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  1. -- Gui to Lua
  2. -- Version: 3
  3.  
  4. -- Instances:
  5.  
  6. local Paradox = Instance.new("ScreenGui")
  7. local Opener = Instance.new("Frame")
  8. local Op = Instance.new("TextLabel")
  9. local en = Instance.new("TextLabel")
  10. local Open = Instance.new("TextButton")
  11. local Main = Instance.new("Frame")
  12. local Title1 = Instance.new("TextLabel")
  13. local Title2 = Instance.new("TextLabel")
  14. local Bar1 = Instance.new("TextLabel")
  15. local Title3 = Instance.new("TextLabel")
  16. local Title4 = Instance.new("TextLabel")
  17. local Close = Instance.new("TextButton")
  18. local Credits1 = Instance.new("TextLabel")
  19. local Credits2 = Instance.new("TextLabel")
  20. local Title5 = Instance.new("TextLabel")
  21. local Title6 = Instance.new("TextLabel")
  22. local GrabKnife = Instance.new("TextButton")
  23. local Thomas = Instance.new("TextButton")
  24. local IYFE = Instance.new("TextButton")
  25. local DevUzi = Instance.new("TextButton")
  26. local SexGUI = Instance.new("TextButton")
  27. local ClownGUI = Instance.new("TextButton")
  28. local LaserPistols = Instance.new("TextButton")
  29. local Titan = Instance.new("TextButton")
  30. local Allah = Instance.new("TextButton")
  31. local Plane = Instance.new("TextButton")
  32.  
  33. --Properties:
  34.  
  35. Paradox.Name = "Paradox"
  36. Paradox.Parent = game.CoreGui
  37. Paradox.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  38.  
  39. Opener.Name = "Opener"
  40. Opener.Parent = Paradox
  41. Opener.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
  42. Opener.BorderSizePixel = 0
  43. Opener.Position = UDim2.new(0, 0, 0.472972989, 0)
  44. Opener.Size = UDim2.new(0, 159, 0, 44)
  45.  
  46. Op.Name = "Op"
  47. Op.Parent = Opener
  48. Op.BackgroundColor3 = Color3.new(1, 1, 1)
  49. Op.BackgroundTransparency = 1
  50. Op.Position = UDim2.new(-0.0880503356, 0, 0, 0)
  51. Op.Size = UDim2.new(0, 159, 0, 44)
  52. Op.Font = Enum.Font.SourceSans
  53. Op.Text = "Op"
  54. Op.TextColor3 = Color3.new(1, 1, 1)
  55. Op.TextScaled = true
  56. Op.TextSize = 14
  57. Op.TextWrapped = true
  58.  
  59. en.Name = "en"
  60. en.Parent = Opener
  61. en.BackgroundColor3 = Color3.new(1, 1, 1)
  62. en.BackgroundTransparency = 1
  63. en.Position = UDim2.new(0.169811472, 0, 0, 0)
  64. en.Size = UDim2.new(0, 159, 0, 44)
  65. en.Font = Enum.Font.SourceSans
  66. en.Text = "en"
  67. en.TextColor3 = Color3.new(0, 0.333333, 1)
  68. en.TextScaled = true
  69. en.TextSize = 14
  70. en.TextWrapped = true
  71.  
  72. Open.Name = "Open"
  73. Open.Parent = Opener
  74. Open.BackgroundColor3 = Color3.new(1, 1, 1)
  75. Open.BackgroundTransparency = 1
  76. Open.BorderSizePixel = 0
  77. Open.Size = UDim2.new(0, 159, 0, 44)
  78. Open.Font = Enum.Font.SourceSans
  79. Open.Text = ""
  80. Open.TextColor3 = Color3.new(0, 0, 0)
  81. Open.TextSize = 14
  82.  
  83. Main.Name = "Main"
  84. Main.Parent = Paradox
  85. Main.Active = true
  86. Main.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
  87. Main.BorderSizePixel = 0
  88. Main.Position = UDim2.new(0.379395455, 0, 0.280098289, 0)
  89. Main.Selectable = true
  90. Main.Size = UDim2.new(0, 391, 0, 358)
  91. Main.Visible = false
  92.  
  93. Title1.Name = "Title1"
  94. Title1.Parent = Main
  95. Title1.BackgroundColor3 = Color3.new(1, 1, 1)
  96. Title1.BackgroundTransparency = 1
  97. Title1.Size = UDim2.new(0, 58, 0, 28)
  98. Title1.Font = Enum.Font.SourceSans
  99. Title1.Text = "Para"
  100. Title1.TextColor3 = Color3.new(1, 1, 1)
  101. Title1.TextScaled = true
  102. Title1.TextSize = 14
  103. Title1.TextWrapped = true
  104.  
  105. Title2.Name = "Title2"
  106. Title2.Parent = Main
  107. Title2.BackgroundColor3 = Color3.new(1, 1, 1)
  108. Title2.BackgroundTransparency = 1
  109. Title2.Position = UDim2.new(0.0997442454, 0, 0, 0)
  110. Title2.Size = UDim2.new(0, 58, 0, 28)
  111. Title2.Font = Enum.Font.SourceSans
  112. Title2.Text = "dox"
  113. Title2.TextColor3 = Color3.new(0, 0.333333, 1)
  114. Title2.TextScaled = true
  115. Title2.TextSize = 14
  116. Title2.TextWrapped = true
  117.  
  118. Bar1.Name = "Bar1"
  119. Bar1.Parent = Main
  120. Bar1.BackgroundColor3 = Color3.new(0, 0, 1)
  121. Bar1.BorderSizePixel = 0
  122. Bar1.Position = UDim2.new(0, 0, 0.078212291, 0)
  123. Bar1.Size = UDim2.new(0, 391, 0, 6)
  124. Bar1.Font = Enum.Font.SourceSans
  125. Bar1.Text = ""
  126. Bar1.TextColor3 = Color3.new(0, 0, 0)
  127. Bar1.TextSize = 14
  128.  
  129. Title3.Name = "Title3"
  130. Title3.Parent = Main
  131. Title3.BackgroundColor3 = Color3.new(1, 1, 1)
  132. Title3.BackgroundTransparency = 1
  133. Title3.Position = UDim2.new(0.726342678, 0, 0, 0)
  134. Title3.Size = UDim2.new(0, 58, 0, 28)
  135. Title3.Font = Enum.Font.SourceSans
  136. Title3.Text = "Pow"
  137. Title3.TextColor3 = Color3.new(1, 1, 1)
  138. Title3.TextScaled = true
  139. Title3.TextSize = 14
  140. Title3.TextWrapped = true
  141.  
  142. Title4.Name = "Title4"
  143. Title4.Parent = Main
  144. Title4.BackgroundColor3 = Color3.new(1, 1, 1)
  145. Title4.BackgroundTransparency = 1
  146. Title4.Position = UDim2.new(0.810741663, 0, 0, 0)
  147. Title4.Size = UDim2.new(0, 58, 0, 28)
  148. Title4.Font = Enum.Font.SourceSans
  149. Title4.Text = "er."
  150. Title4.TextColor3 = Color3.new(0, 0.333333, 1)
  151. Title4.TextScaled = true
  152. Title4.TextSize = 14
  153. Title4.TextWrapped = true
  154.  
  155. Close.Name = "Close"
  156. Close.Parent = Main
  157. Close.BackgroundColor3 = Color3.new(1, 1, 1)
  158. Close.BackgroundTransparency = 1
  159. Close.Position = UDim2.new(0.93094629, 0, 0, 0)
  160. Close.Size = UDim2.new(0, 20, 0, 28)
  161. Close.Font = Enum.Font.SourceSans
  162. Close.Text = "X"
  163. Close.TextColor3 = Color3.new(0, 0.333333, 1)
  164. Close.TextScaled = true
  165. Close.TextSize = 14
  166. Close.TextWrapped = true
  167.  
  168. Credits1.Name = "Credits1"
  169. Credits1.Parent = Main
  170. Credits1.BackgroundColor3 = Color3.new(1, 1, 1)
  171. Credits1.BackgroundTransparency = 1
  172. Credits1.Position = UDim2.new(0.514066517, 0, 0.918994427, 0)
  173. Credits1.Size = UDim2.new(0, 141, 0, 29)
  174. Credits1.Font = Enum.Font.SourceSans
  175. Credits1.Text = "John Doe"
  176. Credits1.TextColor3 = Color3.new(1, 1, 1)
  177. Credits1.TextScaled = true
  178. Credits1.TextSize = 14
  179. Credits1.TextWrapped = true
  180.  
  181. Credits2.Name = "Credits2"
  182. Credits2.Parent = Main
  183. Credits2.BackgroundColor3 = Color3.new(1, 1, 1)
  184. Credits2.BackgroundTransparency = 1
  185. Credits2.Position = UDim2.new(0.726342738, 0, 0.918994427, 0)
  186. Credits2.Size = UDim2.new(0, 141, 0, 29)
  187. Credits2.Font = Enum.Font.SourceSans
  188. Credits2.Text = "#5001"
  189. Credits2.TextColor3 = Color3.new(0, 0.333333, 1)
  190. Credits2.TextScaled = true
  191. Credits2.TextSize = 14
  192. Credits2.TextWrapped = true
  193.  
  194. Title5.Name = "Title5"
  195. Title5.Parent = Main
  196. Title5.BackgroundColor3 = Color3.new(1, 1, 1)
  197. Title5.BackgroundTransparency = 1
  198. Title5.Position = UDim2.new(0.355498701, 0, 0, 0)
  199. Title5.Size = UDim2.new(0, 89, 0, 28)
  200. Title5.Font = Enum.Font.SourceSans
  201. Title5.Text = "Wel"
  202. Title5.TextColor3 = Color3.new(1, 1, 1)
  203. Title5.TextScaled = true
  204. Title5.TextSize = 14
  205. Title5.TextWrapped = true
  206.  
  207. Title6.Name = "Title6"
  208. Title6.Parent = Main
  209. Title6.BackgroundColor3 = Color3.new(1, 1, 1)
  210. Title6.BackgroundTransparency = 1
  211. Title6.Position = UDim2.new(0.468030691, 0, 0, 0)
  212. Title6.Size = UDim2.new(0, 89, 0, 28)
  213. Title6.Font = Enum.Font.SourceSans
  214. Title6.Text = "come"
  215. Title6.TextColor3 = Color3.new(0, 0.333333, 1)
  216. Title6.TextScaled = true
  217. Title6.TextSize = 14
  218. Title6.TextWrapped = true
  219.  
  220. GrabKnife.Name = "GrabKnife"
  221. GrabKnife.Parent = Main
  222. GrabKnife.BackgroundColor3 = Color3.new(1, 1, 1)
  223. GrabKnife.BackgroundTransparency = 0.94999998807907
  224. GrabKnife.Position = UDim2.new(0.00255754474, 0, 0.139664799, 0)
  225. GrabKnife.Size = UDim2.new(0, 131, 0, 37)
  226. GrabKnife.Font = Enum.Font.SourceSans
  227. GrabKnife.Text = "GrabKnifeV4"
  228. GrabKnife.TextColor3 = Color3.new(1, 1, 1)
  229. GrabKnife.TextScaled = true
  230. GrabKnife.TextSize = 14
  231. GrabKnife.TextWrapped = true
  232.  
  233. Thomas.Name = "Thomas"
  234. Thomas.Parent = Main
  235. Thomas.BackgroundColor3 = Color3.new(1, 1, 1)
  236. Thomas.BackgroundTransparency = 0.94999998807907
  237. Thomas.Position = UDim2.new(0.664961636, 0, 0.139664799, 0)
  238. Thomas.Size = UDim2.new(0, 131, 0, 37)
  239. Thomas.Font = Enum.Font.SourceSans
  240. Thomas.Text = "Thomas"
  241. Thomas.TextColor3 = Color3.new(1, 1, 1)
  242. Thomas.TextScaled = true
  243. Thomas.TextSize = 14
  244. Thomas.TextWrapped = true
  245.  
  246. IYFE.Name = "IYFE"
  247. IYFE.Parent = Main
  248. IYFE.BackgroundColor3 = Color3.new(1, 1, 1)
  249. IYFE.BackgroundTransparency = 0.94999998807907
  250. IYFE.Position = UDim2.new(0, 0, 0.293296099, 0)
  251. IYFE.Size = UDim2.new(0, 131, 0, 37)
  252. IYFE.Font = Enum.Font.SourceSans
  253. IYFE.Text = "InfiniteYieldFE"
  254. IYFE.TextColor3 = Color3.new(1, 1, 1)
  255. IYFE.TextScaled = true
  256. IYFE.TextSize = 14
  257. IYFE.TextWrapped = true
  258.  
  259. DevUzi.Name = "DevUzi"
  260. DevUzi.Parent = Main
  261. DevUzi.BackgroundColor3 = Color3.new(1, 1, 1)
  262. DevUzi.BackgroundTransparency = 0.94999998807907
  263. DevUzi.Position = UDim2.new(0.664961636, 0, 0.293296099, 0)
  264. DevUzi.Size = UDim2.new(0, 131, 0, 37)
  265. DevUzi.Font = Enum.Font.SourceSans
  266. DevUzi.Text = "DevUzi"
  267. DevUzi.TextColor3 = Color3.new(1, 1, 1)
  268. DevUzi.TextScaled = true
  269. DevUzi.TextSize = 14
  270. DevUzi.TextWrapped = true
  271.  
  272. SexGUI.Name = "SexGUI"
  273. SexGUI.Parent = Main
  274. SexGUI.BackgroundColor3 = Color3.new(1, 1, 1)
  275. SexGUI.BackgroundTransparency = 0.94999998807907
  276. SexGUI.Position = UDim2.new(0, 0, 0.446927369, 0)
  277. SexGUI.Size = UDim2.new(0, 131, 0, 37)
  278. SexGUI.Font = Enum.Font.SourceSans
  279. SexGUI.Text = "SexGUI"
  280. SexGUI.TextColor3 = Color3.new(1, 1, 1)
  281. SexGUI.TextScaled = true
  282. SexGUI.TextSize = 14
  283. SexGUI.TextWrapped = true
  284.  
  285. ClownGUI.Name = "ClownGUI"
  286. ClownGUI.Parent = Main
  287. ClownGUI.BackgroundColor3 = Color3.new(1, 1, 1)
  288. ClownGUI.BackgroundTransparency = 0.94999998807907
  289. ClownGUI.Position = UDim2.new(0.664961636, 0, 0.446927369, 0)
  290. ClownGUI.Size = UDim2.new(0, 131, 0, 37)
  291. ClownGUI.Font = Enum.Font.SourceSans
  292. ClownGUI.Text = "ClownGUI"
  293. ClownGUI.TextColor3 = Color3.new(1, 1, 1)
  294. ClownGUI.TextScaled = true
  295. ClownGUI.TextSize = 14
  296. ClownGUI.TextWrapped = true
  297.  
  298. LaserPistols.Name = "LaserPistols"
  299. LaserPistols.Parent = Main
  300. LaserPistols.BackgroundColor3 = Color3.new(1, 1, 1)
  301. LaserPistols.BackgroundTransparency = 0.94999998807907
  302. LaserPistols.Position = UDim2.new(0.0025575161, 0, 0.597765326, 0)
  303. LaserPistols.Size = UDim2.new(0, 131, 0, 37)
  304. LaserPistols.Font = Enum.Font.SourceSans
  305. LaserPistols.Text = "LaserPistols"
  306. LaserPistols.TextColor3 = Color3.new(1, 1, 1)
  307. LaserPistols.TextScaled = true
  308. LaserPistols.TextSize = 14
  309. LaserPistols.TextWrapped = true
  310.  
  311. Titan.Name = "Titan"
  312. Titan.Parent = Main
  313. Titan.BackgroundColor3 = Color3.new(1, 1, 1)
  314. Titan.BackgroundTransparency = 0.94999998807907
  315. Titan.Position = UDim2.new(0.664961636, 0, 0.597765326, 0)
  316. Titan.Size = UDim2.new(0, 131, 0, 37)
  317. Titan.Font = Enum.Font.SourceSans
  318. Titan.Text = "Titan"
  319. Titan.TextColor3 = Color3.new(1, 1, 1)
  320. Titan.TextScaled = true
  321. Titan.TextSize = 14
  322. Titan.TextWrapped = true
  323.  
  324. Allah.Name = "Allah"
  325. Allah.Parent = Main
  326. Allah.BackgroundColor3 = Color3.new(1, 1, 1)
  327. Allah.BackgroundTransparency = 0.94999998807907
  328. Allah.Position = UDim2.new(0, 0, 0.748603344, 0)
  329. Allah.Size = UDim2.new(0, 131, 0, 37)
  330. Allah.Font = Enum.Font.SourceSans
  331. Allah.Text = "Suicide Bomber"
  332. Allah.TextColor3 = Color3.new(1, 1, 1)
  333. Allah.TextScaled = true
  334. Allah.TextSize = 14
  335. Allah.TextWrapped = true
  336.  
  337. Plane.Name = "Plane"
  338. Plane.Parent = Main
  339. Plane.BackgroundColor3 = Color3.new(1, 1, 1)
  340. Plane.BackgroundTransparency = 0.94999998807907
  341. Plane.Position = UDim2.new(0.664961636, 0, 0.748603344, 0)
  342. Plane.Size = UDim2.new(0, 131, 0, 37)
  343. Plane.Font = Enum.Font.SourceSans
  344. Plane.Text = "9/11 Plane"
  345. Plane.TextColor3 = Color3.new(1, 1, 1)
  346. Plane.TextScaled = true
  347. Plane.TextSize = 14
  348. Plane.TextWrapped = true
  349.  
  350. -- Scripts:
  351.  
  352. local function MNRXFGV_fake_script() -- Main.Draggable
  353.     local script = Instance.new('Script', Main)
  354.  
  355.     script.Parent.Active = true
  356.     script.Parent.Draggable = true
  357.    
  358. end
  359. coroutine.wrap(MNRXFGV_fake_script)()
  360.  
  361.  
  362. Open.MouseButton1Down:connect(function()
  363. Open.Visible = false
  364. Main.Visible = true
  365. end)
  366.  
  367. Close.MouseButton1Down:connect(function()
  368. Main.Visible = false
  369. Open.Visible = true
  370. end)
  371.  
  372. IYFE.MouseButton1Down:connect(function()
  373. loadstring(game:HttpGet(('https://pastebin.com/raw/tzTXmYf2'),true))()
  374. end)
  375.  
  376. Thomas.MouseButton1Down:connect(function()
  377. local p = game.Players.LocalPlayer.Character
  378. local weld = Instance.new("Weld",p.Torso)
  379. weld.Part0 = p.Torso
  380.  
  381. local train = Instance.new("Part",p.Torso)
  382. train.Anchored = true
  383. train.CanCollide = false
  384. train.Size = Vector3.new(3,2,6)
  385. train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  386. weld.Part1 = train
  387. weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0)
  388. train.Anchored = false
  389. local TrainMesh = Instance.new("SpecialMesh",train)
  390. TrainMesh.MeshType = Enum.MeshType.FileMesh
  391. TrainMesh.Scale = Vector3.new(0.020,0.020,0.015)
  392. TrainMesh.MeshId = "rbxassetid://431017802"
  393. TrainMesh.TextureId = "rbxassetid://431017809"
  394.  
  395.  
  396. local weld2 = Instance.new("Weld",p.Torso)
  397. weld2.Part0 = p.Torso
  398. local Smoke = Instance.new("Part",p.Torso)
  399. Smoke.Anchored = true
  400. Smoke.CanCollide = false
  401. Smoke.Size = Vector3.new(1,1,1)
  402. Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  403. weld2.Part1 = Smoke
  404. weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0)
  405. Smoke.Anchored = false
  406. Smoke.Transparency = 1;
  407.  
  408. local Particle = Instance.new("ParticleEmitter",Smoke)
  409. Particle.Rate = 50;
  410. Particle.Speed = NumberRange.new(30,60);
  411. Particle.VelocitySpread = 4;
  412. Particle.Texture = "rbxassetid://133619974"
  413.  
  414. local Light = Instance.new("SpotLight",train)
  415. Light.Angle = 45;
  416. Light.Brightness = 100;
  417. Light.Face = Enum.NormalId.Back;
  418. Light.Range = 30;
  419.  
  420. p.Humanoid.WalkSpeed = 60;
  421.  
  422.  
  423. for i,v in pairs(p:GetChildren()) do
  424.     if v:IsA("Part") then
  425.         v.Transparency = 1;
  426.     elseif v:IsA("Hat") then
  427.         v:Destroy()
  428.     elseif v:IsA("Model") then
  429.         v:Destroy()
  430.     end
  431. end
  432.  
  433. local function SFX(id) local s=Instance.new("Sound",p.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
  434. train.Touched:connect(function(p)
  435.     if p.Parent then
  436.         if p.Parent:IsA("Model") then
  437.             if game.Players:FindFirstChild(p.Parent.Name) then
  438.                 if p.Parent.Name ~= game.Players.LocalPlayer.Name then
  439.                     game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints()
  440.                     local Whistle = SFX(475073913)
  441.                     Whistle:Play()
  442.                 end
  443.             end
  444.         end
  445.     end
  446. end)
  447.  
  448. local Music = SFX(190819252)
  449. Music.Looped = true;
  450. wait(1)
  451. Music:Play();
  452. -- ~CL 2016
  453. end)
  454.  
  455. Allah.MouseButton1Down:connect(function()
  456. Player=game:GetService("Players").LocalPlayer
  457. Character=Player.Character
  458. PlayerGui=Player.PlayerGui
  459. Backpack=Player.Backpack
  460. Torso=Character.Torso
  461. Head=Character.Head
  462. Humanoid=Character.Humanoid
  463. m=Instance.new('Model',Character)
  464. LeftArm=Character["Left Arm"]
  465. LeftLeg=Character["Left Leg"]
  466. RightArm=Character["Right Arm"]
  467. RightLeg=Character["Right Leg"]
  468. LS=Torso["Left Shoulder"]
  469. LH=Torso["Left Hip"]
  470. RS=Torso["Right Shoulder"]
  471. RH=Torso["Right Hip"]
  472. Face = Head.face
  473. Neck=Torso.Neck
  474. it=Instance.new
  475. attacktype=1
  476. vt=Vector3.new
  477. cf=CFrame.new
  478. euler=CFrame.fromEulerAnglesXYZ
  479. angles=CFrame.Angles
  480. cloaked=false
  481. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  482. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  483. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  484. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  485. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  486. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  487. RootPart=Character.HumanoidRootPart
  488. RootJoint=RootPart.RootJoint
  489. RootCF=euler(-1.57,0,3.14)
  490. attack = false
  491. attackdebounce = false
  492. deb=false
  493. equipped=true
  494. hand=false
  495. MMouse=nil
  496. combo=0
  497. mana=0
  498. trispeed=.2
  499. attackmode='none'
  500. local idle=0
  501. local Anim="Idle"
  502. local Effects={}
  503. local gun=false
  504. local shoot=false
  505. player=nil
  506. mana=0
  507.  
  508. mouse=Player:GetMouse()
  509. --save shoulders
  510. RSH, LSH=nil, nil
  511. --welds
  512. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  513. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  514. LH=Torso["Left Hip"]
  515. RH=Torso["Right Hip"]
  516. TorsoColor=Torso.BrickColor
  517. function NoOutline(Part)
  518. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  519. end
  520. player=Player
  521. ch=Character
  522. RSH=ch.Torso["Right Shoulder"]
  523. LSH=ch.Torso["Left Shoulder"]
  524. --
  525. RSH.Parent=nil
  526. LSH.Parent=nil
  527. --
  528. RW.Name="Right Shoulder"
  529. RW.Part0=ch.Torso
  530. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  531. RW.C1=cf(0, 0.5, 0)
  532. RW.Part1=ch["Right Arm"]
  533. RW.Parent=ch.Torso
  534. --
  535. LW.Name="Left Shoulder"
  536. LW.Part0=ch.Torso
  537. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  538. LW.C1=cf(0, 0.5, 0)
  539. LW.Part1=ch["Left Arm"]
  540. LW.Parent=ch.Torso
  541.  
  542.         Player=game:GetService('Players').LocalPlayer
  543.         Character=Player.Character
  544.         Mouse=Player:GetMouse()
  545.         m=Instance.new('Model',Character)
  546.  
  547.  
  548.         local function weldBetween(a, b)
  549.             local weldd = Instance.new("ManualWeld")
  550.             weldd.Part0 = a
  551.             weldd.Part1 = b
  552.             weldd.C0 = CFrame.new()
  553.             weldd.C1 = b.CFrame:inverse() * a.CFrame
  554.             weldd.Parent = a
  555.             return weldd
  556.         end
  557.        
  558.         function swait(num)
  559.     if num==0 or num==nil then
  560.     game:service'RunService'.Stepped:wait(0)
  561.     else
  562.     for i=0,num do
  563.     game:service'RunService'.Stepped:wait(0)
  564.     end
  565.     end
  566.             end
  567.        
  568.         function nooutline(part)
  569.                 part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  570.         end
  571.        
  572.         function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  573.                 local fp=it("Part")
  574.                 fp.formFactor=formfactor
  575.                 fp.Parent=parent
  576.                 fp.Reflectance=reflectance
  577.                 fp.Transparency=transparency
  578.                 fp.CanCollide=false
  579.                 fp.Locked=true
  580.                 fp.BrickColor=BrickColor.new(tostring(brickcolor))
  581.                 fp.Name=name
  582.                 fp.Size=size
  583.                 fp.Position=Character.Torso.Position
  584.                 nooutline(fp)
  585.                 fp.Material=material
  586.                 fp:BreakJoints()
  587.                 return fp
  588.         end
  589.        
  590.         function mesh(Mesh,part,meshtype,meshid,offset,scale)
  591.                 local mesh=it(Mesh)
  592.                 mesh.Parent=part
  593.                 if Mesh=="SpecialMesh" then
  594.                         mesh.MeshType=meshtype
  595.                         mesh.MeshId=meshid
  596.                 end
  597.                 mesh.Offset=offset
  598.                 mesh.Scale=scale
  599.                 return mesh
  600.         end
  601.        
  602.         function weld(parent,part0,part1,c0,c1)
  603.                 local weld=it("Weld")
  604.                 weld.Parent=parent
  605.                 weld.Part0=part0
  606.                 weld.Part1=part1
  607.                 weld.C0=c0
  608.                 weld.C1=c1
  609.                 return weld
  610.         end
  611.        
  612.        
  613. local function CFrameFromTopBack(at, top, back)
  614. local right = top:Cross(back)
  615. return CFrame.new(at.x, at.y, at.z,
  616. right.x, top.x, back.x,
  617. right.y, top.y, back.y,
  618. right.z, top.z, back.z)
  619. end
  620.  
  621. function Triangle(a, b, c)
  622. local edg1 = (c-a):Dot((b-a).unit)
  623. local edg2 = (a-b):Dot((c-b).unit)
  624. local edg3 = (b-c):Dot((a-c).unit)
  625. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  626. a, b, c = a, b, c
  627. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  628. a, b, c = b, c, a
  629. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  630. a, b, c = c, a, b
  631. else
  632. assert(false, "unreachable")
  633. end
  634.  
  635. local len1 = (c-a):Dot((b-a).unit)
  636. local len2 = (b-a).magnitude - len1
  637. local width = (a + (b-a).unit*len1 - c).magnitude
  638.  
  639. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  640.  
  641. local list = {}
  642.  
  643. local TrailColor = ("Dark grey")
  644.  
  645. if len1 > 0.01 then
  646. local w1 = Instance.new('WedgePart', m)
  647. game:GetService("Debris"):AddItem(w1,5)
  648. w1.Material = "SmoothPlastic"
  649. w1.FormFactor = 'Custom'
  650. w1.BrickColor = BrickColor.new(TrailColor)
  651. w1.Transparency = 0
  652. w1.Reflectance = 0
  653. w1.Material = "SmoothPlastic"
  654. w1.CanCollide = false
  655. NoOutline(w1)
  656. local sz = Vector3.new(0.2, width, len1)
  657. w1.Size = sz
  658. local sp = Instance.new("SpecialMesh",w1)
  659. sp.MeshType = "Wedge"
  660. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  661. w1:BreakJoints()
  662. w1.Anchored = true
  663. w1.Parent = workspace
  664. w1.Transparency = 0.7
  665. table.insert(Effects,{w1,"Disappear",.01})
  666. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  667. table.insert(list,w1)
  668. end
  669.  
  670. if len2 > 0.01 then
  671. local w2 = Instance.new('WedgePart', m)
  672. game:GetService("Debris"):AddItem(w2,5)
  673. w2.Material = "SmoothPlastic"
  674. w2.FormFactor = 'Custom'
  675. w2.BrickColor = BrickColor.new(TrailColor)
  676. w2.Transparency = 0
  677. w2.Reflectance = 0
  678. w2.Material = "SmoothPlastic"
  679. w2.CanCollide = false
  680. NoOutline(w2)
  681. local sz = Vector3.new(0.2, width, len2)
  682. w2.Size = sz
  683. local sp = Instance.new("SpecialMesh",w2)
  684. sp.MeshType = "Wedge"
  685. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  686. w2:BreakJoints()
  687. w2.Anchored = true
  688. w2.Parent = workspace
  689. w2.Transparency = 0.7
  690. table.insert(Effects,{w2,"Disappear",.01})
  691. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  692. table.insert(list,w2)
  693. end
  694. return unpack(list)
  695. end
  696.        
  697.        
  698. so = function(id,par,vol,pit)
  699. coroutine.resume(coroutine.create(function()
  700. local sou = Instance.new("Sound",par or workspace)
  701. sou.Volume=vol
  702. sou.Pitch=pit or 1
  703. sou.SoundId=id
  704. swait()
  705. sou:play()
  706. game:GetService("Debris"):AddItem(sou,6)
  707. end))
  708. end
  709.  
  710. function clerp(a,b,t)
  711. local qa = {QuaternionFromCFrame(a)}
  712. local qb = {QuaternionFromCFrame(b)}
  713. local ax, ay, az = a.x, a.y, a.z
  714. local bx, by, bz = b.x, b.y, b.z
  715. local _t = 1-t
  716. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  717. end
  718.  
  719. function QuaternionFromCFrame(cf)
  720. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  721. local trace = m00 + m11 + m22
  722. if trace > 0 then
  723. local s = math.sqrt(1 + trace)
  724. local recip = 0.5/s
  725. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  726. else
  727. local i = 0
  728. if m11 > m00 then
  729. i = 1
  730. end
  731. if m22 > (i == 0 and m00 or m11) then
  732. i = 2
  733. end
  734. if i == 0 then
  735. local s = math.sqrt(m00-m11-m22+1)
  736. local recip = 0.5/s
  737. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  738. elseif i == 1 then
  739. local s = math.sqrt(m11-m22-m00+1)
  740. local recip = 0.5/s
  741. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  742. elseif i == 2 then
  743. local s = math.sqrt(m22-m00-m11+1)
  744. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  745. end
  746. end
  747. end
  748.  
  749. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  750. local xs, ys, zs = x + x, y + y, z + z
  751. local wx, wy, wz = w*xs, w*ys, w*zs
  752. local xx = x*xs
  753. local xy = x*ys
  754. local xz = x*zs
  755. local yy = y*ys
  756. local yz = y*zs
  757. local zz = z*zs
  758. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  759. end
  760.  
  761. function QuaternionSlerp(a, b, t)
  762. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  763. local startInterp, finishInterp;
  764. if cosTheta >= 0.0001 then
  765. if (1 - cosTheta) > 0.0001 then
  766. local theta = math.acos(cosTheta)
  767. local invSinTheta = 1/math.sin(theta)
  768. startInterp = math.sin((1-t)*theta)*invSinTheta
  769. finishInterp = math.sin(t*theta)*invSinTheta  
  770. else
  771. startInterp = 1-t
  772. finishInterp = t
  773. end
  774. else
  775. if (1+cosTheta) > 0.0001 then
  776. local theta = math.acos(-cosTheta)
  777. local invSinTheta = 1/math.sin(theta)
  778. startInterp = math.sin((t-1)*theta)*invSinTheta
  779. finishInterp = math.sin(t*theta)*invSinTheta
  780. else
  781. startInterp = t-1
  782. finishInterp = t
  783. end
  784. end
  785. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  786. end
  787.  
  788. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  789.  
  790.  
  791. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  792. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  793. end
  794.  
  795. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  796.         if hit.Parent==nil then
  797.                 return
  798.         end
  799.         h=hit.Parent:FindFirstChild("Humanoid")
  800.         for _,v in pairs(hit.Parent:children()) do
  801.         if v:IsA("Humanoid") then
  802.         h=v
  803.         end
  804.         end
  805.         if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  806.         h=hit.Parent.Parent:FindFirstChild("Humanoid")
  807.         end
  808.         if hit.Parent.className=="Hat" then
  809.         hit=hit.Parent.Parent:findFirstChild("Head")
  810.         end
  811.         if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  812.         if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  813.         --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  814.                         return
  815.                 end]]
  816. --                        hs(hit,1.2)
  817.                         c=Instance.new("ObjectValue")
  818.                         c.Name="creator"
  819.                         c.Value=game:service("Players").LocalPlayer
  820.                         c.Parent=h
  821.                         game:GetService("Debris"):AddItem(c,.5)
  822.                 Damage=math.random(minim,maxim)
  823. --                h:TakeDamage(Damage)
  824.                 blocked=false
  825.                 block=hit.Parent:findFirstChild("Block")
  826.                 if block~=nil then
  827.                 print(block.className)
  828.                 if block.className=="NumberValue" then
  829.                 if block.Value>0 then
  830.                 blocked=true
  831.                 if decreaseblock==nil then
  832.                 block.Value=block.Value-1
  833.                 end
  834.                 end
  835.                 end
  836.                 if block.className=="IntValue" then
  837.                 if block.Value>0 then
  838.                 blocked=true
  839.                 if decreaseblock~=nil then
  840.                 block.Value=block.Value-1
  841.                 end
  842.                 end
  843.                 end
  844.                 end
  845.                 if blocked==false then
  846. --                h:TakeDamage(Damage)
  847.                 h.Health=h.Health-Damage
  848.                 showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller"))
  849.                 else
  850.                 h.Health=h.Health-(Damage/2)
  851.                 showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  852.                 end
  853.                 if Type=="Knockdown" then
  854.                 hum=hit.Parent.Humanoid
  855. hum.PlatformStand=true
  856. coroutine.resume(coroutine.create(function(HHumanoid)
  857. swait(1)
  858. HHumanoid.PlatformStand=false
  859. end),hum)
  860.                 local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  861. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  862. local bodvol=Instance.new("BodyVelocity")
  863. bodvol.velocity=angle*knockback
  864. bodvol.P=5000
  865. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  866. bodvol.Parent=hit
  867. rl=Instance.new("BodyAngularVelocity")
  868. rl.P=3000
  869. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  870. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  871. rl.Parent=hit
  872. game:GetService("Debris"):AddItem(bodvol,.5)
  873. game:GetService("Debris"):AddItem(rl,.5)
  874.                 elseif Type=="Normal" then
  875.                 vp=Instance.new("BodyVelocity")
  876.                 vp.P=500
  877.                 vp.maxForce=Vector3.new(math.huge,0,math.huge)
  878. --                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  879.                 if KnockbackType==1 then
  880.                 vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  881.                 elseif KnockbackType==2 then
  882.                 vp.velocity=Property.CFrame.lookVector*knockback
  883.                 end
  884.                 if knockback>0 then
  885.                         vp.Parent=hit.Parent.Torso
  886.                 end
  887.                 game:GetService("Debris"):AddItem(vp,.5)
  888.                 elseif Type=="Up" then
  889.                 local bodyVelocity=Instance.new("BodyVelocity")
  890.                 bodyVelocity.velocity=vt(0,60,0)
  891.                 bodyVelocity.P=5000
  892.                 bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  893.                 bodyVelocity.Parent=hit
  894.                 game:GetService("Debris"):AddItem(bodyVelocity,1)
  895.                 rl=Instance.new("BodyAngularVelocity")
  896.                 rl.P=3000
  897.                 rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  898.                 rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  899.                 rl.Parent=hit
  900.                 game:GetService("Debris"):AddItem(rl,.5)
  901.                 elseif Type=="Snare" then
  902.                 bp=Instance.new("BodyPosition")
  903.                 bp.P=2000
  904.                 bp.D=100
  905.                 bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  906.                 bp.position=hit.Parent.Torso.Position
  907.                 bp.Parent=hit.Parent.Torso
  908.                 game:GetService("Debris"):AddItem(bp,1)
  909.                 elseif Type=="Target" then
  910.                 if Targetting==false then
  911.                 ZTarget=hit.Parent.Torso
  912.                 coroutine.resume(coroutine.create(function(Part)
  913.                 so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  914.                 swait(5)
  915.                 so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  916.                 end),ZTarget)
  917.                 TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  918.                 targetgui=Instance.new("BillboardGui")
  919.                 targetgui.Parent=ZTarget
  920.                 targetgui.Size=UDim2.new(10,100,10,100)
  921.                 targ=Instance.new("ImageLabel")
  922.                 targ.Parent=targetgui
  923.                 targ.BackgroundTransparency=1
  924.                 targ.Image="rbxassetid://4834067"
  925.                 targ.Size=UDim2.new(1,0,1,0)
  926.                 cam.CameraType="Scriptable"
  927.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  928.                 dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  929.                 workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  930.                 Targetting=true
  931.                 RocketTarget=ZTarget
  932.                 for i=1,Property do
  933.                 --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  934.                 if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  935.                 swait()
  936.                 end
  937.                 --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  938.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  939.                 dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  940.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  941.                 end
  942.                 Targetting=false
  943.                 RocketTarget=nil
  944.                 targetgui.Parent=nil
  945.                 cam.CameraType="Custom"
  946.                 end
  947.                 end
  948.                         debounce=Instance.new("BoolValue")
  949.                         debounce.Name="DebounceHit"
  950.                         debounce.Parent=hit.Parent
  951.                         debounce.Value=true
  952.                         game:GetService("Debris"):AddItem(debounce,Delay)
  953.                         c=Instance.new("ObjectValue")
  954.                         c.Name="creator"
  955.                         c.Value=Player
  956.                         c.Parent=h
  957.                         game:GetService("Debris"):AddItem(c,.5)
  958.                 CRIT=false
  959.                 hitDeb=true
  960.                 AttackPos=6
  961.         end
  962. end
  963.  
  964. showDamage=function(Char,Dealt,du,Color)
  965.         m=Instance.new("Model")
  966.         m.Name=tostring(Dealt)
  967.         h=Instance.new("Humanoid")
  968.         h.Health=0
  969.         h.MaxHealth=0
  970.         h.Parent=m
  971.         c=Instance.new("Part")
  972.         c.Transparency=0
  973.         c.BrickColor=Color
  974.         c.Name="Head"
  975.         c.TopSurface=0
  976.         c.BottomSurface=0
  977.         c.formFactor="Plate"
  978.         c.Size=Vector3.new(1,.4,1)
  979.         ms=Instance.new("CylinderMesh")
  980.         ms.Scale=Vector3.new(.8,.8,.8)
  981.         if CRIT==true then
  982.                 ms.Scale=Vector3.new(1,1.25,1)
  983.         end
  984.         ms.Parent=c
  985.         c.Reflectance=0
  986.         Instance.new("BodyGyro").Parent=c
  987.         c.Parent=m
  988.         if Char:findFirstChild("Head")~=nil then
  989.         c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  990.         elseif Char.Parent:findFirstChild("Head")~=nil then
  991.         c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  992.         end
  993.         f=Instance.new("BodyPosition")
  994.         f.P=2000
  995.         f.D=100
  996.         f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  997.         f.position=c.Position+Vector3.new(0,3,0)
  998.         f.Parent=c
  999.         game:GetService("Debris"):AddItem(m,.5+du)
  1000.         c.CanCollide=false
  1001.         m.Parent=workspace
  1002.         c.CanCollide=false
  1003. end
  1004.  
