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  1. ################################################
  2. # Trinity Core World Server configuration file #
  3. ################################################
  4. [worldserver]
  5.  
  6. ###################################################################################################
  7. # SECTION INDEX
  8. #
  9. # EXAMPLE CONFIG
  10. # CONNECTIONS AND DIRECTORIES
  11. # PERFORMANCE SETTINGS
  12. # SERVER LOGGING
  13. # SERVER SETTINGS
  14. # WARDEN SETTINGS
  15. # PLAYER INTERACTION
  16. # CREATURE SETTINGS
  17. # CHAT SETTINGS
  18. # GAME MASTER SETTINGS
  19. # VISIBILITY AND DISTANCES
  20. # SERVER RATES
  21. # AUTO BROADCAST
  22. # BATTLEGROUND CONFIG
  23. # ARENA CONFIG
  24. # NETWORK CONFIG
  25. # CONSOLE AND REMOTE ACCESS
  26. # CHARACTER DELETE OPTIONS
  27. # CUSTOM SERVER OPTIONS
  28. # WINTERGRASP OPTIONS
  29. #
  30. ###################################################################################################
  31.  
  32. ###################################################################################################
  33. # EXAMPLE CONFIG
  34. #
  35. # Variable
  36. # Description: Brief description what the variable is doing.
  37. # Important: Annotation for important things about this variable.
  38. # Example: "Example, i.e. if the value is a string"
  39. # Default: 10 - (Enabled|Comment|Variable name in case of grouped config options)
  40. # 0 - (Disabled|Comment|Variable name in case of grouped config options)
  41. #
  42. # Note to developers:
  43. # - Copy this example to keep the formatting.
  44. # - Line breaks should be at column 100.
  45. ###################################################################################################
  46.  
  47. ###################################################################################################
  48. # CONNECTIONS AND DIRECTORIES
  49. #
  50. # RealmID
  51. # Description: ID of the Realm using this config.
  52. # Important: RealmID must match the realmlist inside the realmd database.
  53. # Default: 1
  54.  
  55. RealmID = 1
  56.  
  57. #
  58. # DataDir
  59. # Description: Data directory setting.
  60. # Important: DataDir needs to be quoted, as the string might contain space characters.
  61. # Example: "@prefix@/share/trinitycore"
  62. # Default: "."
  63.  
  64. DataDir = "/home/server/bin/"
  65.  
  66. #
  67. # LogsDir
  68. # Description: Logs directory setting.
  69. # Important: LogsDir needs to be quoted, as the string might contain space characters.
  70. # Logs directory must exists, or log file creation will be disabled.
  71. # Default: "" - (Log files will be stored in the current path)
  72.  
  73. LogsDir = ""
  74.  
  75. #
  76. # LoginDatabaseInfo
  77. # WorldDatabaseInfo
  78. # CharacterDatabaseInfo
  79. # Description: Database connection settings for the world server.
  80. # Example: "hostname;port;username;password;database"
  81. # ".;somenumber;username;password;database" - (Use named pipes on Windows
  82. # "enable-named-pipe" to [mysqld]
  83. # section my.ini)
  84. # ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
  85. # Unix/Linux)
  86. # Default: "127.0.0.1;3306;trinity;trinity;auth" - (LoginDatabaseInfo)
  87. # "127.0.0.1;3306;trinity;trinity;world" - (WorldDatabaseInfo)
  88. # "127.0.0.1;3306;trinity;trinity;characters" - (CharacterDatabaseInfo)
  89.  
  90. LoginDatabaseInfo = "127.0.0.1;3306;root;2009145;auth"
  91. WorldDatabaseInfo = "127.0.0.1;3306;root;2009145;world"
  92. CharacterDatabaseInfo = "127.0.0.1;3306;root;2009145;characters"
  93.  
  94. #
  95. # LoginDatabase.WorkerThreads
  96. # WorldDatabase.WorkerThreads
  97. # CharacterDatabase.WorkerThreads
  98. # Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL
  99. # statements. Each worker thread is mirrored with its own connection to the
  100. # MySQL server and their own thread on the MySQL server.
  101. # Default: 1 - (LoginDatabase.WorkerThreads)
  102. # 1 - (WorldDatabase.WorkerThreads)
  103. # 1 - (CharacterDatabase.WorkerThreads)
  104.  
  105. LoginDatabase.WorkerThreads = 1
  106. WorldDatabase.WorkerThreads = 1
  107. CharacterDatabase.WorkerThreads = 1
  108.  
  109. #
  110. # LoginDatabase.SynchThreads
  111. # WorldDatabase.SynchThreads
  112. # CharacterDatabase.SynchThreads
  113. # Description: The amount of MySQL connections spawned to handle.
  114. # Default: 1 - (LoginDatabase.WorkerThreads)
  115. # 1 - (WorldDatabase.WorkerThreads)
  116. # 2 - (CharacterDatabase.WorkerThreads)
  117.  
  118. LoginDatabase.SynchThreads = 1
  119. WorldDatabase.SynchThreads = 1
  120. CharacterDatabase.SynchThreads = 2
  121.  
  122. #
  123. # MaxPingTime
  124. # Description: Time (in minutes) between database pings.
  125. # Default: 30
  126.  
  127. MaxPingTime = 30
  128.  
  129. #
  130. # WorldServerPort
  131. # Description: TCP port to reach the world server.
  132. # Default: 8085
  133.  
  134. WorldServerPort = 7920
  135.  
  136. #
  137. # BindIP
  138. # Description: Bind world server to IP/hostname
  139. # Default: "0.0.0.0" - (Bind to all IPs on the system)
  140.  
  141. BindIP = "0.0.0.0"
  142.  
  143. #
  144. ###################################################################################################
  145.  
  146. ###################################################################################################
  147. # PERFORMANCE SETTINGS
  148. #
  149. # UseProcessors
  150. # Description: Processors mask for Windows based multi-processor systems.
  151. # Default: 0 - (Selected by OS)
  152. # 1+ - (Bit mask value of selected processors)
  153.  
  154. UseProcessors = 0
  155.  
  156. #
  157. # ProcessPriority
  158. # Description: Process priority setting for Windows based systems.
  159. # Default: 1 - (High)
  160. # 0 - (Normal)
  161.  
  162. ProcessPriority = 1
  163.  
  164. #
  165. # Compression
  166. # Description: Compression level for client update packages
  167. # Range: 1-9
  168. # Default: 1 - (Speed)
  169. # 9 - (Best compression)
  170.  
  171. Compression = 1
  172.  
  173. #
  174. # PlayerLimit
  175. # Description: Maximum number of players in the world. Excluding Mods, GMs and Admins.
  176. # Important: If you want to block players and only allow Mods, GMs or Admins to join the
  177. # server, use the DB field "realmd.realmlist.allowedSecurityLevel".
  178. # Default: 100 - (Enabled)
  179. # 1+ - (Enabled)
  180. # 0 - (Disabled, No limit)
  181.  
  182. PlayerLimit = 200
  183.  
  184. #
  185. # SaveRespawnTimeImmediately
  186. # Description: Save respawn time for creatures at death and gameobjects at use/open.
  187. # Default: 1 - (Enabled, Save respawn time immediately)
  188. # 0 - (Disabled, Save respawn time at grid unloading)
  189.  
  190. SaveRespawnTimeImmediately = 1
  191.  
  192. #
  193. # MaxOverspeedPings
  194. # Description: Maximum overspeed ping count before character is disconnected.
  195. # Default: 2 - (Enabled, Minimum value)
  196. # 3+ - (Enabled, More checks before kick)
  197. # 0 - (Disabled)
  198.  
  199. MaxOverspeedPings = 2
  200.  
  201. #
  202. # GridUnload
  203. # Description: Unload grids to save memory. Can be disabled if enough memory is available
  204. # to speed up moving players to new grids.
  205. # Default: 1 - (enable, Unload grids)
  206. # 0 - (disable, Do not unload grids)
  207.  
  208. GridUnload = 1
  209.  
  210. #
  211. # SocketTimeOutTime
  212. # Description: Time (in milliseconds) after which a connection being idle on the character
  213. # selection screen is disconnected.
  214. # Default: 900000 - (15 minutes)
  215.  
  216. SocketTimeOutTime = 900000
  217.  
  218. #
  219. # SessionAddDelay
  220. # Description: Time (in microseconds) that a network thread will sleep after authentication
  221. # protocol handling before adding a connection to the world session map.
  222. # Default: 10000 - (10 milliseconds, 0.01 second)
  223.  
  224. SessionAddDelay = 10000
  225.  
  226. #
  227. # GridCleanUpDelay
  228. # Description: Time (in milliseconds) grid clean up delay.
  229. # Default: 300000 - (5 minutes)
  230.  
  231. GridCleanUpDelay = 300000
  232.  
  233. #
  234. # MapUpdateInterval
  235. # Description: Time (milliseconds) for map update interval.
  236. # Default: 100 - (0.1 second)
  237.  
  238. MapUpdateInterval = 100
  239.  
  240. #
  241. # ChangeWeatherInterval
  242. # Description: Time (in milliseconds) for weather update interval.
  243. # Default: 600000 - (10 min)
  244.  
  245. ChangeWeatherInterval = 600000
  246.  
  247. #
  248. # PlayerSaveInterval
  249. # Description: Time (in milliseconds) for player save interval.
  250. # Default: 900000 - (15 min)
  251.  
  252. PlayerSaveInterval = 150000
  253.  
  254. #
  255. # PlayerSave.Stats.MinLevel
  256. # Description: Minimum level for saving character stats in the database for external usage.
  257. # Default: 0 - (Disabled, Do not save character stats)
  258. # 1+ - (Enabled, Level beyond which character stats are saved)
  259.  
  260. PlayerSave.Stats.MinLevel = 0
  261.  
  262. #
  263. # PlayerSave.Stats.SaveOnlyOnLogout
  264. # Description: Save player stats only on logout.
  265. # Default: 1 - (Enabled, Only save on logout)
  266. # 0 - (Disabled, Save on every player save)
  267.  
  268. PlayerSave.Stats.SaveOnlyOnLogout = 1
  269.  
  270. #
  271. # vmap.enableLOS
  272. # vmap.enableHeight
  273. # Description: VMmap support for line of sight and height calculation.
  274. # Default: 1 - (Enabled, vmap.enableLOS)
  275. # 1 - (Enabled, vmap.enableHeight)
  276. # 0 - (Disabled)
  277.  
  278. vmap.enableLOS = 1
  279. vmap.enableHeight = 1
  280.  
  281. #
  282. # vmap.ignoreSpellIds
  283. # Description: These spells are ignored for LoS calculation.
  284. # List of ids with delimiter ','.
  285. # Example: "7720,1337"
  286. # Default: "7720"
  287.  
  288. vmap.ignoreSpellIds = "7720"
  289.  
  290. #
  291. # vmap.petLOS
  292. # Description: Check line of sight for pets, to avoid them attacking through walls.
  293. # Default: 1 - (Enabled, each pet attack will be checked for line of sight)
  294. # 0 - (Disabled, somewhat less CPU usage)
  295.  
  296. vmap.petLOS = 1
  297.  
  298. #
  299. # vmap.enableIndoorCheck
  300. # Description: VMap based indoor check to remove outdoor-only auras (mounts etc.).
  301. # Default: 1 - (Enabled)
  302. # 0 - (Disabled, somewhat less CPU usage)
  303.  
  304. vmap.enableIndoorCheck = 1
  305.  
  306. #
  307. # DetectPosCollision
  308. # Description: Check final move position, summon position, etc for visible collision with
  309. # other objects or walls (walls only if vmaps are enabled).
  310. # Default: 1 - (Enabled)
  311. # 0 - (Disabled, Less position precision but less CPU usage)
  312.  
  313. DetectPosCollision = 1
  314.  
  315. #
  316. # TargetPosRecalculateRange
  317. # Description: Max distance from movement target point (+moving unit size) and targeted
  318. # object (+size) after that new target movement point calculated.
  319. # Range: 0.5-5.0
  320. # Default: 1.5
  321. # 0.5 - (Minimum, Contact Range, More sensitive reaction to target movement)
  322. # 5.0 - (Maximum, Melee attack range, Less CPU usage)
  323.  
  324. TargetPosRecalculateRange = 1.5
  325.  
  326. #
  327. # UpdateUptimeInterval
  328. # Description: Update realm uptime period (in minutes).
  329. # Default: 10 - (10 minutes)
  330. # 1+
  331.  
  332. UpdateUptimeInterval = 10
  333.  
  334. #
  335. # LogDB.Opt.ClearInterval
  336. # Description: Time (in minutes) for the WUPDATE_CLEANDB timer that clears the `logs` table
  337. # of old entries.
  338. # Default: 10 - (10 minutes)
  339. # 1+
  340.  
  341. LogDB.Opt.ClearInterval = 10
  342.  
  343. #
  344. # LogDB.Opt.ClearTime
  345. # Description: Time (in seconds) for keeping old `logs` table entries.
  346. # Default: 1209600 - (Enabled, 14 days)
  347. # 0 - (Disabled, Do not clear entries)
  348.  
  349. LogDB.Opt.ClearTime = 1209600
  350.  
  351. #
  352. # MaxCoreStuckTime
  353. # Description: Time (in seconds) before the server is forced to crash if it is frozen.
  354. # Default: 0 - (Disabled)
  355. # 10+ - (Enabled, Recommended 10+)
  356.  
  357. MaxCoreStuckTime = 0
  358.  
  359. #
  360. # AddonChannel
  361. # Description: Configure the use of the addon channel through the server (some client side
  362. # addons will not work correctly with disabled addon channel)
  363. # Default: 1 - (Enabled)
  364. # 0 - (Disabled)
  365.  
  366. AddonChannel = 1
  367.  
  368. #
  369. # MapUpdate.Threads
  370. # Description: Number of threads to update maps.
  371. # Default: 1
  372.  
  373. MapUpdate.Threads = 1
  374.  
  375. #
  376. # CleanCharacterDB
  377. # Description: Clean out deprecated achievements, skills, spells and talents from the db.
  378. # Default: 0 - (Disabled)
  379. # 1 - (Enable)
  380.  
  381. CleanCharacterDB = 0
  382.  
  383. #
  384. # PersistentCharacterCleanFlags
  385. # Description: Determines the character clean flags that remain set after cleanups.
