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Dec 9th, 2018
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  1. this action ["OpenParachute", this];
  2.  
  3. [] spawn
  4. {
  5. _altura = getPosATL this;
  6. _altura = _altura select 2;
  7.  
  8. while {_altura>1} do
  9. {
  10. _altura = getPosATL this;
  11. _altura = _altura select 2;
  12.  
  13. this allowDamage false;
  14. hintSilent format ["Altura: %1", _altura];
  15. sleep 2;
  16. };
  17.  
  18.  
  19. this allowDamage true;
  20.  
  21. };
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