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- // Z3NMOD By Z3nnY
- // Version: z3nmod42/b9.rc3
- // Contact: blastaw@gmail.com
- // Supported Version: 4.2.023
- // WARNING: Never put set(s/u/a) before using these cvars. If you did it delete your q3config.cfg file.
- // WARNING: For all the give weapon function only use space between weapons names.
- // WARNING: If you change clips / bullets / damages / firetime or team_model IN-GAME do /execdata to apply the changes.
- // WARNING: You must have g_loghits enabled to use knockback.
- // NOTE: You can load a config file with 'exec'.
- // Server.cfg Cvars
- // - z3n_config "configname" // Execute configname.cfg everymap
- // - z3n_mapConfig "foldername" // Execute foldername/mapname.cfg everymap
- // - z3n_entsfile "mod" // Execute entities from maps/mapname_mod.ents
- // - z3n_readMapOnly "1" // Only read the map played
- // - z3n_customAssets "0" // Change pk3's game order
- // - z3n_unlockCvar "0" // Unlock all the server cvar
- // Rcon Commands
- // - givehealth or gh <player> <health>
- // - givestamina or gs <player> <stamina>
- // - giveweapon or gw <player> <weaponname> <weaponname> ...
- // - takeweapon or dw <player> <weaponname> <weaponname> ...
- // - setweapon or sw <player> <weaponname> <weaponname> ...
- // - giveweaponbullets or gwb <player> <weaponname> <bullets>
- // - giveweaponclips or gwc <player> <weaponname> <clips>
- // - giveitem or gi <player> <itemname> <itemname> ...
- // - takeitem or di <player> <itemname> <itemname> ...
- // - setitem or si <player> <itemname> <itemname> ...
- // - givescore or gsc <player> <score>
- // - setscore or ss <player> <score>
- // - givedeath or gd <player> <death>
- // - setdeath or sd <player> <death>
- // - sendrcon or sr <player>
- // - invisible or inv <player>
- // - norecoil or nr <player>
- // - god <player>
- // - noclip <player>
- // - bloodless <player>
- // - freeze <player>
- // - fast <player>
- // - spoof <player> <command>
- // - teleport or tp <player> <player | position>
- // - forcecvar or fc <player> <name> <value>
- // - setmodel or sm <player> <model>
- // - playsound or ps <player> <sound>
- // - setgravity or sg <player> <gravity>
- // - privatebigtext or pb <player> <text>
- // - setlegsanim or sla <player> <legsAnim>
- // - settorsoanim or sta <player> <torsoAnim>
- // - addevent or ae <player> <event> [parm]
- // - slap <player> [damages] [knockback]
- // - control <player> <target>
- // - replaceauthlogin or ral <player> [auth login]
- // - sendservercommand or ssc <player> <text>
- // - setairjumps or saj <player> <airJumps>
- // - setlevel or sl <player> <level>
- // - giveexppoints or gep <player> <expPoints>
- // - givemedal or gm <player> <name> <expPoints>
- // - givemoney or gmo <player> <money>
- // - setmoney or smo <player> <money>
- // - giveteleportgun or gtg <player> <weapon>
- // - givefreezegun or gfrg <player> <weapon>
- // - giveportalgun or gpg <player> <weapon>
- // - givefiregun or gfig <player> <weapon>
- // - replacestring or rs <old string> <new string>
- // - showreplacestring or srs
- // - deletereplacestring or drs <ID>
- // - replaceserverinfo or rsv <info> <value>
- // - showreplaceserverinfo or srsv
- // - deletereplaceserverinfo or drsv <ID>
- // - replacesysteminfo or rsys <info> <value>
- // - showreplacesysteminfo or srsys
- // - deletereplacesysteminfo or drsys <ID>
- // - removeclientcommand or rcc <command>
- // - allowclientcommand or acc <command>
- // - addkillreward or akr <team> <kills> <command> <arguments>
- // - deletekillreward or dkr <team> <kills>
- // - showentities or se
- // - editentity or ee <entity> <flag> <value>
- // - addmarketobject or amo <name> <team> <price> <time> <command> <arguments>
- // - delmarketobject or dmo <name> <team>
- // - giveteampoint or gtp <team> <point>
- // - addmedicstation or ams <x> <y> <z> <radius> <health> <delay>
- // - showmedicstation or sms
- // - delmedicstation or dms <ID>
- // - replacelegsanim or rla <team> <oldAnim> <newAnim>
- // - replacetorsoanim or rta <team> <oldAnim> <newAnim>
- // - showreplacedlegsanim or srla
- // - showreplacedtorsoanim or srta
- // - deletereplacedlegsanim or drla <ID>
- // - deletereplacedtorsoanim or drta <ID>
- // Entities Flags
- // Flag Name Type
- // s.number Integer
- // s.eType Integer
- // s.eFlags Integer
- // s.pos.trType Integer
- // s.pos.trTime Integer
- // s.pos.trDuration Integer
- // s.pos.trBase.x Integer
- // s.pos.trBase.y Integer
- // s.pos.trBase.z Integer
- // s.pos.trDelta.x Integer
- // s.pos.trDelta.y Integer
- // s.pos.trDelta.z Integer
- // s.pos.trType Integer
- // s.pos.trTime Integer
- // s.pos.trDuration Integer
- // s.pos.trBase.x Integer
- // s.pos.trBase.y Integer
- // s.pos.trBase.z Integer
- // s.pos.trDelta.x Integer
- // s.pos.trDelta.y Integer
- // s.pos.trDelta.z Integer
- // s.time Integer
- // s.time2 Integer
- // s.origin.x Integer
- // s.origin.y Integer
- // s.origin.z Integer
- // s.origin2.x Integer
- // s.origin2.y Integer
- // s.origin2.z Integer
- // s.angles.x Integer
- // s.angles.y Integer
- // s.angles.z Integer
- // s.angles2.x Integer
- // s.angles2.y Integer
- // s.angles2.z Integer
- // s.otherEntityNum Integer
- // s.otherEntityNum2 Integer
- // s.groundEntityNum Integer
- // s.constantLight Integer
- // s.loopSound Integer
- // s.modelindex Integer
- // s.modelindex2 Integer
- // s.clientNum Integer
- // s.frame Integer
- // s.solid Integer
- // s.event Integer
- // s.eventParm Integer
- // s.powerups Integer
- // s.weapon Integer
- // s.legsAnim Integer
- // s.torsoAnim Integer
- // s.generic1 Integer
- // r.linked Boolean
- // r.linkcount Integer
- // r.svFlags Integer
- // r.singleClient Integer
- // r.bmodel Boolean
- // r.mins.x Integer
- // r.mins.y Integer
- // r.mins.z Integer
- // r.maxs.x Integer
- // r.maxs.y Integer
- // r.maxs.z Integer
- // r.contents Integer
- // r.absmin.x Integer
- // r.absmin.y Integer
- // r.absmin.z Integer
- // r.absmax.x Integer
- // r.absmax.y Integer
- // r.absmax.z Integer
- // r.currentOrigin.x Integer
- // r.currentOrigin.y Integer
- // r.currentOrigin.z Integer
- // r.currentAngles.x Integer
- // r.currentAngles.y Integer
- // r.currentAngles.z Integer
- // r.ownerNum Integer
- // Level Medals
- // Afterlife Kill an enemy when you are dead. Reward: 100 ExpPoints
- // Assisted Suicide Injure an enemy that then kills themselves. Reward: 100 ExpPoints
- // Avenger Kill an enemy that recently killed a teammate. Reward: 100 ExpPoints
- // Buzzkill Kill an enemy before he reaches his next scorestreak. Reward: 100 ExpPoints
- // Comeback Kill an enemy after dying 3 or more times in a row. Reward: 100 ExpPoints
- // First Blood Achieve the first kill of the game or round. Reward: 500 ExpPoints
- // Revenge Kill an enemy who killed you before. Reward: 100 ExpPoints
- // Skewered Kill an enemy with the Throwing Knife. Reward: 100 ExpPoints
- // Survivor Kill an enemy while badly injured. Reward: 100 ExpPoints
- // Kingslayer Kill the enemy that is on the top of the enemy scoreboard. Reward: 100 ExpPoints
- // Bloodthirsty Achieve a 5 kill streak. Reward: 250 ExpPoints
- // Merciless Achieve a 10 kill streak. Reward: 500 ExpPoints
- // Ruthless Achieve a 15 kill streak. Reward: 750 ExpPoints
- // Relentless Achieve a 20 kill streak. Reward: 1000 ExpPoints
- // Brutal Achieve a 25 kill streak. Reward: 1000 ExpPoints
- // Nuclear Achieve a 30 kill streak. Reward: 1000 ExpPoints
- // Unstoppable Awarded for every kill after 30, such as 31, 32, etc. Reward: 100 ExpPoints
- // Double Kill Kill 2 enemies in rapid succession. Reward: 100 ExpPoints
- // Triple Kill Kill 3 enemies in rapid succession. Reward: 250 ExpPoints
- // Fury Kill Kill 4 enemies in rapid succession. Reward: 500 ExpPoints
- // Frenzy Kill Kill 5 enemies in rapid succession. Reward: 750 ExpPoints
- // Super Kill Kill 6 enemies in rapid succession. Reward: 1000 ExpPoints
- // Mega Kill Kill 7 enemies in rapid succession. Reward: 1250 ExpPoints
- // Ultra Kill Kill 8 enemies in rapid succession. Reward: 1500 ExpPoints
- // Kill Chain Kill more than 8 enemies in rapid succession. Reward: 2000 ExpPoints
- // Strength and Honor Finish a match completely, regardless of loss of the match. Reward: 100 XP
- // Victory Finish a match with a victory. Reward: 250 XP
- // Team Settings
- team_walljumps ""
- team_stamina ""
- team_regenhealth_stop ""
- team_regenhealth_amount ""
- team_regenhealth_time ""
- team_regenstamina_stop ""
- team_regenstamina_amount ""
- team_regenstamina_time ""
- team_giveweapon ""
- team_takeweapon ""
- team_setweapon ""
- team_giveitem ""
- team_takeitem ""
- team_setitem ""
- team_model ""
- team_scorescolor ""
- team_funstuff ""
- team_starthealth ""
- team_legsAnim ""
- team_torsoAnim ""
- team_gravity ""
- team_corpsemodel ""
- team_airOutTime ""
- team_airjumps ""
- // Misc. Settings
- misc_mapnamecolor ""
- misc_playernamecolor ""
- misc_nofalldamages ""
- misc_noflagdrop ""
- misc_noitemdrop ""
- misc_noweapondrop ""
- misc_noradio ""
- misc_itembouncing ""
- misc_autofreejoin ""
- misc_hiddenserver ""
- misc_drawbots ""
- misc_openmap ""
- misc_swaproles ""
- misc_thawouthealth ""
- misc_meltedhealth ""
- misc_ghostplayers ""
- misc_nopickup ""
- misc_noarrow ""
- misc_maxhealth ""
- misc_rewriteccprint ""
- // Weapons Settings
- weaponname_clips ""
- weaponname_bullets ""
- weaponname_knockback ""
- weaponname_reloadtime ""
- weaponname_singlebulletclip ""
- weaponname_teleportgun ""
- weaponname_freezegun ""
- weaponname_portalgun ""
- weaponname_firegun ""
- weaponname_missile_trajectory ""
- weaponname_missile_bounce ""
- weaponname_missile_weapon ""
- weaponname_missile_time ""
- weaponname_missile_splashRadius ""
- weaponname_missile_splashDamage ""
- weaponname_missile_selfknockback ""
- weaponname_missile_teamknockback ""
- weaponname_missile_noselfdamage ""
- weaponname_missile_noteamdamage ""
- weaponname_missile_modID_speed ""
- weaponname_damages_zone ""
- weaponname_bleed_zone ""
- weaponname_modID_firetime ""
- weaponname_modID_norecoil ""
- weaponname_regen_bullets_stop ""
- weaponname_regen_bullets_amount ""
- weaponname_regen_bullets_time ""
- weaponname_regen_clips_stop ""
- weaponname_regen_clips_amount ""
- weaponname_regen_clips_time ""
- // Move Settings
- move_stopspeed ""
- move_duckScale ""
- move_limpScale ""
- move_swimScale ""
- move_wadeScale ""
- move_ladderScale ""
- move_tiredScale ""
- move_accelerate ""
- move_airaccelerate ""
- move_wateraccelerate ""
- move_flyaccelerate ""
- move_ladderaccelerate ""
- move_friction ""
- move_waterfriction ""
- move_flightfriction ""
- move_spectatorfriction ""
- move_ladderfriction ""
- move_climbAccelerate ""
- // Bot Settings
- bot_checkTime ""
- bot_minimumInGame ""
- bot_maximumInGame ""
- bot_connectTime ""
- bot_name_ID ""
- // Money Settings
- money_authlogin ""
- money_buysound ""
- // Portal Settings
- portalgun_bluemodel ""
- portalgun_redmodel ""
- portalgun_radius ""
- // Mod Settings
- mod_gunsmod "" // Code Error !
- mod_deathrun ""
- mod_gungame ""
- mod_level ""
- mod_missionimpossible ""
- mod_money ""
- // Anti-Lag Settings
- use_regenhealth ""
- use_regenstamina ""
- use_regenbullets ""
- use_regenclips ""
- use_autoreboot ""
- use_custommessage ""
- use_gravity ""
- use_knockback ""
- use_autobot ""
- use_killreward ""
- use_bloodless ""
- use_assist ""
- use_airOutTime ""
- use_airjumps ""
- use_fast ""
- use_medicstation ""
- use_teleportgun ""
- use_freezegun ""
- use_portalgun ""
- use_firegun ""
- use_replacedAnim ""
- // Help
- // *team* : free / red / blue / spectator
- // *weaponname* : knife / beretta / deagle / spas12 / mp5k / ump45 / hk69 / lr / g36 / psg1 / he / smoke / sr8 / ak103 / bomb / negev / m4 / glock / colt / mac11 / throwingknife / boot
- // *itemname* : vest / nvg / medkit / silencer / laser / helmet
- // *zone* : unknown / head / helmet / torso / vest / arml / armr / groin / butt / legul / legur / legll / leglr / footl / footr
- // *modID* : 0 = first mode / 1 = second mode / ( example : 0 = slash for knife, 1 = thrown for knife )
- // *trajectory* : 0 = TR_STATIONARY / 1 = TR_INTERPOLATE / 2 = TR_LINEAR / 3 = TR_LINEAR_STOP / 4 = TR_SINE / 5 = TR_GRAVITY / 6 = TR_GRAVITY2 / 7 = TR_WATER / 8 = TR_FEATHER / 9 = TR_EJECTA / 10 = TR_EJECTA2 / 11 = TR_SNOWFLAKE
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