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  1. // AUTOPATY
  2. L Autoparty Sunny Iceman Empath Light abi Cyjaa Renevan Entalphy Zami
  3. T(500, 5000) isMember("Renevan") and partyLeader == (me) : Command /changepartyleader Renevan
  4. T(500, 5000) isMember("Empath") and partyLeader == (me) : Command /changepartyleader Empath
  5. //T(1000, 10000) not isMember(me) : say "empath inv
  6. //T(1000, 10000) not isMember(me) : say "renevan inv
  7. @CreatureSay (aname == "Renevan" or aname == "abi" or aname == "Empath" or aname == "Sunny" or aname == "Iceman" or aname == "Novikov" or aname == "Zext" or aname == "Zami") and text == "inv" and not isMember(actor) and partyLeader==me : invite looter (aname)
  8. +I say "Renevan inv
  9. +I (1500) say "Empath inv
  10.  
  11. // AUTODISPEL
  12. L AutoDispelInterval 1000 3000
  13. L AutoDispel $Invigor $ResistPoison $ImprovedMagic $ResistFire $ResistWind $ResistWater $ElementalProtection $Regeneration $ResistAqua $BlessShield $AdvancedBlock $WildMagic $ResistHoly  $ImproveShieldDefense $Concentration $Empower $ChantOfEagle $EyeOfPaagrio $RageOfPaagrio $PaagriosFist
  14. //$KissOfEva
  15. //CP&HP
  16. S EnableGroup HPCP off
  17. ?HPCP T(100,15000) alive(me) and php(me)<70 and ItemCount(1061) >= 1 : UseItem 1061
  18. ?HPCP T(100,60000) alive(me) and pcp(me)<5 and ItemCount(22031) >= 1 : UseItem 22031
  19. ?HPCP T(100,60000) alive(me) and php(me)<15 and ItemCount(22036) >= 1 : UseItem 22036
  20.  
  21. // RES & ALARM
  22. @Resurrection isMember(actor) or actor == (me) or name(actor) == "Sunny" or name(actor) == "Novikov" : (1200) Revive 1
  23. /////@Teleport actor == me and zone ~= 12 : AutoFollow Me 0 0 ; Come(me) 0 0 ; AutoPickup 0 0 mine; EnableGroup DS off; EnableGroup ASIST off; EnableGroup PVP off; EnableGroup REST off; EnableGroup FOLLOW off; EnableGroup HPCP off; EnableGroup BOT off; EnableGroup ALARM off; EnableGroup NOBL off; EnableGroup PickUP off
  24.  
  25. @CreatureSay aname == "admin" : PlaySound teleport
  26. @Item item == 1 or item == 2 or item == 3 or item == 4 or item == 5 or item == 6 or item == 7 or item == 8 or item == 9 or item == 10 : PlaySound teleport ; Eval ("GM HERE")
  27. @CharInfo name(actor) == "admin" : PlaySound enemy ; eval ("ADMIN")
  28. @CharInfo name(actor) == "JoscelinVerreuil" : PlaySound enemy ; eval ("GM verre")
  29. @Disconnect : PlaySound enemy
  30.  
  31. //ALARM
  32. S EnableGroup ALARM off
  33. ?ALARM @CharInfo isEnemy(actor) and distance(actor) < 3000 and zone ~=12 : PlaySound enemy
  34. ?ALARM T(3000) alive(me) and isSitting(me) : (4000) actionuse stand ; PlaySound teleport ; Notice 0 GM SIT
  35.  
  36. // CHAT COMMAND
  37. @CreatureSay isMember(actor) and alive(me) and text=="shadow": Cast $DanceOfShadows
  38. @CreatureSay isMember(actor) and alive(me) and text == "medusa" : Cast $DanceOfMedusa
  39.  
  40. @CreatureSay isMember(actor) and text == "pvp1" : EnableGroup PVP on
  41. @CreatureSay isMember(actor) and text == "pvp0" : EnableGroup PVP off
  42.  
  43. @CreatureSay isMember(actor) and text == "start1" : EnableGroup DS on
  44. @CreatureSay isMember(actor) and text == "stop1" : EnableGroup DS off; EnableGroup ASIST off
  45.  
  46. @CreatureSay isMember(actor) and text == "af1" : AutoFollow (aname) 0 100
  47. @CreatureSay isMember(actor) and text == "af0" : AutoFollow (aname) 0 0
  48.  
