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  1. Log uploaded on Saturday, July 06, 2019, 8:40:20 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Questionable Ethics Enhanced: 0Harmony(1.2.0.1), QuestionableEthicsEnhanced(1.0.0.0)
  5. HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
  6. Medieval Times: (no assemblies)
  7. [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
  8. Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.17.0)
  9. Vanilla Animals Expanded — Livestock: AnimalVariations(1.0.6991.8182)
  10. Power++: 0Harmony(1.2.0.1), Power++(1.7.1.0)
  11. Human Power Generator Mod: Humanpowergeneratormod(1.0.0.0)
  12. [WD] Small Solar Panels: SmallSolarPanels(1.0.0.0)
  13. [T] MoreFloors: (no assemblies)
  14. Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.5.14)
  15. More Vanilla Turrets: (no assemblies)
  16. Efficient Light: (no assemblies)
  17. Misc. Robots: AIRobot(1.0.4.0)
  18. RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
  19. [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
  20. Misc. Robots++: (no assemblies)
  21. FishIndustry: FishIndustry(1.0.0.0)
  22. Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
  23. Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.7046.38269)
  24. Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.5.7112.24832)
  25. Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
  26. Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
  27. Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
  28. Glitter Tech: (no assemblies)
  29. Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
  30. Rimsenal - Rimhair: (no assemblies)
  31. Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
  32. ResearchPal: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), ResearchTree(1.0.0.0)
  33. Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
  34. Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
  35. Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.5.135)
  36. Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
  37. Blueprints: Blueprints(av:2.0.0.0,fv:2.6.97)
  38. Realistic Rooms: (no assemblies)
  39. Misc. Training: TrainingFacility(1.0.0.0)
  40. Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.40421), WorkTab(av:3.0.0.0,fv:3.9.285)
  41. Defensive Positions: $HugsLibChecker(0.5.0.0), 0UnofficialMultiplayerAPI(av:1.0.0.0,fv:1.1.0.0), DefensivePositions(av:1.7.0.0,fv:1.8.0)
  42. More Trade Ships: (no assemblies)
  43. Increased Stack: (no assemblies)
  44. Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
  45. QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
  46. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
  47. Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
  48. Tilled Soil: (no assemblies)
  49. Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.8.445)
  50. Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.5.71)
  51. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
  52.  
  53. Active Harmony patches:
  54. <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
  55. <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
  56. <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  57. <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
  58. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
  59. AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
  60. AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
  61. Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  62. ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
  63. ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
  64. ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
  65. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  66. ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  67. BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  68. BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  69. BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  70. BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  71. BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  72. BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  73. Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
  74. Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
  75. Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
  76. Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
  77. Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
  78. Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
  79. Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  80. Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
  81. Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
  82. Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
  83. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  84. Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
  85. Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
  86. Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
  87. Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
  88. Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
  89. Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
  90. Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
  91. Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
  92. Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
  93. Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
  94. Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
  95. Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
  96. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  97. Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
  98. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  99. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  100. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  101. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  102. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  103. Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  104. ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
  105. Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  106. CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
  107. CompFlickable.DoFlick: post: aRandomKiwi.PPP.CompFlickable_Patch+PowerNetGraphics_PrintWirePieceConnecting_Patch.Listener
  108. CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
  109. CompOrbitalBeam.CheckSpawnSustainer: PRE: aRandomKiwi.PPP.CompOrbitalBeam_Patch+CompOrbitalBeam_CheckSpawnSustainer_Patch.Listener
  110. CompOrbitalBeam.PostDraw: PRE: aRandomKiwi.PPP.CompOrbitalBeam_Patch+CompOrbitalBeam_PostDraw_Patch.Listener
  111. CompPowerTrader.SetUpPowerVars: post: aRandomKiwi.PPP.CompPowerTrader_Patch+SetUpPowerVars_Patch.Listener
  112. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  113. CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  114. CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
  115. CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
  116. Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
  117. Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  118. Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  119. DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  120. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  121. DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  122. DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  123. DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  124. DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  125. DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  126. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  127. DebugWindowsOpener.DrawButtons: PRE: DubsBadHygiene.DebugButtonsPatch.Prefix post: DubsBadHygiene.DebugButtonsPatch.Postfix TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  128. DefGenerator.GenerateImpliedDefs_PreResolve: post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  129. DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
  130. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  131. Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
  132. Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
  133. Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
  134. Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
  135. Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
  136. Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
  137. Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
  138. Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
  139. Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  140. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  141. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  142. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  143. EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
  144. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  145. EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
  146. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  147. Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
  148. Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
  149. Faction.Notify_RelationKindChanged: post: aRandomKiwi.PPP.Faction_Patch+Faction_Notify_RelationKindChanged_Patch.Listener
  150. Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
  151. FactionDialogMaker.FactionDialogFor: post: aRandomKiwi.PPP.FactionDialogMaker_Patch+FactionDialogFor.Listener, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
  152. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  153. FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HarmonyPatches+Patch_CalculateFertilityAt.Postfix
  154. FloatMenuMakerMap.AddHumanlikeOrders: post: AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
  155. FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
  156. FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  157. FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
  158. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  159. ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
  160. ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
  161. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  162. Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
  163. Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
  164. Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
  165. Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
  166. Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
  167. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  168. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  169. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  170. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  171. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  172. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  173. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  174. GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
  175. GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
  176. GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
  177. GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
  178. GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.HarmonyPatches+Patch_CanBuildOnTerrain.Prefix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
  179. GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
  180. GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
  181. GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
  182. GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
  183. GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
  184. GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
  185. GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
  186. GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
  187. GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
  188. GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
  189. GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
  190. GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
  191. GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
  192. GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe, JecsTools.HarmonyPatches.SpawningWipes_PostFix
  193. GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
  194. GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix, DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
  195. GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
  196. GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
  197. HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
  198. HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
  199. HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  200. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  201. HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  202. Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  203. Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
  204. HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  205. HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
  206. HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  207. HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  208. HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
  209. ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
  210. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
  211. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  212. ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  213. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  214. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  215. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  216. JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
  217. JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
  218. JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
  219. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  220. JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
  221. JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
  222. JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  223. JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  224. JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
  225. JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
  226. JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
  227. JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
  228. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
  229. JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
  230. JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
  231. JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
  232. JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  233. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  234. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  235. JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
  236. JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
  237. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  238. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  239. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  240. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  241. ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
  242. ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
  243. ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
  244. ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
  245. ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
  246. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  247. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  248. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  249. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  250. MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
  251. MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
  252. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  253. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  254. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  255. MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
  256. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  257. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  258. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  259. MedicalRecipesUtility.SpawnNaturalPartIfClean: post: QEthics.HarmonyPatches+SpawnNaturalPartIfClean_Patch.SpawnNaturalPartIfCleanPostfix
  260. MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryPrefix
  261. MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
  262. MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix
  263. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  264. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  265. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  266. MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Postfix
  267. Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
  268. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  269. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  270. PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
  271. PathFinder.IsDestroyable: post: DoorsExpanded.HarmonyPatches.IsDestroyable_PostFix
  272. Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
  273. Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
  274. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  275. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  276. Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
  277. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  278. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  279. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  280. Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix
  281. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
  282. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  283. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  284. PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix, JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
  285. PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  286. PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
  287. PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
  288. PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
  289. PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
  290. PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
