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- - Name
- - WorldGuard Region Name
- - Spawn Location (where the players spawn in when they join the arena)
- - Length of Round (default: 900 seconds)
- - Minimum Number of Players before it starts tracking time (default: 4)
- - Length of Prey invulnerability and invisibility when players join or match starts (default: 45 seconds)
- - Length of invulnerability and invisibility after a Hunter gets a kill (default: 5 seconds)
- - Reward for each second as Prey (Default: 1 point)
- - Penalty for each second as Hunter (Default: 1 point)
- - Penalty for being killed by Hunter (Default: 50 points)
- - Reward for killing Prey (Default: 75 points)
- - Allow "tag backs"? (default: true)
- - Powerup Block ID (default: glowstone)
- - Powerup Block Effect (default: Speed 1)
- - Hunter Weapon Item (default: stone sword)
- - Activity Beacons Enabled? (default: true)
- - Activity Beacon Time Displayed (default: 60 seconds)
- - Length of Inactivity before Activity Beacons are enabled if the above is true (default: 240 seconds)
- - Hunter Beacon (default: red)
- - Prey Beacon (default: white)
- - Display Hunter Nametag (default: true)
- - Display Prey Nametags (default: false)
- - Game Exit Item (default: slime ball)
- - Rewards:
- - End Round Reward for highest score (default:
- - Vault: $150
- - Item:
- - ID: Diamond
- - Amount: 2
- )
- - End Round Reward for Most Kills (default:
- - Vault: $25
- - Item:
- - ID: Iron Ingot
- - Amount: 2
- )
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