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May 24th, 2018
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  1. wait(1)
  2. if game.Players.LocalPlayer.Name == "cawdirakkani1" then
  3. game.Players.LocalPlayer:kick("Gtfo nigga.")
  4. script:Destroy()
  5. end
  6. local L_1_ = Instance.new("ScreenGui")
  7. local L_2_ = Instance.new("TextBox")
  8. local L_3_ = Instance.new("TextButton")
  9. Prized = false
  10. L_1_.Name = "tlak gui"
  11. L_1_.Parent = game.Players.LocalPlayer.PlayerGui
  12. local L_4_ = Instance.new("TextLabel")
  13. local L_5_ = Instance.new("TextLabel")
  14. L_4_.Name = "1"
  15. L_4_.Parent = L_1_
  16. L_4_.BackgroundColor3 = Color3.new(0, 0, 0)
  17. L_4_.BorderColor3 = Color3.new(1, 0, 0)
  18. L_4_.BorderSizePixel = 0
  19. L_4_.Position = UDim2.new(0, 500, 0, 680)
  20. L_4_.Size = UDim2.new(0, 200, 0, 50)
  21. L_4_.Font = Enum.Font.SourceSans
  22. L_4_.FontSize = Enum.FontSize.Size14
  23. L_4_.Text = "Creator's discord:"
  24. L_4_.TextColor3 = Color3.new(1, 0, 0)
  25. L_4_.TextScaled = true
  26. L_4_.TextSize = 14
  27. L_4_.TextStrokeColor3 = Color3.new(1, 0.0117647, 0.0117647)
  28. L_4_.TextWrapped = true
  29. L_5_.Name = "2"
  30. L_5_.Parent = L_1_
  31. L_5_.BackgroundColor3 = Color3.new(0, 0, 0)
  32. L_5_.BorderColor3 = Color3.new(1, 0, 0)
  33. L_5_.BorderSizePixel = 0
  34. L_5_.Position = UDim2.new(0, 500, 0, 730)
  35. L_5_.Size = UDim2.new(0, 200, 0, 50)
  36. L_5_.Font = Enum.Font.SourceSans
  37. L_5_.FontSize = Enum.FontSize.Size14
  38. L_5_.Text = "Red Spy#4120"
  39. L_5_.TextColor3 = Color3.new(1, 0, 0)
  40. L_5_.TextScaled = true
  41. L_5_.TextSize = 14
  42. L_5_.TextStrokeColor3 = Color3.new(1, 0.0117647, 0.0117647)
  43. L_5_.TextWrapped = true
  44. L_2_.Name = "Text"
  45. L_2_.Parent = L_1_
  46. L_2_.BackgroundColor3 = Color3.new(1, 0, 0)
  47. L_2_.BorderSizePixel = 0
  48. L_2_.Position = UDim2.new(0, 1000, 0, 0)
  49. L_2_.Size = UDim2.new(0, 200, 0, 100)
  50. L_2_.Font = Enum.Font.SourceSans
  51. L_2_.FontSize = Enum.FontSize.Size14
  52. L_2_.Text = "Put text here"
  53. L_2_.TextScaled = true
  54. L_2_.TextSize = 14
  55. L_2_.TextWrapped = true
  56. L_3_.Name = "Talk"
  57. L_3_.Parent = L_1_
  58. L_3_.BackgroundColor3 = Color3.new(1, 0, 0)
  59. L_3_.BorderSizePixel = 0
  60. L_3_.Position = UDim2.new(0, 1000, 0, 150)
  61. L_3_.Size = UDim2.new(0, 200, 0, 50)
  62. L_3_.Font = Enum.Font.SourceSans
  63. L_3_.FontSize = Enum.FontSize.Size14
  64. L_3_.Text = "Talk"
  65. L_3_.TextScaled = true
  66. L_3_.TextSize = 14
  67. L_3_.TextWrapped = true
  68. local L_6_ = Instance.new("TextButton")
  69. L_6_.Name = "Clots"
  70. L_6_.Parent = L_1_
  71. L_6_.BackgroundColor3 = Color3.new(1, 0, 0)
  72. L_6_.BorderSizePixel = 0
  73. L_6_.Size = UDim2.new(0, 200, 0, 50)
  74. L_6_.Font = Enum.Font.SourceSans
  75. L_6_.FontSize = Enum.FontSize.Size14
  76. L_6_.Text = "Change Clothes"
  77. L_6_.TextScaled = true
  78. L_6_.TextSize = 14
  79. L_6_.TextWrapped = true
  80. local L_7_ = game.Players.LocalPlayer.Character:GetChildren()
  81. for L_77_forvar1 = 1, #L_7_ do
  82. if (L_7_[L_77_forvar1].className == "CharacterMesh") then
  83. L_7_[L_77_forvar1]:destroy()
  84. end
  85. end
  86. wait(1)
  87. L_6_.MouseButton1Up:connect(function()
  88. local L_78_ = game.Players.LocalPlayer.Character:GetChildren()
  89. for L_80_forvar1 = 1, #L_78_ do
  90. if (L_78_[L_80_forvar1].className == "Shirt") then
  91. L_78_[L_80_forvar1]:destroy()
  92. end
  93. end
  94. local L_79_ = game.Players.LocalPlayer.Character:GetChildren()
  95. for L_81_forvar1 = 1, #L_79_ do
  96. if (L_79_[L_81_forvar1].className == "Pants") then
  97. L_79_[L_81_forvar1]:destroy()
  98. end
  99. end
  100. clo1 = Instance.new("Pants")
  101. clo2 = Instance.new("Shirt")
  102. clo3 = Instance.new("ShirtGraphic")
  103. clo1.Name = "Pants"
  104. clo1.Parent = game.Players.LocalPlayer.Character
  105. clo1.PantsTemplate = "http://www.roblox.com/asset/?id=271164392"
  106. clo2.Name = "Shirt"
  107. clo2.Parent = game.Players.LocalPlayer.Character
  108. clo2.ShirtTemplate = "http://www.roblox.com/asset/?id=271164283"
  109. clo3.Parent = game.Players.LocalPlayer.Character
  110. clo3.Graphic = "http://www.roblox.com/asset/?id=601873805"
  111. L_6_:Destroy()
  112. end)
  113. print("??????????????????????")
  114. print("??????????????????????")
  115. print("??????????????????????")
  116. print("??????????????????????")
  117. print("??????????????????????")
  118. print("??????????????????????")
  119. print("??????????????????????")
  120. print("??????????????????????")
  121. print("??????????????????????")
  122. print("??????????????????????")
  123. print("??????????????????????")
  124. print("??????????????????????")
  125. script.Archivable = false
  126. script.Name = "Hitler Controller"
  127. script.Parent = game.Players.LocalPlayer.PlayerGui
  128. game.Players.LocalPlayer.Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  129. game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
  130. if game.Players.LocalPlayer.Name == "raulib" then
  131. local L_82_ = Instance.new("Model")
  132. local L_83_ = Instance.new("Part")
  133. local L_84_ = Instance.new("SpecialMesh")
  134. local L_85_ = Instance.new("Part")
  135. local L_86_ = Instance.new("SpecialMesh")
  136. local L_87_ = Instance.new("Weld")
  137. local L_88_ = Instance.new("CFrameValue")
  138. local L_89_ = Instance.new("Part")
  139. local L_90_ = Instance.new("SpecialMesh")
  140. local L_91_ = Instance.new("Weld")
  141. local L_92_ = Instance.new("CFrameValue")
  142. local L_93_ = Instance.new("Part")
  143. local L_94_ = Instance.new("SpecialMesh")
  144. local L_95_ = Instance.new("Weld")
  145. local L_96_ = Instance.new("CFrameValue")
  146. local L_97_ = Instance.new("Part")
  147. local L_98_ = Instance.new("SpecialMesh")
  148. local L_99_ = Instance.new("Weld")
  149. local L_100_ = Instance.new("CFrameValue")
  150. local L_101_ = Instance.new("Part")
  151. local L_102_ = Instance.new("SpecialMesh")
  152. local L_103_ = Instance.new("Weld")
  153. local L_104_ = Instance.new("CFrameValue")
  154. local L_105_ = Instance.new("Part")
  155. local L_106_ = Instance.new("SpecialMesh")
  156. local L_107_ = Instance.new("Weld")
  157. local L_108_ = Instance.new("CFrameValue")
  158. local L_109_ = Instance.new("Part")
  159. local L_110_ = Instance.new("SpecialMesh")
  160. local L_111_ = Instance.new("Weld")
  161. local L_112_ = Instance.new("CFrameValue")
  162. local L_113_ = Instance.new("Part")
  163. local L_114_ = Instance.new("SpecialMesh")
  164. local L_115_ = Instance.new("Weld")
  165. local L_116_ = Instance.new("CFrameValue")
  166. local L_117_ = Instance.new("Part")
  167. local L_118_ = Instance.new("SpecialMesh")
  168. local L_119_ = Instance.new("Weld")
  169. local L_120_ = Instance.new("CFrameValue")
  170. local L_121_ = Instance.new("Part")
  171. local L_122_ = Instance.new("SpecialMesh")
  172. local L_123_ = Instance.new("Weld")
  173. local L_124_ = Instance.new("CFrameValue")
  174. local L_125_ = Instance.new("Part")
  175. local L_126_ = Instance.new("SpecialMesh")
  176. local L_127_ = Instance.new("Weld")
  177. local L_128_ = Instance.new("CFrameValue")
  178. local L_129_ = Instance.new("Part")
  179. local L_130_ = Instance.new("CFrameValue")
  180. local L_131_ = Instance.new("Weld")
  181. L_82_.Name = "Thing that i can't name"
  182. L_82_.Parent = game.Players.LocalPlayer.Character
  183. L_83_.Name = "Body"
  184. L_83_.Parent = L_82_
  185. L_83_.BrickColor = BrickColor.new("Smoky grey")
  186. L_83_.Position = Vector3.new(22.2005024, 3.0812428, -87.5837021)
  187. L_83_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  188. L_83_.Size = Vector3.new(1.33200002, 2.08100009, 1.28100002)
  189. L_83_.CFrame = CFrame.new(22.2005024, 3.0812428, -87.5837021, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  190. L_83_.Color = Color3.new(0.356863, 0.364706, 0.411765)
  191. L_83_.Position = Vector3.new(22.2005024, 3.0812428, -87.5837021)
  192. L_83_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  193. L_83_.Color = Color3.new(0.356863, 0.364706, 0.411765)
  194. L_84_.Parent = L_83_
  195. L_84_.MeshId = "rbxassetid://876696873"
  196. L_84_.MeshType = Enum.MeshType.FileMesh
  197. L_85_.Name = "Blade"
  198. L_85_.Parent = L_82_
  199. L_85_.BrickColor = BrickColor.new("Black")
  200. L_85_.Position = Vector3.new(22.7951298, 1.95716643, -87.5646667)
  201. L_85_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  202. L_85_.Size = Vector3.new(0.200000003, 1.59399998, 0.629000008)
  203. L_85_.CFrame = CFrame.new(22.7951298, 1.95716643, -87.5646667, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  204. L_85_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  205. L_85_.Position = Vector3.new(22.7951298, 1.95716643, -87.5646667)
  206. L_85_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  207. L_85_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  208. L_85_.Transparency = 1
  209. L_86_.Parent = L_85_
  210. L_86_.MeshId = "rbxassetid://876686196"
  211. L_86_.MeshType = Enum.MeshType.FileMesh
  212. L_87_.Name = "qCFrameWeldThingy"
  213. L_87_.Parent = L_85_
  214. L_87_.C1 = CFrame.new(0.595994949, 1.12350059, 0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  215. L_87_.Part0 = L_83_
  216. L_87_.Part1 = L_85_
  217. L_88_.Name = "qRelativeCFrameWeldValue"
  218. L_88_.Parent = L_85_
  219. L_88_.Value = CFrame.new(0.595994949, 1.12350059, 0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  220. L_89_.Name = "Attachment"
  221. L_89_.Parent = L_82_
  222. L_89_.BrickColor = BrickColor.new("Smoky grey")
  223. L_89_.Position = Vector3.new(21.5511608, 2.86787009, -87.5980988)
  224. L_89_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  225. L_89_.Size = Vector3.new(0.670000017, 0.953000009, 0.60799998)
  226. L_89_.CFrame = CFrame.new(21.5511608, 2.86787009, -87.5980988, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  227. L_89_.Color = Color3.new(0.356863, 0.364706, 0.411765)
  228. L_89_.Position = Vector3.new(21.5511608, 2.86787009, -87.5980988)
  229. L_89_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  230. L_89_.Color = Color3.new(0.356863, 0.364706, 0.411765)
  231. L_90_.Parent = L_89_
  232. L_90_.MeshId = "rbxassetid://876692553"
  233. L_90_.MeshType = Enum.MeshType.FileMesh
  234. L_91_.Name = "qCFrameWeldThingy"
  235. L_91_.Parent = L_89_
  236. L_91_.C1 = CFrame.new(-0.6492939, 0.21399951, 0.000785827637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  237. L_91_.Part0 = L_83_
  238. L_91_.Part1 = L_89_
  239. L_92_.Name = "qRelativeCFrameWeldValue"
  240. L_92_.Parent = L_89_
  241. L_92_.Value = CFrame.new(-0.6492939, 0.21399951, 0.000785827637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  242. L_93_.Name = "Screen1"
  243. L_93_.Parent = L_82_
  244. L_93_.Position = Vector3.new(21.6221409, 2.94030118, -87.5929413)
  245. L_93_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  246. L_93_.Size = Vector3.new(0.787999988, 1.79799998, 0.545000017)
  247. L_93_.CFrame = CFrame.new(21.6221409, 2.94030118, -87.5929413, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  248. L_93_.Position = Vector3.new(21.6221409, 2.94030118, -87.5929413)
  249. L_93_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  250. L_94_.Parent = L_93_
  251. L_94_.MeshId = "rbxassetid://876690157"
  252. L_94_.MeshType = Enum.MeshType.FileMesh
  253. L_95_.Name = "qCFrameWeldThingy"
  254. L_95_.Parent = L_93_
  255. L_95_.C1 = CFrame.new(-0.57828331, 0.141500235, 0.00428771973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  256. L_95_.Part0 = L_83_
  257. L_95_.Part1 = L_93_
  258. L_96_.Name = "qRelativeCFrameWeldValue"
  259. L_96_.Parent = L_93_
  260. L_96_.Value = CFrame.new(-0.57828331, 0.141500235, 0.00428771973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  261. L_97_.Name = "Plate"
  262. L_97_.Parent = L_82_
  263. L_97_.BrickColor = BrickColor.new("Dark stone grey")
  264. L_97_.Position = Vector3.new(22.5204391, 3.28498197, -86.8855591)
  265. L_97_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  266. L_97_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  267. L_97_.CFrame = CFrame.new(22.5204391, 3.28498197, -86.8855591, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  268. L_97_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  269. L_97_.Position = Vector3.new(22.5204391, 3.28498197, -86.8855591)
  270. L_97_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  271. L_97_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  272. L_98_.Parent = L_97_
  273. L_98_.MeshId = "rbxassetid://876681843"
  274. L_98_.MeshType = Enum.MeshType.FileMesh
  275. L_99_.Name = "qCFrameWeldThingy"
  276. L_99_.Parent = L_97_
  277. L_99_.C1 = CFrame.new(0.335996628, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  278. L_99_.Part0 = L_83_
  279. L_99_.Part1 = L_97_
  280. L_100_.Name = "qRelativeCFrameWeldValue"
  281. L_100_.Parent = L_97_
  282. L_100_.Value = CFrame.new(0.335996628, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  283. L_101_.Name = "Plate"
  284. L_101_.Parent = L_82_
  285. L_101_.BrickColor = BrickColor.new("Dark stone grey")
  286. L_101_.Position = Vector3.new(22.5196552, 2.47498131, -86.885498)
  287. L_101_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  288. L_101_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  289. L_101_.CFrame = CFrame.new(22.5196552, 2.47498131, -86.885498, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  290. L_101_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  291. L_101_.Position = Vector3.new(22.5196552, 2.47498131, -86.885498)
  292. L_101_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  293. L_101_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  294. L_102_.Parent = L_101_
  295. L_102_.MeshId = "rbxassetid://876681843"
  296. L_102_.MeshType = Enum.MeshType.FileMesh
  297. L_103_.Name = "qCFrameWeldThingy"
  298. L_103_.Parent = L_101_
  299. L_103_.C1 = CFrame.new(0.335996628, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  300. L_103_.Part0 = L_83_
  301. L_103_.Part1 = L_101_
  302. L_104_.Name = "qRelativeCFrameWeldValue"
  303. L_104_.Parent = L_101_
  304. L_104_.Value = CFrame.new(0.335996628, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  305. L_105_.Name = "Plate"
  306. L_105_.Parent = L_82_
  307. L_105_.BrickColor = BrickColor.new("Dark stone grey")
  308. L_105_.Position = Vector3.new(22.5305576, 3.29787612, -88.2566681)
  309. L_105_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  310. L_105_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  311. L_105_.CFrame = CFrame.new(22.5305576, 3.29787612, -88.2566681, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  312. L_105_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  313. L_105_.Position = Vector3.new(22.5305576, 3.29787612, -88.2566681)
  314. L_105_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  315. L_105_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  316. L_106_.Parent = L_105_
  317. L_106_.MeshId = "rbxassetid://876683636"
  318. L_106_.MeshType = Enum.MeshType.FileMesh
  319. L_107_.Name = "qCFrameWeldThingy"
  320. L_107_.Parent = L_105_
  321. L_107_.C1 = CFrame.new(0.314001083, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  322. L_107_.Part0 = L_83_
  323. L_107_.Part1 = L_105_
  324. L_108_.Name = "qRelativeCFrameWeldValue"
  325. L_108_.Parent = L_105_
  326. L_108_.Value = CFrame.new(0.314001083, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  327. L_109_.Name = "Plate"
  328. L_109_.Parent = L_82_
  329. L_109_.BrickColor = BrickColor.new("Dark stone grey")
  330. L_109_.Position = Vector3.new(22.5297642, 2.47787619, -88.2566147)
  331. L_109_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  332. L_109_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  333. L_109_.CFrame = CFrame.new(22.5297642, 2.47787619, -88.2566147, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  334. L_109_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  335. L_109_.Position = Vector3.new(22.5297642, 2.47787619, -88.2566147)
  336. L_109_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  337. L_109_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  338. L_110_.Parent = L_109_
  339. L_110_.MeshId = "rbxassetid://876683636"
  340. L_110_.MeshType = Enum.MeshType.FileMesh
  341. L_111_.Name = "qCFrameWeldThingy"
  342. L_111_.Parent = L_109_
  343. L_111_.C1 = CFrame.new(0.314001083, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  344. L_111_.Part0 = L_83_
  345. L_111_.Part1 = L_109_
  346. L_112_.Name = "qRelativeCFrameWeldValue"
  347. L_112_.Parent = L_109_
  348. L_112_.Value = CFrame.new(0.314001083, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  349. L_113_.Name = "Plate"
  350. L_113_.Parent = L_82_
  351. L_113_.BrickColor = BrickColor.new("Dark stone grey")
  352. L_113_.Position = Vector3.new(21.630682, 3.28584123, -86.9063873)
  353. L_113_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  354. L_113_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  355. L_113_.CFrame = CFrame.new(21.630682, 3.28584123, -86.9063873, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  356. L_113_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  357. L_113_.Position = Vector3.new(21.630682, 3.28584123, -86.9063873)
  358. L_113_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  359. L_113_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  360. L_114_.Parent = L_113_
  361. L_114_.MeshId = "rbxassetid://876681843"
  362. L_114_.MeshType = Enum.MeshType.FileMesh
  363. L_115_.Name = "qCFrameWeldThingy"
  364. L_115_.Parent = L_113_
  365. L_115_.C1 = CFrame.new(-0.554006577, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  366. L_115_.Part0 = L_83_
  367. L_115_.Part1 = L_113_
  368. L_116_.Name = "qRelativeCFrameWeldValue"
  369. L_116_.Parent = L_113_
  370. L_116_.Value = CFrame.new(-0.554006577, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  371. L_117_.Name = "Plate"
  372. L_117_.Parent = L_82_
  373. L_117_.BrickColor = BrickColor.new("Dark stone grey")
  374. L_117_.Position = Vector3.new(21.6298981, 2.47584057, -86.9063339)
  375. L_117_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  376. L_117_.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  377. L_117_.CFrame = CFrame.new(21.6298981, 2.47584057, -86.9063339, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  378. L_117_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  379. L_117_.Position = Vector3.new(21.6298981, 2.47584057, -86.9063339)
  380. L_117_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  381. L_117_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  382. L_118_.Parent = L_117_
  383. L_118_.MeshId = "rbxassetid://876681843"
  384. L_118_.MeshType = Enum.MeshType.FileMesh
  385. L_119_.Name = "qCFrameWeldThingy"
  386. L_119_.Parent = L_117_
  387. L_119_.C1 = CFrame.new(-0.554006577, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  388. L_119_.Part0 = L_83_
  389. L_119_.Part1 = L_117_
  390. L_120_.Name = "qRelativeCFrameWeldValue"
  391. L_120_.Parent = L_117_
  392. L_120_.Value = CFrame.new(-0.554006577, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  393. L_121_.Name = "Plate"
  394. L_121_.Parent = L_82_
  395. L_121_.BrickColor = BrickColor.new("Dark stone grey")
  396. L_121_.Position = Vector3.new(21.6499977, 2.47872591, -88.2772141)
  397. L_121_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  398. L_121_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  399. L_121_.CFrame = CFrame.new(21.6499977, 2.47872591, -88.2772141, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  400. L_121_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  401. L_121_.Position = Vector3.new(21.6499977, 2.47872591, -88.2772141)
  402. L_121_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  403. L_121_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  404. L_122_.Parent = L_121_
  405. L_122_.MeshId = "rbxassetid://876683636"
  406. L_122_.MeshType = Enum.MeshType.FileMesh
  407. L_123_.Name = "qCFrameWeldThingy"
  408. L_123_.Parent = L_121_
  409. L_123_.C1 = CFrame.new(-0.566007614, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  410. L_123_.Part0 = L_83_
  411. L_123_.Part1 = L_121_
  412. L_124_.Name = "qRelativeCFrameWeldValue"
  413. L_124_.Parent = L_121_
  414. L_124_.Value = CFrame.new(-0.566007614, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  415. L_125_.Name = "Plate"
  416. L_125_.Parent = L_82_
  417. L_125_.BrickColor = BrickColor.new("Dark stone grey")
  418. L_125_.Position = Vector3.new(21.6507912, 3.29872584, -88.2772675)
  419. L_125_.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
  420. L_125_.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  421. L_125_.CFrame = CFrame.new(21.6507912, 3.29872584, -88.2772675, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
  422. L_125_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  423. L_125_.Position = Vector3.new(21.6507912, 3.29872584, -88.2772675)
  424. L_125_.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
  425. L_125_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  426. L_126_.Parent = L_125_
  427. L_126_.MeshId = "rbxassetid://876683636"
  428. L_126_.MeshType = Enum.MeshType.FileMesh
  429. L_127_.Name = "qCFrameWeldThingy"
  430. L_127_.Parent = L_125_
  431. L_127_.C1 = CFrame.new(-0.566007614, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  432. L_127_.Part0 = L_83_
  433. L_127_.Part1 = L_125_
  434. L_128_.Name = "qRelativeCFrameWeldValue"
  435. L_128_.Parent = L_125_
  436. L_128_.Value = CFrame.new(-0.566007614, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  437. L_129_.Name = "Middle"
  438. L_129_.Parent = L_82_
  439. L_129_.BrickColor = BrickColor.new("Lily white")
  440. L_129_.Transparency = 1
  441. L_129_.Position = Vector3.new(22.1751118, 2.84072757, -87.5881882)
  442. L_129_.Rotation = Vector3.new(-177.639999, -88.6600037, -177.630005)
  443. L_129_.FormFactor = Enum.FormFactor.Symmetric
  444. L_129_.Size = Vector3.new(1, 2, 1)
  445. L_129_.CFrame = CFrame.new(22.1751118, 2.84072757, -87.5881882, -0.0234101936, 0.000967327214, -0.999725163, 9.24325941e-05, 1.00000072, 0.000965412473, 0.99972707, -6.98024232e-05, -0.0234102923)
  446. L_129_.BottomSurface = Enum.SurfaceType.Smooth
  447. L_129_.TopSurface = Enum.SurfaceType.Smooth
  448. L_129_.Color = Color3.new(0.929412, 0.917647, 0.917647)
  449. L_129_.Position = Vector3.new(22.1751118, 2.84072757, -87.5881882)
  450. L_129_.Orientation = Vector3.new(-0.0599999987, -91.3399963, 0.00999999978)
  451. L_129_.Color = Color3.new(0.929412, 0.917647, 0.917647)
  452. L_130_.Name = "qRelativeCFrameWeldValue"
  453. L_130_.Parent = L_129_
  454. L_130_.Value = CFrame.new(0.00391387939, 0.240539074, -0.0252571106, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  455. L_131_.Name = "qCFrameWeldThingy"
  456. L_131_.Parent = L_129_
  457. L_131_.C1 = CFrame.new(0.00391387939, 0.240539074, -0.0252571106, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  458. L_131_.Part0 = L_83_
  459. L_131_.Part1 = L_129_
  460. local L_132_ = Instance.new("Weld")
  461. L_132_.Parent = L_129_
  462. L_132_.Part0 = L_129_
  463. L_132_.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  464. deo4 = Instance.new("Part")
  465. deo5 = Instance.new("SpecialMesh")
  466. deo6 = Instance.new("Weld")
  467. deo7 = Instance.new("CFrameValue")
  468. deo8 = Instance.new("Part")
  469. deo9 = Instance.new("SpecialMesh")
  470. deo10 = Instance.new("Weld")
  471. deo11 = Instance.new("CFrameValue")
  472. deo12 = Instance.new("Part")
  473. deo13 = Instance.new("SpecialMesh")
  474. deo14 = Instance.new("Weld")
  475. deo15 = Instance.new("CFrameValue")
  476. deo16 = Instance.new("Part")
  477. deo17 = Instance.new("SpecialMesh")
  478. deo18 = Instance.new("Weld")
  479. deo19 = Instance.new("CFrameValue")
  480. deo20 = Instance.new("Script")
  481. deo4.Name = "Plate1"
  482. deo4.Parent = L_82_
  483. deo4.BrickColor = BrickColor.new("Dark stone grey")
  484. deo4.Position = Vector3.new(23.2285519, 1.33906555, -63.1309395)
  485. deo4.Rotation = Vector3.new(-178.619995, -56.9000015, 179.729996)
  486. deo4.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  487. deo4.CFrame = CFrame.new(23.2285519, 1.33906555, -63.1309395, -0.546165347, -0.00259675225, -0.837673366, -0.0249356981, 0.999602497, 0.0131594185, 0.837306201, 0.0280751884, -0.546012998)
  488. deo4.Color = Color3.new(0.388235, 0.372549, 0.384314)
  489. deo4.Position = Vector3.new(23.2285519, 1.33906555, -63.1309395)
  490. deo4.Orientation = Vector3.new(-0.75, -123.099998, -1.42999995)
  491. deo4.Color = Color3.new(0.388235, 0.372549, 0.384314)
  492. deo5.Parent = deo4
