0.5]]
  327. [2018.09.07-23.35.53:835][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  328. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  329. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  330. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  331. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  332. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  333. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  334. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  335. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  336. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  337. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  338. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  339. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  340. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  341. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  342. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  343. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  344. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  345. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  346. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.SimpleForwardShading:0]]
  347. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:0]]
  348. [2018.09.07-23.35.53:835][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:-1]]
  349. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:-1]]
  350. [2018.09.07-23.35.53:836][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  351. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  352. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  353. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  354. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  355. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  356. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  357. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  358. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  359. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  360. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]]
  361. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  362. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  363. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  364. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  365. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  366. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  367. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  368. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  369. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  370. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  371. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  372. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  373. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  374. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  375. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  376. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  377. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  378. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  379. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  380. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  381. [2018.09.07-23.35.53:836][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  382. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  383. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  384. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  385. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  386. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  387. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  388. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  389. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  390. [2018.09.07-23.35.53:836][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  391. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  392. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  393. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  394. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  395. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  396. [2018.09.07-23.35.53:836][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  397. [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  398. [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  399. [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  400. [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  401. [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  402. [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  403. [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  404. [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[Fort.Wind:1]]
  405. [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
  406. [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
  407. [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
  408. [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[fx.Significance.MaxRange:14000]]
  409. [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[p.AnimDynamicsWind:1]]
  410. [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
  411. [2018.09.07-23.35.53:837][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  412. [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  413. [2018.09.07-23.35.53:837][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  414. [2018.09.07-23.35.53:837][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsClient]
  415. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
  416. [2018.09.07-23.35.53:849][ 0]LogHAL: Display: Platform has ~ 8 GB [8472285184 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  417. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[au.DisableEnvelopeFollowing:1]]
  418. [2018.09.07-23.35.53:849][ 0]LogInit: Going up to parent DeviceProfile [Windows]
  419. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
  420. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[sg.ViewDistanceQuality:2]]
  421. [2018.09.07-23.35.53:849][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  422. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  423. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.67]]
  424. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:8,16]]
  425. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:5,10,10,75]]
  426. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,2,3]]
  427. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,1,2]]
  428. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
  429. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
  430. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:1]]
  431. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
  432. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
  433. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
  434. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
  435. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:1]]
  436. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:1]]
  437. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
  438. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
  439. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:40000,35000]]
  440. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:0.0]]
  441. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
  442. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
  443. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
  444. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
  445. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:1]]
  446. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:0]]
  447. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
  448. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
  449. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
  450. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
  451. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:50]]
  452. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
  453. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[sg.AntiAliasingQuality:2]]
  454. [2018.09.07-23.35.53:849][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  455. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]]
  456. [2018.09.07-23.35.53:849][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0.5]]
  457. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[sg.ShadowQuality:2]]
  458. [2018.09.07-23.35.53:850][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  459. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  460. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  461. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
  462. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
  463. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  464. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]]
  465. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]]
  466. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]]
  467. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
  468. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  469. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  470. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.AOQuality:1]]
  471. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  472. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]]
  473. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]]
  474. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  475. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]]
  476. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  477. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.SimpleForwardShading:0]]
  478. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:2]]
  479. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:4]]
  480. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:0]]
  481. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[sg.PostProcessQuality:2]]
  482. [2018.09.07-23.35.53:850][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  483. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
  484. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
  485. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  486. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  487. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
  488. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  489. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  490. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  491. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  492. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]]
  493. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  494. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
  495. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]]
  496. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  497. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
  498. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]]
  499. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  500. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
  501. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
  502. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  503. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  504. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  505. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]]
  506. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]]
  507. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]]
  508. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
  509. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
  510. [2018.09.07-23.35.53:850][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]]
  511. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]]
  512. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[sg.TextureQuality:2]]
  513. [2018.09.07-23.35.53:851][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  514. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  515. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  516. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  517. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  518. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
  519. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  520. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:800]]
  521. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  522. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[sg.EffectsQuality:2]]
  523. [2018.09.07-23.35.53:851][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  524. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
  525. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  526. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.SSR.Quality:2]]
  527. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
  528. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.DetailMode:1]]
  529. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  530. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  531. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  532. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:1]]
  533. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.SSS.Quality:-1]]
  534. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  535. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]]
  536. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]]
  537. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Wind:1]]
  538. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
  539. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
  540. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
  541. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[fx.Significance.MaxRange:14000]]
  542. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[p.AnimDynamicsWind:1]]
  543. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
  544. [2018.09.07-23.35.53:851][ 0]LogInit: Going up to parent DeviceProfile []
  545. [2018.09.07-23.35.53:851][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  546. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
  547. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  548. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
  549. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
  550. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
  551. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
  552. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
  553. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
  554. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
  555. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
  556. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
  557. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
  558. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
  559. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
  560. [2018.09.07-23.35.53:851][ 0]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
  561. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
  562. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
  563. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
  564. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
  565. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
  566. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
  567. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
  568. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
  569. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
  570. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
  571. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
  572. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
  573. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
  574. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
  575. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
  576. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
  577. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
  578. [2018.09.07-23.35.53:852][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  579. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
  580. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
  581. [2018.09.07-23.35.53:852][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  582. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  583. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.ShadowQuality:0]]
  584. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
  585. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
  586. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
  587. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
  588. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
  589. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
  590. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
  591. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
  592. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
  593. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.VolumetricFog:0]]
  594. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
  595. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
  596. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
  597. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
  598. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
  599. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
  600. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
  601. [2018.09.07-23.35.53:852][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  602. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
  603. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
  604. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
  605. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
  606. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
  607. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
  608. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
  609. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
  610. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
  611. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
  612. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]]
  613. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
  614. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
  615. [2018.09.07-23.35.53:852][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
  616. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
  617. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
  618. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
  619. [2018.09.07-23.35.53:853][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  620. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
  621. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
  622. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
  623. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
  624. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
  625. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  626. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
  627. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  628. [2018.09.07-23.35.53:853][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  629. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
  630. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.RefractionQuality:0]]
  631. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
  632. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
  633. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.DetailMode:0]]
  634. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
  635. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
  636. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0]]
  637. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
  638. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]]
  639. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  640. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
  641. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
  642. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[Fort.Wind:0]]
  643. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
  644. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
  645. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
  646. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
  647. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
  648. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
  649. [2018.09.07-23.35.53:853][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  650. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  651. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  652. [2018.09.07-23.35.53:853][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
  653. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
  654. [2018.09.07-23.35.53:853][ 0]LogConfig: Setting CVar [[net.DelayUnmappedRPCs:1]]
  655. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[net.MaxRPCPerNetUpdate:10]]
  656. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
  657. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
  658. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[OSS.VerboseSessionInPayloads:0]]
  659. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[OSS.VerboseSessionOutPayloads:0]]
  660. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[OSS.VerboseIdentityPayloads:0]]
  661. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[httpReplay.ChunkUploadDelayInSeconds:20]]
  662. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[demo.CheckpointUploadDelayInSeconds:60]]
  663. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[demo.ForceDisableAsyncPackageMapLoading:0]]
  664. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[gpad.LeftStickInnerDeadzone:0.24]]
  665. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[gpad.LeftStickOuterDeadzone:0.01]]
  666. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[gpad.RightStickInnerDeadzone:0.27]]
  667. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[gpad.RightStickOuterDeadzone:0.01]]
  668. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[demo.UseNetRelevancy:0]]
  669. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[demo.CullDistanceOverride:3000]]
  670. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[demo.RecordHzWhenNotRelevant:2]]
  671. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[demo.ClientRecordAsyncEndOfFrame:1]]
  672. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:0]]
  673. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[tick.DoAsyncEndOfFrameTasks:1]]
  674. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirHeightOver:3]]
  675. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirDistanceOver:5]]
  676. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[Analytic.DumpPlayerInventoryPerZonePhase:1]]
  677. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[Weapon.TryToFireRestrictedByTypeCooldowns:1]]
  678. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:1]]
  679. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[r.SkeletalMesh.StripMinLodDataDuringCooking:1]]
  680. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[r.ForceStripAdjacencyDataDuringCooking:1]]
  681. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[r.AOGlobalDFStartDistance:100]]
  682. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[r.RHICmdBalanceParallelLists:0]]
  683. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[foliage.MinVertsToSplitNode:8192]]
  684. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[p.ForceNoKSPairs:1]]
  685. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[p.ForceNoKKPairs:1]]
  686. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[Athena.bMegaStormEnabled:1]]
  687. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
  688. [2018.09.07-23.35.53:854][ 0]LogConfig: Setting CVar [[au.DisableHPFiltering:1]]
  689. [2018.09.07-23.35.53:854][ 0]LogInit: Computer: DESKTOP-MHG78L7
  690. [2018.09.07-23.35.53:854][ 0]LogInit: User: config
  691. [2018.09.07-23.35.53:854][ 0]LogInit: CPU Page size=4096, Cores=4
  692. [2018.09.07-23.35.53:854][ 0]LogInit: High frequency timer resolution =3.117188 MHz
  693. [2018.09.07-23.35.53:855][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
  694. [2018.09.07-23.35.53:855][ 0]LogMemory: Platform Memory Stats for WindowsClient
  695. [2018.09.07-23.35.53:855][ 0]LogMemory: Process Physical Memory: 263.61 MB used, 263.61 MB peak
  696. [2018.09.07-23.35.53:855][ 0]LogMemory: Process Virtual Memory: 312.40 MB used, 312.40 MB peak
  697. [2018.09.07-23.35.53:855][ 0]LogMemory: Physical Memory: 2882.88 MB used, 5196.92 MB free, 8079.80 MB total
  698. [2018.09.07-23.35.53:855][ 0]LogMemory: Virtual Memory: 4585.07 MB used, 5196.92 MB free, 134217728.00 MB total
  699. [2018.09.07-23.35.54:850][ 0]LogInit: Using OS detected language (en-US).
  700. [2018.09.07-23.35.54:850][ 0]LogInit: Using OS detected locale (en-US).
  701. [2018.09.07-23.35.54:858][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  702. [2018.09.07-23.35.55:093][ 0]LogStreaming: Display: Took 0.242s to InitEngineTextLocalization.
  703. [2018.09.07-23.35.55:093][ 0]LogInit: Setting process to per monitor DPI aware
  704. [2018.09.07-23.35.55:830][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  705. [2018.09.07-23.35.55:830][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  706. [2018.09.07-23.35.55:943][ 0]LogD3D11RHI: D3D11 adapters:
  707. [2018.09.07-23.35.56:488][ 0]LogD3D11RHI: 0. 'Intel(R) HD Graphics 530' (Feature Level 11_0)
  708. [2018.09.07-23.35.56:488][ 0]LogD3D11RHI: 128/0/4039 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
  709. [2018.09.07-23.35.56:606][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  710. [2018.09.07-23.35.56:606][ 0]LogD3D11RHI: 0/0/4039 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  711. [2018.09.07-23.35.56:606][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  712. [2018.09.07-23.35.56:613][ 0]LogD3D11RHI: Creating new Direct3DDevice
  713. [2018.09.07-23.35.56:613][ 0]LogD3D11RHI: GPU DeviceId: 0x1912 (for the marketing name, search the web for "GPU Device Id")
  714. [2018.09.07-23.35.56:613][ 0]LogWindows: EnumDisplayDevices:
  715. [2018.09.07-23.35.56:613][ 0]LogWindows: 0. 'Intel(R) HD Graphics 530' (P:1 D:1)
  716. [2018.09.07-23.35.56:614][ 0]LogWindows: 1. 'Intel(R) HD Graphics 530' (P:0 D:0)
  717. [2018.09.07-23.35.56:614][ 0]LogWindows: 2. 'Intel(R) HD Graphics 530' (P:0 D:0)
  718. [2018.09.07-23.35.56:614][ 0]LogWindows: DebugString: FoundDriverCount:3
  719. [2018.09.07-23.35.56:614][ 0]LogD3D11RHI: Adapter Name: Intel(R) HD Graphics 530
  720. [2018.09.07-23.35.56:614][ 0]LogD3D11RHI: Driver Version: 22.20.16.4749 (internal:22.20.16.4749, unified:22.20.16.4749)
  721. [2018.09.07-23.35.56:614][ 0]LogD3D11RHI: Driver Date: 7-24-2017
  722. [2018.09.07-23.35.56:614][ 0]LogRHI: Texture pool is 1503 MB (70% of 2147 MB)
  723. [2018.09.07-23.35.56:866][ 0]LogD3D11RHI: Async texture creation enabled
  724. [2018.09.07-23.35.56:873][ 0]LogD3D11RHI: GPU Timing Frequency: 12.000000 (Debug: 2 0)
  725. [2018.09.07-23.35.56:874][ 0]LogShaderLibrary: Display: Using ../../../FortniteGame/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1493 unique shaders.
  726. [2018.09.07-23.35.56:874][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
  727. [2018.09.07-23.35.56:874][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes and no native library supported.
  728. [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes_SC and no native library supported.
  729. [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes and no native library supported.
  730. [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes_SC and no native library supported.
  731. [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig and no native library supported.
  732. [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig_SC and no native library supported.
  733. [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig and no native library supported.
  734. [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig_SC and no native library supported.
  735. [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher and no native library supported.
  736. [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher_SC and no native library supported.
  737. [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher and no native library supported.
  738. [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher_SC and no native library supported.
  739. [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate and no native library supported.
  740. [2018.09.07-23.35.56:875][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate_SC and no native library supported.
  741. [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate and no native library supported.
  742. [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate_SC and no native library supported.
  743. [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI and no native library supported.
  744. [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI_SC and no native library supported.
  745. [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI and no native library supported.
  746. [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI_SC and no native library supported.
  747. [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported.
  748. [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported.
  749. [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported.
  750. [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported.
  751. [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PythonScriptPlugin and no native library supported.
  752. [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PythonScriptPlugin_SC and no native library supported.
  753. [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PythonScriptPlugin and no native library supported.
  754. [2018.09.07-23.35.56:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PythonScriptPlugin_SC and no native library supported.
  755. [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social and no native library supported.
  756. [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social_SC and no native library supported.
  757. [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social and no native library supported.
  758. [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social_SC and no native library supported.
  759. [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor and no native library supported.
  760. [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor_SC and no native library supported.
  761. [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor and no native library supported.
  762. [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor_SC and no native library supported.
  763. [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
  764. [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
  765. [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
  766. [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
  767. [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
  768. [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
  769. [2018.09.07-23.35.56:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
  770. [2018.09.07-23.35.56:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
  771. [2018.09.07-23.35.56:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
  772. [2018.09.07-23.35.56:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
  773. [2018.09.07-23.35.56:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
  774. [2018.09.07-23.35.56:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
  775. [2018.09.07-23.35.56:906][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak added to pak precacher.
  776. [2018.09.07-23.35.57:008][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
  777. [2018.09.07-23.35.57:035][ 0]LogSlate: Using FreeType 2.6.0
  778. [2018.09.07-23.35.57:035][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  779. [2018.09.07-23.35.57:635][ 0]LogShaderLibrary: Display: Using ../../../FortniteGame/Content/ShaderArchive-FortniteGame-PCD3D_SM5.ushaderbytecode for material shader code. Total 95743 unique shaders.
  780. [2018.09.07-23.35.57:636][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library FortniteGame
  781. [2018.09.07-23.35.57:636][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteGame_SC and no native library supported.
  782. [2018.09.07-23.35.57:636][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
  783. [2018.09.07-23.35.57:636][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteGame and no native library supported.
  784. [2018.09.07-23.35.57:636][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteGame_SC and no native library supported.
  785. [2018.09.07-23.35.57:636][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
  786. [2018.09.07-23.35.57:636][ 0]LogRHI: Display: Failed to open default shader pipeline cache for FortniteGame using shader platform 0.
  787. [2018.09.07-23.35.57:636][ 0]LogRHI: Display: Failed to open default shader pipeline cache for FortniteGame using shader platform 0.
  788. [2018.09.07-23.35.57:636][ 0]LogInit: Using OS detected language (en-US).
  789. [2018.09.07-23.35.57:636][ 0]LogInit: Using OS detected locale (en-US).
  790. [2018.09.07-23.35.57:638][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  791. [2018.09.07-23.35.58:629][ 0]LogStreaming: Display: Took 0.992s to InitGameTextLocalization.
  792. [2018.09.07-23.36.00:058][ 0]LogAssetRegistry: FAssetRegistry took 1.4299 seconds to start up
  793. [2018.09.07-23.36.00:328][ 0]LogStreaming: Display: Flushing async loaders.
  794. [2018.09.07-23.36.00:368][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 2 prioritized culture(s) in 0.039948 seconds
  795. [2018.09.07-23.36.00:401][ 0]LogNetVersion: FortniteGame 1.0.0, NetCL: 4307413, EngineNetVer: 5, GameNetVer: 0 (Checksum: 3527662316)
  796. [2018.09.07-23.36.00:402][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s4-WindowsClient.pak added to pak precacher.
  797. [2018.09.07-23.36.00:565][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_A requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_A
  798. [2018.09.07-23.36.00:565][ 0]LogStreaming: Error: Found 0 dependent packages...
  799. [2018.09.07-23.36.00:566][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_B requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_B
  800. [2018.09.07-23.36.00:566][ 0]LogStreaming: Error: Found 0 dependent packages...
  801. [2018.09.07-23.36.00:567][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_X requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_X
  802. [2018.09.07-23.36.00:567][ 0]LogStreaming: Error: Found 0 dependent packages...
  803. [2018.09.07-23.36.00:567][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_Y requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_Y
  804. [2018.09.07-23.36.00:567][ 0]LogStreaming: Error: Found 0 dependent packages...
  805. [2018.09.07-23.36.00:568][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_L requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_L
  806. [2018.09.07-23.36.00:568][ 0]LogStreaming: Error: Found 0 dependent packages...
  807. [2018.09.07-23.36.00:569][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_R requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_R
  808. [2018.09.07-23.36.00:569][ 0]LogStreaming: Error: Found 0 dependent packages...
  809. [2018.09.07-23.36.00:570][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStickClick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStickClick
  810. [2018.09.07-23.36.00:570][ 0]LogStreaming: Error: Found 0 dependent packages...
  811. [2018.09.07-23.36.00:605][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStickClick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStickClick
  812. [2018.09.07-23.36.00:605][ 0]LogStreaming: Error: Found 0 dependent packages...
  813. [2018.09.07-23.36.00:606][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialRight requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialRight
  814. [2018.09.07-23.36.00:606][ 0]LogStreaming: Error: Found 0 dependent packages...
  815. [2018.09.07-23.36.00:606][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialLeft requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialLeft
  816. [2018.09.07-23.36.00:606][ 0]LogStreaming: Error: Found 0 dependent packages...
  817. [2018.09.07-23.36.00:607][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Left requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Left
  818. [2018.09.07-23.36.00:607][ 0]LogStreaming: Error: Found 0 dependent packages...
  819. [2018.09.07-23.36.00:608][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Up requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Up
  820. [2018.09.07-23.36.00:608][ 0]LogStreaming: Error: Found 0 dependent packages...
  821. [2018.09.07-23.36.00:608][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Right requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Right
  822. [2018.09.07-23.36.00:608][ 0]LogStreaming: Error: Found 0 dependent packages...
  823. [2018.09.07-23.36.00:609][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Down requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Down
  824. [2018.09.07-23.36.00:609][ 0]LogStreaming: Error: Found 0 dependent packages...
  825. [2018.09.07-23.36.00:609][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_RT requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_RT
  826. [2018.09.07-23.36.00:609][ 0]LogStreaming: Error: Found 0 dependent packages...
  827. [2018.09.07-23.36.00:610][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_LT requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_LT
  828. [2018.09.07-23.36.00:610][ 0]LogStreaming: Error: Found 0 dependent packages...
  829. [2018.09.07-23.36.00:618][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStick
  830. [2018.09.07-23.36.00:618][ 0]LogStreaming: Error: Found 0 dependent packages...
  831. [2018.09.07-23.36.00:618][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStick
  832. [2018.09.07-23.36.00:618][ 0]LogStreaming: Error: Found 0 dependent packages...
  833. [2018.09.07-23.36.00:769][ 0]LogGameplayTags: Display: Loading Tag File: ../../../FortniteGame/Config/Tags/LootTags.ini
  834. [2018.09.07-23.36.00:821][ 0]LogFortSignificance: Display: Set AI budget to '0,12'
  835. [2018.09.07-23.36.00:821][ 0]LogFortSignificance: Display: Set Athena Player Pawn budget to '4,4,10,82'
  836. [2018.09.07-23.36.00:821][ 0]LogFortSignificance: Display: Set Athena SKVehicle budget to '3, 3, 100'
  837. [2018.09.07-23.36.00:821][ 0]LogFortSignificance: Display: Set Athena Player Pawn URO rate to '0,1,3,3'
  838. [2018.09.07-23.36.00:821][ 0]LogFortSignificance: Display: Set Athena Player Pawn URO interpolation to '1,1,0,0'
  839. [2018.09.07-23.36.00:821][ 0]LogFortSignificance: Display: Set Athena Player SkelMeshMinLOD to '0,1,2,2'
  840. [2018.09.07-23.36.00:821][ 0]LogFortSignificance: Display: Set bucket distances to '50,100,250,500'
  841. [2018.09.07-23.36.00:833][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s5-WindowsClient.pak added to pak precacher.
  842. [2018.09.07-23.36.00:896][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s2-WindowsClient.pak added to pak precacher.
  843. [2018.09.07-23.36.00:906][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s3-WindowsClient.pak added to pak precacher.
  844. [2018.09.07-23.36.01:424][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  845. [2018.09.07-23.36.01:939][ 0]LogOnline: OSS: Using EpicApp backend 'Fortnite' with host 'fortnite-public-service-prod11.ol.epicgames.com' based on environment 'Prod' and override 'Fortnite'
  846. [2018.09.07-23.36.01:939][ 0]LogOnline: OSS: Unable to find code config for: OnlineSubsystemMcp.OnlineIdentityMcp Relying on INI for these configs.
  847. [2018.09.07-23.36.01:941][ 0]LogOnline: OSS: Unable to find code config for: OnlineSubsystemMcp.OnlineAccountMappingMcp Relying on INI for these configs.
  848. [2018.09.07-23.36.01:942][ 0]LogOnlineParty: Warning: OSS: Missing bQueryDisplayNameFromUserInterface key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to true
  849. [2018.09.07-23.36.01:942][ 0]LogOnlineParty: Warning: OSS: Missing bCanTrustUserProvidedDisplayName key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to true
  850. [2018.09.07-23.36.01:942][ 0]LogOnlineParty: Warning: OSS: Missing DefaultUntrustedDisplayName key in OnlineSubsystemMcp.OnlinePartyMcp of DefaultEngine.ini, defaulting to Player
  851. [2018.09.07-23.36.01:942][ 0]LogOnline: OSS: Unable to find code config for: OnlineSubsystemMcp.OnlineUsersMcp Relying on INI for these configs.
  852. [2018.09.07-23.36.01:944][ 0]LogInit: Display: Build flavor: '"Western"'
  853. [2018.09.07-23.36.02:011][ 0]LogSlate: Took 0.025340 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/BurbankBigRegular-Bold.ufont' (155K)
  854. [2018.09.07-23.36.02:011][ 0]LogOnline: Facebook: Facebook Startup!
  855. [2018.09.07-23.36.02:011][ 0]LogOnline: Google: Google Startup!
  856. [2018.09.07-23.36.02:011][ 0]LogOnline: Verbose: TWITCH: Twitch Startup!
  857. [2018.09.07-23.36.02:094][ 0]LogUAC: UACClient initialized
  858. [2018.09.07-23.36.02:095][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  859. [2018.09.07-23.36.02:107][ 0]LogUObjectArray: 99123 objects as part of root set at end of initial load.
  860. [2018.09.07-23.36.02:107][ 0]LogUObjectArray: 61 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
  861. [2018.09.07-23.36.02:107][ 0]LogUObjectAllocator: 17542056 out of 17825792 bytes used by permanent object pool.
  862. [2018.09.07-23.36.02:107][ 0]LogUObjectArray: CloseDisregardForGC: 99123/99123 objects in disregard for GC pool
  863. [2018.09.07-23.36.02:120][ 0]LogMoviePlayer: Warning: PassLoadingScreenWindowBackToGame failed. No Window
  864. [2018.09.07-23.36.02:121][ 0]LogEngine: Initializing Engine...
  865. [2018.09.07-23.36.02:134][ 0]LogInit: Display: Limiting process virtual memory size to 16777216 KB
  866. [2018.09.07-23.36.02:417][ 0]LogFortMemory: UFortAssetManager default bundle state is (Client)
  867. [2018.09.07-23.36.02:417][ 0]LogFort: Display: Fastcook is 0
  868. [2018.09.07-23.36.02:417][ 0]LogFort: Display: Startup job "Super::StartInitialLoading()" starting
  869. [2018.09.07-23.36.02:912][ 0]LogFort: Display: Startup job "Super::StartInitialLoading()" took 0.49 seconds to complete
  870. [2018.09.07-23.36.02:912][ 0]LogFort: Display: Startup job "ScanPrototypePrimaryAssetTypes()" starting
  871. [2018.09.07-23.36.02:925][ 0]LogFort: Display: Startup job "ScanPrototypePrimaryAssetTypes()" took 0.01 seconds to complete
  872. [2018.09.07-23.36.02:925][ 0]LogFort: Display: Startup job "RegisterConstructorReferences()" starting
  873. [2018.09.07-23.36.02:925][ 0]LogFort: Display: Startup job "RegisterConstructorReferences()" took 0.00 seconds to complete
  874. [2018.09.07-23.36.02:925][ 0]LogFort: Display: Startup job "InitializeAbilitySystem()" starting
  875. [2018.09.07-23.36.03:396][ 0]LogFort: Display: Startup job "InitializeAbilitySystem()" took 0.47 seconds to complete
  876. [2018.09.07-23.36.03:396][ 0]LogFort: Display: Startup job "ScanForNavAgentCostData()" starting
  877. [2018.09.07-23.36.03:402][ 0]LogFort: Display: Startup job "ScanForNavAgentCostData()" took 0.01 seconds to complete
  878. [2018.09.07-23.36.03:402][ 0]LogFort: Display: Startup job "GetGameData()" starting
  879. [2018.09.07-23.36.03:402][ 0]LogFort: Loading GameData: /Game/Balance/DefaultGameData.DefaultGameData ...
  880. [2018.09.07-23.36.25:732][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s1-WindowsClient.pak added to pak precacher.
  881. [2018.09.07-23.36.25:732][ 0]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Effects/SplineTrails/Blueprints/BP_SplineVolumeTrail_v1b: Skipping import BoolProperty /Script/Engine.Texture:DeferCompression, depends on missing native class
  882. [2018.09.07-23.36.25:732][ 0]LogStats: ... GameData loaded! - 22.329 s
  883. [2018.09.07-23.36.25:732][ 0]LogFort: Display: Startup job "GetGameData()" took 22.33 seconds to complete
  884. [2018.09.07-23.36.25:732][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupAssets()" starting
  885. [2018.09.07-23.36.33:670][ 0]LogStreaming: Error: Couldn't find file for package /Game/Building/TextureData/WallOuter/Diffuses/AIDebugTrans requested by async loading code. NameToLoad: /Game/Building/TextureData/WallOuter/Diffuses/AIDebugTrans
  886. [2018.09.07-23.36.33:670][ 0]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
  887. [2018.09.07-23.36.33:670][ 0]LogStreaming: Error: Found 0 dependent packages...
  888. [2018.09.07-23.36.33:670][ 0]LogStreaming: Warning: Took 692.49ms to ProcessLoadedPackages
  889. [2018.09.07-23.36.33:791][ 0]LogStreaming: Warning: Took 121.06ms to ProcessLoadedPackages
  890. [2018.09.07-23.36.36:649][ 0]LogStreaming: Warning: Took 116.41ms to ProcessLoadedPackages
  891. [2018.09.07-23.36.37:460][ 0]LogStreaming: Warning: Took 811.54ms to ProcessLoadedPackages
  892. [2018.09.07-23.36.37:462][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupAssets()" took 11.73 seconds to complete
  893. [2018.09.07-23.36.37:462][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupSubAssets()" starting
  894. [2018.09.07-23.36.37:936][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupSubAssets()" took 0.47 seconds to complete
  895. [2018.09.07-23.36.37:936][ 0]LogFort: Display: Startup job "UFortGlobals::Get().LoadUIStyle()" starting
  896. [2018.09.07-23.36.38:041][ 0]LogFort: Display: Startup job "UFortGlobals::Get().LoadUIStyle()" took 0.10 seconds to complete
  897. [2018.09.07-23.36.38:041][ 0]LogFort: Display: All startup jobs took 35.62 seconds to complete
  898. [2018.09.07-23.36.38:041][ 0]LogInit: Initializing FReadOnlyCVARCache
  899. [2018.09.07-23.36.38:042][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
  900. [2018.09.07-23.36.38:042][ 0]LogAudioMixer: Display: Sample Rate: 48000
  901. [2018.09.07-23.36.38:042][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 256
  902. [2018.09.07-23.36.38:042][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  903. [2018.09.07-23.36.38:042][ 0]LogAudioMixer: Display: Number of buffers to queue: 7
  904. [2018.09.07-23.36.38:042][ 0]LogAudioMixer: Display: Max Channels (voices): 0
  905. [2018.09.07-23.36.38:042][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
  906. [2018.09.07-23.36.38:042][ 0]LogAudioMixer: Display: Initializing audio mixer.
  907. [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: Audio Device Output Speaker Info:
  908. [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: Name: Speakers (Realtek High Definition Audio)
  909. [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: Is Default: Yes
  910. [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: Sample Rate: 48000
  911. [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: Channel Count Used: 2
  912. [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: Device Channel Count: 2
  913. [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: Channel Order:
  914. [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: 0: FrontLeft
  915. [2018.09.07-23.36.38:653][ 0]LogAudioMixer: Display: 1: FrontRight
  916. [2018.09.07-23.36.39:163][ 0]LogInit: FAudioDevice initialized.
  917. [2018.09.07-23.36.39:176][ 0]LogNetVersion: Set ProjectVersion to 1.0.0. Version Checksum will be recalculated on next use.
  918. [2018.09.07-23.36.39:176][ 0]LogInit: Texture streaming: Enabled
  919. [2018.09.07-23.36.39:205][ 0]LogFortMemory: UFortAssetManager::ChangeLoadState() changing bundle state to (Client, Menu)
  920. [2018.09.07-23.36.39:295][ 0]LogConsoleResponse: Display: Apply Settings:
  921. [2018.09.07-23.36.39:358][ 0]LogGfeSDK: 2018-09-07T19:36:39.359[I] GAME Core.cpp:31 Creating GfeSDK Version 1.1.195.b747996a
  922.  
  923. [2018.09.07-23.36.39:359][ 0]LogGfeSDK: 2018-09-07T19:36:39.359[I] TASK TaskRunner.cpp:39 Start TaskRunner thread
  924.  
  925. [2018.09.07-23.36.39:359][ 0]LogGfeSDK: 2018-09-07T19:36:39.359[D] GAME FactoryImpl.cpp:28 Get shared messagebus interface directly
  926.  
  927. [2018.09.07-23.36.39:359][ 0]LogGfeSDK: Warning: 2018-09-07T19:36:39.360[E] GAME MessagebusWrapper.cpp:33 Error creating message bus interface
  928.  
  929. [2018.09.07-23.36.39:359][ 0]LogGfeSDK: Warning: 2018-09-07T19:36:39.360[E] GAME Controller.cpp:86 Failure during core::Controller constructor: NVGSDK_ERR_LOAD_LIBRARY Error creating message bus interface
  930.  
  931. [2018.09.07-23.36.39:361][ 0]LogGfeSDK: 2018-09-07T19:36:39.360[I] TASK TaskRunner.cpp:170 Shutting down TaskRunner thread
  932.  
  933. [2018.09.07-23.36.39:361][ 0]LogGfeSDK: 2018-09-07T19:36:39.361[I] TASK TaskRunner.cpp:55 Stopping TaskRunner thread. Flushing notifications
  934.  
  935. [2018.09.07-23.36.39:361][ 0]LogGfeSDK: 2018-09-07T19:36:39.361[I] TASK TaskRunner.cpp:66 Stopped TaskRunner thread
  936.  
  937. [2018.09.07-23.36.39:361][ 0]LogGfeSDK: Warning: 2018-09-07T19:36:39.361[E] GAME Core.cpp:126 Failure during NVGSDK_Create: NVGSDK_ERR_LOAD_LIBRARY Error creating message bus interface
  938.  
  939. [2018.09.07-23.36.39:361][ 0]LogGfeSDK: Warning: 2018-09-07T19:36:39.361[E] GAME CoreCInterface.cpp:79 Error: failed initializing SDK -1022
  940.  
  941. [2018.09.07-23.36.39:361][ 0]LogGfeSDK: 2018-09-07T19:36:39.361[I] GAME Core.cpp:36 Destroyed GfeSDK
  942.  
  943. [2018.09.07-23.36.39:361][ 0]LogGfeSDK: Error: Failed to create GfeSDK: -1022
  944. [2018.09.07-23.36.39:361][ 0]LogGfeSDK: Warning: Failed to connect to GfeSDK backend
  945. [2018.09.07-23.36.39:361][ 0]LogGfeSDK: FAILED to connect with GfeSDK. Backend Version 0.0 GFE version
  946. [2018.09.07-23.36.39:364][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  947. [2018.09.07-23.36.39:364][ 0]LogBlueprintContext: Display: Creating blueprint contexts for Local Player ' FortLocalPlayer_0 ' of Game Instance ' FortGameInstance_0 '
  948. [2018.09.07-23.36.39:364][ 0]LogBlueprintContext: Display: Created Blueprint Context 'CommonUIContext' for Local Player 'FortLocalPlayer_0'
  949. [2018.09.07-23.36.39:364][ 0]LogBlueprintContext: Display: Created Blueprint Context 'CommonInputContext' for Local Player 'FortLocalPlayer_0'
  950. [2018.09.07-23.36.39:364][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortMatchmakingContext' for Local Player 'FortLocalPlayer_0'
  951. [2018.09.07-23.36.39:366][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortPartyContext' for Local Player 'FortLocalPlayer_0'
  952. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'HomeBaseContext' for Local Player 'FortLocalPlayer_0'
  953. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortMcpContext' for Local Player 'FortLocalPlayer_0'
  954. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortOutpostContext' for Local Player 'FortLocalPlayer_0'
  955. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortPrototypingContext' for Local Player 'FortLocalPlayer_0'
  956. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortReplayContext' for Local Player 'FortLocalPlayer_0'
  957. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortToyContext' for Local Player 'FortLocalPlayer_0'
  958. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'LocalServiceMessageContext' for Local Player 'FortLocalPlayer_0'
  959. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'AthenaAccountContext' for Local Player 'FortLocalPlayer_0'
  960. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'AthenaHUDContext' for Local Player 'FortLocalPlayer_0'
  961. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'AthenaProfileStatContext' for Local Player 'FortLocalPlayer_0'
  962. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'CMSContext' for Local Player 'FortLocalPlayer_0'
  963. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortAbilitySystemContext' for Local Player 'FortLocalPlayer_0'
  964. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortAccountStatsContext' for Local Player 'FortLocalPlayer_0'
  965. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortFrontEndContext' for Local Player 'FortLocalPlayer_0'
  966. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortGlobalUIContext' for Local Player 'FortLocalPlayer_0'
  967. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortHeroManagementContext' for Local Player 'FortLocalPlayer_0'
  968. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortHomebaseUIContext' for Local Player 'FortLocalPlayer_0'
  969. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortHUDContext' for Local Player 'FortLocalPlayer_0'
  970. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortInventoryContext' for Local Player 'FortLocalPlayer_0'
  971. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortLeaderboardContext' for Local Player 'FortLocalPlayer_0'
  972. [2018.09.07-23.36.39:638][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortPickerContext' for Local Player 'FortLocalPlayer_0'
  973. [2018.09.07-23.36.39:641][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortSettingsContext' for Local Player 'FortLocalPlayer_0'
  974. [2018.09.07-23.36.39:641][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortStoreContext' for Local Player 'FortLocalPlayer_0'
  975. [2018.09.07-23.36.39:641][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortTooltipUIContext' for Local Player 'FortLocalPlayer_0'
  976. [2018.09.07-23.36.39:641][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortTutorialContext' for Local Player 'FortLocalPlayer_0'
  977. [2018.09.07-23.36.39:641][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortUIDataConfigurationContext' for Local Player 'FortLocalPlayer_0'
  978. [2018.09.07-23.36.39:641][ 0]LogBlueprintContext: Display: Created Blueprint Context 'HUDLayoutToolContext' for Local Player 'FortLocalPlayer_0'
  979. [2018.09.07-23.36.39:643][ 0]LogMatchAnalytics: OnViewportCreated
  980. [2018.09.07-23.36.39:643][ 0]LogMatchAnalytics: OnPlayerAdded
  981. [2018.09.07-23.36.39:643][ 0]LogInit: Display: Game Engine Initialized.
  982. [2018.09.07-23.36.39:643][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 1
  983. [2018.09.07-23.36.39:690][ 0]LogGameplayTags: Display: Loading Tag File: ../../../FortniteGame/Config/Tags/LootTags.ini
  984. [2018.09.07-23.36.39:721][ 0]LogFortMemory: PostEngineInit - CPU:2000.03MB (Peak: 2002.00MB)
  985. [2018.09.07-23.36.39:721][ 0]LogInit: Display: Starting Game.
  986. [2018.09.07-23.36.39:721][ 0]LogHotfixManager: Display: Update State UpdateIdle -> UpdatePending
  987. [2018.09.07-23.36.39:721][ 0]LogNet: Browse: /Game/Maps/Frontend?Name=Player
  988. [2018.09.07-23.36.39:736][ 0]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
  989. [2018.09.07-23.36.39:736][ 0]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is true.
  990. [2018.09.07-23.36.39:736][ 0]LogFortLoadingScreen: bCurrentlyInLoadMap is true
  991. [2018.09.07-23.36.39:767][ 0]LogLoad: LoadMap: /Game/Maps/Frontend?Name=Player
  992. [2018.09.07-23.36.39:843][ 0]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
  993. [2018.09.07-23.36.39:862][ 0]LogGarbage: 18.986343 ms for GC
  994. [2018.09.07-23.36.39:863][ 0]LogGarbage: 0.640642 ms for Gather Unreachable Objects (89 objects collected including 0 cluster objects from 0 clusters)
  995. [2018.09.07-23.36.39:863][ 0]LogGarbage: 0.119659 ms for unhashing unreachable objects. Items 89 (89/89)
  996. [2018.09.07-23.36.39:869][ 0]LogGarbage: GC purged 89 objects (378052 -> 377963)
  997. [2018.09.07-23.36.41:521][ 0]LogStreaming: Display: /Game/Maps/Frontend is prestreaming /Game/Maps/FrontEnd/Maps/FrontEndStore
  998. [2018.09.07-23.36.41:521][ 0]LogStreaming: Display: /Game/Maps/Frontend is prestreaming /Game/Maps/UI/Frontend_BG_Main
  999. [2018.09.07-23.36.41:521][ 0]LogStreaming: Display: /Game/Maps/FrontEnd/Maps/FrontEndStore is prestreaming /Game/Maps/FrontEnd/Maps/FrontEndStore_Pinata
  1000. [2018.09.07-23.36.41:527][ 0]LogAIModule: Creating AISystem for world Frontend
  1001. [2018.09.07-23.36.41:528][ 0]LogLoad: Game class is 'FortGameModeFrontEnd'
  1002. [2018.09.07-23.36.41:529][ 0]LogLevelActorContainer: Created LevelActorCluster (0) for /Game/Maps/FrontEnd/Maps/FrontEndStore.FrontEndStore:PersistentLevel with 34 objects, 0 referenced clusters and 16 mutable objects.
  1003. [2018.09.07-23.36.41:529][ 0]LogLevelActorContainer: Created LevelActorCluster (1) for /Game/Maps/UI/Frontend_BG_Main.Frontend_BG_Main:PersistentLevel with 12 objects, 0 referenced clusters and 7 mutable objects.
  1004. [2018.09.07-23.36.41:531][ 0]LogWorld: Bringing World /Game/Maps/Frontend.Frontend up for play (max tick rate 30) at 2018.09.07-19.36.41
  1005. [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultDuo (Server Only)
  1006. [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultSolo (Server Only)
  1007. [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultSquad (Server Only)
  1008. [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_50v50 (Server Only)
  1009. [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_50v50SAU (Server Only)
  1010. [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Soaring_50s (Server Only)
  1011. [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Bling_Duos (Server Only)
  1012. [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Bling_Solo (Server Only)
  1013. [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Bling_Squads (Server Only)
  1014. [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Up_Duos (Server Only)
  1015. [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Up_Solo (Server Only)
  1016. [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Up_Squads (Server Only)
  1017. [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite (Server Only)
  1018. [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Duos (Server Only)
  1019. [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Solo (Server Only)
  1020. [2018.09.07-23.36.41:630][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Squads (Server Only)
  1021. [2018.09.07-23.36.41:631][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Playground (Server Only)
  1022. [2018.09.07-23.36.41:631][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Close_Duos (Server Only)
  1023. [2018.09.07-23.36.41:631][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Close_Solo (Server Only)
  1024. [2018.09.07-23.36.41:631][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Close_Squad (Server Only)
  1025. [2018.09.07-23.36.41:631][ 0]LogOnlineGame: PLAYLIST: Serving ALL available playlists given to client from MCP!
  1026. [2018.09.07-23.36.41:631][ 0]LogOnlineGame: PLAYLIST: Excluding NO playlists given to client from MCP!
  1027. [2018.09.07-23.36.41:715][ 0]LogFortDayNight: AFortTimeOfDayManager::PostInitializeComponents: World is "Frontend", this is "TODM_Disabled_C_0"
  1028. [2018.09.07-23.36.41:783][ 0]LogMatchAnalytics: OnGameStateSet
  1029. [2018.09.07-23.36.41:783][ 0]LogFortDayNight: Game State in World Frontend is resetting. TimeOfDayManager is None.
  1030. [2018.09.07-23.36.41:786][ 0]LogWorld: Bringing up level for play took: 0.256302
  1031. [2018.09.07-23.36.41:786][ 0]LogOnlineGame: Client adding GameAccountId/AuthTicket for local player to login url. FortGameOptions=[ASID={588B3460-4688-AD40-B161-73B3071A6645}?Platform=WIN?AnalyticsPlat=Windows?bIsFirstServerJoin=1]
  1032. [2018.09.07-23.36.41:787][ 0]LogOnlineGame: Server received AuthTicket from client for player: UniqueId:[INVALID] Platform=[WIN] Analytics=[Windows]
  1033. [2018.09.07-23.36.41:795][ 0]LogMatchAnalytics: OnPlayerControllerSet
  1034. [2018.09.07-23.36.41:795][ 0]LogFort: Warning: GetOrInitializeHero called with invalid player info!
  1035. [2018.09.07-23.36.41:796][ 0]LogMatchAnalytics: OnPlayerStateSet
  1036. [2018.09.07-23.36.41:796][ 0]LogFort: Warning: GetOrInitializeHero called with invalid player info!
  1037. [2018.09.07-23.36.41:796][ 0]LogParty: Verbose: Failed to get persistent party leader
  1038. [2018.09.07-23.36.41:796][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  1039. [2018.09.07-23.36.41:796][ 0]LogMatchAnalytics: OnMatchStateSet WaitingToStart
  1040. [2018.09.07-23.36.41:796][ 0]LogFortDayNight: Day phase actor TODM_Disabled_C_0 is setting itself as the day phase handler for the GameState on World Frontend.
  1041. [2018.09.07-23.36.41:796][ 0]LogFortDayNight: SetTimeOfDayManager: World is "Frontend", Old TimeOfDayManager: "None", New TimeOfDayManager: "TODM_Disabled_C_0"
  1042. [2018.09.07-23.36.41:796][ 0]LogFortDayNight: SetupTimeOfDayCallbacks: World is "Frontend", FortTimeOfDayManager is "TODM_Disabled_C_0"
  1043. [2018.09.07-23.36.41:798][ 0]LogFortMusic: Warning: Trying to assign a bank to a music manager that doesn't yet exist.
  1044. [2018.09.07-23.36.41:798][ 0]LogConsoleResponse: Scalability mode 1 is now ACTIVE.
  1045. [2018.09.07-23.36.41:798][ 0]LogConsoleResponse: Scalability mode 1 applied as highest priority mode active.
  1046. [2018.09.07-23.36.41:799][ 0]LogFort: NO SKELETAL MESH FOR FeedbackAnnouncer_C_0
  1047. [2018.09.07-23.36.41:799][ 0]LogLevel: ActivateLevel /Game/Maps/FrontEnd/FortniteWorldMap 1 1 1
  1048. [2018.09.07-23.36.41:812][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  1049. [2018.09.07-23.36.41:812][ 0]LogHealthSnapshot: ======= Snapshot: Waiting to Start (FortGameStateFrontEnd) =======
  1050. [2018.09.07-23.36.41:812][ 0]LogHealthSnapshot: Games Played: 0, MeasuredPerfTime 0.00 Secs
  1051. [2018.09.07-23.36.41:812][ 0]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
  1052. [2018.09.07-23.36.41:812][ 0]LogHealthSnapshot: Physical Memory: Used 1976.27MB, Peak 2004.21MB
  1053. [2018.09.07-23.36.41:812][ 0]LogHealthSnapshot: =========================================================
  1054. [2018.09.07-23.36.41:813][ 0]LogLoad: Took 2.045579 seconds to LoadMap(/Game/Maps/Frontend)
  1055. [2018.09.07-23.36.42:054][ 0]LogFortMemory: InitComplete - CPU:1977.02MB (Peak: 2004.21MB)
  1056. [2018.09.07-23.36.42:054][ 0]LogLoad: (Engine Initialization) Total time: 53.35 seconds
  1057. [2018.09.07-23.36.42:092][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
  1058. [2018.09.07-23.36.42:433][ 0]LogLogitechLED: Logitech LED initialized
  1059. [2018.09.07-23.36.42:433][ 0]LogLogitechLED: SDK version found 9.0.42
  1060. [2018.09.07-23.36.42:630][ 0]LogContentStreaming: Texture pool size now 400 MB
  1061. [2018.09.07-23.36.42:651][ 0]LogSlate: Took 0.019213 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/NotoSans-Bold.ufont' (445K)
  1062. [2018.09.07-23.36.42:656][ 0]LogSlate: Took 0.003596 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/NotoSans-Regular.ufont' (445K)
  1063. [2018.09.07-23.36.42:744][ 0]LogStreaming: Display: Suspending async loading (1)
  1064. [2018.09.07-23.36.42:801][ 0]LogStreaming: Display: Resuming async loading (0)
  1065. [2018.09.07-23.36.42:803][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/FrontEnd/FortniteWorldMap) is flushing async loading
  1066. [2018.09.07-23.36.42:803][ 0]LogStreaming: Display: Flushing async loaders.
  1067. [2018.09.07-23.36.42:968][ 0]LogLevelActorContainer: Created LevelActorCluster (2) for /Game/Maps/FrontEnd/FortniteWorldMap.FortniteWorldMap:PersistentLevel with 16 objects, 0 referenced clusters and 12 mutable objects.
  1068. [2018.09.07-23.36.42:986][ 0]LogRenderer: Reallocating scene render targets to support 684x388 Format 9 NumSamples 1 (Frame:1).
  1069. [2018.09.07-23.36.43:437][ 0]LogFortUI: Display: [UFortUIManagerWidget_NUI::NativeTick] change state to Login with current values CurrentState: Invalid and NextState: Invalid
  1070. [2018.09.07-23.36.43:437][ 0]LogFortUI: Display: [UFortUIManagerWidget_NUI::SetUIState] states from: Invalid to: Login
  1071. [2018.09.07-23.36.43:438][ 0]LogFortUI: Display: [UFortUIManagerWidget_NUI::TransitionToNextState] Switching states from: Login to: Invalid
  1072. [2018.09.07-23.36.43:461][ 0]LogFortUI: [UFortSplashScreenWidget] Enter BeginSplashScreenFlow
  1073. [2018.09.07-23.36.43:461][ 0]LogFortUI: [UFortSplashScreenWidget] Enter ShouldBypassSplashScreen
  1074. [2018.09.07-23.36.43:461][ 0]LogFortUI: [UFortUIStateWidget_Login] EndSplashScreenFlow
  1075. [2018.09.07-23.36.43:461][ 0]LogFortUI: [UFortUIStateWidget_Login] Start update check
  1076. [2018.09.07-23.36.43:462][ 0]LogCommonUI: Pushing StatusWidget_C_0 into widget stack LoginFlowStack
  1077. [2018.09.07-23.36.43:462][ 0]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel StatusWidget_C_0:
  1078. [2018.09.07-23.36.43:462][ 0]LogCommonInput: Verbose: Input suspension: Started
  1079. [2018.09.07-23.36.43:462][ 0]LogCommonInput: Verbose: Begin StartNextOperation
  1080. [2018.09.07-23.36.43:462][ 0]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: StatusWidget_C_0
  1081. [2018.09.07-23.36.43:462][ 0]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: StatusWidget_C_0
  1082. [2018.09.07-23.36.43:462][ 0]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: StatusWidget_C_0
  1083. [2018.09.07-23.36.43:462][ 0]LogCommonInput: Verbose: Begin StartNextOperation
  1084. [2018.09.07-23.36.43:462][ 0]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
  1085. [2018.09.07-23.36.43:462][ 0]LogOnlineGame: Display: StartUpdateCheck initial update not complete
  1086. [2018.09.07-23.36.43:462][ 0]LogOnlineGame: Display: StartUpdateCheck starting update check
  1087. [2018.09.07-23.36.43:462][ 0]LogHotfixManager: Display: Update already in progress
  1088. [2018.09.07-23.36.43:476][ 1]LogOnline: Verbose: MCP: Large tick time detected 50.3793
  1089. [2018.09.07-23.36.43:555][ 1]LogLevel: ActivateLevel /Game/Maps/FortniteTownmap 1 1 1
  1090. [2018.09.07-23.36.43:555][ 1]LogHotfixManager: Display: Update State UpdatePending -> CheckingForPatch
  1091. [2018.09.07-23.36.43:556][ 1]LogOnlineIdentity: OSS: Sending User Privilege request. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/v2/versioncheck/Windows?version=%2B%2BFortnite%2BRelease-5.40-CL-4349476-Windows
  1092. [2018.09.07-23.36.43:556][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/FortniteTownmap) is flushing async loading
  1093. [2018.09.07-23.36.43:622][ 1]LogLevelActorContainer: Created LevelActorCluster (3) for /Game/Maps/FortniteTownmap.FortniteTownmap:PersistentLevel with 134 objects, 0 referenced clusters and 7 mutable objects.
