Advertisement
Guest User

Untitled

a guest
May 21st, 2019
147
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  2. aura.Size = NumberSequence.new(0)
  3. aura.Lifetime = NumberRange.new(0)
  4. aura.LightEmission = 0
  5. local jun = game.Players.LocalPlayer
  6. local Player=game.Players.LocalPlayer
  7.  
  8.  
  9. local Transforming = true
  10. Human.WalkSpeed = 0
  11.  
  12.  
  13. Player:ClearCharacterAppearance()
  14. wait(0.1)
  15. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  16. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  17. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  18. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  19. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  20. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  21. Player.Character.Head.face:Destroy()
  22.  
  23.  
  24.  
  25.  
  26.  
  27.  
  28.  
  29. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  30. selectionBoxOfTorso.Adornee = Torso
  31. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  32. selectionBoxOfTorso.LineThickness = 0.01
  33. selectionBoxOfTorso.Transparency = 0
  34.  
  35. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  36. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  37. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  38. selectionBoxOfRightArm.LineThickness = 0.01
  39. selectionBoxOfRightArm.Transparency = 0
  40.  
  41. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  42. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  43. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  44. selectionBoxOfRightLeg.LineThickness = 0.01
  45. selectionBoxOfRightLeg.Transparency = 0
  46.  
  47. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  48. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  49. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  50. selectionBoxOfLeftArm.LineThickness = 0.01
  51. selectionBoxOfLeftArm.Transparency = 0
  52.  
  53. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  54. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  55. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  56. selectionBoxOfLeftLeg.LineThickness = 0.01
  57. selectionBoxOfLeftLeg.Transparency = 0
  58.  
  59.  
  60. LightOnBody = Instance.new("PointLight", Head)
  61. LightOnBody.Brightness = 3000
  62. LightOnBody.Range = 20
  63. LightOnBody.Color = Color3.new(0, 225, 0)
  64.  
  65.  
  66.  
  67. local p = game.Players.LocalPlayer
  68. local char = p.Character
  69. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  70. GodOfDestruction.Name = "GodOfDestruction"
  71. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  72. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  73. shirt.Name = "Shirt"
  74. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  75. pants.Name = "Pants"
  76. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  77. torso.Size = Vector3.new(2,2,1)
  78. torso.Rotation = Vector3.new(0,180,0)
  79. torso.Position = Vector3.new(0,4,0)
  80. torso.BrickColor = BrickColor.new("Really black")
  81. torso.Name = "Torso"
  82. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  83. head.Size = Vector3.new(1.25,1.25,1.25)
  84. head.BrickColor = BrickColor.new("Really black")
  85. head.Name = "Head"
  86. head.Position = Vector3.new(0,6,0)
  87. headmesh = Instance.new("SpecialMesh",head)
  88. headmesh.MeshType = "Head"
  89. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  90. larm.Size = Vector3.new(1,2,1)
  91. larm.BrickColor = BrickColor.new("Really black")
  92. larm.Name = "Left Arm"
  93. larm.Position = Vector3.new(-2,4,0)
  94. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  95. rarm.Size = Vector3.new(1,2,1)
  96. rarm.BrickColor = BrickColor.new("Really black")
  97. rarm.Name = "Right Arm"
  98. rarm.Position = Vector3.new(2,4,0)
  99. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  100. lleg.Size = Vector3.new(1,2,1)
  101. lleg.Name = "Left Leg"
  102. lleg.Position = Vector3.new(1,2,0)
  103. lleg.BrickColor = BrickColor.new("Really black")
  104. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  105. rleg.Size = Vector3.new(1,2,1)
  106. rleg.Name = "Right Leg"
  107. rleg.Position = Vector3.new(-1,2,0)
  108. rleg.BrickColor = BrickColor.new("Really black")
  109. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  110. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  111. headweld.Part1 = torso
  112. headweld.C0 = CFrame.new(0, -1.5, 0)
  113. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  114. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  115. larmweld.Part1 = larm
  116. larmweld.C0 = CFrame.new(1.5, 0, 0)
  117. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  118. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  119. rarmweld.Part1 = rarm
  120. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  121. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  122. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  123. rlegweld.Part1 = rleg
  124. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  125. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  126. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  127. llegweld.Part1 = lleg
  128. llegweld.C0 = CFrame.new(0.5, -2, 0)
  129. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  130. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  131. npctoplayer.Part1 = torso
  132. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  133.  
  134.  
  135. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  136. selectionBoxOfTorso.Adornee = torso
  137. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  138. selectionBoxOfTorso.LineThickness = 0.01
  139. selectionBoxOfTorso.Transparency = 0
  140.  
  141. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  142. selectionBoxOfRightArm.Adornee =rarm
  143. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  144. selectionBoxOfRightArm.LineThickness = 0.01
  145. selectionBoxOfRightArm.Transparency = 0
  146.  
  147. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  148. selectionBoxOfRightLeg.Adornee =rleg
  149. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  150. selectionBoxOfRightLeg.LineThickness = 0.01
  151. selectionBoxOfRightLeg.Transparency = 0
  152.  
  153. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  154. selectionBoxOfLeftArm.Adornee = larm
  155. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  156. selectionBoxOfLeftArm.LineThickness = 0.01
  157. selectionBoxOfLeftArm.Transparency = 0
  158.  
  159. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  160. selectionBoxOfLeftLeg.Adornee = lleg
  161. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  162. selectionBoxOfLeftLeg.LineThickness = 0.01
  163. selectionBoxOfLeftLeg.Transparency = 0
  164.  
  165.  
  166. LightOnBody = Instance.new("PointLight", head)
  167. LightOnBody.Brightness = 3000
  168. LightOnBody.Range = 20
  169. LightOnBody.Color = Color3.new(225, 0, 0)
  170.  
  171.  
  172.  
  173.  
  174.  
  175.  
  176.  
  177.  
  178. CV="Pastel blue"
  179.  
  180. local txt = Instance.new("BillboardGui", GodOfDestruction)
  181. txt.Adornee = head
  182. txt.Name = "_status"
  183. txt.Size = UDim2.new(2, 0, 1.2, 0)
  184. txt.StudsOffset = Vector3.new(-9, 8, 0)
  185. local text = Instance.new("TextLabel", txt)
  186. text.Size = UDim2.new(10, 0, 7, 0)
  187. text.FontSize = "Size24"
  188. text.TextScaled = true
  189. text.TextTransparency = 0
  190. text.BackgroundTransparency = 1
  191. text.TextTransparency = 0
  192. text.TextStrokeTransparency = 0
  193. text.Font = "Antique"
  194. text.TextStrokeColor3 = Color3.new(225,0,0)
  195.  
  196. v=Instance.new("Part")
  197. v.Name = "ColorBrick"
  198. v.Parent=Player.Character
  199. v.FormFactor="Symmetric"
  200. v.Anchored=true
  201. v.CanCollide=false
  202. v.BottomSurface="Smooth"
  203. v.TopSurface="Smooth"
  204. v.Size=Vector3.new(10,5,3)
  205. v.Transparency=1
  206. v.CFrame=Char.Torso.CFrame
  207. v.BrickColor=BrickColor.new(CV)
  208. v.Transparency=1
  209. text.TextColor3 = Color3.new(0,0,0)
  210. v.Shape="Block"
  211. text.Text = "God Of Destruction"
  212.  
  213.  
  214.  
  215.  
  216. local ChatService = game:GetService("Chat")
  217.  
  218. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  219. wait(4)
  220. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  221. wait(4)
  222. ChatService:Chat(Head, "Lets do this...", "Green")
  223.  
  224.  
  225. local close = -10
  226. for i=1,10 do
  227. wait(0.2)
  228. close = close + 1
  229. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  230. end
  231. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  232. wait(0.1)
  233. local p = game.Players.LocalPlayer
  234. local char = p.Character
  235. local mouse = p:GetMouse()
  236. local larm = char["Left Arm"]
  237. local rarm = char["Right Arm"]
  238. local lleg = char["Left Leg"]
  239. local rleg = char["Right Leg"]
  240. local hed = char.Head
  241. local torso = char.Torso
  242. local hum = char.Humanoid
  243. local cam = game.Workspace.CurrentCamera
  244. local root = char.HumanoidRootPart
  245. local deb = false
  246. local shot = 0
  247. local debris=game:service"Debris"
  248. local l = game:GetService("Lighting")
  249. local rs = game:GetService("RunService").RenderStepped
  250.  
  251.  
  252. Debounces = {
  253. CanAttack = true;
  254. NoIdl = false;
  255. Slashing = false;
  256. Slashed = false;
  257. RPunch = false;
  258. Invisible = false;
  259. RPunched = false;
  260. LPunch = false;
  261. LPunched = false;
  262. }
  263. local Touche = {char.Name, }
  264.  
  265.  
  266. function genWeld(a,b)
  267. local w = Instance.new("Weld",a)
  268. w.Part0 = a
  269. w.Part1 = b
  270. return w
  271. end
  272. function weld(a, b)
  273. local weld = Instance.new("Weld")
  274. weld.Name = "W"
  275. weld.Part0 = a
  276. weld.Part1 = b
  277. weld.C0 = a.CFrame:inverse() * b.CFrame
  278. weld.Parent = a
  279. return weld;
  280. end
  281. ----------------------------------------------------
  282. function Lerp(c1,c2,al)
  283. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  284. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  285. for i,v in pairs(com1) do
  286. com1[i] = v+(com2[i]-v)*al
  287. end
  288. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  289. end
  290. ----------------------------------------------------
  291. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  292. local wld = Instance.new("Weld", wp1)
  293. wld.Part0 = wp0
  294. wld.Part1 = wp1
  295. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  296. end
  297. ----------------------------------------------------
  298. function weld5(part0, part1, c0, c1)
  299. weeld=Instance.new("Weld", part0)
  300. weeld.Part0=part0
  301. weeld.Part1=part1
  302. weeld.C0=c0
  303. weeld.C1=c1
  304. return weeld
  305. end
  306. ----------------------------------------------------
  307. function HasntTouched(plrname)
  308. local ret = true
  309. for _, v in pairs(Touche) do
  310. if v == plrname then
  311. ret = false
  312. end
  313. end
  314. return ret
  315. end
  316. ----------------------------------------------------
  317.  
  318. newWeld(torso, larm, -1.5, 0.5, 0)
  319. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  320. newWeld(torso, rarm, 1.5, 0.5, 0)
  321. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  322. newWeld(torso, hed, 0, 1.5, 0)
  323. newWeld(torso, lleg, -0.5, -1, 0)
  324. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  325. newWeld(torso, rleg, 0.5, -1, 0)
  326. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  327. newWeld(root, torso, 0, -1, 0)
  328. torso.Weld.C1 = CFrame.new(0, -1, 0)
  329.  
  330.  
  331. p = Instance.new("Part")
  332. p.BrickColor = BrickColor.new("Dark indigo")
  333. p.Transparency = 1
  334. TorsoColor = p.BrickColor
  335.  
  336.  
  337. local Transforming = true
  338. hum.WalkSpeed = 0
  339.  
  340.  
  341.  
  342.  
  343. local fx = Instance.new("Part",Torso)
  344. wit = p.BrickColor.Color
  345. wit2 = Color3.new(85,0,127)
  346. local glowz = Instance.new("ParticleEmitter",fx)
  347. glowz.LightEmission = 1
  348. glowz.Texture = "rbxassetid://284205403"
  349. glowz.Color = ColorSequence.new(wit)
  350. glowz.Size = NumberSequence.new(5)
  351. glowz.Speed = NumberRange.new(25,50)
  352. glowz.LockedToPart = false
  353. glowz.Transparency = NumberSequence.new(0.75)
  354. glowz.RotSpeed = NumberRange.new(-2000,2000)
  355. glowz.Lifetime = NumberRange.new(1)
  356. glowz.Rate = 50000
  357. glowz.VelocitySpread = 9001
  358. local glowz2 = Instance.new("ParticleEmitter",fx)
  359. glowz2.LightEmission = 0.5
  360. glowz.Texture = "rbxassetid://284205403"
  361. glowz2.Color = ColorSequence.new(wit2)
  362. glowz2.Size = NumberSequence.new(5)
  363. glowz2.Speed = NumberRange.new(25,50)
  364. glowz2.LockedToPart = false
  365. glowz2.Transparency = NumberSequence.new(0.75)
  366. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  367. glowz2.Lifetime = NumberRange.new(1)
  368. glowz2.Rate = 50000
  369. glowz2.VelocitySpread = 9001
  370. fx.Anchored = true
  371. fx.Material = "Neon"
  372. fx.CanCollide = false
  373. fx.Locked = true
  374. fx.Transparency = 1
  375. fx.Material = "Neon"
  376. fx.Size = Vector3.new(1,1,1)
  377. fx.TopSurface = "SmoothNoOutlines"
  378. fx.BottomSurface = "SmoothNoOutlines"
  379. fx.BrickColor = BrickColor.new("Really black")
  380. fxm = Instance.new("SpecialMesh",fx)
  381. fxm.MeshType = "Sphere"
  382. local sa2 = Instance.new("Sound",Torso)
  383. sa2.SoundId = "rbxassetid://93724183"
  384. sa2.Pitch = 0.5
  385. sa2.Volume = 5
  386. sa2.Looped = false
  387. sa2:Play()
  388. local value = 1
  389. fxm.Scale = Vector3.new(1,1,1)
  390. for i = 1, 20 do rs:wait()
  391. value = value - 0.05
  392. fx.Transparency = fx.Transparency - (1/20)
  393. fx.CFrame = Torso.CFrame
  394. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  395. rs:wait()
  396. end
  397.  
  398.  
  399. selectionBoxOfTorso:Destroy()
  400. selectionBoxOfRightArm:Destroy()
  401. selectionBoxOfRightLeg:Destroy()
  402. selectionBoxOfLeftArm:Destroy()
  403. selectionBoxOfLeftLeg:Destroy()
  404. LightOnBody:Destroy()
  405.  
  406.  
  407. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  408. selectionBoxOfTorso.Adornee = Torso
  409. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  410. selectionBoxOfTorso.LineThickness = 0.01
  411. selectionBoxOfTorso.Transparency = 0
  412.  
  413. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  414. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  415. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  416. selectionBoxOfRightArm.LineThickness = 0.01
  417. selectionBoxOfRightArm.Transparency = 0
  418.  
  419. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  420. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  421. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  422. selectionBoxOfRightLeg.LineThickness = 0.01
  423. selectionBoxOfRightLeg.Transparency = 0
  424.  
  425. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  426. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  427. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  428. selectionBoxOfLeftArm.LineThickness = 0.01
  429. selectionBoxOfLeftArm.Transparency = 0
  430.  
  431. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  432. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  433. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  434. selectionBoxOfLeftLeg.LineThickness = 0.01
  435. selectionBoxOfLeftLeg.Transparency = 0
  436.  
  437.  
  438.  
  439.  
  440. local Orbd = Instance.new("Part", char)
  441. Orbd.Name = "Orbd"
  442. Orbd.Shape = Enum.PartType.Ball
  443. Orbd.CanCollide = false
  444.  
  445. Orbd.BrickColor = BrickColor.new("Royal purple")
  446.  
  447. Orbd.Transparency = 0
  448. Orbd.Material = "Neon"
  449. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  450. Orbd.TopSurface = Enum.SurfaceType.Smooth
  451. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  452.  
  453. local Weld = Instance.new("Weld", Orbd)
  454. Weld.Part0 = char.Head
  455. Weld.Part1 = Orbd
  456. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  457. local glov = Instance.new("PointLight", Orbd)
  458. glov.Brightness = 3000
  459. glov.Range = 20
  460. glov.Color = Color3.new(255, 0, 255)
  461.  
  462. --------------------------------------------------------
  463. local Orbvc = Instance.new("Part", char)
  464. Orbvc.Name = "Orbvc"
  465. Orbvc.Shape = Enum.PartType.Ball
  466. Orbvc.CanCollide = false
  467.  
  468. Orbvc.BrickColor = BrickColor.new("Royal purple")
  469.  
  470. Orbvc.Transparency = 0
  471. Orbvc.Material = "Neon"
  472. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  473. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  474. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  475.  
  476. local Weld = Instance.new("Weld", Orbvc)
  477. Weld.Part0 = char.Head
  478. Weld.Part1 = Orbvc
  479. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  480. local glo = Instance.new("PointLight", Orbvc)
  481. glo.Brightness = 3000
  482. glo.Range = 20
  483. glo.Color = Color3.new(255, 0, 255)
  484. ----------------------------------------------------
  485.  
  486.  
  487.  
  488.  
  489.  
  490.  
  491.  
  492.  
  493.  
  494.  
  495. function FindNearestTorso(Position,Distance,SinglePlayer)
  496. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  497. local List = {}
  498. for i,v in pairs(workspace:GetChildren())do
  499. if v:IsA("Model")then
  500. if v:findFirstChild("Torso")then
  501. if v ~= char then
  502. if(v.Torso.Position -Position).magnitude <= Distance then
  503. table.insert(List,v)
  504. end
  505. end
  506. end
  507. end
  508. end
  509. return List
  510. end
  511.  
