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- # Configuration file for nbdPackage v1.0
- # Made with a keyboard and computer
- # Report bugs / problems to me on discord!
- # https://discord.gg/j6Yj5B8
- # -nbdSteve
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for misc. parts of the plugin.
- #
- # GUI configuration, this is the gui that is open with /ce.
- # Name of the enchanter GUI
- EnchanterName: '&f&lSERVER ENCHANTER'
- #
- # Size of the enchanter GUI, this must be a multiple of 9.
- EnchanterSize: 54
- #
- # If the plugin should hook into world guard regions.
- WorldGuard: true
- #
- # If the plugin should hook into savage factions for relationships.
- SavageFactions: true
- #
- # The slots for filler glass, glass type 1 is dark gray.
- # If you only want to use some of the glass set it to a value that
- # is the same as another piece of glass, so they have the same slot.
- # This is shown in the default configuration for Glass2.
- FillerGlass1Enabled: true
- FillerGlass1GUISlot1: 0
- FillerGlass1GUISlot2: 1
- FillerGlass1GUISlot3: 2
- FillerGlass1GUISlot4: 3
- FillerGlass1GUISlot5: 4
- FillerGlass1GUISlot6: 5
- FillerGlass1GUISlot7: 6
- FillerGlass1GUISlot8: 7
- FillerGlass1GUISlot9: 8
- FillerGlass1GUISlot10: 53
- FillerGlass1GUISlot11: 53
- FillerGlass1GUISlot12: 53
- FillerGlass1GUISlot13: 48
- FillerGlass1GUISlot14: 49
- FillerGlass1GUISlot15: 50
- FillerGlass1GUISlot16: 51
- FillerGlass1GUISlot17: 52
- FillerGlass1GUISlot18: 53
- #
- # The slots for filler glass, glass type 2 is black.
- FillerGlass2Enabled: true
- FillerGlass2GUISlot1: 13
- FillerGlass2GUISlot2: 13
- FillerGlass2GUISlot3: 13
- FillerGlass2GUISlot4: 13
- FillerGlass2GUISlot5: 13
- FillerGlass2GUISlot6: 22
- FillerGlass2GUISlot7: 22
- FillerGlass2GUISlot8: 22
- FillerGlass2GUISlot9: 22
- FillerGlass2GUISlot10: 22
- FillerGlass2GUISlot11: 22
- FillerGlass2GUISlot12: 22
- FillerGlass2GUISlot13: 22
- FillerGlass2GUISlot14: 22
- FillerGlass2GUISlot15: 22
- FillerGlass2GUISlot16: 22
- FillerGlass2GUISlot17: 22
- FillerGlass2GUISlot18: 22
- #
- # Message for reloading this configuration (requires nbdpackage.admin).
- ReloadMessage: '&b&lnbd&f&lPackage &b> &7You &a&l&nSUCCESSFULLY&7 reloaded the configuration.'
- #
- # Message sent if the player doesnt have permission
- NoPermissionMessage: '&b&lnbd&f&lPackage &b> &7You &c&l&nDO NOT&7 have permission to do that.'
- #
- # Messages sent to the target with commands.
- TargetMessageEnabled: true
- TargetMessage: '&b&lnbd&f&lPackage &b> &7You were &a&l&nGIVEN&7 an item from &f%sender%&7.'
- #
- # Message for errors.
- InsufficientMessage: '&c&l&nERROR!&7 You do not have sufficient funds to purchase that.'
- InsufficientXPMessage: '&c&l&nERROR!&7 You do not have sufficient XP to purchase that.'
- FullInventoryMessage: '&c&l&nERROR!&7 Your inventory is full.'
- #
- # Sound for when an enchantment is successfully applied.
- EnchantApplySound: LEVEL_UP
- EnchantApplyVolume: 1
- EnchantApplyPitch: 3
- #
- # Sound for when a book is successfully upgraded.
- UpgradeSound: ANVIL_USE
- UpgradeVolume: 1
- UpgradePitch: 2
- # Message sent to the player when their book(s) are successfully upgraded.
- UpgradeMessage: '&a&l&nSUCCESS!&7 You upgraded your book(s).'
- #
- # If their book stack is not even this will be sent to the player.
- FailedUpgradeSound: FIREWORK_BLAST
- FailedUpgradeVolume: 1
- FailedUpgradePitch: 0
- # Message sent to the player when their book(s) are stacked oddly.
- FailedUpgradeMessage: '&c&l&nERROR!&7 You can only upgrade books that are stacked evenly!'
- #
- # End configuration of msc. parts of the plugin.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the first custom armor set.
- #
- ArmorSet1:
- #
- # The amount of extra damage the player is going to do, their damage will be
- # multiplied by this number. so it is dmg * 1.10 (or 10% extra damage). Set to 1.00
- # to disable bonus damage, to reduce damage dealt set this to below 1.00.
- IncreasedDamageMod: 1.10
- #
- # The amount that incoming damage is going to be reduced for the player. Incoming damage is
- # multiplied by this number. So it is incomingDmg * 1.00 (or 0% damage sheild).
- ReducedDamageMod: 1.00
- #
- # The price to buy the armor piece from the GUI
- Price: 15000000.00
- #
- # If the armor set is enabled
- Enabled: true
- #
- # The slots for each piece of armor in the GUI
- HelmetSlotInGUI: 9
- ChestplateSlotInGUI: 10
- LeggingsSlotInGUI: 11
- BootsSlotInGUI: 12
- #
- # The armor pieces UNIQUE name, this is the second line of lore, MAKE SURE THIS IS UNIQUE!
- UniqueName: "&f&l*** &c&lPARADOX SET BONUS &f&l***"
- #
- # The addtional lines of lore, these will go directly after the UniqueName
- Lore:
- - "&c&l» &c&l+10%&c damage to &lALL&c enemies"
- - "&7&o(Requires all 4 paradox items to activate)"
- - "&7 "
- #
- # Lore for the item in the GUI, this is to add the price to it.
- GUILore:
- - "&7&m-----------------------------------"
- - "&2&l * &a&lBUY PRICE &f> &a$15,000,000"
- - "&7&l * &7&oclick to purchase"
- - "&7&m-----------------------------------"
- #
- # The chance for the armor set to work and block / add dmg. Set this to 1 for 100%.
- ProcChance: 5
- #
- # The message sent to the player when they are wearing a fullset of armor
- ActivatedMessage:
- - "&7 "
- - "&f&l*** &c&lPARADOX SET BONUS ACTIVE &f&l***"
- - "&c&l» &c&l+10%&c damage to &lALL&c enemies"
- - "&7 "
- #
- # Message sent to the player when the offensive armor set works.
- IncreasedProcMessageEnabled: true
- IncreasedProcMessage: "&f&l*** &c&lPARADOX BONUS +10%&c damage &f&l***"
- #
- # The sound played to the player when the offensive armor set works
- IncreasedProcSoundEnabled: true
- IncreasedProcSound: DRINK
- IncreasedProcVolume: 1
- IncreasedProcPitch: 4
- #
- # Message sent to the player when the defensive armor set works.
- ReducedProcMessageEnabled: false
- ReducedProcMessage: "&7 "
- #
- # The sound played to the player when the defensive armor set works
- ReducedProcSoundEnabled: false
- ReducedProcSound: BAT_TAKEOFF
- ReducedProcVolume: 1
- ReducedProcPitch: 0
- #
- # End configuration for the first custom armor set.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the second custom armor set.
