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  1. # ------------------------------ #
  2. #
  3. #  FeatherBoard 3
  4. #  Runs like a feather on your server
  5. #  (c) Maxim Van de Wynckel
  6. #
  7. # ------------------------------ #
  8.  
  9. # Permissions: To use the action groups give them the permission
  10. #              featherboard.group.<group>
  11. #              Make sure to remove them from the other groups
  12. #              when giving a new permission.
  13.  
  14. # Variables: These variables can be used in the TEXT section
  15. #            of both the header as the footer.
  16. #            
  17. #            {PLAYER}       - Player name
  18. #            {PLAYERNICK}   - Player nickname
  19. #            {SERVER}       - Server name
  20. #            {PLAYERCOUNT}  - Server player count
  21. #            {BUNGEECOUNT}  - Bungee network player count
  22. #            5000+ more ... see spigot page
  23.  
  24. # Formatting: These are formatting tags allowing you to format the animations
  25. #             or placeholders.
  26. #
  27. #             Substring: This allows you to split a word (even a placeholder) in parts
  28. #               example: <substring begin=0 end=3>Hello World</substring> = Hel
  29. #               usage: This can be used to split placeholders when creating a typewriter
  30. #                      or to split the colors in a placeholder.
  31. #
  32. #             Scroll: This creates a scrolling animation of the text inside it. It accepts
  33. #                     two arguments (the length and space between scrolls).
  34. #               example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
  35. #
  36. #             PLENTY MORE! See spigot page
  37.  
  38. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  39. # GENERAL PLUGIN SETTINGS
  40. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  41.  
  42. ## Config version (DO NOT EDIT)
  43. config: 3
  44.  
  45. ## Language file
  46. lang: 'en'
  47.  
  48. ## Debug mode
  49. debug: false
  50.  
  51. ## Log to file
  52. log:
  53.   enabled: true
  54.   # Reset log on startup
  55.   reset: false
  56.  
  57. ## Update checking
  58. update:
  59.   check: true # RECOMMENDED YOU LEAVE THIS TRUE
  60.  
  61. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  62. # PLUGIN SPECIFIC SETTINGS
  63. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  64.  
  65. # Placeholder settings
  66. placeholder:
  67.   # logs the memory usage of placeholders on startup
  68.   log-memory: false
  69.   # Clear unused placeholders that are not enabled.
  70.   clear-unused: true
  71.   # Config cache only
  72.   # This will only use placeholders in the config
  73.   # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS!
  74.   # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI)
  75.   config-cache: false
  76.  
  77. # Tweaks to increase performance (Use at own risk)
  78. tweaks:
  79.   # This option does not send scoreboard remove packets
  80.   # to the client on quit. This can increase performance on servers
  81.   # where players quit a lot (hubs, ...)
  82.   #
  83.   # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  84.   # /data folder
  85.   #
  86.   # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  87.   keepScoreboardOnQuit: false
  88.   # Some placeholders have a slow process behind them. Meaning they might contact a database
  89.   # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded
  90.   # separate from the sending. But can slow down the animation because it has to wait
  91.   # for the placeholder to be loaded. When having multiple lines like a text that shows
  92.   # the information about the placeholders you put below it, this can cause problems.
  93.   # Enabling this will output a message in the console and ingame to operators
  94.   # saying when a placeholder is causing delays.
  95.   detect-placeholderdelay: false
  96.   # Putting this to true will SPAM your console with timings report per placeholder/animation
  97.   # refresh. Used for debugging purposes.
  98.   # This requires detect-placeholderdelay to true
  99.   verbose-placeholder-timings: false
  100.   # Ignore placeholder problems
  101.   # When set to true, the placeholder will not be disabled
  102.   # this also means that no ERRORS will be logged -> no troubleshooting
  103.   ignore-placeholder-problems: false
  104.  
  105. # Toggling allows you to disable the scoreboard
  106. database:
  107.   # If you want the toggle to stay even when your users
  108.   # log off you can enable this. Keep in mind that this requires a
  109.   # MySQL or SQLite database.
  110.   # If you are configuring the plugin for the first time it is advised
  111.   # to stay away from these settings until you managed the scoreboard
  112.   # set up.
  113.   persistent: false
  114.   # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
  115.   # with isolation, url, driver, ...
  116.   # Database name
  117.   database: "featherboard"
  118.   # Database username
  119.   username: bukkit
  120.   # Database isolation type
  121.   isolation: SERIALIZABLE
  122.   # Database driver
  123.   driver: org.sqlite.JDBC
  124.   # Database password
  125.   password: walrus
  126.   # Database driver URL
  127.   # {DIR} will be replaced with the plugin directory
  128.   # {NAME} will be replaced wit the plugin name
  129.   url: jdbc:sqlite:{DIR}{NAME}.db
  130.   # Save interval in ticks
  131.   save-interval: 6000
  132.  
  133. # Disabled worlds. Add your world name in this list to
  134. # disable it.
  135. disabled-worlds:
  136. - 'example_world'
  137.  
  138. # Show delay on join. Usefull if you wish to let the user
  139. # enjoy a Title MOTD without having the scoreboard obstructing
  140. # the view.
  141. show-delay: 0
  142.  
  143. # Anti Flicker will use a new engine that will allow you to use fast animations
  144. # without any flicker.
  145. # You can disable this feature if you do not have fast refresh rates.
  146. antiflicker: true
  147.  
  148. # Scoreboard assigning. The boards can be assigned by various ways.
  149. # default the scoreboards will be assigned by permissions.
  150. # You can only have one way of assigning the scoreboards
  151. #
  152. # PERMISSION    -   Assign scoreboards based on permissions
  153. #                   This is the default setting (since 2014)
  154. #                   featherboard.group.<scoreboard>
  155. #
  156. # GROUP         -   Assign scoreboards based on Vault groups
  157. #                   this means the scoreboard name has to
  158. #                   have the name of your Vault group.
  159. #
  160. # WORLD         -   Assign scoreboards based on the world
  161. #                   the player is in.
  162. #
  163. # NONE          -   Do no assign scoreboards and just rely on
  164. #                   manual assigning (triggers, etc...)
  165. scoreboard-assigning: "PERMISSION"
  166.  
  167. # GUI: This is a feature enabling a GUI to select a specific scoreboard
  168. # The GUI will show all scoreboards you have permission to. It is not very
  169. # configurable in the way you can't control the location or order of the scoreboards
  170. # For a more configurable GUI I recommend DeluxeMenus
  171. gui:
  172.   # This is the title of the GUI
  173.   title: "Scoreboards"
  174.   # Size of the GUI (leave to -1 to make it dynamic)
  175.   # Sizes: 9,27,54
  176.   size: -1
  177.  
  178. # A list of different scoreboards
  179. boards:
  180.   # Default FeatherBoard comes with a board called "default". All players have the permission
  181.   # featherboard.group.default  (by default) meaning all players should see the scoreboard unless
  182.   # the permission is negated.
  183.   #
  184.   # You can create as many boards as you want as long as the name is unique. It is advised to give logical
  185.   # names such as "vip-board", "mcmmo-levelup", ...
  186.   default:
  187.     title-1:
  188.       text:
  189.       -  '&b&lExiled &b[&f{PLAYERCOUNT}&b/&f100&b]'
  190.       interval: 10000
  191.       random: false
  192.     title-2:
  193.       text:
  194.       -  '&f&lExiled &f[&b{PLAYERCOUNT}&f/&b100&f]'
  195.       interval: 10000
  196.       random: false
  197.     faction-1:
  198.       text:
  199.       - ' &bFaction'
  200.       interval: 100
  201.       random: false
  202.     faction-2:
  203.       text:
  204.       - ' &f{factionsuuid_faction_name}'
  205.     power-1:
  206.       text:
  207.       - ' &bPower'
  208.       interval: 100
  209.       random: false
  210.     power-2:
  211.       text:
  212.       - ' &b{factionsuuid_faction_power}'
  213.       interval: 100
  214.       random: false
  215.     power-3:
  216.       text:
  217.       - ' &b{factionsuuid_player_power}'
  218.       interval: 100
  219.       random: false
  220.     balance-1:
  221.       text:
  222.       - ' &bBalance'
  223.       interval: 100
  224.       random: false
  225.     balance-2:
  226.       text:
  227.       - ' &f{money_rounded}'
  228.       interval: 100
  229.       random: false
  230.     footer:
  231.       text:
  232.       - '&7Exiled-MC.enjin.com'
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