  1094. [2018.09.07-23.36.43:662][ 1]LogSlate: Took 0.039065 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/BurbankBigCondensed-Black.ufont' (157K)
  1095. [2018.09.07-23.36.43:669][ 2]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_SkillTree 1 1 1
  1096. [2018.09.07-23.36.43:670][ 2]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_SkillTree) is flushing async loading
  1097. [2018.09.07-23.36.43:670][ 2]LogStreaming: Display: Flushing async loaders.
  1098. [2018.09.07-23.36.43:702][ 2]LogLevelActorContainer: Created LevelActorCluster (4) for /Game/Maps/UI/Frontend_SkillTree.Frontend_SkillTree:PersistentLevel with 8 objects, 0 referenced clusters and 7 mutable objects.
  1099. [2018.09.07-23.36.43:733][ 3]LogLevel: ActivateLevel /Game/Maps/FrontEnd/Maps/FrontEndStore_Pinata 1 1 1
  1100. [2018.09.07-23.36.43:733][ 3]LogCommonInput: Verbose: Input suspension: Stopped
  1101. [2018.09.07-23.36.43:768][ 4]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Manage 1 1 1
  1102. [2018.09.07-23.36.43:769][ 4]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Manage) is flushing async loading
  1103. [2018.09.07-23.36.43:769][ 4]LogStreaming: Display: Flushing async loaders.
  1104. [2018.09.07-23.36.43:895][ 4]LogLevelActorContainer: Created LevelActorCluster (5) for /Game/Maps/UI/Frontend_Manage.Frontend_Manage:PersistentLevel with 36 objects, 0 referenced clusters and 4 mutable objects.
  1105. [2018.09.07-23.36.43:897][ 5]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Research 1 1 1
  1106. [2018.09.07-23.36.43:898][ 5]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Research) is flushing async loading
  1107. [2018.09.07-23.36.43:898][ 5]LogStreaming: Display: Flushing async loaders.
  1108. [2018.09.07-23.36.43:899][ 5]LogLevelActorContainer: Created LevelActorCluster (6) for /Game/Maps/UI/Frontend_Research.Frontend_Research:PersistentLevel with 30 objects, 0 referenced clusters and 4 mutable objects.
  1109. [2018.09.07-23.36.43:900][ 6]LogOnline: MCP: Service status updated [Normal] -> [Connected]
  1110. [2018.09.07-23.36.43:931][ 6]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Upgrades 1 1 1
  1111. [2018.09.07-23.36.43:931][ 6]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Upgrades) is flushing async loading
  1112. [2018.09.07-23.36.43:931][ 6]LogStreaming: Display: Flushing async loaders.
  1113. [2018.09.07-23.36.43:962][ 6]LogLevelActorContainer: Created LevelActorCluster (7) for /Game/Maps/UI/Frontend_Upgrades.Frontend_Upgrades:PersistentLevel with 22 objects, 0 referenced clusters and 4 mutable objects.
  1114. [2018.09.07-23.36.43:964][ 7]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_HeroLoadout 1 1 1
  1115. [2018.09.07-23.36.43:964][ 7]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_HeroLoadout) is flushing async loading
  1116. [2018.09.07-23.36.43:964][ 7]LogStreaming: Display: Flushing async loaders.
  1117. [2018.09.07-23.36.43:996][ 7]LogLevelActorContainer: Created LevelActorCluster (8) for /Game/Maps/UI/Frontend_HeroLoadout.Frontend_HeroLoadout:PersistentLevel with 30 objects, 0 referenced clusters and 4 mutable objects.
  1118. [2018.09.07-23.36.43:997][ 8]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Commander 1 1 1
  1119. [2018.09.07-23.36.43:998][ 8]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Commander) is flushing async loading
  1120. [2018.09.07-23.36.43:998][ 8]LogStreaming: Display: Flushing async loaders.
  1121. [2018.09.07-23.36.43:999][ 8]LogLevelActorContainer: Created LevelActorCluster (9) for /Game/Maps/UI/Frontend_Commander.Frontend_Commander:PersistentLevel with 14 objects, 0 referenced clusters and 4 mutable objects.
  1122. [2018.09.07-23.36.44:032][ 9]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby 1 1 1
  1123. [2018.09.07-23.36.44:033][ 9]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby) is flushing async loading
  1124. [2018.09.07-23.36.44:033][ 9]LogStreaming: Display: Flushing async loaders.
  1125. [2018.09.07-23.36.44:098][ 9]LogStreaming: Display: /Game/Maps/UI/Frontend_Lobby is prestreaming /Game/Maps/NavMeshBounds
  1126. [2018.09.07-23.36.44:098][ 9]LogStreaming: Display: /Game/Maps/UI/Frontend_Lobby is prestreaming /Game/Maps/WorldLighting
  1127. [2018.09.07-23.36.44:167][ 9]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby_Default 1 1 1
  1128. [2018.09.07-23.36.44:168][ 10]LogHotfixManager: Verbose: [OnCheckForPatchComplete] Privilege=1 PrivilegeResult=0
  1129. [2018.09.07-23.36.44:168][ 10]LogHotfixManager: Display: Update State CheckingForPatch -> CheckingForHotfix
  1130. [2018.09.07-23.36.44:170][ 10]LogLevel: ActivateLevel /Game/Maps/WorldLightingMenu 1 1 1
  1131. [2018.09.07-23.36.44:170][ 10]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
  1132. [2018.09.07-23.36.44:170][ 10]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
  1133. [2018.09.07-23.36.44:170][ 10]LogFortLoadingScreen: PC: AFortPlayerController is not in Zone and always returns 'hide loading screen'
  1134. [2018.09.07-23.36.44:170][ 10]LogMatchAnalytics: Loading Screen Hidden
  1135. [2018.09.07-23.36.44:170][ 10]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldLightingMenu) is flushing async loading
  1136. [2018.09.07-23.36.44:170][ 10]LogStreaming: Display: Flushing async loaders.
  1137. [2018.09.07-23.36.44:173][ 10]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby_Default) is flushing async loading
  1138. [2018.09.07-23.36.44:208][ 10]LogLevelActorContainer: Created LevelActorCluster (10) for /Game/Maps/UI/Frontend_Lobby_Default.Frontend_Lobby_Default:PersistentLevel with 14 objects, 0 referenced clusters and 9 mutable objects.
  1139. [2018.09.07-23.36.44:282][ 14]LogOnlineTitleFile: MCP: FOnlineTitleFileMcp::DeleteCachedFiles Clearing cached files: [bSkipEnumerated:1]
  1140. [2018.09.07-23.36.44:282][ 14]LogOnlineTitleFile: MCP: Cleared 0 cached files.
  1141. [2018.09.07-23.36.44:282][ 14]LogHotfixManager: Verbose: Using default hotfix DefaultRuntimeOptions.ini
  1142. [2018.09.07-23.36.44:282][ 14]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Engine.ini
  1143. [2018.09.07-23.36.44:282][ 14]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_RuntimeOptions.ini
  1144. [2018.09.07-23.36.44:283][ 14]LogHotfixManager: Verbose: Using default hotfix DefaultGame.ini
  1145. [2018.09.07-23.36.44:283][ 14]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Game.ini
  1146. [2018.09.07-23.36.44:283][ 14]LogHotfixManager: Verbose: Using default hotfix DefaultEngine.ini
  1147. [2018.09.07-23.36.44:313][ 15]LogHotfixManager: Hotfix file (DefaultEngine.ini) downloaded. Size was (6348)
  1148. [2018.09.07-23.36.44:344][ 16]LogHotfixManager: Hotfix file (WindowsClient_RuntimeOptions.ini) downloaded. Size was (100)
  1149. [2018.09.07-23.36.44:344][ 16]LogHotfixManager: Hotfix file (DefaultGame.ini) downloaded. Size was (4101)
  1150. [2018.09.07-23.36.44:344][ 16]LogHotfixManager: Hotfix file (DefaultRuntimeOptions.ini) downloaded. Size was (1198)
  1151. [2018.09.07-23.36.44:344][ 16]LogHotfixManager: Hotfix file (WindowsClient_Engine.ini) downloaded. Size was (45)
  1152. [2018.09.07-23.36.44:344][ 16]LogHotfixManager: Hotfix file (WindowsClient_Game.ini) downloaded. Size was (1342)
  1153. [2018.09.07-23.36.44:344][ 16]LogHotfixManager: Verbose: Applying hotfix DefaultEngine.ini
  1154. [2018.09.07-23.36.44:345][ 16]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
  1155. [2018.09.07-23.36.44:345][ 16]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
  1156. [2018.09.07-23.36.44:345][ 16]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
  1157. [2018.09.07-23.36.44:345][ 16]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
  1158. [2018.09.07-23.36.44:345][ 16]LogHotfixManager: Verbose: Reloading /Script/Qos.Default__QosRegionManager
  1159. [2018.09.07-23.36.44:345][ 16]LogHotfixManager: Verbose: Reloading /Engine/Transient.QosRegionManager_0
  1160. [2018.09.07-23.36.44:346][ 16]LogQos: Display: AutoRegion NAE: 2 datacenters available
  1161. [2018.09.07-23.36.44:346][ 16]LogQos: Display: AutoRegion NAW: 1 datacenters available
  1162. [2018.09.07-23.36.44:346][ 16]LogQos: Display: AutoRegion EU: 4 datacenters available
  1163. [2018.09.07-23.36.44:346][ 16]LogQos: Display: AutoRegion OCE: 1 datacenters available
  1164. [2018.09.07-23.36.44:346][ 16]LogQos: Display: AutoRegion BR: 1 datacenters available
  1165. [2018.09.07-23.36.44:346][ 16]LogQos: Display: AutoRegion ASIA: 1 datacenters available
  1166. [2018.09.07-23.36.44:346][ 16]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
  1167. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
  1168. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[net.DelayUnmappedRPCs:1]]
  1169. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[net.MaxRPCPerNetUpdate:10]]
  1170. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
  1171. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
  1172. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[OSS.VerboseSessionInPayloads:0]]
  1173. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[OSS.VerboseSessionOutPayloads:0]]
  1174. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[OSS.VerboseIdentityPayloads:0]]
  1175. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[httpReplay.ChunkUploadDelayInSeconds:20]]
  1176. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[demo.CheckpointUploadDelayInSeconds:60]]
  1177. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[demo.ForceDisableAsyncPackageMapLoading:0]]
  1178. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[gpad.LeftStickInnerDeadzone:0.24]]
  1179. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[gpad.LeftStickOuterDeadzone:0.01]]
  1180. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[gpad.RightStickInnerDeadzone:0.27]]
  1181. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[gpad.RightStickOuterDeadzone:0.01]]
  1182. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[demo.UseNetRelevancy:0]]
  1183. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[demo.CullDistanceOverride:3000]]
  1184. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[demo.RecordHzWhenNotRelevant:2]]
  1185. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[demo.ClientRecordAsyncEndOfFrame:1]]
  1186. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[gc.CreateGCClusters:0]]
  1187. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[tick.DoAsyncEndOfFrameTasks:1]]
  1188. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirHeightOver:3]]
  1189. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirDistanceOver:5]]
  1190. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[Analytic.DumpPlayerInventoryPerZonePhase:1]]
  1191. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[Weapon.TryToFireRestrictedByTypeCooldowns:1]]
  1192. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:1]]
  1193. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[r.SkeletalMesh.StripMinLodDataDuringCooking:1]]
  1194. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[r.ForceStripAdjacencyDataDuringCooking:1]]
  1195. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[r.AOGlobalDFStartDistance:100]]
  1196. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[r.RHICmdBalanceParallelLists:0]]
  1197. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[foliage.MinVertsToSplitNode:8192]]
  1198. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[p.ForceNoKSPairs:1]]
  1199. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[p.ForceNoKKPairs:1]]
  1200. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[Athena.bMegaStormEnabled:1]]
  1201. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
  1202. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[au.DisableHPFiltering:1]]
  1203. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:0]]
  1204. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[AudioThread.WaitWarningThresholdMs:35000]]
  1205. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[au.IsUsingAudioMixer:0]]
  1206. [2018.09.07-23.36.44:346][ 16]LogConfig: Setting CVar [[Athena.DeferInitialCustomizationsGC:0]]
  1207. [2018.09.07-23.36.44:349][ 16]LogHotfixManager: Updating config from DefaultEngine.ini took 0.004126 seconds and reloaded 2 objects
  1208. [2018.09.07-23.36.44:349][ 16]LogHotfixManager: Verbose: Applying hotfix DefaultGame.ini
  1209. [2018.09.07-23.36.44:350][ 16]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortGameInstance
  1210. [2018.09.07-23.36.44:350][ 16]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortGameInstance_0
  1211. [2018.09.07-23.36.44:350][ 16]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortOnlineAccount
  1212. [2018.09.07-23.36.44:350][ 16]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortLocalPlayer_0.FortOnlineAccount_0
  1213. [2018.09.07-23.36.44:350][ 16]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortGlobals
  1214. [2018.09.07-23.36.44:351][ 16]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortGlobals_0
  1215. [2018.09.07-23.36.44:351][ 16]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortMatchmakingV2
  1216. [2018.09.07-23.36.44:351][ 16]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortGameInstance_0.FortMatchmakingV2_0
  1217. [2018.09.07-23.36.44:354][ 16]LogHotfixManager: Updating config from DefaultGame.ini took 0.004006 seconds and reloaded 8 objects
  1218. [2018.09.07-23.36.44:354][ 16]LogHotfixManager: Verbose: Applying hotfix DefaultRuntimeOptions.ini
  1219. [2018.09.07-23.36.44:354][ 16]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortRuntimeOptions
  1220. [2018.09.07-23.36.44:358][ 16]LogHotfixManager: Updating config from DefaultRuntimeOptions.ini took 0.003360 seconds and reloaded 1 objects
  1221. [2018.09.07-23.36.44:358][ 16]LogHotfixManager: Verbose: Applying hotfix WindowsClient_Engine.ini
  1222. [2018.09.07-23.36.44:358][ 16]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in WindowsClient_Engine.ini and was not a per object config, some settings will be lost.
  1223. [2018.09.07-23.36.44:358][ 16]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
  1224. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
  1225. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[net.DelayUnmappedRPCs:1]]
  1226. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[net.MaxRPCPerNetUpdate:10]]
  1227. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
  1228. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
  1229. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[OSS.VerboseSessionInPayloads:0]]
  1230. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[OSS.VerboseSessionOutPayloads:0]]
  1231. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[OSS.VerboseIdentityPayloads:0]]
  1232. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[httpReplay.ChunkUploadDelayInSeconds:20]]
  1233. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[demo.CheckpointUploadDelayInSeconds:60]]
  1234. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[demo.ForceDisableAsyncPackageMapLoading:0]]
  1235. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[gpad.LeftStickInnerDeadzone:0.24]]
  1236. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[gpad.LeftStickOuterDeadzone:0.01]]
  1237. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[gpad.RightStickInnerDeadzone:0.27]]
  1238. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[gpad.RightStickOuterDeadzone:0.01]]
  1239. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[demo.UseNetRelevancy:0]]
  1240. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[demo.CullDistanceOverride:3000]]
  1241. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[demo.RecordHzWhenNotRelevant:2]]
  1242. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[demo.ClientRecordAsyncEndOfFrame:1]]
  1243. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[gc.CreateGCClusters:0]]
  1244. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[tick.DoAsyncEndOfFrameTasks:1]]
  1245. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirHeightOver:3]]
  1246. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirDistanceOver:5]]
  1247. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[Analytic.DumpPlayerInventoryPerZonePhase:1]]
  1248. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[Weapon.TryToFireRestrictedByTypeCooldowns:1]]
  1249. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:1]]
  1250. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[r.SkeletalMesh.StripMinLodDataDuringCooking:1]]
  1251. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[r.ForceStripAdjacencyDataDuringCooking:1]]
  1252. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[r.AOGlobalDFStartDistance:100]]
  1253. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[r.RHICmdBalanceParallelLists:0]]
  1254. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[foliage.MinVertsToSplitNode:8192]]
  1255. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[p.ForceNoKSPairs:1]]
  1256. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[p.ForceNoKKPairs:1]]
  1257. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[Athena.bMegaStormEnabled:1]]
  1258. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
  1259. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[au.DisableHPFiltering:1]]
  1260. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:0]]
  1261. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[AudioThread.WaitWarningThresholdMs:35000]]
  1262. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[au.IsUsingAudioMixer:0]]
  1263. [2018.09.07-23.36.44:358][ 16]LogConfig: Setting CVar [[Athena.DeferInitialCustomizationsGC:0]]
  1264. [2018.09.07-23.36.44:361][ 16]LogHotfixManager: Updating config from WindowsClient_Engine.ini took 0.003772 seconds and reloaded 0 objects
  1265. [2018.09.07-23.36.44:362][ 16]LogHotfixManager: Verbose: Applying hotfix WindowsClient_Game.ini
  1266. [2018.09.07-23.36.44:362][ 16]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in WindowsClient_Game.ini and was not a per object config, some settings will be lost.
  1267. [2018.09.07-23.36.44:362][ 16]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortGlobals
  1268. [2018.09.07-23.36.44:362][ 16]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortGlobals_0
  1269. [2018.09.07-23.36.44:362][ 16]LogHotfixManager: Verbose: Reloading /Script/Account.Default__OnlineAccountCommon
  1270. [2018.09.07-23.36.44:362][ 16]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortOnlineAccount
  1271. [2018.09.07-23.36.44:363][ 16]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortLocalPlayer_0.FortOnlineAccount_0
  1272. [2018.09.07-23.36.44:366][ 16]LogHotfixManager: Updating config from WindowsClient_Game.ini took 0.004238 seconds and reloaded 5 objects
  1273. [2018.09.07-23.36.44:366][ 16]LogHotfixManager: Verbose: Applying hotfix WindowsClient_RuntimeOptions.ini
  1274. [2018.09.07-23.36.44:366][ 16]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortRuntimeOptions
  1275. [2018.09.07-23.36.44:370][ 16]LogHotfixManager: Updating config from WindowsClient_RuntimeOptions.ini took 0.003723 seconds and reloaded 1 objects
  1276. [2018.09.07-23.36.44:370][ 16]LogHotfixManager: Display: Hotfix data has been successfully applied
  1277. [2018.09.07-23.36.44:370][ 16]LogHotfixManager: Display: Checking for assets to be patched using data from 'AssetHotfix' section in the Game .ini file
  1278. [2018.09.07-23.36.44:370][ 16]LogStreaming: Display: Flushing async loaders.
  1279. [2018.09.07-23.36.44:463][ 16]LogHotfixManager: Verbose: Data table /Game/Items/DataTables/AthenaLootTierData_Client row Loot_AthenaFloorLoot_19 updated column Weight from 0.50 to 0.05.
  1280. [2018.09.07-23.36.44:524][ 16]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/50v50/Soaring/AthenaLootTierData_Client row Loot_AthenaFloorLoot_19 updated column Weight from 0.50 to 0.05.
  1281. [2018.09.07-23.36.44:590][ 16]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/Bling/AthenaLootPackages_Client row WorldList.AthenaLoot.Weapon.Sniper.04 updated column Weight from 1.50 to 0.00.
  1282. [2018.09.07-23.36.44:590][ 16]LogHotfixManager: Verbose: Curve table /Game/Athena/Playlists/Bling/OverrideGameData row Default.SafeZone.05.WaitTime updated column 0 from 60.00 to 240.00.
  1283. [2018.09.07-23.36.44:590][ 16]LogHotfixManager: Display: Successfully patched all 4 assets from the 'AssetHotfix' section in the Game .ini file. These assets will be forced to remain loaded.
  1284. [2018.09.07-23.36.44:590][ 16]LogHotfixManager: Display: OnHotfixCheckComplete 1
  1285. [2018.09.07-23.36.44:606][ 16]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  1286. [2018.09.07-23.36.44:646][ 16]LogInit: FAudioDevice initialized.
  1287. [2018.09.07-23.36.44:714][ 19]LogHotfixManager: Display: Update State CheckingForHotfix -> WaitingOnInitialLoad
  1288. [2018.09.07-23.36.44:715][ 20]LogHotfixManager: Finished initial load/hotfix phase in 0.000676s
  1289. [2018.09.07-23.36.44:715][ 20]LogHotfixManager: Display: Update State WaitingOnInitialLoad -> InitialLoadComplete
  1290. [2018.09.07-23.36.44:715][ 20]LogHotfixManager: Display: CheckComplete UpdateSuccess
  1291. [2018.09.07-23.36.45:248][ 35]LogHotfixManager: Display: External CheckComplete UpdateSuccess
  1292. [2018.09.07-23.36.45:248][ 35]LogHotfixManager: Display: Update State InitialLoadComplete -> UpdatePending
  1293. [2018.09.07-23.36.45:248][ 35]LogFortUI: [UFortUIStateWidget_Login] HandleUpdateCheckComplete
  1294. [2018.09.07-23.36.45:248][ 35]LogFortUI: [UFortUIStateWidget_Login] PatchingComplete
  1295. [2018.09.07-23.36.45:248][ 35]LogFortUI: [UFortUIStateWidget_Login] EndUpdateCheck
  1296. [2018.09.07-23.36.45:248][ 35]LogOnlineAccount: [UOnlineAccountCommon::StartLogin] Starting Login state machine
  1297. [2018.09.07-23.36.45:248][ 35]LogFortUI: [UFortUIStateWidget_Login] Autologin started
  1298. [2018.09.07-23.36.45:281][ 36]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Checking Epic services queue... (LoginWaitingRoom)
  1299. [2018.09.07-23.36.45:315][ 37]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Signing in to Epic services... (LoggingIn)
  1300. [2018.09.07-23.36.45:316][ 37]LogOnlineIdentity: OSS: Sending Login request. url=https://account-public-service-prod03.ol.epicgames.com/account, type=exchangecode, id=[REDACTED]
  1301. [2018.09.07-23.36.45:582][ 46]LogOnlineIdentity: OSS: Kill auth sessions request complete. url=https://account-public-service-prod03.ol.epicgames.com/account/api/oauth/sessions/kill?killType=OTHERS_ACCOUNT_CLIENT_SERVICE code=204 response=[REDACTED]
  1302. [2018.09.07-23.36.45:648][ 48]LogOnlineAccount: Setting LocalPlayer FortLocalPlayer_0 to ControllerId 0
  1303. [2018.09.07-23.36.45:648][ 48]LogOnlineAccount: Display: [UOnlineAccountCommon::ProcessUserLogin] Successfully logged in user. UserId=[b2489da1fa5647eb9ca50b25434ad140] DisplayName=[Arhinos] EpicAccountId=[MCP:b2489da1fa5647eb9ca50b25434ad140] AuthTicket=[<Redacted>]
  1304. [2018.09.07-23.36.45:650][ 48]LogParty: [UParty::ClearPendingPartyJoin] Clearing pending party join: HadPendingInvite=[false]
  1305. [2018.09.07-23.36.45:681][ 48]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: (CheckPlatformPlayAllowed)
  1306. [2018.09.07-23.36.45:783][ 52]LogOnlineAccount: UFortOnlineAccount::CheckPlatformPlayAllowed_HttpRequestComplete: play IS allowed on this platform
  1307. [2018.09.07-23.36.45:815][ 52]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Contacting services... (CheckServiceAvailability)
  1308. [2018.09.07-23.36.46:082][ 60]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Checking entitlements... (CheckEntitledToPlay)
  1309. [2018.09.07-23.36.46:182][ 64]LogOnline: OSS: QueryAvailableFeatures request complete and valid. Response string length is 2, code is 200
  1310. [2018.09.07-23.36.46:193][ 64]LogOnline: OSS: QueryAvailableFeatures request complete. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/enabled_features code=200 response=[]
  1311. [2018.09.07-23.36.46:214][ 64]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Downloading user settings... (DownloadingClientSettings)
  1312. [2018.09.07-23.36.46:351][ 68]LogFortSettings: Client settings finished loading with result Success
  1313. [2018.09.07-23.36.46:351][ 68]LogConsoleResponse: Display: Apply Settings:
  1314. [2018.09.07-23.36.46:351][ 68]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  1315. [2018.09.07-23.36.46:351][ 68]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
  1316. [2018.09.07-23.36.46:351][ 68]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  1317. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
  1318. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
  1319. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
  1320. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
  1321. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
  1322. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
  1323. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
  1324. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
  1325. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
  1326. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
  1327. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
  1328. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
  1329. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
  1330. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
  1331. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
  1332. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
  1333. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
  1334. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
  1335. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
  1336. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
  1337. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
  1338. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
  1339. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
  1340. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
  1341. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
  1342. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
  1343. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
  1344. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
  1345. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
  1346. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
  1347. [2018.09.07-23.36.46:352][ 68]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  1348. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
  1349. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
  1350. [2018.09.07-23.36.46:352][ 68]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  1351. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  1352. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.ShadowQuality:0]]
  1353. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
  1354. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
  1355. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
  1356. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
  1357. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
  1358. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
  1359. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
  1360. [2018.09.07-23.36.46:352][ 68]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
  1361. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
  1362. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.VolumetricFog:0]]
  1363. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
  1364. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
  1365. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
  1366. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
  1367. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
  1368. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
  1369. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
  1370. [2018.09.07-23.36.46:353][ 68]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  1371. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
  1372. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
  1373. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
  1374. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
  1375. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
  1376. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
  1377. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
  1378. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
  1379. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
  1380. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
  1381. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.BloomQuality:4]]
  1382. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
  1383. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
  1384. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
  1385. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
  1386. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
  1387. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
  1388. [2018.09.07-23.36.46:353][ 68]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  1389. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
  1390. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
  1391. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
  1392. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
  1393. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
  1394. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  1395. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
  1396. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  1397. [2018.09.07-23.36.46:353][ 68]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  1398. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
  1399. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.RefractionQuality:0]]
  1400. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SSR.Quality:0]]
  1401. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
  1402. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.DetailMode:0]]
  1403. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
  1404. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
  1405. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SSS.Scale:0]]
  1406. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
  1407. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SSS.Quality:0]]
  1408. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  1409. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
  1410. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
  1411. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[Fort.Wind:0]]
  1412. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
  1413. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
  1414. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
  1415. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
  1416. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
  1417. [2018.09.07-23.36.46:353][ 68]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
  1418. [2018.09.07-23.36.46:353][ 68]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  1419. [2018.09.07-23.36.46:354][ 68]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  1420. [2018.09.07-23.36.46:354][ 68]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  1421. [2018.09.07-23.36.46:356][ 68]LogFort: Warning: GetOrInitializeHero called with invalid player info!
  1422. [2018.09.07-23.36.46:356][ 68]LogFort: Warning: GetOrInitializeHero called with invalid player info!
  1423. [2018.09.07-23.36.46:356][ 68]LogFort: Warning: GetOrInitializeHero called with invalid player info!
  1424. [2018.09.07-23.36.46:356][ 68]LogFort: Warning: GetOrInitializeHero called with invalid player info!
  1425. [2018.09.07-23.36.46:356][ 68]LogFort: Warning: GetOrInitializeHero called with invalid player info!
  1426. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 505.56ms):
  1427. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving hitch detector (+ 505.60ms)
  1428. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 506.55ms) [FAsyncLoadingThread] STAT_EventWait
  1429. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 506.56ms) [RTHeartBeat 1] STAT_Sleep
  1430. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 506.65ms) [RenderThread 1] STAT_EventWait
  1431. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 507.50ms) [FMediaTicker] STAT_Sleep
  1432. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.59ms) [PoolThread 6] STAT_EventWait
  1433. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.51ms) [PoolThread 5] STAT_EventWait
  1434. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.55ms) [PoolThread 7] STAT_EventWait
  1435. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.55ms) [PoolThread 8] STAT_EventWait
  1436. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.65ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
  1437. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.66ms) [PoolThread 7] STAT_FQueuedThread_Run_WaitForWork
  1438. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.66ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
  1439. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.66ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
  1440. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.69ms) [PoolThread 2] STAT_EventWait
  1441. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.69ms) [PoolThread 1] STAT_EventWait
  1442. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.69ms) [PoolThread 0] STAT_EventWait
  1443. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.71ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
  1444. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.71ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
  1445. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.71ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
  1446. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.70ms) [PoolThread 4] STAT_EventWait
  1447. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.73ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
  1448. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.73ms) [PoolThread 3] STAT_EventWait
  1449. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 508.76ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
  1450. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 520.43ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
  1451. [2018.09.07-23.36.47:020][ 68]LogCore: Error: Leaving stat scope on hitch (+ 664.09ms) [MessageBusHeartbeatManager] STAT_Sleep
  1452. [2018.09.07-23.36.47:020][ 68]LogVivoxVoiceChat: FVivox::Connect
  1453. [2018.09.07-23.36.47:021][ 68]LogCore: Error: Leaving stat scope on hitch (+ 738.47ms) [AudioThread] STAT_EventWait
  1454. [2018.09.07-23.36.47:021][ 68]LogCore: Error: Leaving stat scope on hitch (+ 738.58ms) [TaskGraphThreadHP 3] STAT_EventWait
  1455. [2018.09.07-23.36.47:021][ 68]LogCore: Error: Leaving stat scope on hitch (+ 738.88ms) [GameThread] STAT_FHttpRetrySystem_FManager_Update
  1456. [2018.09.07-23.36.47:021][ 68]LogCore: Error: Leaving stat scope on hitch (+ 739.07ms) [GameThread] STAT_FOnlineSubsystemMcp_Tick
  1457. [2018.09.07-23.36.47:021][ 68]LogCore: Error: Leaving stat scope on hitch (+ 739.11ms) [GameThread] STAT_FTicker_Tick
  1458. [2018.09.07-23.36.47:021][ 68]LogCore: Error: Leaving stat scope on hitch (+ 739.13ms) [GameThread] STAT_DeferredTickTime
  1459. [2018.09.07-23.36.47:021][ 68]LogCore: Error: Leaving stat scope on hitch (+ 739.16ms) [GameThread] STAT_FrameTime
  1460. [2018.09.07-23.36.47:021][ 68]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
  1461. [2018.09.07-23.36.47:021][ 68]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
  1462. [2018.09.07-23.36.47:021][ 68]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
  1463. [2018.09.07-23.36.47:022][ 68]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Downloading profile... (QueryProfile)
  1464. [2018.09.07-23.36.47:022][ 68]LogCatalogHelper: AppStore set to EpicPurchasingService
  1465. [2018.09.07-23.36.47:022][ 68]LogFortPlayerRegistration: BindToState(AFortPlayerState* State) trying to initialize ability system actor
  1466. [2018.09.07-23.36.47:022][ 68]LogFortPlayerRegistration: UpdateAbilitySystemActor with no profile/world, clearing [Arhinos]
  1467. [2018.09.07-23.36.47:022][ 68]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
  1468. [2018.09.07-23.36.47:022][ 68]LogFortPlayerRegistration: UpdateAbilitySystemActor with no profile/world, clearing [Arhinos]
  1469. [2018.09.07-23.36.47:022][ 68]LogFort: UFortRegisteredPlayerInfo::SynchronizeProfile is adding FFortProfileSynchronizeRequest : RequestId [0].
  1470. [2018.09.07-23.36.47:022][ 68]LogProfileSys: Requesting full profile update for profile 'common_public' for player 'Arhinos'
  1471. [2018.09.07-23.36.47:022][ 68]LogProfileSys: Requesting full profile update for profile 'common_core' for player 'Arhinos'
  1472. [2018.09.07-23.36.47:022][ 68]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=common_public&rvn=-1
  1473. [2018.09.07-23.36.47:022][ 68]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
  1474. [2018.09.07-23.36.47:022][ 68]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
  1475. [2018.09.07-23.36.47:022][ 68]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] initial WaitingFor flags [C0].
  1476. [2018.09.07-23.36.47:022][ 68]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] final WaitingFor flags [C0].
  1477. [2018.09.07-23.36.47:022][ 68]LogFort: Initialized MCP profile for FortPlayerControllerFrontEnd_0 (force sync: yes)
  1478. [2018.09.07-23.36.47:022][ 68]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
  1479. [2018.09.07-23.36.47:022][ 68]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is false.
  1480. [2018.09.07-23.36.47:023][ 68]LogFortLoadingScreen: FrontEnd: Loading profile content
  1481. [2018.09.07-23.36.47:023][ 68]LogMatchAnalytics: Loading Screen Visible
  1482. [2018.09.07-23.36.47:123][ 72]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=common_public&rvn=-1
  1483. [2018.09.07-23.36.47:123][ 72]LogProfileSys: Display: MCP-Version = prod-live Release-5.40-5.40 build 235 cl 4342997
  1484. [2018.09.07-23.36.47:123][ 72]LogProfileSys: Requesting full profile update for profile 'common_public' for player 'Arhinos'
  1485. [2018.09.07-23.36.47:123][ 72]LogProfileSys: Requesting full profile update for profile 'common_core' for player 'Arhinos'
  1486. [2018.09.07-23.36.47:123][ 72]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=common_core&rvn=-1
  1487. [2018.09.07-23.36.47:155][ 72]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:b2489da1fa5647eb9ca50b25434ad140 for ProfileId common_public to ---
  1488. [2018.09.07-23.36.47:155][ 72]LogProfileSys: MCP-Profile: Full profile update (rev=3, version=fortnite_start@w=9) for Arhinos accountId=MCP:b2489da1fa5647eb9ca50b25434ad140 profileId=common_public.
  1489. [2018.09.07-23.36.47:155][ 72]LogProfileSys: Display: HandleFullProfileUpdate Complete:
  1490. [2018.09.07-23.36.47:155][ 72]LogProfileSys: Display: TotalTime: 0.00
  1491. [2018.09.07-23.36.47:155][ 72]LogProfileSys: Display: StatUpdate: 0.00
  1492. [2018.09.07-23.36.47:155][ 72]LogProfileSys: Display: ItemUpdate: 0.00
  1493. [2018.09.07-23.36.47:155][ 72]LogProfileSys: Display: DestroyOld: 0.00
  1494. [2018.09.07-23.36.47:155][ 72]LogParty: Display: Homebase updated for Team Member:
  1495. [2018.09.07-23.36.47:155][ 72]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] initial WaitingFor flags [C0].
  1496. [2018.09.07-23.36.47:155][ 72]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] final WaitingFor flags [80].
  1497. [2018.09.07-23.36.47:257][ 76]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=common_core&rvn=-1
  1498. [2018.09.07-23.36.47:288][ 76]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:b2489da1fa5647eb9ca50b25434ad140 for ProfileId common_core to ---
  1499. [2018.09.07-23.36.47:288][ 76]LogProfileSys: MCP-Profile: Full profile update (rev=740, version=ErebusStore@w=9) for Arhinos accountId=MCP:b2489da1fa5647eb9ca50b25434ad140 profileId=common_core.
  1500. [2018.09.07-23.36.47:291][ 76]LogProfileSys: Display: HandleFullProfileUpdate Complete:
  1501. [2018.09.07-23.36.47:291][ 76]LogProfileSys: Display: TotalTime: 0.00
  1502. [2018.09.07-23.36.47:291][ 76]LogProfileSys: Display: StatUpdate: 0.00
  1503. [2018.09.07-23.36.47:291][ 76]LogProfileSys: Display: ItemUpdate: 0.00
  1504. [2018.09.07-23.36.47:291][ 76]LogProfileSys: Display: DestroyOld: 0.00
  1505. [2018.09.07-23.36.47:291][ 76]LogParty: Display: Homebase updated for Team Member:
  1506. [2018.09.07-23.36.47:291][ 76]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] initial WaitingFor flags [80].
  1507. [2018.09.07-23.36.47:291][ 76]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] final WaitingFor flags [0].
  1508. [2018.09.07-23.36.47:291][ 76]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) is removing FFortProfileSynchronizeRequest : Request.RequestId [0].
  1509. [2018.09.07-23.36.47:291][ 76]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Downloading keychain... (QueryKeychain)
  1510. [2018.09.07-23.36.47:292][ 76]LogKeychainHelper: [FMcpKeychainHelper] Refresh
  1511. [2018.09.07-23.36.47:292][ 76]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/storefront/v2/keychain?numKeysDownloaded=0&rvn=740
  1512. [2018.09.07-23.36.47:389][ 79]LogFort: Setting up first time rich presence
  1513. [2018.09.07-23.36.47:389][ 79]LogStreaming: Display: Flushing async loaders.
  1514. [2018.09.07-23.36.47:475][ 79]LogVivoxVoiceChat: TransmitToAllChannels
  1515. [2018.09.07-23.36.47:541][ 80]LogKeychainHelper: RefreshKeychain complete (HTTP 304)
  1516. [2018.09.07-23.36.47:541][ 80]LogOnline: MCP: New XMPP connection configured to Server=[wss://xmpp-service-prod.ol.epicgames.com] Port=[443]
  1517. [2018.09.07-23.36.47:541][ 80]LogOnlineIdentity: OSS: FOnlineIdentityMcp::HandleXmppConnectionCreated
  1518. [2018.09.07-23.36.47:541][ 80]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Claiming rewards... (SilentClaimMfaReward)
  1519. [2018.09.07-23.36.47:575][ 81]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Redeeming offline purchases... (RedeemOfflinePurchases)
  1520. [2018.09.07-23.36.47:643][ 84]LogCatalogHelper: Found receipt with 1 offers for appstore=EpicPurchasingService
  1521. [2018.09.07-23.36.47:643][ 84]LogCatalogHelper: Offer 0 had 19 line-items
  1522. [2018.09.07-23.36.47:643][ 84]LogCatalogHelper: Validated no receipts
  1523. [2018.09.07-23.36.47:675][ 84]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Searching for session to rejoin... (CheckingRejoin)
  1524. [2018.09.07-23.36.47:709][ 85]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Checking connection to datacenters... (DoQosPingTests)
  1525. [2018.09.07-23.36.49:293][ 85]LogVivoxVoiceChat: onConnectCompleted https://fnwp.www.vivox.com/api2/
  1526. [2018.09.07-23.36.49:296][ 86]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
  1527. [2018.09.07-23.36.49:296][ 86]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
  1528. [2018.09.07-23.36.49:296][ 86]LogFortLoadingScreen: PC: AFortPlayerController is not in Zone and always returns 'hide loading screen'
  1529. [2018.09.07-23.36.49:296][ 86]LogMatchAnalytics: Loading Screen Hidden
  1530. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Qos complete in 1.62 s
  1531. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[VA] Avg: 32 Num: 5; Adjusted: 32
  1532. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[ta_ohio] Avg: 41 Num: 5; Adjusted: 41
  1533. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[NCAL] Avg: 88 Num: 5; Adjusted: 88
  1534. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[GER] Avg: 121 Num: 5; Adjusted: 121
  1535. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[ta_london] Avg: 110 Num: 5; Adjusted: 110
  1536. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[ta_paris] Avg: 116 Num: 5; Adjusted: 116
  1537. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[ta_dublin] Avg: 117 Num: 5; Adjusted: 117
  1538. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[SYD] Avg: 250 Num: 5; Adjusted: 250
  1539. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[SAO] Avg: 162 Num: 5; Adjusted: 162
  1540. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[TOK] Avg: 232 Num: 5; Adjusted: 232
  1541. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_oregon] Avg: 97 Num: 5; Adjusted: 97
  1542. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[ta_oregon] Avg: 101 Num: 5; Adjusted: 101
  1543. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_iowa] Avg: 60 Num: 5; Adjusted: 60
  1544. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[ta_seoul] Avg: 229 Num: 5; Adjusted: 229
  1545. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[ta_singapore] Avg: 265 Num: 5; Adjusted: 265
  1546. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_taiwan] Avg: 214 Num: 5; Adjusted: 214
  1547. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_mumbai] Avg: 301 Num: 5; Adjusted: 301
  1548. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_singapore] Avg: 240 Num: 5; Adjusted: 240
  1549. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_belgium] Avg: 126 Num: 5; Adjusted: 126
  1550. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_netherlands] Avg: 123 Num: 5; Adjusted: 123
  1551. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_montreal] Avg: 46 Num: 5; Adjusted: 46
  1552. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: Datacenter[tg_scarolina] Avg: 36 Num: 5; Adjusted: 36
  1553. [2018.09.07-23.36.49:331][ 88]LogQos: Verbose: No region currently set.
  1554. [2018.09.07-23.36.49:331][ 88]LogFortSettings: Display: Region Auto: NAE
  1555. [2018.09.07-23.36.49:363][ 88]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Creating party... (CreatingParty)
  1556. [2018.09.07-23.36.49:363][ 88]LogOnlineParty: Warning: OSS: FOnlinePartySystemMcp::PublishPartyInfoToPresence failure to publish presence user=b2489da1fa5647eb9ca50b25434ad140 party=ED86ED744EF4AAF341A93EA48607261F
  1557. [2018.09.07-23.36.49:363][ 88]LogParty: Display: OnCreatePartyInternalComplete() ED86ED744EF4AAF341A93EA48607261F Succeeded
  1558. [2018.09.07-23.36.49:363][ 88]LogParty: Display: Local player [Arhinos] (ID [MCP:b2489da1fa5647eb9ca50b25434ad140]) joined a new party [ED86ED744EF4AAF341A93EA48607261F].
  1559. [2018.09.07-23.36.49:364][ 88]LogOnline: OnPartyJoined ED86ED744EF4AAF341A93EA48607261F
  1560. [2018.09.07-23.36.49:364][ 88]LogParty: Display: OnCreatePersistentPartyComplete() Succeeded
  1561. [2018.09.07-23.36.49:364][ 88]LogOnlineParty: Warning: OSS: FOnlinePartySystemMcp::PublishPartyInfoToPresence failure to publish presence user=b2489da1fa5647eb9ca50b25434ad140 party=ED86ED744EF4AAF341A93EA48607261F
  1562. [2018.09.07-23.36.49:364][ 88]LogOnlineParty: Warning: OSS: FOnlinePartySystemMcp::PublishPartyInfoToPresence failure to publish presence user=b2489da1fa5647eb9ca50b25434ad140 party=ED86ED744EF4AAF341A93EA48607261F
  1563. [2018.09.07-23.36.49:364][ 88]LogOnlineParty: Warning: OSS: FOnlinePartySystemMcp::PublishPartyInfoToPresence failure to publish presence user=b2489da1fa5647eb9ca50b25434ad140 party=ED86ED744EF4AAF341A93EA48607261F
  1564. [2018.09.07-23.36.49:364][ 88]LogParty: Display: UFortParty::OnCreatePersistentPartyComplete() Succeeded
  1565. [2018.09.07-23.36.49:364][ 88]LogOnlineParty: OSS: CreateParty request success. user=b2489da1fa5647eb9ca50b25434ad140 party=ED86ED744EF4AAF341A93EA48607261F state=Disconnected
  1566. [2018.09.07-23.36.49:365][ 89]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Party config changed
  1567. [2018.09.07-23.36.49:365][ 89]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Party config changed
  1568. [2018.09.07-23.36.49:365][ 89]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Party config changed
  1569. [2018.09.07-23.36.49:365][ 89]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
  1570. [2018.09.07-23.36.49:365][ 89]LogParty: Display: New party member state for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] added to the local player's party [ED86ED744EF4AAF341A93EA48607261F].
  1571. [2018.09.07-23.36.49:365][ 89]LogFortPlayerRegistration: UpdateAbilitySystemActor with no profile/world, clearing [Arhinos]
  1572. [2018.09.07-23.36.49:365][ 89]LogParty: Display: Adding [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] as a new member to [b2489da1fa5647eb9ca50b25434ad140]'s party via an existing UITeamMember in [Arhinos]'s game.
  1573. [2018.09.07-23.36.49:365][ 89]LogParty: Display: New member [MCP:b2489da1fa5647eb9ca50b25434ad140] added to UI Party led by [MCP:b2489da1fa5647eb9ca50b25434ad140] platform id [INVALID]
  1574. [2018.09.07-23.36.49:365][ 89]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  1575. [2018.09.07-23.36.49:365][ 89]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] added to team [MAX] at index [0] in [Arhinos]'s game.
  1576. [2018.09.07-23.36.49:365][ 89]LogParty: Display: Got bad homebase data
  1577. [2018.09.07-23.36.49:365][ 89]LogParty: [UFortParty::HandlePartyMemberJoined] Party=[ED86ED744EF4AAF341A93EA48607261F] Member=[MCP:b2489da1fa5647eb9ca50b25434ad140]
  1578. [2018.09.07-23.36.49:365][ 89]LogParty: [UFortParty::ValidateAndFixPlatformSessions] - validating platform sessions
  1579. [2018.09.07-23.36.49:366][ 89]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
  1580. [2018.09.07-23.36.49:366][ 89]LogParty: Warning: Failed to serialize hero type from
  1581. [2018.09.07-23.36.49:366][ 89]LogParty: [UFortParty::OnPartyMemberPlatformChanged] Party=[ED86ED744EF4AAF341A93EA48607261F] Member=[MCP:b2489da1fa5647eb9ca50b25434ad140]
  1582. [2018.09.07-23.36.49:366][ 89]LogParty: [UFortParty::ValidateAndFixPlatformSessions] - validating platform sessions
  1583. [2018.09.07-23.36.49:366][ 89]LogParty: [UFortParty::OnPartyMemberPlatformUniqueIdChanged] Party=[ED86ED744EF4AAF341A93EA48607261F] Member=[MCP:b2489da1fa5647eb9ca50b25434ad140]
  1584. [2018.09.07-23.36.49:366][ 89]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  1585. [2018.09.07-23.36.49:366][ 89]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
  1586. [2018.09.07-23.36.49:366][ 89]LogParty: Display: Got bad homebase data
  1587. [2018.09.07-23.36.49:396][ 89]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Completing Sign-in... (Completed)
  1588. [2018.09.07-23.36.49:396][ 89]LogScheduledEvents: Queuing calendar request to MCP
  1589. [2018.09.07-23.36.49:396][ 89]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/storefront/v2/catalog?rvn=740
  1590. [2018.09.07-23.36.49:396][ 89]LogFort: GetOrInitializeHero called with valid player info
  1591. [2018.09.07-23.36.49:396][ 89]LogFort: Warning: AFortPlayerController::GetOrInitializeHero - PlayerInfo did not return a hero.
  1592. [2018.09.07-23.36.49:396][ 89]LogOnlineGame: Verbose: [UFortUIStateWidget_Login::HandleLoginRequestComplete] [Result=2] [ErrorReason=]
  1593. [2018.09.07-23.36.49:397][ 89]LogFortUI: [UFortUIStateWidget_Login::StartMOTDFlow] Start function
  1594. [2018.09.07-23.36.49:434][ 89]LogFortUI: [UFortUIStateWidget_Login::StartMOTDFlow] Not FNMobile
  1595. [2018.09.07-23.36.49:434][ 89]LogFortUI: [UFortUIStateWidget_Login::StartMOTDFlow] Refresh CMS data
  1596. [2018.09.07-23.36.49:537][ 94]LogScheduledEvents: Calendar request returned HTTP 200
  1597. [2018.09.07-23.36.49:537][ 94]LogScheduledEvents: Received new Calendar data. Events time offset is 0.000300278 hrs
  1598. [2018.09.07-23.36.49:537][ 94]LogScheduledEvents: Updating channel 'client-matchmaking' due to new data.
  1599. [2018.09.07-23.36.49:537][ 94]LogScheduledEvents: Updating channel 'client-events' due to new data.
  1600. [2018.09.07-23.36.49:537][ 94]LogScheduledEvents: Calendar update complete. Current events time is 2018-09-07T23:36:50.618Z. Cache expires 2018-09-08T02:58:45.611Z.
  1601. [2018.09.07-23.36.49:569][ 94]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby_Default 0 0 0
  1602. [2018.09.07-23.36.49:569][ 94]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby_Season5 1 1 1
  1603. [2018.09.07-23.36.49:570][ 94]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby_Season5) is flushing async loading
  1604. [2018.09.07-23.36.49:570][ 94]LogStreaming: Display: Flushing async loaders.
