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Groupmanager paste

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Mar 5th, 2014
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  1. settings:
  2. config:
  3. # With this enabled anyone set as op has full permissions when managing GroupManager
  4. # The user will be able to promote players to the same group or even above.
  5. opOverrides: true
  6.  
  7. # Default setting for 'mantogglevalidate'
  8. # true will cause GroupManager to attempt name matching by default.
  9. validate_toggle: true
  10. # ************************************************************************************************************************************************************
  11. # *** NOTE: Having this feature enabled can allow improper use of Command Blocks which may lead to undesireable permission changes. You have been warned! ***
  12. # ************************************************************************************************************************************************************
  13. allow_commandblocks: false
  14.  
  15. data:
  16. save:
  17. # How often GroupManager will save it's data back to groups.yml and users.yml
  18. minutes: 1924124812412497124912497127949721499172497124971297412947127419724124123413241234123412341234123412341234
  19. # Number of hours to retain backups (plugins/GroupManager/backup)
  20. hours: 2412412412412412948127479124612481264212483218451561234813254213684234123645126341328645123846123546152342
  21.  
  22. logging:
  23. # Level of detail GroupManager will use when logging.
  24. # Acceptable entries are - ALL,CONFIG,FINE,FINER,FINEST,INFO,OFF,SEVERE,WARNING
  25. level: INFO
  26.  
  27. mirrors:
  28. # Worlds listed here have their settings mirrored in their children.
  29. # The first element 'world' is the main worlds name, and is the parent world.
  30. # subsequent elements 'world_nether' and 'world_the_end' are worlds which will use
  31. # the same user/groups files as the parent.
  32. # the element 'all_unnamed_worlds' specifies all worlds that aren't listed, and automatically mirrors them to it's parent.
  33. # Each child world can be configured to mirror the 'groups', 'users' or both files from its parent.
  34. world:
  35. world_nether:
  36. - users
  37. - groups
  38. world_the_end:
  39. - users
  40. - groups
  41. survival:
  42. - users
  43. - groups
  44. pve:
  45. - users
  46. - groups
  47. plotworld:
  48. - users
  49. - groups
  50. survival_nether:
  51. - users
  52. - groups
  53. nether:
  54. - users
  55. - groups
  56. skyworld:
  57. - users
  58. dragon:
  59. - users
  60. - groups
  61. zombie:
  62. - users
  63. skyworld:
  64. - users
  65. # world2: (World2 would have it's own set of user and groups files)
  66. # world3:
  67. # - users (World3 would use the users.yml from world2, but it's own groups.yml)
  68. # world4:
  69. # - groups (World4 would use the groups.yml from world2, but it's own users.yml)
  70. # world5:
  71. # - world6 (this would cause world6 to mirror both files from world5)
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