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  1. I18N: Found no character remapping for english.
  2. I18N: 1228 strings read from strings/english.lang
  3. I18N: 145 strings read from strings/fm/english.lang
  4. WARNING:Couldn't load image: guis/assets/splash/launch
  5. Couldn't open journal files
  6. Couldn't exec editor.cfg - file does not exist.
  7. execing default.cfg
  8. Unknown command 'use'
  9. Unknown command 'console'
  10. Unknown command 'next'
  11. Unknown command 'prev'
  12. Unknown command 'previous'
  13. Unknown command 'next'
  14. Unknown command 'crouch'
  15. Unknown command 'Lean'
  16. Unknown command 'lean'
  17. Unknown command 'Readables'
  18. Unknown command 'spyglass'
  19. Unknown command 'compass'
  20. Unknown command 'lantern'
  21. Unknown command 'maps'
  22. Unknown command 'objectives'
  23. Unknown command 'keys'
  24. Unknown command 'lockpicks'
  25. Unknown command 'lean'
  26. Unknown command 'Inventory'
  27. Unknown command 'Mantle'
  28. Unknown command 'creep'
  29. Unknown command 'frob'
  30. Unknown command 'inventory'
  31. Couldn't exec autoexec.cfg - file does not exist.
  32. I18N: SetLanguage: 'english'.
  33. I18N: Found no character remapping for english.
  34. I18N: 1228 strings read from strings/english.lang
  35. I18N: 145 strings read from strings/fm/english.lang
  36. TODO: Sys_InitScanTable
  37. ----- Initializing Sound System ------
  38. sound system initialized.
  39. --------------------------------------
  40. ----- R_InitOpenGL -----
  41. Setup X display connection
  42. dlopen(libGL.so.1)
  43. Initializing OpenGL display
  44. Using XFree86-VidModeExtension Version 2.2
  45. Free86-VidModeExtension Activated at 640x480
  46. Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display.
  47. GL_RENDERER: GeForce GTX 1060 6GB/PCIe/SSE2
  48. GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture G
  49. L_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_
  50. arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended
  51. GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_cl
  52. ip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_tex
  53. ture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compu
  54. te_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL
  55. _ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_fl
  56. oat GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_di
  57. rect_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_ind
  58. irect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_la
  59. youts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibil
  60. ity GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_
  61. uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewpo
  62. rt GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shade
  63. r GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_fra
  64. mebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_prog
  65. ram_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_A
  66. RB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_
  67. float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays
  68. GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subd
  69. ata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_AR
  70. B_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_q
  71. uery GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_sta
  72. tistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_s
  73. prite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provokin
  74. g_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB
  75. _robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_object
  76. s GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_
  77. shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters G
  78. L_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shade
  79. r_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_AR
  80. B_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader
  81. _storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_sam
  82. ples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewpo
  83. rt_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include
  84. GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_spars
  85. e_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_tex
  86. turing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_tex
  87. ture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb
  88. 32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compre
  89. ssion_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_textu
  90. re_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_text
  91. ure_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_te
  92. xture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_te
  93. xture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_tw
  94. o GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle
  95.  GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_tex
  96. ture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_t
  97. exture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feed
  98. back3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_qu
  99. ery GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bg
  100. ra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_b
  101. inding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader G
  102. L_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_view
  103. port_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_te
  104. xture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_
  105. EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_b
  106. lend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_ve
  107. rtex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access
  108.  GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_f
  109. og_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebu
  110. ffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffe
  111. r_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_par
  112. ameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil
  113.  GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_poi
  114. nt_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_pro
  115. voking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_
  116. color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shad
  117. er_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mi
  118. x GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_ste
  119. ncil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL
  120. _EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_co
  121. mpression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_t
  122. exture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_tex
  123. ture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_
  124. EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_text
  125. ure_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sR
  126. GB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_E
  127. XT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vert
  128. ex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_s
  129. ync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_tex
  130. ture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error
  131. GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_
  132. NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bi
  133. ndless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_ad
  134. vanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_mu
  135. lti_draw_buffers GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_li
  136. st GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL
  137. _NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_
  138. NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_cl
  139. amp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_
  140. ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle
  141.  GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_f
  142. ragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fra
  143. gment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multis
  144. ample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_g
  145. pu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_pr
  146. ogram5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5
  147.  GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_mul
  148. tisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_par
  149. ameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_
  150. path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_prim
  151. itive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_l
  152. ocations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV
  153. _shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vecto
  154. r GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffe
  155. r_object GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barr
  156. ier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_mult
  157. isample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_N
  158. V_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_unif
  159. orm_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_ve
  160. rtex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified
  161. _memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_N
  162. V_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_view
  163. port_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_inte
  164. rop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation
  165. _advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SG
  166. IS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  167. XF86DGA not available, forcing DGA mouse off
  168.  
  169. ------- Input Initialization -------
  170. XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
  171. XKB extension present on server ( 0x1:0x0 )
  172. ------------------------------------
  173. dlopen(libasound.so.2)
  174. asoundlib version: 1.1.0
  175. Alsa is available
  176. ------ Alsa Sound Initialization -----
  177. opened Alsa PCM device default for playback
  178. device buffer size: 5461 frames ( 21844 bytes )