  291. PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  292. PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  293. PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  294. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  295. PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
  296. PawnGenerator.GenerateGearFor: post: AlienRace.HarmonyPatches.GenerateGearForPostfix, PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
  297. PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
  298. PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
  299. PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
  300. PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
  301. PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
  302. PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
  303. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  304. PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
  305. PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
  306. PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
  307. PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
  308. PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
  309. PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
  310. PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
  311. PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
  312. PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
  313. PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
  314. PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
  315. PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
  316. PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
  317. PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
  318. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  319. PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
  320. PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
  321. PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HarmonyPatches+Patch_PawnRenderer.Prefix TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
  322. PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
  323. PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
  324. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  325. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  326. PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
  327. PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
  328. Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
  329. Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
  330. Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  331. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  332. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  333. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  334. Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  335. Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
  336. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  337. Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  338. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  339. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  340. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  341. Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HarmonyPatches+Patch_TryPickupFilth.Postfix
  342. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  343. Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix
  344. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
  345. Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  346. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  347. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  348. Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
  349. Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
  350. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.HarmonyPatches+Patch_ShouldHaveNeed.Postfix
  351. Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
  352. Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
  353. Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
  354. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  355. Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
  356. Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
  357. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  358. Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
  359. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  360. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  361. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  362. PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
  363. PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
  364. PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
  365. PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
  366. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  367. PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
  368. PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
  369. PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
  370. PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  371. PowerBeam.StartRandomFireAndDoFlameDamage: PRE: aRandomKiwi.PPP.PowerBeam_Patch+StartRandomFireAndDoFlameDamage_Patch.Listener
  372. PowerNetGraphics.PrintWirePieceConnecting: PRE: aRandomKiwi.PPP.PowerNetGraphics_Patch+PowerNetGraphics_PrintWirePieceConnecting_Patch.Listener
  373. Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
  374. RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HarmonyPatches+Patch_CanWanderToCell.Prefix
  375. RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
  376. Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
  377. ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
  378. Recipe_InstallNaturalBodyPart.ApplyOnPawn: post: QEthics.HarmonyPatches+ApplyOnPawn_Patch.ApplyOnPawnPostfix
  379. ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
  380. ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
  381. ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  382. ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  383. ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  384. ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  385. ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  386. ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  387. ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  388. ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  389. ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  390. ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  391. RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  392. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  393. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  394. RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HarmonyPatches+Patch_GetScore.Postfix
  395. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  396. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  397. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  398. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  399. SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix
  400. SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
  401. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  402. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  403. StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
  404. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  405. StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  406. StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  407. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
  408. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  409. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  410. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  411. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  412. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  413. TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
  414. Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
  415. Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
  416. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  417. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
  418. ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
  419. ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
  420. ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
  421. ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
  422. ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
  423. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  424. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  425. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  426. ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
  427. ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogonyTranspiler
  428. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  429. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  430. ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HarmonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix
  431. ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogonyTranspiler
  432. Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
  433. Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
  434. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  435. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
  436. TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
  437. TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
  438. Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
  439. TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
  440. TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
  441. TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
  442. TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
  443. TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
  444. TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
  445. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  446. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  447. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  448. Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
  449. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  450. Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
  451. Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
  452. VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
  453. Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
  454. Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  455. Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  456. Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  457. Verb_MeleeAttackDamage.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix, CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  458. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  459. WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  460. WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  461. WeatherManager.TransitionTo: post: aRandomKiwi.PPP.WeatherManager_Patch+WeatherManager_TransitionTo_Patch.Listener
  462. WeatherManager.get_TransitionLerpFactor: PRE: aRandomKiwi.PPP.WeatherManager_Patch+WeatherManager_get_TransitionLerpFactor_Patch.Listener
  463. WidgetRow.ButtonIcon: PRE: DubsBadHygiene.Jippo.Prefix
  464. WindowStack.ImmediateWindow: PRE: DubsBadHygiene.Biffo.Prefix
  465. WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  466. WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
  467. WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
  468. WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
  469. WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
  470. WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
  471. WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
  472. WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
  473. WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
  474. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  475. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  476. Harmony versions present: 1.2.0.2: rimworld.erdelf.alien_race.main; 1.2.0.1: Dubwise.DubsBadHygiene, UnlimitedHugs.HugsLib, rimworld.aRandomKiwi.PPP, HugsLib.Hospitality, io.github.ratysz.madskills, fluffy.rimworld.pharmacist, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, Uuugggg.rimworld.Replace_Stuff.main, Bubbles, rimworld.ResearchPal, Fluffy.AnimalTab, fluffy.worktab, fluffy.medicaltab, HugsLib.AllowTool, fluffy.colonymanager, KongMD.QEE, mehni.rimworld.pickupandhaul.main, com.github.restive2k12.rimworld.mod.moodbar, de.hatti.rimworld.mod.qualitybuilder, HugsLib.DefensivePositions; 1.1.0.0: EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.jecstools.main, rimworld.jecrell.doorsexpanded, rimworld.jecrell.comps.oversized, rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.fluffy.stackmerger, rimworld.jecrell.humanlikeorders, chjees.shields, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds
  477.  
  478. Platform information: (hidden, use publishing options to include)
  479.  
  480. Log file contents:
  481. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  482. GfxDevice: [Renderer information redacted]
  483. Begin MonoManager ReloadAssembly
  484. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  485. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  486. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  487. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  488. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  489. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  490. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  491. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  492. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  493. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  494. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  495. RimWorld 1.0.2282 rev726
  496.  
  497. [HugsLib] version 6.1.3
  498.  
  499. Parsed 2.5 as int.
  500.  
  501. RimFridge Harmony Patches:
  502.   Prefix:
  503.     CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  504.     ReachabilityUtility.CanReach
  505.   Postfix:
  506.     GameComponentUtility.StartedNewGame
  507.     GameComponentUtility.LoadedGame
  508.  
  509. [HugsLib] initializing Hospitality
  510.  
  511. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  512.  
  513. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, MedTimes_Cot, MedTimes_CotDouble
  514.  
  515. Setting up 2 worker threads for Enlighten.
  516.   Thread -> id: 2388 -> priority: 1
  517.   Thread -> id: 5a8 -> priority: 1
  518. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  519. GfxDevice: creating device client; threaded=1
  520. Direct3D:
  521.     Version:  Direct3D 9.0c [nvldumdx.dll 26.21.14.3039]
  522.     Renderer: NVIDIA GeForce GTX 1070
  523.     Vendor:   NVIDIA
  524.     VRAM:     8088 MB (via DXGI)
  525.     Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  526. Begin MonoManager ReloadAssembly
  527. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  528. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  529. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  530. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  531. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  532. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  533. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  534. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  535. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  536. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  537. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  538. RimWorld 1.0.2282 rev726
  539.  
  540. [HugsLib] version 6.1.3
  541.  
  542. BadHygiene 2.5.807
  543.  
  544. New version of BadHygiene detected
  545.  
  546. D:\SteamLibrary\steamapps\workshop\content\294100\730528968\Defs\RecipeDefs/MVT_Recipes_Production.xml: root element named RecipeDefs; should be named Defs
  547.  
  548. D:\SteamLibrary\steamapps\workshop\content\294100\730528968\Defs\ResearchProjectDefs/MVT_ResearchProjects.xml: root element named ResearchProjectDefs; should be named Defs
  549.  
  550. D:\SteamLibrary\steamapps\workshop\content\294100\730528968\Defs\ThingDefs_Buildings/MVT_Buildings_Production.xml: root element named ThingDefs; should be named Defs
  551.  
  552. D:\SteamLibrary\steamapps\workshop\content\294100\730528968\Defs\ThingDefs_Buildings/MVT_Buildings_Security.xml: root element named ThingDefs; should be named Defs
  553.  
  554. D:\SteamLibrary\steamapps\workshop\content\294100\730528968\Defs\WorkGiverDefs/MVT_WorkGivers.xml: root element named WorkGivers; should be named Defs
  555.  
  556. Parsed 2.5 as int.
  557.  
  558. Exception in custom XML loader for Verse.SkillRequirement. Node is:
  559.  <li><skill>Crafting</skill><minLevel>10</minLevel></li>
  560.  
  561. Exception is:
  562.  System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentNullException: Argument cannot be null.
  563. Parameter name: s
  564.   at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in <filename unknown>:0
  565.   at System.Single.Parse (System.String s, IFormatProvider provider) [0x00000] in <filename unknown>:0
  566.   at Verse.ParseHelper.ParseIntPermissive (System.String str) [0x00000] in <filename unknown>:0
  567.   at Verse.ParseHelper.FromString[Int32] (System.String str) [0x00000] in <filename unknown>:0
  568.   at Verse.SkillRequirement.LoadDataFromXmlCustom (System.Xml.XmlNode xmlRoot) [0x00000] in <filename unknown>:0
  569.   at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  570.   at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  571.   --- End of inner exception stack trace ---
  572.   at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  573.   at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  574.   at Verse.DirectXmlToObject.ObjectFromXml[SkillRequirement] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  575.  
  576. Exception while executing PostLoad on null: System.NullReferenceException: Object reference not set to an instance of an object
  577.   at Verse.DirectXmlToObject.TryDoPostLoad (System.Object obj) [0x00000] in <filename unknown>:0
  578.  
  579. XML error: <startElectricalFires>true</startElectricalFires> doesn't correspond to any field in type CompProperties_Power. Context: <li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>5000</basePowerConsumption></li>
  580.  