  1605. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 502.69ms):
  1606. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving hitch detector (+ 502.70ms)
  1607. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 503.15ms) [TaskGraphThreadBP 6] STAT_EventWait
  1608. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 503.29ms) [PoolThread 5] STAT_EventWait
  1609. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 503.31ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
  1610. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 503.69ms) [FMediaTicker] STAT_Sleep
  1611. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 504.68ms) [PoolThread 7] STAT_EventWait
  1612. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 504.69ms) [PoolThread 7] STAT_FQueuedThread_Run_WaitForWork
  1613. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 505.68ms) [PoolThread 1] STAT_EventWait
  1614. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 505.68ms) [PoolThread 0] STAT_EventWait
  1615. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 505.70ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
  1616. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 505.70ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
  1617. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 507.65ms) [RTHeartBeat 1] STAT_Sleep
  1618. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 507.67ms) [PoolThread 3] STAT_EventWait
  1619. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 507.66ms) [RenderThread 1] STAT_EventWait
  1620. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 507.68ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
  1621. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 508.68ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
  1622. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 510.63ms) [PoolThread 2] STAT_EventWait
  1623. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 510.65ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
  1624. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 510.67ms) [PoolThread 4] STAT_EventWait
  1625. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 510.68ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
  1626. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 531.58ms) [FAsyncLoadingThread] STAT_EventWait
  1627. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 604.44ms) [ScreenSaverInhibitor] STAT_Sleep
  1628. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 1409.32ms) [MessageBusHeartbeatManager] STAT_Sleep
  1629. [2018.09.07-23.36.51:807][ 94]LogCore: Error: Leaving stat scope on hitch (+ 1820.43ms) [TaskGraphThreadBP 7] STAT_EventWait
  1630. [2018.09.07-23.36.51:808][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2269.88ms) [GameThread] STAT_FAsyncPackage_TickAsyncLoadingGameThread
  1631. [2018.09.07-23.36.51:808][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2269.91ms) [GameThread] STAT_FAsyncPackage_FlushAsyncLoadingGameThread
  1632. [2018.09.07-23.36.51:808][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2269.93ms) [GameThread] STAT_ULevelStreaming_RequestLevel
  1633. [2018.09.07-23.36.51:809][ 94]LogLevelActorContainer: Created LevelActorCluster (11) for /Game/Maps/UI/Frontend_Lobby_Season5.Frontend_Lobby_Season5:PersistentLevel with 348 objects, 0 referenced clusters and 56 mutable objects.
  1634. [2018.09.07-23.36.51:810][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2271.60ms) [GameThread] STAT_UpdateLevelStreamingTime
  1635. [2018.09.07-23.36.51:810][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2271.69ms) [TaskGraphThreadHP 3] STAT_EventWait
  1636. [2018.09.07-23.36.51:810][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2271.74ms) [TaskGraphThreadHP 4] STAT_EventWait
  1637. [2018.09.07-23.36.51:810][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2271.84ms) [GameThread] STAT_RedrawViewports
  1638. [2018.09.07-23.36.51:811][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2272.92ms) [AudioThread] STAT_EventWait
  1639. [2018.09.07-23.36.51:814][ 94]LogCore: Error: Leaving stat scope on hitch (+ 2272.94ms) [GameThread] STAT_GameEngineTick
  1640. [2018.09.07-23.36.51:815][ 95]LogCore: Error: Leaving stat scope on hitch (+ 2276.71ms) [GameThread] STAT_FrameTime
  1641. [2018.09.07-23.36.51:815][ 95]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
  1642. [2018.09.07-23.36.51:815][ 95]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
  1643. [2018.09.07-23.36.51:820][ 95]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
  1644. [2018.09.07-23.36.51:824][ 95]LogFortUI: [UFortUIStateWidget_Login::HandleReadCMSDataComplete] Start function
  1645. [2018.09.07-23.36.51:824][ 95]LogFortUI: [UFortUIStateWidget_Login::EndMOTDFlow] Start function
  1646. [2018.09.07-23.36.51:824][ 95]LogFortUI: [UFortUIStateWidget_Login::EndMOTDFlow] Set seen login message
  1647. [2018.09.07-23.36.51:824][ 95]LogFortUI: [UFortUIStateWidget_Login::EndMOTDFlow] Logged in
  1648. [2018.09.07-23.36.51:831][ 96]LogOnlineGame: Verbose: [UFortPartyContext::OnFriendsListUpdated] Friendslist has updated
  1649. [2018.09.07-23.36.51:838][ 96]LogCatalogHelper: Found 18 RealMoney offers needing queried in catalog (114 total offers)
  1650. [2018.09.07-23.36.51:854][ 96]LogGameMode: GameMode returned ReadyToStartMatch
  1651. [2018.09.07-23.36.51:854][ 96]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
  1652. [2018.09.07-23.36.51:854][ 96]LogMatchAnalytics: OnMatchStateSet InProgress
  1653. [2018.09.07-23.36.51:854][ 96]LogHotfixManager: Display: Returning cached update result 1
  1654. [2018.09.07-23.36.51:854][ 96]LogGameState: Match State Changed from WaitingToStart to InProgress
  1655. [2018.09.07-23.36.51:857][ 96]LogHealthSnapshot: ======= Snapshot: Start of Match (FortGameStateFrontEnd) =======
  1656. [2018.09.07-23.36.51:857][ 96]LogHealthSnapshot: Games Played: 0, MeasuredPerfTime 0.00 Secs
  1657. [2018.09.07-23.36.51:857][ 96]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
  1658. [2018.09.07-23.36.51:857][ 96]LogHealthSnapshot: Physical Memory: Used 2186.02MB, Peak 2220.64MB
  1659. [2018.09.07-23.36.51:857][ 96]LogHealthSnapshot: =========================================================
  1660. [2018.09.07-23.36.51:858][ 96]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
  1661. [2018.09.07-23.36.51:858][ 96]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is false.
  1662. [2018.09.07-23.36.51:858][ 96]LogFortLoadingScreen: Important patch check in progress
  1663. [2018.09.07-23.36.51:858][ 96]LogMatchAnalytics: Loading Screen Visible
  1664. [2018.09.07-23.36.51:865][ 96]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
  1665. [2018.09.07-23.36.51:898][ 96]LogGarbage: 33.306621 ms for GC
  1666. [2018.09.07-23.36.51:898][ 96]LogGarbage: 0.000321 ms for dissolving GC clusters
  1667. [2018.09.07-23.36.51:899][ 96]LogGarbage: 0.714105 ms for Gather Unreachable Objects (1018 objects collected including 0 cluster objects from 0 clusters)
  1668. [2018.09.07-23.36.51:921][ 96]LogTaskGraph: Warning: Task graph took 21.67ms for RT to recieve broadcast.
  1669. [2018.09.07-23.36.51:921][ 96]LogTaskGraph: Warning: Task graph took 21.88ms for RT to recieve broadcast and do processing.
  1670. [2018.09.07-23.36.51:921][ 96]LogTaskGraph: Warning: Task graph took 21.90ms to wait for named thread broadcast.
  1671. [2018.09.07-23.36.51:921][ 96]LogTaskGraph: Warning: Task graph took 22.03ms to broadcast.
  1672. [2018.09.07-23.36.51:934][ 97]LogGarbage: 0.750356 ms for incrementally unhashing unreachable objects. Items 1018 (1018/1018)
  1673. [2018.09.07-23.36.51:976][ 98]LogHotfixManager: Display: CheckComplete UpdateSuccess
  1674. [2018.09.07-23.36.52:012][100]LogOnlineParty: OSS: FOnlinePartySystemMcp::OnXmppLoginChanged - logged in user b2489da1fa5647eb9ca50b25434ad140
  1675. [2018.09.07-23.36.52:012][100]LogOnlineParty: OSS: FOnlinePartySystemMcp::OnLoggedIntoXmpp - Updating party data user=b2489da1fa5647eb9ca50b25434ad140 party=ED86ED744EF4AAF341A93EA48607261F state=Disconnected
  1676. [2018.09.07-23.36.52:012][100]LogOnlineParty: Display: OSS: Publishing party to presence PartyId(ED86ED744EF4AAF341A93EA48607261F) AccessKey(4B76ACD54ADDF3B3130F4F8F70BF4B0A) HasPassword(0) IsAcceptingMembers(0) NotAcceptingReason(1)
  1677. [2018.09.07-23.36.52:012][100]LogOnlineIdentity: OSS: FOnlineIdentityMcp::OnXmppLoginChanged b2489da1fa5647eb9ca50b25434ad140:prod.ol.epicgames.com:V2:Fortnite:WIN::238EE92D44F31BAFFA1757AA8BBE94CF loggedin
  1678. [2018.09.07-23.36.52:043][100]LogGarbage: GC purged 1018 objects (411047 -> 410029)
  1679. [2018.09.07-23.36.52:277][108]LogCatalogHelper: RefreshCatalog complete (HTTP 200)
  1680. [2018.09.07-23.36.52:277][108]LogCatalogHelper: Catalog will next expire at 2018.09.08-00.00.00 (Current Server Time 2018.09.07-23.36.53)
  1681. [2018.09.07-23.36.52:476][113]LogHotfixManager: Display: External CheckComplete UpdateSuccess
  1682. [2018.09.07-23.36.52:476][113]LogHotfixManager: Display: Update State UpdatePending -> UpdateComplete
  1683. [2018.09.07-23.36.52:476][113]LogFort: Display: AFortGameModeFrontEnd::OnUpdateCheckComplete called. Result=1
  1684. [2018.09.07-23.36.52:476][113]LogOnlineAccount: [OnUpdateCheckComplete::Begin]
  1685. [2018.09.07-23.36.52:509][114]LogFortUI: Display: [UFortUIManagerWidget_NUI::SetUIState] states from: Login to: SubgameSelect
  1686. [2018.09.07-23.36.52:510][114]LogFortUI: Display: [UFortUIManagerWidget_NUI::TransitionToNextState] Switching states from: SubgameSelect to: Invalid
  1687. [2018.09.07-23.36.52:512][114]LogCommonUI: Pushing SubgameSelectScreen_C_0 into widget stack MainContentStack
  1688. [2018.09.07-23.36.52:514][114]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel SubgameSelectScreen_C_0:
  1689. [2018.09.07-23.36.52:514][114]LogCommonInput: Verbose: Input suspension: Started
  1690. [2018.09.07-23.36.52:514][114]LogCommonInput: Verbose: Begin StartNextOperation
  1691. [2018.09.07-23.36.52:514][114]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: SubgameSelectScreen_C_0
  1692. [2018.09.07-23.36.52:514][114]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: SubgameSelectScreen_C_0
  1693. [2018.09.07-23.36.52:514][114]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: SubgameSelectScreen_C_0
  1694. [2018.09.07-23.36.52:514][114]LogCommonInput: Verbose: Begin StartNextOperation
  1695. [2018.09.07-23.36.52:514][114]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
  1696. [2018.09.07-23.36.52:537][114]LogSlate: Took 0.021278 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/burbanksmall-bold.ufont' (82K)
  1697. [2018.09.07-23.36.52:576][116]LogCommonInput: Verbose: Input suspension: Stopped
  1698. [2018.09.07-23.36.53:977][158]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
  1699. [2018.09.07-23.36.53:977][158]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
  1700. [2018.09.07-23.36.53:977][158]LogFortLoadingScreen: PC: AFortPlayerController is not in Zone and always returns 'hide loading screen'
  1701. [2018.09.07-23.36.53:977][158]LogMatchAnalytics: Loading Screen Hidden
  1702. [2018.09.07-23.37.46:459][732]LogFortMemory: Heartbeat - CPU:2217.78MB (Peak: 2226.43MB)
  1703. [2018.09.07-23.37.52:961][927]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
  1704. [2018.09.07-23.37.52:986][927]LogGarbage: 25.441841 ms for GC
  1705. [2018.09.07-23.37.52:987][927]LogGarbage: 0.695499 ms for Gather Unreachable Objects (157 objects collected including 0 cluster objects from 0 clusters)
  1706. [2018.09.07-23.37.52:993][928]LogGarbage: 0.313744 ms for incrementally unhashing unreachable objects. Items 157 (157/157)
  1707. [2018.09.07-23.37.53:060][930]LogGarbage: GC purged 157 objects (410345 -> 410188)
  1708. [2018.09.07-23.38.46:444][529]LogFortMemory: Heartbeat - CPU:2186.75MB (Peak: 2226.43MB)
  1709. [2018.09.07-23.38.54:071][758]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
  1710. [2018.09.07-23.38.54:096][758]LogGarbage: 25.368698 ms for GC
  1711. [2018.09.07-23.38.54:097][758]LogGarbage: 0.484411 ms for Gather Unreachable Objects (0 objects collected including 0 cluster objects from 0 clusters)
  1712. [2018.09.07-23.38.54:166][761]LogGarbage: GC purged 0 objects (410188 -> 410188)
  1713. [2018.09.07-23.39.31:638][885]LogSlate: FSceneViewport::OnFocusLost() reason 0
  1714. [2018.09.07-23.39.31:738][888]LogOnlineAccount: NOT joinining general chat, requesting rooms is currently disabled
  1715. [2018.09.07-23.39.31:738][888]LogOnlineGame: Verbose: RecentPlayers: Disabling recent player queries
  1716. [2018.09.07-23.39.31:738][888]LogFortMemory: ---------------------
  1717. [2018.09.07-23.39.31:738][888]LogFortMemory: UFortAssetManager::ChangeGameSubMode is changing mode from [NoMode] to Athena
  1718. [2018.09.07-23.39.31:740][888]LogFortMemory: UFortAssetManager::ChangeGameSubMode() changing bundle state to (Menu, Client, ClientAthena)
  1719. [2018.09.07-23.39.31:824][888]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
  1720. [2018.09.07-23.39.31:824][888]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is false.
  1721. [2018.09.07-23.39.31:824][888]LogFortLoadingScreen: Switching subgame modes
  1722. [2018.09.07-23.39.31:824][888]LogMatchAnalytics: Loading Screen Visible
  1723. [2018.09.07-23.39.31:826][888]LogFort: Loading GameData: /Game/Balance/AthenaGameData.AthenaGameData ...
  1724. [2018.09.07-23.39.33:438][888]LogStats: ... GameData loaded! - 1.612 s
  1725. [2018.09.07-23.39.33:439][888]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
  1726. [2018.09.07-23.39.33:439][888]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with proxy for Arhinos
  1727. [2018.09.07-23.39.33:439][888]LogFort: ApplyHeroEffectsAndAbilities succeeded
  1728. [2018.09.07-23.39.33:439][888]LogFort: ApplyHomebaseEffectsOnPlayerSetup Succeeded
  1729. [2018.09.07-23.39.33:439][888]LogFortPlayerRegistration: BindToState(AFortPlayerState* State) trying to initialize ability system actor
  1730. [2018.09.07-23.39.33:439][888]LogFort: ApplyHeroEffectsAndAbilities succeeded
  1731. [2018.09.07-23.39.33:439][888]LogFort: ApplyHomebaseEffectsOnPlayerSetup Succeeded
  1732. [2018.09.07-23.39.33:440][888]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
  1733. [2018.09.07-23.39.33:440][888]LogFort: ApplyHeroEffectsAndAbilities succeeded
  1734. [2018.09.07-23.39.33:440][888]LogFort: ApplyHomebaseEffectsOnPlayerSetup Succeeded
  1735. [2018.09.07-23.39.33:440][888]LogFort: UFortRegisteredPlayerInfo::SynchronizeProfile is adding FFortProfileSynchronizeRequest : RequestId [1].
  1736. [2018.09.07-23.39.33:440][888]LogProfileSys: Requesting full profile update for profile 'athena' for player 'Arhinos'
  1737. [2018.09.07-23.39.33:440][888]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=athena&rvn=-1
  1738. [2018.09.07-23.39.33:440][888]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
  1739. [2018.09.07-23.39.33:440][888]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [1]) Request.RequestId [1] initial WaitingFor flags [20].
  1740. [2018.09.07-23.39.33:440][888]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [1]) Request.RequestId [1] final WaitingFor flags [20].
  1741. [2018.09.07-23.39.33:440][888]LogFort: Initialized MCP profile for FortPlayerControllerFrontEnd_0 (force sync: no)
  1742. [2018.09.07-23.39.33:448][888]LogOnlineGame: Verbose: Cancelling with no timer and no lobby
  1743. [2018.09.07-23.39.33:448][888]LogOnlineGame: Verbose: OnDisconnectFromLobbyComplete GameSession Success: 1
  1744. [2018.09.07-23.39.33:448][888]LogOnlineParty: Display: OSS: Publishing party to presence PartyId(ED86ED744EF4AAF341A93EA48607261F) AccessKey(4B76ACD54ADDF3B3130F4F8F70BF4B0A) HasPassword(0) IsAcceptingMembers(1) NotAcceptingReason(0)
  1745. [2018.09.07-23.39.33:448][888]LogParty: Display: Local player [Arhinos] disconnected from lobby. Destroying all team info except the local party.
  1746. [2018.09.07-23.39.33:448][888]LogOnlineParty: Display: OSS: Publishing party to presence PartyId(ED86ED744EF4AAF341A93EA48607261F) AccessKey(4B76ACD54ADDF3B3130F4F8F70BF4B0A) HasPassword(0) IsAcceptingMembers(1) NotAcceptingReason(0)
  1747. [2018.09.07-23.39.33:451][888]LogCommonUI: Pop widget SubgameSelectScreen_C_0 off of widget stack MainContentStack
  1748. [2018.09.07-23.39.33:451][888]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: SubgameSelectScreen_C_0
  1749. [2018.09.07-23.39.33:451][888]LogCommonInput: Verbose: Input suspension: Started
  1750. [2018.09.07-23.39.33:451][888]LogCommonInput: Verbose: Begin StartNextOperation
  1751. [2018.09.07-23.39.33:451][888]LogCommonInput: Verbose: Begin StartNextOperation
  1752. [2018.09.07-23.39.33:451][888]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
  1753. [2018.09.07-23.39.33:463][888]LogGarbage: Collecting garbage while async loading (GCheckForIllegalMarkPendingKill = 0)
  1754. [2018.09.07-23.39.33:517][888]LogGarbage: 53.543129 ms for GC
  1755. [2018.09.07-23.39.33:517][888]LogGarbage: 0.541834 ms for Gather Unreachable Objects (19 objects collected including 0 cluster objects from 0 clusters)
  1756. [2018.09.07-23.39.33:517][888]LogGarbage: 0.028551 ms for unhashing unreachable objects. Items 19 (19/19)
  1757. [2018.09.07-23.39.33:521][888]LogGarbage: GC purged 19 objects (428579 -> 428560)
  1758. [2018.09.07-23.39.33:524][889]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Party config changed
  1759. [2018.09.07-23.39.33:524][889]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Party config changed
  1760. [2018.09.07-23.39.33:560][890]LogCommonInput: Verbose: Input suspension: Stopped
  1761. [2018.09.07-23.39.33:927][902]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=athena&rvn=-1
  1762. [2018.09.07-23.39.33:958][902]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:b2489da1fa5647eb9ca50b25434ad140 for ProfileId athena to ---
  1763. [2018.09.07-23.39.33:958][902]LogProfileSys: MCP-Profile: Full profile update (rev=2127, version=season5_cumulative_adding_week_8and9_aug_18@w=5) for Arhinos accountId=MCP:b2489da1fa5647eb9ca50b25434ad140 profileId=athena.
  1764. [2018.09.07-23.39.33:968][902]LogProfileSys: Display: HandleFullProfileUpdate Complete:
  1765. [2018.09.07-23.39.33:968][902]LogProfileSys: Display: TotalTime: 0.01
  1766. [2018.09.07-23.39.33:968][902]LogProfileSys: Display: StatUpdate: 0.00
  1767. [2018.09.07-23.39.33:968][902]LogProfileSys: Display: ItemUpdate: 0.01
  1768. [2018.09.07-23.39.33:968][902]LogProfileSys: Display: DestroyOld: 0.00
  1769. [2018.09.07-23.39.33:969][902]LogStreaming: Display: Flushing async loaders.
  1770. [2018.09.07-23.39.35:864][902]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [1]) Request.RequestId [1] initial WaitingFor flags [20].
  1771. [2018.09.07-23.39.35:864][902]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [1]) Request.RequestId [1] final WaitingFor flags [0].
  1772. [2018.09.07-23.39.35:864][902]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [1]) is removing FFortProfileSynchronizeRequest : Request.RequestId [1].
  1773. [2018.09.07-23.39.35:865][902]LogFortUI: Display: [UFortUIManagerWidget_NUI::SetUIState] states from: SubgameSelect to: FrontEnd
  1774. [2018.09.07-23.39.35:872][902]LogFortUI: Display: [UFortUIManagerWidget_NUI::TransitionToNextState] Switching states from: FrontEnd to: Invalid
  1775. [2018.09.07-23.39.36:116][902]LogDataTable: Warning: UDataTable::FindRow : 'UFortGlobalUIContext::GetHealthyGamingData' requested row 'US' not in DataTable '/Game/UI/Foundation/Config/HealthyGamingData.HealthyGamingData'.
  1776. [2018.09.07-23.39.36:128][902]LogFort: UFortUIStateWidget_Frontend::NativeConstruct : Attempt Get McpCommonCore
  1777. [2018.09.07-23.39.36:128][902]LogFort: UFortUIStateWidget_Frontend::NativeConstruct : Get McpCommonCore SUCCEEDED
  1778. [2018.09.07-23.39.36:128][902]LogParty: Resetting parties for frontend, bLeavePartyWhenReturningToFrontEnd: 0
  1779. [2018.09.07-23.39.36:129][902]LogParty: Display: UFortPartyContext::HandlePartyResetForFrontend: PartyState [ED86ED744EF4AAF341A93EA48607261F]
  1780. [2018.09.07-23.39.36:129][902]LogParty: Display: UFortPartyContext::HandlePartyLeft: PartyState [null], Reason Unknown
  1781. [2018.09.07-23.39.36:129][902]LogParty: Display: Local player [Arhinos] (ID [MCP:b2489da1fa5647eb9ca50b25434ad140]) left party [null]
  1782. [2018.09.07-23.39.36:129][902]LogParty: Display: Local player [Arhinos] (ID [MCP:b2489da1fa5647eb9ca50b25434ad140]) joined a new party [ED86ED744EF4AAF341A93EA48607261F].
  1783. [2018.09.07-23.39.36:129][902]LogParty: Display: New party member state for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] added to the local player's party [ED86ED744EF4AAF341A93EA48607261F].
  1784. [2018.09.07-23.39.36:129][902]LogParty: Display: Removing [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] from [Arhinos]'s team.
  1785. [2018.09.07-23.39.36:129][902]LogParty: Display: Adding [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] as a new member to [b2489da1fa5647eb9ca50b25434ad140]'s party via an existing UITeamMember in [Arhinos]'s game.
  1786. [2018.09.07-23.39.36:129][902]LogParty: Display: New member [MCP:b2489da1fa5647eb9ca50b25434ad140] added to UI Party led by [MCP:b2489da1fa5647eb9ca50b25434ad140] platform id [INVALID]
  1787. [2018.09.07-23.39.36:129][902]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  1788. [2018.09.07-23.39.36:130][902]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
  1789. [2018.09.07-23.39.36:130][902]LogParty: Display: Got bad homebase data
  1790. [2018.09.07-23.39.36:130][902]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  1791. [2018.09.07-23.39.36:130][902]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
  1792. [2018.09.07-23.39.36:130][902]LogParty: Display: Got bad homebase data
  1793. [2018.09.07-23.39.36:130][902]LogParty: Display: UFortPartyContext::HandlePartyResetForFrontend exit
  1794. [2018.09.07-23.39.36:131][902]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1795. [2018.09.07-23.39.36:131][902]LogCommonUI: Pushing AthenaTabsScreen_C_0 into widget stack MainContentStack
  1796. [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaTabsScreen_C_0:
  1797. [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: Input suspension: Started
  1798. [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: Begin StartNextOperation
  1799. [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaTabsScreen_C_0
  1800. [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaTabsScreen_C_0
  1801. [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaTabsScreen_C_0
  1802. [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
  1803. [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaLobby_C_0:
  1804. [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: Begin StartNextOperation
  1805. [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: StartNextOperation: deactivate for panel: AthenaTabsScreen_C_0
  1806. [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaTabsScreen_C_0
  1807. [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: Begin StartNextOperation
  1808. [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaLobby_C_0
  1809. [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaLobby_C_0
  1810. [2018.09.07-23.39.36:268][902]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaLobby_C_0
  1811. [2018.09.07-23.39.36:269][902]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/ClientQuestLogin?profileId=athena&rvn=2127
  1812. [2018.09.07-23.39.36:269][902]LogProfileSys: MCP-Profile: Command ClientQuestLogin queued to send
  1813. [2018.09.07-23.39.36:269][902]LogCommonInput: Verbose: Begin StartNextOperation
  1814. [2018.09.07-23.39.36:269][902]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
  1815. [2018.09.07-23.39.36:269][902]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1816. [2018.09.07-23.39.36:303][903]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
  1817. [2018.09.07-23.39.36:303][903]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
  1818. [2018.09.07-23.39.36:303][903]LogParty: Warning: Failed to serialize hero type from
  1819. [2018.09.07-23.39.36:303][903]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  1820. [2018.09.07-23.39.36:303][903]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
  1821. [2018.09.07-23.39.36:303][903]LogParty: Display: Got bad homebase data
  1822. [2018.09.07-23.39.36:304][903]LogFort: Pawn class is pending load, we should eventually get a callback for it.
  1823. [2018.09.07-23.39.36:305][903]LogParty: [UFortParty::OnPartyMemberPlatformChanged] Party=[ED86ED744EF4AAF341A93EA48607261F] Member=[MCP:b2489da1fa5647eb9ca50b25434ad140]
  1824. [2018.09.07-23.39.36:305][903]LogParty: [UFortParty::ValidateAndFixPlatformSessions] - validating platform sessions
  1825. [2018.09.07-23.39.36:305][903]LogParty: [UFortParty::OnPartyMemberPlatformUniqueIdChanged] Party=[ED86ED744EF4AAF341A93EA48607261F] Member=[MCP:b2489da1fa5647eb9ca50b25434ad140]
  1826. [2018.09.07-23.39.36:305][903]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  1827. [2018.09.07-23.39.36:305][903]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
  1828. [2018.09.07-23.39.36:305][903]LogParty: Display: Got bad homebase data
  1829. [2018.09.07-23.39.36:305][903]LogFort: Pawn class is pending load, we should eventually get a callback for it.
  1830. [2018.09.07-23.39.36:412][904]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/ClientQuestLogin?profileId=athena&rvn=2127
  1831. [2018.09.07-23.39.36:414][904]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:b2489da1fa5647eb9ca50b25434ad140 for ProfileId athena to ---
  1832. [2018.09.07-23.39.36:418][904]LogFort: Pawn class is pending load, we should eventually get a callback for it.
  1833. [2018.09.07-23.39.36:421][904]LogCommonInput: Verbose: Input suspension: Stopped
  1834. [2018.09.07-23.39.36:452][904]LogSlate: Took 0.029692 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  1835. [2018.09.07-23.39.38:439][964]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Called
  1836. [2018.09.07-23.39.38:439][964]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Gifting flow was off, turning it on
  1837. [2018.09.07-23.39.38:439][964]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message, checking for gift box
  1838. [2018.09.07-23.39.38:439][964]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message or giftbox available, abandoning flow
  1839. [2018.09.07-23.39.40:967][ 40]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
  1840. [2018.09.07-23.39.40:967][ 40]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
  1841. [2018.09.07-23.39.40:967][ 40]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  1842. [2018.09.07-23.39.40:967][ 40]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
  1843. [2018.09.07-23.39.40:967][ 40]LogParty: Display: Got bad homebase data
  1844. [2018.09.07-23.39.42:373][ 42]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Merman] Finished loading. 11 assets loaded.
  1845. [2018.09.07-23.39.42:373][ 42]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Merman] Finished loading. 11 assets loaded.
  1846. [2018.09.07-23.39.42:970][ 59]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
  1847. [2018.09.07-23.39.42:970][ 59]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
  1848. [2018.09.07-23.39.42:970][ 59]LogFortLoadingScreen: PC: AFortPlayerController is not in Zone and always returns 'hide loading screen'
  1849. [2018.09.07-23.39.42:971][ 59]LogFort: *!* FortInteractabilityTracker::ReportPhasesToAnalytics - Dumping 6 Phases to Analytics, InteractiveTime: 178.82 NonInteractiveTime: 55.45
  1850. [2018.09.07-23.39.42:971][ 59]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: InitialLoad (1:0) - 54.76
  1851. [2018.09.07-23.39.42:971][ 59]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: Login (1:0) - 8.36
  1852. [2018.09.07-23.39.42:971][ 59]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: LoginToGameModeTransition (1:0) - 0.69
  1853. [2018.09.07-23.39.42:971][ 59]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: SubgameSelect (1:0) - 160.94
  1854. [2018.09.07-23.39.42:971][ 59]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: SubgameSelectToLobby (1:0) - 9.52
  1855. [2018.09.07-23.39.42:971][ 59]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: AthenaGameplay (1:0) - 0.00
  1856. [2018.09.07-23.39.42:971][ 59]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Called
  1857. [2018.09.07-23.39.42:971][ 59]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Gifting flow was off, turning it on
  1858. [2018.09.07-23.39.42:971][ 59]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message, checking for gift box
  1859. [2018.09.07-23.39.42:971][ 59]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message or giftbox available, abandoning flow
  1860. [2018.09.07-23.39.42:971][ 59]LogMatchAnalytics: Loading Screen Hidden
  1861. [2018.09.07-23.39.50:706][291]LogFortMemory: Heartbeat - CPU:2868.58MB (Peak: 2869.02MB)
  1862. [2018.09.07-23.39.54:495][403]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - FortPlayerControllerFrontEnd /Game/Maps/Frontend.Frontend:PersistentLevel.FortPlayerControllerFrontEnd_0[TickActor] took 58.39ms!
  1863. [2018.09.07-23.39.55:237][426]LogHotfixManager: Display: Update State UpdateComplete -> UpdatePending
  1864. [2018.09.07-23.39.55:313][426]LogSlate: Took 0.070320 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/NotoSans-Italic.ufont' (460K)
  1865. [2018.09.07-23.39.55:454][431]LogHotfixManager: Display: Update State UpdatePending -> CheckingForPatch
  1866. [2018.09.07-23.39.55:455][431]LogOnlineIdentity: OSS: Sending User Privilege request. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/v2/versioncheck/Windows?version=%2B%2BFortnite%2BRelease-5.40-CL-4349476-Windows
  1867. [2018.09.07-23.39.55:524][434]LogHotfixManager: Verbose: [OnCheckForPatchComplete] Privilege=1 PrivilegeResult=0
  1868. [2018.09.07-23.39.55:524][434]LogHotfixManager: Display: Update State CheckingForPatch -> CheckingForHotfix
  1869. [2018.09.07-23.39.55:592][436]LogOnlineTitleFile: MCP: FOnlineTitleFileMcp::DeleteCachedFiles Clearing cached files: [bSkipEnumerated:1]
  1870. [2018.09.07-23.39.55:593][436]LogOnlineTitleFile: MCP: Cleared 0 cached files.
  1871. [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Using default hotfix DefaultRuntimeOptions.ini
  1872. [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Engine.ini
  1873. [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_RuntimeOptions.ini
  1874. [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Using default hotfix DefaultGame.ini
  1875. [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Game.ini
  1876. [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Using default hotfix DefaultEngine.ini
  1877. [2018.09.07-23.39.55:593][436]LogHotfixManager: Display: Returned hotfix data is the same as last application, skipping the apply phase
  1878. [2018.09.07-23.39.55:593][436]LogHotfixManager: Display: Checking for assets to be patched using data from 'AssetHotfix' section in the Game .ini file
  1879. [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Data table /Game/Items/DataTables/AthenaLootTierData_Client row Loot_AthenaFloorLoot_19 updated column Weight from 0.05 to 0.05.
  1880. [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/50v50/Soaring/AthenaLootTierData_Client row Loot_AthenaFloorLoot_19 updated column Weight from 0.05 to 0.05.
  1881. [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/Bling/AthenaLootPackages_Client row WorldList.AthenaLoot.Weapon.Sniper.04 updated column Weight from 0.00 to 0.00.
  1882. [2018.09.07-23.39.55:593][436]LogHotfixManager: Verbose: Curve table /Game/Athena/Playlists/Bling/OverrideGameData row Default.SafeZone.05.WaitTime updated column 0 from 240.00 to 240.00.
  1883. [2018.09.07-23.39.55:593][436]LogHotfixManager: Display: Successfully patched all 4 assets from the 'AssetHotfix' section in the Game .ini file. These assets will be forced to remain loaded.
  1884. [2018.09.07-23.39.55:593][436]LogHotfixManager: Display: OnHotfixCheckComplete 2
  1885. [2018.09.07-23.39.55:722][439]LogHotfixManager: Display: Update State CheckingForHotfix -> WaitingOnInitialLoad
  1886. [2018.09.07-23.39.55:725][440]LogHotfixManager: Finished initial load/hotfix phase in 0.003766s
  1887. [2018.09.07-23.39.55:726][440]LogHotfixManager: Display: Update State WaitingOnInitialLoad -> InitialLoadComplete
  1888. [2018.09.07-23.39.55:726][440]LogHotfixManager: Display: CheckComplete UpdateSuccess_NoChange
  1889. [2018.09.07-23.39.56:254][455]LogHotfixManager: Display: External CheckComplete UpdateSuccess_NoChange
  1890. [2018.09.07-23.39.56:254][455]LogHotfixManager: Display: Update State InitialLoadComplete -> UpdateComplete
  1891. [2018.09.07-23.39.56:255][455]LogOnlineAccount: [OnUpdateCheckComplete::Begin]
  1892. [2018.09.07-23.39.56:259][456]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
  1893. [2018.09.07-23.39.56:259][456]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
  1894. [2018.09.07-23.39.56:259][456]LogOnlineParty: Display: OSS: Publishing party to presence PartyId(ED86ED744EF4AAF341A93EA48607261F) AccessKey(4B76ACD54ADDF3B3130F4F8F70BF4B0A) HasPassword(0) IsAcceptingMembers(0) NotAcceptingReason(1)
  1895. [2018.09.07-23.39.56:259][456]LogMatchAnalytics: OnMatchmakingPreloadingStarting
  1896. [2018.09.07-23.39.56:259][456]LogMatchAnalytics: MatchStarted
  1897. [2018.09.07-23.39.56:259][456]LogFort: MapPreload: Scanning for map assets to preload
  1898. [2018.09.07-23.39.56:264][456]LogFort: MapPreload: Finished scanning for map assets to preload. Found 414 packages in 0.00 seconds (deps 0.00 s, ptoa 0.00 s, filter 0.00)
  1899. [2018.09.07-23.39.56:264][456]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'PreloadContent'
  1900. [2018.09.07-23.39.56:264][456]LogMatchAnalytics: OnMatchmakingPartyReady
  1901. [2018.09.07-23.39.56:264][456]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  1902. [2018.09.07-23.39.56:264][456]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
  1903. [2018.09.07-23.39.56:264][456]LogParty: Display: Got bad homebase data
  1904. [2018.09.07-23.39.56:293][457]LogStreaming: Error: Couldn't find file for package /Script/Foliage requested by async loading code. NameToLoad: /Script/Foliage
  1905. [2018.09.07-23.39.56:293][457]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
  1906. [2018.09.07-23.39.56:293][457]LogStreaming: Error: Found 0 dependent packages...
  1907. [2018.09.07-23.39.56:293][457]LogStreaming: Error: Couldn't find file for package /Script/NavigationSystem requested by async loading code. NameToLoad: /Script/NavigationSystem
  1908. [2018.09.07-23.39.56:293][457]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
  1909. [2018.09.07-23.39.56:293][457]LogStreaming: Error: Found 0 dependent packages...
  1910. [2018.09.07-23.39.56:293][457]LogStreaming: Error: Couldn't find file for package /Script/FortniteGame requested by async loading code. NameToLoad: /Script/FortniteGame
  1911. [2018.09.07-23.39.56:293][457]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
  1912. [2018.09.07-23.39.56:293][457]LogStreaming: Error: Found 0 dependent packages...
  1913. [2018.09.07-23.39.56:293][457]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Party config changed
  1914. [2018.09.07-23.40.01:564][609]LogFort: MapPreload: Finished preloading 822 assets, took 5.303991 seconds
  1915. [2018.09.07-23.40.01:564][609]LogMatchAnalytics: OnMatchmakingPreloadingEnded
  1916. [2018.09.07-23.40.01:570][610]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
  1917. [2018.09.07-23.40.01:570][610]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
  1918. [2018.09.07-23.40.01:570][610]LogOnlineGame: [UFortMatchmakingV2::StartMatchmaking] Starting matchmaking to bucket: '4307413:0:NAE:playlist_defaultsolo'
  1919. [2018.09.07-23.40.01:570][610]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'PreloadContent'
  1920. [2018.09.07-23.40.01:570][610]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'ConnectToService'
  1921. [2018.09.07-23.40.01:570][610]LogMatchAnalytics: OnMatchmakingConnecting
  1922. [2018.09.07-23.40.01:570][610]LogMatchmakingServiceClient: StartMatchmaking - Starting matchmaking to bucket: '4307413:0:NAE:playlist_defaultsolo'
  1923. [2018.09.07-23.40.01:570][610]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStartedInternal] Matchmaking started
  1924. [2018.09.07-23.40.01:570][610]LogMatchAnalytics: OnMatchmakingStarted
  1925. [2018.09.07-23.40.01:570][610]LogMatchmakingServiceClient: ChangeState - 'None' -> 'ObtainingTicket'
  1926. [2018.09.07-23.40.01:570][610]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: None, NewState: ObtainingTicket
  1927. [2018.09.07-23.40.01:570][610]LogMatchmakingServiceClient: ObtainTicket - Sending ticket request: "https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/matchmakingservice/ticket/player/b2489da1fa5647eb9ca50b25434ad140?partyPlayerIds=b2489da1fa5647eb9ca50b25434ad140&bucketId=4307413%3A0%3ANAE%3Aplaylist_defaultsolo&player.platform=Windows&player.subregions=VA%2Cta_ohio&party.WIN=true&input.KBM=true"
  1928. [2018.09.07-23.40.01:570][610]LogMatchAnalytics: OnMatchmakingPartyPreloaded
  1929. [2018.09.07-23.40.01:570][610]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  1930. [2018.09.07-23.40.01:571][610]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
  1931. [2018.09.07-23.40.01:571][610]LogParty: Display: Got bad homebase data
  1932. [2018.09.07-23.40.01:701][614]LogMatchmakingServiceClient: ObtainTicket_HttpRequestComplete - bSuceeded: 1
  1933. [2018.09.07-23.40.01:701][614]LogMatchmakingServiceClient: ChangeState - 'ObtainingTicket' -> 'ConnectingToService'
  1934. [2018.09.07-23.40.01:701][614]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: ObtainingTicket, NewState: ConnectingToService
  1935. [2018.09.07-23.40.01:701][614]LogMatchmakingServiceClient: ConnectToMatchmakingService - Connecting to service: "wss://fortnite-matchmaking-public-service-live-prod-b.ol.epicgames.com:443"
  1936. [2018.09.07-23.40.01:934][621]LogMatchmakingServiceClient: HandleWebSocketConnected - Connected to service
  1937. [2018.09.07-23.40.01:934][621]LogMatchmakingServiceClient: StartPinging - Pinging service at interval: 30.00 seconds
  1938. [2018.09.07-23.40.01:967][622]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"state":"Connecting"},"name":"StatusUpdate"}"
  1939. [2018.09.07-23.40.01:967][622]LogMatchmakingServiceClient: HandleStatusUpdateMessage - Handling status update: 'Connecting'
  1940. [2018.09.07-23.40.01:967][622]LogMatchmakingServiceClient: HandleConnectingStatusUpdate - Registering with matchmaking service
  1941. [2018.09.07-23.40.01:967][622]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingConnectingStatusUpdatedInternal] Connecting to matchmaking service...
  1942. [2018.09.07-23.40.02:000][623]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"state":"QueueFull"},"name":"StatusUpdate"}"
  1943. [2018.09.07-23.40.02:001][623]LogMatchmakingServiceClient: HandleStatusUpdateMessage - Handling status update: 'QueueFull'
  1944. [2018.09.07-23.40.02:001][623]LogMatchmakingServiceClient: ChangeState - 'ConnectingToService' -> 'QueueFull'
  1945. [2018.09.07-23.40.02:001][623]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: ConnectingToService, NewState: QueueFull
  1946. [2018.09.07-23.40.02:001][623]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'ConnectToService'
  1947. [2018.09.07-23.40.02:001][623]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'InQueue'
  1948. [2018.09.07-23.40.02:001][623]LogMatchAnalytics: InQueue
  1949. [2018.09.07-23.40.02:001][623]LogMatchmakingServiceClient: HandleQueueFullStatusUpdate - Queue is currently full, waiting to be enqueued
  1950. [2018.09.07-23.40.03:535][669]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"totalPlayers":1,"connectedPlayers":1,"state":"Waiting"},"name":"StatusUpdate"}"
  1951. [2018.09.07-23.40.03:535][669]LogMatchmakingServiceClient: HandleStatusUpdateMessage - Handling status update: 'Waiting'
  1952. [2018.09.07-23.40.03:535][669]LogMatchmakingServiceClient: HandleWaitingStatusUpdate - 1 / 1 players connected
  1953. [2018.09.07-23.40.03:535][669]LogMatchmakingServiceClient: ChangeState - 'QueueFull' -> 'WaitingForParty'
  1954. [2018.09.07-23.40.03:535][669]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: QueueFull, NewState: WaitingForParty
  1955. [2018.09.07-23.40.03:535][669]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingWaitingStatusUpdatedInternal] Received waiting status update
  1956. [2018.09.07-23.40.03:535][669]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"ticketId":"7998fc4f9265ce9531d6bb7ea2d5ee8c","queuedPlayers":0,"estimatedWaitSec":1,"status":{},"state":"Queued"},"name":"StatusUpdate"}"
  1957. [2018.09.07-23.40.03:535][669]LogMatchmakingServiceClient: HandleStatusUpdateMessage - Handling status update: 'Queued'
  1958. [2018.09.07-23.40.03:535][669]LogMatchmakingServiceClient: HandleQueuedStatusUpdate - TicketId: '7998fc4f9265ce9531d6bb7ea2d5ee8c', NumQueuedPlayers: 0, EstimatedWaitTime: +00:00:01.000
  1959. [2018.09.07-23.40.03:535][669]LogMatchmakingServiceClient: ChangeState - 'WaitingForParty' -> 'InQueue'
  1960. [2018.09.07-23.40.03:535][669]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: WaitingForParty, NewState: InQueue
  1961. [2018.09.07-23.40.03:535][669]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingQueuedStatusUpdatedInternal] Received queue status update
  1962. [2018.09.07-23.40.03:535][669]LogMatchAnalytics: OnMatchmakingQueuedStatusUpdated
  1963. [2018.09.07-23.40.08:537][819]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"matchId":"4428e5a47207e248113a8dd0f7061f5b","state":"SessionAssignment"},"name":"StatusUpdate"}"
  1964. [2018.09.07-23.40.08:537][819]LogMatchmakingServiceClient: HandleStatusUpdateMessage - Handling status update: 'SessionAssignment'
  1965. [2018.09.07-23.40.08:537][819]LogMatchmakingServiceClient: HandleSessionAssignmentStatusUpdate - Waiting for session assignment
  1966. [2018.09.07-23.40.08:537][819]LogMatchmakingServiceClient: ChangeState - 'InQueue' -> 'InSessionAssignment'
  1967. [2018.09.07-23.40.08:537][819]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: InQueue, NewState: InSessionAssignment
  1968. [2018.09.07-23.40.08:537][819]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'InQueue'
  1969. [2018.09.07-23.40.08:537][819]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'InSessionAssignment'
  1970. [2018.09.07-23.40.08:537][819]LogMatchAnalytics: InAssignment
  1971. [2018.09.07-23.40.08:537][819]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingSessionAssignmentStatusUpdatedInternal] Waiting for session assignment...
  1972. [2018.09.07-23.40.08:935][831]LogMatchmakingServiceClient: Verbose: HandleWebSocketMessage - Received message: "{"payload":{"matchId":"4428e5a47207e248113a8dd0f7061f5b","sessionId":"7e574d8399df4a17bfd59d0361529b60","joinDelaySec":8},"name":"Play"}"
  1973. [2018.09.07-23.40.08:935][831]LogMatchmakingServiceClient: HandlePlayMessage - Received session assignment: '7e574d8399df4a17bfd59d0361529b60', JoinDelaySec: 8
  1974. [2018.09.07-23.40.08:935][831]LogMatchmakingServiceClient: HandleWebSocketConnectionClosed - Status: 1000, Message: "service.success.0"
  1975. [2018.09.07-23.40.08:935][831]LogMatchmakingServiceClient: StopPinging - Stopping ping timer
  1976. [2018.09.07-23.40.08:935][831]LogMatchmakingServiceClient: HandleWebSocketConnectionClosed - Throttling server join request by 8.000000 seconds
  1977. [2018.09.07-23.40.16:908][ 70]LogMatchmakingServiceClient: HandleWebSocketConnectionClosed - Join delay elapsed!
  1978. [2018.09.07-23.40.16:908][ 70]LogMatchmakingServiceClient: ChangeState - 'InSessionAssignment' -> 'Finished'
  1979. [2018.09.07-23.40.16:908][ 70]LogOnlineGame: [UFortMatchmakingV2::OnMatchmakingStateChangedInternal] OldState: InSessionAssignment, NewState: Finished
  1980. [2018.09.07-23.40.16:908][ 70]LogMatchmakingServiceClient: DisconnectFromMatchmakingService - Disconnecting from service
  1981. [2018.09.07-23.40.16:908][ 70]LogMatchmakingServiceClient: Finalize - bSuccess: 1
  1982. [2018.09.07-23.40.16:908][ 70]LogMatchAnalytics: OnClientMatchAssignment
  1983. [2018.09.07-23.40.16:909][ 70]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'InSessionAssignment'
  1984. [2018.09.07-23.40.16:909][ 70]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'JoinSession'
  1985. [2018.09.07-23.40.16:909][ 70]LogOnlineSession: OSS: Sending Find Single Session request. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/matchmaking/session/7e574d8399df4a17bfd59d0361529b60, sessionid=7e574d8399df4a17bfd59d0361529b60
  1986. [2018.09.07-23.40.17:008][ 73]LogOnlineGame: Verbose: MCP-Utils: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/matchmaking/account/b2489da1fa5647eb9ca50b25434ad140/session/7e574d8399df4a17bfd59d0361529b60
  1987. [2018.09.07-23.40.17:108][ 76]LogOnlineSession: OSS: Sending JoinInternetSession request. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/matchmaking/session/7e574d8399df4a17bfd59d0361529b60/join?accountId=b2489da1fa5647eb9ca50b25434ad140
  1988. [2018.09.07-23.40.17:175][ 78]LogOnlineSession: OSS: JoinSessionUrl request complete. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/matchmaking/session/7e574d8399df4a17bfd59d0361529b60/join?accountId=b2489da1fa5647eb9ca50b25434ad140 code=204 response=<Payload>
  1989. [2018.09.07-23.40.17:208][ 79]LogOnlineGame: [UFortMatchmakingV2::OnJoinSessionComplete] Result: Success
  1990. [2018.09.07-23.40.17:208][ 79]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'JoinSession'
  1991. [2018.09.07-23.40.17:208][ 79]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Starting Phase: 'LoadMap'
  1992. [2018.09.07-23.40.17:208][ 79]LogMatchAnalytics: OnPreClientTravel: 18.222.220.187:9009?EncryptionToken=b2489da1fa5647eb9ca50b25434ad140:7e574d8399df4a17bfd59d0361529b60 0 0
  1993. [2018.09.07-23.40.17:208][ 79]LogMatchAnalytics: OnMatchmakingFinished
  1994. [2018.09.07-23.40.17:208][ 79]LogOnlineGame: [UFortMatchmakingV2::CleanupMatchmaking] Cleaning up matchmaking session
  1995. [2018.09.07-23.40.17:208][ 79]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
  1996. [2018.09.07-23.40.17:209][ 79]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
  1997. [2018.09.07-23.40.17:209][ 79]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  1998. [2018.09.07-23.40.17:209][ 79]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
  1999. [2018.09.07-23.40.17:209][ 79]LogParty: Display: Got bad homebase data
  2000. [2018.09.07-23.40.17:236][ 79]LogGameMode: Display: Match State Changed from InProgress to LeavingMap
  2001. [2018.09.07-23.40.17:236][ 79]LogMatchAnalytics: OnMatchStateSet LeavingMap
  2002. [2018.09.07-23.40.17:236][ 79]LogGameState: Match State Changed from InProgress to LeavingMap
  2003. [2018.09.07-23.40.17:236][ 79]LogNet: Browse: 18.222.220.187:9009//Game/Maps/Frontend?EncryptionToken=b2489da1fa5647eb9ca50b25434ad140:7e574d8399df4a17bfd59d0361529b60
  2004. [2018.09.07-23.40.17:236][ 79]LogInit: WinSock: Socket queue 1048576 / 1048576
  2005. [2018.09.07-23.40.17:597][ 79]LogInit: WinSock: I am DESKTOP-MHG78L7 (10.0.0.8:0)
  2006. [2018.09.07-23.40.17:597][ 79]PacketHandlerLog: Loaded PacketHandler component: OodleHandlerComponent ()
  2007. [2018.09.07-23.40.17:597][ 79]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent ()
  2008. [2018.09.07-23.40.17:597][ 79]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  2009. [2018.09.07-23.40.17:629][ 79]LogNet: Game client on port 9009, rate 30000
  2010. [2018.09.07-23.40.17:631][ 79]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
  2011. [2018.09.07-23.40.17:631][ 79]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is false.
  2012. [2018.09.07-23.40.17:631][ 79]LogFortLoadingScreen: We are connecting to another server (PendingNetGame != nullptr)
  2013. [2018.09.07-23.40.17:631][ 79]LogMatchAnalytics: Loading Screen Visible
  2014. [2018.09.07-23.40.17:631][ 79]LogStreaming: Display: Flushing async loaders.
