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- check = function(x)
- for _,v in next, x:GetChildren() do
- if v:IsA("Tool") then
- if not v.Parent:FindFirstChild("Humanoid") then
- v.TextureId = "";
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- check(v)
- end
- end
- check(workspace)
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