- #
- ArmorSet2:
- #
- IncreasedDamageMod: 1.05
- #
- ReducedDamageMod: 0.95
- #
- Price: 15000000.00
- #
- Enabled: true
- #
- HelmetSlotInGUI: 14
- ChestplateSlotInGUI: 15
- LeggingsSlotInGUI: 16
- BootsSlotInGUI: 17
- #
- UniqueName: "&f&l*** &b&lPLASMA SET BONUS &f&l***"
- Lore:
- - "&b&l» +5%&b damage to &lALL&b enemies"
- - "&b&l» -5%&b damage to you from &lALL&b enemies"
- - "&7&o(Requires all 4 plasma items to activate)"
- - "&7 "
- #
- GUILore:
- - "&7&m-----------------------------------"
- - "&2&l * &a&lBUY PRICE &f> &a$15,000,000"
- - "&7&l * &7&oclick to purchase"
- - "&7&m-----------------------------------"
- #
- ProcChance: 3
- #
- ActivatedMessage:
- - "&7 "
- - "&f&l*** &b&lPLASMA SET BONUS ACTIVE &f&l***"
- - "&b&l» +5%&b damage to &lALL&b enemies"
- - "&b&l» -5%&b damage to you from &lALL&b enemies"
- - "&7 "
- #
- IncreasedProcMessageEnabled: false
- IncreasedProcMessage: "&f&l*** &b&lPLASMODIUM BONUS +5%&b damage &f&l***"
- #
- IncreasedProcSoundEnabled: true
- IncreasedProcSound: WITHER_SHOOT
- IncreasedProcVolume: 1
- IncreasedProcPitch: 0
- #
- ReducedProcMessageEnabled: false
- ReducedProcMessage: "&f&l*** &b&lPLASMODIUM BONUS -5%&b damage to you &f&l***"
- #
- ReducedProcSoundEnabled: true
- ReducedProcSound: FIREWORK_BLAST
- ReducedProcVolume: 1
- ReducedProcPitch: 0
- #
- # End configuration for the second custom armor set.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the third custom armor set.
- #
- ArmorSet3:
- #
- IncreasedDamageMod: 1.00
- #
- ReducedDamageMod: 0.85
- #
- Price: 15000000.00
- #
- Enabled: true
- #
- HelmetSlotInGUI: 18
- ChestplateSlotInGUI: 19
- LeggingsSlotInGUI: 20
- BootsSlotInGUI: 21
- #
- UniqueName: "&f&l*** &5&lDIABLO SET BONUS &f&l***"
- Lore:
- - "&5&l» -15%&5 damage to you from &lALL&5 enemies"
- - "&7&o(Requires all 4 diablo items to activate)"
- - "&7 "
- #
- GUILore:
- - "&7&m-----------------------------------"
- - "&2&l * &a&lBUY PRICE &f> &a$15,000,000"
- - "&7&l * &7&oclick to purchase"
- - "&7&m-----------------------------------"
- #
- ProcChance: 4
- #
- ActivatedMessage:
- - "&7 "
- - "&f&l*** &5&lDIABLO SET BONUS ACTIVE &f&l***"
- - "&5&l» -15%&5 damage to you from &lALL&5 enemies"
- - "&7 "
- #
- IncreasedProcMessageEnabled: false
- IncreasedProcMessage: "&f "
- #
- IncreasedProcSoundEnabled: false
- IncreasedProcSound: SUCCESSFUL_HIT
- IncreasedProcVolume: 1
- IncreasedProcPitch: 0
- #
- ReducedProcMessageEnabled: false
- ReducedProcMessage: "&f&l*** &5&lDIABLO BONUS -15%&5 damage to you &f&l***"
- #
- ReducedProcSoundEnabled: true
- ReducedProcSound: PORTAL_TRIGGER
- ReducedProcVolume: 1
- ReducedProcPitch: 4
- #
- # End configuration for the third custom armor set.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the third custom armor set.
- #
- ArmorSet4:
- #
- IncreasedDamageMod: 1.25
- #
- ReducedDamageMod: 1.00
- #
- Price: 25000000.00
- #
- Enabled: true
- #
- HelmetSlotInGUI: 23
- ChestplateSlotInGUI: 24
- LeggingsSlotInGUI: 25
- BootsSlotInGUI: 26
- #
- UniqueName: "&f&l*** &6&lASTRO SET BONUS &f&l***"
- Lore:
- - "&6&l» +25%&6 damage to you from &lALL&6 enemies"
- - "&7&o(Requires all 4 astro items to activate)"
- - "&7 "
- #
- GUILore:
- - "&7&m-----------------------------------"
- - "&2&l * &a&lBUY PRICE &f> &a$25,000,000"
- - "&7&l * &7&oclick to purchase"
- - "&7&m-----------------------------------"
- #
- ProcChance: 4
- #
- ActivatedMessage:
- - "&7 "
- - "&f&l*** &6&lASTRO SET BONUS ACTIVE &f&l***"
- - "&6&l» +25%&6 damage to you from &lALL&6 enemies"
- - "&7 "
- #
- IncreasedProcMessageEnabled: true
- IncreasedProcMessage: "&f&l*** &6&lASTRO BONUS +25%&6 damage &f&l***"
- #
- IncreasedProcSoundEnabled: true
- IncreasedProcSound: SILVERFISH_HIT
- IncreasedProcVolume: 1
- IncreasedProcPitch: 0
- #
- ReducedProcMessageEnabled: false
- ReducedProcMessage: "&f "
- #
- ReducedProcSoundEnabled: false
- ReducedProcSound: PORTAL_TRIGGER
- ReducedProcVolume: 1
- ReducedProcPitch: 4
- #
- # End configuration for the third custom armor set.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the first custom enchantment book.
- #
- ceBook1:
- #
- # The max level that can be obtained from the enchanter GUI.
- MaxLevel: 2
- #
- # If the enchantment is enabled.
- Enabled: true
- #
- # The enchantment books slot in the enchanter GUI.
- SlotInGUI: 27
- #
- # If the player tries to apply the book to an item which already has the enchantment.
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &e&lVELOCITY&7."
- #
- # Cost IN LEVELS required to by the book for the enchanter GUI
- CostXP: 40
- #
- # BETA, this enchantment will only work for boots. (all of enchants will only work for what is specified in the default config, sorry :[ ).
- ActiveItem: DIAMOND_BOOTS
- #
- # Name of the enchantment
- Name: "&e&lVelocity"
- #
- # This is the lore of the book that will be shown in the enchanter GUI.
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 40 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&eVelocity&7 will give you the speed potion effect, the"
- - "&7level of speed will scale with the enchantment level."
- - "&7The enchantment &eVelocity&7 can be applied to helmets."
- - "&7 "
- - "&7The enchantment &eVelocity &7has a &eMAX LEVEL&7 of &eII&7."
- - "&7 "
- - "&6&l&m-=-&r &e&lMYTHIC ENCHANTMENT &6&l&m-=-&r"
- - "&7 "
- #
- # This is the lore of the book as a item, after the player has purchased it.
- BookLore:
- - "&7 "
- - "&eVelocity&7 will give you the speed potion effect, the"
- - "&7level of speed will scale with the enchantment level."
- - "&7To enchant an item with &eVelocity&7, drag and drop this book"
- - "&7onto &6BOOTS&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &eVelocity &7has a &eMAX LEVEL&7 of &eII&7."
- - "&7 "
- - "&6&l&m-=-&r &e&lMYTHIC ENCHANTMENT &6&l&m-=-&r"
- - "&7 "
- #
- # Potion effect applied with this enchantment.