  2015. [2018.09.07-23.40.17:768][ 82]LogNetVersion: FortniteGame 1.0.0, NetCL: 4307413, EngineNetVer: 5, GameNetVer: 0 (Checksum: 3527662316)
  2016. [2018.09.07-23.40.17:768][ 82]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.222.220.187:9009, Name: IpConnection_0, Driver: PendingNetDriver IpNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
  2017. [2018.09.07-23.40.17:968][ 88]LogOnlineGame: Client adding GameAccountId/AuthTicket for local player to login url. FortGameOptions=[AuthTicket=<Redacted>?ASID={588B3460-4688-AD40-B161-73B3071A6645}?Platform=WIN?AnalyticsPlat=Windows?bIsFirstServerJoin=1]
  2018. [2018.09.07-23.40.18:035][ 90]LogNet: Welcomed by server (Level: /Game/Athena/Maps/Athena_Terrain, Game: /Game/Athena/Athena_GameMode.Athena_GameMode_C)
  2019. [2018.09.07-23.40.18:054][ 90]LogFortMemory: UFortAssetManager::ChangeLoadState() changing bundle state to (Client, ClientAthena, Zone)
  2020. [2018.09.07-23.40.19:158][ 90]LogLoad: LoadMap: 18.222.220.187:9009//Game/Athena/Maps/Athena_Terrain?EncryptionToken=b2489da1fa5647eb9ca50b25434ad140:7e574d8399df4a17bfd59d0361529b60?game=/Game/Athena/Athena_GameMode.Athena_GameMode_C
  2021. [2018.09.07-23.40.19:159][ 90]LogFort: SetIsDisconnecting: Player Disconnecting State Change OldState: 0 NewState: 1
  2022. [2018.09.07-23.40.19:159][ 90]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:b2489da1fa5647eb9ca50b25434ad140]
  2023. [2018.09.07-23.40.19:159][ 90]LogConsoleResponse: Scalability mode 1 is now INACTIVE.
  2024. [2018.09.07-23.40.19:159][ 90]LogFortPlayerRegistration: UFortRegisteredPlayerInfo::UnbindFromPlayerController trying to initialize ability system actor
  2025. [2018.09.07-23.40.19:159][ 90]LogFort: ApplyHeroEffectsAndAbilities succeeded
  2026. [2018.09.07-23.40.19:159][ 90]LogFort: ApplyHomebaseEffectsOnPlayerSetup Succeeded
  2027. [2018.09.07-23.40.19:159][ 90]LogVivoxVoiceChat: TransmitToNoChannels
  2028. [2018.09.07-23.40.19:181][ 90]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
  2029. [2018.09.07-23.40.19:213][ 90]LogGarbage: 32.496275 ms for GC
  2030. [2018.09.07-23.40.19:213][ 90]LogGarbage: 0.000642 ms for dissolving GC clusters
  2031. [2018.09.07-23.40.19:214][ 90]LogGarbage: 1.015980 ms for Gather Unreachable Objects (54168 objects collected including 0 cluster objects from 0 clusters)
  2032. [2018.09.07-23.40.19:246][ 90]LogGarbage: 32.169057 ms for unhashing unreachable objects. Items 54168 (54168/54168)
  2033. [2018.09.07-23.40.19:289][ 90]LogGarbage: GC purged 54168 objects (504498 -> 450330)
  2034. [2018.09.07-23.40.19:299][ 90]LogStreaming: Display: Flushing async loaders.
  2035. [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Athena_ForagedItems
  2036. [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Athena_KillVolumes
  2037. [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Athena_LocationVolumes
  2038. [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Athena_POI_Foundations
  2039. [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Athena_Streaming_Grid
  2040. [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Audio/Athena_Terrain_Audio
  2041. [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Background/Athena_Background
  2042. [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_00
  2043. [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_01
  2044. [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_02
  2045. [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_03
  2046. [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_04
  2047. [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Landscape/Athena_Terrain_LS_05
  2048. [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Streaming/Athena_GameplayActors
  2049. [2018.09.07-23.40.19:351][ 90]LogStreaming: Display: /Game/Athena/Maps/Athena_Terrain is prestreaming /Game/Athena/Maps/Test/Level_CUBE
  2050. [2018.09.07-23.40.22:212][ 90]LogFortWorld: World Generation random stream initialized using seed 26940
  2051. [2018.09.07-23.40.22:272][ 90]LogLevelActorContainer: Created LevelActorCluster (11) for /Game/Athena/Maps/Background/Athena_Background.Athena_Background:PersistentLevel with 8 objects, 0 referenced clusters and 5 mutable objects.
  2052. [2018.09.07-23.40.22:273][ 90]LogLevelActorContainer: Created LevelActorCluster (9) for /Game/Athena/Maps/Test/Level_CUBE.Level_CUBE:PersistentLevel with 18 objects, 0 referenced clusters and 2 mutable objects.
  2053. [2018.09.07-23.40.22:285][ 90]LogLevelActorContainer: Created LevelActorCluster (8) for /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel with 858 objects, 0 referenced clusters and 271 mutable objects.
  2054. [2018.09.07-23.40.22:286][ 90]LogWorld: Bringing World /Game/Athena/Maps/Athena_Terrain.Athena_Terrain up for play (max tick rate 30) at 2018.09.07-19.40.22
  2055. [2018.09.07-23.40.22:308][ 90]LogWorld: Bringing up level for play took: 0.025596
  2056. [2018.09.07-23.40.22:339][ 90]LogLoad: Took 3.180560 seconds to LoadMap(/Game/Athena/Maps/Athena_Terrain)
  2057. [2018.09.07-23.40.22:488][ 92]LogStreaming: Display: Flushing async loaders.
  2058. [2018.09.07-23.40.22:584][ 92]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
  2059. [2018.09.07-23.40.22:584][ 92]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with invalid zone state for Arhinos!
  2060. [2018.09.07-23.40.22:584][ 92]LogFortPlayerRegistration: BindToPlayerController failed to update ability system actor for Arhinos. Trying to register to do it later.
  2061. [2018.09.07-23.40.22:584][ 92]LogFort: UFortRegisteredPlayerInfo is requesting a refresh for Arhinos.
  2062. [2018.09.07-23.40.22:584][ 92]LogFort: UFortRegisteredPlayerInfo::SynchronizeProfile is adding FFortProfileSynchronizeRequest : RequestId [2].
  2063. [2018.09.07-23.40.22:584][ 92]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [2]) Request.RequestId [2] initial WaitingFor flags [0].
  2064. [2018.09.07-23.40.22:584][ 92]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [2]) Request.RequestId [2] final WaitingFor flags [0].
  2065. [2018.09.07-23.40.22:584][ 92]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [2]) is removing FFortProfileSynchronizeRequest : Request.RequestId [2].
  2066. [2018.09.07-23.40.22:584][ 92]LogFort: Initialized MCP profile for Athena_PlayerController_C_0 (force sync: no)
  2067. [2018.09.07-23.40.22:588][ 92]LogConsoleResponse: Display: Apply Settings:
  2068. [2018.09.07-23.40.22:589][ 92]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  2069. [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
  2070. [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  2071. [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
  2072. [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
  2073. [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
  2074. [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
  2075. [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
  2076. [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
  2077. [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
  2078. [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
  2079. [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
  2080. [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
  2081. [2018.09.07-23.40.22:589][ 92]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
  2082. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
  2083. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
  2084. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
  2085. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
  2086. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
  2087. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
  2088. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
  2089. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
  2090. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
  2091. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
  2092. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
  2093. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
  2094. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
  2095. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
  2096. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
  2097. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
  2098. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
  2099. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
  2100. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
  2101. [2018.09.07-23.40.22:590][ 92]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  2102. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
  2103. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
  2104. [2018.09.07-23.40.22:590][ 92]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  2105. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  2106. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.ShadowQuality:0]]
  2107. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
  2108. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
  2109. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
  2110. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
  2111. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
  2112. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
  2113. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
  2114. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
  2115. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
  2116. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.VolumetricFog:0]]
  2117. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
  2118. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
  2119. [2018.09.07-23.40.22:590][ 92]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
  2120. [2018.09.07-23.40.22:590][ 92]LogConsoleManager: Warning: Setting the console variable 'r.SimpleForwardShading' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '0'
  2121. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
  2122. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
  2123. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
  2124. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
  2125. [2018.09.07-23.40.22:591][ 92]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  2126. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
  2127. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
  2128. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
  2129. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
  2130. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
  2131. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
  2132. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
  2133. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
  2134. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
  2135. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
  2136. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.BloomQuality:4]]
  2137. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
  2138. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
  2139. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
  2140. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
  2141. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
  2142. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
  2143. [2018.09.07-23.40.22:591][ 92]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  2144. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
  2145. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
  2146. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
  2147. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
  2148. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
  2149. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  2150. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
  2151. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  2152. [2018.09.07-23.40.22:591][ 92]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  2153. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
  2154. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.RefractionQuality:0]]
  2155. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.SSR.Quality:0]]
  2156. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
  2157. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.DetailMode:0]]
  2158. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
  2159. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
  2160. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.SSS.Scale:0]]
  2161. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
  2162. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.SSS.Quality:0]]
  2163. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  2164. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
  2165. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
  2166. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[Fort.Wind:0]]
  2167. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
  2168. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
  2169. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
  2170. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
  2171. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
  2172. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
  2173. [2018.09.07-23.40.22:591][ 92]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  2174. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  2175. [2018.09.07-23.40.22:591][ 92]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  2176. [2018.09.07-23.40.22:630][ 92]LogOnlineAccount: NOT joinining general chat, requesting rooms is currently disabled
  2177. [2018.09.07-23.40.22:630][ 92]LogVivoxVoiceChat: FVivox::Connect
  2178. [2018.09.07-23.40.22:645][ 92]LogMatchAnalytics: OnPlayerControllerSet
  2179. [2018.09.07-23.40.22:645][ 92]LogBattlEye: Warning: BattlEye is disabled. Commands will be nops.
  2180. [2018.09.07-23.40.22:649][ 92]LogEasyAntiCheatClient: Using path: (C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/EasyAntiCheat)
  2181. [2018.09.07-23.40.22:650][ 92]LogEasyAntiCheatClient: Loading native plugin from: C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/EasyAntiCheat
  2182. [2018.09.07-23.40.22:806][ 92]LogEasyAntiCheatClient: [FEasyAntiCheatClient::EACInitFinished] Result: 0
  2183. [2018.09.07-23.40.22:818][ 92]LogEasyAntiCheatClient: Native plugin initialized successfully.
  2184. [2018.09.07-23.40.22:818][ 92]LogEasyAntiCheatClient: Events registered
  2185. [2018.09.07-23.40.22:818][ 92]LogEasyAntiCheatClient: Events registered
  2186. [2018.09.07-23.40.22:822][ 92]LogFort: ClientOnGenericPlayerInitialization
  2187. [2018.09.07-23.40.22:822][ 92]LogOnlineGame: Verbose: AFortPlayerController::ClientSetInviteFlags_Implementation called on
  2188. [2018.09.07-23.40.22:822][ 92]LogOnlineSession: MCP: UpdateInternetSession complete, skipping online refresh.
  2189. [2018.09.07-23.40.22:822][ 92]LogOnlineParty: Display: OSS: Publishing party to presence PartyId(ED86ED744EF4AAF341A93EA48607261F) AccessKey(4B76ACD54ADDF3B3130F4F8F70BF4B0A) HasPassword(0) IsAcceptingMembers(1) NotAcceptingReason(0)
  2190. [2018.09.07-23.40.22:828][ 92]LogOnlineSession: MCP: Player b2489da1fa5647eb9ca50b25434ad140 already registered in session GameSession
  2191. [2018.09.07-23.40.22:836][ 92]LogMatchAnalytics: OnPlayerStateSet
  2192. [2018.09.07-23.40.22:836][ 92]LogMatchAnalytics: DeadStateChanged
  2193. [2018.09.07-23.40.22:836][ 92]LogMatchAnalytics: DisconnectedStateChanged
  2194. [2018.09.07-23.40.22:836][ 92]LogMatchAnalytics: PlayerPlatformChanged
  2195. [2018.09.07-23.40.22:836][ 92]LogFort: GetOrInitializeHero called with valid player info
  2196. [2018.09.07-23.40.22:836][ 92]LogFortPlayerRegistration: BindToState(AFortPlayerState* State) trying to initialize ability system actor
  2197. [2018.09.07-23.40.22:836][ 92]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with valid zone state for Arhinos
  2198. [2018.09.07-23.40.22:836][ 92]LogFort: AddSquadMember: Arhinos 301 [no platform id]
  2199. [2018.09.07-23.40.22:837][ 92]LogFort: World Inventory received
  2200. [2018.09.07-23.40.22:843][ 93]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Party config changed
  2201. [2018.09.07-23.40.22:843][ 93]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
  2202. [2018.09.07-23.40.22:843][ 93]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
  2203. [2018.09.07-23.40.22:843][ 93]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  2204. [2018.09.07-23.40.22:843][ 93]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
  2205. [2018.09.07-23.40.22:843][ 93]LogParty: Display: Got bad homebase data
  2206. [2018.09.07-23.40.22:882][ 94]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [MachineFocused] has replicated to the client bHasStartedPlaying=[1]
  2207. [2018.09.07-23.40.22:884][ 94]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Habital] has replicated to the client bHasStartedPlaying=[1]
  2208. [2018.09.07-23.40.22:947][ 96]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [DanAPro66] has replicated to the client bHasStartedPlaying=[1]
  2209. [2018.09.07-23.40.22:949][ 96]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [anson_trashcan] has replicated to the client bHasStartedPlaying=[1]
  2210. [2018.09.07-23.40.22:952][ 96]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Not Robinn] has replicated to the client bHasStartedPlaying=[1]
  2211. [2018.09.07-23.40.23:148][102]LogFortDayNight: AFortTimeOfDayManager::PostInitializeComponents: World is "Athena_Terrain", this is "TODM_BR_C_0"
  2212. [2018.09.07-23.40.23:546][114]LogFort: OnRep_bHasServerFinishedLoading 1
  2213. [2018.09.07-23.40.23:582][115]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [xd Zelious] has replicated to the client bHasStartedPlaying=[1]
  2214. [2018.09.07-23.40.23:618][116]LogMatchAnalytics: OnGameStateSet
  2215. [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:b2489da1fa5647eb9ca50b25434ad140]
  2216. [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:49dbc...88f00]
  2217. [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:55156...67b0c]
  2218. [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:d6a20...eae64]
  2219. [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:c79cf...0fa18]
  2220. [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:7488d...2cbc0]
  2221. [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:eeacb...ecd48]
  2222. [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:f6700...93fa7]
  2223. [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:62487...02233]
  2224. [2018.09.07-23.40.23:618][116]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:91a3c...faad5]
  2225. [2018.09.07-23.40.23:620][116]LogFort: AddSquadMember: Arhinos 301 [no platform id]
  2226. [2018.09.07-23.40.23:624][116]LogChartCreation: Started creating FPS charts at 16778046.523480 seconds
  2227. [2018.09.07-23.40.23:625][116]LogFortMusic: Warning: Trying to assign a bank to a music manager that doesn't yet exist.
  2228. [2018.09.07-23.40.23:635][116]LogHealthSnapshot: ======= Snapshot: Waiting to Start (Athena_GameState_C, Difficulty 0.00) =======
  2229. [2018.09.07-23.40.23:635][116]LogHealthSnapshot: Games Played: 0, MeasuredPerfTime 0.00 Secs
  2230. [2018.09.07-23.40.23:635][116]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
  2231. [2018.09.07-23.40.23:636][116]LogHealthSnapshot: Physical Memory: Used 3536.95MB, Peak 3537.94MB
  2232. [2018.09.07-23.40.23:636][116]LogHealthSnapshot: =========================================================
  2233. [2018.09.07-23.40.23:639][116]LogHealthSnapshot: ======= Snapshot: Start of Match (Athena_GameState_C, Difficulty 0.00) =======
  2234. [2018.09.07-23.40.23:639][116]LogHealthSnapshot: Games Played: 0, MeasuredPerfTime 0.00 Secs
  2235. [2018.09.07-23.40.23:639][116]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
  2236. [2018.09.07-23.40.23:639][116]LogHealthSnapshot: Physical Memory: Used 3536.95MB, Peak 3537.94MB
  2237. [2018.09.07-23.40.23:639][116]LogHealthSnapshot: =========================================================
  2238. [2018.09.07-23.40.23:640][116]LogFortDayNight: SetupTimeOfDayCallbacks: World is "Athena_Terrain", FortTimeOfDayManager is "TODM_BR_C_0"
  2239. [2018.09.07-23.40.23:644][116]LogMatchAnalytics: OnGamePhaseChanged
  2240. [2018.09.07-23.40.23:644][116]LogFort: PLAYLIST: Playlist Object replicated to client in AFortGameStateAthena::OnRep_CurrentPlaylistData() PlaylistName is Playlist_DefaultSolo (Client Only)
  2241. [2018.09.07-23.40.23:644][116]LogFort: PLAYLIST: Playlist Object is loading its assets in AFortGameStateAthena::LoadCurrentPlaylistData(), PlaylistName is Playlist_DefaultSolo (Client Side)
  2242. [2018.09.07-23.40.23:647][116]LogFort: PLAYLIST: Playlist Object finished loading its assets in AFortGameStateAthena::OnPlaylistDataLoadCompleted(), PlaylistName is Playlist_DefaultSolo (Server AND Client)
  2243. [2018.09.07-23.40.23:689][117]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
  2244. [2018.09.07-23.40.23:689][117]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
  2245. [2018.09.07-23.40.23:689][117]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  2246. [2018.09.07-23.40.23:689][117]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
  2247. [2018.09.07-23.40.23:689][117]LogParty: Display: Got bad homebase data
  2248. [2018.09.07-23.40.23:834][119]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - Athena_PlayerController_C /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel.Athena_PlayerController_C_0[TickActor] took 75.81ms!
  2249. [2018.09.07-23.40.23:903][120]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [MomoD14] has replicated to the client bHasStartedPlaying=[1]
  2250. [2018.09.07-23.40.23:904][120]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:20936...02520]
  2251. [2018.09.07-23.40.23:907][120]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:3f7af...6c912]
  2252. [2018.09.07-23.40.23:908][120]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [xd doublexstep] has replicated to the client bHasStartedPlaying=[1]
  2253. [2018.09.07-23.40.23:969][122]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:aa1b0...3ab3d]
  2254. [2018.09.07-23.40.24:078][126]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Colon_Mites] has replicated to the client bHasStartedPlaying=[1]
  2255. [2018.09.07-23.40.24:079][126]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:e9ca7...b4391]
  2256. [2018.09.07-23.40.24:181][129]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:c686b...dbc85]
  2257. [2018.09.07-23.40.24:182][129]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [XxDavilix03xX] has replicated to the client bHasStartedPlaying=[1]
  2258. [2018.09.07-23.40.24:213][130]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:6c978...3834f]
  2259. [2018.09.07-23.40.24:214][130]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [fire_lord386] has replicated to the client bHasStartedPlaying=[1]
  2260. [2018.09.07-23.40.24:216][130]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:396a6...6b562]
  2261. [2018.09.07-23.40.24:217][130]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [El Red Hood] has replicated to the client bHasStartedPlaying=[1]
  2262. [2018.09.07-23.40.24:219][130]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:303f0...b3fb6]
  2263. [2018.09.07-23.40.24:219][130]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [k1c] has replicated to the client bHasStartedPlaying=[1]
  2264. [2018.09.07-23.40.24:220][130]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:a2b6e...c21d7]
  2265. [2018.09.07-23.40.24:220][130]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [EliteBushGamer18] has replicated to the client bHasStartedPlaying=[1]
  2266. [2018.09.07-23.40.24:222][130]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:c4773...3291b]
  2267. [2018.09.07-23.40.24:222][130]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [flefx] has replicated to the client bHasStartedPlaying=[1]
  2268. [2018.09.07-23.40.24:224][130]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:724c2...3e526]
  2269. [2018.09.07-23.40.24:225][130]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [RadicalHuman] has replicated to the client bHasStartedPlaying=[1]
  2270. [2018.09.07-23.40.24:247][131]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:0e788...06adc]
  2271. [2018.09.07-23.40.24:247][131]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [sansFOX123] has replicated to the client bHasStartedPlaying=[1]
  2272. [2018.09.07-23.40.24:311][133]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:afc19...d182b]
  2273. [2018.09.07-23.40.24:313][133]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:0a73e...9a2ff]
  2274. [2018.09.07-23.40.24:345][134]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:c91f0...7008f]
  2275. [2018.09.07-23.40.24:352][134]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:a2717...20dcc]
  2276. [2018.09.07-23.40.24:353][134]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [mootgoat] has replicated to the client bHasStartedPlaying=[1]
  2277. [2018.09.07-23.40.24:355][134]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:9def5...184e0]
  2278. [2018.09.07-23.40.24:355][134]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [яoѕѕιッ] has replicated to the client bHasStartedPlaying=[1]
  2279. [2018.09.07-23.40.24:445][137]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [FUNKYPOLAK56] has replicated to the client bHasStartedPlaying=[1]
  2280. [2018.09.07-23.40.24:446][137]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:32f64...26303]
  2281. [2018.09.07-23.40.24:713][145]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:a9f12...71ea4]
  2282. [2018.09.07-23.40.24:778][147]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:4502d...4733b]
  2283. [2018.09.07-23.40.24:844][149]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:19d23...45afa]
  2284. [2018.09.07-23.40.24:978][153]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [tgio1027] has replicated to the client bHasStartedPlaying=[1]
  2285. [2018.09.07-23.40.24:978][153]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:cf9cf...5f0af]
  2286. [2018.09.07-23.40.25:147][158]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:101c3...4fb76]
  2287. [2018.09.07-23.40.25:147][158]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [AmethystAtheist] has replicated to the client bHasStartedPlaying=[1]
  2288. [2018.09.07-23.40.25:178][159]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Sammiblue] has replicated to the client bHasStartedPlaying=[1]
  2289. [2018.09.07-23.40.25:178][159]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:148b7...e8534]
  2290. [2018.09.07-23.40.25:249][161]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:aa46a...b69fe]
  2291. [2018.09.07-23.40.25:250][161]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Datstardoe] has replicated to the client bHasStartedPlaying=[1]
  2292. [2018.09.07-23.40.25:250][161]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [SebaKozYT] has replicated to the client bHasStartedPlaying=[1]
  2293. [2018.09.07-23.40.25:278][162]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:d2c2e...62bc1]
  2294. [2018.09.07-23.40.25:280][162]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [RawrXD nibberino] has replicated to the client bHasStartedPlaying=[1]
  2295. [2018.09.07-23.40.25:280][162]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:9a7d8...30f1c]
  2296. [2018.09.07-23.40.25:411][166]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:b8cf1...4aeba]
  2297. [2018.09.07-23.40.25:413][166]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:b738f...992f2]
  2298. [2018.09.07-23.40.25:512][169]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [PîngטíṊỉṬồṖẹṚẮGÈ] has replicated to the client bHasStartedPlaying=[1]
  2299. [2018.09.07-23.40.25:512][169]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:5a1a4...67e29]
  2300. [2018.09.07-23.40.25:579][171]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:af18c...e1f08]
  2301. [2018.09.07-23.40.25:579][171]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [SomeGuy335115341] has replicated to the client bHasStartedPlaying=[1]
  2302. [2018.09.07-23.40.25:615][172]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [TigersWhiskers] has replicated to the client bHasStartedPlaying=[1]
  2303. [2018.09.07-23.40.25:615][172]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:f8a95...d8eb8]
  2304. [2018.09.07-23.40.25:745][176]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [x-SniperDude-x] has replicated to the client bHasStartedPlaying=[1]
  2305. [2018.09.07-23.40.25:746][176]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:69967...0cd4d]
  2306. [2018.09.07-23.40.25:811][178]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:1cdbd...b27f9]
  2307. [2018.09.07-23.40.25:813][178]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Zendooz] has replicated to the client bHasStartedPlaying=[1]
  2308. [2018.09.07-23.40.25:813][178]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:5d902...645f3]
  2309. [2018.09.07-23.40.25:911][181]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:97245...06ace]
  2310. [2018.09.07-23.40.25:945][182]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:c70f5...5e3e0]
  2311. [2018.09.07-23.40.25:948][182]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:bfa68...8255a]
  2312. [2018.09.07-23.40.26:045][185]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:ce105...31184]
  2313. [2018.09.07-23.40.26:115][187]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:89f2a...926e1]
  2314. [2018.09.07-23.40.26:115][187]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Rusher.TV] has replicated to the client bHasStartedPlaying=[1]
  2315. [2018.09.07-23.40.26:117][187]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:c557c...e694f]
  2316. [2018.09.07-23.40.26:117][187]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [jeren] has replicated to the client bHasStartedPlaying=[1]
  2317. [2018.09.07-23.40.26:178][189]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [TheLegendaryTKP] has replicated to the client bHasStartedPlaying=[1]
  2318. [2018.09.07-23.40.26:179][189]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:3a202...6b3a6]
  2319. [2018.09.07-23.40.26:412][196]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:e3a9e...b0a5b]
  2320. [2018.09.07-23.40.26:412][196]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [A Crack Ηead] has replicated to the client bHasStartedPlaying=[1]
  2321. [2018.09.07-23.40.26:421][196]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [MeliodasDevil98] has replicated to the client bHasStartedPlaying=[1]
  2322. [2018.09.07-23.40.26:421][196]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Rupispupis] has replicated to the client bHasStartedPlaying=[1]
  2323. [2018.09.07-23.40.26:421][196]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [SejIII] has replicated to the client bHasStartedPlaying=[1]
  2324. [2018.09.07-23.40.26:424][196]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:106df...c8802]
  2325. [2018.09.07-23.40.26:424][196]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [ralphster1400] has replicated to the client bHasStartedPlaying=[1]
  2326. [2018.09.07-23.40.26:479][198]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:96f7f...09fc5]
  2327. [2018.09.07-23.40.26:481][198]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:b77eb...926ed]
  2328. [2018.09.07-23.40.26:578][201]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:ad0d2...f28ed]
  2329. [2018.09.07-23.40.26:779][207]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [lil oooooooff] has replicated to the client bHasStartedPlaying=[1]
  2330. [2018.09.07-23.40.26:779][207]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:d2b3e...4535b]
  2331. [2018.09.07-23.40.26:781][207]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [RBPM] has replicated to the client bHasStartedPlaying=[1]
  2332. [2018.09.07-23.40.26:781][207]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:75cd2...36fef]
  2333. [2018.09.07-23.40.26:847][209]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:ff029...d27dc]
  2334. [2018.09.07-23.40.26:847][209]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Trizoc] has replicated to the client bHasStartedPlaying=[1]
  2335. [2018.09.07-23.40.26:911][211]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [DefiantOnez] has replicated to the client bHasStartedPlaying=[1]
  2336. [2018.09.07-23.40.26:911][211]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:17dfe...53d57]
  2337. [2018.09.07-23.40.26:946][212]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:ad374...7c14e]
  2338. [2018.09.07-23.40.27:010][214]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [RSuyon] has replicated to the client bHasStartedPlaying=[1]
  2339. [2018.09.07-23.40.27:145][218]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [U.KingJaculuslan] has replicated to the client bHasStartedPlaying=[1]
  2340. [2018.09.07-23.40.27:145][218]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:deb53...6937b]
  2341. [2018.09.07-23.40.27:209][220]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Cassiopé] has replicated to the client bHasStartedPlaying=[1]
  2342. [2018.09.07-23.40.27:443][227]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [TTV_Psyc1c] has replicated to the client bHasStartedPlaying=[1]
  2343. [2018.09.07-23.40.27:478][228]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [wdoppzz] has replicated to the client bHasStartedPlaying=[1]
  2344. [2018.09.07-23.40.27:478][228]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:28b16...73a7a]
  2345. [2018.09.07-23.40.27:480][228]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [DuckyFUMO] has replicated to the client bHasStartedPlaying=[1]
  2346. [2018.09.07-23.40.27:480][228]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:17ac2...83deb]
  2347. [2018.09.07-23.40.27:513][229]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:49562...1f417]
  2348. [2018.09.07-23.40.27:544][230]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:1d18a...2de61]
  2349. [2018.09.07-23.40.27:546][230]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:42e41...d3aa6]
  2350. [2018.09.07-23.40.27:578][231]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:93b40...92b89]
  2351. [2018.09.07-23.40.27:876][240]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [milkshakebrain] has replicated to the client bHasStartedPlaying=[1]
  2352. [2018.09.07-23.40.27:881][240]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [GeT MoisT] has replicated to the client bHasStartedPlaying=[1]
  2353. [2018.09.07-23.40.28:045][245]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:15479...66691]
  2354. [2018.09.07-23.40.28:112][247]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:79787...4da05]
  2355. [2018.09.07-23.40.28:277][252]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Mecha-infernal] has replicated to the client bHasStartedPlaying=[1]
  2356. [2018.09.07-23.40.28:277][252]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [AceForDays014] has replicated to the client bHasStartedPlaying=[1]
  2357. [2018.09.07-23.40.28:477][258]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [xKike11] has replicated to the client bHasStartedPlaying=[1]
  2358. [2018.09.07-23.40.28:545][260]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Xx_David159_xX] has replicated to the client bHasStartedPlaying=[1]
  2359. [2018.09.07-23.40.28:578][261]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:53780...f4590]
  2360. [2018.09.07-23.40.28:611][262]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:8c576...8b6dc]
  2361. [2018.09.07-23.40.28:612][262]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:33b80...5ba18]
  2362. [2018.09.07-23.40.29:147][278]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:6442b...a16c7]
  2363. [2018.09.07-23.40.30:120][304]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [PDIGGITYDOG] has replicated to the client bHasStartedPlaying=[1]
  2364. [2018.09.07-23.40.30:524][316]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [AlfonseV] has replicated to the client bHasStartedPlaying=[1]
  2365. [2018.09.07-23.40.30:622][319]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Shorple Dorple] has replicated to the client bHasStartedPlaying=[1]
  2366. [2018.09.07-23.40.31:055][332]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [RusttyH] has replicated to the client bHasStartedPlaying=[1]
  2367. [2018.09.07-23.40.31:094][333]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [thegodgumsole] has replicated to the client bHasStartedPlaying=[1]
  2368. [2018.09.07-23.40.31:104][333]LogFort: Can't stop native action Gameplay.Action.Player.Crouch, not active!
  2369. [2018.09.07-23.40.31:491][345]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [sirlag] has replicated to the client bHasStartedPlaying=[1]
  2370. [2018.09.07-23.40.32:687][381]LogNet: UActorChannel::ReceivedBunch: Queuing bunch because another channel (that closed) is processing bunches for this guid still. ActorNetGUID: 3128
  2371. [2018.09.07-23.40.32:924][388]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Gabriel Kct] has replicated to the client bHasStartedPlaying=[1]
  2372. [2018.09.07-23.40.32:954][389]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [PowerBonsai3181] has replicated to the client bHasStartedPlaying=[1]
  2373. [2018.09.07-23.40.32:954][389]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Will41701] has replicated to the client bHasStartedPlaying=[1]
  2374. [2018.09.07-23.40.32:987][390]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Yδsh] has replicated to the client bHasStartedPlaying=[1]
  2375. [2018.09.07-23.40.32:987][390]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [AVERYH777] has replicated to the client bHasStartedPlaying=[1]
  2376. [2018.09.07-23.40.32:987][390]LogNet: UActorChannel::ReceivedBunch: Queuing bunch because another channel (that closed) is processing bunches for this guid still. ActorNetGUID: 3128
  2377. [2018.09.07-23.40.33:022][391]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [full ross] has replicated to the client bHasStartedPlaying=[1]
  2378. [2018.09.07-23.40.33:022][391]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:e1829...a90a8]
  2379. [2018.09.07-23.40.33:724][412]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Drift] Finished loading. 7 assets loaded.
  2380. [2018.09.07-23.40.33:724][412]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Drift] Finished loading. 5 assets loaded.
  2381. [2018.09.07-23.40.34:110][415]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:aa2e8...53dad]
  2382. [2018.09.07-23.40.34:112][415]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Mauro4581] has replicated to the client bHasStartedPlaying=[1]
  2383. [2018.09.07-23.40.34:112][415]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:5ccc8...38011]
  2384. [2018.09.07-23.40.34:142][416]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [NIZARsonic134] has replicated to the client bHasStartedPlaying=[1]
  2385. [2018.09.07-23.40.34:142][416]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:7b020...91f74]
  2386. [2018.09.07-23.40.34:144][416]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:46e0e...0d1d2]
  2387. [2018.09.07-23.40.34:178][417]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:d105f...3cb89]
  2388. [2018.09.07-23.40.34:180][417]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:bed27...ab78b]
  2389. [2018.09.07-23.40.34:208][418]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:6bbd3...05fb4]
  2390. [2018.09.07-23.40.34:242][419]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:53694...fe278]
  2391. [2018.09.07-23.40.34:244][419]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:32c44...0cd2c]
  2392. [2018.09.07-23.40.34:248][419]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:6ef01...7fd8a]
  2393. [2018.09.07-23.40.34:248][419]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [wilson3elpapu] has replicated to the client bHasStartedPlaying=[1]
  2394. [2018.09.07-23.40.34:276][420]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:0b42e...73d2a]
  2395. [2018.09.07-23.40.34:277][420]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:8a4f0...9f156]
  2396. [2018.09.07-23.40.34:310][421]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:74d57...43480]
  2397. [2018.09.07-23.40.34:312][421]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:e46d7...c12e4]
  2398. [2018.09.07-23.40.34:807][436]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [tesebastian] has replicated to the client bHasStartedPlaying=[1]
  2399. [2018.09.07-23.40.34:840][437]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [RegeraJツ] has replicated to the client bHasStartedPlaying=[1]
  2400. [2018.09.07-23.40.34:874][438]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:8c12d...0396d]
  2401. [2018.09.07-23.40.34:877][438]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:de503...b6db3]
  2402. [2018.09.07-23.40.35:911][469]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [lufi787] has replicated to the client bHasStartedPlaying=[1]
  2403. [2018.09.07-23.40.36:274][480]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [bubasaur 123] has replicated to the client bHasStartedPlaying=[1]
  2404. [2018.09.07-23.40.36:313][481]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head1_ATH] Finished loading. 1 assets loaded.
  2405. [2018.09.07-23.40.36:313][481]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head1_ATH] Finished loading. 2 assets loaded.
  2406. [2018.09.07-23.40.36:313][481]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head1_ATH] Finished loading. 1 assets loaded.
  2407. [2018.09.07-23.40.36:313][481]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head1_ATH] Finished loading. 1 assets loaded.
  2408. [2018.09.07-23.40.36:313][481]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head1_ATH] Finished loading. 1 assets loaded.
  2409. [2018.09.07-23.40.36:314][481]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head1_ATH] Finished loading. 1 assets loaded.
  2410. [2018.09.07-23.40.36:359][482]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Drift] Finished loading. 1 assets loaded.
  2411. [2018.09.07-23.40.36:383][483]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_55) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  2412. [2018.09.07-23.40.36:383][483]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_55) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  2413. [2018.09.07-23.40.36:420][484]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_DarkViking] Finished loading. 7 assets loaded.
  2414. [2018.09.07-23.40.36:420][484]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Empty] Finished loading. 6 assets loaded.
  2415. [2018.09.07-23.40.36:849][497]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [KIDS SEE GH0STS] has replicated to the client bHasStartedPlaying=[1]
  2416. [2018.09.07-23.40.37:049][503]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head_BR037_ATH] Finished loading. 2 assets loaded.
  2417. [2018.09.07-23.40.37:152][506]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_StarfishUniform] Finished loading. 7 assets loaded.
  2418. [2018.09.07-23.40.37:152][506]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_StarfishUniform] Finished loading. 7 assets loaded.
  2419. [2018.09.07-23.40.37:152][506]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_StarfishUniform] Finished loading. 5 assets loaded.
  2420. [2018.09.07-23.40.37:195][507]LogFort: Display: [FortCustomizationAssetLoader F_MED_BLK_Red_Head_01_ATH] Finished loading. 4 assets loaded.
  2421. [2018.09.07-23.40.37:195][507]LogFort: Display: [FortCustomizationAssetLoader F_MED_CAU_Armstrong_Head_01_ATH] Finished loading. 5 assets loaded.
  2422. [2018.09.07-23.40.37:195][507]LogFort: Display: [FortCustomizationAssetLoader F_MED_CAU_Armstrong_Head_01_ATH] Finished loading. 3 assets loaded.
  2423. [2018.09.07-23.40.37:196][507]LogFort: Display: [FortCustomizationAssetLoader F_MED_CAU_Armstrong_Head_01_ATH] Finished loading. 4 assets loaded.
  2424. [2018.09.07-23.40.37:196][507]LogFort: Display: [FortCustomizationAssetLoader F_MED_CAU_Armstrong_Head_01_ATH] Finished loading. 3 assets loaded.
  2425. [2018.09.07-23.40.37:246][509]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head_2_ATH] Finished loading. 5 assets loaded.
  2426. [2018.09.07-23.40.37:246][509]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head_2_ATH] Finished loading. 4 assets loaded.
  2427. [2018.09.07-23.40.37:569][518]LogFort: Display: [FortCustomizationAssetLoader F_Med_HIS_Ramirez_Head_02] Finished loading. 5 assets loaded.
  2428. [2018.09.07-23.40.37:569][518]LogFort: Display: [FortCustomizationAssetLoader F_Med_HIS_Ramirez_Head_02] Finished loading. 4 assets loaded.
  2429. [2018.09.07-23.40.37:570][518]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_TacticalWoodland] Finished loading. 4 assets loaded.
  2430. [2018.09.07-23.40.37:634][519]LogLevelActorContainer: Created LevelActorCluster (7) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y3_af4f0745.Sublevel_X2Y3:PersistentLevel with 378 objects, 0 referenced clusters and 39 mutable objects.
  2431. [2018.09.07-23.40.37:895][520]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y3_af4f0745 took (less than) 244.37 ms
  2432. [2018.09.07-23.40.37:943][522]LogLevelActorContainer: Created LevelActorCluster (6) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y4_602bad5f.Sublevel_X2Y4:PersistentLevel with 214 objects, 0 referenced clusters and 24 mutable objects.
  2433. [2018.09.07-23.40.38:012][524]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_StarfishUniform] Finished loading. 7 assets loaded.
  2434. [2018.09.07-23.40.38:091][525]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_Bling] Finished loading. 5 assets loaded.
  2435. [2018.09.07-23.40.38:091][525]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_CarbideBlack] Finished loading. 6 assets loaded.
  2436. [2018.09.07-23.40.38:091][525]LogFort: Display: [FortCustomizationAssetLoader F_MED_ASN_Kumiko_Head_01_ATH1] Finished loading. 7 assets loaded.
  2437. [2018.09.07-23.40.38:093][525]LogLevelActorContainer: Created LevelActorCluster (5) for /Temp/Game/Athena/Maps/POI/Athena_POI_FarmStead_1fd448ff.Athena_POI_FarmStead:PersistentLevel with 554 objects, 0 referenced clusters and 58 mutable objects.
  2438. [2018.09.07-23.40.38:145][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_Lifeguard] Finished loading. 6 assets loaded.
  2439. [2018.09.07-23.40.38:145][526]LogFort: Display: [FortCustomizationAssetLoader F_MED_ASN_Sarah_Head_01_ATH] Finished loading. 4 assets loaded.
  2440. [2018.09.07-23.40.38:145][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_Lifeguard] Finished loading. 8 assets loaded.
  2441. [2018.09.07-23.40.38:145][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Hazmat] Finished loading. 8 assets loaded.
  2442. [2018.09.07-23.40.38:146][526]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01] Finished loading. 7 assets loaded.
  2443. [2018.09.07-23.40.38:146][526]LogFort: Display: [FortCustomizationAssetLoader CP_Athena_Head_M_DarkPaintballer] Finished loading. 7 assets loaded.
  2444. [2018.09.07-23.40.38:146][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_CarbideBlue] Finished loading. 6 assets loaded.
  2445. [2018.09.07-23.40.38:146][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 7 assets loaded.
  2446. [2018.09.07-23.40.38:146][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 8 assets loaded.
  2447. [2018.09.07-23.40.38:146][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 6 assets loaded.
  2448. [2018.09.07-23.40.38:147][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Assassin] Finished loading. 7 assets loaded.
  2449. [2018.09.07-23.40.38:147][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 6 assets loaded.
  2450. [2018.09.07-23.40.38:147][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 6 assets loaded.
  2451. [2018.09.07-23.40.38:147][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 6 assets loaded.
  2452. [2018.09.07-23.40.38:147][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 5 assets loaded.
  2453. [2018.09.07-23.40.38:147][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Assassin] Finished loading. 5 assets loaded.
  2454. [2018.09.07-23.40.38:148][526]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Celestial] Finished loading. 10 assets loaded.
  2455. [2018.09.07-23.40.38:148][526]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01_ATH] Finished loading. 6 assets loaded.
  2456. [2018.09.07-23.40.38:148][526]LogFort: Display: [FortCustomizationAssetLoader M_MED_ASN_Jae_Head_01_ATH] Finished loading. 9 assets loaded.
  2457. [2018.09.07-23.40.38:148][526]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01] Finished loading. 9 assets loaded.
  2458. [2018.09.07-23.40.38:148][526]LogFort: Display: [FortCustomizationAssetLoader M_MED_ASN_Jae_Head_01_ATH] Finished loading. 7 assets loaded.
  2459. [2018.09.07-23.40.38:148][526]LogFort: Display: [FortCustomizationAssetLoader M_MED_ASN_Jae_Head_01_ATH] Finished loading. 6 assets loaded.
  2460. [2018.09.07-23.40.38:149][526]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01_ATH] Finished loading. 5 assets loaded.
  2461. [2018.09.07-23.40.38:149][526]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01] Finished loading. 7 assets loaded.
  2462. [2018.09.07-23.40.38:149][526]LogFort: Display: [FortCustomizationAssetLoader M_MED_HIS_Sparks_Head_01_ATH] Finished loading. 8 assets loaded.
  2463. [2018.09.07-23.40.38:252][527]LogLevelActorContainer: Created LevelActorCluster (4) for /Temp/Game/Athena/Maps/POI/Athena_POI_Mesa_002_35299cac.Athena_POI_Mesa_002:PersistentLevel with 156 objects, 0 referenced clusters and 19 mutable objects.
  2464. [2018.09.07-23.40.38:336][529]LogLevelActorContainer: Created LevelActorCluster (3) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y2_1bec1833.Sublevel_X2Y2:PersistentLevel with 70 objects, 0 referenced clusters and 17 mutable objects.
  2465. [2018.09.07-23.40.38:425][531]LogLevelActorContainer: Created LevelActorCluster (2) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X1Y2_bcf7df66.Sublevel_X1Y2:PersistentLevel with 54 objects, 0 referenced clusters and 19 mutable objects.
  2466. [2018.09.07-23.40.38:447][532]LogLevelActorContainer: Created LevelActorCluster (1) for /Temp/Game/Athena/Maps/POI/Athena_POI_Mesa_005_1026f445.Athena_POI_Mesa_005:PersistentLevel with 226 objects, 0 referenced clusters and 33 mutable objects.
  2467. [2018.09.07-23.40.38:503][534]LogLevelActorContainer: Created LevelActorCluster (0) for /Temp/Game/Athena/Maps/POI/Athena_POI_Bridge_001_314c7c39.Athena_POI_Bridge_001:PersistentLevel with 220 objects, 0 referenced clusters and 47 mutable objects.
  2468. [2018.09.07-23.40.38:614][537]LogLevelActorContainer: Created LevelActorCluster (10) for /Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel with 1106 objects, 0 referenced clusters and 69 mutable objects.
  2469. [2018.09.07-23.40.38:680][539]LogLevelActorContainer: Created LevelActorCluster (12) for /Temp/Game/Athena/Maps/POI/Athena_POI_Suburban_006_3d6205c8.Athena_POI_Suburban_006:PersistentLevel with 336 objects, 0 referenced clusters and 58 mutable objects.
  2470. [2018.09.07-23.40.38:742][540]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Temp/Game/Athena/Maps/POI/Athena_POI_Suburban_006_3d6205c8 took (less than) 21.55 ms
  2471. [2018.09.07-23.40.38:757][541]LogLevelActorContainer: Created LevelActorCluster (13) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X1Y3_936b0277.Sublevel_X1Y3:PersistentLevel with 112 objects, 0 referenced clusters and 19 mutable objects.
  2472. [2018.09.07-23.40.38:811][542]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Temp/Game/Athena/Maps/Streaming/Sublevel_X1Y3_936b0277 took (less than) 26.79 ms
  2473. [2018.09.07-23.40.38:860][544]LogLevelActorContainer: Created LevelActorCluster (14) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X1Y4_1ffac2ed.Sublevel_X1Y4:PersistentLevel with 108 objects, 0 referenced clusters and 28 mutable objects.
  2474. [2018.09.07-23.40.39:785][572]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [MSStoreSpk] has replicated to the client bHasStartedPlaying=[1]
  2475. [2018.09.07-23.40.40:115][582]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Domiwarrion] has replicated to the client bHasStartedPlaying=[1]
  2476. [2018.09.07-23.40.40:123][582]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [sammm.b] has replicated to the client bHasStartedPlaying=[1]
  2477. [2018.09.07-23.40.40:147][583]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [tupapichester] has replicated to the client bHasStartedPlaying=[1]
  2478. [2018.09.07-23.40.40:246][586]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Juliuscroise13] has replicated to the client bHasStartedPlaying=[1]
  2479. [2018.09.07-23.40.40:282][587]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:20360...f9b47]
  2480. [2018.09.07-23.40.40:917][606]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:829d4...47b17]
  2481. [2018.09.07-23.40.40:920][606]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:bb3de...ea1a6]
  2482. [2018.09.07-23.40.41:288][617]LogFort: Display: [FortCustomizationAssetLoader M_Med_BLK_Sydney_Head_01_ATH] Finished loading. 3 assets loaded.
  2483. [2018.09.07-23.40.41:288][617]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01_ATH] Finished loading. 2 assets loaded.
  2484. [2018.09.07-23.40.42:102][637]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - ProjectileMovementComponent /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel.B_Prj_Bullet_Sniper_Auto_Child_C_1.ProjectileComp0[TickComponent] took 151.46ms!
  2485. [2018.09.07-23.40.42:341][645]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Bob Lee_Swagger] has replicated to the client bHasStartedPlaying=[1]
  2486. [2018.09.07-23.40.42:642][654]LogParty: Display: HandleZonePlayerStateInitialized: [MCP:ab9e5...0f5ab]
  2487. [2018.09.07-23.40.43:357][672]LogLevelActorContainer: Created LevelActorCluster (15) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_House_g_170f7d69.Athena_SUB_5x5_House_g:PersistentLevel with 12 objects, 0 referenced clusters and 5 mutable objects.
  2488. [2018.09.07-23.40.43:508][676]LogStreaming: Display: UWorld::AddToWorld: updating components for /Temp/Game/Athena/Maps/Buildings/5x9/Athena_TheFarmstead_5x9_Stables_a_6a8a79c0 took (less than) 26.49 ms
  2489. [2018.09.07-23.40.44:221][698]LogLevelActorContainer: Created LevelActorCluster (16) for /Temp/Game/Athena/Maps/Buildings/3x3/Athena_SUB_3x3_House_g_2384084a.Athena_SUB_3x3_House_g:PersistentLevel with 32 objects, 0 referenced clusters and 9 mutable objects.
  2490. [2018.09.07-23.40.44:287][700]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [SHG_DASZ] has replicated to the client bHasStartedPlaying=[1]
  2491. [2018.09.07-23.40.44:290][700]LogLevelActorContainer: Created LevelActorCluster (17) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_RuinedBuilding_e_de697e63.Athena_REM_5x5_RuinedBuilding_e:PersistentLevel with 6 objects, 0 referenced clusters and 5 mutable objects.
  2492. [2018.09.07-23.40.44:352][702]LogLevelActorContainer: Created LevelActorCluster (18) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_RuinedBuilding_e_fd1bd4e8.Athena_REM_5x5_RuinedBuilding_e:PersistentLevel with 6 objects, 0 referenced clusters and 5 mutable objects.
  2493. [2018.09.07-23.40.44:419][704]LogLevelActorContainer: Created LevelActorCluster (19) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_House_a_23fe3050.Athena_SUB_5x5_House_a:PersistentLevel with 10 objects, 0 referenced clusters and 8 mutable objects.
  2494. [2018.09.07-23.40.44:670][711]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
  2495. [2018.09.07-23.40.44:721][711]LogGarbage: 50.191070 ms for GC
  2496. [2018.09.07-23.40.44:722][711]LogGarbage: 0.979408 ms for Gather Unreachable Objects (4429 objects collected including 0 cluster objects from 0 clusters)
  2497. [2018.09.07-23.40.44:726][711]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_StreetRacer] Finished loading. 6 assets loaded.
  2498. [2018.09.07-23.40.44:727][711]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head_01_TV11] Finished loading. 4 assets loaded.
  2499. [2018.09.07-23.40.44:727][711]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_Metal] Finished loading. 4 assets loaded.
  2500. [2018.09.07-23.40.44:728][711]LogLevelActorContainer: Created LevelActorCluster (20) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_House_q_2_9b0ecba3.Athena_SUB_5x5_House_q_2:PersistentLevel with 104 objects, 0 referenced clusters and 17 mutable objects.
