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Jan 23rd, 2020
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  8. Vendor:
  9. VRAM: 6052 MB
  10. Driver: 26.21.14.4108
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.147 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.003400 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 1:54:56 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 1750 -> priority: 1
  32. Thread -> id: 36ac -> priority: 1
  33. Thread -> id: 4b28 -> priority: 1
  34. Thread -> id: 1550 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174330.
  41. Total: 451.375000 ms (FindLiveObjects: 23.263400 ms CreateObjectMapping: 23.606400 ms MarkObjects: 403.197900 ms DeleteObjects: 1.306300 ms)
  42.  
  43. Tamer ID: 64332
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175140.
  50. Total: 328.491200 ms (FindLiveObjects: 10.180900 ms CreateObjectMapping: 18.002400 ms MarkObjects: 299.652200 ms DeleteObjects: 0.655400 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  53.  
  54. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193717.
  55. Total: 338.093900 ms (FindLiveObjects: 10.828700 ms CreateObjectMapping: 20.345100 ms MarkObjects: 302.924300 ms DeleteObjects: 3.995400 ms)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  58.  
  59. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199447.
  60. Total: 339.792800 ms (FindLiveObjects: 11.835800 ms CreateObjectMapping: 20.397100 ms MarkObjects: 306.401300 ms DeleteObjects: 1.158300 ms)
  61.  
  62. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  63.  
  64. Unloading 404 unused Assets to reduce memory usage. Loaded Objects now: 206999.
  65. Total: 343.012400 ms (FindLiveObjects: 11.615200 ms CreateObjectMapping: 20.898900 ms MarkObjects: 309.300300 ms DeleteObjects: 1.197500 ms)
  66.  
  67. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  68.  
  69. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211579.
  70. Total: 342.174700 ms (FindLiveObjects: 11.862700 ms CreateObjectMapping: 19.446800 ms MarkObjects: 309.259300 ms DeleteObjects: 1.605400 ms)
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  73.  
  74. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211674.
  75. Total: 343.022800 ms (FindLiveObjects: 11.669900 ms CreateObjectMapping: 22.969900 ms MarkObjects: 307.810200 ms DeleteObjects: 0.572500 ms)
  76.  
  77. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  78.  
  79. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219441.
  80. Total: 359.460100 ms (FindLiveObjects: 13.970100 ms CreateObjectMapping: 25.385700 ms MarkObjects: 318.911200 ms DeleteObjects: 1.192800 ms)
  81.  
  82. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  83.  
  84. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224928.
  85. Total: 352.615300 ms (FindLiveObjects: 13.069800 ms CreateObjectMapping: 24.717700 ms MarkObjects: 314.214000 ms DeleteObjects: 0.613400 ms)
  86.  
  87. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  88.  
  89. Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 231046.
  90. Total: 355.239600 ms (FindLiveObjects: 13.746500 ms CreateObjectMapping: 26.396400 ms MarkObjects: 314.159600 ms DeleteObjects: 0.936700 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  93.  
  94. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 237719.
  95. Total: 358.286900 ms (FindLiveObjects: 13.264500 ms CreateObjectMapping: 25.820200 ms MarkObjects: 318.511700 ms DeleteObjects: 0.690000 ms)
  96.  
  97. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237719.
  100. Total: 356.915900 ms (FindLiveObjects: 13.983200 ms CreateObjectMapping: 23.310600 ms MarkObjects: 319.040500 ms DeleteObjects: 0.581200 ms)
  101.  
  102. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237719.
  105. Total: 356.712100 ms (FindLiveObjects: 13.623500 ms CreateObjectMapping: 23.869200 ms MarkObjects: 318.540900 ms DeleteObjects: 0.677800 ms)
  106.  
  107. Close Time: 1/23/2020 1:55:33 PM
  108.  
  109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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