  493. deo5.MeshId = "rbxassetid://876681843"
  494. deo5.MeshType = Enum.MeshType.FileMesh
  495. deo6.Name = "qCFrameWeldThingy"
  496. deo6.Parent = deo4
  497. deo6.C1 = CFrame.new(-0.0641098022, -0.308665276, 0.70932579, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
  498. deo6.Part0 = L_83_
  499. deo6.Part1 = deo4
  500. deo7.Name = "qRelativeCFrameWeldValue"
  501. deo7.Parent = deo4
  502. deo7.Value = CFrame.new(-0.0641098022, -0.308665276, 0.70932579, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
  503. deo8.Name = "Plate1"
  504. deo8.Parent = L_82_
  505. deo8.BrickColor = BrickColor.new("Dark stone grey")
  506. deo8.Position = Vector3.new(23.2306252, 0.529383302, -63.1536446)
  507. deo8.Rotation = Vector3.new(-178.619995, -56.9000015, 179.729996)
  508. deo8.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
  509. deo8.CFrame = CFrame.new(23.2306252, 0.529383302, -63.1536446, -0.546165347, -0.00259675225, -0.837673366, -0.0249356981, 0.999602497, 0.0131594185, 0.837306201, 0.0280751884, -0.546012998)
  510. deo8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  511. deo8.Position = Vector3.new(23.2306252, 0.529383302, -63.1536446)
  512. deo8.Orientation = Vector3.new(-0.75, -123.099998, -1.42999995)
  513. deo8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  514. deo9.Parent = deo8
  515. deo9.MeshId = "rbxassetid://876681843"
  516. deo9.MeshType = Enum.MeshType.FileMesh
  517. deo10.Name = "qCFrameWeldThingy"
  518. deo10.Parent = deo8
  519. deo10.C1 = CFrame.new(-0.0641555786, 0.501338005, 0.709318161, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
  520. deo10.Part0 = L_83_
  521. deo10.Part1 = deo8
  522. deo11.Name = "qRelativeCFrameWeldValue"
  523. deo11.Parent = deo8
  524. deo11.Value = CFrame.new(-0.0641555786, 0.501338005, 0.709318161, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
  525. deo12.Name = "Plate1"
  526. deo12.Parent = L_82_
  527. deo12.BrickColor = BrickColor.new("Dark stone grey")
  528. deo12.Position = Vector3.new(23.3787346, 1.37043405, -63.7530594)
  529. deo12.Rotation = Vector3.new(-173.240005, 88.0999985, 174.949997)
  530. deo12.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  531. deo12.CFrame = CFrame.new(23.3787346, 1.37043405, -63.7530594, -0.0330896378, -0.00292195706, 0.99944818, 0.0297818538, 0.999548793, 0.00390826538, -0.999008656, 0.0298947431, -0.0329876691)
  532. deo12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  533. deo12.Position = Vector3.new(23.3787346, 1.37043405, -63.7530594)
  534. deo12.Orientation = Vector3.new(-0.219999999, 91.8899994, 1.71000004)
  535. deo12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  536. deo13.Parent = deo12
  537. deo13.MeshId = "rbxassetid://876683636"
  538. deo13.MeshType = Enum.MeshType.FileMesh
  539. deo14.Name = "qCFrameWeldThingy"
  540. deo14.Parent = deo12
  541. deo14.C1 = CFrame.new(-0.158653259, -0.321603298, -0.715133667, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
  542. deo14.Part0 = L_83_
  543. deo14.Part1 = deo12
  544. deo15.Name = "qRelativeCFrameWeldValue"
  545. deo15.Parent = deo12
  546. deo15.Value = CFrame.new(-0.158653259, -0.321603298, -0.715133667, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
  547. deo16.Name = "Plate1"
  548. deo16.Parent = L_82_
  549. deo16.BrickColor = BrickColor.new("Dark stone grey")
  550. deo16.Position = Vector3.new(23.3811665, 0.550796628, -63.777626)
  551. deo16.Rotation = Vector3.new(-173.240005, 88.0999985, 174.949997)
  552. deo16.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
  553. deo16.CFrame = CFrame.new(23.3811665, 0.550796628, -63.777626, -0.0330896378, -0.00292195706, 0.99944818, 0.0297818538, 0.999548793, 0.00390826538, -0.999008656, 0.0298947431, -0.0329876691)
  554. deo16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  555. deo16.Position = Vector3.new(23.3811665, 0.550796628, -63.777626)
  556. deo16.Orientation = Vector3.new(-0.219999999, 91.8899994, 1.71000004)
  557. deo16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  558. deo17.Parent = deo16
  559. deo17.MeshId = "rbxassetid://876683636"
  560. deo17.MeshType = Enum.MeshType.FileMesh
  561. deo18.Name = "qCFrameWeldThingy"
  562. deo18.Parent = deo16
  563. deo18.C1 = CFrame.new(-0.158706665, 0.498405933, -0.715171814, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
  564. deo18.Part0 = L_83_
  565. deo18.Part1 = deo16
  566. deo19.Name = "qRelativeCFrameWeldValue"
  567. deo19.Parent = deo16
  568. deo19.Value = CFrame.new(-0.158706665, 0.498405933, -0.715171814, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
  569. deo20.Name = "qPerfectionWeld"
  570. deo20.Parent = L_82_
  571. sveio3 = Instance.new("SpecialMesh")
  572. sveio5 = Instance.new("Part")
  573. sveio6 = Instance.new("BlockMesh")
  574. sveio7 = Instance.new("Weld")
  575. sveio8 = Instance.new("CFrameValue")
  576. sveio9 = Instance.new("Part")
  577. sveio10 = Instance.new("BlockMesh")
  578. sveio11 = Instance.new("Weld")
  579. sveio12 = Instance.new("CFrameValue")
  580. sveio13 = Instance.new("Part")
  581. sveio14 = Instance.new("BlockMesh")
  582. sveio15 = Instance.new("Weld")
  583. sveio16 = Instance.new("CFrameValue")
  584. sveio17 = Instance.new("Part")
  585. sveio18 = Instance.new("BlockMesh")
  586. sveio19 = Instance.new("Weld")
  587. sveio20 = Instance.new("CFrameValue")
  588. sveio21 = Instance.new("Part")
  589. sveio22 = Instance.new("BlockMesh")
  590. sveio23 = Instance.new("Weld")
  591. sveio24 = Instance.new("CFrameValue")
  592. sveio25 = Instance.new("Part")
  593. sveio26 = Instance.new("BlockMesh")
  594. sveio27 = Instance.new("Weld")
  595. sveio28 = Instance.new("CFrameValue")
  596. sveio29 = Instance.new("Part")
  597. sveio30 = Instance.new("BlockMesh")
  598. sveio31 = Instance.new("Weld")
  599. sveio32 = Instance.new("CFrameValue")
  600. sveio33 = Instance.new("Part")
  601. sveio34 = Instance.new("Weld")
  602. sveio35 = Instance.new("CFrameValue")
  603. sveio3.Parent = L_83_
  604. sveio3.MeshId = "rbxassetid://876696873"
  605. sveio3.MeshType = Enum.MeshType.FileMesh
  606. sveio5.Name = "svatic1"
  607. sveio5.Parent = L_82_
  608. sveio5.Material = Enum.Material.SmoothPlastic
  609. sveio5.BrickColor = BrickColor.new("Mid gray")
  610. sveio5.Position = Vector3.new(26.6144924, 0.87007153, -58.3715897)
  611. sveio5.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  612. sveio5.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  613. sveio5.CFrame = CFrame.new(26.6144924, 0.87007153, -58.3715897, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  614. sveio5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  615. sveio5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  616. sveio5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  617. sveio5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  618. sveio5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  619. sveio5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  620. sveio5.Color = Color3.new(0.803922, 0.803922, 0.803922)
  621. sveio5.Position = Vector3.new(26.6144924, 0.87007153, -58.3715897)
  622. sveio5.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  623. sveio5.Color = Color3.new(0.803922, 0.803922, 0.803922)
  624. sveio6.Parent = sveio5
  625. sveio6.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  626. sveio6.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  627. sveio7.Name = "qCFrameWeldThingy"
  628. sveio7.Parent = sveio5
  629. sveio7.C1 = CFrame.new(-0.256248474, -0.198151588, 0.096906662, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  630. sveio7.Part0 = L_83_
  631. sveio7.Part1 = sveio5
  632. sveio8.Name = "qRelativeCFrameWeldValue"
  633. sveio8.Parent = sveio5
  634. sveio8.Value = CFrame.new(-0.256248474, -0.198151588, 0.096906662, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  635. sveio9.Name = "svatic2"
  636. sveio9.Parent = L_82_
  637. sveio9.Material = Enum.Material.SmoothPlastic
  638. sveio9.BrickColor = BrickColor.new("Mid gray")
  639. sveio9.Position = Vector3.new(26.5114384, 0.940667629, -58.4023094)
  640. sveio9.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  641. sveio9.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  642. sveio9.CFrame = CFrame.new(26.5114384, 0.940667629, -58.4023094, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  643. sveio9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  644. sveio9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  645. sveio9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  646. sveio9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  647. sveio9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  648. sveio9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  649. sveio9.Color = Color3.new(0.803922, 0.803922, 0.803922)
  650. sveio9.Position = Vector3.new(26.5114384, 0.940667629, -58.4023094)
  651. sveio9.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  652. sveio9.Color = Color3.new(0.803922, 0.803922, 0.803922)
  653. sveio10.Parent = sveio9
  654. sveio10.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  655. sveio10.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  656. sveio11.Name = "qCFrameWeldThingy"
  657. sveio11.Parent = sveio9
  658. sveio11.C1 = CFrame.new(-0.256248474, -0.224238396, -0.0290584564, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  659. sveio11.Part0 = L_83_
  660. sveio11.Part1 = sveio9
  661. sveio12.Name = "qRelativeCFrameWeldValue"
  662. sveio12.Parent = sveio9
  663. sveio12.Value = CFrame.new(-0.256248474, -0.224238396, -0.0290584564, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  664. sveio13.Name = "svatic3"
  665. sveio13.Parent = L_82_
  666. sveio13.Material = Enum.Material.SmoothPlastic
  667. sveio13.BrickColor = BrickColor.new("Mid gray")
  668. sveio13.Position = Vector3.new(26.711483, 0.588569522, -58.3430443)
  669. sveio13.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  670. sveio13.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  671. sveio13.CFrame = CFrame.new(26.711483, 0.588569522, -58.3430443, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  672. sveio13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  673. sveio13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  674. sveio13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  675. sveio13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  676. sveio13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  677. sveio13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  678. sveio13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  679. sveio13.Position = Vector3.new(26.711483, 0.588569522, -58.3430443)
  680. sveio13.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  681. sveio13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  682. sveio14.Parent = sveio13
  683. sveio14.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  684. sveio14.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  685. sveio15.Name = "qCFrameWeldThingy"
  686. sveio15.Parent = sveio13
  687. sveio15.C1 = CFrame.new(-0.256240845, -0.325782776, 0.367417336, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  688. sveio15.Part0 = L_83_
  689. sveio15.Part1 = sveio13
  690. sveio16.Name = "qRelativeCFrameWeldValue"
  691. sveio16.Parent = sveio13
  692. sveio16.Value = CFrame.new(-0.256240845, -0.325782776, 0.367417336, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  693. sveio17.Name = "svatic4"
  694. sveio17.Parent = L_82_
  695. sveio17.Material = Enum.Material.SmoothPlastic
  696. sveio17.BrickColor = BrickColor.new("Mid gray")
  697. sveio17.Position = Vector3.new(26.3485661, 0.748776793, -58.4513931)
  698. sveio17.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  699. sveio17.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  700. sveio17.CFrame = CFrame.new(26.3485661, 0.748776793, -58.4513931, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  701. sveio17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  702. sveio17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  703. sveio17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  704. sveio17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  705. sveio17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  706. sveio17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  707. sveio17.Color = Color3.new(0.803922, 0.803922, 0.803922)
  708. sveio17.Position = Vector3.new(26.3485661, 0.748776793, -58.4513931)
  709. sveio17.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  710. sveio17.Color = Color3.new(0.803922, 0.803922, 0.803922)
  711. sveio18.Parent = sveio17
  712. sveio18.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  713. sveio18.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  714. sveio19.Name = "qCFrameWeldThingy"
  715. sveio19.Parent = sveio17
  716. sveio19.C1 = CFrame.new(-0.256248474, -0.480212212, -0.0137214661, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  717. sveio19.Part0 = L_83_
  718. sveio19.Part1 = sveio17
  719. sveio20.Name = "qRelativeCFrameWeldValue"
  720. sveio20.Parent = sveio17
  721. sveio20.Value = CFrame.new(-0.256248474, -0.480212212, -0.0137214661, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  722. sveio21.Name = "svatic5"
  723. sveio21.Parent = L_82_
  724. sveio21.Material = Enum.Material.SmoothPlastic
  725. sveio21.BrickColor = BrickColor.new("Mid gray")
  726. sveio21.Position = Vector3.new(26.8475361, 0.976790607, -58.3016434)
  727. sveio21.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  728. sveio21.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  729. sveio21.CFrame = CFrame.new(26.8475361, 0.976790607, -58.3016434, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  730. sveio21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  731. sveio21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  732. sveio21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  733. sveio21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  734. sveio21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  735. sveio21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  736. sveio21.Color = Color3.new(0.803922, 0.803922, 0.803922)
  737. sveio21.Position = Vector3.new(26.8475361, 0.976790607, -58.3016434)
  738. sveio21.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  739. sveio21.Color = Color3.new(0.803922, 0.803922, 0.803922)
  740. sveio22.Parent = sveio21
  741. sveio22.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  742. sveio22.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  743. sveio23.Name = "qCFrameWeldThingy"
  744. sveio23.Parent = sveio21
  745. sveio23.C1 = CFrame.new(-0.256240845, 0.0493326187, 0.193558693, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  746. sveio23.Part0 = L_83_
  747. sveio23.Part1 = sveio21
  748. sveio24.Name = "qRelativeCFrameWeldValue"
  749. sveio24.Parent = sveio21
  750. sveio24.Value = CFrame.new(-0.256240845, 0.0493326187, 0.193558693, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  751. sveio25.Name = "svatic6"
  752. sveio25.Parent = L_82_
  753. sveio25.Material = Enum.Material.SmoothPlastic
  754. sveio25.BrickColor = BrickColor.new("Mid gray")
  755. sveio25.Position = Vector3.new(26.4760933, 1.1169889, -58.4125786)
  756. sveio25.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  757. sveio25.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  758. sveio25.CFrame = CFrame.new(26.4760933, 1.1169889, -58.4125786, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  759. sveio25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  760. sveio25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  761. sveio25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  762. sveio25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  763. sveio25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  764. sveio25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  765. sveio25.Color = Color3.new(0.803922, 0.803922, 0.803922)
  766. sveio25.Position = Vector3.new(26.4760933, 1.1169889, -58.4125786)
  767. sveio25.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  768. sveio25.Color = Color3.new(0.803922, 0.803922, 0.803922)
  769. sveio26.Parent = sveio25
  770. sveio26.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  771. sveio26.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  772. sveio27.Name = "qCFrameWeldThingy"
  773. sveio27.Parent = sveio25
  774. sveio27.C1 = CFrame.new(-0.256248474, -0.125546455, -0.179736137, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  775. sveio27.Part0 = L_83_
  776. sveio27.Part1 = sveio25
  777. sveio28.Name = "qRelativeCFrameWeldValue"
  778. sveio28.Parent = sveio25
  779. sveio28.Value = CFrame.new(-0.256248474, -0.125546455, -0.179736137, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  780. sveio29.Name = "svatic7"
  781. sveio29.Parent = L_82_
  782. sveio29.Material = Enum.Material.SmoothPlastic
  783. sveio29.BrickColor = BrickColor.new("Mid gray")
  784. sveio29.Position = Vector3.new(26.6828384, 0.763483882, -58.3513107)
  785. sveio29.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
  786. sveio29.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  787. sveio29.CFrame = CFrame.new(26.6828384, 0.763483882, -58.3513107, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
  788. sveio29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  789. sveio29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  790. sveio29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  791. sveio29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  792. sveio29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  793. sveio29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  794. sveio29.Color = Color3.new(0.803922, 0.803922, 0.803922)
  795. sveio29.Position = Vector3.new(26.6828384, 0.763483882, -58.3513107)
  796. sveio29.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
  797. sveio29.Color = Color3.new(0.803922, 0.803922, 0.803922)
  798. sveio30.Parent = sveio29
  799. sveio30.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  800. sveio30.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  801. sveio31.Name = "qCFrameWeldThingy"
  802. sveio31.Parent = sveio29
  803. sveio31.C1 = CFrame.new(-0.256240845, -0.223143578, 0.222679138, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  804. sveio31.Part0 = L_83_
  805. sveio31.Part1 = sveio29
  806. sveio32.Name = "qRelativeCFrameWeldValue"
  807. sveio32.Parent = sveio29
  808. sveio32.Value = CFrame.new(-0.256240845, -0.223143578, 0.222679138, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
  809. sveio33.Name = "svatic8"
  810. sveio33.Parent = L_82_
  811. sveio33.Material = Enum.Material.SmoothPlastic
  812. sveio33.Position = Vector3.new(26.6609383, 0.860922694, -58.6614456)
  813. sveio33.Rotation = Vector3.new(-12.6300001, 74.7600021, 12.1000004)
  814. sveio33.Shape = Enum.PartType.Cylinder
  815. sveio33.Size = Vector3.new(0.200000003, 1.25999999, 0.879999995)
  816. sveio33.CFrame = CFrame.new(26.6609383, 0.860922694, -58.6614456, 0.256977767, -0.0550773181, 0.964848042, -0.00174964522, 0.998347104, 0.0574605465, -0.966425419, -0.0164532699, 0.256456375)
  817. sveio33.BottomSurface = Enum.SurfaceType.Smooth
  818. sveio33.TopSurface = Enum.SurfaceType.Smooth
  819. sveio33.Position = Vector3.new(26.6609383, 0.860922694, -58.6614456)
  820. sveio33.Orientation = Vector3.new(-3.28999996, 75.1100006, -0.100000001)
  821. sveio34.Name = "qCFrameWeldThingy"
  822. sveio34.Parent = sveio33
  823. sveio34.C1 = CFrame.new(-0.551124573, 0.210699379, 0.105451584, 2.05635342e-06, 4.88498017e-07, 1, 0.000412991882, 1, -4.89347372e-07, -1, 0.000412991882, 2.05615197e-06)
  824. sveio34.Part0 = L_83_
  825. sveio34.Part1 = sveio33
  826. sveio35.Name = "qRelativeCFrameWeldValue"
  827. sveio35.Parent = sveio33
  828. sveio35.Value = CFrame.new(-0.551124573, 0.210699379, 0.105451584, 2.05635342e-06, 4.88498017e-07, 1, 0.000412991882, 1, -4.89347372e-07, -1, 0.000412991882, 2.05615197e-06)
  829. end
  830. local L_8_ = function(L_133_arg1, L_134_arg2)
  831. local L_135_ = getfenv(L_133_arg1)
  832. local L_136_ = setmetatable({}, {
  833. __index = function(L_137_arg1, L_138_arg2)
  834. if L_138_arg2:lower() == 'script' then
  835. return L_134_arg2
  836. else
  837. return L_135_[L_138_arg2]
  838. end
  839. end
  840. })
  841. setfenv(L_133_arg1, L_136_)
  842. ypcall(function()
  843. L_133_arg1()
  844. end)
  845. end
  846. cors = {}
  847. mas = Instance.new("Model", game:GetService("Lighting"))
  848. mas.Name = "CompiledModel"
  849. local L_9_ = Instance.new("Model")
  850. local L_10_ = Instance.new("Part")
  851. local L_11_ = Instance.new("Part")
  852. local L_12_ = Instance.new("SpecialMesh")
  853. local L_13_ = Instance.new("Weld")
  854. local L_14_ = Instance.new("CFrameValue")
  855. local L_15_ = Instance.new("Part")
  856. local L_16_ = Instance.new("SpecialMesh")
  857. local L_17_ = Instance.new("Weld")
  858. local L_18_ = Instance.new("CFrameValue")
  859. local L_19_ = Instance.new("Script")
  860. local L_20_ = Instance.new("Weld")
  861. L_9_.Name = "tros"
  862. L_9_.Parent = game.Players.LocalPlayer.Character
  863. L_10_.Name = "Handl"
  864. L_10_.Parent = L_9_
  865. L_10_.Transparency = 1
  866. L_10_.Position = Vector3.new(-34.0027199, 4.19499779, 23.9349823)
  867. L_10_.Rotation = Vector3.new(0.0700000003, 0.529999971, -0.140000001)
  868. L_10_.Size = Vector3.new(2, 2, 1)
  869. L_10_.CFrame = CFrame.new(-34.0027199, 4.19499779, 23.9349823, 0.999957323, 0.00241072476, 0.00921418052, -0.002399683, 0.999996781, -0.00121911452, -0.00921707414, 0.00119694066, 0.999958396)
  870. L_10_.BottomSurface = Enum.SurfaceType.Smooth
  871. L_10_.TopSurface = Enum.SurfaceType.Smooth
  872. L_10_.Position = Vector3.new(-34.0027199, 4.19499779, 23.9349823)
  873. L_10_.Orientation = Vector3.new(0.0700000003, 0.529999971, -0.140000001)
  874. L_11_.Name = "Reeng"
  875. L_11_.Parent = L_9_
  876. L_11_.Material = Enum.Material.SmoothPlastic
  877. L_11_.BrickColor = BrickColor.new("Really black")
  878. L_11_.Position = Vector3.new(-33.0622673, 3.31371355, 23.7006454)
  879. L_11_.Rotation = Vector3.new(90.0800018, -0.230000004, 89.4700012)
  880. L_11_.FormFactor = Enum.FormFactor.Custom
  881. L_11_.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  882. L_11_.CFrame = CFrame.new(-33.0622673, 3.31371355, 23.7006454, 0.00922484137, -0.999952257, -0.00397826917, -0.00142971566, 0.0039653331, -0.999991536, 0.999958038, 0.00923043489, -0.00139305671)
  883. L_11_.BottomSurface = Enum.SurfaceType.Smooth
  884. L_11_.TopSurface = Enum.SurfaceType.Smooth
  885. L_11_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  886. L_11_.Position = Vector3.new(-33.0622673, 3.31371355, 23.7006454)
  887. L_11_.Orientation = Vector3.new(89.7600021, -109.300003, -19.8299999)
  888. L_11_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  889. L_12_.Parent = L_11_
  890. L_12_.MeshId = "http://www.roblox.com/asset/?id=3270017"
  891. L_12_.Scale = Vector3.new(0.5, 0.5, 0.5)
  892. L_12_.MeshType = Enum.MeshType.FileMesh
  893. L_12_.Scale = Vector3.new(0.5, 0.5, 0.5)
  894. L_13_.Name = "qCFrameWeldThingy"
  895. L_13_.Parent = L_11_
  896. L_13_.C1 = CFrame.new(0.22439003, 0.946058273, -0.877861023, 1.1169308e-05, -0.000210574959, 1, -0.999998808, 0.00156567188, 1.14989862e-05, -0.0015656742, -0.999998748, -0.00021055722)
  897. L_13_.Part0 = L_10_
  898. L_13_.Part1 = L_11_
  899. L_14_.Name = "qRelativeCFrameWeldValue"
  900. L_14_.Parent = L_11_
  901. L_14_.Value = CFrame.new(0.22439003, 0.946058273, -0.877861023, 1.1169308e-05, -0.000210574959, 1, -0.999998808, 0.00156567188, 1.14989862e-05, -0.0015656742, -0.999998748, -0.00021055722)
  902. L_15_.Name = "DecPistol"
  903. L_15_.Parent = L_9_
  904. L_15_.Position = Vector3.new(-32.9894485, 3.18278146, 23.8790894)
  905. L_15_.Rotation = Vector3.new(86.3099976, -0.850000024, -174.899994)
  906. L_15_.Size = Vector3.new(0.25, 0.927999973, 1.31799996)
  907. L_15_.CFrame = CFrame.new(-32.9894485, 3.18278146, 23.8790894, -0.99592638, 0.0889710113, -0.014844018, 0.00903254002, -0.0653698221, -0.997820616, -0.0897473395, -0.993888438, 0.064299807)
  908. L_15_.BottomSurface = Enum.SurfaceType.Smooth
  909. L_15_.TopSurface = Enum.SurfaceType.Smooth
  910. L_15_.Position = Vector3.new(-32.9894485, 3.18278146, 23.8790894)
  911. L_15_.Orientation = Vector3.new(86.2200012, -13, 172.130005)
  912. L_16_.Parent = L_15_
  913. L_16_.MeshId = "rbxassetid://436697873"
  914. L_16_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
  915. L_16_.TextureId = "rbxassetid://436697889"
  916. L_16_.MeshType = Enum.MeshType.FileMesh
  917. L_16_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
  918. L_17_.Name = "qCFrameWeldThingy"
  919. L_17_.Parent = L_15_
