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Log Medieval Engineers

Jul 28th, 2018
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  1. 2018-07-28 10:31:30.652> Log Started
  2. 2018-07-28 10:31:30.669> Timezone (local - UTC): 5h
  3. 2018-07-28 10:31:30.669> App Version: 0.6.3.BB14BD
  4. 2018-07-28 10:31:30.669> Steam build: Always true
  5. 2018-07-28 10:31:30.669> Is official: True [NO][IS][NAMP]
  6. 2018-07-28 10:31:30.669> Environment.ProcessorCount: 4
  7. 2018-07-28 10:31:30.669> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
  8. 2018-07-28 10:31:30.669> Environment.CommandLine: "D:\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
  9. 2018-07-28 10:31:30.671> Environment.Version: 4.6.1 or later (394271)
  10. 2018-07-28 10:31:30.671> Environment.CurrentDirectory: D:\Steam\steamapps\common\MedievalEngineers\Bin64
  11. 2018-07-28 10:31:30.671> Default Culture: ru-RU
  12. 2018-07-28 10:31:30.671> Default UI Culture: ru-RU
  13. 2018-07-28 10:31:30.671> IsAdmin: True
  14. 2018-07-28 10:31:30.694|Main thread> MyConfig.Load() - START
  15. 2018-07-28 10:31:30.709|Main thread> Path: C:\Users\Даниил\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  16. 2018-07-28 10:31:30.814|Main thread> RotationHints: False
  17. 2018-07-28 10:31:30.819|Main thread> GraphicsRenderer:
  18. 2018-07-28 10:31:30.819|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  19. 2018-07-28 10:31:30.819|Main thread> Language: 4
  20. 2018-07-28 10:31:30.819|Main thread> ControlsJoystickName: Disabled
  21. 2018-07-28 10:31:30.819|Main thread> GameVersion: 0.6.3.12260541
  22. 2018-07-28 10:31:30.819|Main thread> FirstTimeRun: False
  23. 2018-07-28 10:31:30.819|Main thread> GDPRConsent: True
  24. 2018-07-28 10:31:30.819|Main thread> GDPRConsent_Sent: True
  25. 2018-07-28 10:31:30.819|Main thread> VideoAdapter: 0
  26. 2018-07-28 10:31:30.819|Main thread> ScreenWidth: 800
  27. 2018-07-28 10:31:30.819|Main thread> ScreenHeight: 600
  28. 2018-07-28 10:31:30.819|Main thread> RefreshRate: 75000
  29. 2018-07-28 10:31:30.819|Main thread> WindowMode: 0
  30. 2018-07-28 10:31:30.819|Main thread> VerticalSync: False
  31. 2018-07-28 10:31:30.819|Main thread> FieldOfView: 70
  32. 2018-07-28 10:31:30.819|Main thread> VegetationViewDistance: 80
  33. 2018-07-28 10:31:30.819|Main thread> GrassDensity: 0
  34. 2018-07-28 10:31:30.819|Main thread> GrassDistance: 0
  35. 2018-07-28 10:31:30.819|Main thread> TerrainLodQuality: 0
  36. 2018-07-28 10:31:30.819|Main thread> ShadingQuality: 0
  37. 2018-07-28 10:31:30.819|Main thread> ModelQuality: 0
  38. 2018-07-28 10:31:30.819|Main thread> LowMemSwitchToLow: 0
  39. 2018-07-28 10:31:30.819|Main thread> CubeBuilderBuildingMode: 0
  40. 2018-07-28 10:31:30.820|Main thread> AnimatedRotation: True
  41. 2018-07-28 10:31:30.820|Main thread> ShowCrosshair: True
  42. 2018-07-28 10:31:30.820|Main thread> InteractionHint: 2
  43. 2018-07-28 10:31:30.820|Main thread> Tutorial: 0
  44. 2018-07-28 10:31:30.820|Main thread> CompressSaveGames: False
  45. 2018-07-28 10:31:30.820|Main thread> ShowPlayerNamesOnHud: True
  46. 2018-07-28 10:31:30.820|Main thread> ReleasingAltResetsCamera: False
  47. 2018-07-28 10:31:30.820|Main thread> WorkerThreads: 2
  48. 2018-07-28 10:31:30.820|Main thread> AntialiasingMode: 0
  49. 2018-07-28 10:31:30.820|Main thread> ShadowMapResolution: 3
  50. 2018-07-28 10:31:30.820|Main thread> AmbientOcclusion: 0
  51. 2018-07-28 10:31:30.820|Main thread> AnisotropicFiltering: 0