- PotionEffect: "SPEED"
- #
- # The name of the book given to the player after purchasing it.
- BookLevel1: "&e&lVelocity I"
- BookLevel2: "&e&lVelocity II"
- BookLevel3: "&e&lVelocity III"
- BookLevel4: "&e&lVelocity IV"
- BookLevel5: "&e&lVelocity V"
- #
- # The lore applied to an item when it is enchanted with the custom enchantment.
- EnchantedLoreLevel1: "&eVelocity I"
- EnchantedLoreLevel2: "&eVelocity II"
- EnchantedLoreLevel3: "&eVelocity III"
- EnchantedLoreLevel4: "&eVelocity IV"
- EnchantedLoreLevel5: "&eVelocity V"
- #
- # End configuration for the first custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the second custom enchantment book.
- #
- ceBook2:
- MaxLevel: 3
- #
- Enabled: true
- #
- SlotInGUI: 28
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &a&lROCKET SHOES&7."
- #
- CostXP: 30
- #
- ActiveItem: DIAMOND_BOOTS
- #
- Name: "&a&lRocket Shoes"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 30 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&aRocket Shoes&7 will give you the jump boost potion effect,"
- - "&7the level of jump boost will scale with the enchantment level."
- - "&7The enchantment &aRocket Shoes&7 can be applied to helmets."
- - "&7 "
- - "&7The enchantment &aRocket Shoes &7has a &eMAX LEVEL&7 of &aIII&7."
- - "&7 "
- - "&2&l&m-=-&r &a&lSAGA ENCHANTMENT &2&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&aRocket Shoes&7 will give you the jump boost potion effect,"
- - "&7the level of jump boost will scale with the enchantment level."
- - "&7To enchant an item with &aRocket Shoes&7, drag and drop this book"
- - "&7onto &6BOOTS&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &aRocket Shoes &7has a &eMAX LEVEL&7 of &aIII&7."
- - "&7 "
- - "&2&l&m-=-&r &a&lSAGA ENCHANTMENT &2&l&m-=-&r"
- - "&7 "
- #
- PotionEffect: "JUMP"
- #
- BookLevel1: "&a&lRocket Shoes I"
- BookLevel2: "&a&lRocket Shoes II"
- BookLevel3: "&a&lRocket Shoes III"
- BookLevel4: "&a&lRocket Shoes IV"
- BookLevel5: "&a&lRocket Shoes V"
- #
- EnchantedLoreLevel1: "&aRocket Shoes I"
- EnchantedLoreLevel2: "&aRocket Shoes II"
- EnchantedLoreLevel3: "&aRocket Shoes III"
- EnchantedLoreLevel4: "&aRocket Shoes IV"
- EnchantedLoreLevel5: "&aRocket Shoes V"
- #
- # End configuration for the second custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the third custom enchantment book.
- #
- ceBook3:
- MaxLevel: 1
- #
- Enabled: true
- #
- SlotInGUI: 29
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &a&lTESSELATE&7."
- #
- CostXP: 30
- #
- ActiveItem: DIAMOND_LEGGINGS
- #
- Name: "&a&lTesselate"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 30 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&aTesselate&7 will give you the fire resistance potion"
- - "&7effect, this will prevent you from taking any fire and"
- - "&7lava damage. All levels of the enchantment have this effect."
- - "&7The enchantment &aTesselate&7 can be applied to helmets."
- - "&7 "
- - "&7The enchantment &aTesselate &7has a &eMAX LEVEL&7 of &aI&7."
- - "&7 "
- - "&2&l&m-=-&r &a&lSAGA ENCHANTMENT &2&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&aTesselate&7 will give you the fire resistance potion"
- - "&7effect, this will prevent you from taking any fire and"
- - "&7lava damage. All levels of the enchantment have this effect."
- - "&7To enchant an item with &aTesselate&7, drag and drop this book"
- - "&7onto &6LEGGINGS&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &aTesselate &7has a &eMAX LEVEL&7 of &aI&7."
- - "&7 "
- - "&2&l&m-=-&r &a&lSAGA ENCHANTMENT &2&l&m-=-&r"
- - "&7 "
- #
- PotionEffect: "FIRE_RESISTANCE"
- #
- BookLevel1: "&a&lTesselate I"
- BookLevel2: "&a&lTesselate II"
- BookLevel3: "&a&lTesselate III"
- BookLevel4: "&a&lTesselate IV"
- BookLevel5: "&a&lTesselate V"
- #
- EnchantedLoreLevel1: "&aTesselate I"
- EnchantedLoreLevel2: "&aTesselate II"
- EnchantedLoreLevel3: "&aTesselate III"
- EnchantedLoreLevel4: "&aTesselate IV"
- EnchantedLoreLevel5: "&aTesselate V"
- #
- # End configuration for the third custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the fourth custom enchantment book.
- #
- ceBook4:
- MaxLevel: 1
- #
- Enabled: true
- #
- SlotInGUI: 30
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &6&lJELLY LEGS&7."
- #
- CostXP: 60
- #
- ActiveItem: DIAMOND_LEGGINGS
- #
- ProcSound: BAT_TAKEOFF
- ProcVolume: 1
- ProcPitch: 1
- #
- Name: "&6&lJelly Legs"
- Lore:
- - "&7 "
- - "&f&l*** &a&lCOSTS 60 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&6Jelly Legs&7 will deny you from taking fall damage from,"
- - "&7any height. The enchantment has a 100% Proc rate."
- - "&7The enchantment &6Jelly Legs&7 can be applied to leggings"
- - "&7 "
- - "&7The enchantment &6Jelly Legs &7has a &eMAX LEVEL&7 of &6I&7."
- - "&7 "
- - "&e&l&m-=-&r &6&lLUNAR ENCHANTMENT &e&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&6Jelly Legs&7 will deny you from taking fall damage from,"
- - "&7any height. The enchantment has a 100% Proc rate."
- - "&7To enchant an item with &6Jelly Legs&7, drag and drop this book"
- - "&7onto &2LEGGINGS&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &6Jelly Legs &7has a &eMAX LEVEL&7 of &6I&7."
- - "&7 "
- - "&e&l&m-=-&r &6&lLUNAR ENCHANTMENT &e&l&m-=-&r"
- - "&7 "
- #
- BookLevel1: "&6&lJelly Legs I"
- BookLevel2: "&6&lJelly Legs II"
- BookLevel3: "&6&lJelly Legs III"
- BookLevel4: "&6&lJelly Legs IV"
- BookLevel5: "&6&lJelly Legs V"
- #
- EnchantedLoreLevel1: "&6Jelly Legs I"
- EnchantedLoreLevel2: "&6Jelly Legs II"
- EnchantedLoreLevel3: "&6Jelly Legs III"
- EnchantedLoreLevel4: "&6Jelly Legs IV"
- EnchantedLoreLevel5: "&6Jelly Legs V"
- #
- # End configuration for the fourth custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the fifth custom enchantment book.
- #
- ceBook5:
- MaxLevel: 1
- #
- Enabled: true
- #
- SlotInGUI: 31
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &a&lMERMAID&7."
- #
- CostXP: 30
- #
- ActiveItem: DIAMOND_LEGGINGS
- #
- Name: "&a&lMermaid"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 30 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&aMermaid&7 will give you the water breathing potion"
- - "&7effect, this will prevent you from taking any drowing"
- - "&7damage. All levels of the enchantment have this effect."