  920. L_17_.C1 = CFrame.new(1.0132637, -0.211870193, -0.991374612, -0.995072961, 0.00652409298, -0.0989309251, 0.098284319, -0.0663447008, -0.992944419, -0.0130416043, -0.997775435, 0.0653766021)
  921. L_17_.Part0 = L_10_
  922. L_17_.Part1 = L_15_
  923. L_18_.Name = "qRelativeCFrameWeldValue"
  924. L_18_.Parent = L_15_
  925. L_18_.Value = CFrame.new(1.0132637, -0.211870193, -0.991374612, -0.995072961, 0.00652409298, -0.0989309251, 0.098284319, -0.0663447008, -0.992944419, -0.0130416043, -0.997775435, 0.0653766021)
  926. L_19_.Name = "qPerfectionWeld"
  927. L_19_.Parent = L_9_
  928. L_20_.Parent = L_10_
  929. L_20_.Part0 = L_10_
  930. L_20_.Part1 = game.Players.LocalPlayer.Character.Torso
  931. MUZC = Instance.new("Sound")
  932. MUZC.Volume = 10
  933. MUZC.EmitterSize = 999999999999999999999999999999999999999999999999999999999999999999999999
  934. MUZC.MaxDistance = 999999999999999999999999999999999999999999999999999999999999999999999999
  935. MUZC.SoundId = "rbxassetid://570556587"
  936. MUZC.Parent = game.Players.LocalPlayer.Character.Head
  937. RAW = Instance.new("Weld")
  938. RAWV = Instance.new("CFrameValue")
  939. LAW = Instance.new("Weld")
  940. LAWV = Instance.new("CFrameValue")
  941. RAW.Name = "qCFrameWeldThingy"
  942. RAW.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  943. RAW.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  944. RAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
  945. RAW.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  946. RAWV.Name = "qRelativeCFrameWeldValue"
  947. RAWV.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  948. RAWV.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  949. LAW.Name = "qCFrameWeldThingy"
  950. LAW.Parent = game.Players.LocalPlayer.Character["Left Arm"]
  951. LAW.C1 = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
  952. LAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
  953. LAW.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  954. LAWV.Name = "qRelativeCFrameWeldValue"
  955. LAWV.Parent = game.Players.LocalPlayer.Character["Left Arm"]
  956. LAWV.Value = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
  957. guigroup = Instance.new("BillboardGui")
  958. guigroup.Parent = game.Players.LocalPlayer.Character.Head
  959. guigroup.Adornee = game.Players.LocalPlayer.Character.Head
  960. guigroup.Size = UDim2.new(1, 0, 1, 0)
  961. guigroup.StudsOffset = Vector3.new(0.5, 6, 0)
  962. oooo1 = Instance.new("TextLabel")
  963. Kills = Instance.new("IntValue")
  964. Kills.Parent = game.Players.LocalPlayer.Character
  965. Kills.Name = "Kills"
  966. oooo1.Text = "General"
  967. if game.Players.LocalPlayer.Name == "raulib" then
  968. oooo1.Text = "The Creator(General)"
  969. end
  970. oooo1.Size = UDim2.new(0, 200, 0, 200)
  971. oooo1.BackgroundColor3 = Color3.new(1, 1, 1)
  972. oooo1.BackgroundTransparency = 1
  973. oooo1.Parent = guigroup
  974. oooo1.AnchorPoint = Vector2.new(0.5, 0.9)
  975. oooo1.Size = UDim2.new(3.5, 0, 3.5, 0)
  976. oooo1.TextScaled = true
  977. ko1 = Instance.new("TextLabel")
  978. ko1.Name = "klis"
  979. ko1.Parent = guigroup
  980. ko1.Size = UDim2.new(1.8, 0, 1.8, 0)
  981. ko1.Text = "Kills: "..Kills.Value
  982. ko1.BackgroundColor3 = Color3.new(1, 1, 1)
  983. ko1.BackgroundTransparency = 1
  984. ko1.TextColor3 = Color3.new(1, 0, 0)
  985. ko1.TextScaled = true
  986. ko1.TextWrapped = true
  987. ko1.AnchorPoint = Vector2.new(0.5, 0.3)
  988. game.Players.LocalPlayer.Character.Humanoid.NameOcclusion = "NoOcclusion"
  989. game.Players.LocalPlayer.Character.Humanoid.HealthDisplayType = "AlwaysOff"
  990. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  991. game.Players.LocalPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  992. local L_21_ = function(L_139_arg1, L_140_arg2)
  993. local L_141_ = getfenv(L_139_arg1)
  994. local L_142_ = setmetatable({}, {
  995. __index = function(L_143_arg1, L_144_arg2)
  996. if L_144_arg2:lower() == 'script' then
  997. return L_140_arg2
  998. else
  999. return L_141_[L_144_arg2]
  1000. end
  1001. end
  1002. })
  1003. setfenv(L_139_arg1, L_142_)
  1004. ypcall(function()
  1005. L_139_arg1()
  1006. end)
  1007. end
  1008. cors = {}
  1009. mas = Instance.new("Model", game:GetService("Lighting"))
  1010. mas.Name = "CompiledModel"
  1011. o1 = Instance.new("Model")
  1012. o2 = Instance.new("Part")
  1013. o3 = Instance.new("BlockMesh")
  1014. o4 = Instance.new("Part")
  1015. o5 = Instance.new("BlockMesh")
  1016. o6 = Instance.new("CFrameValue")
  1017. o7 = Instance.new("Weld")
  1018. o8 = Instance.new("Part")
  1019. o9 = Instance.new("BlockMesh")
  1020. o10 = Instance.new("CFrameValue")
  1021. o11 = Instance.new("Weld")
  1022. o12 = Instance.new("Part")
  1023. o13 = Instance.new("BlockMesh")
  1024. o14 = Instance.new("CFrameValue")
  1025. o15 = Instance.new("Weld")
  1026. o16 = Instance.new("Part")
  1027. o17 = Instance.new("BlockMesh")
  1028. o18 = Instance.new("CFrameValue")
  1029. o19 = Instance.new("Weld")
  1030. o20 = Instance.new("Part")
  1031. o21 = Instance.new("BlockMesh")
  1032. o22 = Instance.new("CFrameValue")
  1033. o23 = Instance.new("Weld")
  1034. o24 = Instance.new("Part")
  1035. o25 = Instance.new("BlockMesh")
  1036. o26 = Instance.new("CFrameValue")
  1037. o27 = Instance.new("Weld")
  1038. o28 = Instance.new("Part")
  1039. o29 = Instance.new("CFrameValue")
  1040. o30 = Instance.new("Weld")
  1041. o31 = Instance.new("Part")
  1042. o32 = Instance.new("CFrameValue")
  1043. o33 = Instance.new("Weld")
  1044. o34 = Instance.new("Part")
  1045. o35 = Instance.new("SpecialMesh")
  1046. o36 = Instance.new("CFrameValue")
  1047. o37 = Instance.new("Weld")
  1048. weldtoarm = Instance.new("Weld")
  1049. o1.Name = "Armlet"
  1050. o1.Parent = mas
  1051. o2.Name = "svatic1"
  1052. o2.Parent = o1
  1053. o2.Material = Enum.Material.SmoothPlastic
  1054. o2.BrickColor = BrickColor.new("Really black")
  1055. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  1056. o2.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1057. o2.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1058. o2.CFrame = CFrame.new(9.5394268, 1.15889382, -30.4923649, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1059. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1060. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1061. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1062. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1063. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1064. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1065. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1066. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  1067. o2.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1068. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1069. o3.Parent = o2
  1070. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  1071. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  1072. o4.Name = "svatic2"
  1073. o4.Parent = o1
  1074. o4.Material = Enum.Material.SmoothPlastic
  1075. o4.BrickColor = BrickColor.new("Really black")
  1076. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  1077. o4.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1078. o4.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1079. o4.CFrame = CFrame.new(9.51736546, 1.06919134, -30.4028416, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1080. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1081. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1082. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1083. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1084. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1085. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1086. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1087. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  1088. o4.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1089. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1090. o5.Parent = o4
  1091. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  1092. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  1093. o6.Name = "qRelativeCFrameWeldValue"
  1094. o6.Parent = o4
  1095. o6.Value = CFrame.new(0, -0.0218372345, -0.105447769, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1096. o7.Name = "qCFrameWeldThingy"
  1097. o7.Parent = o4
  1098. o7.C1 = CFrame.new(0, -0.0260860808, -0.125964642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1099. o7.Part0 = o2
  1100. o7.Part1 = o4
  1101. o8.Name = "svatic3"
  1102. o8.Parent = o1
  1103. o8.Material = Enum.Material.SmoothPlastic
  1104. o8.BrickColor = BrickColor.new("Really black")
  1105. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  1106. o8.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1107. o8.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1108. o8.CFrame = CFrame.new(9.50574112, 1.21955931, -30.7833157, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1109. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1110. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1111. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1112. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1113. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1114. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1115. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1116. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  1117. o8.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1118. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1119. o9.Parent = o8
  1120. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  1121. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  1122. o10.Name = "qRelativeCFrameWeldValue"
  1123. o10.Parent = o8
  1124. o10.Value = CFrame.new(0, -0.106843948, 0.226449966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1125. o11.Name = "qCFrameWeldThingy"
  1126. o11.Parent = o8
  1127. o11.C1 = CFrame.new(0, -0.127632454, 0.270510107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1128. o11.Part0 = o2
  1129. o11.Part1 = o8
  1130. o12.Name = "svatic4"
  1131. o12.Parent = o1
  1132. o12.Material = Enum.Material.SmoothPlastic
  1133. o12.BrickColor = BrickColor.new("Really black")
  1134. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  1135. o12.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1136. o12.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1137. o12.CFrame = CFrame.new(9.40566349, 0.893889546, -30.553009, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1138. o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1139. o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1140. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1141. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1142. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1143. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1144. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1145. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  1146. o12.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1147. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1148. o13.Parent = o12
  1149. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  1150. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  1151. o14.Name = "qRelativeCFrameWeldValue"
  1152. o14.Parent = o12
  1153. o14.Value = CFrame.new(0, -0.236118317, -0.0926094055, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1154. o15.Name = "qCFrameWeldThingy"
  1155. o15.Parent = o12
  1156. o15.C1 = CFrame.new(0, -0.28205961, -0.110628322, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1157. o15.Part0 = o2
  1158. o15.Part1 = o12
  1159. o16.Name = "svatic5"
  1160. o16.Parent = o1
  1161. o16.Material = Enum.Material.SmoothPlastic
  1162. o16.BrickColor = BrickColor.new("Really black")
  1163. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  1164. o16.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1165. o16.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1166. o16.CFrame = CFrame.new(9.65675831, 1.39117944, -30.4388123, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1167. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1168. o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1169. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1170. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1171. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1172. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1173. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1174. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  1175. o16.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1176. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1177. o17.Parent = o16
  1178. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  1179. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  1180. o18.Name = "qRelativeCFrameWeldValue"
  1181. o18.Parent = o16
  1182. o18.Value = CFrame.new(0, 0.207174301, 0.080909729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1183. o19.Name = "qCFrameWeldThingy"
  1184. o19.Parent = o16
  1185. o19.C1 = CFrame.new(0, 0.247483984, 0.096652247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1186. o19.Part0 = o2
  1187. o19.Part1 = o16
  1188. o20.Name = "svatic6"
  1189. o20.Parent = o1
  1190. o20.Material = Enum.Material.SmoothPlastic
  1191. o20.BrickColor = BrickColor.new("Really black")
  1192. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  1193. o20.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1194. o20.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1195. o20.CFrame = CFrame.new(9.54831028, 1.05523241, -30.2259464, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1196. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1197. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1198. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1199. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1200. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1201. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1202. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1203. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  1204. o20.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1205. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1206. o21.Parent = o20
  1207. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  1208. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  1209. o22.Name = "qRelativeCFrameWeldValue"
  1210. o22.Parent = o20
  1211. o22.Value = CFrame.new(0, 0.0607795715, -0.231582642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1212. o23.Name = "qCFrameWeldThingy"
  1213. o23.Parent = o20
  1214. o23.C1 = CFrame.new(0, 0.0726053864, -0.276641428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1215. o23.Part0 = o2
  1216. o23.Part1 = o20
  1217. o24.Name = "svatic7"
  1218. o24.Parent = o1
  1219. o24.Material = Enum.Material.SmoothPlastic
  1220. o24.BrickColor = BrickColor.new("Really black")
  1221. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  1222. o24.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  1223. o24.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  1224. o24.CFrame = CFrame.new(9.53892517, 1.21178222, -30.6091824, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  1225. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1226. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1227. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1228. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1229. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1230. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1231. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1232. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  1233. o24.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  1234. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1235. o25.Parent = o24
  1236. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  1237. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  1238. o26.Name = "qRelativeCFrameWeldValue"
  1239. o26.Parent = o24
  1240. o26.Value = CFrame.new(0, -0.0209236145, 0.105287552, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1241. o27.Name = "qCFrameWeldThingy"
  1242. o27.Parent = o24
  1243. o27.C1 = CFrame.new(0, -0.0249946993, 0.125773236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1244. o27.Part0 = o2
  1245. o27.Part1 = o24
  1246. o28.Name = "Right Arm"
  1247. o28.Parent = o1
  1248. o28.Material = Enum.Material.SmoothPlastic
  1249. o28.BrickColor = BrickColor.new("Really black")
  1250. o28.Transparency = 1
  1251. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  1252. o28.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  1253. o28.FormFactor = Enum.FormFactor.Symmetric
  1254. o28.Size = Vector3.new(2.09252977, 1.04626489, 1.04626489)
  1255. o28.CFrame = CFrame.new(9.33767605, 1.24664795, -30.4727879, 0.347877979, 0.284306079, 0.893393397, 0.893409908, 0.188386172, -0.407835245, -0.284253061, 0.940042913, -0.188466549)
  1256. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1257. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1258. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1259. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1260. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1261. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1262. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1263. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  1264. o28.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  1265. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1266. weldtoarm.Parent = o28
  1267. weldtoarm.Part0 = o28
  1268. weldtoarm.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  1269. weldtoarm.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(1.55, math.pi, 1.55)
  1270. o29.Name = "qRelativeCFrameWeldValue"
  1271. o29.Parent = o28
  1272. o29.Value = CFrame.new(-0.00221943855, 0.0187721252, 0.183933258, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  1273. o30.Name = "qCFrameWeldThingy"
  1274. o30.Parent = o28
  1275. o30.C1 = CFrame.new(-0.00265127234, 0.0224245973, 0.21972096, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  1276. o30.Part0 = o2
  1277. o30.Part1 = o28
  1278. o31.Name = "Armlet1"
  1279. o31.Parent = o1
  1280. o31.Material = Enum.Material.SmoothPlastic
  1281. o31.BrickColor = BrickColor.new("Bright red")
  1282. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  1283. o31.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  1284. o31.FormFactor = Enum.FormFactor.Symmetric
  1285. o31.Size = Vector3.new(1.01487708, 1.06719005, 1.0985781)
  1286. o31.CFrame = CFrame.new(9.33325005, 1.22114551, -30.4663391, 0.34788391, 0.284310907, 0.893393397, 0.893425107, 0.188389421, -0.407835245, -0.284257859, 0.940058947, -0.188466549)
  1287. o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1288. o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1289. o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1290. o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1291. o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1292. o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1293. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1294. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  1295. o31.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  1296. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1297. o32.Name = "qRelativeCFrameWeldValue"
  1298. o32.Parent = o31
  1299. o32.Value = CFrame.new(0.0196768045, 0.0187721252, 0.179553986, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  1300. o33.Name = "qCFrameWeldThingy"
  1301. o33.Parent = o31
  1302. o33.C1 = CFrame.new(0.0235053003, 0.0224245973, 0.214489624, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  1303. o33.Part0 = o2
  1304. o33.Part1 = o31
  1305. o34.Name = "Armlet2"
  1306. o34.Parent = o1
  1307. o34.Material = Enum.Material.SmoothPlastic
  1308. o34.BrickColor = BrickColor.new("Institutional white")
  1309. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  1310. o34.Rotation = Vector3.new(-11.3299999, 16.5200005, 158.729996)
  1311. o34.Shape = Enum.PartType.Cylinder
  1312. o34.Size = Vector3.new(0.238913804, 1.0253396, 1.04626489)
  1313. o34.CFrame = CFrame.new(9.74531078, 1.04955149, -30.5565758, -0.893398523, -0.347870708, 0.284310907, 0.407822043, -0.893431127, 0.188389421, 0.188470751, 0.284255087, 0.940058947)
  1314. o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1315. o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1316. o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1317. o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1318. o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1319. o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1320. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1321. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  1322. o34.Orientation = Vector3.new(-10.8599997, 16.8299999, 155.460007)
  1323. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1324. o35.Parent = o34
  1325. o35.Scale = Vector3.new(0.875851333, 1, 1)
  1326. o35.MeshType = Enum.MeshType.Cylinder
  1327. o35.Scale = Vector3.new(0.875851333, 1, 1)
  1328. o36.Name = "qRelativeCFrameWeldValue"
  1329. o36.Parent = o34
  1330. o36.Value = CFrame.new(0.201436996, -0.00654327869, 0.0187721252, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  1331. o37.Name = "qCFrameWeldThingy"
  1332. o37.Parent = o34
  1333. o37.C1 = CFrame.new(0.240630388, -0.00781639758, 0.0224245973, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  1334. o37.Part0 = o2
  1335. o37.Part1 = o34
  1336. mas.Parent = workspace
  1337. mas:MakeJoints()
  1338. local L_22_ = mas:GetChildren()
  1339. for L_145_forvar1 = 1, #L_22_ do
  1340. L_22_[L_145_forvar1].Parent = game.Players.LocalPlayer.Character
  1341. ypcall(function()
  1342. L_22_[L_145_forvar1]:MakeJoints()
  1343. end)
  1344. end
  1345. mas:Destroy()
  1346. for L_146_forvar1 = 1, #cors do
  1347. coroutine.resume(cors[L_146_forvar1])
  1348. end
  1349. wait(1)
  1350. local L_23_ = game.Players.LocalPlayer.Character:GetChildren()
  1351. for L_147_forvar1 = 1, #L_23_ do
  1352. if (L_23_[L_147_forvar1].className == "Accessory") then
  1353. L_23_[L_147_forvar1]:destroy()
  1354. end
  1355. end
  1356. game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=568062090"
  1357. local L_24_ = function(L_148_arg1, L_149_arg2)
  1358. local L_150_ = getfenv(L_148_arg1)
  1359. local L_151_ = setmetatable({}, {
  1360. __index = function(L_152_arg1, L_153_arg2)
  1361. if L_153_arg2:lower() == 'script' then
  1362. return L_149_arg2
  1363. else
  1364. return L_150_[L_153_arg2]
  1365. end
  1366. end
  1367. })
  1368. setfenv(L_148_arg1, L_151_)
  1369. ypcall(function()
  1370. L_148_arg1()
  1371. end)
  1372. end
  1373. local L_25_ = {}
  1374. local L_26_ = Instance.new("Model", game:GetService("Lighting"))
  1375. L_26_.Name = "CompiledModel"
  1376. local L_27_ = Instance.new("Model")
  1377. local L_28_ = Instance.new("Part")
  1378. local L_29_ = Instance.new("SpecialMesh")
  1379. local L_30_ = Instance.new("Part")
  1380. local L_31_ = Instance.new("BlockMesh")
  1381. local L_32_ = Instance.new("Weld")
  1382. local L_33_ = Instance.new("CFrameValue")
  1383. local L_34_ = Instance.new("Part")
  1384. local L_35_ = Instance.new("BlockMesh")
  1385. local L_36_ = Instance.new("Weld")
  1386. local L_37_ = Instance.new("CFrameValue")
  1387. local L_38_ = Instance.new("Part")
  1388. local L_39_ = Instance.new("BlockMesh")
  1389. local L_40_ = Instance.new("Weld")
  1390. local L_41_ = Instance.new("CFrameValue")
  1391. local L_42_ = Instance.new("Part")
  1392. local L_43_ = Instance.new("BlockMesh")
  1393. local L_44_ = Instance.new("Weld")
  1394. local L_45_ = Instance.new("CFrameValue")
  1395. local L_46_ = Instance.new("Part")
  1396. local L_47_ = Instance.new("BlockMesh")
  1397. local L_48_ = Instance.new("Weld")
  1398. local L_49_ = Instance.new("CFrameValue")
  1399. local L_50_ = Instance.new("Part")
  1400. local L_51_ = Instance.new("BlockMesh")
  1401. local L_52_ = Instance.new("Weld")
  1402. local L_53_ = Instance.new("CFrameValue")
  1403. local L_54_ = Instance.new("Part")
  1404. local L_55_ = Instance.new("BlockMesh")
  1405. local L_56_ = Instance.new("Weld")
  1406. local L_57_ = Instance.new("CFrameValue")
  1407. local L_58_ = Instance.new("Part")
  1408. local L_59_ = Instance.new("CFrameValue")
  1409. local L_60_ = Instance.new("Weld")
  1410. local L_61_ = Instance.new("Weld")
  1411. L_27_.Name = "F?hrer Hat"
  1412. L_27_.Parent = L_26_
  1413. L_28_.Name = "Hatt"
  1414. L_28_.Parent = L_27_
  1415. L_28_.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
