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  1. // %%%%%%
  2. // %%%%%% This is a Classic PickIt for D2NT 3.1
  3. // %%%%%% Made by Durask@EoN in associet with EoN members and edited by marcelb
  4. // %%%%%% Please if any bug: bunny.cry@gmail.com
  5. // %%%%%% Thx to all of you
  6. // %%%%%%
  7.  
  8.  
  9.  
  10. //Armor
  11. [Name] == BreastPlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  12. [Name] == BreastPlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxHP] >= 20
  13. [Name] == BreastPlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxHP] >= 20
  14. [Name] == BreastPlate && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  15. [Name] == BreastPlate && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxHP] >= 20
  16. [Name] == BreastPlate && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxHP] >= 20
  17.  
  18. [Name] == BreastPlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  19. [Name] == BreastPlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxMP] >= 20
  20. [Name] == BreastPlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxMP] >= 20
  21. [Name] == BreastPlate && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  22. [Name] == BreastPlate && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxMP] >= 20
  23. [Name] == BreastPlate && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxMP] >= 20
  24.  
  25. [Name] == StuddedLeather && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  26. [Name] == StuddedLeather && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxHP] >= 20
  27. [Name] == StuddedLeather && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxHP] >= 20
  28. [Name] == StuddedLeather && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  29. [Name] == StuddedLeather && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxHP] >= 20
  30. [Name] == StuddedLeather && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxHP] >= 20
  31.  
  32. [Name] == StuddedLeather && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  33. [Name] == StuddedLeather && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxMP] >= 20
  34. [Name] == StuddedLeather && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxMP] >= 20
  35. [Name] == StuddedLeather && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  36. [Name] == StuddedLeather && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxMP] >= 20
  37. [Name] == StuddedLeather && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxMP] >= 20
  38.  
  39. [Name] == RingMail && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  40. [Name] == RingMail && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxHP] >= 20
  41. [Name] == RingMail && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxHP] >= 20
  42. [Name] == RingMail && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  43. [Name] == RingMail && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxHP] >= 20
  44. [Name] == RingMail && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxHP] >= 20
  45.  
  46. [Name] == RingMail && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  47. [Name] == RingMail && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxMP] >= 20
  48. [Name] == RingMail && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxMP] >= 20
  49. [Name] == RingMail && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  50. [Name] == RingMail && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxMP] >= 20
  51. [Name] == RingMail && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxMP] >= 20
  52.  
  53. [Name] == ChainMail && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  54. [Name] == ChainMail && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxHP] >= 20
  55. [Name] == ChainMail && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxHP] >= 20
  56. [Name] == ChainMail && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  57. [Name] == ChainMail && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxHP] >= 20
  58. [Name] == ChainMail && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxHP] >= 20
  59.  
  60. [Name] == ChainMail && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  61. [Name] == ChainMail && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxMP] >= 20
  62. [Name] == ChainMail && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxMP] >= 20
  63. [Name] == ChainMail && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  64. [Name] == ChainMail && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxMP] >= 20
  65. [Name] == ChainMail && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxMP] >= 20
  66.  
  67. [Name] == LightPlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  68. [Name] == LightPlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxHP] >= 20
  69. [Name] == LightPlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxHP] >= 20
  70. [Name] == LightPlate && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  71. [Name] == LightPlate && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxHP] >= 20
  72. [Name] == LightPlate && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxHP] >= 20
  73.  
  74. [Name] == LightPlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  75. [Name] == LightPlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxMP] >= 20
  76. [Name] == LightPlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxMP] >= 20
  77. [Name] == LightPlate && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  78. [Name] == LightPlate && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxMP] >= 20
  79. [Name] == LightPlate && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxMP] >= 20
  80.  
