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- -- define all language properties
- local lang = {
- common = {
- welcome = "Welcome to the server. Press K to use the menu.~n~",
- no_player_near = "~r~No player near you.",
- invalid_value = "~r~Invalid value.",
- invalid_name = "~r~Invalid name.",
- not_found = "~r~Not found.",
- request_refused = "~r~Request refused.",
- wearing_uniform = "~r~Be careful, you are wearing a uniform.",
- not_allowed = "~r~Not allowed."
- },
- weapon = {
- pistol = "Pistol"
- },
- survival = {
- starving = "starving",
- thirsty = "thirsty"
- },
- money = {
- display = "<span class=\"symbol\">$</span> {1}",
- bdisplay = "<span class=\"symbol\">$</span> {1}",
- given = "Given ~r~{1}$.",
- received = "Received ~g~{1}$.",
- not_enough = "~r~Not enough money.",
- paid = "Paid ~r~{1}$.",
- give = {
- title = "Give money",
- description = "Give money to the nearest player.",
- prompt = "Amount to give:"
- }
- },
- inventory = {
- title = "Inventory",
- description = "Open the inventory.",
- iteminfo = "({1})<br /><br />{2}<br /><em>{3} kg</em>",
- info_weight = "weight {1}/{2} kg",
- give = {
- title = "Give",
- description = "Give items to the nearest player.",
- prompt = "Amount to give (max {1}):",
- given = "Given ~r~{1} ~s~{2}.",
- received = "Received ~g~{1} ~s~{2}.",
- },
- trash = {
- title = "Trash",
- description = "Destroy items.",
- prompt = "Amount to trash (max {1}):",
- done = "Trashed ~r~{1} ~s~{2}."
- },
- missing = "~r~Missing {2} {1}.",
- full = "~r~Inventory full.",
- chest = {
- title = "Chest",
- already_opened = "~r~This chest is already opened by someone else.",
- full = "~r~Chest full.",
- take = {
- title = "Take",
- prompt = "Amount to take (max {1}):"
- },
- put = {
- title = "Put",
- prompt = "Amount to put (max {1}):"
- }
- }
- },
- atm = {
- title = "ATM",
- info = {
- title = "Info",
- bank = "bank: {1} $"
- },
- deposit = {
- title = "Deposit",
- description = "wallet to bank",
- prompt = "Enter amount of money for deposit:",
- deposited = "~r~{1}$~s~ deposited."
- },
- withdraw = {
- title = "Withdraw",
- description = "bank to wallet",
- prompt = "Enter amount of money to withdraw:",
- withdrawn = "~g~{1}$ ~s~withdrawn.",
- not_enough = "~r~You don't have enough money in bank."
- }
- },
- business = {
- title = "Chamber of Commerce",
- directory = {
- title = "Directory",
- description = "Business directory.",
- dprev = "> Prev",
- dnext = "> Next",
- info = "<em>capital: </em>{1} $<br /><em>owner: </em>{2} {3}<br /><em>registration n°: </em>{4}<br /><em>phone: </em>{5}"
- },
- info = {
- title = "Business info",
- info = "<em>name: </em>{1}<br /><em>capital: </em>{2} $<br /><em>capital transfer: </em>{3} $<br /><br/>Capital transfer is the amount of money transfered for a business economic period, the maximum is the business capital."
- },
- addcapital = {
- title = "Add capital",
- description = "Add capital to your business.",
- prompt = "Amount to add to the business capital:",
- added = "~r~{1}$ ~s~added to the business capital."
- },
- launder = {
- title = "Money laundering",
- description = "Use your business to launder dirty money.",
- prompt = "Amount of dirty money to launder (max {1} $): ",
- laundered = "~g~{1}$ ~s~laundered.",
- not_enough = "~r~Not enough dirty money."
- },
- open = {
- title = "Open business",
- description = "Open your business, minimum capital is {1} $.",
- prompt_name = "Business name (can't change after, max {1} chars):",
- prompt_capital = "Initial capital (min {1})",
- created = "~g~Business created."
- }
- },
- cityhall = {
- title = "City Hall",
- identity = {
- title = "New identity",
- description = "Create a new identity, cost = {1} $.",
- prompt_firstname = "Enter your First name:",
- prompt_name = "Enter your Last name:",
- prompt_age = "Enter your age:",
- },
- menu = {
- title = "Identity",
- info = "<em>First name: </em>{2}<br /><em>Last name: </em>{1}<br /><em>Age: </em>{3}<br /><em>Registration n°: </em>{4}<br /><em>Phone: </em>{5}<br /><em>Address: </em>{7}, {6}"
- }
- },
- police = {
- title = "Police",
- wanted = "Wanted rank {1}",
- not_handcuffed = "~r~Not handcuffed",
- cloakroom = {
- title = "Cloakroom",
- uniform = {
- title = "Uniform",
- description = "Put uniform."