  386. # This is a bitmask value, check /doc/CharacterDBCleanup.txt for more
  387. # information.
  388. # Example: 14 - (Cleaning up skills, talents and spells will remain enabled after the
  389. # next cleanup)
  390. # Default: 0 - (All cleanup methods will be disabled after the next cleanup)
  391.  
  392. PersistentCharacterCleanFlags = 0
  393.  
  394. #
  395. ###################################################################################################
  396.  
  397. ###################################################################################################
  398. # SERVER LOGGING
  399. #
  400. # PidFile
  401. # Description: World daemon PID file
  402. # Example: "./worldd.pid" - (Enabled)
  403. # Default: "" - (Disabled)
  404.  
  405. PidFile = ""
  406.  
  407. #
  408. # LogLevel
  409. # Description: Server console level of logging
  410. # Default: 1 - (Basic)
  411. # 0 - (Minimum)
  412. # 2 - (Detail)
  413. # 3 - (Full/Debug)
  414.  
  415. LogLevel = 1
  416.  
  417. #
  418. # LogFile
  419. # Description: Log file for main server log.
  420. # Default: "Server.log" - (Enabled)
  421. # "" - (Disabled)
  422.  
  423. LogFile = "Server.log"
  424.  
  425. #
  426. # LogTimestamp
  427. # Description: Append timestamp to the server log file name.
  428. # Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
  429. # Default: 0 - (Disabled)
  430. # 1 - (Enabled)
  431.  
  432. LogTimestamp = 0
  433.  
  434. #
  435. # LogFileLevel
  436. # Description: Server file level of logging
  437. # Default: 0 - (Minimum)
  438. # 1 - (Basic)
  439. # 2 - (Detail)
  440. # 3 - (Full/Debug)
  441.  
  442. LogFileLevel = 0
  443.  
  444. #
  445. # Debug Log Mask
  446. # Description: Bitmask that determines which debug log output (level 3)
  447. # will be logged.
  448. # Possible flags:
  449. # 1 - Anything related to units that doesn't fit in other
  450. # categories.
  451. # 2 - Anything related to pets.
  452. # 4 - Anything related to vehicles.
  453. # 8 - Anything related to C++ AI, instance scripts, etc.
  454. # 16 - Anything related to DB AI, such as SAI, EAI, CreatureAI
  455. # 32 - Anything related to DB map scripts
  456. # 64 - Anything related to network input/output,
  457. # such as packet handlers and netcode logs
  458. # 128 - Anything related to the spellsystem and aurasystem
  459. # 256 - Anything related to the achievement system
  460. # 512 - Anything related to the condition system
  461. # 1024 - Anything related to the pool system
  462. # 2048 - Anything related to the auction house
  463. # 4096 - Anything related to arena's and battlegrounds
  464. # 8192 - Anything related to outdoor PVP
  465. # 16384 - Anything related to the chat system
  466. # 32768 - Anything related to the LFG system
  467. # 65536 - Anything related to maps, instances (not scripts),
  468. # grids, cells, visibility, etc.
  469. # 131072 - Anything related to player loading from DB
  470. # (Player::_LoadXXX functions)
  471. # 262144 - Anything related to items
  472. # 524288 - Anything related to player skills
  473. # (do not confuse with spells)
  474. # 1048576 - Anything related to loot
  475. # 2097152 - Anything related to guilds
  476. # 4194304 - Anything related to transports
  477. # 8388608 - Anything related to Warden anti cheat
  478. #
  479. # Simply add the values together to create a bitmask.
  480. # For more info see enum DebugLogFilters in Log.h
  481. #
  482. # Default: 0 (nothing)
  483.  
  484. DebugLogMask = 0
  485.  
  486. #
  487. # WorldLogFile
  488. # Description: Packet logging file for the world server.
  489. # Example: "World.log" - (Enabled)
  490. # Default: "" - (Disabled)
  491.  
  492. WorldLogFile = ""
  493.  
  494. #
  495. # DBErrorLogFile
  496. # Description: Log file for database errors.
  497. # Default: "DBErrors.log" - (Enabled)
  498. # "" - (Disabled)
  499.  
  500. DBErrorLogFile = "DBErrors.log"
  501.  
  502. #
  503. # CharLogFile
  504. # Description: Log file for character operations
  505. # Default: "Char.log" - (Enabled)
  506. # "" - (Disabled)
  507.  
  508. CharLogFile = "Char.log"
  509.  
  510. #
  511. # CharLogTimestamp
  512. # Description: Append timestamp to the character log file name.
  513. # Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
  514. # Default: 0 - (Disabled)
  515. # 1 - (Enabled)
  516.  
  517. CharLogTimestamp = 0
  518.  
  519. #
  520. # CharLogDump
  521. # Description: Write a character dump in the CharLogFile before deleting it.
  522. # For restoration, copy character data from log file starting from
  523. # line == START DUMP == to line == END DUMP == (exclusive)
  524. # and load it using the "pdump load" command.
  525. # Default: 0 - (Disabled)
  526. # 1 - (Enabled)
  527.  
  528. CharLogDump = 0
  529.  
  530. #
  531. # CharLogDump.Separate
  532. # Description: Write character dump to separate files files rather than adding it to the
  533. # CharLogFile.
  534. # Default: 0 - (Disabled)
  535. # 1 - (Enabled)
  536.  
  537. CharLogDump.Separate = 0
  538.  
  539. #
  540. # CharLogDump.SeparateDir
  541. # Description: Write dump files into the sub folder within the log folder.
  542. # Example: "chardumps" - (Enabled)
  543. # Default: "" - (Disabled)
  544.  
  545. CharLogDump.SeparateDir = ""
  546.  
  547. #
  548. # GmLogFile
  549. # Description: Log file for gamemaster commands.
  550. # Default: "GM.log" - (Enabled)
  551. # "" - (Disabled)
  552.  
  553. GmLogFile = "GM.log"
  554.  
  555. #
  556. # GmLogTimestamp
  557. # Description: Append timestamp to the gamemaster log file name.
  558. # Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
  559. # Default: 0 - (Disabled)
  560. # 1 - (Enabled)
  561.  
  562. GmLogTimestamp = 1
  563.  
  564. #
  565. # GmLogPerAccount
  566. # Description: Create a log file per gamemaster account.
  567. # Important: Logs not created if GmLogFile is not set.
  568. # Default: 0 - (Disabled)
  569. # 1 - (Enabled)
  570.  
  571. GmLogPerAccount = 1
  572.  
  573. #
  574. # RaLogFile
  575. # Description: Log file for Remote Access commands.
  576. # Default: "RA.log" - (Enabled)
  577. # "" - (Disabled)
  578.  
  579. RaLogFile = "RA.log"
  580.  
  581. #
  582. # ArenaLogFile
  583. # Description: Log file for arena fights and arena team creations.
  584. # Example: "Arena.log" - (Enabled)
  585. # Default: "" - (Disabled)
  586.  
  587. ArenaLogFile = ""
  588.  
  589. #
  590. # ArenaLog.ExtendedInfo
  591. # Description: Include extended info to ArenaLogFile for each player after rated arena
  592. # matches (guid, name, team, IP, healing/damage done, killing blows).
  593. # Default: 0 - (Disabled)
  594. # 1 - (Enabled)
  595.  
  596. ArenaLog.ExtendedInfo = 0
  597.  
  598. #
  599. # SQLDeveloperLogFile
  600. # Description: Log file for core-generated SQL queries/dumps
  601. # Example: "SQLDev.log" - (Enabled)
  602. # Default: "" - (Disabled)
  603.  
  604. SQLDeveloperLogFile = ""
  605.  
  606. #
  607. # SQLDriverLogFile
  608. # Description: Log file for SQL driver events.
  609. # Example: "SQLDriver.log" - (Enabled)
  610. # Default: "" - (Disabled)
  611.  
  612. SQLDriverLogFile = ""
  613.  
  614. #
  615. # SQLDriverQueryLogging
  616. # Description: Log SQL queries to the SQLDriverLogFile and console.
  617. # Default: 0 - (Disabled, Query errors only)
  618. # 1 - (Enabled, Full query logging - may have performance impact)
  619.  
  620. SQLDriverQueryLogging = 0
  621.  
  622. #
  623. # LogColors
  624. # Description: Colors for log messages (Format: "normal basic detail debug").
  625. # Colors: 0 - Black
  626. # 1 - Red
  627. # 2 - Green
  628. # 3 - Brown
  629. # 4 - Blue
  630. # 5 - Magenta
  631. # 6 - Cyan
  632. # 7 - Grey
  633. # 8 - Yellow
  634. # 9 - Lred
  635. # 10 - Lgreen
  636. # 11 - Lblue
  637. # 12 - Lmagenta
  638. # 13 - Lcyan
  639. # 14 - White
  640. # Example: "13 11 9 5" - (Enabled)
  641. # Default: "" - (Disabled)
  642.  
  643. LogColors = ""
  644.  
  645. #
  646. # EnableLogDB
  647. # Description: Write log messages to database (LogDatabaseInfo).
  648. # Default: 0 - (Disabled)
  649. # 1 - (Enabled)
  650.  
  651. EnableLogDB = 0
  652.  
  653. #
  654. # DBLogLevel
  655. # Description: Log level of databases logging.
  656. # Default: 2 - (Detail)
  657. # 0 - (Minimum)
  658. # 1 - (Basic)
  659. # 3 - (Full/Debug)
  660.  
  661. DBLogLevel = 2
  662.  
  663. #
  664. # LogDB.Char
  665. # Description: Log character operations to database.
  666. # Default: 0 - (Disabled)
  667. # 1 - (Enabled)
  668.  
  669. LogDB.Char = 0
  670.  
  671. #
  672. # LogDB.GM
  673. # Description: Log gamemaster commands to database.
  674. # Default: 0 - (Disabled)
  675. # 1 - (Enabled)
  676.  
  677. LogDB.GM = 0
  678.  
  679. #
  680. # LogDB.RA
  681. # Description: Log remote access events to database.
  682. # Default: 0 - (Disabled)
  683. # 1 - (Enabled)
  684.  
  685. LogDB.RA = 0
  686.  
  687. #
  688. # LogDB.World
  689. # Description: Log world server packets to database.
  690. # Default: 0 - (Disabled)
  691. # 1 - (Enabled, May have performance impact)
  692.  
  693. LogDB.World = 0
  694.  
  695. #
  696. # LogDB.Chat
  697. # Description: Log chat messages to database.
  698. # Default: 0 - (Disabled)
  699. # 1 - (Enabled)
  700.  
  701. LogDB.Chat = 0
  702.  
  703.  
  704. # ChatLogFile
  705. # Description: Log file for chat logs.
  706. # Default: "Chat.log" - (Enabled)
  707. # "" - (Disabled)
  708.  
  709. ChatLogFile = "Chat.log"
  710.  
  711. # ChatLogTimestamp
  712. # Description: Append timestamp to the chat log file name.
  713. # Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
  714. # Default: 0 - (Disabled)
  715. # 1 - (Enabled)
  716.  
  717. ChatLogTimestamp = 1
  718.  
  719. #
  720. # ChatLogs.Channel
  721. # Description: Log custom channel chat.
  722. # Default: 0 - (Disabled)
  723. # 1 - (Enabled)
  724.  
  725. ChatLogs.Channel = 1
  726.  
  727. #
  728. # ChatLogs.Whisper
  729. # Description: Log whispers between players.
  730. # Default: 0 - (Disabled)
  731. # 1 - (Enabled)
  732.  
  733. ChatLogs.Whisper = 1
  734.  
  735. #
  736. # ChatLogs.SysChan
  737. # Description: Log system channel messages.
  738. # Default: 0 - (Disabled)
  739. # 1 - (Enabled)
  740.  
  741. ChatLogs.SysChan = 1
  742.  
  743. #
  744. # ChatLogs.Party
  745. # Description: Log party chat.
  746. # Default: 0 - (Disabled)
  747. # 1 - (Enabled)
  748.  
  749.  
  750. ChatLogs.Party = 1
  751.  
  752. #
  753. # ChatLogs.Raid
  754. # Description: Log raid chat.
  755. # Default: 0 - (Disabled)
  756. # 1 - (Enabled)
  757.  
  758.  
  759. ChatLogs.Raid = 1
  760.  
  761. #
  762. # ChatLogs.Guild
  763. # Description: Log guild chat.
  764. # Default: 0 - (Disabled)
  765. # 1 - (Enabled)
  766.  
  767. ChatLogs.Guild = 1
  768.  
  769. #
  770. # ChatLogs.Public
  771. # Description: Log public chat (say/yell/emote).
  772. # Default: 0 - (Disabled)
  773. # 1 - (Enabled)
  774.  
  775. ChatLogs.Public = 1
  776.  
  777. #
  778. # ChatLogs.Addon
  779. # Description: Log addon messages.
  780. # Default: 0 - (Disabled)
  781. # 1 - (Enabled)
  782.  
  783. ChatLogs.Addon = 1
  784.  
  785. #
  786. # ChatLogs.BattleGround
  787. # Description: Log battleground chat.
  788. # Default: 0 - (Disabled)
  789. # 1 - (Enabled)
  790.  
  791. ChatLogs.BattleGround = 1
  792.  
  793. #
  794. ###################################################################################################
  795.  
  796. ###################################################################################################
  797. # SERVER SETTINGS
  798. #
  799. # GameType
  800. # Description: Server realm type.
  801. # Default: 0 - (NORMAL)
  802. # 1 - (PVP)
  803. # 4 - (NORMAL)
  804. # 6 - (RP)
  805. # 8 - (RPPVP)
  806. # 16 - (FFA_PVP, Free for all pvp mode like arena PvP in all zones except rest
  807. # activated places and sanctuaries)
  808.  
  809. GameType = 1
  810.  
  811. #
  812. # RealmZone
  813. # Description: Server realm zone. Set allowed alphabet in character, etc. names.
  814. # Default 1 - (Development - any language)
  815. # 2 - (United States - extended-Latin)
  816. # 3 - (Oceanic - extended-Latin)
  817. # 4 - (Latin America - extended-Latin)
  818. # 5 - (Tournament - basic-Latin at create, any at login)
  819. # 6 - (Korea - East-Asian)
  820. # 7 - (Tournament - basic-Latin at create, any at login)
  821. # 8 - (English - extended-Latin)
  822. # 9 - (German - extended-Latin)
  823. # 10 - (French - extended-Latin)
  824. # 11 - (Spanish - extended-Latin)
  825. # 12 - (Russian - Cyrillic)
  826. # 13 - (Tournament - basic-Latin at create, any at login)
  827. # 14 - (Taiwan - East-Asian)
  828. # 15 - (Tournament - basic-Latin at create, any at login)
  829. # 16 - (China - East-Asian)
  830. # 17 - (CN1 - basic-Latin at create, any at login)
  831. # 18 - (CN2 - basic-Latin at create, any at login)
  832. # 19 - (CN3 - basic-Latin at create, any at login)
  833. # 20 - (CN4 - basic-Latin at create, any at login)
  834. # 21 - (CN5 - basic-Latin at create, any at login)
  835. # 22 - (CN6 - basic-Latin at create, any at login)
  836. # 23 - (CN7 - basic-Latin at create, any at login)
  837. # 24 - (CN8 - basic-Latin at create, any at login)
  838. # 25 - (Tournament - basic-Latin at create, any at login)
  839. # 26 - (Test Server - any language)
  840. # 27 - (Tournament - basic-Latin at create, any at login)
  841. # 28 - (QA Server - any language)
  842. # 29 - (CN9 - basic-Latin at create, any at login)
  843.  
  844. RealmZone = 12
  845.  
  846. #
  847. # StrictPlayerNames
  848. # Description: Limit player name to language specific symbol set. Prevents character
  849. # creation and forces rename request if not allowed symbols are used
  850. # Default: 0 - (Disable, Limited server timezone dependent client check)
  851. # 1 - (Enabled, Strictly basic Latin characters)
  852. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  853. # Note: Client needs to have the appropriate fonts installed which support
  854. # the charset. For non-official localization, custom fonts need to be
  855. # placed in clientdir/Fonts.
  856. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  857.  
  858. StrictPlayerNames = 0
  859.  
  860. #
  861. # StrictCharterNames
  862. # Description: Limit guild/arena team charter names to language specific symbol set.
  863. # Prevents charter creation if not allowed symbols are used.
  864. # Default: 0 - (Disable, Limited server timezone dependent client check)
  865. # 1 - (Enabled, Strictly basic Latin characters)
  866. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  867. # Note: Client needs to have the appropriate fonts installed which support
  868. # the charset. For non-official localization, custom fonts need to be
  869. # placed in clientdir/Fonts.
  870. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  871.  
  872. StrictCharterNames = 0
  873.  
  874. #
  875. # StrictPetNames
  876. # Description: Limit pet names to language specific symbol set.
  877. # Prevents pet naming if not allowed symbols are used.
  878. # Default: 0 - (Disable, Limited server timezone dependent client check)
  879. # 1 - (Enabled, Strictly basic Latin characters)
  880. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  881. # Note: Client needs to have the appropriate fonts installed which support
  882. # the charset. For non-official localization, custom fonts need to be
  883. # placed in clientdir/Fonts.
  884. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  885.  
  886. StrictPetNames = 0
  887.  
  888. #
  889. # DBC.Locale
  890. # Description: DBC language settings.
  891. # Default: 255 - (Auto Detect)
  892. # 0 - (English)
  893. # 1 - (Korean)
  894. # 2 - (French)
  895. # 3 - (German)
  896. # 4 - (Chinese)
  897. # 5 - (Taiwanese)
  898. # 6 - (Spanish)
  899. # 7 - (Spanish Mexico)
  900. # 8 - (Russian)
  901.  
  902. DBC.Locale = 255
  903.  
  904. #
  905. # DeclinedNames
  906. # Description: Allow Russian clients to set and use declined names.
  907. # Default: 0 - (Disabled, Except when the Russian RealmZone is set)
  908. # 1 - (Enabled)
  909.  
  910. DeclinedNames = 0
  911.  
  912. #
  913. # Expansion
  914. # Description: Allow server to use content from expansions. Checks for expansion-related
  915. # map files, client compatibility and class/race character creation.
  916. # Default: 2 - (Expansion 2)
  917. # 1 - (Expansion 1)
  918. # 0 - (Disabled, Ignore and disable expansion content (maps, races, classes)
  919.  
  920. Expansion = 2
  921.  
  922. #
  923. # MinPlayerName
  924. # Description: Minimal player name length.
  925. # Range: 1-12
  926. # Default: 2
  927.  
  928. MinPlayerName = 2
  929.  
  930. #
  931. # MinCharterName
  932. # Description: Minimal charter name length.
  933. # Range: 1-24
  934. # Default: 2
  935.  
  936. MinCharterName = 2
  937.  
  938. #
  939. # MinPetName
  940. # Description: Minimal pet name length.
  941. # Range: 1-12
  942. # Default: 2
  943.  
  944. MinPetName = 2
  945.  
  946. #
  947. # MaxWhoListReturns
  948. # Description: Set the max number of players returned in the /who list and interface.
  949. # Default: 49 - (stable)
  950.  
  951. MaxWhoListReturns = 49
  952.  
  953. #
  954. # CharacterCreating.Disabled
  955. # Description: Disable character creation for players based on faction.
  956. # Default: 0 - (Enabled, All factions are allowed)
  957. # 1 - (Disabled, Alliance)
  958. # 2 - (Disabled, Horde)
  959. # 3 - (Disabled, Both factions)
  960.  
  961. CharacterCreating.Disabled = 0
  962.  
  963. #
  964. # CharacterCreating.Disabled.RaceMask
  965. # Description: Mask of races which cannot be created by players.
  966. # Example: 1536 - (1024 + 512, Blood Elf and Draenei races are disabled)
  967. # Default: 0 - (Enabled, All races are allowed)
  968. # 1 - (Disabled, Human)
  969. # 2 - (Disabled, Orc)
  970. # 4 - (Disabled, Dwarf)
  971. # 8 - (Disabled, Night Elf)
  972. # 16 - (Disabled, Undead)
  973. # 32 - (Disabled, Tauren)
  974. # 64 - (Disabled, Gnome)
  975. # 128 - (Disabled, Troll)
  976. # 512 - (Disabled, Blood Elf)
  977. # 1024 - (Disabled, Draenei)
  978.  
  979. CharacterCreating.Disabled.RaceMask = 0
  980.  
  981. #
  982. # CharacterCreating.Disabled.ClassMask
  983. # Description: Mask of classes which cannot be created by players.
  984. # Example: 288 - (32 + 256, Death Knight and Warlock classes are disabled)
  985. # Default: 0 - (Enabled, All classes are allowed)
  986. # 1 - (Disabled, Warrior)
  987. # 2 - (Disabled, Paladin)
  988. # 4 - (Disabled, Hunter)
  989. # 8 - (Disabled, Rogue)
  990. # 16 - (Disabled, Undead)
  991. # 32 - (Disabled, Death Knight)
  992. # 64 - (Disabled, Shaman)
  993. # 128 - (Disabled, Mage)
  994. # 256 - (Disabled, Warlock)
  995. # 1024 - (Disabled, Druid)
  996.  
  997. CharacterCreating.Disabled.ClassMask = 0
  998.  
  999. #
  1000. # CharactersPerAccount
  1001. # Description: Limit number of characters per account on all realms on this realmlist.
  1002. # Important: Number must be >= CharactersPerRealm
  1003. # Default: 50
  1004.  
  1005. CharactersPerAccount = 50
  1006. #
  1007. # CharactersPerRealm
  1008. # Description: Limit number of characters per account on this realm.
  1009. # Range: 1-10
  1010. # Default: 10 - (Client limitation)
  1011.  
  1012. CharactersPerRealm = 10
  1013.  
  1014. #
  1015. # HeroicCharactersPerRealm
  1016. # Description: Limit number of heroic class characters per account on this realm.
  1017. # Range: 1-10
  1018. # Default: 1
  1019.  
  1020. HeroicCharactersPerRealm = 1
  1021.  
  1022. #
  1023. # CharacterCreating.MinLevelForHeroicCharacter
  1024. # Description: Limit creating heroic characters only for account with another
  1025. # character of specific level (ignored for GM accounts)
  1026. # Default: 55 - (Enabled, Requires at least another level 55 character)
  1027. # 0 - (Disabled)
  1028. # 1 - (Enabled, Requires at least another level 1 character)
  1029.  
  1030. CharacterCreating.MinLevelForHeroicCharacter = 55
  1031.  
  1032. #
  1033. # SkipCinematics
  1034. # Description: Disable cinematic intro at first login after character creation.
  1035. # Prevents buggy intros in case of custom start location coordinates.
  1036. # Default: 0 - (Show intro for each new character)
  1037. # 1 - (Show intro only for first character of selected race)
  1038. # 2 - (Disable intro for all classes)
  1039.  
  1040. SkipCinematics = 0
  1041.  
  1042. #
  1043. # MaxPlayerLevel
  1044. # Description: Maximum level that can be reached by players.
  1045. # Important: Levels beyond 100 are not recommended at all.
  1046. # Range: 1-500
  1047. # Default: 80
  1048.  
  1049. MaxPlayerLevel = 80
  1050.  
  1051. #
  1052. # MinDualSpecLevel
  1053. # Description: Level requirement for Dual Talent Specialization
  1054. # Default: 40
  1055.  
  1056. MinDualSpecLevel = 40
  1057.  
  1058. #
  1059. # StartPlayerLevel
  1060. # Description: Starting level for characters after creation.
  1061. # Range: 1-MaxPlayerLevel
  1062. # Default: 1
  1063.  
  1064. StartPlayerLevel = 80
  1065.  
  1066. #
  1067. # StartHeroicPlayerLevel
  1068. # Description: Staring level for heroic class characters after creation.
  1069. # Range: 1-MaxPlayerLevel
  1070. # Default: 55
  1071.  
  1072. StartHeroicPlayerLevel = 80
  1073.  
  1074. #
  1075. # StartPlayerMoney
  1076. # Description: Amount of money (in Copper) that a character has after creation.
  1077. # Default: 0
  1078. # 100 - (1 Silver)
  1079.  
  1080. StartPlayerMoney = 10000000
  1081.  
  1082. #
  1083. # MaxHonorPoints
  1084. # Description: Maximum honor points a character can have.
  1085. # Default: 75000
  1086.  
  1087. MaxHonorPoints = 150000
  1088.  
  1089. #
  1090. # StartHonorPoints
  1091. # Description: Amount of honor points that characters have after creation.
  1092. # Default: 0
  1093.  
  1094. StartHonorPoints = 50000
  1095.  
  1096. #
  1097. # MaxArenaPoints
  1098. # Description: Maximum arena points a character can have.
  1099. # Default: 10000
  1100.  
  1101. MaxArenaPoints = 10000
  1102.  
  1103. #
  1104. # StartArenaPoints
  1105. # Description: Amount of arena points that characters has after creation.
  1106. # Default: 0
  1107.  
  1108. StartArenaPoints = 500
  1109.  
  1110. #
  1111. # RecruitAFriend.MaxLevel
  1112. # Description: Highest level up to which a character can benefit from the Recruit-A-Friend
  1113. # experience multiplier.
  1114. # Default: 60
  1115.  
  1116. RecruitAFriend.MaxLevel = 60
  1117.  
  1118. #
  1119. # RecruitAFriend.MaxDifference
  1120. # Description: Highest level difference between linked Recruiter and Friend benefit from
  1121. # the Recruit-A-Friend experience multiplier.
  1122. # Default: 4
  1123.  
  1124. RecruitAFriend.MaxDifference = 4
  1125.  
  1126. #
  1127. # InstantLogout
  1128. # Description: Required security level for instantly logging out everywhere.
  1129. # Does not work while in combat, dueling or falling.
  1130. # Default: 1 - (Enabled, Mods/GMs/Admins)
  1131. # 0 - (Enabled, Everyone)
  1132. # 2 - (Enabled, GMs/Admins)
  1133. # 3 - (Enabled, Admins)
  1134. # 4 - (Disabled)
  1135.  
  1136. InstantLogout = 1
  1137.  
  1138. #
  1139. # DisableWaterBreath
  1140. # Description: Required security level for water breathing.
  1141. # Default: 4 - (Disabled)
  1142. # 0 - (Enabled, Everyone)
  1143. # 1 - (Enabled, Mods/GMs/Admins)
  1144. # 2 - (Enabled, GMs/Admins)
  1145. # 3 - (Enabled, Admins)
  1146.  
  1147. DisableWaterBreath = 4
  1148.  
  1149. #
  1150. # AllFlightPaths
  1151. # Description: Character knows all flight paths (of both factions) after creation.
  1152. # Default: 0 - (Disabled)
  1153. # 1 - (Enabled)
  1154.  
  1155. AllFlightPaths = 0
  1156.  
  1157. #
  1158. # InstantFlightPaths
  1159. # Description: Flight paths will take players to their destination instantly instead
  1160. # of making them wait while flying.
  1161. # Default: 0 - (Disabled)
  1162. # 1 - (Enabled)
  1163.  
  1164. InstantFlightPaths = 0
  1165.  
  1166. #
  1167. # AlwaysMaxSkillForLevel
  1168. # Description: Players will automatically gain max skill level when logging in or leveling
  1169. # up.
  1170. # Default: 0 - (Disabled)
  1171. # 1 - (Enabled)
  1172.  
  1173. AlwaysMaxSkillForLevel = 1
  1174.  
  1175. #
  1176. # ActivateWeather
  1177. # Description: Activate the weather system.
  1178. # Default: 1 - (Enabled)
  1179. # 0 - (Disabled)
  1180.  
  1181. ActivateWeather = 1
  1182.  
  1183. #
  1184. # CastUnstuck
  1185. # Description: Allow casting the Unstuck spell using .start or unstuck button in client
  1186. # help options.
  1187. # Default: 1 - (Enabled)
  1188. # 0 - (Disabled)
  1189.  
  1190. CastUnstuck = 1
  1191.  
  1192. #
  1193. # Instance.IgnoreLevel
  1194. # Description: Ignore level requirement when entering instances.
  1195. # Default: 0 - (Disabled)
  1196. # 1 - (Enabled)
  1197.  
  1198. Instance.IgnoreLevel = 0
  1199.  
  1200. #
  1201. # Instance.IgnoreRaid
  1202. # Description: Ignore raid group requirement when entering instances.
  1203. # Default: 0 - (Disabled)
  1204. # 1 - (Enabled)
  1205.  
  1206. Instance.IgnoreRaid = 0
  1207.  
  1208. #
  1209. # Instance.ResetTimeHour
  1210. # Description: Hour of the day when the global instance reset occurs.
  1211. # Range: 0-23
  1212. # Default: 4 - (04:00 AM)
  1213.  
  1214. Instance.ResetTimeHour = 4
  1215.  
  1216. #
  1217. # Instance.UnloadDelay
  1218. # Description: Time (in milliseconds) before instance maps are unloaded from memory if no
  1219. # characters are inside.
  1220. # Default: 1800000 - (Enabled, 30 minutes)
  1221. # 0 - (Disabled, Instance maps are kept in memory until the instance
  1222. # resets)
  1223.  
  1224. Instance.UnloadDelay = 1800000
  1225.  
  1226. #
  1227. # Quests.LowLevelHideDiff
  1228. # Description: Level difference between player and quest level at which quests are
  1229. # considered low-level and are not shown via exclamation mark (!) at quest
  1230. # givers.
  1231. # Default: 4 - (Enabled, Hide quests that have 4 levels less than the character)
  1232. # -1 - (Disabled, Show all available quest marks)
  1233.  
  1234. Quests.LowLevelHideDiff = 4
  1235.  
  1236. #
  1237. # Quests.HighLevelHideDiff
  1238. # Description: Level difference between player and quest level at which quests are
  1239. # considered high-level and are not shown via exclamation mark (!) at quest
  1240. # givers.
  1241. # Default: 7 - (Enabled, Hide quests that have 7 levels more than the character)
  1242. # -1 - (Disabled, Show all available quest marks)
  1243.  
  1244. Quests.HighLevelHideDiff = 7
  1245.  
  1246. #
  1247. # Quests.IgnoreRaid
  1248. # Description: Allow non-raid quests to be completed while in a raid group.
  1249. # Default: 0 - (Disabled)
  1250. # 1 - (Enabled)
  1251.  
  1252. Quests.IgnoreRaid = 0
  1253.  
  1254. #
  1255. # Quests.IgnoreAutoAccept
  1256. # Description: Ignore auto accept flag. Clients will have to manually accept all quests.
  1257. # Default: 0 - (Disabled, DB values determine if quest is marked auto accept or not.)
  1258. # 1 - (Enabled, clients will not be told to automatically accept any quest.)
  1259.  
  1260. Quests.IgnoreAutoAccept = 0
  1261.  
  1262. #
  1263. # Quests.IgnoreAutoComplete
  1264. # Description: Ignore auto complete flag. Clients will have to manually complete all quests.
  1265. # Default: 0 - (Disabled, DB values determine if quest is marked auto complete or not.)
  1266. # 1 - (Enabled, clients will not be told to automatically complete any quest.)
  1267.  
  1268. Quests.IgnoreAutoComplete = 0
  1269.  
  1270. #
  1271. # Guild.EventLogRecordsCount
  1272. # Description: Number of log entries for guild events that are stored per guild. Old entries
  1273. # will be overwritten if the number of log entries exceed the configured value.
  1274. # High numbers prevent this behavior but may have performance impacts.
  1275. # Default: 100
  1276.  
  1277. Guild.EventLogRecordsCount = 100
  1278.  
  1279. #
  1280. # Guild.BankEventLogRecordsCount
  1281. # Description: Number of log entries for guild bank events that are stored per guild. Old
  1282. # entries will be overwritten if the number of log entries exceed the
  1283. # configured value. High numbers prevent this behavior but may have performance
  1284. # impacts.
  1285. # Default: 25 - (Minimum)
  1286.  
  1287. Guild.BankEventLogRecordsCount = 25
  1288.  
  1289. #
  1290. # MaxPrimaryTradeSkill
  1291. # Description: Maximum number of primary professions a character can learn.
  1292. # Range: 0-10
  1293. # Default: 2
  1294.  
  1295. MaxPrimaryTradeSkill = 2
  1296.  
  1297. #
  1298. # MinPetitionSigns
  1299. # Description: Number of required signatures on charters to create a guild.
  1300. # Range: 0-9
  1301. # Default: 9
  1302.  
  1303. MinPetitionSigns = 9
  1304.  
  1305. #
  1306. # MaxGroupXPDistance
  1307. # Description: Max distance to creature for group member to get experience at creature
  1308. # death.
  1309. # Default: 74
  1310.  
  1311. MaxGroupXPDistance = 74
  1312.  
  1313. #
  1314. # MaxRecruitAFriendBonusDistance
  1315. # Description: Max distance between character and and group to gain the Recruit-A-Friend
  1316. # XP multiplier.
  1317. # Default: 100
  1318.  
  1319. MaxRecruitAFriendBonusDistance = 100
  1320.  
  1321. #
  1322. # MailDeliveryDelay
  1323. # Description: Time (in seconds) mail delivery is delayed when sending items.
  1324. # Default: 3600 - (1 hour)
  1325.  
  1326. MailDeliveryDelay = 3600
  1327.  
  1328. #
  1329. # ExternalMail
  1330. # Enable external mail delivery from mail_external table.
  1331. # Default: 0 (disabled)
  1332. # 1 (enabled)
  1333.  
  1334. ExternalMail = 1
  1335.  
  1336. #
  1337. # ExternalMailInterval
  1338. # Mail delivery delay time for item sending from mail_external table, in minutes.
  1339. # Default: 1 minute
  1340.  
  1341. ExternalMailInterval = 1
  1342.  
  1343. #
  1344. # SkillChance.Prospecting
  1345. # Description: Allow skill increase from prospecting.
  1346. # Default: 0 - (Disabled)
  1347. # 1 - (Enabled)
  1348.  
  1349. SkillChance.Prospecting = 0
  1350.  
  1351. #
  1352. # SkillChance.Milling
  1353. # Description: Allow skill increase from milling.
  1354. # Default: 0 - (Disabled)
  1355. # 1 - (Enabled)
  1356.  
  1357. SkillChance.Milling = 0
  1358.  
  1359. #
  1360. # OffhandCheckAtSpellUnlearn
  1361. # Description: Unlearning certain spells can change offhand weapon restrictions
  1362. # for equip slots.
  1363. # Default: 1 - (Recheck offhand slot weapon at unlearning a spell)
  1364. # 0 - (Recheck offhand slot weapon only at zone update)
  1365.  
  1366. OffhandCheckAtSpellUnlearn = 1
  1367.  
  1368. #
  1369. # ClientCacheVersion
  1370. # Description: Client cache version for client cache data reset. Use any value different
  1371. # from DB and not recently been used to trigger client side cache reset.
  1372. # Default: 0 - (Use DB value from world DB db_version.cache_id field)
  1373.  
  1374. ClientCacheVersion = 0
  1375.  
  1376. #
  1377. # Event.Announce
  1378. # Description: Announce events.
  1379. # Default: 0 - (Disabled)
  1380. # 1 - (Enabled)
  1381.  
  1382. Event.Announce = 1
  1383.  
  1384. #
  1385. # BeepAtStart
  1386. # Description: Beep when the world server finished starting (Unix/Linux systems).
  1387. # Default: 1 - (Enabled)
  1388. # 0 - (Disabled)
  1389.  
  1390. BeepAtStart = 1
  1391.  
  1392. #
  1393. # Motd
  1394. # Description: Message of the Day, displayed at login.
  1395. # Use '@' for a newline and be sure to escape special characters.
  1396. # Example: "Welcome to John\'s Server@This server runs on Trinity Core."
  1397. # Default: "Welcome to a Trinity Core server."
  1398.  
  1399. Motd = "Welcome to a WoW Curse server. By Viste,Sooner,Medium,and Larry."
  1400.  
  1401. #
  1402. # Server.LoginInfo
  1403. # Description: Display core version (.server info) on login.
  1404. # Default: 0 - (Disabled)
  1405. # 1 - (Enabled)
  1406.  
  1407. Server.LoginInfo = 1
  1408.  
  1409. #
  1410. # Command.LookupMaxResults
  1411. # Description: Number of results being displayed using a .lookup command.
  1412. # Default: 0 - (Unlimited)
  1413.  
  1414. Command.LookupMaxResults = 0
  1415.  
  1416. #
  1417. # AllowTickets
  1418. # Description: Allow/disallow sending new tickets.
  1419. # Default: 1 - (Enabled)
  1420. # 0 - (Disabled)
  1421.  
  1422. AllowTickets = 1
  1423.  
  1424. #
  1425. # DungeonFinder.Enable
  1426. # Description: Dungeon and raid finder system.
  1427. # Default: 0 - (Disabled)
  1428. # 1 - (Enabled, Experimental as of still being in development)
  1429.  
  1430. DungeonFinder.Enable = 0
  1431.  
  1432. #
  1433. # DBC.EnforceItemAttributes
  1434. # Description: Disallow overriding item attributes stored in DBC files with values from the
  1435. # database.
  1436. # Default: 1 - (Enabled, Enforce DBC values)
  1437. # 0 - (Disabled, Use database values)
  1438.  
  1439. DBC.EnforceItemAttributes = 1
  1440.  
  1441. #
  1442. # AccountInstancesPerHour
  1443. # Description: Controls the max amount of different instances player can enter within hour
  1444. # Default: 5
  1445.  
  1446. AccountInstancesPerHour = 5
  1447.  
  1448. #
  1449. ###################################################################################################
  1450.  
  1451. ###################################################################################################
  1452. # WARDEN SETTINGS
  1453. #
  1454. # Warden.Enabled
  1455. # Description: Enable Warden anticheat system.
  1456. # Default: 0 - (Disabled)
  1457. # 1 - (Enabled)
  1458.  
  1459. Warden.Enabled = 1
  1460.  
  1461. #
  1462. # Warden.NumMemChecks
  1463. # Description: Number of Warden memory checks that are sent to the client each cycle.
  1464. # Default: 3 - (Enabled)
  1465. # 0 - (Disabled)
  1466.  
  1467. Warden.NumMemChecks = 3
  1468.  
  1469. #
  1470. # Warden.NumOtherChecks
  1471. # Description: Number of Warden checks other than memory checks that are added to request
  1472. # each checking cycle.
  1473. # Default: 7 - (Enabled)
  1474. # 0 - (Disabled)
  1475.  
  1476. Warden.NumOtherChecks = 7
  1477.  
  1478. #
  1479. # Warden.LogFile
  1480. # Description: Client check fails will be logged here.
  1481. # Default: "" - (Disabled)
  1482. # "Warden.log" - (Enabled)
  1483. #
  1484.  
  1485. Warden.LogFile = ""
  1486.  
  1487. #
  1488. # Warden.ClientResponseDelay
  1489. # Description: Time (in seconds) before client is getting disconnecting for not responding.
  1490. # Default: 600 - (10 Minutes)
  1491. # 0 - (Disabled, client won't be kicked)
  1492.  
  1493. Warden.ClientResponseDelay = 600
  1494.  
  1495. #
  1496. # Warden.ClientCheckHoldOff
  1497. # Description: Time (in seconds) to wait before sending the next check request to the client.
  1498. # A low number increases traffic and load on client and server side.
  1499. # Default: 30 - (30 Seconds)
  1500. # 0 - (Send check as soon as possible)
  1501.  
  1502. Warden.ClientCheckHoldOff = 30
  1503.  
  1504. #
  1505. # Warden.ClientCheckFailAction
  1506. # Description: Default action being taken if a client check failed. Actions can be
  1507. # overwritten for each single check via warden_action table in characters
  1508. # database.
  1509. # Default: 0 - (Disabled, Logging only)
  1510. # 1 - (Kick)
  1511. # 2 - (Ban)
  1512.  
  1513. Warden.ClientCheckFailAction = 1
  1514.  
  1515. #
  1516. # Warden.BanDuration
  1517. # Description: Time (in seconds) an account will be banned if ClientCheckFailAction is set
  1518. # to ban.
  1519. # Default: 86400 - (24 hours)
  1520. # 0 - (Permanent ban)
  1521.  
  1522. Warden.BanDuration = 86400
  1523.  
  1524. #
  1525. ###################################################################################################
  1526.  
  1527. ###################################################################################################
  1528. # PLAYER INTERACTION
  1529. #
  1530. # AllowTwoSide.Accounts
  1531. # Description: Allow creating characters of both factions on the same account.
  1532. # Default: 1 - (Enabled)
  1533. # 0 - (Disabled)
  1534.  
  1535. AllowTwoSide.Accounts = 1
  1536.  
  1537. #
  1538. # AllowTwoSide.Interaction.Chat
  1539. # Description: Allow say chat between factions.
  1540. # Default: 0 - (Disabled)
  1541. # 1 - (Enabled)
  1542.  
  1543. AllowTwoSide.Interaction.Chat = 1
  1544.  
  1545. #
  1546. # AllowTwoSide.Interaction.Channel
  1547. # Description: Allow channel chat between factions.
  1548. # Default: 0 - (Disabled)
  1549. # 1 - (Enabled)
  1550.  
  1551. AllowTwoSide.Interaction.Channel = 1
  1552.  
  1553. #
  1554. # AllowTwoSide.Interaction.Group
  1555. # Description: Allow group joining between factions.
  1556. # Default: 0 - (Disabled)
  1557. # 1 - (Enabled)
  1558.  
  1559. AllowTwoSide.Interaction.Group = 0
  1560.  
  1561. #
  1562. # AllowTwoSide.Interaction.Guild
  1563. # Description: Allow guild joining between factions.
  1564. # Default: 0 - (Disabled)
  1565. # 1 - (Enabled)
  1566.  
  1567. AllowTwoSide.Interaction.Guild = 1
  1568.  
  1569. #
  1570. # AllowTwoSide.Interaction.Auction
  1571. # Description: Allow auctions between factions.
  1572. # Default: 0 - (Disabled)
  1573. # 1 - (Enabled)
  1574.  
  1575. AllowTwoSide.Interaction.Auction = 1
  1576.  
  1577. #
  1578. # AllowTwoSide.Interaction.Mail
  1579. # Description: Allow sending mails between factions.
  1580. # Default: 0 - (Disabled)
  1581. # 1 - (Enabled)
  1582.  
  1583. AllowTwoSide.Interaction.Mail = 1
  1584.  
  1585. #
  1586. # AllowTwoSide.WhoList
  1587. # Description: Show characters from both factions in the /who list.
  1588. # Default: 0 - (Disabled)
  1589. # 1 - (Enabled)
  1590.  
  1591. AllowTwoSide.WhoList = 1
  1592.  
  1593. #
  1594. # AllowTwoSide.AddFriend
  1595. # Description: Allow adding friends from other faction the friends list.
  1596. # Default: 1 - (Enabled)
  1597. # 0 - (Disabled)
  1598.  
  1599. AllowTwoSide.AddFriend = 1
  1600.  
  1601. #
  1602. # AllowTwoSide.Trade
  1603. # Description: Allow trading between factions.
  1604. # Default: 0 - (Disabled)
  1605. # 1 - (Enabled)
  1606.  
  1607. AllowTwoSide.Trade = 0
  1608.  
  1609. #
  1610. # TalentsInspecting
  1611. # Description: Allow inspecting characters from the opposing faction.
  1612. # Doesn't affect characters in gamemaster mode.
  1613. # Default: 1 - (Enabled)
  1614. # 0 - (Disabled)
  1615.  
  1616. TalentsInspecting = 1
  1617.  
  1618. #
  1619. # Arena.Spectators.Enable
  1620. # Description: Arena spectators system state.
  1621. # Default: 0 - (Disabled)
  1622. # 1 - (Enabled)
  1623.  
  1624. Arena.Spectators.Enable = 0
  1625.  
  1626. #
  1627. ###################################################################################################
  1628.  
  1629. ###################################################################################################
  1630. # CREATURE SETTINGS
  1631. #
  1632. # ThreatRadius
  1633. # Description: Distance for creatures to evade after being pulled away from the combat
  1634. # starting point. If ThreatRadius is less than creature aggro radius then aggro
  1635. # radius will be used.
  1636. # Default: 60
  1637.  
  1638. ThreatRadius = 60
  1639.  
  1640. #
  1641. # Rate.Creature.Aggro
  1642. # Description: Aggro radius percentage.
  1643. # Default: 1 - (Enabled, 100%)
  1644. # 1.5 - (Enabled, 150%)
  1645. # 0 - (Disabled, 0%)
  1646.  
  1647. Rate.Creature.Aggro = 1
  1648.  
  1649. #
  1650. # CreatureFamilyFleeAssistanceRadius
  1651. # Description: Distance for fleeing creatures seeking assistance from other creatures.
  1652. # Default: 30 - (Enabled)
  1653. # 0 - (Disabled)
  1654.  
  1655. CreatureFamilyFleeAssistanceRadius = 30
  1656.  
  1657. #
  1658. # CreatureFamilyAssistanceRadius
  1659. # Description: Distance for creatures calling for assistance from other creatures without
  1660. # moving.
  1661. # Default: 10 - (Enabled)
  1662. # 0 - (Disabled)
  1663.  
  1664. CreatureFamilyAssistanceRadius = 10
  1665.  
  1666. #
  1667. # CreatureFamilyAssistanceDelay
  1668. # Description: Time (in milliseconds) before creature assistance call.
  1669. # Default: 1500 - (1.5 Seconds)
  1670.  
  1671. CreatureFamilyAssistanceDelay = 1500
  1672.  
  1673. #
  1674. # CreatureFamilyFleeDelay
  1675. # Description: Time (in milliseconds) during which creature can flee if no assistance was
  1676. # found.
  1677. # Default: 7000 (7 Seconds)
  1678.  
  1679. CreatureFamilyFleeDelay = 7000
  1680.  
  1681. #
  1682. # WorldBossLevelDiff
  1683. # Description: World boss level difference.
  1684. # Default: 3
  1685.  
  1686. WorldBossLevelDiff = 3
  1687.  
  1688. #
  1689. # Corpse.Decay.NORMAL
  1690. # Corpse.Decay.RARE
  1691. # Corpse.Decay.ELITE
  1692. # Corpse.Decay.RAREELITE
  1693. # Corpse.Decay.WORLDBOSS
  1694. # Description: Time (in seconds) until creature corpse will decay if not looted or skinned.
  1695. # Default: 60 - (1 Minute, Corpse.Decay.NORMAL)
  1696. # 300 - (5 Minutes, Corpse.Decay.RARE)
  1697. # 300 - (5 Minutes, Corpse.Decay.ELITE)
  1698. # 300 - (5 Minutes, Corpse.Decay.RAREELITE)
  1699. # 3600 - (1 Hour, Corpse.Decay.WORLDBOSS)
  1700.  
  1701. Corpse.Decay.NORMAL = 60
  1702. Corpse.Decay.RARE = 300
  1703. Corpse.Decay.ELITE = 300
  1704. Corpse.Decay.RAREELITE = 300
  1705. Corpse.Decay.WORLDBOSS = 3600
  1706.  
  1707. #
  1708. # Rate.Corpse.Decay.Looted
  1709. # Description: Multiplier for Corpse.Decay.* to configure how long creature corpses stay
  1710. # after they have been looted.
  1711. # Default: 0.5
  1712.  
  1713. Rate.Corpse.Decay.Looted = 0.5
  1714.  
  1715. #
  1716. # Rate.Creature.Normal.Damage
  1717. # Rate.Creature.Elite.Elite.Damage
  1718. # Rate.Creature.Elite.RARE.Damage
  1719. # Rate.Creature.Elite.RAREELITE.Damage
  1720. # Rate.Creature.Elite.WORLDBOSS.Damage
  1721. # Description: Mulitplier for creature melee damage.
  1722. # Default: 1 - (Rate.Creature.Normal.Damage)
  1723. # 1 - (Rate.Creature.Elite.Elite.Damage)
  1724. # 1 - (Rate.Creature.Elite.RARE.Damage)
  1725. # 1 - (Rate.Creature.Elite.RAREELITE.Damage)
  1726. # 1 - (Rate.Creature.Elite.WORLDBOSS.Damage)
  1727. #
  1728.  
  1729. Rate.Creature.Normal.Damage = 1
  1730. Rate.Creature.Elite.Elite.Damage = 1
  1731. Rate.Creature.Elite.RARE.Damage = 1
  1732. Rate.Creature.Elite.RAREELITE.Damage = 1
  1733. Rate.Creature.Elite.WORLDBOSS.Damage = 1
  1734.  
  1735. #
  1736. # Rate.Creature.Normal.SpellDamage
  1737. # Rate.Creature.Elite.Elite.SpellDamage
  1738. # Rate.Creature.Elite.RARE.SpellDamage
  1739. # Rate.Creature.Elite.RAREELITE.SpellDamage
  1740. # Rate.Creature.Elite.WORLDBOSS.SpellDamage
  1741. # Description: Mulitplier for creature spell damage.
  1742. # Default: 1 - (Rate.Creature.Normal.SpellDamage)
  1743. # 1 - (Rate.Creature.Elite.Elite.SpellDamage)
  1744. # 1 - (Rate.Creature.Elite.RARE.SpellDamage)
  1745. # 1 - (Rate.Creature.Elite.RAREELITE.SpellDamage)
  1746. # 1 - (Rate.Creature.Elite.WORLDBOSS.SpellDamage)
  1747.  
  1748. Rate.Creature.Normal.SpellDamage = 1
  1749. Rate.Creature.Elite.Elite.SpellDamage = 1
  1750. Rate.Creature.Elite.RARE.SpellDamage = 1
  1751. Rate.Creature.Elite.RAREELITE.SpellDamage = 1
  1752. Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1
  1753.  
  1754. #
  1755. # Rate.Creature.Normal.HP
  1756. # Rate.Creature.Elite.Elite.HP
  1757. # Rate.Creature.Elite.RARE.HP
  1758. # Rate.Creature.Elite.RAREELITE.HP
  1759. # Rate.Creature.Elite.WORLDBOSS.HP
  1760. # Description: Mulitplier for creature health.
  1761. # Default: 1 - (Rate.Creature.Normal.HP)
  1762. # 1 - (Rate.Creature.Elite.Elite.HP)
  1763. # 1 - (Rate.Creature.Elite.RARE.HP)
  1764. # 1 - (Rate.Creature.Elite.RAREELITE.HP)
  1765. # 1 - (Rate.Creature.Elite.WORLDBOSS.HP)
  1766.  
  1767. Rate.Creature.Normal.HP = 1
  1768. Rate.Creature.Elite.Elite.HP = 1
  1769. Rate.Creature.Elite.RARE.HP = 1
  1770. Rate.Creature.Elite.RAREELITE.HP = 1
  1771. Rate.Creature.Elite.WORLDBOSS.HP = 1
  1772.  
  1773. #
  1774. # ListenRange.Say
  1775. # Description: Distance in which players can read say messages from creatures or
  1776. # gameobjects.
  1777. # Default: 40
  1778.  
  1779. ListenRange.Say = 40
  1780.  
  1781. #
  1782. # ListenRange.TextEmote
  1783. # Description: Distance in which players can read emotes from creatures or gameobjects.
  1784. # Default: 40
  1785.  
  1786. ListenRange.TextEmote = 40
  1787.  
  1788. #
  1789. # ListenRange.Yell
  1790. # Description: Distance in which players can read yell messages from creatures or
  1791. # gameobjects.
  1792. # Default: 300
  1793.  
  1794. ListenRange.Yell = 300
  1795.  
  1796. #
  1797. ###################################################################################################
  1798.  
  1799. ###################################################################################################
  1800. # CHAT SETTINGS
  1801. #
  1802. # ChatFakeMessagePreventing
  1803. # Description: Chat protection from creating fake messages using a lot spaces or other
  1804. # invisible symbols. Not applied to the addon language, but may break old
  1805. # addons that use normal languages for sending data to other clients.
  1806. # Default: 0 - (Disabled)
  1807. # 1 - (Enabled)
  1808.  
  1809. ChatFakeMessagePreventing = 0
  1810.  
  1811. #
  1812. # ChatStrictLinkChecking.Severity
  1813. # Description: Check chat messages for ingame links to spells, items, quests, etc.
  1814. # Default: 0 - (Disabled)
  1815. # 1 - (Enabled, Check if only valid pipe commands are used, Prevents posting
  1816. # pictures.)
  1817. # 2 - (Enabled, Verify that pipe commands are used in a correct order)
  1818. # 3 - (Check if color, entry and name don't contradict each other. For this to
  1819. # work correctly, please assure that you have extracted locale DBCs of
  1820. # every language specific client playing on this server)
  1821.  
  1822. ChatStrictLinkChecking.Severity = 0
  1823.  
  1824. #
  1825. # ChatStrictLinkChecking.Kick
  1826. # Description: Defines what should be done if a message is considered to contain invalid
  1827. # pipe commands.
  1828. # Default: 0 - (Silently ignore message)
  1829. # 1 - (Disconnect players who sent malformed messages)
  1830.  
  1831. ChatStrictLinkChecking.Kick = 0
  1832.  
  1833. #
  1834. # ChatFlood.MessageCount
  1835. # Description: Chat flood protection, number of messages before player gets muted.
  1836. # Default: 10 - (Enabled)
  1837. # 0 - (Disabled)
  1838.  
  1839. ChatFlood.MessageCount = 10
  1840.  
  1841. #
  1842. # ChatFlood.MessageDelay
  1843. # Description: Time (in seconds) between messages to be counted into ChatFlood.MessageCount.
  1844. # Default: 1
  1845.  
  1846. ChatFlood.MessageDelay = 1
  1847.  
  1848. #
  1849. # ChatFlood.MuteTime
  1850. # Description: Time (in seconds) characters get muted for violating ChatFlood.MessageCount.
  1851. # Default: 10
  1852.  
  1853. ChatFlood.MuteTime = 10
  1854.  
  1855. #
  1856. # Channel.RestrictedLfg
  1857. # Description: Restrict LookupForGroup channel to characters registered in the LFG tool.
  1858. # Default: 1 - (Enabled, Allow join to channel only if registered in LFG)
  1859. # 0 - (Disabled, Allow join to channel in any time)
  1860.  
  1861. Channel.RestrictedLfg = 1
  1862.  
  1863. #
  1864. # Channel.SilentlyGMJoin
  1865. # Description: Silently join GM characters to channels. If set to 1, channel kick and ban
  1866. # commands issued by a GM will not be broadcasted.
  1867. # Default: 0 - (Disabled, Join with announcement)
  1868. # 1 - (Enabled, Join without announcement)
  1869.  
  1870. Channel.SilentlyGMJoin = 0
  1871.  
  1872. #
  1873. # ChatLevelReq.Channel
  1874. # Description: Level requirement for characters to be able to write in chat channels.
  1875. # Default: 1
  1876.  
  1877. ChatLevelReq.Channel = 1
  1878.  
  1879. #
  1880. # ChatLevelReq.Whisper
  1881. # Description: Level requirement for characters to be able to whisper other characters.
  1882. # Default: 1
  1883.  
  1884. ChatLevelReq.Whisper = 1
  1885.  
  1886. #
  1887. # ChatLevelReq.Say
  1888. # Description: Level requirement for characters to be able to use say/yell/emote.
  1889. # Default: 1
  1890.  
  1891. ChatLevelReq.Say = 1
  1892.  
  1893. #
  1894. # AllowPlayerCommands
  1895. # Description: Allow players to use commands.
  1896. # Default: 1 - (Enabled)
  1897. # 0 - (Disabled)
  1898.  
  1899. AllowPlayerCommands = 1
  1900.  
  1901. #
  1902. # PreserveCustomChannels
  1903. # Description: Store custom chat channel settings like password, automatic ownership handout
  1904. # or ban list in the database. Needs to be enabled to save custom
  1905. # world/trade/etc. channels that have automatic ownership handout disabled.
  1906. # (.channel set ownership $channel off)
  1907. # Default: 0 - (Disabled, Blizzlike, Channel settings are lost if last person left)
  1908. # 1 - (Enabled)
  1909.  
  1910. PreserveCustomChannels = 1
  1911.  
  1912. #
  1913. # PreserveCustomChannelDuration
  1914. # Description: Time (in days) that needs to pass before the customs chat channels get
  1915. # cleaned up from the database. Only channels with ownership handout enabled
  1916. # (default behavior) will be cleaned.
  1917. # Default: 14 - (Enabled, Clean channels that haven't been used for 14 days)
  1918. # 0 - (Disabled, Infinite channel storage)
  1919.  
  1920. PreserveCustomChannelDuration = 14
  1921.  
  1922. #
  1923. ###################################################################################################
  1924.  
  1925. ###################################################################################################
  1926. # GAME MASTER SETTINGS
  1927. #
  1928. # GM.LoginState
  1929. # Description: GM mode at login.
  1930. # Default: 2 - (Last save state)
  1931. # 0 - (Disable)
  1932. # 1 - (Enable)
  1933.  
  1934. GM.LoginState = 2
  1935.  
  1936. #
  1937. # GM.Visible
  1938. # Description: GM visibility at login.
  1939. # Default: 2 - (Last save state)
  1940. # 0 - (Invisible)
  1941. # 1 - (Visible)
  1942.  
  1943. GM.Visible = 2
  1944.  
  1945. #
  1946. # GM.Chat
  1947. # Description: GM chat mode at login.
  1948. # Default: 2 - (Last save state)
  1949. # 0 - (Disable)
  1950. # 1 - (Enable)
  1951.  
  1952. GM.Chat = 2
  1953.  
  1954. #
  1955. # GM.WhisperingTo
  1956. # Description: Is GM accepting whispers from player by default or not.
  1957. # Default: 2 - (Last save state)
  1958. # 0 - (Disable)
  1959. # 1 - (Enable)
  1960.  
  1961. GM.WhisperingTo = 2
  1962.  
  1963. #
  1964. # GM.InGMList.Level
  1965. # Description: Maximum GM level shown in GM list (if enabled) in non-GM state (.gm off).
  1966. # Default: 3 - (Anyone)
  1967. # 0 - (Only players)
  1968. # 1 - (Only moderators)
  1969. # 2 - (Only gamemasters)
  1970.  
  1971. GM.InGMList.Level = 3
  1972.  
  1973. #
  1974. # GM.InWhoList.Level
  1975. # Description: Max GM level showed in who list (if visible).
  1976. # Default: 3 - (Anyone)
  1977. # 0 - (Only players)
  1978. # 1 - (Only moderators)
  1979. # 2 - (Only gamemasters)
  1980.  
  1981. GM.InWhoList.Level = 3
  1982.  
  1983. #
  1984. # GM.LogTrade
  1985. # Description: Include GM trade and trade slot enchanting operations in GM log.
  1986. # Default: 1 - (Enabled)
  1987. # 0 - (Disabled)
  1988.  
  1989. GM.LogTrade = 1
  1990.  
  1991. #
  1992. # GM.StartLevel
  1993. # Description: GM character starting level.
  1994. # Default: 1
  1995.  
  1996. GM.StartLevel = 80
  1997.  
  1998. #
  1999. # GM.AllowInvite
  2000. # Description: Allow players to invite GM characters.
  2001. # Default: 0 - (Disabled)
  2002. # 1 - (Enabled)
  2003.  
  2004. GM.AllowInvite = 0
  2005.  
  2006. #
  2007. # GM.AllowFriend
  2008. # Description: Allow players to add GM characters to their friends list.
  2009. # Default: 0 - (Disabled)
  2010. # 1 - (Enabled)
  2011.  
  2012. GM.AllowFriend = 0
  2013.  
  2014. #
  2015. # GM.LowerSecurity
  2016. # Description: Allow lower security levels to use commands on higher security level
  2017. # characters.
  2018. # Default: 0 - (Disabled)
  2019. # 1 - (Enabled)
  2020.  
  2021. GM.LowerSecurity = 0
  2022.  
  2023. #
  2024. # GM.TicketSystem.ChanceOfGMSurvey
  2025. # Description: Chance of sending a GM survey after ticket completion.
  2026. # Default: 50 - (Enabled)
  2027. # 0 - (Disabled)
  2028.  
  2029. GM.TicketSystem.ChanceOfGMSurvey = 50
  2030.  
  2031. #
  2032. ###################################################################################################
  2033.  
  2034. ###################################################################################################
  2035. # VISIBILITY AND DISTANCES
  2036. #
  2037. # Visibility.GroupMode
  2038. # Description: Group visibility modes. Defines which groups can aways detect invisible
  2039. # characters of the same raid, group or faction.
  2040. # Default: 1 - (Raid)
  2041. # 0 - (Party)
  2042. # 2 - (Faction)
  2043.  
  2044. Visibility.GroupMode = 1
  2045.  
  2046. #
  2047. # Visibility.Distance.Continents
  2048. # Visibility.Distance.Instances
  2049. # Visibility.Distance.BGArenas
  2050. # Description: Visibility distance to see other players or gameobjects.
  2051. # Visibility on continents on retail ~90 yards. In BG/Arenas ~180.
  2052. # For instances default ~120.
  2053. # Max limited by active player zone: ~ 333
  2054. # Min limit is max aggro radius (45) * Rate.Creature.Aggro
  2055. # Default: 90 - (Visibility.Distance.Continents)
  2056. # 120 - (Visibility.Distance.Instances)
  2057. # 180 - (Visibility.Distance.BGArenas)
  2058.  
  2059. Visibility.Distance.Continents = 90
  2060. Visibility.Distance.Instances = 120
  2061. Visibility.Distance.BGArenas = 180
  2062.  
  2063. #
  2064. # Visibility.Notify.Period.OnContinents
  2065. # Visibility.Notify.Period.InInstances
  2066. # Visibility.Notify.Period.InBGArenas
  2067. # Description: Time (in milliseconds) for visibility update period. Lower values may have
  2068. # performance impact.
  2069. # Default: 1000 - (Visibility.Notify.Period.OnContinents)
  2070. # 1000 - (Visibility.Notify.Period.InInstances)
  2071. # 1000 - (Visibility.Notify.Period.InBGArenas)
  2072.  
  2073. Visibility.Notify.Period.OnContinents = 1000
  2074. Visibility.Notify.Period.InInstances = 1000
  2075. Visibility.Notify.Period.InBGArenas = 1000
  2076.  
  2077. #
  2078. ###################################################################################################
  2079.  
  2080. ###################################################################################################
  2081. # SERVER RATES
  2082. #
  2083. # Rate.Health
  2084. # Rate.Mana
  2085. # Rate.Rage.Income
  2086. # Rate.Rage.Loss
  2087. # Rate.RunicPower.Income
  2088. # Rate.RunicPower.Loss
  2089. # Rate.Focus
  2090. # Rate.Energy
  2091. # Rate.Loyalty
  2092. # Description: Multiplier to configure health, mana, incoming rage, loss of rage, focus
  2093. # energy and loyalty increase or decrease.
  2094. # Default: 1 - (Rate.Health)
  2095. # 1 - (Rate.Mana)
  2096. # 1 - (Rate.Rage.Income)
  2097. # 1 - (Rate.Rage.Loss)
  2098. # 1 - (Rate.RunicPower.Income)
  2099. # 1 - (Rate.RunicPower.Loss)
  2100. # 1 - (Rate.Focus)
  2101. # 1 - (Rate.Energy)
  2102. # 1 - (Rate.Loyalty)
  2103.  
  2104. Rate.Health = 1
  2105. Rate.Mana = 1
  2106. Rate.Rage.Income = 1
  2107. Rate.Rage.Loss = 1
  2108. Rate.RunicPower.Income = 1
  2109. Rate.RunicPower.Loss = 1
  2110. Rate.Focus = 1
  2111. Rate.Energy = 1
  2112. Rate.Loyalty = 1
  2113.  
  2114. #
  2115. # Rate.Skill.Discovery
  2116. # Description: Multiplier for skill discovery.
  2117. # Default: 1
  2118.  
  2119. Rate.Skill.Discovery = 1
  2120.  
  2121. #
  2122. # Rate.Drop.Item.Poor
  2123. # Rate.Drop.Item.Normal
  2124. # Rate.Drop.Item.Uncommon
  2125. # Rate.Drop.Item.Rare
  2126. # Rate.Drop.Item.Epic
  2127. # Rate.Drop.Item.Legendary
  2128. # Rate.Drop.Item.Artifact
  2129. # Rate.Drop.Item.Referenced
  2130. # Rate.Drop.Money
  2131. # Description: Drop rates for money and items based on quality.
  2132. # Default: 1 - (Rate.Drop.Item.Poor)
  2133. # 1 - (Rate.Drop.Item.Normal)
  2134. # 1 - (Rate.Drop.Item.Uncommon)
  2135. # 1 - (Rate.Drop.Item.Rare)
  2136. # 1 - (Rate.Drop.Item.Epic)
  2137. # 1 - (Rate.Drop.Item.Legendary)
  2138. # 1 - (Rate.Drop.Item.Artifact)
  2139. # 1 - (Rate.Drop.Item.Referenced)
  2140. # 1 - (Rate.Drop.Money)
  2141.  
  2142. Rate.Drop.Item.Poor = 10
  2143. Rate.Drop.Item.Normal = 10
  2144. Rate.Drop.Item.Uncommon = 10
  2145. Rate.Drop.Item.Rare = 10
  2146. Rate.Drop.Item.Epic = 10
  2147. Rate.Drop.Item.Legendary = 10
  2148. Rate.Drop.Item.Artifact = 10
  2149. Rate.Drop.Item.Referenced = 10
  2150. Rate.Drop.Money = 10
  2151.  
  2152. #
  2153. # Rate.Drop.Item.ReferencedAmount
  2154. # Description: Multiplier for referenced loot amount.
  2155. # Default: 1
  2156.  
  2157. Rate.Drop.Item.ReferencedAmount = 1
  2158.  
  2159. #
  2160. # Rate.XP.Kill
  2161. # Rate.XP.Quest
  2162. # Rate.XP.Explore
  2163. # Description: Experience rates.
  2164. # Default: 1 - (Rate.XP.Kill)
  2165. # 1 - (Rate.XP.Quest)
  2166. # 1 - (Rate.XP.Explore)
  2167.  
  2168. Rate.XP.Kill = 50
  2169. Rate.XP.Quest = 50
  2170. Rate.XP.Explore = 50
  2171.  
  2172. #
  2173. # Rate.RepairCost
  2174. # Description: Repair cost rate.
  2175. # Default: 1
  2176.  
  2177. Rate.RepairCost = 1
  2178.  
  2179. #
  2180. # Rate.Rest.InGame
  2181. # Rate.Rest.Offline.InTavernOrCity
  2182. # Rate.Rest.Offline.InWilderness
  2183. # Description: Resting points grow rates.
  2184. # Default: 1 - (Rate.Rest.InGame)
  2185. # 1 - (Rate.Rest.Offline.InTavernOrCity)
  2186. # 1 - (Rate.Rest.Offline.InWilderness)
  2187.  
  2188. Rate.Rest.InGame = 1
  2189. Rate.Rest.Offline.InTavernOrCity = 1
  2190. Rate.Rest.Offline.InWilderness = 1
  2191.  
  2192. #
  2193. # Rate.Damage.Fall
  2194. # Description: Damage after fall rate.
  2195. # Default: 1
  2196.  
  2197. Rate.Damage.Fall = 1
  2198.  
  2199. #
  2200. # Rate.Auction.Time
  2201. # Rate.Auction.Deposit
  2202. # Rate.Auction.Cut
  2203. # Description: Auction rates (auction time, deposit get at auction start,
  2204. # auction cut from price at auction end)
  2205. # Default: 1 - (Rate.Auction.Time)
  2206. # 1 - (Rate.Auction.Deposit)
  2207. # 1 - (Rate.Auction.Cut)
  2208.  
  2209. Rate.Auction.Time = 1
  2210. Rate.Auction.Deposit = 1
  2211. Rate.Auction.Cut = 1
  2212.  
  2213. #
  2214. # Rate.Honor
  2215. # Description: Honor gain rate.
  2216. # Default: 1
  2217.  
  2218. Rate.Honor = 5
  2219.  
  2220. #
  2221. # Rate.Mining.Amount
  2222. # Description: Rate for minimum/maximum times a deposit can be used.
  2223. # Default: 1
  2224.  
  2225. Rate.Mining.Amount = 1
  2226.  
  2227. #
  2228. # Rate.Mining.Next
  2229. # Description: Mining rates.
  2230. # Default: Chance to to mine a deposit again.
  2231.  
  2232. Rate.Mining.Next = 1
  2233.  
  2234. #
  2235. # Rate.Talent
  2236. # Description: Talent point rate.
  2237. # Default: 1
  2238.  
  2239. Rate.Talent = 1
  2240.  
  2241. #
  2242. # Rate.Reputation.Gain
  2243. # Description: Reputation gain rate.
  2244. # Default: 1
  2245.  
  2246. Rate.Reputation.Gain = 1
  2247.  
  2248. #
  2249. # Rate.Reputation.LowLevel.Kill
  2250. # Description: Reputation gain from killing low level (grey) creatures.
  2251. # Default: 1
  2252.  
  2253. Rate.Reputation.LowLevel.Kill = 1
  2254.  
  2255. #
  2256. # Rate.Reputation.LowLevel.Quest
  2257. # Description: Reputation gain rate.
  2258. # Default: 1
  2259.  
  2260. Rate.Reputation.LowLevel.Quest = 1
  2261.  
  2262. #
  2263. # Rate.Reputation.RecruitAFriendBonus
  2264. # Description: Reputation bonus rate for recruit-a-friend.
  2265. # Default: 0.1
  2266.  
  2267. Rate.Reputation.RecruitAFriendBonus = 0.1
  2268.  
  2269. #
  2270. # Rate.MoveSpeed
  2271. # Description: Movement speed rate.
  2272. # Default: 1
  2273.  
  2274. Rate.MoveSpeed = 1
  2275.  
  2276. #
  2277. # Rate.InstanceResetTime
  2278. # Description: Multiplier for the rate between global raid/heroic instance resets
  2279. # (dbc value). Higher value increases the time between resets,
  2280. # lower value lowers the time, you need clean instance_reset in
  2281. # characters db in order to let new values work.
  2282. # Default: 1
  2283.  
  2284. Rate.InstanceResetTime = 1
  2285.  
  2286. #
  2287. # SkillGain.Crafting
  2288. # SkillGain.Defense
  2289. # SkillGain.Gathering
  2290. # SkillGain.Weapon
  2291. # Description: Crafting/defense/gathering/weapon skills gain rate.
  2292. # Default: 1 - (SkillGain.Crafting)
  2293. # 1 - (SkillGain.Defense)
  2294. # 1 - (SkillGain.Gathering)
  2295. # 1 - (SkillGain.Weapon)
  2296.  
  2297. SkillGain.Crafting = 100
  2298. SkillGain.Defense = 100
  2299. SkillGain.Gathering = 100
  2300. SkillGain.Weapon = 100
  2301.  
  2302. #
  2303. # SkillChance.Orange
  2304. # SkillChance.Yellow
  2305. # SkillChance.Green
  2306. # SkillChance.Grey
  2307. # Description: Chance to increase skill based on recipe color.
  2308. # Default: 100 - (SkillChance.Orange)
  2309. # 75 - (SkillChance.Yellow)
  2310. # 25 - (SkillChance.Green)
  2311. # 0 - (SkillChance.Grey)
  2312.  
  2313. SkillChance.Orange = 100
  2314. SkillChance.Yellow = 75
  2315. SkillChance.Green = 25
  2316. SkillChance.Grey = 0
  2317.  
  2318. #
  2319. # SkillChance.MiningSteps
  2320. # SkillChance.SkinningSteps
  2321. # Description: Skinning and Mining chance decreases with skill level.
  2322. # Default: 0 - (Disabled)
  2323. # 75 - (In 2 times each 75 skill points)
  2324.  
  2325. SkillChance.MiningSteps = 0
  2326. SkillChance.SkinningSteps = 0
  2327.  
  2328. #
  2329. # DurabilityLoss.InPvP
  2330. # Description: Durability loss on death during PvP.
  2331. # Default: 0 - (Disabled)
  2332. # 1 - (Enabled)
  2333.  
  2334. DurabilityLoss.InPvP = 0
  2335.  
  2336. #
  2337. # DurabilityLoss.OnDeath
  2338. # Description: Durability loss percentage on death.
  2339. # Default: 10
  2340.  
  2341. DurabilityLoss.OnDeath = 10
  2342.  
  2343. #
  2344. # DurabilityLossChance.Damage
  2345. # Description: Chance to lose durability on one equipped item from damage.
  2346. # Default: 0.5 - (100/0.5 = 200, Each 200 damage one equipped item will use durability)
  2347.  
  2348. DurabilityLossChance.Damage = 0.5
  2349.  
  2350. #
  2351. # DurabilityLossChance.Absorb
  2352. # Description: Chance to lose durability on one equipped armor item when absorbing damage.
  2353. # Default: 0.5 - (100/0.5 = 200, Each 200 absorbed damage one equipped item will lose
  2354. # durability)
  2355.  
  2356. DurabilityLossChance.Absorb = 0.5
  2357.  
  2358. #
  2359. # DurabilityLossChance.Parry
  2360. # Description: Chance to lose durability on main weapon when parrying attacks.
  2361. # Default: 0.05 - (100/0.05 = 2000, Each 2000 parried damage the main weapon will lose
  2362. # durability)
  2363.  
  2364. DurabilityLossChance.Parry = 0.05
  2365.  
  2366. #
  2367. # DurabilityLossChance.Block
  2368. # Description: Chance to lose durability on shield when blocking attacks.
  2369. # Default: 0.05 - (100/0.05 = 2000, Each 2000 blocked damage the shield will lose
  2370. # durability)
  2371.  
  2372. DurabilityLossChance.Block = 0.05
  2373.  
  2374. #
  2375. # Death.SicknessLevel
  2376. # Description: Starting level for resurrection sickness.
  2377. # Example: 11 - (Level 1-10 characters will not be affected,
  2378. # Level 11-19 characters will be affected for 1 minute,
  2379. # Level 20-MaxPlayerLevel characters will be affected for 10 minutes)
  2380. # Default: 11 - (Enabled, See Example)
  2381. # MaxPlayerLevel+1 - (Disabled)
  2382. # -10 - (Enabled, Level 1+ characters have 10 minute duration)
  2383.  
  2384. Death.SicknessLevel = 11
  2385.  
  2386. #
  2387. # Death.CorpseReclaimDelay.PvP
  2388. # Death.CorpseReclaimDelay.PvE
  2389. # Description: Increase corpse reclaim delay at PvP/PvE deaths.
  2390. # Default: 1 - (Enabled)
  2391. # 0 - (Disabled)
  2392.  
  2393. Death.CorpseReclaimDelay.PvP = 1
  2394. Death.CorpseReclaimDelay.PvE = 0
  2395.  
  2396. #
  2397. # Death.Bones.World
  2398. # Death.Bones.BattlegroundOrArena
  2399. # Description: Create bones instead of corpses at resurrection in normal zones, instances,
  2400. # battleground or arenas.
  2401. # Default: 1 - (Enabled, Death.Bones.World)
  2402. # 1 - (Enabled, Death.Bones.BattlegroundOrArena)
  2403. # 0 - (Disabled)
  2404.  
  2405. Death.Bones.World = 1
  2406. Death.Bones.BattlegroundOrArena = 1
  2407.  
  2408. #
  2409. # Die.Command.Mode
  2410. # Description: Do not trigger things like loot from .die command.
  2411. # Default: 1 - (Enabled)
  2412. # 0 - (Disabled)
  2413.  
  2414. Die.Command.Mode = 1
  2415.  
  2416. #
  2417. ###################################################################################################
  2418.  
  2419. ###################################################################################################
  2420. # AUTO BROADCAST
  2421. #
  2422. # AutoBroadcast.On
  2423. # Description: Enable auto broadcast.
  2424. # Default: 0 - (Disabled)
  2425. # 1 - (Enabled)
  2426.  
  2427. AutoBroadcast.On = 0
  2428.  
  2429. #
  2430. # AutoBroadcast.Center
  2431. # Description: Auto broadcasting display method.
  2432. # Default: 0 - (Announce)
  2433. # 1 - (Notify)
  2434. # 2 - (Both)
  2435.  
  2436. AutoBroadcast.Center = 0
  2437.  
  2438. #
  2439. # AutoBroadcast.Timer
  2440. # Description: Timer (in milliseconds) for auto broadcasts.
  2441. # Default: 60000 - (60 seconds)
  2442.  
  2443. AutoBroadcast.Timer = 60000
  2444.  
  2445. #
  2446. ###################################################################################################
  2447.  
  2448. ###################################################################################################
  2449. # BATTLEGROUND CONFIG
  2450. #
  2451. # Battleground.CastDeserter
  2452. # Description: Cast Deserter spell at players who leave battlegrounds in progress.
  2453. # Default: 1 - (Enabled)
  2454. # 0 - (Disabled)
  2455.  
  2456. Battleground.CastDeserter = 1
  2457.  
  2458. #
  2459. # Battleground.QueueAnnouncer.Enable
  2460. # Description: Announce battleground queue status to chat.
  2461. # Default: 0 - (Disabled)
  2462. # 1 - (Enabled)
  2463.  
  2464. Battleground.QueueAnnouncer.Enable = 1
  2465.  
  2466. #
  2467. # Battleground.QueueAnnouncer.PlayerOnly
  2468. # Description: Battleground queue announcement type.
  2469. # Default: 0 - (System message, Anyone can see it)
  2470. # 1 - (Private, Only queued players can see it)
  2471.  
  2472. Battleground.QueueAnnouncer.PlayerOnly = 0
  2473.  
  2474. #
  2475. # Battleground.InvitationType
  2476. # Description: Set Battleground invitation type.
  2477. # Default: 0 - (Normal, Invite as much players to battlegrounds as queued,
  2478. # Don't bother with balance)
  2479. # 1 - (Experimental, Don't allow to invite much more players
  2480. # of one faction)
  2481.  
  2482. Battleground.InvitationType = 1
  2483.  
  2484. #
  2485. # Battleground.PrematureFinishTimer
  2486. # Description: Time (in milliseconds) before battleground will end prematurely if there are
  2487. # not enough players on one team. (Values defined in battleground template)
  2488. # Default: 300000 - (Enabled, 5 minutes)
  2489. # 0 - (Disabled, Not recommended)
  2490.  
  2491. BattleGround.PrematureFinishTimer = 300000
  2492.  
  2493. #
  2494. # BattleGround.PremadeGroupWaitForMatch
  2495. # Description: Time (in milliseconds) a pre-made group has to wait for matching group of the
  2496. # other faction.
  2497. # Default: 1800000 - (Enabled, 30 minutes)
  2498. # 0 - (Disabled, Not recommended)
  2499.  
  2500. BattleGround.PremadeGroupWaitForMatch = 1800000
  2501.  
  2502. #
  2503. # Battleground.GiveXPForKills
  2504. # Description: Give experience for honorable kills in battlegrounds.
  2505. # Default: 0 - (Disabled)
  2506. # 1 - (Enabled)
  2507.  
  2508. Battleground.GiveXPForKills = 0
  2509.  
  2510. #
  2511. # Battleground.Random.ResetHour
  2512. # Description: Hour of the day when the global instance resets occur.
  2513. # Range: 0-23
  2514. # Default: 6 - (06:00 AM)
  2515.  
  2516. Battleground.Random.ResetHour = 6
  2517.  
  2518. #
  2519. ###################################################################################################
  2520.  
  2521. ###################################################################################################
  2522. # ARENA CONFIG
  2523. #
  2524. # Arena.MaxRatingDifference
  2525. # Description: Maximum rating difference between two teams in rated matches.
  2526. # Default: 150 - (Enabled)
  2527. # 0 - (Disabled)
  2528.  
  2529. Arena.MaxRatingDifference = 150
  2530.  
  2531. #
  2532. # Arena.RatingDiscardTimer
  2533. # Description: Time (in milliseconds) after which rating differences are ignored when
  2534. # setting up matches.
  2535. # Default: 600000 - (Enabled, 10 minutes)
  2536. # 0 - (Disabled)
  2537.  
  2538. Arena.RatingDiscardTimer = 600000
  2539.  
  2540. #
  2541. # Arena.AutoDistributePoints
  2542. # Description: Automatically distribute arena points.
  2543. # Default: 0 - (Disabled)
  2544. # 1 - (Enabled)
  2545.  
  2546. Arena.AutoDistributePoints = 1
  2547.  
  2548. #
  2549. # Arena.AutoDistributeInterval
  2550. # Description: Time (in days) how often arena points should be distributed if automatic
  2551. # distribution is enabled.
  2552. # Default: 7 - (Weekly)
  2553.  
  2554. Arena.AutoDistributeInterval = 7
  2555.  
  2556. #
  2557. # Arena.QueueAnnouncer.Enable
  2558. # Description: Announce arena queue status to chat.
  2559. # Default: 0 - (Disabled)
  2560. # 1 - (Enabled)
  2561.  
  2562. Arena.QueueAnnouncer.Enable = 0
  2563.  
  2564. #
  2565. # Arena.ArenaSeason.ID
  2566. # Description: Current arena season id shown in clients.
  2567. # Default: 8
  2568.  
  2569. Arena.ArenaSeason.ID = 8
  2570.  
  2571. #
  2572. # Arena.ArenaSeason.InProgress
  2573. # Description: State of current arena season.
  2574. # Default: 1 - (Active)
  2575. # 0 - (Finished)
  2576.  
  2577. Arena.ArenaSeason.InProgress = 1
  2578.  
  2579. #
  2580. # Arena.ArenaStartRating
  2581. # Description: Start rating for new arena teams.
  2582. # Default: 0
  2583.  
  2584. Arena.ArenaStartRating = 1000
  2585.  
  2586. #
  2587. # Arena.ArenaStartPersonalRating
  2588. # Description: Start personal rating when joining a team.
  2589. # Default: 0
  2590.  
  2591. Arena.ArenaStartPersonalRating = 0
  2592.  
  2593. #
  2594. # Arena.ArenaStartMatchmakerRating
  2595. # Description: Start matchmaker rating for players.
  2596. # Default: 1500
  2597.  
  2598. Arena.ArenaStartMatchmakerRating = 1500
  2599.  
  2600. #
  2601. ###################################################################################################
  2602.  
  2603. ###################################################################################################
  2604. # NETWORK CONFIG
  2605. #
  2606. # Network.Threads
  2607. # Description: Number of threads for network.
  2608. # Default: 1 - (Recommended 1 thread per 1000 connections)
  2609.  
  2610. Network.Threads = 1
  2611.  
  2612. #
  2613. # Network.OutKBuff
  2614. # Description: Amount of memory (in bytes) used for the output kernel buffer (see SO_SNDBUF
  2615. # socket option, TCP manual).
  2616. # Default: -1 - (Use system default setting)
  2617.  
  2618. Network.OutKBuff = -1
  2619.  
  2620. #
  2621. # Network.OutUBuff
  2622. # Description: Amount of memory (in bytes) reserved in the user space per connection for
  2623. # output buffering.
  2624. # Default: 65536
  2625.  
  2626. Network.OutUBuff = 65536
  2627.  
  2628. #
  2629. # Network.TcpNoDelay:
  2630. # Description: TCP Nagle algorithm setting.
  2631. # Default: 0 - (Enabled, Less traffic, More latency)
  2632. # 1 - (Disabled, More traffic, Less latency, TCP_NO_DELAY)
  2633.  
  2634. Network.TcpNodelay = 1
  2635.  
  2636. #
  2637. ###################################################################################################
  2638.  
  2639. ###################################################################################################
  2640. # CONSOLE AND REMOTE ACCESS
  2641. #
  2642. # Console.Enable
  2643. # Description: Enable console.
  2644. # Default: 1 - (Enabled)
  2645. # 0 - (Disabled)
  2646.  
  2647. Console.Enable = 1
  2648.  
  2649. #
  2650. # Ra.Enable
  2651. # Description: Enable remote console (telnet).
  2652. # Default: 0 - (Disabled)
  2653. # 1 - (Enabled)
  2654.  
  2655. Ra.Enable = 0
  2656.  
  2657. #
  2658. # Ra.IP
  2659. # Description: Bind remote access to IP/hostname.
  2660. # Default: "0.0.0.0" - (Bind to all IPs on the system)
  2661.  
  2662. Ra.IP = "0.0.0.0"
  2663.  
  2664. #
  2665. # Ra.Port
  2666. # Description: TCP port to reach the remote console.
  2667. # Default: 3443
  2668.  
  2669. Ra.Port = 3443
  2670.  
  2671. #
  2672. # Ra.MinLevel
  2673. # Description: Required security level to use the remote console.