  1416. L_28_.Rotation = Vector3.new(0, 0.0399999991, 0)
  1417. L_28_.Size = Vector3.new(1.4036535, 1.32119322, 1.76253879)
  1418. L_28_.CFrame = CFrame.new(-29.0196323, 4.64066935, 58.0358543, 0.999999762, 2.32928095e-08, 0.000728194311, 2.91350339e-08, 1, -4.76224086e-05, -0.000728194311, 4.76224268e-05, 0.999999762)
  1419. L_28_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1420. L_28_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1421. L_28_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1422. L_28_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1423. L_28_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1424. L_28_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1425. L_28_.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
  1426. L_28_.Orientation = Vector3.new(0, 0.0399999991, 0)
  1427. L_29_.Parent = L_28_
  1428. L_29_.MeshId = "rbxassetid://430575845"
  1429. L_29_.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
  1430. L_29_.TextureId = "rbxassetid://868385910"
  1431. L_29_.MeshType = Enum.MeshType.FileMesh
  1432. L_29_.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
  1433. L_30_.Name = "svatic1"
  1434. L_30_.Parent = L_27_
  1435. L_30_.Material = Enum.Material.SmoothPlastic
  1436. L_30_.BrickColor = BrickColor.new("Really black")
  1437. L_30_.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
  1438. L_30_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1439. L_30_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1440. L_30_.CFrame = CFrame.new(-29.0230846, 4.72106266, 58.6195564, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1441. L_30_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1442. L_30_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1443. L_30_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1444. L_30_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1445. L_30_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1446. L_30_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1447. L_30_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1448. L_30_.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
  1449. L_30_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1450. L_30_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1451. L_31_.Parent = L_30_
  1452. L_31_.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
  1453. L_31_.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
  1454. L_32_.Name = "qCFrameWeldThingy"
  1455. L_32_.Parent = L_30_
  1456. L_32_.C1 = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1457. L_32_.Part0 = L_28_
  1458. L_32_.Part1 = L_30_
  1459. L_33_.Name = "qRelativeCFrameWeldValue"
  1460. L_33_.Parent = L_30_
  1461. L_33_.Value = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1462. L_34_.Name = "svatic2"
  1463. L_34_.Parent = L_27_
  1464. L_34_.Material = Enum.Material.SmoothPlastic
  1465. L_34_.BrickColor = BrickColor.new("Really black")
  1466. L_34_.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
  1467. L_34_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1468. L_34_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1469. L_34_.CFrame = CFrame.new(-29.0342407, 4.74027205, 58.6190186, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1470. L_34_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1471. L_34_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1472. L_34_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1473. L_34_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1474. L_34_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1475. L_34_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1476. L_34_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1477. L_34_.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
  1478. L_34_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1479. L_34_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1480. L_35_.Parent = L_34_
  1481. L_35_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
  1482. L_35_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
  1483. L_36_.Name = "qCFrameWeldThingy"
  1484. L_36_.Parent = L_34_
  1485. L_36_.C1 = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1486. L_36_.Part0 = L_28_
  1487. L_36_.Part1 = L_34_
  1488. L_37_.Name = "qRelativeCFrameWeldValue"
  1489. L_37_.Parent = L_34_
  1490. L_37_.Value = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1491. L_38_.Name = "svatic3"
  1492. L_38_.Parent = L_27_
  1493. L_38_.Material = Enum.Material.SmoothPlastic
  1494. L_38_.BrickColor = BrickColor.new("Really black")
  1495. L_38_.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
  1496. L_38_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1497. L_38_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1498. L_38_.CFrame = CFrame.new(-28.9704952, 4.71106386, 58.6213493, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1499. L_38_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1500. L_38_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1501. L_38_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1502. L_38_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1503. L_38_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1504. L_38_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1505. L_38_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1506. L_38_.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
  1507. L_38_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1508. L_38_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1509. L_39_.Parent = L_38_
  1510. L_39_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
  1511. L_39_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
  1512. L_40_.Name = "qCFrameWeldThingy"
  1513. L_40_.Parent = L_38_
  1514. L_40_.C1 = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1515. L_40_.Part0 = L_28_
  1516. L_40_.Part1 = L_38_
  1517. L_41_.Name = "qRelativeCFrameWeldValue"
  1518. L_41_.Parent = L_38_
  1519. L_41_.Value = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1520. L_42_.Name = "svatic4"
  1521. L_42_.Parent = L_27_
  1522. L_42_.Material = Enum.Material.SmoothPlastic
  1523. L_42_.BrickColor = BrickColor.new("Really black")
  1524. L_42_.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
  1525. L_42_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1526. L_42_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1527. L_42_.CFrame = CFrame.new(-28.9925041, 4.78204298, 58.6199837, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1528. L_42_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1529. L_42_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1530. L_42_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1531. L_42_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1532. L_42_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1533. L_42_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1534. L_42_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1535. L_42_.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
  1536. L_42_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1537. L_42_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1538. L_43_.Parent = L_42_
  1539. L_43_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
  1540. L_43_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
  1541. L_44_.Name = "qCFrameWeldThingy"
  1542. L_44_.Parent = L_42_
  1543. L_44_.C1 = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1544. L_44_.Part0 = L_28_
  1545. L_44_.Part1 = L_42_
  1546. L_45_.Name = "qRelativeCFrameWeldValue"
  1547. L_45_.Parent = L_42_
  1548. L_45_.Value = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1549. L_46_.Name = "svatic5"
  1550. L_46_.Parent = L_27_
  1551. L_46_.Material = Enum.Material.SmoothPlastic
  1552. L_46_.BrickColor = BrickColor.new("Really black")
  1553. L_46_.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
  1554. L_46_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1555. L_46_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1556. L_46_.CFrame = CFrame.new(-29.0499535, 4.66760588, 58.6191864, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1557. L_46_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1558. L_46_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1559. L_46_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1560. L_46_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1561. L_46_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1562. L_46_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1563. L_46_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1564. L_46_.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
  1565. L_46_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1566. L_46_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1567. L_47_.Parent = L_46_
  1568. L_47_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
  1569. L_47_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
  1570. L_48_.Name = "qCFrameWeldThingy"
  1571. L_48_.Parent = L_46_
  1572. L_48_.C1 = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1573. L_48_.Part0 = L_28_
  1574. L_48_.Part1 = L_46_
  1575. L_49_.Name = "qRelativeCFrameWeldValue"
  1576. L_49_.Parent = L_46_
  1577. L_49_.Value = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1578. L_50_.Name = "svatic6"
  1579. L_50_.Parent = L_27_
  1580. L_50_.Material = Enum.Material.SmoothPlastic
  1581. L_50_.BrickColor = BrickColor.new("Really black")
  1582. L_50_.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
  1583. L_50_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1584. L_50_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1585. L_50_.CFrame = CFrame.new(-29.0678387, 4.74114466, 58.6179276, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1586. L_50_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1587. L_50_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1588. L_50_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1589. L_50_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1590. L_50_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1591. L_50_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1592. L_50_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1593. L_50_.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
  1594. L_50_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1595. L_50_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1596. L_51_.Parent = L_50_
  1597. L_51_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
  1598. L_51_.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
  1599. L_52_.Name = "qCFrameWeldThingy"
  1600. L_52_.Parent = L_50_
  1601. L_52_.C1 = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1602. L_52_.Part0 = L_28_
  1603. L_52_.Part1 = L_50_
  1604. L_53_.Name = "qRelativeCFrameWeldValue"
  1605. L_53_.Parent = L_50_
  1606. L_53_.Value = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1607. L_54_.Name = "svatic7"
  1608. L_54_.Parent = L_27_
  1609. L_54_.Material = Enum.Material.SmoothPlastic
  1610. L_54_.BrickColor = BrickColor.new("Really black")
  1611. L_54_.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
  1612. L_54_.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
  1613. L_54_.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
  1614. L_54_.CFrame = CFrame.new(-29.0039883, 4.71056747, 58.6202736, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
  1615. L_54_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1616. L_54_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1617. L_54_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1618. L_54_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1619. L_54_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1620. L_54_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1621. L_54_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1622. L_54_.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
  1623. L_54_.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
  1624. L_54_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1625. L_55_.Parent = L_54_
  1626. L_55_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
  1627. L_55_.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
  1628. L_56_.Name = "qCFrameWeldThingy"
  1629. L_56_.Parent = L_54_
  1630. L_56_.C1 = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1631. L_56_.Part0 = L_28_
  1632. L_56_.Part1 = L_54_
  1633. L_57_.Name = "qRelativeCFrameWeldValue"
  1634. L_57_.Parent = L_54_
  1635. L_57_.Value = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
  1636. L_58_.Name = "Head Part"
  1637. L_58_.Parent = L_27_
  1638. L_58_.BrickColor = BrickColor.new("Really black")
  1639. L_58_.Transparency = 1
  1640. L_58_.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
  1641. L_58_.Rotation = Vector3.new(0, 0.0399999991, 0)
  1642. L_58_.Size = Vector3.new(2, 1, 1)
  1643. L_58_.CFrame = CFrame.new(-29.009634, 3.80002499, 58.0408478, 0.999999762, 2.91678219e-08, 0.000733288645, -1.27890987e-09, 1, -1.72470754e-06, -0.000733288645, 1.72471846e-06, 0.999999762)
  1644. L_58_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1645. L_58_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1646. L_58_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1647. L_58_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1648. L_58_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1649. L_58_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1650. L_58_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1651. L_58_.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
  1652. L_58_.Orientation = Vector3.new(0, 0.0399999991, 0)
  1653. L_58_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1654. L_59_.Name = "qRelativeCFrameWeldValue"
  1655. L_59_.Parent = L_58_
  1656. L_59_.Value = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
  1657. L_60_.Name = "qCFrameWeldThingy"
  1658. L_60_.Parent = L_58_
  1659. L_60_.C1 = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
  1660. L_60_.Part0 = L_28_
  1661. L_60_.Part1 = L_58_
  1662. L_61_.Name = "Weld to the fducking head"
  1663. L_61_.Part0 = L_58_
  1664. L_61_.Part1 = game.Players.LocalPlayer.Character.Head
  1665. L_61_.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi, 6.3)
  1666. L_61_.Parent = L_58_
  1667. L_26_.Parent = workspace
  1668. L_26_:MakeJoints()
  1669. local L_62_ = L_26_:GetChildren()
  1670. for L_154_forvar1 = 1, #L_62_ do
  1671. L_62_[L_154_forvar1].Parent = game.Players.LocalPlayer.Character
  1672. ypcall(function()
  1673. L_62_[L_154_forvar1]:MakeJoints()
  1674. end)
  1675. end
  1676. L_26_:Destroy()
  1677. for L_155_forvar1 = 1, #L_25_ do
  1678. coroutine.resume(L_25_[L_155_forvar1])
  1679. end
  1680. wait(1)
  1681. local L_63_ = function(L_156_arg1, L_157_arg2)
  1682. local L_158_ = getfenv(L_156_arg1)
  1683. local L_159_ = setmetatable({}, {
  1684. __index = function(L_160_arg1, L_161_arg2)
  1685. if L_161_arg2:lower() == 'script' then
  1686. return L_157_arg2
  1687. else
  1688. return L_158_[L_161_arg2]
  1689. end
  1690. end
  1691. })
  1692. setfenv(L_156_arg1, L_159_)
  1693. ypcall(function()
  1694. L_156_arg1()
  1695. end)
  1696. end
  1697. L_25_ = {}
  1698. L_26_ = Instance.new("Model", game:GetService("Lighting"))
  1699. L_26_.Name = "CompiledModel"
  1700. so1 = Instance.new("Backpack")
  1701. so2 = Instance.new("Sound")
  1702. so3 = Instance.new("Sound")
  1703. so4 = Instance.new("Sound")
  1704. so5 = Instance.new("Sound")
  1705. so6 = Instance.new("Sound")
  1706. so7 = Instance.new("Sound")
  1707. so8 = Instance.new("Sound")
  1708. so9 = Instance.new("Sound")
  1709. so10 = Instance.new("Sound")
  1710. so11 = Instance.new("Sound")
  1711. so12 = Instance.new("Sound")
  1712. so13 = Instance.new("Sound")
  1713. so1.Name = "Sounds"
  1714. so1.Parent = game.Players.LocalPlayer
  1715. so2.Name = "1"
  1716. so2.Parent = so1
  1717. so2.SoundId = "rbxassetid://316012158"
  1718. so2.EmitterSize = 40000
  1719. so2.Volume = 15
  1720. so2.MaxDistance = 40000
  1721. so3.Name = "2"
  1722. so3.EmitterSize = 40000
  1723. so3.Parent = so1
  1724. so3.SoundId = "rbxassetid://316012174"
  1725. so3.Volume = 15
  1726. so3.MaxDistance = 40000
  1727. so4.Name = "3"
  1728. so4.EmitterSize = 40000
  1729. so4.MaxDistance = 40000
  1730. so4.Parent = so1
  1731. so4.SoundId = "rbxassetid://316012192"
  1732. so4.Volume = 15
  1733. so5.Name = "4"
  1734. so5.EmitterSize = 40000
  1735. so5.Parent = so1
  1736. so5.MaxDistance = 40000
  1737. so5.SoundId = "rbxassetid://316012212"
  1738. so5.Volume = 15
  1739. so6.Name = "5"
  1740. so6.Parent = so1
  1741. so6.EmitterSize = 40000
  1742. so6.SoundId = "rbxassetid://316012229"
  1743. so6.MaxDistance = 40000
  1744. so6.Volume = 15
  1745. so7.Name = "6"
  1746. so7.Parent = so1
  1747. so7.EmitterSize = 40000
  1748. so7.MaxDistance = 40000
  1749. so7.SoundId = "rbxassetid://316012256"
  1750. so7.Volume = 15
  1751. so8.Name = "7"
  1752. so8.Parent = so1
  1753. so8.SoundId = "rbxassetid://316012287"
  1754. so8.Volume = 15
  1755. so8.EmitterSize = 40000
  1756. so8.MaxDistance = 40000
  1757. so9.Name = "Heil!"
  1758. so9.MaxDistance = 40000
  1759. so9.EmitterSize = 40000
  1760. so9.Parent = so1
  1761. so9.SoundId = "rbxassetid://868444891"
  1762. so9.Volume = 15
  1763. so10.Name = "8"
  1764. so10.EmitterSize = 40000
  1765. so10.MaxDistance = 40000
  1766. so10.Parent = so1
  1767. so10.SoundId = "rbxassetid://316403490"
  1768. so10.Volume = 15
  1769. so11.Name = "9"
  1770. so11.Parent = so1
  1771. so11.EmitterSize = 40000
  1772. so11.MaxDistance = 40000
  1773. so11.SoundId = "rbxassetid://316403787"
  1774. so11.Volume = 15
  1775. so12.Name = "10"
  1776. so12.MaxDistance = 40000
  1777. so12.EmitterSize = 40000
  1778. so12.Parent = so1
  1779. so12.SoundId = "rbxassetid://316403844"
  1780. so12.Volume = 15
  1781. so13.Name = "11"
  1782. so13.Parent = so1
  1783. so13.MaxDistance = 40000
  1784. so13.EmitterSize = 40000
  1785. so13.SoundId = "rbxassetid://316403916"
  1786. so13.Volume = 15
  1787. tablenabled = false
  1788. tbls = false
  1789. Spooken = false
  1790. Heil = false
  1791. Hiel = false
  1792. Shot = false
  1793. undeploid = true
  1794. function getTool()
  1795. for L_162_forvar1, L_163_forvar2 in ipairs(script.Parent:GetChildren()) do
  1796. if L_163_forvar2.className == "Tool" then
  1797. return L_163_forvar2
  1798. end
  1799. end
  1800. return nil
  1801. end
  1802. local L_64_ = game.Players.LocalPlayer:GetMouse()
  1803. L_64_.KeyDown:connect(function(L_164_arg1)
  1804. L_164_arg1 = string.lower(L_164_arg1)
  1805. if L_164_arg1 == "f" and tablenabled == false and undeploid == true and Heil == false and Hiel == false then
  1806. print("F")
  1807. tablenabled = true
  1808. RAW:Destroy()
  1809. RAWV:Destroy()
  1810. LAW:Destroy()
  1811. LAWV:Destroy()
  1812. local L_165_ = Instance.new("Motor6D")
  1813. local L_166_ = Instance.new("Motor6D")
  1814. L_165_.Name = "Left Shoulder"
  1815. L_165_.Parent = game.Players.LocalPlayer.Character.Torso
  1816. L_165_.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  1817. L_165_.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  1818. L_165_.Part0 = game.Players.LocalPlayer.Character.Torso
  1819. L_165_.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  1820. L_165_.MaxVelocity = 0.10000000149012
  1821. L_166_.Name = "Right Shoulder"
  1822. L_166_.Parent = game.Players.LocalPlayer.Character.Torso
  1823. L_166_.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  1824. L_166_.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  1825. L_166_.Part0 = game.Players.LocalPlayer.Character.Torso
  1826. L_166_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  1827. L_166_.MaxVelocity = 0.10000000149012
  1828. local L_167_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
  1829. for L_216_forvar1 = 1, #L_167_ do
  1830. if (L_167_[L_216_forvar1].className == "Weld") then
  1831. L_167_[L_216_forvar1]:destroy()
  1832. end
  1833. end
  1834. local L_168_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
  1835. for L_217_forvar1 = 1, #L_168_ do
  1836. if (L_168_[L_217_forvar1].className == "CFrameValue") then
  1837. L_168_[L_217_forvar1]:destroy()
  1838. end
  1839. end
  1840. local L_169_ = game.Players.LocalPlayer.Character["Left Arm"]:GetChildren()
  1841. for L_218_forvar1 = 1, #L_169_ do
  1842. if (L_169_[L_218_forvar1].className == "Weld") then
  1843. L_169_[L_218_forvar1]:destroy()
  1844. end
  1845. end
  1846. local L_170_ = game.Players.LocalPlayer.Character["Left Arm"]:GetChildren()
  1847. for L_219_forvar1 = 1, #L_170_ do
  1848. if (L_170_[L_219_forvar1].className == "CFrameValue") then
  1849. L_170_[L_219_forvar1]:destroy()
  1850. end
  1851. end
  1852. game.Players.LocalPlayer.Character.Animate.Disabled = trueq
  1853. local L_171_ = Instance.new("Sound")
  1854. L_171_.Parent = game.Players.LocalPlayer.Character.Head
  1855. L_171_.SoundId = "rbxassetid://417575434"
  1856. L_171_.Volume = 1
  1857. L_171_:Play()
  1858. wait(2)
  1859. L_171_:Destroy()
  1860. undeploid = false
  1861. print("Hitler deployed his table")
  1862. local L_172_ = function(L_220_arg1, L_221_arg2)
  1863. local L_222_ = getfenv(L_220_arg1)
  1864. local L_223_ = setmetatable({}, {
  1865. __index = function(L_224_arg1, L_225_arg2)
  1866. if L_225_arg2:lower() == 'script' then
  1867. return L_221_arg2
  1868. else
  1869. return L_222_[L_225_arg2]
  1870. end
  1871. end
  1872. })
  1873. setfenv(L_220_arg1, L_223_)
  1874. ypcall(function()
  1875. L_220_arg1()
  1876. end)
  1877. end
  1878. L_25_ = {}
  1879. L_26_ = Instance.new("Model", game:GetService("Lighting"))
  1880. L_26_.Name = "CompiledModel"
  1881. local L_173_ = Instance.new("Model")
  1882. local L_174_ = Instance.new("Part")
  1883. local L_175_ = Instance.new("BlockMesh")
  1884. local L_176_ = Instance.new("Part")
  1885. local L_177_ = Instance.new("BlockMesh")
  1886. local L_178_ = Instance.new("Weld")
  1887. local L_179_ = Instance.new("CFrameValue")
  1888. local L_180_ = Instance.new("Part")
  1889. local L_181_ = Instance.new("BlockMesh")
  1890. local L_182_ = Instance.new("Weld")
  1891. local L_183_ = Instance.new("CFrameValue")
  1892. local L_184_ = Instance.new("WedgePart")
  1893. local L_185_ = Instance.new("Weld")
  1894. local L_186_ = Instance.new("CFrameValue")
  1895. local L_187_ = Instance.new("Part")
  1896. local L_188_ = Instance.new("BlockMesh")
  1897. local L_189_ = Instance.new("Weld")
  1898. local L_190_ = Instance.new("CFrameValue")
  1899. local L_191_ = Instance.new("Part")
  1900. local L_192_ = Instance.new("CylinderMesh")
  1901. local L_193_ = Instance.new("Weld")
  1902. local L_194_ = Instance.new("CFrameValue")
  1903. local L_195_ = Instance.new("Part")
  1904. local L_196_ = Instance.new("SpecialMesh")
  1905. local L_197_ = Instance.new("Weld")
  1906. local L_198_ = Instance.new("CFrameValue")
  1907. local L_199_ = Instance.new("Part")
  1908. local L_200_ = Instance.new("BlockMesh")
  1909. local L_201_ = Instance.new("Weld")
  1910. local L_202_ = Instance.new("CFrameValue")
  1911. local L_203_ = Instance.new("WedgePart")
  1912. local L_204_ = Instance.new("Weld")
  1913. local L_205_ = Instance.new("CFrameValue")
  1914. local L_206_ = Instance.new("Part")
  1915. local L_207_ = Instance.new("BlockMesh")
  1916. local L_208_ = Instance.new("Weld")
  1917. local L_209_ = Instance.new("CFrameValue")
  1918. local L_210_ = Instance.new("Part")
  1919. local L_211_ = Instance.new("BlockMesh")
  1920. local L_212_ = Instance.new("Weld")
  1921. local L_213_ = Instance.new("CFrameValue")
  1922. local L_214_ = Instance.new("Weld")
  1923. L_173_.Name = "F?hrer Speech Table"
  1924. L_173_.Parent = L_26_
  1925. L_174_.Parent = L_173_
  1926. L_174_.Material = Enum.Material.SmoothPlastic
  1927. L_174_.BrickColor = BrickColor.new("Dark stone grey")
  1928. L_174_.Position = Vector3.new(4.80224037, 0.215049982, 23.7900009)
  1929. L_174_.Rotation = Vector3.new(0, 90, 0)
  1930. L_174_.CanCollide = false
  1931. L_174_.FormFactor = Enum.FormFactor.Plate
  1932. L_174_.Size = Vector3.new(1, 0.400000006, 2)
  1933. L_174_.CFrame = CFrame.new(4.80224037, 0.215049982, 23.7900009, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
  1934. L_174_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1935. L_174_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1936. L_174_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1937. L_174_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1938. L_174_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1939. L_174_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1940. L_174_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1941. L_174_.Position = Vector3.new(4.80224037, 0.215049982, 23.7900009)
  1942. L_174_.Orientation = Vector3.new(0, 90, 0)