  179. allocated a mix buffer of 16384 bytes
  180. --------------------------------------
  181. Checking portable OpenGL extensions...
  182. v - using GL_ARB_multitexture
  183. v - using GL_ARB_texture_env_combine
  184. v - using GL_ARB_texture_cube_map
  185. v - using GL_ARB_texture_env_dot3
  186. v - using GL_ARB_texture_env_add
  187. v - using GL_ARB_texture_non_power_of_two
  188. v - using GL_ARB_texture_compression
  189. v - using GL_EXT_texture_compression_s3tc
  190. v - using GL_EXT_texture_filter_anisotropic
  191.     maxTextureAnisotropy: 16.000000
  192. v - using GL_EXT_texture_lod_bias
  193. v - using GL_EXT_texture3D
  194. v - using GL_EXT_stencil_wrap
  195. v - using glStencilOpSeparate
  196. v - using GL_NV_register_combiners
  197. X - GL_ATI_fragment_shader not found
  198. X - GL_ATI_text_fragment_shader not found
  199. v - using GL_ARB_vertex_buffer_object
  200. v - using GL_ARB_vertex_program
  201. v - using GL_ARB_fragment_program
  202. v - using EXT_depth_bounds_test
  203. ---------- R_NV20_Init ----------
  204. ---------------------------------
  205. ----------- R200_Init -----------
  206. Not available.
  207. ---------- R_ARB2_Init ----------
  208. Available.
  209. ---------------------------------
  210. ----- R_ReloadARBPrograms -----
  211. glprogs/test.vfp
  212. glprogs/test.vfp
  213. glprogs/interaction.vfp
  214. glprogs/interaction.vfp
  215. glprogs/bumpyEnvironment.vfp
  216. glprogs/bumpyEnvironment.vfp
  217. glprogs/ambientLight.vfp
  218. glprogs/ambientLight.vfp
  219. glprogs/shadow.vp
  220. glprogs/R200_interaction.vp
  221. glprogs/nv20_bumpAndLight.vp
  222. glprogs/nv20_diffuseColor.vp
  223. glprogs/nv20_specularColor.vp
  224. glprogs/nv20_diffuseAndSpecularColor.vp
  225. glprogs/environment.vfp
  226. glprogs/environment.vfp
  227. glprogs/test_direct.vfp
  228. glprogs/test_direct.vfp
  229. glprogs/interaction_direct.vfp
  230. glprogs/interaction_direct.vfp
  231. glprogs/soft_particle.vfp
  232. glprogs/soft_particle.vfp
  233. -------------------------------
  234. using ARB_vertex_buffer_object memory
  235. using ARB2 renderSystem
  236. XF86VidModeGetGammaRampSize: 2048
  237. regenerating _default.
  238. regenerating _white.
  239. regenerating _black.
  240. regenerating _borderClamp.
  241. regenerating _flat.
  242. regenerating _ambient.
  243. regenerating _specularTable.
  244. regenerating _specular2DTable.
  245. regenerating _ramp.
  246. regenerating _alphaRamp.
  247. regenerating _alphaNotch.
  248. regenerating _fog.
  249. regenerating _fogEnter.
  250. regenerating _normalCubeMap.
  251. regenerating _noFalloff.
  252. regenerating _quadratic.
  253. regenerating _cinematic.
  254. regenerating _scratch.
  255. regenerating _scratch2.
  256. regenerating _accum.
  257. regenerating _scratchCubeMap.
  258. regenerating _currentRender.
  259. regenerating _currentDepth.
  260. reloading makeintensity( lights/squarelight1a).
  261. reloading lights/squarelight1.
  262. reloading guis/assets/splash/launch.
  263. reloading textures/consolefont.
  264. reloading textures/consolefont.
  265. reloading textures/black.
  266. Font fonts/english/stone in size 12 not found, using size 24 instead.
  267. idFileSystem::OpenExplicitFileRead - reading from: /home/marcin/darkmod/gamex86
  268. .so
  269. gamex86 - Found SO in EXE path with timestamp of 1467903006 - /home/marcin/dark
  270. mod/gamex86.so
  271. gamex86 - Found SO in pak file with timestamp of 1467903006 - /home/marcin/dark
  272. mod/tdm_game02.pk4/gamex86.so
  273. gamex86 - SO in EXE path is newer, ignoring SO in pak file
  274. Loading game DLL: '/home/marcin/darkmod/gamex86.so'
  275. Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV
  276. game using generic code for SIMD processing.
  277. --------- Initializing Game ----------
  278. The Dark Mod 2.04, code revision 6602
  279. Build date: Jul  7 2016
  280. ...loading 'def/aas.def'
  281. ...loading 'def/d3_junk.def'
  282. ...loading 'def/func.def'
  283. ...loading 'def/misc.def'
  284. ...loading 'def/moveable.def'
  285. ...loading 'def/mp.def'
  286. ...loading 'def/path.def'
  287. ...loading 'def/portal_sky.def'
  288. ...loading 'def/tdm_absencemarker.def'
  289. ...loading 'def/tdm_af_base.def'
  290. ...loading 'def/tdm_ai_animal_horse2.def'
  291. ...loading 'def/tdm_ai_animal_rat.def'
  292. ...loading 'def/tdm_ai_base.def'
  293. ...loading 'def/tdm_ai_builder_acolyte.def'
  294. ...loading 'def/tdm_ai_builder_forger.def'
  295. ...loading 'def/tdm_ai_builder_ghost.def'
  296. ...loading 'def/tdm_ai_builder_guard.def'
  297. ...loading 'def/tdm_ai_builder_priest.def'
  298. ...loading 'def/tdm_ai_female_animations.def'