- }
- },
- pc = {
- title = "PC",
- searchreg = {
- title = "Registration search",
- description = "Search identity by registration.",
- prompt = "Enter registration number:"
- },
- closebusiness = {
- title = "Close business",
- description = "Close business of the nearest player.",
- request = "Are you sure to close the business {3} owned by {1} {2} ?",
- closed = "~g~Business closed."
- },
- trackveh = {
- title = "Track vehicle",
- description = "Track a vehicle by its registration number.",
- prompt_reg = "Enter registration number:",
- prompt_note = "Enter a tracking note/reason:",
- tracking = "~b~Tracking started.",
- track_failed = "~b~Tracking of {1}~s~ ({2}) ~n~~r~Failed.",
- tracked = "Tracked {1} ({2})"
- },
- records = {
- show = {
- title = "Show records",
- description = "Show police records by registration number."
- },
- delete = {
- title = "Clear records",
- description = "Clear police records by registration number.",
- deleted = "~b~Police records deleted"
- }
- }
- },
- menu = {
- handcuff = {
- title = "Handcuff",
- description = "Handcuff/unhandcuff nearest player."
- },
- putinveh = {
- title = "Put in vehicle",
- description = "Put the nearest handcuffed player in the nearest vehicle, as passenger."
- },
- getoutveh = {
- title = "Get out vehicle",
- description = "Get out of vehicle the nearest handcuffed player."
- },
- askid = {
- title = "Ask ID",
- description = "Ask ID card from the nearest player.",
- request = "Do you want to give your ID card ?",
- request_hide = "Hide the ID card.",
- asked = "Asking ID..."
- },
- check = {
- title = "Check player",
- description = "Check money, inventory and weapons of the nearest player.",
- request_hide = "Hide the check report.",
- info = "<em>money: </em>{1} $<br /><br /><em>inventory: </em>{2}<br /><br /><em>weapons: </em>{3}",
- checked = "You have being checked."
- },
- seize = {
- seized = "Seized {2} ~r~{1}",
- weapons = {
- title = "Seize weapons",
- description = "Seize nearest player weapons",
- seized = "~b~Your weapons have been seized."
- },
- items = {
- title = "Seize illegals",
- description = "Seize illegal items",
- seized = "~b~Your illegal stuff has been seized."
- }
- },
- jail = {
- title = "Jail",
- description = "Jail/UnJail nearest player in/from the nearest jail.",
- not_found = "~r~No jail found.",
- jailed = "~b~Jailed.",
- unjailed = "~b~Unjailed.",
- notify_jailed = "~b~You have been jailed.",
- notify_unjailed = "~b~You have been unjailed."
- },
- fine = {
- title = "Fine",
- description = "Fine the nearest player.",
- fined = "~b~Fined ~s~{2} $ for ~b~{1}.",
- notify_fined = "~b~You have been fined ~s~ {2} $ for ~b~{1}.",
- record = "[Fine] {2} $ for {1}"
- },
- store_weapons = {
- title = "Store weapons",
- description = "Store your weapons in your inventory."
- }
- },
- identity = {
- info = "<em>Name: </em>{1}<br /><em>First name: </em>{2}<br /><em>Age: </em>{3}<br /><em>Registration n°: </em>{4}<br /><em>Phone: </em>{5}<br /><em>Business: </em>{6}<br /><em>Business capital: </em>{7} $<br /><em>Address: </em>{9}, {8}"
- }
- },
- emergency = {
- menu = {
- revive = {
- title = "Revive",
- description = "Reanimate the nearest player.",
- not_in_coma = "~r~Not in coma."
- }
- }
- },
- phone = {
- title = "Phone",
- directory = {
- title = "Directory",
- description = "Open the phone directory.",
- add = {
- title = "➕ Add",
- prompt_number = "Enter the phone number to add:",
- prompt_name = "Enter the entry name:",
- added = "~g~Entry added."
- },
- sendsms = {
- title = "Send SMS",
- prompt = "Enter the message (max {1} chars):",
- sent = "~g~ Sent to n°{1}.",
- not_sent = "~r~ n°{1} unavailable."
- },
- sendpos = {
- title = "Send position",
- },
- remove = {
- title = "Remove"
- }
- },
- sms = {
- title = "SMS History",
- description = "Received SMS history.",
- info = "<em>{1}</em><br /><br />{2}",
- notify = "SMS~b~ {1}:~s~ ~n~{2}"
- },
- smspos = {
- notify = "SMS-Position ~b~ {1}"
- },
- service = {
- title = "Service",
- description = "Call a service or an emergency number.",
- prompt = "If needed, enter a message for the service:",
- ask_call = "Received {1} call, do you take it ? <em>{2}</em>",
- taken = "~r~This call is already taken."
