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- # REMEMBER -
- # Color code is supported everywhere! Be sure to use it!
- Crate:
- CrateType: CSGO # Type of crate (Crate types are CSGO, Quad Crates (Kinda like mineplex but 4) Quick crates (Click the crate with your key and it shoots the item out of the top (Like mineplex crates)) and roulette (Archon style crates))
- StartingKeys: 1000 # If you are using virtual crates (Which i feel is a little odd to use) the amount of keys that a player has defaultly
- InGUI: true # Just keep this true
- Slot: 10 # I honestly have no idea but i've never changed it and never will :p
- OpeningBroadCast: false # Toggle for the broadcast being used
- BroadCast: '%Prefix%&6&l%Player% &7is opening a &7&lBasic Chest&7.' # Broadcasts a message using /bc
- Item: '54' # What item id the crate will be in Virtual crate GUI (Not really important unless using Virtual crates, which i don't reccomend)
- Name: '&7&lVoter Crate' # When you are in the GUI of the crate (Either viewing or opening (If there is an opening GUI)) the name at the top of the border of GUI
- Lore: # Lore of crate item in virtual crate GUI
- - '&7This crate contains strange objects.'
- - '&7You have &6%Keys% keys &7to open this crate with.'
- PhysicalKey: #The Key if you are using physical crates (Which I hope you use)
- Name: '&7&lVoter Crate Key' # Name of physical crate key
- Lore: # Lore of physical crate key
- - '&7A Voter Key'
- - '&7For a Voter Crate.'
- Item: '131' # Item id of key (131 is tripwire hook)
- Enchantments: #Enchantments on the key
- - DURABILITY:10
- Prizes:
- '1':
- DisplayName: '&6&k;&bNice Pick&6&k;' # Name of item INSIDE the GUI
- DisplayItem: '278' # Id of item INSIDE the GUI
- Lore: # Lore of item INSIDE the GUI
- - '&7Rarity:'
- - '&bCommon'
- Chance: 50 # Chance of you getting the prize, Decimals are supported (Out of 100 by default)
- Firework: false # If it fires a firework when you win that prize
- Items: #This is the actual item that the player will receive if they get this prize
- - Item:278, Amount:1, Name:&bNice Pick, DIG_SPEED:13, LOOT_BONUS_BLOCKS:13, Lore:&7Rarity:,&bCommon
- # INSTRUCTIONS FOR Items: PART
- # Remember - Make sure to separate everything with commas as shown!
- # Item: Item-id
- # Amount: amount of that item given
- # Name: Name of the item given
- # DIGSPEED:13, that is efficiency a list of enchantment ids for spigot can be found on Google
- # Lore: Just write the lore, lines are separated with commas.
- # Commands: and Items: can be combined if you are wondering :) (Commands shown in '2')
- ###########
- # WARNING #
- ###########
- # There is a problem I had (Don't know if @Kicjow has fixed this yet but)
- # if you try to use meta-data in Item: (e.g 322:1) it doesen't work and the crate wont work,
- # to work around this use a command to give a kit (that you make yourself)
- # shown in another example, '2'
- '2':
- DisplayName: '&b/enderchest' # Name of item INSIDE the GUI
- DisplayItem: '130' # Id of item INSIDE the GUI/
- Lore: # Lore of item INSIDE the GUI
- - '&7Rarity:'
- - '&bCommon'
- Chance: 50 # Chance of you getting the prize, Decimals are supported (Out of 100 by default)
- Firework: true # If it fires a firework when you win that prize
- Commands:
- - pex user %player% add essentials.enderchest
- - broadcast &6%player% &7is a &6beast&7!!!
- # Commands: Instructions
- # It's pretty self explanatory, just put your commands there.
- # %player% is replaced by player name
- # If you want to give a player an item with meta-data through a kit,
- # just do the command kit (kit name) %player%
- # Commands: and Items: can be both be used in the same prize if you are wondering :)
- # I know there are some things I missed, but they are not really necessary such as MaxRange:
- # and other things.
- # Place your crate file inside the Crates folder, the game will refer to the crate as
- # whatever the file itself is called.
- ##########################
- # Hope I Helped! #
- # Tutorial by _FireNinja #
- ##########################
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