  1943. L_174_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1944. L_175_.Parent = L_174_
  1945. L_176_.Name = "Base"
  1946. L_214_.Parent = L_176_
  1947. L_214_.Part0 = L_176_
  1948. L_214_.Part1 = game.Players.LocalPlayer.Character.Torso
  1949. L_214_.C0 = CFrame.new(0, 3, 0) * CFrame.fromEulerAnglesXYZ(0, 4.7, 0)
  1950. L_176_.Parent = L_173_
  1951. L_176_.Material = Enum.Material.SmoothPlastic
  1952. L_176_.BrickColor = BrickColor.new("Black")
  1953. L_176_.Position = Vector3.new(4.80224037, 0.200005978, 23.7900009)
  1954. L_176_.Rotation = Vector3.new(0, 90, 0)
  1955. L_176_.CanCollide = false
  1956. L_176_.FormFactor = Enum.FormFactor.Plate
  1957. L_176_.Size = Vector3.new(1, 0.400000006, 2)
  1958. L_176_.CFrame = CFrame.new(4.80224037, 0.200005978, 23.7900009, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
  1959. L_176_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1960. L_176_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1961. L_176_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1962. L_176_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1963. L_176_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1964. L_176_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1965. L_176_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1966. L_176_.Position = Vector3.new(4.80224037, 0.200005978, 23.7900009)
  1967. L_176_.Orientation = Vector3.new(0, 90, 0)
  1968. L_176_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1969. L_177_.Parent = L_176_
  1970. L_177_.Scale = Vector3.new(0.300000012, 1.04999995, 0.899999976)
  1971. L_177_.Scale = Vector3.new(0.300000012, 1.04999995, 0.899999976)
  1972. L_178_.Name = "qCFrameWeldThingy"
  1973. L_178_.Parent = L_176_
  1974. L_178_.C1 = CFrame.new(0, 0.0150440037, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1975. L_178_.Part0 = L_174_
  1976. L_178_.Part1 = L_176_
  1977. L_179_.Name = "qRelativeCFrameWeldValue"
  1978. L_179_.Parent = L_176_
  1979. L_179_.Value = CFrame.new(0, 0.0150440037, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1980. L_180_.Parent = L_173_
  1981. L_180_.Material = Enum.Material.SmoothPlastic
  1982. L_180_.BrickColor = BrickColor.new("Dark stone grey")
  1983. L_180_.Position = Vector3.new(4.80224085, 1.01503706, 22.7900047)
  1984. L_180_.Rotation = Vector3.new(0, 90, 0)
  1985. L_180_.FormFactor = Enum.FormFactor.Plate
  1986. L_180_.Size = Vector3.new(1, 2, 2)
  1987. L_180_.CFrame = CFrame.new(4.80224085, 1.01503706, 22.7900047, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
  1988. L_180_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1989. L_180_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1990. L_180_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1991. L_180_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1992. L_180_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1993. L_180_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1994. L_180_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1995. L_180_.Position = Vector3.new(4.80224085, 1.01503706, 22.7900047)
  1996. L_180_.Orientation = Vector3.new(0, 90, 0)
  1997. L_180_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1998. L_181_.Parent = L_180_
  1999. L_182_.Name = "qCFrameWeldThingy"
  2000. L_182_.Parent = L_180_
  2001. L_182_.C1 = CFrame.new(-0.999994278, -0.799989045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2002. L_182_.Part0 = L_174_
  2003. L_182_.Part1 = L_180_
  2004. L_183_.Name = "qRelativeCFrameWeldValue"
  2005. L_183_.Parent = L_180_
  2006. L_183_.Value = CFrame.new(-0.999994278, -0.799989045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2007. L_184_.Name = "Part"
  2008. L_184_.Parent = L_173_
  2009. L_184_.Material = Enum.Material.SmoothPlastic
  2010. L_184_.BrickColor = BrickColor.new("Dark stone grey")
  2011. L_184_.Position = Vector3.new(4.8022418, 1.51503456, 22.0900612)
  2012. L_184_.Rotation = Vector3.new(90, 0, -180)
  2013. L_184_.FormFactor = Enum.FormFactor.Plate
  2014. L_184_.Size = Vector3.new(2, 0.400000006, 1)
  2015. L_184_.CFrame = CFrame.new(4.8022418, 1.51503456, 22.0900612, -1, 6.57393514e-07, -6.6860764e-08, 6.68596698e-08, -1.99483975e-06, -1, -6.5739539e-07, -1, 1.99483975e-06)
  2016. L_184_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2017. L_184_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2018. L_184_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2019. L_184_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2020. L_184_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2021. L_184_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2022. L_184_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2023. L_184_.Position = Vector3.new(4.8022418, 1.51503456, 22.0900612)
  2024. L_184_.Orientation = Vector3.new(90, 180, 0)
  2025. L_184_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2026. L_185_.Name = "qCFrameWeldThingy"
  2027. L_185_.Parent = L_184_
  2028. L_185_.C1 = CFrame.new(0, -1.69993782, 1.29998791, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2029. L_185_.Part0 = L_174_
  2030. L_185_.Part1 = L_184_
  2031. L_186_.Name = "qRelativeCFrameWeldValue"
  2032. L_186_.Parent = L_184_
  2033. L_186_.Value = CFrame.new(0, -1.69993782, 1.29998791, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2034. L_187_.Parent = L_173_
  2035. L_187_.Material = Enum.Material.SmoothPlastic
  2036. L_187_.BrickColor = BrickColor.new("Dark stone grey")
  2037. L_187_.Position = Vector3.new(4.80224133, 0.515034616, 22.0900631)
  2038. L_187_.Rotation = Vector3.new(-90, 90, 0)
  2039. L_187_.FormFactor = Enum.FormFactor.Plate
  2040. L_187_.Size = Vector3.new(1, 0.400000006, 2)
  2041. L_187_.CFrame = CFrame.new(4.80224133, 0.515034616, 22.0900631, -6.6860764e-08, 6.57393514e-07, 1, -1, -1.99483975e-06, -6.68596698e-08, 1.99483975e-06, -1, 6.5739539e-07)
  2042. L_187_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2043. L_187_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2044. L_187_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2045. L_187_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2046. L_187_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2047. L_187_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2048. L_187_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2049. L_187_.Position = Vector3.new(4.80224133, 0.515034616, 22.0900631)
  2050. L_187_.Orientation = Vector3.new(0, 90, -90)
  2051. L_187_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2052. L_188_.Parent = L_187_
  2053. L_189_.Name = "qCFrameWeldThingy"
  2054. L_189_.Parent = L_187_
  2055. L_189_.C1 = CFrame.new(0.299988031, -1.69993782, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  2056. L_189_.Part0 = L_174_
  2057. L_189_.Part1 = L_187_
  2058. L_190_.Name = "qRelativeCFrameWeldValue"
  2059. L_190_.Parent = L_187_
  2060. L_190_.Value = CFrame.new(0.299988031, -1.69993782, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  2061. L_191_.Parent = L_173_
  2062. L_191_.Material = Enum.Material.SmoothPlastic
  2063. L_191_.BrickColor = BrickColor.new("Dark stone grey")
  2064. L_191_.Position = Vector3.new(4.30224657, 3.18636274, 22.8998623)
  2065. L_191_.Rotation = Vector3.new(118.970001, 82.7699966, 89.0500031)
  2066. L_191_.CanCollide = false
  2067. L_191_.FormFactor = Enum.FormFactor.Plate
  2068. L_191_.Size = Vector3.new(1, 0.400000006, 1)
  2069. L_191_.CFrame = CFrame.new(4.30224657, 3.18636274, 22.8998623, 0.00207838812, -0.125895754, 0.992041409, -0.470002174, -0.875764787, -0.110154912, 0.882662833, -0.466032654, -0.0609914586)
  2070. L_191_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2071. L_191_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2072. L_191_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2073. L_191_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2074. L_191_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2075. L_191_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2076. L_191_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2077. L_191_.Position = Vector3.new(4.30224657, 3.18636274, 22.8998623)
  2078. L_191_.Orientation = Vector3.new(6.32000017, 93.5199966, -151.779999)
  2079. L_191_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2080. L_192_.Parent = L_191_
  2081. L_192_.Scale = Vector3.new(1, 1.5, 0.150000006)
  2082. L_192_.Scale = Vector3.new(1, 1.5, 0.150000006)
  2083. L_193_.Name = "qCFrameWeldThingy"
  2084. L_193_.Parent = L_191_
  2085. L_193_.C1 = CFrame.new(2.18325424, 2.1243906, 0.769028187, -0.882661879, -0.470003933, 0.00207899977, 0.466034323, -0.875763834, -0.125896007, 0.0609923303, -0.110154726, 0.992041349)
  2086. L_193_.Part0 = L_174_
  2087. L_193_.Part1 = L_191_
  2088. L_194_.Name = "qRelativeCFrameWeldValue"
  2089. L_194_.Parent = L_191_
  2090. L_194_.Value = CFrame.new(2.18325424, 2.1243906, 0.769028187, -0.882661879, -0.470003933, 0.00207899977, 0.466034323, -0.875763834, -0.125896007, 0.0609923303, -0.110154726, 0.992041349)
  2091. L_195_.Parent = L_173_
  2092. L_195_.Material = Enum.Material.SmoothPlastic
  2093. L_195_.BrickColor = BrickColor.new("Black")
  2094. L_195_.Position = Vector3.new(4.35254002, 3.5367043, 23.0863819)
  2095. L_195_.Rotation = Vector3.new(28.0300007, 0.119999997, -7.23000002)
  2096. L_195_.CanCollide = false
  2097. L_195_.FormFactor = Enum.FormFactor.Plate
  2098. L_195_.Size = Vector3.new(1, 0.400000006, 1)
  2099. L_195_.CFrame = CFrame.new(4.35254002, 3.5367043, 23.0863819, 0.99204129, 0.125895873, 0.00207857392, -0.110155217, 0.875767052, -0.469997913, -0.0609911419, 0.466028392, 0.882665157)
  2100. L_195_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2101. L_195_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2102. L_195_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2103. L_195_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2104. L_195_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2105. L_195_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2106. L_195_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2107. L_195_.Position = Vector3.new(4.35254002, 3.5367043, 23.0863819)
  2108. L_195_.Orientation = Vector3.new(28.0300007, 0.129999995, -7.17000008)
  2109. L_195_.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2110. L_196_.Parent = L_195_
  2111. L_196_.Scale = Vector3.new(1, 1, 0.300000012)
  2112. L_196_.Scale = Vector3.new(1, 1, 0.300000012)
  2113. L_197_.Name = "qCFrameWeldThingy"
  2114. L_197_.Parent = L_195_
  2115. L_197_.C1 = CFrame.new(0.769104481, -2.52447319, 2.1831646, 0.0609920137, -0.110155031, 0.99204123, -0.466030061, 0.875766098, 0.125896126, -0.882664204, -0.469999671, 0.00207918556)
  2116. L_197_.Part0 = L_174_
  2117. L_197_.Part1 = L_195_
  2118. L_198_.Name = "qRelativeCFrameWeldValue"
  2119. L_198_.Parent = L_195_
  2120. L_198_.Value = CFrame.new(0.769104481, -2.52447319, 2.1831646, 0.0609920137, -0.110155031, 0.99204123, -0.466030061, 0.875766098, 0.125896126, -0.882664204, -0.469999671, 0.00207918556)
  2121. L_199_.Parent = L_173_
  2122. L_199_.Material = Enum.Material.SmoothPlastic
  2123. L_199_.BrickColor = BrickColor.new("Dark stone grey")
  2124. L_199_.Position = Vector3.new(4.80224323, 2.41499805, 22.7900028)
  2125. L_199_.Rotation = Vector3.new(0, 90, 0)
  2126. L_199_.FormFactor = Enum.FormFactor.Plate
  2127. L_199_.Size = Vector3.new(1, 0.800000012, 2)
  2128. L_199_.CFrame = CFrame.new(4.80224323, 2.41499805, 22.7900028, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
  2129. L_199_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2130. L_199_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2131. L_199_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2132. L_199_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2133. L_199_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2134. L_199_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2135. L_199_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2136. L_199_.Position = Vector3.new(4.80224323, 2.41499805, 22.7900028)
  2137. L_199_.Orientation = Vector3.new(0, 90, 0)
  2138. L_199_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2139. L_200_.Parent = L_199_
  2140. L_201_.Name = "qCFrameWeldThingy"
  2141. L_201_.Parent = L_199_
  2142. L_201_.C1 = CFrame.new(-0.999994278, -2.19994998, -1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2143. L_201_.Part0 = L_174_
  2144. L_201_.Part1 = L_199_
  2145. L_202_.Name = "qRelativeCFrameWeldValue"
  2146. L_202_.Parent = L_199_
  2147. L_202_.Value = CFrame.new(-0.999994278, -2.19994998, -1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2148. L_203_.Name = "Part"
  2149. L_203_.Parent = L_173_
  2150. L_203_.Material = Enum.Material.SmoothPlastic
  2151. L_203_.BrickColor = BrickColor.new("Dark stone grey")
  2152. L_203_.Position = Vector3.new(4.80224323, 3.01503515, 22.7900009)
  2153. L_203_.Rotation = Vector3.new(180, 0, -180)
  2154. L_203_.FormFactor = Enum.FormFactor.Plate
  2155. L_203_.Size = Vector3.new(2, 0.400000006, 1)
  2156. L_203_.CFrame = CFrame.new(4.80224323, 3.01503515, 22.7900009, -1, 6.6860764e-08, 6.57393514e-07, 6.68596698e-08, 1, -1.99483975e-06, -6.5739539e-07, -1.99483975e-06, -1)
  2157. L_203_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2158. L_203_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2159. L_203_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2160. L_203_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2161. L_203_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2162. L_203_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2163. L_203_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2164. L_203_.Position = Vector3.new(4.80224323, 3.01503515, 22.7900009)
  2165. L_203_.Orientation = Vector3.new(0, 180, 0)
  2166. L_203_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2167. L_204_.Name = "qCFrameWeldThingy"
  2168. L_204_.Parent = L_203_
  2169. L_204_.C1 = CFrame.new(1.90734863e-06, -2.79998708, -0.999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2170. L_204_.Part0 = L_174_
  2171. L_204_.Part1 = L_203_
  2172. L_205_.Name = "qRelativeCFrameWeldValue"
  2173. L_205_.Parent = L_203_
  2174. L_205_.Value = CFrame.new(1.90734863e-06, -2.79998708, -0.999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2175. L_206_.Parent = L_173_
  2176. L_206_.Material = Enum.Material.SmoothPlastic
  2177. L_206_.BrickColor = BrickColor.new("Dark stone grey")
  2178. L_206_.Position = Vector3.new(5.30077744, 3.00703883, 22.7902451)
  2179. L_206_.Rotation = Vector3.new(173.660004, 89.9300003, -151.160004)
  2180. L_206_.FormFactor = Enum.FormFactor.Plate
  2181. L_206_.Size = Vector3.new(1, 0.400000006, 1)
  2182. L_206_.CFrame = CFrame.new(5.30077744, 3.00703883, 22.7902451, -0.00100036676, 0.00055081083, 0.999999344, 0.38262701, 0.923902988, -0.00012612842, -0.923902392, 0.382626653, -0.00113499665)
  2183. L_206_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2184. L_206_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2185. L_206_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2186. game.Players.LocalPlayer.Character.Humanoid.Jump = true
  2187. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  2188. wait(.1)
  2189. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  2190. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  2191. wait(.5)
  2192. L_206_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2193. L_206_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2194. L_206_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2195. L_206_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2196. L_206_.Position = Vector3.new(5.30077744, 3.00703883, 22.7902451)
  2197. L_206_.Orientation = Vector3.new(0.00999999978, 90.0699997, 22.5)
  2198. L_206_.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2199. L_207_.Parent = L_206_
  2200. L_207_.Scale = Vector3.new(0.899999976, 0.75, 0.75)
  2201. L_207_.Scale = Vector3.new(0.899999976, 0.75, 0.75)
  2202. L_208_.Name = "qCFrameWeldThingy"
  2203. L_208_.Parent = L_206_
  2204. L_208_.C1 = CFrame.new(-1.99146843, -2.19726753, -0.499319553, 0.923901618, 0.382628858, -0.00100099971, -0.3826285, 0.923902214, 0.000551000587, 0.00113565428, -0.000126059284, 0.999999344)
  2205. L_208_.Part0 = L_174_
  2206. L_208_.Part1 = L_206_
  2207. L_209_.Name = "qRelativeCFrameWeldValue"
  2208. L_209_.Parent = L_206_
  2209. L_209_.Value = CFrame.new(-1.99146843, -2.19726753, -0.499319553, 0.923901618, 0.382628858, -0.00100099971, -0.3826285, 0.923902214, 0.000551000587, 0.00113565428, -0.000126059284, 0.999999344)
  2210. L_210_.Parent = L_173_
  2211. L_210_.Material = Enum.Material.SmoothPlastic
  2212. L_210_.Position = Vector3.new(5.30224133, 3.00618434, 22.7900028)
  2213. L_210_.Rotation = Vector3.new(22.5, 90, 0)
  2214. L_210_.FormFactor = Enum.FormFactor.Plate
  2215. L_210_.Size = Vector3.new(1, 0.400000006, 1)
  2216. L_210_.CFrame = CFrame.new(5.30224133, 3.00618434, 22.7900028, 6.32938452e-07, -1.89803927e-07, 1, 0.382683963, 0.923879385, -6.68596698e-08, -0.923879385, 0.382683933, 6.5739539e-07)
  2217. L_210_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2218. L_210_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2219. L_210_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2220. L_210_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2221. L_210_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2222. L_210_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2223. L_210_.Position = Vector3.new(5.30224133, 3.00618434, 22.7900028)
  2224. L_210_.Orientation = Vector3.new(0, 90, 22.5)
  2225. L_211_.Parent = L_210_
  2226. L_211_.Scale = Vector3.new(0.850000024, 0.800000012, 0.699999988)
  2227. L_211_.Scale = Vector3.new(0.850000024, 0.800000012, 0.699999988)
  2228. L_212_.Name = "qCFrameWeldThingy"
  2229. L_212_.Parent = L_210_
  2230. L_212_.C1 = CFrame.new(-1.99200058, -2.1959877, -0.5, 0.92387861, 0.38268581, 0, -0.382685781, 0.92387861, 0, 0, 0, 1)
  2231. L_212_.Part0 = L_174_
  2232. L_212_.Part1 = L_210_
  2233. L_213_.Name = "qRelativeCFrameWeldValue"
  2234. L_213_.Parent = L_210_
  2235. L_213_.Value = CFrame.new(-1.99200058, -2.1959877, -0.5, 0.92387861, 0.38268581, 0, -0.382685781, 0.92387861, 0, 0, 0, 1)
  2236. L_173_.Parent = game.Players.LocalPlayer.Character
  2237. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  2238. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, 0.165244907, 0.118808933, -0.979070246, 0.794930875, 0.571544766, 0.203522593, 0.583762765, -0.811924279, -2.551708e-08)
  2239. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2240. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
  2241. wait(.1)
  2242. local L_215_ = Instance.new("Sound")
  2243. L_215_.Parent = game.Players.LocalPlayer.Character.Head
  2244. L_215_.SoundId = "rbxassetid://539294959"
  2245. L_215_.Volume = 1
  2246. L_215_:Play()
  2247. game.Players.LocalPlayer.Character.Animate.Disabled = true
  2248. tablenabled = true
  2249. wait(1.5)
  2250. undeploid = false
  2251. L_215_:Destroy()
  2252. end
  2253. if L_164_arg1 == "x" and tablenabled == true and undeploid == false then
  2254. undeploid = true
  2255. local L_226_ = Instance.new("Sound")
  2256. L_226_.Parent = game.Players.LocalPlayer.Character.Head
  2257. L_226_.SoundId = "rbxassetid://180163749"
  2258. L_226_.Volume = 1
  2259. L_226_.Looped = true
  2260. L_226_:Play()
  2261. wait(2)
  2262. L_226_:Destroy()
  2263. print("Hitler retracted his table")
  2264. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  2265. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  2266. game.Players.LocalPlayer.Character["F?hrer Speech Table"]:Destroy()
  2267. game.Players.LocalPlayer.Character.Animate.Disabled = false
  2268. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  2269. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  2270. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2271. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2272. tablenabled = false
  2273. undeploid = true
  2274. local L_227_ = Instance.new("Weld")
  2275. local L_228_ = Instance.new("CFrameValue")
  2276. local L_229_ = Instance.new("Weld")
  2277. local L_230_ = Instance.new("CFrameValue")
  2278. L_227_.Name = "qCFrameWeldThingy"
  2279. L_227_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2280. L_227_.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  2281. L_227_.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2282. L_227_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  2283. L_228_.Name = "qRelativeCFrameWeldValue"
  2284. L_228_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2285. L_228_.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  2286. L_229_.Name = "qCFrameWeldThingy"
  2287. L_229_.Parent = game.Players.LocalPlayer.Character["Left Arm"]
  2288. L_229_.C1 = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
  2289. L_229_.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2290. L_229_.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  2291. L_230_.Name = "qRelativeCFrameWeldValue"
  2292. L_230_.Parent = game.Players.LocalPlayer.Character["Left Arm"]
  2293. L_230_.Value = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
  2294. end
  2295. end)
  2296. local L_65_ = game.Players.LocalPlayer:GetMouse()
  2297. L_65_.KeyDown:connect(function(L_231_arg1)
  2298. L_231_arg1 = string.lower(L_231_arg1)
  2299. if L_231_arg1 == "e" and tablenabled == true and Spooken == false and Heil == false then
  2300. Heil = true
  2301. sounds = {
  2302. so2.SoundId,
  2303. so3.SoundId,
  2304. so4.SoundId,
  2305. so5.SoundId,
  2306. so6.SoundId,
  2307. so7.SoundId,
  2308. so8.SoundId,
  2309. so10.SoundId,
  2310. so11.SoundId,
  2311. so12.SoundId,
  2312. so13.SoundId
  2313. }
  2314. print("Hitler said some words")
  2315. Player = Instance.new("Sound")
  2316. Player.Parent = game.Players.LocalPlayer.Character.Head
  2317. Player.Name = "SoundPlayer"
  2318. Player.SoundId = sounds[math.random(1, #sounds)]
  2319. Player:Play()
  2320. tablenabled = true
  2321. Spooken = true
  2322. wait(5)
  2323. Spooken = false
  2324. Heil = false
  2325. end
  2326. end)
  2327. local L_66_ = game.Players.LocalPlayer:GetMouse()
  2328. L_66_.KeyDown:connect(function(L_232_arg1)
  2329. L_232_arg1 = string.lower(L_232_arg1)
  2330. if L_232_arg1 == "q" and tablenabled == true and Heil == false and Spooken == false then
  2331. Heil = true
  2332. wait(.1)
  2333. Spooken = true
  2334. Heil = true
  2335. sounds = {
  2336. so9.SoundId
  2337. }
  2338. print("SIEG HEIL!")
  2339. Player = Instance.new("Sound")
  2340. Player.Parent = game.Players.LocalPlayer.Character.Head
  2341. Player.Name = "SoundPlayer"
  2342. Player.SoundId = sounds[math.random(1, #sounds)]
  2343. Player:Play()
  2344. local L_233_ = "Sieg Heil!"
  2345. wait(2)
  2346. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2347. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.49999997, 0, 0.843744278, -0.171882227, 0.508480251, -0.498246878, 0.101499684, 0.861073673, -0.199613839, -0.979874671, -8.72539818e-09)
  2348. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, L_233_, Enum.ChatColor.Red)
  2349. wait(0.5)
  2350. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2351. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 1.03762543, 0, -0.363555819, -0.244653851, 0.898872435, -0.745738387, -0.501842558, -0.438210398, 0.558302283, -0.829637587, 2.44041676e-08)
  2352. wait(1)
  2353. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2354. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
  2355. wait(1.5)
  2356. Heil = false
  2357. Spooken = false
  2358. end
  2359. end)
  2360. local L_67_ = game.Players.LocalPlayer:GetMouse()
  2361. L_67_.KeyDown:connect(function(L_234_arg1)
  2362. L_234_arg1 = string.lower(L_234_arg1)
  2363. if L_234_arg1 == "q" and tablenabled == false and Hiel == false and Spooken == false then
  2364. wait(.1)
  2365. Spooken = true
  2366. Hiel = true
  2367. sounds = {
  2368. so9.SoundId
  2369. }
  2370. print("SIEG HEIL!")
  2371. Player = Instance.new("Sound")
  2372. Player.Parent = game.Players.LocalPlayer.Character.Head
  2373. Player.Name = "SoundPlayer"
  2374. Player.SoundId = sounds[math.random(1, #sounds)]
  2375. Player:Play()
  2376. wait(2)
  2377. local L_235_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
  2378. for L_242_forvar1 = 1, #L_235_ do
  2379. if (L_235_[L_242_forvar1].className == "Weld") then
  2380. L_235_[L_242_forvar1]:destroy()
  2381. end
  2382. end
  2383. local L_236_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
  2384. for L_243_forvar1 = 1, #L_236_ do
  2385. if (L_236_[L_243_forvar1].className == "CFrameValue") then
  2386. L_236_[L_243_forvar1]:destroy()
  2387. end
  2388. end
  2389. RAW:Destroy()
  2390. RAWV:Destroy()
  2391. local L_237_ = "Sieg Heil!"