- - "&7The enchantment &aMermaid&7 can be applied to helmets."
- - "&7 "
- - "&7The enchantment &aMermaid &7has a &eMAX LEVEL&7 of &aI&7."
- - "&7 "
- - "&2&l&m-=-&r &a&lSAGA ENCHANTMENT &2&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&aMermaid&7 will give you the water breathing potion"
- - "&7effect, this will prevent you from taking any drowing"
- - "&7damage. All levels of the enchantment have this effect."
- - "&7To enchant an item with &aMermaid&7, drag and drop this book"
- - "&7onto &6LEGGINGS&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &aMermaid &7has a &eMAX LEVEL&7 of &aI&7."
- - "&7 "
- - "&2&l&m-=-&r &a&lSAGA ENCHANTMENT &2&l&m-=-&r"
- - "&7 "
- #
- PotionEffect: "WATER_BREATHING"
- #
- BookLevel1: "&a&lMermaid I"
- BookLevel2: "&a&lMermaid II"
- BookLevel3: "&a&lMermaid III"
- BookLevel4: "&a&lMermaid IV"
- BookLevel5: "&a&lMermaid V"
- #
- EnchantedLoreLevel1: "&aMermaid I"
- EnchantedLoreLevel2: "&aMermaid II"
- EnchantedLoreLevel3: "&aMermaid III"
- EnchantedLoreLevel4: "&aMermaid IV"
- EnchantedLoreLevel5: "&aMermaid V"
- #
- # End configuration for the fifth custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the sixth custom enchantment book.
- #
- ceBook6:
- MaxLevel: 2
- #
- Enabled: true
- #
- SlotInGUI: 32
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &c&lOVERLOAD&7."
- #
- CostXP: 50
- #
- ActiveItem: DIAMOND_CHESTPLATE
- #
- Name: "&c&lOverload"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 50 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&cOverload&7 will give you the health boost potion effect, the"
- - "&7level of health boost will scale with the enchantment level."
- - "&7The enchantment &cOverload&7 can be applied to chestplates."
- - "&7 "
- - "&7The enchantment &cOverload &7has a &eMAX LEVEL&7 of &cII&7."
- - "&7 "
- - "&4&l&m-=-&r &c&lPLANETARY ENCHANTMENT &4&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&cOverload&7 will give you the health boost potion effect, the"
- - "&7level of health boost will scale with the enchantment level."
- - "&7To enchant an item with &cOverload&7, drag and drop this book"
- - "&7onto &6CHESTPLATES&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &cOverload &7has a &eMAX LEVEL&7 of &cII&7."
- - "&7 "
- - "&4&l&m-=-&r &c&lPLANETARY ENCHANTMENT &4&l&m-=-&r"
- - "&7 "
- #
- PotionEffect: "HEALTH_BOOST"
- #
- BookLevel1: "&c&lOverload I"
- BookLevel2: "&c&lOverload II"
- BookLevel3: "&c&lOverload III"
- BookLevel4: "&c&lOverload IV"
- BookLevel5: "&c&lOverload V"
- #
- EnchantedLoreLevel1: "&cOverload I"
- EnchantedLoreLevel2: "&cOverload II"
- EnchantedLoreLevel3: "&cOverload III"
- EnchantedLoreLevel4: "&cOverload IV"
- EnchantedLoreLevel5: "&cOverload V"
- #
- # End configuration for the sixth custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the seventh custom enchantment book.
- #
- ceBook7:
- MaxLevel: 2
- #
- Enabled: true
- #
- SlotInGUI: 33
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &c&lDRUNK&7."
- #
- CostXP: 50
- #
- ActiveItem: DIAMOND_CHESTPLATE
- #
- Name: "&c&lDrunk"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 50 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&cDrunk&7 will give you the strength potion effect, the level"
- - "&7of strength will scale with the enchantment level. Being drunk"
- - "&7is known to have to cause some strange side effects on the player..."
- - "&7The enchantment &cDrunk&7 can be applied to chestplates."
- - "&7 "
- - "&7The enchantment &cDrunk &7has a &eMAX LEVEL&7 of &cII&7."
- - "&7 "
- - "&4&l&m-=-&r &c&lPLANETARY ENCHANTMENT &4&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&cDrunk&7 will give you the strength potion effect, the level"
- - "&7of strength will scale with the enchantment level. Being drunk"
- - "&7is known to have to cause some strange side effects on the player..."
- - "&7To enchant an item with &cDrunk&7, drag and drop this book"
- - "&7onto &6CHESTPLATES&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &cDrunk &7has a &eMAX LEVEL&7 of &cII&7."
- - "&7 "
- - "&4&l&m-=-&r &c&lPLANETARY ENCHANTMENT &4&l&m-=-&r"
- - "&7 "
- #
- PotionEffect1: "INCREASE_DAMAGE"
- PotionEffect2: "WEAKNESS"
- #
- BookLevel1: "&c&lDrunk I"
- BookLevel2: "&c&lDrunk II"
- BookLevel3: "&c&lDrunk III"
- BookLevel4: "&c&lDrunk IV"
- BookLevel5: "&c&lDrunk V"
- #
- EnchantedLoreLevel1: "&cDrunk I"
- EnchantedLoreLevel2: "&cDrunk II"
- EnchantedLoreLevel3: "&cDrunk III"
- EnchantedLoreLevel4: "&cDrunk IV"
- EnchantedLoreLevel5: "&cDrunk V"
- #
- # End configuration for the seventh custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the eighth custom enchantment book.
- #
- ceBook8:
- MaxLevel: 2
- #
- Enabled: true
- #
- SlotInGUI: 34
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &e&lVALOR&7."
- #
- CostXP: 40
- #
- ActiveItem: DIAMOND_CHESTPLATE
- #
- Name: "&e&lValor"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 40 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&eValor&7 will give you the resistance potion effect, the"
- - "&7level of resistance will scale with the enchantment level."
- - "&7Valor is known the have side effects to the player..."
- - "&7The enchantment &eValor&7 can be applied to chestplates."
- - "&7 "
- - "&7The enchantment &eValor&7 has a &eMAX LEVEL&7 of &eII&7."
- - "&7 "
- - "&6&l&m-=-&r &e&lMYTHIC ENCHANTMENT &6&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&eValor&7 will give you the resistance potion effect, the"
- - "&7level of resistance will scale with the enchantment level."
- - "&7Valor is known the have side effects to the player..."
- - "&7To enchant an item with &eValor&7, drag and drop this book"
- - "&7onto &6CHESTPLATES&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &eValor &7has a &eMAX LEVEL&7 of &eII&7."
- - "&7 "
- - "&6&l&m-=-&r &e&lMYTHIC ENCHANTMENT &6&l&m-=-&r"
- - "&7 "
- #
- PotionEffect1: "DAMAGE_RESISTANCE"
- PotionEffect2: "SLOW_DIGGING"
- #
- BookLevel1: "&e&lValor I"
- BookLevel2: "&e&lValor II"
- BookLevel3: "&e&lValor III"
- BookLevel4: "&e&lValor IV"
- BookLevel5: "&e&lValor V"
- #
- EnchantedLoreLevel1: "&eValor I"
- EnchantedLoreLevel2: "&eValor II"
- EnchantedLoreLevel3: "&eValor III"
- EnchantedLoreLevel4: "&eValor IV"
- EnchantedLoreLevel5: "&eValor V"
- #
- # End configuration for the eighth custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the ninth custom enchantment book.