  2501. [2018.09.07-23.40.44:749][712]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Events/Cube/Cube_AreaEffect_LeftBehind_Loop_Cue.Cube_AreaEffect_LeftBehind_Loop_Cue'
  2502. [2018.09.07-23.40.44:750][712]LogGarbage: 2.000842 ms for incrementally unhashing unreachable objects. Items 1581 (1581/4429)
  2503. [2018.09.07-23.40.44:756][712]LogLevelActorContainer: Created LevelActorCluster (21) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_Shack_b_9403c811.Athena_REM_5x5_Shack_b:PersistentLevel with 34 objects, 0 referenced clusters and 11 mutable objects.
  2504. [2018.09.07-23.40.44:952][713]LogGarbage: 2.002125 ms for incrementally unhashing unreachable objects. Items 1881 (3462/4429)
  2505. [2018.09.07-23.40.44:990][714]LogGarbage: 2.015278 ms for incrementally unhashing unreachable objects. Items 661 (4123/4429)
  2506. [2018.09.07-23.40.45:014][715]LogFort: OnReadyToStartMatch
  2507. [2018.09.07-23.40.45:014][715]LogMatchAnalytics: OnReadyToStartMatch
  2508. [2018.09.07-23.40.45:014][715]LogFort: ClearCachedReports IN OnReadyToStartMatch!
  2509. [2018.09.07-23.40.45:015][715]LogFort: Warning: AFortPlayerController::OnRep_QuickBar Slot [0] is empty.
  2510. [2018.09.07-23.40.45:015][715]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Ending Phase: 'LoadMap'
  2511. [2018.09.07-23.40.45:015][715]LogOnlineGame: [UFortMatchmakingV2::StartTimeToMatchPhase] Recording time to match metrics
  2512. [2018.09.07-23.40.45:015][715]LogOnlineGame: [UFortMatchmakingV2::ResetTimeToMatch] Resetting time to match metrics
  2513. [2018.09.07-23.40.45:016][715]LogGarbage: 0.418326 ms for incrementally unhashing unreachable objects. Items 306 (4429/4429)
  2514. [2018.09.07-23.40.45:019][715]LogFortUI: Display: [UFortUIManagerWidget_NUI::NativeTick] change state to Athena with current values CurrentState: Invalid and NextState: Invalid
  2515. [2018.09.07-23.40.45:019][715]LogFortUI: Display: [UFortUIManagerWidget_NUI::SetUIState] states from: Invalid to: Athena
  2516. [2018.09.07-23.40.45:060][715]LogFortUI: Display: [UFortUIManagerWidget_NUI::TransitionToNextState] Switching states from: Athena to: Invalid
  2517. [2018.09.07-23.40.45:160][715]LogDataTable: Warning: UDataTable::FindRow : 'UFortGlobalUIContext::GetHealthyGamingData' requested row 'US' not in DataTable '/Game/UI/Foundation/Config/HealthyGamingData.HealthyGamingData'.
  2518. [2018.09.07-23.40.45:164][715]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
  2519. [2018.09.07-23.40.45:165][715]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
  2520. [2018.09.07-23.40.45:197][716]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Arhinos] has replicated to the client bHasStartedPlaying=[1]
  2521. [2018.09.07-23.40.45:249][716]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - FortWorldManager /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel.DO_NOT_DELETE_FortWorldManager[TickActor] took 47.08ms!
  2522. [2018.09.07-23.40.45:251][716]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with valid zone state for Arhinos
  2523. [2018.09.07-23.40.45:251][716]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
  2524. [2018.09.07-23.40.45:252][716]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
  2525. [2018.09.07-23.40.45:765][717]LogFort: Attempting to add harvesting tool WID_Harvest_Pickaxe_SpeedyRed to quickbar 2 in slot -3.
  2526. [2018.09.07-23.40.45:766][717]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_0 Harvesting Tool with GUID: 279588391 148247835 1434285030 -511244842
  2527. [2018.09.07-23.40.45:766][717]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_1 with GUID: 279860538 148247835 1434286100 -511244735
  2528. [2018.09.07-23.40.45:766][717]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_2 with GUID: 280124161 148247835 1434286430 -511244702
  2529. [2018.09.07-23.40.45:766][717]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_3 with GUID: 280402194 148247835 1434286750 -511244670
  2530. [2018.09.07-23.40.45:766][717]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_4 with GUID: 280661635 148247835 1434287080 -511244637
  2531. [2018.09.07-23.40.55:446][718]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 9.68, Realtime: 9.68. IpNetDriver_0
  2532. [2018.09.07-23.40.55:485][718]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Killerwolf4560] has replicated to the client bHasStartedPlaying=[1]
  2533. [2018.09.07-23.40.55:488][718]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [CHIWI2018] has replicated to the client bHasStartedPlaying=[1]
  2534. [2018.09.07-23.40.55:533][718]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [MathaFaka9944] has replicated to the client bHasStartedPlaying=[1]
  2535. [2018.09.07-23.40.55:560][718]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Quartzm99] has replicated to the client bHasStartedPlaying=[1]
  2536. [2018.09.07-23.40.55:891][718]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - Athena_PlayerController_C /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel.Athena_PlayerController_C_0[TickActor] took 272.59ms!
  2537. [2018.09.07-23.40.56:070][718]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - FortFXManager /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel.FortFXManager_0[TickActor] took 171.52ms!
  2538. [2018.09.07-23.41.08:132][719]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 12.66, Realtime: 12.69. IpNetDriver_0
  2539. [2018.09.07-23.41.08:225][719]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:1d18a...2de61]
  2540. [2018.09.07-23.41.08:225][719]LogFort: DisconnectSquadMember: Xx_David159_xX 323
  2541. [2018.09.07-23.41.08:399][719]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Merman] Finished loading. 7 assets loaded.
  2542. [2018.09.07-23.41.08:906][720]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - FortFXManager /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel.FortFXManager_0[TickActor] took 233.12ms!
  2543. [2018.09.07-23.41.08:944][720]LogMaterial: Warning: Material /Game/Packages/Fortress_SharedMaterials/Base_Material/Fortress_BaseMaterial.Fortress_BaseMaterial missing bUsedWithSkeletalMesh=True! Default Material will be used in game.
  2544. [2018.09.07-23.41.09:473][724]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Pulse08] has replicated to the client bHasStartedPlaying=[1]
  2545. [2018.09.07-23.41.09:474][724]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [xd adamgeo1] has replicated to the client bHasStartedPlaying=[1]
  2546. [2018.09.07-23.41.09:475][724]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Rαbbit Rαider] has replicated to the client bHasStartedPlaying=[1]
  2547. [2018.09.07-23.41.09:475][724]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [A-S-H] has replicated to the client bHasStartedPlaying=[1]
  2548. [2018.09.07-23.41.09:475][724]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [PuLse_Driz] has replicated to the client bHasStartedPlaying=[1]
  2549. [2018.09.07-23.41.09:477][724]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [NewGuineanHooker] has replicated to the client bHasStartedPlaying=[1]
  2550. [2018.09.07-23.41.09:478][724]LogGarbage: GC purged 4429 objects (524243 -> 519814)
  2551. [2018.09.07-23.41.09:664][725]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
  2552. [2018.09.07-23.41.09:664][725]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
  2553. [2018.09.07-23.41.10:145][734]LogLevelActorContainer: Created LevelActorCluster (22) for /Temp/Game/Athena/Maps/POI/Athena_POI_Lobby_001_3f5ab45c.Athena_POI_Lobby_001:PersistentLevel with 110 objects, 0 referenced clusters and 12 mutable objects.
  2554. [2018.09.07-23.41.10:570][741]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:ad374...7c14e]
  2555. [2018.09.07-23.41.10:570][741]LogFort: DisconnectSquadMember: KIDS SEE GH0STS 276
  2556. [2018.09.07-23.41.10:793][745]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
  2557. [2018.09.07-23.41.12:277][786]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
  2558. [2018.09.07-23.41.12:277][786]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
  2559. [2018.09.07-23.41.12:277][786]LogFortLoadingScreen: Reason for Showing/Hiding LoadingScreen is unknown!
  2560. [2018.09.07-23.41.12:281][786]PacketHandlerLog: DDoS detection status: detection enabled: 0 analytics enabled: 0
  2561. [2018.09.07-23.41.12:281][786]LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: UDemoNetConnection, Name: DemoNetConnection_0, Driver: DemoNetDriver DemoNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
  2562. [2018.09.07-23.41.12:356][786]LogFort: Display: Wrote SubGame=Athena to replay header
  2563. [2018.09.07-23.41.12:357][786]LogFortMusic: Warning: Trying to assign a bank to a music manager that doesn't yet exist.
  2564. [2018.09.07-23.41.12:366][786]LogDemo: Num Network Actors: 1393
  2565. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Loading Screen Hidden
  2566. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: DUMPCHECKPOINTS
  2567. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: SessionLength: 76.11
  2568. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchStart: 0.000 (duration: 0.000)
  2569. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingPreloadingStarted: 0.000 (duration: 0.004)
  2570. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingPartyReady: 0.004 (duration: 5.300)
  2571. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingPreloadingEnded: 5.304 (duration: 0.006)
  2572. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingConnecting: 5.311 (duration: 0.000)
  2573. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingStarted: 5.311 (duration: 0.000)
  2574. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingPartyPreloaded: 5.311 (duration: 0.430)
  2575. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingInQueue: 5.741 (duration: 6.536)
  2576. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingInAssignment: 12.277 (duration: 8.372)
  2577. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchAssignment: 20.649 (duration: 0.300)
  2578. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: TravelStarted: 20.949 (duration: 0.000)
  2579. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: MatchmakingEnded: 20.949 (duration: 0.423)
  2580. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: LoadingScreenInUp: 21.372 (duration: 0.407)
  2581. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: ClientMapPreload: 21.779 (duration: 4.269)
  2582. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: ClientMapLoaded: 26.048 (duration: 0.337)
  2583. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: ReceivedPlayerController: 26.385 (duration: 0.191)
  2584. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: ReceivedPlayerState: 26.576 (duration: 0.808)
  2585. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: Warmup: 27.384 (duration: 21.370)
  2586. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: ReadyToStartMatch: 48.754 (duration: 27.352)
  2587. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Checkpoint: LoadingScreenInDown: 76.106 (duration: 0.000)
  2588. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeInPhase Stats
  2589. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimePreloading 5.311
  2590. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeConnecting 0.431
  2591. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeInQueue 6.536
  2592. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeInAssignment 8.372
  2593. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeInJoin 0.300
  2594. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeBeforeLoadMap 0.407
  2595. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeInLoadMap 4.269
  2596. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeUntilReady 22.707
  2597. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TimeWaitingForLoadingScreen 27.352
  2598. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TotalLoadingScreen 54.735
  2599. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: LoadingScreenMissingTime: 0.000
  2600. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TotalMissingTime: 0.423
  2601. [2018.09.07-23.41.12:366][786]LogMatchAnalytics: Display: TotalTime: 76.106
  2602. [2018.09.07-23.41.12:450][789]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  2603. [2018.09.07-23.41.12:521][790]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
  2604. [2018.09.07-23.41.12:576][792]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
  2605. [2018.09.07-23.41.12:649][792]LogAudio: Warning: Waited 71.071426ms for audio thread.
  2606. [2018.09.07-23.41.12:684][792]LogAudio: Warning: Waited 107.052254ms for audio thread.
  2607. [2018.09.07-23.41.12:721][792]LogAudio: Warning: Waited 143.087936ms for audio thread.
  2608. [2018.09.07-23.41.12:722][792]LogAudio: Warning: Waited 145.733902ms for audio thread.
  2609. [2018.09.07-23.41.13:117][799]LogFort: Display: [FortCustomizationAssetLoader F_Med_HIS_Ramirez_Head_02] Finished loading. 4 assets loaded.
  2610. [2018.09.07-23.41.13:316][805]LogFort: EnterAircraft: Athena_PlayerController_C_0
  2611. [2018.09.07-23.41.13:316][805]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags:
  2612. [2018.09.07-23.41.13:316][805]LogFort: HUD.Athena.HideOnBus
  2613. [2018.09.07-23.41.13:788][805]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 503.48ms):
  2614. [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving hitch detector (+ 503.50ms)
  2615. [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving stat scope on hitch (+ 503.51ms) [PoolThread 3] STAT_EventWait
  2616. [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving stat scope on hitch (+ 503.52ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
  2617. [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving stat scope on hitch (+ 505.05ms) [PoolThread 1] STAT_EventWait
  2618. [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving stat scope on hitch (+ 505.06ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
  2619. [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving stat scope on hitch (+ 505.07ms) [PoolThread 2] STAT_EventWait
  2620. [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving stat scope on hitch (+ 505.08ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
  2621. [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving stat scope on hitch (+ 505.09ms) [PoolThread 0] STAT_EventWait
  2622. [2018.09.07-23.41.13:788][805]LogCore: Error: Leaving stat scope on hitch (+ 505.10ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
  2623. [2018.09.07-23.41.13:788][805]LogMatchAnalytics: OnGamePhaseChanged
  2624. [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 506.48ms) [FMediaTicker] STAT_Sleep
  2625. [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 506.48ms) [PoolThread 8] STAT_EventWait
  2626. [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 506.53ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
  2627. [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 506.54ms) [PoolThread 5] STAT_EventWait
  2628. [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 506.55ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
  2629. [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 508.19ms) [RenderThread 1] STAT_EventWait
  2630. [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 508.50ms) [RTHeartBeat 1] STAT_Sleep
  2631. [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 509.54ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
  2632. [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 510.56ms) [PoolThread 6] STAT_EventWait
  2633. [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 510.63ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
  2634. [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 512.43ms) [PoolThread 4] STAT_EventWait
  2635. [2018.09.07-23.41.13:825][805]LogCore: Error: Leaving stat scope on hitch (+ 512.47ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
  2636. [2018.09.07-23.41.13:826][805]LogCore: Error: Leaving stat scope on hitch (+ 521.48ms) [FAsyncLoadingThread] STAT_EventWait
  2637. [2018.09.07-23.41.13:826][805]LogCore: Error: Leaving stat scope on hitch (+ 543.06ms) [GameThread] Stat_ChannelReceivedRawBunch
  2638. [2018.09.07-23.41.13:827][805]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 280124161 148247835 1434286430 -511244702
  2639. [2018.09.07-23.41.13:827][805]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 280402194 148247835 1434286750 -511244670
  2640. [2018.09.07-23.41.13:827][805]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 280661635 148247835 1434287080 -511244637
  2641. [2018.09.07-23.41.13:827][805]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 280402194 148247835 1434286750 -511244670
  2642. [2018.09.07-23.41.13:827][805]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 280661635 148247835 1434287080 -511244637
  2643. [2018.09.07-23.41.13:827][805]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID 280661635 148247835 1434287080 -511244637
  2644. [2018.09.07-23.41.13:830][805]LogCore: Error: Leaving stat scope on hitch (+ 547.73ms) [GameThread] STAT_NetWorldTickTime
  2645. [2018.09.07-23.41.13:832][805]LogCore: Error: Leaving stat scope on hitch (+ 548.85ms) [TaskGraphThreadNP 0] STAT_EventWait
  2646. [2018.09.07-23.41.13:832][805]LogCore: Error: Leaving stat scope on hitch (+ 548.93ms) [TaskGraphThreadHP 3] STAT_EventWait
  2647. [2018.09.07-23.41.13:832][805]LogCore: Error: Leaving stat scope on hitch (+ 549.10ms) [TaskGraphThreadHP 4] STAT_EventWait
  2648. [2018.09.07-23.41.13:832][805]LogCore: Error: Leaving stat scope on hitch (+ 549.13ms) [TaskGraphThreadHP 5] STAT_EventWait
  2649. [2018.09.07-23.41.13:832][805]LogCore: Error: Leaving stat scope on hitch (+ 549.61ms) [GameThread] STAT_WorldTickTime
  2650. [2018.09.07-23.41.13:836][805]LogCore: Error: Leaving stat scope on hitch (+ 549.59ms) [TaskGraphThreadBP 6] STAT_EventWait
  2651. [2018.09.07-23.41.13:836][805]LogCore: Error: Leaving stat scope on hitch (+ 553.42ms) [GameThread] STAT_GameEngineTick
  2652. [2018.09.07-23.41.13:842][806]LogCore: Error: Leaving stat scope on hitch (+ 553.50ms) [AudioThread] STAT_EventWait
  2653. [2018.09.07-23.41.13:842][806]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  2654. [2018.09.07-23.41.13:843][806]LogCore: Error: Leaving stat scope on hitch (+ 560.34ms) [GameThread] STAT_FrameTime
  2655. [2018.09.07-23.41.13:843][806]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
  2656. [2018.09.07-23.41.14:005][806]LogCore: Error: Leaving stat scope on hitch (+ 0.28ms) [TaskGraphThreadNP 1] STAT_EventWait
  2657. [2018.09.07-23.41.14:005][806]LogCore: Error: Leaving stat scope on hitch (+ 0.56ms) [TaskGraphThreadNP 2] STAT_EventWait
  2658. [2018.09.07-23.41.14:005][806]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
  2659. [2018.09.07-23.41.14:005][806]LogTaskGraph: Warning: Task graph took 161.42ms for RT to recieve broadcast.
  2660. [2018.09.07-23.41.14:005][806]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
  2661. [2018.09.07-23.41.14:005][806]LogTaskGraph: Warning: Task graph took 161.44ms for RT to recieve broadcast and do processing.
  2662. [2018.09.07-23.41.14:005][806]LogTaskGraph: Warning: Task graph took 161.52ms to wait for named thread broadcast.
  2663. [2018.09.07-23.41.14:005][806]LogTaskGraph: Warning: Task graph took 161.74ms to broadcast.
  2664. [2018.09.07-23.41.14:499][820]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
  2665. [2018.09.07-23.41.15:778][858]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
  2666. [2018.09.07-23.41.15:879][861]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
  2667. [2018.09.07-23.41.17:684][916]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  2668. [2018.09.07-23.41.17:915][922]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
  2669. [2018.09.07-23.41.18:782][948]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
  2670. [2018.09.07-23.41.18:882][951]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
  2671. [2018.09.07-23.41.21:315][ 24]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
  2672. [2018.09.07-23.41.21:515][ 30]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:b738f...992f2]
  2673. [2018.09.07-23.41.21:515][ 30]LogFort: DisconnectSquadMember: PuLse_Driz 310
  2674. [2018.09.07-23.41.21:683][ 35]LogFort: Display: [FortCustomizationAssetLoader F_MED_ASN_Sarah_Head_01_ATH] Finished loading. 1 assets loaded.
  2675. [2018.09.07-23.41.21:787][ 38]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
  2676. [2018.09.07-23.41.21:895][ 41]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
  2677. [2018.09.07-23.41.22:229][ 51]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_85) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  2678. [2018.09.07-23.41.22:229][ 51]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_85) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  2679. [2018.09.07-23.41.22:229][ 51]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_85) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  2680. [2018.09.07-23.41.22:229][ 51]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_85) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  2681. [2018.09.07-23.41.22:229][ 51]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_85) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  2682. [2018.09.07-23.41.22:230][ 51]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_85) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  2683. [2018.09.07-23.41.22:260][ 52]LogMaterial: Warning: Material /Game/Packages/Fortress_SharedMaterials/Base_Material/Fortress_BaseMaterial.Fortress_BaseMaterial missing bUsedWithMeshParticles=True! Default Material will be used in game.
  2684. [2018.09.07-23.41.22:986][ 73]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 63.2 ms has been detected this frame. Number of Draw Calls this Frame: 1911
  2685. [2018.09.07-23.41.23:293][ 82]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_IND_Valor] Finished loading. 6 assets loaded.
  2686. [2018.09.07-23.41.24:614][120]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 94.6 ms has been detected this frame. Number of Draw Calls this Frame: 1828
  2687. [2018.09.07-23.41.24:752][124]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
  2688. [2018.09.07-23.41.24:787][125]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
  2689. [2018.09.07-23.41.24:918][129]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
  2690. [2018.09.07-23.41.25:340][141]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_RavenQuill] Finished loading. 4 assets loaded.
  2691. [2018.09.07-23.41.25:377][142]LogFort: Display: [FortCustomizationAssetLoader F_MED_ASN_Sarah_Head_01_ATH] Finished loading. 3 assets loaded.
  2692. [2018.09.07-23.41.26:671][181]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Drift] Finished loading. 1 assets loaded.
  2693. [2018.09.07-23.41.27:779][214]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
  2694. [2018.09.07-23.41.27:941][219]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
  2695. [2018.09.07-23.41.27:974][220]LogFort: Display: [FortCustomizationAssetLoader M_MED_ASN_Jae_Head_01] Finished loading. 1 assets loaded.
  2696. [2018.09.07-23.41.28:176][226]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
  2697. [2018.09.07-23.41.28:577][238]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_113) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  2698. [2018.09.07-23.41.28:577][238]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_113) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  2699. [2018.09.07-23.41.28:577][238]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_113) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  2700. [2018.09.07-23.41.28:578][238]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_113) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  2701. [2018.09.07-23.41.28:578][238]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_113) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  2702. [2018.09.07-23.41.28:578][238]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_113) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  2703. [2018.09.07-23.41.30:770][304]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
  2704. [2018.09.07-23.41.30:938][309]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
  2705. [2018.09.07-23.41.31:571][328]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
  2706. [2018.09.07-23.41.31:742][332]LogFortHitches: HITCHHUNTER: Hitch in GameThread of 73.0 ms has been detected this frame. Number of Draw Calls this Frame: 1395
  2707. [2018.09.07-23.41.31:751][333]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  2708. [2018.09.07-23.41.31:860][335]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with valid zone state for Arhinos
  2709. [2018.09.07-23.41.31:860][335]LogFort: ExitAircraft: Athena_PlayerController_C_0 (Pawn PlayerPawn_Athena_C_123)
  2710. [2018.09.07-23.41.31:863][335]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
  2711. [2018.09.07-23.41.31:864][335]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
  2712. [2018.09.07-23.41.31:864][335]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
  2713. [2018.09.07-23.41.31:909][336]LogFort: Attempting to add harvesting tool WID_Harvest_Pickaxe_SpeedyRed to quickbar 2 in slot -3.
  2714. [2018.09.07-23.41.31:911][336]LogFort: Cannot execute inventory item - due to blocked ActionPlayerChangeEquipment tag
  2715. [2018.09.07-23.41.31:911][336]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_6 Harvesting Tool with GUID: 1673610234 148247835 1901605900 -464513014
  2716. [2018.09.07-23.41.31:911][336]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_7 with GUID: 1673857138 148247835 1901606930 -464512911
  2717. [2018.09.07-23.41.31:911][336]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_8 with GUID: 1674150209 148247835 1901607270 -464512877
  2718. [2018.09.07-23.41.31:911][336]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_9 with GUID: 1674436654 148247835 1901607580 -464512846
  2719. [2018.09.07-23.41.31:911][336]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_10 with GUID: 1674655153 148247835 1901608000 -464512804
  2720. [2018.09.07-23.41.32:022][339]LogFort: Cannot execute inventory item - due to blocked ActionPlayerChangeEquipment tag
  2721. [2018.09.07-23.41.32:452][352]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 0, Size: 619866
  2722. [2018.09.07-23.41.34:591][416]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_RetroGrey] Finished loading. 8 assets loaded.
  2723. [2018.09.07-23.41.35:098][431]LogLevelActorContainer: Created LevelActorCluster (23) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X3Y1_2612ae00.Sublevel_X3Y1:PersistentLevel with 28 objects, 0 referenced clusters and 8 mutable objects.
  2724. [2018.09.07-23.41.35:224][435]LogLevelActorContainer: Created LevelActorCluster (24) for /Temp/Game/Athena/Maps/POI/Athena_POI_Lab_001_e4693692.Athena_POI_Lab_001:PersistentLevel with 22 objects, 0 referenced clusters and 4 mutable objects.
  2725. [2018.09.07-23.41.36:098][448]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 501.27ms):
  2726. [2018.09.07-23.41.36:098][448]LogCore: Error: Leaving hitch detector (+ 501.29ms)
  2727. [2018.09.07-23.41.36:098][448]LogCore: Error: Leaving stat scope on hitch (+ 501.71ms) [FAsyncLoadingThread] STAT_FAsyncLoadingThread_ProcessAsyncLoading
  2728. [2018.09.07-23.41.36:098][448]LogCore: Error: Leaving stat scope on hitch (+ 502.26ms) [PoolThread 1] STAT_EventWait
  2729. [2018.09.07-23.41.36:098][448]LogCore: Error: Leaving stat scope on hitch (+ 502.27ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
  2730. [2018.09.07-23.41.36:098][448]LogCore: Error: Leaving stat scope on hitch (+ 503.23ms) [GameThread] STAT_EventWait
  2731. [2018.09.07-23.41.36:098][448]LogCore: Error: Leaving stat scope on hitch (+ 503.27ms) [PoolThread 5] STAT_EventWait
  2732. [2018.09.07-23.41.36:100][448]LogCore: Error: Leaving stat scope on hitch (+ 503.39ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
  2733. [2018.09.07-23.41.36:100][448]LogCore: Error: Leaving stat scope on hitch (+ 503.27ms) [PoolThread 2] STAT_EventWait
  2734. [2018.09.07-23.41.36:100][448]LogCore: Error: Leaving stat scope on hitch (+ 503.41ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
  2735. [2018.09.07-23.41.36:100][448]LogCore: Error: Leaving stat scope on hitch (+ 503.67ms) [TaskGraphThreadBP 6] STAT_EventWait
  2736. [2018.09.07-23.41.36:100][448]LogCore: Error: Leaving stat scope on hitch (+ 504.26ms) [RTHeartBeat 1] STAT_Sleep
  2737. [2018.09.07-23.41.36:102][448]LogCore: Error: Leaving stat scope on hitch (+ 505.26ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
  2738. [2018.09.07-23.41.36:104][448]LogCore: Error: Leaving stat scope on hitch (+ 507.27ms) [FMediaTicker] STAT_Sleep
  2739. [2018.09.07-23.41.36:106][448]LogCore: Error: Leaving stat scope on hitch (+ 510.26ms) [PoolThread 3] STAT_EventWait
  2740. [2018.09.07-23.41.36:106][448]LogCore: Error: Leaving stat scope on hitch (+ 510.29ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
  2741. [2018.09.07-23.41.36:108][448]LogCore: Error: Leaving stat scope on hitch (+ 511.26ms) [PoolThread 6] STAT_EventWait
  2742. [2018.09.07-23.41.36:108][448]LogCore: Error: Leaving stat scope on hitch (+ 511.29ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
  2743. [2018.09.07-23.41.36:108][448]LogCore: Error: Leaving stat scope on hitch (+ 512.21ms) [PoolThread 0] STAT_EventWait
  2744. [2018.09.07-23.41.36:108][448]LogCore: Error: Leaving stat scope on hitch (+ 512.23ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
  2745. [2018.09.07-23.41.36:108][448]LogCore: Error: Leaving stat scope on hitch (+ 512.24ms) [PoolThread 4] STAT_EventWait
  2746. [2018.09.07-23.41.36:108][448]LogCore: Error: Leaving stat scope on hitch (+ 512.25ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
  2747. [2018.09.07-23.41.36:125][448]LogCore: Error: Leaving stat scope on hitch (+ 529.16ms) [MessageBusHeartbeatManager] STAT_Sleep
  2748. [2018.09.07-23.41.36:305][448]LogCore: Error: Leaving stat scope on hitch (+ 708.71ms) [ScreenSaverInhibitor] STAT_Sleep
  2749. [2018.09.07-23.41.36:339][448]LogCore: Error: Leaving stat scope on hitch (+ 743.10ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
  2750. [2018.09.07-23.41.36:339][448]LogCore: Error: Leaving stat scope on hitch (+ 743.12ms) [RenderThread 1] STAT_ChainExecute
  2751. [2018.09.07-23.41.36:346][448]LogCore: Error: Leaving stat scope on hitch (+ 751.06ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
  2752. [2018.09.07-23.41.36:346][448]LogCore: Error: Leaving stat scope on hitch (+ 751.12ms) [RenderThread 1] EndScene_Flush
  2753. [2018.09.07-23.41.36:346][448]LogCore: Error: Leaving stat scope on hitch (+ 751.13ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
  2754. [2018.09.07-23.41.36:346][448]LogCore: Error: Leaving stat scope on hitch (+ 751.20ms) [RenderThread 1] STAT_TotalSceneRenderingTime
  2755. [2018.09.07-23.41.36:347][448]LogCore: Error: Leaving stat scope on hitch (+ 753.31ms) [TaskGraphThreadHP 3] STAT_EventWait
  2756. [2018.09.07-23.41.36:347][448]LogCore: Error: Leaving stat scope on hitch (+ 753.45ms) [GameThread] STAT_GameIdleTime
  2757. [2018.09.07-23.41.36:348][448]LogCore: Error: Leaving stat scope on hitch (+ 753.58ms) [GameThread] STAT_FrameSyncTime
  2758. [2018.09.07-23.41.36:348][448]LogCore: Error: Leaving stat scope on hitch (+ 753.93ms) [GameThread] STAT_FrameTime
  2759. [2018.09.07-23.41.36:348][448]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
  2760. [2018.09.07-23.41.36:348][448]LogCore: Error: Leaving stat scope on hitch (+ 0.03ms) [AudioThread] STAT_EventWait
  2761. [2018.09.07-23.41.36:348][448]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
  2762. [2018.09.07-23.41.36:348][448]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
  2763. [2018.09.07-23.41.36:348][448]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 731.0 ms has been detected this frame. Number of Draw Calls this Frame: 1163
  2764. [2018.09.07-23.41.36:362][448]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:f8a95...d8eb8]
  2765. [2018.09.07-23.41.36:362][448]LogFort: DisconnectSquadMember: TigersWhiskers 263
  2766. [2018.09.07-23.41.36:389][448]LogLevelActorContainer: Created LevelActorCluster (25) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X3Y2_10a7933d.Sublevel_X3Y2:PersistentLevel with 38 objects, 0 referenced clusters and 14 mutable objects.
  2767. [2018.09.07-23.41.36:392][449]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  2768. [2018.09.07-23.41.36:418][449]LogFort: Display: [FortCustomizationAssetLoader CP_Athena_Head_M_DarkPaintballer] Finished loading. 2 assets loaded.
  2769. [2018.09.07-23.41.36:913][450]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 504.36ms):
  2770. [2018.09.07-23.41.36:913][450]LogCore: Error: Leaving hitch detector (+ 504.38ms)
  2771. [2018.09.07-23.41.36:913][450]LogCore: Error: Leaving stat scope on hitch (+ 505.38ms) [GameThread] STAT_EventWait
  2772. [2018.09.07-23.41.36:913][450]LogCore: Error: Leaving stat scope on hitch (+ 505.42ms) [PoolThread 0] STAT_EventWait
  2773. [2018.09.07-23.41.36:915][450]LogCore: Error: Leaving stat scope on hitch (+ 505.38ms) [PoolThread 6] STAT_EventWait
  2774. [2018.09.07-23.41.36:915][450]LogCore: Error: Leaving stat scope on hitch (+ 505.53ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
  2775. [2018.09.07-23.41.36:915][450]LogCore: Error: Leaving stat scope on hitch (+ 505.55ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
  2776. [2018.09.07-23.41.36:915][450]LogCore: Error: Leaving stat scope on hitch (+ 506.36ms) [FMediaTicker] STAT_Sleep
  2777. [2018.09.07-23.41.36:917][450]LogCore: Error: Leaving stat scope on hitch (+ 508.37ms) [FAsyncLoadingThread] STAT_EventWait
  2778. [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 509.50ms) [RTHeartBeat 1] STAT_Sleep
  2779. [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.31ms) [PoolThread 5] STAT_EventWait
  2780. [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.34ms) [PoolThread 2] STAT_EventWait
  2781. [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.35ms) [PoolThread 1] STAT_EventWait
  2782. [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.38ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
  2783. [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.38ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
  2784. [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.38ms) [PoolThread 8] STAT_EventWait
  2785. [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.38ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
  2786. [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.40ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
  2787. [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.40ms) [PoolThread 3] STAT_EventWait
  2788. [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.41ms) [PoolThread 4] STAT_EventWait
  2789. [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.43ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
  2790. [2018.09.07-23.41.36:919][450]LogCore: Error: Leaving stat scope on hitch (+ 510.43ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
  2791. [2018.09.07-23.41.36:933][450]LogCore: Error: Leaving stat scope on hitch (+ 523.34ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
  2792. [2018.09.07-23.41.37:345][450]LogCore: Error: Leaving stat scope on hitch (+ 936.23ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
  2793. [2018.09.07-23.41.37:345][450]LogCore: Error: Leaving stat scope on hitch (+ 936.25ms) [RenderThread 1] STAT_ChainExecute
  2794. [2018.09.07-23.41.37:345][450]LogCore: Error: Leaving stat scope on hitch (+ 936.98ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
  2795. [2018.09.07-23.41.37:345][450]LogCore: Error: Leaving stat scope on hitch (+ 937.00ms) [RenderThread 1] EndScene_Flush
  2796. [2018.09.07-23.41.37:345][450]LogCore: Error: Leaving stat scope on hitch (+ 937.01ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
  2797. [2018.09.07-23.41.37:345][450]LogCore: Error: Leaving stat scope on hitch (+ 937.09ms) [RenderThread 1] STAT_TotalSceneRenderingTime
  2798. [2018.09.07-23.41.37:347][450]LogCore: Error: Leaving stat scope on hitch (+ 939.14ms) [TaskGraphThreadHP 3] STAT_EventWait
  2799. [2018.09.07-23.41.37:347][450]LogCore: Error: Leaving stat scope on hitch (+ 939.20ms) [GameThread] STAT_GameIdleTime
  2800. [2018.09.07-23.41.37:347][450]LogCore: Error: Leaving stat scope on hitch (+ 939.28ms) [GameThread] STAT_FrameSyncTime
  2801. [2018.09.07-23.41.37:347][450]LogCore: Error: Leaving stat scope on hitch (+ 940.04ms) [GameThread] STAT_FrameTime
  2802. [2018.09.07-23.41.37:347][450]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
  2803. [2018.09.07-23.41.37:348][450]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
  2804. [2018.09.07-23.41.37:348][450]LogCore: Error: Leaving stat scope on hitch (+ 0.01ms) [AudioThread] STAT_EventWait
  2805. [2018.09.07-23.41.37:348][450]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
  2806. [2018.09.07-23.41.37:348][450]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 940.2 ms has been detected this frame. Number of Draw Calls this Frame: 1227
  2807. [2018.09.07-23.41.37:370][450]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_DesertOps] Finished loading. 6 assets loaded.
  2808. [2018.09.07-23.41.37:999][453]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 502.46ms):
  2809. [2018.09.07-23.41.37:999][453]LogCore: Error: Leaving hitch detector (+ 502.51ms)
  2810. [2018.09.07-23.41.37:999][453]LogCore: Error: Leaving stat scope on hitch (+ 503.46ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
  2811. [2018.09.07-23.41.37:999][453]LogCore: Error: Leaving stat scope on hitch (+ 503.48ms) [GameThread] STAT_EventWait
  2812. [2018.09.07-23.41.38:001][453]LogCore: Error: Leaving stat scope on hitch (+ 505.44ms) [PoolThread 5] STAT_EventWait
  2813. [2018.09.07-23.41.38:001][453]LogCore: Error: Leaving stat scope on hitch (+ 505.44ms) [PoolThread 8] STAT_EventWait
  2814. [2018.09.07-23.41.38:001][453]LogCore: Error: Leaving stat scope on hitch (+ 505.48ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
  2815. [2018.09.07-23.41.38:001][453]LogCore: Error: Leaving stat scope on hitch (+ 505.48ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
  2816. [2018.09.07-23.41.38:001][453]LogCore: Error: Leaving stat scope on hitch (+ 505.48ms) [PoolThread 6] STAT_EventWait
  2817. [2018.09.07-23.41.38:001][453]LogCore: Error: Leaving stat scope on hitch (+ 505.49ms) [PoolThread 2] STAT_EventWait
  2818. [2018.09.07-23.41.38:001][453]LogCore: Error: Leaving stat scope on hitch (+ 505.49ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
  2819. [2018.09.07-23.41.38:001][453]LogCore: Error: Leaving stat scope on hitch (+ 505.50ms) [FMediaTicker] STAT_Sleep
  2820. [2018.09.07-23.41.38:003][453]LogCore: Error: Leaving stat scope on hitch (+ 505.51ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
  2821. [2018.09.07-23.41.38:005][453]LogCore: Error: Leaving stat scope on hitch (+ 507.44ms) [PoolThread 1] STAT_EventWait
  2822. [2018.09.07-23.41.38:005][453]LogCore: Error: Leaving stat scope on hitch (+ 507.49ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
  2823. [2018.09.07-23.41.38:005][453]LogCore: Error: Leaving stat scope on hitch (+ 509.43ms) [RTHeartBeat 1] STAT_Sleep
  2824. [2018.09.07-23.41.38:007][453]LogCore: Error: Leaving stat scope on hitch (+ 509.46ms) [PoolThread 4] STAT_EventWait
  2825. [2018.09.07-23.41.38:007][453]LogCore: Error: Leaving stat scope on hitch (+ 509.53ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
  2826. [2018.09.07-23.41.38:007][453]LogCore: Error: Leaving stat scope on hitch (+ 509.54ms) [PoolThread 3] STAT_EventWait
  2827. [2018.09.07-23.41.38:007][453]LogCore: Error: Leaving stat scope on hitch (+ 509.55ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
  2828. [2018.09.07-23.41.38:007][453]LogCore: Error: Leaving stat scope on hitch (+ 510.42ms) [FAsyncLoadingThread] STAT_EventWait
  2829. [2018.09.07-23.41.38:009][453]LogCore: Error: Leaving stat scope on hitch (+ 512.43ms) [PoolThread 0] STAT_EventWait
  2830. [2018.09.07-23.41.38:009][453]LogCore: Error: Leaving stat scope on hitch (+ 512.46ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
  2831. [2018.09.07-23.41.39:909][453]LogCore: Error: Leaving stat scope on hitch (+ 2413.16ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
  2832. [2018.09.07-23.41.39:909][453]LogCore: Error: Leaving stat scope on hitch (+ 2413.17ms) [RenderThread 1] STAT_ChainExecute
  2833. [2018.09.07-23.41.39:918][453]LogCore: Error: Leaving stat scope on hitch (+ 2422.03ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
  2834. [2018.09.07-23.41.39:918][453]LogCore: Error: Leaving stat scope on hitch (+ 2422.05ms) [RenderThread 1] EndScene_Flush
  2835. [2018.09.07-23.41.39:918][453]LogCore: Error: Leaving stat scope on hitch (+ 2422.06ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
  2836. [2018.09.07-23.41.39:918][453]LogCore: Error: Leaving stat scope on hitch (+ 2422.10ms) [RenderThread 1] STAT_TotalSceneRenderingTime
  2837. [2018.09.07-23.41.39:918][453]LogCore: Error: Leaving stat scope on hitch (+ 2423.36ms) [TaskGraphThreadHP 3] STAT_EventWait
  2838. [2018.09.07-23.41.39:918][453]LogCore: Error: Leaving stat scope on hitch (+ 2423.53ms) [GameThread] STAT_GameIdleTime
  2839. [2018.09.07-23.41.39:918][453]LogCore: Error: Leaving stat scope on hitch (+ 2423.58ms) [GameThread] STAT_FrameSyncTime
  2840. [2018.09.07-23.41.39:919][453]LogCore: Error: Leaving stat scope on hitch (+ 2424.65ms) [GameThread] STAT_FrameTime
  2841. [2018.09.07-23.41.39:919][453]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
  2842. [2018.09.07-23.41.39:919][453]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
  2843. [2018.09.07-23.41.39:919][453]LogCore: Error: Leaving stat scope on hitch (+ 0.05ms) [AudioThread] STAT_EventWait
  2844. [2018.09.07-23.41.39:919][453]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
  2845. [2018.09.07-23.41.39:919][453]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 2424.9 ms has been detected this frame. Number of Draw Calls this Frame: 1848
  2846. [2018.09.07-23.41.39:948][453]LogLevelActorContainer: Created LevelActorCluster (26) for /Temp/Game/Athena/Maps/POI/Athena_POI_City_001_336e530d.Athena_POI_City_001:PersistentLevel with 598 objects, 0 referenced clusters and 66 mutable objects.
  2847. [2018.09.07-23.41.40:377][453]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  2848. [2018.09.07-23.41.40:377][453]LogSlate: Took 0.425841 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/NotoSansJP-Bold.ufont' (4523K)
  2849. [2018.09.07-23.41.40:460][454]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Temp/Game/Athena/Maps/POI/Athena_POI_City_001_336e530d took (less than) 55.84 ms
  2850. [2018.09.07-23.41.40:609][459]LogLevelActorContainer: Created LevelActorCluster (27) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y1_41b416e6.Sublevel_X2Y1:PersistentLevel with 10 objects, 0 referenced clusters and 5 mutable objects.
  2851. [2018.09.07-23.41.40:673][461]LogLevelActorContainer: Created LevelActorCluster (28) for /Temp/Game/Athena/Maps/POI/Athena_POI_REC_001_2d9db526.Athena_POI_REC_001:PersistentLevel with 24 objects, 0 referenced clusters and 5 mutable objects.
  2852. [2018.09.07-23.41.40:772][464]LogLevelActorContainer: Created LevelActorCluster (29) for /Temp/Game/Athena/Maps/Buildings/3x3/Athena_SUB_3x3_GasStation_a_ec691a9b.Athena_SUB_3x3_GasStation_a:PersistentLevel with 24 objects, 0 referenced clusters and 7 mutable objects.
  2853. [2018.09.07-23.41.40:976][470]LogLevelActorContainer: Created LevelActorCluster (30) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Park_b_0350daf5.Athena_URB_5x5_Park_b:PersistentLevel with 6 objects, 0 referenced clusters and 5 mutable objects.
  2854. [2018.09.07-23.41.41:275][479]LogLevelActorContainer: Created LevelActorCluster (31) for /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_Civic_BusStop_b_bd089e61.Athena_URB_3x3_Civic_BusStop_b:PersistentLevel with 10 objects, 0 referenced clusters and 7 mutable objects.
  2855. [2018.09.07-23.41.41:341][481]LogLevelActorContainer: Created LevelActorCluster (32) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Apartment_i_92bc7b2a.Athena_URB_5x5_Apartment_i:PersistentLevel with 12 objects, 0 referenced clusters and 11 mutable objects.
  2856. [2018.09.07-23.41.41:408][483]LogLevelActorContainer: Created LevelActorCluster (33) for /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_Plaza_g_29ad9911.Athena_URB_3x3_Plaza_g:PersistentLevel with 8 objects, 0 referenced clusters and 5 mutable objects.
  2857. [2018.09.07-23.41.41:441][484]LogLevelActorContainer: Created LevelActorCluster (34) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Plaza_f_62ab9ea9.Athena_URB_5x5_Plaza_f:PersistentLevel with 20 objects, 0 referenced clusters and 9 mutable objects.
  2858. [2018.09.07-23.41.41:580][488]LogLevelActorContainer: Created LevelActorCluster (35) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Garage_a_bd5061aa.Athena_URB_5x5_Garage_a:PersistentLevel with 26 objects, 0 referenced clusters and 12 mutable objects.
  2859. [2018.09.07-23.41.41:606][489]LogLevelActorContainer: Created LevelActorCluster (36) for /Temp/Game/Athena/Maps/Buildings/7x12/Athena_POI_GenericPlot_REC_002_d50eb2b8.Athena_POI_GenericPlot_REC_002:PersistentLevel with 12 objects, 0 referenced clusters and 6 mutable objects.
  2860. [2018.09.07-23.41.42:483][502]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 508.05ms):
  2861. [2018.09.07-23.41.42:483][502]LogCore: Error: Leaving hitch detector (+ 508.09ms)
  2862. [2018.09.07-23.41.42:483][502]LogCore: Error: Leaving stat scope on hitch (+ 509.00ms) [GameThread] STAT_EventWait
  2863. [2018.09.07-23.41.42:485][502]LogCore: Error: Leaving stat scope on hitch (+ 510.69ms) [PoolThread 4] STAT_EventWait
  2864. [2018.09.07-23.41.42:485][502]LogCore: Error: Leaving stat scope on hitch (+ 510.71ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
  2865. [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 512.02ms) [RTHeartBeat 1] STAT_Sleep
  2866. [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 512.02ms) [PoolThread 0] STAT_EventWait
  2867. [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 512.04ms) [PoolThread 2] STAT_EventWait
  2868. [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 512.06ms) [PoolThread 1] STAT_EventWait
  2869. [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 512.06ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
  2870. [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 512.08ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
  2871. [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 512.06ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
  2872. [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 512.99ms) [FMediaTicker] STAT_Sleep
  2873. [2018.09.07-23.41.42:488][502]LogCore: Error: Leaving stat scope on hitch (+ 513.02ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
  2874. [2018.09.07-23.41.42:489][502]LogCore: Error: Leaving stat scope on hitch (+ 513.99ms) [PoolThread 6] STAT_EventWait
  2875. [2018.09.07-23.41.42:489][502]LogCore: Error: Leaving stat scope on hitch (+ 514.18ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
  2876. [2018.09.07-23.41.42:489][502]LogCore: Error: Leaving stat scope on hitch (+ 515.00ms) [PoolThread 3] STAT_EventWait
  2877. [2018.09.07-23.41.42:489][502]LogCore: Error: Leaving stat scope on hitch (+ 515.03ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
  2878. [2018.09.07-23.41.42:494][502]LogCore: Error: Leaving stat scope on hitch (+ 518.01ms) [FAsyncLoadingThread] STAT_EventWait
  2879. [2018.09.07-23.41.42:494][502]LogCore: Error: Leaving stat scope on hitch (+ 518.98ms) [PoolThread 5] STAT_EventWait
  2880. [2018.09.07-23.41.42:494][502]LogCore: Error: Leaving stat scope on hitch (+ 518.98ms) [PoolThread 8] STAT_EventWait
  2881. [2018.09.07-23.41.42:494][502]LogCore: Error: Leaving stat scope on hitch (+ 519.01ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
  2882. [2018.09.07-23.41.42:494][502]LogCore: Error: Leaving stat scope on hitch (+ 519.01ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
  2883. [2018.09.07-23.41.43:129][502]LogCore: Error: Leaving stat scope on hitch (+ 1154.35ms) [MessageBusHeartbeatManager] STAT_Sleep
  2884. [2018.09.07-23.41.43:309][502]LogCore: Error: Leaving stat scope on hitch (+ 1332.88ms) [ScreenSaverInhibitor] STAT_Sleep
  2885. [2018.09.07-23.41.49:537][502]LogCore: Error: Leaving stat scope on hitch (+ 7562.61ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
  2886. [2018.09.07-23.41.49:537][502]LogCore: Error: Leaving stat scope on hitch (+ 7562.63ms) [RenderThread 1] STAT_ChainExecute
  2887. [2018.09.07-23.41.49:539][502]LogCore: Error: Leaving stat scope on hitch (+ 7565.12ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
  2888. [2018.09.07-23.41.49:539][502]LogCore: Error: Leaving stat scope on hitch (+ 7565.17ms) [RenderThread 1] EndScene_Flush
  2889. [2018.09.07-23.41.49:539][502]LogCore: Error: Leaving stat scope on hitch (+ 7565.18ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
  2890. [2018.09.07-23.41.49:539][502]LogCore: Error: Leaving stat scope on hitch (+ 7565.22ms) [RenderThread 1] STAT_TotalSceneRenderingTime
  2891. [2018.09.07-23.41.49:540][502]LogCore: Error: Leaving stat scope on hitch (+ 7566.63ms) [TaskGraphThreadHP 3] STAT_EventWait
  2892. [2018.09.07-23.41.49:540][502]LogCore: Error: Leaving stat scope on hitch (+ 7566.67ms) [GameThread] STAT_GameIdleTime
  2893. [2018.09.07-23.41.49:540][502]LogCore: Error: Leaving stat scope on hitch (+ 7566.73ms) [GameThread] STAT_FrameSyncTime
  2894. [2018.09.07-23.41.49:540][502]LogCore: Error: Leaving stat scope on hitch (+ 7567.14ms) [GameThread] STAT_FrameTime
  2895. [2018.09.07-23.41.49:540][502]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
  2896. [2018.09.07-23.41.49:540][502]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
  2897. [2018.09.07-23.41.49:540][502]LogCore: Error: Leaving stat scope on hitch (+ 0.01ms) [AudioThread] STAT_EventWait
  2898. [2018.09.07-23.41.49:540][502]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
  2899. [2018.09.07-23.41.49:540][502]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 7542.5 ms has been detected this frame. Number of Draw Calls this Frame: 2217
  2900. [2018.09.07-23.41.49:555][502]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 7.54, Realtime: 7.56. DemoNetDriver_0
  2901. [2018.09.07-23.41.49:555][502]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 7.54, Realtime: 7.56. IpNetDriver_0
  2902. [2018.09.07-23.41.49:652][503]LogFortWorld: World Generation random stream initialized using seed 26776
  2903. [2018.09.07-23.41.49:719][505]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [Carioxz] has replicated to the client bHasStartedPlaying=[1]
  2904. [2018.09.07-23.41.49:722][505]LogLevelActorContainer: Created LevelActorCluster (37) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Shops_b_e29de876.Athena_URB_5x5_Shops_b:PersistentLevel with 32 objects, 0 referenced clusters and 12 mutable objects.
  2905. [2018.09.07-23.41.49:789][507]LogLevelActorContainer: Created LevelActorCluster (38) for /Temp/Game/Athena/Maps/Buildings/7x12/Athena_POI_GenericPlot_REC_001_725074b8.Athena_POI_GenericPlot_REC_001:PersistentLevel with 26 objects, 0 referenced clusters and 6 mutable objects.