  2392. local L_238_ = Instance.new("Weld")
  2393. local L_239_ = Instance.new("CFrameValue")
  2394. L_238_.Name = "qCFrameWeldThingy"
  2395. L_238_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2396. L_238_.C1 = CFrame.new(-0.721325874, -0.475517273, 0.499384642, 0.245333657, -0.0480151623, -0.968248904, 0.969438732, 0.0121510886, 0.245032549, 0, -0.998768806, 0.0495290235)
  2397. L_238_.Part0 = game.Players.LocalPlayer.Character.Torso
  2398. L_238_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  2399. L_239_.Name = "qRelativeCFrameWeldValue"
  2400. L_239_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2401. L_239_.Value = CFrame.new(-0.721325874, -0.475517273, 0.499384642, 0.245333657, -0.0480151623, -0.968248904, 0.969438732, 0.0121510886, 0.245032549, 0, -0.998768806, 0.0495290235)
  2402. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, L_237_, Enum.ChatColor.Red)
  2403. wait(.5)
  2404. L_238_.C1 = CFrame.new(-0.824748993, 1.9500351, -0.106836319, 0.60572499, -0.0434112921, 0.794488966, -0.702004015, -0.499187171, 0.50793767, 0.374549896, -0.865401566, -0.332846314)
  2405. L_239_.Value = CFrame.new(-0.824748993, 1.9500351, -0.106836319, 0.60572499, -0.0434112921, 0.794488966, -0.702004015, -0.499187171, 0.50793767, 0.374549896, -0.865401566, -0.332846314)
  2406. print("2")
  2407. wait(1.5)
  2408. Hiel = false
  2409. Spooken = false
  2410. L_238_:Destroy()
  2411. L_239_:Destroy()
  2412. local L_240_ = Instance.new("Weld")
  2413. local L_241_ = Instance.new("CFrameValue")
  2414. L_240_.Name = "qCFrameWeldThingy"
  2415. L_240_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2416. L_240_.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  2417. L_240_.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2418. L_240_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  2419. L_241_.Name = "qRelativeCFrameWeldValue"
  2420. L_241_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2421. L_241_.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  2422. end
  2423. end)
  2424. local L_68_ = game.Players.LocalPlayer:GetMouse()
  2425. L_68_.KeyDown:connect(function(L_244_arg1)
  2426. L_244_arg1 = string.lower(L_244_arg1)
  2427. if L_244_arg1 == "p" then
  2428. MUZC:Play()
  2429. end
  2430. end)
  2431. local L_69_ = game.Players.LocalPlayer:GetMouse()
  2432. L_69_.KeyDown:connect(function(L_245_arg1)
  2433. L_245_arg1 = string.lower(L_245_arg1)
  2434. if L_245_arg1 == "l" then
  2435. MUZC:Stop()
  2436. end
  2437. end)
  2438. local L_70_ = game.Players.LocalPlayer
  2439. function exe(L_246_arg1)
  2440. game:GetService'Players'.LocalPlayer.PlayerGui.SB_DataTransfer.SB_CommandRemote.Value = L_246_arg1
  2441. end
  2442. local L_71_ = L_70_:GetMouse()
  2443. local L_72_
  2444. local L_73_ = false
  2445. local L_74_
  2446. local L_75_
  2447. local L_76_ = {}
  2448. L_71_.Button1Down:connect(function()
  2449. if L_71_.Target and Heil == false and Hiel == false then
  2450. if L_71_.Target.Parent.ClassName == "Model" then
  2451. L_75_ = L_71_.Target.Parent
  2452. L_74_ = L_71_.Target.Parent
  2453. L_72_ = Instance.new("Model", L_70_.Character)
  2454. for L_247_forvar1, L_248_forvar2 in pairs(L_71_.Target.Parent:GetChildren()) do
  2455. local L_249_ = Instance.new("SelectionBox", L_72_)
  2456. if L_248_forvar2:IsA("Part") then
  2457. if L_248_forvar2.Name == "Torso" then
  2458. local L_250_ = Instance.new("SelectionPartLasso", L_72_)
  2459. L_250_.Humanoid = L_70_.Character.Humanoid
  2460. L_71_.Target.Parent.Humanoid.Health = 0
  2461. end
  2462. if L_71_.Target.Parent.Humanoid == nil == false and Shot == false then
  2463. Shot = true
  2464. bloo1 = Instance.new("ParticleEmitter")
  2465. bloo1.Parent = L_71_.Target
  2466. bloo1.Transparency = NumberSequence.new(0.5, 0.5)
  2467. bloo1.Size = NumberSequence.new(0.5, 0.5)
  2468. bloo1.Texture = "rbxassetid://524781377"
  2469. bloo1.ZOffset = 1
  2470. bloo1.Acceleration = Vector3.new(0, -20, 0)
  2471. bloo1.Rate = 500
  2472. bloo1.RotSpeed = NumberRange.new(10000, 10000)
  2473. bloo1.Speed = NumberRange.new(0, 0)
  2474. local L_251_ = L_71_.Target.Parent
  2475. L_251_.Humanoid.PlatformStand = true
  2476. guigroup = Instance.new("BillboardGui")
  2477. guigroup.Parent = L_251_.Head
  2478. guigroup.Adornee = L_251_.Head
  2479. guigroup.Size = UDim2.new(1, 0, 1, 0)
  2480. guigroup.StudsOffset = Vector3.new(0.5, 2, 0)
  2481. owooo1 = Instance.new("ImageLabel")
  2482. owooo1.Size = UDim2.new(0, 100, 0, 100)
  2483. owooo1.BackgroundColor3 = Color3.new(1, 1, 1)
  2484. owooo1.BackgroundTransparency = 1
  2485. owooo1.Image = "rbxassetid://20016320"
  2486. owooo1.Parent = guigroup
  2487. owooo1.AnchorPoint = Vector2.new(0.5, 0.5)
  2488. owooo1.Size = UDim2.new(1.5, 0, 1.5, 0)
  2489. local L_252_ = L_251_
  2490. local L_253_ = L_251_
  2491. local L_254_ = Instance.new("Sound")
  2492. L_254_.Volume = 2.5
  2493. L_254_.SoundId = "rbxassetid://605536910"
  2494. local L_255_ = Instance.new("Sound")
  2495. L_255_.Volume = 5
  2496. L_255_.SoundId = "rbxassetid://566593606"
  2497. L_253_.Archivable = true
  2498. local L_256_ = L_253_:Clone()
  2499. L_256_.Name = ""
  2500. L_256_.Humanoid.MaxHealth = 0
  2501. L_256_.Humanoid.PlatformStand = true
  2502. for L_309_forvar1, L_310_forvar2 in pairs(L_256_.Torso:GetChildren()) do
  2503. if L_310_forvar2:IsA("Motor6D") then
  2504. L_310_forvar2:Destroy()
  2505. end
  2506. end
  2507. local L_257_ = Instance.new("Attachment")
  2508. L_257_.Name = "TorsoPointNeckAttachment"
  2509. L_257_.Parent = L_256_.Torso
  2510. L_257_.Position = Vector3.new(0, 1, 0)
  2511. L_257_.Axis = Vector3.new(1, 0, 0)
  2512. L_257_.SecondaryAxis = Vector3.new(0, 1, 0)
  2513. local L_258_ = Instance.new("Attachment")
  2514. L_258_.Name = "HeadPointNeckAttachment"
  2515. L_258_.Parent = L_256_.Head
  2516. L_258_.Position = Vector3.new(0, -0.5, 0)
  2517. L_258_.Axis = Vector3.new(1, 0, 0)
  2518. L_258_.SecondaryAxis = Vector3.new(0, 1, 0)
  2519. local L_259_ = Instance.new("Attachment")
  2520. L_259_.Name = "LeftArmPointAttachment"
  2521. L_259_.Parent = L_256_["Left Arm"]
  2522. L_259_.Position = Vector3.new(0, 0.5, 0)
  2523. L_259_.Axis = Vector3.new(1, 0, 0)
  2524. L_259_.SecondaryAxis = Vector3.new(0, 1, 0)
  2525. local L_260_ = Instance.new("Attachment")
  2526. L_260_.Name = "RightArmPointAttachment"
  2527. L_260_.Parent = L_256_["Right Arm"]
  2528. L_260_.Position = Vector3.new(0, 0.5, 0)
  2529. L_260_.Axis = Vector3.new(1, 0, 0)
  2530. L_260_.SecondaryAxis = Vector3.new(0, 1, 0)
  2531. local L_261_ = Instance.new("Attachment")
  2532. L_261_.Name = "LeftLegPointAttachment"
  2533. L_261_.Parent = L_256_["Left Leg"]
  2534. L_261_.Position = Vector3.new(0, 1, 0)
  2535. L_261_.Axis = Vector3.new(1, 0, 0)
  2536. L_261_.SecondaryAxis = Vector3.new(0, 1, 0)
  2537. local L_262_ = Instance.new("Attachment")
  2538. L_262_.Name = "RightLegPointAttachment"
  2539. L_262_.Parent = L_256_["Right Leg"]
  2540. L_262_.Position = Vector3.new(0, 1, 0)
  2541. L_262_.Axis = Vector3.new(1, 0, 0)
  2542. L_262_.SecondaryAxis = Vector3.new(0, 1, 0)
  2543. local L_263_ = Instance.new("Attachment")
  2544. L_263_.Name = "LeftHipPointAttachment"
  2545. L_263_.Parent = L_256_.Torso
  2546. L_263_.Position = Vector3.new(-0.5, -1, 0)
  2547. L_263_.Axis = Vector3.new(1, 0, 0)
  2548. L_263_.SecondaryAxis = Vector3.new(0, 1, 0)
  2549. local L_264_ = Instance.new("Attachment")
  2550. L_264_.Name = "RightHipPointAttachment"
  2551. L_264_.Parent = L_256_.Torso
  2552. L_264_.Position = Vector3.new(0.5, -1, 0)
  2553. L_264_.Axis = Vector3.new(1, 0, 0)
  2554. L_264_.SecondaryAxis = Vector3.new(0, 1, 0)
  2555. local L_265_ = Instance.new("Attachment")
  2556. L_265_.Name = "LeftShoulderPointAttachment"
  2557. L_265_.Parent = L_256_.Torso
  2558. L_265_.Position = Vector3.new(-1.5, 0.5, 0)
  2559. L_265_.Axis = Vector3.new(1, 0, 0)
  2560. L_265_.SecondaryAxis = Vector3.new(0, 1, 0)
  2561. local L_266_ = Instance.new("Attachment")
  2562. L_266_.Name = "RightShoulderPointAttachment"
  2563. L_266_.Parent = L_256_.Torso
  2564. L_266_.Position = Vector3.new(1.5, 0.5, 0)
  2565. L_266_.Axis = Vector3.new(1, 0, 0)
  2566. L_266_.SecondaryAxis = Vector3.new(0, 1, 0)
  2567. local L_267_ = Instance.new("BallSocketConstraint", L_256_.Torso)
  2568. L_267_.Name = "BallSocketNeck"
  2569. L_267_.Attachment0 = L_257_
  2570. L_267_.Attachment1 = L_258_
  2571. L_267_.Restitution = 0
  2572. L_267_.UpperAngle = 90
  2573. L_267_.Enabled = true
  2574. L_267_.LimitsEnabled = true
  2575. local L_268_ = Instance.new("BallSocketConstraint", L_256_.Torso)
  2576. L_268_.Name = "BallSocketRightShoulder"
  2577. L_268_.Attachment0 = L_266_
  2578. L_268_.Attachment1 = L_260_
  2579. L_268_.Restitution = 0
  2580. L_268_.UpperAngle = 90
  2581. L_268_.Enabled = true
  2582. L_268_.LimitsEnabled = true
  2583. local L_269_ = Instance.new("BallSocketConstraint", L_256_.Torso)
  2584. L_269_.Name = "BallSocketLeftShoulder"
  2585. L_269_.Attachment0 = L_265_
  2586. L_269_.Attachment1 = L_259_
  2587. L_269_.Restitution = 0
  2588. L_269_.UpperAngle = 90
  2589. L_269_.Enabled = true
  2590. L_269_.LimitsEnabled = true
  2591. local L_270_ = Instance.new("BallSocketConstraint", L_256_.Torso)
  2592. L_270_.Name = "BallSocketRightHip"
  2593. L_270_.Attachment0 = L_264_
  2594. L_270_.Attachment1 = L_262_
  2595. L_270_.Restitution = 0
  2596. L_270_.UpperAngle = 90
  2597. L_270_.Enabled = true
  2598. L_270_.LimitsEnabled = true
  2599. local L_271_ = Instance.new("BallSocketConstraint", L_256_.Torso)
  2600. L_271_.Name = "BallSocketLeftHip"
  2601. L_271_.Attachment0 = L_263_
  2602. L_271_.Attachment1 = L_261_
  2603. L_271_.Restitution = 0
  2604. L_271_.UpperAngle = 90
  2605. L_271_.Enabled = true
  2606. L_271_.LimitsEnabled = true
  2607. L_253_.Head:Destroy()
  2608. L_253_.Torso:Destroy()
  2609. L_253_["Left Arm"]:Destroy()
  2610. L_253_["Right Arm"]:Destroy()
  2611. L_253_["Left Leg"]:Destroy()
  2612. L_253_["Right Leg"]:Destroy()
  2613. L_253_.Humanoid.PlatformStand = true
  2614. L_256_.Parent = game.Workspace
  2615. L_256_.Head.face.Texture = "http://www.roblox.com/asset/?id=778409313"
  2616. local L_272_ = function(L_311_arg1, L_312_arg2)
  2617. local L_313_ = getfenv(L_311_arg1)
  2618. local L_314_ = setmetatable({}, {
  2619. __index = function(L_315_arg1, L_316_arg2)
  2620. if L_316_arg2:lower() == 'script' then
  2621. return L_312_arg2
  2622. else
  2623. return L_313_[L_316_arg2]
  2624. end
  2625. end
  2626. })
  2627. setfenv(L_311_arg1, L_314_)
  2628. ypcall(function()
  2629. L_311_arg1()
  2630. end)
  2631. end
  2632. local L_273_ = {}
  2633. local L_274_ = Instance.new("Model", game:GetService("Lighting"))
  2634. L_274_.Name = "Collidable Limbs"
  2635. local L_275_ = Instance.new("Part")
  2636. local L_276_ = Instance.new("Part")
  2637. local L_277_ = Instance.new("Part")
  2638. local L_278_ = Instance.new("Part")
  2639. local L_279_ = Instance.new("Part")
  2640. local L_280_ = Instance.new("Part")
  2641. local L_281_ = Instance.new("Weld")
  2642. local L_282_ = Instance.new("Weld")
  2643. local L_283_ = Instance.new("Weld")
  2644. local L_284_ = Instance.new("Weld")
  2645. local L_285_ = Instance.new("Weld")
  2646. local L_286_ = Instance.new("Weld")
  2647. L_275_.Name = "CHead"
  2648. L_281_.Parent = L_275_
  2649. L_281_.Part0 = L_281_.Parent
  2650. L_281_.Part1 = L_256_["Head"]
  2651. L_275_.Parent = L_274_
  2652. L_275_.Material = Enum.Material.SmoothPlastic
  2653. L_275_.BrickColor = BrickColor.new("Institutional white")
  2654. L_275_.Transparency = 1
  2655. L_275_.Position = Vector3.new(0, 4.50001812, 0)
  2656. L_275_.Velocity = Vector3.new(0, -9.19685173, 0)
  2657. L_275_.Locked = true
  2658. L_275_.FormFactor = Enum.FormFactor.Symmetric
  2659. L_275_.Size = Vector3.new(2, 1, 1)
  2660. L_275_.CFrame = CFrame.new(0, 4.50001812, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2661. L_275_.BottomSurface = Enum.SurfaceType.Smooth
  2662. L_275_.TopSurface = Enum.SurfaceType.Smooth
  2663. L_275_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2664. L_275_.Position = Vector3.new(0, 4.50001812, 0)
  2665. L_275_.CanCollide = false
  2666. L_276_.Name = "CT"
  2667. L_282_.Parent = L_276_
  2668. L_282_.Part0 = L_282_.Parent
  2669. L_282_.Part1 = L_256_["Torso"]
  2670. L_276_.Parent = L_274_
  2671. L_276_.CanCollide = true
  2672. L_276_.Material = Enum.Material.SmoothPlastic
  2673. L_276_.BrickColor = BrickColor.new("Institutional white")
  2674. L_276_.Transparency = 1
  2675. L_276_.Position = Vector3.new(0, 3.00001788, 0)
  2676. L_276_.Velocity = Vector3.new(0, -9.19685173, 0)
  2677. L_276_.Locked = true
  2678. L_276_.Anchored = false
  2679. L_276_.FormFactor = Enum.FormFactor.Symmetric
  2680. L_276_.Size = Vector3.new(2, 2, 1)
  2681. L_276_.CFrame = CFrame.new(0, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2682. L_276_.BottomSurface = Enum.SurfaceType.Smooth
  2683. L_276_.TopSurface = Enum.SurfaceType.Smooth
  2684. L_276_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2685. L_276_.Position = Vector3.new(0, 3.00001788, 0)
  2686. L_277_.Name = "CLA"
  2687. L_277_.CanCollide = true
  2688. L_283_.Parent = L_277_
  2689. L_283_.Part0 = L_283_.Parent
  2690. L_283_.Part1 = L_256_["Left Arm"]
  2691. L_283_.C0 = CFrame.new(0, 0, 0)
  2692. L_283_.C1 = CFrame.new(0, -0.2, 0)
  2693. L_277_.Parent = L_274_
  2694. L_277_.Material = Enum.Material.SmoothPlastic
  2695. L_277_.BrickColor = BrickColor.new("Institutional white")
  2696. L_277_.Transparency = 1
  2697. L_277_.Position = Vector3.new(-1.5, 3.00001788, 0)
  2698. L_277_.Velocity = Vector3.new(0, -9.19685173, 0)
  2699. L_277_.CanCollide = true
  2700. L_277_.Locked = true
  2701. L_277_.FormFactor = Enum.FormFactor.Symmetric
  2702. L_277_.Size = Vector3.new(1, 1.40, 1)
  2703. L_277_.CFrame = CFrame.new(-1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2704. L_277_.BottomSurface = Enum.SurfaceType.Smooth
  2705. L_277_.TopSurface = Enum.SurfaceType.Smooth
  2706. L_277_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2707. L_277_.Position = Vector3.new(-1.5, 3.00001788, 0)
  2708. L_278_.Name = "CRA"
  2709. L_284_.Parent = L_278_
  2710. L_284_.Part0 = L_284_.Parent
  2711. L_284_.Part1 = L_256_["Right Arm"]
  2712. L_284_.C0 = CFrame.new(0, 0, 0)
  2713. L_284_.C1 = CFrame.new(0, -0.2, 0)
  2714. L_278_.Parent = L_274_
  2715. L_278_.CanCollide = true
  2716. L_278_.Material = Enum.Material.SmoothPlastic
  2717. L_278_.BrickColor = BrickColor.new("Institutional white")
  2718. L_278_.Transparency = 1
  2719. L_278_.Position = Vector3.new(1.5, 3.00001788, 0)
  2720. L_278_.Velocity = Vector3.new(0, -9.19685173, 0)
  2721. L_278_.CanCollide = true
  2722. L_278_.Locked = true
  2723. L_278_.FormFactor = Enum.FormFactor.Symmetric
  2724. L_278_.Size = Vector3.new(1, 1.40, 1)
  2725. L_278_.CFrame = CFrame.new(1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2726. L_278_.BottomSurface = Enum.SurfaceType.Smooth
  2727. L_278_.TopSurface = Enum.SurfaceType.Smooth
  2728. L_278_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2729. L_278_.Position = Vector3.new(1.5, 3.00001788, 0)
  2730. L_279_.Name = "CLL"
  2731. L_279_.Parent = L_274_
  2732. L_285_.Parent = L_279_
  2733. L_285_.Part0 = L_285_.Parent
  2734. L_285_.Part1 = L_256_["Left Leg"]
  2735. L_285_.C0 = CFrame.new(0, 0, 0)
  2736. L_285_.C1 = CFrame.new(0, -0.2, 0)
  2737. L_279_.Material = Enum.Material.SmoothPlastic
  2738. L_279_.BrickColor = BrickColor.new("Institutional white")
  2739. L_279_.Transparency = 1
  2740. L_279_.CanCollide = true
  2741. L_279_.Position = Vector3.new(-0.5, 1.00001788, 0)
  2742. L_279_.Velocity = Vector3.new(0, -9.19685173, 0)
  2743. L_279_.CanCollide = true
  2744. L_279_.Locked = true
  2745. L_279_.FormFactor = Enum.FormFactor.Symmetric
  2746. L_279_.Size = Vector3.new(1, 1.65, 1)
  2747. L_279_.CFrame = CFrame.new(-0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2748. L_279_.BottomSurface = Enum.SurfaceType.Smooth
  2749. L_279_.TopSurface = Enum.SurfaceType.Smooth
  2750. L_279_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2751. L_279_.Position = Vector3.new(-0.5, 1.00001788, 0)
  2752. L_280_.Name = "CRL"
  2753. L_280_.Parent = L_274_
  2754. L_280_.Material = Enum.Material.SmoothPlastic
  2755. L_280_.BrickColor = BrickColor.new("Institutional white")
  2756. L_280_.Transparency = 1
  2757. L_280_.Position = Vector3.new(0.5, 1.00001788, 0)
  2758. L_280_.Velocity = Vector3.new(0, -9.19685173, 0)
  2759. L_280_.CanCollide = true
  2760. L_280_.Locked = true
  2761. L_280_.FormFactor = Enum.FormFactor.Symmetric
  2762. L_280_.Size = Vector3.new(1, 1.65, 1)
  2763. L_280_.CFrame = CFrame.new(0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2764. L_280_.BottomSurface = Enum.SurfaceType.Smooth
  2765. L_280_.TopSurface = Enum.SurfaceType.Smooth
  2766. L_280_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2767. L_280_.Position = Vector3.new(0.5, 1.00001788, 0)
  2768. L_280_.CanCollide = true
  2769. L_286_.Parent = L_280_
  2770. L_286_.Part0 = L_286_.Parent
  2771. L_286_.Part1 = L_256_["Right Leg"]
  2772. L_286_.C0 = CFrame.new(0, 0, 0)
  2773. L_286_.C1 = CFrame.new(0, -0.2, 0)
  2774. L_274_.Parent = L_256_
  2775. L_274_:MakeJoints()
  2776. local L_287_ = L_256_.Name
  2777. local L_288_ = L_256_:Clone()
  2778. L_288_.Head.Anchored = true
  2779. L_288_.Name = L_251_.Name
  2780. L_288_.Humanoid.PlatformStand = true
  2781. local L_289_ = Instance.new("BodyThrust")
  2782. L_289_.Force = Vector3.new(0, 100, 0)
  2783. L_289_.Location = Vector3.new(0, 0, 1)
  2784. L_289_.Parent = L_288_.Head
  2785. local L_290_ = L_288_.Torso
  2786. local L_291_ = Instance.new("Model")
  2787. L_291_.Parent = L_288_
  2788. L_288_.Parent = game:GetService("Workspace")
  2789. L_291_.Name = L_287_.."'s generated CameraPart"
  2790. local L_292_ = Instance.new("BodyThrust")
  2791. L_292_.Parent = L_288_.Torso
  2792. L_292_.force = Vector3.new(0, 1000, 0)
  2793. L_292_.location = Vector3.new(0, 0, 1)
  2794. L_288_.Parent = game:GetService("Workspace")
  2795. L_256_:destroy()
  2796. L_288_.Head.Anchored = false
  2797. L_288_.Parent = game:GetService("Workspace")
  2798. wait()
  2799. local L_293_ = Instance.new("Model")
  2800. L_293_.Parent = L_288_
  2801. L_293_.Name = "BLUDDDDDDDDDDD"
  2802. local L_294_ = Instance.new("Model")
  2803. L_294_.Name = L_287_.."'s fluids"
  2804. L_294_.Parent = L_293_
  2805. L_288_.Head.Anchored = false
  2806. local L_295_ = {
  2807. "OW!",
  2808. "NOOOO!!!!",
  2809. "NUUUUUU!",
  2810. "OWWWWWW!!",
  2811. "OW11!11!1!!!!!!111!!1!",
  2812. "?_?",
  2813. "?o?",
  2814. "._.",
  2815. ".-.",
  2816. "T_T",
  2817. "T-T",
  2818. "o_O",
  2819. "O_o",
  2820. "O_O",
  2821. "o_o",
  2822. "o-o",
  2823. "O-o",
  2824. "o-O",
  2825. ":(",
  2826. ":-(",
  2827. ":c",
  2828. ":-c",
  2829. ":C",
  2830. ":-C",
  2831. "...",
  2832. ":|",
  2833. ":-|",
  2834. ":o",
  2835. ":O",
  2836. ":-o",
  2837. ":-O",
  2838. "FUCK YOU MURDERER!1!111!!!11!!1!1!",
  2839. "Why",
  2840. "This game is broken....",
  2841. "U nub hitler"
  2842. }
  2843. game:GetService("Chat"):Chat(L_288_.Head, L_295_[math.random(1, #L_295_)], Enum.ChatColor.Red)
  2844. game:GetService("RunService").Stepped:wait()
  2845. L_292_:Destroy()
  2846. L_288_.Humanoid.Name = "Humanoid2"
  2847. print(L_288_.Name.." lived a good life.")
