Advertisement
Guest User

lang

a guest
May 23rd, 2019
69
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 14.40 KB | None | 0 0
  1.  
  2. -- define all language properties
  3.  
  4. local lang = {
  5. common = {
  6. welcome = "Welcome to the server. Press K to use the menu.~n~",
  7. no_player_near = "~r~No player near you.",
  8. invalid_value = "~r~Invalid value.",
  9. invalid_name = "~r~Invalid name.",
  10. not_found = "~r~Not found.",
  11. request_refused = "~r~Request refused.",
  12. wearing_uniform = "~r~Be careful, you are wearing a uniform.",
  13. not_allowed = "~r~Not allowed."
  14. },
  15. weapon = {
  16. pistol = "Pistol"
  17. },
  18. survival = {
  19. starving = "starving",
  20. thirsty = "thirsty"
  21. },
  22. money = {
  23. display = "<span class=\"symbol\">$</span> {1}",
  24. bdisplay = "<span class=\"symbol\">$</span> {1}",
  25. given = "Given ~r~{1}$.",
  26. received = "Received ~g~{1}$.",
  27. not_enough = "~r~Not enough money.",
  28. paid = "Paid ~r~{1}$.",
  29. give = {
  30. title = "Give money",
  31. description = "Give money to the nearest player.",
  32. prompt = "Amount to give:"
  33. }
  34. },
  35. inventory = {
  36. title = "Inventory",
  37. description = "Open the inventory.",
  38. iteminfo = "({1})<br /><br />{2}<br /><em>{3} kg</em>",
  39. info_weight = "weight {1}/{2} kg",
  40. give = {
  41. title = "Give",
  42. description = "Give items to the nearest player.",
  43. prompt = "Amount to give (max {1}):",
  44. given = "Given ~r~{1} ~s~{2}.",
  45. received = "Received ~g~{1} ~s~{2}.",
  46. },
  47. trash = {
  48. title = "Trash",
  49. description = "Destroy items.",
  50. prompt = "Amount to trash (max {1}):",
  51. done = "Trashed ~r~{1} ~s~{2}."
  52. },
  53. missing = "~r~Missing {2} {1}.",
  54. full = "~r~Inventory full.",
  55. chest = {
  56. title = "Chest",
  57. already_opened = "~r~This chest is already opened by someone else.",
  58. full = "~r~Chest full.",
  59. take = {
  60. title = "Take",
  61. prompt = "Amount to take (max {1}):"
  62. },
  63. put = {
  64. title = "Put",
  65. prompt = "Amount to put (max {1}):"
  66. }
  67. }
  68. },
  69. atm = {
  70. title = "ATM",
  71. info = {
  72. title = "Info",
  73. bank = "bank: {1} $"
  74. },
  75. deposit = {
  76. title = "Deposit",
  77. description = "wallet to bank",
  78. prompt = "Enter amount of money for deposit:",
  79. deposited = "~r~{1}$~s~ deposited."
  80. },
  81. withdraw = {
  82. title = "Withdraw",
  83. description = "bank to wallet",
  84. prompt = "Enter amount of money to withdraw:",
  85. withdrawn = "~g~{1}$ ~s~withdrawn.",
  86. not_enough = "~r~You don't have enough money in bank."
  87. }
  88. },
  89. business = {
  90. title = "Chamber of Commerce",
  91. directory = {
  92. title = "Directory",
  93. description = "Business directory.",
  94. dprev = "> Prev",
  95. dnext = "> Next",
  96. info = "<em>capital: </em>{1} $<br /><em>owner: </em>{2} {3}<br /><em>registration n°: </em>{4}<br /><em>phone: </em>{5}"
  97. },
  98. info = {
  99. title = "Business info",
  100. info = "<em>name: </em>{1}<br /><em>capital: </em>{2} $<br /><em>capital transfer: </em>{3} $<br /><br/>Capital transfer is the amount of money transfered for a business economic period, the maximum is the business capital."
  101. },
  102. addcapital = {
  103. title = "Add capital",
  104. description = "Add capital to your business.",
  105. prompt = "Amount to add to the business capital:",
  106. added = "~r~{1}$ ~s~added to the business capital."