  299. ...loading 'def/tdm_ai_female_rogue.def'
  300. ...loading 'def/tdm_ai_guard_citywatch.def'
  301. ...loading 'def/tdm_ai_guard_citywatch_elite.def'
  302. ...loading 'def/tdm_ai_guard_elite.def'
  303. ...loading 'def/tdm_ai_guard_generic.def'
  304. ...loading 'def/tdm_ai_guard_moor.def'
  305. ...loading 'def/tdm_ai_guard_proguard.def'
  306. ...loading 'def/tdm_ai_guard_proguard_devel.def'
  307. ...loading 'def/tdm_ai_guard_thug.def'
  308. ...loading 'def/tdm_ai_head_base.def'
  309. ...loading 'def/tdm_ai_heads.def'
  310. ...loading 'def/tdm_ai_heads_springheel.def'
  311. ...loading 'def/tdm_ai_humanoid.def'
  312. ...loading 'def/tdm_ai_humanoid_newskel.def'
  313. ...loading 'def/tdm_ai_humanoid_undead.def'
  314. ...loading 'def/tdm_ai_inventor_scientist.def'
  315. ...loading 'def/tdm_ai_mage.def'
  316. ...loading 'def/tdm_ai_melee_sets.def'
  317. ...loading 'def/tdm_ai_monster_base.def'
  318. ...loading 'def/tdm_ai_monster_spider.def'
  319. ...loading 'def/tdm_ai_monster_werebeast.def'
  320. ...loading 'def/tdm_ai_nobleman.def'
  321. ...loading 'def/tdm_ai_noblewoman.def'
  322. ...loading 'def/tdm_ai_pagan_male.def'
  323. ...loading 'def/tdm_ai_steambot_base.def'
  324. ...loading 'def/tdm_ai_steambot_guard.def'
  325. ...loading 'def/tdm_ai_steambot_lantern.def'
  326. ...loading 'def/tdm_ai_thief.def'
  327. ...loading 'def/tdm_ai_townsfolk_beggar.def'
  328. ...loading 'def/tdm_ai_townsfolk_commoner.def'
  329. ...loading 'def/tdm_ai_townsfolk_engineer.def'
  330. ...loading 'def/tdm_ai_townsfolk_female.def'
  331. ...loading 'def/tdm_ai_townsfolk_wench.def'
  332. ...loading 'def/tdm_ai_trainer_melee.def'
  333. ...loading 'def/tdm_ai_undead_revenant.def'
  334. ...loading 'def/tdm_ai_undead_skeleton.def'
  335. ...loading 'def/tdm_ai_undead_spirits.def'
  336. ...loading 'def/tdm_ai_undead_zombie.def'
  337. ...loading 'def/tdm_ai_vocal_set_base.def'
  338. ...loading 'def/tdm_ai_vocal_set_builders01.def'
  339. ...loading 'def/tdm_ai_vocal_set_builders02.def'
  340. ...loading 'def/tdm_ai_vocal_set_female01.def'
  341. ...loading 'def/tdm_ai_vocal_set_monster.def'
  342. ...loading 'def/tdm_ai_vocal_set_mute.def'
  343. ...loading 'def/tdm_ai_vocal_set_revenant01.def'
  344. ...loading 'def/tdm_ai_vocal_set_zombie01.def'
  345. ...loading 'def/tdm_ai_vocal_sets01.def'
  346. ...loading 'def/tdm_ai_vocal_sets02.def'
  347. ...loading 'def/tdm_alarm.def'
  348. ...loading 'def/tdm_ammo.def'
  349. ...loading 'def/tdm_base.def'
  350. ...loading 'def/tdm_bloodmarker.def'
  351. ...loading 'def/tdm_campaign.def'
  352. ...loading 'def/tdm_conversation.def'
  353. ...loading 'def/tdm_damage.def'
  354. ...loading 'def/tdm_debugging.def'
  355. ...loading 'def/tdm_difficulty.def'
  356. ...loading 'def/tdm_difficulty_default.def'
  357. ...loading 'def/tdm_flags.def'
  358. ...loading 'def/tdm_frobable.def'
  359. ...loading 'def/tdm_func.def'
  360. ...loading 'def/tdm_healing.def'
  361. ...loading 'def/tdm_inventory_loot.def'
  362. ...loading 'def/tdm_inventory_map.def'
  363. ...loading 'def/tdm_items.def'
  364. ...loading 'def/tdm_keys.def'
  365. ...loading 'def/tdm_legacy.def'
  366. ...loading 'def/tdm_lights.def'
  367. ...loading 'def/tdm_lights_static.def'
  368. ...loading 'def/tdm_lights_static_electric.def'
  369. ...loading 'def/tdm_lights_static_fireplaces.def'
  370. ...loading 'def/tdm_lights_static_gas.def'
  371. ...loading 'def/tdm_liquid.def'
  372. ...loading 'def/tdm_locks.def'
  373. ...loading 'def/tdm_lod.def'
  374. ...loading 'def/tdm_lod_hangers.def'
  375. ...loading 'def/tdm_lod_nature.def'
  376. ...loading 'def/tdm_lod_rocks.def'
  377. ...loading 'def/tdm_lod_statues.def'
  378. ...loading 'def/tdm_loot.def'
  379. ...loading 'def/tdm_melee.def'
  380. ...loading 'def/tdm_message.def'
  381. ...loading 'def/tdm_movable_containers.def'
  382. ...loading 'def/tdm_moveable.def'
  383. ...loading 'def/tdm_moveable_candles.def'
  384. ...loading 'def/tdm_moveable_decorative.def'
  385. ...loading 'def/tdm_moveable_decorative_vases.def'
  386. ...loading 'def/tdm_moveable_dungeon.def'
  387. ...loading 'def/tdm_moveable_food.def'
  388. ...loading 'def/tdm_moveable_furniture.def'
  389. ...loading 'def/tdm_moveable_graveyard.def'
  390. ...loading 'def/tdm_moveable_hangers.def'
  391. ...loading 'def/tdm_moveable_junk.def'
  392. ...loading 'def/tdm_moveable_kitchen.def'
  393. ...loading 'def/tdm_moveable_kitchen_utensils.def'
  394. ...loading 'def/tdm_moveable_lights.def'
  395. ...loading 'def/tdm_moveable_loot.def'
  396. ...loading 'def/tdm_moveable_mechanical.def'
  397. ...loading 'def/tdm_moveable_musical.def'
  398. ...loading 'def/tdm_moveable_player_tools.def'