  2906. [2018.09.07-23.41.50:456][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/POI/Athena_POI_Mesa_002_35299cac.Athena_POI_Mesa_002:PersistentLevel
  2907. [2018.09.07-23.41.50:457][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/POI/Athena_POI_Mesa_005_1026f445.Athena_POI_Mesa_005:PersistentLevel
  2908. [2018.09.07-23.41.50:457][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/POI/Athena_POI_FarmStead_1fd448ff.Athena_POI_FarmStead:PersistentLevel
  2909. [2018.09.07-23.41.50:457][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/POI/Athena_POI_Suburban_006_3d6205c8.Athena_POI_Suburban_006:PersistentLevel
  2910. [2018.09.07-23.41.50:457][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/POI/Athena_POI_Bridge_001_314c7c39.Athena_POI_Bridge_001:PersistentLevel
  2911. [2018.09.07-23.41.50:457][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X1Y2_bcf7df66.Sublevel_X1Y2:PersistentLevel
  2912. [2018.09.07-23.41.50:458][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X1Y3_936b0277.Sublevel_X1Y3:PersistentLevel
  2913. [2018.09.07-23.41.50:458][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y3_af4f0745.Sublevel_X2Y3:PersistentLevel
  2914. [2018.09.07-23.41.50:458][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X1Y4_1ffac2ed.Sublevel_X1Y4:PersistentLevel
  2915. [2018.09.07-23.41.50:458][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y4_602bad5f.Sublevel_X2Y4:PersistentLevel
  2916. [2018.09.07-23.41.50:459][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/9x12/Athena_TheFarmstead_9x12_WoodCluster_a_7dea6c67.Athena_TheFarmstead_9x12_WoodCluster_a:PersistentLevel
  2917. [2018.09.07-23.41.50:459][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_REM_1x1_Shack_a_a10fed6c.Athena_REM_1x1_Shack_a:PersistentLevel
  2918. [2018.09.07-23.41.50:459][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_SUB_3x3_House_g_2384084a.Athena_SUB_3x3_House_g:PersistentLevel
  2919. [2018.09.07-23.41.50:459][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_House_a_23fe3050.Athena_SUB_5x5_House_a:PersistentLevel
  2920. [2018.09.07-23.41.50:459][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_RangerStation_c_eab5fb62.Athena_REM_5x5_RangerStation_c:PersistentLevel
  2921. [2018.09.07-23.41.50:459][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_RangerStation_b_327a73fb.Athena_REM_5x5_RangerStation_b:PersistentLevel
  2922. [2018.09.07-23.41.50:459][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_House_q_2_9b0ecba3.Athena_SUB_5x5_House_q_2:PersistentLevel
  2923. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_SUB_3x3_House_o_e895b1e4.Athena_SUB_3x3_House_o:PersistentLevel
  2924. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_REM_3x3_RuinedBuilding_c_01f94812.Athena_REM_3x3_RuinedBuilding_c:PersistentLevel
  2925. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_REM_3x3_RangerStation_b_d186a75a.Athena_REM_3x3_RangerStation_b:PersistentLevel
  2926. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_REM_3x3_RangerStation_d_41ae90cb.Athena_REM_3x3_RangerStation_d:PersistentLevel
  2927. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_SS_1x1_Outdoor3_006_46647822.Athena_SS_1x1_Outdoor3_006:PersistentLevel
  2928. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_REM_1x1_Shack_c_bec70655.Athena_REM_1x1_Shack_c:PersistentLevel
  2929. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_SS_1x1_Outdoor3_006_40afa4a7.Athena_SS_1x1_Outdoor3_006:PersistentLevel
  2930. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_RangerStation_b_461ceec2.Athena_REM_5x5_RangerStation_b:PersistentLevel
  2931. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x9/Athena_TheFarmstead_5x9_Stables_a_6a8a79c0.Athena_TheFarmstead_5x9_Stables_a:PersistentLevel
  2932. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_REM_1x1_Shack_c_0006afc7.Athena_REM_1x1_Shack_c:PersistentLevel
  2933. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_RuinedBuilding_e_fd1bd4e8.Athena_REM_5x5_RuinedBuilding_e:PersistentLevel
  2934. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_House_g_170f7d69.Athena_SUB_5x5_House_g:PersistentLevel
  2935. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_SUB_3x3_GasStation_b_6a9b945c.Athena_SUB_3x3_GasStation_b:PersistentLevel
  2936. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_REM_3x3_RuinedBuilding_f_677cedf1.Athena_REM_3x3_RuinedBuilding_f:PersistentLevel
  2937. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_RuinedBuilding_e_de697e63.Athena_REM_5x5_RuinedBuilding_e:PersistentLevel
  2938. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_REM_3x3_Shack_a_269bc5e5.Athena_REM_3x3_Shack_a:PersistentLevel
  2939. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_SS_1x1_Outdoor3_006_3565198e.Athena_SS_1x1_Outdoor3_006:PersistentLevel
  2940. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_Shack_b_9403c811.Athena_REM_5x5_Shack_b:PersistentLevel
  2941. [2018.09.07-23.41.50:460][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_SS_1x1_Outdoor3_006_fbed57fb.Athena_SS_1x1_Outdoor3_006:PersistentLevel
  2942. [2018.09.07-23.41.50:461][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_REM_1x1_Shack_Cube_54e7a174.Athena_REM_1x1_Shack_Cube:PersistentLevel
  2943. [2018.09.07-23.41.50:461][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_REM_1x1_Shack_a_976d48d6.Athena_REM_1x1_Shack_a:PersistentLevel
  2944. [2018.09.07-23.41.50:461][527]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_REM_1x1_Shack_a_9f3fe3c6.Athena_REM_1x1_Shack_a:PersistentLevel
  2945. [2018.09.07-23.41.50:467][527]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
  2946. [2018.09.07-23.41.50:502][527]LogGarbage: 35.101187 ms for GC
  2947. [2018.09.07-23.41.50:502][527]LogGarbage: 0.000321 ms for dissolving GC clusters
  2948. [2018.09.07-23.41.50:503][527]LogGarbage: 0.866486 ms for Gather Unreachable Objects (37698 objects collected including 0 cluster objects from 0 clusters)
  2949. [2018.09.07-23.41.50:513][527]LogLevelActorContainer: Created LevelActorCluster (21) for /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_Store_a_50ea995f.Athena_URB_3x3_Store_a:PersistentLevel with 6 objects, 0 referenced clusters and 5 mutable objects.
  2950. [2018.09.07-23.41.50:515][528]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 66.0 ms has been detected this frame. Number of Draw Calls this Frame: 1737
  2951. [2018.09.07-23.41.50:518][528]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Events/Cube/Cube_AreaEffect_LeftBehind_Loop_Cue.Cube_AreaEffect_LeftBehind_Loop_Cue'
  2952. [2018.09.07-23.41.50:520][528]LogGarbage: 2.001483 ms for incrementally unhashing unreachable objects. Items 1791 (1791/37698)
  2953. [2018.09.07-23.41.50:525][528]LogLevelActorContainer: Created LevelActorCluster (20) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_GasStation_b_c8fd11ef.Athena_SUB_5x5_GasStation_b:PersistentLevel with 52 objects, 0 referenced clusters and 12 mutable objects.
  2954. [2018.09.07-23.41.50:555][529]LogGarbage: 2.004691 ms for incrementally unhashing unreachable objects. Items 2071 (3862/37698)
  2955. [2018.09.07-23.41.50:587][530]LogGarbage: 2.003729 ms for incrementally unhashing unreachable objects. Items 2301 (6163/37698)
  2956. [2018.09.07-23.41.50:621][531]LogGarbage: 2.001163 ms for incrementally unhashing unreachable objects. Items 2401 (8564/37698)
  2957. [2018.09.07-23.41.50:657][532]LogGarbage: Warning: 1.646356 ms for acquiring GC lock
  2958. [2018.09.07-23.41.50:659][532]LogGarbage: 2.002767 ms for incrementally unhashing unreachable objects. Items 2571 (11135/37698)
  2959. [2018.09.07-23.41.50:694][533]LogGarbage: 2.000842 ms for incrementally unhashing unreachable objects. Items 2321 (13456/37698)
  2960. [2018.09.07-23.41.50:723][534]LogGarbage: 2.006937 ms for incrementally unhashing unreachable objects. Items 2081 (15537/37698)
  2961. [2018.09.07-23.41.50:728][534]LogLevelActorContainer: Created LevelActorCluster (19) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Shops_a_7771b912.Athena_URB_5x5_Shops_a:PersistentLevel with 12 objects, 0 referenced clusters and 6 mutable objects.
  2962. [2018.09.07-23.41.50:775][535]LogGarbage: 2.004371 ms for incrementally unhashing unreachable objects. Items 891 (16428/37698)
  2963. [2018.09.07-23.41.50:819][536]LogGarbage: 2.000842 ms for incrementally unhashing unreachable objects. Items 1991 (18419/37698)
  2964. [2018.09.07-23.41.50:853][537]LogGarbage: 2.003087 ms for incrementally unhashing unreachable objects. Items 2131 (20550/37698)
  2965. [2018.09.07-23.41.50:891][538]LogGarbage: 2.004691 ms for incrementally unhashing unreachable objects. Items 2501 (23051/37698)
  2966. [2018.09.07-23.41.50:951][539]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 67.7 ms has been detected this frame. Number of Draw Calls this Frame: 1073
  2967. [2018.09.07-23.41.50:965][539]LogGarbage: 2.011749 ms for incrementally unhashing unreachable objects. Items 871 (23922/37698)
  2968. [2018.09.07-23.41.51:025][540]LogGarbage: 2.009503 ms for incrementally unhashing unreachable objects. Items 1921 (25843/37698)
  2969. [2018.09.07-23.41.51:057][541]LogGarbage: 2.002767 ms for incrementally unhashing unreachable objects. Items 2301 (28144/37698)
  2970. [2018.09.07-23.41.51:090][542]LogGarbage: 2.010145 ms for incrementally unhashing unreachable objects. Items 2411 (30555/37698)
  2971. [2018.09.07-23.41.51:135][543]LogGarbage: 2.003408 ms for incrementally unhashing unreachable objects. Items 2101 (32656/37698)
  2972. [2018.09.07-23.41.51:138][543]LogLevelActorContainer: Created LevelActorCluster (18) for /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_Apartment_a_08c9543a.Athena_URB_3x3_Apartment_a:PersistentLevel with 20 objects, 0 referenced clusters and 9 mutable objects.
  2973. [2018.09.07-23.41.51:164][544]LogGarbage: 2.036130 ms for incrementally unhashing unreachable objects. Items 1681 (34337/37698)
  2974. [2018.09.07-23.41.51:198][545]LogGarbage: 2.000521 ms for incrementally unhashing unreachable objects. Items 2421 (36758/37698)
  2975. [2018.09.07-23.41.51:230][546]LogGarbage: 0.878356 ms for incrementally unhashing unreachable objects. Items 940 (37698/37698)
  2976. [2018.09.07-23.41.51:269][547]LogLevelActorContainer: Created LevelActorCluster (17) for /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_ClockTower_a_e9287d52.Athena_URB_3x3_ClockTower_a:PersistentLevel with 18 objects, 0 referenced clusters and 6 mutable objects.
  2977. [2018.09.07-23.41.51:408][551]LogLevelActorContainer: Created LevelActorCluster (16) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Apartment_k_452a16b8.Athena_URB_5x5_Apartment_k:PersistentLevel with 8 objects, 0 referenced clusters and 6 mutable objects.
  2978. [2018.09.07-23.41.51:808][563]LogLevelActorContainer: Created LevelActorCluster (15) for /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_PawnShop_a_be9f30a8.Athena_URB_3x3_PawnShop_a:PersistentLevel with 20 objects, 0 referenced clusters and 7 mutable objects.
  2979. [2018.09.07-23.41.51:943][567]LogLevelActorContainer: Created LevelActorCluster (14) for /Temp/Game/Athena/Maps/Buildings/7x12/Athena_POI_GenericPlot_REC_003_b8aea8a2.Athena_POI_GenericPlot_REC_003:PersistentLevel with 10 objects, 0 referenced clusters and 4 mutable objects.
  2980. [2018.09.07-23.41.52:132][573]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:75cd2...36fef]
  2981. [2018.09.07-23.41.52:132][573]LogFort: DisconnectSquadMember: RBPM 266
  2982. [2018.09.07-23.41.52:472][583]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 1, Size: 265576
  2983. [2018.09.07-23.41.53:436][606]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 214.5 ms has been detected this frame. Number of Draw Calls this Frame: 2064
  2984. [2018.09.07-23.41.53:473][607]LogGarbage: GC purged 37698 objects (567766 -> 530068)
  2985. [2018.09.07-23.41.53:679][613]LogLevelActorContainer: Created LevelActorCluster (13) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Pool_a_7f68c13c.Athena_URB_5x5_Pool_a:PersistentLevel with 54 objects, 0 referenced clusters and 13 mutable objects.
  2986. [2018.09.07-23.41.54:033][614]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 364.7 ms has been detected this frame. Number of Draw Calls this Frame: 4634
  2987. [2018.09.07-23.41.54:047][614]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Hazmat] Finished loading. 8 assets loaded.
  2988. [2018.09.07-23.41.54:047][614]LogFort: Display: [FortCustomizationAssetLoader F_MED_BLK_Red_Head_01_ATH] Finished loading. 4 assets loaded.
  2989. [2018.09.07-23.41.54:050][614]LogLevelActorContainer: Created LevelActorCluster (12) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_Park_c_bca4d2bf.Athena_SUB_5x5_Park_c:PersistentLevel with 12 objects, 0 referenced clusters and 7 mutable objects.
  2990. [2018.09.07-23.41.54:054][615]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  2991. [2018.09.07-23.41.54:572][616]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 508.85ms):
  2992. [2018.09.07-23.41.54:572][616]LogCore: Error: Leaving hitch detector (+ 508.90ms)
  2993. [2018.09.07-23.41.54:572][616]LogCore: Error: Leaving stat scope on hitch (+ 509.73ms) [FAsyncLoadingThread] STAT_MaterialInstance_Serialize
  2994. [2018.09.07-23.41.54:572][616]LogCore: Error: Leaving stat scope on hitch (+ 509.85ms) [FMediaTicker] STAT_Sleep
  2995. [2018.09.07-23.41.54:572][616]LogCore: Error: Leaving stat scope on hitch (+ 510.81ms) [GameThread] STAT_EventWait
  2996. [2018.09.07-23.41.54:572][616]LogCore: Error: Leaving stat scope on hitch (+ 510.84ms) [RTHeartBeat 1] STAT_Sleep
  2997. [2018.09.07-23.41.54:574][616]LogCore: Error: Leaving stat scope on hitch (+ 511.81ms) [PoolThread 1] STAT_EventWait
  2998. [2018.09.07-23.41.54:574][616]LogCore: Error: Leaving stat scope on hitch (+ 511.82ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
  2999. [2018.09.07-23.41.54:575][616]LogCore: Error: Leaving stat scope on hitch (+ 513.48ms) [PoolThread 4] STAT_EventWait
  3000. [2018.09.07-23.41.54:575][616]LogCore: Error: Leaving stat scope on hitch (+ 513.51ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
  3001. [2018.09.07-23.41.54:575][616]LogCore: Error: Leaving stat scope on hitch (+ 513.52ms) [PoolThread 3] STAT_EventWait
  3002. [2018.09.07-23.41.54:575][616]LogCore: Error: Leaving stat scope on hitch (+ 513.54ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
  3003. [2018.09.07-23.41.54:577][616]LogCore: Error: Leaving stat scope on hitch (+ 513.86ms) [PoolThread 6] STAT_EventWait
  3004. [2018.09.07-23.41.54:577][616]LogCore: Error: Leaving stat scope on hitch (+ 513.92ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
  3005. [2018.09.07-23.41.54:581][616]LogCore: Error: Leaving stat scope on hitch (+ 518.83ms) [PoolThread 0] STAT_EventWait
  3006. [2018.09.07-23.41.54:581][616]LogCore: Error: Leaving stat scope on hitch (+ 518.83ms) [PoolThread 2] STAT_EventWait
  3007. [2018.09.07-23.41.54:581][616]LogCore: Error: Leaving stat scope on hitch (+ 518.88ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
  3008. [2018.09.07-23.41.54:581][616]LogCore: Error: Leaving stat scope on hitch (+ 518.88ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
  3009. [2018.09.07-23.41.54:584][616]LogCore: Error: Leaving stat scope on hitch (+ 522.21ms) [TaskGraphThreadBP 6] STAT_EventWait
  3010. [2018.09.07-23.41.54:589][616]LogCore: Error: Leaving stat scope on hitch (+ 526.77ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
  3011. [2018.09.07-23.41.54:703][616]LogCore: Error: Leaving stat scope on hitch (+ 640.55ms) [FAsyncLoadingThread] STAT_FAsyncLoadingThread_ProcessAsyncLoading
  3012. [2018.09.07-23.41.55:138][616]LogCore: Error: Leaving stat scope on hitch (+ 1075.33ms) [MessageBusHeartbeatManager] STAT_Sleep
  3013. [2018.09.07-23.41.55:317][616]LogCore: Error: Leaving stat scope on hitch (+ 1253.86ms) [ScreenSaverInhibitor] STAT_Sleep
  3014. [2018.09.07-23.41.59:163][616]LogCore: Error: Leaving stat scope on hitch (+ 5101.03ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
  3015. [2018.09.07-23.41.59:163][616]LogCore: Error: Leaving stat scope on hitch (+ 5101.05ms) [RenderThread 1] EndScene_Flush
  3016. [2018.09.07-23.41.59:163][616]LogCore: Error: Leaving stat scope on hitch (+ 5101.06ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
  3017. [2018.09.07-23.41.59:163][616]LogCore: Error: Leaving stat scope on hitch (+ 5101.09ms) [RenderThread 1] STAT_TotalSceneRenderingTime
  3018. [2018.09.07-23.41.59:163][616]LogCore: Error: Leaving stat scope on hitch (+ 5102.45ms) [TaskGraphThreadHP 3] STAT_EventWait
  3019. [2018.09.07-23.41.59:163][616]LogCore: Error: Leaving stat scope on hitch (+ 5102.57ms) [GameThread] STAT_GameIdleTime
  3020. [2018.09.07-23.41.59:163][616]LogCore: Error: Leaving stat scope on hitch (+ 5102.61ms) [GameThread] STAT_FrameSyncTime
  3021. [2018.09.07-23.41.59:164][616]LogCore: Error: Leaving stat scope on hitch (+ 5103.55ms) [GameThread] STAT_FrameTime
  3022. [2018.09.07-23.41.59:164][616]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
  3023. [2018.09.07-23.41.59:164][616]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
  3024. [2018.09.07-23.41.59:164][616]LogCore: Error: Leaving stat scope on hitch (+ 0.03ms) [AudioThread] STAT_EventWait
  3025. [2018.09.07-23.41.59:164][616]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
  3026. [2018.09.07-23.41.59:164][616]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 5097.5 ms has been detected this frame. Number of Draw Calls this Frame: 3708
  3027. [2018.09.07-23.41.59:170][616]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.10, Realtime: 5.10. DemoNetDriver_0
  3028. [2018.09.07-23.41.59:170][616]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.10, Realtime: 5.10. IpNetDriver_0
  3029. [2018.09.07-23.41.59:187][616]LogMatchAnalytics: OnGamePhaseChanged
  3030. [2018.09.07-23.41.59:187][616]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [pigypotato] has replicated to the client bHasStartedPlaying=[1]
  3031. [2018.09.07-23.41.59:562][618]LogFortHitches: HITCHHUNTER: Hitch in GPU of 330.3 ms has been detected this frame. Number of Draw Calls this Frame: 3613
  3032. [2018.09.07-23.41.59:594][619]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  3033. [2018.09.07-23.41.59:651][619]LogFort: AFortPlayerState::OnRep_bHasStartedPlaying - [thatcherisameme] has replicated to the client bHasStartedPlaying=[1]
  3034. [2018.09.07-23.41.59:652][619]LogFort: Display: [FortCustomizationAssetLoader F_MED_ASN_Sarah_Head_01_ATH] Finished loading. 4 assets loaded.
  3035. [2018.09.07-23.41.59:824][620]LogFortHitches: HITCHHUNTER: Hitch in GPU of 176.9 ms has been detected this frame. Number of Draw Calls this Frame: 5776
  3036. [2018.09.07-23.41.59:843][620]LogLevelActorContainer: Created LevelActorCluster (0) for /Temp/Game/Athena/Maps/POI/Athena_POI_CommunityPark_001_7af70eac.Athena_POI_CommunityPark_001:PersistentLevel with 526 objects, 0 referenced clusters and 52 mutable objects.
  3037. [2018.09.07-23.41.59:986][622]LogLevelActorContainer: Created LevelActorCluster (1) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X4Y2_8fff0f93.Sublevel_X4Y2:PersistentLevel with 34 objects, 0 referenced clusters and 9 mutable objects.
  3038. [2018.09.07-23.42.00:847][640]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 284.4 ms has been detected this frame. Number of Draw Calls this Frame: 5829
  3039. [2018.09.07-23.42.00:888][640]LogFortMemory: Heartbeat - CPU:4743.60MB (Peak: 4824.94MB)
  3040. [2018.09.07-23.42.00:889][640]LogFortCustomization: Warning: Backpack is missing backpack data!
  3041. [2018.09.07-23.42.00:896][641]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  3042. [2018.09.07-23.42.00:899][641]LogFortCustomization: Warning: Backpack has no mesh component nor does the part it's attached to! Falling back on pawn mesh component for position and direction. PawnMeshComponent->SkeletalMesh: Fortnite_M_Avg_Player
  3043. [2018.09.07-23.42.01:300][642]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 403.4 ms has been detected this frame. Number of Draw Calls this Frame: 5103
  3044. [2018.09.07-23.42.01:320][642]LogFortCustomization: Warning: Backpack has no mesh component nor does the part it's attached to! Falling back on pawn mesh component for position and direction. PawnMeshComponent->SkeletalMesh: Fortnite_M_Avg_Player
  3045. [2018.09.07-23.42.01:722][652]LogFortCustomization: Warning: Backpack has no mesh component nor does the part it's attached to! Falling back on pawn mesh component for position and direction. PawnMeshComponent->SkeletalMesh: Fortnite_M_Avg_Player
  3046. [2018.09.07-23.42.02:008][661]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  3047. [2018.09.07-23.42.02:055][662]LogFortCustomization: Warning: Backpack has no mesh component nor does the part it's attached to! Falling back on pawn mesh component for position and direction. PawnMeshComponent->SkeletalMesh: Fortnite_M_Avg_Player
  3048. [2018.09.07-23.42.02:456][674]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:49dbc...88f00]
  3049. [2018.09.07-23.42.02:456][674]LogFort: DisconnectSquadMember: RSuyon 280
  3050. [2018.09.07-23.42.03:038][678]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 501.27ms):
  3051. [2018.09.07-23.42.03:038][678]LogCore: Error: Leaving hitch detector (+ 501.31ms)
  3052. [2018.09.07-23.42.03:038][678]LogCore: Error: Leaving stat scope on hitch (+ 502.22ms) [GameThread] STAT_EventWait
  3053. [2018.09.07-23.42.03:038][678]LogCore: Error: Leaving stat scope on hitch (+ 502.25ms) [RTHeartBeat 1] STAT_Sleep
  3054. [2018.09.07-23.42.03:038][678]LogCore: Error: Leaving stat scope on hitch (+ 502.25ms) [FMediaTicker] STAT_Sleep
  3055. [2018.09.07-23.42.03:041][678]LogCore: Error: Leaving stat scope on hitch (+ 503.61ms) [TaskGraphThreadBP 6] STAT_EventWait
  3056. [2018.09.07-23.42.03:041][678]LogCore: Error: Leaving stat scope on hitch (+ 504.75ms) [PoolThread 5] STAT_EventWait
  3057. [2018.09.07-23.42.03:041][678]LogCore: Error: Leaving stat scope on hitch (+ 504.84ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
  3058. [2018.09.07-23.42.03:045][678]LogCore: Error: Leaving stat scope on hitch (+ 507.20ms) [PoolThread 1] STAT_EventWait
  3059. [2018.09.07-23.42.03:045][678]LogCore: Error: Leaving stat scope on hitch (+ 507.24ms) [PoolThread 0] STAT_EventWait
  3060. [2018.09.07-23.42.03:045][678]LogCore: Error: Leaving stat scope on hitch (+ 507.24ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
  3061. [2018.09.07-23.42.03:045][678]LogCore: Error: Leaving stat scope on hitch (+ 507.25ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
  3062. [2018.09.07-23.42.03:045][678]LogCore: Error: Leaving stat scope on hitch (+ 508.25ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
  3063. [2018.09.07-23.42.03:045][678]LogCore: Error: Leaving stat scope on hitch (+ 509.20ms) [PoolThread 2] STAT_EventWait
  3064. [2018.09.07-23.42.03:047][678]LogCore: Error: Leaving stat scope on hitch (+ 509.34ms) [PoolThread 3] STAT_EventWait
  3065. [2018.09.07-23.42.03:047][678]LogCore: Error: Leaving stat scope on hitch (+ 509.23ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
  3066. [2018.09.07-23.42.03:047][678]LogCore: Error: Leaving stat scope on hitch (+ 509.36ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
  3067. [2018.09.07-23.42.03:047][678]LogCore: Error: Leaving stat scope on hitch (+ 509.37ms) [PoolThread 4] STAT_EventWait
  3068. [2018.09.07-23.42.03:047][678]LogCore: Error: Leaving stat scope on hitch (+ 509.37ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
  3069. [2018.09.07-23.42.03:053][678]LogCore: Error: Leaving stat scope on hitch (+ 517.17ms) [FAsyncLoadingThread] STAT_EventWait
  3070. [2018.09.07-23.42.03:078][678]LogCore: Error: Leaving stat scope on hitch (+ 540.89ms) [FAsyncLoadingThread] STAT_FAsyncPackage_Tick
  3071. [2018.09.07-23.42.03:078][678]LogCore: Error: Leaving stat scope on hitch (+ 541.01ms) [FAsyncLoadingThread] STAT_FAsyncLoadingThread_ProcessAsyncLoading
  3072. [2018.09.07-23.42.03:142][678]LogCore: Error: Leaving stat scope on hitch (+ 605.50ms) [MessageBusHeartbeatManager] STAT_Sleep
  3073. [2018.09.07-23.42.03:322][678]LogCore: Error: Leaving stat scope on hitch (+ 784.95ms) [ScreenSaverInhibitor] STAT_Sleep
  3074. [2018.09.07-23.42.03:635][678]LogCore: Error: Leaving stat scope on hitch (+ 1098.69ms) [TaskGraphThreadBP 7] STAT_EventWait
  3075. [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1661.99ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
  3076. [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1662.01ms) [RenderThread 1] STAT_ChainExecute
  3077. [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1662.25ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
  3078. [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1662.26ms) [RenderThread 1] EndScene_Flush
  3079. [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1662.26ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
  3080. [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1662.30ms) [RenderThread 1] STAT_TotalSceneRenderingTime
  3081. [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1663.92ms) [TaskGraphThreadHP 3] STAT_EventWait
  3082. [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1663.97ms) [GameThread] STAT_GameIdleTime
  3083. [2018.09.07-23.42.04:199][678]LogCore: Error: Leaving stat scope on hitch (+ 1664.04ms) [GameThread] STAT_FrameSyncTime
  3084. [2018.09.07-23.42.04:200][678]LogCore: Error: Leaving stat scope on hitch (+ 1664.32ms) [GameThread] STAT_FrameTime
  3085. [2018.09.07-23.42.04:200][678]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
  3086. [2018.09.07-23.42.04:200][678]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
  3087. [2018.09.07-23.42.04:200][678]LogCore: Error: Leaving stat scope on hitch (+ 0.06ms) [AudioThread] STAT_EventWait
  3088. [2018.09.07-23.42.04:200][678]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
  3089. [2018.09.07-23.42.04:200][678]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 1645.6 ms has been detected this frame. Number of Draw Calls this Frame: 619
  3090. [2018.09.07-23.42.04:210][678]LogFortCustomization: Warning: Backpack has no mesh component nor does the part it's attached to! Falling back on pawn mesh component for position and direction. PawnMeshComponent->SkeletalMesh: Fortnite_M_Avg_Player
  3091. [2018.09.07-23.42.04:241][678]LogFort: Display: [FortCustomizationAssetLoader F_MED_CAU_Armstrong_Head_01_ATH] Finished loading. 1 assets loaded.
  3092. [2018.09.07-23.42.04:241][678]LogFort: Display: [FortCustomizationAssetLoader M_MED_ASN_Jae_Head_01_ATH] Finished loading. 1 assets loaded.
  3093. [2018.09.07-23.42.04:241][678]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01_ATH] Finished loading. 2 assets loaded.
  3094. [2018.09.07-23.42.04:245][679]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  3095. [2018.09.07-23.42.04:329][681]LogFortCustomization: Warning: Backpack has no mesh component nor does the part it's attached to! Falling back on pawn mesh component for position and direction. PawnMeshComponent->SkeletalMesh: Fortnite_M_Avg_Player
  3096. [2018.09.07-23.42.04:341][681]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01] Finished loading. 4 assets loaded.
  3097. [2018.09.07-23.42.04:341][681]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01] Finished loading. 3 assets loaded.
  3098. [2018.09.07-23.42.04:341][681]LogFort: Display: [FortCustomizationAssetLoader M_Med_BLK_Sydney_Head_01_ATH] Finished loading. 3 assets loaded.
  3099. [2018.09.07-23.42.04:341][681]LogFort: Display: [FortCustomizationAssetLoader M_Med_BLK_Sydney_Head_01_ATH] Finished loading. 3 assets loaded.
  3100. [2018.09.07-23.42.04:342][681]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Drift] Finished loading. 6 assets loaded.
  3101. [2018.09.07-23.42.04:342][681]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Drift] Finished loading. 4 assets loaded.
  3102. [2018.09.07-23.42.04:342][681]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_RavenQuill] Finished loading. 6 assets loaded.
  3103. [2018.09.07-23.42.04:342][681]LogFort: Display: [FortCustomizationAssetLoader F_Med_Head1_ATH] Finished loading. 1 assets loaded.
  3104. [2018.09.07-23.42.04:390][682]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_164) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  3105. [2018.09.07-23.42.04:390][682]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_164) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  3106. [2018.09.07-23.42.04:391][682]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_164) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  3107. [2018.09.07-23.42.04:391][682]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_164) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  3108. [2018.09.07-23.42.04:391][682]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_164) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  3109. [2018.09.07-23.42.04:391][682]LogSkinnedMeshComp: Warning: AddSocketOverride(Backpack_BR, Backpack_BR_alt): Component(CharacterPartSkelMesh_Body_1) Actor(PlayerPawn_Athena_C_164) has already defined an override for socket(Backpack_BR), replacing Backpack_BR_alt as override
  3110. [2018.09.07-23.42.04:399][682]LogFort: Display: [FortCustomizationAssetLoader F_MED_ASN_Sarah_Head_01_ATH] Finished loading. 3 assets loaded.
  3111. [2018.09.07-23.42.04:399][682]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_Lifeguard] Finished loading. 6 assets loaded.
  3112. [2018.09.07-23.42.04:399][682]LogLevelActorContainer: Created LevelActorCluster (2) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X3Y0_11c7c328.Sublevel_X3Y0:PersistentLevel with 60 objects, 0 referenced clusters and 16 mutable objects.
  3113. [2018.09.07-23.42.05:193][706]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:ab9e5...0f5ab]
  3114. [2018.09.07-23.42.05:193][706]LogFort: DisconnectSquadMember: CHIWI2018 351
  3115. [2018.09.07-23.42.05:303][709]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_StarfishUniform] Finished loading. 8 assets loaded.
  3116. [2018.09.07-23.42.05:564][717]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_CarbideBlue] Finished loading. 5 assets loaded.
  3117. [2018.09.07-23.42.05:633][719]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 6 assets loaded.
  3118. [2018.09.07-23.42.05:633][719]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Bling] Finished loading. 5 assets loaded.
  3119. [2018.09.07-23.42.05:702][721]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_DesertOps] Finished loading. 8 assets loaded.
  3120. [2018.09.07-23.42.05:703][721]LogFort: Display: [FortCustomizationAssetLoader M_Med_Soldier_Head_01] Finished loading. 4 assets loaded.
  3121. [2018.09.07-23.42.06:169][734]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 73.0 ms has been detected this frame. Number of Draw Calls this Frame: 1935
  3122. [2018.09.07-23.42.07:031][740]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 505.91ms):
  3123. [2018.09.07-23.42.07:031][740]LogCore: Error: Leaving stat scope on hitch (+ 505.91ms) [GameThread] STAT_FlushThreadedLogs
  3124. [2018.09.07-23.42.07:033][740]LogCore: Error: Leaving hitch detector (+ 505.93ms)
  3125. [2018.09.07-23.42.07:035][740]LogCore: Error: Leaving stat scope on hitch (+ 507.90ms) [PoolThread 5] STAT_EventWait
  3126. [2018.09.07-23.42.07:035][740]LogCore: Error: Leaving stat scope on hitch (+ 507.91ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
  3127. [2018.09.07-23.42.07:037][740]LogCore: Error: Leaving stat scope on hitch (+ 509.89ms) [FMediaTicker] STAT_Sleep
  3128. [2018.09.07-23.42.07:037][740]LogCore: Error: Leaving stat scope on hitch (+ 511.85ms) [RTHeartBeat 1] STAT_Sleep
  3129. [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.88ms) [PoolThread 0] STAT_EventWait
  3130. [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.89ms) [PoolThread 8] STAT_EventWait
  3131. [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.86ms) [PoolThread 6] STAT_EventWait
  3132. [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.95ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
  3133. [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.95ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
  3134. [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.95ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
  3135. [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.95ms) [PoolThread 3] STAT_EventWait
  3136. [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.97ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
  3137. [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.97ms) [PoolThread 4] STAT_EventWait
  3138. [2018.09.07-23.42.07:039][740]LogCore: Error: Leaving stat scope on hitch (+ 511.98ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
  3139. [2018.09.07-23.42.07:041][740]LogCore: Error: Leaving stat scope on hitch (+ 514.87ms) [PoolThread 2] STAT_EventWait
  3140. [2018.09.07-23.42.07:041][740]LogCore: Error: Leaving stat scope on hitch (+ 514.90ms) [PoolThread 1] STAT_EventWait
  3141. [2018.09.07-23.42.07:041][740]LogCore: Error: Leaving stat scope on hitch (+ 514.91ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
  3142. [2018.09.07-23.42.07:041][740]LogCore: Error: Leaving stat scope on hitch (+ 514.91ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
  3143. [2018.09.07-23.42.07:043][740]LogCore: Error: Leaving stat scope on hitch (+ 515.85ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
  3144. [2018.09.07-23.42.07:055][740]LogCore: Error: Leaving stat scope on hitch (+ 527.84ms) [FAsyncLoadingThread] STAT_EventWait
  3145. [2018.09.07-23.42.07:144][740]LogCore: Error: Leaving stat scope on hitch (+ 617.61ms) [MessageBusHeartbeatManager] STAT_Sleep
  3146. [2018.09.07-23.42.07:323][740]LogCore: Error: Leaving stat scope on hitch (+ 797.13ms) [ScreenSaverInhibitor] STAT_Sleep
  3147. [2018.09.07-23.42.08:708][740]LogCore: Error: Leaving stat scope on hitch (+ 2183.21ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
  3148. [2018.09.07-23.42.08:708][740]LogCore: Error: Leaving stat scope on hitch (+ 2183.23ms) [RenderThread 1] STAT_ChainExecute
  3149. [2018.09.07-23.42.08:710][740]LogCore: Error: Leaving stat scope on hitch (+ 2184.63ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
  3150. [2018.09.07-23.42.08:710][740]LogCore: Error: Leaving stat scope on hitch (+ 2184.65ms) [RenderThread 1] EndScene_Flush
  3151. [2018.09.07-23.42.08:710][740]LogCore: Error: Leaving stat scope on hitch (+ 2184.66ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
  3152. [2018.09.07-23.42.08:710][740]LogCore: Error: Leaving stat scope on hitch (+ 2184.70ms) [RenderThread 1] STAT_TotalSceneRenderingTime
  3153. [2018.09.07-23.42.08:710][740]LogCore: Error: Leaving stat scope on hitch (+ 2185.71ms) [TaskGraphThreadHP 3] STAT_EventWait
  3154. [2018.09.07-23.42.08:710][740]LogCore: Error: Leaving stat scope on hitch (+ 2185.76ms) [GameThread] STAT_GameIdleTime
  3155. [2018.09.07-23.42.08:710][740]LogCore: Error: Leaving stat scope on hitch (+ 2185.86ms) [GameThread] STAT_FrameSyncTime
  3156. [2018.09.07-23.42.08:710][740]LogCore: Error: Leaving stat scope on hitch (+ 2186.14ms) [GameThread] STAT_FrameTime
  3157. [2018.09.07-23.42.08:710][740]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
  3158. [2018.09.07-23.42.08:711][740]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
  3159. [2018.09.07-23.42.08:711][740]LogCore: Error: Leaving stat scope on hitch (+ 0.05ms) [AudioThread] STAT_EventWait
  3160. [2018.09.07-23.42.08:711][740]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
  3161. [2018.09.07-23.42.08:711][740]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 2183.3 ms has been detected this frame. Number of Draw Calls this Frame: 1839
  3162. [2018.09.07-23.42.08:738][740]LogFort: Can't start native action Gameplay.Action.Player.Crouch, already active!
  3163. [2018.09.07-23.42.08:818][741]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  3164. [2018.09.07-23.42.10:680][795]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:bed27...ab78b]
  3165. [2018.09.07-23.42.10:680][795]LogFort: DisconnectSquadMember: bubasaur 123 336
  3166. [2018.09.07-23.42.10:680][795]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:20360...f9b47]
  3167. [2018.09.07-23.42.10:680][795]LogFort: DisconnectSquadMember: pigypotato 348
  3168. [2018.09.07-23.42.11:288][813]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:396a6...6b562]
  3169. [2018.09.07-23.42.11:288][813]LogFort: DisconnectSquadMember: El Red Hood 264
  3170. [2018.09.07-23.42.12:767][844]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 504.18ms):
  3171. [2018.09.07-23.42.12:767][844]LogCore: Error: Leaving hitch detector (+ 504.21ms)
  3172. [2018.09.07-23.42.12:767][844]LogCore: Error: Leaving stat scope on hitch (+ 504.50ms) [PoolThread 3] STAT_EventWait
  3173. [2018.09.07-23.42.12:767][844]LogCore: Error: Leaving stat scope on hitch (+ 504.51ms) [PoolThread 4] STAT_EventWait
  3174. [2018.09.07-23.42.12:767][844]LogCore: Error: Leaving stat scope on hitch (+ 504.52ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
  3175. [2018.09.07-23.42.12:767][844]LogCore: Error: Leaving stat scope on hitch (+ 504.52ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
  3176. [2018.09.07-23.42.12:767][844]LogCore: Error: Leaving stat scope on hitch (+ 506.13ms) [GameThread] STAT_EventWait
  3177. [2018.09.07-23.42.12:767][844]LogCore: Error: Leaving stat scope on hitch (+ 506.15ms) [RTHeartBeat 1] STAT_Sleep
  3178. [2018.09.07-23.42.12:769][844]LogCore: Error: Leaving stat scope on hitch (+ 507.15ms) [FMediaTicker] STAT_Sleep
  3179. [2018.09.07-23.42.12:771][844]LogCore: Error: Leaving stat scope on hitch (+ 509.15ms) [PoolThread 0] STAT_EventWait
  3180. [2018.09.07-23.42.12:771][844]LogCore: Error: Leaving stat scope on hitch (+ 509.17ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
  3181. [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 510.14ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
  3182. [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 511.11ms) [PoolThread 6] STAT_EventWait
  3183. [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 511.11ms) [PoolThread 1] STAT_EventWait
  3184. [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 511.11ms) [PoolThread 5] STAT_EventWait
  3185. [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 511.12ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
  3186. [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 511.14ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
  3187. [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 511.14ms) [PoolThread 8] STAT_EventWait
  3188. [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 511.16ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
  3189. [2018.09.07-23.42.12:773][844]LogCore: Error: Leaving stat scope on hitch (+ 511.19ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
  3190. [2018.09.07-23.42.12:775][844]LogCore: Error: Leaving stat scope on hitch (+ 513.12ms) [FAsyncLoadingThread] STAT_EventWait
  3191. [2018.09.07-23.42.12:775][844]LogCore: Error: Leaving stat scope on hitch (+ 514.10ms) [PoolThread 2] STAT_EventWait
  3192. [2018.09.07-23.42.12:776][844]LogCore: Error: Leaving stat scope on hitch (+ 514.13ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
  3193. [2018.09.07-23.42.13:148][844]LogCore: Error: Leaving stat scope on hitch (+ 886.13ms) [MessageBusHeartbeatManager] STAT_Sleep
  3194. [2018.09.07-23.42.13:236][844]LogCore: Error: Leaving stat scope on hitch (+ 975.61ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
  3195. [2018.09.07-23.42.13:236][844]LogCore: Error: Leaving stat scope on hitch (+ 975.62ms) [RenderThread 1] STAT_ChainExecute
  3196. [2018.09.07-23.42.13:236][844]LogCore: Error: Leaving stat scope on hitch (+ 975.64ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
  3197. [2018.09.07-23.42.13:236][844]LogCore: Error: Leaving stat scope on hitch (+ 975.65ms) [RenderThread 1] STAT_RHIMETHOD_LockVertexBuffer_Flush
  3198. [2018.09.07-23.42.13:236][844]LogCore: Error: Leaving stat scope on hitch (+ 975.74ms) [RenderThread 1] STAT_FDynamicRHI_LockVertexBuffer_RenderThread
  3199. [2018.09.07-23.42.13:236][844]LogCore: Error: Leaving stat scope on hitch (+ 975.76ms) [RenderThread 1] STAT_ComputeLightGrid
  3200. [2018.09.07-23.42.13:238][844]LogCore: Error: Leaving stat scope on hitch (+ 976.18ms) [TaskGraphThreadNP 1] STAT_EventWait
  3201. [2018.09.07-23.42.13:238][844]LogCore: Error: Leaving stat scope on hitch (+ 976.21ms) [TaskGraphThreadNP 0] STAT_EventWait
  3202. [2018.09.07-23.42.13:238][844]LogCore: Error: Leaving stat scope on hitch (+ 976.24ms) [TaskGraphThreadNP 2] STAT_EventWait
  3203. [2018.09.07-23.42.13:250][844]LogCore: Error: Leaving stat scope on hitch (+ 989.24ms) [RenderThread 1] STAT_TotalSceneRenderingTime
  3204. [2018.09.07-23.42.13:251][844]LogCore: Error: Leaving stat scope on hitch (+ 991.08ms) [TaskGraphThreadHP 3] STAT_EventWait
  3205. [2018.09.07-23.42.13:251][844]LogCore: Error: Leaving stat scope on hitch (+ 991.14ms) [GameThread] STAT_GameIdleTime
  3206. [2018.09.07-23.42.13:251][844]LogCore: Error: Leaving stat scope on hitch (+ 991.21ms) [GameThread] STAT_FrameSyncTime
  3207. [2018.09.07-23.42.13:251][844]LogCore: Error: Leaving stat scope on hitch (+ 991.42ms) [GameThread] STAT_FrameTime
  3208. [2018.09.07-23.42.13:251][844]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
  3209. [2018.09.07-23.42.13:251][844]LogCore: Error: Leaving stat scope on hitch (+ 0.05ms) [AudioThread] STAT_EventWait
  3210. [2018.09.07-23.42.13:251][844]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
  3211. [2018.09.07-23.42.13:251][844]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
  3212. [2018.09.07-23.42.13:251][844]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 963.8 ms has been detected this frame. Number of Draw Calls this Frame: 621
  3213. [2018.09.07-23.42.13:272][844]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 2, Size: 491766
  3214. [2018.09.07-23.42.13:277][845]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  3215. [2018.09.07-23.42.14:265][861]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 504.82ms):
  3216. [2018.09.07-23.42.14:265][861]LogCore: Error: Leaving stat scope on hitch (+ 504.82ms) [GameThread] STAT_EventWait
  3217. [2018.09.07-23.42.14:265][861]LogCore: Error: Leaving hitch detector (+ 504.86ms)
  3218. [2018.09.07-23.42.14:265][861]LogCore: Error: Leaving stat scope on hitch (+ 504.86ms) [PoolThread 6] STAT_EventWait
  3219. [2018.09.07-23.42.14:267][861]LogCore: Error: Leaving stat scope on hitch (+ 504.93ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
  3220. [2018.09.07-23.42.14:267][861]LogCore: Error: Leaving stat scope on hitch (+ 505.84ms) [PoolThread 3] STAT_EventWait
  3221. [2018.09.07-23.42.14:267][861]LogCore: Error: Leaving stat scope on hitch (+ 505.85ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
  3222. [2018.09.07-23.42.14:269][861]LogCore: Error: Leaving stat scope on hitch (+ 506.85ms) [RTHeartBeat 1] STAT_Sleep
  3223. [2018.09.07-23.42.14:269][861]LogCore: Error: Leaving stat scope on hitch (+ 507.84ms) [FMediaTicker] STAT_Sleep
  3224. [2018.09.07-23.42.14:273][861]LogCore: Error: Leaving stat scope on hitch (+ 510.82ms) [PoolThread 2] STAT_EventWait
  3225. [2018.09.07-23.42.14:273][861]LogCore: Error: Leaving stat scope on hitch (+ 510.85ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
  3226. [2018.09.07-23.42.14:275][861]LogCore: Error: Leaving stat scope on hitch (+ 512.82ms) [PoolThread 1] STAT_EventWait
  3227. [2018.09.07-23.42.14:275][861]LogCore: Error: Leaving stat scope on hitch (+ 512.87ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
  3228. [2018.09.07-23.42.14:275][861]LogCore: Error: Leaving stat scope on hitch (+ 513.79ms) [PoolThread 0] STAT_EventWait
  3229. [2018.09.07-23.42.14:275][861]LogCore: Error: Leaving stat scope on hitch (+ 513.81ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
  3230. [2018.09.07-23.42.14:277][861]LogCore: Error: Leaving stat scope on hitch (+ 514.82ms) [PoolThread 4] STAT_EventWait
  3231. [2018.09.07-23.42.14:277][861]LogCore: Error: Leaving stat scope on hitch (+ 514.90ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
  3232. [2018.09.07-23.42.14:277][861]LogCore: Error: Leaving stat scope on hitch (+ 515.78ms) [PoolThread 8] STAT_EventWait
  3233. [2018.09.07-23.42.14:277][861]LogCore: Error: Leaving stat scope on hitch (+ 515.79ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
  3234. [2018.09.07-23.42.14:277][861]LogCore: Error: Leaving stat scope on hitch (+ 515.82ms) [PoolThread 5] STAT_EventWait
  3235. [2018.09.07-23.42.14:277][861]LogCore: Error: Leaving stat scope on hitch (+ 515.83ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
  3236. [2018.09.07-23.42.14:279][861]LogCore: Error: Leaving stat scope on hitch (+ 516.84ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
  3237. [2018.09.07-23.42.14:288][861]LogCore: Error: Leaving stat scope on hitch (+ 526.76ms) [FAsyncLoadingThread] STAT_EventWait
  3238. [2018.09.07-23.42.14:326][861]LogCore: Error: Leaving stat scope on hitch (+ 564.68ms) [ScreenSaverInhibitor] STAT_Sleep
  3239. [2018.09.07-23.42.15:149][861]LogCore: Error: Leaving stat scope on hitch (+ 1386.99ms) [MessageBusHeartbeatManager] STAT_Sleep
  3240. [2018.09.07-23.42.21:846][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.53ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
  3241. [2018.09.07-23.42.21:846][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.55ms) [RenderThread 1] STAT_ChainExecute
  3242. [2018.09.07-23.42.21:846][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.58ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
  3243. [2018.09.07-23.42.21:846][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.59ms) [RenderThread 1] STAT_RHIMETHOD_LockVertexBuffer_Flush
  3244. [2018.09.07-23.42.21:846][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.61ms) [RenderThread 1] STAT_FDynamicRHI_LockVertexBuffer_RenderThread
  3245. [2018.09.07-23.42.21:848][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.65ms) [RenderThread 1] STAT_ComputeLightGrid
  3246. [2018.09.07-23.42.21:848][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.92ms) [TaskGraphThreadNP 2] STAT_EventWait
  3247. [2018.09.07-23.42.21:848][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.92ms) [TaskGraphThreadNP 1] STAT_EventWait
  3248. [2018.09.07-23.42.21:848][861]LogCore: Error: Leaving stat scope on hitch (+ 8085.95ms) [TaskGraphThreadNP 0] STAT_EventWait
  3249. [2018.09.07-23.42.21:862][861]LogCore: Error: Leaving stat scope on hitch (+ 8101.17ms) [RenderThread 1] STAT_TotalSceneRenderingTime
  3250. [2018.09.07-23.42.21:862][861]LogCore: Error: Leaving stat scope on hitch (+ 8102.07ms) [TaskGraphThreadHP 3] STAT_EventWait
  3251. [2018.09.07-23.42.21:862][861]LogCore: Error: Leaving stat scope on hitch (+ 8102.12ms) [GameThread] STAT_GameIdleTime
  3252. [2018.09.07-23.42.21:862][861]LogCore: Error: Leaving stat scope on hitch (+ 8102.20ms) [GameThread] STAT_FrameSyncTime
  3253. [2018.09.07-23.42.21:890][861]LogCore: Error: Leaving stat scope on hitch (+ 8103.28ms) [TaskGraphThreadHP 4] STAT_EventWait
  3254. [2018.09.07-23.42.21:890][861]LogCore: Error: Leaving stat scope on hitch (+ 8129.64ms) [GameThread] STAT_FrameTime
  3255. [2018.09.07-23.42.21:890][861]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
  3256. [2018.09.07-23.42.21:890][861]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
  3257. [2018.09.07-23.42.21:890][861]LogCore: Error: Leaving stat scope on hitch (+ 0.07ms) [AudioThread] STAT_EventWait
  3258. [2018.09.07-23.42.21:890][861]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
  3259. [2018.09.07-23.42.21:890][861]LogFortHitches: HITCHHUNTER: Hitch in GPU of 8104.7 ms has been detected this frame. Number of Draw Calls this Frame: 607
  3260. [2018.09.07-23.42.21:892][861]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 8.10, Realtime: 8.11. DemoNetDriver_0
  3261. [2018.09.07-23.42.21:892][861]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 8.10, Realtime: 8.11. IpNetDriver_0
  3262. [2018.09.07-23.42.21:967][861]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:724c2...3e526]
  3263. [2018.09.07-23.42.21:967][861]LogFort: DisconnectSquadMember: RadicalHuman 284
  3264. [2018.09.07-23.42.21:969][861]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:d2c2e...62bc1]
  3265. [2018.09.07-23.42.21:969][861]LogFort: DisconnectSquadMember: sirlag 303
  3266. [2018.09.07-23.42.21:969][861]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:e1829...a90a8]
  3267. [2018.09.07-23.42.21:970][861]LogFort: DisconnectSquadMember: full ross 331
  3268. [2018.09.07-23.42.21:990][862]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  3269. [2018.09.07-23.42.22:129][866]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:17ac2...83deb]
  3270. [2018.09.07-23.42.22:129][866]LogFort: DisconnectSquadMember: DuckyFUMO 318
  3271. [2018.09.07-23.42.22:331][872]LogFort: Can't start native action Gameplay.Action.Player.Fall, already active!