  107. },
  108. launder = {
  109. title = "Money laundering",
  110. description = "Use your business to launder dirty money.",
  111. prompt = "Amount of dirty money to launder (max {1} $): ",
  112. laundered = "~g~{1}$ ~s~laundered.",
  113. not_enough = "~r~Not enough dirty money."
  114. },
  115. open = {
  116. title = "Open business",
  117. description = "Open your business, minimum capital is {1} $.",
  118. prompt_name = "Business name (can't change after, max {1} chars):",
  119. prompt_capital = "Initial capital (min {1})",
  120. created = "~g~Business created."
  121.  
  122. }
  123. },
  124. cityhall = {
  125. title = "City Hall",
  126. identity = {
  127. title = "New identity",
  128. description = "Create a new identity, cost = {1} $.",
  129. prompt_firstname = "Enter your First name:",
  130. prompt_name = "Enter your Last name:",
  131. prompt_age = "Enter your age:",
  132. },
  133. menu = {
  134. title = "Identity",
  135. info = "<em>First name: </em>{2}<br /><em>Last name: </em>{1}<br /><em>Age: </em>{3}<br /><em>Registration n°: </em>{4}<br /><em>Phone: </em>{5}<br /><em>Address: </em>{7}, {6}"
  136. }
  137. },
  138. police = {
  139. title = "Police",
  140. wanted = "Wanted rank {1}",
  141. not_handcuffed = "~r~Not handcuffed",
  142. cloakroom = {
  143. title = "Cloakroom",
  144. uniform = {
  145. title = "Uniform",
  146. description = "Put uniform."
  147. }
  148. },
  149. pc = {
  150. title = "PC",
  151. searchreg = {
  152. title = "Registration search",
  153. description = "Search identity by registration.",
  154. prompt = "Enter registration number:"
  155. },
  156. closebusiness = {
  157. title = "Close business",
  158. description = "Close business of the nearest player.",
  159. request = "Are you sure to close the business {3} owned by {1} {2} ?",
  160. closed = "~g~Business closed."
  161. },
  162. trackveh = {
  163. title = "Track vehicle",
  164. description = "Track a vehicle by its registration number.",
  165. prompt_reg = "Enter registration number:",
  166. prompt_note = "Enter a tracking note/reason:",
  167. tracking = "~b~Tracking started.",
  168. track_failed = "~b~Tracking of {1}~s~ ({2}) ~n~~r~Failed.",
  169. tracked = "Tracked {1} ({2})"
  170. },
  171. records = {
  172. show = {
  173. title = "Show records",
  174. description = "Show police records by registration number."
  175. },
  176. delete = {
  177. title = "Clear records",
  178. description = "Clear police records by registration number.",
  179. deleted = "~b~Police records deleted"
  180. }
  181. }
  182. },
  183. menu = {
  184. handcuff = {
  185. title = "Handcuff",
  186. description = "Handcuff/unhandcuff nearest player."
  187. },
  188. putinveh = {
  189. title = "Put in vehicle",
  190. description = "Put the nearest handcuffed player in the nearest vehicle, as passenger."
  191. },
  192. getoutveh = {
  193. title = "Get out vehicle",
  194. description = "Get out of vehicle the nearest handcuffed player."
  195. },
  196. askid = {
  197. title = "Ask ID",
  198. description = "Ask ID card from the nearest player.",
  199. request = "Do you want to give your ID card ?",
  200. request_hide = "Hide the ID card.",
  201. asked = "Asking ID..."
  202. },
  203. check = {
  204. title = "Check player",
  205. description = "Check money, inventory and weapons of the nearest player.",
  206. request_hide = "Hide the check report.",
  207. info = "<em>money: </em>{1} $<br /><br /><em>inventory: </em>{2}<br /><br /><em>weapons: </em>{3}",
  208. checked = "You have being checked."
  209. },
  210. seize = {
  211. seized = "Seized {2} ~r~{1}",
  212. weapons = {
  213. title = "Seize weapons",
  214. description = "Seize nearest player weapons",
  215. seized = "~b~Your weapons have been seized."
  216. },
  217. items = {
  218. title = "Seize illegals",
  219. description = "Seize illegal items",
  220. seized = "~b~Your illegal stuff has been seized."
