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Apr 1st, 2020
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  1. Initialize engine version: 2017.4.34f1 (121f18246307)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 1060 (ID=0x1c20)
  6. Vendor: NVIDIA
  7. VRAM: 6052 MB
  8. Driver: 26.21.14.4112
  9. Begin MonoManager ReloadAssembly
  10. - Completed reload, in 0.065 seconds
  11. <RI> Initializing input.
  12.  
  13. <RI> Input initialized.
  14.  
  15. <RI> Initialized touch support.
  16.  
  17. UnloadTime: 1.137600 ms
  18. Can't add UIGameObjectCache to MessageDispatcher
  19.  
  20. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  21.  
  22. Loading preferences from C:/Users/Noah/AppData/LocalLow/Elder Game/Project Gorgon/GorgonConfig.txt
  23.  
  24. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  25.  
  26. Applying special settings:
  27.  
  28. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  29.  
  30. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  31. WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Rendertex' - Pass '' has no vertex shader
  32. WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Bark Rendertex' - Pass '' has no vertex shader
  33. UnloadTime: 2.491800 ms
  34. Authorizing Steam Demo
  35.  
  36. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  37.  
  38.  
  39. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 61164.
  40. Total: 85.096300 ms (FindLiveObjects: 2.512000 ms CreateObjectMapping: 4.957900 ms MarkObjects: 77.545500 ms DeleteObjects: 0.080600 ms)
  41.  
  42. OS: Windows 10 (10.0.0) 64bit : Microsoft Windows NT 10.0.18362.0
  43.  
  44. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  45.  
  46. Graphics Device: NVIDIA GeForce GTX 1060
  47.  
  48. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  49.  
  50. Mem: 16257 system, 6052 gfx
  51.  
  52. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  53.  
  54. Steam auth succeeded. We are using ticket #5
  55.  
  56. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  57.  
  58. ************** Logged into Steam as DapperHedgehog
  59. Steam Build ID = 4798439
  60. Game owned? False
  61.  
  62. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  63.  
  64. Parsed http://client.projectgorgon.com/fileversion.txt's contents of "334". File version is now 334
  65.  
  66. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  67.  
  68. Downloading config file http://client.projectgorgon.com/clientconfig.json?ts=637213835349421634
  69.  
  70. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  71.  
  72. Parsed http://client.projectgorgon.com/clientconfig.json?ts=637213835351256726's contents. File version is now 334
  73.  
  74. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  75.  
  76. Factories are initialized!
  77.  
  78. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  79.  
  80. EVENT(Ok): factoriesInitialized
  81.  
  82. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  83.  
  84. New Network State: Connecting... (Unconnected -> Connecting)
  85.  
  86. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  87.  
  88. Connecting to s0.projectgorgon.com port 9002
  89.  
  90. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  91.  
  92. Connect succeeded!
  93.  
  94. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  95.  
  96. EVENT(Ok): connected, url=s0.projectgorgon.com, port=9002
  97.  
  98. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  99.  
  100. New Network State: Logging In... (ConnectedButNotLoggedIn -> LoggingIn)
  101.  
  102. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  103.  
  104. New Network State: Logging In... (Connecting -> ConnectedButNotLoggedIn)
  105.  
  106. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  107.  
  108. New Network State: Logged In, waiting for character list (LoggingIn -> LoggedInButNoCharacters)
  109.  
  110. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  111.  
  112. New Network State: Received characters... waiting to pick character (LoggedInButNoCharacters -> GotCharacters)
  113.  
  114. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  115.  
  116. LOADING LEVEL ChooseCharacter
  117.  
  118. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  119.  
  120. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  121. UnloadTime: 5.642700 ms
  122. Setting up 4 worker threads for Enlighten.
  123. Thread -> id: 5ca8 -> priority: 1
  124. Thread -> id: 6444 -> priority: 1
  125. Thread -> id: 3a74 -> priority: 1
  126. Thread -> id: 5818 -> priority: 1
  127.  
  128. Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 60550.
  129. Total: 80.839900 ms (FindLiveObjects: 2.728800 ms CreateObjectMapping: 4.343400 ms MarkObjects: 73.446700 ms DeleteObjects: 0.320700 ms)
  130.  