  49. @CreatureSay isMember(actor) and text == "as1" : EnableGroup ASIST on
  50. @CreatureSay isMember(actor) and text == "as0" : EnableGroup ASIST off
  51.  
  52. //FOLLOW
  53. S EnableGroup FOLLOW off
  54. +W EnableGroup FOLLOW
  55. ?FOLLOW T(1000) AutoFollow Renevan 0 100
  56. !FOLLOW T(1000) AutoFollow (0) 0 0
  57.  
  58. // PAKI SOSOK
  59. //T(1000,30000) ItemCount(22085) < 1000 and ItemCount(22107) >= 1 : UseItem 22107 // SSA paki
  60.  
  61. // EXPOMETR
  62. S Assign sdamage = damage
  63. S Assign sexp = exp
  64. S Assign ssp = sp
  65. +N Assign sexp = exp ; Assign ssp = sp ; Assign snow = now ; Assign sdamage = damage ; Assign mobco = 0 ; Assign SS = ItemCount(1467)
  66. +B Eval (exp-env("sexp"))*60*60/(now - env("snow")).." | "..(now - env("snow"))/60000.." min ".."dps: "..(damage-env("sdamage"))*1000/(now-env("snow"))
  67.  
  68. // FOLLOW
  69. +W AutoFollow (name(target(me))) 0 200
  70. +Q AutoFollow (me) 0 0; AutoPickup 0 0 mine; Come(me) 0 0 ;
  71.  
  72. S EnableGroup PVP off
  73. +G EnableGroup PVP ; EnableGroup HPCP
  74. // AGR если хиллеров атачат враги LIFE VERSION
  75. //and (class(actor)==114 or class(actor)==113 or class(actor)==110 or class(actor)==109 or class(actor)==108 or class(actor)==103 or class(actor)==102 or class(actor)==101 or class(actor)==95 or class(actor)==94 or class(actor)==93 or class(actor)==92 or class(actor)==88)
  76. ?PVP @TargetSelected alive(me) and not isMedused(me) and nowcasting(me)==0 and skillCoolTime($Aggression)==0 and Alive(actor) and not isFriend(actor) and not isMember(actor) and not isMedused(actor) and (target(actor)=="Sunny" or target(actor)=="Entalphy") and distance(actor) <= 600 : select(actor) > Cast forced $Aggression
  77. // REDS HILAM i DD
  78. F: NA=nowcasting(me)==0 and alive(me) and effectTime(actor,$DayOfDoom)==0 and not isMedused(actor) and not isMedused(me)
  79. ?PVP P(100, 2000) NA and pmp(me)>10 and pmp(actor)>5 and (class(actor)==105 or class(actor)==97 or class(actor)==116) and effectTime(actor,$DanceOfConcentration)==0 and not isdead(actor) and distance(actor) < 900 : Cast $DanceOfConcentration
  80. ?PVP P(100, 2000) NA and pmp(me)>10 and (class(actor)==93 or class(actor)==101) and effectTime(actor,$DanceOfFire)==0 and not isdead(actor) and distance(actor) < 900 : Cast $DanceOfFire
  81. ?PVP P(100, 2000) NA and pmp(me)>50 and (class(actor)==93 or class(actor)==101) and effectTime(actor,$DanceOfFury)==0 and not isdead(actor) and distance(actor) < 900 : Cast $DanceOfFury
  82. // RESTOK
  83. S EnableGroup REST off
  84. ?REST P(100, 2000) NA and pmp(me)>25 and (class(actor)==105 or class(actor)==97 or class(actor)==116) and effectTime(actor,$DanceOfConcentration)==0 and not isdead(actor) and distance(actor) < 900 : Cast $DanceOfConcentration
  85. // ASSIST
  86. S EnableGroup ASIST off
  87. +R EnableGroup ASIST
  88. ?ASIST T(500) alive(me) and (target(me) == 0 or not alive(target(me))) or target(me) ~= target("lililllillill") : assist lililllillill safe
  89. ?ASIST T(500) alive(me) and npc(target(me)) and alive(target(me)) and not acting : come(target(me)) 0 40 R > attack
  90. //?ASIST T(1000,20000) not alive(me) : PlaySound enemy
  91. //?ASIST @CharInfo isEnemy(actor) and distance(actor) < 3000 : PlaySound enemy
  92.  