  512.  
  513.  
  514.  
  515. GroundWave1 = function()
  516. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  517. local Colors = {"Royal purple", "Really black"}
  518. local wave = Instance.new("Part", Torso)
  519. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  520. wave.Anchored = true
  521. wave.CanCollide = false
  522. wave.Locked = true
  523. wave.Size = Vector3.new(1, 1, 1)
  524. wave.TopSurface = "Smooth"
  525. wave.BottomSurface = "Smooth"
  526. wave.Transparency = 0.35
  527. wave.CFrame = HandCF
  528. wm = Instance.new("SpecialMesh", wave)
  529. wm.MeshId = "rbxassetid://3270017"
  530. coroutine.wrap(function()
  531. for i = 1, 30, 1 do
  532. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  533. wave.Size = wm.Scale
  534. wave.CFrame = HandCF
  535. wave.Transparency = i/30
  536. wait()
  537. end
  538. wait()
  539. wave:Destroy()
  540. end)()
  541. end
  542. ----------------------------------------------------
  543.  
  544.  
  545. GroundWave3 = function()
  546. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  547. local Colors = {"Royal purple", "Royal purple"}
  548. local wave = Instance.new("Part", torso)
  549. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  550. wave.Anchored = true
  551. wave.CanCollide = false
  552. wave.Locked = true
  553. wave.Size = Vector3.new(1, 1, 1)
  554. wave.TopSurface = "Smooth"
  555. wave.BottomSurface = "Smooth"
  556. wave.Transparency = 0.35
  557. wave.CFrame = HandCF
  558. wm = Instance.new("SpecialMesh", wave)
  559. wm.MeshId = "rbxassetid://3270017"
  560. coroutine.wrap(function()
  561. for i = 1, 14, 1 do
  562. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  563. wave.Size = wm.Scale
  564. wave.CFrame = HandCF
  565. wave.Transparency = i/14
  566. wait()
  567. end
  568. wait()
  569. wave:Destroy()
  570. end)()
  571. end
  572.  
  573.  
  574.  
  575.  
  576.  
  577. local acos = math.acos
  578. local sqrt = math.sqrt
  579. local Vec3 = Vector3.new
  580. local fromAxisAngle = CFrame.fromAxisAngle
  581.  
  582. local function toAxisAngle(CFr)
  583. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  584. local Angle = math.acos((R00+R11+R22-1)/2)
  585. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  586. A = A == 0 and 0.00001 or A
  587. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  588. B = B == 0 and 0.00001 or B
  589. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  590. C = C == 0 and 0.00001 or C
  591. local x = (R21-R12)/sqrt(A)
  592. local y = (R02-R20)/sqrt(B)
  593. local z = (R10-R01)/sqrt(C)
  594. return Vec3(x,y,z),Angle
  595. end
  596.  
  597. local acos = math.acos
  598. local sqrt = math.sqrt
  599. local Vec3 = Vector3.new
  600. local fromAxisAngle = CFrame.fromAxisAngle
  601.  
  602. local function toAxisAngle(CFr)
  603. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  604. local Angle = math.acos((R00+R11+R22-1)/2)
  605. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  606. A = A == 0 and 0.00001 or A
  607. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  608. B = B == 0 and 0.00001 or B
  609. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  610. C = C == 0 and 0.00001 or C
  611. local x = (R21-R12)/sqrt(A)
  612. local y = (R02-R20)/sqrt(B)
  613. local z = (R10-R01)/sqrt(C)
  614. return Vec3(x,y,z),Angle
  615. end
  616.  
  617. function ApplyTrig(Num,Func)
  618. local Min,Max = Func(0),Func(1)
  619. local i = Func(Num)
  620. return (i-Min)/(Max-Min)
  621. --[[if Func == "sin" then
  622. return (math.sin((1-Num)*math.pi)+1)/2
  623. elseif Func == "cos" then
  624. return (math.cos((1-Num)*math.pi)+1)/2
  625. end]]
  626. end
  627.  
  628. function LerpCFrame(CFrame1,CFrame2,Num)
  629. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  630. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  631. end
  632.  
  633.  
  634.  
  635. local togglecamshake = true
  636.  
  637. function camshake(partoz, magn, intens)
  638. if togglecamshake == true then
  639. return
  640. end
  641. for _, guy in pairs(workspace:GetChildren()) do
  642. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  643. coroutine.resume(coroutine.create(function()
  644. local humz = guy:FindFirstChild("Humanoid")
  645. local torse = guy:FindFirstChild("Torso")
  646. for _ = 1, 5 * intens do
  647. wait()
  648. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  649. end
  650. humz.CameraOffset = Vector3.new(0, 0, 0)
  651. end))
  652. end
  653. end
  654. end
  655.  
  656.  
  657. function Crater(Torso,Radius)
  658. Spawn(function()
  659. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  660. local Ignore = {}
  661. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  662. if v.Character ~= nil then
  663. Ignore[#Ignore+1] = v.Character
  664. end
  665. end
  666. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  667. if Hit == nil then return end
  668. local Parts = {}
  669. for i = 1,360,10 do
  670. local P = Instance.new("Part",Torso.Parent)
  671. P.Anchored = true
  672. P.FormFactor = "Custom"
  673. P.BrickColor = BrickColor.new("Royal purple")
  674. P.Material = "Granite"
  675. P.TopSurface = "Smooth"
  676. P.BottomSurface = "Smooth"
  677. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  678. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  679. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  680. if math.random(0,5) == 0 then -- rubble
  681. local P = Instance.new("Part",Torso.Parent)
  682. P.Anchored = true
  683. P.FormFactor = "Custom"
  684. P.BrickColor = BrickColor.new("Royal Purple")
  685. P.Material = Hit.Material
  686. P.TopSurface = "Smooth"
  687. P.BottomSurface = "Smooth"
  688. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  689. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  690. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  691. end
  692. end
  693. for i = 0,1,0.05 do
  694. for i2,v in pairs(Parts) do
  695. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  696. end
  697. wait(0.02)
  698. end
  699. for i,v in pairs(Parts) do
  700. if v[1].Size.X > 2.1 then
  701. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  702. end
  703. v[1].Anchored = false
  704. end
  705. for i = 0,1,0.05 do
  706. for i2,v in pairs(Parts) do
  707. v[1].Transparency = i
  708. if i == 1 then
  709. v[1]:Destroy()
  710. elseif i >= 0.25 then
  711. v[1].CanCollide = false
  712. end
  713. end
  714. wait(0.02)
  715. end
  716. Parts = nil
  717. end)
  718. end
  719.  
  720.  
  721.  
  722. GroundWave = function()
  723. if Transforming == true then
  724. local value = 5
  725. local value2 = 10
  726. local value3 = 20
  727. local sa2 = Instance.new("Sound",Torso)
  728. sa2.SoundId = "rbxassetid://393621716"
  729. sa2.Pitch = 1
  730. sa2.Volume = 10
  731. sa2.Looped = false
  732. sa2:Play()
  733. local wave = Instance.new("Part", Torso)
  734. local glowz = Instance.new("ParticleEmitter",wave)
  735. glowz.LightEmission = 1
  736. glowz.Texture = "rbxassetid://284205403"
  737. glowz.Color = ColorSequence.new(wit)
  738. glowz.Size = NumberSequence.new(30)
  739. glowz.Speed = NumberRange.new(25,100)
  740. glowz.LockedToPart = false
  741. glowz.Transparency = NumberSequence.new(0.75)
  742. glowz.RotSpeed = NumberRange.new(-2000,2000)
  743. glowz.Lifetime = NumberRange.new(1)
  744. glowz.Rate = 50000
  745. glowz.VelocitySpread = 9001
  746. local glowz2 = Instance.new("ParticleEmitter",wave)
  747. glowz2.LightEmission = 1
  748. glowz.Texture = "rbxassetid://284205403"
  749. glowz2.Color = ColorSequence.new(wit)
  750. glowz2.Size = NumberSequence.new(30)
  751. glowz2.Speed = NumberRange.new(25,100)
  752. glowz2.LockedToPart = false
  753. glowz2.Transparency = NumberSequence.new(0.75)
  754. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  755. glowz2.Lifetime = NumberRange.new(1)
  756. glowz2.Rate = 50000
  757. glowz2.VelocitySpread = 9001
  758. wave.BrickColor = BrickColor.new("Really black")
  759. wave.Anchored = true
  760. wave.CanCollide = false
  761. wave.Locked = true
  762. wave.Size = Vector3.new(1, 1, 1)
  763. wave.TopSurface = "Smooth"
  764. wave.BottomSurface = "Smooth"
  765. wave.Transparency = 0.35
  766. wave.CFrame = fx.CFrame
  767. wave.Material = "Neon"
  768. wm = Instance.new("SpecialMesh", wave)
  769. wm.MeshType = "Sphere"
  770. wm.Scale = Vector3.new(1,1,1)
  771. local wave2 = Instance.new("Part", Torso)
  772. wave2.BrickColor = TorsoColor
  773. wave2.Anchored = true
  774. wave2.CanCollide = false
  775. wave2.Locked = true
  776. wave2.Size = Vector3.new(1, 1, 1)
  777. wave2.TopSurface = "Smooth"
  778. wave2.BottomSurface = "Smooth"
  779. wave2.Transparency = 0.35
  780. wave2.CFrame = fx.CFrame
  781. wave2.Material = "Neon"
  782. wm2 = Instance.new("SpecialMesh", wave2)
  783. wm2.MeshType = "FileMesh"
  784. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  785. wm2.Scale = Vector3.new(1,1,1)
  786. local wave3 = Instance.new("Part", Torso)
  787. wave3.BrickColor = BrickColor.new("Really black")
  788. wave3.Anchored = true
  789. wave3.CanCollide = false
  790. wave3.Locked = true
  791. wave3.Size = Vector3.new(1, 1, 1)
  792. wave3.TopSurface = "Smooth"
  793. wave3.BottomSurface = "Smooth"
  794. wave3.Transparency = 0.35
  795. wave3.CFrame = fx.CFrame
  796. wave3.Material = "Neon"
  797. wm3 = Instance.new("SpecialMesh", wave3)
  798. wm3.MeshType = "FileMesh"
  799. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  800. wm3.Scale = Vector3.new(1,1,1)
  801. coroutine.wrap(function()
  802. for i = 1, 18, 1 do
  803. value = value - 0.5
  804. value2 = value2 - 0.75*1.5
  805. value3 = value3 - 0.475*1.5
  806. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  807. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  808. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  809. --wave.Size = wm.Scale
  810. wave.CFrame = fx.CFrame
  811. wave.Transparency = i/14
  812. --wave2.Size = wm2.Scale
  813. wave2.CFrame = fx.CFrame
  814. wave2.Rotation = Vector3.new(90, 0, 0)
  815. wave2.Transparency = i/14
  816. --wave3.Size = wm3.Scale
  817. wave3.CFrame = fx.CFrame
  818. wave3.Rotation = Vector3.new(90, 0, 0)
  819. wave3.Transparency = i/14
  820. wait()
  821. glowz.Rate = 0
  822. glowz2.Rate = 0
  823. end
  824. wait()
  825. wave:Destroy()
  826. wave2:Destroy()
  827. wave3:Destroy()
  828. end)()
  829. elseif Transforming == false then
  830. wait()
  831. end
  832. end
  833.  
  834. for i = 1, 100 do rs:wait()
  835. fx.CFrame = Torso.CFrame
  836. end
  837.  
  838. spawn(function()
  839. while wait(1) do
  840. GroundWave()
  841. end
  842. end)
  843.  
  844.  
  845.  
  846.  
  847.  
  848.  
  849. local RbxUtility = LoadLibrary("RbxUtility")
  850. local Create = RbxUtility.Create
  851.  
  852. function RemoveOutlines(part)
  853. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  854. end
  855. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  856. local Part = Create("Part"){
  857. Parent = Parent,
  858. Reflectance = Reflectance,
  859. Transparency = Transparency,
  860. CanCollide = false,
  861. Locked = true,
  862. BrickColor = BrickColor.new(tostring(BColor)),
  863. Name = Name,
  864. Size = Size,
  865. Material = Material,
  866. }
  867. RemoveOutlines(Part)
  868. return Part
  869. end
  870. local Effects = {}
  871.  
  872.  
  873.  
  874. wait(2)
  875. local Muss = Instance.new("Sound",char)
  876. Muss.SoundId = "rbxassetid://186942568"
  877. Muss.Pitch = 1
  878. Muss.Volume = 0
  879. Muss.Looped = true
  880. Muss:Play()
  881. Transforming = false
  882.  
  883.  
  884. local value2 = 1
  885. for i = 1, 20 do rs:wait()
  886. value2 = value2 - 0.05
  887. glowz.Rate = 0
  888. glowz2.Rate = 0
  889. fx.Transparency = fx.Transparency + (1/20)
  890. fx.CFrame = torso.CFrame
  891. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  892. rs:wait()
  893. end
  894.  
  895.  
  896. local Mus = Instance.new("Sound",char)
  897. Mus.SoundId = "rbxassetid://752647397"
  898. Mus.Pitch = 1
  899. Mus.Volume = 40
  900. Mus.Looped = false
  901. wait(0.3)
  902. Mus:Play()
  903.  
  904. glowz:Destroy()
  905. glowz2:Destroy()
  906. for i = 1,20 do
  907.  
  908. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  910. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  911. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  912. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  913. end
  914. wait(1)
  915. for i = 1,20 do
  916. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  917. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  918. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  919.  
  920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  922.  
  923. end
  924.  
  925.  
  926. wait(5)
  927.  
  928. wait(1.3)
  929. for i = 1,20 do
  930. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  931.  
  932.  
  933. end
  934. wait(0.4)
  935. for i = 1,20 do
  936.  
  937. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  938. end
  939. wait(0.6)
  940. for i = 1,20 do
  941. wait()
  942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  943. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  944. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  945. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  946. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  947. end
  948. wait(0.2)
  949. for i = 1,20 do
  950. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  951. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  952. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  953.  
  954. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  955. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  956.  
  957. end
  958. wait()
  959.  
  960. camshake(torso, 48, 6)
  961. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  962. if v:FindFirstChild('Humanoid') then
  963. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  964. end
  965. end
  966.  
  967.  
  968.  
  969.  
  970. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  971. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  972. end
  973.  
  974. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  975. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  976. end
  977. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  978. TBlast.BrickColor = BrickColor.new("Pink")
  979. TBlast.Transparency = 1
  980. TBlast.Anchored = true
  981. TBlast.CanCollide = false
  982. TBlast.CFrame = root.CFrame
  983. TBlast.Size = Vector3.new(2,2,2)
  984. TBMesh.Parent = TBlast
  985. TBMesh.MeshType = "Sphere"
  986. game.Lighting.Brightness = 0
  987. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  988. game.Lighting.TimeOfDay = 0.1
  989. game.Lighting.FogEnd = 1000
  990. game.Lighting.FogColor = TBlast.BrickColor.Color
  991. game.Lighting.TimeOfDay = "00:00:00"
  992. game.Lighting.Ambient = Color3.new(0,0,0)
  993. game.Lighting.FogColor = Color3.new(0,0,0)
  994. game.Lighting.FogEnd = 500
  995. game.Lighting.FogStart = 0
  996. game.Lighting.GlobalShadows = true
  997.  
  998.  
  999.  
  1000. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1001. local valuer = 5
  1002. local valuer2 = 10
  1003. local valuer3 = 15
  1004. local sa2 = Instance.new("Sound",torso)
  1005. sa2.SoundId = "rbxassetid://130972023"
  1006. sa2.Pitch = 1
  1007. sa2.Volume = 5
  1008. sa2.Looped = false
  1009. sa2:Play()
  1010. local sar2 = Instance.new("Sound",torso)
  1011. sar2.SoundId = "rbxassetid://153274423"
  1012. sar2.Pitch = 1
  1013. sar2.Volume = 5
  1014. sar2.Looped = false
  1015. sar2:Play()
  1016. Crater(torso,67)
  1017.  
  1018. GroundWave4 = function()
  1019.  
  1020. local wave = Instance.new("Part", torso)
  1021. wave.BrickColor = BrickColor.new("Royal purple")
  1022. wave.Anchored = true
  1023. wave.CanCollide = false
  1024. wave.Locked = true
  1025. wave.Size = Vector3.new(1, 1, 1)
  1026. wave.TopSurface = "Smooth"
  1027. wave.BottomSurface = "Smooth"
  1028. wave.Transparency = 0.35
  1029. wave.CFrame = fx.CFrame
  1030. wm = Instance.new("SpecialMesh", wave)
  1031. wm.MeshType = "Sphere"
  1032. wm.Scale = Vector3.new(1,1,1)
  1033. coroutine.wrap(function()
  1034. for i = 1, 18, 1 do
  1035. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1036. --wave.Size = wm.Scale
  1037. wave.CFrame = fx.CFrame
  1038. wave.Transparency = i/14
  1039. wait()
  1040. end
  1041. wait()
  1042. wave:Destroy()
  1043. end)()
  1044.  
  1045. end
  1046.  
  1047.  
  1048.  