  52. 2018-07-28 10:31:30.820|Main thread> TextureQuality: 0
  53. 2018-07-28 10:31:30.821|Main thread> MyConfig.Load() - END
  54. 2018-07-28 10:31:32.389|Main thread> AdapterInfo = {
  55. 2018-07-28 10:31:32.390|Main thread> Name = NVIDIA GeForce GTX 560 + DISPLAY1
  56. 2018-07-28 10:31:32.390|Main thread> Description = dev id: 4609, mem: 1005846528, shared mem: 3221106688, Luid: 32265, rev: 161, subsys id: 0, vendor id: 4318
  57. 2018-07-28 10:31:32.390|Main thread> Driver version = 23.21.13.9135
  58. 2018-07-28 10:31:32.390|Main thread> Driver date = 20180323000000.000000-000
  59. 2018-07-28 10:31:32.390|Main thread> DriverUpdateNecessary = False
  60. 2018-07-28 10:31:32.390|Main thread> Adapter id = 0
  61. 2018-07-28 10:31:32.390|Main thread> Supported = True
  62. 2018-07-28 10:31:32.390|Main thread> RAM = 1005846528
  63. 2018-07-28 10:31:32.390|Main thread> Priority = 2
  64. 2018-07-28 10:31:32.390|Main thread> Multithreaded rendering supported = True
  65. 2018-07-28 10:31:32.390|Main thread> Output is attached = True
  66. 2018-07-28 10:31:32.390|Main thread> DesktopBounds = {X:0 Y:0 Width:1360 Height:768}
  67. 2018-07-28 10:31:32.390|Main thread> Display modes = {
  68. 2018-07-28 10:31:32.391|Main thread> DXGIOutput id = 0
  69. 2018-07-28 10:31:32.391|Main thread> 640x480@60Hz
  70. 2018-07-28 10:31:32.391|Main thread> 640x480@75Hz
  71. 2018-07-28 10:31:32.391|Main thread> 720x480@75Hz
  72. 2018-07-28 10:31:32.391|Main thread> 720x480@75Hz
  73. 2018-07-28 10:31:32.391|Main thread> 720x480@60.317Hz
  74. 2018-07-28 10:31:32.391|Main thread> 720x480@60.317Hz
  75. 2018-07-28 10:31:32.391|Main thread> 720x576@75Hz
  76. 2018-07-28 10:31:32.391|Main thread> 720x576@75Hz
  77. 2018-07-28 10:31:32.391|Main thread> 720x576@60.317Hz
  78. 2018-07-28 10:31:32.391|Main thread> 720x576@60.317Hz
  79. 2018-07-28 10:31:32.391|Main thread> 800x600@75Hz
  80. 2018-07-28 10:31:32.391|Main thread> 800x600@60.317Hz
  81. 2018-07-28 10:31:32.391|Main thread> 1024x768@60.004Hz
  82. 2018-07-28 10:31:32.391|Main thread> 1024x768@75.029Hz
  83. 2018-07-28 10:31:32.391|Main thread> 1280x720@60.015Hz
  84. 2018-07-28 10:31:32.391|Main thread> 1280x720@60.015Hz
  85. 2018-07-28 10:31:32.391|Main thread> 1280x768@60.015Hz
  86. 2018-07-28 10:31:32.391|Main thread> 1280x768@60.015Hz
  87. 2018-07-28 10:31:32.391|Main thread> 1360x768@60.015Hz
  88. 2018-07-28 10:31:32.391|Main thread> }
  89. 2018-07-28 10:31:32.391|Main thread> }
  90. 2018-07-28 10:31:32.479|Main thread> Steam.IsActive: True
  91. 2018-07-28 10:31:32.480|Main thread> Steam.IsOnline: True
  92. 2018-07-28 10:31:32.480|Main thread> Steam.OwnsGame: False
  93. 2018-07-28 10:31:32.480|Main thread> Steam.UserId: 76561198125102549
  94. 2018-07-28 10:31:32.480|Main thread> Steam.UserName: fury
  95. 2018-07-28 10:31:32.481|Main thread> Steam.Branch: default
  96. 2018-07-28 10:31:32.481|Main thread> Build date: 2018-06-12 03:34
  97. 2018-07-28 10:31:32.481|Main thread> Build version: 0.1.6737.28027
  98. 2018-07-28 10:31:32.705|Main thread> MySandboxGame.Constructor() - START
  99. 2018-07-28 10:31:35.480|Main thread> Game dir: D:\Steam\steamapps\common\MedievalEngineers\Bin64
  100. 2018-07-28 10:31:35.480|Main thread> Content dir: D:\Steam\steamapps\common\MedievalEngineers\Content
  101. 2018-07-28 10:31:35.480|Main thread> Found processor count: 4
  102. 2018-07-28 10:31:35.480|Main thread> Using processor count: 4
  103. 2018-07-28 10:31:47.209|Main thread> Info: Type metadata loaded in 11.2890847s.
