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Jul 23rd, 2018
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  1. cl_cmdrate 66
  2. cl_interp 0
  3. cl_interp_ratio 1
  4. cl_lagcompensation 1
  5. cl_pred_optimize 2
  6. cl_smooth 0
  7. cl_smoothtime 0.01
  8. cl_updaterate 66
  9. rate 60000
  10.  
  11. cl_playerspraydisable 1
  12. r_spray_lifetime 0
  13.  
  14. mat_shadowstate 0
  15. r_shadowmaxrendered 0
  16. r_shadowrendertotexture 0
  17. r_shadows 0
  18.  
  19. r_eyes 0
  20. r_flex 0
  21. r_lod 0
  22. r_rootlod 0
  23. r_teeth 0
  24.  
  25. cl_ragdoll_fade_time 0
  26. cl_ragdoll_forcefade 1
  27. cl_ragdoll_physics_enable 0
  28. g_ragdoll_fadespeed 0
  29. g_ragdoll_lvfadespeed 0
  30. ragdoll_sleepaftertime 0
  31.  
  32. cl_phys_props_enable 0
  33. cl_phys_props_max 0
  34. props_break_max_pieces 0
  35. r_propsmaxdist 1
  36. violence_agibs 0
  37. violence_hgibs 0
  38.  
  39. cl_detaildist 0
  40. cl_detailfade 0
  41. cl_drawmonitors 0
  42. cl_ejectbrass 0
  43. cl_new_impact_effects 0
  44. cl_show_splashes 0
  45. func_break_max_pieces 0
  46. glow_outline_effect_enable 1
  47. lod_transitiondist 0
  48. mat_antialias 0
  49. mat_colcorrection_disableentities 1
  50. mat_colorcorrection 0
  51. mat_disable_bloom 1
  52. mat_disable_fancy_blending 1
  53. mat_disable_lightwarp 1
  54. mat_envmapsize 8
  55. mat_envmaptgasize 8
  56. mat_filterlightmaps 0
  57. mat_filtertextures 0
  58. mat_forceaniso 0
  59. mat_hdr_level 0
  60. mat_max_worldmesh_vertices 512
  61. mat_motion_blur_enabled 0
  62. mat_parallaxmap 0
  63. mat_picmip 3
  64. mat_reducefillrate 1
  65. mat_reduceparticles 1
  66. mat_specular 0
  67. mat_trilinear 0
  68. mat_wateroverlaysize 1
  69. r_3dsky 0
  70. r_ambientboost 0
  71. r_ambientfactor 0
  72. r_ambientmin 0
  73. r_avglight 0
  74. r_cheapwaterend 1
  75. r_cheapwaterstart 1
  76. r_decals 1
  77. r_decalstaticprops 0
  78. r_decal_cullsize 15
  79. r_drawdetailprops 0
  80. r_drawmodeldecals 0
  81. r_drawflecks 0
  82. r_dynamic 0
  83. r_flashlightdepthtexture 0
  84. r_forcewaterleaf 1
  85. r_lightaverage 0
  86. r_maxnewsamples 2
  87. r_maxsampledist 1
  88. r_propsmaxdist 0
  89. r_renderoverlayfragment 0
  90. r_staticprop_lod 4
  91. r_waterdrawreflection 0
  92. r_waterdrawrefraction 1
  93. r_waterforceexpensive 0
  94. r_waterforcereflectentities 0
  95. rope_averagelight 0
  96. rope_collide 0
  97. rope_rendersolid 0
  98. rope_shake 0
  99. rope_smooth 0
  100. rope_subdiv 0
  101. rope_wind_dist 0
  102. tf_particles_disable_weather 1
  103. tracer_extra 0
  104. violence_ablood 0
  105. violence_hblood 0
  106.  
  107. in_usekeyboardsampletime 0
  108. mat_forcehardwaresync 0
  109. mat_levelflush 1
  110. m_rawinput 1
  111. mat_vsync 0
  112. dsp_enhance_stereo 0
  113. dsp_slow_cpu 0
  114. snd_async_fullyasync 1
  115. snd_pitchquality 1
  116. snd_spatialize_roundrobin 1
  117.  
  118. cl_threaded_bone_setup 0
  119. cl_threaded_client_leaf_system 0
  120. r_queued_decals 0
  121. r_queued_ropes 1
  122. r_queued_post_processing 0
  123. r_threaded_client_shadow_manager 1
  124. r_threaded_particles 1
  125. r_threaded_renderables 1
  126. cl_forcepreload 1
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