  1049.  
  1050.  
  1051. GroundWave1()
  1052.  
  1053.  
  1054. CV="Pastel blue"
  1055.  
  1056. local txt = Instance.new("BillboardGui", Char)
  1057. txt.Adornee = Char .Head
  1058. txt.Name = "_status"
  1059. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1060. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1061. local text = Instance.new("TextLabel", txt)
  1062. text.Size = UDim2.new(10, 0, 7, 0)
  1063. text.FontSize = "Size24"
  1064. text.TextScaled = true
  1065. text.TextTransparency = 0
  1066. text.BackgroundTransparency = 1
  1067. text.TextTransparency = 0
  1068. text.TextStrokeTransparency = 0
  1069. text.Font = "Antique"
  1070. text.TextStrokeColor3 = Color3.new(170,0,255)
  1071.  
  1072. v=Instance.new("Part")
  1073. v.Name = "ColorBrick"
  1074. v.Parent=Player.Character
  1075. v.FormFactor="Symmetric"
  1076. v.Anchored=true
  1077. v.CanCollide=false
  1078. v.BottomSurface="Smooth"
  1079. v.TopSurface="Smooth"
  1080. v.Size=Vector3.new(10,5,3)
  1081. v.Transparency=1
  1082. v.CFrame=Char.Torso.CFrame
  1083. v.BrickColor=BrickColor.new(CV)
  1084. v.Transparency=1
  1085. text.TextColor3 = Color3.new(0,0,0)
  1086. v.Shape="Block"
  1087. text.Text = "The Omni-God of Erradication"
  1088.  
  1089.  
  1090.  
  1091.  
  1092. ROW = function(out, trans, s, wt, t, ang, plus)
  1093. for i = 1, 360, 360/t do
  1094. local c = Instance.new("Part", game.Workspace)
  1095. c.FormFactor = 3
  1096. c.TopSurface = 0
  1097. c.BottomSurface = 0
  1098. c.Size = s
  1099. c.Anchored = true
  1100. c.CanCollide = wt
  1101. c.Material=workspace.Base.Material
  1102. c.Transparency = trans
  1103. c.BrickColor = workspace.Base.BrickColor
  1104. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1105. c.Locked=true
  1106. game.Debris:AddItem(c,15)
  1107. end
  1108. end
  1109.  
  1110. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1111.  
  1112.  
  1113.  
  1114.  
  1115.  
  1116.  
  1117.  
  1118. local wave = Instance.new("Part", torso)
  1119. wave.BrickColor = TorsoColor
  1120. wave.Anchored = true
  1121. wave.CanCollide = false
  1122. wave.Locked = true
  1123. wave.Size = Vector3.new(1, 1, 1)
  1124. wave.TopSurface = "Smooth"
  1125. wave.BottomSurface = "Smooth"
  1126. wave.Transparency = 0.35
  1127. wave.CFrame = HandCF
  1128. wm = Instance.new("SpecialMesh", wave)
  1129. wm.MeshId = "rbxassetid://3270017"
  1130. local wave2 = Instance.new("Part", torso)
  1131. wave2.BrickColor = BrickColor.new("Really black")
  1132. wave2.Anchored = true
  1133. wave2.CanCollide = false
  1134. wave2.Locked = true
  1135. wave2.Size = Vector3.new(1, 1, 1)
  1136. wave2.TopSurface = "Smooth"
  1137. wave2.BottomSurface = "Smooth"
  1138. wave2.Transparency = 0.35
  1139. wave2.CFrame = HandCF
  1140. wm2 = Instance.new("SpecialMesh", wave2)
  1141. wm2.MeshId = "rbxassetid://3270017"
  1142. local wave3 = Instance.new("Part", torso)
  1143. wave3.BrickColor = TorsoColor
  1144. wave3.Anchored = true
  1145. wave3.CanCollide = false
  1146. wave3.Locked = true
  1147. wave3.Size = Vector3.new(1, 1, 1)
  1148. wave3.TopSurface = "Smooth"
  1149. wave3.BottomSurface = "Smooth"
  1150. wave3.Transparency = 0.35
  1151. wave3.CFrame = HandCF
  1152. wm3 = Instance.new("SpecialMesh", wave3)
  1153. wm3.MeshId = "rbxassetid://3270017"
  1154. coroutine.wrap(function()
  1155. for i = 1, 14, 1 do
  1156. valuer = valuer - 0.35
  1157. valuer2 = valuer - 0.45
  1158. valuer3 = valuer3 - 0.475
  1159. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1160. wave.Size = wm.Scale
  1161. wave.CFrame = HandCF
  1162. wave.Transparency = i/14
  1163. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1164. wave2.Size = wm2.Scale
  1165. wave2.CFrame = HandCF
  1166. wave2.Transparency = i/14
  1167. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1168. wave3.Size = wm2.Scale
  1169. wave3.CFrame = HandCF
  1170. wave3.Transparency = i/14
  1171. wait()
  1172. end
  1173. wait()
  1174. wave:Destroy()
  1175. wave2:Destroy()
  1176. end)()
  1177.  
  1178. local torso = game.Players.LocalPlayer.Character.Torso
  1179. local block = Instance.new("Part",torso)
  1180. block.Size = Vector3.new(0.1,0.1,0.1)
  1181. block.Position = block.Position + Vector3.new(2,2,2)
  1182. block.Transparency = 1
  1183. local weld = Instance.new("Weld",torso)
  1184. weld.Part0 = torso
  1185. weld.Part1 = block
  1186. weld.C0 = CFrame.new(0,5,0)
  1187. local tables = {5,4,3,2,1}
  1188. local part = Instance.new("ParticleEmitter")
  1189. part.Parent = game.Players.LocalPlayer.Character.Torso
  1190. part.LockedToPart = true
  1191.  
  1192. part.Texture = "rbxassetid://300899196"
  1193. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1194. part.Transparency = NumberSequence.new(0.7)
  1195. part.Lifetime = NumberRange.new(2)
  1196. part.Rate = 30
  1197. local part2 = Instance.new("ParticleEmitter",block)
  1198. part2.Lifetime = NumberRange.new(5)
  1199. part2.Speed = NumberRange.new(0)
  1200. part2.Size = NumberSequence.new(18)
  1201. part2.LockedToPart = true
  1202. part2.Transparency = NumberSequence.new(0.5)
  1203. part2.Rate = 3
  1204. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1205. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1206. local model = Instance.new("Model",torso)
  1207.  
  1208. local ball0 = Instance.new("Part",model)
  1209. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1210. ball0.Transparency = 0.5
  1211. ball0.BrickColor = BrickColor.new("Royal purple")
  1212. ball0.Size = Vector3.new(1,1,1)
  1213. ball0mesh = Instance.new("SpecialMesh",ball0)
  1214. ball0mesh.MeshType = "Sphere"
  1215. ball0mesh.Scale = Vector3.new(1,1,1)
  1216. ballweld = Instance.new("Weld",model)
  1217. ballweld.Part0 = torso
  1218. ballweld.Part1 = ball0
  1219.  
  1220.  
  1221.  
  1222.  
  1223. for i = 1,15 do
  1224. wait(0.1)
  1225. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1226. part2.Size = NumberSequence.new(15)
  1227. for i = 1 , 3 do
  1228. wait()
  1229. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1230.  
  1231. end
  1232.  
  1233. wait(0.1)
  1234. part2.Size = NumberSequence.new(8)
  1235. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1236. ball0mesh.Scale = Vector3.new(1,1,1)
  1237.  
  1238. end
  1239.  
  1240. hum.WalkSpeed = 16
  1241. Muss.Volume = 8
  1242.  
  1243.  
  1244. Charging = true
  1245. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1246. function FDebris()
  1247. repeat
  1248. local p = Instance.new('Part',Torso)
  1249. p.formFactor = 'Custom'
  1250. p.Size = Vector3.new(1,1,1)
  1251. p.BrickColor = BrickColor.new("Dark indigo")
  1252. p.CanCollide = false
  1253. p.Transparency = 0.2
  1254. p.Anchored = true
  1255. p.Locked=true
  1256. p.Material = "Neon"
  1257. s = math.random(1,40)/10
  1258. local m = Instance.new("BlockMesh",p)
  1259. m.Scale = Vector3.new(s,s,s)
  1260. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1261. --[[coroutine.wrap(function()
  1262. wait(2)
  1263. while Charging == true do
  1264. wait(2)
  1265. GroundWave1()
  1266. wait(2)
  1267. end
  1268. end)()]]--
  1269.  
  1270. spawn(function()
  1271. while rs:wait() do
  1272. if p.Transparency >= 1 then p:Destroy() break end
  1273. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1274. p.Transparency = p.Transparency+0.01
  1275. end
  1276. end)
  1277. wait(.3)
  1278. until Charging == false
  1279. end
  1280.  
  1281.  
  1282. spawn(function()
  1283. while wait(.01)
  1284. do
  1285. FDebris()
  1286. end
  1287. end)
  1288.  
  1289.  
  1290.  
  1291. FloatPart = function()
  1292. local Part = Instance.new('Part',Torso)
  1293. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1294. Part.Anchored = true
  1295. Part.Material = 'Neon'
  1296. Part.CanCollide = false
  1297. Part.BrickColor = BrickColor.new("Royal purple")
  1298. local Mesh = Instance.new('SpecialMesh',Part)
  1299. Mesh.Scale = Vector3.new(4,4,.2)
  1300. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1301. Mesh.VertexColor = Vector3.new(0,170,255)
  1302. spawn(function()
  1303. for i = 1,30 do
  1304. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1305. Part.Transparency = Part.Transparency + .035
  1306. game["Run Service"].RenderStepped:wait()
  1307. end
  1308. Part:Destroy()
  1309. end)
  1310. end;
  1311.  
  1312. DubPart = function()
  1313. local Part = Instance.new('Part',Torso)
  1314. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1315. Part.Anchored = true
  1316. Part.CanCollide = false
  1317. Part.Material = 'Neon'
  1318. Part.BrickColor = BrickColor.new(SecondaryColor)
  1319. local Mesh = Instance.new('SpecialMesh',Part)
  1320. Mesh.Scale = Vector3.new(7,7,.2)
  1321. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1322. Mesh.VertexColor = Vector3.new(0,170,255)
  1323. spawn(function()
  1324. for i = 1,30 do
  1325. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1326. Part.Transparency = Part.Transparency + .035
  1327. game["Run Service"].RenderStepped:wait()
  1328. end
  1329. Part:Destroy()
  1330. end)
  1331. end;
  1332.  
  1333. Fade = function(Item,t)
  1334. spawn(function()
  1335. for i = 1,20 do
  1336. Item.Transparency = Item.Transparency + .05
  1337. if t then
  1338. wait(t)
  1339. else
  1340. wait()
  1341. end
  1342. end
  1343. Item:Destroy()
  1344. end)
  1345. end
  1346.  
  1347. Particle = function(PrimaryColor)
  1348. local Part = Instance.new('Part',Torso)
  1349. Part.BrickColor = BrickColor.new(PrimaryColor)
  1350. Part.Anchored = true
  1351. Part.Transparency = .3
  1352. Part.CanCollide = false
  1353. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1354. local Mesh = Instance.new('BlockMesh',Part)
  1355. Mesh.Scale = Vector3.new(.05,.1,.1)
  1356. spawn(function()
  1357. for i = 1,40 do
  1358. Part.Transparency = Part.Transparency + .0125
  1359. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1360. game["Run Service"].RenderStepped:wait()
  1361. end
  1362. Part:Destroy()
  1363. end)
  1364. end;
  1365.  
  1366. --[[spawn(function()
  1367. while wait() do
  1368. wait(.05)
  1369. FloatPart()
  1370. wait(.08)
  1371. FloatPart()
  1372. wait(.05)
  1373. DubPart()
  1374. wait(.08)
  1375. end
  1376. end)]]
  1377.  
  1378. game["Run Service"].RenderStepped:connect(function(_)
  1379. Particle("Royale purple")
  1380. Particle("Really black")
  1381. Particle("Royal purple")
  1382. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1383. end)
  1384.  
  1385.  
  1386.  
  1387.  
  1388.  
  1389.  
  1390.  
  1391.  
  1392.  
  1393.  
  1394.  
  1395.  
  1396.  
  1397.  
  1398.  
  1399.  
  1400. function FindNearestTorso(Position,Distance,SinglePlayer)
  1401. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1402. local List = {}
  1403. for i,v in pairs(workspace:GetChildren())do
  1404. if v:IsA("Model")then
  1405. if v:findFirstChild("Torso")then
  1406. if v ~= char then
  1407. if(v.Torso.Position -Position).magnitude <= Distance then
  1408. table.insert(List,v)
  1409. end
  1410. end
  1411. end
  1412. end
  1413. end
  1414. return List
  1415. end
  1416.  
  1417.  
  1418.  
  1419.  
  1420. vt = Vector3.new
  1421.  
  1422.  
  1423.  
  1424. local player = game.Players.LocalPlayer
  1425. local pchar = player.Character
  1426. local mouse = player:GetMouse()
  1427. local cam = workspace.CurrentCamera
  1428.  
  1429. local rad = math.rad
  1430. bodyparts = {}
  1431. local keysDown = {}
  1432. local flySpeed = 0
  1433. local MAX_FLY_SPEED = 150
  1434.  
  1435. local canFly = false
  1436. local flyToggled = false
  1437.  
  1438. local forward, side = 0, 0
  1439. local lastForward, lastSide = 0, 0
  1440.  
  1441. local floatBP = Instance.new("BodyPosition")
  1442. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1443. local flyBV = Instance.new("BodyVelocity")
  1444. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1445. local turnBG = Instance.new("BodyGyro")
  1446. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1447.  
  1448. mouse.KeyDown:connect(function(key)
  1449. keysDown[key] = true
  1450.  
  1451. if key == "f" then
  1452. flyToggled = not flyToggled
  1453.  
  1454. if not flyToggled then
  1455. stanceToggle = "Normal"
  1456. floatBP.Parent = nil
  1457. flyBV.Parent = nil
  1458. turnBG.Parent = nil
  1459. root.Velocity = Vector3.new()
  1460. pchar.Humanoid.PlatformStand = false
  1461. end
  1462. end
  1463.  
  1464. end)
  1465. mouse.KeyUp:connect(function(key)
  1466. keysDown[key] = nil
  1467. end)
  1468.  
  1469. local function updateFly()
  1470.  
  1471.  
  1472.  
  1473.  
  1474. if not flyToggled then return end
  1475.  
  1476. lastForward = forward
  1477. lastSide = side
  1478.  
  1479. forward = 0
  1480. side = 0
  1481.  
  1482. if keysDown.w then
  1483. forward = forward + 1
  1484. end
  1485. if keysDown.s then
  1486. forward = forward - 1
  1487. end
  1488. if keysDown.a then
  1489. side = side - 1
  1490. end
  1491. if keysDown.d then
  1492. side = side + 1
  1493. end
  1494.  
  1495. canFly = (forward ~= 0 or side ~= 0)
  1496.  
  1497. if canFly then
  1498. stanceToggle = "Floating"
  1499. turnBG.Parent = root
  1500. floatBP.Parent = nil
  1501. flyBV.Parent = root
  1502.  
  1503. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1504. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1505. else
  1506. floatBP.position = root.Position
  1507. floatBP.Parent = root
  1508.  
  1509. flySpeed = flySpeed - 1
  1510. if flySpeed < 0 then flySpeed = 0 end
  1511. end
  1512.  
  1513. local camCF = cam.CoordinateFrame
  1514. local in_forward = canFly and forward or lastForward
  1515. local in_side = canFly and side or lastSide
  1516.  
  1517. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1518.  
  1519. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1520. end
  1521.  
  1522. game:service'RunService'.RenderStepped:connect(function()
  1523. if flyToggled then
  1524. pchar.Humanoid.PlatformStand = true
  1525. end
  1526. updateFly()
  1527. end)
  1528.  
  1529.  
  1530.  
  1531. mouse.KeyDown:connect(function(key)
  1532. if key == "b" then
  1533. hum.WalkSpeed = 0
  1534. if Debounces.CanAttack == true then
  1535. Debounces.CanAttack = false
  1536. Debounces.NoIdl = true
  1537. Debounces.on = true
  1538. v = Instance.new("Sound")
  1539. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1540. v.Parent = char
  1541. v.Looped = false
  1542. v.Pitch = 1
  1543. v.Volume = 3000
  1544. wait(0.01)
  1545. v:Play()
  1546. wait()
  1547. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1548. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1553. if Debounces.on == false then
  1554. end
  1555. wait()
  1556. end
  1557. wait()
  1558.  
  1559.  
