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- // AUTOPATY
- L Autoparty Sunny Iceman Empath Light abi Cyjaa Renevan Entalphy Zami
- T(500, 5000) isMember("Renevan") and partyLeader == (me) : Command /changepartyleader Renevan
- T(500, 5000) isMember("Empath") and partyLeader == (me) : Command /changepartyleader Empath
- //T(1000, 10000) not isMember(me) : say "empath inv
- //T(1000, 10000) not isMember(me) : say "renevan inv
- @CreatureSay (aname == "Renevan" or aname == "abi" or aname == "Empath" or aname == "Sunny" or aname == "Iceman" or aname == "Novikov" or aname == "Zext" or aname == "Zami") and text == "inv" and not isMember(actor) and partyLeader==me : invite looter (aname)
- +I say "Renevan inv
- +I (1500) say "Empath inv
- // AUTODISPEL
- L AutoDispelInterval 1000 3000
- L AutoDispel $Invigor $ResistPoison $ImprovedMagic $ResistFire $ResistWind $ResistWater $ElementalProtection $Regeneration $ResistAqua $BlessShield $AdvancedBlock $WildMagic $ResistHoly $ImproveShieldDefense $Concentration $Empower $ChantOfEagle $EyeOfPaagrio $RageOfPaagrio $PaagriosFist
- //$KissOfEva
- //CP&HP
- S EnableGroup HPCP off
- ?HPCP T(100,15000) alive(me) and php(me)<70 and ItemCount(1061) >= 1 : UseItem 1061
- ?HPCP T(100,60000) alive(me) and pcp(me)<5 and ItemCount(22031) >= 1 : UseItem 22031
- ?HPCP T(100,60000) alive(me) and php(me)<15 and ItemCount(22036) >= 1 : UseItem 22036
- // RES & ALARM
- @Resurrection isMember(actor) or actor == (me) or name(actor) == "Sunny" or name(actor) == "Novikov" : (1200) Revive 1
- /////@Teleport actor == me and zone ~= 12 : AutoFollow Me 0 0 ; Come(me) 0 0 ; AutoPickup 0 0 mine; EnableGroup DS off; EnableGroup ASIST off; EnableGroup PVP off; EnableGroup REST off; EnableGroup FOLLOW off; EnableGroup HPCP off; EnableGroup BOT off; EnableGroup ALARM off; EnableGroup NOBL off; EnableGroup PickUP off
- @CreatureSay aname == "admin" : PlaySound teleport
- @Item item == 1 or item == 2 or item == 3 or item == 4 or item == 5 or item == 6 or item == 7 or item == 8 or item == 9 or item == 10 : PlaySound teleport ; Eval ("GM HERE")
- @CharInfo name(actor) == "admin" : PlaySound enemy ; eval ("ADMIN")
- @CharInfo name(actor) == "JoscelinVerreuil" : PlaySound enemy ; eval ("GM verre")
- @Disconnect : PlaySound enemy
- //ALARM
- S EnableGroup ALARM off
- ?ALARM @CharInfo isEnemy(actor) and distance(actor) < 3000 and zone ~=12 : PlaySound enemy
- ?ALARM T(3000) alive(me) and isSitting(me) : (4000) actionuse stand ; PlaySound teleport ; Notice 0 GM SIT
- // CHAT COMMAND
- @CreatureSay isMember(actor) and alive(me) and text=="shadow": Cast $DanceOfShadows
- @CreatureSay isMember(actor) and alive(me) and text == "medusa" : Cast $DanceOfMedusa
- @CreatureSay isMember(actor) and text == "pvp1" : EnableGroup PVP on
- @CreatureSay isMember(actor) and text == "pvp0" : EnableGroup PVP off
- @CreatureSay isMember(actor) and text == "start1" : EnableGroup DS on
- @CreatureSay isMember(actor) and text == "stop1" : EnableGroup DS off; EnableGroup ASIST off
- @CreatureSay isMember(actor) and text == "af1" : AutoFollow (aname) 0 100