  581. Attempt to use string DefName to refer to field defName in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef ParentName="BenchBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Medium</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><Mass>20</Mass><WorkToBuild>3000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-2</Cleanliness></statBases><canOverlapZones>false</canOverlapZones><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsProduction</li></thingCategories><building><workSpeedPenaltyOutdoors>true</workSpeedPenaltyOutdoors><workSpeedPenaltyTemperature>true</workSpeedPenaltyTemperature><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><interactionCellIcon>DiningChair</interactionCellIcon><comps><li><compClass>CompReportWorkSpeed</compClass></li><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>5000</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>5</glowRadius><glowColor>(73,140,150,0)</glowColor></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li Class="CompProperties_Breakdownable" /><li Class="aRandomKiwi.PPP.CompProperties_LocalWirelessPowerReceptor"><compClass>aRandomKiwi.PPP.CompLocalWirelessPowerReceptor</compClass></li></comps><placeWorkers><li>PlaceWorker_ReportWorkSpeedPenalties</li><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><DefName>CellFabricator</DefName><label>cell fabricator</label><ThingClass>Building_WorkTable</ThingClass><Description>A very power hungry station designed for assembling devastator power cells.</Description><graphicData><texPath>Things/Building/Security/CellFabricator</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><CostList><Plasteel>100</Plasteel><Component>10</Component><Gold>100</Gold></CostList><AltitudeLayer>Building</AltitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>MakeParticleCell</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites></ThingDef>
  582.  
  583. Attempt to use string ThingClass to refer to field thingClass in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef ParentName="BenchBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Medium</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><Mass>20</Mass><WorkToBuild>3000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-2</Cleanliness></statBases><canOverlapZones>false</canOverlapZones><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsProduction</li></thingCategories><building><workSpeedPenaltyOutdoors>true</workSpeedPenaltyOutdoors><workSpeedPenaltyTemperature>true</workSpeedPenaltyTemperature><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><interactionCellIcon>DiningChair</interactionCellIcon><comps><li><compClass>CompReportWorkSpeed</compClass></li><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>5000</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>5</glowRadius><glowColor>(73,140,150,0)</glowColor></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li Class="CompProperties_Breakdownable" /><li Class="aRandomKiwi.PPP.CompProperties_LocalWirelessPowerReceptor"><compClass>aRandomKiwi.PPP.CompLocalWirelessPowerReceptor</compClass></li></comps><placeWorkers><li>PlaceWorker_ReportWorkSpeedPenalties</li><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><DefName>CellFabricator</DefName><label>cell fabricator</label><ThingClass>Building_WorkTable</ThingClass><Description>A very power hungry station designed for assembling devastator power cells.</Description><graphicData><texPath>Things/Building/Security/CellFabricator</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><CostList><Plasteel>100</Plasteel><Component>10</Component><Gold>100</Gold></CostList><AltitudeLayer>Building</AltitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>MakeParticleCell</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites></ThingDef>
  584.  
  585. Attempt to use string Description to refer to field description in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef ParentName="BenchBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Medium</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><Mass>20</Mass><WorkToBuild>3000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-2</Cleanliness></statBases><canOverlapZones>false</canOverlapZones><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsProduction</li></thingCategories><building><workSpeedPenaltyOutdoors>true</workSpeedPenaltyOutdoors><workSpeedPenaltyTemperature>true</workSpeedPenaltyTemperature><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><interactionCellIcon>DiningChair</interactionCellIcon><comps><li><compClass>CompReportWorkSpeed</compClass></li><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>5000</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>5</glowRadius><glowColor>(73,140,150,0)</glowColor></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li Class="CompProperties_Breakdownable" /><li Class="aRandomKiwi.PPP.CompProperties_LocalWirelessPowerReceptor"><compClass>aRandomKiwi.PPP.CompLocalWirelessPowerReceptor</compClass></li></comps><placeWorkers><li>PlaceWorker_ReportWorkSpeedPenalties</li><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><DefName>CellFabricator</DefName><label>cell fabricator</label><ThingClass>Building_WorkTable</ThingClass><Description>A very power hungry station designed for assembling devastator power cells.</Description><graphicData><texPath>Things/Building/Security/CellFabricator</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><CostList><Plasteel>100</Plasteel><Component>10</Component><Gold>100</Gold></CostList><AltitudeLayer>Building</AltitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>MakeParticleCell</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites></ThingDef>
  586.  
  587. Attempt to use string CostList to refer to field costList in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef ParentName="BenchBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Medium</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><Mass>20</Mass><WorkToBuild>3000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-2</Cleanliness></statBases><canOverlapZones>false</canOverlapZones><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsProduction</li></thingCategories><building><workSpeedPenaltyOutdoors>true</workSpeedPenaltyOutdoors><workSpeedPenaltyTemperature>true</workSpeedPenaltyTemperature><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><interactionCellIcon>DiningChair</interactionCellIcon><comps><li><compClass>CompReportWorkSpeed</compClass></li><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>5000</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>5</glowRadius><glowColor>(73,140,150,0)</glowColor></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li Class="CompProperties_Breakdownable" /><li Class="aRandomKiwi.PPP.CompProperties_LocalWirelessPowerReceptor"><compClass>aRandomKiwi.PPP.CompLocalWirelessPowerReceptor</compClass></li></comps><placeWorkers><li>PlaceWorker_ReportWorkSpeedPenalties</li><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><DefName>CellFabricator</DefName><label>cell fabricator</label><ThingClass>Building_WorkTable</ThingClass><Description>A very power hungry station designed for assembling devastator power cells.</Description><graphicData><texPath>Things/Building/Security/CellFabricator</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><CostList><Plasteel>100</Plasteel><Component>10</Component><Gold>100</Gold></CostList><AltitudeLayer>Building</AltitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>MakeParticleCell</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites></ThingDef>
  588.  
  589. Attempt to use string AltitudeLayer to refer to field altitudeLayer in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef ParentName="BenchBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Medium</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><Mass>20</Mass><WorkToBuild>3000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-2</Cleanliness></statBases><canOverlapZones>false</canOverlapZones><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsProduction</li></thingCategories><building><workSpeedPenaltyOutdoors>true</workSpeedPenaltyOutdoors><workSpeedPenaltyTemperature>true</workSpeedPenaltyTemperature><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><interactionCellIcon>DiningChair</interactionCellIcon><comps><li><compClass>CompReportWorkSpeed</compClass></li><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>5000</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>5</glowRadius><glowColor>(73,140,150,0)</glowColor></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li Class="CompProperties_Breakdownable" /><li Class="aRandomKiwi.PPP.CompProperties_LocalWirelessPowerReceptor"><compClass>aRandomKiwi.PPP.CompLocalWirelessPowerReceptor</compClass></li></comps><placeWorkers><li>PlaceWorker_ReportWorkSpeedPenalties</li><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><DefName>CellFabricator</DefName><label>cell fabricator</label><ThingClass>Building_WorkTable</ThingClass><Description>A very power hungry station designed for assembling devastator power cells.</Description><graphicData><texPath>Things/Building/Security/CellFabricator</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><CostList><Plasteel>100</Plasteel><Component>10</Component><Gold>100</Gold></CostList><AltitudeLayer>Building</AltitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>MakeParticleCell</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites></ThingDef>
  590.  
  591. Attempt to use string Size to refer to field size in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef ParentName="BenchBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Medium</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><Mass>20</Mass><WorkToBuild>3000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-2</Cleanliness></statBases><canOverlapZones>false</canOverlapZones><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsProduction</li></thingCategories><building><workSpeedPenaltyOutdoors>true</workSpeedPenaltyOutdoors><workSpeedPenaltyTemperature>true</workSpeedPenaltyTemperature><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><interactionCellIcon>DiningChair</interactionCellIcon><comps><li><compClass>CompReportWorkSpeed</compClass></li><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>5000</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>5</glowRadius><glowColor>(73,140,150,0)</glowColor></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li Class="CompProperties_Breakdownable" /><li Class="aRandomKiwi.PPP.CompProperties_LocalWirelessPowerReceptor"><compClass>aRandomKiwi.PPP.CompLocalWirelessPowerReceptor</compClass></li></comps><placeWorkers><li>PlaceWorker_ReportWorkSpeedPenalties</li><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><DefName>CellFabricator</DefName><label>cell fabricator</label><ThingClass>Building_WorkTable</ThingClass><Description>A very power hungry station designed for assembling devastator power cells.</Description><graphicData><texPath>Things/Building/Security/CellFabricator</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><CostList><Plasteel>100</Plasteel><Component>10</Component><Gold>100</Gold></CostList><AltitudeLayer>Building</AltitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>MakeParticleCell</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites></ThingDef>
  592.  
