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  1.     ArmaTeam = {
  2.     createDialog "RscDisplayChat";
  3.      
  4.         _ArmaTeam15 = findDisplay 24 ctrlCreate ["IGUIBack", 87676];
  5.         _ArmaTeam15 ctrlCommit 0;
  6.         _ArmaTeam15 ctrlSetPosition [-0.675,-0.36,0.8125,1.72];
  7.         _ArmaTeam15 ctrlCommit 0.5;
  8.         _ArmaTeam15 ctrlSetBackgroundColor [0.212,0.22,0.231,1];
  9.      
  10.      
  11.      
  12.         _ArmaTeam2 = findDisplay 24 ctrlCreate ["RscIGUIListBox", 87676];
  13.         _ArmaTeam2 ctrlCommit 0;
  14.         _ArmaTeam2 ctrlSetPosition [-0.1625,0.16,0.2875,0.62];
  15.         _ArmaTeam2 ctrlCommit 0.5;
  16.         _ArmaTeam2 ctrlAddEventHandler["LBDblClick", "[_ArmaTeam2 lbText (lbCurSel _ArmaTeam2),(lbCurSel _ArmaTeam2)] call _ArmaTeam12;"];
  17.         _ArmaTeam2 ctrlSetBackgroundColor [0.463,0.757,0.6,1];
  18.         _ArmaTeam2 ctrlSetFont "RobotoCondensedBold";
  19.      
  20.         {
  21.             _ArmaTeam2 lbAdd(name _x);
  22.         } foreach allPlayers;
  23.      
  24.      
  25.      
  26.         _ArmaTeam12 = {
  27.             _ArmaTeam11 = this select 0;
  28.             systemChat format["<AT> Selected %1!", _ArmaTeam11];
  29.         };
  30.      
  31.      
  32.      
  33.         _ArmaTeam13 = findDisplay 24 ctrlCreate ["RscStructuredText", 46657];
  34.         _ArmaTeam13 ctrlCommit 0;
  35.         _ArmaTeam13 ctrlSetPosition [-0.67,-0.352,0.802525,0.101684];
  36.         _ArmaTeam13 ctrlCommit 0.5;
  37.         _ArmaTeam13 ctrlSetStructuredText parseText "<t size='0.5'> </t><br/><t colorLink='#ffffff'><a href='http://arma.team'><t size='2' align='center'>Arma.Team GUI Menu  </a></t>";
  38.         _ArmaTeam13 ctrlSetFont "RobotoCondensedBold";
  39.      
  40.      
  41.      
  42.         _ArmaTeam3 = findDisplay 24 ctrlCreate ["RscMapControl", 6178];
  43.         _ArmaTeam3 ctrlCommit 0;
  44.         _ArmaTeam3 ctrlSetPosition [-0.1625,0.8,0.2875,0.543368];  
  45.         _ArmaTeam3 ctrlCommit 0.5;
  46.      
  47.      
  48.      
  49.      
  50.         _ArmaTeam4 = findDisplay 24 ctrlCreate ["RscButton", 46657];
  51.         _ArmaTeam4 ctrlCommit 0;
  52.         _ArmaTeam4 ctrlSetPosition [-0.1625,0.0993939,0.0875,0.04];
  53.         _ArmaTeam4 ctrlCommit 0.5;
  54.         _ArmaTeam4 ctrlSetText "Execute";
  55.         _ArmaTeam4 ctrlSetFont "RobotoCondensedBold";
  56.         _ArmaTeam4 buttonSetAction "call compile ctrlText 92372;";
  57.      
  58.      
  59.      
  60.      
  61.         _ArmaTeam5 = findDisplay 24 ctrlCreate ["RscEdit", 92372];
  62.         _ArmaTeam5 ctrlCommit 0;
  63.         _ArmaTeam5 ctrlSetPosition [-0.1625,-0.236,0.2875,0.32];
  64.         _ArmaTeam5 ctrlCommit 0.5;
  65.         _ArmaTeam5 ctrlSetBackgroundColor [0.212,0.22,0.231,1];
  66.         _ArmaTeam5 ctrlSetFont "RobotoCondensedBold";
  67.      
  68.      
  69.      
  70.      
  71.         _ArmaTeam7 = findDisplay 24 ctrlCreate ["RscButton", 46657];
  72.         _ArmaTeam7 ctrlCommit 0;
  73.         _ArmaTeam7 ctrlSetPosition [0.0375,0.1,0.0875,0.04];
  74.         _ArmaTeam7 ctrlCommit 0.5;
  75.         _ArmaTeam7 ctrlSetText "Leave";
  76.         _ArmaTeam7 ctrlSetFont "RobotoCondensedBold";
  77.         _ArmaTeam7 buttonSetAction "endMission 'left';";
  78.      
  79.      
  80.      
  81.      