  1005. VestHandle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(2.01999998, 1.39999998, 1.01999998))
  1006. handleweld=weld(m,Character["Torso"],VestHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-005, 0.300115585, 3.05175781e-005, 0.999999642, 0, 0, 0, 1, 0, 0, 0, 0.999999642))
  1007. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1, 0.76000005, 0.600000024))
  1008. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.509597778, -0.490081787, 0.200000286, -0.999999642, 0, 0, 0, 0, 0.999999642, 0, 1, 0))
  1009. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=104516854",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1010. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.600000024, 0.800000012))
  1011. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000152587891, -0.999994516, -0.200134277, -4.47035475e-008, 0, 0.999999642, 0, 1, 0, -0.999999642, 0, -4.4703544e-008))
  1012. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1013. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.620000005, 1.01999998))
  1014. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700012207, -1.00999117, 1.52587891e-005, 0.999999046, 0, 0, 0, 1, 0, 0, 0, 0.999999046))
  1015. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.620000005, 1.01999998))
  1016. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699127197, -1.00999379, 0.000549316406, 0.999997914, 6.38506317e-005, -2.78951497e-015, -6.38804122e-005, 1.00000012, 2.10474918e-015, 2.78942159e-015, 1.39239913e-015, 0.999997854))
  1017. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  1018. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609390259, 0.811340332, -0.0999908447, 3.08029073e-018, -2.69585922e-014, -0.999999642, -0.999999642, -6.39334685e-005, -1.35697087e-018, -6.39334467e-005, 1, -2.6958582e-014))
  1019. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1020. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  1021. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609359741, -0.788131714, -0.0999910831, 3.06354694e-018, -2.34616979e-014, -0.999999642, -0.999999642, -6.39629943e-005, -1.56279636e-018, -6.39629725e-005, 1, -2.34616895e-014))
  1022. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1023. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  1024. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609375, 0.0116882324, -0.0999908447, 3.06355067e-018, -2.34617301e-014, -0.999999642, -0.999999642, -6.39631544e-005, -1.56279822e-018, -6.39631326e-005, 1, -2.34617217e-014))
  1025. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1026. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  1027. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609313965, -0.388046265, -0.0999908447, 3.0635486e-018, -2.34617301e-014, -0.999998927, -0.999998927, -6.39631544e-005, -1.56279719e-018, -6.39630889e-005, 1, -2.34617047e-014))
  1028. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1029. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  1030. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609329224, 0.411483765, -0.0999908447, 3.08028867e-018, -2.69585922e-014, -0.999998927, -0.999998927, -6.39334685e-005, -1.35696984e-018, -6.3933403e-005, 1, -2.69585617e-014))
  1031. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1032. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  1033. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000305175781, -0.800010204, 0.89906311, -4.47035724e-008, 6.26018334e-015, 0.999997854, -8.34552054e-008, 1.00000012, -5.15634779e-015, -0.999997914, -5.35364961e-008, -4.47035653e-008))
  1034. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1035. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.600000024, 0.800000012))
  1036. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000228881836, -0.99998498, -0.199783325, -4.47038211e-008, -2.85946115e-012, -0.999997854, -6.3955762e-005, 1.00000012, 1.77753083e-015, 0.999997914, 6.39259815e-005, -4.47038175e-008))
  1037. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1038. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 3.79999971, 0.200000003))
  1039. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356018066, -0.311279297, -0.609542847, 0.865768671, 0.500441432, 0, -0.5004403, 0.865770638, 3.55271241e-015, 3.55271241e-015, 3.02253882e-015, 0.999997854))
  1040. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1041. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  1042. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -0.799995899, 0.900177002, 1.49011559e-008, 0, -0.999995232, 0, 1, 0, 0.999995232, 0, 1.49011559e-008))
  1043. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1044. FlagLogo=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","FlagLogo",Vector3.new(3, 1.99999988, 0.200000003))
  1045. FlagLogoweld=weld(m,VestHandle,FlagLogo,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14234924, -3.41108704, -0.610244751, 0.865850091, 0.500302911, -3.55240239e-015, -0.500302792, 0.865850449, 9.79956736e-019, 3.07633938e-015, 1.77642947e-015, 0.999999642))
  1046. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036))
  1047. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356628418, -2.31108093, -0.620269775, 0.865850091, 0.500302911, 7.10581953e-015, -0.500302792, 0.865850449, 9.79956736e-019, 6.15238443e-015, 3.55382075e-015, 0.999999642))
  1048. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1049. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000036, 0.200000003, 0.400000036))
  1050. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.354736328, -4.51108551, -0.620117188, 0.865849495, 0.500302911, 1.77640292e-014, -0.500302434, 0.865850449, 9.79956115e-019, 9.22842142e-015, 5.33121097e-015, 0.999998927))
  1051. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1052. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 1.99999964, 0.200000003))
  1053. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356216431, -3.41107178, -0.610137939, 0.865848899, 0.500302911, 1.77639292e-014, -0.500302076, 0.865850449, 9.79955495e-019, 1.53807173e-014, 8.88612016e-015, 0.999998212))
  1054. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1055. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036))
  1056. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356292725, 1.6887207, -0.619628906, 0.865768075, 0.500441432, 0, -0.500439942, 0.865770638, 3.55270987e-015, 3.55270987e-015, 3.02253882e-015, 0.999997139))
  1057. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1058. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  1059. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.589828491, 0.808547974, -0.0999956131, -3.90798369e-014, 8.06646416e-017, -0.999997854, -0.999997914, -6.36497934e-005, 3.90798369e-014, -6.36795739e-005, 1.00000012, 3.58011901e-015))
  1060. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1061. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1, 0.76000005, 0.600000024))
  1062. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.509597778, -0.490081787, -0.399998188, -0.999999642, 0, 0, 0, 0, 0.999999642, 0, 1, 0))
  1063. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=104516854",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1064. handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.200000003, 0.200000003, 1.4000001))
  1065. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-005, -1.10011411, -1.52587891e-005, 0.999999404, -4.47034765e-008, 0, -4.47034836e-008, -0.999999285, 0, 0, 0, -1))
  1066. mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=74322546",Vector3.new(0, 0, 0),Vector3.new(1.5, 1.5, 1.5))
  1067. local Decal1 = Instance.new("Decal",FlagLogo)
  1068. Decal1.Texture = "http://www.roblox.com/asset/?id=147337085"
  1069. Decal1.Face = "Front"
  1070. local Decal2 = Instance.new("Decal",FlagLogo)
  1071. Decal2.Texture = "http://www.roblox.com/asset/?id=147337085"
  1072. Decal2.Face = "Back"
  1073. Humanoid.WalkSpeed = 50
  1074.  
  1075. function ALLAHUAKBAR()
  1076. attack = true
  1077. local speak = {"ALLAHUAKBAR"}
  1078. local colors = {"Red","Red","Red"} -- The only 3 colors, adding more will error.
  1079. local chat = game:GetService("Chat")
  1080. chat:Chat(Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
  1081. for i = 0,1,0.05 do
  1082. swait()
  1083. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3)
  1084. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  1085. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1086. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1087. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1088. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1089. end
  1090. for i = 0,1,0.05 do
  1091. swait()
  1092. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3)
  1093. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  1094. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(50)), 0.3)
  1095. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1096. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1097. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1098. end
  1099. for i = 1,20 do
  1100. --so("http://roblox.com/asset/?id=197815953",workspace,1,1)
  1101. so("rbxassetid://134854740",Torso,1,1.3)
  1102. so("rbxassetid://247893371",workspace,1,1)
  1103. so("rbxassetid://137994058",Torso,1,1)
  1104. so("rbxassetid://165969964",Torso,1,1)
  1105. local S = Instance.new("Explosion",workspace)
  1106. S.Position = Torso.Position
  1107. S.BlastPressure = 5
  1108. S.BlastRadius = 50
  1109. S.ExplosionType = 2
  1110. end
  1111. attack = false
  1112. end
  1113.  
  1114. mouse.Button1Down:connect(function()
  1115. ALLAHUAKBAR()
  1116. end)
  1117.  
  1118. mouse.KeyDown:connect(function(k)
  1119.         k=k:lower()
  1120.        
  1121. end)
  1122.  
  1123.  
  1124. local sine = 0
  1125. local change = 1
  1126. local val = 0
  1127.  
  1128. while true do
  1129. swait()
  1130. sine = sine + change
  1131. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1132. local velderp=RootPart.Velocity.y
  1133. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1134. if equipped==true or equipped==false then
  1135. if attack==false then
  1136. idle=idle+1
  1137. else
  1138. idle=0
  1139. end
  1140. if idle>=500 then
  1141. if attack==false then
  1142. --Sheath()
  1143. end
  1144. end
  1145. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1146. Anim="Jump"
  1147. if attack==false then
  1148. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1149. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  1150. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3)
  1151. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1152. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  1153. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  1154. end
  1155. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1156. Anim="Fall"
  1157. if attack==false then
  1158. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1159. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1160. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)), 0.3)
  1161. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  1162. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1163. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1164. end
  1165. elseif torvel<1 and hitfloor~=nil then
  1166. Anim="Idle"
  1167. if attack==false then
  1168. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(10)),.3)
  1169. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
  1170. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(20)), 0.3)
  1171. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1172. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1173. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1174. end
  1175. elseif torvel>2 and hitfloor~=nil then
  1176. Anim="Walk"
  1177. if attack==false then
  1178. change=3
  1179. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1180. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  1181. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50*math.cos(sine/20)), math.rad(0), math.rad(10)), 0.3)
  1182. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50*math.cos(sine/20)), math.rad(0), math.rad(-10)), 0.3)
  1183. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1184. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1185. end
  1186. end
  1187. end
  1188. if #Effects>0 then
  1189. --table.insert(Effects,{prt,"Block1",delay})
  1190. for e=1,#Effects do
  1191. if Effects[e]~=nil then
  1192. --for j=1,#Effects[e] do
  1193. local Thing=Effects[e]
  1194. if Thing~=nil then
  1195. local Part=Thing[1]
  1196. local Mode=Thing[2]
  1197. local Delay=Thing[3]
  1198. local IncX=Thing[4]
  1199. local IncY=Thing[5]
  1200. local IncZ=Thing[6]
  1201. if Thing[1].Transparency<=1 then
  1202. if Thing[2]=="Block1" then
  1203. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1204. Mesh=Thing[1].Mesh
  1205. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1206. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1207. elseif Thing[2]=="Cylinder" then
  1208. Mesh=Thing[1].Mesh
  1209. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1210. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1211. elseif Thing[2]=="Blood" then
  1212. Mesh=Thing[7]
  1213. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  1214. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1215. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1216. elseif Thing[2]=="Elec" then
  1217. Mesh=Thing[1].Mesh
  1218. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  1219. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1220. elseif Thing[2]=="Disappear" then
  1221. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1222. end
  1223. else
  1224. Part.Parent=nil
  1225. table.remove(Effects,e)
  1226. end
  1227. end
  1228. --end
  1229. end
  1230. end
  1231. end
  1232. end
  1233. end)
  1234.  
  1235. GrabKnife.MouseButton1Down:connect(function()
  1236. wait()
  1237. me = game.Players.LocalPlayer
  1238. char = me.Character
  1239. selected = false
  1240. attacking = false
  1241. hurt = false
  1242. grabbed = nil
  1243. mode = "kill"
  1244. bloodcolors = {"Bright red", "Really red", "Crimson"}
  1245. enabled = true
  1246. enabled2 = true
  1247.  
  1248. local breaksound = Instance.new("Sound")
  1249. breaksound.SoundId = "http://www.roblox.com/asset/?id=2801263"
  1250. breaksound.Parent = game.Workspace
  1251. breaksound.Volume = 0.8
  1252.    
  1253. local killsound = Instance.new("Sound")
  1254. killsound.SoundId = "http://www.roblox.com/asset?id=16950449"
  1255. killsound.Pitch = 0.65
  1256. killsound.Parent = game.Workspace
  1257.  
  1258. local drainsound = Instance.new("Sound")
  1259. drainsound.SoundId = "http://www.roblox.com/asset/?id=2785493"
  1260. drainsound.Pitch = 0.7
  1261.  
  1262.  
  1263. function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form)
  1264. part.Parent = parent
  1265. part.formFactor = form
  1266. part.CanCollide = collide
  1267. part.Transparency = tran
  1268. part.Reflectance = ref
  1269. part.Size = Vector3.new(x,y,z)
  1270. part.BrickColor = BrickColor.new(color)
  1271. part.TopSurface = 0
  1272. part.BottomSurface = 0
  1273. part.Anchored = anchor
  1274. part.Locked = true
  1275. part:BreakJoints()
  1276. end
  1277.  
  1278. function weld(w, p, p1, a, b, c, x, y, z)
  1279. w.Parent = p
  1280. w.Part0 = p
  1281. w.Part1 = p1
  1282. w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z)
  1283. end
  1284.  
  1285. function mesh(mesh, parent, x, y, z, type)
  1286. mesh.Parent = parent
  1287. mesh.Scale = Vector3.new(x, y, z)
  1288. mesh.MeshType = type
  1289. end
  1290.  
  1291. function remgui()
  1292.     for _,v in pairs(me.PlayerGui:GetChildren()) do
  1293.         if v.Name == "Modeshow" then
  1294.             v:remove()
  1295.         end
  1296.     end
  1297. end
  1298.  
  1299. function inform(text,delay)
  1300.     remgui()
  1301.     local sc = Instance.new("ScreenGui")
  1302.     sc.Parent = me.PlayerGui
  1303.     sc.Name = "Modeshow"
  1304.     local bak = Instance.new("Frame",sc)
  1305.     bak.BackgroundColor3 = Color3.new(1,1,1)
  1306.     bak.Size = UDim2.new(0.94,0,0.1,0)
  1307.     bak.Position = UDim2.new(0.03,0,0.037,0)
  1308.     bak.BorderSizePixel = 0
  1309.     local gi = Instance.new("TextLabel",sc)
  1310.     gi.Size = UDim2.new(0.92,0,0.09,0)
  1311.     gi.BackgroundColor3 = Color3.new(0,0,0)
  1312.     gi.Position = UDim2.new(0.04,0,0.042,0)
  1313.     gi.TextColor3 = Color3.new(1,1,1)
  1314.     gi.FontSize = "Size14"
  1315.     gi.Text = text
  1316.     coroutine.resume(coroutine.create(function()
  1317.         wait(delay)
  1318.         sc:remove()
  1319.     end))
  1320. end
  1321.  
  1322. if char:findFirstChild("Bricks",true) then
  1323.     char:findFirstChild("Bricks",true):remove()
  1324. end
  1325.  
  1326. bricks = Instance.new("Model",me.Character)
  1327. bricks.Name = "Bricks"
  1328.  
  1329. --Parts and shit
  1330.  
  1331. rarm = char:findFirstChild("Right Arm")
  1332. larm = char:findFirstChild("Left Arm")
  1333. lleg = char:findFirstChild("Left Leg")
  1334. torso = char:findFirstChild("Torso")
  1335. hum = char:findFirstChild("Humanoid")
  1336. rleg = char:findFirstChild("Right Leg")
  1337.  
  1338. righthold = Instance.new("Part")
  1339. prop(righthold, bricks, false, 1, 0, 0.1, 0.1, 0.1, "Black", false, "Custom")
  1340. w11 = Instance.new("Weld")
  1341. weld(w11, rarm, righthold, 0, 0, 0, 0, 1, 0)
  1342.  
  1343. lefthold = Instance.new("Part")
  1344. prop(lefthold, bricks, false, 1, 0, 0.1, 0.1, 0.1, "Black", false, "Custom")
  1345. w12 = Instance.new("Weld")
  1346. weld(w12, larm, lefthold, 0, 0, 0, 0, 1, 0)
  1347.  
  1348. hold = Instance.new("Part")
  1349. prop(hold, bricks, false, 0, 0, 0.2, 0.3, 0.3, "Black", false, "Custom")
  1350. oh = Instance.new("Weld")
  1351. weld(oh, torso, hold, -math.pi/-0.86, 1.5, math.rad(0), -0.35, -0.4, -0.5)
  1352.  
  1353. knife = Instance.new("Part")
  1354. knife.Material = "Marble"
  1355. prop(knife, bricks, false, 0, 0, 0.25, 1.1, 0.3, "Black", false, "Custom")
  1356. orr = Instance.new("Weld")
  1357. weld(orr, hold, knife, 0, 0, 0, 0, 0.7, 0)
  1358. ar = Instance.new("Weld")
  1359. weld(ar, lefthold, nil, math.pi/2, 0, math.pi, 0, 0, 0)
  1360.  
  1361. blade = Instance.new("Part")
  1362. blade.Material = "Neon"
  1363. prop(blade, bricks, false, 0, 0, 0.1, 2.5, 0.25, "Institutional white", false, "Custom")
  1364. Instance.new("BlockMesh",blade).Scale = Vector3.new(0.3,1,1)
  1365. w2 = Instance.new("Weld")
  1366. weld(w2, knife, blade, 0, 0, 0, 0, -0.65, 0)
  1367.  
  1368. blade2 = Instance.new("Part")
  1369. blade2.Material = "Neon"
  1370. prop(blade2, bricks, false, 0, 0, 0.1, 0.4, 0.25, "Institutional white", false, "Custom")
  1371. local mew = Instance.new("SpecialMesh",blade2)
  1372. mew.MeshType = "Wedge"
  1373. mew.Scale = Vector3.new(0.3,1,1)
  1374. w3 = Instance.new("Weld")
  1375. weld(w3, blade, blade2, 0, 0, 0, 0, -1.45, 0)
  1376.  
  1377.  
  1378. rb = Instance.new("Part")
  1379. prop(rb, bricks, false, 1, 0, 0.1, 0.1, 0.1, "Bright red", false, "Custom")
  1380. w13 = Instance.new("Weld")
  1381. weld(w13, torso, rb, 0, 0, 0, -1.5, -0.5, 0)
  1382.  
  1383. lb = Instance.new("Part")
  1384. prop(lb, bricks, false, 1, 0, 0.1, 0.1, 0.1, "Bright red", false, "Custom")
  1385. w14 = Instance.new("Weld")
  1386. weld(w14, torso, lb, 0, 0, 0, 1.5, -0.5, 0)
  1387.  
  1388. rw = Instance.new("Weld")
  1389. weld(rw, rb, nil, 0, 0, 0, 0, 0.5, 0)
  1390.  
  1391. lw = Instance.new("Weld")
  1392. weld(lw, lb, nil, 0, 0, 0, 0, 0.5, 0)
  1393.  
  1394. grabweld = nil
  1395. platlol = nil
  1396. lolhum = nil
  1397.  
  1398. function touch(h)
  1399.     if hurt then
  1400.         if grabbed == nil then
  1401.             local hu = h.Parent:findFirstChild("Humanoid")
  1402.             local head = h.Parent:findFirstChild("Head")
  1403.             local torz = h.Parent:findFirstChild("Torso")
  1404.             if hu ~= nil and head ~= nil and torz ~= nil and h.Parent.Name ~= name then
  1405.                 if hu.Health > 0 then
  1406.                 grabbed = torz
  1407.                 hu.PlatformStand = true
  1408.                 local w = Instance.new("Weld")
  1409.                 weld(w,righthold,grabbed,math.pi/2,0.2,0,0.7,-0.9,-0.6)
  1410.                 grabweld = w
  1411.                 lolhum = hu
  1412.                 local lolxd = true
  1413.                 platlol = lolxd
  1414.                 hu.Changed:connect(function(prop)
  1415.                     if prop == "PlatformStand" and platlol then
  1416.                         hu.PlatformStand = true
  1417.                     end
  1418.                 end)
  1419.                 end
  1420.             end
  1421.         end
  1422.     end
  1423. end
  1424.  
  1425. righthold.Touched:connect(touch)
  1426. lefthold.Touched:connect(touch)
  1427.  
  1428. function bleed(part,po)
  1429.     local lol1 = math.random(5,30)/100
  1430.     local lol2 = math.random(5,30)/100
  1431.     local lol3 = math.random(5,30)/100
  1432.     local lol4 = math.random(1,#bloodcolors)
  1433.     local p = Instance.new("Part")
  1434.     prop(p,part.Parent,false,0,0,lol1,lol2,lol3,bloodcolors[lol4],false,"Custom")
  1435.     p.CFrame = part.CFrame * CFrame.new(math.random(-5,5)/10,po,math.random(-5,5)/10)
  1436.     p.Velocity = Vector3.new(math.random(-25,25),math.random(-25,25),math.random(-25,25))
  1437.     p.RotVelocity = Vector3.new(math.random(-400,400)/10,math.random(-400,400)/10,math.random(-400,400)/10)
  1438.     p.CanCollide = true
  1439.     coroutine.resume(coroutine.create(function()
  1440.         wait(3)
  1441.         p:remove()
  1442.     end))
  1443. end
  1444.  
  1445. h = Instance.new("HopperBin",me.Backpack)
  1446.  
  1447. h.Name = "Grab"
  1448.  
  1449. script.Parent = h
  1450.  
  1451. bin = h
  1452.  
  1453. function select(mouse)
  1454.     orr.Part1 = nil
  1455.     ar.Part1 = knife
  1456.     mouse.Button1Down:connect(function()
  1457.         if attacking == false then
  1458.             attacking = true
  1459.             lw.Part1 = larm
  1460.             rw.Part1 = rarm
  1461.             hurt = true
  1462.             for i=1, 8 do
  1463.                 rw.C0 = rw.C0 * CFrame.new(-0.03,0,-0.08) * CFrame.fromEulerAnglesXYZ(0.18,0.04,0)
  1464.                 lw.C0 = lw.C0 * CFrame.new(0.06,0,-0.06) * CFrame.fromEulerAnglesXYZ(0.15,-0.11,-0.05)
  1465.                 wait()
  1466.             end
  1467.             wait(1)
  1468.             hurt = false
  1469.             if grabbed == nil then
  1470.                 for i=1, 4 do
  1471.                     rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0)
  1472.                     lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) * CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05)
  1473.                     wait()
  1474.                 end
  1475.                 lw.C0 = CFrame.new(0,0,0)
  1476.                 rw.C0 = CFrame.new(0,0,0)
  1477.                 lw.Part1 = nil
  1478.                 rw.Part1 = nil
  1479.                 attacking = false
  1480.             end
  1481.         elseif hurt == false and grabbed ~= nil and mode == "drop" then
  1482.             enabled2 = true
  1483.             grabweld:remove()
  1484.             grabweld = nil
  1485.             platlol = false
  1486.             grabbed = nil
  1487.             lolhum.PlatformStand = false
  1488.             lolhum = nil
  1489.             for i=1, 4 do
  1490.                 rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0)
  1491.                 lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.3,0.2,0)
  1492.                 wait()
  1493.             end
  1494.             lw.C0 = CFrame.new(0,0,0)
  1495.             rw.C0 = CFrame.new(0,0,0)
  1496.             lw.Part1 = nil
  1497.             rw.Part1 = nil
  1498.             attacking = false
  1499.             platlol = nil
  1500.            
  1501.         elseif hurt == false and grabbed ~= nil and grabweld ~= nil and mode == "para" and enabled2 == true then
  1502.             enabled2 = false
  1503.             enabled = false
  1504.            
  1505.             breaksound.Parent = grabbed
  1506.             breaksound:Play()
  1507.            
  1508.             for i=1, 5 do
  1509.                 lw.C0 = lw.C0 * CFrame.new(0.02,0.15,-0.02) * CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03)
  1510.                 wait()
  1511.             end
  1512.             local duh = grabbed
  1513.             bleed(duh,1)
  1514.             bleed(duh,1)
  1515.             bleed(duh,1)
  1516.             bleed(duh,1)
  1517.             bleed(duh,1)               
  1518.             bleed(duh,1)
  1519.             bleed(duh,1)
  1520.             bleed(duh,1)
  1521.             bleed(duh,1)
  1522.             bleed(duh,1)
  1523.             wait(0.12)
  1524.             for i=1, 5 do
  1525.                 lw.C0 = lw.C0 * CFrame.new(-0.02,-0.15,0.02) * CFrame.fromEulerAnglesXYZ(0.05,-0,0.03)
  1526.                 wait()
  1527.             end
  1528.            
  1529.            
  1530.             if grabbed.Parent:findFirstChild("HumanoidRootPart",true) then
  1531.                 grabbed.Parent.HumanoidRootPart:Remove()
  1532.             end
  1533.             grabbed.Parent.Humanoid.Health = grabbed.Parent.Humanoid.Health / 1.5
  1534.            
  1535.         elseif hurt == false and grabbed ~= nil and grabweld ~= nil and mode == "drain" and enabled == true then
  1536.                 enabled = false
  1537.                 enabled2 = true
  1538.                
  1539.                 for i=1, 2 do
  1540.                     lw.C0 = lw.C0 * CFrame.new(0.06,0,-0.06) * CFrame.fromEulerAnglesXYZ(0.15,-0.11,-0.05)
  1541.                     wait()
  1542.                 end
  1543.  
  1544.                 while char.Humanoid.Health == char.Humanoid.MaxHealth do
  1545.                     bleed(grabbed, 1)
  1546.                     char.Humanoid.Health = char.Humanoid.Health + 1
  1547.                     grabbed.Parent.Humanoid.Health = grabbed.Parent.Humanoid.Health - 1
  1548.                     wait(0.0335)
  1549.                 end
  1550.                
  1551.                 for i=1, 1 do
  1552.                     lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) * CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05)
  1553.                     wait()
  1554.                 end
  1555.                 enabled = true
  1556.                
  1557.                
  1558.         elseif hurt == false and grabbed ~= nil and grabweld ~= nil and mode == "throw" then
  1559.             enabled2 = true
  1560.             grabweld:remove()
  1561.             grabweld = nil
  1562.             local bf = Instance.new("BodyForce",grabbed)
  1563.             bf.force = torso.CFrame.lookVector * 4000
  1564.             bf.force = bf.force + Vector3.new(0,1500,0)
  1565.             coroutine.resume(coroutine.create(function()
  1566.                 wait(0.12)
  1567.                 bf:remove()
  1568.             end))
  1569.             for i=1, 6 do
  1570.                 rw.C0 = rw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0.35,0,0)
  1571.                 lw.C0 = lw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(-0.18,0,0)
  1572.                 wait()
  1573.             end
  1574.             for i=1, 4 do
  1575.                 rw.C0 = rw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(-0.47,0,0)
  1576.                 lw.C0 = lw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0.2,0,0)
  1577.                 wait()
  1578.             end
  1579.             wait(0.2)
  1580.             platlol = false
  1581.             grabbed = nil
  1582.             lolhum.PlatformStand = false
  1583.             lolhum = nil
  1584.             for i=1, 4 do
  1585.                 rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0)
  1586.                 lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.3,0.2,0)
  1587.                 wait()
  1588.             end
  1589.             lw.C0 = CFrame.new(0,0,0)
  1590.             rw.C0 = CFrame.new(0,0,0)
  1591.             lw.Part1 = nil
  1592.             rw.Part1 = nil
  1593.             attacking = false
  1594.             platlol = nil
  1595.         elseif hurt == false and grabbed ~= nil and lolhum ~= nil and grabweld ~= nil and mode == "kill" then
  1596.             enabled2 = true
  1597.             killsound.Parent = grabbed
  1598.             killsound:Play()
  1599.             for i=1, 5 do
  1600.                 lw.C0 = lw.C0 * CFrame.new(0.02,0.12,0.1) * CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03)
  1601.                 wait()
  1602.             end
  1603.             local ne = grabbed:findFirstChild("Neck")
  1604.             coroutine.resume(coroutine.create(function()
  1605.                 local duh = grabbed
  1606.                 local duh2 = grabbed.Parent.Head
  1607.                 local lolas = lolhum
  1608.                 duh.RotVelocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  1609.                 for i=1, 75 do
  1610.                     wait()
  1611.                     local hm = math.random(1,15)
  1612.                     pcall(function()
  1613.                         if hm == 1 then
  1614.                             duh2.Sound.Pitch = math.random(90,110)/100
  1615.                             duh2.Sound:play()
  1616.                             script.Parent.Splat:Play();
  1617.                         end
  1618.                     end)
  1619.  
  1620.                     if hm > 0 and hm < 4 then
  1621.  
  1622.                         bleed(duh,1)
  1623.                         bleed(duh2,-0.1)
  1624.                         bleed(duh,1)
  1625.                         bleed(duh2,-0.1)
  1626.                         bleed(duh,1)
  1627.                         bleed(duh,1)
  1628.                         bleed(duh,1)                                       
  1629.                     end
  1630.                 end
  1631.                 wait(1.2)
  1632.                
  1633.                 lolas.Health = 0
  1634.                 for i=1, 85 do
  1635.                     wait()
  1636.                     local hm = math.random(1,9)
  1637.                     pcall(function()
  1638.                         if hm == 1 then
  1639.                             duh2.Sound.Pitch = math.random(90,110)/100
  1640.                             duh2.Sound:play()
  1641.                         end
  1642.                     end)
  1643.                     if hm > 0 and hm < 3 then
  1644.                         bleed(duh,1)
  1645.                         bleed(duh2,-0.5)
  1646.                     end
  1647.                 end
  1648.             end))
  1649.             for i=1, 3 do
  1650.                 lw.C0 = lw.C0 * CFrame.new(0.02,0.12,0.1) * CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03)
  1651.                 if ne ~= nil then
  1652.                     grabbed.Neck.C0 = grabbed.Neck.C0 * CFrame.fromEulerAnglesXYZ(-0.35,0,0)
  1653.                 end
  1654.                 wait()
  1655.             end
  1656.             grabweld:remove()
  1657.             grabweld = nil
  1658.             for i=1, 4 do
  1659.                 lw.C0 = lw.C0 * CFrame.new(-0.04,-0.24,-0.2) * CFrame.fromEulerAnglesXYZ(0.1,0,0.06)
  1660.                 wait()
  1661.             end
  1662.             for i=1, 4 do
  1663.                 rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0)
  1664.                 lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) * CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05)
  1665.                 wait()
  1666.             end
  1667.             lw.C0 = CFrame.new(0,0,0)
  1668.             rw.C0 = CFrame.new(0,0,0)
  1669.             lw.Part1 = nil
  1670.             rw.Part1 = nil
  1671.             platlol = false
  1672.             grabbed = nil
  1673.             lolhum = nil
  1674.             attacking = false
  1675.             platlol = nil
  1676.         end
  1677.     end)
  1678.     mouse.KeyDown:connect(function(kai)
  1679.         key = kai:lower()
  1680.         if key == "q" then
  1681.             mode = "drop"
  1682.             inform("Release",1)
  1683.         elseif key == "e" then
  1684.             mode = "throw"
  1685.             inform("Push",1)
  1686.         elseif key == "f" then
  1687.             mode = "kill"
  1688.             inform("Kill",1)
  1689.         elseif key == "c" then
  1690.             mode = "para"
  1691.             inform("Paralyze",1)
  1692.         elseif key == "x" then
  1693.             mode = "drain"
  1694.             inform("Drain",1)
  1695.         end
  1696.     end)
  1697. end
  1698.  
  1699. function desel()
  1700.     repeat wait() until attacking == false
  1701.     orr.Part1 = knife
  1702.     ar.Part1 = nil
  1703. end
  1704.  
  1705. bin.Selected:connect(select)
  1706. bin.Deselected:connect(desel)
  1707.  
  1708. char.Humanoid.Died:connect(function()
  1709.     pcall(function()
  1710.         grabweld:remove()
  1711.         grabweld = nil
  1712.         grabbed = nil
  1713.         platlol = false
  1714.         platlol = nil
  1715.     end)
  1716. end)
  1717.  
  1718. inform("Grab Knife 2 script loaded (Welp, here you go!)",3)
  1719.  
  1720.  
  1721. end)
  1722.  
  1723. Plane.MouseButton1Down:connect(function()
  1724. -- by fr34ky;
  1725. local char = game.Players.LocalPlayer.Character
  1726.  
  1727.  
  1728. local player = game.Players.LocalPlayer
  1729. repeat wait() until player.Character.Humanoid
  1730. local humanoid = player.Character.Humanoid
  1731. local mouse = player:GetMouse()
  1732.  
  1733. local weld = Instance.new("Weld",char.Torso)
  1734. weld.Part0 = char.Torso
  1735.  
  1736. local plane = Instance.new("Part",char.Torso)
  1737. plane.Anchored = false
  1738. plane.CanCollide = false
  1739. plane.Size = Vector3.new(3,2,6)
  1740. plane.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  1741. weld.Part1 = plane
  1742. weld.C1 = CFrame.new(0,0.5,0) * CFrame.Angles(0,math.rad(270),0)
  1743.  
  1744. local pf = Instance.new("ForceField")
  1745. pf.Parent = game.Players.LocalPlayer.Character
  1746.  
  1747. for i,v in pairs(char.Torso:GetChildren()) do
  1748.    if v.ClassName == 'Decal' then
  1749.         v:Destroy()
  1750.    end
  1751. end
  1752. for i,v in pairs(char:GetChildren()) do
  1753.    if v.ClassName == 'Hat' then
  1754.        v:Destroy()
  1755.    end
  1756. end
  1757. for i,v in pairs(char.Head:GetChildren()) do
  1758.    if v.ClassName == 'Decal' then
  1759.        v:Destroy()
  1760.    end
  1761. end
  1762.  
  1763. char.Humanoid.JumpPower = 200
  1764. char.Humanoid.Jump = true
  1765.  
  1766. local plane = Instance.new('SpecialMesh', plane)
  1767. plane.MeshType = 'FileMesh'
  1768. plane.MeshId = 'http://www.roblox.com/asset/?id=498194022' --498194022
  1769. plane.TextureId = 'http://www.roblox.com/asset/?id=498194025'
  1770. plane.Scale = Vector3.new(0.2, 0.2, 0.2)
  1771.  
  1772.  
  1773. planesound=Instance.new('Sound', char.Torso)
  1774. planesound.SoundId = 'rbxassetid://439771510'
  1775. planesound.Volume = 1
  1776. planesound.Looped = true
  1777.  
  1778. pullup=Instance.new('Sound', char.Torso)
  1779. pullup.SoundId = 'rbxassetid://144560522'
  1780. pullup.Volume = 10
  1781. pullup.Looped = true
  1782.  
  1783. alarm=Instance.new('Sound', char.Torso)
  1784. alarm.SoundId = 'rbxassetid://384231761'
  1785. alarm.Volume = 10
  1786. alarm.Looped = true
  1787.  
  1788.  
  1789. screech=Instance.new('Sound', char.Torso)
  1790. screech.SoundId = 'rbxassetid://262353320'
  1791. screech.Volume = 10
  1792.  
  1793. st=Instance.new('Sound', char.Torso)
  1794. st.SoundId = 'rbxassetid://131353021'
  1795. st.Volume = 20
  1796.  
  1797. allahuakbar=Instance.new('Sound', char)
  1798. allahuakbar.SoundId = 'rbxassetid://293292782'
  1799. allahuakbar.Volume = 10
  1800.  
  1801. moosic=Instance.new('Sound', char)
  1802. moosic.SoundId = 'rbxassetid://504630746'
  1803. moosic.Volume = 2
  1804.  
  1805. allahuakbar2=Instance.new('Sound', char)
  1806. allahuakbar2.SoundId = 'rbxassetid://446824013' --446824013
  1807. allahuakbar2.Volume = 1
  1808.  
  1809.  
  1810. planesound:Play()
  1811.  
  1812. explosionf=Instance.new('ParticleEmitter', char.Torso)
  1813. explosionf.Texture = 'http://www.roblox.com/asset/?id=244514357'
  1814. explosionf.Size = NumberSequence.new(19)
  1815. explosionf.Rate = 1000
  1816. explosionf.LightEmission = 0.4
  1817. explosionf.Lifetime = NumberRange.new(1)
  1818. explosionf.VelocitySpread = 360
  1819. explosionf.Enabled = false
  1820.  
  1821.  
  1822.  
  1823. char.Torso.Transparency = 1
  1824. char.Head.Transparency = 1
  1825. char['Left Arm'].Transparency = 1
  1826. char['Right Arm'].Transparency = 1
  1827. char['Left Leg'].Transparency = 1
  1828. char['Right Leg'].Transparency = 1
  1829.  
  1830. repeat wait(1)until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer:GetMouse() and game:FindService("Workspace") and game.Workspace.CurrentCamera
  1831. local Me = game:GetService("Players").LocalPlayer
  1832. local Char = Me.Character
  1833. local Mouse = Me:GetMouse()
  1834. local Cam = Workspace.CurrentCamera
  1835. local Stop = false
  1836. local Version = 0
  1837. local MaxSpeed = 8
  1838. local Speed = 8
  1839. local Keys = {}
  1840. local Force = 10000 -- 10000 = Fly, 1000000 = Noclip
  1841.  
  1842. local Fly, Rot = Char.Torso:FindFirstChild("LMMFly"), Char.Torso:FindFirstChild("LMMRot")
  1843. if Fly then Fly:Destroy() end if Rot then Rot:Destroy() end
  1844. Fly = Instance.new("BodyPosition", Char.Torso) Fly.Name = "LMMFly" Fly.maxForce = Vector3.new(math.huge, math.huge, math.huge) Fly.P = Force Fly.position = Char.Torso.Position
  1845. Rot = Instance.new("BodyGyro", Char.Torso) Rot.Name = "LMMRot" Rot.maxTorque = Vector3.new(math.huge, math.huge, math.huge) Rot.P = Force Rot.cframe = Cam.CoordinateFrame
  1846.  
  1847. local Thread,Old = Version, nil
  1848. Char.Humanoid.PlatformStand = true
  1849.  
  1850. function StopFly()
  1851. Version = Version + 1 Stop = true Char.Humanoid.PlatformStand = false Fly:Destroy() Rot:Destroy() script.Disabled = true script:Destroy()
  1852. end
  1853.  
  1854. Char.ChildAdded:connect(function(Obj) wait()
  1855. if Obj.Name == "LM".."MFlyStop" then
  1856. Obj:Destroy()
  1857. StopFly()
  1858. end
  1859. end)
  1860.  
  1861. coroutine.wrap(function() while Thread == Version and Stop == false do
  1862. local Vectoring = Rot.cframe - Rot.cframe.p + Fly.position
  1863.  
  1864. if Keys[string.char(48)] then Speed = 1 end
  1865. if Keys.w then Vectoring = Vectoring + Cam.CoordinateFrame.lookVector * Speed end
  1866. if Keys.s then Vectoring = Vectoring - Cam.CoordinateFrame.lookVector * Speed end
  1867. if Keys.d then Vectoring = Vectoring * CFrame.new(Speed,0,0) end
  1868. if Keys.a then Vectoring = Vectoring * CFrame.new(-Speed,0,0) end
  1869. if Keys.e or Keys[" "] then Vectoring = Vectoring * CFrame.new(0,Speed,0) end
  1870. if Keys.q then Vectoring = Vectoring * CFrame.new(0,-Speed,0) end
  1871. if Keys.x then StopFly() end
  1872.  