  399. ...loading 'def/tdm_moveable_readables.def'
  400. ...loading 'def/tdm_moveable_rocks.def'
  401. ...loading 'def/tdm_moveable_tools.def'
  402. ...loading 'def/tdm_moveable_weapons.def'
  403. ...loading 'def/tdm_moveable_wearable.def'
  404. ...loading 'def/tdm_mover_base.def'
  405. ...loading 'def/tdm_mover_button.def'
  406. ...loading 'def/tdm_mover_doors.def'
  407. ...loading 'def/tdm_mover_elevators.def'
  408. ...loading 'def/tdm_mover_handles.def'
  409. ...loading 'def/tdm_mover_lever.def'
  410. ...loading 'def/tdm_mover_mechanical.def'
  411. ...loading 'def/tdm_music.def'
  412. ...loading 'def/tdm_objects_ragdoll.def'
  413. ...loading 'def/tdm_player_thief.def'
  414. ...loading 'def/tdm_playertools.def'
  415. ...loading 'def/tdm_playertools_flashbomb.def'
  416. ...loading 'def/tdm_playertools_flashmine.def'
  417. ...loading 'def/tdm_playertools_lantern.def'
  418. ...loading 'def/tdm_playertools_lockpicks.def'
  419. ...loading 'def/tdm_playertools_mine.def'
  420. ...loading 'def/tdm_projectiles.def'
  421. ...loading 'def/tdm_prop_items.def'
  422. ...loading 'def/tdm_prop_items_keys.def'
  423. ...loading 'def/tdm_prop_wearable_items.def'
  424. ...loading 'def/tdm_propagated_sounds.def'
  425. ...loading 'def/tdm_random.def'
  426. ...loading 'def/tdm_readable.def'
  427. ...loading 'def/tdm_response_effects.def'
  428. ...loading 'def/tdm_rope.def'
  429. ...loading 'def/tdm_savegame.def'
  430. ...loading 'def/tdm_seed.def'
  431. ...loading 'def/tdm_seed_random.def'
  432. ...loading 'def/tdm_seed_random_pub.def'
  433. ...loading 'def/tdm_shopitems.def'
  434. ...loading 'def/tdm_soundprop.def'
  435. ...loading 'def/tdm_target.def'
  436. ...loading 'def/tdm_team_relations.def'
  437. ...loading 'def/tdm_teleport.def'
  438. ...loading 'def/tdm_trees.def'
  439. ...loading 'def/tdm_voice.def'
  440. ...loading 'def/tdm_weapon_arrow.def'
  441. ...loading 'def/tdm_weapon_base.def'
  442. ...loading 'def/tdm_weapon_blackjack.def'
  443. ...loading 'def/tdm_weapon_broadhead.def'
  444. ...loading 'def/tdm_weapon_firearrow.def'
  445. ...loading 'def/tdm_weapon_fireball.def'
  446. ...loading 'def/tdm_weapon_gasarrow.def'
  447. ...loading 'def/tdm_weapon_mossarrow.def'
  448. ...loading 'def/tdm_weapon_noisemaker.def'
  449. ...loading 'def/tdm_weapon_ropearrow.def'
  450. ...loading 'def/tdm_weapon_shortsword.def'
  451. ...loading 'def/tdm_weapon_unarmed.def'
  452. ...loading 'def/tdm_weapon_vinearrow.def'
  453. ...loading 'def/tdm_weapon_waterarrow.def'
  454. ...loading 'def/training_mission.def'
  455. ...loading 'def/triggers.def'
  456. ...loading 'fx/sparks.fx'
  457. ...loading 'fx/tdm_mage_effects.fx'
  458. ...loading 'fx/thunder.fx'
  459. ...loading 'particles/tdm_ai_steambot.prt'
  460. ...loading 'particles/tdm_arrows.prt'
  461. ...loading 'particles/tdm_bikerdude.prt'
  462. ...loading 'particles/tdm_blood.prt'
  463. ...loading 'particles/tdm_cauldron_steam.prt'
  464. WARNING:file particles/tdm_cauldron_steam.prt, line 31: particle 'tdm_cauldron_
  465. steam_small' previously defined at particles/tdm_bikerdude.prt:55
  466. WARNING:file particles/tdm_cauldron_steam.prt, line 162: particle 'tdm_cauldron
  467. _steam' previously defined at particles/tdm_bikerdude.prt:84
  468. ...loading 'particles/tdm_ceiling_dust_falling.prt'
  469. WARNING:file particles/tdm_ceiling_dust_falling.prt, line 50: particle 'tdm_cei
  470. ling_dust' previously defined at particles/tdm_bikerdude.prt:212
  471. ...loading 'particles/tdm_chimney_smoke.prt'
  472. WARNING:file particles/tdm_chimney_smoke.prt, line 30: particle 'tdm_chimney_sm
  473. oke' previously defined at particles/tdm_bikerdude.prt:259
  474. WARNING:file particles/tdm_chimney_smoke.prt, line 60: particle 'tdm_chimney_sm
  475. oke_medium' previously defined at particles/tdm_bikerdude.prt:286
  476. WARNING:file particles/tdm_chimney_smoke.prt, line 90: particle 'tdm_chimney_sm
  477. oke_small' previously defined at particles/tdm_bikerdude.prt:313
  478. ...loading 'particles/tdm_chimney_smoke_medium.prt'
  479. WARNING:file particles/tdm_chimney_smoke_medium.prt, line 30: particle 'tdm_chi
  480. mney_smoke_medium' previously defined at particles/tdm_bikerdude.prt:286
  481. ...loading 'particles/tdm_chimney_smoke_small.prt'
  482. WARNING:file particles/tdm_chimney_smoke_small.prt, line 30: particle 'tdm_chim
  483. ney_smoke_small' previously defined at particles/tdm_bikerdude.prt:313
  484. ...loading 'particles/tdm_cookingpot_steam.prt'
  485. WARNING:file particles/tdm_cookingpot_steam.prt, line 31: particle 'tdm_cooking
  486. pot_steam' previously defined at particles/tdm_bikerdude.prt:340
  487. ...loading 'particles/tdm_fire.prt'
  488. ...loading 'particles/tdm_fire_candle.prt'
