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- // create a new text file called autoexec.cfg
- // and place it in Steam\userdata\YOUR_STEAM_ID\730\local\cfg
- // then paste some or all of this stuff into it
- // everything beginning with slashes is a comment
- // generally this shit is legit helpful
- // but some stuff is just personal preference
- // show team equipment through walls
- +cl_show_team_equipment
- // net graph with tab
- net_graph "1"
- net_graphheight "9999"
- net_graphproportionalfont "1"
- bind "TAB" "+scorenet"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- // choose colour in MM [0-yellow, 1-purple, 2-green, 3-blue, 4-orange]
- cl_color 3
- // quick knife bind with toggle
- // press PgUp twice after joining server
- // then each subsequent press changes modes
- // you want this on for awp + scout + deagle
- // off for basically everything else
- // when it's on, pressing q will switch immediately
- // to your knife and back to your weapon
- // so you don't need to manually unscope
- // and you can move at full speed immediately
- // to get your knife out, hold q
- alias "knifetoggle" "bind q +knife;bind pgup knifetoggleoff"
- alias "knifetoggleoff" "bind q lastinv;bind pgup knifetoggle"
- bind "pgup" knifetoggle
- alias +knife slot3
- alias -knife lastinv
- bind "q" +knife
- // htrf sound settings
- // this makes the positional sound a little better
- windows_speaker_config "1"
- snd_front_headphone_position "90.0"
- snd_rear_headphone_position "90.0"
- snd_headphone_pan_exponent "1.0"
- snd_headphone_pan_radial_weight "0.0"
- snd_use_hrtf "1"
- // new sound stuff to reduce audio lag (8.7.17)
- snd_mix_async 1
- snd_mixahead 0.02
- // fancy colours for fancy skins
- // obviously required
- cl_loadout_colorweaponnames 1
- // sniper stuff
- // sets your scoped sens to equal your regular sens
- // makes the lines a little larger
- // this is very subjective, maybe don't use this
- zoom_sensitivity_ratio_mouse "0.818933027098955175"
- cl_crosshair_sniper_width "2"
- m_customaccel 0
- // friends can join you on community servers
- cl_join_advertise "2"
- // ensures muzzle flashes are visible (e.g. so you can see muzzle flash
- // without direct line of sight on the gun itself)
- r_dynamic "1"
- // bomb finder
- // hold e to have a tooltip locate the bomb
- // and automatically defuse when you're close
- alias +findbomb "+use; gameinstructor_enable 1; r_cleardecals"
- alias -findbomb "-use; gameinstructor_enable 0"
- bind e +findbomb
- // swap view model
- // left-handed yo!
- cl_righthand 0
- // crosshair
- // my personal crosshair, which is fine
- cl_crosshair_drawoutline "0"
- cl_crosshair_outlinethickness "1"
- cl_crosshaircolor "1"
- cl_crosshairdot "0"
- cl_crosshairgap "-3"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairsize "2"
- cl_crosshairstyle "4"
- cl_crosshairthickness "1"
- cl_crosshairusealpha "1"
- cl_crosshair_t "1"
- // disables weapon switch on pickup
- // aka the one setting you really need to change on new accounts
- cl_autowepswitch "0"
- // disable engine sleep when you alt-tab
- // loads everything on a map at the beginning
- // enable multithreading
- // loads of good shit here
- engine_no_focus_sleep "0"
- cl_forcepreload "1"
- mat_queue_mode "2"
- // show team loadout
- cl_showloadout "1"
- // disable freezecam on death
- cl_disablefreezecam "1"
- // radar stuff
- // lets you use 0, - and = to adjust the size of the radar
- bind "0" "cl_radar_scale 0.4"
- bind "-" "cl_radar_scale 0.6"
- bind "=" "cl_radar_scale 0.8"
- cl_radar_icon_scale_min "0.7"
- cl_radar_scale "0.4"
- cl_radar_rotate "1"
- cl_radar_always_centered "0"
- cl_radar_square_with_scoreboard "1"
- // repositions the gunmodel to mimic CSS more closely.
- viewmodel_fov "65"
- viewmodel_offset_x "2"
- viewmodel_offset_y "2"
- viewmodel_offset_z "-2"
- // removes the shifting of the arm when crouching down.
- cl_viewmodel_shift_left_amt "0"
- cl_viewmodel_shift_right_amt "0"
- // removes the bobbing of the weapon back and forth, when you run.
- cl_bob_lower_amt "0"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- // scales the HUD depending on what resolution you use, 1 is max.
- hud_scaling ".95"
- // usual rate commands
- // new as of 21.09.16
- rate "786432"
- cl_cmdrate "128"
- cl_updaterate "128"
- cl_interp "0"
- cl_interp_ratio "1"
- // causes the scope to move less while moving scoped and reduces bobbing effect
- cl_bobcycle "0.98"
- // practice script
- alias practice "sv_cheats 1; sv_infinite_ammo 2; sv_grenade_trajectory 1; mp_buy_anywhere 1; mp_roundtime 60; mp_roundtime_defuse 60; mp_roundtime_hostage 60; bot_zombie 1; bot_freeze 1; bot_stop 1; mp_autoteambalance 0; impulse 101; mp_warmup_end; mp_buytime 900000; sv_regeneration_force_on 1; sv_showimpacts 1;ammo_grenade_limit_total 6; give weapon_flashbang; give weapon_decoy; give weapon_smokegrenade; give weapon_incgrenade; give weapon_hegrenade"
- // redeye
- bind "j" "say hehe lol :D :D"
- // jump-throw script
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "h" "+jumpthrow"
- // numpad buyscript
- // customise these aliases
- alias num0 "buy vesthelm"
- alias num1 "buy p250"
- alias num2 "buy tec9" //buys a tec9 or five seven or cz75
- alias num3 "buy deagle"
- alias num4 "buy famas" //buys a famas or galil
- alias num5 "buy ak47" //buys an ak47 or an m4a1 or an m4a1_silencer
- alias num6 "buy aug" //buys an aug or an sg552
- alias num7 "buy nova"
- alias num8 "buy mag7" //buys a mag7 or a sawedoff
- alias num9 "buy ssg08"
- alias num/ "buy hegrenade"
- alias num- "buy smokegrenade"
- alias num+ "buy molotov"
- alias numenter "buy awp"
- alias num. "buy vest"
- alias num* "buy flashbang"
- // leave these binds alone
- bind kp_ins num0;bind kp_end num1;bind kp_downarrow num2;bind kp_pgdn num3;bind kp_leftarrow num4;bind kp_5 num5;bind kp_rightarrow num6;bind kp_home num7;bind kp_uparrow num8;bind kp_pgup num9;bind kp_slash num/;bind kp_minus num-;bind kp_plus num+;bind kp_enter numenter;bind kp_del num.;bind kp_multiply num*;
- // display damage in upper left
- developer "1"
- con_enable "1"
- con_filter_enable "2"
- con_filter_text "Damage"
- con_filter_text_out Player:
- // make it so number one
- host_writeconfig
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