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- System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
- Parameter name: index
- at System.ThrowHelper.ThrowArgumentOutOfRangeException()
- at BootHillHeroes.GamePlay.GamePlayScreen.selectvantagesListMenu_Selected(Object sender, EventArgs e)
- at XRpgLibrary.Controls.Control.OnSelected(EventArgs e)
- at XRpgLibrary.Controls.ListMenu.HandleInput(ControllerIndex controllerIndex, GameTime gameTime)
- at XRpgLibrary.Controls.ControlManager.HandleInput(ControllerIndex controllerIndex, GameTime gameTime)
- at BootHillHeroes.GamePlay.GamePlayScreen.Update(GameTime gameTime)
- at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
- at BootHillHeroes.Game1.Update(GameTime gameTime)
- at Microsoft.Xna.Framework.Game.Tick()
- at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
- at Microsoft.Xna.Framework.GameHost.OnIdle()
- at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
- at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
- at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
- at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
- at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
- at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
- at System.Windows.Forms.Application.Run(Form mainForm)
- at Microsoft.Xna.Framework.WindowsGameHost.Run()
- at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
- at BootHillHeroes.Program.Main(String[] args)
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