  1560. local function Shockwave7()
  1561. local ENERGY = Instance.new("Part", Char)
  1562. ENERGY.Name = "ENERGY"
  1563. ENERGY.CanCollide = false
  1564. ENERGY.BrickColor = BrickColor.new("Really black")
  1565. ENERGY.Transparency = 0.2
  1566. ENERGY.TopSurface = 0
  1567. ENERGY.BottomSurface = 0
  1568. ENERGY.Anchored = true
  1569. local cm = Instance.new("CylinderMesh", ENERGY)
  1570. cm.Scale = Vector3.new(1, 20, 1)
  1571. ENERGY.Size = Vector3.new(5, 20, 5)
  1572. ENERGY.CFrame = char.Torso.CFrame
  1573. ENERGY.Touched:connect(function(hit)
  1574. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1575. local Occlude = true
  1576. local NotOccludes = {
  1577. char.Name;
  1578. "Wings";
  1579. "Scythe";
  1580. "Thingy";
  1581. "Thingy2"; -- put all of the names in a table pls
  1582. }
  1583. for i,v in pairs(NotOccludes) do
  1584. if hit.Parent.Name == v then
  1585. Occlude = false
  1586. end
  1587. end
  1588. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1589. if Occlude then
  1590. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1591. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1592. end
  1593. end
  1594. end)
  1595. for i = 1, 50 do
  1596. ENERGY.CFrame = char.Torso.CFrame
  1597. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1598. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1599. wait()
  1600. end
  1601. ENERGY:Destroy()
  1602. end
  1603. Shockwave7()
  1604.  
  1605.  
  1606. pt=Instance.new('Part',torso)
  1607. pt.Anchored=true
  1608. pt.CanCollide=false
  1609. pt.Locked = true
  1610. pt.FormFactor='Custom'
  1611. pt.Size=Vector3.new(1,1,1)
  1612. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1613. pt.Transparency=.6
  1614. pt.BrickColor=BrickColor.new('Royal purple')
  1615. msh=Instance.new('SpecialMesh',pt)
  1616. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1617. msh.Scale=Vector3.new(8,4,8)
  1618. pt2=pt:clone()
  1619. pt2.Parent = torso
  1620. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1621. pt2.BrickColor=BrickColor.new("Really black")
  1622. msh2=msh:clone()
  1623. msh2.Parent=pt2
  1624. msh2.Scale=Vector3.new(10,5,10)
  1625.  
  1626. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1627. bl = Instance.new("Part", char)
  1628. bl.Locked = true
  1629. bl.Name = "Shell"
  1630. bl.BrickColor = BrickColor.new("Royal purple")
  1631. bl.Anchored = true
  1632. bl.CanCollide = false
  1633. bl.Transparency = 0
  1634. bl.Reflectance = 0
  1635. bl.BottomSurface = 0
  1636. bl.TopSurface = 0
  1637. bl.Shape = 0
  1638. blm = Instance.new("SpecialMesh",bl)
  1639. blm.MeshType = "Sphere"
  1640. blm.Scale = Vector3.new(1,1,1)
  1641. blm.MeshId = "rbxassetid://9982590"
  1642.  
  1643. coroutine.resume(coroutine.create(function()
  1644. for i=1, math.huge, 4 do
  1645. rs:wait()
  1646. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1647. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1648. bl.Transparency = bl.Transparency + 0.005
  1649. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1650. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1651. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1652. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1653. end
  1654. end))
  1655.  
  1656. for i = 1, 15 do
  1657. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1663. if Debounces.on == false then
  1664. break
  1665. end
  1666. wait()
  1667. end
  1668. for i = 1, 15 do
  1669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1675. if Debounces.on == false then
  1676. break
  1677. end
  1678. wait()
  1679. end
  1680. for i = 1, 15 do
  1681. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1682. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1683. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1684. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1685. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1686. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1687. if Debounces.on == false then
  1688. break
  1689. end
  1690. wait()
  1691. end
  1692. for i = 1, 15 do
  1693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1694. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1695. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1696. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1697. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1698. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1699. if Debounces.on == false then
  1700. break
  1701. end
  1702. wait()
  1703. end
  1704. for i = 1, 15 do
  1705. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1710. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1711. if Debounces.on == false then
  1712. break
  1713. end
  1714. wait()
  1715. end
  1716. for i = 1, 10 do
  1717. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1723. if Debounces.on == false then
  1724. break
  1725. end
  1726. wait()
  1727. end
  1728. wait(1.4)
  1729. Debounces.NoIdl = false
  1730. hum.WalkSpeed = 5
  1731. Debounces.on = false
  1732. wait()
  1733. if Debounces.CanAttack == false then
  1734. Debounces.CanAttack = true
  1735. v:Destroy()
  1736. bl:Destroy()
  1737. blm:Destroy()
  1738. pt:Destroy()
  1739. pt2:Destroy()
  1740. msh:Destroy()
  1741. msh2:Destroy()
  1742. end
  1743. end
  1744. end)
  1745.  
  1746.  
  1747.  
  1748.  
  1749.  
  1750. local grabbed = false
  1751. local cf = CFrame.new
  1752. local mr = math.rad
  1753. local angles = CFrame.Angles
  1754. local ud = UDim2.new
  1755. local c3 = Color3.new
  1756. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1757. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1758. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1759. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1760.  
  1761. clerp = function(a, b, t)
  1762. return a:lerp(b, t)
  1763. end
  1764.  
  1765. local RbxUtility = LoadLibrary("RbxUtility")
  1766. local Create = RbxUtility.Create
  1767. RemoveOutlines = function(part)
  1768. part.TopSurface = 10
  1769. end
  1770.  
  1771. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1772. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1773. RemoveOutlines(Part)
  1774. return Part
  1775. end
  1776.  
  1777. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1778. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1779. if Mesh == "SpecialMesh" then
  1780. Msh.MeshType = MeshType
  1781. Msh.MeshId = MeshId
  1782. end
  1783. return Msh
  1784. end
  1785.  
  1786.  
  1787.  
  1788.  
  1789.  
  1790.  
  1791.  
  1792. ArtificialHB = Instance.new("BindableEvent", script)
  1793. ArtificialHB.Name = "Heartbeat"
  1794. script:WaitForChild("Heartbeat")
  1795. frame = 0.033333333333333
  1796. tf = 0
  1797. allowframeloss = false
  1798. tossremainder = false
  1799. lastframe = tick()
  1800. script.Heartbeat:Fire()
  1801. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1802. tf = tf + s
  1803. if frame <= tf then
  1804. if allowframeloss then
  1805. script.Heartbeat:Fire()
  1806. lastframe = tick()
  1807. else
  1808. for i = 1, math.floor(tf / frame) do
  1809. script.Heartbeat:Fire()
  1810. end
  1811. lastframe = tick()
  1812. end
  1813. if tossremainder then
  1814. tf = 0
  1815. else
  1816. tf = tf - frame * math.floor(tf / frame)
  1817. end
  1818. end
  1819. end
  1820. )
  1821. swait = function(num)
  1822. if num == 0 or num == nil then
  1823. ArtificialHB.Event:wait()
  1824. else
  1825. for i = 0, num do
  1826. ArtificialHB.Event:wait()
  1827. end
  1828. end
  1829. end
  1830.  
  1831.  
  1832.  
  1833.  
  1834.  
  1835.  
  1836.  
  1837.  
  1838.  
  1839. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1840. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1841. return Weld
  1842. end
  1843.  
  1844. rayCast = function(Position, Direction, Range, Ignore)
  1845. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1846. end
  1847.  
  1848. CreateSound = function(id, par, vol, pit)
  1849. coroutine.resume(coroutine.create(function()
  1850. local sou = Instance.new("Sound", par or workspace)
  1851. sou.Volume = vol
  1852. sou.Pitch = pit or 1
  1853. sou.SoundId = id
  1854. swait()
  1855. sou:play()
  1856. game:GetService("Debris"):AddItem(sou, 6)
  1857. end
  1858. ))
  1859. end
  1860.  
  1861. local getclosest = function(obj, distance)
  1862. local last, lastx = distance + 1, nil
  1863. for i,v in pairs(workspace:GetChildren()) do
  1864. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1865. local t = v.Torso
  1866. local dist = t.Position - obj.Position.magnitude
  1867. if dist <= distance and dist < last then
  1868. last = dist
  1869. lastx = v
  1870. end
  1871. end
  1872. end
  1873. return lastx
  1874. end
  1875.  
  1876. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1877. if hit.Parent == nil then
  1878. return
  1879. end
  1880. local h = hit.Parent:FindFirstChild("Humanoid")
  1881. for _,v in pairs(hit.Parent:children()) do
  1882. if v:IsA("Humanoid") then
  1883. h = v
  1884. end
  1885. end
  1886. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1887. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1888. return
  1889. end
  1890. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1891. game:GetService("Debris"):AddItem(c, 0.5)
  1892. if HitSound ~= nil and HitPitch ~= nil then
  1893. CreateSound(HitSound, hit, 1, HitPitch)
  1894. end
  1895. local Damage = math.random(minim, maxim)
  1896. local blocked = false
  1897. local block = hit.Parent:findFirstChild("Block")
  1898. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1899. blocked = true
  1900. block.Value = block.Value - 1
  1901. print(block.Value)
  1902. end
  1903. if blocked == false then
  1904. h.Health = h.Health - Damage
  1905. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1906. else
  1907. h.Health = h.Health - Damage / 2
  1908. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1909. end
  1910. if Type == "Knockdown" then
  1911. local hum = hit.Parent.Humanoid
  1912. hum.PlatformStand = true
  1913. coroutine.resume(coroutine.create(function(HHumanoid)
  1914. swait(1)
  1915. HHumanoid.PlatformStand = false
  1916. end
  1917. ), hum)
  1918. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1919. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1920. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  1921. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1922. game:GetService("Debris"):AddItem(rl, 0.5)
  1923. else
  1924. do
  1925. if Type == "Debuff" then
  1926. print'hi'
  1927. else
  1928. if Type == "Up" then
  1929. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1930. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1931. else
  1932. do
  1933. if Type == "DarkUp" then
  1934. coroutine.resume(coroutine.create(function()
  1935. for i = 0, 1, 0.1 do
  1936. swait()
  1937. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  1938. end
  1939. end
  1940. ))
  1941. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1942. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1943. else
  1944. do
  1945. if Type == "Snare" then
  1946. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  1947. game:GetService("Debris"):AddItem(bp, 1)
  1948. else
  1949. do
  1950. if Type == "Freeze" then
  1951. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  1952. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  1953. hit.Parent.Torso.Anchored = true
  1954. coroutine.resume(coroutine.create(function(Part)
  1955. swait(1.5)
  1956. Part.Anchored = false
  1957. end), hit.Parent.Torso)
  1958. game:GetService("Debris"):AddItem(BodPos, 3)
  1959. game:GetService("Debris"):AddItem(BodGy, 3)
  1960. end
  1961. do
  1962. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  1963. game:GetService("Debris"):AddItem(debounce, Delay)
  1964. c = Instance.new("ObjectValue")
  1965. c.Name = "creator"
  1966. c.Value = Player
  1967. c.Parent = h
  1968. game:GetService("Debris"):AddItem(c, 0.5)
  1969. end
  1970. end
  1971. end
  1972. end
  1973. end
  1974. end
  1975. end
  1976. end
  1977. end
  1978. end
  1979. end
  1980. end
  1981.  
  1982. ShowDamage = function(Pos, Text, Time, Color)
  1983. local Rate = 0.033333333333333
  1984. if not Pos then
  1985. local Pos = Vector3.new(0, 0, 0)
  1986. end
  1987. local Text = Text or ""
  1988. local Time = Time or 2
  1989. if not Color then
  1990. local Color = Color3.new(1, 0, 1)
  1991. end
  1992. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  1993. EffectPart.Anchored = true
  1994. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  1995. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  1996. game.Debris:AddItem(EffectPart, Time + 0.1)
  1997. EffectPart.Parent = game:GetService("Workspace")
  1998. delay(0, function()
  1999. local Frames = Time / Rate
  2000. for Frame = 1, Frames do
  2001. wait(Rate)
  2002. local Percent = Frame / Frames
  2003. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2004. TextLabel.TextTransparency = Percent
  2005. end
  2006. if EffectPart and EffectPart.Parent then
  2007. EffectPart:Destroy()
  2008. end
  2009. end
  2010. )
  2011. end
  2012.  
  2013. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2014. for _,c in pairs(workspace:children()) do
  2015. local hum = c:findFirstChild("Humanoid")
  2016. if hum ~= nil then
  2017. local head = c:findFirstChild("Torso")
  2018. if head ~= nil then
  2019. local targ = head.Position - Part.Position
  2020. local mag = targ.magnitude
  2021. if mag <= magni and c.Name ~= Player.Name then
  2022. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2023. end
  2024. end
  2025. end
  2026. end
  2027. end
  2028.  
  2029.  
  2030.  
  2031.  
  2032.  
  2033. local effect = Instance.new("Model", Char)
  2034. effect.Name = "Effects"
  2035.  
  2036.  
  2037.  
  2038.  
  2039.  
  2040. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2041. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2042. prt.Anchored = true
  2043. prt.CFrame = cframe
  2044. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2045. game:GetService("Debris"):AddItem(prt, 10)
  2046. if Type == 1 or Type == nil then
  2047. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2048. else
  2049. if Type == 2 then
  2050. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2051. end
  2052. end
  2053. end
  2054.  
  2055.  
  2056.  
  2057.  
  2058. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2059. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2060. prt.Anchored = true
  2061. prt.CFrame = cframe
  2062. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2063. game:GetService("Debris"):AddItem(prt, 10)
  2064. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2065. end
  2066.  
  2067.  
  2068.  
  2069. local grabbing = false
  2070. WindFloor = function()
  2071.  
  2072. end
  2073.  
  2074.  
  2075.  
  2076. bc = BrickColor.new
  2077. function WindFloor2()
  2078. local shur = Instance.new("Part",char)
  2079. local gahd = Instance.new("Sound",shur)
  2080. gahd.SoundId = "rbxassetid://402981977"
  2081. gahd.Volume = 5
  2082. gahd.Pitch = 0.75
  2083. gahd:Play()
  2084. shur.Transparency = 1
  2085. shur.Material = "Neon"
  2086. shur.BrickColor = bc("Royal purple")
  2087. shur.Anchored = true
  2088. shur.CFrame = mouse.Hit
  2089. shur.Rotation = vt(0,math.random(-500,500),0)
  2090. shur.Size = vt(1,0.2,1)
  2091. shur.CanCollide = false
  2092. local dec = Instance.new("Decal",shur)
  2093. dec.Texture = symbolimg
  2094. dec.Face = "Top"
  2095. local dec2 = dec:Clone()
  2096. dec2.Parent = shur
  2097. dec2.Face = "Bottom"
  2098. local Meshshur = Instance.new("CylinderMesh",shur)
  2099. Meshshur.Scale = vt(0,1,0)
  2100. local value1 = 1*2.25
  2101. for i = 0, 50 do
  2102. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2103. value1 = value1 - 0.015*2.25
  2104. wait(0)
  2105. end
  2106. local spart = Instance.new("Part",char)
  2107. local tick = Instance.new("Sound",spart)
  2108. tick.SoundId = "rbxassetid://414516914"
  2109. tick.Volume = 2.5
  2110. tick.Pitch = 0.45
  2111. tick:Play()
  2112. spart.Size = vt(1,1,1)
  2113. spart.BrickColor = BrickColor.new("Royal purple")
  2114. spart.Transparency = 0.1
  2115. spart.Anchored = true
  2116. spart.CanCollide = false
  2117. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2118. local expld = Instance.new("Explosion", spart)
  2119. expld.BlastRadius = 27.5
  2120. expld.Position = spart.Position
  2121. local mesh = Instance.new("SpecialMesh",spart)
  2122. mesh.MeshType = "FileMesh"
  2123. mesh.Scale = vt(1,0.01,1)
  2124. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2125. local parz = spart:Clone()
  2126. local mshe = parz.Mesh
  2127. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2128. parz.CFrame = spart.CFrame
  2129. parz.Parent = char
  2130. local par2 = spart:Clone()
  2131. local msh = par2.Mesh
  2132. par2.Mesh.MeshType = "Sphere"
  2133. par2.Material = "Neon"
  2134. par2.CFrame = spart.CFrame
  2135. par2.BrickColor = BrickColor.new("Royal purple")
  2136. par2.Parent = char
  2137. local par3 = spart:Clone()
  2138. local msh3 = par2.Mesh
  2139. msh3.Scale = vt(15,0,15)
  2140. par3.Mesh.MeshType = "Sphere"
  2141. par3.Material = "Neon"
  2142. par3.CFrame = spart.CFrame
  2143. par3.BrickColor = BrickColor.new("Royal purple")
  2144. par3.Parent = char
  2145. for i = 0, 150 do
  2146. spart.Transparency = spart.Transparency + 0.01
  2147. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2148. spart.Position = spart.Position
  2149. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2150. par2.Transparency = par2.Transparency + 0.01
  2151. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2152. par2.Position = par2.Position
  2153. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2154. par3.Transparency = par2.Transparency + 0.05
  2155. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2156. par3.Position = par2.Position
  2157. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2158. parz.Transparency = par2.Transparency + 0.01
  2159. mshe.Scale = msh.Scale + vt(4,1,4)
  2160. parz.Position = parz.Position
  2161. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2162. wait(0)
  2163. end
  2164. for i = 0, 100 do
  2165. dec.Transparency = dec.Transparency + 0.015
  2166. dec2.Transparency = dec.Transparency
  2167. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2168. value1 = value1 - 0.015*2.25
  2169. wait(0)
  2170. end
  2171. shur:Destroy()
  2172. par2:Destroy()
  2173. spart:Destroy()
  2174. end
  2175.  