  82.         _ArmaTeam8 = findDisplay 24 ctrlCreate ["RscButton", 46657];
  83.         _ArmaTeam8 ctrlCommit 0;
  84.         _ArmaTeam8 ctrlSetPosition [-0.0625,0.1,0.0875,0.04];
  85.         _ArmaTeam8 ctrlCommit 0.5;
  86.         _ArmaTeam8 ctrlSetText "Teleport";
  87.         _ArmaTeam8 ctrlSetFont "RobotoCondensedBold";
  88.         _ArmaTeam8 buttonSetAction "player onMapSingleClick 'if (_alt) then {player setPosATL _pos}';";
  89.      
  90.      
  91.      
  92.      
  93.         _ArmaTeam8 = findDisplay 24 ctrlCreate ["RscIGUIListBox", 46657];
  94.         _ArmaTeam8 ctrlCommit 0;
  95.         _ArmaTeam8 ctrlSetPosition [-0.6625,-0.236,0.4875,1.58];
  96.         _ArmaTeam8 ctrlCommit 0.5;
  97.         _ArmaTeam8 ctrlAddEventHandler ["LBDblClick", "[(findDisplay 0 displayCtrl 999 getVariable '_ListBoz') lbText (lbCurSel (findDisplay 0 displayCtrl 999 getVariable '_ListBoz')), (lbCurSel (findDisplay 0 displayCtrl 999 getVariable '_ListBoz'))] call (findDisplay 0 displayCtrl 999 getVariable '_Functions')"];
  98.         _ArmaTeam8 ctrlShow true;
  99.      
  100.         findDisplay 0 displayCtrl 999 setVariable ['_ListBoz', _ArmaTeam8];
  101.      
  102.         _ArmaTeam8 lbAdd "= General Scripts =";
  103.         _ArmaTeam8 lbAdd "Heal Self";
  104.         _ArmaTeam8 lbAdd "Kill Self";
  105.         _ArmaTeam8 lbAdd "God Mode";
  106.         _ArmaTeam8 lbAdd "Vehicle God";
  107.         _ArmaTeam8 lbAdd "Unlimited Ammo";
  108.         _ArmaTeam8 lbAdd "Arsenal";
  109.         _ArmaTeam8 lbAdd "No Recoil";
  110.         _ArmaTeam8 lbAdd "No Grass";
  111.         _ArmaTeam8 lbAdd "No Fatigue";
  112.         _ArmaTeam8 lbAdd "Player ESP";
  113.         _ArmaTeam8 lbAdd "Map ESP";
  114.         _ArmaTeam8 lbAdd "Speed Hack";
  115.         _ArmaTeam8 lbAdd "Refill Ammo";
  116.         _ArmaTeam8 lbAdd "Add Ammo";
  117.         _ArmaTeam8 lbAdd "Rapid Fire";
  118.         _ArmaTeam8 lbAdd "Murder Mode";
  119.         _ArmaTeam8 lbAdd "";
  120.         _ArmaTeam8 lbAdd "= Server Scripts =";
  121.         _ArmaTeam8 lbAdd "Kill Everyone";
  122.         _ArmaTeam8 lbAdd "Crash Server";
  123.         _ArmaTeam8 lbAdd "Crash Everyone";
  124.         _ArmaTeam8 lbAdd "Eject Everyone";
  125.         _ArmaTeam8 lbAdd "Paradrop Everyone";
  126.         _ArmaTeam8 lbAdd "Strip Down Everyone";
  127.         _ArmaTeam8 lbAdd "";
  128.         _ArmaTeam8 lbAdd "= Target Scripts =";
  129.         _ArmaTeam8 lbAdd "Kill Target";
  130.         _ArmaTeam8 lbAdd "Eject Target";
  131.         _ArmaTeam8 lbAdd "Bomb Target";
  132.         _ArmaTeam8 lbAdd "Clone on Target";
  133.         _ArmaTeam8 lbAdd "Clone from Target";
  134.         _ArmaTeam8 lbAdd "Paradrop Target";
  135.         _ArmaTeam8 lbAdd "Strip Down Target";
  136.         _ArmaTeam8 lbAdd "Crash Target";
  137.         _ArmaTeam8 lbAdd "";
  138.         _ArmaTeam8 lbAdd "= Life General =";
  139.         _ArmaTeam8 lbAdd "Give Licences";
  140.         _ArmaTeam8 lbAdd "Max Weight";
  141.         _ArmaTeam8 lbAdd "Unlock Cars (150m)";
  142.         _ArmaTeam8 lbAdd "Get Car Keys (150m)";
  143.         _ArmaTeam8 lbAdd "Get All Car Keys";
  144.         _ArmaTeam8 lbAdd "Disable Restrain";
  145.         _ArmaTeam8 lbAdd "Disable Taze";
  146.         _ArmaTeam8 lbAdd "Free Me";
  147.         _ArmaTeam8 lbAdd "Instant Respawn";
  148.         _ArmaTeam8 lbAdd "Spawn Money (5k-10k)";
  149.         _ArmaTeam8 lbAdd "Spawn Money (50k-150k)";
  150.         _ArmaTeam8 lbAdd "Spawn Money (500k-1000k)";
  151.         _ArmaTeam8 lbAdd "";
  152.         _ArmaTeam8 lbAdd "= Random Scripts =";
  153.         _ArmaTeam8 lbAdd "JME Blue Army";
  154.         _ArmaTeam8 lbAdd "JME Red VR";
  155.         _ArmaTeam8 lbAdd "Bruce Almighty";
  156.         _ArmaTeam8 lbAdd "Varible Scanner";
  157.         _ArmaTeam8 lbAdd "Executor";
  158.         _ArmaTeam8 lbAdd "Clone on Target";
  159.         _ArmaTeam8 lbAdd "Clone From Target";
  160.         _ArmaTeam8 lbAdd "";
  161.         _ArmaTeam8 lbAdd "= Life Everyone =";
  162.         _ArmaTeam8 lbAdd "Spawn Money Pile";
  163.         _ArmaTeam8 lbAdd "Restrain Everyone";
  164.         _ArmaTeam8 lbAdd "Jail Everyone";
  165.         _ArmaTeam8 lbAdd "Free Everyone";
  166.         _ArmaTeam8 ctrlSetFont "RobotoCondensedBold";
  167.      
  168.      
  169.      
  170.      
  171.      
  172.      
  173.      
  174.         findDisplay 0 displayCtrl 999 setVariable['_Functions', {
  175.      
  176.             switch (_this select 0) do {
  177.      
  178.                 case 'Clone from Target':{
  179.                 };
  180.      
  181.      
  182.                 case 'Clone on Target':{
  183.                 };
  184.      
  185.      
  186.                 case 'Strip Down Target':{
  187.                 };
  188.      
  189.      
  190.                 case 'Paradrop Target':{
  191.                 };
  192.      
  193.      
  194.                 case 'Crash Target':{
  195.                 };
  196.      
  197.      
  198.                 case 'Bomb Target':{
  199.                 };
  200.      
  201.      
  202.                 case 'Kill Target':{
  203.                 };
  204.      
  205.      
  206.                 case 'Eject Target':{
  207.                 };
  208.      
  209.      
  210.                 case 'Vehicle God':{
  211.                 };
  212.      
  213.      
  214.                 case 'Rapid Fire':{
  215.                 };
  216.      
  217.      
  218.                 case 'Add Ammo':{
  219.                 };
  220.      
  221.      
  222.                 case 'Clone From Target':{
  223.                 };
  224.      
  225.      
  226.                 case 'Clone on Target':{
  227.                 };
  228.      
  229.      
  230.                 case 'No Fatigue':{
  231.                 };
  232.      
  233.      
  234.                 case 'No Grass':{
  235.                 };
  236.      
  237.      
  238.                 case 'Max Weight':{
  239.                 };
  240.      
  241.      
  242.                 case 'Give Licences':{
  243.                 };
  244.      
  245.      
  246.                 case 'Bruce Almighty':{
  247.                 };
  248.      
  249.      
  250.                 case 'JME Red VR':{
  251.                 };
  252.      
  253.      
  254.                 case 'JME Blue Army':{
  255.                 };
  256.      
  257.      
  258.                 case 'Free Everyone':{
  259.                 };
  260.      
  261.      
  262.                 case 'Varible Scanner':{
  263.                 };
  264.      
  265.      
  266.                 case 'Spawn Money (500k-1000k)':{
  267.                 };
  268.      
  269.      
  270.                 case 'Spawn Money (50k-150k)':{
  271.                 };
  272.      
  273.      
  274.                 case 'Spawn Money (5k-10k)':{
  275.                 };
  276.      
  277.      
  278.                 case 'Instant Respawn':{
  279.                 };
  280.      
  281.      
  282.                 case 'Disable Restrain':{
  283.                 };
  284.      
  285.      
  286.                 case 'Get All Car Keys':{
  287.                 };
  288.      
  289.      
  290.                 case 'Get Car Keys (150m)':{
  291.                 };
  292.      
  293.      
  294.                 case 'Unlock Cars (150m)':{
  295.                 };
  296.      
  297.      
  298.                 case 'Strip Down Everyone':{
  299.                 };
  300.      
  301.      
  302.                 case 'Paradrop Everyone':{
  303.                 };
  304.      
  305.      
  306.                 case 'Eject Everyone':{
  307.                 };
  308.      
  309.      
  310.                 case 'Crash Everyone':{
  311.                 };
  312.      
  313.      
  314.                 case 'Crash Server':{
  315.                 };
  316.      
  317.      
  318.                 case 'Kill Everyone':{
  319.                 };
  320.      
  321.      
  322.                 case 'Refill Ammo':{
  323.                 };
  324.      
  325.      
  326.                 case 'Speed Hack':{
  327.                 };
  328.      
  329.      
  330.                 case 'No Recoil':{
  331.                 };
  332.      
  333.             };
  334.         }];
  335.      
  336.         while {true} do {
  337.      
  338.         if (inputAction "User5" > 0) then
  339.      
  340.         {
  341.      
  342.             waitUntil{inputAction "User5" > 0};
  343.             [] spawn ArmaTeam;
  344.             waitUntil{inputAction "User5" == 0};
  345.      
  346.             };
  347.      
  348.         };
  349.     };
  350.     [] spawn ArmaTeam;
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