- },
- announce = {
- title = "Announce",
- description = "Post an announce visible to everyone for a few seconds.",
- item_desc = "{1} $<br /><br/>{2}",
- prompt = "Announce content (10-1000 chars): "
- }
- },
- emotes = {
- title = "Emotes",
- clear = {
- title = "> Clear",
- description = "Clear all running emotes."
- }
- },
- home = {
- buy = {
- title = "Buy",
- description = "Buy a home here, price is {1} $.",
- bought = "~g~Bought.",
- full = "~r~The place is full.",
- have_home = "~r~You already have a home."
- },
- sell = {
- title = "Sell",
- description = "Sell your home for {1} $",
- sold = "~g~Sold.",
- no_home = "~r~You don't have a home here."
- },
- intercom = {
- title = "Intercom",
- description = "Use the intercom to enter in a home.",
- prompt = "Number:",
- not_available = "~r~Not available.",
- refused = "~r~Refused to enter.",
- prompt_who = "Say who you are:",
- asked = "Asking...",
- request = "Someone wants to open your home door: <em>{1}</em>"
- },
- slot = {
- leave = {
- title = "Leave"
- },
- ejectall = {
- title = "Eject all",
- description = "Eject all home visitors, including you, and close the home."
- }
- },
- wardrobe = {
- title = "Wardrobe",
- save = {
- title = "> Save",
- prompt = "Save name:"
- }
- },
- gametable = {
- title = "Game table",
- bet = {
- title = "Start bet",
- description = "Start a bet with players near you, the winner will be randomly selected.",
- prompt = "Bet amount:",
- request = "[BET] Do you want to bet {1} $ ?",
- started = "~g~Bet started."
- }
- }
- },
- garage = {
- title = "Garage ({1})",
- owned = {
- title = "Owned",
- description = "Owned vehicles."
- },
- buy = {
- title = "Buy",
- description = "Buy vehicles.",
- info = "{1} $<br /><br />{2}"
- },
- sell = {
- title = "Sell",
- description = "Sell vehicles."
- },
- rent = {
- title = "Rent",
- description = "Rent a vehicle for the session (until you disconnect)."
- },
- store = {
- title = "Store",
- description = "Put your current vehicle in the garage."
- }
- },
- vehicle = {
- title = "Vehicle",
- no_owned_near = "~r~No owned vehicle near.",
- trunk = {
- title = "Trunk",
- description = "Open the vehicle trunk."
- },
- detach_trailer = {
- title = "Detach trailer",
- description = "Detach trailer."
- },
- detach_towtruck = {
- title = "Detach tow truck",
- description = "Detach tow truck."
- },
- detach_cargobob = {
- title = "Detach cargobob",
- description = "Detach cargobob."
- },
- lock = {
- title = "Lock/unlock",
- description = "Lock or unlock the vehicle."
- },
- engine = {
- title = "Engine on/off",
- description = "Start or stop the engine."
- },
- asktrunk = {
- title = "Ask open trunk",
- asked = "~g~Asking...",
- request = "Do you want to open the trunk ?"
- },
- replace = {
- title = "Replace vehicle",
- description = "Replace on ground the nearest vehicle."
- },
- repair = {
- title = "Repair vehicle",
- description = "Repair the nearest vehicle."
- },
- sellTP = {
- title = "Sell To Player",
- description = "Sell the nearest vehicle to a player."
- }
- },
- gunshop = {
- title = "Gunshop ({1})",
- prompt_ammo = "Amount of ammo to buy for the {1}:",
- info = "<em>body: </em> {1} $<br /><em>ammo: </em> {2} $/u<br /><br />{3}"
- },
- market = {
- title = "Market ({1})",
- prompt = "Amount of {1} to buy:",
- info = "{1} $<br /><br />{2}"
- },
- skinshop = {
- title = "Skinshop"
- },
- cloakroom = {
- title = "Cloakroom ({1})",
- undress = {
- title = "> Undress"
- }
- },
- itemtr = {
- informer = {
- title = "Illegal Informer",
- description = "{1} $",
- bought = "~g~Position sent to your GPS."
- }
- },
- mission = {
- blip = "Mission ({1}) {2}/{3}",
- display = "<span class=\"name\">{1}</span> <span class=\"step\">{2}/{3}</span><br /><br />{4}",
- cancel = {
- title = "Cancel mission"
- }
- },
- aptitude = {
- title = "Aptitudes",
- description = "Show aptitudes.",
- lose_exp = "Aptitude ~b~{1}/{2} ~r~-{3} ~s~exp.",
- earn_exp = "Aptitude ~b~{1}/{2} ~g~+{3} ~s~exp.",
- level_down = "Aptitude ~b~{1}/{2} ~r~lose level ({3}).",
- level_up = "Aptitude ~b~{1}/{2} ~g~level up ({3}).",
- display = {
- group = "{1}: ",
- aptitude = "--- {1} | exp {2} | lvl {3} | progress {4}%"
- }
- }
- }
- return lang
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