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- Initialize engine version: 2017.4.34f1 (121f18246307)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 (ID=0x1c20)
- Vendor: NVIDIA
- VRAM: 6052 MB
- Driver: 26.21.14.4112
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.065 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.137600 ms
- Can't add UIGameObjectCache to MessageDispatcher
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading preferences from C:/Users/Noah/AppData/LocalLow/Elder Game/Project Gorgon/GorgonConfig.txt
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Applying special settings:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Rendertex' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Bark Rendertex' - Pass '' has no vertex shader
- UnloadTime: 2.491800 ms
- Authorizing Steam Demo
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 61164.
- Total: 85.096300 ms (FindLiveObjects: 2.512000 ms CreateObjectMapping: 4.957900 ms MarkObjects: 77.545500 ms DeleteObjects: 0.080600 ms)
- OS: Windows 10 (10.0.0) 64bit : Microsoft Windows NT 10.0.18362.0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Graphics Device: NVIDIA GeForce GTX 1060
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Mem: 16257 system, 6052 gfx
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Steam auth succeeded. We are using ticket #5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ************** Logged into Steam as DapperHedgehog
- Steam Build ID = 4798439
- Game owned? False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Parsed http://client.projectgorgon.com/fileversion.txt's contents of "334". File version is now 334
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Downloading config file http://client.projectgorgon.com/clientconfig.json?ts=637213835349421634
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Parsed http://client.projectgorgon.com/clientconfig.json?ts=637213835351256726's contents. File version is now 334
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Factories are initialized!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- EVENT(Ok): factoriesInitialized
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- New Network State: Connecting... (Unconnected -> Connecting)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Connecting to s0.projectgorgon.com port 9002
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Connect succeeded!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- EVENT(Ok): connected, url=s0.projectgorgon.com, port=9002
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- New Network State: Logging In... (ConnectedButNotLoggedIn -> LoggingIn)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- New Network State: Logging In... (Connecting -> ConnectedButNotLoggedIn)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- New Network State: Logged In, waiting for character list (LoggingIn -> LoggedInButNoCharacters)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- New Network State: Received characters... waiting to pick character (LoggedInButNoCharacters -> GotCharacters)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOADING LEVEL ChooseCharacter
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 5.642700 ms
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 5ca8 -> priority: 1
- Thread -> id: 6444 -> priority: 1
- Thread -> id: 3a74 -> priority: 1
- Thread -> id: 5818 -> priority: 1
- Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 60550.
- Total: 80.839900 ms (FindLiveObjects: 2.728800 ms CreateObjectMapping: 4.343400 ms MarkObjects: 73.446700 ms DeleteObjects: 0.320700 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.839100 ms
- LOADING LEVEL CreateCharacter
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Coroutine continue failure
- (Filename: Line: 64)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 62071.
- Total: 82.864400 ms (FindLiveObjects: 2.930300 ms CreateObjectMapping: 4.645900 ms MarkObjects: 74.137700 ms DeleteObjects: 1.150200 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.737700 ms
- Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 60550.
- Total: 83.654400 ms (FindLiveObjects: 2.720800 ms CreateObjectMapping: 4.960900 ms MarkObjects: 72.788700 ms DeleteObjects: 3.183800 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.366400 ms
- Char Gen Flags are: None
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- New Network State: Creating Character... (GotCharacters -> CreatingCharacter)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 62460.
- Total: 80.802300 ms (FindLiveObjects: 2.496300 ms CreateObjectMapping: 4.849500 ms MarkObjects: 72.122500 ms DeleteObjects: 1.333500 ms)
- 9.620442: Starting appearance loads
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 9.728972: No active appearance loads
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Exception reading packet size! Read failure
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ReadProc ending!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Network state is CreatingCharacter but actually we're not connected! OUT OF SYNC!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SocketException: An established connection was aborted by the software in your host machine.
- at System.Net.Sockets.Socket.Send (System.Byte[] buf, Int32 offset, Int32 size, SocketFlags flags) [0x00000] in <filename unknown>:0
- at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0
- Rethrow as IOException: Write failure
- at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0
- at System.IO.Stream.WriteByte (Byte value) [0x00000] in <filename unknown>:0
- at System.IO.BinaryWriter.Write (Byte value) [0x00000] in <filename unknown>:0
- at GorgonProtocolUtils.WriteLeb128 (System.IO.BinaryWriter writer, Int32 Value) [0x00000] in <filename unknown>:0
- at GorgonClient.SendCmd (System.Byte[] msg, Int32 start, Int32 length) [0x00000] in <filename unknown>:0
- at GorgonClient.SendCmd (.Cmd cmd) [0x00000] in <filename unknown>:0
- at NetworkManager.SendCmd (.Cmd cmd) [0x00000] in <filename unknown>:0
- at TimeManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Lost connection to server! Reason: Connection lost while reading messages
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOADING LEVEL
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 5)
- UnloadTime: 9.656500 ms
- Loading Default level "Startup_Live"
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 60551.
- Total: 93.754500 ms (FindLiveObjects: 3.173700 ms CreateObjectMapping: 5.414800 ms MarkObjects: 79.202300 ms DeleteObjects: 5.963100 ms)
- Coroutine continue failure
- (Filename: Line: 64)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 3.086400 ms
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 61251.
- Total: 91.669800 ms (FindLiveObjects: 3.166700 ms CreateObjectMapping: 5.567000 ms MarkObjects: 81.002200 ms DeleteObjects: 1.933800 ms)
- Cancelling Steam Auth Session Ticket #5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Shutting down cleanly!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Releasing render texture that is set as Camera.targetTexture!
- (Filename: Line: 3929)
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