  1873. if Old ~= Vectoring then
  1874. Fly.position = Vectoring.p
  1875. Old = Vectoring
  1876. Speed = math.min(Speed + Speed*0.025,MaxSpeed)
  1877. else
  1878. Speed = 1;
  1879. end
  1880. Rot.cframe = Cam.CoordinateFrame
  1881. wait(0.01)
  1882. end end)()
  1883.  
  1884. Mouse.KeyDown:connect(function(Key)
  1885. Keys[Key] = true
  1886. end)
  1887. Mouse.KeyUp:connect(function(Key)
  1888. Keys[Key] = false
  1889. end)
  1890.  
  1891.  
  1892. mouse.KeyDown:connect(function(key)
  1893. if key == "c" then
  1894. planesound:Stop()
  1895. screech:Play()
  1896. allahuakbar2:Stop()
  1897. pullup:Stop()
  1898. explosionf.Enabled = false
  1899. alarm:Stop()
  1900. local e = Instance.new("Smoke", char.Torso)
  1901. e.Size = 20
  1902. char.Torso.Anchored = false
  1903. wait(3)
  1904. e.Enabled = false
  1905.  
  1906. end
  1907. end)
  1908.  
  1909. mouse.KeyDown:connect(function(key)
  1910. if key == "v" then
  1911. explosionf.Enabled = true
  1912. pullup:Play()
  1913. alarm:Play()
  1914. explosionf.Size = NumberSequence.new(5)
  1915. end
  1916. end)
  1917.  
  1918. mouse.KeyDown:connect(function(key)
  1919. if key == "b" then
  1920. moosic:Play()
  1921. end
  1922. end)
  1923.  
  1924. mouse.KeyDown:connect(function(key)
  1925. if key == "n" then
  1926. moosic:Stop()
  1927. end
  1928. end)
  1929.  
  1930. mouse.KeyDown:connect(function(key)
  1931. if key == "z" then
  1932. planesound:Play()
  1933. screech:Stop()
  1934. char.Torso.Anchored = false
  1935. st:Play()
  1936. allahuakbar2:Stop()
  1937. pullup:Stop()
  1938. explosionf.Enabled = false
  1939. alarm:Stop()
  1940.  
  1941.  
  1942. end
  1943. end)
  1944.  
  1945. Enabled = false
  1946. function onTouched(hit)
  1947. if Enabled then
  1948. return
  1949. end
  1950. Enabled=false
  1951. local e = Instance.new("Explosion")
  1952. e.BlastRadius = 260-- How much ground the explosion covers --
  1953. e.BlastPressure = 51-- How powerful the explosion is --
  1954. e.Parent = char.Torso -- Don't change this!
  1955. e.Position = char.Torso.Position -- Don't change this!
  1956. allahuakbar:Play()
  1957. explosionf.Size = NumberSequence.new(50)
  1958. explosionf.Speed = NumberRange.new(30)
  1959. explosionf.Enabled = true
  1960. char.Torso.Anchored = true
  1961. explosionf.Lifetime = NumberRange.new(0.25)
  1962. allahuakbar2:Play()
  1963. allahuakbar2.Pitch = 0
  1964. pullup:Stop()
  1965. alarm:Stop()
  1966. wait(1.25)
  1967. allahuakbar2.Pitch = 0
  1968. explosionf.Enabled = false
  1969. planesound:Stop()
  1970. wait(0.50)
  1971. plr = game.Players.LocalPlayer.Name
  1972. for i,v in pairs(game.Players:GetChildren()) do
  1973.        if v.Name ~= plr then
  1974. game:GetService("Chat"):Chat(v.Character.Head, "ALLAHU AKBAR!! HEIL PLANE CRASHES!", Enum.ChatColor.Blue)
  1975. AKBAR=Instance.new('Sound', v.Character.Head)
  1976. AKBAR.SoundId = 'rbxassetid://396873260'
  1977. AKBAR.Volume = 15
  1978. AKBAR.Pitch = 0.25
  1979. AKBAR.Looped = false
  1980. AKBAR:Play()
  1981. wait(2.6)
  1982. AKBAR:Play()
  1983.  
  1984. end
  1985. end
  1986.  
  1987. end
  1988. char.Torso.Touched:connect(onTouched)
  1989. end)
  1990.  
  1991.  
  1992. ball1.TopSurface = 0
  1993. ball1.CanCollide = true
  1994. ball1.formFactor = 3
  1995. ball1.Size = Vector3.new(1,1,1)
  1996. ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
  1997. ball1.BrickColor = BrickColor.new(color)
  1998. local bsm = Instance.new("SpecialMesh")
  1999. bsm.Parent = ball1
  2000. bsm.MeshType = "Sphere"
  2001. bsm.Scale = Vector3.new(0.9,0.9,0.9)
  2002. local b1w = Instance.new("Weld")
  2003. b1w.Parent = ball1
  2004. b1w.Part0 = workspace[person]["Left Leg"]
  2005. b1w.Part1 = ball1
  2006. b1w.C0 = CFrame.new(0.855,0.6,-0.6)
  2007. local ball2 = Instance.new("Part")
  2008. ball2.Parent = workspace[person]["Nice thing"]
  2009. ball2.Name = "Right Ball"
  2010. ball2.BottomSurface = 0
  2011. ball2.CanCollide = true
  2012. ball2.TopSurface = 0
  2013. ball2.formFactor = 3
  2014. ball2.Size = Vector3.new(1,1,1)
  2015. ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
  2016. ball2.BrickColor = BrickColor.new(color)
  2017. local b2sm = Instance.new("SpecialMesh")
  2018. b2sm.Parent = ball2
  2019. b2sm.MeshType = "Sphere"
  2020. b2sm.Scale = Vector3.new(0.9,0.9,0.9)
  2021. local b2w = Instance.new("Weld")
  2022. b2w.Parent = ball2
  2023. b2w.Part0 = workspace[person]["Right Leg"]
  2024. b2w.Part1 = ball2
  2025. b2w.C0 = CFrame.new(-0.855,0.6,-0.6)
  2026. name = v.Name
  2027. seg = tonumber(twuser.Text)
  2028. other = seg+50
  2029.  
  2030. function newNeck(char,segs)
  2031. for i = 1,segs do
  2032. local nseg = Instance.new("Part", char)
  2033. nseg.Name = "seg"..i
  2034. nseg.Anchored = false
  2035. nseg.CanCollide = true
  2036. nseg.Size = Vector3.new(1,1,1)
  2037. nseg.BrickColor = BrickColor.new'Pastel brown'
  2038. local mseg = Instance.new("CylinderMesh",nseg)
  2039. mseg.Scale = Vector3.new(1,1,1)
  2040. nseg:BreakJoints()
  2041. local wseg = Instance.new("Weld", nseg)
  2042. if i == 1 then
  2043. wseg.Part0 = char
  2044. else
  2045. wseg.Part0 = char["seg"..i-1]
  2046. end
  2047. wseg.Part1 = nseg
  2048. if i == 1 then
  2049. wseg.C1 = CFrame.new(0,-1,0)
  2050. else
  2051. wseg.C1 = CFrame.new(0,-0.8,0)
  2052. end
  2053. if nseg.Name == "seg"..seg then
  2054. nseg.Mesh:Destroy()
  2055. nseg.BrickColor = BrickColor.new'Pink'
  2056. local mseg = Instance.new("SpecialMesh",nseg)
  2057. mseg.Scale = Vector3.new(1,0.8,1)
  2058. end
  2059. char["seg"..i].Weld.C0 = CFrame.Angles(math.rad(1.5),0,0)
  2060. if i > seg then
  2061. nseg.Transparency = 1
  2062. end
  2063. end
  2064. end
  2065.  
  2066. newNeck(workspace[name]["Nice thing"].Main,other)
  2067. par=workspace[name]["Nice thing"].Main
  2068. while true do
  2069. for i=1,seg do
  2070.         par["seg"..i].Mesh.Scale = Vector3.new(1,1,1)
  2071.         wait(0.015)
  2072.         par["seg"..i+1].Mesh.Scale = Vector3.new(2,1,2)
  2073.         if par["seg"..i+1].Name == "seg"..seg then
  2074.                 par["seg"..i+1].Mesh.Scale = Vector3.new(2,2,2)
  2075.         end
  2076.         wait(0.015)
  2077.         par["seg"..i+2].Mesh.Scale = Vector3.new(3,1,3)
  2078.         if par["seg"..i+2].Name == "seg"..seg then
  2079.                 par["seg"..i+2].Mesh.Scale = Vector3.new(3,3,3)
  2080.         end
  2081.         wait(0.015)
  2082.         par["seg"..i+3].Mesh.Scale = Vector3.new(4,1,4)
  2083.         if par["seg"..i+3].Name == "seg"..seg then
  2084.                 par["seg"..i+3].Mesh.Scale = Vector3.new(4,4,4)
  2085.         end
  2086.         wait(0.015)
  2087.         par["seg"..i+4].Mesh.Scale = Vector3.new(3,1,3)
  2088.         if par["seg"..i+4].Name == "seg"..seg then
  2089.                 local s = Instance.new("Part",par["seg"..seg])
  2090.                 s.Size = Vector3.new(2,2,2)
  2091.                 for i,v in pairs(surfaces) do
  2092.                         s[v]=0
  2093.                 end
  2094.                 s.BrickColor = BrickColor.new('White')
  2095.                 s.Shape = 'Ball'
  2096.                 local mesh = Instance.new("SpecialMesh",s)
  2097.                 mesh.MeshType = 'Sphere'
  2098.                 s.CFrame=CFrame.new(par["seg"..seg].Position)
  2099.                 par["seg"..i+4].Mesh.Scale = Vector3.new(3,3,3)
  2100.         end
  2101.         wait(0.015)
  2102.         par["seg"..i+5].Mesh.Scale = Vector3.new(2,1,2)
  2103.         if par["seg"..i+6].Name == "seg"..seg then
  2104.                 par["seg"..i+6].Mesh.Scale = Vector3.new(2,2,2)
  2105.         end
  2106.         wait(0.015)
  2107.         par["seg"..i+6].Mesh.Scale = Vector3.new(1,1,1)
  2108.         if par["seg"..i+6].Name == "seg"..seg then
  2109.                 par["seg"..i+6].Mesh.Scale = Vector3.new(1,1,1)
  2110.         end
  2111.         wait(0.015)
  2112. end
  2113. wait(0.2)
  2114. end
  2115. end))
  2116.         end
  2117. end
  2118.  
  2119. function nc()
  2120.         local user=usertest.Text
  2121.         for i,v in pairs(SearchPlayer(user)) do
  2122. local me=v;
  2123. local char=v.Character;
  2124. for _,c in pairs(char:children()) do
  2125. if c.className == 'Model' then
  2126. c:Destroy'';
  2127. end
  2128. end
  2129. local name=twuser.Text
  2130. local model=Instance.new('Model',char);
  2131. local humanoid=Instance.new('Humanoid',model);
  2132. local copy=char.Head:Clone'';
  2133. local weld=Instance.new('Weld',char.Head);
  2134. weld.Part0=char.Head
  2135. weld.Part1=copy
  2136. model.Name=name;
  2137. char.Head.Transparency=1;
  2138. humanoid.MaxHealth=0;
  2139. humanoid.Health=1;
  2140. copy.Parent=model;
  2141. copy.Name='Head';
  2142.         end
  2143. end
  2144.  
  2145. function exp()
  2146.         local user=usertest.Text
  2147.         for i,v in pairs(SearchPlayer(user)) do
  2148.                 local explosion=Instance.new("Explosion",v.Character)
  2149.                 explosion.Position = v.Character.Head.Position
  2150.         end
  2151. end
  2152.  
  2153. function bjclick()
  2154.         local user=usertest.Text
  2155.         local user2=twuser.Text
  2156.         for i,v in pairs(SearchPlayer(user)) do
  2157.                 for c,b in pairs(SearchPlayer(user2)) do
  2158. n2 = v.Name
  2159. n1 = b.Name
  2160.  
  2161. pcall(function()
  2162. t1 = game.Players[n1].Character.Torso
  2163. t2 = game.Players[n2].Character.Torso
  2164. t2.Parent.Humanoid.PlatformStand = true
  2165. t1["Left Shoulder"]:Remove()
  2166. ls1 = Instance.new("Weld")
  2167. ls1.Parent = t1
  2168. ls1.Part0 = t1
  2169. ls1.Part1 = t1.Parent["Left Arm"]
  2170. ls1.C0 = CFrame.new(-1.5,0,0)
  2171. ls1.Name = "Left Shoulder"
  2172. t1["Right Shoulder"]:Remove()
  2173. rs1 = Instance.new("Weld")
  2174. rs1.Parent = t1
  2175. rs1.Part0 = t1
  2176. rs1.Part1 = t1.Parent["Right Arm"]
  2177. rs1.C0 = CFrame.new(1.5,0,0)
  2178. rs1.Name = "Right Shoulder"
  2179. t2["Left Shoulder"]:Remove()
  2180. ls2 = Instance.new("Weld")
  2181. ls2.Parent = t2
  2182. ls2.Part0 = t2
  2183. ls2.Part1 = t2.Parent["Left Arm"]
  2184. ls2.C0 = CFrame.new(-1.5,0,0)
  2185. ls2.Name = "Left Shoulder"
  2186. t2["Right Shoulder"]:Remove()
  2187. rs2 = Instance.new("Weld")
  2188. rs2.Parent = t2
  2189. rs2.Part0 = t2
  2190. rs2.Part1 = t2.Parent["Right Arm"]
  2191. rs2.C0 = CFrame.new(1.5,0,0)
  2192. rs2.Name = "Right Shoulder"
  2193. t2["Left Hip"]:Remove()
  2194. lh2 = Instance.new("Weld")
  2195. lh2.Parent = t2
  2196. lh2.Part0 = t2
  2197. lh2.Part1 = t2.Parent["Left Leg"]
  2198. lh2.C0 = CFrame.new(-0.5,-2,0)
  2199. lh2.Name = "Left Hip"
  2200. t2["Right Hip"]:Remove()
  2201. rh2 = Instance.new("Weld")
  2202. rh2.Parent = t2
  2203. rh2.Part0 = t2
  2204. rh2.Part1 = t2.Parent["Right Leg"]
  2205. rh2.C0 = CFrame.new(0.5,-2,0)
  2206. rh2.Name = "Right Hip"
  2207. local d = Instance.new("Part")
  2208. d.TopSurface = 0
  2209. d.BottomSurface = 0
  2210. d.CanCollide = false
  2211. d.BrickColor = BrickColor.new("Medium stone grey")
  2212. d.Shape = "Ball"
  2213. d.Parent = t1
  2214. d.Size = Vector3.new(1,1,1)
  2215. local dm = Instance.new("SpecialMesh")
  2216. dm.MeshType = "Sphere"
  2217. dm.Parent = d
  2218. dm.Scale = Vector3.new(0.4,0.4,0.4)
  2219. fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
  2220. d2 = d:Clone()
  2221. d2.Parent = t1
  2222. fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0)
  2223. local c = Instance.new("Part")
  2224. c.TopSurface = 0
  2225. c.BottomSurface = 0
  2226. c.CanCollide = false
  2227. c.BrickColor = BrickColor.new("Pastel brown")
  2228. c.Parent = t1
  2229. c.formFactor = "Custom"
  2230. c.Size = Vector3.new(0.4,1.3,0.4)
  2231. cm = Instance.new("CylinderMesh")
  2232. cm.Parent = c
  2233. a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
  2234. c2 = d:Clone()
  2235. c2.BrickColor = BrickColor.new("Medium stone grey")
  2236. c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4)
  2237. c2.Parent = t1
  2238. fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
  2239. local bl = Instance.new("Part")
  2240. bl.TopSurface = 0
  2241. bl.BottomSurface = 0
  2242. bl.CanCollide = false
  2243. bl.BrickColor = BrickColor.new("Pastel brown")
  2244. bl.Shape = "Ball"
  2245. bl.Parent = t2
  2246. bl.Size = Vector3.new(1,1,1)
  2247. local dm = Instance.new("SpecialMesh")
  2248. dm.MeshType = "Sphere"
  2249. dm.Parent = bl
  2250. dm.Scale = Vector3.new(1.2,1.2,1.2)
  2251. fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0)
  2252. local br = Instance.new("Part")
  2253. br.TopSurface = 0
  2254. br.BottomSurface = 0
  2255. br.CanCollide = false
  2256. br.BrickColor = BrickColor.new("Pastel brown")
  2257. br.Shape = "Ball"
  2258. br.Parent = t2
  2259. br.Size = Vector3.new(1,1,1)
  2260. local dm = Instance.new("SpecialMesh")
  2261. dm.MeshType = "Sphere"
  2262. dm.Parent = br
  2263. dm.Scale = Vector3.new(1.2,1.2,1.2)
  2264. fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
  2265. local bln = Instance.new("Part")
  2266. bln.TopSurface = 0
  2267. bln.BottomSurface = 0
  2268. bln.CanCollide = false
  2269. bln.Shape = "Ball"
  2270. bln.Parent = t2
  2271. bln.Size = Vector3.new(1,1,1)
  2272. local dm = Instance.new("SpecialMesh")
  2273. dm.MeshType = "Sphere"
  2274. dm.Parent = bln
  2275. dm.Scale = Vector3.new(0.2,0.2,0.2)
  2276. fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
  2277. local brn = Instance.new("Part")
  2278. brn.TopSurface = 0
  2279. brn.BottomSurface = 0
  2280. brn.CanCollide = false
  2281. brn.Shape = "Ball"
  2282. brn.Parent = t2
  2283. brn.Size = Vector3.new(1,1,1)
  2284. local dm = Instance.new("SpecialMesh")
  2285. dm.MeshType = "Sphere"
  2286. dm.Parent = brn
  2287. dm.Scale = Vector3.new(0.2,0.2,0.2)
  2288. fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
  2289. lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0)
  2290. rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0)
  2291. ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.7,-0.2,0)
  2292. rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.7,0.2,0)
  2293. ls1.C1 = CFrame.new(-0.5,0.9,0.5) * CFrame.Angles(-1.2,.2,0)
  2294. rs1.C1 = CFrame.new(0.5,0.9,0.5) * CFrame.Angles(-1.2,-.2,0)
  2295. if t1:findFirstChild("weldx") ~= nil then
  2296. t1.weldx:Remove()
  2297. end
  2298. we = fWeld("weldx", t1, t1, t2, true, 0, -1.8, -2.47, math.rad(-130), 0, 172.79)
  2299. n = t2.Neck
  2300. n.C0 = CFrame.new(0, 1.2, 0) * CFrame.Angles(math.rad(-235), math.rad(180), 0)
  2301. end)
  2302. coroutine.resume(coroutine.create(function()
  2303. while wait() do
  2304. for i = 1,6 do
  2305. we.C1 = we.C1 * CFrame.new(0.0,0.05,-0.05)
  2306. ls2.C1 = ls2.C1 * CFrame.new(0,0,0) * CFrame.Angles(0.014,-0.004,0)
  2307. rs2.C1 = rs2.C1 * CFrame.new(0,0,0) * CFrame.Angles(0.014,-0.004,0)
  2308. ls1.C1 = ls1.C1 * CFrame.new(0,0,0) * CFrame.Angles(-0.020,0,0)
  2309. rs1.C1 = rs1.C1 * CFrame.new(0,0,0) * CFrame.Angles(-0.020,0,0)
  2310. wait()
  2311. end
  2312.  
  2313. for i = 1,6 do
  2314. we.C1 = we.C1 * CFrame.new(0.0,-0.05,0.05)
  2315. ls2.C1 = ls2.C1 * CFrame.new(0,0,0) * CFrame.Angles(-0.014,0.004,0)
  2316. rs2.C1 = rs2.C1 * CFrame.new(0,0,0) * CFrame.Angles(-0.014,0.004,0)
  2317. ls1.C1 = ls1.C1 * CFrame.new(0,0,0) * CFrame.Angles(0.020,0,0)
  2318. rs1.C1 = rs1.C1 * CFrame.new(0,0,0) * CFrame.Angles(0.020,0,0)
  2319. wait()
  2320. end
  2321. end
  2322. end))
  2323. end
  2324. end
  2325. end
  2326.  
  2327.  
  2328. msg.MouseButton1Click:connect(msgclick)
  2329. kbutton.MouseButton1Click:connect(kbuttonclick)
  2330. ttbutton.MouseButton1Click:connect(ttbuttonclick)
  2331. nkdbutton.MouseButton1Click:connect(nkdbuttonclick)
  2332. tw.MouseButton1Click:connect(twclick)
  2333. dkbutton.MouseButton1Click:connect(dkclick)
  2334. sdkbutton.MouseButton1Click:connect(sdkclick)
  2335. mdkbutton.MouseButton1Click:connect(mdkclick)
  2336. hdkbutton.MouseButton1Click:connect(hdkclick)
  2337. godbutton.MouseButton1Click:connect(godclick)
  2338. kick.MouseButton1Click:connect(kickclick)
  2339. ban.MouseButton1Click:connect(banclick)
  2340. sbj.MouseButton1Click:connect(sbjclick)
  2341. n.MouseButton1Click:connect(nclick)
  2342. c.MouseButton1Click:connect(cawm)
  2343. dkinp.MouseButton1Click:connect(dkinpc)
  2344. dkinperson.MouseButton1Click:connect(dkpc)
  2345. base.MouseButton1Click:connect(basec)
  2346. queeeef.MouseButton1Click:connect(q)
  2347. base_white.MouseButton1Click:connect(basewc)
  2348. evolve.MouseButton1Click:connect(evolvec)
  2349. cn.MouseButton1Click:connect(nc)
  2350. explo.MouseButton1Click:connect(exp)
  2351. threeway.MouseButton1Click:connect(threewayc)
  2352. bjay.MouseButton1Click:connect(bjclick)
  2353. frame.MouseEnter:connect(function()
  2354. frame:TweenPosition(UDim2.new(0,0,0.25,0), "Out", "Quad", 1, true)
  2355. end)
  2356. frame.MouseLeave:connect(function()
  2357. frame:TweenPosition(UDim2.new(-0.39,0,0.25,0), "Out", "Quad", 1, true)
  2358. end)
  2359. game.Players.PlayerAdded:connect(Status)
  2360. end)
  2361.  
  2362. ClownGUI.MouseButton1Down:connect(function()
  2363. -- Objects
  2364.  
  2365. local VanGui = Instance.new("ScreenGui")
  2366. local Opener = Instance.new("Frame")
  2367. local Open = Instance.new("TextButton")
  2368. local DaGui = Instance.new("Frame")
  2369. local Frame = Instance.new("Frame")
  2370. local Close = Instance.new("TextButton")
  2371. local Username = Instance.new("TextBox")
  2372. local VanDaPlayer = Instance.new("TextButton")
  2373. local TextLabel = Instance.new("TextLabel")
  2374.  
  2375. -- Properties
  2376.  
  2377. VanGui.Name = "VanGui"
  2378. VanGui.Parent = game.CoreGui
  2379.  
  2380. Opener.Name = "Opener"
  2381. Opener.Parent = VanGui
  2382. Opener.BackgroundColor3 = Color3.new(0, 0, 0)
  2383. Opener.BackgroundTransparency = 0.5
  2384. Opener.Position = UDim2.new(0, 19, 0, 564)
  2385. Opener.Size = UDim2.new(0, 224, 0, 40)
  2386.  
  2387. Open.Name = "Open"
  2388. Open.Parent = Opener
  2389. Open.BackgroundColor3 = Color3.new(0, 0, 0)
  2390. Open.BackgroundTransparency = 0.5
  2391. Open.Size = UDim2.new(0, 224, 0, 40)
  2392. Open.Font = Enum.Font.SciFi
  2393. Open.FontSize = Enum.FontSize.Size42
  2394. Open.Text = "Open"
  2395. Open.TextColor3 = Color3.new(0, 1, 1)
  2396. Open.TextSize = 42
  2397.  
  2398. DaGui.Name = "DaGui"
  2399. DaGui.Parent = VanGui
  2400. DaGui.BackgroundColor3 = Color3.new(0, 0, 0)
  2401. DaGui.BackgroundTransparency = 0.5
  2402. DaGui.Draggable = true
  2403. DaGui.Position = UDim2.new(0, 0, 0, 311)
  2404. DaGui.Size = UDim2.new(0, 343, 0, 197)
  2405. DaGui.Visible = false
  2406.  
  2407. Frame.Parent = DaGui
  2408. Frame.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
  2409. Frame.Position = UDim2.new(0, 313, 0, 0)
  2410. Frame.Size = UDim2.new(0, 30, 0, 26)
  2411.  
  2412. Close.Name = "Close"
  2413. Close.Parent = Frame
  2414. Close.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
  2415. Close.Size = UDim2.new(0, 30, 0, 26)
  2416. Close.Font = Enum.Font.SciFi
  2417. Close.FontSize = Enum.FontSize.Size14
  2418. Close.Text = "X"
  2419. Close.TextColor3 = Color3.new(1, 1, 1)
  2420. Close.TextSize = 14
  2421. Close.TextStrokeTransparency = 5
  2422.  
  2423. Username.Name = "Username"
  2424. Username.Parent = DaGui
  2425. Username.BackgroundColor3 = Color3.new(0, 0, 0)
  2426. Username.BackgroundTransparency = 0.5
  2427. Username.Position = UDim2.new(0, 72, 0, 76)
  2428. Username.Size = UDim2.new(0, 200, 0.0999999866, 24)
  2429. Username.Font = Enum.Font.SciFi
  2430. Username.FontSize = Enum.FontSize.Size18
  2431. Username.Text = "Username"
  2432. Username.TextColor3 = Color3.new(0, 1, 1)
  2433. Username.TextSize = 18
  2434.  
  2435. VanDaPlayer.Name = "VanDaPlayer"
  2436. VanDaPlayer.Parent = DaGui
  2437. VanDaPlayer.BackgroundColor3 = Color3.new(0, 0, 0)
  2438. VanDaPlayer.BackgroundTransparency = 0.5
  2439. VanDaPlayer.Position = UDim2.new(0.0199999996, 90, 0.00999999978, 138)
  2440. VanDaPlayer.Size = UDim2.new(0, 150, 0, 26)
  2441. VanDaPlayer.Font = Enum.Font.SciFi
  2442. VanDaPlayer.FontSize = Enum.FontSize.Size14
  2443. VanDaPlayer.Text = "Van Player"
  2444. VanDaPlayer.TextColor3 = Color3.new(0, 1, 1)
  2445. VanDaPlayer.TextSize = 14
  2446.  
  2447. TextLabel.Parent = DaGui
  2448. TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
  2449. TextLabel.BackgroundTransparency = 0.5
  2450. TextLabel.Position = UDim2.new(0, 48, 0, 22)
  2451. TextLabel.Size = UDim2.new(0, 246, 0, 19)
  2452. TextLabel.Font = Enum.Font.SciFi
  2453. TextLabel.FontSize = Enum.FontSize.Size18
  2454. TextLabel.Text = "Van Player Gui by 345678 (Talha)"
  2455. TextLabel.TextColor3 = Color3.new(0, 1, 1)
  2456. TextLabel.TextSize = 17
  2457.  
  2458. Open.MouseButton1Down:connect(function()
  2459.         game.CoreGui.VanGui.DaGui.Visible = true
  2460.     game.CoreGui.VanGui.Opener.Visible = false
  2461.  
  2462. end)
  2463.  
  2464. Close.MouseButton1Down:connect(function()
  2465.     game.CoreGui.VanGui.DaGui.Visible = false
  2466.     game.CoreGui.VanGui.Opener.Visible = true
  2467. end)
  2468.  
  2469. VanDaPlayer.MouseButton1Down:connect(function()
  2470.     Victim = Username.Text
  2471. o1 = Instance.new("Model")
  2472. o2 = Instance.new("Part")
  2473. o3 = Instance.new("CylinderMesh")
  2474. o4 = Instance.new("Part")
  2475. o5 = Instance.new("SpecialMesh")
  2476. o6 = Instance.new("Part")
  2477. o7 = Instance.new("SpecialMesh")
  2478. o8 = Instance.new("Part")
  2479. o9 = Instance.new("BlockMesh")
  2480. o10 = Instance.new("Part")
  2481. o11 = Instance.new("BlockMesh")
  2482. o12 = Instance.new("Part")
  2483. o13 = Instance.new("Part")
  2484. o14 = Instance.new("BlockMesh")
  2485. o15 = Instance.new("Part")
  2486. o16 = Instance.new("SpecialMesh")
  2487. o17 = Instance.new("Part")
  2488. o18 = Instance.new("SpecialMesh")
  2489. o19 = Instance.new("Part")
  2490. o20 = Instance.new("SpecialMesh")
  2491. o21 = Instance.new("Sound")
  2492. o22 = Instance.new("Part")
  2493. o23 = Instance.new("BlockMesh")
  2494. o24 = Instance.new("Part")
  2495. o25 = Instance.new("SpecialMesh")
  2496. o26 = Instance.new("Part")
  2497. o27 = Instance.new("BlockMesh")
  2498. o28 = Instance.new("Part")
  2499. o29 = Instance.new("SpecialMesh")
  2500. o30 = Instance.new("Part")
  2501. o31 = Instance.new("BlockMesh")
  2502. o32 = Instance.new("Part")
  2503. o33 = Instance.new("BlockMesh")
  2504. o34 = Instance.new("Part")
  2505. o35 = Instance.new("BlockMesh")
  2506. o36 = Instance.new("Part")
  2507. o37 = Instance.new("BlockMesh")
  2508. o38 = Instance.new("Part")
  2509. o39 = Instance.new("Part")
  2510. o40 = Instance.new("BlockMesh")
  2511. o41 = Instance.new("Part")
  2512. o42 = Instance.new("BlockMesh")
  2513. o43 = Instance.new("Part")
  2514. o44 = Instance.new("BlockMesh")
  2515. o45 = Instance.new("Part")
  2516. o46 = Instance.new("SpecialMesh")
  2517. o47 = Instance.new("Part")
  2518. o48 = Instance.new("BlockMesh")
  2519. o49 = Instance.new("Part")
  2520. o50 = Instance.new("BlockMesh")
  2521. o51 = Instance.new("Part")
  2522. o52 = Instance.new("BlockMesh")
  2523. o53 = Instance.new("Part")
  2524. o54 = Instance.new("SpecialMesh")
  2525. o55 = Instance.new("Part")
  2526. o56 = Instance.new("SpecialMesh")
  2527. o57 = Instance.new("Part")
  2528. o58 = Instance.new("BlockMesh")
  2529. o59 = Instance.new("Part")
  2530. o60 = Instance.new("BlockMesh")
  2531. o61 = Instance.new("Part")
  2532. o62 = Instance.new("BlockMesh")
  2533. o63 = Instance.new("Part")
  2534. o64 = Instance.new("Part")
  2535. o65 = Instance.new("Part")
  2536. o66 = Instance.new("BlockMesh")
  2537. o67 = Instance.new("Part")
  2538. o68 = Instance.new("BlockMesh")
  2539. o69 = Instance.new("Part")
  2540. o70 = Instance.new("BlockMesh")
  2541. o71 = Instance.new("Part")
  2542. o72 = Instance.new("BlockMesh")
  2543. o73 = Instance.new("Part")
  2544. o74 = Instance.new("SpecialMesh")
  2545. o75 = Instance.new("Decal")
  2546. o76 = Instance.new("Part")
  2547. o77 = Instance.new("Part")
  2548. o78 = Instance.new("BlockMesh")
  2549. o79 = Instance.new("Part")
  2550. o80 = Instance.new("SpecialMesh")
  2551. o81 = Instance.new("Decal")
  2552. o82 = Instance.new("Part")
  2553. o83 = Instance.new("SpecialMesh")
  2554. o84 = Instance.new("Humanoid")
  2555. o85 = Instance.new("Part")
  2556. o86 = Instance.new("Part")
  2557. o87 = Instance.new("Part")
  2558. o88 = Instance.new("Decal")
  2559. o89 = Instance.new("Motor6D")
  2560. o90 = Instance.new("Motor6D")
  2561. o91 = Instance.new("Motor6D")
  2562. o92 = Instance.new("Motor6D")
  2563. o93 = Instance.new("Motor6D")
  2564. o94 = Instance.new("Part")
  2565. o95 = Instance.new("Part")
  2566. o96 = Instance.new("Part")
  2567. o97 = Instance.new("Part")
  2568. o98 = Instance.new("Part")
  2569. o99 = Instance.new("Decal")
  2570. o100 = Instance.new("Motor6D")
  2571. o101 = Instance.new("Motor6D")
  2572. o102 = Instance.new("Motor6D")
  2573. o103 = Instance.new("Part")
  2574. o104 = Instance.new("Part")
  2575. o105 = Instance.new("Part")
  2576. o106 = Instance.new("Part")
  2577. o107 = Instance.new("Part")
  2578. o108 = Instance.new("CylinderMesh")
  2579. o109 = Instance.new("Part")
  2580. o110 = Instance.new("CylinderMesh")
  2581. o111 = Instance.new("Part")
  2582. o112 = Instance.new("CylinderMesh")
  2583. o113 = Instance.new("Part")
  2584. o114 = Instance.new("CylinderMesh")
  2585. o115 = Instance.new("Part")
  2586. o116 = Instance.new("CylinderMesh")
  2587. o117 = Instance.new("Part")
  2588. o118 = Instance.new("CylinderMesh")
  2589. o119 = Instance.new("Part")
  2590. o120 = Instance.new("CylinderMesh")
  2591. o121 = Instance.new("Part")
  2592. o122 = Instance.new("SpecialMesh")
  2593. o123 = Instance.new("Part")
  2594. o124 = Instance.new("Decal")
  2595. o1.Name = " "
  2596. o1.Parent = workspace
  2597. o2.Parent = o1
  2598. o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
  2599. o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
  2600. o2.Anchored = true
  2601. o2.FormFactor = Enum.FormFactor.Symmetric
  2602. o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
  2603. o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
  2604. o3.Parent = o2
  2605. o4.Parent = o1
  2606. o4.BrickColor = BrickColor.new("Institutional white")
  2607. o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104)
  2608. o4.Rotation = Vector3.new(90, 89.9314728, -90)
  2609. o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2610. o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643)
  2611. o4.Anchored = true
  2612. o4.FormFactor = Enum.FormFactor.Plate
  2613. o4.Size = Vector3.new(1, 2.4000001, 2)
  2614. o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
  2615. o4.BackSurface = Enum.SurfaceType.Weld
  2616. o4.BottomSurface = Enum.SurfaceType.Weld
  2617. o4.LeftSurface = Enum.SurfaceType.Weld
  2618. o4.TopSurface = Enum.SurfaceType.Weld
  2619. o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2620. o5.Parent = o4
  2621. o5.MeshType = Enum.MeshType.Wedge
  2622. o6.Parent = o1
  2623. o6.Material = Enum.Material.SmoothPlastic
  2624. o6.BrickColor = BrickColor.new("Really black")
  2625. o6.Transparency = 0.5
  2626. o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101)
  2627. o6.Rotation = Vector3.new(90, 89.9440536, -90)
  2628. o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2629. o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643)
  2630. o6.Anchored = true
  2631. o6.FormFactor = Enum.FormFactor.Plate
  2632. o6.Size = Vector3.new(8, 2.4000001, 1.99999976)
  2633. o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008, 0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0)
  2634. o6.BackSurface = Enum.SurfaceType.Weld
  2635. o6.BottomSurface = Enum.SurfaceType.Weld
  2636. o6.LeftSurface = Enum.SurfaceType.Weld
  2637. o6.RightSurface = Enum.SurfaceType.Weld
  2638. o6.TopSurface = Enum.SurfaceType.Weld
  2639. o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2640. o7.Parent = o6
  2641. o7.MeshType = Enum.MeshType.Wedge
  2642. o8.Parent = o1
  2643. o8.BrickColor = BrickColor.new("Br. yellowish orange")
  2644. o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409)
  2645. o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006)
  2646. o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2647. o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995)
  2648. o8.Anchored = true
  2649. o8.FormFactor = Enum.FormFactor.Custom
  2650. o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
  2651. o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808, 3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1)
  2652. o8.BackSurface = Enum.SurfaceType.Weld
  2653. o8.BottomSurface = Enum.SurfaceType.Weld
  2654. o8.FrontSurface = Enum.SurfaceType.Weld
  2655. o8.LeftSurface = Enum.SurfaceType.Weld
  2656. o8.RightSurface = Enum.SurfaceType.Weld
  2657. o8.TopSurface = Enum.SurfaceType.Weld
  2658. o8.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2659. o9.Parent = o8
  2660. o10.Parent = o1
  2661. o10.BrickColor = BrickColor.new("Institutional white")
  2662. o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295)
  2663. o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
  2664. o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2665. o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834)
  2666. o10.Anchored = true
  2667. o10.CanCollide = false
  2668. game.Players[Victim].Character.Humanoid.WalkSpeed = 0
  2669. game.Players[Victim].Character.Humanoid.JumpPower = 0
  2670. o10.FormFactor = Enum.FormFactor.Plate
  2671. o10.Size = Vector3.new(14, 0.400000006, 1)
  2672. o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
  2673. o10.BackSurface = Enum.SurfaceType.Weld
  2674. o10.BottomSurface = Enum.SurfaceType.Weld
  2675. o10.FrontSurface = Enum.SurfaceType.Weld
  2676. o10.LeftSurface = Enum.SurfaceType.Weld
  2677. o10.RightSurface = Enum.SurfaceType.Weld
  2678. o10.TopSurface = Enum.SurfaceType.Weld
  2679. o10.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2680. o11.Parent = o10
  2681. o12.Name = "DOOR"
  2682. o12.Parent = o1
  2683. o12.BrickColor = BrickColor.new("Institutional white")
  2684. o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104)
  2685. o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006)
  2686. o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2687. o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441)
  2688. o12.Anchored = true
  2689. o12.CanCollide = false
  2690. o12.FormFactor = Enum.FormFactor.Plate
  2691. o12.Size = Vector3.new(5.22000027, 4.82999992, 1)
  2692. o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0, -7.73548052e-008, 1, 0, 0, 0, 1)
  2693. o12.BottomSurface = Enum.SurfaceType.Weld
  2694. o12.LeftSurface = Enum.SurfaceType.Weld
  2695. o12.RightSurface = Enum.SurfaceType.Weld
  2696. o12.TopSurface = Enum.SurfaceType.Weld
  2697. o12.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2698. o13.Parent = o1
  2699. o13.BrickColor = BrickColor.new("White")
  2700. o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104)
  2701. o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006)
  2702. o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2703. o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906)
  2704. o13.Anchored = true
  2705. o13.FormFactor = Enum.FormFactor.Plate
  2706. o13.Size = Vector3.new(7, 4.80000019, 1)
  2707. o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901, 3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1)
  2708. o13.BackSurface = Enum.SurfaceType.Weld
  2709. o13.BottomSurface = Enum.SurfaceType.Weld
  2710. o13.FrontSurface = Enum.SurfaceType.Weld
  2711. o13.LeftSurface = Enum.SurfaceType.Weld
  2712. o13.RightSurface = Enum.SurfaceType.Weld
  2713. o13.TopSurface = Enum.SurfaceType.Weld
  2714. o13.Color = Color3.new(0.94902, 0.952941, 0.952941)
  2715. o14.Parent = o13
  2716. o15.Parent = o1
  2717. o15.BrickColor = BrickColor.new("Institutional white")
  2718. o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139)
  2719. o15.Rotation = Vector3.new(90, 89.960434, -90)
  2720. o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2721. o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427)
  2722. o15.Anchored = true
  2723. o15.CanCollide = false
  2724. o15.FormFactor = Enum.FormFactor.Plate
  2725. o15.Size = Vector3.new(10, 0.400000006, 1)
  2726. o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008, 0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0)
  2727. o15.BackSurface = Enum.SurfaceType.Weld
  2728. o15.BottomSurface = Enum.SurfaceType.Weld
  2729. o15.TopSurface = Enum.SurfaceType.Weld
  2730. o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2731. o16.Parent = o15
  2732. o16.MeshType = Enum.MeshType.Wedge
  2733. o17.Parent = o1
  2734. o17.BrickColor = BrickColor.new("Institutional white")
  2735. o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101)
  2736. o17.Rotation = Vector3.new(90, 89.9314728, -90)
  2737. o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2738. o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643)
  2739. o17.Anchored = true
  2740. o17.FormFactor = Enum.FormFactor.Plate
  2741. o17.Size = Vector3.new(1, 2.4000001, 2)
  2742. o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
  2743. o17.BackSurface = Enum.SurfaceType.Weld
  2744. o17.BottomSurface = Enum.SurfaceType.Weld
  2745. o17.RightSurface = Enum.SurfaceType.Weld
  2746. o17.TopSurface = Enum.SurfaceType.Weld
  2747. o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2748. o18.Parent = o17
  2749. o18.MeshType = Enum.MeshType.Wedge
  2750. o19.Parent = o1
  2751. o19.BrickColor = BrickColor.new("Institutional white")
  2752. o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101)
  2753. o19.Rotation = Vector3.new(90, 89.8573456, -90)
  2754. o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2755. o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089)
  2756. o19.Anchored = true
  2757. o19.FormFactor = Enum.FormFactor.Plate
  2758. o19.Size = Vector3.new(10, 1.20000005, 3)
  2759. o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008, 0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0)
  2760. o19.BackSurface = Enum.SurfaceType.Weld
  2761. o19.BottomSurface = Enum.SurfaceType.Weld
  2762. o19.TopSurface = Enum.SurfaceType.Weld
  2763. o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2764. o20.Parent = o19
  2765. o20.MeshType = Enum.MeshType.Wedge
  2766. o21.Parent = o19
  2767. o21.SoundId = "rbxassetid://532147820"
  2768. o21.Looped = true
  2769. o22.Parent = o1
  2770. o22.BrickColor = BrickColor.new("Institutional white")
  2771. o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104)
  2772. o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006)
  2773. o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2774. o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674)
  2775. o22.Anchored = true
  2776. o22.FormFactor = Enum.FormFactor.Plate
  2777. o22.Size = Vector3.new(2, 2.4000001, 1)
  2778. o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801, 3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
  2779. o22.BackSurface = Enum.SurfaceType.Weld
  2780. o22.BottomSurface = Enum.SurfaceType.Weld
  2781. o22.FrontSurface = Enum.SurfaceType.Weld
  2782. o22.LeftSurface = Enum.SurfaceType.Weld
  2783. o22.RightSurface = Enum.SurfaceType.Weld
  2784. o22.TopSurface = Enum.SurfaceType.Weld
  2785. o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2786. o23.Parent = o22
  2787. o24.Parent = o1
  2788. o24.BrickColor = BrickColor.new("Institutional white")
  2789. o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101)
  2790. o24.Rotation = Vector3.new(-0, -90, 0)
  2791. o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2792. o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264)
  2793. o24.Anchored = true
  2794. o24.FormFactor = Enum.FormFactor.Plate
  2795. o24.Size = Vector3.new(1, 2.79999995, 1)
  2796. o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1, 0, 1, 5.54578605e-008, 1, 0, 0)
  2797. o24.BackSurface = Enum.SurfaceType.Weld
  2798. o24.BottomSurface = Enum.SurfaceType.Weld
  2799. o24.TopSurface = Enum.SurfaceType.Weld
  2800. o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2801. o25.Parent = o24
  2802. o25.MeshType = Enum.MeshType.Wedge
  2803. o26.Parent = o1
  2804. o26.BrickColor = BrickColor.new("Institutional white")
  2805. o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101)
  2806. o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
  2807. o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2808. o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756)
  2809. o26.Anchored = true
  2810. o26.FormFactor = Enum.FormFactor.Plate
  2811. o26.Size = Vector3.new(1.39999998, 1.60000002, 10)
  2812. o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
  2813. o26.BackSurface = Enum.SurfaceType.Weld
  2814. o26.BottomSurface = Enum.SurfaceType.Weld
  2815. o26.FrontSurface = Enum.SurfaceType.Weld
  2816. o26.LeftSurface = Enum.SurfaceType.Weld
  2817. o26.RightSurface = Enum.SurfaceType.Weld
  2818. o26.TopSurface = Enum.SurfaceType.Weld
  2819. o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2820. o27.Parent = o26
  2821. o28.Parent = o1
  2822. o28.BrickColor = BrickColor.new("Institutional white")
  2823. o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104)
  2824. o28.Rotation = Vector3.new(-90, -89.7982635, -90)
  2825. o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2826. o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458)
  2827. o28.Anchored = true
  2828. o28.FormFactor = Enum.FormFactor.Plate
  2829. o28.Size = Vector3.new(1, 2.79999995, 1)
  2830. o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0)
  2831. o28.BackSurface = Enum.SurfaceType.Weld
  2832. o28.BottomSurface = Enum.SurfaceType.Weld
  2833. o28.TopSurface = Enum.SurfaceType.Weld
  2834. o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2835. o29.Parent = o28
  2836. o29.MeshType = Enum.MeshType.Wedge
  2837. o30.Parent = o1
  2838. o30.BrickColor = BrickColor.new("Institutional white")
  2839. o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101)
  2840. o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
  2841. o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2842. o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109)
  2843. o30.Anchored = true
  2844. o30.FormFactor = Enum.FormFactor.Plate
  2845. o30.Size = Vector3.new(2, 2.4000001, 1)
  2846. o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
  2847. o30.BackSurface = Enum.SurfaceType.Weld
  2848. o30.BottomSurface = Enum.SurfaceType.Weld
  2849. o30.FrontSurface = Enum.SurfaceType.Weld
  2850. o30.LeftSurface = Enum.SurfaceType.Weld
  2851. o30.RightSurface = Enum.SurfaceType.Weld
  2852. o30.TopSurface = Enum.SurfaceType.Weld
  2853. o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2854. o31.Parent = o30
  2855. o32.Parent = o1
  2856. o32.BrickColor = BrickColor.new("Dark stone grey")
  2857. o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101)
  2858. o32.Rotation = Vector3.new(90, 89.960434, -90)
  2859. o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2860. o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727)
  2861. o32.Anchored = true
  2862. o32.FormFactor = Enum.FormFactor.Plate
  2863. o32.Size = Vector3.new(8, 2.4000001, 1)
  2864. o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008, 0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0)
  2865. o32.BottomSurface = Enum.SurfaceType.Weld
  2866. o32.TopSurface = Enum.SurfaceType.Weld
  2867. o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2868. o33.Parent = o32
  2869. o33.Offset = Vector3.new(0, 0, 0.5)
  2870. o33.Scale = Vector3.new(1, 1, 2)
  2871. o34.Parent = o1
  2872. o34.BrickColor = BrickColor.new("Institutional white")
  2873. o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101)
  2874. o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
  2875. o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2876. o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051)
  2877. o34.Anchored = true
  2878. o34.FormFactor = Enum.FormFactor.Plate
  2879. o34.Size = Vector3.new(3, 1.20000005, 10)
  2880. o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
  2881. o34.BackSurface = Enum.SurfaceType.Weld
  2882. o34.BottomSurface = Enum.SurfaceType.Weld
  2883. o34.FrontSurface = Enum.SurfaceType.Weld
  2884. o34.LeftSurface = Enum.SurfaceType.Weld
  2885. o34.RightSurface = Enum.SurfaceType.Weld
  2886. o34.TopSurface = Enum.SurfaceType.Weld
  2887. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2888. o35.Parent = o34
  2889. o36.Parent = o1
  2890. o36.BrickColor = BrickColor.new("Br. yellowish orange")
  2891. o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504)
  2892. o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
  2893. o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2894. o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355)
  2895. o36.Anchored = true
  2896. o36.FormFactor = Enum.FormFactor.Custom
  2897. o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
  2898. o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
  2899. o36.BackSurface = Enum.SurfaceType.Weld
  2900. o36.BottomSurface = Enum.SurfaceType.Weld