  93. //DANCE
  94. S EnableGroup DS off
  95. +D EnableGroup DS
  96. %1 $DanceOfFury
  97. %2 $DanceOfFire
  98. %3 $DanceOfTheWarrior
  99. %4 $DanceOfTheVampire
  100. %5 $SongOfChampion
  101. %6 $SongOfRenewal
  102. %7 $SongOfMeditation
  103. %8 $SongOfEarth
  104. %9 $DanceOfConcentration
  105. %10 $SongOfHunter
  106. %11 $SongOfWarding
  107. %12 $SongOfWind
  108. %13 310
  109. %14 272
  110.  
  111. ?DS PT(100, 2000) effectTime(%6) > 100000 and effectTime(%1) == 0 : Cast %1
  112. ?DS @MagicSkillUser isMember(actor) and skill == %6 : Cast %1
  113. ?DS PT(100, 2000) effectTime(%7) > 100000 and effectTime(%2) == 0 : Cast %2
  114. ?DS @MagicSkillUser isMember(actor) and skill == %7 : Cast %2
  115. ?DS PT(100, 2000) effectTime(%8) > 100000 and effectTime(%9) == 0 : Cast %9
  116. ?DS @MagicSkillUser isMember(actor) and skill == %8 : Cast %9
  117. ?DS PT(100, 2000) effectTime(%10) > 100000 and effectTime(%3) == 0 : Cast %3
  118. ?DS @MagicSkillUser isMember(actor) and skill == %10 : Cast %3
  119. ?DS PT(100, 2000) effectTime(%11) > 100000 and effectTime(%13) == 0 : Cast %13
  120. ?DS @MagicSkillUser isMember(actor) and skill == %11 : Cast %13
  121.  
  122. S EnableGroup BOT off
  123. +B EnableGroup BOT
  124. ?BOT PT(100, 1000) effectTime(%1) == 0 and effectTime(%2) == 0 and effectTime(%3) == 0 and effectTime(%4) == 0 and effectTime(%5) == 0 and effectTime(%6) == 0 and effectTime(%9) == 0 : Cast %1
  125. ?BOT PT(100, 1000) effectTime(%1) > 110000 and effectTime(%2) == 0 : Cast %2
  126. ?BOT @MagicSkillUser actor == me and skill == %1 : Cast %2
  127. ?BOT PT(100, 1000) effectTime(%2) > 110000 and effectTime(%3) == 0 : Cast %3
  128. ?BOT @MagicSkillUser actor == me and skill == %2 : Cast %3
  129. ?BOT PT(100, 1000) effectTime(%3) > 110000 and effectTime(%9) == 0 : Cast %9
  130. ?BOT @MagicSkillUser actor == me and skill == %3 : Cast %9
  131.  
  132. S EnableGroup NOBL off
  133. +J EnableGroup NOBL
  134. F: MyMember(actor) = actor==me or name(actor)=="Renevan" or name(actor)=="Iceman" or name(actor)=="Sunny" or name(actor)=="Zami" or name(actor)=="Zext" or name(actor)=="abi" or name(actor)=="Novikov" or name(actor)=="Empath" or name(actor)=="Ibanez" or name(actor)=="Qisa" or name(actor)=="ilIllijlflIjl" or name(actor)=="AloneInTheDark"  or name(actor)=="Const"  or name(actor)=="gRek"  or name(actor)=="e1fy"  or name(actor)=="Rico"  or name(actor)=="Dok"  or name(actor)=="AzzI"  or name(actor)=="N"
  135.  
  136. ?NOBL PT(500,10000) MyMember(actor) and not isMedused(actor) and alive(actor) and alive(me) and sdistance(actor)<600*600 and nowCasting==0 and effectTime(actor,$NoblesseBlessing)<900000 and ItemCount(3031)>200 and effectTime(actor,$DayOfDoom)==0 and effecttime ($MagicalBackfire)==0 and pmp(me) > 5 : Select (actor) safe > Cast $NoblesseBlessing
  137.  
  138. >_` Select (listAt("healer_targeters", 0))
  139.  
  140. S EnableGroup PickUP off
  141. +P EnableGroup PickUP
  142. ?PickUP T(500) alive(me): AutoPickup 500 70 mine 3 DROP PickUP
  143. ?PickUP T(5000) currentLoad * 100 > maxLoad * 45 : DestroyItem 1344 ((currentLoad - maxLoad * 2 / 5) / 3)
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