  2176.  
  2177.  
  2178.  
  2179.  
  2180.  
  2181.  
  2182. function BlastStorm()
  2183.  
  2184. local lag = Instance.new("Sound", workspace)
  2185. lag.SoundId = "rbxassetid://752783199"
  2186. lag.Volume = 20000
  2187. lag.Pitch = 1
  2188. lag:Play()
  2189. wait(0)
  2190. local ff = Instance.new("ForceField",char)
  2191. local shur = Instance.new("Part",char)
  2192. local gahd = Instance.new("Sound",char)
  2193. gahd.SoundId = "rbxassetid://402981977"
  2194. gahd.Volume = 2.5
  2195. gahd.Pitch = 0.6
  2196. gahd:Play()
  2197. shur.Transparency = 1
  2198. shur.Material = "Neon"
  2199. shur.BrickColor = bc("Royal purple")
  2200. shur.Anchored = true
  2201. shur.CFrame = mouse.Hit
  2202. shur.Size = vt(1,0.2,1)
  2203. shur.CanCollide = false
  2204. local dec = Instance.new("Decal",shur)
  2205. dec.Texture = symbolimg
  2206. dec.Face = "Top"
  2207. local dec2 = dec:Clone()
  2208. dec2.Parent = shur
  2209. dec2.Face = "Bottom"
  2210. local Meshshur = Instance.new("CylinderMesh",shur)
  2211. Meshshur.Scale = vt(0,1,0)
  2212. local value1 = 1*12.5
  2213. for i = 0, 50 do
  2214. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2215. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2216. value1 = value1 - 0.015*12.5
  2217. wait(0)
  2218. end
  2219.  
  2220. wait(0)
  2221. local spart = Instance.new("Part",char)
  2222. local tick = Instance.new("Sound",char)
  2223. tick.SoundId = "rbxassetid://414516914"
  2224. tick.Volume = 2.5
  2225. tick.Pitch = 0.4
  2226. tick:Play()
  2227. local tickz = Instance.new("Sound",char)
  2228. tickz.SoundId = "rbxassetid://435742675"
  2229. tickz.Volume = 1
  2230. tickz.Pitch = 1
  2231. tickz:Play()
  2232. local tickr = Instance.new("Sound",char)
  2233. tickr.SoundId = "rbxassetid://435742675"
  2234. tickr.Volume = 2.5
  2235. tickr.Pitch = 0.5
  2236. tickr:Play()
  2237. local tickel = Instance.new("Sound",char)
  2238. tickel.SoundId = "rbxassetid://2248511"
  2239. tickel.Volume = 3
  2240. tickel.Pitch = 0.2
  2241. tickel:Play()
  2242. spart.Size = vt(1,1,1)
  2243. spart.BrickColor = BrickColor.new("Royal purple")
  2244. spart.Transparency = 0.1
  2245. spart.Anchored = true
  2246. spart.CanCollide = false
  2247. spart.CFrame = mouse.Hit
  2248. local expld = Instance.new("Explosion", spart)
  2249. expld.BlastRadius = 500000
  2250. expld.Position = spart.Position
  2251. local mesh = Instance.new("SpecialMesh",spart)
  2252. mesh.MeshType = "FileMesh"
  2253. mesh.Scale = vt(1,0.01,1)
  2254. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2255. local parz = spart:Clone()
  2256. local mshe = parz.Mesh
  2257. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2258. parz.CFrame = spart.CFrame
  2259. parz.Parent = char
  2260. local par2 = spart:Clone()
  2261. local msh = par2.Mesh
  2262. par2.Mesh.MeshType = "Sphere"
  2263. par2.Material = "Neon"
  2264. par2.CFrame = spart.CFrame
  2265. par2.BrickColor = BrickColor.new("Royal purple")
  2266. par2.Parent = char
  2267. for i = 0, 200 do
  2268. spart.Transparency = spart.Transparency + 0.005
  2269. mesh.Scale = mesh.Scale + vt(10,1,10)
  2270. spart.Position = spart.Position
  2271. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2272. par2.Transparency = par2.Transparency + 0.005
  2273. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2274. par2.Position = par2.Position
  2275. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2276. parz.Transparency = par2.Transparency + 0.005
  2277. mshe.Scale = msh.Scale + vt(6,1,6)
  2278. parz.Position = parz.Position
  2279. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2280. wait(0)
  2281. end
  2282. ff:Destroy()
  2283. for i = 0, 100 do
  2284. dec.Transparency = dec.Transparency + 0.015
  2285. dec2.Transparency = dec.Transparency
  2286. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2287. value1 = value1 - 0.015*12.5
  2288. wait(0)
  2289. end
  2290. shur:Destroy()
  2291. par2:Destroy()
  2292. spart:Destroy()
  2293. tick:Destroy()
  2294. tickr:Destroy()
  2295. tickz:Destroy()
  2296. tickel:Destroy()
  2297. end
  2298.  
  2299.  
  2300.  
  2301.  
  2302.  
  2303.  
  2304.  
  2305.  
  2306. local maincolor = Color3.new(170/255,0/255,255/255)
  2307.  
  2308.  
  2309.  
  2310. function noobyisscripter()
  2311. local hitted = false
  2312. local valuesize = 5
  2313. local lb = Instance.new("Part")
  2314. lb.Parent = char
  2315. lb.Material = "Neon"
  2316. lb.BrickColor = BrickColor.new(maincolor)
  2317. lb.CanCollide = false
  2318. lb.Shape = "Ball"
  2319. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2320. lb.Anchored = false
  2321. lb.Size = vt(1,1,1)
  2322. local thing = Instance.new("SpecialMesh",lb)
  2323. thing.MeshType = "Sphere"
  2324. local trail = Instance.new("ParticleEmitter",lb)
  2325. trail.Texture = "rbxassetid://296874871"
  2326. trail.LightEmission = 0.95
  2327. trail.Color = ColorSequence.new(maincolor)
  2328. trail.Rate = 10000
  2329. trail.Lifetime = NumberRange.new(1.5)
  2330. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2331. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2332. trail.Speed = NumberRange.new(0,0)
  2333. trail.RotSpeed = NumberRange.new(-500,500)
  2334. local bv = Instance.new("BodyVelocity")
  2335. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2336. bv.velocity = mouse.Hit.lookVector *100
  2337. bv.Parent = lb
  2338. wait(0.1)
  2339. pewdiepie=lb.Touched:connect(function(hit)
  2340. if hitted == false then
  2341. local sd = Instance.new("Sound",lb)
  2342. sd.SoundId = "rbxassetid://138210320"
  2343. sd.Volume = 2.5
  2344. sd:Play()
  2345. hitted = true
  2346. trail.Rate = 0
  2347. lb.Anchored = true
  2348. local explosion = Instance.new("Explosion",lb)
  2349. explosion.BlastRadius = 10
  2350. explosion.Position = lb.Position
  2351. local ex = Instance.new("ParticleEmitter",lb)
  2352. ex.Texture = "rbxassetid://296874871"
  2353. ex.LightEmission = 0.95
  2354. ex.Color = ColorSequence.new(maincolor)
  2355. ex.Rate = 10000
  2356. ex.Lifetime = NumberRange.new(1.75)
  2357. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2358. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2359. ex.Speed = NumberRange.new(25,45)
  2360. ex.VelocitySpread = 90000
  2361. ex.RotSpeed = NumberRange.new(-500,500)
  2362. for i = 0, 19 do
  2363. wait()
  2364. valuesize = valuesize - 0.25
  2365. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2366. end
  2367. ex.Rate = 0
  2368. for i = 0, 9 do
  2369. wait()
  2370. lb.Transparency = lb.Transparency + 0.1
  2371. end
  2372. wait(5)
  2373. lb:Destroy()
  2374. end
  2375. end)
  2376. end
  2377.  
  2378.  
  2379. mouse.KeyDown:connect(function(key)
  2380. if key == "g" then
  2381. if Debounces.CanAttack == true then
  2382. Debounces.CanAttack = false
  2383. Debounces.on = true
  2384. Debounces.NoIdl = true
  2385. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2386. shot1 = Instance.new("Sound",Torso)
  2387. shot1.SoundId = "rbxassetid://200633492"
  2388. shot1.Looped = false
  2389. shot1.Pitch = 3
  2390. shot1.Volume = 400
  2391. shot1:Play()
  2392. Debounces.RPunch = true
  2393. Debounces.LPunch = true
  2394. Debounces.ks = true
  2395. Debounces.ks2 = true
  2396. for i = 1, 3 do
  2397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2400. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2401. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2402. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2403. if Debounces.on == false then break end
  2404. wait()
  2405. end
  2406. shot1 = Instance.new("Sound",Torso)
  2407. shot1.SoundId = "rbxassetid://200633492"
  2408. shot1.Looped = false
  2409. shot1.Pitch = 3
  2410. shot1.Volume = 400
  2411. shot1:Play()
  2412. wait(0.5)
  2413. noobyisscripter()
  2414. for i = 1, 3 do
  2415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2416. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2417. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2418. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2419. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2420. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2421. if Debounces.on == false then break end
  2422. wait()
  2423. end
  2424. shot1 = Instance.new("Sound",Torso)
  2425. shot1.SoundId = "rbxassetid://200633492"
  2426. shot1.Looped = false
  2427. shot1.Pitch = 3
  2428. shot1.Volume = 400
  2429. shot1:Play()
  2430. wait(0.5)
  2431. noobyisscripter()
  2432. for i = 1, 3 do
  2433. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2434. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2435. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2436. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2437. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2438. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2439. if Debounces.on == false then break end
  2440. wait()
  2441. end
  2442. shot1 = Instance.new("Sound",Torso)
  2443. shot1.SoundId = "rbxassetid://200633492"
  2444. shot1.Looped = false
  2445. shot1.Pitch = 3
  2446. shot1.Volume = 400
  2447. shot1:Play()
  2448. wait(0.5)
  2449. noobyisscripter()
  2450. for i = 1, 3 do
  2451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2452. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2456. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2457. if Debounces.on == false then break end
  2458. wait()
  2459. end
  2460. shot1 = Instance.new("Sound",Torso)
  2461. shot1.SoundId = "rbxassetid://200633492"
  2462. shot1.Looped = false
  2463. shot1.Pitch = 3
  2464. shot1.Volume = 400
  2465. shot1:Play()
  2466. wait(0.5)
  2467. noobyisscripter()
  2468. for i = 1, 3 do
  2469. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2471. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2472. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2473. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2474. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2475. if Debounces.on == false then break end
  2476. wait()
  2477. end
  2478. shot1 = Instance.new("Sound",Torso)
  2479. shot1.SoundId = "rbxassetid://200633492"
  2480. shot1.Looped = false
  2481. shot1.Pitch = 3
  2482. shot1.Volume = 400
  2483. shot1:Play()
  2484. wait(0.5)
  2485. noobyisscripter()
  2486. for i = 1, 3 do
  2487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2491. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2492. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2493. if Debounces.on == false then break end
  2494. wait()
  2495. end
  2496. shot1 = Instance.new("Sound",Torso)
  2497. shot1.SoundId = "rbxassetid://200633492"
  2498. shot1.Looped = false
  2499. shot1.Pitch = 3
  2500. shot1.Volume = 400
  2501. shot1:Play()
  2502. wait(0.5)
  2503. noobyisscripter()
  2504. for i = 1, 3 do
  2505. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2506. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2507. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2509. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2510. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2511. if Debounces.on == false then break end
  2512. wait()
  2513. end
  2514. shot1 = Instance.new("Sound",Torso)
  2515. shot1.SoundId = "rbxassetid://200633492"
  2516. shot1.Looped = false
  2517. shot1.Pitch = 3
  2518. shot1.Volume = 400
  2519. shot1:Play()
  2520. wait(0.5)
  2521. noobyisscripter()
  2522. for i = 1, 3 do
  2523. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2524. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2525. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2526. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2527. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2528. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2529. if Debounces.on == false then break end
  2530. wait()
  2531. end
  2532. shot1 = Instance.new("Sound",Torso)
  2533. shot1.SoundId = "rbxassetid://200633492"
  2534. shot1.Looped = false
  2535. shot1.Pitch = 3
  2536. shot1.Volume = 400
  2537. shot1:Play()
  2538. wait(0.5)
  2539. noobyisscripter()
  2540. for i = 1, 3 do
  2541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2545. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2546. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2547. if Debounces.on == false then break end
  2548. wait()
  2549. end
  2550. shot1 = Instance.new("Sound",Torso)
  2551. shot1.SoundId = "rbxassetid://200633492"
  2552. shot1.Looped = false
  2553. shot1.Pitch = 3
  2554. shot1.Volume = 400
  2555. shot1:Play()
  2556. wait(0.5)
  2557. noobyisscripter()
  2558. for i = 1, 3 do
  2559. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2560. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2561. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2562. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2563. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2564. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2565. if Debounces.on == false then break end
  2566. wait()
  2567. end
  2568. shot1 = Instance.new("Sound",Torso)
  2569. shot1.SoundId = "rbxassetid://200633492"
  2570. shot1.Looped = false
  2571. shot1.Pitch = 3
  2572. shot1.Volume = 400
  2573. shot1:Play()
  2574. wait(0.5)
  2575. noobyisscripter()
  2576. for i = 1, 3 do
  2577. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2578. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2579. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2580. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2581. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2582. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2583. if Debounces.on == false then break end
  2584. wait()
  2585. end
  2586. shot1 = Instance.new("Sound",Torso)
  2587. shot1.SoundId = "rbxassetid://200633492"
  2588. shot1.Looped = false
  2589. shot1.Pitch = 3
  2590. shot1.Volume = 400
  2591. shot1:Play()
  2592. wait(0.5)
  2593. noobyisscripter()
  2594. for i = 1, 3 do
  2595. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2596. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2597. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2598. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2599. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2600. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2601. if Debounces.on == false then break end
  2602. wait()
  2603. end
  2604. shot1 = Instance.new("Sound",Torso)
  2605. shot1.SoundId = "rbxassetid://200633492"
  2606. shot1.Looped = false
  2607. shot1.Pitch = 3
  2608. shot1.Volume = 400
  2609. shot1:Play()
  2610. wait(0.5)
  2611. noobyisscripter()
  2612. for i = 1, 3 do
  2613. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2614. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2615. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2616. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2617. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2618. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2619. if Debounces.on == false then break end
  2620. wait()
  2621. end
  2622. shot1 = Instance.new("Sound",Torso)
  2623. shot1.SoundId = "rbxassetid://200633492"
  2624. shot1.Looped = false
  2625. shot1.Pitch = 3
  2626. shot1.Volume = 400
  2627. shot1:Play()
  2628. wait(0.5)
  2629. noobyisscripter()
  2630. for i = 1, 3 do
  2631. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2632. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2633. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2634. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2635. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2636. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2637. if Debounces.on == false then break end
  2638. wait()
  2639. end
  2640. shot1 = Instance.new("Sound",Torso)
  2641. shot1.SoundId = "rbxassetid://200633492"
  2642. shot1.Looped = false
  2643. shot1.Pitch = 3
  2644. shot1.Volume = 400
  2645. shot1:Play()
  2646. wait(0.5)
  2647. noobyisscripter()
  2648. for i = 1, 3 do
  2649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2655. if Debounces.on == false then break end
  2656. wait()
  2657. end
  2658. shot1 = Instance.new("Sound",Torso)
  2659. shot1.SoundId = "rbxassetid://200633492"
  2660. shot1.Looped = false
  2661. shot1.Pitch = 3
  2662. shot1.Volume = 400
  2663. shot1:Play()
  2664. wait(0.5)
  2665. noobyisscripter()
  2666. for i = 1, 3 do
  2667. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2668. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2669. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2670. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2671. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2672. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2673. if Debounces.on == false then break end
  2674. wait()
  2675. end
  2676. shot1 = Instance.new("Sound",Torso)
  2677. shot1.SoundId = "rbxassetid://200633492"
  2678. shot1.Looped = false
  2679. shot1.Pitch = 3
  2680. shot1.Volume = 400
  2681. shot1:Play()
  2682. wait(0.5)
  2683. noobyisscripter()
  2684. for i = 1, 3 do
  2685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2691. if Debounces.on == false then break end
  2692. wait()
  2693. end
  2694. shot1 = Instance.new("Sound",Torso)
  2695. shot1.SoundId = "rbxassetid://200633492"
  2696. shot1.Looped = false
  2697. shot1.Pitch = 3
  2698. shot1.Volume = 400
  2699. shot1:Play()
  2700. wait(0.5)
  2701. noobyisscripter()
  2702. for i = 1, 3 do
  2703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2705. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2706. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2709. if Debounces.on == false then break end
  2710. wait()
  2711. end
  2712. shot1 = Instance.new("Sound",Torso)
  2713. shot1.SoundId = "rbxassetid://200633492"
  2714. shot1.Looped = false
  2715. shot1.Pitch = 3
  2716. shot1.Volume = 400
  2717. shot1:Play()
  2718. wait(0.5)
  2719. noobyisscripter()
  2720. for i = 1, 3 do
  2721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2727. if Debounces.on == false then break end
  2728. wait()
  2729. end
  2730. shot1 = Instance.new("Sound",Torso)
  2731. shot1.SoundId = "rbxassetid://200633492"
  2732. shot1.Looped = false
  2733. shot1.Pitch = 3
  2734. shot1.Volume = 400
  2735. shot1:Play()
  2736. wait(0.5)
  2737. noobyisscripter()
  2738. for i = 1, 3 do
  2739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2745. if Debounces.on == false then break end
  2746. wait()
  2747. end
  2748.  
