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- /*
- * [.:New York City RolePlay!:.]
- * Los Angeles Roleplay Edit
- *
- *
- * New York RolePlay by Simon_Diesel
- * Los Angeles Roleplay by Ellis & Hoodstar.
- * Based on the original GodFather script by FeaR
- *
- */
- //GM CHECKS:
- //----------------------------------------------------
- //GM FUNZIONANTE CHECK S.I. ~ TESTED 21/05/2010 1.02
- //INIZIO LAVORO PER GLI OBIETTIVI SBLOCCABILI, S_ITALY 22/05/2010 13.33
- //FINE LAVORO PER GLI OBIETTIVI, S_ITALY 22/05/2010 17.11
- //AGGIUNTI CANCELLI CASINO'
- //DESYNC VISORI BY .PEPPE
- //COMANDI AUTO BY RYAN 23/05/2010 1.27
- #define SCRIPT_VERSION "New York City RolePlay v0.1"
- #include <a_samp>
- #include <a_vehicles>
- //#include <a_sampmysql>
- #include <core>
- #include <float>
- #include <time>
- #include <file>
- #include <utils>
- #include <morphinc>
- #include <streamer>
- #include <seifader>
- #include <SpikeStrip>
- static gTeam[MAX_PLAYERS];
- #undef MAX_PLAYERS
- #define MAX_PLAYERS 20 //Cambialo se cambiano gli slots del server, attuali: 20
- #define Streamer_SetTicks(500);
- #define MAX_STRING 255
- #define CHECKPOINT_NONE 0
- #define COLOR_ASKQ 0xFF0000FF
- #define COLOR_ORANGE 0xFFAF02AA
- #define CHECKPOINT_HOME 12
- #define COLOR_GRAD1 0xB4B5B7FF
- #define COLOR_GRAD2 0xBFC0C2FF
- #define COLOR_GRAD3 0xCBCCCEFF
- #define COLOR_GRAD4 0xD8D8D8FF
- #define COLOR_GRAD5 0xE3E3E3FF
- #define COLOR_GRAD6 0xF0F0F0FF
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_GREEN 0x9EC73DAA
- #define COLOR_GROVE 0x00FF00FF
- #define COLOR_RED 0xAA3333AA
- #define COLOR_LIGHTRED 0xFF6347AA
- #define COLOR_LIGHTBLUE 0x33CCFFAA
- #define COLOR_LIGHTGREEN 0x9ACD32AA
- #define COLOR_INOUT 0x00FFA3FF
- #define COLOR_YELLOW 0xDABB3EAA
- #define COLOR_YELLOW2 0xF5DEB3AA
- #define COLOR_WHITE 0xFFFFFFAA
- #define COLOR_FADE1 0xE6E6E6E6
- #define COLOR_FADE2 0xC8C8C8C8
- #define COLOR_FADE3 0xAAAAAAAA
- #define COLOR_FADE4 0x8C8C8C8C
- #define COLOR_FADE5 0x6E6E6E6E
- #define COLOR_PURPLE 0xC2A2DAAA
- #define COLOR_DBLUE 0x2641FEAA
- #define COLOR_ALLDEPT 0xFF8282AA
- #define COLOR_NEWS 0x458E1DAA
- //#define COLOR_OOC 0xE0FFFFAA
- #define COLOR_OOC 0xB1C8FBAA
- #define TEAM_CYAN 1
- #define TEAM_BLUE 2
- #define TEAM_GREEN 3
- #define TEAM_ORANGE 4
- #define TEAM_COR 5
- #define TEAM_BAR 6
- #define TEAM_TAT 7
- #define TEAM_CUN 8
- #define TEAM_STR 9
- #define TEAM_HIT 10
- #define TEAM_ADMIN 11
- #define OBJECTIVE_COLOR 0x64000064
- #define TEAM_GREEN_COLOR 0xFFFFFFAA
- #define TEAM_JOB_COLOR 0xFFB6C1AA
- #define TEAM_HIT_COLOR 0xFFFFFF00
- #define TEAM_BLUE_COLOR 0x8D8DFF00
- #define TEAM_RADIO_COLOR 0xF2D068FF
- #define COLOR_ADD 0x63FF60AA
- #define TEAM_GROVE_COLOR 0x00D900C8
- #define TEAM_VAGOS_COLOR 0xFFC801C8
- #define TEAM_BALLAS_COLOR 0xD900D3C8
- #define TEAM_AZTECAS_COLOR 0x01FCFFC8
- #define TEAM_CYAN_COLOR 0xFF8282AA
- #define TEAM_ORANGE_COLOR 0xFF830000
- #define TEAM_COR_COLOR 0x39393900
- #define TEAM_BAR_COLOR 0x00D90000
- #define TEAM_TAT_COLOR 0xBDCB9200
- #define TEAM_CUN_COLOR 0xD900D300
- #define TEAM_STR_COLOR 0x01FCFF00
- #define TEAM_ADMIN_COLOR 0x00808000
- #define COLOR_INVIS 0xAFAFAF00
- #define COLOR_SPEC 0xBFC0C200
- #pragma tabsize 0
- #define COLOR_BLUE 0x2641FEAA
- #define COLOR_DARKNICERED 0x9D000096
- #define COLOR_LIGHT_BLUE 0x9FB1EEAA
- #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
- #define SendFMessage(%0,%1,%2,%3) format(%2, sizeof(%2), %3); \
- SendClientMessage(%0, %1, %2)
- #define SendFMessageToAll(%0,%1,%2) format(%1, sizeof(%1), %2); \
- SendClientMessageToAll(%0, %1)
- #pragma semicolon 0
- #define MAX_TRUNK_SLOTS (5) // Is actually 4.
- #define MAX_VEHICLE_MODELS (110)
- #define MAX_PLYVEH_RATIO (20) // per player.
- #define MAX_VEHICLE_PLATE (7)
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