- #
- ceBook9:
- MaxLevel: 1
- #
- Enabled: true
- #
- SlotInGUI: 35
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &e&lCANTEEN&7."
- #
- CostXP: 40
- #
- ActiveItem: DIAMOND_HELMET
- #
- Name: "&e&lCanteen"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 40 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&eCanteen&7 will give you the saturation effect, this will provide"
- - "&7you with a permanent &oand&7 portable food source."
- - "&7The enchantment &eCanteen&7 can be applied to helmets."
- - "&7 "
- - "&7The enchantment &eCanteen &7has a &eMAX LEVEL&7 of &eI&7."
- - "&7 "
- - "&6&l&m-=-&r &e&lMYTHIC ENCHANTMENT &6&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&eCanteen&7 will give you the saturation effect, this will provide"
- - "&7you with a permanent &oand&7 portable food source."
- - "&7To enchant an item with &eCanteen&7, drag and drop this book"
- - "&7onto &6HELMETS&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &eCanteen &7has a &eMAX LEVEL&7 of &eI&7."
- - "&7 "
- - "&6&l&m-=-&r &e&lMYTHIC ENCHANTMENT &6&l&m-=-&r"
- - "&7 "
- #
- PotionEffect: "SATURATION"
- #
- BookLevel1: "&e&lCanteen I"
- BookLevel2: "&e&lCanteen II"
- BookLevel3: "&e&lCanteen III"
- BookLevel4: "&e&lCanteen IV"
- BookLevel5: "&e&lCanteen V"
- #
- EnchantedLoreLevel1: "&eCanteen I"
- EnchantedLoreLevel2: "&eCanteen II"
- EnchantedLoreLevel3: "&eCanteen III"
- EnchantedLoreLevel4: "&eCanteen IV"
- EnchantedLoreLevel5: "&eCanteen V"
- #
- # End configuration for the ninth custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the tenth custom enchantment book.
- #
- ceBook10:
- MaxLevel: 1
- #
- Enabled: true
- #
- SlotInGUI: 36
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &a&lINSOMNIA&7."
- #
- CostXP: 30
- #
- ActiveItem: DIAMOND_HELMET
- #
- Name: "&a&lInsomnia"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 30 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&aInsomnia&7 will give you permanent night vision, so you"
- - "&7will be able to see clearly no matter what time of day."
- - "&7The enchantment &aInsomnia&7 can be applied to helmets."
- - "&7 "
- - "&7The enchantment &aInsomnia &7has a &eMAX LEVEL&7 of &aI&7."
- - "&7 "
- - "&2&l&m-=-&r &a&lSAGA ENCHANTMENT &2&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&aInsomnia&7 will give you permanent night vision, so you"
- - "&7will be able to see clearly no matter what time of day."
- - "&7To enchant an item with &aInsomnia&7, drag and drop this book"
- - "&7onto &6HELMETS&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &aInsomnia &7has a &eMAX LEVEL&7 of &aI&7."
- - "&7 "
- - "&2&l&m-=-&r &a&lSAGA ENCHANTMENT &2&l&m-=-&r"
- - "&7 "
- #
- PotionEffect: "NIGHT_VISION"
- #
- BookLevel1: "&a&lInsomnia I"
- BookLevel2: "&a&lInsomnia II"
- BookLevel3: "&a&lInsomnia III"
- BookLevel4: "&a&lInsomnia IV"
- BookLevel5: "&a&lInsomnia V"
- #
- EnchantedLoreLevel1: "&aInsomnia I"
- EnchantedLoreLevel2: "&aInsomnia II"
- EnchantedLoreLevel3: "&aInsomnia III"
- EnchantedLoreLevel4: "&aInsomnia IV"
- EnchantedLoreLevel5: "&aInsomnia V"
- #
- # End configuration for the tenth custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the eleventh custom enchantment book.
- #
- ceBook11:
- MaxLevel: 2
- #
- Enabled: true
- #
- SlotInGUI: 37
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &e&lOVER CLOCK&7."
- #
- CostXP: 40
- #
- ActiveItem: DIAMOND_PICKAXE
- #
- Name: "&e&lOver Clock"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 40 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&eOver Clock&7 will give you the haste potio effect, this will"
- - "&7increase your dig speed. The level of haste effect scales"
- - "&7with the enchantment level, the maximum being haste 3."
- - "&7The enchantment &eOver Clock&7 can be applied to pickaxes."
- - "&7 "
- - "&7The enchantment &eOver Clock &7has a &eMAX LEVEL&7 of &eIII&7."
- - "&7 "
- - "&6&l&m-=-&r &e&lMYTHIC ENCHANTMENT &6&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&eOver Clock&7 will give you the haste potio effect, this will"
- - "&7increase your dig speed. The level of haste effect scales"
- - "&7with the enchantment level, the maximum being haste 3."
- - "&7To enchant an item with &eOver Clock&7, drag and drop this book"
- - "&7onto &6PICKAXES&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &eOver Clock &7has a &eMAX LEVEL&7 of &eIII&7."
- - "&7 "
- - "&6&l&m-=-&r &e&lMYTHIC ENCHANTMENT &6&l&m-=-&r"
- - "&7 "
- #
- PotionEffect: "FAST_DIGGING"
- #
- BookLevel1: "&e&lOver Clock I"
- BookLevel2: "&e&lOver Clock II"
- BookLevel3: "&e&lOver Clock III"
- BookLevel4: "&e&lOver Clock IV"
- BookLevel5: "&e&lOver Clock V"
- #
- EnchantedLoreLevel1: "&eOver Clock I"
- EnchantedLoreLevel2: "&eOver Clock II"
- EnchantedLoreLevel3: "&eOver Clock III"
- EnchantedLoreLevel4: "&eOver Clock IV"
- EnchantedLoreLevel5: "&eOver Clock V"
- #
- # End configuration for the eleventh custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the twelfth custom enchantment book.
- #
- ceBook12:
- MaxLevel: 1
- #
- Enabled: true
- #
- SlotInGUI: 38
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &e&lFEATHER TOUCH&7."
- #
- CostXP: 40
- #
- ActiveItem: DIAMOND_PICKAXE
- #
- Name: "&e&lFeather Touch"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 40 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&eFeather Touch&7 gives you the ability to mine obsidian instantly."
- - "&7Every level of the enchantment will have this effect."
- - "&7The enchantment &eFeather Touch&7 can be applied to pickaxes."
- - "&7 "
- - "&7The enchantment &eFeather Touch &7has a &eMAX LEVEL&7 of &eI&7."
- - "&7 "
- - "&6&l&m-=-&r &e&lMYTHIC ENCHANTMENT &6&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&eFeather Touch&7 gives you the ability to mine obsidian instantly."
- - "&7Every level of the enchantment will have this effect."
- - "&7To enchant an item with &eFeather Touch&7, drag and drop this"
- - "&7book onto &6PICKAXES&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &eFeather Touch &7has a &eMAX LEVEL&7 of &eI&7."
- - "&7 "
- - "&6&l&m-=-&r &e&lMYTHIC ENCHANTMENT &6&l&m-=-&r"
- - "&7 "
- #
- BookLevel1: "&e&lFeather Touch I"
- BookLevel2: "&e&lFeather Touch II"
- BookLevel3: "&e&lFeather Touch III"
- BookLevel4: "&e&lFeather Touch IV"
- BookLevel5: "&e&lFeather Touch V"
- #
- EnchantedLoreLevel1: "&eFeather Touch I"
- EnchantedLoreLevel2: "&eFeather Touch II"
- EnchantedLoreLevel3: "&eFeather Touch III"
- EnchantedLoreLevel4: "&eFeather Touch IV"
- EnchantedLoreLevel5: "&eFeather Touch V"
- #
- # End configuration for the twelfth custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the 13th custom enchantment book.