  2749. Debounces.LPunch = false
  2750. Debounces.RPunch = false
  2751. Debounces.ks = false
  2752. Debounces.ks2 = false
  2753. if Debounces.CanAttack == false then
  2754. Debounces.CanAttack = true
  2755. Debounces.on = false
  2756. Debounces.NoIdl = false
  2757. end
  2758. end
  2759. end
  2760. end)
  2761.  
  2762.  
  2763.  
  2764.  
  2765. mouse.KeyDown:connect(function(key)
  2766. if key == "r" then
  2767.  
  2768. if Debounces.CanAttack == true then
  2769. Debounces.CanAttack = false
  2770. Debounces.NoIdl = true
  2771. Debounces.on = true
  2772. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2773. function FindNearestTorso(Position,Distance,SinglePlayer)
  2774. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2775. local List = {}
  2776. for i,v in pairs(workspace:GetChildren())do
  2777. if v:IsA("Model")then
  2778. if v:findFirstChild("Torso")then
  2779. if v ~= char then
  2780. if(v.Torso.Position -Position).magnitude <= Distance then
  2781. table.insert(List,v)
  2782. end
  2783. end
  2784. end
  2785. end
  2786. end
  2787. return List
  2788. end
  2789. z = Instance.new("Sound",hed)
  2790. z.SoundId = "rbxassetid://232213955"
  2791. z.Pitch = 1
  2792. z.Volume = 1
  2793. wait(0.2)
  2794. z:Play()
  2795. sp = Instance.new("Part",hed)
  2796. sp.Anchored = true
  2797. sp.CanCollide = false
  2798. sp.Locked = false
  2799. sp.Transparency = 0
  2800. sp.Material = "Neon"
  2801. sp.Size = Vector3.new(1,1,1)
  2802. sp.TopSurface = "SmoothNoOutlines"
  2803. sp.BottomSurface = "SmoothNoOutlines"
  2804. sp.BrickColor = BrickColor.new("Royal purple")
  2805. spm = Instance.new("SpecialMesh",sp)
  2806. spm.MeshType = "Sphere"
  2807. spm.Scale = Vector3.new(100,100,100)
  2808. sp2 = Instance.new("Part", rarm)
  2809. sp2.Name = "Energy"
  2810. sp2.BrickColor = BrickColor.new("Royal purple")
  2811. sp2.Size = Vector3.new(1,1,1)
  2812. sp2.Shape = "Ball"
  2813. sp2.CanCollide = false
  2814. sp2.Anchored = true
  2815. sp2.Locked = true
  2816. sp2.TopSurface = 0
  2817. sp2.BottomSurface = 0
  2818. sp2.Transparency = 1
  2819. spm2 = Instance.new("SpecialMesh",sp2)
  2820. spm2.MeshId = "rbxassetid://9982590"
  2821. spm2.Scale = Vector3.new(100,100,100)
  2822. for i = 1, 20 do
  2823. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2824. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2831. if Debounces.on == false then break end
  2832. rs:wait()
  2833. end
  2834. for i = 1, 100, 20 do rs:wait()
  2835. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2836. end
  2837. for i = 1, 20 do
  2838. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2845. if Debounces.on == false then break end
  2846. rs:wait()
  2847. end
  2848. sp.Transparency = 0
  2849. for i = 1, 20 do
  2850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2851. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2852. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2853. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2854. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2855. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2856. if Debounces.on == false then break end
  2857. rs:wait()
  2858. end
  2859. wait(1)
  2860. sp.Transparency = 0
  2861. sp2.Transparency = 0.84
  2862. for i = 1, 20 do
  2863. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2864. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2865. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2866. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2867. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2868. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2869. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2870. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2871. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2872. if Debounces.on == false then break end
  2873. rs:wait()
  2874. end
  2875. for i = 1, 2880, 50 do
  2876. rs:wait()
  2877. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2878. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2879. rs:wait()
  2880. end
  2881. sp:Destroy()
  2882. sp2:Destroy()
  2883. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  2884. local X = Instance.new("Part",char)
  2885. local O = Instance.new("ObjectValue",X)
  2886. O.Name = "creator"
  2887. X.Locked = true
  2888. X.Name = "Shell"
  2889. X.Anchored = false
  2890. X.CanCollide = false
  2891. X.Transparency = 0
  2892. X.Reflectance = 0
  2893. X.BottomSurface = 0
  2894. X.TopSurface = 0
  2895. X.Shape = 0
  2896. local V = Instance.new("ObjectValue",X)
  2897. V.Value = char
  2898. V.Name = "creator"
  2899. X.BrickColor = BrickColor.new("Royal purple")
  2900. X.Size = Vector3.new(1,1,1)
  2901. X.Material = "Neon"
  2902. local Z = Instance.new("SpecialMesh",X)
  2903. Z.MeshType = "Sphere"
  2904. Z.Scale = Vector3.new(100,100,100)
  2905. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2906. local bv = Instance.new("BodyVelocity",X)
  2907. bv.maxForce = Vector3.new(99999,99999,99999)
  2908. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2909. bv.velocity = X.CFrame.lookVector*65
  2910.  
  2911. Explode = X.Touched:connect(function(hit)
  2912.  
  2913. local cf = X.CFrame
  2914. bv:Destroy()
  2915. X.Anchored = true
  2916. Z:Remove()
  2917. Explode:disconnect()
  2918.  
  2919. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  2920. for i = 1, 360, 360/t do
  2921. local c = Instance.new("Part", game.Workspace)
  2922. c.FormFactor = 3
  2923. c.TopSurface = 0
  2924. c.BottomSurface = 0
  2925. c.Size = s
  2926. c.Anchored = true
  2927. c.CanCollide = wt
  2928. c.Material=workspace.Base.Material
  2929. c.Transparency = trans
  2930. c.BrickColor = workspace.Base.BrickColor
  2931. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2932. c.Locked=true
  2933. game.Debris:AddItem(c,25)
  2934. end
  2935. end
  2936.  
  2937. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2938.  
  2939.  
  2940. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  2941. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  2942. if part then
  2943. local cfremz = CFrame.new(positi)
  2944. debris(cfremz, part, 30)
  2945. end
  2946.  
  2947. X.Size = Vector3.new(6,6,6)
  2948. X.Touched:connect(function(hit) end)
  2949. X.CanCollide = false
  2950. local part3 = Instance.new("Part", rarm)
  2951. part3.Anchored=true
  2952. part3.CanCollide=false
  2953. part3.Locked = true
  2954. part3.TopSurface = "SmoothNoOutlines"
  2955. part3.BottomSurface = "SmoothNoOutlines"
  2956. part3.FormFactor='Custom'
  2957. part3.Size=Vector3.new(2,2, 2)
  2958. part3.CFrame=X.CFrame
  2959. part3.Transparency=0
  2960. part3.BrickColor=TorsoColor
  2961. local mesh3 = Instance.new("SpecialMesh",part3)
  2962. mesh3.MeshType = "Sphere"
  2963. mesh3.Scale = Vector3.new(2,2,2)
  2964. --debris:AddItem(X,8)
  2965. local part4 = Instance.new("Part", rarm)
  2966. part4.Material = "Neon"
  2967. part4.Anchored=true
  2968. part4.CanCollide=false
  2969. part4.Locked = true
  2970. part4.TopSurface = "SmoothNoOutlines"
  2971. part4.BottomSurface = "SmoothNoOutlines"
  2972. part4.FormFactor='Custom'
  2973. part4.Size=Vector3.new(2,2, 2)
  2974. part4.CFrame=X.CFrame
  2975. part4.Transparency=0
  2976. part4.BrickColor=BrickColor.new("Black")
  2977. local mesh4 = Instance.new("SpecialMesh",part4)
  2978. mesh4.MeshType = "Sphere"
  2979. mesh4.Scale = Vector3.new(1,1,1)
  2980. local part7 = Instance.new("Part", rarm)
  2981. part7.Material = "Neon"
  2982. part7.Anchored=true
  2983. part7.CanCollide=false
  2984. part7.Locked = true
  2985. part7.TopSurface = "SmoothNoOutlines"
  2986. part7.BottomSurface = "SmoothNoOutlines"
  2987. part7.FormFactor='Custom'
  2988. part7.Size=Vector3.new(2,2, 2)
  2989. part7.CFrame=X.CFrame
  2990. part7.Transparency=0
  2991. part7.BrickColor=BrickColor.new("Really black")
  2992. local mesh7 = Instance.new("SpecialMesh",part7)
  2993. mesh7.MeshType = "Sphere"
  2994. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  2995. --[[X.Touched:connect(function(ht)
  2996. hit = ht.Parent
  2997. if ht and hit:IsA("Model") then
  2998. if hit:FindFirstChild("Humanoid") then
  2999. if hit.Name ~= p.Name then
  3000. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3001. wait(.3)
  3002. end
  3003. end
  3004. elseif ht and hit:IsA("Hat") then
  3005. if hit.Parent.Name ~= p.Name then
  3006. if hit.Parent:FindFirstChild("Humanoid") then
  3007. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3008. wait(.3)
  3009. end
  3010. end
  3011. end
  3012. end)
  3013. part3.Touched:connect(function(ht)
  3014. hit = ht.Parent
  3015. if ht and hit:IsA("Model") then
  3016. if hit:FindFirstChild("Humanoid") then
  3017. if hit.Name ~= p.Name then
  3018. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3019. wait(.3)
  3020. end
  3021. end
  3022. elseif ht and hit:IsA("Hat") then
  3023. if hit.Parent.Name ~= p.Name then
  3024. if hit.Parent:FindFirstChild("Humanoid") then
  3025. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3026. wait(.3)
  3027. end
  3028. end
  3029. end
  3030. end)]]--
  3031. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3032. if v:FindFirstChild('Humanoid') then
  3033. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3034. v.Humanoid.PlatformStand = true
  3035. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3036. end
  3037. end
  3038.  
  3039. local acos = math.acos
  3040. local sqrt = math.sqrt
  3041. local Vec3 = Vector3.new
  3042. local fromAxisAngle = CFrame.fromAxisAngle
  3043.  
  3044. local function toAxisAngle(CFr)
  3045. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3046. local Angle = math.acos((R00+R11+R22-1)/2)
  3047. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3048. A = A == 0 and 0.00001 or A
  3049. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3050. B = B == 0 and 0.00001 or B
  3051. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3052. C = C == 0 and 0.00001 or C
  3053. local x = (R21-R12)/sqrt(A)
  3054. local y = (R02-R20)/sqrt(B)
  3055. local z = (R10-R01)/sqrt(C)
  3056. return Vec3(x,y,z),Angle
  3057. end
  3058.  
  3059. function ApplyTrig(Num,Func)
  3060. local Min,Max = Func(0),Func(1)
  3061. local i = Func(Num)
  3062. return (i-Min)/(Max-Min)
  3063. end
  3064.  
  3065. function LerpCFrame(CFrame1,CFrame2,Num)
  3066. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3067. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3068. end
  3069.  
  3070. function Crater(Torso,Radius)
  3071. Spawn(function()
  3072. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3073. local Ignore = {}
  3074. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3075. if v.Character ~= nil then
  3076. Ignore[#Ignore+1] = v.Character
  3077. end
  3078. end
  3079. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3080. if Hit == nil then return end
  3081. local Parts = {}
  3082. for i = 1,360,10 do
  3083. local P = Instance.new("Part",Torso.Parent)
  3084. P.Anchored = true
  3085. P.FormFactor = "Custom"
  3086. P.BrickColor = Hit.BrickColor
  3087. P.Material = Hit.Material
  3088. P.TopSurface = "Smooth"
  3089. P.BottomSurface = "Smooth"
  3090. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3091. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3092. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3093. if math.random(0,5) == 0 then -- rubble
  3094. local P = Instance.new("Part",Torso.Parent)
  3095. P.Anchored = true
  3096. P.FormFactor = "Custom"
  3097. P.BrickColor = Hit.BrickColor
  3098. P.Material = Hit.Material
  3099. P.TopSurface = "Smooth"
  3100. P.BottomSurface = "Smooth"
  3101. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3102. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3103. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3104. end
  3105. end
  3106. for i = 0,1,0.05 do
  3107. for i2,v in pairs(Parts) do
  3108. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3109. end
  3110. wait(0.02)
  3111. end
  3112. for i,v in pairs(Parts) do
  3113. if v[1].Size.X > 2.1 then
  3114. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3115. end
  3116. v[1].Anchored = false
  3117. end
  3118. for i = 0,1,0.05 do
  3119. for i2,v in pairs(Parts) do
  3120. v[1].Transparency = i
  3121. if i == 1 then
  3122. v[1]:Destroy()
  3123. elseif i >= 0.25 then
  3124. v[1].CanCollide = false
  3125. end
  3126. end
  3127. wait(0.02)
  3128. end
  3129. Parts = nil
  3130. end)
  3131. end
  3132.  
  3133.  
  3134. Part = function(x,y,z,color,tr,cc,an,parent)
  3135. local p = Instance.new('Part',parent or Weapon)
  3136. p.formFactor = 'Custom'
  3137. p.Size = Vector3.new(x,y,z)
  3138. p.BrickColor = BrickColor.new(color)
  3139. p.CanCollide = cc
  3140. p.Transparency = tr
  3141. p.Anchored = an
  3142. p.TopSurface,p.BottomSurface = 0,0
  3143. p.Locked=true
  3144. p:BreakJoints()
  3145. return p end
  3146.  
  3147. Mesh = function(par,num,x,y,z)
  3148. local msh = _
  3149. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3150. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3151. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3152. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3153. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3154. end msh.Scale = Vector3.new(x,y,z)
  3155. return msh end
  3156.  
  3157. function explosion(col1,col2,cfr,sz,rng,dmg)
  3158. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3159. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3160. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3161. v1,v2,v3=sz.x,sz.y,sz.z
  3162. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3163. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3164. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3165. a.CFrame=cfr
  3166. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3167. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3168.  
  3169. Spawn(function()
  3170. while wait() do
  3171. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3172. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3173. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3174. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3175. a.Transparency=a.Transparency+0.05
  3176. a2.Transparency=a2.Transparency+0.05
  3177. a3.Transparency=a3.Transparency+0.05
  3178. end
  3179. end)
  3180. end
  3181.  
  3182. Crater(X,120)
  3183. Crater(X,220)
  3184. Crater(X,320)
  3185. z = Instance.new("Sound",workspace)
  3186. z.SoundId = "rbxassetid://231917744"
  3187. z.Pitch = .5
  3188. z.Volume = 5
  3189. z1 = Instance.new("Sound",workspace)
  3190. z1.SoundId = "rbxassetid://231917744"
  3191. z1.Pitch = .5
  3192. z1.Volume = 5
  3193. z2 = Instance.new("Sound",workspace)
  3194. z2.SoundId = "rbxassetid://231917744"
  3195. z2.Pitch = .5
  3196. z2.Volume = 5
  3197. z3 = Instance.new("Sound",workspace)
  3198. z3.SoundId = "rbxassetid://245537790"
  3199. z3.Pitch = .7
  3200. z3.Volume = 5
  3201. z4 = Instance.new("Sound",workspace)
  3202. z4.SoundId = "rbxassetid://245537790"
  3203. z4.Pitch = .7
  3204. z4.Volume = 5
  3205. z4a = Instance.new("Sound",workspace)
  3206. z4a.SoundId = "rbxassetid://419447292"
  3207. z4a.Pitch = 1
  3208. z4a.Volume = 5
  3209. z3a = Instance.new("Sound",workspace)
  3210. z3a.SoundId = "rbxassetid://421328847"
  3211. z3a.Pitch = 1
  3212. z3a.Volume = 5
  3213. wait(0.1)
  3214. z:Play()
  3215. z1:Play()
  3216. z2:Play()
  3217. z3:Play()
  3218. z4:Play()
  3219. z3a:Play()
  3220. z4a:Play()
  3221.  
