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Oct 2nd, 2011
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  1. -super layout.toc
  2. -server
  3. -dedicated
  4.  
  5. -platform xenon
  6.  
  7. -Game.LogFileCollisionMode LFCM_TimeStamp
  8.  
  9. -Core.EnableJuice false
  10.  
  11. -Core.DialogLevel 1
  12.  
  13. -Core.DisplayAsserts false
  14. -Core.IgnoreAlways true
  15.  
  16. -CrashDump.WarnBeforeDoingMemoryDump false
  17.  
  18. -Game.CloseDuplicateApps 0
  19.  
  20. -ServerMetrics.Enabled 0
  21. -ServerMetrics.TransactionTelemetryEnabled 1
  22. -ServerMetrics.PerformanceTelemetryEnabled 1
  23. -ServerMetrics.PerformanceProfileStateEnabled 1
  24.  
  25. -TransactionLog.OutputLevel 1
  26.  
  27. -ServerMetrics.DbxReportEnabled 0
  28.  
  29. -Game.DefaultLayerInclusion GameMode=RushLarge0
  30.  
  31. -level Levels/MP_Subway/MP_Subway
  32.  
  33. -BFServer.GameSize 32
  34. -Network.MaxClientCount 32
  35.  
  36. -VeniceOnline.QueueCapacityOverride 0
  37.  
  38. -Client.LoadingTimeOut 10
  39. -Client.LoadedTimeOut 10
  40. -Client.IngameTimeOut 10
  41. -Server.IngameTimeOut 10
  42. -Server.LoadingTimeOut 10
  43.  
  44. -Game.DisablePreRound true
  45. -Blaze.LogLevel 1
  46.  
  47. -Network.ProtocolVersion 60
  48.  
  49. -Server.IsReconfigurable false
  50.  
  51. -Online.Environment OnlineEnvironment_Production
  52.  
  53. -BFServer.RoundStartCountdown 10
  54.  
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