  2901. o36.FrontSurface = Enum.SurfaceType.Weld
  2902. o36.LeftSurface = Enum.SurfaceType.Weld
  2903. o36.RightSurface = Enum.SurfaceType.Weld
  2904. o36.TopSurface = Enum.SurfaceType.Weld
  2905. o36.Color = Color3.new(0.886275, 0.607843, 0.25098)
  2906. o37.Parent = o36
  2907. o38.Parent = o1
  2908. o38.BrickColor = BrickColor.new("Institutional white")
  2909. o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101)
  2910. o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006)
  2911. o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2912. o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618)
  2913. o38.Anchored = true
  2914. o38.CanCollide = false
  2915. o38.FormFactor = Enum.FormFactor.Plate
  2916. o38.Size = Vector3.new(3.48000026, 2.4000001, 1)
  2917. o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0, -8.46371435e-008, 1, 0, 0, 0, 1)
  2918. o38.BottomSurface = Enum.SurfaceType.Weld
  2919. o38.LeftSurface = Enum.SurfaceType.Weld
  2920. o38.RightSurface = Enum.SurfaceType.Weld
  2921. o38.TopSurface = Enum.SurfaceType.Weld
  2922. o38.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2923. o39.Parent = o1
  2924. o39.BrickColor = BrickColor.new("Really red")
  2925. o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104)
  2926. o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006)
  2927. o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2928. o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045)
  2929. o39.Anchored = true
  2930. o39.FormFactor = Enum.FormFactor.Plate
  2931. o39.Size = Vector3.new(1, 1.20000005, 1)
  2932. o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801, 3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
  2933. o39.BackSurface = Enum.SurfaceType.Weld
  2934. o39.BottomSurface = Enum.SurfaceType.Weld
  2935. o39.FrontSurface = Enum.SurfaceType.Weld
  2936. o39.LeftSurface = Enum.SurfaceType.Weld
  2937. o39.RightSurface = Enum.SurfaceType.Weld
  2938. o39.TopSurface = Enum.SurfaceType.Weld
  2939. o39.Color = Color3.new(1, 0, 0)
  2940. o40.Parent = o39
  2941. o41.Parent = o1
  2942. o41.BrickColor = BrickColor.new("Institutional white")
  2943. o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104)
  2944. o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006)
  2945. o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2946. o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706)
  2947. o41.Anchored = true
  2948. o41.FormFactor = Enum.FormFactor.Plate
  2949. o41.Size = Vector3.new(1, 0.800000012, 1)
  2950. o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563, 3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1)
  2951. o41.BackSurface = Enum.SurfaceType.Weld
  2952. o41.BottomSurface = Enum.SurfaceType.Weld
  2953. o41.FrontSurface = Enum.SurfaceType.Weld
  2954. o41.LeftSurface = Enum.SurfaceType.Weld
  2955. o41.RightSurface = Enum.SurfaceType.Weld
  2956. o41.TopSurface = Enum.SurfaceType.Weld
  2957. o41.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2958. o42.Parent = o41
  2959. o43.Parent = o1
  2960. o43.BrickColor = BrickColor.new("Institutional white")
  2961. o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139)
  2962. o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006)
  2963. o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2964. o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346)
  2965. o43.Anchored = true
  2966. o43.CanCollide = false
  2967. o43.FormFactor = Enum.FormFactor.Plate
  2968. o43.Size = Vector3.new(14, 0.400000006, 8)
  2969. o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0, -3.86558057e-008, 1, 0, 0, 0, 1)
  2970. o43.BackSurface = Enum.SurfaceType.Weld
  2971. o43.BottomSurface = Enum.SurfaceType.Weld
  2972. o43.FrontSurface = Enum.SurfaceType.Weld
  2973. o43.LeftSurface = Enum.SurfaceType.Weld
  2974. o43.RightSurface = Enum.SurfaceType.Weld
  2975. o43.TopSurface = Enum.SurfaceType.Weld
  2976. o43.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2977. o44.Parent = o43
  2978. o45.Parent = o1
  2979. o45.BrickColor = BrickColor.new("Really black")
  2980. o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511)
  2981. o45.Rotation = Vector3.new(-90, -89.9314728, -90)
  2982. o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  2983. o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645)
  2984. o45.Anchored = true
  2985. o45.CanCollide = false
  2986. o45.FormFactor = Enum.FormFactor.Plate
  2987. o45.Size = Vector3.new(3, 2.79999995, 1)
  2988. o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
  2989. o45.BackSurface = Enum.SurfaceType.Weld
  2990. o45.BottomSurface = Enum.SurfaceType.Weld
  2991. o45.TopSurface = Enum.SurfaceType.Weld
  2992. o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2993. o46.Parent = o45
  2994. o46.MeshType = Enum.MeshType.Wedge
  2995. o47.Parent = o1
  2996. o47.BrickColor = BrickColor.new("Institutional white")
  2997. o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101)
  2998. o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
  2999. o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  3000. o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203)
  3001. o47.Anchored = true
  3002. o47.FormFactor = Enum.FormFactor.Plate
  3003. o47.Size = Vector3.new(12.3999996, 1.20000005, 10)
  3004. o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
  3005. o47.BackSurface = Enum.SurfaceType.Weld
  3006. o47.BottomSurface = Enum.SurfaceType.Weld
  3007. o47.FrontSurface = Enum.SurfaceType.Weld
  3008. o47.LeftSurface = Enum.SurfaceType.Weld
  3009. o47.RightSurface = Enum.SurfaceType.Weld
  3010. o47.TopSurface = Enum.SurfaceType.Weld
  3011. o47.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3012. o48.Parent = o47
  3013. o49.Parent = o1
  3014. o49.BrickColor = BrickColor.new("White")
  3015. o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101)
  3016. o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006)
  3017. o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  3018. o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787)
  3019. o49.Anchored = true
  3020. o49.FormFactor = Enum.FormFactor.Plate
  3021. o49.Size = Vector3.new(20.6000004, 0.400000006, 10)
  3022. o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0, -3.96843305e-008, 1, 0, 0, 0, 1)
  3023. o49.BackSurface = Enum.SurfaceType.Weld
  3024. o49.BottomSurface = Enum.SurfaceType.Weld
  3025. o49.FrontSurface = Enum.SurfaceType.Weld
  3026. o49.LeftSurface = Enum.SurfaceType.Weld
  3027. o49.RightSurface = Enum.SurfaceType.Weld
  3028. o49.TopSurface = Enum.SurfaceType.Weld
  3029. o49.Color = Color3.new(0.94902, 0.952941, 0.952941)
  3030. o50.Parent = o49
  3031. o51.Parent = o1
  3032. o51.BrickColor = BrickColor.new("Institutional white")
  3033. o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101)
  3034. o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006)
  3035. o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  3036. o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471)
  3037. o51.Anchored = true
  3038. o51.FormFactor = Enum.FormFactor.Plate
  3039. o51.Size = Vector3.new(12.3000002, 4.80000019, 1)
  3040. o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0, -5.49303607e-008, 1, 0, 0, 0, 1)
  3041. o51.BackSurface = Enum.SurfaceType.Weld
  3042. o51.BottomSurface = Enum.SurfaceType.Weld
  3043. o51.FrontSurface = Enum.SurfaceType.Weld
  3044. o51.LeftSurface = Enum.SurfaceType.Weld
  3045. o51.RightSurface = Enum.SurfaceType.Weld
  3046. o51.TopSurface = Enum.SurfaceType.Weld
  3047. o51.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3048. o52.Parent = o51
  3049. o53.Parent = o1
  3050. o53.BrickColor = BrickColor.new("Institutional white")
  3051. o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101)
  3052. o53.Rotation = Vector3.new(-90, -89.9314728, -90)
  3053. o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  3054. o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645)
  3055. o53.Anchored = true
  3056. o53.CanCollide = false
  3057. o53.FormFactor = Enum.FormFactor.Plate
  3058. o53.Size = Vector3.new(2, 2.79999995, 1)
  3059. o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
  3060. o53.BackSurface = Enum.SurfaceType.Weld
  3061. o53.BottomSurface = Enum.SurfaceType.Weld
  3062. o53.TopSurface = Enum.SurfaceType.Weld
  3063. o53.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3064. o54.Parent = o53
  3065. o54.MeshType = Enum.MeshType.Wedge
  3066. o55.Parent = o1
  3067. o55.BrickColor = BrickColor.new("Really black")
  3068. o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101)
  3069. o55.Rotation = Vector3.new(-90, -89.9314728, -90)
  3070. o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  3071. o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645)
  3072. o55.Anchored = true
  3073. o55.CanCollide = false
  3074. o55.FormFactor = Enum.FormFactor.Plate
  3075. o55.Size = Vector3.new(3, 2.79999995, 1)
  3076. o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
  3077. o55.BackSurface = Enum.SurfaceType.Weld
  3078. o55.BottomSurface = Enum.SurfaceType.Weld
  3079. o55.TopSurface = Enum.SurfaceType.Weld
  3080. o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3081. o56.Parent = o55
  3082. o56.MeshType = Enum.MeshType.Wedge
  3083. o57.Parent = o1
  3084. o57.BrickColor = BrickColor.new("Institutional white")
  3085. o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101)
  3086. o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
  3087. o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  3088. o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637)
  3089. o57.Anchored = true
  3090. o57.CanCollide = false
  3091. o57.FormFactor = Enum.FormFactor.Plate
  3092. o57.Size = Vector3.new(1, 2, 8)
  3093. o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
  3094. o57.BackSurface = Enum.SurfaceType.Weld
  3095. o57.BottomSurface = Enum.SurfaceType.Weld
  3096. o57.FrontSurface = Enum.SurfaceType.Weld
  3097. o57.LeftSurface = Enum.SurfaceType.Weld
  3098. o57.RightSurface = Enum.SurfaceType.Weld
  3099. o57.TopSurface = Enum.SurfaceType.Weld
  3100. o57.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3101. o58.Parent = o57
  3102. o59.Parent = o1
  3103. o59.BrickColor = BrickColor.new("Institutional white")
  3104. o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101)
  3105. o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
  3106. o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  3107. o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385)
  3108. o59.Anchored = true
  3109. o59.FormFactor = Enum.FormFactor.Plate
  3110. o59.Size = Vector3.new(1, 0.800000012, 1)
  3111. o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
  3112. o59.BackSurface = Enum.SurfaceType.Weld
  3113. o59.BottomSurface = Enum.SurfaceType.Weld
  3114. o59.FrontSurface = Enum.SurfaceType.Weld
  3115. o59.LeftSurface = Enum.SurfaceType.Weld
  3116. o59.RightSurface = Enum.SurfaceType.Weld
  3117. o59.TopSurface = Enum.SurfaceType.Weld
  3118. o59.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3119. o60.Parent = o59
  3120. o61.Parent = o1
  3121. o61.BrickColor = BrickColor.new("Institutional white")
  3122. o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101)
  3123. o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
  3124. o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  3125. o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346)
  3126. o61.Anchored = true
  3127. o61.CanCollide = false
  3128. o61.FormFactor = Enum.FormFactor.Plate
  3129. o61.Size = Vector3.new(14, 0.400000006, 1)
  3130. o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
  3131. o61.BackSurface = Enum.SurfaceType.Weld
  3132. o61.BottomSurface = Enum.SurfaceType.Weld
  3133. o61.FrontSurface = Enum.SurfaceType.Weld
  3134. o61.LeftSurface = Enum.SurfaceType.Weld
  3135. o61.RightSurface = Enum.SurfaceType.Weld
  3136. o61.TopSurface = Enum.SurfaceType.Weld
  3137. o61.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3138. o62.Parent = o61
  3139. o63.Parent = o1
  3140. o63.BrickColor = BrickColor.new("Institutional white")
  3141. o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104)
  3142. o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006)
  3143. o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  3144. o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602)
  3145. o63.Anchored = true
  3146. o63.CanCollide = false
  3147. o63.FormFactor = Enum.FormFactor.Plate
  3148. o63.Size = Vector3.new(1, 4.80999994, 1)
  3149. o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0, -4.13459489e-008, 1, 0, 0, 0, 1)
  3150. o63.BottomSurface = Enum.SurfaceType.Weld
  3151. o63.LeftSurface = Enum.SurfaceType.Weld
  3152. o63.RightSurface = Enum.SurfaceType.Weld
  3153. o63.TopSurface = Enum.SurfaceType.Weld
  3154. o63.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3155. o64.Parent = o1
  3156. o64.BrickColor = BrickColor.new("Institutional white")
  3157. o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101)
  3158. o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006)
  3159. o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  3160. o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705)
  3161. o64.Anchored = true
  3162. o64.CanCollide = false
  3163. o64.FormFactor = Enum.FormFactor.Plate
  3164. o64.Size = Vector3.new(1, 2.4000001, 1)
  3165. o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762, 3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1)
  3166. o64.BottomSurface = Enum.SurfaceType.Weld
  3167. o64.LeftSurface = Enum.SurfaceType.Weld
  3168. o64.RightSurface = Enum.SurfaceType.Weld
  3169. o64.TopSurface = Enum.SurfaceType.Weld
  3170. o64.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3171. o65.Parent = o1
  3172. o65.BrickColor = BrickColor.new("Institutional white")
  3173. o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101)
  3174. o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
  3175. o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  3176. o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732)
  3177. o65.Anchored = true
  3178. o65.FormFactor = Enum.FormFactor.Plate
  3179. o65.Size = Vector3.new(1.80000007, 1.20000005, 10)
  3180. o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
  3181. o65.BackSurface = Enum.SurfaceType.Weld
  3182. o65.BottomSurface = Enum.SurfaceType.Weld
  3183. o65.FrontSurface = Enum.SurfaceType.Weld
  3184. o65.LeftSurface = Enum.SurfaceType.Weld
  3185. o65.RightSurface = Enum.SurfaceType.Weld
  3186. o65.TopSurface = Enum.SurfaceType.Weld
  3187. o65.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3188. o66.Parent = o65
  3189. o67.Parent = o1
  3190. o67.BrickColor = BrickColor.new("Really red")
  3191. o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101)
  3192. o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006)
  3193. o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  3194. o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799)
  3195. o67.Anchored = true
  3196. o67.FormFactor = Enum.FormFactor.Plate
  3197. o67.Size = Vector3.new(1, 1.20000005, 1)
  3198. o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0, -5.53523627e-008, 1, 0, 0, 0, 1)
  3199. o67.BackSurface = Enum.SurfaceType.Weld
  3200. o67.BottomSurface = Enum.SurfaceType.Weld
  3201. o67.FrontSurface = Enum.SurfaceType.Weld
  3202. o67.LeftSurface = Enum.SurfaceType.Weld
  3203. o67.RightSurface = Enum.SurfaceType.Weld
  3204. o67.TopSurface = Enum.SurfaceType.Weld
  3205. o67.Color = Color3.new(1, 0, 0)
  3206. o68.Parent = o67
  3207. o69.Parent = o1
  3208. o69.BrickColor = BrickColor.new("Institutional white")
  3209. o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139)
  3210. o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
  3211. o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  3212. o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288)
  3213. o69.Anchored = true
  3214. o69.CanCollide = false
  3215. o69.FormFactor = Enum.FormFactor.Plate
  3216. o69.Size = Vector3.new(1, 0.400000006, 10)
  3217. o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
  3218. o69.BackSurface = Enum.SurfaceType.Weld
  3219. o69.BottomSurface = Enum.SurfaceType.Weld
  3220. o69.FrontSurface = Enum.SurfaceType.Weld
  3221. o69.LeftSurface = Enum.SurfaceType.Weld
  3222. o69.RightSurface = Enum.SurfaceType.Weld
  3223. o69.TopSurface = Enum.SurfaceType.Weld
  3224. o69.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3225. o70.Parent = o69
  3226. o71.Parent = o1
  3227. o71.BrickColor = BrickColor.new("Really black")
  3228. o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101)
  3229. o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
  3230. o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  3231. o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593)
  3232. o71.Anchored = true
  3233. o71.FormFactor = Enum.FormFactor.Custom
  3234. o71.Size = Vector3.new(0.200000003, 0.800000012, 6)
  3235. o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
  3236. o71.BackSurface = Enum.SurfaceType.Weld
  3237. o71.BottomSurface = Enum.SurfaceType.Weld
  3238. o71.FrontSurface = Enum.SurfaceType.Weld
  3239. o71.LeftSurface = Enum.SurfaceType.Weld
  3240. o71.RightSurface = Enum.SurfaceType.Weld
  3241. o71.TopSurface = Enum.SurfaceType.Weld
  3242. o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3243. o72.Parent = o71
  3244. o73.Name = "Head"
  3245. o73.Parent = o1
  3246. o73.Material = Enum.Material.SmoothPlastic
  3247. o73.BrickColor = BrickColor.new("Institutional white")
  3248. o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167)
  3249. o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
  3250. o73.Anchored = true
  3251. o73.FormFactor = Enum.FormFactor.Symmetric
  3252. o73.Size = Vector3.new(2, 1, 1)
  3253. o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
  3254. o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3255. o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3256. o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3257. o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3258. o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3259. o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3260. o73.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3261. o74.Parent = o73
  3262. o74.Scale = Vector3.new(1.25, 1.25, 1.25)
  3263. o75.Name = "face"
  3264. o75.Parent = o73
  3265. o75.Texture = "rbxasset://textures/face.png"
  3266. o76.Parent = o1
  3267. o76.BrickColor = BrickColor.new("Institutional white")
  3268. o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104)
  3269. o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006)
  3270. o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  3271. o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309)
  3272. o76.Anchored = true
  3273. o76.CanCollide = false
  3274. o76.FormFactor = Enum.FormFactor.Plate
  3275. o76.Size = Vector3.new(2.76000023, 4.82999992, 1)
  3276. o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0, -1.54027958e-007, 1, 0, 0, 0, 1)
  3277. o76.BottomSurface = Enum.SurfaceType.Weld
  3278. o76.LeftSurface = Enum.SurfaceType.Weld
  3279. o76.RightSurface = Enum.SurfaceType.Weld
  3280. o76.TopSurface = Enum.SurfaceType.Weld
  3281. o76.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3282. o77.Parent = o1
  3283. o77.BrickColor = BrickColor.new("Institutional white")
  3284. o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134)
  3285. o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006)
  3286. o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
  3287. o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542)
  3288. o77.Anchored = true
  3289. o77.FormFactor = Enum.FormFactor.Plate
  3290. o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995)
  3291. o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0, -1.37870728e-007, 1, 0, 0, 0, 1)
  3292. o77.BackSurface = Enum.SurfaceType.Weld
  3293. o77.BottomSurface = Enum.SurfaceType.Weld
  3294. o77.FrontSurface = Enum.SurfaceType.Weld
  3295. o77.LeftSurface = Enum.SurfaceType.Weld
  3296. o77.RightSurface = Enum.SurfaceType.Weld
  3297. o77.TopSurface = Enum.SurfaceType.Weld
  3298. o77.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3299. o78.Parent = o77
  3300. o79.Name = "Head"
  3301. o79.Parent = o1
  3302. o79.Material = Enum.Material.SmoothPlastic
  3303. o79.BrickColor = BrickColor.new("Institutional white")
  3304. o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167)
  3305. o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
  3306. o79.Anchored = true
  3307. o79.FormFactor = Enum.FormFactor.Symmetric
  3308. o79.Size = Vector3.new(2, 1, 1)
  3309. o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
  3310. o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3311. o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3312. o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3313. o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3314. o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3315. o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3316. o79.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3317. o80.Parent = o79
  3318. o80.Scale = Vector3.new(1.25, 1.25, 1.25)
  3319. o81.Name = "face"
  3320. o81.Parent = o79
  3321. o81.Texture = "rbxasset://textures/face.png"
  3322. o82.Name = "Handle"
  3323. o82.Parent = o1
  3324. o82.Material = Enum.Material.SmoothPlastic
  3325. o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167)
  3326. o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
  3327. o82.Anchored = true
  3328. o82.CanCollide = false
  3329. o82.FormFactor = Enum.FormFactor.Symmetric
  3330. o82.Size = Vector3.new(2, 2, 2)
  3331. o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
  3332. o82.BottomSurface = Enum.SurfaceType.Smooth
  3333. o82.TopSurface = Enum.SurfaceType.Smooth
  3334. o83.Parent = o82
  3335. o83.MeshId = "http://www.roblox.com/asset/?id=15393031"
  3336. o83.TextureId = "http://www.roblox.com/asset/?id=15393013"
  3337. o83.MeshType = Enum.MeshType.FileMesh
  3338. o84.Parent = o1
  3339. o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  3340. o84.RightLeg = o94
  3341. o84.LeftLeg = o96
  3342. o84.Torso = o87
  3343. o84.Health = 0
  3344. o84.MaxHealth = 0
  3345. o85.Name = "TPPART"
  3346. o85.Parent = o1
  3347. o85.Transparency = 1
  3348. o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485)
  3349. o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
  3350. o85.Anchored = true
  3351. o85.CanCollide = false
  3352. o85.Size = Vector3.new(4, 1, 2)
  3353. o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
  3354. o86.Name = "TPPART2"
  3355. o86.Parent = o1
  3356. o86.Transparency = 1
  3357. o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237)
  3358. o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
  3359. o86.Anchored = true
  3360. o86.CanCollide = false
  3361. o86.Size = Vector3.new(4, 1, 2)
  3362. o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
  3363. o87.Name = "Torso"
  3364. o87.Parent = o1
  3365. o87.Material = Enum.Material.SmoothPlastic
  3366. o87.BrickColor = BrickColor.new("Navy blue")
  3367. o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167)
  3368. o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
  3369. o87.Anchored = true
  3370. o87.FormFactor = Enum.FormFactor.Symmetric
  3371. o87.Size = Vector3.new(2, 2, 1)
  3372. o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
  3373. o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3374. o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3375. o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3376. o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3377. o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3378. o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3379. o87.Color = Color3.new(0, 0.12549, 0.376471)
  3380. o88.Name = "roblox"
  3381. o88.Parent = o87
  3382. o89.Name = "Right Shoulder"
  3383. o89.Parent = o87
  3384. o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3385. o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3386. o89.Part0 = o87
  3387. o89.Part1 = o95
  3388. o89.DesiredAngle = -0.062025275081396
  3389. o89.MaxVelocity = 0.15000000596046
  3390. o90.Name = "Left Shoulder"
  3391. o90.Parent = o87
  3392. o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3393. o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3394. o90.Part0 = o87
  3395. o90.Part1 = o97
  3396. o90.DesiredAngle = -0.062025275081396
  3397. o90.MaxVelocity = 0.15000000596046
  3398. o91.Name = "Right Hip"
  3399. o91.Parent = o87
  3400. o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3401. o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3402. o91.Part0 = o87
  3403. o91.Part1 = o94
  3404. o91.DesiredAngle = 0.062025275081396
  3405. o91.MaxVelocity = 0.10000000149012
  3406. o92.Name = "Left Hip"
  3407. o92.Parent = o87
  3408. o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3409. o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3410. o92.Part0 = o87
  3411. o92.Part1 = o96
  3412. o92.DesiredAngle = 0.062025275081396
  3413. o92.MaxVelocity = 0.10000000149012
  3414. o93.Name = "Neck"
  3415. o93.Parent = o87
  3416. o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3417. o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3418. o93.Part0 = o87
  3419. o93.Part1 = o73
  3420. o93.MaxVelocity = 0.10000000149012
  3421. o94.Name = "Right Leg"
  3422. o94.Parent = o1
  3423. o94.Material = Enum.Material.SmoothPlastic
  3424. o94.BrickColor = BrickColor.new("Navy blue")
  3425. o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863)
  3426. o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
  3427. o94.Anchored = true
  3428. o94.CanCollide = false
  3429. o94.FormFactor = Enum.FormFactor.Symmetric
  3430. o94.Size = Vector3.new(1, 2, 1)
  3431. o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
  3432. o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3433. o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3434. o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3435. o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3436. o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3437. o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3438. o94.Color = Color3.new(0, 0.12549, 0.376471)
  3439. o95.Name = "Right Arm"
  3440. o95.Parent = o1
  3441. o95.Material = Enum.Material.SmoothPlastic
  3442. o95.BrickColor = BrickColor.new("Maroon")
  3443. o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236)
  3444. o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
  3445. o95.Anchored = true
  3446. o95.CanCollide = false
  3447. o95.FormFactor = Enum.FormFactor.Symmetric
  3448. o95.Size = Vector3.new(1, 2, 1)
  3449. o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
  3450. o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3451. o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3452. o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3453. o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3454. o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3455. o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3456. o95.Color = Color3.new(0.458824, 0, 0)
  3457. o96.Name = "Left Leg"
  3458. o96.Parent = o1
  3459. o96.Material = Enum.Material.SmoothPlastic
  3460. o96.BrickColor = BrickColor.new("Navy blue")
  3461. o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452)
  3462. o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
  3463. o96.Anchored = true
  3464. o96.CanCollide = false
  3465. o96.FormFactor = Enum.FormFactor.Symmetric
  3466. o96.Size = Vector3.new(1, 2, 1)
  3467. o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
  3468. o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3469. o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3470. o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3471. o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3472. o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3473. o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3474. o96.Color = Color3.new(0, 0.12549, 0.376471)
  3475. o97.Name = "Left Arm"
  3476. o97.Parent = o1
  3477. o97.Material = Enum.Material.SmoothPlastic
  3478. o97.BrickColor = BrickColor.new("Maroon")
  3479. o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078)
  3480. o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
  3481. o97.Anchored = true
  3482. o97.CanCollide = false
  3483. o97.FormFactor = Enum.FormFactor.Symmetric
  3484. o97.Size = Vector3.new(1, 2, 1)
  3485. o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
  3486. o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3487. o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3488. o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3489. o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3490. o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3491. o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3492. o97.Color = Color3.new(0.458824, 0, 0)
  3493. o98.Name = "Torso"
  3494. o98.Parent = o1
  3495. o98.Material = Enum.Material.SmoothPlastic
  3496. o98.BrickColor = BrickColor.new("Navy blue")
  3497. o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167)
  3498. o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
  3499. o98.Anchored = true
  3500. o98.FormFactor = Enum.FormFactor.Symmetric
  3501. o98.Size = Vector3.new(2, 2, 1)
  3502. o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
  3503. o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3504. o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3505. o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3506. o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3507. o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3508. o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3509. o98.Color = Color3.new(0, 0.12549, 0.376471)
  3510. o99.Name = "roblox"
  3511. o99.Parent = o98
  3512. o100.Name = "Right Hip"
  3513. o100.Parent = o98
  3514. o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3515. o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3516. o100.Part0 = o98
  3517. o100.Part1 = o103
  3518. o100.DesiredAngle = 0.062025275081396
  3519. o100.MaxVelocity = 0.10000000149012
  3520. o101.Name = "Left Hip"
  3521. o101.Parent = o98
  3522. o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3523. o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3524. o101.Part0 = o98
  3525. o101.Part1 = o105
  3526. o101.DesiredAngle = 0.062025275081396
  3527. o101.MaxVelocity = 0.10000000149012
  3528. o102.Name = "Neck"
  3529. o102.Parent = o98
  3530. o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3531. o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3532. o102.Part0 = o98
  3533. o102.Part1 = o79
  3534. o102.MaxVelocity = 0.10000000149012
  3535. o103.Name = "Right Leg"
  3536. o103.Parent = o1
  3537. o103.Material = Enum.Material.SmoothPlastic
  3538. o103.BrickColor = BrickColor.new("Really black")
  3539. o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556)
  3540. o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
  3541. o103.Anchored = true
  3542. o103.CanCollide = false
  3543. o103.FormFactor = Enum.FormFactor.Symmetric
  3544. o103.Size = Vector3.new(1, 2, 1)
  3545. o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
  3546. o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3547. o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3548. o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3549. o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3550. o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3551. o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3552. o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3553. o104.Name = "Right Arm"
  3554. o104.Parent = o1
  3555. o104.Material = Enum.Material.SmoothPlastic
  3556. o104.BrickColor = BrickColor.new("Maroon")
  3557. o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393)
  3558. o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
  3559. o104.Anchored = true
  3560. o104.CanCollide = false
  3561. o104.FormFactor = Enum.FormFactor.Symmetric
  3562. o104.Size = Vector3.new(1, 2, 1)
  3563. o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
  3564. o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3565. o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3566. o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3567. o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3568. o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3569. o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3570. o104.Color = Color3.new(0.458824, 0, 0)
  3571. o105.Name = "Left Leg"
  3572. o105.Parent = o1
  3573. o105.Material = Enum.Material.SmoothPlastic
  3574. o105.BrickColor = BrickColor.new("Really black")
  3575. o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739)
  3576. o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
  3577. o105.Anchored = true
  3578. o105.CanCollide = false
  3579. o105.FormFactor = Enum.FormFactor.Symmetric
  3580. o105.Size = Vector3.new(1, 2, 1)
  3581. o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
  3582. o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3583. o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3584. o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3585. o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3586. o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3587. o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3588. o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3589. o106.Name = "Left Arm"
  3590. o106.Parent = o1
  3591. o106.Material = Enum.Material.SmoothPlastic
  3592. o106.BrickColor = BrickColor.new("Maroon")
  3593. o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496)
  3594. o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
  3595. o106.Anchored = true
  3596. o106.CanCollide = false
  3597. o106.FormFactor = Enum.FormFactor.Symmetric
  3598. o106.Size = Vector3.new(1, 2, 1)
  3599. o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
  3600. o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3601. o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3602. o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3603. o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3604. o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3605. o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3606. o106.Color = Color3.new(0.458824, 0, 0)
  3607. o107.Parent = o1
  3608. o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
  3609. o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
  3610. o107.Anchored = true
  3611. o107.FormFactor = Enum.FormFactor.Symmetric
  3612. o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
  3613. o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
  3614. o108.Parent = o107
  3615. o109.Parent = o1
  3616. o109.BrickColor = BrickColor.new("Really black")
  3617. o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
  3618. o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
  3619. o109.Anchored = true
  3620. o109.FormFactor = Enum.FormFactor.Symmetric
  3621. o109.Size = Vector3.new(3, 1.20000005, 3)
  3622. o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
  3623. o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3624. o110.Parent = o109
  3625. o111.Parent = o1
  3626. o111.BrickColor = BrickColor.new("Really black")
  3627. o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
  3628. o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
  3629. o111.Anchored = true
  3630. o111.FormFactor = Enum.FormFactor.Symmetric
  3631. o111.Size = Vector3.new(3, 1.20000005, 3)
  3632. o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
  3633. o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3634. o112.Parent = o111
  3635. o113.Parent = o1
  3636. o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
  3637. o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
  3638. o113.Anchored = true
  3639. o113.FormFactor = Enum.FormFactor.Symmetric
  3640. o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
  3641. o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
  3642. o114.Parent = o113
  3643. o115.Parent = o1
  3644. o115.BrickColor = BrickColor.new("Really black")
  3645. o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
  3646. o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
  3647. o115.Anchored = true
  3648. o115.FormFactor = Enum.FormFactor.Symmetric
  3649. o115.Size = Vector3.new(3, 1.20000005, 3)
  3650. o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
  3651. o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3652. o116.Parent = o115
  3653. o117.Parent = o1
  3654. o117.BrickColor = BrickColor.new("Really black")
  3655. o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
  3656. o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
  3657. o117.Anchored = true
  3658. o117.FormFactor = Enum.FormFactor.Symmetric
  3659. o117.Size = Vector3.new(3, 1.20000005, 3)
  3660. o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
  3661. o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3662. o118.Parent = o117
  3663. o119.Parent = o1
  3664. o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
  3665. o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
  3666. o119.Anchored = true
  3667. o119.FormFactor = Enum.FormFactor.Symmetric
  3668. o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
  3669. o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
  3670. o120.Parent = o119
  3671. o121.Name = "Handle"
  3672. o121.Parent = o1
  3673. o121.Material = Enum.Material.SmoothPlastic
  3674. o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167)
  3675. o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
  3676. o121.Anchored = true
  3677. o121.CanCollide = false
  3678. o121.FormFactor = Enum.FormFactor.Symmetric
  3679. o121.Size = Vector3.new(2, 2, 2)
  3680. o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
  3681. o121.BottomSurface = Enum.SurfaceType.Smooth
  3682. o121.TopSurface = Enum.SurfaceType.Smooth
  3683. o122.Parent = o121
  3684. o122.MeshId = "http://www.roblox.com/asset/?id=15393031"
  3685. o122.TextureId = "http://www.roblox.com/asset/?id=15393013"
  3686. o122.MeshType = Enum.MeshType.FileMesh
  3687. o123.Name = "RPPART"
  3688. o123.Parent = o1
  3689. o123.Transparency = 1
  3690. o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426)
  3691. o123.Rotation = Vector3.new(-90, 0, -0)
  3692. o123.Anchored = true
  3693. o123.CanCollide = false
  3694. o123.Size = Vector3.new(4, 1, 2)
  3695. o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  3696. o124.Parent = o12
  3697. o124.Texture = "http://roblox.com/asset/?id=112031763"
  3698. function MoveY(model, Position)
  3699.     for _,part in pairs (model:GetChildren()) do
  3700.         if part.ClassName == "Part" then
  3701.             part.CFrame = part.CFrame + Vector3.new(0,Position,0)
  3702.         end
  3703.     end
  3704. end
  3705. function MoveX(model, Position)
  3706.     for _,part in pairs (model:GetChildren()) do
  3707.         if part.ClassName == "Part" then
  3708.             part.CFrame = part.CFrame + Vector3.new(Position,0,0)
  3709.         end
  3710.     end
  3711. end
  3712. function MoveSpawn(model, PLAYERPOS)
  3713.     for _,part in pairs (model:GetChildren()) do
  3714.         if part.ClassName == "Part" then
  3715.             part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50,-2.7,-5)
  3716.         end
  3717.     end
  3718. end
  3719. function MoveZ(model, Position)
  3720.     for _,part in pairs (model:GetChildren()) do
  3721.         if part.ClassName == "Part" then
  3722.             part.CFrame = part.CFrame + Vector3.new(0,0,Position)
  3723.         end
  3724.     end
  3725. end
  3726. function MoveZPart(Part, Position)
  3727.             Part.CFrame = Part.CFrame + Vector3.new(0,0,Position)
  3728. end
  3729. function MoveXPart(Part, Position)
  3730.             Part.CFrame = Part.CFrame + Vector3.new(Position,0,0)
  3731. end
  3732. game.Players[Victim].Character.HumanoidRootPart.Anchored = true
  3733. OMGCREEPY = Instance.new("Sound")
  3734. OMGCREEPY.Parent = o1
  3735. OMGCREEPY.Volume = 10
  3736. OMGCREEPY.SoundId = "rbxassetid://177775134"
  3737. for i,v in pairs (o1:GetChildren()) do
  3738.     if v:IsA("Part") then
  3739.         v.Material = "SmoothPlastic"
  3740.         v.BackSurface = "SmoothNoOutlines"
  3741.         v.FrontSurface = "SmoothNoOutlines"
  3742.         v.BottomSurface = "SmoothNoOutlines"
  3743.         v.LeftSurface = "SmoothNoOutlines"
  3744.         v.RightSurface = "SmoothNoOutlines"
  3745.         v.TopSurface = "SmoothNoOutlines"
  3746.     end
  3747. end
  3748. OMGCREEPY:Play()
  3749. o21:Play()
  3750.     MoveSpawn(o1,game.Players[Victim].Character.HumanoidRootPart.Position)
  3751. for i=1,51 do
  3752. MoveX(o1,-3)
  3753. wait(.05)
  3754. end
  3755. wait(.5)
  3756.     MoveZPart(o12,-1)
  3757.     wait(.2)
  3758. for i=1,6 do
  3759.     MoveXPart(o12,1)
  3760.     wait(.1)
  3761. end
  3762. wait(.5)
  3763. game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
  3764. wait(.5)
  3765. game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
  3766. wait(.5)
  3767.     MoveZPart(o12,1)
  3768.     wait(.2)
  3769.  