  221. }
  222. },
  223. jail = {
  224. title = "Jail",
  225. description = "Jail/UnJail nearest player in/from the nearest jail.",
  226. not_found = "~r~No jail found.",
  227. jailed = "~b~Jailed.",
  228. unjailed = "~b~Unjailed.",
  229. notify_jailed = "~b~You have been jailed.",
  230. notify_unjailed = "~b~You have been unjailed."
  231. },
  232. fine = {
  233. title = "Fine",
  234. description = "Fine the nearest player.",
  235. fined = "~b~Fined ~s~{2} $ for ~b~{1}.",
  236. notify_fined = "~b~You have been fined ~s~ {2} $ for ~b~{1}.",
  237. record = "[Fine] {2} $ for {1}"
  238. },
  239. store_weapons = {
  240. title = "Store weapons",
  241. description = "Store your weapons in your inventory."
  242. }
  243. },
  244. identity = {
  245. info = "<em>Name: </em>{1}<br /><em>First name: </em>{2}<br /><em>Age: </em>{3}<br /><em>Registration n°: </em>{4}<br /><em>Phone: </em>{5}<br /><em>Business: </em>{6}<br /><em>Business capital: </em>{7} $<br /><em>Address: </em>{9}, {8}"
  246. }
  247. },
  248. emergency = {
  249. menu = {
  250. revive = {
  251. title = "Revive",
  252. description = "Reanimate the nearest player.",
  253. not_in_coma = "~r~Not in coma."
  254. }
  255. }
  256. },
  257. phone = {
  258. title = "Phone",
  259. directory = {
  260. title = "Directory",
  261. description = "Open the phone directory.",
  262. add = {
  263. title = "➕ Add",
  264. prompt_number = "Enter the phone number to add:",
  265. prompt_name = "Enter the entry name:",
  266. added = "~g~Entry added."
  267. },
  268. sendsms = {
  269. title = "Send SMS",
  270. prompt = "Enter the message (max {1} chars):",
  271. sent = "~g~ Sent to n°{1}.",
  272. not_sent = "~r~ n°{1} unavailable."
  273. },
  274. sendpos = {
  275. title = "Send position",
  276. },
  277. remove = {
  278. title = "Remove"
  279. }
  280. },
  281. sms = {
  282. title = "SMS History",
  283. description = "Received SMS history.",
  284. info = "<em>{1}</em><br /><br />{2}",
  285. notify = "SMS~b~ {1}:~s~ ~n~{2}"
  286. },
  287. smspos = {
  288. notify = "SMS-Position ~b~ {1}"
  289. },
  290. service = {
  291. title = "Service",
  292. description = "Call a service or an emergency number.",
  293. prompt = "If needed, enter a message for the service:",
  294. ask_call = "Received {1} call, do you take it ? <em>{2}</em>",
  295. taken = "~r~This call is already taken."
  296. },
  297. announce = {
  298. title = "Announce",
  299. description = "Post an announce visible to everyone for a few seconds.",
  300. item_desc = "{1} $<br /><br/>{2}",
  301. prompt = "Announce content (10-1000 chars): "
  302. }
  303. },
  304. emotes = {
  305. title = "Emotes",
  306. clear = {
  307. title = "> Clear",
  308. description = "Clear all running emotes."
  309. }
  310. },
  311. home = {
  312. buy = {
  313. title = "Buy",
  314. description = "Buy a home here, price is {1} $.",
  315. bought = "~g~Bought.",
  316. full = "~r~The place is full.",
  317. have_home = "~r~You already have a home."
  318. },
  319. sell = {
  320. title = "Sell",
  321. description = "Sell your home for {1} $",
  322. sold = "~g~Sold.",
  323. no_home = "~r~You don't have a home here."
  324. },
  325. intercom = {
  326. title = "Intercom",
  327. description = "Use the intercom to enter in a home.",
  328. prompt = "Number:",
  329. not_available = "~r~Not available.",
  330. refused = "~r~Refused to enter.",
  331. prompt_who = "Say who you are:",
  332. asked = "Asking...",
  333. request = "Someone wants to open your home door: <em>{1}</em>"
  334. },
  335. slot = {
  336. leave = {
  337. title = "Leave"
  338. },
  339. ejectall = {
  340. title = "Eject all",
  341. description = "Eject all home visitors, including you, and close the home."