  593. Attempt to use string DesignationCategory to refer to field designationCategory in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef ParentName="BenchBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Medium</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><Mass>20</Mass><WorkToBuild>3000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-2</Cleanliness></statBases><canOverlapZones>false</canOverlapZones><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsProduction</li></thingCategories><building><workSpeedPenaltyOutdoors>true</workSpeedPenaltyOutdoors><workSpeedPenaltyTemperature>true</workSpeedPenaltyTemperature><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><interactionCellIcon>DiningChair</interactionCellIcon><comps><li><compClass>CompReportWorkSpeed</compClass></li><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>5000</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>5</glowRadius><glowColor>(73,140,150,0)</glowColor></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li Class="CompProperties_Breakdownable" /><li Class="aRandomKiwi.PPP.CompProperties_LocalWirelessPowerReceptor"><compClass>aRandomKiwi.PPP.CompLocalWirelessPowerReceptor</compClass></li></comps><placeWorkers><li>PlaceWorker_ReportWorkSpeedPenalties</li><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><DefName>CellFabricator</DefName><label>cell fabricator</label><ThingClass>Building_WorkTable</ThingClass><Description>A very power hungry station designed for assembling devastator power cells.</Description><graphicData><texPath>Things/Building/Security/CellFabricator</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><CostList><Plasteel>100</Plasteel><Component>10</Component><Gold>100</Gold></CostList><AltitudeLayer>Building</AltitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>MakeParticleCell</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites></ThingDef>
  594.  
  595. Attempt to use string Passability to refer to field passability in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef ParentName="BenchBase"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpact_Metal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Medium</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>Filth_RubbleBuilding</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><Mass>20</Mass><WorkToBuild>3000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-2</Cleanliness></statBases><canOverlapZones>false</canOverlapZones><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsProduction</li></thingCategories><building><workSpeedPenaltyOutdoors>true</workSpeedPenaltyOutdoors><workSpeedPenaltyTemperature>true</workSpeedPenaltyTemperature><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><interactionCellIcon>DiningChair</interactionCellIcon><comps><li><compClass>CompReportWorkSpeed</compClass></li><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>5000</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>5</glowRadius><glowColor>(73,140,150,0)</glowColor></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li Class="CompProperties_Breakdownable" /><li Class="aRandomKiwi.PPP.CompProperties_LocalWirelessPowerReceptor"><compClass>aRandomKiwi.PPP.CompLocalWirelessPowerReceptor</compClass></li></comps><placeWorkers><li>PlaceWorker_ReportWorkSpeedPenalties</li><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><DefName>CellFabricator</DefName><label>cell fabricator</label><ThingClass>Building_WorkTable</ThingClass><Description>A very power hungry station designed for assembling devastator power cells.</Description><graphicData><texPath>Things/Building/Security/CellFabricator</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><CostList><Plasteel>100</Plasteel><Component>10</Component><Gold>100</Gold></CostList><AltitudeLayer>Building</AltitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><Size>(1,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>MakeParticleCell</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites></ThingDef>
  596.  
  597. Attempt to use string Description to refer to field description in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef ParentName="FloorBase"><layerable>true</layerable><affordances><li>Light</li><li>Medium</li><li>Heavy</li></affordances><designationCategory>Security</designationCategory><fertility>0</fertility><constructEffect>ConstructDirt</constructEffect><acceptTerrainSourceFilth>True</acceptTerrainSourceFilth><terrainAffordanceNeeded>Diggable</terrainAffordanceNeeded><defName>Mudmoat</defName><label>mud moat</label><Description>A light perimeter defense to slow down your enemy. Can be dug on diggable terrain, and could be removed with "remove floor" tool.</Description><texturePath>Terrain/Surfaces/Mud</texturePath><uiIconPath>Things/Building/Security/MenuMoatIcon</uiIconPath><EdgeType>FadeRough</EdgeType><RenderPrecedence>393</RenderPrecedence><pathCost>40</pathCost><avoidWander>true</avoidWander><acceptFilth>false</acceptFilth><changeable>false</changeable><holdSnow>false</holdSnow><statBases><WorkToBuild>1000</WorkToBuild><Beauty>-1</Beauty></statBases></TerrainDef>
  598.  
  599. Attempt to use string EdgeType to refer to field edgeType in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef ParentName="FloorBase"><layerable>true</layerable><affordances><li>Light</li><li>Medium</li><li>Heavy</li></affordances><designationCategory>Security</designationCategory><fertility>0</fertility><constructEffect>ConstructDirt</constructEffect><acceptTerrainSourceFilth>True</acceptTerrainSourceFilth><terrainAffordanceNeeded>Diggable</terrainAffordanceNeeded><defName>Mudmoat</defName><label>mud moat</label><Description>A light perimeter defense to slow down your enemy. Can be dug on diggable terrain, and could be removed with "remove floor" tool.</Description><texturePath>Terrain/Surfaces/Mud</texturePath><uiIconPath>Things/Building/Security/MenuMoatIcon</uiIconPath><EdgeType>FadeRough</EdgeType><RenderPrecedence>393</RenderPrecedence><pathCost>40</pathCost><avoidWander>true</avoidWander><acceptFilth>false</acceptFilth><changeable>false</changeable><holdSnow>false</holdSnow><statBases><WorkToBuild>1000</WorkToBuild><Beauty>-1</Beauty></statBases></TerrainDef>
  600.  
  601. Attempt to use string RenderPrecedence to refer to field renderPrecedence in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef ParentName="FloorBase"><layerable>true</layerable><affordances><li>Light</li><li>Medium</li><li>Heavy</li></affordances><designationCategory>Security</designationCategory><fertility>0</fertility><constructEffect>ConstructDirt</constructEffect><acceptTerrainSourceFilth>True</acceptTerrainSourceFilth><terrainAffordanceNeeded>Diggable</terrainAffordanceNeeded><defName>Mudmoat</defName><label>mud moat</label><Description>A light perimeter defense to slow down your enemy. Can be dug on diggable terrain, and could be removed with "remove floor" tool.</Description><texturePath>Terrain/Surfaces/Mud</texturePath><uiIconPath>Things/Building/Security/MenuMoatIcon</uiIconPath><EdgeType>FadeRough</EdgeType><RenderPrecedence>393</RenderPrecedence><pathCost>40</pathCost><avoidWander>true</avoidWander><acceptFilth>false</acceptFilth><changeable>false</changeable><holdSnow>false</holdSnow><statBases><WorkToBuild>1000</WorkToBuild><Beauty>-1</Beauty></statBases></TerrainDef>
  602.  
  603. Attempt to use string DrawGUIOverlay to refer to field drawGUIOverlay in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef ParentName="BuildingBase"><category>Building</category><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>GunComplex</defName><label>gun complex</label><thingClass>Building_TurretGun</thingClass><graphicData><texPath>Things/Building/Security/GunComplex</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,1)</drawSize></graphicData><minifiedDef>MinifiedFurniture</minifiedDef><altitudeLayer>Building</altitudeLayer><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><statBases><MaxHitPoints>225</MaxHitPoints><Flammability>1.0</Flammability><WorkToBuild>3000</WorkToBuild><Mass>200</Mass><Beauty>-40</Beauty></statBases><tickerType>Normal</tickerType><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_Mannable"><manWorkType>Violent</manWorkType></li></comps><description>A perimeter mounted gun is designed to work regardless if you have power or not as long as somebody is manning it. Never explodes.</description><size>(3,1)</size><DrawGUIOverlay>True</DrawGUIOverlay><passability>PassThroughOnly</passability><pathCost>50</pathCost><castEdgeShadows>true</castEdgeShadows><fillPercent>0.85</fillPercent><stuffCategories><li>Metallic</li><li>Stony</li></stuffCategories><costStuffCount>130</costStuffCount><costList><Steel>150</Steel><Component>4</Component></costList><designationCategory>Security</designationCategory><specialDisplayRadius>32</specialDisplayRadius><building><turretGunDef>Gun_GunComplex</turretGunDef><turretBurstCooldownTime>0.5</turretBurstCooldownTime><turretTopgraphicPath>Things/Building/Security/GunComplexGun</turretTopgraphicPath></building><staticSunShadowHeight>0.40</staticSunShadowHeight><researchPrerequisites><li>GunComplex</li></researchPrerequisites></ThingDef>
  604.  
