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- 2025-03-26
- Guck einfach mal über was sich Devs meistens beschweren bzw. Sich wünschen vor einem Konsolenrelease: Wunsch/Beschwerde Nummer 1 ist fast immer RAM, gefolgt von CPU Power.....von der Grafikleistung redet fast keiner. https://www.ntower.de/community/thread/104180-nintendo-switch-2-nintendo-verrät-uhrzeit-der-nintendo-direct-präsentation-am-2/?postID=2157556#post2157556
- 2024-12-5
- Let's put Nintendo aside for a second, because they live in their Own Private Idaho, where the laws of physics apply in different sorts of ways https://www.nintendolife.com/news/2024/12/ex-playstation-boss-questions-future-of-consoles-but-not-nintendo-hardware
- 2024-12-04
- https://www.nintendolife.com/news/2024/12/firaxis-hadnt-expected-civilization-vis-success-on-switch
- 2024-11-08
- I believe unique titles that are small in scale, but worth polishing can be created by expanding on the ideas of a small number of developers, rather than spending large sums of money on every game. While overall research and development costs are rising, there are certain products for which expenses remain relatively stable, depending on our approach. https://nintendoeverything.com/nintendo-on-rising-dev-costs-switch-experience-will-help-in-the-future/
- 2024-10-21
- Valve won't be releasing a new Steam Deck console each year because "that's kind of not really fair to your customers". https://www.eurogamer.net/steam-deck-wont-have-yearly-refreshes-because-its-not-really-fair-to-your-customers-says-valve
- 2024-10-20
- Wir reden von den rein technischen Daten, nicht darüber was man daraus macht. Wenn ich mir angucken was heutzutage mittels moderner Programmierung und Tools aus Retrogeräten (Nes, Master System, Atari 2600....) rausgeholt wird, könnte man manchmal denken das die technischen Daten falsch sein müssen, so gut wie manches aussieht. Und gerade Nintendo ist bekannt daf0r auch das letzte aus der HW zu holen.....an Stellen wo andere Devs dann sagen: soll der Spieler sich doch bessere HW kaufen bzw. Dann eben auf der PS6. Nintendo (und andere) holen einfach sehr viel raus aus der alten Technik. https://www.ntower.de/community/thread/66534-allgemeiner-nintendo-gerüchtethread/?postID=2092519#post2092519
- 2024-10-19
- https://www.ntower.de/blog/artikel/4769-gel-i-ebte-obsoleszenz-warum-ich-hoffe-dass-nintendo-auch-weiterhin-auf-veraltet/
- 2023-09-19
- https://www.videogameschronicle.com/news/final-fantasy-16-producer-wishes-there-was-only-one-game-platform/
- 2023-08-14
- https://interreviewed.com/respawn-is-inviting-dataminers-from-apex-legends-to-apply-for-a-job/
- 2023-08-03
- https://nintendoeverything.com/mario-kart-8-and-splatoon-1-wii-u-servers-coming-back-online/
- 2023-06-13
- Link then decided to follow his dreams of becoming a musician. And so Ganondorf took over Hyrule. https://www.nintendolife.com/news/2023/06/random-you-can-use-zonai-devices-to-make-music-in-zelda-tears-of-the-kingdom
- 27.5.23
- die physik engine ist auf einem level, das alles, was in der Industrie standard ist, komplett amateurhaft wirken lässt, weil totk hier so absurd weit geht und bis zur letzten Konsequenz gepolished ist. Allein das wird Jahre gedauert haben https://www.ntower.de/community/thread/94483-the-legend-of-zelda-tears-of-the-kingdom/?postID=1939963#post1939963
- 08.02.2023
- https://www.ntower.de/news/83848-nintendo-erh%C3%B6ht-trotz-sinkender-ums%C3%A4tze-mitarbeiter-geh%C3%A4lter/
- 05.Feb.2023
- Nintendo Direct announced Triangle Strategy while State of Play announced The DioField Chronicle, both of which are Square Enix games with similar needs, and yet their sales numbers are completely different. I don’t think that’s an issue with the games themselves. It seems like a difference in promotion from my outside perspective.
- https://nintendoeverything.com/master-detective-archives-rain-code-dev-on-making-the-game-switch-exclusive/
- 2022
- Full online multiplayer support for MMBN LC
- (All titles are "source ports", 0 emulation !)
- 2017 Fast RMX
- I remember what he was discussing as to why the game was so small on the Wii U, and it's basically the same reason as why the Switch version is so small. Basically, most assets like textures are made through algorithms and help keep file size down greatly. https://m.youtube.com/watch?v=aDAkVPTn8cc
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