  3770. for i=1,6 do
  3771.     MoveXPart(o12,-1)
  3772.     wait(.1)
  3773. end
  3774. for i=1,50 do
  3775. MoveX(o1,-3)
  3776. game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
  3777. wait(.05)
  3778. end
  3779. game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029"
  3780. game.Players[Victim].Character.HumanoidRootPart.CFrame = o123.CFrame
  3781. SCREAM = Instance.new("Sound")
  3782. SCREAM.Parent = game.Players[Victim].Character.Head
  3783. SCREAM.SoundId = "rbxassetid://138167455"
  3784. SCREAM:Play()
  3785. wait(2.5)
  3786. game.Players[Victim].Character.Head.BrickColor = BrickColor.new("Maroon")
  3787.     MoveZPart(o12,-1)
  3788.     wait(.2)
  3789. for i=1,6 do
  3790.     MoveXPart(o12,1)
  3791.     wait(.1)
  3792. end
  3793. wait(.5)
  3794. game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
  3795. wait(.5)
  3796.     MoveZPart(o12,1)
  3797.     wait(.2)
  3798. for i=1,6 do
  3799.     MoveXPart(o12,-1)
  3800.     wait(.1)
  3801. end
  3802. game.Players[Victim].Character.Humanoid.Health = 0
  3803. player = game.Players[Victim]
  3804. char = player.Character
  3805.             char.Archivable = true
  3806.             local rg = char:Clone()
  3807.             rg.HumanoidRootPart:Destroy()
  3808.             rg.Name = ""
  3809.             rg.Humanoid.MaxHealth = 0
  3810.             for i, v in pairs(rg.Torso:GetChildren()) do
  3811.                 if v:IsA("Motor6D") then
  3812.                     v:Destroy()
  3813.                 end
  3814.             end
  3815.            
  3816.             local n = Instance.new("Glue", rg.Torso)
  3817.             n.Name = "Neck"
  3818.             n.Part0 = rg.Torso
  3819.             n.Part1 = rg.Head
  3820.             n.C0 = CFrame.new(0, 1, 0)
  3821.             n.C1 = CFrame.new(0, -0.5, 0)
  3822.            
  3823.             local rs = Instance.new("Glue", rg.Torso)
  3824.             rs.Name = "Right Shoulder"
  3825.             rs.Part0 = rg.Torso
  3826.             rs.Part1 = rg["Right Arm"]
  3827.             rs.C0 = CFrame.new(1.5, 0.5, 0)
  3828.             rs.C1 = CFrame.new(0, 0.5, 0)
  3829.             local ls = Instance.new("Glue", rg.Torso)
  3830.             ls.Name = "Left Shoulder"
  3831.             ls.Part0 = rg.Torso
  3832.             ls.Part1 = rg["Left Arm"]
  3833.             ls.C0 = CFrame.new(-1.5, 0.5, 0)
  3834.             ls.C1 = CFrame.new(0, 0.5, 0)
  3835.            
  3836.             local rh = Instance.new("Glue", rg.Torso)
  3837.             rh.Name = "Right Hip"
  3838.             rh.Part0 = rg.Torso
  3839.             rh.Part1 = rg["Right Leg"]
  3840.             rh.C0 = CFrame.new(0.5, -1, 0)
  3841.             rh.C1 = CFrame.new(0, 1, 0)
  3842.             local lh = Instance.new("Glue", rg.Torso)
  3843.             lh.Name = "Left Hip"
  3844.             lh.Part0 = rg.Torso
  3845.             lh.Part1 = rg["Left Leg"]
  3846.             lh.C0 = CFrame.new(-0.5, -1, 0)
  3847.             lh.C1 = CFrame.new(0, 1, 0)
  3848.             char.Torso:Destroy()
  3849.             char.Head:Destroy()
  3850.             char["Left Leg"]:Destroy()
  3851.             char["Left Arm"]:Destroy()
  3852.             char["Right Leg"]:Destroy()
  3853.             char["Right Arm"]:Destroy()
  3854.             rg.Parent = game.Workspace
  3855.             rg.Head.BrickColor = BrickColor.new("Maroon")
  3856. function DEATH ()
  3857. OHHNELLY = Instance.new("Part")
  3858. OHHNELLY.Parent = workspace
  3859. OHHNELLY.Anchored = false
  3860. OHHNELLY.Material = Enum.Material.SmoothPlastic
  3861. OHHNELLY.BrickColor = BrickColor.new("Maroon")
  3862. OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3863. OHHNELLY.Position = rg.Head.Position
  3864. OHHNELLY.Color = Color3.new(0.458824, 0, 0)
  3865. OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3866. OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3867. OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3868. OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3869. OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3870. OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3871. end
  3872. for i=1,20 do
  3873. DEATH()
  3874. MoveX(o1,-3)
  3875. wait(.05)
  3876. end
  3877. o1:Destroy()
  3878. end)
  3879. end)
  3880.  
  3881. DevUzi.MouseButton1Down:connect(function()
  3882. wait(0.001);
  3883.  
  3884. --------------------------------------------------------------------------------------
  3885.  
  3886. _clear=function()
  3887.         local c={char;bag;gui;};
  3888.         for i=1,#c do
  3889.                 local c=c[i]:children();
  3890.                 for i=1,#c do
  3891.                         if(c[i].Name==name)then
  3892.                                 c[i].Parent=nil;
  3893.                         end;
  3894.                 end;
  3895.         end;
  3896.         local n=name..user.Name;
  3897.         local c=workspace:children();
  3898.         for i=1,#c do
  3899.                 if(c[i].Name==n)then
  3900.                         c[i].Parent=nil;
  3901.                 end;
  3902.         end;
  3903. end;
  3904.  
  3905. _valid_key=function(object,key)
  3906.         return object[key],key;
  3907. end;
  3908.  
  3909. _new=function(class)
  3910.         return function(props)
  3911.                 if(type(list_base_props)=='table')then
  3912.                         for i,v in next,list_base_props do
  3913.                                 if(props[i]==nil)then
  3914.                                         props[i]=v;
  3915.                                 end;
  3916.                         end;
  3917.                 end;
  3918.                
  3919.                 local object=class;
  3920.                
  3921.                 if(type(class)=='string')then
  3922.                         object=Instance.new(class:sub(1,1):upper()..class:sub(2));
  3923.                 end;
  3924.                
  3925.                 local parent=props[1];
  3926.                         props[1]=nil;
  3927.                
  3928.                 for i,v in next,props do
  3929.                         local load,res,key=pcall(_valid_key,object,i:sub(1,1):upper()..i:sub(2));
  3930.                         if(not load)then
  3931.                                 load,res,key=pcall(_valid_key,object,i);
  3932.                         end;
  3933.                        
  3934.                         if(key)then
  3935.                                 t=type(res);
  3936.                                 s=tostring(res);
  3937.                                 if(t=='userdata'and s=='Signal '..key)then
  3938.                                         if(type(v)=='table')then
  3939.                                                 for i=1,#v do
  3940.                                                         res:connect(v[i]);
  3941.                                                 end;
  3942.                                         else
  3943.                                                 res:connect(v);
  3944.                                         end;
  3945.                                 else
  3946.                                         object[key]=v;
  3947.                                 end;
  3948.                         end;
  3949.                 end;
  3950.                
  3951.                 if(parent)then
  3952.                         object.Parent=parent;
  3953.                 end;
  3954.                
  3955.                 return object;
  3956.         end;
  3957. end;
  3958.  
  3959. _RGB=function(r,g,b)
  3960.         return Color3.new(r/255,g/255,b/255);
  3961. end;
  3962.  
  3963. _copy=function(o)
  3964.         local def=o.archivable;
  3965.         o.archivable=true;
  3966.         local c=o:clone();
  3967.         o.archivable=def;
  3968.         return c;
  3969. end;
  3970.  
  3971. _hum=function(char)
  3972.         local hum=char:findFirstChild'Humanoid';
  3973.         if(not hum or hum.className~='Humanoid')then
  3974.                 local c=char:children();
  3975.                 for i=1,#c do
  3976.                         if(c[i].className=='Humanoid')then
  3977.                                 return c[i];
  3978.                         end;
  3979.                 end;
  3980.         else
  3981.                 return hum;
  3982.         end;
  3983. end;
  3984.  
  3985. _hum_tag=function(hum)
  3986.         local c=hum:findFirstChild'creator'or Instance.new('ObjectValue',hum);
  3987.                 c.Name='creator';
  3988.                 c.Value=user;
  3989.         if(hum.Health==0 and not hum:findFirstChild'killed')then
  3990.                 Instance.new('BoolValue',hum).Name='killed';
  3991.                 bullets.clip=bullets.clip+10;
  3992.         end;
  3993. end;
  3994.  
  3995. _hum_dam=function(hum,dam,percent)
  3996.         hum.Health=hum.Health-(percent and hum.MaxHealth*(dam*0.01)or dam);
  3997.         if(hum.Health<=hum.MaxHealth*0.1)then
  3998.                 _hum_tag(hum);
  3999.         end;
  4000. end;
  4001.  
  4002. _ray=function(v0,v1,i)
  4003.         local mag=(v0-v1).magnitude;
  4004.         local ray=Ray.new(v0,(v1-v0).unit*(mag>999 and 999 or mag));
  4005.        
  4006.         return(type(i)=='table'and workspace.FindPartOnRayWithIgnoreList or workspace.FindPartOnRay)(workspace,ray,i);
  4007. end;
  4008.  
  4009. _must=function(v0,v1,i)
  4010.         local hit,pos=_ray(v0,v1,i);
  4011.         return not hit and mouse.target or hit,pos;
  4012. end;
  4013.  
  4014. _cframe=function(x,y,z,r0,r1,r2)
  4015.         return CFrame.Angles(
  4016.                 math.rad(r0 or 0),
  4017.                 math.rad(r1 or 0),
  4018.                 math.rad(r2 or 0)
  4019.         )*CFrame.new(x,y,z);
  4020. end;
  4021.  
  4022. _update=function()
  4023.         if(bool_active and not screen.Parent)then
  4024.                 screen.Parent=gui;
  4025.         elseif(not bool_active and screen.Parent)then
  4026.                 screen.Parent=nil;
  4027.         end;
  4028. end;
  4029.  
  4030. _light=function(v0,v1)
  4031.         local mag=(v0-v1).magnitude;
  4032.         local len=math.random(2,7);
  4033.                 len=len>mag/2 and mag/2 or len;
  4034.        
  4035.         local light=_new'part'{
  4036.                 cFrame=CFrame.new(v0,v1);
  4037.                 size=Vector3.new(1,1,1);
  4038.                 color=_RGB(255,255,0);
  4039.                 anchored=true;
  4040.                 inv;
  4041.         };
  4042.                 _new'blockMesh'{
  4043.                         scale=Vector3.new(0.2,0.2,len);
  4044.                         offset=Vector3.new(0,0,-len/2);
  4045.                         light;
  4046.                 };
  4047.                
  4048.         local bb=_new'billboardGui'{
  4049.                 size=UDim2.new(2,0,2,0);
  4050.                 adornee=light;
  4051.                 light;
  4052.         };
  4053.                 _new'imageLabel'{
  4054.                         image=url:format(109101526);
  4055.                         backgroundTransparency=1;
  4056.                         size=UDim2.new(1,0,1,0);
  4057.                         bb;
  4058.                 };
  4059.                
  4060.         _rem(light,0.15);
  4061. end;
  4062.  
  4063. _rem=function(object,del)
  4064.         if(del)then
  4065.                 delay(del,function()
  4066.                         if(object.Parent)then
  4067.                                 object.Parent=nil;
  4068.                         end;
  4069.                 end);
  4070.         else
  4071.                 pcall(function()
  4072.                         if(object.Parent)then
  4073.                                 object.Parent=nil;
  4074.                         end;
  4075.                 end);
  4076.         end;
  4077. end;
  4078.  
  4079. _blood=function(pos,count)
  4080.         for i=1,count do
  4081.                 local p=_new'part'{
  4082.                         rotVelocity=Vector3.new(math.random(),math.random(),math.random())*50;
  4083.                         position=pos+Vector3.new(math.random(),math.random(),math.random());
  4084.                         velocity=Vector3.new(math.random(),math.random(),math.random())*50;
  4085.                         size=Vector3.new(math.random(),math.random(),math.random())/3;
  4086.                         color=_RGB(255,0,0);
  4087.                         transparency=0.5;
  4088.                         canCollide=true;
  4089.                         bottomSurface=0;
  4090.                         topSurface=0;
  4091.                         formFactor=3;
  4092.                         locked=true;
  4093.                         inv;
  4094.                 };
  4095.                 delay(5,function()
  4096.                         p.Parent=nil;
  4097.                 end);
  4098.         end;
  4099. end;
  4100.  
  4101. _make_hue=function()
  4102.         h_hue=_new'part'{
  4103.                 size=Vector3.new(0.25,1.8,0.35);
  4104.                 color=_RGB(100,100,100);
  4105.                 formFactor=3;
  4106.                 name='hue';
  4107.                 handle;
  4108.         };
  4109.         hh_weld=_new'weld'{
  4110.                 c1=_cframe(0,0.5,0);
  4111.                 part0=handle;
  4112.                 part1=h_hue;
  4113.                 handle;
  4114.         };
  4115. end;
  4116.  
  4117. _shot=function(v0,v1)
  4118.         if(not time_left)then
  4119.                 time_left=0;
  4120.         end;
  4121.         if(time_left>time())then
  4122.                 return nil;
  4123.         else
  4124.                 time_left=time()+math.random(1,10)/100;
  4125.         end;
  4126.        
  4127.         if(bullets.current<1)then
  4128.                 local tick_sound=head:findFirstChild'tick_sound'or _new'sound'{
  4129.                         soundId='rbxasset://sounds/SWITCH3.wav';
  4130.                         name='tick_sound';
  4131.                         volume=0.2;
  4132.                         pitch=2;
  4133.                         head;
  4134.                 };
  4135.                 tick_sound:play();
  4136.                 if(bullets.clip>0)then
  4137.                         time_left=time()+2;
  4138.                         h_hue:breakJoints();
  4139.                         h_hue.CanCollide=true;
  4140.                         h_hue.Velocity=(h_hue.CFrame*CFrame.new(0,5,0)).lookVector*10;
  4141.                         _rem(h_hue,10);
  4142.                         delay(1.9,function()
  4143.                                 _make_hue();
  4144.                                 local got=(bullets.clip>bullets.maximum and
  4145.                                         bullets.maximum or
  4146.                                         bullets.clip)-bullets.current;
  4147.  
  4148.                                 bullets.clip=bullets.clip-got;
  4149.                                 bullets.current=bullets.current+got;
  4150.                         end);
  4151.                 end;
  4152.                 return nil;
  4153.         else
  4154.                 bullets.current=bullets.current-1;
  4155.                
  4156.                 h_weld.C1=_cframe(0,0.75,0,
  4157.                                         -math.random(1000,1100)/10,180,0);
  4158.                 d_weld.C1=_cframe(0,-0.25,0.3);
  4159.                
  4160.                 lightstuff.Visible=true;
  4161.                 delay(0.1,function()
  4162.                         lightstuff.Visible=false;
  4163.                 end);
  4164.                
  4165.                 _rem(_new'part'{
  4166.                         velocity=CFrame.new(drag.Position,(drag.CFrame*CFrame.new(-4,-5,0)).p).lookVector*10;
  4167.                         cFrame=drag.CFrame*CFrame.new(-0.5,0,0);
  4168.                         size=Vector3.new(0.1,0.1,0.4);
  4169.                         color=_RGB(200,200,0);
  4170.                         material='Slate';
  4171.                         canCollide=true;
  4172.                         formFactor=3;
  4173.                         inv;
  4174.                 },5);
  4175.                 delay(0.1,function()
  4176.                         d_weld.C1=_cframe(0,-0.25,0);
  4177.                         if(bool_active)then
  4178.                                 h_weld.C1=h_weld_cf_active;
  4179.                         end;
  4180.                 end)
  4181.         end;
  4182.        
  4183.         local hit,pos=_must(v0,v1,char);
  4184.        
  4185.         shot_sound:play();
  4186.        
  4187.         _light(v0,v1);
  4188.        
  4189.         if(not hit)then return nil;end;
  4190.        
  4191.         if(hit.Parent.className=='Hat')then
  4192.                 hit:breakJoints();
  4193.                 hit.CanCollide=true;
  4194.                 hit.Velocity=CFrame.new(v0,pos).lookVector*math.random(30,50);
  4195.                 hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90));
  4196.         else
  4197.                 local hum=_hum(hit.Parent);
  4198.                 if(not hum)then
  4199.                         if(hit.Anchored==false and hit.Size.magnitude<4)then
  4200.                                 hit:breakJoints();
  4201.                                 hit.CanCollide=true;
  4202.                         end;
  4203.                 else
  4204.                         _hum_dam(hum,math.random(4,6));
  4205.                         _blood(pos,math.random(3,6));
  4206.                         hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90))/6;
  4207.                         if(hit.Name=='Head')then
  4208.                                 hum.Health=0;
  4209.                                 _blood(pos,math.random(3,6));
  4210.                                 delay(0.001,function()
  4211.                                         _new(workspace:FindFirstChild'head_shot'or'sound'){
  4212.                                                 pitch=math.random(70,100)*0.01;
  4213.                                                 soundId=url:format(1876552);
  4214.                                                 name='head_shot';
  4215.                                                 workspace;
  4216.                                         }:play();
  4217.                                 end);
  4218.                                 _hum_tag(hum);
  4219.                                 _rem(_new'part'{
  4220.                                         cFrame=CFrame.new(v0,pos)*CFrame.new(0,0,-(v0-pos).magnitude*0.5);
  4221.                                         size=Vector3.new(0.1,0.1,(v0-pos).magnitude);
  4222.                                         color=torso.Color;
  4223.                                         transparency=0.5;
  4224.                                         canCollide=false;
  4225.                                         bottomSurface=0;
  4226.                                         anchored=true;
  4227.                                         formFactor=3;
  4228.                                         topSurface=0;
  4229.                                         inv;
  4230.                                 },30);
  4231.                                 hit.Parent=nil;
  4232.                                 for b=0,1 do
  4233.                                         for a=0,1 do
  4234.                                                 for i=0,1 do
  4235.                                                         _rem(_new'part'{
  4236.                                                                 velocity=CFrame.new(v0,pos).lookVector*20;
  4237.                                                                 cFrame=hit.CFrame*CFrame.new(i,-b,a);
  4238.                                                                 size=Vector3.new(0.5,0.5,0.5);
  4239.                                                                 color=_RGB(255,255,255);
  4240.                                                                 bottomSurface=0;
  4241.                                                                 canCollide=true;
  4242.                                                                 transparency=0;
  4243.                                                                 formFactor=3;
  4244.                                                                 topSurface=0;
  4245.                                                                 hum;
  4246.                                                         },30);
  4247.                                                 end;
  4248.                                         end;
  4249.                                 end;
  4250.                         end;
  4251.                 end;
  4252.         end;
  4253. end;
  4254.  
  4255. ----------------------------------------------------------------------------------------
  4256.  
  4257. _cf_select=function(mouse)
  4258.         mouse.Icon=url:format(109111387);--108999296
  4259.         bool_active=true;
  4260.        
  4261.         local arm=char:findFirstChild'Right Arm';
  4262.         local weld=torso:findFirstChild'Right Shoulder';
  4263.         if(arm and weld)then
  4264.                 h_weld.Part0=arm;
  4265.                 h_weld.C1=h_weld_cf_active;
  4266.                
  4267.                 weld.Part1=nil;
  4268.                 weld.Part0=nil;
  4269.                
  4270.                 weld=_new(torso:findFirstChild'right_arml'or'weld'){
  4271.                         name='right_arml';
  4272.                         part0=torso;
  4273.                         part1=arm;
  4274.                         torso;
  4275.                 };
  4276.                
  4277.                 arml=(arml or 0)+1;
  4278.                 local alv=arml;
  4279.                 local gyro=torso:findFirstChild'p_gyro'or Instance.new('BodyGyro',torso);
  4280.                         gyro.maxTorque=Vector3.new(5e5,5e5,5e5);
  4281.                         gyro.P=30000;
  4282.                         gyro.D=1000;
  4283.                         gyro.Name='p_gyro';
  4284.                 repeat
  4285.                         local pos=mouse.hit.p;
  4286.                         local val,valp,p0,p1,p2,hitpos,cj,c0,c1;
  4287.                        
  4288.                         val=-math.pi*0.5;
  4289.                         valp=val*-1;
  4290.                         p0=torso.CFrame;
  4291.                         p0=p0+((p0*CFrame.Angles(valp,0,0)).lookVector*0.5)+(p0*CFrame.Angles(0,val,0)).lookVector;
  4292.                         p1=p0+((p0.p-pos).unit*-2);
  4293.                         p2=CFrame.new((p0.p+p1.p)/2,p0.p)*CFrame.Angles(val,val,0);
  4294.                         hitpos=torso.Position;
  4295.                         cj=CFrame.new(hitpos);
  4296.                         c0=torso.CFrame:inverse()*cj;
  4297.                         c1=p2:inverse()*cj;
  4298.                         weld.C0=c0;
  4299.                         weld.C1=c1;
  4300.                        
  4301.                         gyro.cframe=CFrame.new(torso.Position,Vector3.new(pos.X,torso.Position.Y,pos.Z));
  4302.                        
  4303.                         wait(0.001);
  4304.                 until arml~=alv;
  4305.                 gyro.Parent=nil;
  4306.         end;
  4307. end;
  4308.  
  4309. _cf_deselect=function()
  4310.         bool_active=false;
  4311.         arml=(arml or 0)+1;
  4312.         loop_shot=(loop_shot or 0)+1;
  4313.                
  4314.         h_weld.Part0=torso;
  4315.         h_weld.C1=h_weld_cf_inactive;
  4316.        
  4317.         local weld=torso:findFirstChild'right_arml';
  4318.         if(weld)then
  4319.                 weld.Part1=nil;
  4320.                 weld.Part0=nil;
  4321.         end;
  4322.         local arm=char:findFirstChild'Right Arm';
  4323.         local weld=torso:findFirstChild'Right Shoulder';
  4324.         if(arm and weld)then
  4325.                 weld.Part0=torso;
  4326.                 weld.Part1=arm;
  4327.         end;
  4328. end;
  4329.  
  4330. _cf_mouse=function(event,fun)
  4331.         mouse[event:sub(1,1):upper()..event:sub(2)]:connect(function(...)
  4332.                 if(bool_active)then
  4333.                         fun(...);
  4334.                 end;
  4335.         end);
  4336. end;
  4337.  
  4338. ----------------------------------------------------------------------------------------
  4339.  
  4340. do
  4341.         local main=getfenv(0);
  4342.         local c=game:children();
  4343.         local check=function(v)
  4344.                 if(v.className~=''and v.className~='Instance'and game:service(v.className))then
  4345.                         main[v.className:sub(1,1):lower()..v.className:sub(2)]=v;
  4346.                 end;
  4347.         end;
  4348.         for i=1,#c do
  4349.                 pcall(check,c[i]);
  4350.         end;
  4351. end;
  4352.  
  4353. ----------------------------------------------------------------------------------------
  4354.  
  4355. bullets={
  4356.         maximum=51111111111111111111111111110;
  4357.         current=511111111111111111111111111111110;
  4358.         clip=501111111111111111111111111111111*4;
  4359. };
  4360.  
  4361. list_base_props={
  4362.         backgroundColor3=_RGB(0,0,0);
  4363.         textColor3=_RGB(200,200,200);
  4364.         borderSizePixel=0;
  4365.         color=_RGB(0,0,0);
  4366.         archivable=false;
  4367.         canCollide=false;
  4368.         bottomSurface=0;
  4369.         topSurface=0;
  4370.         formFactor=0;
  4371.         locked=true;
  4372. };
  4373.  
  4374. ----------------------------------------------------------------------------------------
  4375.  
  4376. user=players.localPlayer;
  4377. mouse=user:getMouse();
  4378. char=user.Character;
  4379. gui=user.PlayerGui;
  4380. bag=user.Backpack;
  4381. torso=char.Torso;
  4382. head=char.Head;
  4383. hum=_hum(char);
  4384.  
  4385. url='rbxassetid://%d';
  4386. name='dev-uzi';
  4387.  
  4388. h_weld_cf_inactive=_cframe(0.35,0.5,0.5,
  4389.                                                         0,90,-70);
  4390. h_weld_cf_active=_cframe(0,0.75,0,
  4391.                                                 -110,180,0);
  4392.  
  4393. assert(hum,'humanoid is not found');
  4394.  
  4395. ----------------------------------------------------------------------------------------
  4396.  
  4397. _clear();
  4398.  
  4399. ----------------------------------------------------------------------------------------
  4400.  
  4401. _cf_mouse('button1Down',function()
  4402.         loop_shot=(loop_shot or 0)+1;
  4403.         local vers=loop_shot;
  4404.         local step=runService.Stepped;
  4405.         repeat
  4406.                 _shot((tube.CFrame*CFrame.new(0,0,tube.Size.Z*0.5)).p,mouse.hit.p);
  4407.                 step:wait();--wait(0.001);
  4408.         until vers~=loop_shot;
  4409. end);
  4410.  
  4411. _cf_mouse('button1Up',function()
  4412.         loop_shot=(loop_shot or 0)+1;
  4413. end);
  4414.  
  4415. _cf_mouse('move',function()
  4416.         cross_f.Position=UDim2.new(0,mouse.X-11,0,mouse.Y-11);
  4417. end);
  4418.  
  4419. _cf_mouse('keyDown',function(k)
  4420.         if(k=='r')then
  4421.                 if(bullets.clip>0 and time_left<=time())then
  4422.                         local got=(bullets.clip>bullets.maximum and
  4423.                                 bullets.maximum or
  4424.                                 bullets.clip)-bullets.current;
  4425.  
  4426.                         bullets.clip=bullets.clip-got;
  4427.                         bullets.current=bullets.current+got;
  4428.                         if(got~=0)then
  4429.                                 time_left=time()+2;
  4430.                         end;
  4431.                 end;
  4432.         end;
  4433. end);
  4434.  
  4435. ----------------------------------------------------------------------------------------
  4436.  
  4437. screen=_new'screenGui'{
  4438.         name=name;
  4439. };
  4440.  
  4441. cross_f=_new'frame'{
  4442.         size=UDim2.new(0,21,0,21);
  4443.         backgroundTransparency=1;
  4444.         screen;
  4445. };
  4446.  
  4447. for i=0,1 do
  4448.         _new'frame'{
  4449.                 position=UDim2.new(0,13*i,0,11);
  4450.                 size=UDim2.new(0,10,0,1);
  4451.                 cross_f;
  4452.         };
  4453. end;
  4454.  
  4455. for i=0,1 do
  4456.         _new'frame'{
  4457.                 position=UDim2.new(0,11,0,13*i);
  4458.                 size=UDim2.new(0,1,0,10);
  4459.                 cross_f;
  4460.         };
  4461. end;
  4462.  
  4463. ----------------------------------------------------------------------------------------
  4464.  
  4465. shot_sound=_new(head:findFirstChild'2920959'or'sound'){
  4466.         soundId=url:format(2920959);
  4467.         pitch=1.4;
  4468.         head;
  4469. };
  4470. if(shot_sound.Name~='2920959')then
  4471.         shot_sound.Name='2920959';
  4472.         shot_sound:play();
  4473. end;
  4474.  
  4475. bin=_new'hopperBin'{
  4476.         deselected=_cf_deselect;
  4477.         selected=_cf_select;
  4478.         name=name;
  4479.         bag;
  4480. };
  4481.  
  4482. inv=_new'model'{
  4483.         name=name;
  4484.         char;
  4485. };
  4486.  
  4487. handle=_new'part'{
  4488.         size=Vector3.new(0.3,1.3,0.4);
  4489.         color=_RGB(140,140,140);
  4490.         name='handle';
  4491.         formFactor=3;
  4492.         inv;
  4493.         touched=function(hit)
  4494.                 if(hit.Parent.className=='Model')then
  4495.                         local hum=_hum(hit.Parent);
  4496.                         if(hum~=nil)then
  4497.                                 _hum_dam(hum,handle.Velocity.magnitude);
  4498.                         end;
  4499.                 end;
  4500.         end;
  4501. };
  4502.         h_weld=_new'weld'{
  4503.                 c1=h_weld_cf_inactive;
  4504.                 part1=handle;
  4505.                 part0=torso;
  4506.                 handle;
  4507.         };
  4508.                 _make_hue();
  4509.                
  4510.                 h_part=_new'part'{
  4511.                         size=Vector3.new(0.4,0.4,1.4);
  4512.                         color=_RGB(140,140,140);
  4513.                         name='handle';
  4514.                         formFactor=3;
  4515.                         handle;
  4516.                 };
  4517.                 hp_weld=_new'weld'{
  4518.                         c1=_cframe(0,-1.3/2,-0.3,
  4519.                                                 20,0,0);
  4520.                         part0=handle;
  4521.                         part1=h_part;
  4522.                         handle;
  4523.                 };
  4524.                
  4525.                 drag=_new'part'{
  4526.                         size=Vector3.new(0.5,0.45,1.5);
  4527.                         color=_RGB(100,100,100);
  4528.                         name='handle';
  4529.                         formFactor=3;
  4530.                         handle;
  4531.                 };
  4532.                 d_weld=_new'weld'{
  4533.                         c1=_cframe(0,-0.25,0);
  4534.                         part0=h_part;
  4535.                         part1=drag;
  4536.                         handle;
  4537.                 };
  4538.                
  4539.                 tube=_new'part'{
  4540.                         size=Vector3.new(0.2,0.2,1.5);
  4541.                         color=_RGB(0,0,0);
  4542.                         name='handle';
  4543.                         formFactor=3;
  4544.                         handle;
  4545.                 };
  4546.                 t_weld=_new'weld'{
  4547.                         c1=_cframe(0,-0.3,-0.1);
  4548.                         part0=h_part;
  4549.                         part1=tube;
  4550.                         handle;
  4551.                 };
  4552.  
  4553. bullets_label=_new'textLabel'{
  4554.         textStrokeColor3=_RGB(0,0,0);
  4555.         textColor3=_RGB(200,200,200);
  4556.         textStrokeTransparency=0;
  4557.         backgroundTransparency=1;
  4558.         fontSize=5;
  4559.         screen;
  4560. };
  4561.  
  4562. lightstuff=_new'frame'{
  4563.         backgroundColor3=_RGB(255,255,255);
  4564.         position=UDim2.new(0,0,0,-1);
  4565.         backgroundTransparency=0.5;
  4566.         size=UDim2.new(1,0,1,1);
  4567.         borderSizePixel=0;
  4568.         visible=false;
  4569.         screen;
  4570. };
  4571.  
  4572. coroutine.wrap(function()
  4573.         local red,white,green;
  4574.         repeat
  4575.                 if(screen.Parent)then
  4576.                         if(not green and bullets.current==bullets.maximum)then
  4577.                                 green=true;
  4578.                                 bullets_label.TextColor3=_RGB(0,200,0);
  4579.                         elseif(not red and bullets.current==0)then
  4580.                                 red=true;
  4581.                                 bullets_label.TextColor3=_RGB(200,0,0);
  4582.                         elseif((red or green)and bullets.current~=0 and bullets.current~=bullets.maximum)then
  4583.                                 bullets_label.TextColor3=_RGB(200,200,200);
  4584.                                 green=false;
  4585.                                 red=false;
  4586.                         end;
  4587.                         bullets_label.Text=('Bullets: %d/%d'):format(bullets.current,bullets.clip);
  4588.                         bullets_label.Size=UDim2.new(0,bullets_label.TextBounds.X,0,bullets_label.TextBounds.Y);
  4589.                         bullets_label.Position=UDim2.new(1,-bullets_label.TextBounds.X-6,1,-bullets_label.TextBounds.Y-6);
  4590.                 end;
  4591.                 wait(0.001);
  4592.         until nil;
  4593. end)();
  4594.  
  4595. ----------------------------------------------------------------------------------------
  4596.  
  4597. _G.dev_pistol_version=(_G.dev_pistol_version or 0)+1;
  4598. local vers=_G.dev_pistol_version;
  4599. repeat _update();wait(0.001);until _G.dev_pistol_version~=vers or hum.Health==0;
  4600. if(hum.Health==0)then
  4601.         _clear();
  4602. end;
  4603. script.Disabled=true;
  4604.  
  4605. --mediafire-----------------------------------------------------------------------------
  4606. end)
  4607.  