  131. Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
  132. UnloadTime: 2.839100 ms
  133. LOADING LEVEL CreateCharacter
  134.  
  135. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  136.  
  137. Coroutine continue failure
  138.  
  139. (Filename: Line: 64)
  140.  
  141.  
  142. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 62071.
  143. Total: 82.864400 ms (FindLiveObjects: 2.930300 ms CreateObjectMapping: 4.645900 ms MarkObjects: 74.137700 ms DeleteObjects: 1.150200 ms)
  144.  
  145. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  146. UnloadTime: 4.737700 ms
  147.  
  148. Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 60550.
  149. Total: 83.654400 ms (FindLiveObjects: 2.720800 ms CreateObjectMapping: 4.960900 ms MarkObjects: 72.788700 ms DeleteObjects: 3.183800 ms)
  150.  
  151. Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
  152. UnloadTime: 2.366400 ms
  153. Char Gen Flags are: None
  154.  
  155. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  156.  
  157. New Network State: Creating Character... (GotCharacters -> CreatingCharacter)
  158.  
  159. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  160.  
  161.  
  162. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 62460.
  163. Total: 80.802300 ms (FindLiveObjects: 2.496300 ms CreateObjectMapping: 4.849500 ms MarkObjects: 72.122500 ms DeleteObjects: 1.333500 ms)
  164.  
  165. 9.620442: Starting appearance loads
  166.  
  167. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  168.  
  169. 9.728972: No active appearance loads
  170.  
  171. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  172.  
  173. Exception reading packet size! Read failure
  174.  
  175. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  176.  
  177. ReadProc ending!
  178.  
  179. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  180.  
  181. Network state is CreatingCharacter but actually we're not connected! OUT OF SYNC!
  182.  
  183. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  184.  
  185. SocketException: An established connection was aborted by the software in your host machine.
  186.  
  187. at System.Net.Sockets.Socket.Send (System.Byte[] buf, Int32 offset, Int32 size, SocketFlags flags) [0x00000] in <filename unknown>:0
  188. at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0
  189. Rethrow as IOException: Write failure
  190. at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0
  191. at System.IO.Stream.WriteByte (Byte value) [0x00000] in <filename unknown>:0
  192. at System.IO.BinaryWriter.Write (Byte value) [0x00000] in <filename unknown>:0
  193. at GorgonProtocolUtils.WriteLeb128 (System.IO.BinaryWriter writer, Int32 Value) [0x00000] in <filename unknown>:0
  194. at GorgonClient.SendCmd (System.Byte[] msg, Int32 start, Int32 length) [0x00000] in <filename unknown>:0
  195. at GorgonClient.SendCmd (.Cmd cmd) [0x00000] in <filename unknown>:0
  196. at NetworkManager.SendCmd (.Cmd cmd) [0x00000] in <filename unknown>:0
  197. at TimeManager.Update () [0x00000] in <filename unknown>:0
  198.  
  199. (Filename: Line: -1)
  200.  
  201. Lost connection to server! Reason: Connection lost while reading messages
  202.  
  203. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  204.  
  205. LOADING LEVEL
  206.  
  207. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  208.  
  209. Unloading 3 Unused Serialized files (Serialized files now loaded: 5)
  210. UnloadTime: 9.656500 ms
  211. Loading Default level "Startup_Live"
  212.  
  213. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  214.  
  215.  
  216. Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 60551.
  217. Total: 93.754500 ms (FindLiveObjects: 3.173700 ms CreateObjectMapping: 5.414800 ms MarkObjects: 79.202300 ms DeleteObjects: 5.963100 ms)
  218.  
  219. Coroutine continue failure
  220.  
  221. (Filename: Line: 64)
  222.  
  223. Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
  224. UnloadTime: 3.086400 ms
  225.  
  226. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 61251.
  227. Total: 91.669800 ms (FindLiveObjects: 3.166700 ms CreateObjectMapping: 5.567000 ms MarkObjects: 81.002200 ms DeleteObjects: 1.933800 ms)
  228.  
  229. Cancelling Steam Auth Session Ticket #5
  230.  
  231. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  232.  
  233. Shutting down cleanly!
  234.  
  235. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  236.  
  237. Releasing render texture that is set as Camera.targetTexture!
  238.  
  239. (Filename: Line: 3929)
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