- #
- ceBook13:
- MaxLevel: 5
- #
- Enabled: true
- #
- SlotInGUI: 39
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &c&lVENOM&7."
- #
- CostXP: 50
- #
- ActiveItem: DIAMOND_SWORD
- #
- Chance: 8
- PotionEffect: "POISON"
- Duration: 80
- #
- MessageEnabled: true
- EnchantProcMessage: "&f&l*** &c&lYOU HAVE BEEN POISONED BY &4&l%player% &f&l***"
- #
- HurtSound: BAT_HURT
- HurtVolume: 1
- HurtPitch: 1
- #
- GiverSound: DRINK
- GiverVolume: 1
- GiverPitch: 3
- #
- Name: "&c&lVenom"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 50 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&cVenom&7 gives you a chance to inflict your enemy with poison,"
- - "&7the level of poison scales with the enchantment level."
- - "&7The enchantment &cVenom&7 can be applied to swords."
- - "&7 "
- - "&7The enchantment &cVenom &7has a &eMAX LEVEL&7 of &cV&7."
- - "&7 "
- - "&4&l&m-=-&r &c&lPLANETARY ENCHANTMENT &4&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&cVenom&7 gives you a chance to do special, poisonous attack."
- - "&7The strength of the attack scales with the enchantment level."
- - "&7To enchant an item with &cVenom&7, drag and drop this book"
- - "&7onto &6SWORDS&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &cVenom &7has a &eMAX LEVEL&7 of &cV&7."
- - "&7 "
- - "&4&l&m-=-&r &c&lPLANETARY ENCHANTMENT &4&l&m-=-&r"
- - "&7 "
- #
- BookLevel1: "&c&lVenom I"
- BookLevel2: "&c&lVenom II"
- BookLevel3: "&c&lVenom III"
- BookLevel4: "&c&lVenom IV"
- BookLevel5: "&c&lVenom V"
- #
- EnchantedLoreLevel1: "&cVenom I"
- EnchantedLoreLevel2: "&cVenom II"
- EnchantedLoreLevel3: "&cVenom III"
- EnchantedLoreLevel4: "&cVenom IV"
- EnchantedLoreLevel5: "&cVenom V"
- #
- # End configuration for the 13th custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the 14th custom enchantment book.
- #
- ceBook14:
- MaxLevel: 5
- #
- Enabled: true
- #
- SlotInGUI: 40
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &e&lINQUISITIVE&7."
- #
- CostXP: 40
- #
- ActiveItem: DIAMOND_SWORD
- #
- ProcSound: LEVEL_UP
- ProcVolume: 1
- ProcPitch: 3
- #
- ProcChanceLevel1: 6
- ProcChanceLevel2: 5
- ProcChanceLevel3: 4
- ProcChanceLevel4: 3
- ProcChanceLevel5: 2
- #
- Name: "&e&lInquisitive"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 40 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&eInquisitive&7 will give you a chance to double exp drops,"
- - "&7from mobs. The chance of double exp drops will increase,"
- - "&7with the enchantment level. The maximum double chance is 50%."
- - "&7The enchantment &eInquisitive&7 can be applied to swords."
- - "&7 "
- - "&7The enchantment &eInquisitive &7has a &eMAX LEVEL&7 of &eV&7."
- - "&7 "
- - "&6&l&m-=-&r &e&lMYTHIC ENCHANTMENT &6&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&eInquisitive&7 will give you a chance to double exp drops,"
- - "&7from mobs. The chance of double exp drops will increase,"
- - "&7with the enchantment level. The maximum double chance is 50%."
- - "&7To enchant an item with &eInquisitive&7, drag and drop this"
- - "&7book onto &6SWORDS&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &eInquisitive &7has a &eMAX LEVEL&7 of &eV&7."
- - "&7 "
- - "&6&l&m-=-&r &e&lMYTHIC ENCHANTMENT &6&l&m-=-&r"
- - "&7 "
- #
- BookLevel1: "&e&lInquisitive I"
- BookLevel2: "&e&lInquisitive II"
- BookLevel3: "&e&lInquisitive III"
- BookLevel4: "&e&lInquisitive IV"
- BookLevel5: "&e&lInquisitive V"
- #
- EnchantedLoreLevel1: "&eInquisitive I"
- EnchantedLoreLevel2: "&eInquisitive II"
- EnchantedLoreLevel3: "&eInquisitive III"
- EnchantedLoreLevel4: "&eInquisitive IV"
- EnchantedLoreLevel5: "&eInquisitive V"
- #
- # End configuration for the 14th custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the 15th custom enchantment book.
- #
- ceBook15:
- MaxLevel: 5
- #
- Enabled: true
- #
- SlotInGUI: 41
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &e&lSEDATE&7."
- #
- CostXP: 40
- #
- ActiveItem: DIAMOND_SWORD
- #
- Chance: 8
- PotionEffect: "SLOW_DIGGING"
- Duration: 80
- #
- MessageEnabled: true
- EnchantProcMessage: "&f&l*** &e&lYOU HAVE BEEN SEDATED BY &6&l%player% &f&l***"
- #
- HurtSound: SLIME_ATTACK
- HurtVolume: 1
- HurtPitch: 0
- #
- GiverSound: GHAST_DEATH
- GiverVolume: 1
- GiverPitch: 2
- #
- Name: "&e&lSedate"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 40 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&eSedate&7 will give you a chance to give your enemy the"
- - "&7mining fatigue potion effect. The level of mining fatigue"
- - "&7scales with the enchantment level, the chance is constant."
- - "&7The enchantment &eSedate&7 can be applied to swords."
- - "&7 "
- - "&7The enchantment &eSedate &7has a &eMAX LEVEL&7 of &eV&7."
- - "&7 "
- - "&6&l&m-=-&r &e&lMYTHIC ENCHANTMENT &6&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&eSedate&7 will give you a chance to give your enemy the"
- - "&7mining fatigue potion effect. The level of mining fatigue"
- - "&7scales with the enchantment level, the chance is constant."
- - "&7To enchant an item with &eSedate&7, drag and drop this"
- - "&7book onto &6SWORDS&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &eSedate &7has a &eMAX LEVEL&7 of &eV&7."
- - "&7 "
- - "&6&l&m-=-&r &e&lMYTHIC ENCHANTMENT &6&l&m-=-&r"
- - "&7 "
- #
- BookLevel1: "&e&lSedate I"
- BookLevel2: "&e&lSedate II"
- BookLevel3: "&e&lSedate III"
- BookLevel4: "&e&lSedate IV"
- BookLevel5: "&e&lSedate V"
- #
- EnchantedLoreLevel1: "&eSedate I"
- EnchantedLoreLevel2: "&eSedate II"
- EnchantedLoreLevel3: "&eSedate III"
- EnchantedLoreLevel4: "&eSedate IV"
- EnchantedLoreLevel5: "&eSedate V"
- #
- # End configuration for the 15th custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the 16th custom enchantment book.
- #
- ceBook16:
- MaxLevel: 5
- #
- Enabled: true
- #
- SlotInGUI: 42
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &a&lDecapitation&7."