  342. }
  343. },
  344. wardrobe = {
  345. title = "Wardrobe",
  346. save = {
  347. title = "> Save",
  348. prompt = "Save name:"
  349. }
  350. },
  351. gametable = {
  352. title = "Game table",
  353. bet = {
  354. title = "Start bet",
  355. description = "Start a bet with players near you, the winner will be randomly selected.",
  356. prompt = "Bet amount:",
  357. request = "[BET] Do you want to bet {1} $ ?",
  358. started = "~g~Bet started."
  359. }
  360. }
  361. },
  362. garage = {
  363. title = "Garage ({1})",
  364. owned = {
  365. title = "Owned",
  366. description = "Owned vehicles."
  367. },
  368. buy = {
  369. title = "Buy",
  370. description = "Buy vehicles.",
  371. info = "{1} $<br /><br />{2}"
  372. },
  373. sell = {
  374. title = "Sell",
  375. description = "Sell vehicles."
  376. },
  377. rent = {
  378. title = "Rent",
  379. description = "Rent a vehicle for the session (until you disconnect)."
  380. },
  381. store = {
  382. title = "Store",
  383. description = "Put your current vehicle in the garage."
  384. }
  385. },
  386. vehicle = {
  387. title = "Vehicle",
  388. no_owned_near = "~r~No owned vehicle near.",
  389. trunk = {
  390. title = "Trunk",
  391. description = "Open the vehicle trunk."
  392. },
  393. detach_trailer = {
  394. title = "Detach trailer",
  395. description = "Detach trailer."
  396. },
  397. detach_towtruck = {
  398. title = "Detach tow truck",
  399. description = "Detach tow truck."
  400. },
  401. detach_cargobob = {
  402. title = "Detach cargobob",
  403. description = "Detach cargobob."
  404. },
  405. lock = {
  406. title = "Lock/unlock",
  407. description = "Lock or unlock the vehicle."
  408. },
  409. engine = {
  410. title = "Engine on/off",
  411. description = "Start or stop the engine."
  412. },
  413. asktrunk = {
  414. title = "Ask open trunk",
  415. asked = "~g~Asking...",
  416. request = "Do you want to open the trunk ?"
  417. },
  418. replace = {
  419. title = "Replace vehicle",
  420. description = "Replace on ground the nearest vehicle."
  421. },
  422. repair = {
  423. title = "Repair vehicle",
  424. description = "Repair the nearest vehicle."
  425. },
  426. sellTP = {
  427. title = "Sell To Player",
  428. description = "Sell the nearest vehicle to a player."
  429. }
  430. },
  431. gunshop = {
  432. title = "Gunshop ({1})",
  433. prompt_ammo = "Amount of ammo to buy for the {1}:",
  434. info = "<em>body: </em> {1} $<br /><em>ammo: </em> {2} $/u<br /><br />{3}"
  435. },
  436. market = {
  437. title = "Market ({1})",
  438. prompt = "Amount of {1} to buy:",
  439. info = "{1} $<br /><br />{2}"
  440. },
  441. skinshop = {
  442. title = "Skinshop"
  443. },
  444. cloakroom = {
  445. title = "Cloakroom ({1})",
  446. undress = {
  447. title = "> Undress"
  448. }
  449. },
  450. itemtr = {
  451. informer = {
  452. title = "Illegal Informer",
  453. description = "{1} $",
  454. bought = "~g~Position sent to your GPS."
  455. }
  456. },
  457. mission = {
  458. blip = "Mission ({1}) {2}/{3}",
  459. display = "<span class=\"name\">{1}</span> <span class=\"step\">{2}/{3}</span><br /><br />{4}",
  460. cancel = {
  461. title = "Cancel mission"
  462. }
  463. },
  464. aptitude = {
  465. title = "Aptitudes",
  466. description = "Show aptitudes.",
  467. lose_exp = "Aptitude ~b~{1}/{2} ~r~-{3} ~s~exp.",
  468. earn_exp = "Aptitude ~b~{1}/{2} ~g~+{3} ~s~exp.",
  469. level_down = "Aptitude ~b~{1}/{2} ~r~lose level ({3}).",
  470. level_up = "Aptitude ~b~{1}/{2} ~g~level up ({3}).",
  471. display = {
  472. group = "{1}: ",
  473. aptitude = "--- {1} | exp {2} | lvl {3} | progress {4}%"
  474. }
  475. }
  476. }
  477.  
  478. return lang
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement