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- #
- # These example files show you some of the basic attributes and
- # skills MythicMobs can use. Far more is possible!
- test:
- Type: zombie
- Display: '&7*&cManequin - <mob.level> - <mob.hp>'
- Health: 100
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- AITargetSelectors:
- - 0 clear
- Skills:
- - message{msg="<mob.name><&co> Je ... ne suis que ... poussière..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- Equipment:
- - 0Pioche:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- AngeDeath:
- Type: STRAY
- Display: '&cEsprit Errant'
- Health: 8
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 12
- Damage: 0.5
- Disguise:
- Type: player
- Skin: Stay_Ghosty
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> A quelle point le monde des vivants vous manque?"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Revenez plus tard..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> MOUREZ!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Partez d'ici !"} @PlayersInRadius{r=15} ~onAttack 0.05
- Equipment:
- - 0Pioche:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- MineurContaminer:
- Type: STRAY
- Display: '&cMineur Rebelle'
- Health: 7
- Damage: 2.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Adristy
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> LA REBELLION EST EN MARCHE!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Non non... pas pour vous..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> MOUREZ!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Partez d'ici !"} @PlayersInRadius{r=15} ~onAttack 0.05
- - skill{s=SummonMineurContaminer1} @Self ~onDeath 1
- Equipment:
- - 0Pioche:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- MineurContaminer1:
- Type: zombie
- Display: '&cMineur Contaminé'
- Health: 5
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je ... ne suis que ... poussière..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Non non... pas pour vous..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Qui était cette Dame Sombre ?... arg..."} @PlayersInRadius{r=15} ~onDeath 1
- Equipment:
- - 0Pioche:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- VillageoisContaminer:
- Type: zombie
- Display: '&7*&cVillageois Contaminé - <mob.level>'
- Health: 9
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je ... ne suis que ... poussière..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Non non... pas pour vous..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Dame Sombre... je suis désolé..."} @PlayersInRadius{r=15} ~onDeath 1
- Equipment:
- - 3TunicVillageois:3
- - 2TunicVillageois:2
- - 1TunicVillageois:1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Agritch:
- Type: zombie
- Display: '&cAgritch'
- Health: 15
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Crusader_Genesis
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je suis Agritch, ancien chef de cette guilde! Pourquoi suis je de nouveau ici? Est-ce TOI?!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Enfin la paix..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 0Epeeenpierre:0
- Drops:
- - Basic1Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Dornam:
- Type: zombie
- Display: '&cDornam'
- Health: 15
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: tyler70
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je suis Dornam, ancien chef de cette guilde! Pourquoi suis je de nouveau ici? Est-ce TOI?!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Enfin la paix..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 0Epeeenpierre:0
- Drops:
- - Basic1Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- LoupGrottes:
- Type: Wolf
- Display: '&cLoup des Grottes'
- Health: 40
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- ZombieEldien:
- Type: STRAY
- Display: 'Pirate Voile-Noir'
- Health: 12
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Brinark
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> La Voile-Noir vaincera Elderia!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Les pirates de la Voile-Noir vaincrons!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Pour la Voile-Noir!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg... Elderia est notre territoire..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 4TunicPirate:4
- - 3TunicPirate:3
- - 2TunicPirate:2
- - 1TunicPirate:1
- - 0Epeeenpierre:0
- Drops:
- - Basic1Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Tisseuse:
- Type: Spider
- Display: '&cTisseuse Arakth'
- Health: 11
- Damage: 2.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je suis une Arakth! Fille de la couvée des Tisse-Ombres!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Ahahahahah! Les Tisse-Ombres vaincrons!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Kssss! Tisse-Ombres défendez Ortak!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Les Tisse-Ombres seront de retour! KSSSS."} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Arg... ksss... je meur..."} @PlayersInRadius{r=15} ~onDeath 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- RaieElderia:
- Type: phantom
- Display: '&cRaie Manta'
- Health: 20
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - sunresist @self ~onSpawn
- - message{msg="<mob.name><&co> !!!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> !"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ..."} @PlayersInRadius{r=15} ~onDeath 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.5
- MaxCombatDistance: 20
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- SecondBruss:
- Type: STRAY
- Display: '&cSecond Bruss'
- Health: 35
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: UnstoppableLuck
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> La flotte de la Voile-Noir vaincera, Elderia sera à moi!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Les pirates de la Voile-Noir!"} @PlayersInRadius{r=15} ~onCombat =75% 1
- - message{msg="<mob.name><&co> Pour la Voile-Noir!"} @PlayersInRadius{r=15} ~onCombat =40% 1
- - skill{s=DarkramCapitainemousquet} @self) ~onCombat =75% 1
- - skill{s=puissance1} @self) ~onCombat =75% 1
- - message{msg="<mob.name><&co> La Voile-Noir vous a vaincu."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Les autres Capitaines de la Voile-Noir me vengeront..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 4TunicPirate:4
- - 0Epeeenpierre:0
- Drops:
- - Basic1Drops
- - Coffre1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- DarkramPirate:
- Type: STRAY
- Display: 'Pirate Voile-Noir'
- Health: 12
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- Disguise:
- Type: player
- Skin: Brinark
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> La Voile-Noir vaincera Elderia!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Les pirates de la Voile-Noir vaincrons!"} @PlayersInRadius{r=15} ~onCombat 0.05
- - message{msg="<mob.name><&co> Pour la Voile-Noir!"} @PlayersInRadius{r=15} ~onCombat 0.05
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg... Elderia est notre territoire..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 4TunicPirate:4
- - 3TunicPirate:3
- - 2TunicPirate:2
- - 1TunicPirate:1
- - 0Epeeenpierre:0
- Drops:
- - Basic1Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- DarkramCapitaine:
- Type: STRAY
- Display: '&cCapitaine Gury'
- Health: 24
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- KnockbackResistance: 0.1
- Disguise:
- Type: player
- Skin: UnstoppableLuck
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je suis le capitaine de cette flotte de la Voile-Noir, Elderia sera à moi!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Les pirates de la Voile-Noir!"} @PlayersInRadius{r=15} ~onCombat =75% 1
- - message{msg="<mob.name><&co> Pour la Voile-Noir!"} @PlayersInRadius{r=15} ~onCombat =40% 1
- - skill{s=DarkramCapitainemousquet} @self) ~onCombat =75% 1
- - skill{s=puissance1} @self) ~onCombat =75% 1
- - message{msg="<mob.name><&co> La Voile-Noir vous a vaincu."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Les autres Capitaines de la Voile-Noir me vengeront..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 4TunicPirate:4
- - 0Epeeenpierre:0
- Drops:
- - Basic1Drops
- - Coffre1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- DarkramArakth:
- Type: Spider
- Display: '&cTisseuse Arakth'
- Health: 14
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je suis une Arakth! Fille de la couvée des Tisse-Ombres!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Ahahahahah! Les Tisse-Ombres vaincrons!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Kssss! Tisse-Ombres défendez Ortak!"} @PlayersInRadius{r=15} ~onCombat 0.05
- - message{msg="<mob.name><&co> Les Tisse-Ombres seront de retour! KSSSS."} @PlayersInRadius{r=15} ~onCombat 0.05
- - message{msg="<mob.name><&co> Arg... ksss... je meur..."} @PlayersInRadius{r=15} ~onDeath 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Ortak:
- Type: blaze
- Display: '&cOrtak'
- Health: 40
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- KnockbackResistance: 0.1
- Disguise:
- Type: player
- Skin: ostak
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Vous ne pouvez me stoper ! La Dame Sombre vaincra!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - skill{s=puissance1} @self) ~onCombat =20% 1
- - message{msg="<mob.name><&co> ... Je ne dirais rien..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=TPDonjon0} @PlayersInRadius{r=20) ~onDeath
- Drops:
- - OrtakDrops
- - Coffre1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- TisseuseArakths:
- Type: cave_spider
- Display: '&cTisseuse Arakths'
- Health: 14
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Drops:
- - Coffre1
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je suis une Arakth! Fille de la couvée des Tisse-Ombres! Craignez ma lignée!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Kssss! Les Tisse-Ombres vaincrons!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Les Tisse-Ombres seront de retour! KSSSS."} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> A mort! KSSSS."} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Ksss... je meur... arg. . ."} @PlayersInRadius{r=15} ~onDeath 1
- - sound{s=ac.mobs.arakthdeath1;v=2} ~onDeath 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Ocelots:
- Type: ocelot
- Display: '&cOcelot Sauvage'
- Health: 18
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Coffre1} ~onDeath 0.01
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Drops:
- - Coffre1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.35
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- PilleurCanyon:
- Type: STRAY
- Display: '&cRenégat Sable-sang'
- Health: 20
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Adristy
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=puissance1} @PlayersInRadius{r=6} ~onTimer:5 =20% 0.3
- - message{msg="<mob.name><&co> La tombe est aux Sable-sangs!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg... pour Qorimp..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre1} ~onDeath 0.01
- Equipment:
- - 3TunicVillageois:3
- - 2TunicVillageois:2
- - 1TunicVillageois:1
- - 0Pioche:0
- Drops:
- - Coffre1
- - Basic1Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- PilleurTodoran:
- Type: STRAY
- Display: '&cPilleur Sable-sang'
- Health: 20
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Adristy
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=puissance1} @PlayersInRadius{r=6} ~onTimer:5 =20% 0.3
- - message{msg="<mob.name><&co> Les Sable-sangs fondé une nouvelle citée!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg... pour Qorimp..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre1} ~onDeath 0.01
- Equipment:
- - 3TunicVillageois:3
- - 2TunicVillageois:2
- - 1TunicVillageois:1
- - 0Pioche:0
- Drops:
- - Coffre1
- - Basic1Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Rayq:
- Type: STRAY
- Display: '&cGénéral Rayq'
- Health: 30
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: riggers2009
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=puissance1} @PlayersInRadius{r=6} ~onTimer:5 =20% 0.3
- - message{msg="<mob.name><&co> Vous arrivez trop tard. Nous allons fondé la nouvelle Qorimp!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg... pour Qorimp..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre1} ~onDeath 0.01
- Equipment:
- - 0Epeeenpierre:0
- Drops:
- - Coffre1
- - Basic1Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Ames:
- Type: skeleton
- Display: '&cAme Perdu'
- Health: 20
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=puissance1} @self ~onTimer:5 =30% 0.5
- - message{msg="<mob.name><&co> Qui est cet Dame Sombre? Qui est celle qui m a fait revenir?! JE VOUS HAI!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Je vais vous prendre la vie!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Je HAI les vivants!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Vous êtes avec moi maintenant..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Je ... suis libre..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Invisible} @self ~onTimer:200 1
- - skill{s=Coffre1} ~onDeath 0.01
- Equipment:
- - 4TunicAmes:4
- - 3TunicAmes:3
- - 0Os:0
- Drops:
- - Coffre1
- - Basic2Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Qissir:
- Type: zombie
- Display: '&cQissir'
- Health: 40
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: DoYouEvenClient
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je étais le Grand conseiller de la reine Istris!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Je vais vous prendre la vie!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Je HAI les vivants!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Vous êtes avec moi maintenant..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Libre... enfin..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Coffre1} ~onDeath 0.01
- Equipment:
- - 0Epeeenpierre:0
- Drops:
- - Coffre1
- - Basic1Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- MercenaireSinim:
- Type: STRAY
- Display: '&cPirate Voile-Noir'
- Health: 20
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Admiral_Ackbar
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Cet Ile est à nous, le village sera conquit!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Les pirates de la Voile-Noir vaincrons!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Pour la Voile-Noir!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg... Sinim est notre territoire..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre1} ~onDeath 0.01
- Equipment:
- - 4TunicPirate:4
- - 3TunicPirate:3
- - 2TunicPirate:2
- - 1TunicPirate:1
- - 0Epeeenpierre:0
- Drops:
- - Coffre1
- - Basic3Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- MercenaireSinim1:
- Type: STRAY
- Display: '&cForban Voile-Noir'
- Health: 20
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Admiral_Ackbar
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Que faites vous dans nos Iles!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Les pirates de la Voile-Noir vaincrons!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Pour la Voile-Noir!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg... Sinim est notre territoire..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre1} ~onDeath 0.01
- Equipment:
- - 4TunicPirate:4
- - 3TunicPirate:3
- - 2TunicPirate:2
- - 1TunicPirate:1
- - 0Epeeenpierre:0
- Drops:
- - Coffre1
- - Basic3Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Modriem:
- Type: STRAY
- Display: '&cChef Modriem'
- Health: 22
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Drecamar
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je suis le chef de la Voile-Noir ici, je me vengerais du Roi Kalarikon!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu... petit."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg... pour Avior... et la Dame sombre..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 3TunicPirate:3
- - 2TunicPirate:2
- - 1TunicPirate:1
- - 0Epeeenpierre:0
- Drops:
- - Coffre1
- - Basic3Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- CapitaineFigiss:
- Type: STRAY
- Display: '&cCapitaine Figiss'
- Health: 40
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Prestroz
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> La Voile-Noir ne se laissera pas avoir par vous!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Je vais vous prendre la vie!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Les boulets de canons pleuveront!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Voulez vous un peu de sel...?"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ...Rejoignez... la Voile-Noir..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Coffre1} ~onDeath 0.01
- Equipment:
- - 0Epeeenpierre:0
- Drops:
- - Coffre1
- - Basic1Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- MercenairePlaines:
- Type: STRAY
- Display: '&cRenégat d''Avior'
- Health: 20
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Admiral_Ackbar
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=puissance1} @PlayersInRadius{r=6} ~onTimer:5 =20% 0.3
- - message{msg="<mob.name><&co> Nous ne servirons plus ce roi des plaines!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg... pour Avior... et les Antiques..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre1} ~onDeath 0.01
- Equipment:
- - 3TunicVillageois:3
- - 2TunicVillageois:2
- - 1TunicVillageois:1
- - 0Epeeenpierre:0
- Drops:
- - Coffre1
- - Basic1Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Guetteurplaines:
- Type: SKELETON
- Display: '&cGuetteur'
- Health: 23
- Damage: 2
- AIGoalSelectors:
- - 0 opendoors
- - 1 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: ultimawpnx
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je vise... et TIR"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> La puissance d'Avior renaîtra."} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> POUR AVIOR!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg... pour Avior... et les Antiques..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 0Arc:0
- Drops:
- - Coffre1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- chefdecamp:
- Type: STRAY
- Display: '&cChef de Camp'
- Health: 25
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Drecamar
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Nous ne servirons plus ce roi des plaines!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> La puissance d'Avior renaîtra."} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> POUR AVIOR!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg... pour Avior... et les Antiques..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 0Epeeenpierre:0
- Drops:
- - Coffre1
- - Basic1Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- RebelleAvior:
- Type: STRAY
- Display: '&cRebelle d''Avior'
- Health: 20
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Adristy
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=puissance1} @PlayersInRadius{r=6} ~onTimer:5 =20% 0.3
- - message{msg="<mob.name><&co> Les Sable-sangs fondé une nouvelle citée!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg... pour Qorimp..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre1} ~onDeath 0.01
- Equipment:
- - 3TunicVillageois:3
- - 2TunicVillageois:2
- - 1TunicVillageois:1
- - 0Pioche:0
- Drops:
- - Coffre1
- - Basic1Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Armurier:
- Type: STRAY
- Display: '&cArmurier d''Avior'
- Health: 25
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: baker1165
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Vous vouliez voir mon chef?! Trop tard!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> La puissance d'Avior renaîtra."} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> POUR AVIOR!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Adieu... petit."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 0Epeeenpierre:0
- Drops:
- - Coffre1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Jokodan:
- Type: STRAY
- Display: '&cChef Jokodan'
- Health: 30
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: dosking
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Vous vouliez voir mon chef?! Trop tard!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> La puissance d'Avior renaîtra."} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> POUR AVIOR!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Adieu... petit."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 0Epeeenpierre:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Morgath:
- Type: STRAY
- Display: '&cMorgath le Traitre'
- Health: 40
- Damage: 4
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- Disguise:
- Type: player
- Skin: Torhild
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=taurantdesable} @PlayersInRadius{r=20} ~onTimer:90 <90% 1
- - message{msg="<mob.name><&co> Le seigneur Urul a besoin de cette Gemme, en échange je serais roi de Guelkior. Je ne vous la laisserais pas!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu... petit."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg... Dame Sombre... non...!"} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 0Epeeenpierre:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Ossement:
- Type: skeleton
- Display: '&cOs Todoran'
- Health: 18
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Drops:
- - Coffre1
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Invisible} @self ~onTimer:2000 1
- Equipment:
- - 0Os:5
- - 4Os:4
- - 0Os:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.35
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Pirate:
- Type: zombie
- Display: '&cPirate Mort-Vivant'
- Health: 20
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> La mort devait être la fin..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Vous êtes avec moi maintenant..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Je ... suis libre... je vois la mort enfin!"} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre1} ~onDeath 0.01
- Equipment:
- - 4TunicPirate:4
- - 3TunicPirate:3
- - 2TunicPirate:2
- - 1TunicPirate:1
- Drops:
- - Coffre1
- - Basic3Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Pirates:
- Type: zombie
- Display: '&cPirate Mort-Vivant'
- Health: 18
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> La fin... ta fin est proche!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Vous êtes avec moi maintenant..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Enfin... Libre. . ."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre1} ~onDeath 0.01
- Equipment:
- - 4TunicPirate:4
- - 3TunicPirate:3
- - 2TunicPirate:2
- - 1TunicPirate:1
- Drops:
- - Coffre1
- - Basic3Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- CapitainePirate:
- Type: skeleton
- Display: '&cCapitaine Mort-Vivant'
- Health: 22
- Damage: 2
- AIGoalSelectors:
- - 0 opendoors
- - 1 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: TheCaminou
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Mort dans la mer... il n y a pas plus beau pour vous!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Vous êtes avec moi maintenant..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Libre. . . merci héro!"} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre1} ~onDeath 0.01
- Equipment:
- - 3TunicPirate:3
- - 2TunicPirate:2
- - 1TunicPirate:1
- Drops:
