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- The Anniversary update (functionally Z2) has its own pastebin: https://pastebin.com/24SXFL2H
- Z Monster Flow:
- 1st Week: Zenith Daimyo Hermitaur, Khezu, Espinas and Hypnoc
- 3rd Week: Zenaserisu
- 7th Week: Gore Magala
- 10th Week: Zenith Blangonga
- 11th Week: Zenith Rathalos
- 13th Week: 1st Content Update
- 14th Week: Keoaruboru
- 16th Week: Zenith Akura
- 18th Week: Blinking Narga Musou (Slay)
- 19th Week: Blinking Narga Musou (Repel)
- 20th Week: Zenith Tigrex
- 24th Week: Second Content Update, Shagaru Magala
- 25th Week: Zenith Hyujikiki
- 30th Week: Zenith Giaorugu
- 35th Week: 10th Anniversary Thing (5th July, functionally Z2)
- Z Monsters:
- Zenith Daimyo Hermitaur
- Zenith Khezu
- Zenith Espinas
- Zenith Hypnoc
- Zenaserisu
- Gore Magala
- Zenith Blangonga
- Zenith Rathalos
- Zenith Tigrex
- Zenith Akura Vashimu
- Keoaruboru
- Z Changes:
- Quick Party function to find a party based on entered parameters
- Menus show extra skills such as those on armour or weapons
- Menus show N Points
- No more exotic quest deteroriation
- Zenith monster quests added ranging from GR200 to GR800
- Z Partners, Rastas, Partnyaas:
- New Legendary added for Swaxe (Chloe)
- Partners can use Swaxe from PR120
- Zenith equipment can be equipped on partners (Weapons only give Parts are easier to break effect)
- Z Status Effects:
- High Poison, Strong Sleep, Extreme Waterblight, Extreme Thunderblight
- Z Skills:
- Evasion Boost: Evasion+2 and Evade Distance Up
- Zenith Modifiers: Zenith armours have modifiers to existing skills on them, buffing them. E.g. an extra level of earplugs from equipping hearing protection up
- Z Skill Rebalance:
- Evade Distance: 10 points for activation down from 20
- Caring: +2 and +3 are 15 and 25 points down from 25 and 45
- Vamprism: Buffs your attack up to a max of +80 while you leech health.
- Shiragari: Less time in quest for higher attack buffs.
- Vigorous: A higher attack multiplier at 100+ HP (1.15x)
- Reflect: Can no longer knockdown party members
- Incitement: Buffs your attack while the monster is focused on you (+40)
- Fencing+2: Extra hit's 'stickyness' adjusted
- Drawing Arts: 15 points for +2 down from 20 and also grants Weapon Handling
- Absolute Defense: A 0.8x attack debuff replaces the defense debuff while you recharge after you take a hit
- Z Pugi Changes:
- Pugis can get Zenith Cuffs that have skill modifiers like Zenith Armours or Weapons
- Z Weapon Balance
- SnS: motion values buffed
- SnS: guard damage down
- SnS: larger motion evade timing window
- SnS: Storm style has less hit delay with fencing+2
- DS: increased sharpness recovery on quick sharpen
- DS: evade timing on motions up
- GS: evade during charges
- GS: super armour on R2 instead of R1+R2
- GS: guard damage down
- GS: larger motion evade timing window
- LS: motion values buffed
- LS: iframes on attacks with them increased
- LS: fencing+2 has less hit stop
- LS: evade timing on motions up
- Hammer: Charges have knockback negation
- Hammer: Evade timing on motions up
- HH: New songs (Status Up, Stun Up, Sharp Sword) and new song combinations (Attack Lg on most note combos)
- HH: fencing+2 has less hit stopLance: motion values buffed
- Lance: guard damage down
- Lance: guard recovery to attacking is faster
- Lance: evade timing on motions up
- Gunlance: Wyvern fire uses less sharpness
- Gunlance: guard damage down
- Gunlance: guard stamina use down
- Gunlance: guard recovery to attacking is faster
- Gunlance: evade timing on motions up
- Swaxe: Charges have knockback negation
- Swaxe: guard damage down
- Tonfa: Jump evasion iframes lowered, aerial stun and motion values lowered (0.7x on average)
- Tonfa: Short mode damage output lowered (flat 0.8x final multiplier)
- Tonfa: Two aerial evades
- Tonfa: Longer flight time
- Tonfa: Consumption Slayer uses less sharpness
- Tonfa: Obscurity attack buff increased
- Tonfa: Stylish Assault window increased with Earth Style
- Tonfa: Ice Age level increase rate heightened
- Tonfa: Thunder Clad increases faster with attacks and evasions
- Tonfa: Status Pursuit additional damage increased
- LBG: Just Shot gauge widened
- LBG: Evade timing on motions up
- HBG: Pierce Lv1 through Lv3 shot values buffed
- HBG: Evade timing on motions up
- Bow: Narrow arc shot has more projectiles, Explosive arc shot does more stun
- Bow: Can carry additional combination items
- Bow: Evade timing on motions up
- =====================
- First Content Update:
- =====================
- Monsters:
- Keoaruboru
- Zenith Akura Vashimu
- Zenith Tigrex
- New Skill:
- Rush: Successful attacks and guard actions gradually increases attack. When you reach the cap stamina usage will decrease and running with weapons unsheathed will not consume any stamina. The effect is dispelled when you use any items or sheathe your weapon. Buff is two step, +50 Attack for step one and +130 for step two.
- Box:
- +1 Equipment page and +1 Box Page at GR500.
- Weapon Changes:
- All: Length Up Sigils no longer reduce true raw by 6-8% but instead make you lose a flat 25 true raw. Standard weapons used late game all have at least 500 True Raw making this a practically global buff.
- LS: Can cancel thurst attacks
- HH: Weakness Value Up songs have longer duration
- Lance: Attack Up buff from repeated guarding lasts longer (1 minute > 3 minutes)
- Swaxe: Extreme Style starts with 50% gauge at beginning of quests instead of 0%
- Zenith Skills:
- Bullet Saver Up, Guard Up, Adaptation Up, Encourage Up
- =====================
- Second Content Update
- =====================
- Monsters:
- Shagaru Magala
- Zenith Hyujikiki
- Zenith Giaorugu
- Zenith Skills:
- Stylish Up, Reflect Up
- Hunter Guide:
- Added a bunch of extra GR level things to make progression less jarring.
- Refine:
- HR5 has storm style unlocked by default
- GR1 for unlocking Extreme Styles
- GR100 for unlocking G Rank Exotics
- Able to instantly buy materials which are GCP, NP or Zeny buyable while looking at materials on upgrades
- Able to mass remove and insert decorations from pieces
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