- #
- CostXP: 30
- #
- ActiveItem: DIAMOND_AXE
- #
- HeadName: "&5&l%player%'s Cranium"
- HeadLore:
- - "&7 "
- - "&bDecapitated By &f&l%killer%"
- - "&7 "
- #
- MessageEnabled: true
- DecapitateBroadcast: "&f&l*** &5&l%player%&7 was &c&l&nDECAPITATED&7 by &b&l%killer% &f&l***"
- #
- DecapitateSound: ENDERDRAGON_GROWL
- DecapitateVolume: 1
- DecapitatePitch: 0
- #
- HeadChanceLevel1: 6
- HeadChanceLevel2: 5
- HeadChanceLevel3: 4
- HeadChanceLevel4: 3
- HeadChanceLevel5: 2
- #
- Name: "&a&lDecapitation"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 30 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&aDecapitation&7 gives you a chance to behead your enemy"
- - "&7during pvp battles. This will &nbroadcast&7 a message to all"
- - "&7online players saying that you beheaded your enemy. The"
- - "&7chance of head drops increases with the enchantment level."
- - "&7The enchantment &aDecapitation&7 can be applied to axes."
- - "&7 "
- - "&7The enchantment &aDecapitation &7has a &eMAX LEVEL&7 of &aV&7."
- - "&7 "
- - "&2&l&m-=-&r &a&lSAGA ENCHANTMENT &2&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&aDecapitation&7 gives you a chance to behead your enemy"
- - "&7during pvp battles. This will &nbroadcast&7 a message to all"
- - "&7online players saying that you beheaded your enemy. The"
- - "&7chance of head drops increases with the enchantment level."
- - "&7To enchant an item with &aDecapitation&7, drag and drop this"
- - "&7book onto &6AXES&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &aDecapitation &7has a &eMAX LEVEL&7 of &aV&7."
- - "&7 "
- - "&2&l&m-=-&r &a&lSAGA ENCHANTMENT &2&l&m-=-&r"
- - "&7 "
- #
- BookLevel1: "&a&lDecapitation I"
- BookLevel2: "&a&lDecapitation II"
- BookLevel3: "&a&lDecapitation III"
- BookLevel4: "&a&lDecapitation IV"
- BookLevel5: "&a&lDecapitation V"
- #
- EnchantedLoreLevel1: "&aDecapitation I"
- EnchantedLoreLevel2: "&aDecapitation II"
- EnchantedLoreLevel3: "&aDecapitation III"
- EnchantedLoreLevel4: "&aDecapitation IV"
- EnchantedLoreLevel5: "&aDecapitation V"
- #
- # End configuration for the 16th custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the 17th custom enchantment book.
- #
- ceBook17:
- MaxLevel: 5
- #
- Enabled: true
- #
- SlotInGUI: 43
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &e&lSHACKLES&7."
- #
- CostXP: 40
- #
- ActiveItem: DIAMOND_AXE
- #
- Chance: 8
- PotionEffect: "SLOW"
- Duration: 80
- #
- MessageEnabled: true
- EnchantProcMessage: "&f&l*** &e&lYOU HAVE BEEN SLOWED BY &6&l%player% &f&l***"
- #
- HurtSound: BLAZE_DEATH
- HurtVolume: 1
- HurtPitch: 1
- #
- GiverSound: CAT_HISS
- GiverVolume: 1
- GiverPitch: 2
- #
- Name: "&e&lShackles"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 40 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&eShackles&7 will give you a chance to give your enemy the"
- - "&7slowness potion effect. The level of slowness given"
- - "&7scales with the enchantment level, the chance is constant."
- - "&7The enchantment &eShackles&7 can be applied to axes."
- - "&7 "
- - "&7The enchantment &eShackles &7has a &eMAX LEVEL&7 of &eV&7."
- - "&7 "
- - "&6&l&m-=-&r &e&lMYTHIC ENCHANTMENT &6&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&eShackles&7 will give you a chance to give your enemy the"
- - "&7slowness potion effect. The level of slowness given"
- - "&7scales with the enchantment level, the chance is constant."
- - "&7To enchant an item with &eSedate&7, drag and drop this"
- - "&7book onto &6AXES&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &eShackles &7has a &eMAX LEVEL&7 of &eV&7."
- - "&7 "
- - "&6&l&m-=-&r &e&lMYTHIC ENCHANTMENT &6&l&m-=-&r"
- - "&7 "
- #
- BookLevel1: "&e&lShackles I"
- BookLevel2: "&e&lShackles II"
- BookLevel3: "&e&lShackles III"
- BookLevel4: "&e&lShackles IV"
- BookLevel5: "&e&lShackles V"
- #
- EnchantedLoreLevel1: "&eShackles I"
- EnchantedLoreLevel2: "&eShackles II"
- EnchantedLoreLevel3: "&eShackles III"
- EnchantedLoreLevel4: "&eShackles IV"
- EnchantedLoreLevel5: "&eShackles V"
- #
- # End configuration for the 17th custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the 18th custom enchantment book.
- #
- ceBook18:
- MaxLevel: 5
- #
- Enabled: true
- #
- SlotInGUI: 44
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &c&lWITHER&7."
- #
- CostXP: 50
- #
- ActiveItem: DIAMOND_AXE
- #
- Chance: 8
- PotionEffect: "WITHER"
- Duration: 80
- #
- MessageEnabled: true
- EnchantProcMessage: "&f&l*** &c&lYOU HAVE BEEN WITHERED BY &4&l%player% &f&l***"
- #
- HurtSound: WITHER_HURT
- HurtVolume: 1
- HurtPitch: 2
- #
- GiverSound: GHAST_SCREAM2
- GiverVolume: 1
- GiverPitch: 2
- #
- Name: "&c&lWither"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 50 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&cWither&7 gives you a chance to inflict your enemy with the"
- - "&7wither potion effect,the level of poison scales with the"
- - "&7enchantment level. The chance for this attack is constant."
- - "&7The enchantment &cWither&7 can be applied to axes."
- - "&7 "
- - "&7The enchantment &cWither &7has a &eMAX LEVEL&7 of &cV&7."
- - "&7 "
- - "&4&l&m-=-&r &c&lPLANETARY ENCHANTMENT &4&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&cWither&7 gives you a chance to inflict your enemy with the"
- - "&7wither potion effect,the level of poison scales with the"
- - "&7enchantment level. The chance for this attack is constant."
- - "&7To enchant an item with &cWither&7, drag and drop this book"
- - "&7onto &6AXES&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &cWither &7has a &eMAX LEVEL&7 of &cV&7."
- - "&7 "
- - "&4&l&m-=-&r &c&lPLANETARY ENCHANTMENT &4&l&m-=-&r"
- - "&7 "
- #
- BookLevel1: "&c&lWither I"
- BookLevel2: "&c&lWither II"
- BookLevel3: "&c&lWither III"
- BookLevel4: "&c&lWither IV"
- BookLevel5: "&c&lWither V"
- #
- EnchantedLoreLevel1: "&cWither I"
- EnchantedLoreLevel2: "&cWither II"
- EnchantedLoreLevel3: "&cWither III"
- EnchantedLoreLevel4: "&cWither IV"
- EnchantedLoreLevel5: "&cWither V"
- #
- # End configuration for the 18th custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the 19th custom enchantment book.
- #
- ceBook19:
- MaxLevel: 5
- #
- Enabled: true
- #
- SlotInGUI: 45
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &c&lLIFESTEAL&7."