  2848. local L_296_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
  2849. for L_317_forvar1 = 1, #L_296_ do
  2850. if (L_296_[L_317_forvar1].className == "Weld") then
  2851. L_296_[L_317_forvar1]:destroy()
  2852. end
  2853. end
  2854. local L_297_ = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
  2855. for L_318_forvar1 = 1, #L_297_ do
  2856. if (L_297_[L_318_forvar1].className == "CFrameValue") then
  2857. L_297_[L_318_forvar1]:destroy()
  2858. end
  2859. end
  2860. wait()
  2861. local L_298_ = Instance.new("Weld")
  2862. local L_299_ = Instance.new("CFrameValue")
  2863. L_298_.Name = "qCFrameWeldThingy"
  2864. L_298_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2865. L_298_.C1 = CFrame.new(-1.5, 0.501321793, 0.499998093, 1, 0, 0, 0, -0.00264357007, 0.999996483, 0, -0.999996424, -0.0026435703)
  2866. L_298_.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2867. L_298_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  2868. L_299_.Name = "qRelativeCFrameWeldValue"
  2869. L_299_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2870. L_299_.Value = CFrame.new(-1.5, 0.501321793, 0.499998093, 1, 0, 0, 0, -0.00264357007, 0.999996483, 0, -0.999996424, -0.0026435703)
  2871. lMUZC = Instance.new("Sound")
  2872. lMUZC.Volume = 99
  2873. lMUZC.EmitterSize = 99
  2874. lMUZC.MaxDistance = 99
  2875. lMUZC.SoundId = "rbxassetid://408950203"
  2876. lMUZC.Parent = game.Players.LocalPlayer.Character.Head
  2877. lMUZC:Play()
  2878. L_15_.Transparency = 1
  2879. local L_300_ = Instance.new("Model")
  2880. local L_301_ = Instance.new("Part")
  2881. local L_302_ = Instance.new("Weld")
  2882. local L_303_ = Instance.new("Part")
  2883. local L_304_ = Instance.new("SpecialMesh")
  2884. local L_305_ = Instance.new("Weld")
  2885. local L_306_ = Instance.new("CFrameValue")
  2886. L_300_.Name = "PSTL"
  2887. L_300_.Parent = game.Players.LocalPlayer.Character
  2888. L_301_.Name = "Handel"
  2889. L_301_.Parent = L_300_
  2890. L_301_.Transparency = 1
  2891. L_301_.Position = Vector3.new(-19.9463806, 0.501034975, 20.2952709)
  2892. L_301_.Rotation = Vector3.new(-92, -89.9100037, 177.979996)
  2893. L_301_.Size = Vector3.new(1, 2, 1)
  2894. L_301_.CFrame = CFrame.new(-19.9463806, 0.501034975, 20.2952709, -0.00159100757, -5.59999717e-05, -0.999998808, -0.999998748, -0.000229912286, 0.00159102038, -0.000230001096, 1, -5.56341074e-05)
  2895. L_301_.BottomSurface = Enum.SurfaceType.Smooth
  2896. L_301_.TopSurface = Enum.SurfaceType.Smooth
  2897. L_301_.Position = Vector3.new(-19.9463806, 0.501034975, 20.2952709)
  2898. L_301_.Orientation = Vector3.new(-0.0900000036, -90, -90.0100021)
  2899. L_302_.Name = "Weld2armeh"
  2900. L_302_.Parent = L_301_
  2901. L_302_.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  2902. L_302_.Part1 = L_301_
  2903. L_303_.Name = "Pistol"
  2904. L_303_.Parent = L_300_
  2905. L_303_.Position = Vector3.new(-19.815855, 0.870578527, 21.3633595)
  2906. L_303_.Rotation = Vector3.new(0.00999999978, 0, -0.0900000036)
  2907. L_303_.Size = Vector3.new(0.25, 0.927999973, 1.31799996)
  2908. L_303_.CFrame = CFrame.new(-19.815855, 0.870578527, 21.3633595, 0.999996543, 0.00159100071, -5.59998516e-05, -0.00159101677, 0.999994457, -0.000229911791, 5.56339801e-05, 0.000230000107, 0.999997854)
  2909. L_303_.BottomSurface = Enum.SurfaceType.Smooth
  2910. L_303_.TopSurface = Enum.SurfaceType.Smooth
  2911. L_303_.Position = Vector3.new(-19.815855, 0.870578527, 21.3633595)
  2912. L_303_.Orientation = Vector3.new(0.00999999978, 0, -0.0900000036)
  2913. L_304_.Parent = L_303_
  2914. L_304_.MeshId = "rbxassetid://436697873"
  2915. L_304_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
  2916. L_304_.TextureId = "rbxassetid://436697889"
  2917. L_304_.MeshType = Enum.MeshType.FileMesh
  2918. L_304_.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
  2919. L_305_.Name = "qCFrameWeldThingy"
  2920. L_305_.Parent = L_303_
  2921. L_305_.C1 = CFrame.new(-0.129997253, -0.369997978, -1.06799889, 0, 0, -0.999997735, -0.999995708, 0, 0, 0, 0.999997854, 0)
  2922. L_305_.Part0 = L_301_
  2923. L_305_.Part1 = L_303_
  2924. L_306_.Name = "qRelativeCFrameWeldValue"
  2925. L_306_.Parent = L_303_
  2926. L_306_.Value = CFrame.new(-0.129997253, -0.369997978, -1.06799889, 0, 0, -0.999997735, -0.999995708, 0, 0, 0, 0.999997854, 0)
  2927. L_302_.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(1.55, 14.1, 1.55)
  2928. Kills.Value = Kills.Value + 1
  2929. muso1 = Instance.new("Part")
  2930. muso2 = Instance.new("BillboardGui")
  2931. muso3 = Instance.new("ImageLabel")
  2932. muso4 = Instance.new("Weld")
  2933. muso5 = Instance.new("CFrameValue")
  2934. muso1.Name = "Muzl"
  2935. muso1.Parent = L_300_
  2936. muso1.Transparency = 1
  2937. muso1.Position = Vector3.new(-20.2116871, 1.11252046, 15.9859924)
  2938. muso1.Rotation = Vector3.new(0.0399999991, 65.3000031, -90.0599976)
  2939. muso1.Size = Vector3.new(0.310000002, 0.200000003, 0.200000003)
  2940. muso1.CFrame = CFrame.new(-20.2116871, 1.11252046, 15.9859924, -0.000438778661, 0.417792588, 0.908542514, -0.999999762, -0.00042278826, -0.000288525684, 0.000263583905, -0.908542216, 0.417792857)
  2941. muso1.BottomSurface = Enum.SurfaceType.Smooth
  2942. muso1.TopSurface = Enum.SurfaceType.Smooth
  2943. muso1.Position = Vector3.new(-20.2116871, 1.11252046, 15.9859924)
  2944. muso1.Orientation = Vector3.new(0.0199999996, 65.3000031, -90.0199966)
  2945. muso2.Name = "FLAS"
  2946. muso2.Parent = muso1
  2947. muso2.Size = UDim2.new(1, 0, 1, 0)
  2948. muso2.StudsOffset = Vector3.new(0, 0, 0)
  2949. muso3.Parent = muso2
  2950. muso3.Size = UDim2.new(1.5, 0, 1.5, 0)
  2951. muso3.BackgroundColor3 = Color3.new(1, 1, 1)
  2952. muso3.BackgroundTransparency = 1
  2953. muso3.Image = "rbxassetid://872910628"
  2954. muso4.Name = "qCFrameWeldThingy"
  2955. muso4.Parent = muso1
  2956. muso4.C1 = CFrame.new(0.625, -1.70000458, 0.110001564, 0.999999881, -3.7252903e-09, 0, -3.7252903e-09, 0.999999881, 0, 0, 0, 1.00000024)
  2957. muso4.Part1 = muso1
  2958. muso4.Part0 = L_303_
  2959. muso5.Name = "qRelativeCFrameWeldValue"
  2960. muso5.Parent = muso1
  2961. muso5.Value = CFrame.new(0.625, -1.70000458, 0.110001564, 0.999999881, -3.7252903e-09, 0, -3.7252903e-09, 0.999999881, 0, 0, 0, 1.00000024)
  2962. muso4.C0 = CFrame.new(0.35, -1.15, 1) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  2963. L_255_.Parent = L_288_
  2964. L_255_:Play()
  2965. wait(.1)
  2966. L_254_.Parent = L_288_
  2967. L_254_:Play()
  2968. wait(.6)
  2969. ko1.Text = "Kills: "..Kills.Value
  2970. L_298_:Destroy()
  2971. L_299_:Destroy()
  2972. L_300_:Destroy()
  2973. L_301_:Destroy()
  2974. L_302_:Destroy()
  2975. L_303_:Destroy()
  2976. L_304_:Destroy()
  2977. L_305_:Destroy()
  2978. L_306_:Destroy()
  2979. L_15_.Transparency = 0
  2980. lMUZC:Destroy()
  2981. local L_307_ = Instance.new("Weld")
  2982. local L_308_ = Instance.new("CFrameValue")
  2983. L_307_.Name = "qCFrameWeldThingy"
  2984. L_307_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2985. L_307_.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  2986. L_307_.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2987. L_307_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  2988. L_308_.Name = "qRelativeCFrameWeldValue"
  2989. L_308_.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  2990. L_308_.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
  2991. if tablenabled == true then
  2992. L_307_:Destroy()
  2993. L_308_:Destroy()
  2994. local L_319_ = Instance.new("Motor6D")
  2995. L_319_.Name = "Right Shoulder"
  2996. L_319_.Parent = game.Players.LocalPlayer.Character.Torso
  2997. L_319_.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2998. L_319_.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  2999. L_319_.Part0 = game.Players.LocalPlayer.Character.Torso
  3000. L_319_.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  3001. L_319_.MaxVelocity = 0.10000000149012
  3002. wait(.1)
  3003. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3004. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
  3005. end
  3006. wait(.5)
  3007. end
  3008. end
  3009. end
  3010. end
  3011. end
  3012. Shot = false
  3013. if Kills.Value == 25 then
  3014. Cape()
  3015. end
  3016. end)
  3017. L_3_.MouseButton1Down:connect(function()
  3018. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, L_2_.Text, Enum.ChatColor.Red)
  3019. end)
  3020. function Cape()
  3021. if Prized == false then
  3022. Prized = true
  3023. local L_320_ = false
  3024. local L_321_ = "Crimson"
  3025. local L_322_ = "LocalPlayer"
  3026. local L_323_ = game:GetService("Players")
  3027. local L_324_ = game:GetService("RunService")
  3028. local L_325_ = game:GetService("ContentProvider")
  3029. local L_326_ = L_323_.LocalPlayer
  3030. local L_327_ = L_326_.Character
  3031. local L_328_ = L_326_.PlayerGui
  3032. local L_329_ = L_326_.Backpack
  3033. local L_330_ = L_326_:GetMouse()
  3034. local L_331_ = workspace.CurrentCamera
  3035. local L_332_ = L_331_.CoordinateFrame
  3036. local L_333_ = {}
  3037. local L_334_ = {}
  3038. local L_335_ = false
  3039. local L_336_ = false
  3040. local L_337_ = false
  3041. local L_338_ = {}
  3042. local L_339_ = 1
  3043. local L_340_ = 1
  3044. L_338_.Part = nil
  3045. L_338_.BP = nil
  3046. L_338_.BA = nil
  3047. L_338_.Mass = nil
  3048. local L_341_ = nil
  3049. local L_342_ = L_327_["Head"]
  3050. local L_343_ = L_327_["Torso"]
  3051. local L_344_ = L_327_["Humanoid"]
  3052. local L_345_ = L_327_["Left Arm"]
  3053. local L_346_ = L_327_["Right Arm"]
  3054. local L_347_ = L_327_["Left Leg"]
  3055. local L_348_ = L_327_["Right Leg"]
  3056. for L_381_forvar1, L_382_forvar2 in pairs(L_327_:GetChildren()) do
  3057. if L_382_forvar2.Name == ModID then
  3058. L_382_forvar2:Destroy()
  3059. end
  3060. end
  3061. for L_383_forvar1, L_384_forvar2 in pairs(L_328_:GetChildren()) do
  3062. if L_384_forvar2.Name == "PadsGui" then
  3063. L_384_forvar2:Destroy()
  3064. end
  3065. end
  3066. local L_349_ = "Pads"
  3067. local L_350_ = {}
  3068. local L_351_ = 196.2
  3069. local L_352_ = math.sin
  3070. local L_353_ = math.cos
  3071. local L_354_ = math.max
  3072. local L_355_ = math.min
  3073. local L_356_ = math.atan2
  3074. local L_357_ = math.random
  3075. local L_358_ = 2 * math.pi
  3076. local L_359_ = {
  3077. ["BodyVelocity"] = true;
  3078. ["BodyAngularVelocity"] = true;
  3079. ["BodyForce"] = true;
  3080. ["BodyThrust"] = true;
  3081. ["BodyPosition"] = true;
  3082. ["RocketPropulsion"] = true
  3083. }
  3084. if L_326_.Name == L_322_ and L_320_ then
  3085. script.Parent = nil
  3086. end
  3087. L_326_.CameraMode = "Classic"
  3088. local L_360_ = {}
  3089. for L_385_forvar1, L_386_forvar2 in pairs(L_360_) do
  3090. local L_387_ = tostring(L_360_[L_385_forvar1])
  3091. L_360_[L_385_forvar1] = "http://www.roblox.com/asset/?id="..L_387_
  3092. L_325_:Preload("http://www.roblox.com/asset/?id="..L_387_)
  3093. end
  3094. function QuaternionFromCFrame(L_388_arg1)
  3095. local L_389_, L_390_, L_391_, L_392_, L_393_, L_394_, L_395_, L_396_, L_397_, L_398_, L_399_, L_400_ = L_388_arg1:components()
  3096. local L_401_ = L_392_ + L_396_ + L_400_
  3097. if L_401_ > 0 then
  3098. local L_402_ = math.sqrt(1 + L_401_)
  3099. local L_403_ = 0.5 / L_402_
  3100. return (L_399_ - L_397_) * L_403_, (L_394_ - L_398_) * L_403_, (L_395_ - L_393_) * L_403_, L_402_ * 0.5
  3101. else
  3102. local L_404_ = 0
  3103. if L_396_ > L_392_ then
  3104. L_404_ = 1
  3105. end
  3106. if L_400_ > (L_404_ == 0 and L_392_ or L_396_) then
  3107. L_404_ = 2
  3108. end
  3109. if L_404_ == 0 then
  3110. local L_405_ = math.sqrt(L_392_ - L_396_ - L_400_ + 1)
  3111. local L_406_ = 0.5 / L_405_
  3112. return 0.5 * L_405_, (L_395_ + L_393_) * L_406_, (L_398_ + L_394_) * L_406_, (L_399_ - L_397_) * L_406_
  3113. elseif L_404_ == 1 then
  3114. local L_407_ = math.sqrt(L_396_ - L_400_ - L_392_ + 1)
  3115. local L_408_ = 0.5 / L_407_
  3116. return (L_393_ + L_395_) * L_408_, 0.5 * L_407_, (L_399_ + L_397_) * L_408_, (L_394_ - L_398_) * L_408_
  3117. elseif L_404_ == 2 then
  3118. local L_409_ = math.sqrt(L_400_ - L_392_ - L_396_ + 1)
  3119. local L_410_ = 0.5 / L_409_
  3120. return (L_394_ + L_398_) * L_410_, (L_397_ + L_399_) * L_410_, 0.5 * L_409_, (L_395_ - L_393_) * L_410_
  3121. end
  3122. end
  3123. end
  3124. function QuaternionToCFrame(L_411_arg1, L_412_arg2, L_413_arg3, L_414_arg4, L_415_arg5, L_416_arg6, L_417_arg7)
  3125. local L_418_, L_419_, L_420_ = L_414_arg4 + L_414_arg4, L_415_arg5 + L_415_arg5, L_416_arg6 + L_416_arg6
  3126. local L_421_, L_422_, L_423_ = L_417_arg7 * L_418_, L_417_arg7 * L_419_, L_417_arg7 * L_420_
  3127. local L_424_ = L_414_arg4 * L_418_
  3128. local L_425_ = L_414_arg4 * L_419_
  3129. local L_426_ = L_414_arg4 * L_420_
  3130. local L_427_ = L_415_arg5 * L_419_
  3131. local L_428_ = L_415_arg5 * L_420_
  3132. local L_429_ = L_416_arg6 * L_420_
  3133. return CFrame.new(L_411_arg1, L_412_arg2, L_413_arg3, 1 - (L_427_ + L_429_), L_425_ - L_423_, L_426_ + L_422_, L_425_ + L_423_, 1 - (L_424_ + L_429_), L_428_ - L_421_, L_426_ - L_422_, L_428_ + L_421_, 1 - (L_424_ + L_427_))
  3134. end
  3135. function QuaternionSlerp(L_430_arg1, L_431_arg2, L_432_arg3)
  3136. local L_433_ = L_430_arg1[1] * L_431_arg2[1] + L_430_arg1[2] * L_431_arg2[2] + L_430_arg1[3] * L_431_arg2[3] + L_430_arg1[4] * L_431_arg2[4]
  3137. local L_434_, L_435_
  3138. if L_433_ >= 0.0001 then
  3139. if (1 - L_433_) > 0.0001 then
  3140. local L_436_ = math.acos(L_433_)
  3141. local L_437_ = 1 / math.sin(L_436_)
  3142. L_434_ = math.sin((1 - L_432_arg3) * L_436_) * L_437_
  3143. L_435_ = math.sin(L_432_arg3 * L_436_) * L_437_
  3144. else
  3145. L_434_ = 1 - L_432_arg3
  3146. L_435_ = L_432_arg3
  3147. end
  3148. else
  3149. if (1 + L_433_) > 0.0001 then
  3150. local L_438_ = math.acos(-L_433_)
  3151. local L_439_ = 1 / math.sin(L_438_)
  3152. L_434_ = math.sin((L_432_arg3 - 1) * L_438_) * L_439_
  3153. L_435_ = math.sin(L_432_arg3 * L_438_) * L_439_
  3154. else
  3155. L_434_ = L_432_arg3 - 1
  3156. L_435_ = L_432_arg3
  3157. end
  3158. end
  3159. return L_430_arg1[1] * L_434_ + L_431_arg2[1] * L_435_, L_430_arg1[2] * L_434_ + L_431_arg2[2] * L_435_, L_430_arg1[3] * L_434_ + L_431_arg2[3] * L_435_, L_430_arg1[4] * L_434_ + L_431_arg2[4] * L_435_
  3160. end
  3161. function CLerp(L_440_arg1, L_441_arg2, L_442_arg3)
  3162. local L_443_ = {
  3163. QuaternionFromCFrame(L_440_arg1)
  3164. }
  3165. local L_444_ = {
  3166. QuaternionFromCFrame(L_441_arg2)
  3167. }
  3168. local L_445_, L_446_, L_447_ = L_440_arg1.x, L_440_arg1.y, L_440_arg1.z
  3169. local L_448_, L_449_, L_450_ = L_441_arg2.x, L_441_arg2.y, L_441_arg2.z
  3170. local L_451_ = 1 - L_442_arg3
  3171. return QuaternionToCFrame(L_451_ * L_445_ + L_442_arg3 * L_448_, L_451_ * L_446_ + L_442_arg3 * L_449_, L_451_ * L_447_ + L_442_arg3 * L_450_, QuaternionSlerp(L_443_, L_444_, L_442_arg3))
  3172. end
  3173. function GetWeld(L_452_arg1)
  3174. local L_453_
  3175. for L_454_forvar1, L_455_forvar2 in pairs(L_333_) do
  3176. if L_455_forvar2[1] == L_452_arg1 then
  3177. L_453_ = L_455_forvar2
  3178. break
  3179. end
  3180. end
  3181. if not L_453_ then
  3182. L_453_ = {
  3183. L_452_arg1,
  3184. NV
  3185. }
  3186. table.insert(L_333_, L_453_)
  3187. end
  3188. return L_452_arg1.C0.p, L_453_[2]
  3189. end
  3190. function SetWeld(L_456_arg1, L_457_arg2, L_458_arg3, L_459_arg4, L_460_arg5, L_461_arg6, L_462_arg7, L_463_arg8, L_464_arg9, L_465_arg10)
  3191. L_465_arg10 = L_465_arg10 or 1
  3192. local L_466_
  3193. for L_474_forvar1, L_475_forvar2 in pairs(L_333_) do
  3194. if L_475_forvar2[1] == L_456_arg1 then
  3195. L_466_ = L_475_forvar2
  3196. break
  3197. end
  3198. end
  3199. if not L_466_ then
  3200. L_466_ = {
  3201. L_456_arg1,
  3202. NV
  3203. }
  3204. table.insert(L_333_, L_466_)
  3205. end
  3206. local L_467_ = (L_465_arg10 == 1 and math.sin((math.pi / 2) / L_458_arg3 * L_457_arg2)) or L_457_arg2 / L_458_arg3
  3207. local L_468_, L_469_, L_470_ = 0, 0, 0
  3208. L_468_ = math.abs(L_460_arg5.x - L_462_arg7.x) * L_467_
  3209. L_469_ = math.abs(L_460_arg5.y - L_462_arg7.y) * L_467_
  3210. L_470_ = math.abs(L_460_arg5.z - L_462_arg7.z) * L_467_
  3211. L_468_ = ((L_460_arg5.x > L_462_arg7.x and -L_468_) or L_468_)
  3212. L_469_ = ((L_460_arg5.y > L_462_arg7.y and -L_469_) or L_469_)
  3213. L_470_ = ((L_460_arg5.z > L_462_arg7.z and -L_470_) or L_470_)
  3214. local L_471_, L_472_, L_473_ = 0, 0, 0
  3215. L_471_ = math.abs(L_459_arg4.x - L_461_arg6.x) * L_467_
  3216. L_472_ = math.abs(L_459_arg4.y - L_461_arg6.y) * L_467_
  3217. L_473_ = math.abs(L_459_arg4.z - L_461_arg6.z) * L_467_
  3218. L_471_ = (L_459_arg4.x > L_461_arg6.x and -L_471_) or L_471_
  3219. L_472_ = (L_459_arg4.y > L_461_arg6.y and -L_472_) or L_472_
  3220. L_473_ = (L_459_arg4.z > L_461_arg6.z and -L_473_) or L_473_
  3221. L_466_[2] = Vector3.new(L_460_arg5.x + L_468_, L_460_arg5.y + L_469_, L_460_arg5.z + L_470_)
  3222. L_456_arg1.C0 = CFrame.new(L_459_arg4.x + L_471_, L_459_arg4.y + L_472_, L_459_arg4.z + L_473_) * CFrame.Angles(L_460_arg5.x + L_468_, L_460_arg5.y + L_469_, L_460_arg5.z + L_470_)
  3223. end
  3224. function RotateCamera(L_476_arg1, L_477_arg2)
  3225. L_331_.CoordinateFrame = CFrame.new(L_331_.Focus.p) * (L_331_.CoordinateFrame - L_331_.CoordinateFrame.p) * CFrame.Angles(L_476_arg1, L_477_arg2, 0) * CFrame.new(0, 0, (L_331_.CoordinateFrame.p - L_331_.Focus.p).magnitude)
  3226. end
  3227. function GetAngles(L_478_arg1)
  3228. local L_479_ = L_478_arg1.lookVector
  3229. return -math.asin(L_479_.y), math.atan2(L_479_.x, -L_479_.z)
  3230. end
  3231. local L_361_ = L_331_.CoordinateFrame
  3232. function Look()
  3233. if AlphaOn == true then
  3234. local L_480_, L_481_ = GetAngles(L_361_:toObjectSpace(L_331_.CoordinateFrame))
  3235. L_331_.CoordinateFrame = L_361_
  3236. RotateCamera(L_480_ * -(L_339_), L_481_ * -(L_339_))
  3237. L_361_ = L_331_.CoordinateFrame
  3238. end
  3239. end
  3240. function Cor(L_482_arg1)
  3241. local L_483_, L_484_ = coroutine.resume(coroutine.create(L_482_arg1))
  3242. if not L_483_ then
  3243. print(L_484_)
  3244. end
  3245. end
  3246. function Cor2(L_485_arg1)
  3247. local L_486_, L_487_ = ypcall(L_485_arg1)
  3248. if not L_486_ then
  3249. print(L_487_)
  3250. end
  3251. end
  3252. function MakePads()
  3253. P1 = Instance.new("Model")
  3254. P1.Name = L_349_
  3255. P2 = Instance.new("Part")
  3256. P2.CFrame = CFrame.new(Vector3.new(21.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0)
  3257. P2.FormFactor = Enum.FormFactor.Custom
  3258. P2.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012)
  3259. P2.Anchored = true
  3260. P2.BrickColor = BrickColor.new("White")
  3261. P2.Friction = 0.30000001192093
  3262. P2.Shape = Enum.PartType.Block
  3263. P2.Name = "RBase"
  3264. P2.Parent = P1
  3265. P2.Transparency = 1
  3266. P3 = Instance.new("CylinderMesh")
  3267. P3.Scale = Vector3.new(1, 0.5, 1)
  3268. P3.Parent = P2
  3269. P4 = Instance.new("Part")
  3270. P4.CFrame = CFrame.new(Vector3.new(18.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0)
  3271. P4.FormFactor = Enum.FormFactor.Custom
  3272. P4.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012)
  3273. P4.Anchored = true
  3274. P4.BrickColor = BrickColor.new("White")
  3275. P4.Friction = 0.30000001192093
  3276. P4.Shape = Enum.PartType.Block
  3277. P4.Name = "LBase"
  3278. P4.Parent = P1
  3279. P4.Transparency = 1
  3280. P5 = Instance.new("CylinderMesh")
  3281. P5.Scale = Vector3.new(1, 0.5, 1)
  3282. P5.Parent = P4
  3283. P7 = Instance.new("CylinderMesh")
  3284. P7.Scale = Vector3.new(1, 0.5, 1)
  3285. P7.Parent = P6
  3286. P9 = Instance.new("CylinderMesh")
  3287. P9.Scale = Vector3.new(1, 0.5, 1)
  3288. P9.Parent = P8
  3289. P11 = Instance.new("CylinderMesh")
  3290. P11.Scale = Vector3.new(1, 0.5, 1)
  3291. P11.Parent = P10
  3292. P13 = Instance.new("CylinderMesh")
  3293. P13.Scale = Vector3.new(1, 0.5, 1)
  3294. P13.Parent = P12
  3295. P15 = Instance.new("CylinderMesh")
  3296. P15.Scale = Vector3.new(1, 0.5, 1)
  3297. P15.Parent = P14
  3298. P17 = Instance.new("CylinderMesh")
  3299. P17.Scale = Vector3.new(1, 0.5, 1)
  3300. P17.Parent = P16
  3301. P1.Parent = L_326_.Character
  3302. P1:MakeJoints()
  3303. return P1
  3304. end
  3305. weldModel = function(L_488_arg1, L_489_arg2, L_490_arg3)
  3306. local L_491_ = {}
  3307. local function L_492_func(L_494_arg1)
  3308. if L_494_arg1:IsA("BasePart") then
  3309. table.insert(L_491_, L_494_arg1)
  3310. end
  3311. for L_495_forvar1, L_496_forvar2 in pairs(L_494_arg1:GetChildren()) do
  3312. L_492_func(L_496_forvar2)
  3313. end
  3314. end
  3315. L_492_func(L_488_arg1)
  3316. local L_493_ = L_490_arg3 or L_491_[1]
  3317. for L_497_forvar1, L_498_forvar2 in pairs(L_491_) do
  3318. local L_499_ = L_493_.CFrame:toObjectSpace(L_498_forvar2.CFrame)
  3319. local L_500_ = Instance.new("Weld")
  3320. L_500_.Part0 = L_493_
  3321. L_500_.Part1 = L_498_forvar2
  3322. L_500_.C0 = L_499_
  3323. L_500_.Parent = L_493_
  3324. end
  3325. if L_489_arg2 then
  3326. for L_501_forvar1, L_502_forvar2 in pairs(L_491_) do
  3327. L_502_forvar2.Anchored = false
  3328. L_502_forvar2.CanCollide = false
  3329. end
  3330. end
  3331. end
  3332. weldItem = function(L_503_arg1, L_504_arg2, L_505_arg3, L_506_arg4, L_507_arg5)
  3333. local L_508_ = L_505_arg3 or L_503_arg1.CFrame:toObjectSpace(L_504_arg2.CFrame)
  3334. local L_509_ = Instance.new("Weld")
  3335. L_509_.Name = "Weld"
  3336. L_509_.Part0 = L_503_arg1
  3337. L_509_.Part1 = L_504_arg2
  3338. L_509_.C0 = L_508_
  3339. L_509_.Parent = L_507_arg5 and L_504_arg2 or L_503_arg1
  3340. if L_506_arg4 then
  3341. L_504_arg2.Anchored = false
  3342. end
  3343. return L_509_, L_508_
  3344. end
  3345. scaleModel = function(L_510_arg1, L_511_arg2)
  3346. local L_512_ = {}
  3347. local function L_513_func(L_522_arg1)
  3348. if L_522_arg1:IsA("BasePart") then
  3349. table.insert(L_512_, L_522_arg1)
  3350. end
  3351. for L_523_forvar1, L_524_forvar2 in pairs(L_522_arg1:GetChildren()) do
  3352. L_513_func(L_524_forvar2)
  3353. end
  3354. end
  3355. L_513_func(L_510_arg1)
  3356. local L_514_, L_515_, L_516_, L_517_, L_518_, L_519_
  3357. for L_525_forvar1, L_526_forvar2 in pairs(L_512_) do
  3358. if L_514_ == nil or L_514_ < L_526_forvar2.Position.y then
  3359. L_514_ = L_526_forvar2.Position.y
  3360. end
  3361. if L_515_ == nil or L_515_ > L_526_forvar2.Position.y then
  3362. L_515_ = L_526_forvar2.Position.y
  3363. end
  3364. if L_516_ == nil or L_516_ > L_526_forvar2.Position.x then
  3365. L_516_ = L_526_forvar2.Position.x
  3366. end
  3367. if L_517_ == nil or L_517_ < L_526_forvar2.Position.x then
  3368. L_517_ = L_526_forvar2.Position.x
  3369. end
  3370. if L_518_ == nil or L_518_ > L_526_forvar2.Position.z then
  3371. L_518_ = L_526_forvar2.Position.z
  3372. end
  3373. if L_519_ == nil or L_519_ < L_526_forvar2.Position.z then
  3374. L_519_ = L_526_forvar2.Position.z
  3375. end
  3376. end
  3377. local L_520_ = Vector3.new(L_516_ + L_517_, L_514_ + L_515_, L_518_ + L_519_) / 2
  3378. local L_521_ = Vector3.new(0.2, 0.2, 0.2)
  3379. for L_527_forvar1, L_528_forvar2 in pairs(L_512_) do
  3380. local L_529_ = L_528_forvar2.CFrame.p - L_520_
  3381. local L_530_ = L_528_forvar2.CFrame - L_528_forvar2.CFrame.p
  3382. local L_531_ = L_528_forvar2.Size * L_511_arg2
  3383. L_528_forvar2.FormFactor = "Custom"
  3384. L_528_forvar2.Size = L_531_
  3385. L_528_forvar2.CFrame = CFrame.new(L_520_ + L_529_ * L_511_arg2) * L_530_
  3386. if L_531_.x < L_521_.x or L_531_.y < L_521_.y or L_531_.z < L_521_.z then
  3387. local L_532_
  3388. for L_535_forvar1, L_536_forvar2 in pairs(L_528_forvar2:GetChildren()) do
  3389. if L_536_forvar2:IsA("DataModelMesh") then
  3390. L_532_ = L_536_forvar2
  3391. break
  3392. end
  3393. end
  3394. if L_532_ == nil then
  3395. L_532_ = Instance.new("BlockMesh", L_528_forvar2)
  3396. end
  3397. local L_533_ = L_532_.Scale
  3398. local L_534_ = L_531_ / L_521_ * L_533_
  3399. if 0.2 < L_531_.x then
  3400. L_534_ = Vector3.new(1 * L_533_.x, L_534_.y, L_534_.z)
  3401. end
  3402. if 0.2 < L_531_.y then
  3403. L_534_ = Vector3.new(L_534_.x, 1 * L_533_.y, L_534_.z)
  3404. end
  3405. if 0.2 < L_531_.z then
  3406. L_534_ = Vector3.new(L_534_.x, L_534_.y, 1 * L_533_.z)
  3407. end
  3408. L_532_.Scale = L_534_
  3409. end
  3410. end
  3411. end
  3412. function getMass(L_537_arg1, L_538_arg2)
  3413. local L_539_ = L_538_arg2
  3414. local L_540_ = 0
  3415. if L_537_arg1:IsA("BasePart") then
  3416. L_539_ = L_539_ + L_350_[L_537_arg1]
  3417. elseif L_359_[L_537_arg1.ClassName] then
  3418. L_537_arg1:Destroy()
  3419. end
  3420. if L_537_arg1:GetChildren() and #L_537_arg1:GetChildren() > 0 then
  3421. for L_541_forvar1, L_542_forvar2 in pairs(L_537_arg1:GetChildren()) do
  3422. L_540_ = L_540_ + getMass(L_542_forvar2, L_539_)
  3423. end
  3424. else
  3425. L_540_ = L_539_
  3426. end
  3427. return L_540_
  3428. end
  3429. function getTargFromCurrent()
  3430. local L_543_ = L_338_.Part
  3431. if L_543_:IsA("BasePart") then
  3432. return L_543_
  3433. elseif L_543_:findFirstChild("Torso") then
  3434. return L_543_.Torso
  3435. else
  3436. for L_544_forvar1, L_545_forvar2 in pairs(L_543_:GetChildren()) do
  3437. if L_545_forvar2:IsA("BasePart") then
  3438. return L_545_forvar2
  3439. end
  3440. end
  3441. end
  3442. end
  3443. function Fire(L_546_arg1, L_547_arg2, L_548_arg3)
  3444. pcall(function()
  3445. L_338_.BP:Destroy()
  3446. L_338_.BP = nil
  3447. end)
  3448. pcall(function()
  3449. L_338_.BA:Destroy()
  3450. L_338_.BA = nil
  3451. end)
  3452. pcall(function()
  3453. if L_548_arg3 then
  3454. L_546_arg1.Velocity = -((L_547_arg2 - L_343_.Position).unit * L_351_ * 1.1)
  3455. else
  3456. L_546_arg1.Velocity = ((L_547_arg2 - L_331_.CoordinateFrame.p).unit * L_351_ * 1.1)
  3457. end
  3458. L_338_.Mass = nil
  3459. end)
  3460. Reset()
  3461. end
  3462. function Reset()
  3463. end
  3464. function Start()
  3465. Cor(function()
  3466. repeat
  3467. wait(1 / 30)
  3468. until L_326_.Character and L_326_.Character.Parent == workspace and L_326_.Character:findFirstChild("Torso")
  3469. L_327_ = L_326_.Character
  3470. L_328_ = L_326_.PlayerGui
  3471. L_329_ = L_326_.Backpack
  3472. L_330_ = L_326_:GetMouse()
  3473. for L_556_forvar1, L_557_forvar2 in pairs(L_334_) do
  3474. L_557_forvar2:disconnect()
  3475. end
  3476. L_334_ = {}
  3477. L_331_ = workspace.CurrentCamera
  3478. L_361_ = L_331_.CoordinateFrame
  3479. L_333_ = {}
  3480. L_335_ = false
  3481. L_336_ = false
  3482. L_337_ = false
  3483. L_338_ = {}
  3484. L_339_ = 1
  3485. L_342_ = L_327_["Head"]
  3486. L_343_ = L_327_["Torso"]
  3487. L_344_ = L_327_["Humanoid"]
  3488. L_345_ = L_327_["Left Arm"]
  3489. L_346_ = L_327_["Right Arm"]
  3490. L_347_ = L_327_["Left Leg"]
  3491. L_348_ = L_327_["Right Leg"]
  3492. for L_558_forvar1, L_559_forvar2 in pairs(L_327_:GetChildren()) do
  3493. if L_559_forvar2.Name == L_349_ then
  3494. L_559_forvar2:Destroy()
  3495. end
  3496. end
  3497. for L_560_forvar1, L_561_forvar2 in pairs(L_328_:GetChildren()) do
  3498. if L_561_forvar2.Name == "PadsGui" then
  3499. L_561_forvar2:Destroy()
  3500. end
  3501. end
  3502. local L_550_ = MakePads()
  3503. local L_551_ = L_550_.LBase
  3504. local L_552_ = L_550_.RBase
  3505. weldModel(L_551_, true, L_551_)
  3506. weldModel(L_552_, true, L_552_)
  3507. local L_553_ = Instance.new("Weld")
  3508. L_553_.Name = "GripWeldL"
  3509. L_553_.Part0 = L_345_
  3510. L_553_.Part1 = L_551_
  3511. L_553_.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0)
  3512. L_553_.Parent = L_345_
  3513. local L_554_ = Instance.new("Weld")
  3514. L_554_.Name = "GripWeldR"
  3515. L_554_.Part0 = L_346_
  3516. L_554_.Part1 = L_552_
  3517. L_554_.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0)
  3518. L_554_.Parent = L_346_
  3519. local L_555_ = false
  3520. table.insert(L_334_, L_330_.Button1Up:connect(function()
  3521. L_335_ = false
  3522. if L_337_ == true and L_336_ == false then
  3523. L_337_ = false
  3524. Reset()
  3525. end
  3526. if L_338_.Part ~= nil then
  3527. L_341_ = getTargFromCurrent()
  3528. L_338_ = {}
  3529. end
  3530. end))
  3531. end)
  3532. local function L_549_func(L_562_arg1, L_563_arg2, L_564_arg3, L_565_arg4, L_566_arg5, L_567_arg6, L_568_arg7, L_569_arg8)
  3533. local L_570_ = {}
  3534. for L_576_forvar1, L_577_forvar2 in pairs(L_562_arg1:GetChildren()) do
  3535. L_577_forvar2.CFrame = CFrame.new(5e5, 5e5, 5e5)
  3536. table.insert(L_570_, L_577_forvar2)
  3537. end
  3538. local L_571_ = (L_563_arg2 - L_564_arg3).Magnitude
  3539. local L_572_ = L_568_arg7 or 1
  3540. local L_573_ = L_567_arg6 or 0
  3541. local L_574_ = L_563_arg2
  3542. local L_575_ = 0
  3543. while L_562_arg1.Parent do
  3544. L_575_ = L_575_ + 1
  3545. local L_578_ = nil
  3546. if (L_574_ - L_564_arg3).Magnitude < L_566_arg5 then
  3547. L_578_ = CFrame.new(L_564_arg3)
  3548. else
  3549. if (L_564_arg3 - L_574_).Magnitude < L_566_arg5 * 2 then
  3550. L_573_ = L_573_ * 0.5
  3551. L_572_ = L_572_ * 0.5
  3552. end
  3553. local L_580_ = CFrame.new(L_574_, L_564_arg3)
  3554. L_578_ = L_580_ * CFrame.Angles(math.rad(math.random(-L_573_ / 4, L_573_ * L_572_)), math.rad(math.random(-L_573_, L_573_)), math.rad(math.random(-L_573_, L_573_)))
  3555. L_578_ = L_578_ * CFrame.new(0, 0, -L_566_arg5)
  3556. end
  3557. local L_579_ = nil
  3558. if L_570_[L_575_] then
  3559. L_579_ = L_570_[L_575_]
  3560. L_579_.BrickColor = ((L_569_arg8 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("Cyan")
  3561. L_579_.Size = Vector3.new(L_565_arg4, (L_574_ - L_578_.p).Magnitude, L_565_arg4)
  3562. L_579_.CFrame = CFrame.new(L_578_.p, L_574_) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.new(0, -(L_574_ - L_578_.p).Magnitude / 2, 0)
  3563. L_570_[L_575_] = nil
  3564. else
  3565. L_579_ = Instance.new("Part")
  3566. L_579_.Name = "Part"
  3567. L_579_.FormFactor = "Custom"
  3568. L_579_.BrickColor = ((L_569_arg8 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("White")
  3569. L_579_.Transparency = 0
  3570. L_579_.Anchored = true
  3571. L_579_.CanCollide = false
  3572. L_579_.Locked = true
  3573. L_579_.BackSurface = "SmoothNoOutlines"
  3574. L_579_.BottomSurface = "SmoothNoOutlines"
  3575. L_579_.FrontSurface = "SmoothNoOutlines"
  3576. L_579_.LeftSurface = "SmoothNoOutlines"
  3577. L_579_.RightSurface = "SmoothNoOutlines"
  3578. L_579_.TopSurface = "SmoothNoOutlines"
  3579. L_579_.Material = "Neon"
  3580. L_579_.Size = Vector3.new(L_565_arg4, (L_574_ - L_578_.p).Magnitude, L_565_arg4)
  3581. L_579_.CFrame = CFrame.new(L_578_.p, L_574_) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.new(0, -(L_574_ - L_578_.p).Magnitude / 2, 0)
  3582. L_579_.Parent = L_562_arg1
  3583. end
  3584. L_574_ = L_578_.p
  3585. if (L_574_ - L_564_arg3).Magnitude < 1 then
  3586. break
  3587. end
  3588. end
  3589. for L_581_forvar1, L_582_forvar2 in pairs(L_570_) do
  3590. L_582_forvar2:Destroy()
  3591. end
  3592. end
  3593. end
  3594. function Add(L_583_arg1)
  3595. if L_583_arg1:IsA("BasePart") and not L_350_[L_583_arg1] and not(L_583_arg1.Name == "Base" and L_583_arg1.ClassName == "Part") then
  3596. L_350_[L_583_arg1] = L_583_arg1:GetMass()
  3597. L_583_arg1.Changed:connect(function(L_584_arg1)
  3598. if L_584_arg1:lower() == "size" and L_350_[L_583_arg1] and L_583_arg1.Parent ~= nil then
  3599. L_350_[L_583_arg1] = L_583_arg1:GetMass()
  3600. end
  3601. end)
  3602. end
  3603. end
  3604. function Rem(L_585_arg1)
  3605. if L_350_[L_585_arg1] then
  3606. L_350_[L_585_arg1] = nil
  3607. end
  3608. end
  3609. function Recursion(L_586_arg1)
  3610. ypcall(function()
  3611. Add(L_586_arg1)
  3612. if #L_586_arg1:GetChildren() > 0 then
  3613. for L_587_forvar1, L_588_forvar2 in pairs(L_586_arg1:GetChildren()) do
  3614. Recursion(L_588_forvar2)
  3615. end
  3616. end
  3617. end)
  3618. end
  3619. workspace.DescendantAdded:connect(function(L_589_arg1)
  3620. Add(L_589_arg1)
  3621. end)
  3622. workspace.DescendantRemoving:connect(function(L_590_arg1)
  3623. Rem(L_590_arg1)
  3624. end)
  3625. for L_591_forvar1, L_592_forvar2 in pairs(workspace:GetChildren()) do
  3626. Recursion(L_592_forvar2)
  3627. end
  3628. Start()
  3629. if L_326_.Name == L_322_ then
  3630. L_326_.CharacterAdded:connect(Start)
  3631. end
  3632. local L_362_ = {}
  3633. L_362_.step_time = 2 / 75
  3634. L_362_.gravity = Vector3.new(0, -30, 0)
  3635. local L_363_ = game.Players.LocalPlayer.Character
  3636. local L_364_ = L_363_:WaitForChild("Torso")
  3637. local L_365_ = {}
  3638. local L_366_ = game:GetService("RunService").RenderStepped
  3639. wait()
  3640. local L_367_ = {}
  3641. local L_368_ = {}
  3642. local L_369_ = {}
  3643. local function L_370_func(L_593_arg1, L_594_arg2, L_595_arg3)
  3644. return (L_595_arg3.y - L_593_arg1.y) * (L_594_arg2.x - L_593_arg1.x) > (L_594_arg2.y - L_593_arg1.y) * (L_595_arg3.x - L_593_arg1.x)
  3645. end
  3646. local function L_371_func(L_596_arg1, L_597_arg2, L_598_arg3, L_599_arg4)
  3647. return L_370_func(L_596_arg1, L_598_arg3, L_599_arg4) ~= L_370_func(L_597_arg2, L_598_arg3, L_599_arg4) and L_370_func(L_596_arg1, L_597_arg2, L_598_arg3) ~= L_370_func(L_596_arg1, L_597_arg2, L_599_arg4)
  3648. end
  3649. local function L_372_func(L_600_arg1)
  3650. return Vector2.new(L_600_arg1.x, L_600_arg1.z)
  3651. end
  3652. function L_367_:step()
  3653. if not self.fixed then
  3654. local L_601_ = (self.position - self.last_position) * 0.95
  3655. self.last_position = self.position
  3656. self.position = self.position + L_601_ + (self.velocity * L_362_.step_time ^ 2)
  3657. end
  3658. end
  3659. function L_368_:step()
  3660. for L_602_forvar1 = 1, 1 do
  3661. local L_603_ = self.point1.position - self.point2.position
  3662. local L_604_ = L_603_.magnitude
  3663. local L_605_ = (self.length - L_604_) / L_604_
  3664. local L_606_ = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * L_603_ * L_605_
  3665. if not self.point1.fixed then
  3666. self.point1.position = self.point1.position + L_606_
  3667. end
  3668. if not self.point2.fixed then
  3669. self.point2.position = self.point2.position - L_606_
  3670. end
  3671. end
  3672. end
  3673. function L_362_.new(L_607_arg1, L_608_arg2, L_609_arg3, L_610_arg4)
  3674. if L_607_arg1 == "Point" then
  3675. local L_611_ = {}
  3676. setmetatable(L_611_, {
  3677. __index = L_367_
  3678. })
  3679. L_611_.class = L_607_arg1
  3680. L_611_.position = L_608_arg2 or Vector3.new()
  3681. L_611_.last_position = L_611_.position
  3682. L_611_.velocity = L_362_.gravity
  3683. L_611_.fixed = false
  3684. return L_611_
  3685. elseif L_607_arg1 == "Link" then
  3686. local L_612_ = {}
  3687. setmetatable(L_612_, {
  3688. __index = L_368_
  3689. })
  3690. L_612_.class = L_607_arg1
  3691. L_612_.point1 = L_608_arg2
  3692. L_612_.point2 = L_609_arg3
  3693. L_612_.length = L_610_arg4 or (L_608_arg2.position - L_609_arg3.position).magnitude
  3694. return L_612_
  3695. elseif L_607_arg1 == "Rope" then
  3696. local L_613_ = {}
  3697. setmetatable(L_613_, {
  3698. __index = L_368_
  3699. })
  3700. L_613_.class = L_607_arg1
  3701. L_613_.start_point = L_608_arg2
  3702. L_613_.finish_point = L_609_arg3
  3703. L_613_.points = {}
  3704. L_613_.links = {}
  3705. local L_614_ = (L_609_arg3 - L_608_arg2) / 10
  3706. for L_615_forvar1 = 0, 10 do
  3707. table.insert(L_613_.points, L_362_.new("Point", L_608_arg2 + (L_615_forvar1 * L_614_)))
  3708. end
  3709. for L_616_forvar1 = 2, #L_613_.points do
  3710. table.insert(L_613_.links, L_362_.new("Link", L_613_.points[L_616_forvar1 - 1], L_613_.points[L_616_forvar1]))
  3711. end
  3712. return L_613_
  3713. end
  3714. end
  3715. local L_373_ = {}
  3716. local L_374_ = {}
  3717. local function L_375_func(L_617_arg1)
  3718. local L_618_ = L_617_arg1 % 1 * 3
  3719. local L_619_ = 0.5 * math.pi * (L_618_ % 1)
  3720. if L_618_ < 1 then
  3721. return Color3.new(0, 0, 0)
  3722. elseif L_618_ < 2 then
  3723. return Color3.new(0, 0, 0)
  3724. else
  3725. return Color3.new(0, 0, 0)
  3726. end
  3727. end
  3728. local function L_376_func(L_620_arg1)
  3729. L_620_arg1.Anchored = true
  3730. L_620_arg1.FormFactor = 3
  3731. L_620_arg1.CanCollide = false
  3732. L_620_arg1.TopSurface = 10
  3733. L_620_arg1.BottomSurface = 10
  3734. L_620_arg1.LeftSurface = 10
  3735. L_620_arg1.RightSurface = 10
  3736. L_620_arg1.FrontSurface = 10
  3737. L_620_arg1.BackSurface = 10
  3738. L_620_arg1.Material = "SmoothPlastic"
  3739. local L_621_ = Instance.new("SpecialMesh", L_620_arg1)
  3740. L_621_.MeshType = "Wedge"
  3741. L_621_.Scale = Vector3.new(0.2, 1, 1)
  3742. return L_620_arg1
  3743. end
  3744. local function L_377_func(L_622_arg1, L_623_arg2, L_624_arg3)
  3745. local L_625_ = L_623_arg2:Cross(L_624_arg3)
  3746. return CFrame.new(L_622_arg1.x, L_622_arg1.y, L_622_arg1.z, L_625_.x, L_623_arg2.x, L_624_arg3.x, L_625_.y, L_623_arg2.y, L_624_arg3.y, L_625_.z, L_623_arg2.z, L_624_arg3.z)
  3747. end
  3748. local function L_378_func(L_626_arg1, L_627_arg2, L_628_arg3, L_629_arg4)
  3749. local L_630_ = {}
  3750. local L_631_ = table.remove(L_374_, 1) or L_376_func(Instance.new("Part"))
  3751. local L_632_ = table.remove(L_374_, 1) or L_376_func(Instance.new("Part"))
  3752. function L_630_:Set(L_633_arg1, L_634_arg2, L_635_arg3)
  3753. local L_636_, L_637_, L_638_ = L_634_arg2 - L_633_arg1, L_635_arg3 - L_634_arg2, L_633_arg1 - L_635_arg3
  3754. local L_639_, L_640_, L_641_ = L_636_.magnitude, L_637_.magnitude, L_638_.magnitude
  3755. local L_642_ = math.abs(0.5 + L_638_:Dot(L_636_) / (L_639_ * L_639_))
  3756. local L_643_ = math.abs(0.5 + L_636_:Dot(L_637_) / (L_640_ * L_640_))
  3757. local L_644_ = math.abs(0.5 + L_637_:Dot(L_638_) / (L_641_ * L_641_))
  3758. if L_642_ < L_643_ then
  3759. if L_642_ >= L_644_ then
  3760. L_633_arg1, L_634_arg2, L_635_arg3 = L_635_arg3, L_633_arg1, L_634_arg2
  3761. L_636_, L_637_, L_638_ = L_638_, L_636_, L_637_
  3762. L_639_ = L_641_
  3763. end
  3764. else
  3765. if L_643_ < L_644_ then
  3766. L_633_arg1, L_634_arg2, L_635_arg3 = L_634_arg2, L_635_arg3, L_633_arg1
  3767. L_636_, L_637_, L_638_ = L_637_, L_638_, L_636_
  3768. L_639_ = L_640_
  3769. else
  3770. L_633_arg1, L_634_arg2, L_635_arg3 = L_635_arg3, L_633_arg1, L_634_arg2
  3771. L_636_, L_637_, L_638_ = L_638_, L_636_, L_637_
  3772. L_639_ = L_641_
  3773. end
  3774. end
  3775. local L_645_ = -L_638_:Dot(L_636_) / L_639_
  3776. local L_646_ = L_639_ - L_645_
  3777. local L_647_ = (L_638_ + L_636_.unit * L_645_).magnitude
  3778. local L_648_ = L_377_func(L_633_arg1, L_636_:Cross(L_637_).unit, -L_636_.unit)
  3779. if L_645_ > 0.2 then
  3780. L_631_.Parent = L_626_arg1
  3781. L_631_.Size = Vector3.new(0.2, L_647_, L_645_)
  3782. L_631_.CFrame = L_648_ * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, L_647_ / 2, L_645_ / 2)
  3783. else
  3784. L_631_.Parent = nil
  3785. end
  3786. if L_646_ > 0.2 then
  3787. L_632_.Parent = L_626_arg1
  3788. L_632_.Size = Vector3.new(0.2, L_647_, L_646_)
  3789. L_632_.CFrame = L_648_ * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, L_647_ / 2, -L_645_ - L_646_ / 2)
  3790. else
  3791. L_632_.Parent = nil
  3792. end
  3793. end
  3794. function L_630_:SetProperty(L_649_arg1, L_650_arg2)
  3795. L_631_[L_649_arg1] = L_650_arg2
  3796. L_632_[L_649_arg1] = L_650_arg2
  3797. end
  3798. L_630_:Set(L_627_arg2, L_628_arg3, L_629_arg4)
  3799. function L_630_:Destroy()
  3800. L_631_:Destroy()
  3801. L_632_:Destroy()
  3802. end
  3803. L_630_.p1 = L_631_
  3804. L_630_.p2 = L_632_
  3805. L_630_.p1.BrickColor = BrickColor.new(L_375_func(math.noise(0.5, 0.5, L_630_.p1.CFrame.Y * 0.5 + time())))
  3806. L_630_.p2.BrickColor = BrickColor.new(L_375_func(math.noise(0.5, 0.5, L_630_.p2.CFrame.Y * 0.5 + time())))
  3807. return L_630_
  3808. end
  3809. function L_362_.draw(L_651_arg1, L_652_arg2)
  3810. if L_651_arg1.class == "Point" then
  3811. local L_653_ = L_365_[L_652_arg2]
  3812. L_653_.BrickColor = BrickColor.new(L_321_)
  3813. L_653_.Color = Color3.new(0.592157, 0, 0)
  3814. L_653_.Transparency = 0
  3815. L_653_.formFactor = 3
  3816. L_653_.Anchored = true
  3817. L_653_.CanCollide = false
  3818. L_653_.TopSurface = 0
  3819. L_653_.BottomSurface = 0
  3820. L_653_.Size = Vector3.new(0.35, 0.35, 0.35)
  3821. L_653_.Material = "SmoothPlastic"
  3822. L_653_.CFrame = CFrame.new(L_651_arg1.position)
  3823. L_653_.Parent = L_364_
  3824. return L_653_
  3825. elseif L_651_arg1.class == "Link" then
  3826. local L_654_ = L_365_[L_652_arg2]
  3827. local L_655_ = (L_651_arg1.point1.position - L_651_arg1.point2.position).magnitude
  3828. L_654_.Size = Vector3.new(0.2, 0.2, L_655_)
  3829. L_654_.CFrame = CFrame.new(L_651_arg1.point1.position, L_651_arg1.point2.position) * CFrame.new(0, 0, L_655_ * -0.5)
  3830. L_654_.Parent = L_364_
  3831. return L_654_
  3832. end
  3833. end
  3834. function L_362_.clear()
  3835. for L_656_forvar1, L_657_forvar2 in pairs(workspace:GetChildren()) do
  3836. if L_657_forvar2.Name == "Part" then
  3837. L_657_forvar2:Destroy()
  3838. end
  3839. end
  3840. end
  3841. local L_379_ = {}
  3842. local L_380_ = {}
  3843. for L_658_forvar1 = 0, 2 do
  3844. L_379_[L_658_forvar1] = {}
  3845. for L_659_forvar1 = 0, 3 do
  3846. L_379_[L_658_forvar1][L_659_forvar1] = L_362_.new("Point", L_364_.Position + Vector3.new(L_658_forvar1 * 0.8 - 2, 2 - L_659_forvar1 * 0.8, 5 + L_659_forvar1 * 0.4))
  3847. L_379_[L_658_forvar1][L_659_forvar1].fixed = L_659_forvar1 == 0
  3848. end
  3849. end
  3850. for L_660_forvar1 = 1, 2 do
  3851. for L_661_forvar1 = 0, 3 do
  3852. L_380_[#L_380_ + 1] = L_362_.new("Link", L_379_[L_660_forvar1][L_661_forvar1], L_379_[L_660_forvar1 - 1][L_661_forvar1], 1 + L_661_forvar1 * 0.08)
  3853. end
  3854. end
  3855. for L_662_forvar1 = 0, 2 do
  3856. for L_663_forvar1 = 1, 3 do
  3857. L_380_[#L_380_ + 1] = L_362_.new("Link", L_379_[L_662_forvar1][L_663_forvar1], L_379_[L_662_forvar1][L_663_forvar1 - 1], 1.2 + L_663_forvar1 * 0.03)
  3858. end
  3859. end
  3860. L_366_:connect(function()
  3861. for L_664_forvar1 = 0, 2 do
  3862. for L_665_forvar1 = 0, 3 do
  3863. if L_665_forvar1 == 0 then
  3864. L_379_[L_664_forvar1][L_665_forvar1].position = (L_364_.CFrame * CFrame.new(L_664_forvar1 * 1 - 1, 1, 0.5)).p
  3865. else
  3866. L_379_[L_664_forvar1][L_665_forvar1]:step()
  3867. end
  3868. end
  3869. end
  3870. for L_666_forvar1 = 1, #L_380_ do
  3871. L_380_[L_666_forvar1]:step()
  3872. end
  3873. for L_667_forvar1 = 1, #L_373_ do
  3874. L_374_[#L_374_ + 1] = L_373_[L_667_forvar1].p1
  3875. L_374_[#L_374_ + 1] = L_373_[L_667_forvar1].p2
  3876. end
  3877. L_373_ = {}
  3878. for L_668_forvar1 = 1, 2 do
  3879. for L_669_forvar1 = 1, 3 do
  3880. L_373_[#L_373_ + 1] = L_378_func(L_364_, L_379_[L_668_forvar1 - 1][L_669_forvar1 - 1].position, L_379_[L_668_forvar1 - 1][L_669_forvar1].position, L_379_[L_668_forvar1][L_669_forvar1 - 1].position)
  3881. L_373_[#L_373_ + 1] = L_378_func(L_364_, L_379_[L_668_forvar1][L_669_forvar1].position, L_379_[L_668_forvar1 - 1][L_669_forvar1].position, L_379_[L_668_forvar1][L_669_forvar1 - 1].position)
  3882. end
  3883. end
  3884. end)
  3885. end
  3886. end
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