  489. ...loading 'particles/tdm_fireflames_forge_smouldering.prt'
  490. ...loading 'particles/tdm_fireflames_small_nosmoke.prt'
  491. WARNING:file particles/tdm_fireflames_small_nosmoke.prt, line 54: particle 'tdm
  492. _fire_flames_small_nosmoke' previously defined at particles/tdm_bikerdude.prt:3
  493. 68
  494. ...loading 'particles/tdm_flashbomb.prt'
  495. ...loading 'particles/tdm_flies.prt'
  496. ...loading 'particles/tdm_floating_dust.prt'
  497. WARNING:file particles/tdm_floating_dust.prt, line 30: particle 'tdm_floating_d
  498. ust' previously defined at particles/tdm_bikerdude.prt:419
  499. ...loading 'particles/tdm_floating_moon_dust.prt'
  500. WARNING:file particles/tdm_floating_moon_dust.prt, line 31: particle 'tdm_float
  501. ing_moon_dust' previously defined at particles/tdm_bikerdude.prt:444
  502. WARNING:file particles/tdm_floating_moon_dust.prt, line 67: particle 'tdm_float
  503. ing_mood_dust_small' previously defined at particles/tdm_bikerdude.prt:27
  504. ...loading 'particles/tdm_flowers.prt'
  505. ...loading 'particles/tdm_fog.prt'
  506. ...loading 'particles/tdm_fog_overcast.prt'
  507. ...loading 'particles/tdm_gatehouse.prt'
  508. ...loading 'particles/tdm_glare_lamp_02.prt'
  509. ...loading 'particles/tdm_grass.prt'
  510. ...loading 'particles/tdm_lamphaze.prt'
  511. ...loading 'particles/tdm_leaves.prt'
  512. ...loading 'particles/tdm_light_glares.prt'
  513. ...loading 'particles/tdm_moon_rays_small.prt'
  514. ...loading 'particles/tdm_moss.prt'
  515. ...loading 'particles/tdm_nature_lava.prt'
  516. ...loading 'particles/tdm_orb_glare.prt'
  517. ...loading 'particles/tdm_pagan_orb.prt'
  518. ...loading 'particles/tdm_particles.prt'
  519. ...loading 'particles/tdm_projectiles.prt'
  520. ...loading 'particles/tdm_smoke_chimneys.prt'
  521. ...loading 'particles/tdm_water.prt'
  522. ...loading 'particles/tdm_water_fountain_splash.prt'
  523. ...loading 'particles/tdm_weapons_firearrow.prt'
  524. ...loading 'particles/tdm_weapons_gasarrow.prt'
  525. ...loading 'particles/tdm_weapons_mine.prt'
  526. ...loading 'particles/tdm_weapons_waterarrow.prt'
  527. ...loading 'particles/tdm_weather.prt'
  528. ...loading 'particles/urine.prt'
  529. ...loading 'af/env_rope.af'
  530. ...loading 'af/env_saddle.af'
  531. ...loading 'af/env_skeleton.af'
  532. ...loading 'af/env_skeleton_grave.af'
  533. ...loading 'af/guard_base.af'
  534. ...loading 'af/guard_base_newskel.af'
  535. ...loading 'af/monster_spider.af'
  536. ...loading 'af/tdm_chain.af'
  537. ...loading 'af/tdm_horse1.af'
  538. ...loading 'af/tdm_lantern_bot.af'
  539. ...loading 'af/tdm_rat.af'
  540. ...loading 'af/tree_01.af'
  541. ...loading 'xdata/prefabs.xd'
  542. ...loading 'xdata/training_mission.xd'
  543. ...loading 'materials/lights.mtr'
  544. ...loading 'materials/tdm_ai_animal_horse.mtr'
  545. ...loading 'materials/tdm_ai_animal_rat.mtr'
  546. ...loading 'materials/tdm_ai_builders.mtr'
  547. ...loading 'materials/tdm_ai_citywatch.mtr'
  548. ...loading 'materials/tdm_ai_commoners.mtr'
  549. ...loading 'materials/tdm_ai_engineer.mtr'
  550. ...loading 'materials/tdm_ai_generic.mtr'
  551. ...loading 'materials/tdm_ai_guards.mtr'
  552. ...loading 'materials/tdm_ai_heads_dev.mtr'
  553. ...loading 'materials/tdm_ai_inventors.mtr'
  554. ...loading 'materials/tdm_ai_mages.mtr'
  555. ...loading 'materials/tdm_ai_monsters_spiders.mtr'
  556. ...loading 'materials/tdm_ai_monsters_werebeast.mtr'
  557. ...loading 'materials/tdm_ai_nobleman.mtr'
  558. ...loading 'materials/tdm_ai_nobles.mtr'
  559. ...loading 'materials/tdm_ai_pagans.mtr'
  560. ...loading 'materials/tdm_ai_steambots.mtr'
  561. ...loading 'materials/tdm_ai_thief.mtr'
  562. ...loading 'materials/tdm_ai_thug.mtr'
  563. ...loading 'materials/tdm_ai_townsfolk_female.mtr'
  564. ...loading 'materials/tdm_ai_undead.mtr'
  565. ...loading 'materials/tdm_ai_wench.mtr'
  566. ...loading 'materials/tdm_billboards.mtr'
  567. ...loading 'materials/tdm_bloom.mtr'
  568. ...loading 'materials/tdm_bloom_afx.mtr'
  569. ...loading 'materials/tdm_carpet.mtr'
  570. ...loading 'materials/tdm_collision.mtr'
  571. ...loading 'materials/tdm_comments.mtr'
  572. ...loading 'materials/tdm_debug.mtr'
  573. ...loading 'materials/tdm_decals.mtr'
  574. ...loading 'materials/tdm_decals_blood.mtr'
  575. ...loading 'materials/tdm_decals_buildings.mtr'
  576. ...loading 'materials/tdm_decals_cracks.mtr'
  577. ...loading 'materials/tdm_decals_dirt.mtr'
  578. ...loading 'materials/tdm_decals_legacy.mtr'
  579. ...loading 'materials/tdm_decals_misc.mtr'
  580. ...loading 'materials/tdm_decals_papers.mtr'
  581. ...loading 'materials/tdm_decals_signs.mtr'
