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  1. --[[
  2.  
  3. --------------| ABOUT RANKS |--------------
  4.  
  5. RANK | DEFAULT NAME | COMMANDS | EXTRA DETAILS
  6. -------------------------------------------------------------------------------------------------------------------
  7. 5 | Owner | All | Is automtically set. The Owner has full access to commands and features.
  8. -------------------------------------------------------------------------------------------------------------------
  9. 4 | HeadAdmin | 1,2,3,4 |
  10. 3 | Admin | 1,2,3 |
  11. 2 | Mod | 1,2 | Can only use commands on one person at a time.
  12. 1 | VIP | 1 | Can only use commands on theirself.
  13. -------------------------------------------------------------------------------------------------------------------
  14. 0 | NonAdmin | 0 | The default rank. Players are limited to basic features.
  15.  
  16.  
  17.  
  18.  
  19. --------------| SETUP RANKS |-------------- ]] return{
  20.  
  21. -- RANK, RANK NAMES & SPECIFIC USERS
  22. Ranks = {
  23. {5, "Owner", };
  24. {4, "HeadAdmin", {"",0}, };
  25. {3, "Admin", {"",0}, };
  26. {2, "Mod", {"",0}, };
  27. {1, "VIP", {"",0}, };
  28. {0, "NonAdmin", };
  29. };
  30.  
  31.  
  32.  
  33. -- GAMEPASSES
  34. Gamepasses = {
  35. [0] = "VIP";
  36. };
  37.  
  38.  
  39. -- ASSETS
  40. Assets = {
  41. [0] = "VIP";
  42. };
  43.  
  44.  
  45. -- GROUPS
  46. Groups = {
  47. [0] = {
  48. [254] = "Admin";
  49. [1] = "VIP";
  50. };
  51. };
  52.  
  53.  
  54. -- FRIENDS
  55. Friends = "Admin";
  56.  
  57.  
  58. -- VIP SERVER OWNER
  59. VipServerOwner = "Admin";
  60.  
  61.  
  62. -- FREE ADMIN
  63. FreeAdmin = "Mod";
  64.  
  65.  
  66.  
  67.  
  68.  
  69.  
  70.  
  71.  
  72. --------------| BANLAND |--------------
  73. Banned = {"",0};
  74.  
  75.  
  76.  
  77.  
  78.  
  79.  
  80.  
  81.  
  82. --------------| SYSTEM SETTINGS |--------------
  83. Prefix = ";"; -- The character you use before every command (e.g. ';jump me').
  84. SplitKey = " "; -- The character inbetween command arguments (e.g. setting it to '/' would change ';jump me' to ';jump/me').
  85. BatchKey = ""; -- The character inbetween batch commands (e.g. setting it to '|' would change ';jump me ;fire me ;smoke me' to ';jump me | ;fire me | ;smoke me'
  86. QualifierBatchKey = ","; -- The character used to split up qualifiers (e.g. ;jump player1,player2,player3)
  87.  
  88. Theme = "Blue"; -- The default UI theme.
  89. NoticeSoundId = 2865227271; -- The SoundId for notices.
  90. NoticeVolume = 0.1; -- The Volume for notices.
  91. NoticePitch = 1; -- The Pitch/PlaybackSpeed for notices.
  92. ErrorSoundId = 2865228021; -- The SoundId for error notifications.
  93. ErrorVolume = 0.1; -- The Volume for error notifications.
  94. ErrorPitch = 1; -- The Pitch/PlaybackSpeed for error notifications.
  95. AlertSoundId = 3140355872; -- The SoundId for alerts.
  96. AlertVolume = 0.5; -- The Volume for alerts.
  97. AlertPitch = 1; -- The Pitch/PlaybackSpeed for alerts.
  98.  
  99. WelcomeBadgeId = 0; -- Award new players a badge, such as 'Welcome to the game!'. Set to 0 for no badge.
  100.  
  101. CommandDebounce = true; -- Wait until the command effect is over to use again. Helps to limit abuse & lag. Set to 'false' to disable.
  102. SaveRank = true; -- Saves a player's rank in the server they received it. (e.g. ;rank plrName rank). Use ';permRank plrName rank' to permanently save a rank. Set to 'false' to disable.
  103. LoopCommands = 3; -- The minimum rank required to use LoopCommands.
  104. MusicList = {505757009,}; -- Songs which automatically appear in a user's radio. Type '!radio' to display the radio.
  105.  
  106. ThemeColors = { -- The colours players can set their HD Admin UI (in the 'Settings' menu). | Format: {ThemeName, ThemeColor3Value};
  107. {"Red", Color3.fromRGB(150, 0, 0), };
  108. {"Orange", Color3.fromRGB(150, 75, 0), };
  109. {"Brown", Color3.fromRGB(120, 80, 30), };
  110. {"Yellow", Color3.fromRGB(130, 120, 0), };
  111. {"Green", Color3.fromRGB(0, 120, 0), };
  112. {"Blue", Color3.fromRGB(0, 100, 150), };
  113. {"Purple", Color3.fromRGB(100, 0, 150), };
  114. {"Pink", Color3.fromRGB(150, 0, 100), };
  115. {"Black", Color3.fromRGB(60, 60, 60), };
  116. };
  117.  