  605. Attempt to use string turretTopgraphicPath to refer to field turretTopGraphicPath in type RimWorld.BuildingProperties; xml tags are now case-sensitive. XML: <building><turretGunDef>Gun_GunComplex</turretGunDef><turretBurstCooldownTime>0.5</turretBurstCooldownTime><turretTopgraphicPath>Things/Building/Security/GunComplexGun</turretTopgraphicPath></building>
  606.  
  607. XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseHumanGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>10</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.6</AccuracyTouch><AccuracyShort>0.45</AccuracyShort><AccuracyMedium>0.35</AccuracyMedium><AccuracyLong>0.30</AccuracyLong><RangedWeapon_Cooldown>0.66</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li><li><compClass>CompQuality</compClass></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Building/Security/GunComplexGun</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><weaponTags><li>Gun</li><li>TurretGun</li></weaponTags><defName>Gun_GunComplex</defName><label>gun complex gun</label><menuHidden>true</menuHidden><description>Heavy machine gun.</description><soundInteract>InteractRifle</soundInteract><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>true</destroyOnDrop><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><projectileDef>Bullet_GunComplex</projectileDef><warmupTime>1.5</warmupTime><range>32</range><ticksBetweenBurstShots>5</ticksBetweenBurstShots><burstShotCount>1</burstShotCount><soundCast>ShotMinigun</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>18</muzzleFlashScale></li></verbs></ThingDef>
  608.  
  609. Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
  610. • None
  611. • Sellable
  612. • Buyable
  613. • All
  614.  ---> System.ArgumentException: The requested value 'Never' was not found.
  615.   at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  616.   at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <filename unknown>:0
  617.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  618.   --- End of inner exception stack trace ---
  619.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  620.   --- End of inner exception stack trace ---
  621.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  622.   at Verse.ParseHelper.FromString[Tradeability] (System.String str) [0x00000] in <filename unknown>:0
  623.   at Verse.DirectXmlToObject.ObjectFromXml[Tradeability] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  624.  
  625. XML error: <projectileDef>Bullet_GunComplex</projectileDef> doesn't correspond to any field in type VerbProperties. Context: <li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><projectileDef>Bullet_GunComplex</projectileDef><warmupTime>1.5</warmupTime><range>32</range><ticksBetweenBurstShots>5</ticksBetweenBurstShots><burstShotCount>1</burstShotCount><soundCast>ShotMinigun</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>18</muzzleFlashScale></li>
  626.  
  627. XML error: <turretShellDef>MortarShell</turretShellDef> doesn't correspond to any field in type BuildingProperties. Context: <building><turretGunDef>Gun_RocketComplex</turretGunDef><turretShellDef>MortarShell</turretShellDef><turretBurstCooldownTime>8.3</turretBurstCooldownTime><turretTopgraphicPath>Things/Building/Security/RocketComplexGun</turretTopgraphicPath></building>
  628.  
  629. XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseHumanGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>10</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.9</AccuracyTouch><AccuracyShort>0.8</AccuracyShort><AccuracyMedium>0.65</AccuracyMedium><AccuracyLong>0.5</AccuracyLong><RangedWeapon_Cooldown>0.66</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li><li><compClass>CompQuality</compClass></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/RocketLauncher</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><weaponTags><li>Gun</li><li>TurretGun</li></weaponTags><defName>Gun_RocketComplex</defName><label>rocket complex</label><menuHidden>true</menuHidden><description>A mounted rocket complex on a slab.</description><soundInteract>InteractRifle</soundInteract><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>true</destroyOnDrop><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><projectileDef>Bullet_ComplexRocket</projectileDef><forcedMissRadius>2</forcedMissRadius><warmupTime>1.5</warmupTime><range>55</range><minRange>3</minRange><ticksBetweenBurstShots>60</ticksBetweenBurstShots><burstShotCount>1</burstShotCount><soundCast>InfernoCannon_Fire</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>30</muzzleFlashScale></li></verbs></ThingDef>
  630.  
  631. Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
  632. • None
  633. • Sellable
  634. • Buyable
  635. • All
  636.  ---> System.ArgumentException: The requested value 'Never' was not found.
  637.   at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  638.   at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <filename unknown>:0
  639.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  640.   --- End of inner exception stack trace ---
  641.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  642.   --- End of inner exception stack trace ---
  643.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  644.   at Verse.ParseHelper.FromString[Tradeability] (System.String str) [0x00000] in <filename unknown>:0
  645.   at Verse.DirectXmlToObject.ObjectFromXml[Tradeability] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  646.  
  647. XML error: <projectileDef>Bullet_ComplexRocket</projectileDef> doesn't correspond to any field in type VerbProperties. Context: <li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><projectileDef>Bullet_ComplexRocket</projectileDef><forcedMissRadius>2</forcedMissRadius><warmupTime>1.5</warmupTime><range>55</range><minRange>3</minRange><ticksBetweenBurstShots>60</ticksBetweenBurstShots><burstShotCount>1</burstShotCount><soundCast>InfernoCannon_Fire</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>30</muzzleFlashScale></li>
  648.  
  649. XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseHumanGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>10</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.88</AccuracyTouch><AccuracyShort>0.69</AccuracyShort><AccuracyMedium>0.52</AccuracyMedium><AccuracyLong>0.26</AccuracyLong><RangedWeapon_Cooldown>0.66</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li><li><compClass>CompQuality</compClass></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/ChargeRifle</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><weaponTags><li>Gun</li><li>TurretGun</li></weaponTags><defName>Gun_TurretMilitary</defName><label>military turret gun</label><menuHidden>true</menuHidden><description>Carefully crafted gun attached to a turret.</description><soundInteract>InteractRifle</soundInteract><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>true</destroyOnDrop><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><projectileDef>Bullet_TurretMilitary</projectileDef><warmupTime>1.5</warmupTime><range>28</range><ticksBetweenBurstShots>5</ticksBetweenBurstShots><burstShotCount>6</burstShotCount><soundCast>ShotAssaultRifle</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs></ThingDef>
  650.  
  651. Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
  652. • None
  653. • Sellable
  654. • Buyable
  655. • All
  656.  ---> System.ArgumentException: The requested value 'Never' was not found.
  657.   at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  658.   at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <filename unknown>:0
  659.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  660.   --- End of inner exception stack trace ---
  661.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  662.   --- End of inner exception stack trace ---
  663.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  664.   at Verse.ParseHelper.FromString[Tradeability] (System.String str) [0x00000] in <filename unknown>:0
  665.   at Verse.DirectXmlToObject.ObjectFromXml[Tradeability] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  666.  
  667. XML error: <projectileDef>Bullet_TurretMilitary</projectileDef> doesn't correspond to any field in type VerbProperties. Context: <li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><projectileDef>Bullet_TurretMilitary</projectileDef><warmupTime>1.5</warmupTime><range>28</range><ticksBetweenBurstShots>5</ticksBetweenBurstShots><burstShotCount>6</burstShotCount><soundCast>ShotAssaultRifle</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li>
  668.  
  669. XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseHumanGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>10</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>1.0</AccuracyTouch><AccuracyShort>0.8</AccuracyShort><AccuracyMedium>0.7</AccuracyMedium><AccuracyLong>0.6</AccuracyLong><RangedWeapon_Cooldown>0.66</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li><li><compClass>CompQuality</compClass></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/Shotgun</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><weaponTags><li>Gun</li><li>TurretGun</li></weaponTags><defName>Gun_TurretShredder</defName><label>shredder turret gun</label><menuHidden>true</menuHidden><description>Shredder shotgun attached to a turret.</description><soundInteract>InteractRifle</soundInteract><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>true</destroyOnDrop><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><projectileDef>Bullet_TurretShredder</projectileDef><warmupTime>1.5</warmupTime><range>20</range><ticksBetweenBurstShots>10</ticksBetweenBurstShots><burstShotCount>4</burstShotCount><soundCast>ShotShotgun</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>18</muzzleFlashScale></li></verbs></ThingDef>
  670.  
