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  1. //autoexec
  2.  
  3. unbind all
  4.  
  5. //testing!
  6. dsp_slow_cpu "1" //sound quality cut for performance
  7. cl_forcepreload "1" //might load too slow
  8. m_mousespeed "0" //turns off mouse acceleration
  9.  
  10. //view
  11. mat_setvideomode 1920 1080 1
  12. mat_setvideomode 1920 1080 0
  13. cl_viewmodelfovsurvivor "70"
  14. r_eyemove "0"
  15. r_eyesize "0"
  16. r_eyeshift_z "0"
  17. r_eyeshift_y "0"
  18. r_eyeshift_x "0"
  19. func_break_max_pieces "0"
  20.  
  21. //dat autopistol script
  22. alias switchauto "autopon"
  23. alias autopon "-rapid;alias switchauto autopoff; bind MOUSE1 +rapid"
  24. alias autopoff "-rapid;alias switchauto autopon; bind MOUSE1 +attack"
  25. alias +rapid "alias rapmode raploop; raploop"
  26. alias -rapid "alias rapmode; -attack"
  27. alias raploop "+attack; wait 5; -attack; wait 5; rapmode"
  28.  
  29. //rates
  30. cl_updaterate 100
  31. cl_cmdrate 100
  32. cl_interp 0.0167
  33. cl_interp_ratio 0
  34. rate 30000
  35.  
  36. //lerpswitcher
  37. alias "switchlerp" "inflerp"
  38. alias "survlerp" "cl_interp 0.0167; alias switchlerp inflerp"
  39. alias "inflerp" "cl_interp .067; alias switchlerp survlerp"
  40.  
  41. //readyswitcher
  42. alias "switchrdy" "readyup"
  43. alias "readyup" "say_team !ready; alias switchrdy unready"
  44. alias "unready" "say_team !unready; alias switchrdy readyup"
  45.  
  46. //netgraphswitcher
  47. net_graph 0
  48. alias "switchnet" "neton"
  49. alias "neton" "net_graph 3; alias switchnet netoff"
  50. alias "netoff" "net_graph 0; alias switchnet neton"
  51.  
  52. //mason's juke script + movecancel
  53. alias +mfwd "-back;+forward;alias checkfwd +forward"
  54. alias +mback "-forward;+back;alias checkback +back"
  55. alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
  56. alias +mright "-moveleft;+moveright;alias checkright +moveright"
  57. alias -mfwd "-forward;checkback;alias checkfwd;"
  58. alias -mback "-back;checkfwd;alias checkback;"
  59. alias -mleft "-moveleft;checkright;alias checkleft;"
  60. alias -mright "-moveright;checkleft;alias checkright;"
  61. alias checkfwd;
  62. alias checkback;
  63. alias checkleft;
  64. alias checkright;
  65. alias +fullstop "-forward;-back;-moveleft;-moveright"
  66. alias -fullstop "checkleft;checkright;checkfwd;checkback"
  67.  
  68. //incap glow flash
  69. alias "iglowone" "cl_glow_survivor_hurt_b 1.0; cl_glow_survivor_hurt_g 1.0; cl_glow_survivor_hurt_r 0.2; iglowtwo"
  70. alias "iglowtwo" "cl_glow_survivor_hurt_b 0.2; cl_glow_survivor_hurt_g 1.0; cl_glow_survivor_hurt_r 1.0; iglowone"
  71. iglowone
  72.  
  73. //glows
  74. cl_glow_survivor_b 1
  75. cl_glow_survivor_g 1
  76. cl_glow_survivor_r 0
  77. cl_glow_item_r 1
  78. cl_glow_item_b 1
  79. cl_glow_item_g .5
  80. cl_glow_item_far_r 1
  81. cl_glow_item_far_b 1
  82. cl_glow_item_far_g .5
  83. cl_glow_thirdstrike_item_r 1
  84. cl_glow_thirdstrike_item_b 1
  85. cl_glow_thirdstrike_item_g .5
  86. cl_glow_ghost_infected_b 1.0
  87. cl_glow_ghost_infected_g 1.0
  88. cl_glow_ghost_infected_r 0.0
  89. cl_glow_infected_b 1.0
  90. cl_glow_infected_g 1.0
  91. cl_glow_infected_r 1.0
  92. cl_glow_survivor_vomit_b 1.0
  93. cl_glow_survivor_vomit_g 0.0
  94. cl_glow_survivor_vomit_r 1.0
  95.  
  96. //xhair
  97. cl_crosshair_alpha "0"
  98. cl_crosshair_red "50"
  99. cl_crosshair_green "255"
  100. cl_crosshair_blue "0"
  101. cl_crosshair_dynamic "0"
  102. cl_crosshair_thickness "2"
  103. alias switchalpha "xalphon"
  104. alias xalphon "cl_crosshair_alpha 100; alias switchalpha xalphoff"
  105. alias xalphoff "cl_crosshair_alpha 0; alias switchalpha xalphon"
  106.  
  107. //binds
  108. bind MWHEELUP "invprev"
  109. bind MWHEELDOWN "invnext"
  110. bind MOUSE1 +attack
  111. bind w +mfwd
  112. bind s +mback
  113. bind a +mleft
  114. bind d +mright
  115. bind q lastinv
  116. bind e +use
  117. bind m chooseteam
  118. //bind f - flashlight
  119. bind z "say_team !health"
  120. bind x "say_team !health"
  121. //bind c - mumble/ventrilo
  122. //bind v - in-game voice
  123. bind SHIFT "+fullstop"
  124. bind 1 "slot1"
  125. bind 2 "slot2"
  126. bind 3 "slot3"
  127. bind 4 "slot4"
  128. bind 5 "slot5"
  129. bind F1 "say hey kids"
  130. //bind F2
  131. bind F3 "switchrdy"
  132. bind F4 "switchlerp"
  133. bind F5 "say_team !pause"
  134. bind F6 "say_team !lerps"
  135. bind F7 "say_team !spectate"
  136. //bind F8
  137. bind F9 "switchnet"
  138. bind F10 "switchalpha"
  139. bind F11 "switchauto"
  140. bind F12 "disconnect"
  141. bind l "vocalize PlayerLaugh" //dunno if this works or not
  142. bind [ "vote yes"
  143. bind ] "vote no"
  144.  
  145. //misc
  146. cl_timeout "20"
  147. cl_resend "1.5"
  148. cl_downloadfilter "nosounds"
  149. cl_predictweapons "1"
  150.  
  151. //storage - unbound but potentially-useful scripts
  152. //can test these once I get the new comp.
  153. //
  154. //-- prodigysim's spawn timer
  155. //alias "timer" "say_team 20s; wait 800; say_team 10s; wait 400; say_team 5s; wait 400; say_team 0s; wait 150; say_team -3s"
  156. //alias "fogl" "bind mouse4 timer"
  157. //
  158. //-- canadarox's bleed buffer switcher
  159. //cl_glow_survivor_health_bleed_pulse_amount 0
  160. //cl_glow_survivor_health_bleed_pulse 0
  161. //cl_glow_survivor_health_include_buffer 0
  162. //alias GlowIncludeBuffer "cl_glow_survivor_health_include_buffer 0;wait 75;cl_glow_survivor_health_include_buffer 1;wait 300;GlowIncludeBuffer"
  163. //GlowIncludeBuffer
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