  4608. LaserPistols.MouseButton1Down:connect(function()
  4609. local Player = game:service("Players").LocalPlayer
  4610. local asset = "http://www.roblox.com/asset/?id="
  4611. Stats = {
  4612. Energy = 60,
  4613. MaxEnergy = 120,
  4614. Rage = 120,
  4615. MaxRage = 120,
  4616. }
  4617. pcall(function() Player.Character.WeaponBase:remove() end)
  4618. local Model = Instance.new("Model",Player.Character)
  4619. Model.Name = "WeaponBase"
  4620. local Char = Player.Character
  4621. local Larm = Char["Left Arm"]
  4622. local Rarm = Char["Right Arm"]
  4623. local Lleg = Char["Left Leg"]
  4624. local Rleg = Char["Right Leg"]
  4625. local Torso = Char.Torso
  4626. local Head = Char.Head
  4627. local Activ = false
  4628. local select = false
  4629. local Sit = false
  4630. local Spack = false
  4631. function Part(Name, Parent, Func)
  4632.         local P = Instance.new("Part",Parent)
  4633.         P.Name = Name
  4634.         P.CanCollide = false
  4635.         P.Locked = true
  4636.         if Func ~= nil then
  4637.                 Func(P)
  4638.         end
  4639.         return P
  4640. end
  4641. function NewI(Name,Parent,Instanc,Func)
  4642.         local I = Instance.new(Instanc,Parent)
  4643.         I.Name = Name
  4644.         if Func ~= nil then
  4645.                 Func(I)
  4646.         end
  4647.         return I
  4648. end
  4649. function Gui(Name,Type,Parent,Func)
  4650.         local G = Instance.new(Type,Parent)
  4651.         G.Name = Name
  4652.         if Func ~= nil then
  4653.                 Func(G)
  4654.         end
  4655.         return G
  4656. end
  4657. --Arm welds
  4658. local RP = Part("RarmP",Model,function(v) v.formFactor = "Custom" v.Size = Vector3.new(0.2,0.2,0.2) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part1 = v Weld.Part0 = Torso Weld.C1 = CFrame.new(-1.5,-0.5,0) v.Transparency = 0 end)
  4659. local LP = Part("LarmP",Model,function(v) v.formFactor = "Custom" v.Size = Vector3.new(0.2,0.2,0.2) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part1 = v Weld.Part0 = Torso Weld.C1 = CFrame.new(1.5,-0.5,0) v.Transparency = 0 end)
  4660. local RlP = Part("RlegP",Model,function(v) v.formFactor = "Custom" v.Size = Vector3.new(0.2,0.2,0.2) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part1 = v Weld.Part0 = Torso Weld.C1 = CFrame.new(-0.5,1.5,0) v.Transparency = 0 end)
  4661. local LlP = Part("LlegP",Model,function(v) v.formFactor = "Custom" v.Size = Vector3.new(0.2,0.2,0.2) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part1 = v Weld.Part0 = Torso Weld.C1 = CFrame.new(0.5,1.5,0) v.Transparency = 0 end)
  4662. local HP = Part("HeadP",Model,function(v) v.formFactor = "Custom" v.Size = Vector3.new(0.2,0.2,0.2) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part1 = v Weld.Part0 = Torso Weld.C1 = CFrame.new(0,-1,0) v.Transparency = 0 end)
  4663. local RW = NewI("RarmW",RP,"Weld",function(v) v.Part1 = RP v.Part0 = nil v.C0 = CFrame.new(0,0.5,0) end)
  4664. local LW = NewI("LarmW",LP,"Weld",function(v) v.Part1 = LP v.Part0 = nil v.C0 = CFrame.new(0,0.5,0) end)
  4665. local RlW = NewI("RlegW",RlP,"Weld",function(v) v.Part1 = RlP v.Part0 = nil v.C0 = CFrame.new(0,0.5,0) end)
  4666. local LlW = NewI("LlegW",LlP,"Weld",function(v) v.Part1 = LlP v.Part0 = nil v.C0 = CFrame.new(0,0.5,0) end)
  4667. local HW = NewI("HeadW",HP,"Weld",function(v) v.Part1 = HP v.Part0 = Head v.C0 = CFrame.new(0,-0.5,0) end)
  4668. local TG = Instance.new("BodyGyro")
  4669. TG.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  4670. --Prop
  4671. local HP = Part("HandleP",Model,function(v) v.BrickColor = BrickColor.new("Black") v.formFactor = "Custom" v.Size = Vector3.new(0.25,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = Rarm Weld.C1 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90),0,0) local m = Instance.new("CylinderMesh",v) m.Scale = Vector3.new(1,7.5,1) end)
  4672. local HP2 = Part("Handle2",Model,function(v) v.BrickColor = BrickColor.new("Medium stone grey") v.formFactor = "Custom" v.Size = Vector3.new(0.2,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP Weld.C1 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) local m = Instance.new("BlockMesh",v) m.Scale = Vector3.new(1,7.5,1) end)
  4673. local HP3 = Part("HandleP3",Model,function(v) v.BrickColor = BrickColor.new("Black") v.formFactor = "Custom" v.Size = Vector3.new(0.25,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP Weld.C1 = CFrame.new(0,-0.75,0)*CFrame.Angles(math.rad(90),0,0) local m = Instance.new("CylinderMesh",v) m.Scale = Vector3.new(1,5,1) end)
  4674. local HP4 = Part("Handle4",Model,function(v) v.BrickColor = BrickColor.new("Medium stone grey") v.formFactor = "Custom" v.Size = Vector3.new(0.2,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP3 Weld.C1 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) local m = Instance.new("BlockMesh",v) m.Scale = Vector3.new(1,5,1) end)
  4675. local HP5 = Part("HandleP5",Model,function(v) v.BrickColor = BrickColor.new("Black") v.formFactor = "Custom" v.Size = Vector3.new(0.25,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP3 Weld.C1 = CFrame.new(0,-0.75,-0.055)*CFrame.Angles(math.rad(11.25),0,0) local m = Instance.new("CylinderMesh",v) m.Scale = Vector3.new(1,3,1) end)
  4676. local HP6 = Part("Handle6",Model,function(v) v.BrickColor = BrickColor.new("Medium stone grey") v.formFactor = "Custom" v.Size = Vector3.new(0.2,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP5 Weld.C1 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) local m = Instance.new("BlockMesh",v) m.Scale = Vector3.new(1,3,1) end)
  4677. local HP7 = Part("HandleP7",Model,function(v) v.BrickColor = BrickColor.new("Black") v.formFactor = "Custom" v.Size = Vector3.new(0.25,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP5 Weld.C1 = CFrame.new(0,-0.75/1.325,-0.055)*CFrame.Angles(math.rad(11.25),0,0) local m = Instance.new("CylinderMesh",v) m.Scale = Vector3.new(1,3,1) end)
  4678. local HP8 = Part("Handle8",Model,function(v) v.BrickColor = BrickColor.new("Medium stone grey") v.formFactor = "Custom" v.Size = Vector3.new(0.2,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP7 Weld.C1 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) local m = Instance.new("BlockMesh",v) m.Scale = Vector3.new(1,3,1) end)
  4679. local HP9 = Part("HandleP9",Model,function(v) v.BrickColor = BrickColor.new("Black") v.formFactor = "Custom" v.Size = Vector3.new(0.25,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP Weld.C1 = CFrame.new(0,0.75,0)*CFrame.Angles(math.rad(90),0,0) local m = Instance.new("CylinderMesh",v) m.Scale = Vector3.new(1,5,1) end)
  4680. local HP10 = Part("Handle10",Model,function(v) v.BrickColor = BrickColor.new("Medium stone grey") v.formFactor = "Custom" v.Size = Vector3.new(0.2,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP9 Weld.C1 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) local m = Instance.new("BlockMesh",v) m.Scale = Vector3.new(1,5,1) end)
  4681. local HP11 = Part("HandleP11",Model,function(v) v.BrickColor = BrickColor.new("Black") v.formFactor = "Custom" v.Size = Vector3.new(0.25,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP9 Weld.C1 = CFrame.new(0,-0.75,0.055)*CFrame.Angles(math.rad(-11.25),0,0) local m = Instance.new("CylinderMesh",v) m.Scale = Vector3.new(1,3,1) end)
  4682. local HP12 = Part("Handle12",Model,function(v) v.BrickColor = BrickColor.new("Medium stone grey") v.formFactor = "Custom" v.Size = Vector3.new(0.2,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP11 Weld.C1 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) local m = Instance.new("BlockMesh",v) m.Scale = Vector3.new(1,3,1) end)
  4683. local HP13 = Part("HandleP13",Model,function(v) v.BrickColor = BrickColor.new("Black") v.formFactor = "Custom" v.Size = Vector3.new(0.25,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP11 Weld.C1 = CFrame.new(0,-0.75/1.325,0.055)*CFrame.Angles(math.rad(-11.25),0,0) local m = Instance.new("CylinderMesh",v) m.Scale = Vector3.new(1,3,1) end)
  4684. local HP14 = Part("Handle14",Model,function(v) v.BrickColor = BrickColor.new("Medium stone grey") v.formFactor = "Custom" v.Size = Vector3.new(0.2,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP13 Weld.C1 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) local m = Instance.new("BlockMesh",v) m.Scale = Vector3.new(1,3,1) end)
  4685. local HP15 = Part("HandleP13",Model,function(v) v.BrickColor = BrickColor.new("Black") v.formFactor = "Custom" v.Size = Vector3.new(0.25,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP3 Weld.C1 = CFrame.new(0,0.65,-0.2)*CFrame.Angles(math.rad(-45),0,0) local m = Instance.new("CylinderMesh",v) m.Scale = Vector3.new(1,3.301,1) end)
  4686. local HP16 = Part("Handle14",Model,function(v) v.BrickColor = BrickColor.new("Medium stone grey") v.formFactor = "Custom" v.Size = Vector3.new(0.2,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP15 Weld.C1 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) local m = Instance.new("BlockMesh",v) m.Scale = Vector3.new(1,3.3,1) end)
  4687. local HP17 = Part("HandleP17",Model,function(v) v.BrickColor = BrickColor.new("Black") v.formFactor = "Custom" v.Size = Vector3.new(0.25,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP9 Weld.C1 = CFrame.new(0,0.65,0.2)*CFrame.Angles(math.rad(45),0,0) local m = Instance.new("CylinderMesh",v) m.Scale = Vector3.new(1,3.301,1) end)
  4688. local HP18 = Part("Handle18",Model,function(v) v.BrickColor = BrickColor.new("Medium stone grey") v.formFactor = "Custom" v.Size = Vector3.new(0.2,0.2,0.25) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP17 Weld.C1 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) local m = Instance.new("BlockMesh",v) m.Scale = Vector3.new(1,3.3,1) end)
  4689. local HP19 = Part("HandleP19",Model,function(v) v.BrickColor = BrickColor.new("Dark stone grey") v.formFactor = "Custom" v.Size = Vector3.new(0.2,0.2,0.2) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP17 Weld.C1 = CFrame.new(0,0.325,0)*CFrame.Angles(0,0,0) local m = Instance.new("CylinderMesh",v) m.Scale = Vector3.new(1,0.1,1) end)
  4690. local HP20 = Part("HandleP20",Model,function(v) v.BrickColor = BrickColor.new("Dark stone grey") v.formFactor = "Custom" v.Size = Vector3.new(0.2,0.2,0.2) v:BreakJoints() local Weld = Instance.new("Weld",v) Weld.Part0 = v Weld.Part1 = HP15 Weld.C1 = CFrame.new(0,0.325,0)*CFrame.Angles(0,0,0) local m = Instance.new("CylinderMesh",v) m.Scale = Vector3.new(1,0.1,1) end)
  4691. --
  4692. function trail(lastp,p,parent)
  4693. local trl = Part("trail",parent,function(v) v.Transparency = 0.5 v.BrickColor = BrickColor.new("Medium blue") v.formFactor = "Custom" v.Size = Vector3.new(1.5,(p-lastp).magnitude,1.5) local m = Instance.new("CylinderMesh",v) v.Anchored = true v.CFrame = CFrame.new((p + lastp)/2,lastp)*CFrame.Angles(math.rad(90),0,0) end)
  4694.         coroutine.wrap(function()
  4695.         for i = 0, 1, 0.15 do
  4696.         trl.Mesh.Scale = trl.Mesh.Scale - Vector3.new(0.075,0,0.075)
  4697.         wait(0.03)
  4698.         end
  4699.                 trl:remove()
  4700.         end)()
  4701. return p
  4702. end
  4703. function efct()
  4704. pcall(function() Model.EFCT:remove() end)
  4705. local efc = NewI("EFCT",Model,"Model")
  4706. local pos1 = HP19.Position
  4707. local pos2 = Vector3.new(math.random(-0.45, 0.45),math.random(-0.45, 0.45),math.random(-0.45, 0.45))+(CFrame.new(pos1+((HP20.Position-pos1)))).p
  4708. local efc1 = Part("efc1",efc,function(v) v.Transparency = 0.5 v.BrickColor = BrickColor.new("Medium blue") v.formFactor = "Custom" v.Size = Vector3.new(1,1,1) local m = Instance.new("BlockMesh",v) m.Scale = Vector3.new(0.025, 0.025, (pos1 - pos2).magnitude) v.Anchored = true v.CFrame = CFrame.new((pos1 + pos2) / 2, pos2) end)
  4709. coroutine.wrap(function()
  4710. wait(.15)
  4711. efc:remove()
  4712. end)()
  4713. end
  4714. function showdmg(targ,dmg)
  4715.         local ml = Instance.new("Model",Model)
  4716.         ml.Name = "-"..dmg
  4717.         local lbl = Part("Head",ml,function(v) v.BrickColor = BrickColor.new("Bright red") v.formFactor = "Custom" v.Transparency = 0 v.Size = Vector3.new(0.3,0.3,0.3) v.Anchored = true v.CFrame = targ.Torso.CFrame*CFrame.new(math.rad(-1,1),math.rad(-1,1),math.rad(-1,1)) local m = Instance.new("SpecialMesh",v) m.MeshType = "Sphere"end)
  4718.         local H = Instance.new("Humanoid",ml)
  4719.         H.MaxHealth = 0
  4720.         H.Health = 0
  4721.         coroutine.resume(coroutine.create(function()
  4722.                 for i = 1, 30 do
  4723.                         lbl.CFrame = lbl.CFrame*CFrame.new(0,0.25,0)
  4724.                         wait()
  4725.                 end
  4726.                 ml:remove()
  4727.         end))
  4728. end
  4729. function ray(pos,dcnt)
  4730. local efc = NewI("Shot",game:service("Workspace"),"Model")
  4731. local shot = Part("shot",efc,function(v) v.Transparency = 0.5 v.BrickColor = BrickColor.new("Medium blue") v.formFactor = "Custom" v.Size = Vector3.new(1,1,1) local m = Instance.new("SpecialMesh",v) m.MeshType = "Sphere" m.Scale = Vector3.new(2, 2, 2) v.Anchored = true v.CFrame = HP19.CFrame*CFrame.new(0,0.25,0) end)
  4732. shot.CFrame = CFrame.new(shot.Position,pos)
  4733. local lst = shot.Position
  4734. coroutine.wrap(function()
  4735.         while efc.Parent ~= nil do
  4736.                 for _,v in pairs(game:service("Workspace"):children()) do
  4737.                         if v:findFirstChild("Humanoid") ~= nil and v:findFirstChild("Torso") ~= nil then
  4738.                                 if (v.Torso.Position - shot.Position).magnitude <= 1.5 then
  4739.                                         local dmg = math.random(10,25)
  4740.                                         v.Humanoid.Health = v.Humanoid.Health - dmg
  4741.                                         showdmg(v,dmg)
  4742.                                         efc:remove()
  4743.                                 end
  4744.                         end
  4745.                         if v.Name == "Shot" then
  4746.         local Ran,Error = coroutine.resume(coroutine.create(function()
  4747.                                 if v~=efc then
  4748.                                         if (v.shot.Position - shot.Position).magnitude <= 2 then
  4749.                                                 v:remove()
  4750.                                                 efc:remove()
  4751.                                                 local shck = Part("shckwave",efc,function(v) v.Transparency = 0.75 v.BrickColor = BrickColor.new("Medium blue") v.formFactor = "Custom" v.Size = Vector3.new(1,0.2,1) local m = Instance.new("BlockMesh",v) m.Name = "Mesh" m.Scale = Vector3.new(2, 0.5, 2) v.Anchored = true v.CFrame = CFrame.new(shot.Position.X, Torso.Position.Y, shot.Position.Z) end)
  4752.                                                 local d = Instance.new("Decal",shck) d.Texture = asset.."104596177" d.Face = "Top"
  4753.                                                 local d = Instance.new("Decal",shck) d.Texture = asset.."104596177" d.Face = "Bottom"
  4754.                                                 coroutine.wrap(function()
  4755.                                                         for i = 1, 25 do
  4756.                                                         local cf = shck.CFrame
  4757.                                                                 shck.Size = shck.Size + Vector3.new(0.5,0,0.5)
  4758.                                                                 shck.CFrame = cf
  4759.                                                                 shck.Anchored = true
  4760.                                                                
  4761.                                                                                 for _,v in pairs(game:service("Workspace"):children()) do
  4762.                                                                                         if v:findFirstChild("Humanoid") ~= nil and v:findFirstChild("Torso") ~= nil then
  4763.                                                                                                 if (v.Torso.Position - shck.Position).magnitude <= shck.Size.X then
  4764.                                                                                                         local dmg = math.random(2,6)
  4765.                                                                                                         v.Humanoid.Health = v.Humanoid.Health - dmg
  4766.                                                                                                         showdmg(v,dmg)
  4767.                                                                                                 end
  4768.                                                                                         end
  4769.                                                                                 end
  4770.                                                                 wait(-0.03)
  4771.                                                         end
  4772.                                                         shck:remove()
  4773.                                                 end)()
  4774.                                         end
  4775.                                 end
  4776.                         end))
  4777.                        
  4778.         if not Ran then
  4779.                 print(Error)
  4780.         end
  4781.                         end
  4782.                 end
  4783.                 shot.CFrame = shot.CFrame*CFrame.new(0,0,-1)
  4784.                 local trl = trail(lst,shot.Position,efc)
  4785.                 lst = trl
  4786.                 lst = trl
  4787.                 wait(-0.03)
  4788.         end
  4789. end)()
  4790. coroutine.wrap(function()
  4791. wait(7.5)
  4792. efc:remove()
  4793. end)()
  4794. end
  4795. --
  4796. if script.Parent.className ~= "HopperBin" then
  4797. pcall(function() Player.Backpack["Plasma Pistol"]:remove() end)
  4798.     local h = Instance.new("HopperBin", Player.Backpack)
  4799.     h.Name = "Plasma Pistol"
  4800.     script.Parent = h
  4801. end
  4802. local bin = script.Parent
  4803. function onSelected(mouse)
  4804. select = true
  4805. RW.Part0 = Rarm
  4806. LW.Part0 = Larm
  4807. RlW.Part0 = Rleg
  4808. LlW.Part0 = Lleg
  4809. TG.Parent = Torso
  4810. local function ComputePos(pos1, pos2)
  4811.         local pos3 = Vector3.new(pos2.x, pos1.y, pos2.z)
  4812.         return CFrame.new(pos1, pos3)
  4813. end
  4814. coroutine.wrap(function()
  4815.         while select == true do
  4816.                 TG.cframe = ComputePos(Torso.Position,mouse.hit.p)*CFrame.Angles(0,math.rad(90),0)
  4817.                 efct()
  4818.                 wait()
  4819.         end
  4820. end)()
  4821. for i = 0,1,.1 do
  4822. RW.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0*i),math.rad(0*i),math.rad(90*i))
  4823. LW.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0*i),0,math.rad(-45*i))
  4824. HW.C1 = CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-90*i),0)
  4825. wait()
  4826. end
  4827.         mouse.Move:connect(function()
  4828.         end)
  4829.     mouse.Button1Down:connect(function()
  4830.         ray(mouse.hit.p)
  4831.     end)
  4832.     mouse.KeyDown:connect(function(key)
  4833.     end)
  4834.         mouse.KeyUp:connect(function(key)
  4835.         end)
  4836. end
  4837. function onDesel(mouse)
  4838. select = false
  4839. TG.Parent = nil
  4840. end
  4841. bin.Selected:connect(onSelected)
  4842. bin.Deselected:connect(onDesel)
  4843. end)
  4844.  
  4845. Titan.MouseButton1Down:connect(function()
  4846. ---------------------------    
  4847. local MaxMana = 5000000 -- Max Mana You Can Get    
  4848. local Mana = 5000000 -- Mana You Start With    
  4849. local ManaGain = 40000 -- How Much Mana You Gain Per Second    
  4850. ---------------------------    
  4851. repeat game:GetService('RunService').Stepped:wait() until game:GetService('Players').LocalPlayer.Character     
  4852. ----190470714      
  4853. ----       
  4854. sit = true     
  4855. cn = CFrame.new    
  4856. v3 = Vector3.new       
  4857. c3 = Color3.new    
  4858. bn = BrickColor.new    
  4859. ca2 = CFrame.Angles    
  4860. ca = function(x,y,z) return ca2(math.rad(x),math.rad(y),math.rad(z)) end       
  4861. ud2 = UDim2.new    
  4862. ----       
  4863. ----       
  4864. local Player = game:GetService('Players').LocalPlayer      
  4865. local Char = Player.Character      
  4866. local Human = Char.Humanoid    
  4867. local Mouse = Player:GetMouse()    
  4868.        
  4869. ----       
  4870. Human.WalkSpeed = 0    
  4871. print ('Loading...')       
  4872. wait(0)    
  4873. ----           
  4874. ----       
  4875. local mananum=0    
  4876. la = Char['Left Arm']      
  4877. ra = Char['Right Arm']     
  4878. ll = Char['Left Leg']      
  4879. rl = Char['Right Leg']     
  4880. tr = Char['Torso']     
  4881. hd = Char['Head']      
  4882. rp = Char['HumanoidRootPart']      
  4883. ----       
  4884. ----       
  4885. ram = tr['Right Shoulder']     
  4886. lam = tr['Left Shoulder']      
  4887. llm = tr['Left Hip']       
  4888. rlm = tr['Right Hip']      
  4889. hm = tr['Neck']    
  4890. rj = rp['RootJoint']       
  4891. ----       
  4892. ----       
  4893. InputService = game:GetService('UserInputService')     
  4894. RunService = game:GetService('RunService')     
  4895. ----       
  4896. ----       
  4897. it=Instance.new    
  4898. Torso=Char.Torso       
  4899. local fengui=it("GuiMain")     
  4900. fengui.Parent=Player.PlayerGui     
  4901. fengui.Name="WeaponGUI"        
  4902. local fenframe=it("Frame")     
  4903. fenframe.Parent=fengui     
  4904. fenframe.BackgroundColor3=Color3.new(255,255,255)      
  4905. fenframe.BackgroundTransparency=1      
  4906. fenframe.BorderColor3=Color3.new(17,17,17)     
  4907. fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)       
  4908. fenframe.Position=UDim2.new(0.4,0,0.1,0)       
  4909. local fenbarmana1=it("TextLabel")      
  4910. fenbarmana1.Parent=fenframe        
  4911. fenbarmana1.Text=" "       
  4912. fenbarmana1.BackgroundTransparency=0       
  4913. fenbarmana1.BackgroundColor3=Color3.new(0,0,0)     
  4914. fenbarmana1.SizeConstraint="RelativeXY"        
  4915. fenbarmana1.TextXAlignment="Center"        
  4916. fenbarmana1.TextYAlignment="Center"        
  4917. fenbarmana1.Position=UDim2.new(0,0,0,0)    
  4918. fenbarmana1.Size=UDim2.new(4,0,0.2,0)      
  4919. local fenbarmana2=it("TextLabel")      
  4920. fenbarmana2.Parent=fenframe        
  4921. fenbarmana2.Text=" "       
  4922. fenbarmana2.BackgroundTransparency=0       
  4923. fenbarmana2.BackgroundColor3=Torso.Color       
  4924. fenbarmana2.SizeConstraint="RelativeXY"        
  4925. fenbarmana2.TextXAlignment="Center"        
  4926. fenbarmana2.TextYAlignment="Center"        
  4927. fenbarmana2.Position=UDim2.new(0,0,0,0)    
  4928. fenbarmana2.Size=UDim2.new(4*Mana/MaxMana,0,0.2,0)     
  4929. local fenbarmana3=it("TextLabel")      
  4930. fenbarmana3.Parent=fenframe        
  4931. fenbarmana3.Text=" "       
  4932. fenbarmana3.BackgroundTransparency=0       
  4933. fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)    
  4934. fenbarmana3.SizeConstraint="RelativeXY"        
  4935. fenbarmana3.TextXAlignment="Center"        
  4936. fenbarmana3.TextYAlignment="Center"        
  4937. fenbarmana3.Position=UDim2.new(0,0,0,0)    
  4938. fenbarmana3.Size=UDim2.new(0,0,0.2,0)      
  4939. local fenbarmana4=it("TextLabel")      
  4940. fenbarmana4.Parent=fenframe        
  4941. fenbarmana4.Text="Energy("..Mana..")"      
  4942. fenbarmana4.BackgroundTransparency=1       
  4943. fenbarmana4.BackgroundColor3=Color3.new(0,0,0)     
  4944. fenbarmana4.SizeConstraint="RelativeXY"        
  4945. fenbarmana4.TextXAlignment="Center"        
  4946. fenbarmana4.TextYAlignment="Center"        
  4947. fenbarmana4.Position=UDim2.new(0,0,-0.3,0)     
  4948. fenbarmana4.Size=UDim2.new(4,0,0.2,0)      
  4949. fenbarmana4.FontSize="Size9"       
  4950. fenbarmana4.TextStrokeTransparency=0       
  4951. fenbarmana4.TextColor=BrickColor.new("White")      
  4952.        
  4953. LastMade = nil     
  4954.        
  4955. xNew=function(Table)       
  4956.     local Obj=Instance.new(Table[1])       
  4957.     for Ind,Val in pairs(Table) do     
  4958.         if Ind~=1 and Ind~=2 then      
  4959.             Obj[Ind] = Val     
  4960.         end    
  4961.     end    
  4962.     Obj.Parent=Table[2]    
  4963.     LastMade= Obj      
  4964.     return Obj     
  4965. end    
  4966.        
  4967. xPart=function(tab)    
  4968.     local v=Instance.new(tab.type or "Part")       
  4969.     if tab.type~="CornerWedgePart" then v.formFactor="Custom" end      
  4970.     v.CanCollide=false     
  4971.     v.TopSurface=10 v.BottomSurface=10 v.RightSurface=10 v.LeftSurface=10 v.FrontSurface=10 v.BackSurface=10       
  4972.     v.Size=v3(tab[2],tab[3],tab[4])    
  4973.     if tab.co then v.BrickColor=bn(tab.co) end     
  4974.     if tab.tr then v.Transparency=tab.tr end       
  4975.     if tab.rf then v.Reflectance=tab.rf end    
  4976.     if tab.cf then v.CFrame=tab.cf end     
  4977.     if tab.an then v.Anchored=tab.an end       
  4978.     if tab.mt then v.Material=tab.mt end       
  4979.     if tab.ca then v.CanCollide=tab.ca end     
  4980.     v.Parent=tab[1]    
  4981.     LastMade= v    
  4982.     return v       
  4983. end    
  4984.        
  4985. xWeld = function(a,b,between,type)     
  4986.     local Weld = xNew{type or 'Weld',a,Part0 = a,Part1 = b, C0 = cn()}     
  4987.     if between then    
  4988.         Weld.C1 = b.CFrame:inverse() * a.CFrame    
  4989.     else       
  4990.         Weld.C1 = cn()     
  4991.     end    
  4992.     return Weld    
  4993. end    
  4994.        
  4995. function xSound(id,parent,pitch)       
  4996.     local s = xNew{'Sound', PlayOnRemove = true, SoundId = 'http://roblox.com/asset/?id='..id,Pitch = pitch}       
  4997.     s.Parent = parent      
  4998.     s:Destroy()    
  4999.     if id == 190470714 then    
  5000.         s.Looped = true    
  5001.         s.Name = "Music"       
  5002.     end    
  5003. end    
  5004.        
  5005. ----       
  5006. xSound(190470714,workspace,1.5)    
  5007. ----       
  5008. do local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp  if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end function clerp(a,b,t) local qa = {QuaternionFromCFrame(a)} local qb = {QuaternionFromCFrame(b)} local ax, ay, az = a.x, a.y, a.z local bx, by, bz = b.x, b.y, b.z local _t = 1-t return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) end end
  5009. function xlerp(weld,to,tim)    
  5010.     if weld.C1 ~= to then      
  5011.     --weld.C1 = clerp(weld.C1,to,tim)      
  5012.     weld.C1 = weld.C1:lerp(to,tim)     
  5013.     end    
  5014. end    
  5015. function lerp(a,b,c)return a+(b-a)*c end       
  5016. ----       
  5017. ----       
  5018. if Char:findFirstChild("Health") then      
  5019.     Char.Health:Destroy()      
  5020. end    
  5021. wait(0)    
  5022. ----       
  5023. --hd.Mesh.Scale = Vector3.new(hd.Mesh.Scale.X * 3,hd.Mesh.Scale.Y * 3,hd.Mesh.Scale.Z * 3)     
  5024. ra.Size = ra.Size * 4.5    
  5025. la.Size = la.Size * 4.5    
  5026. ll.Size = ll.Size * 4.5    
  5027. rl.Size = rl.Size * 4.5    
  5028. tr.Size = tr.Size * 4.5    
  5029. hd.Size = hd.Size * 4.5    
  5030. rp.Size = rp.Size * 4.5    
  5031. --     
  5032. local tw = xWeld(rp,tr)    
  5033. tw.C1 = cn(0,0,0)      
  5034. local law = xWeld(tr,la)       
  5035. law.C0 = cn(-6.5,.7,0)     
  5036. law.C1 = cn(0,.7,0)    
  5037. local raw = xWeld(tr,ra)       
  5038. raw.C0 = cn(6.5,.7,0)      
  5039. raw.C1 = cn(0,.7,0)    
  5040. local llw = xWeld(tr,ll)       
  5041. llw.C0 = cn(-2.5,-6,0)     
  5042. llw.C1 = cn(0,3.5,0)       
  5043. local rlw = xWeld(tr,rl)       
  5044. rlw.C0 = cn(2.5,-6,0)      
  5045. rlw.C1 = cn(0,3.5,0)       
  5046. local hw = xWeld(tr,hd)    
  5047. hw.C1 = cn(0,-6.5,0)       
  5048. ras = raw.C1       
  5049. las = law.C1       
  5050. lls = llw.C1       
  5051. rls = rlw.C1       
  5052. ts = tw.C1     
  5053. hs = hw.C1     
  5054. -----      
  5055. for _,Part in pairs(Char:GetChildren()) do     
  5056.     if Part:IsA('BasePart') then       
  5057.         Part.CustomPhysicalProperties = PhysicalProperties.new(0, .3, .5)      
  5058.     end    
  5059. end    
  5060. --------------------------------------------------------       
  5061. --------------------------------------------------------       
  5062. -----------------------CONSTANTS------------------------       
  5063. --------------------------------------------------------       
  5064. --------------------------------------------------------       
  5065. REGEN_SPEED = 5    
  5066. WEAPON_NAME = 'Grandark'       
  5067. ----------------------------------------------------       
  5068. ----------------------------------------------------       
  5069. -----------------------MODEL------------------------       
  5070. ----------------------------------------------------       
  5071. ----------------------------------------------------       
  5072. local Handle       
  5073. local Blade    
  5074. local haw      
  5075. Pack = Instance.new('Model', Char)     
  5076. Pack.Name = WEAPON_NAME    
  5077. do     
  5078.     Handle = xPart{Pack,0.54285717, 4.96428585, 1.02857149} Handle.BrickColor = BrickColor.new('Really black') Handle.Material = Enum.Material.Plastic   haw = xWeld(ra,Handle)  LastMade.C1 = ca(90,0,180)*cn(0,3,0) LastMade.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5079.            
  5080. end    
  5081. has = haw.C1       
  5082.        
