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  1. System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
  2. Parameter name: index
  3. at System.ThrowHelper.ThrowArgumentOutOfRangeException()
  4. at BootHillHeroes.GamePlay.GamePlayScreen.selectvantagesListMenu_Selected(Object sender, EventArgs e)
  5. at XRpgLibrary.Controls.Control.OnSelected(EventArgs e)
  6. at XRpgLibrary.Controls.ListMenu.HandleInput(ControllerIndex controllerIndex, GameTime gameTime)
  7. at XRpgLibrary.Controls.ControlManager.HandleInput(ControllerIndex controllerIndex, GameTime gameTime)
  8. at BootHillHeroes.GamePlay.GamePlayScreen.Update(GameTime gameTime)
  9. at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
  10. at BootHillHeroes.Game1.Update(GameTime gameTime)
  11. at Microsoft.Xna.Framework.Game.Tick()
  12. at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  13. at Microsoft.Xna.Framework.GameHost.OnIdle()
  14. at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  15. at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  16. at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  17. at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  18. at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  19. at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  20. at System.Windows.Forms.Application.Run(Form mainForm)
  21. at Microsoft.Xna.Framework.WindowsGameHost.Run()
  22. at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  23. at BootHillHeroes.Program.Main(String[] args)
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