Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public class CharacterStatsGUI extends javax.swing.JFrame {
- static int skill1 = 1;
- static int skill2 = 1;
- static int skill3 = 1;
- static int skill4 = 1;
- static int skill5 = 1;
- static int skill6 = 1;
- static int skillPoints = 10;
- private void txthealthActionPerformed(java.awt.event.ActionEvent evt) {
- // TODO add your handling code here:
- txthealth.setText(String.valueOf(skill1));
- }
- private void btnhpActionPerformed(java.awt.event.ActionEvent evt) {
- // TODO add your handling code here:
- if(skillPoints >= 1){
- skill1++;
- skillPoints--;
- txthealth.setText(String.valueOf(skill1));
- txtpoints.setText(String.valueOf(skillPoints));
- }
- else{
- JOptionPane.showMessageDialog(null, "You dont have enough skills points");
- }
- }
- private void btnhmActionPerformed(java.awt.event.ActionEvent evt) {
- // TODO add your handling code here:
- if(skillPoints >= 0 && skill1 > 1){
- skill1--;
- skillPoints++;
- txthealth.setText(String.valueOf(skill1));
- txtpoints.setText(String.valueOf(skillPoints));
- }
- else{
- JOptionPane.showMessageDialog(null, "Minimum skill value is 1.");
- }
- }
Add Comment
Please, Sign In to add comment