  104. 2018-07-28 10:31:47.210|Main thread> Preallocate - START
  105. 2018-07-28 10:31:47.212|Main thread> MyEntities - START
  106. 2018-07-28 10:31:47.221|Main thread> MyEntities - END
  107. 2018-07-28 10:31:47.222|Main thread> MyObjectBuilder_Base - START
  108. 2018-07-28 10:31:47.222|Main thread> MyObjectBuilder_Base - END
  109. 2018-07-28 10:31:47.222|Main thread> MyTransparentGeometry - START
  110. 2018-07-28 10:31:47.303|Main thread> MyTransparentGeometry - END
  111. 2018-07-28 10:31:47.303|Main thread> MyCubeGridDeformationTables - START
  112. 2018-07-28 10:31:47.313|Main thread> MyCubeGridDeformationTables - END
  113. 2018-07-28 10:31:47.313|Main thread> MyMath - START
  114. 2018-07-28 10:31:47.317|Main thread> MyMath - END
  115. 2018-07-28 10:31:47.317|Main thread> MySimpleObjectDraw - START
  116. 2018-07-28 10:31:47.319|Main thread> MySimpleObjectDraw - END
  117. 2018-07-28 10:31:47.319|Main thread> Preallocate - END
  118. 2018-07-28 10:31:47.450|Main thread> Info: Worker Configuration {
  119. Total: 3,
  120. Default: Logic
  121. Groups: [
  122. Group Background, BelowNormal, 1 Workers,
  123. Group Logic, Normal, 1 Workers,
  124. Group Render, AboveNormal, 1 Workers
  125. ]
  126. }
  127. 2018-07-28 10:31:47.516|Main thread> MySandboxGame.Constructor() - END
  128. 2018-07-28 10:31:48.104|Main thread> Performing start-up memory test...
  129. 2018-07-28 10:31:48.109|Main thread> Physical memory is 8,541,782,016 bytes.
  130. 2018-07-28 10:31:48.109|Main thread> Minimum requirement is 8,000,000,000 bytes.
  131. 2018-07-28 10:31:48.109|Main thread> System meets minimum memory requirements.
  132. 2018-07-28 10:31:48.118|Main thread> MyVideoModeManager.LogApplicationInformation - START
  133. 2018-07-28 10:31:48.119|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6737.28027, Culture=neutral, PublicKeyToken=null
  134. 2018-07-28 10:31:48.119|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6737.28027, Culture=neutral, PublicKeyToken=null
  135. 2018-07-28 10:31:48.119|Main thread> Assembly.Location: D:\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
  136. 2018-07-28 10:31:48.119|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
  137. 2018-07-28 10:31:48.119|Main thread> MyVideoModeManager.LogApplicationInformation - END
  138. 2018-07-28 10:31:48.123|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
  139. 2018-07-28 10:31:48.137|Main thread> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
  140. 2018-07-28 10:31:48.137|Main thread> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
  141. 2018-07-28 10:31:48.137|Main thread> Virtualized: False
  142. 2018-07-28 10:31:48.217|Main thread> Environment.ProcessorName: AMD Athlon(tm) X4 750K Quad Core Processor
  143. 2018-07-28 10:31:48.218|Main thread> ComputerInfo.TotalPhysicalMemory: 8,541,782,016 bytes
  144. 2018-07-28 10:31:48.218|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
  145. 2018-07-28 10:31:48.218|Main thread> ComputerInfo.AvailablePhysicalMemory: 5,970,173,952 bytes
  146. 2018-07-28 10:31:48.218|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,086,905,344 bytes
  147. 2018-07-28 10:31:48.224|Main thread> Drive C: | Capacity: 104,855,834,624 bytes | Free space: 66,223,788,032 bytes
  148. 2018-07-28 10:31:48.225|Main thread> Drive D: | Capacity: 395,247,087,616 bytes | Free space: 52,859,609,088 bytes
  149. 2018-07-28 10:31:48.226|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
  150. 2018-07-28 10:31:48.228|Main thread> MySandboxGame.Initialize() - START
  151. 2018-07-28 10:31:49.521|Main thread> Havok: Physics.Init
  152. 2018-07-28 10:31:49.521|Main thread> Havok: Version: Release(0), 1800, [S]
  153. 2018-07-28 10:31:49.562|Main thread> HkGameName: MedievalEngineers Release
  154. 2018-07-28 10:31:49.602|Main thread> MySandboxGame.LoadData() - START
  155. 2018-07-28 10:31:49.610|Main thread> MyDefinitionManager.PreloadDefinitions() - START
  156. 2018-07-28 10:31:49.614|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
  157. 2018-07-28 10:31:56.859|Main thread> MyDefinitionManager.LoadScenarios() - START
  158. 2018-07-28 10:32:04.085|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
  159. 2018-07-28 10:32:04.192|Main thread> Loading scenarios
  160. 2018-07-28 10:32:04.199|Main thread> MyDefinitionManager.LoadScenarios() - END
  161. 2018-07-28 10:32:04.199|Main thread> MyDefinitionManager.PreloadDefinitions() - END
  162. 2018-07-28 10:32:04.212|Main thread> MyAudio.LoadData - START
  163. 2018-07-28 10:32:04.270|Main thread> MyAudio.CreateX3DAudio - Device: Динамики (USB PnP Sound Device) - Channel #: 2
  164. 2018-07-28 10:32:04.360|Main thread> MyAudio.LoadData - END
  165. 2018-07-28 10:32:04.385|Main thread> Warning: Could not find any sound for 'HudUse'
  166. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
  167. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
  168. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
  169. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudColorBlock'
  170. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'PlayDropItem'
  171. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
  172. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
  173. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
  174. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
  175. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'None'
  176. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
  177. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
  178. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
  179. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
  180. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
  181. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
  182. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
  183. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
  184. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
  185. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
  186. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
  187. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
  188. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
  189. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
  190. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'QuestCompleted'
  191. 2018-07-28 10:32:04.386|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
  192. 2018-07-28 10:32:04.394|Main thread> MyGuiManager()
  193. 2018-07-28 10:32:04.564|Main thread> MyScreenManager()
  194. 2018-07-28 10:32:05.145|Main thread> MyGuiManager.LoadContent() - START
  195. 2018-07-28 10:32:05.158|Main thread> MyGuiManager.LoadContent() - START
  196. 2018-07-28 10:32:05.159|Main thread> MyGuiManager.LoadContent() - END
  197. 2018-07-28 10:32:05.159|Main thread> MyGuiManager.LoadContent() - END
  198. 2018-07-28 10:32:05.508|Main thread> MySandboxGame.LoadData() - END
  199. 2018-07-28 10:32:06.668|Main thread> Analytics helper process start reported
  200. 2018-07-28 10:32:06.673|Main thread> MySandboxGame.Initialize() - END
  201. 2018-07-28 10:32:06.678|Main thread> Timer Frequency: 3996787
  202. 2018-07-28 10:32:06.678|Main thread> Ticks per frame: 66892
  203. 2018-07-28 10:32:06.764|Worker Logic 0> Loading available saves - START
  204. 2018-07-28 10:32:06.767|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Даниил\AppData\Roaming\MedievalEngineers\Saves\76561198125102549'
  205. 2018-07-28 10:32:06.794|Worker Logic 0> Loading available saves - END
  206. 2018-07-28 10:32:06.885|Worker Logic 0> Loading available saves - START
  207. 2018-07-28 10:32:06.886|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Даниил\AppData\Roaming\MedievalEngineers\Saves\76561198125102549'
  208. 2018-07-28 10:32:06.890|Worker Logic 0> Loading available saves - END
  209. 2018-07-28 10:33:15.903|Main thread>
  210. 2018-07-28 10:33:15.903|Main thread> LoadSession() - Start
  211. 2018-07-28 10:33:15.903|Main thread> C:\Users\Даниил\AppData\Roaming\MedievalEngineers\Saves\76561198125102549\Wild Start 2018-07-28 2226
  212. 2018-07-28 10:33:16.028|Main thread> LoadSession() - End
  213. 2018-07-28 10:33:16.258|Main thread> Loading session: C:\Users\Даниил\AppData\Roaming\MedievalEngineers\Saves\76561198125102549\Wild Start 2018-07-28 2226
  214. 2018-07-28 10:33:16.528|Main thread> Process information Session Start:
  215. 2018-07-28 10:33:16.529|Main thread> Managed Memory: 305,323,920 B
  216. 2018-07-28 10:33:16.531|Main thread> Private Memory: 1,140,072,448 B
  217. 2018-07-28 10:33:16.531|Main thread> Nr of Threads: 42
  218. 2018-07-28 10:33:16.531|Main thread> Simulation Speed: 0.01
  219. 2018-07-28 10:33:16.531|Main thread> Current:
  220. 2018-07-28 10:33:16.532|Main thread> Paged Memory: 1,140,072,448 B
  221. 2018-07-28 10:33:16.532|Main thread> Working Set: 819,482,624 B
  222. 2018-07-28 10:33:16.532|Main thread> Virtual Memory: 1,958,096,896 B
  223. 2018-07-28 10:33:16.532|Main thread> Peak:
  224. 2018-07-28 10:33:16.533|Main thread> Paged Memory: 1,173,712,896 B
  225. 2018-07-28 10:33:16.533|Main thread> Working Set: 861,794,304 B
  226. 2018-07-28 10:33:16.533|Main thread> Virtual Memory: 2,020,945,920 B
  227. 2018-07-28 10:33:16.544|Main thread> MyModManager.LoadData() - START
  228. 2018-07-28 10:33:16.571|Main thread> Finished loading mods.
  229. 2018-07-28 10:33:16.571|Main thread> MyModManager.LoadData() - END
  230. 2018-07-28 10:33:17.047|Main thread> Finished loading stage Initializing session, elapsed time: 0.5040288 seconds
  231. 2018-07-28 10:33:17.540|Main thread> MyDefinitionManager.LoadData() - START
  232. 2018-07-28 10:33:17.556|Main thread> List of used mods (0) - START
  233. 2018-07-28 10:33:17.557|Main thread> List of used mods - END
  234. 2018-07-28 10:33:19.422|Main thread> Warning: Cannot find sound cue named
  235. 2018-07-28 10:33:19.422|Main thread> Warning: Cannot find sound cue named
  236. 2018-07-28 10:33:19.422|Main thread> Warning: Cannot find sound cue named
  237. 2018-07-28 10:33:19.422|Main thread> Warning: Cannot find sound cue named
  238. 2018-07-28 10:33:19.422|Main thread> Warning: Cannot find sound cue named
  239. 2018-07-28 10:33:19.422|Main thread> Warning: Cannot find sound cue named
  240. 2018-07-28 10:33:19.424|Main thread> Warning: Cannot find sound cue named
  241. 2018-07-28 10:33:19.986|Main thread> MyAudio.UnloadData - START
  242. 2018-07-28 10:33:20.003|Main thread> MyAudio.UnloadData - END
  243. 2018-07-28 10:33:20.003|Main thread> MyAudio.LoadData - START
  244. 2018-07-28 10:33:20.024|Main thread> MyAudio.CreateX3DAudio - Device: Динамики (USB PnP Sound Device) - Channel #: 2
  245. 2018-07-28 10:33:20.279|Main thread> MyAudio.LoadData - END
  246. 2018-07-28 10:33:20.279|Main thread> MyDefinitionManager.LoadScenarios() - START
  247. 2018-07-28 10:33:20.315|Main thread> Loading scenarios
  248. 2018-07-28 10:33:20.315|Main thread> MyDefinitionManager.LoadScenarios() - END
  249. 2018-07-28 10:33:20.315|Main thread> MyDefinitionManager.LoadData() - END
  250. 2018-07-28 10:33:20.322|Main thread> Finished loading stage Loading definitions, elapsed time: 2.7871595 seconds
  251. 2018-07-28 10:33:20.323|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  252. 2018-07-28 10:33:20.635|Main thread> MyTransparentGeometry.LoadData - START
  253. 2018-07-28 10:33:20.661|External Debugging Listener> External debugger: listening...
  254. 2018-07-28 10:33:22.579|Main thread> MyLights.LoadData() - START
  255. 2018-07-28 10:33:22.584|Main thread> MyLights.LoadData() - END
  256. 2018-07-28 10:33:22.778|Main thread> Finished loading stage Loading session components, elapsed time: 2.4561404 seconds
  257. 2018-07-28 10:33:26.095|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
  258. 2018-07-28 10:33:32.600|Main thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used !
  259. 2018-07-28 10:33:32.753|Main thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used !
  260. 2018-07-28 10:33:32.757|Main thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used !
  261. 2018-07-28 10:33:32.796|Main thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used !
  262. 2018-07-28 10:33:32.798|Main thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used !
  263. 2018-07-28 10:33:32.799|Main thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used !
  264. 2018-07-28 10:33:32.834|Main thread> Finished loading stage Loading models, elapsed time: 10.0485748 seconds
  265. 2018-07-28 10:33:32.834|Main thread> Finished loading stage Loading data, elapsed time: 15.786903 seconds
  266. 2018-07-28 10:33:32.854|Main thread> Finished loading stage Loading character data, elapsed time: 0.0120007 seconds
  267. 2018-07-28 10:33:32.979|Main thread> Loading voxel storage from file 'C:\Users\Даниил\AppData\Roaming\MedievalEngineers\Saves\76561198125102549\Wild Start 2018-07-28 2226\EarthSecond-1251102759r5000.vx2'
  268. 2018-07-28 10:33:35.995|Worker Logic 0> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
  269. 2018-07-28 10:33:36.708|Main thread> Finished loading stage Loading 4 objects, elapsed time: 0.8010458 seconds
  270. 2018-07-28 10:33:38.204|Main thread> Checkpoint.CameraAttach success: entity id121602984212952072, camera subtype DefaultFirstPerson
  271. 2018-07-28 10:33:38.206|Main thread> Finished loading stage Loading final details, elapsed time: 1.4980857 seconds
  272. 2018-07-28 10:33:38.209|Main thread> MySession.Static.LogSettings - START
  273. 2018-07-28 10:33:38.210|Main thread> Name = Wild Start 2018-07-28 22:26
  274. 2018-07-28 10:33:38.210|Main thread> Description =
  275. 2018-07-28 10:33:38.210|Main thread> InGameTime = 01/01/0001 00:00:00
  276. 2018-07-28 10:33:38.210|Main thread> Password =
  277. 2018-07-28 10:33:38.210|Main thread> CurrentPath = C:\Users\Даниил\AppData\Roaming\MedievalEngineers\Saves\76561198125102549\Wild Start 2018-07-28 2226
  278. 2018-07-28 10:33:38.210|Main thread> WorkshopId =
  279. 2018-07-28 10:33:38.211|Main thread> CameraController = 1B0054515A3F408:Camera 1st - DefaultFirstPerson
  280. 2018-07-28 10:33:38.211|Main thread> ThumbPath = C:\Users\Даниил\AppData\Roaming\MedievalEngineers\Saves\76561198125102549\Wild Start 2018-07-28 2226\thumb.jpg
  281. 2018-07-28 10:33:38.213|Main thread> Settings:
  282. 2018-07-28 10:33:38.214|Main thread> Auto-Save Time (Minutes) = 5
  283. 2018-07-28 10:33:38.214|Main thread> Cut, Copy and Paste = True
  284. 2018-07-28 10:33:38.214|Main thread> Days per season = 4
  285. 2018-07-28 10:33:38.214|Main thread> Game Mode = Survival
  286. 2018-07-28 10:33:38.214|Main thread> Inventory size multiplier = 1
  287. 2018-07-28 10:33:38.214|Main thread> Maximum Backup Saves = 5
  288. 2018-07-28 10:33:38.214|Main thread> Maximum Floating Objects = 64
  289. 2018-07-28 10:33:38.214|Main thread> Maximum Fracture Pieces = 50
  290. 2018-07-28 10:33:38.214|Main thread> Maximum Players = 4
  291. 2018-07-28 10:33:38.214|Main thread> Maximum Solar Altitude = 0.41
  292. 2018-07-28 10:33:38.214|Main thread> Online Mode = PRIVATE
  293. 2018-07-28 10:33:38.214|Main thread> Show player names on HUD = True
  294. 2018-07-28 10:33:38.214|Main thread> Spectator = False
  295. 2018-07-28 10:33:38.214|Main thread> Structural Integrity = True
  296. 2018-07-28 10:33:38.214|Main thread> Sun rotation interval = 120
  297. 2018-07-28 10:33:38.214|Main thread> View distance = 2600
  298. 2018-07-28 10:33:38.214|Main thread> MySession.Static.LogSettings - END
  299. 2018-07-28 10:33:38.215|Main thread> Finished loading stage Loading planet, elapsed time: 5.3813078 seconds
  300. 2018-07-28 10:33:38.219|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
  301. 2018-07-28 10:33:38.221|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
  302. 2018-07-28 10:33:38.221|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
  303. 2018-07-28 10:33:38.221|Main thread> Setting update order on MyParticlesManager to AfterSimulation
  304. 2018-07-28 10:33:38.221|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
  305. 2018-07-28 10:33:38.221|Main thread> Setting update order on MyDestructionData to AfterSimulation
  306. 2018-07-28 10:33:38.221|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
  307. 2018-07-28 10:33:38.221|Main thread> Setting update order on MyLocalToolbar to BeforeSimulation
  308. 2018-07-28 10:33:38.221|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
  309. 2018-07-28 10:33:38.225|Main thread> Setting update order on MyCubeGrids to NoUpdate
  310. 2018-07-28 10:33:38.225|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
  311. 2018-07-28 10:33:38.226|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
  312. 2018-07-28 10:33:38.226|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
  313. 2018-07-28 10:33:38.903|Main thread> Setting update order on MyPlanets to NoUpdate
  314. 2018-07-28 10:33:38.903|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
  315. 2018-07-28 10:33:38.903|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
  316. 2018-07-28 10:33:38.903|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
  317. 2018-07-28 10:33:38.903|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
  318. 2018-07-28 10:33:38.903|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
  319. 2018-07-28 10:33:38.903|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
  320. 2018-07-28 10:33:38.924|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
  321. 2018-07-28 10:33:38.924|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
  322. 2018-07-28 10:33:38.924|Main thread> Setting update order on MySoundSystem to Simulation
  323. 2018-07-28 10:33:38.926|Main thread> Setting update order on MySleepingGridsCorrection to NoUpdate
  324. 2018-07-28 10:33:38.928|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
  325. 2018-07-28 10:33:38.928|Main thread> Setting update order on MyDamageSystem to NoUpdate
  326. 2018-07-28 10:33:38.928|Main thread> Setting update order on MyPlaceAreas to NoUpdate
  327. 2018-07-28 10:33:38.928|Main thread> Setting update order on MyChatSystem to AfterSimulation
  328. 2018-07-28 10:33:38.928|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
  329. 2018-07-28 10:33:38.928|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
  330. 2018-07-28 10:33:38.928|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
  331. 2018-07-28 10:33:38.928|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
  332. 2018-07-28 10:33:38.928|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
  333. 2018-07-28 10:33:38.935|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
  334. 2018-07-28 10:33:38.935|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
  335. 2018-07-28 10:33:38.935|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
  336. 2018-07-28 10:33:38.935|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
  337. 2018-07-28 10:33:38.935|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
  338. 2018-07-28 10:33:38.935|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
  339. 2018-07-28 10:33:38.935|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
  340. 2018-07-28 10:33:38.935|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
  341. 2018-07-28 10:33:38.935|Main thread> Setting update order on MyHudWarnings to AfterSimulation
  342. 2018-07-28 10:33:38.935|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
  343. 2018-07-28 10:33:38.935|Main thread> Setting update order on MyHud to BeforeSimulation
  344. 2018-07-28 10:33:38.935|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
  345. 2018-07-28 10:33:38.935|Main thread> Setting update order on MyProjectiles to BeforeSimulation
  346. 2018-07-28 10:33:38.935|Main thread> Setting update order on MyGamePruningStructure to Simulation
  347. 2018-07-28 10:33:38.935|Main thread> Setting update order on MyLights to NoUpdate
  348. 2018-07-28 10:33:38.935|Main thread> Setting update order on MyPhysics to Simulation
  349. 2018-07-28 10:33:38.935|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
  350. 2018-07-28 10:33:38.936|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
  351. 2018-07-28 10:33:38.936|Main thread> Setting update order on MyActionTrackingSystem to NoUpdate
  352. 2018-07-28 10:33:38.936|Main thread> Setting update order on MyWatchdogComponent to NoUpdate
  353. 2018-07-28 10:33:38.943|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
  354. 2018-07-28 10:33:38.943|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
  355. 2018-07-28 10:33:38.943|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
  356. 2018-07-28 10:33:38.944|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
  357. 2018-07-28 10:33:38.949|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
  358. 2018-07-28 10:33:38.950|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
  359. 2018-07-28 10:33:38.950|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
  360. 2018-07-28 10:33:38.950|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
  361. 2018-07-28 10:33:38.950|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
  362. 2018-07-28 10:33:38.950|Main thread> Setting update order on MyFactionManager to NoUpdate
  363. 2018-07-28 10:33:38.956|Main thread> Setting update order on MyFarmingSystem to NoUpdate
  364. 2018-07-28 10:33:38.958|Main thread> Setting update order on MyKeychainSystem to NoUpdate
  365. 2018-07-28 10:33:38.958|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
  366. 2018-07-28 10:33:38.962|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
  367. 2018-07-28 10:33:38.962|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
  368. 2018-07-28 10:33:38.963|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
  369. 2018-07-28 10:33:38.963|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
  370. 2018-07-28 10:33:38.963|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
  371. 2018-07-28 10:33:38.963|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
  372. 2018-07-28 10:33:38.963|Main thread> Setting update order on MySearchSystem to NoUpdate
  373. 2018-07-28 10:33:38.963|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
  374. 2018-07-28 10:33:38.970|Main thread> Setting update order on MyWaypointSystem to NoUpdate
  375. 2018-07-28 10:33:38.970|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
  376. 2018-07-28 10:33:38.970|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
  377. 2018-07-28 10:33:38.970|Main thread> Setting update order on MyMapDataComponent to NoUpdate
  378. 2018-07-28 10:33:38.970|Main thread> Finished loading stage Starting Components, elapsed time: 0.7520431 seconds
  379. 2018-07-28 10:33:38.979|Main thread>
  380. 2018-07-28 10:33:38.979|Main thread> Session loaded
  381. 2018-07-28 10:33:38.979|Main thread> Finished loading stage Finished loading, elapsed time: 22.4442838 seconds
  382. 2018-07-28 10:33:39.090|Main thread> Process information Periodic Check:
  383. 2018-07-28 10:33:39.091|Main thread> Managed Memory: 1,394,256,256 B
  384. 2018-07-28 10:33:39.093|Main thread> Private Memory: 2,161,995,776 B
  385. 2018-07-28 10:33:39.093|Main thread> Nr of Threads: 44
  386. 2018-07-28 10:33:39.093|Main thread> Simulation Speed: 0.01
  387. 2018-07-28 10:33:39.093|Main thread> Entity count: 16
  388. 2018-07-28 10:33:39.093|Main thread> Player count: 1
  389. 2018-07-28 10:33:39.093|Main thread> Current:
  390. 2018-07-28 10:33:39.094|Main thread> Paged Memory: 2,161,995,776 B
  391. 2018-07-28 10:33:39.094|Main thread> Working Set: 1,891,983,360 B
  392. 2018-07-28 10:33:39.094|Main thread> Virtual Memory: 2,976,370,688 B
  393. 2018-07-28 10:33:39.094|Main thread> Peak:
  394. 2018-07-28 10:33:39.094|Main thread> Paged Memory: 2,162,126,848 B
  395. 2018-07-28 10:33:39.094|Main thread> Working Set: 1,892,077,568 B
  396. 2018-07-28 10:33:39.095|Main thread> Virtual Memory: 2,978,439,168 B
  397. 2018-07-28 10:33:39.097|Main thread> Number of Worlds: 1
  398. 2018-07-28 10:33:39.097|Main thread> 0) RigidBodies: 11, ActiveRigidBodies: 0, CharacterRigidBodies: 1
  399. 2018-07-28 10:33:39.100|Main thread> 0) Constraints: 0
  400. 2018-07-28 10:33:40.176|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  401. 2018-07-28 10:33:40.177|Main thread> MySessionLoading status:
  402. 2018-07-28 10:33:40.179|Main thread> 0: TerrainWaitStep: 0/1
  403. 2018-07-28 10:33:41.230|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  404. 2018-07-28 10:33:41.230|Main thread> MySessionLoading status:
  405. 2018-07-28 10:33:41.231|Main thread> 0: TerrainWaitStep: 0/1
  406. 2018-07-28 10:33:42.285|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  407. 2018-07-28 10:33:42.285|Main thread> MySessionLoading status:
  408. 2018-07-28 10:33:42.286|Main thread> 0: TerrainWaitStep: 0/1
  409. 2018-07-28 10:33:43.339|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  410. 2018-07-28 10:33:43.339|Main thread> MySessionLoading status:
  411. 2018-07-28 10:33:43.341|Main thread> 0: TerrainWaitStep: 0/1
  412. 2018-07-28 10:33:43.725|Main thread> All voxels loaded, cleaning up hooks.
  413. 2018-07-28 10:33:44.187|Main thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True
  414. 2018-07-28 10:33:44.342|Main thread> Loading completed, starting session.
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