  2674. # Default: 3
  2675.  
  2676. Ra.MinLevel = 3
  2677.  
  2678. #
  2679. # SOAP.Enable
  2680. # Description: Enable soap service
  2681. # Default: 0 - (Disabled)
  2682. # 1 - (Enabled)
  2683.  
  2684. SOAP.Enabled = 0
  2685.  
  2686. #
  2687. # SOAP.IP
  2688. # Description: Bind SOAP service to IP/hostname
  2689. # Default: "127.0.0.1" - (Bind to localhost)
  2690.  
  2691. SOAP.IP = "127.0.0.1"
  2692.  
  2693. #
  2694. # SOAP.Port
  2695. # Description: TCP port to reach the SOAP service.
  2696. # Default: 7878
  2697.  
  2698. SOAP.Port = 7878
  2699.  
  2700. #
  2701. ###################################################################################################
  2702.  
  2703. ###################################################################################################
  2704. # CHARACTER DELETE OPTIONS
  2705. #
  2706. # CharDelete.Method
  2707. # Description: Character deletion behavior.
  2708. # Default: 0 - (Completely remove character from the database)
  2709. # 1 - (Unlink the character from account and free up the name, Appears as
  2710. # deleted ingame)
  2711.  
  2712. CharDelete.Method = 0
  2713.  
  2714. #
  2715. # CharDelete.MinLevel
  2716. # Description: Required level to use the unlinking method if enabled.
  2717. # Default: 0 - (Same method for every level)
  2718. # 1+ - (Only characters with the specified level will use the unlinking method)
  2719.  
  2720. CharDelete.MinLevel = 0
  2721.  
  2722. #
  2723. # CharDelete.KeepDays
  2724. # Description: Time (in days) before unlinked characters will be removed from the database.
  2725. # Default: 30 - (Enabled)
  2726. # 0 - (Disabled, Don't delete any characters)
  2727.  
  2728. CharDelete.KeepDays = 30
  2729.  
  2730. #
  2731. ###################################################################################################
  2732.  
  2733. ###################################################################################################
  2734. # CUSTOM SERVER OPTIONS
  2735. #
  2736. # PlayerStart.AllReputation
  2737. # Description: Players will start with most of the high level reputations that are needed
  2738. # for items, mounts etc.
  2739. # Default: 0 - (Disabled)
  2740. # 1 - (Enabled)
  2741.  
  2742. PlayerStart.AllReputation = 0
  2743.  
  2744. #
  2745. # PlayerStart.AllSpells
  2746. # Description: If enabled, players will start with all their class spells (not talents).
  2747. # You must populate playercreateinfo_spell_custom table with the spells you
  2748. # want, or this will not work! The table has data for all classes / races up
  2749. # to TBC expansion.
  2750. # Default: 0 - (Disabled)
  2751. # 1 - (Enabled)
  2752.  
  2753. PlayerStart.AllSpells = 0
  2754.  
  2755. #
  2756. # PlayerStart.MapsExplored
  2757. # Description: Characters start with all maps explored.
  2758. # Default: 0 - (Disabled)
  2759. # 1 - (Enabled)
  2760.  
  2761. PlayerStart.MapsExplored = 0
  2762.  
  2763. #
  2764. # HonorPointsAfterDuel
  2765. # Description: Amount of honor points the duel winner will get after a duel.
  2766. # Default: 0 - (Disabled)
  2767. # 1+ - (Enabled)
  2768.  
  2769. HonorPointsAfterDuel = 0
  2770.  
  2771. #
  2772. # AlwaysMaxWeaponSkill
  2773. # Description: Players will automatically gain max weapon/defense skill when logging in,
  2774. # or leveling.
  2775. # Default: 0 - (Disabled)
  2776. # 1 - (Enabled)
  2777.  
  2778. AlwaysMaxWeaponSkill = 1
  2779.  
  2780. #
  2781. # PvPToken.Enable
  2782. # Description: Character will receive a token after defeating another character that yields
  2783. # honor.
  2784. # Default: 0 - (Disabled)
  2785. # 1 - (Enabled)
  2786.  
  2787. PvPToken.Enable = 0
  2788.  
  2789. #
  2790. # PvPToken.MapAllowType
  2791. # Description: Define where characters can receive tokens.
  2792. # Default: 4 - (All maps)
  2793. # 3 - (Battlegrounds)
  2794. # 2 - (FFA areas only like Gurubashi arena)
  2795. # 1 - (Battlegrounds and FFA areas)
  2796.  
  2797. PvPToken.MapAllowType = 4
  2798.  
  2799. #
  2800. # PvPToken.ItemID
  2801. # Description: Item characters will receive after defeating another character if PvP Token
  2802. # system is enabled.
  2803. # Default: 29434 - (Badge of justice)
  2804.  
  2805. PvPToken.ItemID = 29434
  2806.  
  2807. #
  2808. # PvPToken.ItemCount
  2809. # Description: Number of tokens a character will receive.
  2810. # Default: 1
  2811.  
  2812. PvPToken.ItemCount = 1
  2813.  
  2814. #
  2815. # NoResetTalentsCost
  2816. # Description: Resetting talents doesn't cost anything.
  2817. # Default: 0 - (Disabled)
  2818. # 1 - (Enabled)
  2819.  
  2820. NoResetTalentsCost = 0
  2821.  
  2822. #
  2823. # Guild.AllowMultipleGuildMaster
  2824. # Description: Allow more than one guild master. Additional Guild Masters must be set using
  2825. # the ".guild rank" command.
  2826. # Default: 0 - (Disabled)
  2827. # 1 - (Enabled)
  2828.  
  2829. Guild.AllowMultipleGuildMaster = 0
  2830.  
  2831. #
  2832. # ShowKickInWorld
  2833. # Description: Determines whether a message is broadcasted to the entire server when a
  2834. # player gets kicked
  2835. # Default: 0 - (Disabled)
  2836. # 1 - (Enabled)
  2837.  
  2838. ShowKickInWorld = 0
  2839.  
  2840.  
  2841. # ShowMuteInWorld
  2842. # Description: Determines whether a message is broadcasted to the entire server when a
  2843. # player gets mute
  2844. # Default: 0 - (Disabled)
  2845. # 1 - (Enabled)
  2846.  
  2847. ShowMuteInWorld = 1
  2848.  
  2849. # ShowBanInWorld
  2850. # Description: Determines whether a message is broadcasted to the entire server when a
  2851. # player gets ban
  2852. # Default: 0 - (Disabled)
  2853. # 1 - (Enabled)
  2854.  
  2855. ShowBanInWorld = 1
  2856.  
  2857.  
  2858. #
  2859. # RecordUpdateTimeDiffInterval
  2860. # Description: Time (in milliseconds) update time diff is written to the log file.
  2861. # Update diff can be used as a performance indicator. Diff < 300: good
  2862. # performance. Diff > 600 bad performance, may be caused by high CPU usage.
  2863. # Default: 60000 - (Enabled, 1 minute)
  2864. # 0 - (Disabled)
  2865.  
  2866. RecordUpdateTimeDiffInterval = 60000
  2867. #
  2868. # MinRecordUpdateTimeDiff
  2869. # Description: Only record update time diff which is greater than this value.
  2870. # Default: 100
  2871.  
  2872. MinRecordUpdateTimeDiff = 100
  2873.  
  2874. #
  2875. # PlayerStart.String
  2876. # Description: String to be displayed at first login of newly created characters.
  2877. # Default: "" - (Disabled)
  2878.  
  2879. PlayerStart.String = ""
  2880.  
  2881. #
  2882. # LevelReq.Trade
  2883. # Description: Level requirement for characters to be able to trade.
  2884. # Default: 1
  2885.  
  2886. LevelReq.Trade = 1
  2887.  
  2888. #
  2889. # LevelReq.Ticket
  2890. # Description: Level requirement for characters to be able to write tickets.
  2891. # Default: 1
  2892.  
  2893. LevelReq.Ticket = 1
  2894.  
  2895. #
  2896. # LevelReq.Auction
  2897. # Description: Level requirement for characters to be able to use the auction house.
  2898. # Default: 1
  2899.  
  2900. LevelReq.Auction = 1
  2901.  
  2902. #
  2903. # LevelReq.Mail
  2904. # Description: Level requirement for characters to be able to send and receive mails.
  2905. # Default: 1
  2906.  
  2907. LevelReq.Mail = 1
  2908.  
  2909. #
  2910. # PlayerDump.DisallowPaths
  2911. # Description: Disallow using paths in PlayerDump output files
  2912. # Default: 1
  2913.  
  2914. PlayerDump.DisallowPaths = 1
  2915.  
  2916. #
  2917. # PlayerDump.DisallowOverwrite
  2918. # Description: Disallow overwriting existing files with PlayerDump
  2919. # Default: 1
  2920.  
  2921. PlayerDump.DisallowOverwrite = 1
  2922.  
  2923. #
  2924. ###################################################################################################
  2925.  
  2926. ###################################################################################################
  2927. # WINTERGRASP OPTIONS
  2928. #
  2929. # OutdoorPvP.Wintergrasp.Enabled
  2930. # Determines whether the Wintergrasp battle is enabled or not.
  2931. # Default: 1 = Enable
  2932. # 0 = Disable
  2933.  
  2934. OutdoorPvP.Wintergrasp.Enabled = 1
  2935. #
  2936. # OutdoorPvP.Wintergrasp.SaveState.Period
  2937. # Interval (in milliseconds) of Save Wintergrasp State Data to restore it after crash/shutdown/restart
  2938. # Default (60000 milliseconds)
  2939. # Warning: Do not set it less 1 second!
  2940.  
  2941. OutdoorPvP.Wintergrasp.SaveState.Period = 60000
  2942.  
  2943. # OutdoorPvP.Wintergrasp.StartTime
  2944. # The start time of the first battle after server starts (in minutes)
  2945. # Default: 30
  2946.  
  2947. OutdoorPvP.Wintergrasp.StartTime = 30
  2948.  
  2949. # OutdoorPvP.Wintergrasp.BattleTime
  2950. # Time limit of a battle (in minutes)
  2951. # Default: 30
  2952.  
  2953. OutdoorPvP.Wintergrasp.BattleTime = 30
  2954.  
  2955. # OutdoorPvP.Wintergrasp.Interval
  2956. # Interval between battles (in minutes)
  2957. # Default: 150
  2958.  
  2959. OutdoorPvP.Wintergrasp.Interval = 150
  2960.  
  2961. # OutdoorPvP.Wintergrasp.CustomHonorRewards
  2962. # Defines whether custom honor rewards should be given to player
  2963. # for partaking in the Wintergrasp Battle.
  2964. # Default: 0 = Disable
  2965. # 1 = Enable
  2966.  
  2967. OutdoorPvP.Wintergrasp.CustomHonorRewards = 0
  2968.  
  2969. # OutdoorPvP.Wintergrasp.CustomHonorBattleWin
  2970. # Defines the amount of honor points that should be given to the
  2971. # team winning the Wintergrasp Battle.
  2972. # Requires OutdoorPvP.Wintergrasp.CustomHonorRewards = 1.
  2973. # Default: 3000
  2974.  
  2975. OutdoorPvP.Wintergrasp.CustomHonorBattleWin = 3000
  2976.  
  2977. # OutdoorPvP.Wintergrasp.CustomHonorBattleLose
  2978. # Defines the amount of honor points that should be given to the
  2979. # team losing the Wintergrasp Battle.
  2980. # Requires OutdoorPvP.Wintergrasp.CustomHonorRewards = 1.
  2981. # Default: 1250
  2982.  
  2983. OutdoorPvP.Wintergrasp.CustomHonorBattleLose = 1250
  2984.  
  2985. # OutdoorPvP.Wintergrasp.CustomHonorDamageTower
  2986. # Defines the amount of honor points that should be given to the
  2987. # team for damaging a tower.
  2988. # Requires OutdoorPvP.Wintergrasp.CustomHonorRewards = 1.
  2989. # Default: 750
  2990.  
  2991. OutdoorPvP.Wintergrasp.CustomHonorDamageTower = 750
  2992.  
  2993. # OutdoorPvP.Wintergrasp.CustomHonorDestroyedTower
  2994. # Defines the amount of honor points that should be given to the
  2995. # team for destroying a tower.
  2996. # Requires OutdoorPvP.Wintergrasp.CustomHonorRewards = 1.
  2997. # Default: 750
  2998.  
  2999. OutdoorPvP.Wintergrasp.CustomHonorDestroyedTower = 750
  3000.  
  3001. # OutdoorPvP.Wintergrasp.CustomHonorDamagedBuilding
  3002. # Defines the amount of honor points that should be given to the
  3003. # team for damaged buildings after the battle.
  3004. # Requires OutdoorPvP.Wintergrasp.CustomHonorRewards = 1.
  3005. # Default: 750
  3006.  
  3007. OutdoorPvP.Wintergrasp.CustomHonorDamagedBuilding = 750
  3008.  
  3009. # OutdoorPvP.Wintergrasp.CustomHonorIntactBuilding
  3010. # Defines the amount of honor points that should be given to the
  3011. # team for intact buildings after the battle.
  3012. # Requires OutdoorPvP.Wintergrasp.CustomHonorRewards = 1.
  3013. # Default: 1500
  3014.  
  3015. OutdoorPvP.Wintergrasp.CustomHonorIntactBuilding = 1500
  3016.  
  3017. # OutdoorPvP.Wintergrasp.Antifarm.Enable
  3018. # Enable or Disable antifarm system
  3019. # Prevents start WG battle event if there are too low players (see options bellow)
  3020. # Default: 0 - Disabled
  3021. # 1 - Enabled
  3022.  
  3023. OutdoorPvP.Wintergrasp.Antifarm.Enable = 1
  3024.  
  3025. # OutdoorPvP.Wintergrasp.Antifarm.Atk
  3026. # Min count of attackers for antifarm
  3027. # (Default: 5)
  3028.  
  3029. OutdoorPvP.Wintergrasp.Antifarm.Atk = 5
  3030.  
  3031. # OutdoorPvP.Wintergrasp.Antifarm.Def
  3032. # Min count of defenders for antifarm
  3033. # (Default: 5)
  3034.  
  3035. OutdoorPvP.Wintergrasp.Antifarm.Def = 5
  3036.  
  3037. #
  3038. ###################################################################################################
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