  81. [Name] == GhostArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  82. [Name] == GhostArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxHP] >= 20
  83. [Name] == GhostArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxHP] >= 20
  84. [Name] == GhostArmor && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  85. [Name] == GhostArmor && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxHP] >= 20
  86. [Name] == GhostArmor && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxHP] >= 20
  87.  
  88. [Name] == GhostArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  89. [Name] == GhostArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxMP] >= 20
  90. [Name] == GhostArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxMP] >= 20
  91. [Name] == GhostArmor && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  92. [Name] == GhostArmor && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxMP] >= 20
  93. [Name] == GhostArmor && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxMP] >= 20
  94.  
  95. [Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  96. [Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxHP] >= 20
  97. [Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxHP] >= 20
  98. [Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  99. [Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxHP] >= 20
  100. [Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxHP] >= 20
  101.  
  102. [Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  103. [Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxMP] >= 20
  104. [Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxMP] >= 20
  105. [Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  106. [Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxMP] >= 20
  107. [Name] == SerpentskinArmor && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxMP] >= 20
  108.  
  109. [Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  110. [Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxHP] >= 20
  111. [Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxHP] >= 20
  112. [Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  113. [Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxHP] >= 20
  114. [Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxHP] >= 20
  115.  
  116. [Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  117. [Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxMP] >= 20
  118. [Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxMP] >= 20
  119. [Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  120. [Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxMP] >= 20
  121. [Name] == DemonhideArmor && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxMP] >= 20
  122.  
  123. [Name] == MagePlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  124. [Name] == MagePlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxHP] >= 20
  125. [Name] == MagePlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxHP] >= 20
  126. [Name] == MagePlate && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  127. [Name] == MagePlate && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxHP] >= 20
  128. [Name] == MagePlate && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxHP] >= 20
  129.  
  130. [Name] == MagePlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  131. [Name] == MagePlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxMP] >= 20
  132. [Name] == MagePlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxMP] >= 20
  133. [Name] == MagePlate && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  134. [Name] == MagePlate && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxMP] >= 20
  135. [Name] == MagePlate && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxMP] >= 20
  136.  
  137. [Name] == OrnatePlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  138. [Name] == OrnatePlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxHP] >= 20
  139. [Name] == OrnatePlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxHP] >= 20
  140. [Name] == OrnatePlate && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  141. [Name] == OrnatePlate && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxHP] >= 20
  142. [Name] == OrnatePlate && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxHP] >= 20
  143.  
  144. [Name] == OrnatePlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  145. [Name] == OrnatePlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxMP] >= 20
  146. [Name] == OrnatePlate && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxMP] >= 20
  147. [Name] == OrnatePlate && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  148. [Name] == OrnatePlate && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxMP] >= 20
  149. [Name] == OrnatePlate && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxMP] >= 20
  150.  
  151. [Type] == Armor && [Class] == exceptional && [Quality] == rare # [Defense] >= 750 && [Strength] >= 10 && [MaxHP] >= 20
  152. [Type] == Armor && [Class] == exceptional && [Quality] == rare # [Defense] >= 750 && [MaxHP] >= 20 && [itemreqpercent] <= -20
  153.  
  154. [Type] == Armor && [Class] == exceptional && [Quality] >= normal # [Defense] >= 10000 //Money Maker
  155.  
  156.  
  157. //Helm
  158.  
  159. [Name] == Helm && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  160. [Name] == Helm && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxHP] >= 20
  161. [Name] == Helm && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxHP] >= 20
  162. [Name] == Helm && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  163. [Name] == Helm && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxHP] >= 20
  164. [Name] == Helm && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxHP] >= 20
  165.  
  166. [Name] == Helm && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  167. [Name] == Helm && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxMP] >= 20
  168. [Name] == Helm && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxMP] >= 20
  169. [Name] == Helm && [Quality] == rare # [FHR] >= 10 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  170. [Name] == Helm && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxMP] >= 20
  171. [Name] == Helm && [Quality] == rare # [FHR] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxMP] >= 20
  172.  
  173. [Type] == Helm && [Quality] == rare # [Defense] >= 200 && [MaxHP] >= 20 && ([itemlightradius] >= 2 || [FireResist]+[LightResist]+[ColdResist] >= 40)
  174.  
  175.  
  176. //Belt
  177. [Type] == Belt && [Quality] == rare # [FHR] >= 10 && [Defense] >= 5 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  178. [Type] == Belt && [Quality] == rare # [FHR] >= 10 && [Defense] >= 5 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxHP] >= 20
  179. [Type] == Belt && [Quality] == rare # [FHR] >= 10 && [Defense] >= 5 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxHP] >= 20
  180. [Type] == Belt && [Quality] == rare # [FHR] >= 10 && [Defense] >= 5 && [Strength] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxHP] >= 20
  181. [Type] == Belt && [Quality] == rare # [FHR] >= 10 && [Defense] >= 5 && [Strength] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxHP] >= 20
  182. [Type] == Belt && [Quality] == rare # [FHR] >= 10 && [Defense] >= 5 && [Strength] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxHP] >= 20
  183.  
  184. [Type] == Belt && [Quality] == rare # [FHR] >= 10 && [Defense] >= 5 && [FireResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  185. [Type] == Belt && [Quality] == rare # [FHR] >= 10 && [Defense] >= 5 && [FireResist] >= 20 && [ColdResist] >= 20 && [MaxMP] >= 20
  186. [Type] == Belt && [Quality] == rare # [FHR] >= 10 && [Defense] >= 5 && [ColdResist] >= 20 && [LightResist] >= 20 && [MaxMP] >= 20
  187. [Type] == Belt && [Quality] == rare # [FHR] >= 10 && [Defense] >= 5 && [Strength] >= 10 && [FireResist] >= 20 && [PoisonResist] >= 25 && [MaxMP] >= 20
  188. [Type] == Belt && [Quality] == rare # [FHR] >= 10 && [Defense] >= 5 && [Strength] >= 10 && [PoisonResist] >= 25 && [LightResist] >= 20 && [MaxMP] >= 20
  189. [Type] == Belt && [Quality] == rare # [FHR] >= 10 && [Defense] >= 5 && [Strength] >= 10 && [PoisonResist] >= 25 && [ColdResist] >= 20 && [MaxMP] >= 20
  190.  
  191. [Type] == Belt && [Quality] == rare # [Defense] >= 70 && [Strength] >= 15 && [MaxHP] >= 40
  192.  
  193.  
  194. //Gloves
  195. [Type] == gloves && [Quality] == rare # [LifeLeech]+[ManaLeech] >= 4 && [FireResist]+[LightResist]+[ColdResist] >= 40
  196. [Type] == gloves && [Quality] == rare # [Strength]+[Dexterity] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40
  197. [Type] == gloves && [Quality] == rare # [Defense] >= 70 && [Strength] >= 10
  198. [Type] == gloves && [Quality] == rare # [Defense] >= 70 && [Strength]+[Dexterity] >= 15
  199.  
  200.  
  201. //Boots
  202. [Type] == boots && [Quality] == rare # [FHR] >= 10 && [FireResist] >= 20 && [LightResist] >= 20 && [ColdResist] >= 20
  203. [Type] == boots && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist] >= 70
  204. [Type] == boots && [Quality] == rare # [Defense] >= 90 && [itemlightradius] >= 2
  205.  
  206.  
  207. //Shields
  208. [Type] == shield && [Quality] == rare # [FHR] >= 10 && [FBR] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 45
  209. [Type] == shield && [Quality] == rare # [ItemAddClassSkills] == 1 && [Coldresist] >= 30 && [Lightresist] >= 30
  210. [Type] == shield && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 45
  211. [Name] == BoneShield && [Quality] == rare # [FBR] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 45 && [ItemDamageToMana] >= 5
  212. [Name] == GrimShield && [Quality] == rare # [FBR] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 45 && [ItemDamageToMana] >= 5
  213. [Name] == Pavise && [Quality] == rare # [FBR] >= 30 && [Defense] >= 140 && ([FireResist]+[LightResist]+[ColdResist] >= 45 || [Strength] >= 5)
  214.  
  215.  
  216. //Pally Scepters
  217. [Type] == Scepter && [Quality] == magic # [PaladinSkills] == 2 && [SkillBlessedHammer] >= 2 && [SkillConcentration] >= 2
  218. //[Type] == Scepter && [Quality] == magic # [PaladinSkills] == 2 && [SkillBlessedHammer] >= 2 && [SkillFanaticism] >= 2
  219. //[Type] == Scepter && [Quality] == magic # [PaladinSkills] == 2 && [SkillBlessedHammer] >= 2 && [SkillMight] >= 3
  220. [Type] == Scepter && [Quality] == magic # [PaladinSkills] == 2 && [SkillBlessedHammer] >= 2 && [SkillMeditation] >= 3
  221. [Type] == Scepter && [Quality] == rare # [PaladinSkills] >= 1 && (([SkillBlessedHammer] >= 2 && [SkillConcentration] >= 1) || ([SkillBlessedHammer] >= 1 && [SkillConcentration] >= 2))
  222. [Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [SkillBlessedHammer] >= 2 && [SkillFanaticism] >= 2
  223. //[Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [SkillBlessedHammer] >= 2 && [SkillMight] >= 3
  224. [Type] == Scepter && [Quality] == rare # [PaladinSkills] == 2 && [SkillBlessedHammer] >= 2 && [SkillMeditation] >= 3
  225.  
  226.  
  227. //Misc Weapons
  228. [Name] == Lance && [Quality] == rare # [EnhancedDamage] >= 150
  229. [Name] == ExecutionerSword && [Quality] == rare # [EnhancedDamage] >= 150
  230. [Name] == GothicSword && [Quality] == rare # [EnhancedDamage] >= 150
  231. [Name] == BattleHammer && [Quality] == rare # [EnhancedDamage] >= 150
  232. [Name] == Naga && [Quality] == rare # [EnhancedDamage] >= 150
  233. [Name] == MartelDeFer && [Quality] == rare # [EnhancedDamage] >= 150
  234. [Name] == AncientAxe && [Quality] == rare # [EnhancedDamage] >= 150
  235. //[Name] == Partizan && [Quality] == rare # [EnhancedDamage] >= 150
  236. [Name] == GothicBow && [Quality] == rare # [EnhancedDamage] >= 150
  237. [Name] == RuneBow && [Quality] == rare # [EnhancedDamage] >= 150
  238. //[Type] == Axe && [Class] == normal && [Quality] == rare # [BarbarianSkills] == 2
  239. //[Type] == Sword && [Class] == normal && [Quality] == rare # [BarbarianSkills] == 2
  240. //[Type] == Mace && [Class] == normal && [Quality] == rare # [BarbarianSkills] == 2
  241. //[Type] == Club && [Class] == normal && [Quality] == rare # [BarbarianSkills] == 2
  242. //[Type] == Hammer && [Class] == normal && [Quality] == rare # [BarbarianSkills] == 2
  243. //[Name] == CrystalSword && [Quality] == rare # [BarbarianSkills] == 2
  244. //[Name] == WarAxe && [Quality] == rare # [BarbarianSkills] == 2
  245. //[Name] == BroadSword && [Quality] == rare # [BarbarianSkills] == 2
  246. [Type] == Wand && [Quality] == rare # [FCR] == 20 && [FireResist] >= 20 && [LightResist] >= 20 && [ColdResist] >= 20
  247. //[Type] == Staff && [Quality] == rare # [SorceressSkills] == 2 && [FCR] == 20 && ([SkillFireball] || [SkillEnchant] || [SkillBlizzard] || [SkillFirewall] || [SkillChainLightning]) >=2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
  248.  
  249.  
  250. //Ammy
  251. [Type] == amulet && [Quality] == rare # [necromancerskills] >= 1 || [paladinskills] >= 1 || [sorceressskills] >= 1 || [amazonskills] >= 1 || [barbarianskills] >= 1 && [FireResist] >= 16 && [LightResist] >= 16 && [ColdResist] >= 16 && [PoisonResist] >= 16
  252. //[Type] == amulet && [Quality] == rare # ([necromancerskills] >= 1 || [paladinskills] >= 1 || [sorceressskills] >= 1) && [FCR] == 10 && [FireResist]+[LightResist]+[ColdResist] >= 45
  253. //[Type] == amulet && [Quality] == rare # [BarbarianSkills] >= 1 && [Strength] >= 15 && ([LifeLeech] >= 5 || [ManaLeech] >= 5 || [MaxHP] >= 40 || [FireResist]+[LightResist]+[ColdResist] >= 45)
  254. //[Type] == amulet && [Quality] == rare # [AmazonSkills] >= 1 && ([Dexterity] >= 15 || [Strength] >= 15) && [FireResist]+[LightResist]+[ColdResist] >= 45
  255.  
  256.  
  257.  
  258. //Ring
  259. [Type] == ring && [Quality] == rare # [FCR] == 10 && [Strength] >= 5 || [MaxHP] >= 20 && [FireResist]+[LightResist]+[ColdResist] >= 40
  260. [Type] == ring && [Quality] == rare # [Strength]+[Dexterity] >= 8 && [FireResist]+[LightResist]+[ColdResist] >= 40
  261. [Type] == ring && [Quality] == rare # ([LifeLeech] >= 3 || [ManaLeech] >= 3) && [AttackRate] >= 50 && [FireResist]+[LightResist]+[ColdResist] >= 40
  262. [Type] == ring && [Quality] == rare # [FCR] == 10 && [MaxMana] >= 45
  263. [Type] == ring && [Quality] == rare # ([LifeLeech] >= 5 || [ManaLeech] >= 5) && [Strength] >= 5 && [MaxHP] >= 20
  264. [Type] == ring && [Quality] == rare # [LifeLeech]+[ManaLeech] >= 7 && [AttackRate] >= 75
  265. [Type] == ring && [Quality] == rare # [Strength] >= 15
  266. [Type] == ring && [Quality] == rare # [FCR] == 10 && [Dexterity] >= 4 && [FireResist]+[LightResist]+[ColdResist] >= 40
  267. [Type] == ring && [Quality] == rare # [FCR] == 10 && [FireResist]+[LightResist]+[ColdResist] >= 40
  268. [Type] == ring && [Quality] == rare # [FCR] == 10 && [FireResist] >= 12 && [LightResist] >= 12
  269. [Type] == ring && [Quality] == rare # [FCR] == 10 && [LightResist] >= 12 && [ColdResist] >= 12
  270. [Type] == ring && [Quality] == rare # [FCR] == 10 && [FireResist] >= 12 && [ColdResist] >= 12
  271.  
  272. //Imbues
  273. //[Name] == Lance && [Quality] == normal # [Sockets] == 0 && [EnhancedDamage] >= 5
  274. //[Name] == BattleHammer && [Quality] == normal # [Sockets] == 0 && [EnhancedDamage] >= 5
  275. //[Name] == MartelDeFer && [Quality] == normal # [Sockets] == 0 && [EnhancedDamage] >= 5
  276. //[Name] == GrimHelm && [Quality] == normal # [Sockets] == 0 && [EnhancedDefense] >= 5
  277. //[Name] == OrnatePlate && [Quality] == normal # [Sockets] == 0 && [EnhancedDefense] >= 5
  278.  
  279.  
  280. //UNIQUES
  281.  
  282. //Armors:
  283. //[Name] == HeavyBelt && [Quality] == unique # [EnhancedDefense] >= 60 && [ItemGoldBonus] >= 80 // Goldwrap
  284. //[Name] == ChainGloves && [Quality] == unique # [ItemMagicBonus] >= 40 // Chance Guards
  285. //[Name] == LightGauntlets && [Quality] == unique # [EnhancedDefense] >= 30 // Magefist
  286. [Name] == Boots && [Quality] == unique // Hotspurs
  287. //[Name] == Greaves && [Quality] == unique //Tearhaunch
  288. //[Name] == StuddedLeather && [Quality] == unique # [Defense] >= 60 // Twitchthroe
  289. //[Name] == AncientArmor && [Quality] == unique // Silks of the Victor
  290. //[Name] == FullPlateMail && [Quality] == unique # [EnhancedDefense] >= 150 // Goldskin
  291. //[Name] == SkullCap && [Quality] == unique # [ItemMagicBonus] >= 50 // Tarnhelm
  292.  
  293. //SHIELDS
  294. //[Name] == GothicShield && [Quality] == unique # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 180 //The Ward
  295.  
  296. //Weapons:
  297. //[Name] == Dagger && [Quality] == unique // Gull - 100% Magic Find
  298. //[Name] == Blade && [Quality] == unique // Spectral Shard
  299. //[Name] == Maul && [Quality] == unique # [EnhancedDamage] >= 300 // Bonesnap
  300.  
  301. //Ring
  302. [Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25 // Stone of Jordan
  303. [Type] == ring && [quality] == unique # [itemmagicbonus] == 30 // nagel
  304.  
  305.  
  306. //SETS
  307. //[Name] == HeavyBelt && [Quality] == set # [Defense] >=25 && [MaxHP] != 20 //Irathas Belt
  308. //[Type] == Amulet && [Quality] == set # [PoisonResist] >= 30 //Irathas Ammy
  309. //[Name] == LightGauntlets && [Quality] == set # [ColdResist] >= 30 //Irathas Gloves
  310. //[Name] == Crown && [Quality] == set # [LightResist] >= 30 //Irathas Helm
  311. //[Name] == QuiltedArmor && [Quality] == set // Arctic Furs
  312. //[Name] == LightBelt && [Quality] == set // Arctic Binding
  313. //[Name] == LightGauntlets && [Quality] == set # [MaxHP] == 20 && [IAS] == 10 // Arctic Mitts
  314. //[Name] == LeatherGloves && [Quality] == set // Death's Hand
  315. //[Name] == Sash && [Quality] == set // Death's Guard
  316. //[Name] == Belt && [Quality] == set # [ColdResist] == 20 && [MaxHP] == 20 // Hsarus' Iron Stay
  317. //[Name] == ChainBoots && [Quality] == set // Hsarus' Iron Heel
  318. //[Name] == GreatHelm && [Quality] == set // Sigon's Visor
  319. //[Name] == GothicPlate && [Quality] == set // Sigon's Shelter
  320. //[Name] == Greaves && [Quality] == set // Sigon's Sabot
  321. //[Name] == TowerShield && [Quality] == set // Sigon's Guard
  322. //[Name] == PlatedBelt && [Quality] == set // Sigon's Warp
  323. //[Name] == Gauntlets && [Quality] == set // Sigon's Gage
  324. //[Name] == RingMail && [Quality] == set // Angelic Mantle
  325. //[Type] == ring && [Quality] == set # [MaxHP] == 20 // Angelic Halo
  326. //[Type] == amulet && [Quality] == set # [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 // Angelic Wings
  327.  
  328.  
  329. //MISC
  330. //[Name] == FlawlessSkull
  331. //[Name] == PerfectSkull
  332. [Name] == SuperHealingPotion
  333. [Name] == SuperManaPotion
  334. [Name] == RejuvenationPotion
  335. [Name] == FullRejuvenationPotion
  336. [Type] == gold # [Gold] >= 5000
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