  582. ...loading 'materials/tdm_decals_symbols.mtr'
  583. ...loading 'materials/tdm_decals_table_cloth.mtr'
  584. ...loading 'materials/tdm_decals_vegetation.mtr'
  585. ...loading 'materials/tdm_decals_webs.mtr'
  586. ...loading 'materials/tdm_door.mtr'
  587. ...loading 'materials/tdm_fabric.mtr'
  588. ...loading 'materials/tdm_fogs.mtr'
  589. ...loading 'materials/tdm_ghouse_decorative.mtr'
  590. ...loading 'materials/tdm_ghouse_lights.mtr'
  591. ...loading 'materials/tdm_ghouse_sfx.mtr'
  592. ...loading 'materials/tdm_ghouse_stone.mtr'
  593. ...loading 'materials/tdm_glass.mtr'
  594. ...loading 'materials/tdm_gui.mtr'
  595. ...loading 'materials/tdm_gui_purchase_menu.mtr'
  596. ...loading 'materials/tdm_hud.mtr'
  597. ...loading 'materials/tdm_internal_engine.mtr'
  598. ...loading 'materials/tdm_light_shadows.mtr'
  599. ...loading 'materials/tdm_light_textures.mtr'
  600. ...loading 'materials/tdm_lights_d3_leftover.mtr'
  601. ...loading 'materials/tdm_lights_training.mtr'
  602. ...loading 'materials/tdm_melan_bones.mtr'
  603. ...loading 'materials/tdm_melan_bookrows.mtr'
  604. ...loading 'materials/tdm_melan_brick.mtr'
  605. ...loading 'materials/tdm_melan_brick5.mtr'
  606. ...loading 'materials/tdm_melan_carpet5.mtr'
  607. ...loading 'materials/tdm_melan_cobblestones5.mtr'
  608. ...loading 'materials/tdm_melan_detailedmetal.mtr'
  609. ...loading 'materials/tdm_melan_detailedmetal5.mtr'
  610. ...loading 'materials/tdm_melan_dirt5.mtr'
  611. ...loading 'materials/tdm_melan_door5.mtr'
  612. ...loading 'materials/tdm_melan_flat.mtr'
  613. ...loading 'materials/tdm_melan_flatmetal5.mtr'
  614. ...loading 'materials/tdm_melan_foliage5.mtr'
  615. ...loading 'materials/tdm_melan_grate3.mtr'
  616. ...loading 'materials/tdm_melan_grate4.mtr'
  617. ...loading 'materials/tdm_melan_grate5.mtr'
  618. ...loading 'materials/tdm_melan_natural5.mtr'
  619. ...loading 'materials/tdm_melan_paint_paper4.mtr'
  620. ...loading 'materials/tdm_melan_plaster.mtr'
  621. ...loading 'materials/tdm_melan_plaster5.mtr'
  622. ...loading 'materials/tdm_melan_sculpt.mtr'
  623. ...loading 'materials/tdm_melan_sculpt4.mtr'
  624. ...loading 'materials/tdm_melan_sculpted5.mtr'
  625. ...loading 'materials/tdm_melan_wood_panels2.mtr'
  626. ...loading 'materials/tdm_melan_wood_panels5.mtr'
  627. ...loading 'materials/tdm_metal_detailed.mtr'
  628. ...loading 'materials/tdm_metal_flat.mtr'
  629. ...loading 'materials/tdm_metal_grate.mtr'
  630. ...loading 'materials/tdm_misc.mtr'
  631. ...loading 'materials/tdm_models_animals.mtr'
  632. ...loading 'materials/tdm_models_architecture.mtr'
  633. ...loading 'materials/tdm_models_chars.mtr'
  634. ...loading 'materials/tdm_models_containers.mtr'
  635. ...loading 'materials/tdm_models_decorative.mtr'
  636. ...loading 'materials/tdm_models_decorative_oversize.mtr'
  637. ...loading 'materials/tdm_models_decorative_signs.mtr'
  638. ...loading 'materials/tdm_models_decorative_wall.mtr'
  639. ...loading 'materials/tdm_models_door_related.mtr'
  640. ...loading 'materials/tdm_models_dungeon.mtr'
  641. ...loading 'materials/tdm_models_fireplace.mtr'
  642. ...loading 'materials/tdm_models_furniture.mtr'
  643. ...loading 'materials/tdm_models_furniture_beds.mtr'
  644. ...loading 'materials/tdm_models_furniture_seating.mtr'
  645. ...loading 'materials/tdm_models_furniture_shelves.mtr'
  646. ...loading 'materials/tdm_models_furniture_tables.mtr'
  647. ...loading 'materials/tdm_models_games.mtr'
  648. ...loading 'materials/tdm_models_gargoyle.mtr'
  649. ...loading 'materials/tdm_models_graveyard.mtr'
  650. ...loading 'materials/tdm_models_guard.mtr'
  651. ...loading 'materials/tdm_models_junk.mtr'
  652. ...loading 'materials/tdm_models_keys.mtr'
  653. ...loading 'materials/tdm_models_kitchen.mtr'
  654. ...loading 'materials/tdm_models_lights.mtr'
  655. ...loading 'materials/tdm_models_loot.mtr'
  656. ...loading 'materials/tdm_models_mechanical.mtr'
  657. ...loading 'materials/tdm_models_misc.mtr'
  658. ...loading 'materials/tdm_models_musical.mtr'
  659. ...loading 'materials/tdm_models_nature.mtr'
  660. ...loading 'materials/tdm_models_nature_trees.mtr'
  661. ...loading 'materials/tdm_models_nautical.mtr'
  662. ...loading 'materials/tdm_models_pipekit.mtr'
  663. ...loading 'materials/tdm_models_player_equipment.mtr'
  664. ...loading 'materials/tdm_models_potions.mtr'
  665. ...loading 'materials/tdm_models_readables.mtr'
  666. ...loading 'materials/tdm_models_signs.mtr'
  667. ...loading 'materials/tdm_models_statue_lion.mtr'
  668. ...loading 'materials/tdm_models_tools.mtr'
  669. ...loading 'materials/tdm_models_waterworks.mtr'
  670. ...loading 'materials/tdm_models_weapons.mtr'