  671. Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
  672. • None
  673. • Sellable
  674. • Buyable
  675. • All
  676.  ---> System.ArgumentException: The requested value 'Never' was not found.
  677.   at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  678.   at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <filename unknown>:0
  679.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  680.   --- End of inner exception stack trace ---
  681.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  682.   --- End of inner exception stack trace ---
  683.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  684.   at Verse.ParseHelper.FromString[Tradeability] (System.String str) [0x00000] in <filename unknown>:0
  685.   at Verse.DirectXmlToObject.ObjectFromXml[Tradeability] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  686.  
  687. XML error: <projectileDef>Bullet_TurretShredder</projectileDef> doesn't correspond to any field in type VerbProperties. Context: <li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><projectileDef>Bullet_TurretShredder</projectileDef><warmupTime>1.5</warmupTime><range>20</range><ticksBetweenBurstShots>10</ticksBetweenBurstShots><burstShotCount>4</burstShotCount><soundCast>ShotShotgun</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>18</muzzleFlashScale></li>
  688.  
  689. XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseHumanGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>10</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.60</AccuracyTouch><AccuracyShort>0.70</AccuracyShort><AccuracyMedium>0.80</AccuracyMedium><AccuracyLong>0.90</AccuracyLong><RangedWeapon_Cooldown>0.66</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li><li><compClass>CompQuality</compClass></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Building/Security/PrecisionShell</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><weaponTags><li>Gun</li><li>TurretGun</li></weaponTags><defName>Gun_TurretPrecision</defName><label>precision turret gun</label><menuHidden>true</menuHidden><description>A mounted precision gun on a turret.</description><soundInteract>InteractRifle</soundInteract><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>true</destroyOnDrop><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><projectileDef>Bullet_TurretPrecision</projectileDef><warmupTime>1.5</warmupTime><range>50</range><soundCast>ShotSniperRifle</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>45</muzzleFlashScale></li></verbs></ThingDef>
  690.  
  691. Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
  692. • None
  693. • Sellable
  694. • Buyable
  695. • All
  696.  ---> System.ArgumentException: The requested value 'Never' was not found.
  697.   at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  698.   at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <filename unknown>:0
  699.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  700.   --- End of inner exception stack trace ---
  701.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  702.   --- End of inner exception stack trace ---
  703.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  704.   at Verse.ParseHelper.FromString[Tradeability] (System.String str) [0x00000] in <filename unknown>:0
  705.   at Verse.DirectXmlToObject.ObjectFromXml[Tradeability] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  706.  
  707. XML error: <projectileDef>Bullet_TurretPrecision</projectileDef> doesn't correspond to any field in type VerbProperties. Context: <li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><projectileDef>Bullet_TurretPrecision</projectileDef><warmupTime>1.5</warmupTime><range>50</range><soundCast>ShotSniperRifle</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>45</muzzleFlashScale></li>
  708.  
  709. XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseHumanGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>10</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.7</AccuracyTouch><AccuracyShort>0.6</AccuracyShort><AccuracyMedium>0.5</AccuracyMedium><AccuracyLong>0.4</AccuracyLong><RangedWeapon_Cooldown>0.66</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li><li><compClass>CompQuality</compClass></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/Grenades</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><weaponTags><li>Gun</li><li>TurretGun</li></weaponTags><defName>Gun_BlastCharge</defName><label>rocket complex</label><menuHidden>true</menuHidden><description>A mounted blast charge launcher on a stationary sentry base.</description><soundInteract>InteractRifle</soundInteract><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>true</destroyOnDrop><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><projectileDef>Bullet_BlastCharge</projectileDef><forcedMissRadius>3</forcedMissRadius><warmupTime>0.66</warmupTime><range>20</range><minRange>5</minRange><ticksBetweenBurstShots>30</ticksBetweenBurstShots><burstShotCount>3</burstShotCount><soundCast>Mortar_LaunchA</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>20</muzzleFlashScale></li></verbs></ThingDef>
  710.  
  711. Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
  712. • None
  713. • Sellable
  714. • Buyable
  715. • All
  716.  ---> System.ArgumentException: The requested value 'Never' was not found.
  717.   at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  718.   at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <filename unknown>:0
  719.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  720.   --- End of inner exception stack trace ---
  721.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  722.   --- End of inner exception stack trace ---
  723.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  724.   at Verse.ParseHelper.FromString[Tradeability] (System.String str) [0x00000] in <filename unknown>:0
  725.   at Verse.DirectXmlToObject.ObjectFromXml[Tradeability] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  726.  
  727. XML error: <projectileDef>Bullet_BlastCharge</projectileDef> doesn't correspond to any field in type VerbProperties. Context: <li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><projectileDef>Bullet_BlastCharge</projectileDef><forcedMissRadius>3</forcedMissRadius><warmupTime>0.66</warmupTime><range>20</range><minRange>5</minRange><ticksBetweenBurstShots>30</ticksBetweenBurstShots><burstShotCount>3</burstShotCount><soundCast>Mortar_LaunchA</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>20</muzzleFlashScale></li>
  728.  
  729. XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseHumanGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>10</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><AccuracyTouch>0.85</AccuracyTouch><AccuracyShort>0.65</AccuracyShort><AccuracyMedium>0.45</AccuracyMedium><AccuracyLong>0.25</AccuracyLong><RangedWeapon_Cooldown>4.20</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li><li><compClass>CompQuality</compClass></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Item/Equipment/WeaponRanged/Minigun</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><weaponTags><li>Gun</li><li>TurretGun</li></weaponTags><defName>Gun_VulcanCannon</defName><label>vulcan cannon gun</label><menuHidden>true</menuHidden><description>Carefully crafted gun attached to a turret.</description><soundInteract>InteractRifle</soundInteract><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><destroyOnDrop>true</destroyOnDrop><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><projectileDef>Bullet_VulcanCannon</projectileDef><warmupTime>5.3</warmupTime><range>36.0</range><minRange>6</minRange><ticksBetweenBurstShots>6</ticksBetweenBurstShots><burstShotCount>1</burstShotCount><soundCast>ShotMinigun</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>6</muzzleFlashScale></li></verbs></ThingDef>
  730.  
  731. Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
  732. • None
  733. • Sellable
  734. • Buyable
  735. • All
  736.  ---> System.ArgumentException: The requested value 'Never' was not found.
  737.   at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  738.   at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <filename unknown>:0
  739.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  740.   --- End of inner exception stack trace ---
  741.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  742.   --- End of inner exception stack trace ---
  743.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  744.   at Verse.ParseHelper.FromString[Tradeability] (System.String str) [0x00000] in <filename unknown>:0
  745.   at Verse.DirectXmlToObject.ObjectFromXml[Tradeability] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  746.  
  747. XML error: <projectileDef>Bullet_VulcanCannon</projectileDef> doesn't correspond to any field in type VerbProperties. Context: <li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><projectileDef>Bullet_VulcanCannon</projectileDef><warmupTime>5.3</warmupTime><range>36.0</range><minRange>6</minRange><ticksBetweenBurstShots>6</ticksBetweenBurstShots><burstShotCount>1</burstShotCount><soundCast>ShotMinigun</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>6</muzzleFlashScale></li>
  748.  
  749. XML error: <turretShellDef>ParticleCell</turretShellDef> doesn't correspond to any field in type BuildingProperties. Context: <building><turretShellDef>ParticleCell</turretShellDef><turretGunDef>Artillery_DevastatorBomb</turretGunDef><turretBurstWarmupTime>3.3</turretBurstWarmupTime><turretBurstCooldownTime>60.0</turretBurstCooldownTime><turretTopgraphicPath>Things/Building/Security/DevastatorGun</turretTopgraphicPath><buildingTags><li>Artillery</li></buildingTags></building>
  750.  
  751. XML error: <canBeSpawningInventory>false</canBeSpawningInventory> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>10</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>Things/Building/Security/DevastatorGun</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Spacer</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><defName>Artillery_DevastatorBomb</defName><label>devastator mortar</label><description>Devastator launcher. Lobs bombs over walls. Semi inaccurate but long-ranged and fires high velocity projectiles.</description><destroyOnDrop>True</destroyOnDrop><menuHidden>True</menuHidden><canBeSpawningInventory>false</canBeSpawningInventory><tradeability>Never</tradeability><weaponTags><li>Artillery</li></weaponTags><verbs><li><verbClass>Verb_Shoot</verbClass><forceNormalTimeSpeed>false</forceNormalTimeSpeed><hasStandardCommand>true</hasStandardCommand><projectileDef>Bullet_DevastatorBomb</projectileDef><forcedMissRadius>7</forcedMissRadius><warmupTime>8.3</warmupTime><minRange>20</minRange><range>500</range><ticksBetweenBurstShots>6</ticksBetweenBurstShots><burstShotCount>5</burstShotCount><soundCast>ChargeLance_Fire</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>55</muzzleFlashScale><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs></ThingDef>
  752.  
  753. Exception parsing <tradeability>Never</tradeability> to type RimWorld.Tradeability: System.ArgumentException: Exception parsing RimWorld.Tradeability from "Never" ---> System.ArgumentException: 'Never' is not a valid value for RimWorld.Tradeability. Valid values are:
  754. • None
  755. • Sellable
  756. • Buyable
  757. • All
  758.  ---> System.ArgumentException: The requested value 'Never' was not found.
  759.   at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0
  760.   at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <filename unknown>:0
  761.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  762.   --- End of inner exception stack trace ---
  763.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  764.   --- End of inner exception stack trace ---
  765.   at Verse.ParseHelper.FromString (System.String str, System.Type itemType) [0x00000] in <filename unknown>:0
  766.   at Verse.ParseHelper.FromString[Tradeability] (System.String str) [0x00000] in <filename unknown>:0
  767.   at Verse.DirectXmlToObject.ObjectFromXml[Tradeability] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  768.  
  769. XML error: <projectileDef>Bullet_DevastatorBomb</projectileDef> doesn't correspond to any field in type VerbProperties. Context: <li><verbClass>Verb_Shoot</verbClass><forceNormalTimeSpeed>false</forceNormalTimeSpeed><hasStandardCommand>true</hasStandardCommand><projectileDef>Bullet_DevastatorBomb</projectileDef><forcedMissRadius>7</forcedMissRadius><warmupTime>8.3</warmupTime><minRange>20</minRange><range>500</range><ticksBetweenBurstShots>6</ticksBetweenBurstShots><burstShotCount>5</burstShotCount><soundCast>ChargeLance_Fire</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>55</muzzleFlashScale><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li>
  770.  
  771. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef GunComplex (using undefined sound instead)
  772.  
  773. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_GunComplex (using undefined sound instead)
  774.  
  775. Could not resolve cross-reference: No Verse.SoundDef named ShotMinigun found to give to Verse.VerbProperties VerbProperties(gun complex gun) (using undefined sound instead)
  776.  
  777. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef RocketComplex (using undefined sound instead)
  778.  
  779. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_RocketComplex (using undefined sound instead)
  780.  
  781. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef MilitaryTurretGun (using undefined sound instead)
  782.  
  783. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_TurretMilitary (using undefined sound instead)
  784.  
  785. Could not resolve cross-reference: No Verse.SoundDef named ShotAssaultRifle found to give to Verse.VerbProperties VerbProperties(military turret gun) (using undefined sound instead)
  786.  
  787. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef ShredderTurretGun (using undefined sound instead)
  788.  
  789. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_TurretShredder (using undefined sound instead)
  790.  
  791. Could not resolve cross-reference: No Verse.SoundDef named ShotShotgun found to give to Verse.VerbProperties VerbProperties(shredder turret gun) (using undefined sound instead)
  792.  
  793. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef PrecisionTurretGun (using undefined sound instead)
  794.  
  795. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_TurretPrecision (using undefined sound instead)
  796.  
  797. Could not resolve cross-reference: No Verse.SoundDef named ShotSniperRifle found to give to Verse.VerbProperties VerbProperties(precision turret gun) (using undefined sound instead)
  798.  
  799. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef BlastTurretGun (using undefined sound instead)
  800.  
  801. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_BlastCharge (using undefined sound instead)
  802.  
  803. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef VulcanCannon (using undefined sound instead)
  804.  
  805. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_VulcanCannon (using undefined sound instead)
  806.  
  807. Could not resolve cross-reference: No Verse.SoundDef named ShotMinigun found to give to Verse.VerbProperties VerbProperties(vulcan cannon gun) (using undefined sound instead)
  808.  
  809. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef Turret_DevastatorMortarBomb (using undefined sound instead)
  810.  
  811. Could not resolve cross-reference: No Verse.SoundDef named ArtilleryHitThickRoof found to give to Verse.ProjectileProperties Verse.ProjectileProperties (using undefined sound instead)
  812.  
  813. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef StandingLamp (using undefined sound instead)
  814.  
  815. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef StandingLamp_Red (using undefined sound instead)
  816.  
  817. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef StandingLamp_Green (using undefined sound instead)
  818.  
  819. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef StandingLamp_Blue (using undefined sound instead)
  820.  
  821. Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef TradingSpot (using undefined sound instead)
  822.  
  823. Could not resolve cross-reference to Verse.ThingDef named Component (wanter=thingDefs)
  824.  
  825. Could not resolve cross-reference to Verse.ThingDef named Component (wanter=thingDefs)
  826.  
  827. Could not resolve cross-reference: No RimWorld.SkillDef named li found to give to Verse.SkillRequirement null-skill-requirement
  828.  
  829. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (10x null)
  830.  
  831. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef GunComplex
  832.  
  833. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef GunComplex
  834.  
  835. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (4x null)
  836.  
  837. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef RocketComplex
  838.  
  839. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef RocketComplex
  840.  
  841. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (5x null)
  842.  
  843. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef MilitaryTurretGun
  844.  
  845. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef MilitaryTurretGun
  846.  
  847. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (4x null)
  848.  
  849. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef ShredderTurretGun
  850.  
  851. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef ShredderTurretGun
  852.  
  853. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (5x null)
  854.  
  855. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef PrecisionTurretGun
  856.  
  857. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef PrecisionTurretGun
  858.  
  859. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (5x null)
  860.  
  861. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef BlastTurretGun
  862.  
  863. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef BlastTurretGun
  864.  
  865. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (6x null)
  866.  
  867. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef VulcanCannon
  868.  
  869. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (15x null)
  870.  
  871. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef Turret_DevastatorMortarBomb
  872.  
  873. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (20x null)
  874.  
  875. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef StandingLamp
  876.  
  877. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef StandingLamp
  878.  
  879. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef StandingLamp_Red
  880.  
  881. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef StandingLamp_Red
  882.  
  883. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef StandingLamp_Green
  884.  
  885. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef StandingLamp_Green
  886.  
  887. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef StandingLamp_Blue
  888.  
  889. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef StandingLamp_Blue
  890.  
  891. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef TradingSpot
  892.  
  893. Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
  894.  
  895. Could not resolve cross-reference to Verse.ThingDef named Component (wanter=thingDefs)
  896.  
  897. Could not resolve cross-reference to Verse.ThingDef named Component (wanter=thingDefs)
  898.  
  899. Could not resolve cross-reference: No RimWorld.SkillDef named li found to give to Verse.SkillRequirement null-skill-requirement
  900.  
  901. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (10x null)
  902.  
  903. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef GunComplex
  904.  
  905. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef GunComplex
  906.  
  907. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (4x null)
  908.  
  909. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef RocketComplex
  910.  
  911. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef RocketComplex
  912.  
  913. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (5x null)
  914.  
  915. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef MilitaryTurretGun
  916.  
  917. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef MilitaryTurretGun
  918.  
  919. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (4x null)
  920.  
  921. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef ShredderTurretGun
  922.  
  923. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef ShredderTurretGun
  924.  
  925. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (5x null)
  926.  
  927. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef PrecisionTurretGun
  928.  
  929. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef PrecisionTurretGun
  930.  
  931. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (5x null)
  932.  
  933. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef BlastTurretGun
  934.  
  935. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef BlastTurretGun
  936.  
  937. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (6x null)
  938.  
  939. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef VulcanCannon
  940.  
  941. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (15x null)
  942.  
  943. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef Turret_DevastatorMortarBomb
  944.  
  945. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (20x null)
  946.  
  947. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef StandingLamp
  948.  
  949. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef StandingLamp
  950.  
  951. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef StandingLamp_Red
  952.  
  953. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef StandingLamp_Red
  954.  