  3272. [2018.09.07-23.42.22:696][883]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:c686b...dbc85]
  3273. [2018.09.07-23.42.22:696][883]LogFort: DisconnectSquadMember: XxDavilix03xX 268
  3274. [2018.09.07-23.42.24:379][933]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:96f7f...09fc5]
  3275. [2018.09.07-23.42.24:379][933]LogFort: DisconnectSquadMember: MSStoreSpk 317
  3276. [2018.09.07-23.42.24:726][944]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  3277. [2018.09.07-23.42.25:258][959]LogLevelActorContainer: Created LevelActorCluster (4) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y0_1d08cb5a.Sublevel_X2Y0:PersistentLevel with 168 objects, 0 referenced clusters and 18 mutable objects.
  3278. [2018.09.07-23.42.26:114][979]LogCore: Warning: LIGHTWEIGHT_TIME_GUARD: FTickFunctionTask - Athena_GameState_C /Game/Athena/Maps/Athena_Terrain.Athena_Terrain:PersistentLevel.Athena_GameState_C_0[TickActor] took 198.93ms!
  3279. [2018.09.07-23.42.26:118][980]LogFortHitches: HITCHHUNTER: Hitch in GameThread of 204.3 ms has been detected this frame. Number of Draw Calls this Frame: 770
  3280. [2018.09.07-23.42.26:633][982]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 504.90ms):
  3281. [2018.09.07-23.42.26:633][982]LogCore: Error: Leaving hitch detector (+ 504.94ms)
  3282. [2018.09.07-23.42.26:633][982]LogCore: Error: Leaving stat scope on hitch (+ 505.89ms) [PoolThread 5] STAT_EventWait
  3283. [2018.09.07-23.42.26:633][982]LogCore: Error: Leaving stat scope on hitch (+ 505.92ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
  3284. [2018.09.07-23.42.26:633][982]LogCore: Error: Leaving stat scope on hitch (+ 505.91ms) [GameThread] STAT_EventWait
  3285. [2018.09.07-23.42.26:633][982]LogCore: Error: Leaving stat scope on hitch (+ 505.93ms) [FMediaTicker] STAT_Sleep
  3286. [2018.09.07-23.42.26:635][982]LogCore: Error: Leaving stat scope on hitch (+ 506.89ms) [RTHeartBeat 1] STAT_Sleep
  3287. [2018.09.07-23.42.26:637][982]LogCore: Error: Leaving stat scope on hitch (+ 508.88ms) [PoolThread 3] STAT_EventWait
  3288. [2018.09.07-23.42.26:637][982]LogCore: Error: Leaving stat scope on hitch (+ 508.89ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
  3289. [2018.09.07-23.42.26:639][982]LogCore: Error: Leaving stat scope on hitch (+ 510.85ms) [PoolThread 4] STAT_EventWait
  3290. [2018.09.07-23.42.26:639][982]LogCore: Error: Leaving stat scope on hitch (+ 510.86ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
  3291. [2018.09.07-23.42.26:641][982]LogCore: Error: Leaving stat scope on hitch (+ 511.90ms) [PoolThread 2] STAT_EventWait
  3292. [2018.09.07-23.42.26:641][982]LogCore: Error: Leaving stat scope on hitch (+ 511.91ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
  3293. [2018.09.07-23.42.26:641][982]LogCore: Error: Leaving stat scope on hitch (+ 512.84ms) [PoolThread 8] STAT_EventWait
  3294. [2018.09.07-23.42.26:641][982]LogCore: Error: Leaving stat scope on hitch (+ 512.85ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
  3295. [2018.09.07-23.42.26:641][982]LogCore: Error: Leaving stat scope on hitch (+ 512.88ms) [PoolThread 1] STAT_EventWait
  3296. [2018.09.07-23.42.26:641][982]LogCore: Error: Leaving stat scope on hitch (+ 512.89ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
  3297. [2018.09.07-23.42.26:643][982]LogCore: Error: Leaving stat scope on hitch (+ 513.87ms) [FAsyncLoadingThread] STAT_EventWait
  3298. [2018.09.07-23.42.26:643][982]LogCore: Error: Leaving stat scope on hitch (+ 513.84ms) [PoolThread 6] STAT_EventWait
  3299. [2018.09.07-23.42.26:643][982]LogCore: Error: Leaving stat scope on hitch (+ 513.88ms) [PoolThread 0] STAT_EventWait
  3300. [2018.09.07-23.42.26:643][982]LogCore: Error: Leaving stat scope on hitch (+ 513.97ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
  3301. [2018.09.07-23.42.26:643][982]LogCore: Error: Leaving stat scope on hitch (+ 513.97ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
  3302. [2018.09.07-23.42.26:647][982]LogCore: Error: Leaving stat scope on hitch (+ 518.83ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
  3303. [2018.09.07-23.42.27:156][982]LogCore: Error: Leaving stat scope on hitch (+ 1027.98ms) [MessageBusHeartbeatManager] STAT_Sleep
  3304. [2018.09.07-23.42.27:335][982]LogCore: Error: Leaving stat scope on hitch (+ 1205.54ms) [ScreenSaverInhibitor] STAT_Sleep
  3305. [2018.09.07-23.42.31:501][982]LogCore: Error: Leaving stat scope on hitch (+ 5371.48ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
  3306. [2018.09.07-23.42.31:501][982]LogCore: Error: Leaving stat scope on hitch (+ 5371.50ms) [RenderThread 1] STAT_ChainExecute
  3307. [2018.09.07-23.42.31:505][982]LogCore: Error: Leaving stat scope on hitch (+ 5377.03ms) [TaskGraphThreadNP 0] STAT_EventWait
  3308. [2018.09.07-23.42.31:507][982]LogCore: Error: Leaving stat scope on hitch (+ 5377.67ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
  3309. [2018.09.07-23.42.31:507][982]LogCore: Error: Leaving stat scope on hitch (+ 5377.69ms) [RenderThread 1] EndScene_Flush
  3310. [2018.09.07-23.42.31:507][982]LogCore: Error: Leaving stat scope on hitch (+ 5377.70ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
  3311. [2018.09.07-23.42.31:507][982]LogCore: Error: Leaving stat scope on hitch (+ 5377.77ms) [RenderThread 1] STAT_TotalSceneRenderingTime
  3312. [2018.09.07-23.42.31:509][982]LogCore: Error: Leaving stat scope on hitch (+ 5381.67ms) [TaskGraphThreadHP 3] STAT_EventWait
  3313. [2018.09.07-23.42.31:509][982]LogCore: Error: Leaving stat scope on hitch (+ 5381.70ms) [GameThread] STAT_GameIdleTime
  3314. [2018.09.07-23.42.31:509][982]LogCore: Error: Leaving stat scope on hitch (+ 5381.76ms) [GameThread] STAT_FrameSyncTime
  3315. [2018.09.07-23.42.31:509][982]LogCore: Error: Leaving stat scope on hitch (+ 5381.91ms) [GameThread] STAT_FrameTime
  3316. [2018.09.07-23.42.31:509][982]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
  3317. [2018.09.07-23.42.31:509][982]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
  3318. [2018.09.07-23.42.31:509][982]LogCore: Error: Leaving stat scope on hitch (+ 0.01ms) [AudioThread] STAT_EventWait
  3319. [2018.09.07-23.42.31:509][982]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
  3320. [2018.09.07-23.42.31:509][982]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 5357.7 ms has been detected this frame. Number of Draw Calls this Frame: 1573
  3321. [2018.09.07-23.42.31:536][982]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.36, Realtime: 5.38. DemoNetDriver_0
  3322. [2018.09.07-23.42.31:536][982]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.36, Realtime: 5.38. IpNetDriver_0
  3323. [2018.09.07-23.42.31:552][982]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:20936...02520]
  3324. [2018.09.07-23.42.31:552][982]LogFort: DisconnectSquadMember: MomoD14 286
  3325. [2018.09.07-23.42.31:560][982]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:a2717...20dcc]
  3326. [2018.09.07-23.42.31:560][982]LogFort: DisconnectSquadMember: mootgoat 304
  3327. [2018.09.07-23.42.31:583][983]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  3328. [2018.09.07-23.42.33:286][ 34]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 3, Size: 302253
  3329. [2018.09.07-23.42.36:431][128]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:79787...4da05]
  3330. [2018.09.07-23.42.36:431][128]LogFort: DisconnectSquadMember: PowerBonsai3181 326
  3331. [2018.09.07-23.42.36:531][131]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:6442b...a16c7]
  3332. [2018.09.07-23.42.36:531][131]LogFort: DisconnectSquadMember: MathaFaka9944 330
  3333. [2018.09.07-23.42.40:419][247]LogLevelActorContainer: Created LevelActorCluster (5) for /Temp/Game/Athena/Maps/POI/Athena_POI_Lair_001_d201d995.Athena_POI_Lair_001:PersistentLevel with 522 objects, 0 referenced clusters and 43 mutable objects.
  3334. [2018.09.07-23.42.40:918][262]LogLevelActorContainer: Created LevelActorCluster (6) for /Temp/Game/Athena/Maps/Streaming/Sublevel_X4Y0_8f8f5ed9.Sublevel_X4Y0:PersistentLevel with 12 objects, 0 referenced clusters and 4 mutable objects.
  3335. [2018.09.07-23.42.41:447][278]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:91a3c...faad5]
  3336. [2018.09.07-23.42.41:447][278]LogFort: DisconnectSquadMember: Shorple Dorple 275
  3337. [2018.09.07-23.42.43:549][341]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:aa2e8...53dad]
  3338. [2018.09.07-23.42.43:549][341]LogFort: DisconnectSquadMember: sammm.b 333
  3339. [2018.09.07-23.42.43:655][344]LogFortMemory: Heartbeat - CPU:5052.93MB (Peak: 5056.89MB)
  3340. [2018.09.07-23.42.43:683][345]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:4502d...4733b]
  3341. [2018.09.07-23.42.43:683][345]LogFort: DisconnectSquadMember: Rupispupis 305
  3342. [2018.09.07-23.42.43:758][348]LogDemo: Starting checkpoint. Actors: 242
  3343. [2018.09.07-23.42.44:026][356]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 4, Size: 305010
  3344. [2018.09.07-23.42.44:026][356]LogDemo: Finished checkpoint. Actors: 246, GuidCacheSize: 315709, TotalSize: 412337, TotalCheckpointSaveFrames: 8, TotalCheckpointTimeInMS: 13.82
  3345. [2018.09.07-23.42.44:056][357]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  3346. [2018.09.07-23.42.45:552][401]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:8a4f0...9f156]
  3347. [2018.09.07-23.42.45:552][401]LogFort: DisconnectSquadMember: Killerwolf4560 342
  3348. [2018.09.07-23.42.48:425][487]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_12 Assault Rifle with GUID: -1870018682 148247835 -1627262916 -387903539
  3349. [2018.09.07-23.42.48:708][494]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 88.8 ms has been detected this frame. Number of Draw Calls this Frame: 4823
  3350. [2018.09.07-23.42.48:924][499]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:bb3de...ea1a6]
  3351. [2018.09.07-23.42.48:924][499]LogFort: DisconnectSquadMember: Carioxz 350
  3352. [2018.09.07-23.42.51:563][578]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X4Y2_8fff0f93.Sublevel_X4Y2:PersistentLevel
  3353. [2018.09.07-23.42.51:563][578]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_SS_1x1_Outdoor3_005_60ce1eee.Athena_SS_1x1_Outdoor3_005:PersistentLevel
  3354. [2018.09.07-23.42.51:563][578]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_REM_1x1_Shack_c_641acd0f.Athena_REM_1x1_Shack_c:PersistentLevel
  3355. [2018.09.07-23.42.51:563][578]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Apartment_e_afe18504.Athena_URB_5x5_Apartment_e:PersistentLevel
  3356. [2018.09.07-23.42.51:563][578]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_IND_3x3_Factory_e_54ccb797.Athena_IND_3x3_Factory_e:PersistentLevel
  3357. [2018.09.07-23.42.51:563][578]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_Store_a_50ea995f.Athena_URB_3x3_Store_a:PersistentLevel
  3358. [2018.09.07-23.42.51:563][578]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_IND_3x3_Warehouse_a_52151ee8.Athena_IND_3x3_Warehouse_a:PersistentLevel
  3359. [2018.09.07-23.42.51:568][578]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
  3360. [2018.09.07-23.42.51:606][578]LogGarbage: 37.295794 ms for GC
  3361. [2018.09.07-23.42.51:606][578]LogGarbage: 0.000321 ms for dissolving GC clusters
  3362. [2018.09.07-23.42.51:606][578]LogGarbage: 0.655398 ms for Gather Unreachable Objects (11100 objects collected including 0 cluster objects from 0 clusters)
  3363. [2018.09.07-23.42.51:620][579]LogGarbage: 2.005333 ms for incrementally unhashing unreachable objects. Items 1741 (1741/11100)
  3364. [2018.09.07-23.42.51:653][580]LogGarbage: 2.020090 ms for incrementally unhashing unreachable objects. Items 941 (2682/11100)
  3365. [2018.09.07-23.42.51:686][581]LogGarbage: 2.005975 ms for incrementally unhashing unreachable objects. Items 1261 (3943/11100)
  3366. [2018.09.07-23.42.51:720][582]LogGarbage: 2.005012 ms for incrementally unhashing unreachable objects. Items 1991 (5934/11100)
  3367. [2018.09.07-23.42.51:752][583]LogGarbage: 2.003729 ms for incrementally unhashing unreachable objects. Items 2221 (8155/11100)
  3368. [2018.09.07-23.42.51:785][584]LogGarbage: 2.001483 ms for incrementally unhashing unreachable objects. Items 2331 (10486/11100)
  3369. [2018.09.07-23.42.51:818][585]LogGarbage: 0.590917 ms for incrementally unhashing unreachable objects. Items 614 (11100/11100)
  3370. [2018.09.07-23.42.52:381][602]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:7488d...2cbc0]
  3371. [2018.09.07-23.42.52:381][602]LogFort: DisconnectSquadMember: DanAPro66 265
  3372. [2018.09.07-23.42.52:419][603]LogGarbage: GC purged 11100 objects (555986 -> 544886)
  3373. [2018.09.07-23.42.55:749][703]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:3a202...6b3a6]
  3374. [2018.09.07-23.42.55:749][703]LogFort: DisconnectSquadMember: TheLegendaryTKP 299
  3375. [2018.09.07-23.42.57:885][767]LogFort: BuildingFoundation streaming summary 0
  3376. [2018.09.07-23.42.57:885][767]LogFort: Buildings added: 55
  3377. [2018.09.07-23.42.57:885][767]LogFort: Average total time: 10.32
  3378. [2018.09.07-23.42.57:885][767]LogFort: Average load time: 9.96
  3379. [2018.09.07-23.42.57:885][767]LogFort: Average make visible time: 0.37
  3380. [2018.09.07-23.42.57:885][767]LogFort: Average shown distance: 45700.04
  3381. [2018.09.07-23.42.57:885][767]LogFort: Max total time: 68.40
  3382. [2018.09.07-23.42.57:885][767]LogFort: Max load time: 68.25
  3383. [2018.09.07-23.42.57:885][767]LogFort: Max make visible time: 3.16
  3384. [2018.09.07-23.42.57:885][767]LogFort: Min shown distance: 25455.73
  3385. [2018.09.07-23.42.58:359][781]LogLevelActorContainer: Created LevelActorCluster (21) for /Temp/Game/Athena/Maps/POI/Athena_POI_Village_001_6400b67e.Athena_POI_Village_001:PersistentLevel with 208 objects, 0 referenced clusters and 36 mutable objects.
  3386. [2018.09.07-23.42.59:189][805]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 72.4 ms has been detected this frame. Number of Draw Calls this Frame: 2706
  3387. [2018.09.07-23.42.59:490][814]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:28b16...73a7a]
  3388. [2018.09.07-23.42.59:490][814]LogFort: DisconnectSquadMember: wdoppzz 319
  3389. [2018.09.07-23.42.59:989][829]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:5d902...645f3]
  3390. [2018.09.07-23.42.59:989][829]LogFort: DisconnectSquadMember: Zendooz 272
  3391. [2018.09.07-23.43.00:190][835]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:74d57...43480]
  3392. [2018.09.07-23.43.00:191][835]LogFort: DisconnectSquadMember: Quartzm99 345
  3393. [2018.09.07-23.43.00:492][844]LogFortWorld: World Generation random stream initialized using seed 14712
  3394. [2018.09.07-23.43.04:029][950]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 5, Size: 531945
  3395. [2018.09.07-23.43.04:064][951]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_CarbideBlue] Finished loading. 5 assets loaded.
  3396. [2018.09.07-23.43.04:326][959]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:32c44...0cd2c]
  3397. [2018.09.07-23.43.04:326][959]LogFort: DisconnectSquadMember: A-S-H 341
  3398. [2018.09.07-23.43.05:777][989]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 505.95ms):
  3399. [2018.09.07-23.43.05:777][989]LogCore: Error: Leaving stat scope on hitch (+ 505.95ms) [PoolThread 5] STAT_EventWait
  3400. [2018.09.07-23.43.05:777][989]LogCore: Error: Leaving stat scope on hitch (+ 505.95ms) [PoolThread 0] STAT_EventWait
  3401. [2018.09.07-23.43.05:777][989]LogCore: Error: Leaving hitch detector (+ 506.00ms)
  3402. [2018.09.07-23.43.05:777][989]LogCore: Error: Leaving stat scope on hitch (+ 506.00ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
  3403. [2018.09.07-23.43.05:777][989]LogCore: Error: Leaving stat scope on hitch (+ 506.00ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
  3404. [2018.09.07-23.43.05:777][989]LogCore: Error: Leaving stat scope on hitch (+ 506.97ms) [FMediaTicker] STAT_Sleep
  3405. [2018.09.07-23.43.05:777][989]LogCore: Error: Leaving stat scope on hitch (+ 506.98ms) [GameThread] STAT_EventWait
  3406. [2018.09.07-23.43.05:780][989]LogCore: Error: Leaving stat scope on hitch (+ 508.05ms) [PoolThread 8] STAT_EventWait
  3407. [2018.09.07-23.43.05:780][989]LogCore: Error: Leaving stat scope on hitch (+ 508.06ms) [PoolThread 6] STAT_EventWait
  3408. [2018.09.07-23.43.05:780][989]LogCore: Error: Leaving stat scope on hitch (+ 508.05ms) [PoolThread 2] STAT_EventWait
  3409. [2018.09.07-23.43.05:780][989]LogCore: Error: Leaving stat scope on hitch (+ 508.14ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
  3410. [2018.09.07-23.43.05:780][989]LogCore: Error: Leaving stat scope on hitch (+ 508.14ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
  3411. [2018.09.07-23.43.05:780][989]LogCore: Error: Leaving stat scope on hitch (+ 508.14ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
  3412. [2018.09.07-23.43.05:781][989]LogCore: Error: Leaving stat scope on hitch (+ 509.96ms) [RTHeartBeat 1] STAT_Sleep
  3413. [2018.09.07-23.43.05:783][989]LogCore: Error: Leaving stat scope on hitch (+ 510.97ms) [PoolThread 1] STAT_EventWait
  3414. [2018.09.07-23.43.05:783][989]LogCore: Error: Leaving stat scope on hitch (+ 510.99ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
  3415. [2018.09.07-23.43.05:785][989]LogCore: Error: Leaving stat scope on hitch (+ 514.49ms) [PoolThread 3] STAT_EventWait
  3416. [2018.09.07-23.43.05:785][989]LogCore: Error: Leaving stat scope on hitch (+ 514.50ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
  3417. [2018.09.07-23.43.05:785][989]LogCore: Error: Leaving stat scope on hitch (+ 514.65ms) [PoolThread 4] STAT_EventWait
  3418. [2018.09.07-23.43.05:785][989]LogCore: Error: Leaving stat scope on hitch (+ 514.66ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
  3419. [2018.09.07-23.43.05:786][989]LogCore: Error: Leaving stat scope on hitch (+ 514.91ms) [FAsyncLoadingThread] STAT_EventWait
  3420. [2018.09.07-23.43.05:797][989]LogCore: Error: Leaving stat scope on hitch (+ 524.89ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
  3421. [2018.09.07-23.43.06:178][989]LogCore: Error: Leaving stat scope on hitch (+ 906.84ms) [MessageBusHeartbeatManager] STAT_Sleep
  3422. [2018.09.07-23.43.06:357][989]LogCore: Error: Leaving stat scope on hitch (+ 1086.36ms) [ScreenSaverInhibitor] STAT_Sleep
  3423. [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1604.28ms) [RenderThread 1] STAT_NonImmedCmdListExecuteTime
  3424. [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1604.30ms) [RenderThread 1] STAT_ChainExecute
  3425. [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1604.51ms) [RenderThread 1] STAT_ImmedCmdListExecuteTime
  3426. [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1604.52ms) [RenderThread 1] EndScene_Flush
  3427. [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1604.53ms) [RenderThread 1] STAT_FDeferredShadingSceneRenderer_RenderFinish
  3428. [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1604.57ms) [RenderThread 1] STAT_TotalSceneRenderingTime
  3429. [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1605.53ms) [TaskGraphThreadHP 3] STAT_EventWait
  3430. [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1605.60ms) [GameThread] STAT_GameIdleTime
  3431. [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1605.75ms) [GameThread] STAT_FrameSyncTime
  3432. [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 1605.89ms) [GameThread] STAT_FrameTime
  3433. [2018.09.07-23.43.06:875][989]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
  3434. [2018.09.07-23.43.06:875][989]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
  3435. [2018.09.07-23.43.06:875][989]LogCore: Error: Leaving stat scope on hitch (+ 0.01ms) [AudioThread] STAT_EventWait
  3436. [2018.09.07-23.43.06:875][989]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
  3437. [2018.09.07-23.43.06:876][989]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 1583.0 ms has been detected this frame. Number of Draw Calls this Frame: 1285
  3438. [2018.09.07-23.43.06:896][990]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  3439. [2018.09.07-23.43.09:177][ 58]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:8c576...8b6dc]
  3440. [2018.09.07-23.43.09:177][ 58]LogFort: DisconnectSquadMember: AVERYH777 328
  3441. [2018.09.07-23.43.09:548][ 69]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Drift] Finished loading. 5 assets loaded.
  3442. [2018.09.07-23.43.09:548][ 69]LogFort: Display: [FortCustomizationAssetLoader M_MED_ASN_Jae_Head_01_ATH] Finished loading. 5 assets loaded.
  3443. [2018.09.07-23.43.09:609][ 71]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:a2b6e...c21d7]
  3444. [2018.09.07-23.43.09:609][ 71]LogFort: DisconnectSquadMember: EliteBushGamer18 291
  3445. [2018.09.07-23.43.09:784][ 76]LogFort: Display: [FortCustomizationAssetLoader CP_Head_F_RavenQuill] Finished loading. 6 assets loaded.
  3446. [2018.09.07-23.43.10:481][ 97]LogFort: Display: [FortCustomizationAssetLoader F_MED_ASN_Sarah_Head_01_ATH] Finished loading. 3 assets loaded.
  3447. [2018.09.07-23.43.10:511][ 98]LogFortCustomization: Warning: Backpack has no mesh component nor does the part it's attached to! Falling back on pawn mesh component for position and direction. PawnMeshComponent->SkeletalMesh: Fortnite_M_Avg_Player
  3448. [2018.09.07-23.43.11:276][121]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:93b40...92b89]
  3449. [2018.09.07-23.43.11:276][121]LogFort: DisconnectSquadMember: NewGuineanHooker 324
  3450. [2018.09.07-23.43.16:614][281]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:101c3...4fb76]
  3451. [2018.09.07-23.43.16:614][281]LogFort: DisconnectSquadMember: AmethystAtheist 257
  3452. [2018.09.07-23.43.16:947][291]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:c557c...e694f]
  3453. [2018.09.07-23.43.16:947][291]LogFort: DisconnectSquadMember: jeren 290
  3454. [2018.09.07-23.43.17:686][313]LogFort: Display: [FortCustomizationAssetLoader F_MED_CAU_Armstrong_Head_01_ATH] Finished loading. 4 assets loaded.
  3455. [2018.09.07-23.43.18:053][324]LogFortMemory: Heartbeat - CPU:5104.64MB (Peak: 5124.54MB)
  3456. [2018.09.07-23.43.18:214][329]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:0b42e...73d2a]
  3457. [2018.09.07-23.43.18:214][329]LogFort: DisconnectSquadMember: tesebastian 343
  3458. [2018.09.07-23.43.20:981][412]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:d2b3e...4535b]
  3459. [2018.09.07-23.43.20:981][412]LogFort: DisconnectSquadMember: lil oooooooff 267
  3460. [2018.09.07-23.43.24:052][504]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 6, Size: 520061
  3461. [2018.09.07-23.43.27:319][602]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:7b020...91f74]
  3462. [2018.09.07-23.43.27:319][602]LogFort: DisconnectSquadMember: NIZARsonic134 335
  3463. [2018.09.07-23.43.28:184][628]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:3f7af...6c912]
  3464. [2018.09.07-23.43.28:184][628]LogFort: DisconnectSquadMember: xd doublexstep 278
  3465. [2018.09.07-23.43.29:393][664]LogLevelActorContainer: Created LevelActorCluster (1) for /Temp/Game/Athena/Maps/POI/Athena_POI_DurrrBurger_001_cb788780.Athena_POI_DurrrBurger_001:PersistentLevel with 350 objects, 0 referenced clusters and 40 mutable objects.
  3466. [2018.09.07-23.43.31:197][718]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:1cdbd...b27f9]
  3467. [2018.09.07-23.43.31:197][718]LogFort: DisconnectSquadMember: AlfonseV 273
  3468. [2018.09.07-23.43.33:566][789]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
  3469. [2018.09.07-23.43.34:702][823]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
  3470. [2018.09.07-23.43.35:103][835]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
  3471. [2018.09.07-23.43.36:170][867]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
  3472. [2018.09.07-23.43.37:369][903]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
  3473. [2018.09.07-23.43.37:869][918]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
  3474. [2018.09.07-23.43.38:803][946]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
  3475. [2018.09.07-23.43.40:006][982]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
  3476. [2018.09.07-23.43.40:603][ 0]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
  3477. [2018.09.07-23.43.40:766][ 5]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:97245...06ace]
  3478. [2018.09.07-23.43.40:766][ 5]LogFort: DisconnectSquadMember: A Crack Ηead 312
  3479. [2018.09.07-23.43.41:436][ 25]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
  3480. [2018.09.07-23.43.42:670][ 62]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
  3481. [2018.09.07-23.43.42:733][ 64]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:6ef01...7fd8a]
  3482. [2018.09.07-23.43.42:733][ 64]LogFort: DisconnectSquadMember: wilson3elpapu 339
  3483. [2018.09.07-23.43.43:370][ 83]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
  3484. [2018.09.07-23.43.44:069][104]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
  3485. [2018.09.07-23.43.44:070][104]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 7, Size: 457445
  3486. [2018.09.07-23.43.44:839][127]LogFortMemory: Heartbeat - CPU:5121.94MB (Peak: 5124.54MB)
  3487. [2018.09.07-23.43.44:979][132]LogDemo: Starting checkpoint. Actors: 196
  3488. [2018.09.07-23.43.45:243][140]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 8, Size: 19322
  3489. [2018.09.07-23.43.45:243][140]LogDemo: Finished checkpoint. Actors: 196, GuidCacheSize: 377113, TotalSize: 465282, TotalCheckpointSaveFrames: 8, TotalCheckpointTimeInMS: 14.21
  3490. [2018.09.07-23.43.45:336][142]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
  3491. [2018.09.07-23.43.46:136][166]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
  3492. [2018.09.07-23.43.46:670][182]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
  3493. [2018.09.07-23.43.48:005][222]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
  3494. [2018.09.07-23.43.48:871][248]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
  3495. [2018.09.07-23.43.49:304][261]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
  3496. [2018.09.07-23.43.50:335][292]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:c91f0...7008f]
  3497. [2018.09.07-23.43.50:335][292]LogFort: DisconnectSquadMember: AceForDays014 308
  3498. [2018.09.07-23.43.50:671][302]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake2) passed in to UEngine::GetWorldFromContextObject().
  3499. [2018.09.07-23.43.50:770][305]LogFort: QuickBarItemAddedToInventory. Item: FortWorldItem_14 Slurp Juice with GUID: -854995690 148247835 -1003746966 -325552289
  3500. [2018.09.07-23.43.50:941][310]LogLevelActorContainer: Created LevelActorCluster (7) for /Temp/Game/Athena/Maps/Buildings/5x5/Athena_SUB_5x5_Park_c_f4f72929.Athena_SUB_5x5_Park_c:PersistentLevel with 12 objects, 0 referenced clusters and 7 mutable objects.
  3501. [2018.09.07-23.43.51:638][331]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_OuterLootLake) passed in to UEngine::GetWorldFromContextObject().
  3502. [2018.09.07-23.43.51:939][340]LogScript: Warning: Script Msg: No world was found for object (/Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel.BP_AmbientSplineActor_InnerLootLake1) passed in to UEngine::GetWorldFromContextObject().
  3503. [2018.09.07-23.43.52:139][346]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
  3504. [2018.09.07-23.43.52:140][346]LogCommonUI: Pushing AthenaGameOverWidget_C_0 into widget stack MainContentStack
  3505. [2018.09.07-23.43.52:142][346]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaGameOverWidget_C_0:
  3506. [2018.09.07-23.43.52:142][346]LogCommonInput: Verbose: Input suspension: Started
  3507. [2018.09.07-23.43.52:142][346]LogCommonInput: Verbose: Begin StartNextOperation
  3508. [2018.09.07-23.43.52:142][346]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaGameOverWidget_C_0
  3509. [2018.09.07-23.43.52:142][346]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaGameOverWidget_C_0
  3510. [2018.09.07-23.43.52:142][346]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaGameOverWidget_C_0
  3511. [2018.09.07-23.43.52:142][346]LogCommonInput: Verbose: Begin StartNextOperation
  3512. [2018.09.07-23.43.52:142][346]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
  3513. [2018.09.07-23.43.52:142][346]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags: Empty
  3514. [2018.09.07-23.43.52:143][346]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags:
  3515. [2018.09.07-23.43.52:143][346]LogFort: HUD.Athena.HideOnSpectate
  3516. [2018.09.07-23.43.52:143][346]LogMatchAnalytics: OnPawnDied
  3517. [2018.09.07-23.43.52:181][346]LogFort: Warning: FQuickBar::RefreshEquippedItemDefinitions could not find Item with GUID -854995690 148247835 -1003746966 -325552289
  3518. [2018.09.07-23.43.52:182][346]LogMatchAnalytics: DeadStateChanged
  3519. [2018.09.07-23.43.52:182][346]LogMatchAnalytics: Checkpoint PlayerDied already exists!
  3520. [2018.09.07-23.43.52:189][346]LogSlate: FSceneViewport::OnFocusLost() reason 2
  3521. [2018.09.07-23.43.52:295][348]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 101.7 ms has been detected this frame. Number of Draw Calls this Frame: 1057
  3522. [2018.09.07-23.43.52:297][348]LogFort: ClientSendEndBattleRoyaleMatchForPlayer_Implementation: 1
  3523. [2018.09.07-23.43.52:302][348]LogFort: Cannot execute inventory item - due to blocked ActionPlayerChangeEquipment tag
  3524. [2018.09.07-23.43.52:303][348]LogCommonInput: Verbose: Input suspension: Stopped
  3525. [2018.09.07-23.43.52:504][350]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 148.5 ms has been detected this frame. Number of Draw Calls this Frame: 1010
  3526. [2018.09.07-23.43.52:673][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Shops_a_7771b912.Athena_URB_5x5_Shops_a:PersistentLevel
  3527. [2018.09.07-23.43.52:674][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_Commercial_a_9a232374.Athena_URB_3x3_Commercial_a:PersistentLevel
  3528. [2018.09.07-23.43.52:674][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Apartment_k_452a16b8.Athena_URB_5x5_Apartment_k:PersistentLevel
  3529. [2018.09.07-23.43.52:674][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Garage_a_bd5061aa.Athena_URB_5x5_Garage_a:PersistentLevel
  3530. [2018.09.07-23.43.52:674][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_Plaza_g_29ad9911.Athena_URB_3x3_Plaza_g:PersistentLevel
  3531. [2018.09.07-23.43.52:674][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_Civic_BusStop_b_bd089e61.Athena_URB_3x3_Civic_BusStop_b:PersistentLevel
  3532. [2018.09.07-23.43.52:674][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/1x1/Athena_SUB_1x1_StorageGarage_6eb84a4a.Athena_SUB_1x1_StorageGarage:PersistentLevel
  3533. [2018.09.07-23.43.52:674][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/POI/Athena_POI_CommunityPark_001_7af70eac.Athena_POI_CommunityPark_001:PersistentLevel
  3534. [2018.09.07-23.43.52:675][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X4Y1_6ffb9638.Sublevel_X4Y1:PersistentLevel
  3535. [2018.09.07-23.43.52:675][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X4Y0_8f8f5ed9.Sublevel_X4Y0:PersistentLevel
  3536. [2018.09.07-23.43.52:675][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/POI/Athena_POI_Lake_001_53fd26f4.Athena_POI_Lake_001:PersistentLevel
  3537. [2018.09.07-23.43.52:676][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_REM_5x5_Camp_a_4611bf47.Athena_REM_5x5_Camp_a:PersistentLevel
  3538. [2018.09.07-23.43.52:676][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Apartment_i_92bc7b2a.Athena_URB_5x5_Apartment_i:PersistentLevel
  3539. [2018.09.07-23.43.52:676][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Shops_b_e29de876.Athena_URB_5x5_Shops_b:PersistentLevel
  3540. [2018.09.07-23.43.52:676][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/5x5/Athena_URB_5x5_Park_b_0350daf5.Athena_URB_5x5_Park_b:PersistentLevel
  3541. [2018.09.07-23.43.52:676][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_SUB_3x3_GasStation_a_ec691a9b.Athena_SUB_3x3_GasStation_a:PersistentLevel
  3542. [2018.09.07-23.43.52:677][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_PawnShop_a_be9f30a8.Athena_URB_3x3_PawnShop_a:PersistentLevel
  3543. [2018.09.07-23.43.52:677][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X2Y2_1bec1833.Sublevel_X2Y2:PersistentLevel
  3544. [2018.09.07-23.43.52:677][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Streaming/Sublevel_X3Y2_10a7933d.Sublevel_X3Y2:PersistentLevel
  3545. [2018.09.07-23.43.52:677][355]LogNet: NotifyStreamingLevelUnload: Level /Temp/Game/Athena/Maps/Buildings/3x3/Athena_URB_3x3_ClockTower_a_e9287d52.Athena_URB_3x3_ClockTower_a:PersistentLevel
  3546. [2018.09.07-23.43.52:683][355]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
  3547. [2018.09.07-23.43.52:720][355]LogGarbage: 37.714761 ms for GC
  3548. [2018.09.07-23.43.52:720][355]LogGarbage: 0.000642 ms for dissolving GC clusters
  3549. [2018.09.07-23.43.52:721][355]LogGarbage: 0.797193 ms for Gather Unreachable Objects (19515 objects collected including 0 cluster objects from 0 clusters)
  3550. [2018.09.07-23.43.52:734][356]LogGarbage: 2.001483 ms for incrementally unhashing unreachable objects. Items 2081 (2081/19515)
  3551. [2018.09.07-23.43.52:769][357]LogGarbage: 2.005333 ms for incrementally unhashing unreachable objects. Items 991 (3072/19515)
  3552. [2018.09.07-23.43.52:802][358]LogGarbage: 2.020090 ms for incrementally unhashing unreachable objects. Items 1721 (4793/19515)
  3553. [2018.09.07-23.43.52:835][359]LogGarbage: 2.002767 ms for incrementally unhashing unreachable objects. Items 1751 (6544/19515)
  3554. [2018.09.07-23.43.52:869][360]LogGarbage: 2.008220 ms for incrementally unhashing unreachable objects. Items 1941 (8485/19515)
  3555. [2018.09.07-23.43.52:902][361]LogGarbage: 2.009183 ms for incrementally unhashing unreachable objects. Items 2021 (10506/19515)
  3556. [2018.09.07-23.43.52:938][362]LogGarbage: 2.006937 ms for incrementally unhashing unreachable objects. Items 1781 (12287/19515)
  3557. [2018.09.07-23.43.52:969][363]LogGarbage: 2.007258 ms for incrementally unhashing unreachable objects. Items 2091 (14378/19515)
  3558. [2018.09.07-23.43.53:001][364]LogGarbage: 2.002446 ms for incrementally unhashing unreachable objects. Items 2221 (16599/19515)
  3559. [2018.09.07-23.43.53:036][365]LogGarbage: 2.010466 ms for incrementally unhashing unreachable objects. Items 1791 (18390/19515)
  3560. [2018.09.07-23.43.53:068][366]LogGarbage: 1.069233 ms for incrementally unhashing unreachable objects. Items 1125 (19515/19515)
  3561. [2018.09.07-23.43.53:897][386]LogFortHitches: HITCHHUNTER: Hitch in GameThread of 200.7 ms has been detected this frame. Number of Draw Calls this Frame: 918
  3562. [2018.09.07-23.43.53:900][386]LogGarbage: GC purged 19515 objects (556311 -> 536796)
  3563. [2018.09.07-23.43.55:736][441]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:aa46a...b69fe]
  3564. [2018.09.07-23.43.55:736][441]LogFort: DisconnectSquadMember: Datstardoe 296
  3565. [2018.09.07-23.43.55:898][443]LogFortHitches: HITCHHUNTER: Hitch in RenderThread of 128.4 ms has been detected this frame. Number of Draw Calls this Frame: 897
  3566. [2018.09.07-23.43.56:765][469]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:19d23...45afa]
  3567. [2018.09.07-23.43.56:765][469]LogFort: DisconnectSquadMember: Mecha-infernal 309
  3568. [2018.09.07-23.43.59:632][555]LogParty: Display: HandleZonePlayerStateRemoved: [MCP:ad0d2...f28ed]
  3569. [2018.09.07-23.43.59:632][555]LogFort: DisconnectSquadMember: Gabriel Kct 320
  3570. [2018.09.07-23.44.01:677][616]LogOnlineGame: FortPC::ReturnToMainMenu()
  3571. [2018.09.07-23.44.01:677][616]LogHealthSnapshot: ======= Snapshot: End of Match (Athena_GameState_C, Difficulty 0.00) =======
  3572. [2018.09.07-23.44.01:677][616]LogHealthSnapshot: Games Played: 1, MeasuredPerfTime 161.73 Secs
  3573. [2018.09.07-23.44.01:677][616]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
  3574. [2018.09.07-23.44.01:677][616]LogHealthSnapshot: Physical Memory: Used 4965.47MB, Peak 5151.84MB
  3575. [2018.09.07-23.44.01:677][616]LogHealthSnapshot: MVP: 23.84%, AvgFPS:22.46, HitchesPerMinute: 11.13, Avg Hitch 185.49ms
  3576. [2018.09.07-23.44.01:677][616]LogHealthSnapshot: FT: Avg: 44.52ms, Max: 8104.69ms, Min: 32.88ms
  3577. [2018.09.07-23.44.01:677][616]LogHealthSnapshot: GT: Avg 7.04ms, Hitches/Min: 1.11, Bound Frames: 0.58%
  3578. [2018.09.07-23.44.01:677][616]LogHealthSnapshot: RT: Avg 19.99ms, Hitches/Min: 8.90, Bound Frames: 1.87%
  3579. [2018.09.07-23.44.01:677][616]LogHealthSnapshot: RHIT:Avg 42.16ms, Hitches/Min: 0.00, Bound Frames: 2.56%
  3580. [2018.09.07-23.44.01:677][616]LogHealthSnapshot: GPU: Avg 45.36ms, Hitches/Min: 1.11, Bound Frames: 2.15%
  3581. [2018.09.07-23.44.01:677][616]LogHealthSnapshot: DrawCalls: Avg: 1219, Max: 7873, Min: 284
  3582. [2018.09.07-23.44.01:677][616]LogHealthSnapshot: DrawnPrims: Avg: 205395, Max: 2477629, Min: 467056
  3583. [2018.09.07-23.44.01:677][616]LogHealthSnapshot: =========================================================
  3584. [2018.09.07-23.44.01:677][616]LogFort: SetIsDisconnecting: Player Disconnecting State Change OldState: 0 NewState: 1
  3585. [2018.09.07-23.44.01:678][616]LogFort: SetHUDElementVisibility() updated HiddenHUDElementTags:
  3586. [2018.09.07-23.44.01:678][616]LogFort: HUD.Athena.HideOnSpectate
  3587. [2018.09.07-23.44.01:678][616]LogFort: HUD.Athena.HideOnMenu
  3588. [2018.09.07-23.44.01:679][616]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
  3589. [2018.09.07-23.44.01:679][616]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is false.
  3590. [2018.09.07-23.44.01:679][616]LogFortLoadingScreen: Athena: bIsDisconnecting is true
  3591. [2018.09.07-23.44.01:680][616]LogMatchAnalytics: Loading Screen Visible
  3592. [2018.09.07-23.44.01:680][616]LogStreaming: Display: Flushing async loaders.
  3593. [2018.09.07-23.44.02:030][618]LogDemo: Exceeded maximum desired recording time. Max: 1.800ms.
  3594. [2018.09.07-23.44.02:092][619]LogOnlineGame: FortPC::ClientReturnToMainMenuWithTextReason() [MCP:b2489da1fa5647eb9ca50b25434ad140] Reason:
  3595. [2018.09.07-23.44.02:092][619]LogMatchAnalytics: OnPlayerRTMM
  3596. [2018.09.07-23.44.02:092][619]LogFort: [HandleDisconnectInternal] bHandlingDisconnect: false
  3597. [2018.09.07-23.44.02:092][619]LogFort: [CleanupPartyForMainMenu] Attempting to cleanup party for main menu
  3598. [2018.09.07-23.44.02:093][619]LogFort: [CleanupPartyForMainMenu] Found GameInstance
  3599. [2018.09.07-23.44.02:093][619]LogFort: [CleanupPartyForMainMenu] Found Parties
  3600. [2018.09.07-23.44.02:093][619]LogFort: [CleanupPartyForMainMenu] Found PersistentParty
  3601. [2018.09.07-23.44.02:093][619]LogFort: [CleanupPartyForMainMenu] ShouldStayWithPartyOnExit() == true
  3602. [2018.09.07-23.44.02:093][619]LogFort: [CleanupPartyForMainMenu] IsLocalPartyLeader() == true
  3603. [2018.09.07-23.44.02:102][620]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
  3604. [2018.09.07-23.44.02:102][620]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
  3605. [2018.09.07-23.44.02:102][620]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  3606. [2018.09.07-23.44.02:102][620]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
  3607. [2018.09.07-23.44.02:102][620]LogParty: Display: Got bad homebase data
  3608. [2018.09.07-23.44.02:158][621]LogNet: Browse: /Game/Maps/Frontend?closed
  3609. [2018.09.07-23.44.02:158][621]LogNet: Connection failed; returning to Entry
  3610. [2018.09.07-23.44.02:161][621]LogFortPerformance: Display: Athena Client End of zone performance report at 2018.09.07-19.44.02 (match #1) (sending to analytics)
  3611. [2018.09.07-23.44.02:161][621]LogFortPerformance: Display: Overall: 3633 frames, 11.1 hitches/min, 22.5 avg FPS, 25.1 MVP30
  3612. [2018.09.07-23.44.02:162][621]LogFortPerformance: Display: Starting bad match detection.
  3613. [2018.09.07-23.44.02:162][621]LogFortPerformance: Display: Including chart: Athena_FlyingPhase
  3614. [2018.09.07-23.44.02:162][621]LogFortPerformance: Display: Including chart: Athena_ZonePhase_0
  3615. [2018.09.07-23.44.02:162][621]LogFortPerformance: Display: Including chart: Athena_ZonePhase_1
  3616. [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: BadMatchReasons: HitchTime_500_2000_Count, HitchTime_2000_AndAbove_Count
  3617. [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: HitchTime_500_2000_Count: 5
  3618. [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: HitchTime_2000_AndAbove_Count: 6
  3619. [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: PlaylistName: Playlist_DefaultSolo
  3620. [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: RegionId: NAE
  3621. [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: CPU: GenuineIntel|Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
  3622. [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: Reported: false
  3623. [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: GameSessionID: 7e574d8399df4a17bfd59d0361529b60
  3624. [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: Platform: Windows
  3625. [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: ProviderType: Client
  3626. [2018.09.07-23.44.02:162][621]LogFortPerformance: Warning: Bad Match Attribute: GameState: Athena_GameState_C
  3627. [2018.09.07-23.44.02:162][621]LogFortPerformance: Display: Bad match detected but reporting skipped due to probability-based rate limiting.
  3628. [2018.09.07-23.44.02:176][621]LogFortMemory: UFortAssetManager::ChangeLoadState() changing bundle state to (Client, ClientAthena, Menu)
  3629. [2018.09.07-23.44.02:547][621]LogLoad: LoadMap: /Game/Maps/Frontend?closed
  3630. [2018.09.07-23.44.02:547][621]LogNet: World NetDriver shutdown IpNetDriver_0 [GameNetDriver]
  3631. [2018.09.07-23.44.02:547][621]LogNet: DestroyNamedNetDriver IpNetDriver_0 [GameNetDriver]
  3632. [2018.09.07-23.44.02:549][621]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.222.220.187:9009, Name: IpConnection_0, Driver: GameNetDriver IpNetDriver_0, IsServer: NO, PC: Athena_PlayerController_C_0, Owner: Athena_PlayerController_C_0, UniqueId: MCP:b2489da1fa5647eb9ca50b25434ad140, Channels: 87, Time: 2018.09.07-23.44.02
  3633. [2018.09.07-23.44.02:549][621]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.222.220.187:9009, Name: IpConnection_0, Driver: GameNetDriver IpNetDriver_0, IsServer: NO, PC: Athena_PlayerController_C_0, Owner: Athena_PlayerController_C_0, UniqueId: MCP:b2489da1fa5647eb9ca50b25434ad140
  3634. [2018.09.07-23.44.02:550][621]LogExit: GameNetDriver IpNetDriver_0 shut down
  3635. [2018.09.07-23.44.02:550][621]LogDemo: StopDemo: Demo stopped at frame 3817
  3636. [2018.09.07-23.44.02:550][621]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: UDemoNetConnection, Name: DemoNetConnection_0, Driver: DemoNetDriver DemoNetDriver_0, IsServer: YES, PC: BP_ReplayPC_Athena_C_0, Owner: BP_ReplayPC_Athena_C_0, UniqueId: INVALID, Channels: 760, Time: 2018.09.07-23.44.02
  3637. [2018.09.07-23.44.02:550][621]LogLocalFileReplay: FLocalFileNetworkReplayStreamer::FlushStream. StreamChunkIndex: 9, Size: 281083
  3638. [2018.09.07-23.44.02:551][621]LogNet: DestroyNamedNetDriver DemoNetDriver_0 [DemoNetDriver]
  3639. [2018.09.07-23.44.02:556][621]LogFort: SetIsDisconnecting: Player Disconnecting State Change OldState: 0 NewState: 1
  3640. [2018.09.07-23.44.02:557][621]LogFortPlayerRegistration: UFortRegisteredPlayerInfo::UnbindFromPlayerController trying to initialize ability system actor
  3641. [2018.09.07-23.44.02:557][621]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world
  3642. [2018.09.07-23.44.02:557][621]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with proxy for Arhinos
  3643. [2018.09.07-23.44.02:557][621]LogFort: LeaveVoiceChat
  3644. [2018.09.07-23.44.02:572][621]LogChartCreation: Stopped creating FPS charts at 16778265.471920 seconds
  3645. [2018.09.07-23.44.02:787][621]LogAudio: Warning: Waited 39.795158ms for audio thread.