- - Coffre1
- - Basic3Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.1
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- MageSable:
- Type: Witch
- Display: '&cMage des Sables'
- Health: 26
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Drops:
- - Coffre1
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=taurantdesable} @PlayersInRadius{r=20} ~onTimer:90 <90% 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- MageSables:
- Type: Witch
- Display: '&cMage des Sables'
- Health: 24
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=taurantdesable} @PlayersInRadius{r=20} ~onTimer:90 <90% 1
- Drops:
- - Coffre1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Istris:
- Type: STRAY
- Display: '&cReine Istris'
- Health: 40
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- Disguise:
- Type: player
- Skin: 883ms
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=taurantdesable} @PlayersInRadius{r=20} ~onTimer:90 <90% 1
- - message{msg="<mob.name><&co> Le seigneur Urul a besoin de cet Gemme pour revenir. Je ne vous la laisserais pas!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Kssss! Tisse-Ombres défendez Ortak!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Les Tisse-Ombres seront de retour! KSSSS."} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Adieu... petit."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg... Dame Sombre... non...!"} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 0Epeeenpierre:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Istrisold:
- Type: STRAY
- Display: '&cReine Istris'
- Health: 40
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: NolanCaden
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=taurantdesable} @PlayersInRadius{r=20} ~onTimer:90 <90% 1
- - message{msg="<mob.name><&co> Le seigneur Urul a besoin de cet Gemme pour revenir. Je ne vous la laisserais pas!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Kssss! Tisse-Ombres défendez Ortak!"} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Les Tisse-Ombres seront de retour! KSSSS."} @PlayersInRadius{r=15} ~onAttack 0.05
- - message{msg="<mob.name><&co> Adieu... petit."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg... Dame Sombre... non...!"} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 0Epeeenpierre:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- ArakthTuneliere:
- Type: spider
- Display: '&cArakth tunelière'
- Health: 15
- Damage: 1
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=crocsarakths} @PlayersInRadius{r=6} ~onTimer:5 =60% 1
- - message{msg="<mob.name><&co> Humain.... ksss... tuez le!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Ahahahahah! Meurs humain, les Tisse-Ombres reigneront!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Ma mort ne fait que retardez... votre fin..."} @PlayersInRadius{r=15} ~onDeath 1
- - sound{s=ac.mobs.arakthdeath1;v=2} ~onDeath 1
- - skill{s=Coffre2} ~onDeath 0.01
- Drops:
- - Coffre2
- - DropArakth1
- - DropPotionVenin
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- Angry: true
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- ArakthL:
- Type: Spider
- Display: '&cArakth Tisse-ombre'
- Health: 24
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=crocsarakths} @PlayersInRadius{r=6} ~onTimer:5 =60% 1
- - message{msg="<mob.name><&co> Kssss... une proie!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Ahahahahah! Meurs humain, les Tisse-Ombres reigneront!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Ksss... Mon seigneur... me vengera..."} @PlayersInRadius{r=15} ~onDeath 1
- - sound{s=ac.mobs.arakthdeath2;v=2} ~onDeath 1
- - skill{s=Coffre2} ~onDeath 0.01
- Drops:
- - Coffre2
- - DropArakth1
- - DropPotionVenin
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- Angry: true
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- ArakthG:
- Type: zombie
- Display: '&cGuetteuse Tisse-ombre'
- Health: 26
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: cave_spider
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=crocsarakths} @PlayersInRadius{r=6} ~onTimer:5 =60% 1
- - message{msg="<mob.name><&co> Humain.... ksss... tuez le!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Ahahahahah! Meurs humain, les Tisse-Ombres reigneront!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Nul humain ne nous... vaincra... ksss. . ."} @PlayersInRadius{r=15} ~onDeath 1
- - sound{s=ac.mobs.arakthdeath1;v=2} ~onDeath 1
- Drops:
- - DropArakth1
- - DropPotionVenin
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- ArakthT:
- Type: zombie
- Display: '&cGardienne Tisse-ombre'
- Health: 28
- Damage: 2.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- Disguise:
- Type: cave_spider
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=crocsarakths} @PlayersInRadius{r=6} ~onTimer:5 =60% 1
- - message{msg="<mob.name><&co> Nul ne peut contester le Roi Omarak!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Ahahahahah! Meurs humain, les Tisse-Ombres reigneront!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Ksss... arg. . . mon seigneur faites vite... "} @PlayersInRadius{r=15} ~onDeath 1
- - sound{s=ac.mobs.arakthdeath2;v=2} ~onDeath 1
- - skill{s=Coffre2} ~onDeath 0.01
- Drops:
- - Coffre2
- - DropArakth1
- - DropPotionVenin
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Omarak:
- Type: Spider
- Display: '&cOmarak Roi Tisse-ombre'
- Health: 120
- Damage: 0.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- KnockbackResistance: 0.1
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je suis le Roi des Tisse-Ombres Omarak! Craignez ma fureur..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Les Tisse-Ombres vous dévorerons...!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Impératrice... pardonnez moi... ksss. . ."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=PullArakth} @Target ~onCombat =90% 1
- - sound{s=ac.mobs.omaraksay2;v=2} ~onCombat =90% 1
- - skill{s=DommageCible1} @Target ~onCombat =75% 1
- - skill{s=VeninOmarak} @PlayersInRadius{r=10} ~onCombat >50% 1
- - skill{s=DommageCible1} @Target ~onCombat =30% 1
- - sound{s=ac.mobs.aradrakattack1;v=2} @Target ~onCombat =30% 1
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- - sound{s=ac.mobs.omarakcast;v=2} ~onCombat =25% 1
- - sound{s=ac.mobs.omarakdeath;v=2} ~onDeath 1
- - skill{s=TPDonjon1Omarak} @PlayersInRadius{r=22) ~onDeath 1
- - skill{s=TPDonjon1Omarak} @PlayersInRadius{r=24) ~onDeath 1
- - skill{s=TPDonjon1Omarak} @PlayersInRadius{r=27) ~onDeath 1
- Drops:
- - Coffre2
- - DropArakth1
- - OmarakDrops1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- BlazeTornalir:
- Type: BLAZE
- Display: '&cIncendiaire'
- Health: 28
- Damage: 2
- AIGoalSelectors:
- - 0 opendoors
- - 1 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Benr55
- Drops:
- - Coffre2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Brulez dans les flammes de Daltros!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Le feu consummera votre corps!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Nous suivons les Ordres... arg..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Coffre2} ~onDeath 0.01
- Equipment:
- - 4TunicPirate:4
- - 3TunicPirate:3
- - 2TunicPirate:2
- - 1TunicPirate:1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- MageTornalirB:
- Type: Witch
- Display: '&cPyromancien'
- Health: 50
- Damage: 4
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Drops:
- - Coffre2
- - DropArakth1
- - DropPotionVenin
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- ArakthF:
- Type: spider
- Display: '&cTisse-ombre des bois'
- Health: 28
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=crocsarakths} @PlayersInRadius{r=6} ~onTimer:5 =60% 1
- - message{msg="<mob.name><&co> Le Roi Omarak sera vangée!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Ahahahahah! Meurs humain, les Tisse-Ombres reigneront!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Kss... non. . ."} @PlayersInRadius{r=15} ~onDeath 1
- - sound{s=ac.mobs.arakthdeath2;v=2} ~onDeath 1
- - skill{s=Coffre2} ~onDeath 0.01
- Drops:
- - Coffre2
- - DropArakth1
- - DropPotionVenin
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- ArakthB:
- Type: zombie
- Display: '&cTisse-ombre des Tunnels'
- Health: 40
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: cave_spider
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=crocsarakths} @PlayersInRadius{r=6} ~onTimer:5 =60% 1
- - message{msg="<mob.name><&co> Nous avons l Elfe, vous ne vous volerez pas notre repas"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Ahahahahah! Meurs humain, les Tisse-Ombres reigneront!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Mère des couvées... non. . ."} @PlayersInRadius{r=15} ~onDeath 1
- - sound{s=ac.mobs.arakthdeath2;v=2} ~onDeath 1
- - skill{s=Coffre2} ~onDeath 0.01
- Drops:
- - Coffre2
- - DropArakth1
- - DropPotionVenin
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- ArakthLothior:
- Type: spider
- Display: '&cEntoileuse Tisse-ombre'
- Health: 60
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=crocsarakths} @PlayersInRadius{r=6} ~onTimer:5 =60% 1
- - message{msg="<mob.name><&co> Ce petit elfe nous sera utile, pas touche!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Ahahahahah! Meurs humain, les Tisse-Ombres reigneront!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Non... sa chaire... ksss... si bonne. . ."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=PoisonArakth} @PlayersInRadius{r=10} ~onCombat =75% 1
- - skill{s=PoisonArakth} @PlayersInRadius{r=10} ~onCombat =25% 1
- - sound{s=ac.mobs.arakthdeath1;v=2} ~onDeath 1
- Drops:
- - Coffre2
- - DropArakth1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- GardienSudrassil:
- Type: STRAY
- Display: '&cGardien de Sudrassil'
- Health: 32
- Damage: 5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Equipment:
- - 0Epeeenpierre:0
- Disguise:
- Type: IRON_GOLEM
- LevelModifiers:
- Power: 0
- Health: 1
- Damage: 0.1
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Etes vous digne de Sudrassil?"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Seul un elfe de sang royale peut ouvrir la porte!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Le sang Royale n est pas en vous mais vous êtes victorieux... . ."} @PlayersInRadius{r=15} ~onDeath 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- KnockbackResistance: 0.4
- AttackSpeed: 0.9
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- ArakthSudrassil:
- Type: zombie
- Display: '&cTisseuse Tisse-ombre'
- Health: 45
- Damage: 2.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- Disguise:
- Type: cave_spider
- Drops:
- - Coffre2
- - Coffre4
- - DropArakth1
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=crocsarakths} @PlayersInRadius{r=6} ~onTimer:5 =60% 1
- - message{msg="<mob.name><&co> Comment êtes vous entrée ici!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Ahahahahah! Meurs humain, les Tisse-Ombres reigneront!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Nos soeurs et frères... me vengerons..."} @PlayersInRadius{r=15} ~onDeath 1
- - sound{s=ac.mobs.arakthdeath1;v=2} ~onDeath 1
- - skill{s=Coffre4} ~onDeath 0.01
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Orreb:
- Type: spider
- Display: '&cOrreb Tisse-ombre'
- Health: 120
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- KnockbackResistance: 0.1
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> ...Ksss..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Ne vous opposez plus a l''Impératrice !"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - sound{s=ac.mobs.orrebattack1;v=2} ~onPlayerKill >0 1
- - sound{s=ac.mobs.orrebattack1;v=2} ~onCombat =90% 1
- - skill{s=PullArakth} @Target ~onCombat =90% 1
- - skill{s=PoisonArakth} @PlayersInRadius{r=6} ~onCombat =75% 1
- - sound{s=ac.mobs.orrebattack1;v=2} ~onCombat =65% 1
- - skill{s=DommageCible1} @Target ~onCombat =65% 1
- - sound{s=ac.mobs.orrebattackcrit1;v=2} ~onCombat =40% 1
- - skill{s=PoisonArakth} @PlayersInRadius{r=6} ~onCombat =40% 1
- - sound{s=ac.mobs.omaraksay2;v=2} ~onCombat =20% 1
- - skill{s=crocsarakths} @PlayersInRadius{r=6} ~onTimer:5 =20% 1
- - skill{s=Berzeker} @Self ~onCombat =10% 1
- - sound{s=ac.mobs.orrebdeath;v=2} ~onDeath 1
- - skill{s=TPDonjon2Orreb} @PlayersInRadius{r=25) ~onDeath 1
- - message{msg="<mob.name><&co> Arg... !!!"} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Coffre4} ~onDeath 0.01
- Drops:
- - Coffre4
- - DropArakth1
- - ArcOrreb1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- MovementSpeed: 0.3
- MaxCombatDistance: 20
- FollowRange: 20
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Aradrak:
- Type: spider
- Display: '&cAradrak Tisse-ombre'
- Health: 140
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- KnockbackResistance: 0.1
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=PoisonArakth} @PlayersInRadius{r=6} ~onTimer:400 <95% 1
- - sound{s=ac.mobs.aradrakattack4;v=2} ~onTimer:400 <95% 1
- - message{msg="<mob.name><&co> ...Ksss..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Tel est le destin de qui s''oppose à l''autorité!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - sound{s=ac.mobs.aradrakkill;v=2} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> arg... j''ai ... échoué..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=PullArakth} @Target ~onCombat =90% 1
- - sound{s=ac.mobs.aradraksay3;v=2} @Self ~onCombat =90% 1
- - skill{s=VeninArakth} @PlayersInRadius{r=10} ~onCombat =75% 1
- - sound{s=ac.mobs.aradraksay2;v=2} @Self ~onCombat =75% 1
- - skill{s=PullArakth} @Target ~onCombat =65% 1
- - sound{s=ac.mobs.aradraksay1;v=2} @Self ~onCombat =65% 1
- - skill{s=SummonArakth} @Self ~onCombat =50% 1
- - sound{s=ac.mobs.aradrakevent1;v=2} @Self ~onCombat =50% 1
- - skill{s=Berzeker} @Self ~onCombat =10% 1
- - sound{s=ac.mobs.aradrakdeath;v=2} ~onDeath 1
- - skill{s=TPDonjon2Aradrak} @PlayersInRadius{r=20) ~onDeath 1
- - skill{s=TPDonjon2Aradrak} @PlayersInRadius{r=22) ~onDeath 1
- - skill{s=TPDonjon2Aradrak} @PlayersInRadius{r=25) ~onDeath 1
- Drops:
- - Coffre4
- - AradrakDrops1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- SummonArakth:
- Type: zombie
- Display: '&7*&2Jeunes Tisseuses'
- Health: 1
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 0.5
- Damage: 0
- Disguise:
- Type: cave_spider
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- LoupCorhal:
- Type: wolf
- Display: '&cLoup Chante-Hiver'
- Health: 60
- Damage: 4
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Drops:
- - Coffre2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> GRRRRR!"} @PlayersInRadius{r=20} ~onEnterCombat 1
- - message{msg="<mob.name><&co> A ouuuuh!"} @PlayersInRadius{r=20} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> AOUHHH... . ."} @PlayersInRadius{r=15} ~onDeath 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Angry: true
- Despawn: true
- LouveCorhal:
- Type: wolf
- Display: '&cLouve Chante-Hiver'
- Health: 100
- Damage: 4
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =25% 1
- - message{msg="<mob.name><&co> GRRRRR!"} @PlayersInRadius{r=20} ~onEnterCombat 1
- - message{msg="<mob.name><&co> A ouuuuh!"} @PlayersInRadius{r=20} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> AOUUUUhhhhh.... . ."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Coffre2} ~onDeath 0.01
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Angry: true
- Despawn: true
- BruteCorhal:
- Type: STRAY
- Display: '&cBrute de Corhal'
- Health: 40
- Damage: 3.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Hodwall
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Les montagnes sont à nous, Lord Oderon n aurait pas due partir... ah ah ah."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu... petit."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Je vais rejoindre mes dieux...!"} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre2} ~onDeath 0.01
- Equipment:
- - 4TunicLoup:4
- - 3TunicLoup:3
- - 2TunicLoup:2
- - 1TunicLoup:1
- - 0Hacheenpierre:0
- Drops:
- - Coffre2
- - BasicDropsCorhal
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.3
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Yoren:
- Type: STRAY
- Display: '&cChef Yoren'
- Health: 80
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Drecamar
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Vous? C est vous qui nous avez arrêté à Sallroc! Vous allez le payer!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu... petit."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Les mines sont... à nous... arg."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 4TunicLoup:4
- - 3TunicLoup:3
- - 2TunicLoup:2
- - 1TunicLoup:1
- - 0Hacheenpierre:0
- Drops:
- - Coffre2
- - BasicDropsCorhal
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.3
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Mero:
- Type: STRAY
- Display: '&cMero'
- Health: 80
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Rashaz
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Vous avez assainer Yoren! Vous allez le payer!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu... petit."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Je vais rejoindre les dieux... arg..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 4TunicLoup:4
- - 3TunicLoup:3
- - 2TunicLoup:2
- - 1TunicLoup:1
- - 0Hacheenpierre:0
- Drops:
- - Coffre2
- - BasicDropsCorhal
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.3
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Petrik:
- Type: STRAY
- Display: '&cPetrik'
- Health: 80
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: ____Axel____
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Quoi? que faites vous ici?! Lord Brednis est notre... ottage."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu... petit."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ... arg... traitre..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 4TunicLoup:4
- - 3TunicLoup:3
- - 2TunicLoup:2
- - 1TunicLoup:1
- - 0Hacheenpierre:0
- Drops:
- - Coffre2
- - BasicDropsCorhal
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.3
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- JaguarWalros:
- Type: ocelot
- Display: '&cJaguar'
- Health: 70
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =25% 1
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.4
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- OrcTornalir1:
- Type: STRAY
- Display: '&cEnvahisseur'
- Health: 40
- Damage: 3.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: fujuman
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =25% 1
- - message{msg="<mob.name><&co> Zag garol n'aoch!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Zag lakor."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ...GRAMOSH!"} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre2} ~onDeath 0.01
- Equipment:
- - 3TunicLoup:3
- - 2TunicLoup:2
- - 1TunicLoup:1
- - 0gourdin:0
- Drops:
- - Coffre2
- - DropOrc
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- OrcTornalir2:
- Type: STRAY
- Display: '&cEnvahisseur'
- Health: 40
- Damage: 3.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: fujuman
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =25% 1
- - message{msg="<mob.name><&co> Zag garol n'aoch!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Zag lakor."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ...GRAMOSH!"} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre2} ~onDeath 0.01
- Equipment:
- - 3TunicLoup:3
- - 2TunicLoup:2
- - 1TunicLoup:1
- - 0gourdin:0
- Drops:
- - Coffre2
- - DropOrc
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- RatHyrle:
- Type: SILVERFISH
- Display: '&cGros Rat'
- Health: 10
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=NageRat} @Self ~onSpawn 1
- - skill{s=NageRat} @Self ~onTimer:10000 1
- - message{msg="<mob.name><&co> Orrrrg..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - skill{s=NageRat} @Self ~onCombat =50% 1
- - skill{s=SpwanRat} @Self ~onDeath 1
- - message{msg="<mob.name><&co> Kirrrsss..."} @PlayersInRadius{r=15} ~onCombat =50% 1
- - message{msg="<mob.name><&co> ORRG KSSS..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ... Oargsss..."} @PlayersInRadius{r=15} ~onDeath 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- PreventBlockInfection: true
- RatHyrle2:
- Type: SILVERFISH
- Display: '&7*&cRat'
- Health: 4
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Drops:
- - Coffre3
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=NageRat} @Self ~onSpawn 1
- - skill{s=NageRat} @Self ~onTimer:10000 1
- - message{msg="<mob.name><&co> Orrrrg..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> ORRG KSSS..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ... Oargsss..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=NageRat} @Self ~onCombat =50% 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- PreventBlockInfection: true
- RatHyrleBoss:
- Type: SILVERFISH
- Display: '&cQueudver'
- Health: 80
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Drops:
- - Coffre3
- - Coffre3
- - Coffre3
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=NageRat} @Self ~onSpawn 1
- - skill{s=NageRat} @Self ~onTimer:10000 1
- - skill{s=SpwanRat} @Self ~onCombat =75% 1
- - message{msg="<mob.name><&co> Orrrrg..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - skill{s=SpwanRat2} @Self ~onCombat =50% 1
- - skill{s=SpwanRat2} @Self ~onCombat =50% 1
- - skill{s=SpwanRat2} @Self ~onCombat =25% 1
- - skill{s=SpwanRat2} @Self ~onCombat =25% 1
- - skill{s=SpwanRat2} @Self ~onCombat =25% 1
- - message{msg="<mob.name><&co> Kirrrsss..."} @PlayersInRadius{r=15} ~onCombat =50% 1
- - message{msg="<mob.name><&co> ORRG KSSS..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ... Oargsss..."} @PlayersInRadius{r=15} ~onDeath 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- PreventBlockInfection: true
- RatHyrleBoss2:
- Type: SILVERFISH
- Display: '&7*&cRat'
- Health: 1
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=NageRat} @Self ~onSpawn 1
- - skill{s=NageRat} @Self ~onTimer:10000 1
- - message{msg="<mob.name><&co> Orrrrg..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> ORRG KSSS..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ... Oargsss..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=NageRat} @Self ~onCombat =50% 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- PreventBlockInfection: true
- SlimeSubmur:
- Type: SLIME
- Display: '&cSlime Geant'
- Health: 80
- Damage: 2
- AIGoalSelectors:
- - 0 opendoors
- - 1 meleeattack
- - 2 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=PoisonArakth} @Target 0.4
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Size: 14
- MaxCombatDistance: 25
- MovementSpeed: 0.3
- PreventSlimeSplit: true
- PreventOtherDrops: true
- MaxCombatDistance: 30
- KnockbackResistance: 1
- RevenantSubmur:
- Type: SKELETON
- Display: '&cRevenant de Submur - <mob.level>'
- Health: 45
- Damage: 2
- AIGoalSelectors:
- - 0 opendoors
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Vous venez pour nos os?! Jamais"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Non non... pas pour vous..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Je ... ne suis que ... poussière..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Coffre3} ~onDeath 0.01
- Equipment:
- - 3TunicVillageois:3
- - 2TunicVillageois:2
- - 1TunicVillageois:1
- Drops:
- - Coffre3
- - DropPotionVenin
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- GardeKelan:
- Type: STRAY
- Display: '&cLe Concervateur'
- Health: 42
- Damage: 5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Equipment:
- - 0Epeeenpierre:0
- Disguise:
- Type: IRON_GOLEM
- LevelModifiers:
- Power: 0
- Health: 1
- Damage: 0
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{cooldown=ez20;m="<mob.name><&co> Que faites vous dans la tombe du maitre! Partez!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Inactivation..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> . . . Système endommagée . . ."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Coffre3} ~onDeath 0.01
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- KnockbackResistance: 0.4
- AttackSpeed: 0.9
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- FantomeKelan1:
- Type: stray
- Display: '&cFantôme du passé'
- Health: 40
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- Drops:
- - Coffre3
- - Coffre4
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - sunresist @self ~onSpawn
- - message{msg="<mob.name><&co> Que faites vous dans la tour du Maitre ?!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Ahahahahah! Meurs humain !"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Mon âme retrouve... la paix."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Coffre3} ~onDeath 0.01
- - skill{s=Coffre4} ~onDeath 0.01
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- KnockbackResistance: 0.3
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- FantomeKelan2:
- Type: stray
- Display: '&cPalfrenier du passé'
- Health: 45
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- Drops:
- - Coffre3
- - Coffre4
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - sunresist @self ~onSpawn
- - skill{s=SummonFantomeKelan2} @Self ~onCombat =75% 1
- - message{msg="<mob.name><&co> Que faites vous dans la tour du Maitre ?!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Ahahahahah! Meurs humain !"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Mon âme retrouve... la paix."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Coffre3} ~onDeath 0.01
- - skill{s=Coffre4} ~onDeath 0.01
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- MovementSpeed: 0.3
- KnockbackResistance: 0.3
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- SummonFantomeKelan2:
- Type: zombie
- Display: '&2Destrier Squelette'
- Health: 12
- Damage: 2
- AIGoalSelectors:
- - 0 opendoors
- - 1 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 0.5
- Damage: 0
- Disguise:
- Type: SKELETON_HORSE
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - sunresist @self ~onSpawn
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- Age: 1
- Saddled: false
- Tamed: true
- MovementSpeed: 0.4
- MaxCombatDistance: 25
- FollowRange: 30
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Athuem:
- Type: zombie
- Display: '&cDresseur Athuem'
- Health: 110
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- KnockbackResistance: 0.1
- Disguise:
- Type: player
- Skin: FyreUK
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je vais vous dresser comme mes chevaux!"} @PlayersInRadius{r=25} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Vous! MOURREZ!"} @PlayersInRadius{r=25} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Nous n en avons pas fini..."} @PlayersInRadius{r=25} ~onDeath 1
- - skill{s=getmount} @self ~onCombat =90% 1
- - skill{s=SummonAthuem} @Self ~onCombat =75% 1
- - skill{s=SummonAthuem} @Self ~onCombat =60% 1
- - skill{s=SummonAthuem} @Self ~onCombat =40% 1
- - skill{s=Berzeker} @Self ~onCombat =20% 1
- - command{c="mm m kill SummonAthuem"} ~onDeath 1
- Equipment:
- - DagueMoroes:0
- Drops:
- - Coffre4
- - AthuemDrops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.3
- MovementSpeed: 0.25
- MaxCombatDistance: 25
- FollowRange: 30
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- SummonAthuem:
- Type: zombie
- Display: '&2Destrier d Athuem'
- Health: 14
- Damage: 0.5
- AIGoalSelectors:
- - 0 opendoors
- - 1 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 0.5
- Damage: 0
- Disguise:
- Type: SKELETON_HORSE
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - sunresist @self ~onSpawn
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- Age: 1
- Saddled: true
- Tamed: true
- MovementSpeed: 0.4
- MaxCombatDistance: 25
- FollowRange: 30
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- FantomeKelan3:
- Type: stray
- Display: '&cServant du passé'
- Health: 40
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- Drops:
- - Coffre3
- - Coffre4
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - sunresist @self ~onSpawn
- - skill{s=SpwanBowl} @Self ~onCombat =40% 1
- - message{msg="<mob.name><&co> Que faites vous dans la tour du Maitre ?!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Ahahahahah! Meurs humain !"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Mon âme retrouve... la paix."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Coffre3} ~onDeath 0.01
- - skill{s=Coffre4} ~onDeath 0.01
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- KnockbackResistance: 0.3
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- SpawnFantomeKelan3:
- Type: stray
- Display: '&cCuisine Maudite'
- Health: 5
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=ExplosBowl} ~onTimer:80 1
- Disguise:
- Type: ITEM
- Item: BOWL
- ItemData: 0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- KnockbackResistance: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Moroes:
- Type: zombie
- Display: '&cValet Moroes'
- Health: 110
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- KnockbackResistance: 0.1
- Disguise:
- Type: player
- Skin: cori7
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Bienvenue au BANQUET! Devinez quoi? Vous serez notre repas..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Quel dommage..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Oh!? Vraiment dommage..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Moroes} @Target ~onCombat =90% 1
- - skill{s=PullOmbres} @Target ~onCombat =75% 1
- - skill{s=DommageCible1} @Target ~onCombat =75% 1
- - skill{s=PullOmbres} @Target ~onCombat =50% 1
- - skill{s=DommageZone1} @Target ~onCombat =50% 1
- - skill{s=PoisonMoroes} @Target ~onCombat <30% 1
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- Equipment:
- - DagueMoroes:0
- Drops:
- - Coffre4
- - MoroesDrops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 25
- FollowRange: 30
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- FantomeKelan4:
- Type: stray
- Display: '&cAcolyte Maudit'
- Health: 50
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- Drops:
- - Coffre3
- - Coffre4
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - sunresist @self ~onSpawn
- - skill{s=ExplosKelan} ~onTimer:100 1
- - message{msg="<mob.name><&co> Que faites vous dans la tour du Maitre ?!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Ahahahahah! Meurs humain !"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Mon âme retrouve... la paix."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Coffre3} ~onDeath 0.01
- - skill{s=Coffre4} ~onDeath 0.01
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- KnockbackResistance: 0.3
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Elysandre1:
- Type: SKELETON
- Display: '&cDame Elysandre'
- Health: 80
- Damage: 2.5
- AIGoalSelectors:
- - 0 opendoors
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- - 3 float
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- KnockbackResistance: 0.1
- Disguise:
- Type: player
- Skin: Cpt_Baluu
- Equipment:
- - DagueMoroes:0
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je vais m'occuper de vous !"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Mourrez intrue! Ma puissance est sans égale!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - skill{s=PullOmbres} @Target ~onCombat =90% 1
- - skill{s=PullOmbres} @Target ~onCombat =50% 1
- - skill{s=PullOmbres} @Target ~onCombat =10% 1
- - skill{s=SummonElysandre2} @self ~onDeath 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.3
- MovementSpeed: 0.3
- MaxCombatDistance: 25
- FollowRange: 30
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Elysandre2:
- Type: Vex
- Display: '&cIllusion d''Elysandre'
- Health: 12
- Damage: 4
- AIGoalSelectors:
- - 0 opendoors
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- - 3 float
- LevelModifiers:
- Power: 0.1
- Health: 0.5
- Damage: 0
- KnockbackResistance: 0.1
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Mourrez intrue! Ma puissance est sans égale!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - skill{s=TpElysandre2} ~onTimer:100 0.7
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- MovementSpeed: 0.3
- MaxCombatDistance: 25
- FollowRange: 30
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Elysandre:
- Type: SKELETON
- Display: '&cDame Elysandre'
- Health: 80
- Damage: 2
- AIGoalSelectors:
- - 0 opendoors
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- - 3 float
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- KnockbackResistance: 0.1
- Disguise:
- Type: player
- Skin: Cpt_Baluu
- Equipment:
- - DagueMoroes:0
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Mourrez intrue! Ma puissance est sans égale!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Vezztal... arg"} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=PullOmbres} @Target ~onCombat =90% 1
- - skill{s=PullOmbres} @Target ~onCombat =50% 1
- - skill{s=PullOmbres} @Target ~onCombat =10% 1
- - skill{s=Berzeker} @Self ~onCombat =30% 1
- Drops:
- - Coffre4
- - ElysandreDrops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.4
- MovementSpeed: 0.3
- MaxCombatDistance: 25
- FollowRange: 30
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Malchezaar:
- Type: zombie
- Display: '&cGrand Malchezaar'
- Health: 120
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- Disguise:
- Type: player
- Skin: MudkipTrololol
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Fuyez petit cloporte! Je suis le prince du feu Malchezaar, fils de Daltros!"} @PlayersInRadius{r=25} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Vous! MOURREZ!"} @PlayersInRadius{r=25} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Nous n en avons pas fini..."} @PlayersInRadius{r=25} ~onDeath 1
- - skill{s=Bouledefeu} @Target @PlayersInRadius{r=25} =90% 1
- - skill{s=SummonMalchezaar} @Self ~onCombat =75% 1
- - skill{s=Flamme1} @Target ~onTimer:500 >50% 1
- - skill{s=Bouledefeu} @Target @PlayersInRadius{r=25} =50% 1
- - skill{s=SummonMalchezaar} @Self ~onCombat =30% 1
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- - skill{s=TPDonjon3Malchezaar} @PlayersInRadius{r=25) ~onDeath 1
- - skill{s=TPDonjon3Malchezaar} @PlayersInRadius{r=28) ~onDeath 1
- - skill{s=TPDonjon3Malchezaar} @PlayersInRadius{r=30) ~onDeath 1
- Drops:
- - Coffre4
- Equipment:
- - HacheFlammes:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 25
- FollowRange: 30
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- SummonMalchezaar:
- Type: BLAZE
- Display: '&2Fils de Malchezaar'
- Health: 20
- Damage: 2
- AIGoalSelectors:
- - 0 opendoors
- - 1 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 0.5
- Damage: 0
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Flamme1} @Target ~onEnterCombat 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.1
- MaxCombatDistance: 25
- FollowRange: 30
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Kelan:
- Type: SKELETON
- Display: '&cArchimage Kelan'
- Health: 140
- Damage: 2
- AIGoalSelectors:
- - 0 opendoors
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- - 3 float
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- Disguise:
- Type: player
- Skin: transcriptor
