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- class DeathScreen {
- idd = 7300;
- name = "Life_Death_Screen";
- movingEnable = 0;
- enableSimulation = 1;
- class controlsBackground { };
- class Controls {
- class MedicsOnline: Life_RscText {
- idc = 7304;
- colorBackground[] = {0,0,0,0};
- text = "Medics Online: 1";
- x = 0.005 * safezoneW + safezoneX;
- y = 0.015 * safezoneH + safezoneY;
- w = 0.8;
- h = (1 / 25);
- };
- class MedicsNearby: Life_RscText {
- idc = 7305;
- colorBackground[] = {0,0,0,0};
- text = "Medics Nearby: No";
- x = 0.005 * safezoneW + safezoneX;
- y = 0.040 * safezoneH + safezoneY;
- w = 0.8;
- h = (1 / 25);
- };
- class RespawnBtn: Life_RscButtonMenu {
- idc = 7302;
- x = 0.9 * safezoneW + safezoneX;
- y = 0.015 * safezoneH + safezoneY;
- w = (9 / 40);
- h = (1 / 25);
- text = "Respawn";
- onButtonClick = "closeDialog 0; life_respawned = true; [] call life_fnc_spawnMenu;";
- colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable
- ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.7};
- class Attributes {align = "center";};
- };
- class respawnTime: Life_RscText {
- idc = 7301;
- colorBackground[] = {0,0,0,0.5};
- text = "";
- x = 0.4175 * safezoneW + safezoneX;
- y = 0.7 * safezoneH + safezoneY;
- w = 0.4;
- h = (1 / 25);
- };
- };
- };
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