  3646. [2018.09.07-23.44.02:793][621]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
  3647. [2018.09.07-23.44.02:817][621]LogGarbage: 23.389991 ms for GC
  3648. [2018.09.07-23.44.02:817][621]LogGarbage: 0.000642 ms for dissolving GC clusters
  3649. [2018.09.07-23.44.02:819][621]LogGarbage: 1.974857 ms for Gather Unreachable Objects (83286 objects collected including 0 cluster objects from 0 clusters)
  3650. [2018.09.07-23.44.02:833][621]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Events/Cube/Cube_AreaEffect_Main_Loop_Cue.Cube_AreaEffect_Main_Loop_Cue'
  3651. [2018.09.07-23.44.02:858][621]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Wind_Falling/Wind_UmbrellaOpen_Loop_3P_Cue.Wind_UmbrellaOpen_Loop_3P_Cue'
  3652. [2018.09.07-23.44.02:881][621]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Vehicles/Athena_Bus_Engine_Idle_Cue.Athena_Bus_Engine_Idle_Cue'
  3653. [2018.09.07-23.44.02:881][621]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Vehicles/Athena_Bus_Music_Lobby_Loop_Cue.Athena_Bus_Music_Lobby_Loop_Cue'
  3654. [2018.09.07-23.44.02:891][621]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Shield/SafeZone_HoldingLoop_Time_Cue.SafeZone_HoldingLoop_Time_Cue'
  3655. [2018.09.07-23.44.02:891][621]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Shield/SafeZone_HoldingLoop_Cue.SafeZone_HoldingLoop_Cue'
  3656. [2018.09.07-23.44.02:891][621]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Shield/Shield_PowerLoop_Crossfade_Cue.Shield_PowerLoop_Crossfade_Cue'
  3657. [2018.09.07-23.44.02:892][621]LogAudio: Warning: Audio Component is being destroyed without stopping looping sound 'SoundCue /Game/Athena/Sounds/Wind_Falling/Wind_UmbrellaOpen_Loop_3P_Cue.Wind_UmbrellaOpen_Loop_3P_Cue'
  3658. [2018.09.07-23.44.02:892][621]LogGarbage: 72.593953 ms for unhashing unreachable objects. Items 83286 (83286/83286)
  3659. [2018.09.07-23.44.03:211][621]LogGarbage: GC purged 83286 objects (537194 -> 453908)
  3660. [2018.09.07-23.44.03:256][621]LogStreaming: Display: Flushing async loaders.
  3661. [2018.09.07-23.44.03:354][621]LogStreaming: Display: /Game/Maps/Frontend is prestreaming /Game/Maps/FrontEnd/Maps/FrontEndStore
  3662. [2018.09.07-23.44.03:354][621]LogStreaming: Display: /Game/Maps/Frontend is prestreaming /Game/Maps/UI/Frontend_BG_Main
  3663. [2018.09.07-23.44.03:354][621]LogStreaming: Display: /Game/Maps/FrontEnd/Maps/FrontEndStore is prestreaming /Game/Maps/FrontEnd/Maps/FrontEndStore_Pinata
  3664. [2018.09.07-23.44.05:321][621]LogAIModule: Creating AISystem for world Frontend
  3665. [2018.09.07-23.44.05:325][621]LogLoad: Game class is 'FortGameModeFrontEnd'
  3666. [2018.09.07-23.44.05:326][621]LogLevelActorContainer: Created LevelActorCluster (14) for /Game/Maps/FrontEnd/Maps/FrontEndStore.FrontEndStore:PersistentLevel with 34 objects, 0 referenced clusters and 16 mutable objects.
  3667. [2018.09.07-23.44.05:326][621]LogLevelActorContainer: Created LevelActorCluster (18) for /Game/Maps/UI/Frontend_BG_Main.Frontend_BG_Main:PersistentLevel with 12 objects, 0 referenced clusters and 7 mutable objects.
  3668. [2018.09.07-23.44.05:331][621]LogWorld: Bringing World /Game/Maps/Frontend.Frontend up for play (max tick rate 30) at 2018.09.07-19.44.05
  3669. [2018.09.07-23.44.05:463][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultDuo (Server Only)
  3670. [2018.09.07-23.44.05:463][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultSolo (Server Only)
  3671. [2018.09.07-23.44.05:463][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultSquad (Server Only)
  3672. [2018.09.07-23.44.05:463][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_50v50 (Server Only)
  3673. [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_50v50SAU (Server Only)
  3674. [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Soaring_50s (Server Only)
  3675. [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Bling_Duos (Server Only)
  3676. [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Bling_Solo (Server Only)
  3677. [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Bling_Squads (Server Only)
  3678. [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Up_Duos (Server Only)
  3679. [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Up_Solo (Server Only)
  3680. [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Up_Squads (Server Only)
  3681. [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite (Server Only)
  3682. [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Duos (Server Only)
  3683. [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Solo (Server Only)
  3684. [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Squads (Server Only)
  3685. [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Playground (Server Only)
  3686. [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Close_Duos (Server Only)
  3687. [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Close_Solo (Server Only)
  3688. [2018.09.07-23.44.05:464][621]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Close_Squad (Server Only)
  3689. [2018.09.07-23.44.05:464][621]LogOnlineGame: PLAYLIST: Serving ALL available playlists given to client from MCP!
  3690. [2018.09.07-23.44.05:464][621]LogOnlineGame: PLAYLIST: Excluding NO playlists given to client from MCP!
  3691. [2018.09.07-23.44.05:638][621]LogFortDayNight: AFortTimeOfDayManager::PostInitializeComponents: World is "Frontend", this is "TODM_Disabled_C_0"
  3692. [2018.09.07-23.44.05:680][621]LogMatchAnalytics: OnGameStateSet
  3693. [2018.09.07-23.44.05:680][621]LogFortDayNight: Game State in World Frontend is resetting. TimeOfDayManager is None.
  3694. [2018.09.07-23.44.05:682][621]LogWorld: Bringing up level for play took: 0.353776
  3695. [2018.09.07-23.44.05:683][621]LogOnlineGame: Client adding GameAccountId/AuthTicket for local player to login url. FortGameOptions=[AuthTicket=<Redacted>?ASID={588B3460-4688-AD40-B161-73B3071A6645}?Platform=WIN?AnalyticsPlat=Windows?bIsFirstServerJoin=0]
  3696. [2018.09.07-23.44.05:686][621]LogOnlineGame: Server received AuthTicket from client for player: UniqueId:[MCP:b2489da1fa5647eb9ca50b25434ad140] Platform=[WIN] Analytics=[Windows]
  3697. [2018.09.07-23.44.05:686][621]LogFortPlayerRegistration: BindToState(AFortPlayerState* State) trying to initialize ability system actor
  3698. [2018.09.07-23.44.05:686][621]LogFortPlayerRegistration: InitializeAbilitySystemActor initialized with proxy for Arhinos
  3699. [2018.09.07-23.44.05:686][621]LogFort: ApplyHeroEffectsAndAbilities succeeded
  3700. [2018.09.07-23.44.05:895][621]LogFort: ApplyHomebaseEffectsOnPlayerSetup Succeeded
  3701. [2018.09.07-23.44.05:896][621]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/ClientQuestLogin?profileId=athena&rvn=2127
  3702. [2018.09.07-23.44.05:896][621]LogProfileSys: MCP-Profile: Command ClientQuestLogin queued to send
  3703. [2018.09.07-23.44.05:989][621]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
  3704. [2018.09.07-23.44.05:989][621]LogFort: UFortRegisteredPlayerInfo::SynchronizeProfile is adding FFortProfileSynchronizeRequest : RequestId [3].
  3705. [2018.09.07-23.44.05:989][621]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
  3706. [2018.09.07-23.44.05:989][621]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
  3707. [2018.09.07-23.44.05:989][621]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
  3708. [2018.09.07-23.44.05:989][621]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) Request.RequestId [3] initial WaitingFor flags [E0].
  3709. [2018.09.07-23.44.05:989][621]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) Request.RequestId [3] final WaitingFor flags [E0].
  3710. [2018.09.07-23.44.05:989][621]LogFort: Initialized MCP profile for FortPlayerControllerFrontEnd_0 (force sync: yes)
  3711. [2018.09.07-23.44.06:002][621]LogConsoleResponse: Display: Apply Settings:
  3712. [2018.09.07-23.44.06:002][621]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  3713. [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
  3714. [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  3715. [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
  3716. [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
  3717. [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
  3718. [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
  3719. [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
  3720. [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
  3721. [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
  3722. [2018.09.07-23.44.06:002][621]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
  3723. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
  3724. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
  3725. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
  3726. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
  3727. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
  3728. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
  3729. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
  3730. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
  3731. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
  3732. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
  3733. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
  3734. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
  3735. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
  3736. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
  3737. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
  3738. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
  3739. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
  3740. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
  3741. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
  3742. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
  3743. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[Athena.NetworkSmoothingRelevancyThrottleThreshold:33]]
  3744. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
  3745. [2018.09.07-23.44.06:003][621]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  3746. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
  3747. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
  3748. [2018.09.07-23.44.06:003][621]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  3749. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  3750. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.ShadowQuality:0]]
  3751. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
  3752. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
  3753. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
  3754. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
  3755. [2018.09.07-23.44.06:003][621]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
  3756. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
  3757. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
  3758. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
  3759. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
  3760. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.VolumetricFog:0]]
  3761. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
  3762. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
  3763. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
  3764. [2018.09.07-23.44.06:004][621]LogConsoleManager: Warning: Setting the console variable 'r.SimpleForwardShading' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '0'
  3765. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
  3766. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
  3767. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
  3768. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
  3769. [2018.09.07-23.44.06:004][621]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  3770. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
  3771. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
  3772. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
  3773. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
  3774. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
  3775. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
  3776. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
  3777. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
  3778. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
  3779. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
  3780. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.BloomQuality:4]]
  3781. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
  3782. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
  3783. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
  3784. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
  3785. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
  3786. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
  3787. [2018.09.07-23.44.06:004][621]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  3788. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
  3789. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
  3790. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
  3791. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
  3792. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
  3793. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  3794. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
  3795. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  3796. [2018.09.07-23.44.06:004][621]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  3797. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
  3798. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.RefractionQuality:0]]
  3799. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.SSR.Quality:0]]
  3800. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
  3801. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.DetailMode:0]]
  3802. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
  3803. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
  3804. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.SSS.Scale:0]]
  3805. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
  3806. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.SSS.Quality:0]]
  3807. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  3808. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
  3809. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
  3810. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[Fort.Wind:0]]
  3811. [2018.09.07-23.44.06:004][621]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Low:0.85]]
  3812. [2018.09.07-23.44.06:005][621]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_Medium:0.7]]
  3813. [2018.09.07-23.44.06:005][621]LogConfig: Setting CVar [[fx.Significance.EmitterLevel_High:0.3]]
  3814. [2018.09.07-23.44.06:005][621]LogConfig: Setting CVar [[fx.Significance.MaxRange:5000]]
  3815. [2018.09.07-23.44.06:005][621]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
  3816. [2018.09.07-23.44.06:005][621]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
  3817. [2018.09.07-23.44.06:005][621]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/config/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  3818. [2018.09.07-23.44.06:005][621]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  3819. [2018.09.07-23.44.06:005][621]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  3820. [2018.09.07-23.44.06:007][621]LogOnlineAccount: NOT joinining general chat, requesting rooms is currently disabled
  3821. [2018.09.07-23.44.06:007][621]LogFort: GetOrInitializeHero called with valid player info
  3822. [2018.09.07-23.44.06:007][621]LogVivoxVoiceChat: FVivox::Connect
  3823. [2018.09.07-23.44.06:011][621]LogMatchAnalytics: OnPlayerControllerSet
  3824. [2018.09.07-23.44.06:011][621]LogMatchAnalytics: Checkpoint ReceivedPlayerController already exists!
  3825. [2018.09.07-23.44.06:011][621]LogMatchAnalytics: OnPlayerStateSet
  3826. [2018.09.07-23.44.06:011][621]LogMatchAnalytics: Checkpoint ReceivedPlayerState already exists!
  3827. [2018.09.07-23.44.06:011][621]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  3828. [2018.09.07-23.44.06:011][621]LogMatchAnalytics: OnMatchStateSet WaitingToStart
  3829. [2018.09.07-23.44.06:012][621]LogFortDayNight: Day phase actor TODM_Disabled_C_0 is setting itself as the day phase handler for the GameState on World Frontend.
  3830. [2018.09.07-23.44.06:012][621]LogFortDayNight: SetTimeOfDayManager: World is "Frontend", Old TimeOfDayManager: "None", New TimeOfDayManager: "TODM_Disabled_C_0"
  3831. [2018.09.07-23.44.06:012][621]LogFortDayNight: SetupTimeOfDayCallbacks: World is "Frontend", FortTimeOfDayManager is "TODM_Disabled_C_0"
  3832. [2018.09.07-23.44.06:013][621]LogFortMusic: Warning: Trying to assign a bank to a music manager that doesn't yet exist.
  3833. [2018.09.07-23.44.06:014][621]LogConsoleResponse: Scalability mode 1 is now ACTIVE.
  3834. [2018.09.07-23.44.06:014][621]LogConsoleResponse: Scalability mode 1 applied as highest priority mode active.
  3835. [2018.09.07-23.44.06:014][621]LogFort: NO SKELETAL MESH FOR FeedbackAnnouncer_C_0
  3836. [2018.09.07-23.44.06:015][621]LogLevel: ActivateLevel /Game/Maps/FrontEnd/FortniteWorldMap 1 1 1
  3837. [2018.09.07-23.44.06:023][621]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  3838. [2018.09.07-23.44.06:023][621]LogHealthSnapshot: ======= Snapshot: Waiting to Start (FortGameStateFrontEnd) =======
  3839. [2018.09.07-23.44.06:023][621]LogHealthSnapshot: Games Played: 1, MeasuredPerfTime 0.00 Secs
  3840. [2018.09.07-23.44.06:023][621]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
  3841. [2018.09.07-23.44.06:023][621]LogHealthSnapshot: Physical Memory: Used 4752.28MB, Peak 5151.84MB
  3842. [2018.09.07-23.44.06:023][621]LogHealthSnapshot: =========================================================
  3843. [2018.09.07-23.44.06:058][621]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/FrontEnd/FortniteWorldMap) is flushing async loading
  3844. [2018.09.07-23.44.06:346][621]LogLevelActorContainer: Created LevelActorCluster (21) for /Game/Maps/FrontEnd/FortniteWorldMap.FortniteWorldMap:PersistentLevel with 16 objects, 0 referenced clusters and 12 mutable objects.
  3845. [2018.09.07-23.44.06:347][621]LogLoad: Took 3.800628 seconds to LoadMap(/Game/Maps/Frontend)
  3846. [2018.09.07-23.44.06:353][621]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
  3847. [2018.09.07-23.44.06:381][621]LogGarbage: 27.906241 ms for GC
  3848. [2018.09.07-23.44.06:382][621]LogGarbage: 1.017584 ms for Gather Unreachable Objects (11519 objects collected including 0 cluster objects from 0 clusters)
  3849. [2018.09.07-23.44.06:392][621]LogGarbage: 10.134775 ms for unhashing unreachable objects. Items 11519 (11519/11519)
  3850. [2018.09.07-23.44.06:410][621]LogGarbage: GC purged 11519 objects (481182 -> 469663)
  3851. [2018.09.07-23.44.06:420][621]LogLevel: ActivateLevel /Game/Maps/FortniteTownmap 1 1 1
  3852. [2018.09.07-23.44.06:420][621]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/FortniteTownmap) is flushing async loading
  3853. [2018.09.07-23.44.06:487][621]LogLevelActorContainer: Created LevelActorCluster (20) for /Game/Maps/FortniteTownmap.FortniteTownmap:PersistentLevel with 134 objects, 0 referenced clusters and 7 mutable objects.
  3854. [2018.09.07-23.44.06:494][622]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_SkillTree 1 1 1
  3855. [2018.09.07-23.44.06:494][622]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_SkillTree) is flushing async loading
  3856. [2018.09.07-23.44.06:494][622]LogStreaming: Display: Flushing async loaders.
  3857. [2018.09.07-23.44.06:557][622]LogLevelActorContainer: Created LevelActorCluster (38) for /Game/Maps/UI/Frontend_SkillTree.Frontend_SkillTree:PersistentLevel with 8 objects, 0 referenced clusters and 7 mutable objects.
  3858. [2018.09.07-23.44.07:425][623]LogLevel: ActivateLevel /Game/Maps/FrontEnd/Maps/FrontEndStore_Pinata 1 1 1
  3859. [2018.09.07-23.44.07:425][623]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/FrontEnd/Maps/FrontEndStore_Pinata) is flushing async loading
  3860. [2018.09.07-23.44.07:425][623]LogStreaming: Display: Flushing async loaders.
  3861. [2018.09.07-23.44.07:680][624]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/ClientQuestLogin?profileId=athena&rvn=2127
  3862. [2018.09.07-23.44.07:681][624]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=common_public&rvn=3
  3863. [2018.09.07-23.44.07:685][624]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:b2489da1fa5647eb9ca50b25434ad140 for ProfileId athena to ---
  3864. [2018.09.07-23.44.07:685][624]LogProfileSys: MCP-Profile: Full profile update (rev=2128, version=season5_cumulative_adding_week_8and9_aug_18@w=5) for Arhinos accountId=MCP:b2489da1fa5647eb9ca50b25434ad140 profileId=athena.
  3865. [2018.09.07-23.44.07:686][624]LogProfileSys: MCP-Profile: Arhinos accountId=MCP:b2489da1fa5647eb9ca50b25434ad140 profileId=athena, Quest:quest_br_s5_gain_seasonxp_progressiveb_04 attributes were updated.
  3866. [2018.09.07-23.44.07:686][624]LogProfileSys: MCP-Profile: Arhinos accountId=MCP:b2489da1fa5647eb9ca50b25434ad140 profileId=athena, Quest:quest_br_s5_gain_seasonxp_progressiveb_05 attributes were updated.
  3867. [2018.09.07-23.44.07:687][624]LogProfileSys: Display: HandleFullProfileUpdate Complete:
  3868. [2018.09.07-23.44.07:687][624]LogProfileSys: Display: TotalTime: 0.00
  3869. [2018.09.07-23.44.07:687][624]LogProfileSys: Display: StatUpdate: 0.00
  3870. [2018.09.07-23.44.07:687][624]LogProfileSys: Display: ItemUpdate: 0.00
  3871. [2018.09.07-23.44.07:687][624]LogProfileSys: Display: DestroyOld: 0.00
  3872. [2018.09.07-23.44.07:693][624]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Manage 1 1 1
  3873. [2018.09.07-23.44.07:694][624]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Manage) is flushing async loading
  3874. [2018.09.07-23.44.07:694][624]LogStreaming: Display: Flushing async loaders.
  3875. [2018.09.07-23.44.07:852][624]LogLevelActorContainer: Created LevelActorCluster (13) for /Game/Maps/UI/Frontend_Manage.Frontend_Manage:PersistentLevel with 36 objects, 0 referenced clusters and 4 mutable objects.
  3876. [2018.09.07-23.44.07:863][625]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Research 1 1 1
  3877. [2018.09.07-23.44.07:863][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Research) is flushing async loading
  3878. [2018.09.07-23.44.07:863][625]LogStreaming: Display: Flushing async loaders.
  3879. [2018.09.07-23.44.07:864][625]LogLevelActorContainer: Created LevelActorCluster (36) for /Game/Maps/UI/Frontend_Research.Frontend_Research:PersistentLevel with 30 objects, 0 referenced clusters and 4 mutable objects.
  3880. [2018.09.07-23.44.08:125][626]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=common_public&rvn=3
  3881. [2018.09.07-23.44.08:125][626]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=common_core&rvn=740
  3882. [2018.09.07-23.44.08:125][626]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:b2489da1fa5647eb9ca50b25434ad140 for ProfileId common_public to ---
  3883. [2018.09.07-23.44.08:125][626]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) Request.RequestId [3] initial WaitingFor flags [E0].
  3884. [2018.09.07-23.44.08:125][626]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) Request.RequestId [3] final WaitingFor flags [A0].
  3885. [2018.09.07-23.44.08:126][626]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Upgrades 1 1 1
  3886. [2018.09.07-23.44.08:126][626]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Upgrades) is flushing async loading
  3887. [2018.09.07-23.44.08:126][626]LogStreaming: Display: Flushing async loaders.
  3888. [2018.09.07-23.44.08:157][626]LogLevelActorContainer: Created LevelActorCluster (34) for /Game/Maps/UI/Frontend_Upgrades.Frontend_Upgrades:PersistentLevel with 22 objects, 0 referenced clusters and 4 mutable objects.
  3889. [2018.09.07-23.44.08:241][627]LogFort: Player stats met review criteria but skipping because already sent today.
  3890. [2018.09.07-23.44.08:242][627]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_HeroLoadout 1 1 1
  3891. [2018.09.07-23.44.08:243][627]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_HeroLoadout) is flushing async loading
  3892. [2018.09.07-23.44.08:243][627]LogStreaming: Display: Flushing async loaders.
  3893. [2018.09.07-23.44.08:275][627]LogLevelActorContainer: Created LevelActorCluster (28) for /Game/Maps/UI/Frontend_HeroLoadout.Frontend_HeroLoadout:PersistentLevel with 30 objects, 0 referenced clusters and 4 mutable objects.
  3894. [2018.09.07-23.44.08:461][628]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=common_core&rvn=740
  3895. [2018.09.07-23.44.08:462][628]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=athena&rvn=2128
  3896. [2018.09.07-23.44.08:462][628]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:b2489da1fa5647eb9ca50b25434ad140 for ProfileId common_core to ---
  3897. [2018.09.07-23.44.08:462][628]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) Request.RequestId [3] initial WaitingFor flags [A0].
  3898. [2018.09.07-23.44.08:462][628]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) Request.RequestId [3] final WaitingFor flags [20].
  3899. [2018.09.07-23.44.08:463][628]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Commander 1 1 1
  3900. [2018.09.07-23.44.08:464][628]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Commander) is flushing async loading
  3901. [2018.09.07-23.44.08:464][628]LogStreaming: Display: Flushing async loaders.
  3902. [2018.09.07-23.44.08:465][628]LogLevelActorContainer: Created LevelActorCluster (27) for /Game/Maps/UI/Frontend_Commander.Frontend_Commander:PersistentLevel with 14 objects, 0 referenced clusters and 4 mutable objects.
  3903. [2018.09.07-23.44.08:498][629]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby 1 1 1
  3904. [2018.09.07-23.44.08:499][629]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby) is flushing async loading
  3905. [2018.09.07-23.44.08:499][629]LogStreaming: Display: Flushing async loaders.
  3906. [2018.09.07-23.44.08:563][629]LogStreaming: Display: /Game/Maps/UI/Frontend_Lobby is prestreaming /Game/Maps/NavMeshBounds
  3907. [2018.09.07-23.44.08:563][629]LogStreaming: Display: /Game/Maps/UI/Frontend_Lobby is prestreaming /Game/Maps/WorldLighting
  3908. [2018.09.07-23.44.08:625][629]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby_Season5 1 1 1
  3909. [2018.09.07-23.44.08:626][630]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/b2489da1fa5647eb9ca50b25434ad140/client/QueryProfile?profileId=athena&rvn=2128
  3910. [2018.09.07-23.44.08:626][630]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration on Account MCP:b2489da1fa5647eb9ca50b25434ad140 for ProfileId athena to ---
  3911. [2018.09.07-23.44.08:626][630]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) Request.RequestId [3] initial WaitingFor flags [20].
  3912. [2018.09.07-23.44.08:626][630]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) Request.RequestId [3] final WaitingFor flags [0].
  3913. [2018.09.07-23.44.08:626][630]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [3]) is removing FFortProfileSynchronizeRequest : Request.RequestId [3].
  3914. [2018.09.07-23.44.08:627][630]LogLevel: ActivateLevel /Game/Maps/WorldLightingMenu 1 1 1
  3915. [2018.09.07-23.44.08:627][630]LogVivoxVoiceChat: TransmitToAllChannels
  3916. [2018.09.07-23.44.08:628][630]LogStreaming: Display: Flushing async loaders.
  3917. [2018.09.07-23.44.08:692][630]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldLightingMenu) is flushing async loading
  3918. [2018.09.07-23.44.08:694][630]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby_Season5) is flushing async loading
  3919. [2018.09.07-23.44.11:397][630]LogLevelActorContainer: Created LevelActorCluster (26) for /Game/Maps/UI/Frontend_Lobby_Season5.Frontend_Lobby_Season5:PersistentLevel with 348 objects, 0 referenced clusters and 56 mutable objects.
  3920. [2018.09.07-23.44.11:401][631]LogGameMode: GameMode returned ReadyToStartMatch
  3921. [2018.09.07-23.44.11:401][631]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
  3922. [2018.09.07-23.44.11:401][631]LogMatchAnalytics: OnMatchStateSet InProgress
  3923. [2018.09.07-23.44.11:401][631]LogHotfixManager: Display: Update State UpdateComplete -> UpdatePending
  3924. [2018.09.07-23.44.11:401][631]LogGameState: Match State Changed from WaitingToStart to InProgress
  3925. [2018.09.07-23.44.11:403][631]LogHealthSnapshot: ======= Snapshot: Start of Match (FortGameStateFrontEnd) =======
  3926. [2018.09.07-23.44.11:403][631]LogHealthSnapshot: Games Played: 1, MeasuredPerfTime 0.00 Secs
  3927. [2018.09.07-23.44.11:403][631]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
  3928. [2018.09.07-23.44.11:403][631]LogHealthSnapshot: Physical Memory: Used 4651.16MB, Peak 5151.84MB
  3929. [2018.09.07-23.44.11:403][631]LogHealthSnapshot: =========================================================
  3930. [2018.09.07-23.44.11:410][631]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
  3931. [2018.09.07-23.44.11:433][631]LogGarbage: 23.337701 ms for GC
  3932. [2018.09.07-23.44.11:434][631]LogGarbage: 0.716351 ms for Gather Unreachable Objects (42 objects collected including 0 cluster objects from 0 clusters)
  3933. [2018.09.07-23.44.11:442][632]LogGarbage: 0.109393 ms for incrementally unhashing unreachable objects. Items 42 (42/42)
  3934. [2018.09.07-23.44.11:544][634]LogGarbage: GC purged 42 objects (479163 -> 479121)
  3935. [2018.09.07-23.44.11:608][636]LogHotfixManager: Display: Update State UpdatePending -> CheckingForPatch
  3936. [2018.09.07-23.44.11:609][636]LogOnlineIdentity: OSS: Sending User Privilege request. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/v2/versioncheck/Windows?version=%2B%2BFortnite%2BRelease-5.40-CL-4349476-Windows
  3937. [2018.09.07-23.44.11:709][640]LogHotfixManager: Verbose: [OnCheckForPatchComplete] Privilege=1 PrivilegeResult=0
  3938. [2018.09.07-23.44.11:709][640]LogHotfixManager: Display: Update State CheckingForPatch -> CheckingForHotfix
  3939. [2018.09.07-23.44.11:823][642]LogOnlineTitleFile: MCP: FOnlineTitleFileMcp::DeleteCachedFiles Clearing cached files: [bSkipEnumerated:1]
  3940. [2018.09.07-23.44.11:823][642]LogOnlineTitleFile: MCP: Cleared 0 cached files.
  3941. [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Using default hotfix DefaultRuntimeOptions.ini
  3942. [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Engine.ini
  3943. [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_RuntimeOptions.ini
  3944. [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Using default hotfix DefaultGame.ini
  3945. [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Game.ini
  3946. [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Using default hotfix DefaultEngine.ini
  3947. [2018.09.07-23.44.11:823][642]LogHotfixManager: Display: Returned hotfix data is the same as last application, skipping the apply phase
  3948. [2018.09.07-23.44.11:823][642]LogHotfixManager: Display: Checking for assets to be patched using data from 'AssetHotfix' section in the Game .ini file
  3949. [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Data table /Game/Items/DataTables/AthenaLootTierData_Client row Loot_AthenaFloorLoot_19 updated column Weight from 0.05 to 0.05.
  3950. [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/50v50/Soaring/AthenaLootTierData_Client row Loot_AthenaFloorLoot_19 updated column Weight from 0.05 to 0.05.
  3951. [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/Bling/AthenaLootPackages_Client row WorldList.AthenaLoot.Weapon.Sniper.04 updated column Weight from 0.00 to 0.00.
  3952. [2018.09.07-23.44.11:823][642]LogHotfixManager: Verbose: Curve table /Game/Athena/Playlists/Bling/OverrideGameData row Default.SafeZone.05.WaitTime updated column 0 from 240.00 to 240.00.
  3953. [2018.09.07-23.44.11:823][642]LogHotfixManager: Display: Successfully patched all 4 assets from the 'AssetHotfix' section in the Game .ini file. These assets will be forced to remain loaded.
  3954. [2018.09.07-23.44.11:823][642]LogHotfixManager: Display: OnHotfixCheckComplete 2
  3955. [2018.09.07-23.44.11:923][645]LogHotfixManager: Display: Update State CheckingForHotfix -> WaitingOnInitialLoad
  3956. [2018.09.07-23.44.11:925][646]LogHotfixManager: Finished initial load/hotfix phase in 0.001123s
  3957. [2018.09.07-23.44.11:925][646]LogHotfixManager: Display: Update State WaitingOnInitialLoad -> InitialLoadComplete
  3958. [2018.09.07-23.44.11:925][646]LogHotfixManager: Display: CheckComplete UpdateSuccess_NoChange
  3959. [2018.09.07-23.44.12:458][661]LogHotfixManager: Display: External CheckComplete UpdateSuccess_NoChange
  3960. [2018.09.07-23.44.12:458][661]LogHotfixManager: Display: Update State InitialLoadComplete -> UpdateComplete
  3961. [2018.09.07-23.44.12:458][661]LogFort: Display: AFortGameModeFrontEnd::OnUpdateCheckComplete called. Result=2
  3962. [2018.09.07-23.44.12:459][661]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
  3963. [2018.09.07-23.44.12:459][661]LogFortPlayerRegistration: BindToState(AFortPlayerState* State) trying to initialize ability system actor
  3964. [2018.09.07-23.44.12:460][661]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
  3965. [2018.09.07-23.44.12:460][661]LogFort: UFortRegisteredPlayerInfo::SynchronizeProfile is adding FFortProfileSynchronizeRequest : RequestId [4].
  3966. [2018.09.07-23.44.12:460][661]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [4]) Request.RequestId [4] initial WaitingFor flags [0].
  3967. [2018.09.07-23.44.12:460][661]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [4]) Request.RequestId [4] final WaitingFor flags [0].
  3968. [2018.09.07-23.44.12:460][661]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [4]) is removing FFortProfileSynchronizeRequest : Request.RequestId [4].
  3969. [2018.09.07-23.44.12:460][661]LogFort: Initialized MCP profile for FortPlayerControllerFrontEnd_0 (force sync: no)
  3970. [2018.09.07-23.44.12:460][661]LogOnlineAccount: [OnUpdateCheckComplete::Begin]
  3971. [2018.09.07-23.44.12:491][662]LogFortUI: Display: [UFortUIManagerWidget_NUI::SetUIState] states from: Invalid to: FrontEnd
  3972. [2018.09.07-23.44.12:496][662]LogFortUI: Display: [UFortUIManagerWidget_NUI::TransitionToNextState] Switching states from: FrontEnd to: Invalid
  3973. [2018.09.07-23.44.12:511][662]LogDataTable: Warning: UDataTable::FindRow : 'UFortGlobalUIContext::GetHealthyGamingData' requested row 'US' not in DataTable '/Game/UI/Foundation/Config/HealthyGamingData.HealthyGamingData'.
  3974. [2018.09.07-23.44.12:517][662]LogFort: UFortUIStateWidget_Frontend::NativeConstruct : Attempt Get McpCommonCore
  3975. [2018.09.07-23.44.12:517][662]LogFort: UFortUIStateWidget_Frontend::NativeConstruct : Get McpCommonCore SUCCEEDED
  3976. [2018.09.07-23.44.12:517][662]LogParty: Resetting parties for frontend, bLeavePartyWhenReturningToFrontEnd: 0
  3977. [2018.09.07-23.44.12:517][662]LogParty: Display: UFortPartyContext::HandlePartyResetForFrontend: PartyState [ED86ED744EF4AAF341A93EA48607261F]
  3978. [2018.09.07-23.44.12:517][662]LogParty: Display: UFortPartyContext::HandlePartyLeft: PartyState [null], Reason Unknown
  3979. [2018.09.07-23.44.12:517][662]LogParty: Display: Local player [Arhinos] (ID [MCP:b2489da1fa5647eb9ca50b25434ad140]) left party [null]
  3980. [2018.09.07-23.44.12:518][662]LogParty: Display: Local player [Arhinos] (ID [MCP:b2489da1fa5647eb9ca50b25434ad140]) joined a new party [ED86ED744EF4AAF341A93EA48607261F].
  3981. [2018.09.07-23.44.12:518][662]LogParty: Display: New party member state for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] added to the local player's party [ED86ED744EF4AAF341A93EA48607261F].
  3982. [2018.09.07-23.44.12:518][662]LogParty: Display: Removing [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] from [Arhinos]'s team.
  3983. [2018.09.07-23.44.12:518][662]LogParty: Display: Adding [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] as a new member to [b2489da1fa5647eb9ca50b25434ad140]'s party via an existing UITeamMember in [Arhinos]'s game.
  3984. [2018.09.07-23.44.12:518][662]LogParty: Display: New member [MCP:b2489da1fa5647eb9ca50b25434ad140] added to UI Party led by [MCP:b2489da1fa5647eb9ca50b25434ad140] platform id [INVALID]
  3985. [2018.09.07-23.44.12:518][662]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  3986. [2018.09.07-23.44.12:518][662]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
  3987. [2018.09.07-23.44.12:518][662]LogParty: Display: Got bad homebase data
  3988. [2018.09.07-23.44.12:519][662]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  3989. [2018.09.07-23.44.12:519][662]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
  3990. [2018.09.07-23.44.12:519][662]LogParty: Display: Got bad homebase data
  3991. [2018.09.07-23.44.12:519][662]LogParty: Display: UFortPartyContext::HandlePartyResetForFrontend exit
  3992. [2018.09.07-23.44.12:520][662]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3993. [2018.09.07-23.44.12:520][662]LogCommonUI: Pushing AthenaTabsScreen_C_1 into widget stack MainContentStack
  3994. [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaTabsScreen_C_1:
  3995. [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: Input suspension: Started
  3996. [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: Begin StartNextOperation
  3997. [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaTabsScreen_C_1
  3998. [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaTabsScreen_C_1
  3999. [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaTabsScreen_C_1
  4000. [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
  4001. [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel AthenaLobby_C_1:
  4002. [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: Begin StartNextOperation
  4003. [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: StartNextOperation: deactivate for panel: AthenaTabsScreen_C_1
  4004. [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaTabsScreen_C_1
  4005. [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: Begin StartNextOperation
  4006. [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: AthenaLobby_C_1
  4007. [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: AthenaLobby_C_1
  4008. [2018.09.07-23.44.12:647][662]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaLobby_C_1
  4009. [2018.09.07-23.44.12:647][662]LogFortUI: QueryNumberOfHighlights 7e574d8399df4a17bfd59d0361529b60
  4010. [2018.09.07-23.44.12:648][662]LogFort: Pawn class is pending load, we should eventually get a callback for it.
  4011. [2018.09.07-23.44.12:649][662]LogCommonInput: Verbose: Begin StartNextOperation
  4012. [2018.09.07-23.44.12:649][662]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
  4013. [2018.09.07-23.44.12:649][662]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  4014. [2018.09.07-23.44.12:661][663]LogParty: [ED86ED744EF4AAF341A93EA48607261F] Player b2489da1fa5647eb9ca50b25434ad140 data received
  4015. [2018.09.07-23.44.12:661][663]LogContentEncryptionManager: [FFortContentEncryptionManager] MergeInKeyChain() called
  4016. [2018.09.07-23.44.12:662][663]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  4017. [2018.09.07-23.44.12:662][663]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
  4018. [2018.09.07-23.44.12:662][663]LogParty: Display: Got bad homebase data
  4019. [2018.09.07-23.44.12:662][663]LogFort: Pawn class is pending load, we should eventually get a callback for it.
  4020. [2018.09.07-23.44.12:662][663]LogParty: [UFortParty::OnPartyMemberPlatformChanged] Party=[ED86ED744EF4AAF341A93EA48607261F] Member=[MCP:b2489da1fa5647eb9ca50b25434ad140]
  4021. [2018.09.07-23.44.12:662][663]LogParty: [UFortParty::ValidateAndFixPlatformSessions] - validating platform sessions
  4022. [2018.09.07-23.44.12:662][663]LogParty: [UFortParty::OnPartyMemberPlatformUniqueIdChanged] Party=[ED86ED744EF4AAF341A93EA48607261F] Member=[MCP:b2489da1fa5647eb9ca50b25434ad140]
  4023. [2018.09.07-23.44.12:662][663]LogParty: Display: UpdateChangeCallbacks: Getting Team Member Info for [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140].
  4024. [2018.09.07-23.44.12:662][663]LogParty: Display: [Arhinos] Id [MCP:b2489da1fa5647eb9ca50b25434ad140] team member data updated, team [MAX] at index [0] in [Arhinos]'s game.
  4025. [2018.09.07-23.44.12:662][663]LogParty: Display: Got bad homebase data
  4026. [2018.09.07-23.44.12:663][663]LogFort: Pawn class is pending load, we should eventually get a callback for it.
  4027. [2018.09.07-23.44.12:965][664]LogCommonInput: Verbose: Input suspension: Stopped
  4028. [2018.09.07-23.44.14:511][710]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
  4029. [2018.09.07-23.44.14:511][710]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
  4030. [2018.09.07-23.44.14:511][710]LogFortLoadingScreen: PC: AFortPlayerController is not in Zone and always returns 'hide loading screen'
  4031. [2018.09.07-23.44.14:511][710]LogFort: *!* FortInteractabilityTracker::ReportPhasesToAnalytics - Dumping 4 Phases to Analytics, InteractiveTime: 203.96 NonInteractiveTime: 67.58
  4032. [2018.09.07-23.44.14:511][710]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: AthenaLobby (1:0) - 34.24
  4033. [2018.09.07-23.44.14:511][710]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: LoadAthena (1:0) - 55.16
  4034. [2018.09.07-23.44.14:511][710]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: AthenaGameplay (0:2) - 169.73
  4035. [2018.09.07-23.44.14:511][710]LogFort: *!* UFortInteractabilityTracker::ReportPhasesToAnalytics - Phase: ReturnToMainMenu (1:0) - 12.42
  4036. [2018.09.07-23.44.14:511][710]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Called
  4037. [2018.09.07-23.44.14:511][710]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Gifting flow was off, turning it on
  4038. [2018.09.07-23.44.14:511][710]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message, checking for gift box
  4039. [2018.09.07-23.44.14:511][710]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message or giftbox available, abandoning flow
  4040. [2018.09.07-23.44.14:512][710]LogMatchAnalytics: Loading Screen Hidden
  4041. [2018.09.07-23.44.14:512][710]LogMatchAnalytics: MatchEnded
  4042. [2018.09.07-23.44.15:012][725]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Called
  4043. [2018.09.07-23.44.15:012][725]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : Gifting flow was off, turning it on
  4044. [2018.09.07-23.44.15:012][725]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message, checking for gift box
  4045. [2018.09.07-23.44.15:012][725]LogFort: UFortUIStateWidget_Frontend::CheckForGifts : No message or giftbox available, abandoning flow
  4046. [2018.09.07-23.44.16:333][764]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Merman] Finished loading. 11 assets loaded.
  4047. [2018.09.07-23.44.16:333][764]LogFort: Display: [FortCustomizationAssetLoader CP_Head_Med_Soldier_M_Merman] Finished loading. 11 assets loaded.
  4048. [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
  4049. [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel SocialPanel:
  4050. [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: Input suspension: Started
  4051. [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: Begin StartNextOperation
  4052. [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: StartNextOperation: begin outro for panel: AthenaLobby_C_1
  4053. [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaLobby_C_1
  4054. [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: Begin StartNextOperation
  4055. [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: SocialPanel
  4056. [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: SocialPanel
  4057. [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: SocialPanel
  4058. [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: Begin StartNextOperation
  4059. [2018.09.07-23.44.19:097][847]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
  4060. [2018.09.07-23.44.19:164][849]LogCommonInput: Verbose: Input suspension: Stopped
  4061. [2018.09.07-23.44.20:231][881]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: SocialPanel
  4062. [2018.09.07-23.44.20:231][881]LogCommonInput: Verbose: PopActivatablePanel: Adding intro to previous panel: AthenaLobby_C_1
  4063. [2018.09.07-23.44.20:231][881]LogCommonInput: Verbose: Input suspension: Started
  4064. [2018.09.07-23.44.20:231][881]LogCommonInput: Verbose: Begin StartNextOperation
  4065. [2018.09.07-23.44.20:231][881]LogCommonInput: Verbose: Begin StartNextOperation
  4066. [2018.09.07-23.44.20:231][881]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: AthenaLobby_C_1
  4067. [2018.09.07-23.44.20:231][881]LogFortUI: QueryNumberOfHighlights 7e574d8399df4a17bfd59d0361529b60
  4068. [2018.09.07-23.44.20:232][881]LogCommonInput: Verbose: Begin StartNextOperation
  4069. [2018.09.07-23.44.20:232][881]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
  4070. [2018.09.07-23.44.20:300][883]LogCommonInput: Verbose: Input suspension: Stopped
  4071. [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
  4072. [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel TopBar:
  4073. [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: Input suspension: Started
  4074. [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: Begin StartNextOperation
  4075. [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: StartNextOperation: begin outro for panel: AthenaLobby_C_1
  4076. [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: OnPostPanelDeactivatedForPush: deactivated panel: AthenaLobby_C_1
  4077. [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: Begin StartNextOperation
  4078. [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: TopBar
  4079. [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: TopBar
  4080. [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: TopBar
  4081. [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: Begin StartNextOperation
  4082. [2018.09.07-23.44.22:149][938]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
  4083. [2018.09.07-23.44.22:216][940]LogCommonInput: Verbose: Input suspension: Stopped
  4084. [2018.09.07-23.44.23:283][972]LogSlate: Updating window title bar state: overlay mode, drag enabled, window buttons visible, title bar visible
  4085. [2018.09.07-23.44.23:283][972]LogCommonUI: Pushing OptionsMenu_C_2 into widget stack MainContentStack
  4086. [2018.09.07-23.44.23:352][972]LogOnlineGame: Display: QueryPrivacySettings: player b2489da1fa5647eb9ca50b25434ad140
  4087. [2018.09.07-23.44.23:352][972]LogOnlineGame: Verbose: MCP-Utils: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/privacy/account/b2489da1fa5647eb9ca50b25434ad140
  4088. [2018.09.07-23.44.23:352][972]LogCommonUI: Warning: Trying to set CommonRotator to an out of bounds index: 0
  4089. [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: TopBar
  4090. [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaLobby_C_1
  4091. [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: PopActivatablePanel: Adding pop for panel: AthenaTabsScreen_C_1
  4092. [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding outro op for top activatable panel
  4093. [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel OptionsMenu_C_2:
  4094. [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: Input suspension: Started
  4095. [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: Begin StartNextOperation
  4096. [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: Begin StartNextOperation
  4097. [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: StartNextOperation: EOperation::Outro but Stack empty, further calling StartNextOperation
  4098. [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: Begin StartNextOperation
  4099. [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: OptionsMenu_C_2
  4100. [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: OptionsMenu_C_2
  4101. [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: OptionsMenu_C_2
  4102. [2018.09.07-23.44.23:353][972]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons visible, title bar visible
  4103. [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: Begin StartNextOperation
  4104. [2018.09.07-23.44.23:353][972]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
  4105. [2018.09.07-23.44.23:880][974]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 504.76ms):
  4106. [2018.09.07-23.44.23:880][974]LogCore: Error: Leaving hitch detector (+ 504.79ms)
  4107. [2018.09.07-23.44.23:880][974]LogCore: Error: Leaving stat scope on hitch (+ 505.73ms) [PoolThread 4] STAT_EventWait
  4108. [2018.09.07-23.44.23:880][974]LogCore: Error: Leaving stat scope on hitch (+ 505.76ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
  4109. [2018.09.07-23.44.23:880][974]LogCore: Error: Leaving stat scope on hitch (+ 505.76ms) [FMediaTicker] STAT_Sleep
  4110. [2018.09.07-23.44.23:884][974]LogCore: Error: Leaving stat scope on hitch (+ 509.74ms) [PoolThread 1] STAT_EventWait
  4111. [2018.09.07-23.44.23:884][974]LogCore: Error: Leaving stat scope on hitch (+ 509.75ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
  4112. [2018.09.07-23.44.23:886][974]LogCore: Error: Leaving stat scope on hitch (+ 510.76ms) [PoolThread 3] STAT_EventWait
  4113. [2018.09.07-23.44.23:886][974]LogCore: Error: Leaving stat scope on hitch (+ 510.74ms) [RTHeartBeat 1] STAT_Sleep
  4114. [2018.09.07-23.44.23:886][974]LogCore: Error: Leaving stat scope on hitch (+ 510.81ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
  4115. [2018.09.07-23.44.23:886][974]LogCore: Error: Leaving stat scope on hitch (+ 511.71ms) [PoolThread 6] STAT_EventWait
  4116. [2018.09.07-23.44.23:886][974]LogCore: Error: Leaving stat scope on hitch (+ 511.71ms) [PoolThread 2] STAT_EventWait
  4117. [2018.09.07-23.44.23:886][974]LogCore: Error: Leaving stat scope on hitch (+ 511.73ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
  4118. [2018.09.07-23.44.23:886][974]LogCore: Error: Leaving stat scope on hitch (+ 511.73ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
  4119. [2018.09.07-23.44.23:887][974]LogCore: Error: Leaving stat scope on hitch (+ 513.72ms) [PoolThread 8] STAT_EventWait
  4120. [2018.09.07-23.44.23:889][974]LogCore: Error: Leaving stat scope on hitch (+ 513.73ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
  4121. [2018.09.07-23.44.23:889][974]LogCore: Error: Leaving stat scope on hitch (+ 513.71ms) [PoolThread 5] STAT_EventWait
  4122. [2018.09.07-23.44.23:889][974]LogCore: Error: Leaving stat scope on hitch (+ 513.78ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
  4123. [2018.09.07-23.44.23:889][974]LogCore: Error: Leaving stat scope on hitch (+ 514.73ms) [PoolThread 0] STAT_EventWait
  4124. [2018.09.07-23.44.23:889][974]LogCore: Error: Leaving stat scope on hitch (+ 514.74ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
  4125. [2018.09.07-23.44.23:891][974]LogCore: Error: Leaving stat scope on hitch (+ 516.73ms) [FAsyncLoadingThread] STAT_EventWait
  4126. [2018.09.07-23.44.23:893][974]LogCore: Error: Leaving stat scope on hitch (+ 518.70ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
  4127. [2018.09.07-23.44.24:220][974]LogCore: Error: Leaving stat scope on hitch (+ 845.37ms) [MessageBusHeartbeatManager] STAT_Sleep
  4128. [2018.09.07-23.44.24:404][974]LogCore: Error: Leaving stat scope on hitch (+ 1028.54ms) [ScreenSaverInhibitor] STAT_Sleep
  4129. [2018.09.07-23.44.56:830][974]LogCore: Error: Hang detected on GameThread (thread hasn't sent a heartbeat for 30.00 seconds):
  4130. [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ffd89ed9f34 ntdll.dll!UnknownFunction []
  4131. [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ffd86249252 KERNELBASE.dll!UnknownFunction []
  4132. [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ff6266331a5 FortniteClient-Win64-Shipping.exe!UnknownFunction []
  4133. [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ff626fb842d FortniteClient-Win64-Shipping.exe!UnknownFunction []
  4134. [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ff626fbbdd0 FortniteClient-Win64-Shipping.exe!UnknownFunction []
  4135. [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ff62526dfa1 FortniteClient-Win64-Shipping.exe!UnknownFunction []
  4136. [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ff625273e3e FortniteClient-Win64-Shipping.exe!UnknownFunction []
  4137. [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ff625273eba FortniteClient-Win64-Shipping.exe!UnknownFunction []
  4138. [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ff62527c859 FortniteClient-Win64-Shipping.exe!UnknownFunction []
  4139. [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ff6284a358a FortniteClient-Win64-Shipping.exe!UnknownFunction []
  4140. [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ffd87313034 KERNEL32.DLL!UnknownFunction []
  4141. [2018.09.07-23.44.56:830][974]LogCore: Error: 0x00007ffd89eb1431 ntdll.dll!UnknownFunction []
  4142. [2018.09.07-23.44.56:830][974]LogCore: Error: Hang detected on GameThread:
  4143. 0x00007ffd89ed9f34 ntdll.dll!UnknownFunction []
  4144. 0x00007ffd86249252 KERNELBASE.dll!UnknownFunction []
  4145. 0x00007ff6266331a5 FortniteClient-Win64-Shipping.exe!UnknownFunction []
  4146. 0x00007ff626fb842d FortniteClient-Win64-Shipping.exe!UnknownFunction []
  4147. 0x00007ff626fbbdd0 FortniteClient-Win64-Shipping.exe!UnknownFunction []
  4148. 0x00007ff62526dfa1 FortniteClient-Win64-Shipping.exe!UnknownFunction []
  4149. 0x00007ff625273e3e FortniteClient-Win64-Shipping.exe!UnknownFunction []
  4150. 0x00007ff625273eba FortniteClient-Win64-Shipping.exe!UnknownFunction []
  4151.  
  4152. Check log for full callstack.
  4153. [2018.09.07-23.46.30:060][974]LogWindows: Windows GetLastError: The operation completed successfully. (0)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement