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- var _unity = UnityConfig.GetConfiguredContainer();
- var _settings = _unity.Resolve<SettingsContext>();
- public class UnityConfig
- {
- private static Lazy<IUnityContainer> container = new Lazy<IUnityContainer>(() =>
- {
- var container = new UnityContainer();
- RegisterTypes(container);
- return container;
- });
- public static IUnityContainer GetConfiguredContainer()
- {
- return container.Value;
- }
- public static void RegisterTypes(IUnityContainer unity)
- {
- //all the unity.RegisterType calls
- }
- }
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