  5083. for _,v in pairs(Pack:GetChildren()) do    
  5084.     v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)       
  5085. end    
  5086. --------------------------------------------------------       
  5087. --------------------------------------------------------       
  5088. -----------------------VARIABLES------------------------       
  5089. --------------------------------------------------------       
  5090. --------------------------------------------------------       
  5091. State = 'Idle'     
  5092. FallTime = 0       
  5093. Walk = 0       
  5094. WalkReverse = false    
  5095. StompDB = false    
  5096. JumpDB = false     
  5097. --     
  5098. function NewHitbox(Radius,Position)    
  5099.     local Returning = {}       
  5100.     for _,v in pairs(workspace:GetChildren()) do       
  5101.         if v~=Char and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then     
  5102.             local Mag = (v.Torso.Position - Position).magnitude    
  5103.             if Mag < Radius then       
  5104.                 table.insert(Returning,v)      
  5105.             end    
  5106.         end    
  5107.     end    
  5108.     return Returning       
  5109. end    
  5110. --     
  5111. function UpdateState()     
  5112.     if (rp.Velocity*v3(1, 0, 1)).magnitude > 5 then    
  5113.         if State == 'Idle' then State = 'Walking' end      
  5114.     else       
  5115.         if State == 'Walking' then State = 'Idle'    end   
  5116.     end    
  5117.     if WalkReverse then    
  5118.         Walk = Walk - .5       
  5119.     else       
  5120.         Walk = Walk + .5       
  5121.     end    
  5122.     if Walk >= 10 then     
  5123.         WalkReverse = true     
  5124.     elseif Walk <= -10 then    
  5125.         WalkReverse = false    
  5126.     end    
  5127. end    
  5128. --     
  5129. function JumpExplode()     
  5130.     local Hit = NewHitbox(35,Char.Torso.Position)      
  5131.     for _,v in pairs(Hit) do       
  5132.         v.Humanoid.MaxHealth = 100     
  5133.         v.Humanoid.Health = v.Humanoid.Health - 1000000000     
  5134.         if sit then    
  5135.             v.Humanoid.Sit = true      
  5136.         end    
  5137.     end    
  5138.     xSound('2233908',tr,1)     
  5139.     coroutine.wrap(function()      
  5140.         local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}    
  5141.         local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}     
  5142.         Explosion.CFrame = Char.Torso.CFrame * cn(0,-20,0)     
  5143.         Mesh.Scale = v3(1,7,1)     
  5144.         repeat     
  5145.             Mesh.Scale = Mesh.Scale + v3(1,0,1)    
  5146.             Explosion.Transparency = Explosion.Transparency + .025     
  5147.             wait()     
  5148.         until Explosion.Transparency >= 1      
  5149.         Explosion:Destroy()    
  5150.     end)()     
  5151. end    
  5152. --     
  5153. function Stomp()       
  5154.     if State == 'Walking' or State == 'Idle' then      
  5155.         if StompDB == false then       
  5156.             StompDB = true     
  5157.             State = 'Attacking'    
  5158.             Human.WalkSpeed = 0    
  5159.             --     
  5160.             xSound('138186576',Char.Head,1)    
  5161.             for _=0,1,.05 do       
  5162.                 xlerp(tw,ts,.2)    
  5163.                 xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)       
  5164.                 xlerp(rlw,rls*ca(20,0,0),.2)       
  5165.                 xlerp(llw,lls*cn(0,-2,1.25),.2)    
  5166.                 xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.2)       
  5167.                 xlerp(law,las*ca(20,0,0),.2)       
  5168.                 wait()     
  5169.             end    
  5170.             coroutine.wrap(function()      
  5171.                 local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}    
  5172.                 local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=3270017'}      
  5173.                 Explosion.CFrame = rp.CFrame * cn(0,-7,0)*ca(90,0,0)       
  5174.                 Mesh.Scale = v3(5,5,10)    
  5175.                 repeat     
  5176.                     Mesh.Scale = Mesh.Scale + v3(2,2,.5)       
  5177.                     Explosion.Transparency = Explosion.Transparency + .01      
  5178.                     wait()     
  5179.                 until Explosion.Transparency >= 1      
  5180.                 Explosion:Destroy()    
  5181.             end)()     
  5182.             coroutine.wrap(function()      
  5183.                 local Already = {}     
  5184.                 for i=1,50,2 do    
  5185.                     wait(.1)       
  5186.                     local Hit = NewHitbox(i*2,Char.Torso.Position)     
  5187.                     for _,v in pairs(Hit) do       
  5188.                         if not Already[v] then     
  5189.                             v.Humanoid.MaxHealth = 100     
  5190.                             v.Humanoid.Health = v.Humanoid.Health - 300000000000       
  5191.                             if sit then    
  5192.                                 v.Humanoid.Sit = true      
  5193.                             end    
  5194.                             Already[v] = true      
  5195.                         end    
  5196.                     end    
  5197.                 end    
  5198.             end)()     
  5199.             --attack       
  5200.             for _=0,1,.05 do       
  5201.                 xlerp(tw,ts,.3)    
  5202.                 xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.3)       
  5203.                 xlerp(rlw,rls*ca(20,0,0),.3)       
  5204.                 xlerp(llw,lls*cn(0,0,1.25),.3)     
  5205.                 xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.3)       
  5206.                 xlerp(law,las*ca(20,0,0),.3)       
  5207.                 wait()     
  5208.             end    
  5209.             State = 'Idle'     
  5210.             Human.WalkSpeed = 50       
  5211.             coroutine.wrap(function()      
  5212.                 wait(0)    
  5213.                 StompDB = false    
  5214.             end)()     
  5215.         end    
  5216.     end    
  5217. end    
  5218. --     
  5219. function Charge()      
  5220.     if State == 'Walking' or State == 'Idle' then      
  5221.         State = 'Charge'       
  5222.         for _, controller in pairs(game:GetService("ControllerService"):GetChildren()) do      
  5223.             controller.Parent = workspace      
  5224.         end    
  5225.         local function Exp()       
  5226.             local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('White')}      
  5227.             local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}     
  5228.             Explosion.CFrame = rp.CFrame * cn(0,0,-15)*ca(70,0,0)      
  5229.             Mesh.Scale = v3(1,6,1)     
  5230.             repeat     
  5231.                 Char.Head.Velocity=Char.Head.CFrame.lookVector*100     
  5232.                 Mesh.Scale = Mesh.Scale + v3(1,.5,1)       
  5233.                 Explosion.Transparency = Explosion.Transparency + .05      
  5234.                 wait()     
  5235.             until Explosion.Transparency >= 1      
  5236.             Explosion:Destroy()    
  5237.         end    
  5238.         coroutine.wrap(function()      
  5239.             wait(0)    
  5240.             Human.WalkSpeed = 80       
  5241.             Char.Head.Velocity=Char.Head.CFrame.lookVector*200     
  5242.             for _=1, 10 do     
  5243.                 coroutine.wrap(Exp)()      
  5244.                 local Hit = NewHitbox(10,Char.Torso.Position)      
  5245.                 for _,v in pairs(Hit) do       
  5246.                     v.Humanoid.MaxHealth = 100     
  5247.                     v.Humanoid.Health = v.Humanoid.Health - 100000000000       
  5248.                 end    
  5249.                 wait(0)    
  5250.                 xSound('10730819',tr,.8)       
  5251.                 Char.Head.Velocity=Char.Head.CFrame.lookVector*100     
  5252.             end    
  5253.             Human.WalkSpeed = 50       
  5254.             State = 'Idle'     
  5255.         end)()     
  5256.         --     
  5257.         for _=0,1,.05 do       
  5258.             Char.Head.Velocity=Char.Head.CFrame.lookVector*100     
  5259.             xlerp(tw,ts*ca(0,-90,0),.4)    
  5260.             xlerp(hw,hs*ca(0,90,0),.4)     
  5261.             xlerp(raw,ras*ca(-90,0,-90)*cn(0,-1,0),.4)     
  5262.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)       
  5263.             xlerp(rlw,rls*ca(0,0,10)*cn(1,0,0),.4)     
  5264.             xlerp(llw,lls*ca(0,0,10)*cn(1,0,0),.4)     
  5265.             wait()     
  5266.         end    
  5267.         --     
  5268.     end    
  5269. end    
  5270. function Combo()       
  5271.     if State == 'Idle' or State == 'Walking' then      
  5272.         State = 'Attacking'    
  5273.         Human.WalkSpeed = 3    
  5274.         for _=0,1,.2 do    
  5275.             xlerp(tw,ts*ca(0,20,0),.4)     
  5276.             xlerp(hw,hs*ca(0,30,0),.4)     
  5277.             xlerp(raw,ras*ca(0,180,-90)*cn(-1,-1,0),.4)    
  5278.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)       
  5279.             xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)    
  5280.             xlerp(llw,lls*cn(0,0,1.25),.4)     
  5281.             wait()     
  5282.         end    
  5283.         local Already = {}     
  5284.         xSound('231731980',tr,1.3)     
  5285.         for _=0,1,.1 do    
  5286.             xlerp(tw,ts*ca(0,-30,0),.4)    
  5287.             xlerp(hw,hs*ca(0,-50,0),.4)    
  5288.             xlerp(raw,ras*ca(160,180,-130)*cn(2,-1,1),.4)      
  5289.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)       
  5290.             xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)    
  5291.             xlerp(llw,lls*cn(0,0,1.25),.4)     
  5292.             xlerp(haw,has*ca(40,0,0),.4)       
  5293.             wait()     
  5294.             local Hit = NewHitbox(15,(Blade.CFrame).p)     
  5295.             for _,v in pairs(Hit) do       
  5296.                 if not Already[v] then     
  5297.                     v.Humanoid.MaxHealth = 100     
  5298.                     v.Humanoid.Health = v.Humanoid.Health - 300000000000       
  5299.                     Already[v] = true      
  5300.                 end    
  5301.             end    
  5302.         end    
  5303.         ----Combo2     
  5304.         for _=0,1,.2 do    
  5305.             xlerp(tw,ts*ca(0,-35,0),.4)    
  5306.             xlerp(haw,has,.4)      
  5307.             xlerp(hw,hs*ca(0,-30,0),.4)    
  5308.             xlerp(raw,ras*ca(-120,0,-70)*cn(1,-1,0),.4)    
  5309.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)       
  5310.             xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)    
  5311.             xlerp(llw,lls*cn(0,0,1.25),.4)     
  5312.             wait()     
  5313.         end    
  5314.         xSound('231731980',tr,1)       
  5315.         local Already = {}     
  5316.         for _=0,1,.1 do    
  5317.             xlerp(tw,ts*ca(0,20,0),.4)     
  5318.             xlerp(hw,hs*ca(0,30,0),.4)     
  5319.             xlerp(raw,ras*ca(30,0,-90)*cn(0,-1,0),.4)      
  5320.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)       
  5321.             xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)    
  5322.             xlerp(llw,lls*cn(0,0,1.25),.4)     
  5323.             wait()     
  5324.             local Hit = NewHitbox(15,(Blade.CFrame).p)     
  5325.             for _,v in pairs(Hit) do       
  5326.                 if not Already[v] then     
  5327.                     v.Humanoid.MaxHealth = 100     
  5328.                     v.Humanoid.Health = v.Humanoid.Health - 3000000000000      
  5329.                     Already[v] = true      
  5330.                 end    
  5331.             end    
  5332.         end    
  5333.         --Combo 3      
  5334.         for _=0,1,.1 do    
  5335.             xlerp(tw,ts,.3)    
  5336.             xlerp(hw,hs,.3)    
  5337.             xlerp(haw,has,.3)      
  5338.             xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.3)    
  5339.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.3)       
  5340.             xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.3)    
  5341.             xlerp(llw,lls*cn(0,0,1.25),.4)     
  5342.             wait()     
  5343.         end    
  5344.         xSound('231731980',tr,.8)      
  5345.         local Already = {}     
  5346.         for _=0,1,.1 do    
  5347.             xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)     
  5348.             xlerp(hw,hs,.4)    
  5349.             xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)    
  5350.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)       
  5351.             xlerp(haw,has*ca(20,0,0),.4)       
  5352.             wait()     
  5353.             local Hit = NewHitbox(10,(Blade.CFrame).p)     
  5354.             for _,v in pairs(Hit) do       
  5355.                 if not Already[v] then     
  5356.                     v.Humanoid.MaxHealth = 100     
  5357.                     v.Humanoid.Health = v.Humanoid.Health - 300000000000       
  5358.                     Already[v] = true      
  5359.                 end    
  5360.             end    
  5361.         end    
  5362.         wait(.2)       
  5363.         State = 'Idle'     
  5364.         Human.WalkSpeed = 50       
  5365.     end    
  5366. end    
  5367. --     
  5368. function SwordSlam()       
  5369.     if State == 'Walking' or State == 'Idle' then      
  5370.         State = 'Attacking'    
  5371.         Human.WalkSpeed = 0    
  5372.         for _=0,1,.05 do       
  5373.             xlerp(tw,ts,.2)    
  5374.             xlerp(hw,hs,.2)    
  5375.             xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.2)    
  5376.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.2)       
  5377.             xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.2)    
  5378.             xlerp(llw,lls*cn(0,0,1.25),.2)     
  5379.             wait()     
  5380.         end    
  5381.         coroutine.wrap(function()      
  5382.         wait()     
  5383.         xSound('10730819',tr,.5)       
  5384.         local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('dsasda')}     
  5385.         local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}     
  5386.         Explosion.CFrame = rp.CFrame * cn(0,-5,-20)    
  5387.         Mesh.Scale = v3(1,5,1)     
  5388.         repeat     
  5389.             Mesh.Scale = Mesh.Scale + v3(1,1,1)    
  5390.             Explosion.Transparency = Explosion.Transparency + .025     
  5391.             wait()     
  5392.         until Explosion.Transparency >= 1      
  5393.         Explosion:Destroy()    
  5394.         end)()     
  5395.         for _=0,1,.15 do       
  5396.             xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)     
  5397.             xlerp(hw,hs,.4)    
  5398.             xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)    
  5399.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)       
  5400.             xlerp(haw,has*ca(20,0,0),.4)       
  5401.             wait()     
  5402.         end    
  5403.         local Hit = NewHitbox(40,(rp.CFrame * cn(0,-5,-20)).p)     
  5404.         for _,v in pairs(Hit) do       
  5405.         v.Humanoid.MaxHealth = 100     
  5406.         v.Humanoid.Health = v.Humanoid.Health - 100000000000       
  5407.         if sit then    
  5408.             v.Humanoid.Sit = true      
  5409.         end    
  5410.         end    
  5411.         wait(0)    
  5412.         State = 'Idle'     
  5413.         Human.WalkSpeed = 50       
  5414.     end    
  5415. end    
  5416. --     
  5417. CanBoom = true     
  5418. function Fire(Part)    
  5419.     local Flame = Instance.new("ParticleEmitter",Part)     
  5420.     Flame.LightEmission = 0.21     
  5421.     Flame.Size = NumberSequence.new(15)    
  5422.     Flame.Texture = "http://www.roblox.com/asset/?id=366803190"    
  5423.     Flame.Transparency = NumberSequence.new(0.5)       
  5424.     Flame.LockedToPart = true      
  5425.     Flame.Lifetime = NumberRange.new(0.1,0.8)      
  5426.     Flame.Rate = 40    
  5427.     Flame.VelocitySpread = 2       
  5428. end    
  5429. Mouse.KeyDown:connect(function(key)    
  5430.     if key == ' ' then     
  5431.         if State == 'Walking' or State == 'Idle' then      
  5432.             if JumpDB == false then    
  5433.                 JumpDB = true      
  5434.                 State = 'Jumping'      
  5435.                 Human.Jump = true      
  5436.                 Human.WalkSpeed = 50       
  5437.                 wait(0)    
  5438.                 State = 'Falling'      
  5439.                 coroutine.wrap(function()      
  5440.                     wait(0)    
  5441.                     JumpDB = false     
  5442.                 end)()     
  5443.             end    
  5444.         end    
  5445.     elseif key == 'z' and Mana >= 400 then     
  5446.         Mana = Mana-400    
  5447.         Combo()    
  5448.     elseif key == 'x' and Mana >= 300 then     
  5449.         Mana = Mana-300    
  5450.         Charge()       
  5451.     elseif key == 'c' and Mana >= 250 then     
  5452.         Mana = Mana-250    
  5453.         SwordSlam()    
  5454.     elseif key == 'v' and Mana >= 100 then     
  5455.         Mana = Mana-100    
  5456.         Stomp()    
  5457.     elseif key == "p" and Mana >= 1000 then    
  5458.         Mana = Mana-1000       
  5459.         Stomp()    
  5460.         wait()     
  5461.         SwordSlam()    
  5462.         wait()     
  5463.         Combo()    
  5464.         wait()     
  5465.         Combo()    
  5466.     elseif key == "f" and Mana >= 800 and CanBoom then     
  5467.         Mana = Mana - 800      
  5468.         CanBoom = false    
  5469.         local P = Instance.new("Part",Char)    
  5470.         P.Name = "Boom"    
  5471.         P.Anchored = true      
  5472.         P.Transparency = 1     
  5473.         Fire(P)    
  5474.         P.Material = "Neon"    
  5475.         P.BrickColor = BrickColor.new("Crimson")       
  5476.         P.TopSurface = "Smooth"    
  5477.         P.CFrame = Torso.CFrame    
  5478.         P.CanCollide = false       
  5479.         xSound(161451748,workspace,0.9)    
  5480.         function Hit(hit)      
  5481.             if hit.Parent and hit.Parent:findFirstChild("Humanoid") then       
  5482.                 if hit.Parent:findFirstChild("Torso") and hit.Parent.Name ~= Player.Character.Name and hit.Parent:findFirstChild("Flamed") == nil then     
  5483.                     local Z = Instance.new("StringValue",hit.Parent)       
  5484.                     Z.Name = "Flamed"      
  5485.                     local Torsoo = hit.Parent:findFirstChild("Torso")      
  5486.                     Torsoo.Anchored = true     
  5487.                     for i,v in pairs(hit.Parent:GetChildren()) do      
  5488.                         Fire(v)    
  5489.                     end    
  5490.                     if hit.Parent:findFirstChild("Humanoid") then      
  5491.                         local H = hit.Parent:findFirstChild("Humanoid")    
  5492.                         H.MaxHealth = math.huge    
  5493.                         H.WalkSpeed = 0    
  5494.                         H.JumpPower = 0    
  5495.                         wait()     
  5496.                         Torsoo.Anchored = false    
  5497.                         H:remove()     
  5498.                         if hit.Parent then     
  5499.                             hit.Parent:BreakJoints()       
  5500.                         end    
  5501.                     end    
  5502.                 end    
  5503.             end    
  5504.         end    
  5505.         P.Touched:connect(Hit)     
  5506.         for i=1,100 do     
  5507.             wait(0.1)      
  5508.             P.CFrame = Torso.CFrame    
  5509.             P.Size = Vector3.new(P.Size.X + 0.5,P.Size.Y + 0.5,P.Size.Z + 0.5)     
  5510.             P.CFrame = Torso.CFrame    
  5511.         end    
  5512.         P:remove()     
  5513.         wait(0)    
  5514.         CanBoom = true     
  5515.                
  5516.     end    
  5517. end)       
  5518. --     
  5519. Human.Changed:connect(function()       
  5520.     if State ~= 'Jumping' then     
  5521.         Human.Jump = false     
  5522.     end    
  5523. end)       
  5524.        
  5525. Human.FreeFalling:connect(function(a)      
  5526.     if a then      
  5527.         if State == 'Walking' or State == 'Idle' then      
  5528.             State = 'Falling'      
  5529.         end    
  5530.     elseif State == 'Jumping' or State == 'Falling' then       
  5531.         State = 'Idle'     
  5532.         if FallTime > 10 then      
  5533.             print('Boom!')     
  5534.             JumpExplode()      
  5535.         end    
  5536.         Human.WalkSpeed = 50       
  5537.         FallTime = 0       
  5538.     end    
  5539. end)       
  5540. --     
  5541. wait(0)    
  5542. game:GetService('RunService').RenderStepped:connect(function()     
  5543.     UpdateState()      
  5544.     if State == 'Jumping' or State == 'Falling' then       
  5545.         FallTime = FallTime + .1       
  5546.         xlerp(tw,ts,.3)    
  5547.         xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)       
  5548.         xlerp(raw,ras*ca(0,0,-90)*cn(-1,-1,0),.2)      
  5549.         xlerp(law,las*ca(0,0,90)*cn(1,-1,0),.2)    
  5550.         xlerp(rlw,rls*ca(20,0,0),.2)       
  5551.         xlerp(llw,lls*cn(0,-.5,1.25),.2)       
  5552.     elseif State == 'Idle' then    
  5553.         xlerp(tw,ts*ca(0,25,0),.1)     
  5554.         xlerp(hw,hs*ca(0,-25,0),.1)    
  5555.         xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)       
  5556.         xlerp(law,las*ca(20,0,0),.1)       
  5557.         xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.1)    
  5558.         xlerp(llw,lls*cn(0,0,1.25),.1)     
  5559.         xlerp(haw,has,.4)      
  5560.     elseif State == 'Walking' then     
  5561.         xlerp(tw,ts,.15)       
  5562.         xlerp(hw,hs,.15)       
  5563.         --xlerp(law,las*ca(30,0,0),.3)     
  5564.         --xlerp(raw,ras*ca(20,0,-40)*cn(-1,-.5,0),.15)     
  5565.         xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)       
  5566.         xlerp(law,las*ca(20,0,0),.1)       
  5567.         if WalkReverse then    
  5568.             xlerp(rlw,rls*ca(30,0,0)*cn(0,-1,-1.5),.05)    
  5569.             xlerp(llw,lls*ca(-30,0,0)*cn(0,-1,1.5),.05)    
  5570.         else       
  5571.             xlerp(rlw,rls*ca(-30,0,0)*cn(0,-1,1.5),.05)    
  5572.             xlerp(llw,lls*ca(30,0,0)*cn(0,-1,-1.5),.05)    
  5573.         end    
  5574.     end    
  5575.     fenbarmana2:TweenSize(UDim2.new(4*Mana/MaxMana,0,0.2,0),nil,1,0.4,true)    
  5576.     fenbarmana4.Text="[Mana]->                   [->  "..Mana.." <-]                    <-[Mana]"      
  5577.     if Mana>=MaxMana then      
  5578.         Mana=MaxMana       
  5579.     else       
  5580.         if mananum<=8 then     
  5581.             mananum=mananum+1      
  5582.         else       
  5583.             mananum=0      
  5584.             Mana=Mana+ManaGain     
  5585.             Char.Humanoid.Health = Char.Humanoid.Health + 1000     
  5586.         end    
  5587.     end    
  5588.     if Mana <= MaxMana/2 then      
  5589.         fenbarmana2.BackgroundColor = BrickColor.new("Bright red")     
  5590.         Char.Humanoid.MaxHealth = 40000    
  5591.         Human.Health = Human.MaxHealth     
  5592.     else       
  5593.         fenbarmana2.BackgroundColor = BrickColor.new("Royal purple")       
  5594.         Char.Humanoid.MaxHealth = 50000    
  5595.         Human.Health = Human.MaxHealth     
  5596.     end    
  5597. end)       
  5598. --     
  5599. Char.Humanoid.WalkSpeed = 50       
  5600. Char.Humanoid.JumpPower = 190      
  5601.        
  5602. Human.Health = Human.MaxHealth     
  5603.        
  5604. ---------------------------------------------------------------ExtraMorphing-------------      
  5605. ----------------------------------------------------------------------------------------       
  5606.        
  5607. Create = function(itemClass,tabl)      
  5608. local item = Instance.new(itemClass)       
  5609. for i,v in pairs(tabl) do      
  5610. local a,b = ypcall(function() return item[i] end)      
  5611. if a then      
  5612. item[i] = tabl[i]      
  5613. end    
  5614. end    
  5615. return item    
  5616. end    
  5617. function runDummyScript(f,scri)    
  5618. local oldenv = getfenv(f)      
  5619. local newenv = setmetatable({}, {      
  5620. __index = function(_, k)       
  5621. if k:lower() == 'script' then      
  5622. return scri    
  5623. else       
  5624. return oldenv[k]       
  5625. end    
  5626. end    
  5627. })     
  5628. setfenv(f, newenv)     
  5629. ypcall(function() f() end)     
  5630. end    
  5631. cors = {}      
  5632. mas = Instance.new("Model",game:GetService("Lighting"))        
  5633. mas.Name = "CompiledModel"     
  5634. o1 = Create("Model",{      
  5635. ["Name"] = "BETA",     
  5636. ["Parent"] = mas,      
  5637. })     
  5638. o2 = Create("Model",{      
  5639. ["Name"] = "Chest",    
  5640. ["Parent"] = o1,       
  5641. })     
  5642. o3 = Create("Part",{       
  5643. ["Name"] = "Middle",       
  5644. ["Parent"] = o2,       
  5645. ["Material"] = Enum.Material.Granite,      
  5646. ["BrickColor"] = BrickColor.new("Really black"),       
  5647. ["Position"] = Vector3.new(3923.3938, -4665.64014, -10.7899675),       
  5648. ["Rotation"] = Vector3.new(-0, -90, 0),    
  5649. ["Anchored"] = true,       
  5650. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -10.7899675, 0, 0, -1, 0, 1, 0, 1, 0, 0),      
  5651. ["CanCollide"] = false,    
  5652. ["Locked"] = true,     
  5653. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  5654. ["Size"] = Vector3.new(9.28780556, 9.28781509, 4.6439023),     
  5655. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  5656. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  5657. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  5658. })     
  5659. o4 = Create("ParticleEmitter",{    
  5660. ["Parent"] = o3,       
  5661. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),    
  5662. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),    
  5663. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",     
  5664. ["Lifetime"] = NumberRange.new(1,1),       
  5665. ["Rate"] = 40,     
  5666. ["RotSpeed"] = NumberRange.new(30,30),     
  5667. ["Speed"] = NumberRange.new(0,0),      
  5668. })     
  5669. o5 = Create("ParticleEmitter",{    
  5670. ["Parent"] = o3,       
  5671. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  5672. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  5673. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  5674. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  5675. ["Lifetime"] = NumberRange.new(2,2),       
  5676. ["Rate"] = 30,     
  5677. ["RotSpeed"] = NumberRange.new(400,400),       
  5678. ["Speed"] = NumberRange.new(3,3),      
  5679. })     
  5680. o6 = Create("Part",{       
  5681. ["Name"] = "Bluesteel Bathelm",    
  5682. ["Parent"] = o2,       
  5683. ["Material"] = Enum.Material.Concrete,     
  5684. ["BrickColor"] = BrickColor.new("Really black"),       
  5685. ["Position"] = Vector3.new(3923.3938, -4657.74463, -10.8262482),       
  5686. ["Rotation"] = Vector3.new(-0, -90, 0),    
  5687. ["Anchored"] = true,       
  5688. ["CFrame"] = CFrame.new(3923.3938, -4657.74463, -10.8262482, 0, 0, -1, 0, 1, 0, 1, 0, 0),      
  5689. ["CanCollide"] = false,    
  5690. ["Locked"] = true,     
  5691. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  5692. ["Size"] = Vector3.new(5.19318867, 3.9473207, 3.94731259),     
  5693. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  5694. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  5695. })     
  5696. o7 = Create("ParticleEmitter",{    
  5697. ["Parent"] = o6,       
  5698. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),    
  5699. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),    
  5700. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",     
  5701. ["Lifetime"] = NumberRange.new(1,1),       
  5702. ["Rate"] = 40,     
  5703. ["RotSpeed"] = NumberRange.new(30,30),     
  5704. ["Speed"] = NumberRange.new(0,0),      
  5705. })     
  5706. o8 = Create("ParticleEmitter",{    
  5707. ["Parent"] = o6,       
  5708. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  5709. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  5710. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  5711. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  5712. ["Lifetime"] = NumberRange.new(2,2),       
  5713. ["Rate"] = 30,     
  5714. ["RotSpeed"] = NumberRange.new(400,400),       
  5715. ["Speed"] = NumberRange.new(3,3),      
  5716. })     
  5717. o9 = Create("SpecialMesh",{    
  5718. ["Parent"] = o6,       
  5719. ["MeshId"] = "http://www.roblox.com/asset/?id=16150814",       
  5720. ["Scale"] = Vector3.new(5.18085146, 5.18085623, 5.18084764),       
  5721. ["TextureId"] = "http://www.roblox.com/asset/?id=16150799",    
  5722. ["VertexColor"] = Vector3.new(0.300000012, 0.300000012, 0.300000012),      
  5723. ["MeshType"] = Enum.MeshType.FileMesh,     
  5724. })     
  5725. o10 = Create("Part",{      
  5726. ["Parent"] = o2,       
  5727. ["BrickColor"] = BrickColor.new("Really black"),       
  5728. ["Transparency"] = 1,      
  5729. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  5730. ["Rotation"] = Vector3.new(79.0394669, 8.73715496, 16.0058537),    
  5731. ["Anchored"] = true,       
  5732. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.950079143, -0.272535861, 0.151901796, 0.195775941, 0.141641304, -0.970365703, 0.242943838, 0.951662958, 0.187926412),      
  5733. ["CanCollide"] = false,    
  5734. ["Locked"] = true,     
  5735. ["Size"] = Vector3.new(4, 1, 2),       
  5736. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  5737. })     
  5738. o11 = Create("ParticleEmitter",{       
  5739. ["Parent"] = o10,      
  5740. ["Size"] = NumberSequence.new(2.5,2.5),    
  5741. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  5742. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  5743. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  5744. })     
  5745. o12 = Create("Part",{      
  5746. ["Parent"] = o2,       
  5747. ["BrickColor"] = BrickColor.new("Really black"),       
  5748. ["Transparency"] = 1,      
  5749. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  5750. ["Rotation"] = Vector3.new(86.3597412, -13.5106392, 95.9657364),       
  5751. ["Anchored"] = true,       
  5752. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.101057455, -0.967060804, -0.233625919, 0.0873805359, 0.225292891, -0.970364809, 0.991035938, -0.11847695, 0.0617347658),      
  5753. ["CanCollide"] = false,    
  5754. ["Locked"] = true,     
  5755. ["Size"] = Vector3.new(4, 1, 2),       
  5756. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  5757. })     
  5758. o13 = Create("ParticleEmitter",{       
  5759. ["Parent"] = o12,      
  5760. ["Size"] = NumberSequence.new(2.5,2.5),    
  5761. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  5762. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  5763. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  5764. })     
  5765. o14 = Create("Part",{      
  5766. ["Parent"] = o2,       
  5767. ["BrickColor"] = BrickColor.new("Really black"),       
  5768. ["Transparency"] = 1,      
  5769. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  5770. ["Rotation"] = Vector3.new(102.543137, 6.23166227, -116.861259),       
  5771. ["Anchored"] = true,       
  5772. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.449161828, 0.886832237, 0.108548716, 0.145867065, 0.192651749, -0.970365107, -0.881462872, -0.420017153, -0.215891346),       
  5773. ["CanCollide"] = false,    
  5774. ["Locked"] = true,     
  5775. ["Size"] = Vector3.new(4, 1, 2),       
  5776. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  5777. })     
  5778. o15 = Create("ParticleEmitter",{       
  5779. ["Parent"] = o14,      
  5780. ["Size"] = NumberSequence.new(2.5,2.5),    
  5781. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  5782. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  5783. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  5784. })     
  5785. o16 = Create("Part",{      
  5786. ["Parent"] = o2,       
  5787. ["BrickColor"] = BrickColor.new("Really black"),       
  5788. ["Transparency"] = 1,      
  5789. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  5790. ["Rotation"] = Vector3.new(102.543076, 6.23150969, -164.84436),    
  5791. ["Anchored"] = true,       
  5792. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.959516287, 0.259897143, 0.108546063, -0.0454919189, 0.237321198, -0.970365584, -0.277955443, -0.936019421, -0.215890288),     
  5793. ["CanCollide"] = false,    
  5794. ["Locked"] = true,     
  5795. ["Size"] = Vector3.new(4, 1, 2),       
  5796. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  5797. })     
  5798. o17 = Create("ParticleEmitter",{       
  5799. ["Parent"] = o16,      
  5800. ["Size"] = NumberSequence.new(2.5,2.5),    
  5801. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  5802. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  5803. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  5804. })     
  5805. o18 = Create("Part",{      
  5806. ["Parent"] = o2,       
  5807. ["BrickColor"] = BrickColor.new("Really black"),       
  5808. ["Transparency"] = 1,      
  5809. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  5810. ["Rotation"] = Vector3.new(102.543114, 6.2315917, -99.8779907),    
  5811. ["Anchored"] = true,       
  5812. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.170537025, 0.979354262, 0.108547494, 0.195777684, 0.141642377, -0.970365226, -0.96570617, -0.144232035, -0.215890929),    
  5813. ["CanCollide"] = false,    
  5814. ["Locked"] = true,     
  5815. ["Size"] = Vector3.new(4, 1, 2),       
  5816. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  5817. })     
  5818. o19 = Create("ParticleEmitter",{       
  5819. ["Parent"] = o18,      
  5820. ["Size"] = NumberSequence.new(2.5,2.5),    
  5821. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  5822. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  5823. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  5824. })     
  5825. o20 = Create("Part",{      
  5826. ["Parent"] = o2,       
  5827. ["BrickColor"] = BrickColor.new("Really black"),       
  5828. ["Transparency"] = 1,      
  5829. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  5830. ["Rotation"] = Vector3.new(102.543205, 6.23175573, -132.792969),       
  5831. ["Anchored"] = true,       
  5832. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.675336957, 0.729477286, 0.10855034, 0.0873827487, 0.225293115, -0.970364571, -0.732314408, -0.645837605, -0.215892449),       
  5833. ["CanCollide"] = false,    
  5834. ["Locked"] = true,     
  5835. ["Size"] = Vector3.new(4, 1, 2),       
  5836. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  5837. })     
  5838. o21 = Create("ParticleEmitter",{       
  5839. ["Parent"] = o20,      
  5840. ["Size"] = NumberSequence.new(2.5,2.5),    
  5841. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  5842. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  5843. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  5844. })     
  5845. o22 = Create("Part",{      
  5846. ["Parent"] = o2,       
  5847. ["BrickColor"] = BrickColor.new("Really black"),       
  5848. ["Transparency"] = 1,      
  5849. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  5850. ["Rotation"] = Vector3.new(102.543076, 6.23157644, -152.474472),       
  5851. ["Anchored"] = true,       
  5852. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.881565154, 0.45941323, 0.108547226, 0.00640271604, 0.241557747, -0.970365405, -0.472019136, -0.854745209, -0.215890348),      
  5853. ["CanCollide"] = false,    
  5854. ["Locked"] = true,     
  5855. ["Size"] = Vector3.new(4, 1, 2),       
  5856. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  5857. })     
  5858. o23 = Create("ParticleEmitter",{       
  5859. ["Parent"] = o22,      
  5860. ["Size"] = NumberSequence.new(2.5,2.5),    
  5861. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  5862. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  5863. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  5864. })     
  5865. o24 = Create("Part",{      
  5866. ["Parent"] = o2,       
  5867. ["BrickColor"] = BrickColor.new("Really black"),       
  5868. ["Transparency"] = 1,      
  5869. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  5870. ["Rotation"] = Vector3.new(93.5509491, 13.533741, -115.702736),    
  5871. ["Anchored"] = true,       
  5872. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.421659291, 0.876036167, 0.234017938, -0.045491308, 0.237320334, -0.970365763, -0.905612469, -0.41980958, -0.060216248),       
  5873. ["CanCollide"] = false,    
  5874. ["Locked"] = true,     
  5875. ["Size"] = Vector3.new(4, 1, 2),       
  5876. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  5877. })     
  5878. o25 = Create("ParticleEmitter",{       
  5879. ["Parent"] = o24,      
  5880. ["Size"] = NumberSequence.new(2.5,2.5),    
  5881. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  5882. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  5883. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  5884. })     
  5885. o26 = Create("Part",{      
  5886. ["Parent"] = o2,       
  5887. ["BrickColor"] = BrickColor.new("Really black"),       
  5888. ["Transparency"] = 1,      
  5889. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  5890. ["Rotation"] = Vector3.new(93.5508499, 13.5340061, -83.6512985),       
  5891. ["Anchored"] = true,       
  5892. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.107508615, 0.966268897, 0.234022439, 0.087382853, 0.225292057, -0.970364869, -0.990356684, 0.124772049, -0.0602144599),    
  5893. ["CanCollide"] = false,    
  5894. ["Locked"] = true,     
  5895. ["Size"] = Vector3.new(4, 1, 2),       
  5896. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  5897. })     
  5898. o27 = Create("ParticleEmitter",{       
  5899. ["Parent"] = o26,      
  5900. ["Size"] = NumberSequence.new(2.5,2.5),    
  5901. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  5902. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  5903. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  5904. })     
  5905. o28 = Create("Part",{      
  5906. ["Parent"] = o2,       
  5907. ["BrickColor"] = BrickColor.new("Really black"),       
  5908. ["Transparency"] = 1,      
  5909. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  5910. ["Rotation"] = Vector3.new(93.5508728, 13.5338879, -67.7195816),       
  5911. ["Anchored"] = true,       
  5912. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.368611872, 0.899644494, 0.234020427, 0.145866781, 0.192650631, -0.970365226, -0.918067813, 0.391823798, -0.0602149367),    
  5913. ["CanCollide"] = false,    
  5914. ["Locked"] = true,     
  5915. ["Size"] = Vector3.new(4, 1, 2),       
  5916. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  5917. })     
  5918. o29 = Create("ParticleEmitter",{       
  5919. ["Parent"] = o28,      
  5920. ["Size"] = NumberSequence.new(2.5,2.5),    
  5921. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  5922. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  5923. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  5924. })     
  5925. o30 = Create("Part",{      
  5926. ["Parent"] = o2,       
  5927. ["BrickColor"] = BrickColor.new("Really black"),       
  5928. ["Transparency"] = 1,      
  5929. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  5930. ["Rotation"] = Vector3.new(93.5509109, 13.5338335, -50.7363472),       
  5931. ["Anchored"] = true,       
  5932. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.615315795, 0.752742767, 0.234019518, 0.195777208, 0.141641498, -0.970365524, -0.763582349, 0.642896652, -0.0602156073),    
  5933. ["CanCollide"] = false,    
  5934. ["Locked"] = true,     
  5935. ["Size"] = Vector3.new(4, 1, 2),       
  5936. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  5937. })     
  5938. o31 = Create("ParticleEmitter",{       
  5939. ["Parent"] = o30,      
  5940. ["Size"] = NumberSequence.new(2.5,2.5),    
  5941. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  5942. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  5943. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  5944. })     
  5945. o32 = Create("Part",{      
  5946. ["Parent"] = o2,       
  5947. ["BrickColor"] = BrickColor.new("Really black"),       
  5948. ["Transparency"] = 1,      
  5949. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  5950. ["Rotation"] = Vector3.new(93.5509033, 13.5337915, -103.332832),       
  5951. ["Anchored"] = true,       
  5952. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.224203944, 0.946027577, 0.234018788, 0.00640313327, 0.241556808, -0.970365584, -0.974521399, -0.216061294, -0.0602154732),    
  5953. ["CanCollide"] = false,    
  5954. ["Locked"] = true,     
  5955. ["Size"] = Vector3.new(4, 1, 2),       
  5956. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  5957. })     
  5958. o33 = Create("ParticleEmitter",{       
  5959. ["Parent"] = o32,      
  5960. ["Size"] = NumberSequence.new(2.5,2.5),    
  5961. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  5962. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  5963. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  5964. })     
  5965. o34 = Create("Part",{      
  5966. ["Parent"] = o2,       
  5967. ["BrickColor"] = BrickColor.new("Really black"),       
  5968. ["Transparency"] = 1,      
  5969. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  5970. ["Rotation"] = Vector3.new(87.5872192, 13.7778225, -25.8519192),       
  5971. ["Anchored"] = true,       
  5972. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.874030232, 0.42350024, 0.238157541, 0.195776746, 0.14164117, -0.970365703, -0.444682926, 0.894754469, 0.0408871919),       
  5973. ["CanCollide"] = false,    
  5974. ["Locked"] = true,     
  5975. ["Size"] = Vector3.new(4, 1, 2),       
  5976. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  5977. })     
  5978. o35 = Create("ParticleEmitter",{       
  5979. ["Parent"] = o34,      
  5980. ["Size"] = NumberSequence.new(2.5,2.5),    
  5981. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  5982. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  5983. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  5984. })     
  5985. o36 = Create("Part",{      
  5986. ["Parent"] = o2,       
  5987. ["BrickColor"] = BrickColor.new("Really black"),       
  5988. ["Transparency"] = 1,      
  5989. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  5990. ["Rotation"] = Vector3.new(87.5871582, 13.7778587, -42.8351593),       
  5991. ["Anchored"] = true,       
  5992. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.712212801, 0.660328567, 0.238158152, 0.145866409, 0.192650288, -0.970365465, -0.686641216, 0.725845814, 0.0408882648),     
  5993. ["CanCollide"] = false,    
  5994. ["Locked"] = true,     
  5995. ["Size"] = Vector3.new(4, 1, 2),       
  5996. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  5997. })     
  5998. o37 = Create("ParticleEmitter",{       
  5999. ["Parent"] = o36,      
  6000. ["Size"] = NumberSequence.new(2.5,2.5),    
  6001. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6002. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6003. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6004. })     
  6005. o38 = Create("Part",{      
  6006. ["Parent"] = o2,       
  6007. ["BrickColor"] = BrickColor.new("Really black"),       
  6008. ["Transparency"] = 1,      
  6009. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6010. ["Rotation"] = Vector3.new(87.5872955, 13.7777548, -90.8183365),       
  6011. ["Anchored"] = true,       
  6012. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.0138711762, 0.971127868, 0.238156393, -0.0454913229, 0.237319738, -0.970365882, -0.998868525, -0.0242941976, 0.0408859849),       
  6013. ["CanCollide"] = false,    
  6014. ["Locked"] = true,     
  6015. ["Size"] = Vector3.new(4, 1, 2),       
  6016. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6017. })     
  6018. o39 = Create("ParticleEmitter",{       
  6019. ["Parent"] = o38,      
  6020. ["Size"] = NumberSequence.new(2.5,2.5),    
  6021. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6022. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6023. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6024. })     
  6025. o40 = Create("Part",{      
  6026. ["Parent"] = o2,       
  6027. ["BrickColor"] = BrickColor.new("Really black"),       
  6028. ["Transparency"] = 1,      
  6029. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6030. ["Rotation"] = Vector3.new(87.5872269, 13.7777824, -78.4484177),       
  6031. ["Anchored"] = true,       
  6032. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.194488198, 0.951554537, 0.23815687, 0.00640301406, 0.241556317, -0.970365763, -0.980884075, 0.190249637, 0.0408870727),    
  6033. ["CanCollide"] = false,    
  6034. ["Locked"] = true,     
  6035. ["Size"] = Vector3.new(4, 1, 2),       
  6036. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6037. })     
  6038. o41 = Create("ParticleEmitter",{       
  6039. ["Parent"] = o40,      
  6040. ["Size"] = NumberSequence.new(2.5,2.5),    
  6041. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6042. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6043. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6044. })     
  6045. o42 = Create("Part",{      
  6046. ["Parent"] = o2,       
  6047. ["BrickColor"] = BrickColor.new("Really black"),       
  6048. ["Transparency"] = 1,      
  6049. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6050. ["Rotation"] = Vector3.new(87.5870895, 13.7779512, -58.7668457),       
  6051. ["Anchored"] = true,       
  6052. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.503602087, 0.830460906, 0.238159731, 0.0873826072, 0.22529155, -0.970364928, -0.859505475, 0.509488642, 0.0408894569),     
  6053. ["CanCollide"] = false,    
  6054. ["Locked"] = true,     
  6055. ["Size"] = Vector3.new(4, 1, 2),       
  6056. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6057. })     
  6058. o43 = Create("ParticleEmitter",{       
  6059. ["Parent"] = o42,      
  6060. ["Size"] = NumberSequence.new(2.5,2.5),    
  6061. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6062. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6063. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6064. })     
  6065. o44 = Create("Part",{      
  6066. ["Parent"] = o2,       
  6067. ["BrickColor"] = BrickColor.new("Really black"),       
  6068. ["Transparency"] = 1,      