  3222. local part=Instance.new('Part',rarm)
  3223. part.Anchored=true
  3224. part.CanCollide=false
  3225. part.Locked = true
  3226. part.FormFactor='Custom'
  3227. part.Size=Vector3.new(2,2,2)
  3228. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3229. part.Transparency=0
  3230. part.BrickColor=BrickColor.new('Really black')
  3231. local mesh=Instance.new('SpecialMesh',part)
  3232. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3233. mesh.Scale=Vector3.new(4,4,4)
  3234. local part2=part:clone()
  3235. part2.Parent = rarm
  3236. part2.BrickColor=TorsoColor
  3237. local part5=part:clone()
  3238. part5.Parent = rarm
  3239. part5.BrickColor=TorsoColor
  3240. local part6=part:clone()
  3241. part6.Parent = rarm
  3242. part6.BrickColor=BrickColor.new("Black")
  3243. local mesh2=mesh:clone()
  3244. mesh2.Parent=part2
  3245. mesh2.Scale=Vector3.new(6, 6, 6)
  3246. local mesh5=mesh:clone()
  3247. mesh5.Parent=part5
  3248. mesh5.Scale=Vector3.new(6, 6, 6)
  3249. local mesh6=mesh:clone()
  3250. mesh6.Parent=part6
  3251. mesh6.Scale=Vector3.new(6, 6, 6)
  3252. local blast = Instance.new("Part", rarm)
  3253. blast.BrickColor = BrickColor.new("Really black")
  3254. blast.Anchored = true
  3255. blast.CanCollide = false
  3256. blast.Locked = true
  3257. blast.Size = Vector3.new(2, 2, 2)
  3258. blast.TopSurface = "Smooth"
  3259. blast.BottomSurface = "Smooth"
  3260. blast.Transparency = 0
  3261. blast.CFrame = HandCF
  3262. local bm = Instance.new("SpecialMesh", blast)
  3263. bm.Scale = Vector3.new(10,2,10)
  3264. bm.MeshId = "rbxassetid://3270017"
  3265. local blast2 = Instance.new("Part", rarm)
  3266. blast2.BrickColor = BrickColor.new("Really black")
  3267. blast2.Anchored = true
  3268. blast2.CanCollide = false
  3269. blast2.Locked = true
  3270. blast2.Size = Vector3.new(2, 2, 2)
  3271. blast2.TopSurface = "Smooth"
  3272. blast2.BottomSurface = "Smooth"
  3273. blast2.Transparency = 0
  3274. blast2.CFrame = HandCF
  3275. local bm2 = Instance.new("SpecialMesh", blast2)
  3276. bm2.Scale = Vector3.new(6,2,6)
  3277. bm2.MeshId = "rbxassetid://3270017"
  3278. local blast3 = Instance.new("Part", rarm)
  3279. blast3.BrickColor = BrickColor.new("Really black")
  3280. blast3.Anchored = true
  3281. blast3.CanCollide = false
  3282. blast3.Locked = true
  3283. blast3.Size = Vector3.new(1, 1, 1)
  3284. blast3.TopSurface = "Smooth"
  3285. blast3.BottomSurface = "Smooth"
  3286. blast3.Transparency = 0
  3287. blast3.CFrame = HandCF
  3288. local bm3 = Instance.new("SpecialMesh", blast3)
  3289. bm3.Scale = Vector3.new(6,2,6)
  3290. bm3.MeshId = "rbxassetid://3270017"
  3291. for i = 1,120 do rs:wait()
  3292. X.Transparency = X.Transparency + (1/120)
  3293. part.Transparency = part.Transparency + (1/120)
  3294. part2.Transparency = part2.Transparency + (1/120)
  3295. part3.Transparency = part3.Transparency + (1/120)
  3296. part4.Transparency = part4.Transparency + (1/120)
  3297. part5.Transparency = part5.Transparency + (1/120)
  3298. part6.Transparency = part6.Transparency + (1/120)
  3299. part7.Transparency = part7.Transparency + (1/120)
  3300. blast.Transparency = blast.Transparency + (1/120)
  3301. blast2.Transparency = blast2.Transparency + (1/120)
  3302. blast3.Transparency = blast3.Transparency + (1/120)
  3303. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3304. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3305. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3306. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3307. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3308. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3309. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3310. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3311. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3312. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3313. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3314. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3315. X.CFrame = cf
  3316. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3317. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3318. part3.CFrame=X.CFrame
  3319. part4.CFrame=X.CFrame
  3320. part7.CFrame=X.CFrame
  3321. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3322. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3323. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3324. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3325. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3326. rs:wait()
  3327. end
  3328. X:Destroy()
  3329. part:Destroy()
  3330. part2:Destroy()
  3331. part3:Destroy()
  3332. part4:Destroy()
  3333. part5:Destroy()
  3334. part6:Destroy()
  3335. blast:Destroy()
  3336. blast2:Destroy()
  3337. blast3:Destroy()
  3338. z:Destroy()
  3339. z1:Destroy()
  3340. z2:Destroy()
  3341. z3:Destroy()
  3342. z4:Destroy()
  3343. for i = 1, 20 do
  3344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3350. if Debounces.on == false then break end
  3351. rs:wait()
  3352. end
  3353. if Debounces.CanAttack == false then
  3354. Debounces.CanAttack = true
  3355. Debounces.NoIdl = false
  3356. Debounces.on = false
  3357. end
  3358. end)
  3359. end
  3360. end
  3361. end)
  3362.  
  3363.  
  3364.  
  3365.  
  3366.  
  3367.  
  3368.  
  3369. WindFloor = function()
  3370. local useRageVer = false
  3371. local locor = 0
  3372. if TrackFunction ~= nil then
  3373. TrackFunction:disconnect()
  3374. TrackFunction = nil
  3375. end
  3376. Ult = true
  3377. Ragemode = false
  3378. CanInterrupt(false)
  3379. PlayerIsAttacking = true
  3380. local cl = 0
  3381. local clastframe = lastframe
  3382. BodyVel.velocity = Vector3.new()
  3383. local CPlane = MousePlane()
  3384. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3385. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3386. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3387. local cl = 0
  3388. DesiredWalkspeed = 0
  3389. p = Instance.new("Sound", vPlayer.Character.Torso)
  3390. p.Volume = 0.8
  3391. p.Pitch = 1
  3392. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3393. p:Play()
  3394. game:GetService("Debris"):AddItem(p, 3)
  3395. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3396. pb.Volume = 1
  3397. pb.Pitch = 0.85
  3398. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3399. pb:Play()
  3400. game:GetService("Debris"):AddItem(pb, 10)
  3401. do
  3402. for i = 1, 8 do
  3403. swait()
  3404. cl = cl + i * 0.02
  3405. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3406. if i == 4 then
  3407. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3408. pc.Mesh.MeshType = "FileMesh"
  3409. pc.Anchored = true
  3410. pc.CanCollide = false
  3411. pc.Parent = workspace
  3412. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3413. pc.Name = "Shockwave"
  3414. game:GetService("Debris"):AddItem(pc, 5)
  3415. coroutine.resume(coroutine.create(function(p)
  3416. for ii = 1, 10 do
  3417. p.Transparency = ii / 10
  3418. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3419. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3420. swait()
  3421. end
  3422. p:Remove()
  3423. end), pc)
  3424. end
  3425. end
  3426. end
  3427. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3428. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3429. cl = 0
  3430. clastframe = lastframe
  3431. for i = 1, 6 do
  3432. swait()
  3433. cl = cl + i * 0.05
  3434. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3435. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3436. eff.Parent = workspace
  3437. eff.Name = "BloodEffect"
  3438. eff.Anchored = true
  3439. eff.CanCollide = false
  3440. game:GetService("Debris"):AddItem(eff, 5)
  3441. coroutine.resume(coroutine.create(function(p, V, x)
  3442. A = vPlayer.Character.Torso.Velocity / 60
  3443. for i = 1, 12 do
  3444. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3445. p.Transparency = 0.75 + i / 48
  3446. p.CFrame = p.CFrame * V + A
  3447. swait()
  3448. end
  3449. p:Remove()
  3450. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3451. if i ~= 1 and (i ~= 4 or i == 6) then
  3452. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3453. pc.Mesh.MeshType = "FileMesh"
  3454. pc.Anchored = true
  3455. pc.CanCollide = false
  3456. pc.Parent = workspace
  3457. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3458. pc.Name = "Shockwave"
  3459. game:GetService("Debris"):AddItem(pc, 5)
  3460. coroutine.resume(coroutine.create(function(p)
  3461. for ii = 1, 7 do
  3462. p.Transparency = ii / 7
  3463. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3464. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3465. swait()
  3466. end
  3467. p:Remove()
  3468. end), pc)
  3469. end
  3470. end
  3471. swait()
  3472. for i = 1, 20 do
  3473. do
  3474. CPlane = MousePlane()
  3475. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3476. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3477. if i == 5 or i == 10 then
  3478. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3479. pc.Mesh.MeshType = "FileMesh"
  3480. pc.Anchored = true
  3481. pc.CanCollide = false
  3482. pc.Parent = workspace
  3483. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3484. pc.Name = "Shockwave"
  3485. game:GetService("Debris"):AddItem(pc, 5)
  3486. coroutine.resume(coroutine.create(function(p)
  3487. for ii = 1, 13 do
  3488. p.Transparency = ii / 13
  3489. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3490. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3491. swait()
  3492. end
  3493. p:Remove()
  3494. end), pc)
  3495. else
  3496. do
  3497. do
  3498. if i == 2 or i == 10 then
  3499. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3500. pc.Mesh.MeshType = "FileMesh"
  3501. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3502. pc.Parent = workspace
  3503. pc.Anchored = true
  3504. pc.CanCollide = false
  3505. pc.Transparency = 0.5
  3506. game:GetService("Debris"):AddItem(pc, 5)
  3507. coroutine.resume(coroutine.create(function(p)
  3508. for ii = 1, 20 do
  3509. p.Transparency = ii / 20
  3510. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3511. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3512. swait()
  3513. end
  3514. p:Remove()
  3515. end), pc)
  3516. end
  3517. if i % 4 == 0 then
  3518. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3519. applyCameraShake(v, 80 + i * 10, 4)
  3520. end
  3521. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3522. pc.Mesh.MeshType = "FileMesh"
  3523. pc.Anchored = true
  3524. pc.CanCollide = false
  3525. pc.Parent = workspace
  3526. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3527. pc.Name = "Shockwave"
  3528. game:GetService("Debris"):AddItem(pc, 5)
  3529. coroutine.resume(coroutine.create(function(p)
  3530. for ii = 1, 10 do
  3531. p.Transparency = ii / 10
  3532. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3533. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3534. swait()
  3535. end
  3536. p:Remove()
  3537. end), pc)
  3538. else
  3539. do
  3540. do
  3541. if i % 1 == 0 then
  3542. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3543. eff.Parent = workspace
  3544. eff.Name = "BloodEffect"
  3545. eff.Anchored = true
  3546. eff.CanCollide = false
  3547. game:GetService("Debris"):AddItem(eff, 5)
  3548. coroutine.resume(coroutine.create(function(p, V, x)
  3549. A = vPlayer.Character.Torso.Velocity / 60
  3550. for i = 1, 8 do
  3551. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3552. p.Transparency = 0.2
  3553. p.CFrame = p.CFrame * V + A
  3554. swait()
  3555. end
  3556. p:Remove()
  3557. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3558. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3559. eff.Parent = workspace
  3560. eff.Name = "BloodEffect"
  3561. eff.Anchored = true
  3562. eff.CanCollide = false
  3563. game:GetService("Debris"):AddItem(eff, 5)
  3564. coroutine.resume(coroutine.create(function(p, V, x)
  3565. A = vPlayer.Character.Torso.Velocity / 60
  3566. for i = 1, 12 do
  3567. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3568. p.Transparency = 0.75 + i / 48
  3569. p.CFrame = p.CFrame * V + A
  3570. swait()
  3571. end
  3572. p:Remove()
  3573. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3574. end
  3575. do
  3576. fwait()
  3577. end
  3578. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3579.  
  3580. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3581.  
  3582. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3583.  
  3584. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3585.  
  3586. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3587.  
  3588. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3589.  
  3590. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3591.  
  3592. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3593.  
  3594. end
  3595. end
  3596. end
  3597. end
  3598. end
  3599. end
  3600. end
  3601. end
  3602. cl = 0
  3603. clastframe = lastframe
  3604. for i = 1, 6 do
  3605. swait()
  3606. cl = cl + i * 0.05
  3607. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3608. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3609. pc.CanCollide = false
  3610. pc.Anchored = true
  3611. pc.Parent = workspace
  3612. game:GetService("Debris"):AddItem(pc, 5)
  3613. coroutine.resume(coroutine.create(function(p)
  3614. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3615. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3616. for i = 1, 30 do
  3617. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3618. p.Transparency = i / 30
  3619. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3620. swait()
  3621. end
  3622. p:Remove()
  3623. end), pc)
  3624. end
  3625. cl = 0
  3626. clastframe = lastframe
  3627. local Grabbee = nil
  3628. for i = 1, 15 do
  3629. fwait()
  3630. do
  3631. if i == 3 then
  3632. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3633. pc.Mesh.MeshType = "FileMesh"
  3634. pc.Anchored = true
  3635. pc.CanCollide = false
  3636. pc.Parent = workspace
  3637. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3638. pc.Name = "Shockwave"
  3639. game:GetService("Debris"):AddItem(pc, 5)
  3640. coroutine.resume(coroutine.create(function(p)
  3641. for ii = 1, 10 do
  3642. p.Transparency = ii / 10
  3643. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3644. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3645. swait()
  3646. end
  3647. p:Remove()
  3648. end), pc)
  3649. end
  3650. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3651. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3652. Grabbee = v
  3653. do break end
  3654. end
  3655. do
  3656. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3657. pc.CanCollide = false
  3658. pc.Anchored = true
  3659. pc.Parent = workspace
  3660. game:GetService("Debris"):AddItem(pc, 5)
  3661. coroutine.resume(coroutine.create(function(p)
  3662. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3663. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3664. for i = 1, 20 do
  3665. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3666. p.Transparency = i / 20
  3667. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3668. swait()
  3669. end
  3670. p:Remove()
  3671. end), pc)
  3672. do
  3673. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3674. pc.CanCollide = false
  3675. pc.Anchored = true
  3676. pc.Parent = workspace
  3677. game:GetService("Debris"):AddItem(pc, 5)
  3678. coroutine.resume(coroutine.create(function(p)
  3679. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3680. for i = 1, 20 do
  3681. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3682. p.Transparency = 0.5 + i / 40
  3683. p.CFrame = p.CFrame * R
  3684. swait()
  3685. end
  3686. p:Remove()
  3687. end), pc)
  3688. if i <= 6 then
  3689. cl = cl + i * 0.05
  3690. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3691. end
  3692. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3693.  
  3694. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3695.  