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> La Dame Sombre que vous cherchez était mon apprentie, et La Gemme est pour ELLE!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Mourrez intrue! Ma puissance est sans égale!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Vezztal... arg"} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=PullOmbres} @Target ~onCombat =90% 1
- - skill{s=Bouledefeu} @Target ~onCombat =75% 1
- - skill{s=SummonKelan} @Target ~onCombat =50% 1
- - skill{s=SummonKelan2} @Target ~onCombat =47% 1
- - skill{s=SummonKelan} @Target ~onCombat =35% 1
- - skill{s=SummonKelan2} @Target ~onCombat =32% 1
- - skill{s=Berzeker} @Self ~onCombat =20% 1
- - skill{s=TPDonjon3Kelan} @PlayersInRadius{r=35) ~onDeath 1
- - skill{s=TPDonjon3Kelan} @PlayersInRadius{r=38) ~onDeath 1
- - skill{s=TPDonjon3Kelan} @PlayersInRadius{r=40) ~onDeath 1
- Drops:
- - Coffre4
- - KelanDrops1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 25
- FollowRange: 30
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- SummonKelan:
- Type: SKELETON
- Display: '&cArchimage Kelan'
- Health: 1
- Damage: 0.5
- AIGoalSelectors:
- - 0 opendoors
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- - 3 float
- LevelModifiers:
- Power: 0.1
- Health: 0.5
- Damage: 0
- Disguise:
- Type: player
- Skin: transcriptor
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je ne suis qu une ombre..."} @PlayersInRadius{r=15} ~onDeath 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 30
- FollowRange: 30
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- MilicienDrakier:
- Type: STRAY
- Display: '&cMilicien'
- Health: 60
- Damage: 2
- Disguise:
- Type: player
- Skin: xLance7x
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Quoi? que faites vous ici?! Lord Brednis est notre... ottage."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu... petit."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ... arg... traitre..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre3} ~onDeath 0.01
- Equipment:
- - 4TunicDrakier:4
- - 3TunicDrakier:3
- - 2TunicDrakier:2
- - 1TunicDrakier:1
- - 0EpeeDrakier:0
- Drops:
- - Coffre3
- - BasicDropsDrakier
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 14
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- GardeDrakier1:
- Type: STRAY
- Display: '&cGarde de Drakier'
- Health: 35
- Damage: 2
- Disguise:
- Type: player
- Skin: xLance7x
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> HALTE!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Vous êtes fini."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ... arg..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre3} ~onDeath 0.01
- Equipment:
- - 4TunicDrakier:4
- - 3TunicDrakier:3
- - 2TunicDrakier:2
- - 1TunicDrakier:1
- - 0EpeeDrakier:0
- Drops:
- - Coffre3
- - BasicDropsDrakier
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.4
- MaxCombatDistance: 14
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- GardeDrakier2:
- Type: STRAY
- Display: '&cGarde de Drakier'
- Health: 35
- Damage: 2
- Disguise:
- Type: player
- Skin: xLance7x
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> HALTE!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Vous êtes fini."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ... arg..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre3} ~onDeath 0.01
- Equipment:
- - 4TunicDrakier:4
- - 3TunicDrakier:3
- - 2TunicDrakier:2
- - 1TunicDrakier:1
- - 0EpeeDrakier:0
- Drops:
- - Coffre3
- - BasicDropsDrakier
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.4
- MaxCombatDistance: 14
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- GardeDrakier3:
- Type: STRAY
- Display: '&cGarde de Drakier'
- Health: 35
- Damage: 2
- Disguise:
- Type: player
- Skin: xLance7x
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> HALTE!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Vous êtes fini."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ... arg..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre3} ~onDeath 0.01
- Equipment:
- - 4TunicDrakier:4
- - 3TunicDrakier:3
- - 2TunicDrakier:2
- - 1TunicDrakier:1
- - 0EpeeDrakier:0
- Drops:
- - Coffre3
- - BasicDropsDrakier
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.4
- MaxCombatDistance: 14
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- CrieurDrakier1:
- Type: STRAY
- Display: '&cCrieur de Drakier'
- Health: 50
- Damage: 2.5
- Disguise:
- Type: player
- Skin: xLance7x
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=SummonCrieur1} @Target ~onCombat =80% 1
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Que font des intrus ici!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Vous ne nous ennuirez plus."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Seigneur Rasnoss..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre3} ~onDeath 0.01
- - command{c="mm m kill GardeDrakier1"} ~onDeath 1
- - command{c="mm m kill GardeDrakier1"} ~onPlayerKill 1
- Equipment:
- - 4TunicDrakier:4
- - 3TunicDrakier:3
- - 2TunicDrakier:2
- - 1TunicDrakier:1
- - 0EpeeDrakier:0
- Drops:
- - Coffre3
- - BasicDropsDrakier
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 14
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- CrieurDrakier2:
- Type: STRAY
- Display: '&cCrieur de Drakier'
- Health: 50
- Damage: 2.5
- Disguise:
- Type: player
- Skin: xLance7x
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=SummonCrieur2} @Target ~onCombat =80% 1
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Que font des intrus ici!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Vous ne nous ennuirez plus."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Seigneur Rasnoss..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre3} ~onDeath 0.01
- - command{c="mm m kill GardeDrakier2"} ~onDeath 1
- - command{c="mm m kill GardeDrakier2"} ~onPlayerKill 1
- Equipment:
- - 4TunicDrakier:4
- - 3TunicDrakier:3
- - 2TunicDrakier:2
- - 1TunicDrakier:1
- - 0EpeeDrakier:0
- Drops:
- - Coffre3
- - BasicDropsDrakier
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 14
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- CrieurDrakier3:
- Type: STRAY
- Display: '&cCrieur de Drakier'
- Health: 50
- Damage: 2.5
- Disguise:
- Type: player
- Skin: xLance7x
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=SummonCrieur3} @Target ~onCombat =80% 1
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Que font des intrus ici!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Vous ne nous ennuirez plus."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Seigneur Rasnoss..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Coffre3} ~onDeath 0.01
- - command{c="mm m kill GardeDrakier3"} ~onDeath 1
- - command{c="mm m kill GardeDrakier3"} ~onPlayerKill 1
- Equipment:
- - 4TunicDrakier:4
- - 3TunicDrakier:3
- - 2TunicDrakier:2
- - 1TunicDrakier:1
- - 0EpeeDrakier:0
- Drops:
- - Coffre3
- - BasicDropsDrakier
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 14
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Anders:
- Type: SKELETON
- Display: '&cCapitain Anders'
- Health: 100
- Damage: 2
- AIGoalSelectors:
- - 0 opendoors
- - 1 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- Disguise:
- Type: player
- Skin: ParkourZack
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Vous, que faites vous ici?!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Mourrez!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Nous suivons la volonté du Roi... arg"} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Berzeker2} @Self ~onCombat =25% 1
- Equipment:
- - 0Arc:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.2
- MaxCombatDistance: 15
- FollowRange: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Fiddlestick:
- Type: SKELETON
- Display: '&cFiddlestick'
- Health: 100
- Damage: 2
- AIGoalSelectors:
- - 0 opendoors
- - 1 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- Disguise:
- Type: player
- Skin: Pawnce
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Vous, que faites vous ici?!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Mourrez!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Nous suivons la volonté du Roi... arg"} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Berzeker2} @Self ~onCombat =25% 1
- Equipment:
- - 0Arc:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.2
- MaxCombatDistance: 15
- FollowRange: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Eredrak:
- Type: SKELETON
- Display: '&cEredrak'
- Health: 140
- Damage: 2
- AIGoalSelectors:
- - 0 opendoors
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- - 3 float
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- Disguise:
- Type: player
- Skin: ytygyhrf1
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Toi misérable... si Hyrle ne veut pas ta tête moi je la prendrait!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Meurt!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Pour le Roi Raznoss... arg"} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Berzeker2} @Self ~onCombat =25% 1
- - skill{s=Coffre4} ~onDeath 0.01
- Equipment:
- - 0Arc:0
- - ArmureDeFourrure4:4
- - ArmureDeFourrure3:3
- - ArmureDeFourrure2:2
- - ArmureDeFourrure1:1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 25
- FollowRange: 30
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- ZombieDrakier:
- Type: STRAY
- Display: '&cRoyaliste Sombre de Raznoss'
- Health: 40
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: jarthur36
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je ne servirais que Raznoss. Ces autres nations sont faible!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> GLOIRE A RAZNOSS!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Seigneur Raznoss... j''ai échoué..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - skill{s=Coffre3} ~onDeath 0.01
- Equipment:
- - 3TunicVillageois:3
- - 2TunicVillageois:2
- - 1TunicVillageois:1
- Drops:
- - Coffre4
- - Basic1Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- GardienDrakier:
- Type: STRAY
- Display: '&cGardien Sombre'
- Health: 42
- Damage: 5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Equipment:
- - 0Epeeenpierre:0
- Disguise:
- Type: IRON_GOLEM
- LevelModifiers:
- Power: 0
- Health: 3
- Damage: 0.1
- Drops:
- - Coffre4
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =12% 1
- - message{cooldown=ez20;m="<mob.name><&co> Ennemi détécté..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Elimination..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Coeur système... Endommagée..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=Coffre4} ~onDeath 0.01
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- KnockbackResistance: 0.4
- AttackSpeed: 0.9
- MovementSpeed: 0.25
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Ramkar:
- Type: SKELETON
- Display: '&cGardien Ramkar'
- Health: 120
- Damage: 2
- AIGoalSelectors:
- - 0 opendoors
- - 1 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- KnockbackResistance: 0.1
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Les portes resterons close..."} @PlayersInRadius{r=30} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Voyez la puissance des Drakiens!"} @PlayersInRadius{r=30} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Prévenez le Chambellan... il... vous arrêtera..."} @PlayersInRadius{r=30} ~onDeath 1
- - skill{s=PullOmbres} @Target ~onCombat =90% 1
- - skill{s=DommageCible1} @Target ~onCombat =90% 1
- - skill{s=DommageZone1} @Target ~onCombat =50% 1
- - skill{s=PullOmbres} @Target ~onCombat =30% 1
- - skill{s=DommageCible1} @Target ~onCombat =30% 1
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- - skill{s=TPDonjon4Ramkar} @PlayersInRadius{r=30) ~onDeath 1
- - skill{s=TPDonjon4Ramkar} @PlayersInRadius{r=33) ~onDeath 1
- - skill{s=TPDonjon4Ramkar} @PlayersInRadius{r=35) ~onDeath 1
- Equipment:
- - 0Arc:0
- Drops:
- - RamkarDrops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 40
- FollowRange: 40
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Chambellan:
- Type: BLAZE
- Display: '&cChambellan'
- Health: 140
- Damage: 4
- AIGoalSelectors:
- - 0 opendoors
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- KnockbackResistance: 0.1
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Je suis le Chambellan de ce palais, et je vais vous montré comment je traite les intrus..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Par mes flammes!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Seigneur Raznoss... je n ai pas réussi..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=PullOmbres} @Target ~onCombat =90% 1
- - skill{s=PullOmbres} @Target ~onCombat =75% 1
- - skill{s=Flamme1} @Target ~onTimer:400 <50% 1
- - skill{s=Bouledefeu} @Target ~onTimer:200 >50% 1
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- - skill{s=TPDonjon4Chambellan} @PlayersInRadius{r=20) ~onDeath 1
- - skill{s=TPDonjon4Chambellan} @PlayersInRadius{r=22) ~onDeath 1
- - skill{s=TPDonjon4Chambellan} @PlayersInRadius{r=25) ~onDeath 1
- Drops:
- - ArcChambellan1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 20
- FollowRange: 22
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- RaznossP1:
- Type: SKELETON
- Display: '&cRoi Raznoss'
- Health: 70
- Damage: 2
- AIGoalSelectors:
- - 1 opendoors
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- KnockbackResistance: 0.1
- Disguise:
- Type: player
- Skin: Raznos
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Par la puissance des Dieux Antiques! Mourrez!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Voyez la puissance d un roi!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Seigneurs Antiques, je ne vous desseverais pas... VOUS! Goutez à la Hache qui tua le Léviathan, VOICI Exuross !"} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=PullOmbres} @Target ~onCombat =90% 1
- - skill{s=DommageZone1} @Target ~onCombat =88% 1
- - skill{s=DommageCible1} @Target ~onCombat =75% 1
- - skill{s=SummonRaznoss} @PlayersInRadius{r=20) ~onDeath 1
- Equipment:
- - 0Arc:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.25
- MaxCombatDistance: 20
- FollowRange: 22
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Raznoss:
- Type: SKELETON
- Display: '&cRoi Raznoss'
- Health: 90
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 3
- Damage: 0.3
- KnockbackResistance: 0.1
- Disguise:
- Type: player
- Skin: Raznos
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Voyez la puissance d un roi!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Ma fille... mon peuple... pardonnez ma folie..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=PullOmbres} @Target ~onCombat =90% 1
- - skill{s=DommageZone1} @Target ~onCombat =88% 1
- - skill{s=DommageCible1} @Target ~onCombat =75% 1
- - skill{s=Raznoss} @Self ~onCombat =50% 1
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- - skill{s=TPDonjon4Raznoss} @PlayersInRadius{r=15) ~onDeath 1
- - skill{s=TPDonjon4Raznoss} @PlayersInRadius{r=18) ~onDeath 1
- - skill{s=TPDonjon4Raznoss} @PlayersInRadius{r=20) ~onDeath 1
- Equipment:
- - Exuross:0
- Drops:
- - RaznossDrops1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 20
- FollowRange: 22
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Vezztal:
- Type: spider
- Display: '&cDame Vezztal'
- Health: 120
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Saldafon
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Par la puissance des Dieux Antiques! Mourrez!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Voyez la puissance d un roi!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Il est trop tard, bientôt les Dieux Antiques reviendrons dans... se monde..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=PullOmbres} @Target ~onCombat =90% 1
- - skill{s=Flamme1} @Target ~onTimer:600 <50% 1
- - skill{s=DommageZone1} @Target ~onCombat =50% 1
- - skill{s=Bouledefeu} @Target ~onTimer:500 >50% 1
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 20
- FollowRange: 22
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Aigle1:
- Type: phantom
- Display: '&cAigle de Corhal'
- Health: 25
- Damage: 4
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - sunresist @self ~onSpawn
- - message{msg="<mob.name><&co> ARRRRG"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> IIIIRGS"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> HIIIIaaaar..."} @PlayersInRadius{r=15} ~onDeath 1
- Drops:
- - Aigle1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MaxCombatDistance: 20
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- BuseCorhal1:
- Type: phantom
- Display: '&cBuse de Corhal'
- Health: 25
- Damage: 4
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - sunresist @self ~onSpawn
- - message{msg="<mob.name><&co> ARRRRG"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> IIIIRGS"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> HIIIIaaaar..."} @PlayersInRadius{r=15} ~onDeath 1
- Drops:
- - Aigle1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.5
- MaxCombatDistance: 20
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Aigle2:
- Type: phantom
- Display: '&cAigle Todoran'
- Health: 35
- Damage: 4
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - sunresist @self ~onSpawn
- - message{msg="<mob.name><&co> ARRRRG"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> IIIIRGS"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> HIIIIaaaar..."} @PlayersInRadius{r=15} ~onDeath 1
- Drops:
- - Aigle2
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.5
- MaxCombatDistance: 20
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Aigle3:
- Type: phantom
- Display: '&cAigle Royal'
- Health: 45
- Damage: 4
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - sunresist @self ~onSpawn
- - message{msg="<mob.name><&co> ARRRRG"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> IIIIRGS"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> HIIIIaaaar..."} @PlayersInRadius{r=15} ~onDeath 1
- Drops:
- - Aigle3
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.5
- MaxCombatDistance: 20
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Bombe1:
- Type: stray
- Display: '&c'
- Health: 5
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=ExplosPhaseBombe1} ~onTimer:30 1
- Disguise:
- Type: ITEM
- Item: FIRE_CHARGE
- ItemData: 0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- Angry: true
- KnockbackResistance: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Phase1Gardeo:
- Type: STRAY
- Display: '&cGarde Osien'
- Health: 50
- Damage: 3.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: yio_yo
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> A L''ASSAUT!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> MEURT GUELIEN"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ...arg..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Phase1Gardeg:
- Type: STRAY
- Display: '&cGarde Guelien'
- Health: 50
- Damage: 3.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: whiskyxx
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> A L''ASSAUT!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> MEURT OSIEN"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ...arg..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Phase1Gardeo1:
- Type: STRAY
- Display: '&cGarde Osien'
- Health: 50
- Damage: 3.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: yio_yo
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> A L''ASSAUT!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> MEURT GUELIEN"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ...arg..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Phase1Gardeg1:
- Type: STRAY
- Display: '&cGarde Guelien'
- Health: 50
- Damage: 3.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: whiskyxx
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> A L''ASSAUT!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> MEURT OSIEN"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ...arg..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- OrcPhase1:
- Type: STRAY
- Display: '&cEclaireur'
- Health: 45
- Damage: 2.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Player: '&cEclaireur'
- Skin: fujuman
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Zag garol n'aoch!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Zag lakor."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ...GRAMOSH!"} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- Equipment:
- - 3TunicLoup:3
- - 2TunicLoup:2
- - 1TunicLoup:1
- - 0gourdin:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- OrcPhase22:
- Type: Husk
- Display: '&cGrunt CasseCrane'
- Health: 55
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Zag garol n'aoch!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Zag lakor."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ...GRAMOSH!"} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- Equipment:
- - 3TunicLoup:3
- - 2TunicLoup:2
- - 1TunicLoup:1
- - 0gourdin:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- OrcPhase2:
- Type: STRAY
- Display: '&cOrc Sanguinaire CasseCrane'
- Health: 55
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: Husk
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Zag garol n'aoch!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Zag lakor."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ...GRAMOSH!"} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- Equipment:
- - 3TunicLoup:3
- - 2TunicLoup:2
- - 1TunicLoup:1
- - 0gourdin:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Phase1Gardeo2:
- Type: STRAY
- Display: '&cFafnir Capitaine Osien'
- Health: 65
- Damage: 3.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: yio_yo
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> A L''ASSAUT!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> MEURT GUELIEN"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ...arg..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Phase1Gardeg2:
- Type: STRAY
- Display: '&cThomas Capitaine Guelien'
- Health: 65
- Damage: 3.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: whiskyxx
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> A L''ASSAUT!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> MEURT OSIEN"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ...arg..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- OrcPhase3:
- Type: Husk
- Display: '&cInvocateur Alagor'
- Health: 80
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Zag garol n'aoch!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Zag lakor."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ...GRAMOSH!"} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- Equipment:
- - 3TunicLoup:3
- - 2TunicLoup:2
- - 1TunicLoup:1
- - 0gourdin:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- OrcPhase4:
- Type: Husk
- Display: '&cCommandant Gruth'
- Health: 90
- Damage: 3.5
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 3 float
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Zag garol n'aoch!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Zag lakor."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ...GRAMOSH!"} @PlayersInRadius{r=15} ~onDeath
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- Equipment:
- - 3TunicLoup:3
- - 2TunicLoup:2
- - 1TunicLoup:1
- - 0gourdin:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- KnockbackResistance: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- CowCow:
- Type: zombie
- Display: '&9Like CowCow'
- Health: 150
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 20
- Damage: 1