  955. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef StandingLamp_Green
  956.  
  957. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef StandingLamp_Green
  958.  
  959. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef StandingLamp_Blue
  960.  
  961. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef StandingLamp_Blue
  962.  
  963. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef TradingSpot
  964.  
  965. Knowledge data was missing key BuildersTryMine. Adding it...
  966.  
  967. Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
  968.  
  969. Could not resolve cross-reference to Verse.ThingDef named Component (wanter=thingDefs)
  970.  
  971. Could not resolve cross-reference to Verse.ThingDef named Component (wanter=thingDefs)
  972.  
  973. Could not resolve cross-reference: No RimWorld.SkillDef named li found to give to Verse.SkillRequirement null-skill-requirement
  974.  
  975. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (10x null)
  976.  
  977. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef GunComplex
  978.  
  979. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef GunComplex
  980.  
  981. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (4x null)
  982.  
  983. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef RocketComplex
  984.  
  985. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef RocketComplex
  986.  
  987. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (5x null)
  988.  
  989. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef MilitaryTurretGun
  990.  
  991. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef MilitaryTurretGun
  992.  
  993. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (4x null)
  994.  
  995. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef ShredderTurretGun
  996.  
  997. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef ShredderTurretGun
  998.  
  999. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (5x null)
  1000.  
  1001. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef PrecisionTurretGun
  1002.  
  1003. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef PrecisionTurretGun
  1004.  
  1005. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (5x null)
  1006.  
  1007. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef BlastTurretGun
  1008.  
  1009. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef BlastTurretGun
  1010.  
  1011. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (6x null)
  1012.  
  1013. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef VulcanCannon
  1014.  
  1015. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (15x null)
  1016.  
  1017. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef Turret_DevastatorMortarBomb
  1018.  
  1019. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (20x null)
  1020.  
  1021. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef StandingLamp
  1022.  
  1023. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef StandingLamp
  1024.  
  1025. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef StandingLamp_Red
  1026.  
  1027. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef StandingLamp_Red
  1028.  
  1029. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef StandingLamp_Green
  1030.  
  1031. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef StandingLamp_Green
  1032.  
  1033. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef StandingLamp_Blue
  1034.  
  1035. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef StandingLamp_Blue
  1036.  
  1037. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef TradingSpot
  1038.  
  1039. Knowledge data was missing key BuildersTryMine. Adding it...
  1040.  
  1041. Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
  1042.  
  1043. Could not resolve cross-reference to Verse.ThingDef named Component (wanter=thingDefs)
  1044.  
  1045. Could not resolve cross-reference to Verse.ThingDef named Component (wanter=thingDefs)
  1046.  
  1047. Could not resolve cross-reference: No RimWorld.SkillDef named li found to give to Verse.SkillRequirement null-skill-requirement
  1048.  
  1049. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (10x null)
  1050.  
  1051. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef GunComplex
  1052.  
  1053. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef GunComplex
  1054.  
  1055. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (4x null)
  1056.  
  1057. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef RocketComplex
  1058.  
  1059. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef RocketComplex
  1060.  
  1061. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (5x null)
  1062.  
  1063. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef MilitaryTurretGun
  1064.  
  1065. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef MilitaryTurretGun
  1066.  
  1067. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (4x null)
  1068.  
  1069. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef ShredderTurretGun
  1070.  
  1071. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef ShredderTurretGun
  1072.  
  1073. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (5x null)
  1074.  
  1075. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef PrecisionTurretGun
  1076.  
  1077. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef PrecisionTurretGun
  1078.  
  1079. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (5x null)
  1080.  
  1081. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef BlastTurretGun
  1082.  
  1083. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef BlastTurretGun
  1084.  
  1085. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (6x null)
  1086.  
  1087. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef VulcanCannon
  1088.  
  1089. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (15x null)
  1090.  
  1091. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef Turret_DevastatorMortarBomb
  1092.  
  1093. Could not resolve cross-reference: No Verse.ThingDef named Component found to give to Verse.ThingDefCountClass (20x null)
  1094.  
  1095. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef StandingLamp
  1096.  
  1097. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef StandingLamp
  1098.  
  1099. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef StandingLamp_Red
  1100.  
  1101. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef StandingLamp_Red
  1102.  
  1103. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef StandingLamp_Green
  1104.  
  1105. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef StandingLamp_Green
  1106.  
  1107. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef StandingLamp_Blue
  1108.  
  1109. Could not resolve cross-reference: No Verse.ThingDef named MinifiedFurniture found to give to Verse.ThingDef StandingLamp_Blue
  1110.  
  1111. Could not resolve cross-reference: No Verse.ThingDef named BuildingRubble found to give to Verse.ThingDef TradingSpot
  1112.  
  1113. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/CellFabricator, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1114.  
  1115. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1116.   at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1117.   at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1118.   at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1119.   at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1120.  
  1121. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/GunComplex, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1122.  
  1123. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1124.   at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1125.   at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1126.   at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1127.   at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1128.  
  1129. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/RocketComplex, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1130.  
  1131. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1132.   at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1133.   at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1134.   at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1135.   at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1136.  
  1137. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/VulcanCannon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1138.  
  1139. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1140.   at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1141.   at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1142.   at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1143.   at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1144.  
  1145. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/CellFabricator, color=RGBA(0.824, 0.922, 1.000, 0.600), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1146.  
  1147. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1148.   at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1149.   at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1150.   at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1151.   at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1152.  
  1153. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1154.   at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1155.   at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1156.   at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1157.   at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1158.  
  1159. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/GunComplex, color=RGBA(0.824, 0.922, 1.000, 0.600), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1160.  
  1161. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1162.   at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1163.   at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1164.   at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1165.   at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1166.  
  1167. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/RocketComplex, color=RGBA(0.824, 0.922, 1.000, 0.600), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1168.  
  1169. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1170.   at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1171.   at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1172.   at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1173.   at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1174.  
  1175. Failed to find any texture while constructing Multi(initPath=Things/Building/Security/VulcanCannon, color=RGBA(0.824, 0.922, 1.000, 0.600), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1176.  
  1177. Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1178.   at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1179.   at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
  1180.   at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
  1181.   at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  1182.  
  1183. RimFridge Harmony Patches:
  1184.   Prefix:
  1185.     CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  1186.     ReachabilityUtility.CanReach
  1187.   Postfix:
  1188.     GameComponentUtility.StartedNewGame
  1189.     GameComponentUtility.LoadedGame
  1190.  
  1191. [Bubbles v1.5] Initialized
  1192.  
  1193. PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
  1194.  
  1195. [ColorCodedMoodBar] initialized
  1196.  
  1197. Alien race successfully completed 130 patches with harmony.
  1198.  
  1199. OnLevelWasLoaded was found on ModInitializerComponent
  1200. This message has been deprecated and will be removed in a later version of Unity.
  1201. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  1202. (Filename:  Line: 376)
  1203.  
  1204. ResearchPal :: Preparing research nodes
  1205.  
  1206. ResearchPal ::  PrecisionTurret has a lower techlevel than (one of) it's prerequisites
  1207.  
  1208. ResearchPal ::  BlastTurret has a lower techlevel than (one of) it's prerequisites
  1209.  
  1210. ResearchPal ::  VulcanCannon has a lower techlevel than (one of) it's prerequisites
  1211.  
  1212. ResearchPal :: Reducing crossings
  1213.  
  1214. ResearchPal :: Finalizing layout
  1215.  
  1216. ResearchPal :: Restoring queue
  1217.  
  1218. [HugsLib] initializing Hospitality, MURWallLight, DefensivePositions, AllowTool
  1219.  
  1220. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  1221.  
  1222. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, MedTimes_Cot, MedTimes_CotDouble, ambTable
  1223.  
  1224. [AllowTool] Applied compatibility patch for "Pick Up And Haul"
  1225.  
  1226. [HugsLib][warn] Missing enum setting labels for enum DefensivePositions.DefensivePositionsManager+HotkeyMode
  1227.  
  1228. [HugsLib][warn] Missing enum setting labels for enum DefensivePositions.DefensivePositionsManager+ShiftKeyMode
  1229.  
  1230. [DefensivePositions] Cleared 'toggle beauty display' key binding
RAW Paste Data
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