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Jul 23rd, 2017
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  1. class CfgPatches
  2. {
  3.     class 1al_vics      
  4.     {
  5.         units[] = {};
  6.         weapons[] = {};
  7.         requiredVersion = 0.1;
  8.         requiredAddons[] = {"A3_Armor_F_Gamma_MBT_01","1al_units","A3_Soft_F","A3_Soft_F_EPC_Truck_03"};
  9.     };
  10. };
  11.  
  12. class cfgFactionClasses
  13. {
  14.     class 1al_Units
  15.     {
  16.         displayName = "1st Air-Landing Units";
  17.         priority = 3; // Position in list.
  18.         side = 1; // Opfor = 0, Blufor = 1, Indep = 2.
  19.         icon = ""; //Custom Icon
  20.     };
  21. };
  22.  
  23. class cfgVehicles
  24. {
  25.     class O_Truck_03_covered_F;
  26.     class 1al_man_truck_dsrt: O_Truck_03_covered_F
  27.     {
  28.         model = "\A3\Soft_F_EPC\Truck_03\Truck_03_covered_F.p3d";
  29.         hiddenSelectionsTextures[] = {"\1al_vics\mantrucks\data\des_ext01.paa", "\1al_vics\mantrucks\data\des_ext02.paa", "\1al_vics\mantrucks\data\des_cargo.paa", "\1al_vics\mantrucks\data\des_cover.paa"};
  30.         icon = "\A3\Soft_F_EPC\Truck_03\Data\UI\map_Truck_03_Covered_CA.paa";
  31.         displayName = "MAN Truck (Desert)";
  32.         author = "Beazley + Flint";
  33.         crew = "B_Solider_F";
  34.         maximumLoad = "1500";
  35.         faction = "1al_Units";
  36.         scope = 2;
  37.         side = 1;
  38.         hiddenSelections = {"camo1", "camo2", "camo3", "camo4"};
  39.     }; 
  40.  
  41.     class 1al_man_truck_wd: O_Truck_03_covered_F
  42.     {
  43.         model = "\A3\Soft_F_EPC\Truck_03\Truck_03_covered_F.p3d";
  44.         hiddenSelectionsTextures[] = {"\1al_vics\mantrucks\data\wd_ext01.paa", "\1al_vics\mantrucks\data\wd_ext02.paa", "\1al_vics\mantrucks\data\wd_cargo.paa", "\1al_vics\mantrucks\data\wd_cover.paa"};
  45.         icon = "\A3\Soft_F_EPC\Truck_03\Data\UI\map_Truck_03_Covered_CA.paa";
  46.         displayName = "MAN Truck (Woodland)";
  47.         author = "Beazley + Flint";
  48.         crew = "B_Solider_F";
  49.         maximumLoad = "1500";
  50.         faction = "1al_Units";
  51.         scope = 2;
  52.         side = 1;
  53.         hiddenSelections = {"camo1", "camo2", "camo3", "camo4"};
  54.     }; 
  55. };
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