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Meuhhh...?!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> MEUUUUH..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> meuuuuuuhhhhhh..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=DommageCible1} @Target ~onCombat =75% 1
- - skill{s=DommageZone1} @Target ~onCombat =50% 1
- - skill{s=Berzeker2} @Self ~onCombat =25% 1
- Disguise:
- Type: mushroom_cow
- Drops:
- - CowCow
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- Barbossa:
- Type: zombie
- Display: '&9Barbossa'
- Health: 150
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 20
- Damage: 1
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Qui ose réveillé les morts...?!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Quel dommage..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Je ne devais pas revenir..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=PullOmbres} @Target ~onCombat =75% 1
- - skill{s=DommageCible1} @Target ~onCombat =75% 1
- - skill{s=PullOmbres} @Target ~onCombat =50% 1
- - skill{s=Berzeker2} @Self ~onCombat =25% 1
- Drops:
- - Barbossa
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- JackO:
- Type: Blaze
- Display: '&cJack O'
- Health: 150
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 20
- Damage: 1
- Disguise:
- Type: player
- Skin: DannyWarlegs
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Qui ose affronter JACK O...?!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Quel dommage..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ... on se reverra vite..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=DommageCible1} @Target ~onCombat =75% 1
- - skill{s=Bouledefeu} @Target ~onTimer:300 >50% 1
- - skill{s=PullOmbres} @Target ~onCombat =50% 1
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- Equipment:
- - 4JackO:4
- Drops:
- - JackO
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- HeroDechut:
- Type: zombie
- Display: '&9Héro déchut'
- Health: 140
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Qui ose réveillé les morts...?!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Quel dommage..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Je ne devais pas revenir..."} @PlayersInRadius{r=15} ~onDeath 1
- - skill{s=PullOmbres} @Target ~onCombat =75% 1
- - skill{s=DommageCible1} @Target ~onCombat =75% 1
- - skill{s=PullOmbres} @Target ~onCombat =50% 1
- - skill{s=DommageZone1} @Target ~onCombat =50% 1
- - skill{s=Berzeker} @Self ~onCombat =25% 1
- Equipment:
- - HacheFlammes:0
- Drops:
- - HacheDechut1
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 16
- FollowRange: 12
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- LoupVermeil:
- Type: wolf
- Display: '&cLoup des Bois'
- Health: 50
- Damage: 6
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- AIGoalSelectors:
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Grrrrr"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Arggg GRRRR"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Grrr..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- Drops:
- - BasicDropsDrakier
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 18
- KnockbackResistance: 0.3
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- AncienLoupVermeil:
- Type: wolf
- Display: '&cAncien Loup'
- Health: 60
- Damage: 6
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- AIGoalSelectors:
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Grrrrr"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Arggg GRRRR"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Grrr..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- Drops:
- - BasicDropsDrakier
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- MaxCombatDistance: 18
- KnockbackResistance: 0.4
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- OursVermeil:
- Type: POLAR_BEAR
- Display: '&cOurs des Bois'
- Health: 60
- Damage: 8
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- AIGoalSelectors:
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Grrrrr"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Arggg GRRRR"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Grrr..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- Drops:
- - BasicDropsDrakier
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.2
- MaxCombatDistance: 18
- KnockbackResistance: 0.4
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- MatriarcheOursVermeil:
- Type: POLAR_BEAR
- Display: '&cMatriarche Ours'
- Health: 70
- Damage: 8
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- AIGoalSelectors:
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Grrrrr"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Arggg GRRRR"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Grrr..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- Drops:
- - BasicDropsDrakier
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.2
- MaxCombatDistance: 18
- KnockbackResistance: 0.5
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- FarfadetVermeil:
- Type: Vex
- Display: '&cFarfadet Fou'
- Health: 8
- Damage: 7
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- AIGoalSelectors:
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Zzzzzhh, Viens ici! Humain!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Zzzzhh ton ame est pour moi!"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Zzzzh... vengez... moi."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - HacheDechut:0
- Drops:
- - BasicDropsDrakier
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 1.4
- MaxCombatDistance: 18
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- AmeVermeil:
- Type: Zombie
- Display: '&cAme torturée'
- Health: 50
- Damage: 2
- Disguise:
- Type: player
- Skin: Barbieri
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Quittez ces ruines maudites!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Rejoignez moi dans la mort..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ... arg... libre enfin..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 0EpeeDrakier:0
- Drops:
- - BasicDropsDrakier
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- KnockbackResistance: 0.2
- MaxCombatDistance: 14
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- OursBoreenne:
- Type: POLAR_BEAR
- Display: '&cOurs Boréen'
- Health: 60
- Damage: 8
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- AIGoalSelectors:
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Grrrrr"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Arggg GRRRR"} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Grrr..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- Drops:
- - BasicDropsDrakier
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.2
- KnockbackResistance: 0.5
- MaxCombatDistance: 18
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- LicheBoreenne:
- Type: zombie
- Display: '&cLiche'
- Health: 90
- Damage: 7
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: ezkaye
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Baiserdesmorts} @PlayersInRadius{r=20} ~onTimer:60 <80% 1
- - message{msg="<mob.name><&co> Vous n''aurez pas l''épée..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 0Epeeenpierre:0
- Drops:
- - Basic1Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: -10
- KnockbackResistance: 1
- Interactable: false
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- GardienneAme:
- Type: Zombie
- Display: '&cAme Gardienne asservi'
- Health: 80
- Damage: 2
- Disguise:
- Type: player
- Skin: Barbieri
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Notre seigneur la Liche Xyl''tear nous a montré la voie..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Rejoignez le seigneur des morts Xyl''tear..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> ... arg... libre enfin..."} @PlayersInRadius{r=15} ~onDeath
- Equipment:
- - 0EpeeDrakier:0
- Drops:
- - BasicDropsDrakier
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.3
- KnockbackResistance: 0.2
- MaxCombatDistance: 14
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- GardienneTrium1:
- Type: zombie
- Display: '&cJumeau Fadrik'
- Health: 80
- Damage: 3
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: fattymatty77
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - message{msg="<mob.name><&co> Vous venez pour le fragement?! Malrik mon frère frappons les, la Liche a besoin de temps !"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=TPDonjon1Gardienne} @PlayersInRadius{r=20) ~onDeath 1
- - skill{s=TPDonjon1Gardienne} @PlayersInRadius{r=22) ~onDeath 1
- - skill{s=TPDonjon1Gardienne} @PlayersInRadius{r=24) ~onDeath 1
- Drops:
- - Basic1Drops
- GardienneTrium2:
- Type: Skeleton
- Display: '&cJumeau Malrik'
- Health: 100
- Damage: 2
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: fattymatty77
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=GroupDamageImmunity} ~onTimer:20 <100% 1
- - skill{s=AOEFrost} @Self ~onCombat ~onTimer:40 <70% 1
- - message{msg="<mob.name><&co> Fadrik, je te maintiendrais en vie mon frère!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg..."} @PlayersInRadius{r=15} ~onDeath
- Drops:
- - Basic1Drops
- GardienneMinotaur:
- Type: zombie
- Display: '&cMinotaur'
- Health: 130
- Damage: 2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: Minotaur
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Charge} @PlayersInRadius{r=16} ~onTimer:50 <100% 1
- - skill{s=Kick} @PlayersInRadius{r=16} ~onTimer:50 <70% 1
- - skill{s=Saignement} @Self ~onCombat ~onTimer:120 <30% 1
- - skill{s=Berzeker2} @Self ~onCombat =15% 1
- - message{msg="<mob.name><&co> Je suis le gardien du labyrinthe... Mon nouveau maître vous interdit l''accès!"} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=TPDonjon2Gardienne} @PlayersInRadius{r=18) ~onDeath 1
- - skill{s=TPDonjon2Gardienne} @PlayersInRadius{r=20) ~onDeath 1
- - skill{s=TPDonjon2Gardienne} @PlayersInRadius{r=22) ~onDeath 1
- Drops:
- - Basic1Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.6
- KnockbackResistance: 1
- Interactable: false
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- GardienneLiche:
- Type: zombie
- Display: '&cLiche'
- Health: 150
- Damage: 7
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- Disguise:
- Type: player
- Skin: ezkaye
- Skills:
- - skill{s=lvlupplayer} @Self ~onEnterCombat
- - skill{s=Baiserdesmorts} @PlayersInRadius{r=16} ~onTimer:50 <80% 1
- - skill{s=Auradesmorts} @PlayersInRadius{r=16} ~onTimer:50 <80% 1
- - skill{s=AOEFrost} @Self ~onCombat ~onTimer:120 <90% 1
- - message{msg="<mob.name><&co> Vous n''aurez pas l''épée..."} @PlayersInRadius{r=15} ~onEnterCombat 1
- - message{msg="<mob.name><&co> Adieu..."} @PlayersInRadius{r=15} ~onPlayerKill >0 1
- - message{msg="<mob.name><&co> Arg..."} @PlayersInRadius{r=15} ~onDeath
- - skill{s=TPDonjon3Gardienne} @PlayersInRadius{r=20) ~onDeath 1
- - skill{s=TPDonjon3Gardienne} @PlayersInRadius{r=22) ~onDeath 1
- - skill{s=TPDonjon3Gardienne} @PlayersInRadius{r=24) ~onDeath 1
- Equipment:
- - 0Epeeenpierre:0
- Drops:
- - Basic1Drops
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: -10
- KnockbackResistance: 1
- Interactable: false
- MaxCombatDistance: 16
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
- ZombieGuerre:
- Type: Zombie
- Display: '&cMort-Vivant Réanimé'
- Health: 20
- Damage: 2
- LevelModifiers:
- Power: 0.1
- Health: 1
- Damage: 0.2
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- Equipment:
- - 0EpeeDrakier:0
- Options:
- PreventSunburn: true
- MovementSpeed: 0.5
- MovementSpeed: 0.4
- KnockbackResistance: 0.2
- MaxCombatDistance: 14
- PreventMobKillDrops: true
- PreventOtherDrops: true
- UseThreatTable: true
- AlwaysShowName: true
- Despawn: true
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