  118. Colors = { -- The colours for ChatColors and command arguments. | Format: {"ShortName", "FullName", Color3Value};
  119. {"r", "Red", Color3.fromRGB(255, 0, 0) };
  120. {"o", "Orange", Color3.fromRGB(250, 100, 0) };
  121. {"y", "Yellow", Color3.fromRGB(255, 255, 0) };
  122. {"g", "Green" , Color3.fromRGB(0, 255, 0) };
  123. {"dg", "DarkGreen" , Color3.fromRGB(0, 125, 0) };
  124. {"b", "Blue", Color3.fromRGB(0, 255, 255) };
  125. {"db", "DarkBlue", Color3.fromRGB(0, 50, 255) };
  126. {"p", "Purple", Color3.fromRGB(150, 0, 255) };
  127. {"pk", "Pink", Color3.fromRGB(255, 85, 185) };
  128. {"bk", "Black", Color3.fromRGB(0, 0, 0) };
  129. {"w", "White", Color3.fromRGB(255, 255, 255) };
  130. };
  131. ChatColors = { -- The colour a player's chat will appear depending on their rank. '["Owner"] = "Yellow";' makes the owner's chat yellow.
  132. [5] = "Yellow";
  133. };
  134.  
  135. Cmdbar = 1; -- The minimum rank required to use the Cmdbar.
  136. Cmdbar2 = 3; -- The minimum rank required to use the Cmdbar2.
  137. ViewBanland = 3; -- The minimum rank required to view the banland.
  138. OnlyShowUsableCommands = false; -- Only display commands equal to or below the user's rank on the Commands page.
  139. RankRequiredToViewPage = { -- || The pages on the main menu ||
  140. ["Commands"] = 0;
  141. ["Admin"] = 0;
  142. ["Settings"] = 0;
  143. };
  144. RankRequiredToViewRank = { -- || The rank categories on the 'Ranks' subPage under Admin ||
  145. ["Owner"] = 0;
  146. ["HeadAdmin"] = 0;
  147. ["Admin"] = 0;
  148. ["Mod"] = 0;
  149. ["VIP"] = 0;
  150. };
  151. RankRequiredToViewRankType = { -- || The collection of loader-rank-rewarders on the 'Ranks' subPage under Admin ||
  152. ["Owner"] = 0;
  153. ["SpecificUsers"] = 5;
  154. ["Gamepasses"] = 0;
  155. ["Assets"] = 0;
  156. ["Groups"] = 0;
  157. ["Friends"] = 0;
  158. ["FreeAdmin"] = 0;
  159. ["VipServerOwner"] = 0;
  160. };
  161.  
  162. WelcomeRankNotice = true; -- The 'You're a [rankName]' notice that appears when you join the game. Set to false to disable.
  163. WelcomeDonorNotice = true; -- The 'You're a Donor' notice that appears when you join the game. Set to false to disable.
  164. WarnIncorrectPrefix = true; -- Warn the user if using the wrong prefix | "Invalid prefix! Try using [correctPrefix][commandName] instead!"
  165. DisableAllNotices = false; -- Set to true to disable all HD Admin notices.
  166.  
  167. ScaleLimit = 4; -- The maximum size players with a rank lower than 'IgnoreScaleLimit' can scale theirself. For example, players will be limited to ;size me 4 (if limit is 4) - any number above is blocked.
  168. IgnoreScaleLimit = 3; -- Any ranks equal or above this value will ignore 'ScaleLimit'
  169.  
  170. VIPServerCommandBlacklist = {"permRank", "permBan", "globalAnnouncement"}; -- Commands players are probihited from using in VIP Servers.
  171. GearBlacklist = {67798397}; -- The IDs of gear items to block when using the ;gear command.
  172. IgnoreGearBlacklist = 4; -- The minimum rank required to ignore the gear blacklist.
  173.  
  174. PlayerDataStoreVersion = "V1.0"; -- Data about the player (i.e. permRanks, custom settings, etc). Changing the Version name will reset all PlayerData.
  175. SystemDataStoreVersion = "V1.0"; -- Data about the game (i.e. the banland, universal message system, etc). Changing the Version name will reset all SystemData.
  176.  
  177. CoreNotices = { -- Modify core notices. You can find a table of all CoreNotices under [MainModule > Client > SharedModules > CoreNotices]
  178. --NoticeName = NoticeDetails;
  179. };
  180.  
  181.  
  182.  
  183.  
  184.  
  185. --------------| MODIFY COMMANDS |--------------
  186. SetCommandRankByName = {
  187. --["jump"] = "VIP";
  188. };
  189. SetCommandRankByTag = {
  190. --["abusive"] = "Admin";
  191. };
  192.  
  193.  
  194.  
  195.  
  196.  
  197.  
  198.  
  199.  
  200. };
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