  3696. end
  3697. end
  3698. end
  3699. end
  3700. if Grabbee ~= nil then
  3701. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3702. Grabbee.Stats.Stun.Value = 999
  3703. end
  3704. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3705. cbuff.Name = "DecreaseDef"
  3706. cbuff.Value = -2
  3707. Mana.Value = Mana.Value - 10
  3708. if useRageVer == true then
  3709. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3710. else
  3711. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3712. end
  3713. local Grabdone = false
  3714. gpos = Instance.new("BodyPosition")
  3715. gpos.Name = ":<"
  3716. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3717. gpos.P = 5000
  3718. gpos.D = 600
  3719. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3720. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3721. coroutine.resume(coroutine.create(function(NNoob)
  3722. nubgyro = nil
  3723. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3724. if NNoob.Parent == nil then
  3725. break
  3726. else
  3727. if NNoob.Humanoid.Health < 0 then
  3728. break
  3729. end
  3730. end
  3731. NNoob.Humanoid.PlatformStand = true
  3732. if nubgyro == nil or nubpos == nil then
  3733. if NNoob.Torso:FindFirstChild(":>") then
  3734. NNoob.Torso[":>"]:Remove()
  3735. end
  3736. if NNoob.Torso:FindFirstChild(":<") then
  3737. NNoob.Torso[":<"]:Remove()
  3738. end
  3739. nubgyro = Instance.new("BodyGyro")
  3740. nubgyro.Name = ":>"
  3741. nubgyro.Parent = NNoob.Torso
  3742. nubgyro.P = 5000
  3743. nubgyro.D = 200
  3744. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3745. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3746. nubpos = Instance.new("BodyPosition")
  3747. nubpos.Name = ":<"
  3748. nubpos.Parent = NNoob.Torso
  3749. nubpos.P = 8000
  3750. nubpos.D = 200
  3751. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3752. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3753. else
  3754. if nubgyro.Parent == nil then
  3755. nubgyro = nil
  3756. nubpos = nil
  3757. else
  3758. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3759. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3760. end
  3761. end
  3762. swait()
  3763. end
  3764. if nubpos and nubgyro then
  3765. nubpos:Remove()
  3766. nubgyro:Remove()
  3767. if NNoob:FindFirstChild("Humanoid") then
  3768. NNoob.Humanoid.PlatformStand = false
  3769. end
  3770. end
  3771. end), Grabbee)
  3772. p = Instance.new("Sound", vPlayer.Character.Torso)
  3773. p.Volume = 1
  3774. p.Pitch = 0.9
  3775. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3776. p:Play()
  3777. game:GetService("Debris"):AddItem(p, 3)
  3778. BodyVel.velocity = Vector3.new()
  3779. cl = 0
  3780. clastframe = lastframe
  3781. for i = 1, 7 do
  3782. swait()
  3783. cl = cl + i * 0.036
  3784. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3785. end
  3786. cl = 0
  3787. clastframe = lastframe
  3788. for i = 1, 8 do
  3789. swait()
  3790. cl = cl + i * 0.028
  3791. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3792. end
  3793. p = Instance.new("Sound", vPlayer.Character.Torso)
  3794. p.Volume = 1
  3795. p.Pitch = 0.55
  3796. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3797. p:Play()
  3798. game:GetService("Debris"):AddItem(p, 3)
  3799. p = Instance.new("Sound", vPlayer.Character.Torso)
  3800. p.Volume = 1
  3801. p.Pitch = 1
  3802. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3803. p:Play()
  3804. game:GetService("Debris"):AddItem(p, 3)
  3805. p = Instance.new("Sound", vPlayer.Character.Torso)
  3806. p.Volume = 1
  3807. p.Pitch = 0.4
  3808. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3809. p:Play()
  3810. game:GetService("Debris"):AddItem(p, 3)
  3811. p = Instance.new("Sound", Grabbee.Torso)
  3812. p.Volume = 1
  3813. p.Pitch = 1
  3814. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3815. p:Play()
  3816. game:GetService("Debris"):AddItem(p, 3)
  3817. local sees = math.ceil(Mana.Value / borb)
  3818. local sees2 = (math.ceil(Corruption / borb))
  3819. local partic1, partic2 = nil, nil
  3820. partic1 = Instance.new("ParticleEmitter")
  3821. partic1.Name = "AttackParticleEmitter3"
  3822. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3823. partic1.LightEmission = 0
  3824. partic1.ZOffset = 2
  3825. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3826. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3827. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3828. partic1.Rate = 80
  3829. partic1.VelocitySpread = 180
  3830. partic1.Speed = NumberRange.new(6, 10)
  3831. partic1.Lifetime = NumberRange.new(1, 1.2)
  3832. partic1.Rotation = NumberRange.new(-180, 180)
  3833. partic1.RotSpeed = NumberRange.new(-100, 100)
  3834. partic1.Parent = Grabbee.Torso
  3835. if useRageVer then
  3836. partic2 = Instance.new("ParticleEmitter", p)
  3837. partic2.Name = "AttackParticleEmitter3"
  3838. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3839. partic2.LightEmission = 0
  3840. partic2.ZOffset = 1
  3841. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3842. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3843. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3844. partic2.Rate = 60
  3845. partic2.VelocitySpread = 180
  3846. partic2.Speed = NumberRange.new(1, 2)
  3847. partic2.Lifetime = NumberRange.new(1, 1.2)
  3848. partic2.Rotation = NumberRange.new(-180, 180)
  3849. partic2.RotSpeed = NumberRange.new(-100, 100)
  3850. partic2.Acceleration = Vector3.new(0, 10, 0)
  3851. partic2.Parent = Grabbee.Torso
  3852. end
  3853. for i = 1, borb + borb % 2 do
  3854. swait()
  3855. if i % 2 == 0 then
  3856. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3857. local st = Grabbee:FindFirstChild("Stats")
  3858. if st and st:FindFirstChild("Mana") then
  3859. if st.Mana.Value >= 3 then
  3860. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3861. st.Mana.Value = st.Mana.Value - 3
  3862. else
  3863. st.Mana.Value = 0
  3864. end
  3865. end
  3866. end
  3867. do
  3868. if sees <= Mana.Value then
  3869. Mana.Value = Mana.Value - sees
  3870. else
  3871. Mana.Value = 0
  3872. end
  3873. if useRageVer then
  3874. if sees2 <= Corruption then
  3875. Corruption = Corruption - sees2
  3876. else
  3877. Corruption = 0
  3878. end
  3879. end
  3880. if useRageVer == true and i % 2 == 0 then
  3881. if vPlayer.Character.Humanoid.Health >= 6.5 then
  3882. vPlayer.Character.Humanoid:TakeDamage(1.5)
  3883. end
  3884. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3885. eb.Parent = workspace
  3886. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3887. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3888. game:GetService("Debris"):AddItem(eb, 3)
  3889. coroutine.resume(coroutine.create(function(p)
  3890. local r = math.random(-3, 3) * 9
  3891. if r > -12 and r < 1 then
  3892. r = -12
  3893. else
  3894. if r < 12 and r > -1 then
  3895. r = 12
  3896. end
  3897. end
  3898. for i = 1, 12 do
  3899. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3900. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3901. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3902. swait()
  3903. end
  3904. p:Remove()
  3905. end), eb)
  3906. end
  3907. do
  3908. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3909. eff.Parent = workspace
  3910. eff.Name = "BloodEffect"
  3911. eff.Anchored = true
  3912. eff.CanCollide = false
  3913. game:GetService("Debris"):AddItem(eff, 5)
  3914. coroutine.resume(coroutine.create(function(p, V, x)
  3915. A = vPlayer.Character.Torso.Velocity / 60
  3916. for i = 1, 8 do
  3917. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3918. p.Transparency = 0.75 + i / 32
  3919. p.CFrame = p.CFrame * V + A
  3920. swait()
  3921. end
  3922. p:Remove()
  3923. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3924. if i % 5 == 0 then
  3925. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3926. applyCameraShake(v, 120, 5)
  3927. end
  3928. applyCameraShake(vPlayer.Character, 120, 5)
  3929. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  3930. pc.Mesh.MeshType = "FileMesh"
  3931. pc.Anchored = true
  3932. pc.CanCollide = false
  3933. pc.Parent = workspace
  3934. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3935. pc.Name = "Shockwave"
  3936. game:GetService("Debris"):AddItem(pc, 5)
  3937. coroutine.resume(coroutine.create(function(p)
  3938. for ii = 1, 13 do
  3939. p.Transparency = ii / 13
  3940. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  3941. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  3942. swait()
  3943. end
  3944. p:Remove()
  3945. end), pc)
  3946. end
  3947. do
  3948. if Grabbee.Parent == nil then
  3949. break
  3950. else
  3951. if Grabbee:FindFirstChild("Humanoid") == nil then
  3952. break
  3953. end
  3954. end
  3955. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  3956. eff.Parent = workspace
  3957. eff.Name = "BloodEffect"
  3958. eff.Anchored = true
  3959. eff.CanCollide = false
  3960. game:GetService("Debris"):AddItem(eff, 5)
  3961. coroutine.resume(coroutine.create(function(p, V, x)
  3962. A = vPlayer.Character.Torso.Velocity / 60
  3963. for i = 1, 12 do
  3964. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  3965. p.Transparency = 0.25 + i / 48
  3966. p.CFrame = p.CFrame * V + A
  3967. swait()
  3968. end
  3969. p:Remove()
  3970. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3971. do
  3972. if i % 3 == 0 then
  3973. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  3974. pc.CanCollide = false
  3975. pc.Anchored = true
  3976. pc.Parent = workspace
  3977. game:GetService("Debris"):AddItem(pc, 5)
  3978. coroutine.resume(coroutine.create(function(p)
  3979. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3980. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  3981. for i = 1, 20 do
  3982. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3983. p.Transparency = i / 20
  3984. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  3985. swait()
  3986. end
  3987. p:Remove()
  3988. end), pc)
  3989. end
  3990. end
  3991. end
  3992. end
  3993. end
  3994. end
  3995. cl = 0
  3996. clastframe = lastframe
  3997. for i = 1, 5 do
  3998. wait()
  3999. cl = cl + i * 0.07
  4000. if i == 3 then
  4001. Grabdone = true
  4002. partic1.Enabled = false
  4003. game:GetService("Debris"):AddItem(partic1, 5)
  4004. if partic2 then
  4005. partic2.Enabled = false
  4006. game:GetService("Debris"):AddItem(partic2, 5)
  4007. end
  4008. p = Instance.new("Sound", vPlayer.Character.Torso)
  4009. p.Volume = 1
  4010. p.Pitch = 0.95
  4011. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4012. p:Play()
  4013. game:GetService("Debris"):AddItem(p, 3)
  4014. if Grabbee:FindFirstChild("Stats") then
  4015. if Grabbee.Stats.Mana.Value >= 10 then
  4016. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4017. else
  4018. Grabbee.Stats.Mana.Value = 0
  4019. end
  4020. if Grabbee.Stats.Stunned.Value == false then
  4021. Grabbee.Stats.Stun.Value = 999
  4022. end
  4023. end
  4024. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4025. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4026. pc.Mesh.MeshType = "FileMesh"
  4027. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4028. pc.Parent = workspace
  4029. pc.Anchored = true
  4030. pc.CanCollide = false
  4031. pc.Transparency = 0.5
  4032. game:GetService("Debris"):AddItem(pc, 5)
  4033. coroutine.resume(coroutine.create(function(p)
  4034. for ii = 1, 28 do
  4035. p.Transparency = ii / 28
  4036. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4037. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4038. swait()
  4039. end
  4040. p:Remove()
  4041. end), pc)
  4042. for loel = 1, 8 do
  4043. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4044. eff.Parent = workspace
  4045. eff.Name = "BloodEffect"
  4046. eff.Anchored = true
  4047. eff.CanCollide = false
  4048. game:GetService("Debris"):AddItem(eff, 5)
  4049. coroutine.resume(coroutine.create(function(p, V, x)
  4050. for i = 1, 25 do
  4051. p.Transparency = 0.5 + i / 50
  4052. p.CFrame = p.CFrame + x / 2
  4053. swait()
  4054. end
  4055. p:Remove()
  4056. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4057. end
  4058. for loel = 1, 3 do
  4059. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4060. eff.Parent = workspace
  4061. eff.Name = "BloodEffect"
  4062. eff.Anchored = true
  4063. eff.CanCollide = false
  4064. game:GetService("Debris"):AddItem(eff, 5)
  4065. coroutine.resume(coroutine.create(function(p, V, x)
  4066. for i = 1, 25 do
  4067. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4068. p.Transparency = 0.25 + i / 18.75
  4069. p.CFrame = p.CFrame * V
  4070. swait()
  4071. end
  4072. p:Remove()
  4073. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4074. end
  4075. end
  4076. do
  4077. do
  4078. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4079. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4080.  
  4081. end
  4082. end
  4083. end
  4084. cbuff:Remove()
  4085. gpos:Remove()
  4086. else
  4087. do
  4088. for i = 1, 4 do
  4089. fwait()
  4090. BodyVel.velocity = BodyVel.velocity / 1.25
  4091. end
  4092. do
  4093. cl = 0
  4094. coroutine.resume(coroutine.create(function(p)
  4095. for i = 1, 30 do
  4096. p.Volume = 1 - i / 30
  4097. swait()
  4098. end
  4099. p:Stop()
  4100. end), pb)
  4101. clastframe = lastframe
  4102. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4103. for i = 1, 15 do
  4104. fwait()
  4105. BodyVel.velocity = BodyVel.velocity / 1.2
  4106. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4107. end
  4108. if Grabbee == nil then
  4109. Cooldowns["4"] = CooldownsB["4"] / 3
  4110. else
  4111. Cooldowns["4"] = CooldownsB["4"]
  4112. end
  4113. end
  4114. end
  4115. end
  4116. CanInterrupt(true)
  4117. PlayerIsAttacking = false
  4118. BodyVel.Parent = nil
  4119. BodyGyro.Parent = nil
  4120. Ult = false
  4121. end
  4122.  
  4123.  
  4124.  
  4125. mouse.KeyDown:connect(function(k)
  4126.  
  4127. k = k:lower()
  4128. if k == "q" then
  4129. BlastStorm()
  4130. end
  4131. if k == "e" then
  4132. WindFloor2()
  4133. end
  4134. if k == "t" then
  4135. WindFloor()
  4136. end
  4137. end)
  4138.  
  4139.  
  4140.  
  4141.  
  4142.  
  4143.  
  4144.  
  4145.  
  4146. local BC = BrickColor.new
  4147. local Col3 = Color3.new
  4148. local Inst = Instance.new
  4149. local Ud2 = UDim2.new
  4150. local FONT = "SourceSansLight"
  4151.  
  4152.  
  4153.  
  4154.  
  4155.  
  4156.  
  4157.  
  4158. Colour1 = BC("Pastel Blue")
  4159. Colour2 = BC("Black")
  4160. Colour3 = BC("Ghost grey")
  4161. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4162. Chaos_UI.Name = "Chaos UI"
  4163. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4164.  
  4165.  
  4166. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4167. Moves.BackgroundTransparency = .8
  4168. Moves.BorderSizePixel = 0
  4169. Moves.Name = "Moves"
  4170. Moves.Position = Ud2(-.2, 0, .4, 0)
  4171. Moves.Size = Ud2(.2, 0, .5, 0)
  4172. Moves.ScrollBarThickness = 8
  4173. OM.Name = "VML"
  4174. OM.Position = Ud2(.002, 0, .83, 0)
  4175. OM.Size = Ud2(.05, 0, .08, 0)
  4176. OM.Visible = false
  4177. OM.Style = "RobloxRoundButton"
  4178. OM.Font = FONT
  4179. OM.Text = "View Move List"
  4180. OM.TextColor3 = Col3(1,1,1)
  4181. OM.TextScaled = true
  4182. local Title = Inst("TextLabel", Moves)
  4183. Title.BackgroundTransparency = 1
  4184. Title.Name = "Title"
  4185. Title.Size = Ud2(1, 0, .014, 0)
  4186. Title.Font = FONT
  4187. Title.Text = "Move List"
  4188. Title.TextColor3 = Col3(1,1,1)
  4189. Title.TextScaled = true
  4190. Title.TextStrokeTransparency = 0
  4191.  
  4192. OM.Visible = true
  4193.  
  4194. function Create_Moves_In_List()
  4195. local ah = .012
  4196. local am = .012
  4197. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4198. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4199. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4200. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4201. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4202. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4203. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4204. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4205. end
  4206. Create_Moves_In_List()
  4207.  
  4208.  
  4209. local mopen = false
  4210. OM.MouseButton1Click:connect(function()
  4211. if not Debounces.UIAction and not mopen then
  4212. Debounces.UIAction = true
  4213. OM.Text = "Hide Move List"
  4214. mopen = true
  4215. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4216. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4217. wait(.3)
  4218. Debounces.UIAction = false
  4219. elseif not Debounces.UIAction and mopen then
  4220. Debounces.UIAction = true
  4221. OM.Text = "View Move List"
  4222. mopen = false
  4223. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4224. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4225. wait(.3)
  4226. Debounces.UIAction = false
  4227. end
  4228. end)
  4229.  
  4230.  
  4231.  
  4232.  
  4233.  
  4234. local animpose = "Idle"
  4235. local lastanimpose = "Idle"
  4236. local sine = 0
  4237. local change = 1
  4238. local val = 0
  4239. local ffing = false
  4240. -------------------------------
  4241. game:GetService("RunService").RenderStepped:connect(function()
  4242. --[[if char.Humanoid.Jump == true then
  4243. jump = true
  4244. else
  4245. jump = false
  4246. end]]
  4247. char.Humanoid.FreeFalling:connect(function(f)
  4248. if f then
  4249. ffing = true
  4250. else
  4251. ffing = false
  4252. end
  4253. end)
  4254. sine = sine + change
  4255. if jumpn == true then
  4256. animpose = "Jumping"
  4257. elseif ffing == true then
  4258. animpose = "Freefalling"
  4259. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4260. animpose = "Idle"
  4261. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4262. animpose = "Walking"
  4263. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4264. animpose = "Running"
  4265. end
  4266. if animpose ~= lastanimpose then
  4267. sine = 0
  4268. if Debounces.NoIdl == false then
  4269. if animpose == "Idle" then
  4270. for i = 1, 2 do
  4271. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4272. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4273. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4274. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4275. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4276. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4277. end
  4278. elseif animpose == "Walking" then
  4279. for i = 1, 2 do
  4280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4286. end
  4287. elseif animpose == "Running" then
  4288. for i = 1, 2 do
  4289. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4290. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4291. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4292. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4293. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4294. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4295. wait()
  4296. end
  4297. end
  4298. else
  4299. end
  4300. end
  4301. lastanimpose = animpose
  4302. if Debounces.NoIdl == false then
  4303. if animpose == "Idle" then
  4304. change = 0.5
  4305. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4306. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4307. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4308. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4309. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4310. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4311. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4312. elseif animpose == "Walking" then
  4313. change = 1
  4314. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4315. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4316. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4317. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4318. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4319. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4320. elseif animpose == "Running" then
  4321. change = 1
  4322. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4323. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4324. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4325. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4326. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4327. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4328. end
  4329. end
  4330. end)
  4331.  
  4332. hum.MaxHealth = math.huge
  4333. wait(3)
  4334. hum.Health = math.huge
  4335.  
  4336.  
  4337. spawn(function()
  4338. while wait(2)
  4339. do
  4340. GroundWave3()
  4341. end
  4342. end)
  4343.  
  4344.  
  4345. while true do --Loop
  4346. wait(0.04)
  4347. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4348. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4349. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4350. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4351. wait(0.04)
  4352. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4353. wait(0.04)
  4354. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement