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- 05-23 16:47:57.872 30975 30975 W Unity : Failed to get permission info for android.permission.BIND_GET_INSTALL_REFERRER_SERVICE, manifest likely missing custom permission declaration
- 05-23 16:47:57.872 30975 30975 W Unity : Permission android.permission.BIND_GET_INSTALL_REFERRER_SERVICE ignored
- 05-23 16:47:58.404 30975 31069 I Unity : SystemInfo CPU = ARMv7 VFPv3 NEON, Cores = 8, Memory = 2682mb
- 05-23 16:47:58.404 30975 31069 I Unity : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 240), 4 little (mask: 15)
- 05-23 16:47:58.406 30975 31069 I Unity : ApplicationInfo com.rmg.heroesofmagic.app version 2.1.2 build 9d39dd30-83b2-4831-8113-2462098bec37
- 05-23 16:47:58.406 30975 31069 I Unity : Built from '2017.3/patch-release' branch, Version '2017.4.1f1 (9231f953d9d3)', Build type 'Release', Scripting Backend 'mono'
- 05-23 16:47:58.722 30975 31069 D Unity : GL_EXT_debug_marker GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_sliced_3d GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_
- 05-23 16:47:58.722 30975 31069 D Unity : to_texture GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shader_pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness GL_EXT_draw_buffers_indexed GL_OES_draw_buffers_indexed GL_EXT_texture_border_clamp GL_OES_texture_border_clamp GL_EXT_texture_cube_map_array GL_OES_texture_cube_map_array GL_OES_sample_variables GL_OES_sample_shading GL_OES_shader_multisample_interpolation GL_EXT_shader_io_blocks GL_OES_shader_io_blocks GL_EXT_tessellation_shader GL_OES_tessellation_shader GL_EXT_primitive_bounding_box GL_OES_primitive_bounding_box GL_EXT_geometry_shader GL_OES_geometry_shader GL_ANDROID_extension_pack_es31a GL_EXT_gpu_shader5 GL_OES_gpu_shader5 GL_EXT_texture
- 05-23 16:47:58.722 30975 31069 D Unity : _buffer GL_OES_texture_buffer GL_EXT_copy_image GL_OES_copy_image GL_EXT_color_buffer_half_float GL_EXT_color_buffer_float GL_EXT_YUV_target GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture GL_KHR_robustness GL_KHR_robust_buffer_access_behavior GL_EXT_draw_elements_base_vertex GL_OES_draw_elements_base_vertex GL_EXT_protected_textures
- 05-23 16:48:04.408 30975 31508 W Unity : The referenced script on this Behaviour (Game Object 'TextMeshPro Text') is missing!
- 05-23 16:48:04.408 30975 31508 W Unity :
- 05-23 16:48:04.408 30975 31508 W Unity : (Filename: Line: 1758)
- 05-23 16:48:04.408 30975 31508 W Unity :
- 05-23 16:48:05.969 30975 31069 W Unity : DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
- 05-23 16:48:05.969 30975 31069 W Unity :
- 05-23 16:48:05.969 30975 31069 W Unity : (Filename: Line: 482)
- 05-23 16:48:05.969 30975 31069 W Unity :
- 05-23 16:48:05.978 30975 31069 I Unity : Initializing Google Analytics 0.2.
- 05-23 16:48:05.980 30975 31069 I Unity : Initializing Google Analytics Android Tracker.
- 05-23 16:48:06.274 30975 31069 I Unity : No subscription info
- 05-23 16:48:08.108 30975 31069 I Unity : AF.cs setAppsFlyerKey
- 05-23 16:48:08.131 30975 31069 I Unity : AF.cs init
- 05-23 16:48:08.142 30975 31069 I Unity : construct instance
- 05-23 16:48:08.190 30975 30975 I Unity : AF.cs start tracking
- 05-23 16:48:08.192 30975 30975 I Unity : AF.cs trackAppLaunch
- 05-23 16:48:08.257 30975 31069 W Unity : FB.Init() has already been called. You only need to call this once and only once.
- 05-23 16:48:08.257 30975 31069 W Unity :
- 05-23 16:48:08.257 30975 31069 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:48:08.257 30975 31069 W Unity :
- 05-23 16:48:08.577 30975 31069 I Unity : NETWORK: _main --> Request reward video
- 05-23 16:48:09.482 30975 31069 I Unity : Using Facebook Unity SDK v7.13.0 with FBAndroidSDK/4.33.0
- 05-23 16:48:09.484 30975 31069 I Unity : AppsFlyerTrackerCallbacks on Start
- 05-23 16:48:13.240 30975 31904 I Unity : NETWORK: _main --> HandleRewardBasedVideoLoaded event received
- 05-23 16:48:14.694 30975 31069 I Unity : Building GPG services, implicitly attempts silent auth
- 05-23 16:48:15.263 30975 31069 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:48:15 +03:00 WARNING: Creating new PlayGamesPlatform
- 05-23 16:48:15.263 30975 31069 W Unity :
- 05-23 16:48:15.263 30975 31069 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:48:15.263 30975 31069 W Unity :
- 05-23 16:48:15.264 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:15 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:48:15.264 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:15 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:48:15.264 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:15 +03:00 DEBUG: Creating platform-specific Play Games client.
- 05-23 16:48:15.264 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:15 +03:00 DEBUG: Creating Android IPlayGamesClient Client
- 05-23 16:48:15.375 30975 31069 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"true"}
- 05-23 16:48:15.941 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:15 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:48:15.941 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:15 +03:00 DEBUG: Invoking callbacks, AuthState changed from silentPending to Unauthenticated.
- 05-23 16:48:15.941 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:15 +03:00 DEBUG: there are pending auth callbacks - starting AuthUI
- 05-23 16:48:22.023 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:22 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:48:22.294 30975 31069 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:48:26.681 30975 31069 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
- 05-23 16:48:26.707 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:26 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:48:26.707 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:26 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:48:26.728 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:26 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:48:26.729 30975 31069 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:48:26 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:48:26.729 30975 31069 W Unity :
- 05-23 16:48:26.729 30975 31069 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:48:26.729 30975 31069 W Unity :
- 05-23 16:48:26.729 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:26 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:48:26.729 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:26 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:48:27.199 30975 31069 I Unity : NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":132,"unitName":"ChaosArmoredSkelet","baseAttack":6,"baseHp":11,"ref1":0,"ref2":0,"upgradeType":"ChaosArmoredSkelet","abilities":[89,147],"abilit
- 05-23 16:48:28.422 30975 31069 I Unity : SwiftBotConfig parsed!
- 05-23 16:48:32.787 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:32 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:48:32.788 30975 31069 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
- 05-23 16:48:32.909 30975 31069 I Unity : NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
- 05-23 16:48:33.043 30975 31069 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:48:37.498 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:37 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:48:37.498 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:37 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:48:37.531 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:37 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:48:37.532 30975 31069 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:48:37 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:48:37.532 30975 31069 W Unity :
- 05-23 16:48:37.532 30975 31069 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:48:37.532 30975 31069 W Unity :
- 05-23 16:48:37.532 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:37 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:48:37.532 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:37 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:48:42.939 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:42 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:48:43.260 30975 31069 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:48:47.850 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:47 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:48:47.851 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:47 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:48:47.884 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:47 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:48:47.885 30975 31069 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:48:47 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:48:47.885 30975 31069 W Unity :
- 05-23 16:48:47.885 30975 31069 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:48:47.885 30975 31069 W Unity :
- 05-23 16:48:47.885 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:47 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:48:47.885 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:47 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:48:53.295 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:53 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:48:53.597 30975 31069 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:48:58.287 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:58 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:48:58.288 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:58 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:48:58.320 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:58 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:48:58.320 30975 31069 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:48:58 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:48:58.320 30975 31069 W Unity :
- 05-23 16:48:58.320 30975 31069 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:48:58.320 30975 31069 W Unity :
- 05-23 16:48:58.321 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:58 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:48:58.321 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:48:58 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:49:03.835 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:49:03 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:49:04.067 30975 31069 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:49:08.890 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:49:08 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:49:08.890 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:49:08 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:49:08.924 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:49:08 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:49:08.925 30975 31069 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:49:08 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:49:08.925 30975 31069 W Unity :
- 05-23 16:49:08.925 30975 31069 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:49:08.925 30975 31069 W Unity :
- 05-23 16:49:08.925 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:49:08 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:49:08.925 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:49:08 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- 05-23 16:49:16.177 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:49:16 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- 05-23 16:49:16.529 30975 31069 I Unity : AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch":"false"}
- 05-23 16:49:21.321 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:49:21 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: ERROR_NOT_AUTHORIZED
- 05-23 16:49:21.321 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:49:21 +03:00 DEBUG: AuthState == Unauthenticated calling auth callbacks with failure
- 05-23 16:49:21.353 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:49:21 +03:00 DEBUG: Invoking user callback on game thread
- 05-23 16:49:21.354 30975 31069 W Unity : !!! [Play Games Plugin DLL] 05/23/19 16:49:21 +03:00 WARNING: PlayGamesPlatform already initialized. Ignoring this call.
- 05-23 16:49:21.354 30975 31069 W Unity :
- 05-23 16:49:21.354 30975 31069 W Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 16:49:21.354 30975 31069 W Unity :
- 05-23 16:49:21.354 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:49:21 +03:00 DEBUG: Activating PlayGamesPlatform.
- 05-23 16:49:21.354 30975 31069 I Unity : [Play Games Plugin DLL] 05/23/19 16:49:21 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
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