- #
- CostXP: 50
- #
- ActiveItem: DIAMOND_SWORD
- #
- Chance: 10
- BaseHPStolen: 1
- #
- MessageEnabled: true
- EnchantProcMessage: "&f&l*** &c&lYOU HAD LIFE STOLEN BY &4&l%player% &f&l***"
- #
- HurtSound: BLAZE_DEATH
- HurtVolume: 1
- HurtPitch: 1
- #
- GiverSound: GHAST_SCREAM
- GiverVolume: 1
- GiverPitch: 1
- #
- Name: "&c&lLife Steal"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 50 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&cLifesteal&7 gives you a chance to steal your enemys HP,"
- - "&7you will gain the amount of HP that your stole from your"
- - "&7enemy. The amount of HP stolen increase with enchant level."
- - "&7The enchantment &cLifesteal&7 can be applied to swords."
- - "&7 "
- - "&7The enchantment &cLifesteal &7has a &eMAX LEVEL&7 of &cV&7."
- - "&7 "
- - "&4&l&m-=-&r &c&lPLANETARY ENCHANTMENT &4&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&cLifesteal&7 gives you a chance to steal your enemys HP,"
- - "&7you will gain the amount of HP that your stole from your"
- - "&7enemy. The amount of HP stolen increase with enchant level."
- - "&7To enchant an item with &cLifesteal&7, drag and drop this book"
- - "&7onto &6SWORDSS&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &cLifesteal &7has a &eMAX LEVEL&7 of &cV&7."
- - "&7 "
- - "&4&l&m-=-&r &c&lPLANETARY ENCHANTMENT &4&l&m-=-&r"
- - "&7 "
- #
- BookLevel1: "&c&lLifesteal I"
- BookLevel2: "&c&lLifesteal II"
- BookLevel3: "&c&lLifesteal III"
- BookLevel4: "&c&lLifesteal IV"
- BookLevel5: "&c&lLifesteal V"
- #
- EnchantedLoreLevel1: "&cLifesteal I"
- EnchantedLoreLevel2: "&cLifesteal II"
- EnchantedLoreLevel3: "&cLifesteal III"
- EnchantedLoreLevel4: "&cLifesteal IV"
- EnchantedLoreLevel5: "&cLifesteal V"
- #
- # End configuration for the 19th custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the 20th custom enchantment book.
- #
- ceBook20:
- MaxLevel: 5
- #
- Enabled: true
- #
- SlotInGUI: 46
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &2&lFORGE&7."
- #
- CostXP: 60
- #
- ChanceLevel1: 250
- ChanceLevel2: 200
- ChanceLevel3: 150
- ChanceLevel4: 100
- ChanceLevel5: 50
- DurabilityPerProc: 1
- #
- Name: "&2&lForge"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 60 LEVELS &f&l***"
- - "&7 "
- - "&b&lDESCRIPTION &3»"
- - "&2Forge&7 will gradually repair the armor piece it is applied"
- - "&7to overtime. The proc chance scales with the enchantment level."
- - "&7The enchantment &2Forge&7 can be applied to all armor pieces."
- - "&7 "
- - "&7The enchantment &2Forge &7has a &eMAX LEVEL&7 of &2V&7."
- - "&7 "
- - "&a&l&m-=-&r &2&lLUNAR ENCHANTMENT &a&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&2Forge&7 will gradually repair the armor piece it is applied"
- - "&7to overtime. The proc chance scales with the enchantment level."
- - "&7To enchant an item with &2Froge&7, drag and drop this book"
- - "&7onto &6ARMOR&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &2Forge &7has a &eMAX LEVEL&7 of &2V&7."
- - "&7 "
- - "&a&l&m-=-&r &2&lLUNAR ENCHANTMENT &a&l&m-=-&r"
- - "&7 "
- #
- BookLevel1: "&2&lForge I"
- BookLevel2: "&2&lForge II"
- BookLevel3: "&2&lForge III"
- BookLevel4: "&2&lForge IV"
- BookLevel5: "&2&lForge V"
- #
- EnchantedLoreLevel1: "&2Forge I"
- EnchantedLoreLevel2: "&2Forge II"
- EnchantedLoreLevel3: "&2Forge III"
- EnchantedLoreLevel4: "&2Forge IV"
- EnchantedLoreLevel5: "&2Forge V"
- #
- # End configuration for the 20th custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
- # --------------------------------------------------------------------------------------
- #
- # Start configuration for the 21st custom enchantment book.
- #
- ceBook21:
- MaxLevel: 5
- #
- Enabled: true
- #
- SlotInGUI: 47
- #
- AlreadyEnchantedMessage: "&c&l&nERROR!&7 Your item already has the enchantment &b&lBLOODLUST&7."
- #
- CostXP: 60
- #
- ActiveItem: DIAMOND_SWORD
- #
- ProcEffectsDistance: 32
- ProcMessage: "&f&l*** &6&l%killer% &b&lIS LUSTING FOR BLOOD AND HAS RECIEVED &c&l&nSTRENGTH&r &f&l***"
- #
- ProcSound: ENDERDRAGON_GROWL
- ProcVolume: 1
- ProcPitch: 1
- #
- PotionEffect: "INCREASE_DAMAGE"
- EffectDuration: 300
- #
- ProcChanceLevel1: 2
- ProcChanceLevel2: 4
- ProcChanceLevel3: 3
- ProcChanceLevel4: 2
- ProcChanceLevel5: 1
- #
- Name: "&b&lBloodlust"
- Lore:
- - "&7 "
- - "&f&l*** &6&lCOSTS 60 LEVELS &f&l***"
- - "&7 "
- - "&a&lDESCRIPTION &2»"
- - "&bBloodlust&7 gives you a chance to receive strength after killing"
- - "&7a player. A message and sound is broadcast to nearby players"
- - "&7to &c&LALERT&7 them that your bloodlust effects are active."
- - "&7The enchantment &bBloodlust&7 can be applied to swords and axes."
- - "&7 "
- - "&7The enchantment &bBloodlust &7has a &eMAX LEVEL&7 of &bV&7."
- - "&7 "
- - "&3&l&m-=-&r &b&lLUNAR ENCHANTMENT &3&l&m-=-&r"
- - "&7 "
- #
- BookLore:
- - "&7 "
- - "&bBloodlust&7 gives you a chance to receive strength after killing"
- - "&7a player. A message and sound is broadcast to nearby players"
- - "&7to &c&LALERT&7 them that your bloodlust effects are active."
- - "&7To enchant an item with &bBloodlust&7, drag and drop this book"
- - "&7onto &6WEAPONS&7, the enchantment will automatically apply."
- - "&7 "
- - "&7The enchantment &bBloodlust &7has a &eMAX LEVEL&7 of &bV&7."
- - "&7 "
- - "&3&l&m-=-&r &b&lLUNAR ENCHANTMENT &3&l&m-=-&r"
- - "&7 "
- #
- BookLevel1: "&b&lBloodlust I"
- BookLevel2: "&b&lBloodlust II"
- BookLevel3: "&b&lBloodlust III"
- BookLevel4: "&b&lBloodlust IV"
- BookLevel5: "&b&lBloodlust V"
- #
- EnchantedLoreLevel1: "&bBloodlust I"
- EnchantedLoreLevel2: "&bBloodlust II"
- EnchantedLoreLevel3: "&bBloodlust III"
- EnchantedLoreLevel4: "&bBloodlust IV"
- EnchantedLoreLevel5: "&bBloodlust V"
- #
- # End configuration for the 21st custom enchantment book.
- #
- # --------------------------------------------------------------------------------------
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