- @CreatureSay isMember(actor) and text == "af0" : AutoFollow (aname) 0 0
- @CreatureSay isMember(actor) and text == "as1" : EnableGroup ASIST on
- @CreatureSay isMember(actor) and text == "as0" : EnableGroup ASIST off
- //FOLLOW
- S EnableGroup FOLLOW off
- +W EnableGroup FOLLOW
- ?FOLLOW T(1000) AutoFollow Renevan 0 100
- !FOLLOW T(1000) AutoFollow (0) 0 0
- // PAKI SOSOK
- //T(1000,30000) ItemCount(22085) < 1000 and ItemCount(22107) >= 1 : UseItem 22107 // SSA paki
- // EXPOMETR
- S Assign sdamage = damage
- S Assign sexp = exp
- S Assign ssp = sp
- +N Assign sexp = exp ; Assign ssp = sp ; Assign snow = now ; Assign sdamage = damage ; Assign mobco = 0 ; Assign SS = ItemCount(1467)
- +B Eval (exp-env("sexp"))*60*60/(now - env("snow")).." | "..(now - env("snow"))/60000.." min ".."dps: "..(damage-env("sdamage"))*1000/(now-env("snow"))
- // FOLLOW
- +W AutoFollow (name(target(me))) 0 200
- +Q AutoFollow (me) 0 0; AutoPickup 0 0 mine; Come(me) 0 0 ;
- S EnableGroup PVP off
- +G EnableGroup PVP ; EnableGroup HPCP
- // AGR если хиллеров атачат враги LIFE VERSION
- //and (class(actor)==114 or class(actor)==113 or class(actor)==110 or class(actor)==109 or class(actor)==108 or class(actor)==103 or class(actor)==102 or class(actor)==101 or class(actor)==95 or class(actor)==94 or class(actor)==93 or class(actor)==92 or class(actor)==88)
- ?PVP @TargetSelected alive(me) and not isMedused(me) and nowcasting(me)==0 and skillCoolTime($Aggression)==0 and Alive(actor) and not isFriend(actor) and not isMember(actor) and not isMedused(actor) and (target(actor)=="Sunny" or target(actor)=="Entalphy") and distance(actor) <= 600 : select(actor) > Cast forced $Aggression
- // REDS HILAM i DD
- F: NA=nowcasting(me)==0 and alive(me) and effectTime(actor,$DayOfDoom)==0 and not isMedused(actor) and not isMedused(me)
- ?PVP P(100, 2000) NA and pmp(me)>10 and pmp(actor)>5 and (class(actor)==105 or class(actor)==97 or class(actor)==116) and effectTime(actor,$DanceOfConcentration)==0 and not isdead(actor) and distance(actor) < 900 : Cast $DanceOfConcentration
- ?PVP P(100, 2000) NA and pmp(me)>10 and (class(actor)==93 or class(actor)==101) and effectTime(actor,$DanceOfFire)==0 and not isdead(actor) and distance(actor) < 900 : Cast $DanceOfFire
- ?PVP P(100, 2000) NA and pmp(me)>50 and (class(actor)==93 or class(actor)==101) and effectTime(actor,$DanceOfFury)==0 and not isdead(actor) and distance(actor) < 900 : Cast $DanceOfFury
- // RESTOK
- S EnableGroup REST off
- ?REST P(100, 2000) NA and pmp(me)>25 and (class(actor)==105 or class(actor)==97 or class(actor)==116) and effectTime(actor,$DanceOfConcentration)==0 and not isdead(actor) and distance(actor) < 900 : Cast $DanceOfConcentration
- // ASSIST
- S EnableGroup ASIST off
- +R EnableGroup ASIST
- ?ASIST T(500) alive(me) and (target(me) == 0 or not alive(target(me))) or target(me) ~= target("lililllillill") : assist lililllillill safe
- ?ASIST T(500) alive(me) and npc(target(me)) and alive(target(me)) and not acting : come(target(me)) 0 40 R > attack