  6069. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6070. ["Rotation"] = Vector3.new(86.3596802, -13.5104132, 76.2841797),       
  6071. ["Anchored"] = true,       
  6072. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.230545193, -0.944600403, -0.233622074, 0.00640067458, 0.241556659, -0.970365644, 0.973040581, 0.222217858, 0.0617358685),      
  6073. ["CanCollide"] = false,    
  6074. ["Locked"] = true,     
  6075. ["Size"] = Vector3.new(4, 1, 2),       
  6076. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6077. })     
  6078. o45 = Create("ParticleEmitter",{       
  6079. ["Parent"] = o44,      
  6080. ["Size"] = NumberSequence.new(2.5,2.5),    
  6081. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6082. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6083. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6084. })     
  6085. o46 = Create("Part",{      
  6086. ["Parent"] = o2,       
  6087. ["BrickColor"] = BrickColor.new("Really black"),       
  6088. ["Transparency"] = 1,      
  6089. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6090. ["Rotation"] = Vector3.new(86.3597107, -13.5105181, 111.897423),       
  6091. ["Anchored"] = true,       
  6092. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.36262551, -0.902176857, -0.233623862, 0.1458648, 0.192652062, -0.970365405, 0.920449078, -0.385956615, 0.0617353171),     
  6093. ["CanCollide"] = false,    
  6094. ["Locked"] = true,     
  6095. ["Size"] = Vector3.new(4, 1, 2),       
  6096. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6097. })     
  6098. o47 = Create("ParticleEmitter",{       
  6099. ["Parent"] = o46,      
  6100. ["Size"] = NumberSequence.new(2.5,2.5),    
  6101. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6102. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6103. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6104. })     
  6105. o48 = Create("Part",{      
  6106. ["Parent"] = o2,       
  6107. ["BrickColor"] = BrickColor.new("Really black"),       
  6108. ["Transparency"] = 1,      
  6109. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6110. ["Rotation"] = Vector3.new(86.3596725, -13.5104551, 128.880707),       
  6111. ["Anchored"] = true,       
  6112. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.61033088, -0.756912768, -0.233622789, 0.195775732, 0.141643152, -0.970365465, 0.767573178, -0.637981534, 0.0617359728),       
  6113. ["CanCollide"] = false,    
  6114. ["Locked"] = true,     
  6115. ["Size"] = Vector3.new(4, 1, 2),       
  6116. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6117. })     
  6118. o49 = Create("ParticleEmitter",{       
  6119. ["Parent"] = o48,      
  6120. ["Size"] = NumberSequence.new(2.5,2.5),    
  6121. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6122. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6123. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6124. })     
  6125. o50 = Create("Part",{      
  6126. ["Parent"] = o2,       
  6127. ["BrickColor"] = BrickColor.new("Really black"),       
  6128. ["Transparency"] = 1,      
  6129. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6130. ["Rotation"] = Vector3.new(86.3596344, -13.5103664, 63.9142685),       
  6131. ["Anchored"] = true,       
  6132. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.427547663, -0.873283744, -0.233621284, -0.0454937071, 0.237319678, -0.970365882, 0.902847409, 0.425505877, 0.0617365986),      
  6133. ["CanCollide"] = false,    
  6134. ["Locked"] = true,     
  6135. ["Size"] = Vector3.new(4, 1, 2),       
  6136. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6137. })     
  6138. o51 = Create("ParticleEmitter",{       
  6139. ["Parent"] = o50,      
  6140. ["Size"] = NumberSequence.new(2.5,2.5),    
  6141. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6142. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6143. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6144. })     
  6145. o52 = Create("Part",{      
  6146. ["Parent"] = o2,       
  6147. ["BrickColor"] = BrickColor.new("Really black"),       
  6148. ["Transparency"] = 1,      
  6149. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6150. ["Rotation"] = Vector3.new(102.621109, -6.0702033, -168.148773),       
  6151. ["Anchored"] = true,       
  6152. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.973196864, 0.204219759, -0.105746955, 0.145866275, 0.192652568, -0.970364988, -0.177795321, -0.959780931, -0.217277646),      
  6153. ["CanCollide"] = false,    
  6154. ["Locked"] = true,     
  6155. ["Size"] = Vector3.new(4, 1, 2),       
  6156. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6157. })     
  6158. o53 = Create("ParticleEmitter",{       
  6159. ["Parent"] = o52,      
  6160. ["Size"] = NumberSequence.new(2.5,2.5),    
  6161. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6162. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6163. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6164. })     
  6165. o54 = Create("Part",{      
  6166. ["Parent"] = o2,       
  6167. ["BrickColor"] = BrickColor.new("Really black"),       
  6168. ["Transparency"] = 1,      
  6169. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6170. ["Rotation"] = Vector3.new(102.620941, -6.07024574, 143.868088),       
  6171. ["Anchored"] = true,       
  6172. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.80313319, -0.586340189, -0.105747685, -0.0454930514, 0.237321064, -0.970365524, 0.594060361, -0.774521887, -0.217274785),     
  6173. ["CanCollide"] = false,    
  6174. ["Locked"] = true,     
  6175. ["Size"] = Vector3.new(4, 1, 2),       
  6176. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6177. })     
  6178. o55 = Create("ParticleEmitter",{       
  6179. ["Parent"] = o54,      
  6180. ["Size"] = NumberSequence.new(2.5,2.5),    
  6181. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6182. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6183. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6184. })     
  6185. o56 = Create("Part",{      
  6186. ["Parent"] = o2,       
  6187. ["BrickColor"] = BrickColor.new("Really black"),       
  6188. ["Transparency"] = 1,      
  6189. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6190. ["Rotation"] = Vector3.new(102.620995, -6.07021284, 156.237991),       
  6191. ["Anchored"] = true,       
  6192. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.910095572, -0.40067938, -0.105747119, 0.00640164688, 0.241557866, -0.970365405, 0.414349347, -0.883802176, -0.217275634),     
  6193. ["CanCollide"] = false,    
  6194. ["Locked"] = true,     
  6195. ["Size"] = Vector3.new(4, 1, 2),       
  6196. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6197. })     
  6198. o57 = Create("ParticleEmitter",{       
  6199. ["Parent"] = o56,      
  6200. ["Size"] = NumberSequence.new(2.5,2.5),    
  6201. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6202. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6203. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6204. })     
  6205. o58 = Create("Part",{      
  6206. ["Parent"] = o2,       
  6207. ["BrickColor"] = BrickColor.new("Really black"),       
  6208. ["Transparency"] = 1,      
  6209. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6210. ["Rotation"] = Vector3.new(102.621033, -6.07022762, -151.165482),      
  6211. ["Anchored"] = true,       
  6212. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.871104538, 0.479577303, -0.105747372, 0.195777193, 0.141643211, -0.970365286, -0.450386614, -0.865992486, -0.21727632),       
  6213. ["CanCollide"] = false,    
  6214. ["Locked"] = true,     
  6215. ["Size"] = Vector3.new(4, 1, 2),       
  6216. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6217. })     
  6218. o59 = Create("ParticleEmitter",{       
  6219. ["Parent"] = o58,      
  6220. ["Size"] = NumberSequence.new(2.5,2.5),    
  6221. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6222. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6223. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6224. })     
  6225. o60 = Create("Part",{      
  6226. ["Parent"] = o2,       
  6227. ["BrickColor"] = BrickColor.new("Really black"),       
  6228. ["Transparency"] = 1,      
  6229. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6230. ["Rotation"] = Vector3.new(102.621223, -6.07019854, 175.919556),       
  6231. ["Anchored"] = true,       
  6232. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.991872668, -0.0707581863, -0.105746865, 0.0873818323, 0.225293636, -0.970364571, 0.0924853384, -0.971718192, -0.217279553),       
  6233. ["CanCollide"] = false,    
  6234. ["Locked"] = true,     
  6235. ["Size"] = Vector3.new(4, 1, 2),       
  6236. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6237. })     
  6238. o61 = Create("ParticleEmitter",{       
  6239. ["Parent"] = o60,      
  6240. ["Size"] = NumberSequence.new(2.5,2.5),    
  6241. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6242. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6243. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6244. })     
  6245. o62 = Create("Part",{      
  6246. ["Parent"] = o2,       
  6247. ["BrickColor"] = BrickColor.new("Really black"),       
  6248. ["Transparency"] = 1,      
  6249. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6250. ["Rotation"] = Vector3.new(76.1906204, -2.22199559, 30.1629696),       
  6251. ["Anchored"] = true,       
  6252. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.863949716, -0.50208348, -0.0387714207, 0.0873808563, 0.22529152, -0.970365107, 0.495939046, 0.834958911, 0.238513038),     
  6253. ["CanCollide"] = false,    
  6254. ["Locked"] = true,     
  6255. ["Size"] = Vector3.new(4, 1, 2),       
  6256. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6257. })     
  6258. o63 = Create("ParticleEmitter",{       
  6259. ["Parent"] = o62,      
  6260. ["Size"] = NumberSequence.new(2.5,2.5),    
  6261. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6262. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6263. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6264. })     
  6265. o64 = Create("Part",{      
  6266. ["Parent"] = o2,       
  6267. ["BrickColor"] = BrickColor.new("Really black"),       
  6268. ["Transparency"] = 1,      
  6269. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6270. ["Rotation"] = Vector3.new(76.1907578, -2.22186089, 63.077919),    
  6271. ["Anchored"] = true,       
  6272. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.452438056, -0.890953004, -0.0387690663, 0.19577527, 0.141642034, -0.970365763, 0.87004137, 0.431440324, 0.238510787),      
  6273. ["CanCollide"] = false,    
  6274. ["Locked"] = true,     
  6275. ["Size"] = Vector3.new(4, 1, 2),       
  6276. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6277. })     
  6278. o65 = Create("ParticleEmitter",{       
  6279. ["Parent"] = o64,      
  6280. ["Size"] = NumberSequence.new(2.5,2.5),    
  6281. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6282. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6283. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6284. })     
  6285. o66 = Create("Part",{      
  6286. ["Parent"] = o2,       
  6287. ["BrickColor"] = BrickColor.new("Really black"),       
  6288. ["Transparency"] = 1,      
  6289. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6290. ["Rotation"] = Vector3.new(76.190712, -2.22191787, 46.0946541),    
  6291. ["Anchored"] = true,       
  6292. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.692947745, -0.719944835, -0.0387700647, 0.145864815, 0.192650661, -0.970365703, 0.706078768, 0.666757405, 0.238511443),    
  6293. ["CanCollide"] = false,    
  6294. ["Locked"] = true,     
  6295. ["Size"] = Vector3.new(4, 1, 2),       
  6296. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6297. })     
  6298. o67 = Create("ParticleEmitter",{       
  6299. ["Parent"] = o66,      
  6300. ["Size"] = NumberSequence.new(2.5,2.5),    
  6301. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6302. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6303. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6304. })     
  6305. o68 = Create("Part",{      
  6306. ["Parent"] = o2,       
  6307. ["BrickColor"] = BrickColor.new("Really black"),       
  6308. ["Transparency"] = 1,      
  6309. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6310. ["Rotation"] = Vector3.new(76.1908188, -2.22179508, -1.88847733),      
  6311. ["Anchored"] = true,       
  6312. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.998705685, 0.032929413, -0.0387679189, -0.0454927385, 0.237318829, -0.970366061, -0.0227532424, 0.970873654, 0.2385097),       
  6313. ["CanCollide"] = false,    
  6314. ["Locked"] = true,     
  6315. ["Size"] = Vector3.new(4, 1, 2),       
  6316. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6317. })     
  6318. o69 = Create("ParticleEmitter",{       
  6319. ["Parent"] = o68,      
  6320. ["Size"] = NumberSequence.new(2.5,2.5),    
  6321. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6322. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6323. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6324. })     
  6325. o70 = Create("Part",{      
  6326. ["Parent"] = o2,       
  6327. ["BrickColor"] = BrickColor.new("Really black"),       
  6328. ["Transparency"] = 1,      
  6329. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6330. ["Rotation"] = Vector3.new(76.1907883, -2.22185564, 10.4814234),       
  6331. ["Anchored"] = true,       
  6332. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.982574821, -0.181779981, -0.0387689769, 0.00640141964, 0.241555661, -0.970365882, 0.185757935, 0.953208923, 0.238510132),      
  6333. ["CanCollide"] = false,    
  6334. ["Locked"] = true,     
  6335. ["Size"] = Vector3.new(4, 1, 2),       
  6336. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6337. })     
  6338. o71 = Create("ParticleEmitter",{       
  6339. ["Parent"] = o70,      
  6340. ["Size"] = NumberSequence.new(2.5,2.5),    
  6341. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6342. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6343. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6344. })     
  6345. o72 = Create("Part",{      
  6346. ["Parent"] = o2,       
  6347. ["BrickColor"] = BrickColor.new("Really black"),       
  6348. ["Transparency"] = 1,      
  6349. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6350. ["Rotation"] = Vector3.new(79.039566, 8.73714828, -48.9605522),    
  6351. ["Anchored"] = true,       
  6352. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.648959339, 0.745505035, 0.151901692, -0.0454917476, 0.237319022, -0.97036618, -0.75946182, 0.622817814, 0.187924758),      
  6353. ["CanCollide"] = false,    
  6354. ["Locked"] = true,     
  6355. ["Size"] = Vector3.new(4, 1, 2),       
  6356. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6357. })     
  6358. o73 = Create("ParticleEmitter",{       
  6359. ["Parent"] = o72,      
  6360. ["Size"] = NumberSequence.new(2.5,2.5),    
  6361. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6362. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6363. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6364. })     
  6365. o74 = Create("Part",{      
  6366. ["Parent"] = o2,       
  6367. ["BrickColor"] = BrickColor.new("Really black"),       
  6368. ["Transparency"] = 1,      
  6369. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6370. ["Rotation"] = Vector3.new(79.0392761, 8.73716068, -16.9090633),       
  6371. ["Anchored"] = true,       
  6372. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.945665002, 0.287478387, 0.151901901, 0.0873818249, 0.225291193, -0.970365167, -0.313181132, 0.930913687, 0.187929645),     
  6373. ["CanCollide"] = false,    
  6374. ["Locked"] = true,     
  6375. ["Size"] = Vector3.new(4, 1, 2),       
  6376. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6377. })     
  6378. o75 = Create("ParticleEmitter",{       
  6379. ["Parent"] = o74,      
  6380. ["Size"] = NumberSequence.new(2.5,2.5),    
  6381. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6382. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6383. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6384. })     
  6385. o76 = Create("Part",{      
  6386. ["Parent"] = o2,       
  6387. ["BrickColor"] = BrickColor.new("Really black"),       
  6388. ["Transparency"] = 1,      
  6389. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6390. ["Rotation"] = Vector3.new(79.039505, 8.73712921, -36.5906372),    
  6391. ["Anchored"] = true,       
  6392. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.793597758, 0.589176536, 0.151901364, 0.00640243944, 0.241555661, -0.970365882, -0.608409464, 0.771052539, 0.18792586),     
  6393. ["CanCollide"] = false,    
  6394. ["Locked"] = true,     
  6395. ["Size"] = Vector3.new(4, 1, 2),       
  6396. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6397. })     
  6398. o77 = Create("ParticleEmitter",{       
  6399. ["Parent"] = o76,      
  6400. ["Size"] = NumberSequence.new(2.5,2.5),    
  6401. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6402. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6403. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6404. })     
  6405. o78 = Create("Part",{      
  6406. ["Parent"] = o2,       
  6407. ["BrickColor"] = BrickColor.new("Really black"),       
  6408. ["Transparency"] = 1,      
  6409. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  6410. ["Rotation"] = Vector3.new(79.0393982, 8.7371397, -0.977389395),       
  6411. ["Anchored"] = true,       
  6412. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.988252044, 0.0168598946, 0.151901543, 0.145865604, 0.19265008, -0.970365644, -0.0456241071, 0.981122792, 0.187927589),     
  6413. ["CanCollide"] = false,    
  6414. ["Locked"] = true,     
  6415. ["Size"] = Vector3.new(4, 1, 2),       
  6416. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6417. })     
  6418. o79 = Create("ParticleEmitter",{       
  6419. ["Parent"] = o78,      
  6420. ["Size"] = NumberSequence.new(2.5,2.5),    
  6421. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  6422. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  6423. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  6424. })     
  6425. o80 = Create("Model",{     
  6426. ["Name"] = "Arm1",     
  6427. ["Parent"] = o1,       
  6428. })     
  6429. o81 = Create("Part",{      
  6430. ["Name"] = "Middle",       
  6431. ["Parent"] = o80,      
  6432. ["Material"] = Enum.Material.Granite,      
  6433. ["BrickColor"] = BrickColor.new("Really black"),       
  6434. ["Position"] = Vector3.new(3923.3938, -4665.64014, -17.7558212),       
  6435. ["Rotation"] = Vector3.new(-0, -90, 0),    
  6436. ["Anchored"] = true,       
  6437. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -17.7558212, 0, 0, -1, 0, 1, 0, 1, 0, 0),      
  6438. ["CanCollide"] = false,    
  6439. ["Locked"] = true,     
  6440. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  6441. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),     
  6442. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  6443. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  6444. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6445. })     
  6446. o82 = Create("ParticleEmitter",{       
  6447. ["Parent"] = o81,      
  6448. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),    
  6449. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),    
  6450. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",     
  6451. ["Lifetime"] = NumberRange.new(1,1),       
  6452. ["Rate"] = 40,     
  6453. ["RotSpeed"] = NumberRange.new(30,30),     
  6454. ["Speed"] = NumberRange.new(0,0),      
  6455. })     
  6456. o83 = Create("ParticleEmitter",{       
  6457. ["Parent"] = o81,      
  6458. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  6459. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  6460. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  6461. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  6462. ["Lifetime"] = NumberRange.new(2,2),       
  6463. ["Rate"] = 30,     
  6464. ["RotSpeed"] = NumberRange.new(400,400),       
  6465. ["Speed"] = NumberRange.new(3,3),      
  6466. })     
  6467. o84 = Create("Model",{     
  6468. ["Name"] = "Arm2",     
  6469. ["Parent"] = o1,       
  6470. })     
  6471. o85 = Create("Part",{      
  6472. ["Name"] = "Middle",       
  6473. ["Parent"] = o84,      
  6474. ["Material"] = Enum.Material.Granite,      
  6475. ["BrickColor"] = BrickColor.new("Really black"),       
  6476. ["Position"] = Vector3.new(3923.3938, -4665.64014, -3.8241148),    
  6477. ["Rotation"] = Vector3.new(-0, -90, 0),    
  6478. ["Anchored"] = true,       
  6479. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -3.8241148, 0, 0, -1, 0, 1, 0, 1, 0, 0),       
  6480. ["CanCollide"] = false,    
  6481. ["Locked"] = true,     
  6482. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  6483. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),     
  6484. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  6485. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  6486. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6487. })     
  6488. o86 = Create("ParticleEmitter",{       
  6489. ["Parent"] = o85,      
  6490. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),    
  6491. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),    
  6492. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",     
  6493. ["Lifetime"] = NumberRange.new(1,1),       
  6494. ["Rate"] = 40,     
  6495. ["RotSpeed"] = NumberRange.new(30,30),     
  6496. ["Speed"] = NumberRange.new(0,0),      
  6497. })     
  6498. o87 = Create("ParticleEmitter",{       
  6499. ["Parent"] = o85,      
  6500. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  6501. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  6502. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  6503. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  6504. ["Lifetime"] = NumberRange.new(2,2),       
  6505. ["Rate"] = 30,     
  6506. ["RotSpeed"] = NumberRange.new(400,400),       
  6507. ["Speed"] = NumberRange.new(3,3),      
  6508. })     
  6509. o88 = Create("Part",{      
  6510. ["Parent"] = o84,      
  6511. ["Material"] = Enum.Material.Granite,      
  6512. ["BrickColor"] = BrickColor.new("Really black"),       
  6513. ["Position"] = Vector3.new(3935.67017, -4667.5542, -3.13911486),       
  6514. ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),    
  6515. ["Anchored"] = true,       
  6516. ["CFrame"] = CFrame.new(3935.67017, -4667.5542, -3.13911486, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),      
  6517. ["CanCollide"] = false,    
  6518. ["Locked"] = true,     
  6519. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  6520. ["Size"] = Vector3.new(1.47390282, 1.33999991, 36.1239014),    
  6521. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  6522. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  6523. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6524. })     
  6525. o89 = Create("ParticleEmitter",{       
  6526. ["Parent"] = o88,      
  6527. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  6528. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  6529. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  6530. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  6531. ["Lifetime"] = NumberRange.new(2,2),       
  6532. ["Rate"] = 30,     
  6533. ["RotSpeed"] = NumberRange.new(400,400),       
  6534. ["Speed"] = NumberRange.new(3,3),      
  6535. })     
  6536. o90 = Create("Part",{      
  6537. ["Parent"] = o84,      
  6538. ["Material"] = Enum.Material.Neon,     
  6539. ["BrickColor"] = BrickColor.new("Institutional white"),    
  6540. ["Position"] = Vector3.new(3947.09888, -4665.76025, -3.20606613),      
  6541. ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),    
  6542. ["Anchored"] = true,       
  6543. ["CFrame"] = CFrame.new(3947.09888, -4665.76025, -3.20606613, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),     
  6544. ["CanCollide"] = false,    
  6545. ["Locked"] = true,     
  6546. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  6547. ["Size"] = Vector3.new(0.200000003, 7.81999969, 31.2939014),       
  6548. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  6549. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  6550. ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),      
  6551. })     
  6552. o91 = Create("ParticleEmitter",{       
  6553. ["Parent"] = o90,      
  6554. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  6555. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  6556. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  6557. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  6558. ["Lifetime"] = NumberRange.new(2,2),       
  6559. ["Rate"] = 30,     
  6560. ["RotSpeed"] = NumberRange.new(400,400),       
  6561. ["Speed"] = NumberRange.new(3,3),      
  6562. })     
  6563. o92 = Create("Part",{      
  6564. ["Parent"] = o84,      
  6565. ["Material"] = Enum.Material.Neon,     
  6566. ["BrickColor"] = BrickColor.new("Institutional white"),    
  6567. ["Position"] = Vector3.new(3963.30298, -4662.56982, -3.20606613),      
  6568. ["Rotation"] = Vector3.new(-90.000061, -44.0050316, -90.0000305),      
  6569. ["Anchored"] = true,       
  6570. ["CFrame"] = CFrame.new(3963.30298, -4662.56982, -3.20606613, -4.02258507e-007, 0.719278812, -0.69472152, 6.60829357e-007, 0.69472152, 0.719278812, 1, -1.69756362e-007, -7.54778171e-007),    
  6571. ["CanCollide"] = false,    
  6572. ["Locked"] = true,     
  6573. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  6574. ["Size"] = Vector3.new(0.200000003, 7.81999969, 7.0639019),    
  6575. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  6576. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  6577. ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),      
  6578. })     
  6579. o93 = Create("ParticleEmitter",{       
  6580. ["Parent"] = o92,      
  6581. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  6582. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  6583. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  6584. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  6585. ["Lifetime"] = NumberRange.new(2,2),       
  6586. ["Rate"] = 30,     
  6587. ["RotSpeed"] = NumberRange.new(400,400),       
  6588. ["Speed"] = NumberRange.new(3,3),      
  6589. })     
  6590. o94 = Create("Model",{     
  6591. ["Name"] = "Leg1",     
  6592. ["Parent"] = o1,       
  6593. })     
  6594. o95 = Create("Part",{      
  6595. ["Name"] = "Middle",       
  6596. ["Parent"] = o94,      
  6597. ["Material"] = Enum.Material.Granite,      
  6598. ["BrickColor"] = BrickColor.new("Really black"),       
  6599. ["Position"] = Vector3.new(3923.3938, -4674.92725, -13.1119194),       
  6600. ["Rotation"] = Vector3.new(-0, -90, 0),    
  6601. ["Anchored"] = true,       
  6602. ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -13.1119194, 0, 0, -1, 0, 1, 0, 1, 0, 0),      
  6603. ["CanCollide"] = false,    
  6604. ["Locked"] = true,     
  6605. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  6606. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),     
  6607. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  6608. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  6609. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6610. })     
  6611. o96 = Create("ParticleEmitter",{       
  6612. ["Parent"] = o95,      
  6613. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),    
  6614. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),    
  6615. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",     
  6616. ["Lifetime"] = NumberRange.new(1,1),       
  6617. ["Rate"] = 40,     
  6618. ["RotSpeed"] = NumberRange.new(30,30),     
  6619. ["Speed"] = NumberRange.new(0,0),      
  6620. })     
  6621. o97 = Create("ParticleEmitter",{       
  6622. ["Parent"] = o95,      
  6623. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  6624. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  6625. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  6626. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  6627. ["Lifetime"] = NumberRange.new(2,2),       
  6628. ["Rate"] = 30,     
  6629. ["RotSpeed"] = NumberRange.new(400,400),       
  6630. ["Speed"] = NumberRange.new(3,3),      
  6631. })     
  6632. o98 = Create("Model",{     
  6633. ["Name"] = "Leg2",     
  6634. ["Parent"] = o1,       
  6635. })     
  6636. o99 = Create("Part",{      
  6637. ["Name"] = "Middle",       
  6638. ["Parent"] = o98,      
  6639. ["Material"] = Enum.Material.Granite,      
  6640. ["BrickColor"] = BrickColor.new("Really black"),       
  6641. ["Position"] = Vector3.new(3923.3938, -4674.92725, -8.46801567),       
  6642. ["Rotation"] = Vector3.new(-0, -90, 0),    
  6643. ["Anchored"] = true,       
  6644. ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -8.46801567, 0, 0, -1, 0, 1, 0, 1, 0, 0),      
  6645. ["CanCollide"] = false,    
  6646. ["Locked"] = true,     
  6647. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  6648. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),     
  6649. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  6650. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  6651. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  6652. })     
  6653. o100 = Create("ParticleEmitter",{      
  6654. ["Parent"] = o99,      
  6655. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),    
  6656. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),    
  6657. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",     
  6658. ["Lifetime"] = NumberRange.new(1,1),       
  6659. ["Rate"] = 40,     
  6660. ["RotSpeed"] = NumberRange.new(30,30),     
  6661. ["Speed"] = NumberRange.new(0,0),      
  6662. })     
  6663. o101 = Create("ParticleEmitter",{      
  6664. ["Parent"] = o99,      
  6665. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  6666. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  6667. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  6668. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  6669. ["Lifetime"] = NumberRange.new(2,2),       
  6670. ["Rate"] = 30,     
  6671. ["RotSpeed"] = NumberRange.new(400,400),       
  6672. ["Speed"] = NumberRange.new(3,3),      
  6673. })     
  6674. o102 = Create("Part",{     
  6675. ["Name"] = "Head",     
  6676. ["Parent"] = o1,       
  6677. ["BrickColor"] = BrickColor.new("Really red"),     
  6678. ["Position"] = Vector3.new(3930.82446, -4678.17822, -1.96655464),      
  6679. ["Rotation"] = Vector3.new(0, 90, 0),      
  6680. ["Anchored"] = true,       
  6681. ["CFrame"] = CFrame.new(3930.82446, -4678.17822, -1.96655464, 0, 0, 1, 0, 1, -0, -1, 0, 0),    
  6682. ["CanCollide"] = false,    
  6683. ["Locked"] = true,     
  6684. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  6685. ["Size"] = Vector3.new(0.928780496, 0.928781509, 0.928780496),     
  6686. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  6687. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  6688. ["Color"] = Color3.new(1, 0, 0),       
  6689. })     
  6690. o103 = Create("Script",{       
  6691. ["Name"] = "Arm1",     
  6692. ["Parent"] = o102,     
  6693. })     
  6694. table.insert(cors,coroutine.create(function()      
  6695. wait()     
  6696. runDummyScript(function()      
  6697. function onTouched(hit)    
  6698.     if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then      
  6699.         local g = script.Parent.Parent.Arm1:clone()    
  6700.         g.Parent = hit.Parent      
  6701.         local C = g:GetChildren()      
  6702.         for i=1, #C do     
  6703.             if C[i].className == "Part" then       
  6704.                 local W = Instance.new("Weld")     
  6705.                 W.Part0 = g.Middle     
  6706.                 W.Part1 = C[i]     
  6707.                 local CJ = CFrame.new(g.Middle.Position)       
  6708.                 local C0 = g.Middle.CFrame:inverse()*CJ    
  6709.                 local C1 = C[i].CFrame:inverse()*CJ    
  6710.                 W.C0 = C0      
  6711.                 W.C1 = C1      
  6712.                 W.Parent = g.Middle    
  6713.             end    
  6714.                 local Y = Instance.new("Weld")     
  6715.                 Y.Part0 = hit.Parent["Left Arm"]       
  6716.                 Y.Part1 = g.Middle     
  6717.                 Y.C0 = CFrame.new(0, 0, 0)     
  6718.                 Y.Parent = Y.Part0     
  6719.         end    
  6720.        
  6721.         local h = g:GetChildren()      
  6722.         for i = 1, # h do      
  6723.             if h[i].className == "Part" then       
  6724.                 h[i].Anchored = false      
  6725.                 h[i].CanCollide = false    
  6726.             end    
  6727.         end    
  6728.                
  6729.     end    
  6730.        
  6731. end    
  6732.        
  6733. script.Parent.Touched:connect(onTouched)       
  6734. end,o103)      
  6735. end))      
  6736. o104 = Create("Script",{       
  6737. ["Name"] = "Leg1",     
  6738. ["Parent"] = o102,     
  6739. })     
  6740. table.insert(cors,coroutine.create(function()      
  6741. wait()     
  6742. runDummyScript(function()      
  6743. function onTouched(hit)    
  6744.     if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then      
  6745.         local g = script.Parent.Parent.Leg1:clone()    
  6746.         g.Parent = hit.Parent      
  6747.         local C = g:GetChildren()      
  6748.         for i=1, #C do     
  6749.             if C[i].className == "Part" then       
  6750.                 local W = Instance.new("Weld")     
  6751.                 W.Part0 = g.Middle     
  6752.                 W.Part1 = C[i]     
  6753.                 local CJ = CFrame.new(g.Middle.Position)       
  6754.                 local C0 = g.Middle.CFrame:inverse()*CJ    
  6755.                 local C1 = C[i].CFrame:inverse()*CJ    
  6756.                 W.C0 = C0      
  6757.                 W.C1 = C1      
  6758.                 W.Parent = g.Middle    
  6759.             end    
  6760.                 local Y = Instance.new("Weld")     
  6761.                 Y.Part0 = hit.Parent["Left Leg"]       
  6762.                 Y.Part1 = g.Middle     
  6763.                 Y.C0 = CFrame.new(0, 0, 0)     
  6764.                 Y.Parent = Y.Part0     
  6765.         end    
  6766.        
  6767.         local h = g:GetChildren()      
  6768.         for i = 1, # h do      
  6769.             if h[i].className == "Part" then       
  6770.                 h[i].Anchored = false      
  6771.                 h[i].CanCollide = false    
  6772.             end    
  6773.         end    
  6774.                
  6775.     end    
  6776.        
  6777. end    
  6778.        
  6779. script.Parent.Touched:connect(onTouched)       
  6780. end,o104)      
  6781. end))      
  6782. o105 = Create("Script",{       
  6783. ["Name"] = "HatRemover",       
  6784. ["Parent"] = o102,     
  6785. })     
  6786. table.insert(cors,coroutine.create(function()      
  6787. wait()     
  6788. runDummyScript(function()      
  6789. function onTouched(hit)        
  6790.     local d = hit.Parent:GetChildren()     
  6791.     for i=1, #d do     
  6792.         if (d[i].className == "Hat") then      
  6793.             d[i]:remove()      
  6794.         end        
  6795.     end    
  6796. end        
  6797.        
  6798. script.Parent.Touched:connect(onTouched)       
  6799. end,o105)      
  6800. end))      
  6801. o106 = Create("Script",{       
  6802. ["Name"] = "ChangeShirt/Pants",    
  6803. ["Parent"] = o102,     
  6804. })     
  6805. table.insert(cors,coroutine.create(function()      
  6806. wait()     
  6807. runDummyScript(function()      
  6808. --theRal       
  6809.        
  6810. worker = false     
  6811. part = script.Parent       
  6812.        
  6813. function onTouch(hit)      
  6814.     local human = hit.Parent:FindFirstChild("Humanoid")    
  6815.     if (human ~= nil) and (worker == false) then       
  6816.         print ("Success")      
  6817.         worker = true      
  6818.         wait(.1)       
  6819.         local pant = hit.Parent:GetChildren()      
  6820.         for i=1,#pant do       
  6821.         if (pant[i].className == "Pants") then     
  6822.             pant[i].PantsTemplate = ""     
  6823.             end    
  6824.         end    
  6825.         local shirt = hit.Parent:GetChildren()     
  6826.         for i=1,#shirt do      
  6827.         if (shirt[i].className == "Shirt") then    
  6828.             shirt[i].ShirtTemplate = ""    
  6829.             wait(1)    
  6830.             worker = false     
  6831.             end    
  6832.         end    
  6833.     end    
  6834. end    
  6835.        
  6836. script.Parent.Touched:connect(onTouch)     
  6837. end,o106)      
  6838. end))      
  6839. o107 = Create("Script",{       
  6840. ["Parent"] = o102,     
  6841. })     
  6842. table.insert(cors,coroutine.create(function()      
  6843. wait()     
  6844. runDummyScript(function()      
  6845. function onTouch(part)     
  6846. local human = part.Parent:findFirstChild("Humanoid")       
  6847. if human ~= nil then       
  6848. part.Parent:findFirstChild("Head").BrickColor = BrickColor.new(125)    
  6849. part.Parent:findFirstChild("Head").Transparency = 0    
  6850. part.Parent:findFirstChild("Torso").BrickColor = BrickColor.new(1)     
  6851. part.Parent:findFirstChild("Torso").Transparency = 1       
  6852. part.Parent:findFirstChild("Left Arm").BrickColor = BrickColor.new(1)      
  6853. part.Parent:findFirstChild("Left Arm").Transparency = 1    
  6854. part.Parent:findFirstChild("Right Arm").BrickColor = BrickColor.new(1)     
  6855. part.Parent:findFirstChild("Right Arm").Transparency = 1       
  6856. part.Parent:findFirstChild("Left Leg").BrickColor = BrickColor.new(1)      
  6857. part.Parent:findFirstChild("Left Leg").CanCollide = true       
  6858. part.Parent:findFirstChild("Left Leg").Transparency = 1    
  6859. part.Parent:findFirstChild("Right Leg").BrickColor = BrickColor.new(1)     
  6860. part.Parent:findFirstChild("Right Leg").CanCollide = true      
  6861. part.Parent:findFirstChild("Right Leg").Transparency = 1       
  6862. end        
  6863. end        
  6864. script.Parent.Touched:connect(onTouch)     
  6865.        
  6866. --COLORS       
  6867.        
  6868. --1 = white    
  6869. --208 = Light stone grey       
  6870. --194 = Medium stone grey      
  6871. --199 = Dark stone grey    
  6872. --26 = Black       
  6873. --21 = Bright red      
  6874. --24 = Bright yellow       
  6875. --226 = Cool yellow    
  6876. --23 = Bright blue     
  6877. --107 = Bright bluish green    
  6878. --102 = Medium blue    
  6879. --11 = Pastel blue     
  6880. --45 = Light blue      
  6881. --135 = Sand blue      
  6882. --106 = Bright orange      
  6883. --105 = Br. yellowish orange       
  6884. --141 = Earth green    
  6885. --28 = Dark green      
  6886. --37 = Bright green    
  6887. --119 = Br. yellowish green    
  6888. --29 = Medium green    
  6889. --151 = Sand green     
  6890. --38 = Dark orange     
  6891. --192 = Reddish brown      
  6892. --104 = Bright violet      
  6893. --9 = Light reddish violet     
  6894. --101 = Medium red     
  6895. --5 = Brick Yellow     
  6896. --153 = Sand red       
  6897. --217 = Brown      
  6898. --18 = Nougat      
  6899. --125 = Light orange       
  6900.        
  6901.        
  6902. end,o107)      
  6903. end))      
  6904. o108 = Create("Script",{       
  6905. ["Name"] = "WalkSpeed Script",     
  6906. ["Parent"] = o102,     
  6907. })     
  6908. table.insert(cors,coroutine.create(function()      
  6909. wait()     
  6910. runDummyScript(function()      
  6911. local debounce = false     
  6912.        
  6913. function onTouch(part)     
  6914.        
  6915. local human = part.Parent:findFirstChild("Humanoid")       
  6916. if (human ~= nil) and debounce == false then       
  6917.        
  6918. debounce = true        
  6919.        
  6920. human.WalkSpeed = 16-- or whatever number      
  6921.        
  6922. wait(2)        
  6923. debounce = false       
  6924. end        
  6925. end        
  6926.        
  6927.        
  6928. script.Parent.Touched:connect(onTouch)     
  6929.        
  6930. end,o108)      
  6931. end))      
  6932. o109 = Create("Script",{       
  6933. ["Name"] = "Leg2",     
  6934. ["Parent"] = o102,     
  6935. })     
  6936. table.insert(cors,coroutine.create(function()      
  6937. wait()     
  6938. runDummyScript(function()      
  6939. function onTouched(hit)    
  6940.     if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then      
  6941.         local g = script.Parent.Parent.Leg2:clone()    
  6942.         g.Parent = hit.Parent      
  6943.         local C = g:GetChildren()      
  6944.         for i=1, #C do     
  6945.             if C[i].className == "Part" then       
  6946.                 local W = Instance.new("Weld")     
  6947.                 W.Part0 = g.Middle     
  6948.                 W.Part1 = C[i]     
  6949.                 local CJ = CFrame.new(g.Middle.Position)       
  6950.                 local C0 = g.Middle.CFrame:inverse()*CJ    
  6951.                 local C1 = C[i].CFrame:inverse()*CJ    
  6952.                 W.C0 = C0      
  6953.                 W.C1 = C1      
  6954.                 W.Parent = g.Middle    
  6955.             end    
  6956.                 local Y = Instance.new("Weld")     
  6957.                 Y.Part0 = hit.Parent["Right Leg"]      
  6958.                 Y.Part1 = g.Middle     
  6959.                 Y.C0 = CFrame.new(0, 0, 0)     
  6960.                 Y.Parent = Y.Part0     
  6961.         end    
  6962.        
  6963.         local h = g:GetChildren()      
  6964.         for i = 1, # h do      
  6965.             if h[i].className == "Part" then       
  6966.                 h[i].Anchored = false      
  6967.                 h[i].CanCollide = false    
  6968.             end    
  6969.         end    
  6970.                
  6971.     end    
  6972.        
  6973. end    
  6974.        
  6975. script.Parent.Touched:connect(onTouched)       
  6976. end,o109)      
  6977. end))      
  6978. o110 = Create("Script",{       
  6979. ["Name"] = "Arm2",     
  6980. ["Parent"] = o102,     
  6981. })     
  6982. table.insert(cors,coroutine.create(function()      
  6983. wait()     
  6984. runDummyScript(function()      
  6985. function onTouched(hit)    
  6986.     if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then      
  6987.         local g = script.Parent.Parent.Arm2:clone()    
  6988.         g.Parent = hit.Parent      
  6989.         local C = g:GetChildren()      
  6990.         for i=1, #C do     
  6991.             if C[i].className == "Part" then       
  6992.                 local W = Instance.new("Weld")     
  6993.                 W.Part0 = g.Middle     
  6994.                 W.Part1 = C[i]     
  6995.                 local CJ = CFrame.new(g.Middle.Position)       
  6996.                 local C0 = g.Middle.CFrame:inverse()*CJ    
  6997.                 local C1 = C[i].CFrame:inverse()*CJ    
  6998.                 W.C0 = C0      
  6999.                 W.C1 = C1      
  7000.                 W.Parent = g.Middle    
  7001.             end    
  7002.                 local Y = Instance.new("Weld")     
  7003.                 Y.Part0 = hit.Parent["Right Arm"]      
  7004.                 Y.Part1 = g.Middle     
  7005.                 Y.C0 = CFrame.new(0, 0, 0)     
  7006.                 Y.Parent = Y.Part0     
  7007.         end    
  7008.        
  7009.         local h = g:GetChildren()      
  7010.         for i = 1, # h do      
  7011.             if h[i].className == "Part" then       
  7012.                 h[i].Anchored = false      
  7013.                 h[i].CanCollide = false    
  7014.             end    
  7015.         end    
  7016.                
  7017.     end    
  7018.        
  7019. end    
  7020.        
  7021. script.Parent.Touched:connect(onTouched)       
  7022. end,o110)      
  7023. end))      
  7024. o111 = Create("Script",{       
  7025. ["Name"] = "Torso",    
  7026. ["Parent"] = o102,     
  7027. })     
  7028. table.insert(cors,coroutine.create(function()      
  7029. wait()     
  7030. runDummyScript(function()      
  7031. function onTouched(hit)    
  7032.     if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then     
  7033.         local g = script.Parent.Parent.Chest:clone()       
  7034.         g.Parent = hit.Parent      
  7035.         local C = g:GetChildren()      
  7036.         for i=1, #C do     
  7037.             if C[i].className == "Part" then       
  7038.                 local W = Instance.new("Weld")     
  7039.                 W.Part0 = g.Middle     
  7040.                 W.Part1 = C[i]     
  7041.                 local CJ = CFrame.new(g.Middle.Position)       
  7042.                 local C0 = g.Middle.CFrame:inverse()*CJ    
  7043.                 local C1 = C[i].CFrame:inverse()*CJ    
  7044.                 W.C0 = C0      
  7045.                 W.C1 = C1      
  7046.                 W.Parent = g.Middle    
  7047.             end    
  7048.                 local Y = Instance.new("Weld")     
  7049.                 Y.Part0 = hit.Parent.Torso     
  7050.                 Y.Part1 = g.Middle     
  7051.                 Y.C0 = CFrame.new(0, 0, 0)     
  7052.                 Y.Parent = Y.Part0     
  7053.         end    
  7054.        
  7055.         local h = g:GetChildren()      
  7056.         for i = 1, # h do      
  7057.             if h[i].className == "Part" then       
  7058.                 h[i].Anchored = false      
  7059.                 h[i].CanCollide = false    
  7060.             end    
  7061.         end    
  7062.                
  7063.     end    
  7064. end    
  7065.        
  7066. script.Parent.Touched:connect(onTouched)       
  7067.        
  7068. end,o111)      
  7069. end))      
  7070. o112 = Create("Script",{       
  7071. ["Name"] = "Cframe",       
  7072. ["Parent"] = o102,     
  7073. })     
  7074. table.insert(cors,coroutine.create(function()      
  7075. wait()     
  7076. runDummyScript(function()      
  7077.        
  7078. wait(2)    
  7079.        
  7080. local p = script.Parent    
  7081. local me = game.Players.LocalPlayer.Character      
  7082.        
  7083.        
  7084. p.Shape = "Ball"       
  7085.        
  7086. game:GetService('RunService').Stepped:connect(function()       
  7087.     p.CFrame = me.Torso.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,0,0)      
  7088. end)       
  7089.        
  7090. wait(0.5)      
  7091.        
  7092. me.Head.Transparency = 1       
  7093.        
  7094. p:Remove()     
  7095. end,o112)      
  7096. end))      
  7097. mas.Parent = workspace     
  7098. mas:MakeJoints()       
  7099. local mas1 = mas:GetChildren()     
  7100. for i=1,#mas1 do       
  7101.     mas1[i].Parent = workspace     
  7102.     ypcall(function() mas1[i]:MakeJoints() end)    
  7103. end    
  7104. mas:Destroy()      
  7105. for i=1,#cors do       
  7106. coroutine.resume(cors[i])      
  7107. end
  7108.  
  7109. --end
  7110. end)
  7111.  
  7112. --loadstring(game:GetObjects("rbxassetid://4171395433")[1].Source)()
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