  671. ...loading 'materials/tdm_models_wearable.mtr'
  672. ...loading 'materials/tdm_nature_bark.mtr'
  673. ...loading 'materials/tdm_nature_bones.mtr'
  674. ...loading 'materials/tdm_nature_dirt.mtr'
  675. ...loading 'materials/tdm_nature_foliage.mtr'
  676. ...loading 'materials/tdm_nature_grass.mtr'
  677. ...loading 'materials/tdm_nature_grass_edge.mtr'
  678. ...loading 'materials/tdm_nature_sky.mtr'
  679. ...loading 'materials/tdm_nature_snow.mtr'
  680. ...loading 'materials/tdm_nature_snow_edge.mtr'
  681. ...loading 'materials/tdm_nature_training.mtr'
  682. ...loading 'materials/tdm_nodrawsolid.mtr'
  683. ...loading 'materials/tdm_paint_paper.mtr'
  684. ...loading 'materials/tdm_particles.mtr'
  685. ...loading 'materials/tdm_particles_legacy.mtr'
  686. ...loading 'materials/tdm_plaster.mtr'
  687. ...loading 'materials/tdm_portal_sky.mtr'
  688. ...loading 'materials/tdm_postprocess.mtr'
  689. ...loading 'materials/tdm_roof.mtr'
  690. ...loading 'materials/tdm_sfx.mtr'
  691. ...loading 'materials/tdm_sfx_legacy.mtr'
  692. ...loading 'materials/tdm_sliptip.mtr'
  693. ...loading 'materials/tdm_sliptip_theme.mtr'
  694. ...loading 'materials/tdm_stone_brick.mtr'
  695. ...loading 'materials/tdm_stone_cobblestones.mtr'
  696. ...loading 'materials/tdm_stone_flat.mtr'
  697. ...loading 'materials/tdm_stone_flat_mosaic.mtr'
  698. ...loading 'materials/tdm_stone_flat_smooth.mtr'
  699. ...loading 'materials/tdm_stone_natural.mtr'
  700. ...loading 'materials/tdm_stone_sculpted.mtr'
  701. ...loading 'materials/tdm_tables.mtr'
  702. ...loading 'materials/tdm_training_map.mtr'
  703. ...loading 'materials/tdm_water.mtr'
  704. ...loading 'materials/tdm_water_overlays.mtr'
  705. ...loading 'materials/tdm_water_training.mtr'
  706. ...loading 'materials/tdm_weather.mtr'
  707. ...loading 'materials/tdm_windows.mtr'
  708. ...loading 'materials/tdm_wood_boards.mtr'
  709. ...loading 'materials/tdm_wood_panels.mtr'
  710. ...loading 'materials/tdm_ws1_textures.mtr'
  711. ...loading 'materials/tdm_yan_textures.mtr'
  712. ...loading 'materials/tdm_zombie_rocks.mtr'
  713. Initializing event system
  714. ...832 event definitions
  715. Initializing class hierarchy
  716. ...170 classes, 818688 bytes for event callbacks
  717. Initializing scripts
  718. /proc/cpuinfo CPU frequency: 3377.88 MHz
  719. Compiled 'tdm_ai_lanternbot::startAlarmWhistle': 91.7 ms
  720. ---------- Compile stats ----------
  721. Files loaded:
  722.    script/tdm_main.script
  723.    tdm_base01.pk4/script/tdm_util.script
  724.    tdm_base01.pk4/script/weapon_base.script
  725.    tdm_base01.pk4/script/tdm_ai.script
  726.    tdm_base01.pk4/script/tdm_ai_base.script
  727.    tdm_base01.pk4/script/tdm_ai_steambot_lanternbot.script
  728.    tdm_base01.pk4/script/tdm_ai_controllable_base.script
  729.    tdm_base01.pk4/script/tdm_ai_trainer_melee.script
  730.    tdm_base01.pk4/script/tdm_player.script
  731.    tdm_base01.pk4/script/tdm_frobactions.script
  732.    tdm_base01.pk4/script/tdm_equip_actions.script
  733.    tdm_base01.pk4/script/tdm_weapon_arrow.script
  734.    tdm_base01.pk4/script/tdm_weapon_arrow_result_base.script
  735.    tdm_base01.pk4/script/tdm_weapon_mossarrow_result.script
  736.    tdm_base01.pk4/script/tdm_weapon_vinearrow_result.script
  737.    tdm_base01.pk4/script/tdm_weapon_flashbomb_result.script
  738.    tdm_base01.pk4/script/tdm_weapon_mine_result.script
  739.    tdm_base01.pk4/script/tdm_weapon_unarmed.script
  740.    tdm_base01.pk4/script/tdm_weapon_blackjack.script
  741.    tdm_base01.pk4/script/tdm_weapon_shortsword.script
  742.    tdm_base01.pk4/script/tdm_ammo_ropearrow_small.script
  743.    tdm_base01.pk4/script/tdm_ammo_noisemaker_small.script
  744.    tdm_base01.pk4/script/tdm_playertools.script
  745.    tdm_base01.pk4/script/tdm_inventory_map.script
  746.    tdm_base01.pk4/script/tdm_readables.script
  747.    tdm_base01.pk4/script/tdm_loot_gui.script
  748.    tdm_base01.pk4/script/tdm_rand_osc.script
  749.    tdm_base01.pk4/script/tdm_lights.script
  750.    tdm_base01.pk4/script/tdm_response_effects.script
  751.    tdm_base01.pk4/script/tdm_movers.script
  752.    tdm_base01.pk4/script/tdm_conversation.script
  753.    tdm_base01.pk4/script/tdm_breakable_glass.script
  754.    tdm_base01.pk4/script/tdm_location_settings.script
  755.    tdm_base01.pk4/script/tdm_voices.script
  756.    tdm_base01.pk4/script/tdm_alarm.script
  757.    tdm_base01.pk4/script/tdm_general.script
  758.    tdm_base01.pk4/script/tdm_light_holders.script
  759.    tdm_base01.pk4/script/tdm_message.script
  760.    tdm_base01.pk4/script/tdm_suicide.script
  761.    tdm_base01.pk4/script/tdm_savegame_settings.script
  762.  