- //?ASIST T(1000,20000) not alive(me) : PlaySound enemy
- //?ASIST @CharInfo isEnemy(actor) and distance(actor) < 3000 : PlaySound enemy
- //DANCE
- S EnableGroup DS off
- +D EnableGroup DS
- %1 $DanceOfFury
- %2 $DanceOfFire
- %3 $DanceOfTheWarrior
- %4 $DanceOfTheVampire
- %5 $SongOfChampion
- %6 $SongOfRenewal
- %7 $SongOfMeditation
- %8 $SongOfEarth
- %9 $DanceOfConcentration
- %10 $SongOfHunter
- %11 $SongOfWarding
- %12 $SongOfWind
- %13 310
- %14 272
- ?DS PT(100, 2000) effectTime(%6) > 100000 and effectTime(%1) == 0 : Cast %1
- ?DS @MagicSkillUser isMember(actor) and skill == %6 : Cast %1
- ?DS PT(100, 2000) effectTime(%7) > 100000 and effectTime(%2) == 0 : Cast %2
- ?DS @MagicSkillUser isMember(actor) and skill == %7 : Cast %2
- ?DS PT(100, 2000) effectTime(%8) > 100000 and effectTime(%9) == 0 : Cast %9
- ?DS @MagicSkillUser isMember(actor) and skill == %8 : Cast %9
- ?DS PT(100, 2000) effectTime(%10) > 100000 and effectTime(%3) == 0 : Cast %3
- ?DS @MagicSkillUser isMember(actor) and skill == %10 : Cast %3
- ?DS PT(100, 2000) effectTime(%11) > 100000 and effectTime(%13) == 0 : Cast %13
- ?DS @MagicSkillUser isMember(actor) and skill == %11 : Cast %13
- S EnableGroup BOT off
- +B EnableGroup BOT
- ?BOT PT(100, 1000) effectTime(%1) == 0 and effectTime(%2) == 0 and effectTime(%3) == 0 and effectTime(%4) == 0 and effectTime(%5) == 0 and effectTime(%6) == 0 and effectTime(%9) == 0 : Cast %1
- ?BOT PT(100, 1000) effectTime(%1) > 110000 and effectTime(%2) == 0 : Cast %2
- ?BOT @MagicSkillUser actor == me and skill == %1 : Cast %2
- ?BOT PT(100, 1000) effectTime(%2) > 110000 and effectTime(%3) == 0 : Cast %3
- ?BOT @MagicSkillUser actor == me and skill == %2 : Cast %3
- ?BOT PT(100, 1000) effectTime(%3) > 110000 and effectTime(%9) == 0 : Cast %9
- ?BOT @MagicSkillUser actor == me and skill == %3 : Cast %9
- S EnableGroup NOBL off
- +J EnableGroup NOBL
- F: MyMember(actor) = actor==me or name(actor)=="Renevan" or name(actor)=="Iceman" or name(actor)=="Sunny" or name(actor)=="Zami" or name(actor)=="Zext" or name(actor)=="abi" or name(actor)=="Novikov" or name(actor)=="Empath" or name(actor)=="Ibanez" or name(actor)=="Qisa" or name(actor)=="ilIllijlflIjl" or name(actor)=="AloneInTheDark" or name(actor)=="Const" or name(actor)=="gRek" or name(actor)=="e1fy" or name(actor)=="Rico" or name(actor)=="Dok" or name(actor)=="AzzI" or name(actor)=="N"
- ?NOBL PT(500,10000) MyMember(actor) and not isMedused(actor) and alive(actor) and alive(me) and sdistance(actor)<600*600 and nowCasting==0 and effectTime(actor,$NoblesseBlessing)<900000 and ItemCount(3031)>200 and effectTime(actor,$DayOfDoom)==0 and effecttime ($MagicalBackfire)==0 and pmp(me) > 5 : Select (actor) safe > Cast $NoblesseBlessing
- >_` Select (listAt("healer_targeters", 0))
- S EnableGroup PickUP off
- +P EnableGroup PickUP
- ?PickUP T(500) alive(me): AutoPickup 500 70 mine 3 DROP PickUP
- ?PickUP T(5000) currentLoad * 100 > maxLoad * 45 : DestroyItem 1344 ((currentLoad - maxLoad * 2 / 5) / 3)
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