  763. Memory usage:
  764.      Strings: 40, 6352 bytes
  765.   Statements: 19400, 388000 bytes
  766.    Functions: 1229, 125044 bytes
  767.    Variables: 89100 bytes
  768.     Mem used: 1092288 bytes
  769.  Static data: 2277552 bytes
  770.    Allocated: 2811956 bytes
  771.  Thread size: 7068 bytes
  772.  
  773. ...6 aas types
  774. game initialized.
  775. --------------------------------------
  776. Parsing material files
  777. Found 0 new mission packages.
  778. Found 2 mods in the FM folder.
  779. Parsed 3 mission declarations.
  780. No 'tdm_mapsequence.txt' file found for the current mod: training_mission
  781. -------- Initializing Session --------
  782. Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
  783. Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
  784. Font fonts/english/mason in size 12 not found, using size 48 instead.
  785. Font fonts/english/mason in size 24 not found, using size 48 instead.
  786. session initialized
  787. --------------------------------------
  788. --- Common Initialization Complete ---
  789. ------------- Warnings ---------------
  790. during The Dark Mod initialization...
  791. WARNING:Couldn't load image: guis/assets/splash/launch
  792. WARNING:file particles/tdm_cauldron_steam.prt, line 162: particle 'tdm_cauldron
  793. _steam' previously defined at particles/tdm_bikerdude.prt:84
  794. WARNING:file particles/tdm_cauldron_steam.prt, line 31: particle 'tdm_cauldron_
  795. steam_small' previously defined at particles/tdm_bikerdude.prt:55
  796. WARNING:file particles/tdm_ceiling_dust_falling.prt, line 50: particle 'tdm_cei
  797. ling_dust' previously defined at particles/tdm_bikerdude.prt:212
  798. WARNING:file particles/tdm_chimney_smoke.prt, line 30: particle 'tdm_chimney_sm
  799. oke' previously defined at particles/tdm_bikerdude.prt:259
  800. WARNING:file particles/tdm_chimney_smoke.prt, line 60: particle 'tdm_chimney_sm
  801. oke_medium' previously defined at particles/tdm_bikerdude.prt:286
  802. WARNING:file particles/tdm_chimney_smoke.prt, line 90: particle 'tdm_chimney_sm
  803. oke_small' previously defined at particles/tdm_bikerdude.prt:313
  804. WARNING:file particles/tdm_chimney_smoke_medium.prt, line 30: particle 'tdm_chi
  805. mney_smoke_medium' previously defined at particles/tdm_bikerdude.prt:286
  806. WARNING:file particles/tdm_chimney_smoke_small.prt, line 30: particle 'tdm_chim
  807. ney_smoke_small' previously defined at particles/tdm_bikerdude.prt:313
  808. WARNING:file particles/tdm_cookingpot_steam.prt, line 31: particle 'tdm_cooking
  809. pot_steam' previously defined at particles/tdm_bikerdude.prt:340
  810. WARNING:file particles/tdm_fireflames_small_nosmoke.prt, line 54: particle 'tdm
  811. _fire_flames_small_nosmoke' previously defined at particles/tdm_bikerdude.prt:3
  812. 68
  813. WARNING:file particles/tdm_floating_dust.prt, line 30: particle 'tdm_floating_d
  814. ust' previously defined at particles/tdm_bikerdude.prt:419
  815. WARNING:file particles/tdm_floating_moon_dust.prt, line 31: particle 'tdm_float
  816. ing_moon_dust' previously defined at particles/tdm_bikerdude.prt:444
  817. WARNING:file particles/tdm_floating_moon_dust.prt, line 67: particle 'tdm_float
  818. ing_mood_dust_small' previously defined at particles/tdm_bikerdude.prt:27
  819. 14 warnings
  820. pid: 3865
  821. 7920 MB System Memory
  822. guessing video ram ( use +set sys_videoRam to force ) ..
  823. found XNVCtrl extension 1.29
  824. 6144 MB Video Memory
  825. Async thread started
  826. Couldn't exec autocommands.cfg - file does not exist.
  827. Dumped console text to logmysound.txt.
  828. writing to: /home/marcin/darkmod/logmysound.txt
RAW Paste Data
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